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Diegolas97

Glitcher

May 24th, 2018
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  1. warn([[Star Glitcher Loaded.
  2. All purpose switcher... -- wat
  3.  
  4. It's not over yet.
  5. The faith is among us.
  6. And yet you still haven't defeated me.
  7. Now is my chance to destroy you.
  8. Then you're out of the world.
  9. With the elemental being struggling to gain power.
  10. This is the result.
  11. Very unstable and powerful.
  12. A insanely chaotic being.
  13. Who haven't ever known that one could hold this power.
  14. It's the one that has been created by an unknown being.
  15. You'll know this name already.
  16. Till now.
  17. The power is inside your body.
  18. You will decide things with this.
  19. And the future changes within the power.
  20. For now, you'll decide your own.
  21. You're one of them who holds this power.
  22. And so on, you would get chaotic to everyone else.
  23. You seem to dont trust everyone else, but one.
  24. That one... you can't know.
  25. It's only your decision.
  26. At yourself.
  27. No mercy, or spare.
  28.  
  29.  
  30. Created by 'NoobyGames12'
  31. Edited by 'danny199990'
  32. Some stuff by 'XXUNORIBOASXX'
  33. ]])
  34. print([[Icons:
  35. ! = New
  36. ? = Spoilers
  37. * = Exclusivity
  38. ]])
  39. warn([[V 3.3.1 (ON PROGRESS) Update Log:
  40. - Originall themes included
  41. ! - Calamity's "Z" has changed.
  42. ! - Starfall EX added.
  43. ! - Mayhem now has Destruction mode.
  44. ! - Chaos theme has been changed.
  45. ! - Purity's theme has been extended.
  46. ? - Corruption's "Z" will have animation sooner.
  47. ! - Calamity's "X" is added, named Starfall.
  48. * - Catastrophe's "Z" coming soon, same as Calamity's "Z" but more powerful.
  49. ! - Divinity's Shield move fixed, wont break anymore(Hold F)(Made by danny199990).
  50. ! - Equinox's MeteorStrike move(X) added(Made by danny199990).
  51. ! - Divinity's Judgement move(Z) collison issue fixed(Made by danny199990).
  52. ! - Divinity's Judgement move(Z) can now be held as long as you want it to.
  53.  
  54. I'd like if you wouldnt remove my or NoobyGames's credit, thanks alot ;).
  55. ]])
  56. --- its obs smooth af do not touch
  57. ---- Sources and functions might be taken from others
  58. plr = game:GetService("Players").LocalPlayer
  59. char = plr.Character
  60. hum = char.Humanoid
  61. local cam = game.Workspace.CurrentCamera
  62. local Controller = plr.PlayerScripts:WaitForChild("ControlScript")
  63. Camera = cam
  64. local CamInterrupt = false
  65. local TwoD = false
  66. local TargetInfo = {nil, nil}
  67. cam.CameraType = "Custom"
  68. t = char.Torso
  69. h = char.Head
  70. ra = char["Right Arm"]
  71. la = char["Left Arm"]
  72. rl = char["Right Leg"]
  73. ll = char["Left Leg"]
  74. tors = char.Torso
  75. lleg = char["Left Leg"]
  76. root = char.HumanoidRootPart
  77. hed = char.Head
  78. rleg = char["Right Leg"]
  79. rarm = char["Right Arm"]
  80. larm = char["Left Arm"]
  81. radian = math.rad
  82. random = math.random
  83. Vec3 = Vector3.new
  84. Inst = Instance.new
  85. cFrame = CFrame.new
  86. Euler = CFrame.fromEulerAnglesXYZ
  87. vt = Vector3.new
  88. bc = BrickColor.new
  89. br = BrickColor.random
  90. it = Instance.new
  91. cf = CFrame.new
  92. local eff = true
  93. local shielding = false
  94.  
  95. local Booleans = {
  96. CamFollow = true,
  97. GyroUse = true
  98. }
  99.  
  100. function lerp(object, newCFrame, alpha)
  101. return object:lerp(newCFrame, alpha)
  102. end
  103.  
  104. local Directer = Inst("BodyGyro", root)
  105. Directer.MaxTorque = Vec3(0, 0, 0)
  106. Directer.P = 600000
  107. local CPart = Inst("Part")
  108. CPart.Anchored = true
  109. CPart.CanCollide = false
  110. CPart.Locked = true
  111. CPart.Transparency = 1
  112.  
  113. local rainbowmode = false
  114. local chaosmode = false
  115.  
  116. kan = Instance.new("Sound",char)
  117. kan.Volume = 1.25
  118. kan.TimePosition = 0
  119. kan.PlaybackSpeed = 1
  120. kan.Pitch = 1
  121. kan.SoundId = "rbxassetid://614032233"
  122. kan.Name = "wrecked"
  123. kan.Looped = true
  124. kan:Play()
  125.  
  126. function newTheme(ID,timepos,pitch,vol)
  127. local kanz = kan
  128. --kanz:Stop()
  129. --kanz.Volume = vol
  130. --kanz.TimePosition = timepos
  131. kanz.PlaybackSpeed = pitch
  132. kanz.Pitch = pitch
  133. kanz.SoundId = ID
  134. kanz.Name = "wrecked"
  135. kanz.Looped = true
  136. kanz.Volume = 0.3
  137. --kanz:Play()
  138. --coroutine.resume(coroutine.create(function()
  139. --wait(0.05)
  140. --end))
  141. end
  142.  
  143. function newThemeCust(ID,timepos,pitch,vol)
  144. local kanz = kan
  145. kanz:Stop()
  146. kanz.Volume = vol
  147. kanz.TimePosition = timepos
  148. kanz.PlaybackSpeed = pitch
  149. kanz.Pitch = pitch
  150. kanz.SoundId = ID
  151. kanz.Name = "wrecked"
  152. kanz.Looped = true
  153. kanz:Play()
  154. coroutine.resume(coroutine.create(function()
  155. wait(0.05)
  156. end))
  157. end
  158.  
  159.  
  160.  
  161. function CameraShake(Times, Power, PlayerTarget)
  162. coroutine.resume(coroutine.create(function()
  163. FV = Instance.new("BoolValue", PlayerTarget)
  164. FV.Name = "CameraShake"
  165. for ShakeNum=1,Times do
  166. swait()
  167. local ef=Power
  168. if ef>=1 then
  169. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  170. else
  171. ef=Power*10
  172. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  173. end
  174. end
  175. Humanoid.CameraOffset = Vector3.new(0,0,0)
  176. FV:Destroy()
  177. end))
  178. end
  179.  
  180. function CameraEnshaking(Length,Intensity)
  181. coroutine.resume(coroutine.create(function()
  182. local intensity = 1*Intensity
  183. local rotM = 0.01*Intensity
  184. for i = 0, Length, 0.1 do
  185. swait()
  186. intensity = intensity - 0.05*Intensity/Length
  187. rotM = rotM - 0.0005*Intensity/Length
  188. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  189. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  190. end
  191. Humanoid.CameraOffset = Vec3(0, 0, 0)
  192. end))
  193. end
  194. CamShake=function(Part,Distan,Power,Times)
  195. local de=Part.Position
  196. for i,v in pairs(workspace:children()) do
  197. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  198. for _,c in pairs(v:children()) do
  199. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  200. local Noob=v.Humanoid
  201. if Noob~=nil then
  202. coroutine.resume(coroutine.create(function()
  203. FV = Instance.new("BoolValue", Noob)
  204. FV.Name = "CameraShake"
  205. for ShakeNum=1,Times do
  206. swait()
  207. local ef=Power
  208. if ef>=1 then
  209. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  210. else
  211. ef=Power*10
  212. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  213. end
  214. end
  215. Humanoid.CameraOffset = Vector3.new(0,0,0)
  216. FV:Destroy()
  217. end))
  218. CameraShake(Times, Power, Noob)
  219. end
  220. end
  221. end
  222. end
  223. end
  224. end
  225.  
  226. function chatfunc(text,color)
  227. local chat = coroutine.wrap(function()
  228. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  229. Character:FindFirstChild("TalkingBillBoard"):destroy()
  230. end
  231. local naeeym2 = Instance.new("BillboardGui",Character)
  232. naeeym2.Size = UDim2.new(0,100,0,40)
  233. naeeym2.StudsOffset = Vector3.new(0,3,0)
  234. naeeym2.Adornee = Character.Head
  235. naeeym2.Name = "TalkingBillBoard"
  236. local tecks2 = Instance.new("TextLabel",naeeym2)
  237. tecks2.BackgroundTransparency = 1
  238. tecks2.BorderSizePixel = 0
  239. tecks2.Text = ""
  240. tecks2.Font = "SciFi"
  241. tecks2.TextSize = 30
  242. tecks2.TextStrokeTransparency = 0
  243. tecks2.TextColor3 = color
  244. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  245. tecks2.Size = UDim2.new(1,0,0.5,0)
  246. local tecks3 = Instance.new("TextLabel",naeeym2)
  247. tecks3.BackgroundTransparency = 1
  248. tecks3.BorderSizePixel = 0
  249. tecks3.Text = ""
  250. tecks3.Font = "SciFi"
  251. tecks3.TextSize = 30
  252. tecks3.TextStrokeTransparency = 0
  253. tecks3.TextColor3 = Color3.new(0,0,0)
  254. tecks3.TextStrokeColor3 = color
  255. tecks3.Size = UDim2.new(1,0,0.5,0)
  256. coroutine.resume(coroutine.create(function()
  257. while true do
  258. swait(1)
  259. plr.Character.wrecked.Volume = 0.3
  260. if chaosmode == true then
  261. tecks2.TextColor3 = BrickColor.random().Color
  262. tecks3.TextStrokeColor3 = BrickColor.random().Color
  263. end
  264. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  265. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  266. tecks2.Rotation = math.random(-5,5)
  267. tecks3.Rotation = math.random(-5,5)
  268. end
  269. end))
  270. for i = 1,string.len(text),1 do
  271. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  272. tecks2.Text = string.sub(text,1,i)
  273. tecks3.Text = string.sub(text,1,i)
  274. swait(1)
  275. end
  276. wait(1)
  277. local randomrot = math.random(1,2)
  278. if randomrot == 1 then
  279. for i = 1, 50 do
  280. swait()
  281. tecks2.Rotation = tecks2.Rotation - .75
  282. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  283. tecks2.TextTransparency = tecks2.TextTransparency + .04
  284. tecks3.Rotation = tecks2.Rotation + .75
  285. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  286. tecks3.TextTransparency = tecks2.TextTransparency + .04
  287. end
  288. elseif randomrot == 2 then
  289. for i = 1, 50 do
  290. swait()
  291. tecks2.Rotation = tecks2.Rotation + .75
  292. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  293. tecks2.TextTransparency = tecks2.TextTransparency + .04
  294. tecks3.Rotation = tecks2.Rotation - .75
  295. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  296. tecks3.TextTransparency = tecks2.TextTransparency + .04
  297. end
  298. end
  299. naeeym2:Destroy()
  300. end)
  301. chat()
  302. end
  303.  
  304.  
  305. local Create = LoadLibrary("RbxUtility").Create
  306.  
  307. CFuncs = {
  308. ["Part"] = {
  309. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  310. local Part = Create("Part"){
  311. Parent = Parent,
  312. Reflectance = Reflectance,
  313. Transparency = Transparency,
  314. CanCollide = false,
  315. Locked = true,
  316. BrickColor = BrickColor.new(tostring(BColor)),
  317. Name = Name,
  318. Size = Size,
  319. Material = Material,
  320. }
  321. RemoveOutlines(Part)
  322. return Part
  323. end;
  324. };
  325.  
  326. ["Mesh"] = {
  327. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  328. local Msh = Create(Mesh){
  329. Parent = Part,
  330. Offset = OffSet,
  331. Scale = Scale,
  332. }
  333. if Mesh == "SpecialMesh" then
  334. Msh.MeshType = MeshType
  335. Msh.MeshId = MeshId
  336. end
  337. return Msh
  338. end;
  339. };
  340.  
  341. ["Mesh"] = {
  342. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  343. local Msh = Create(Mesh){
  344. Parent = Part,
  345. Offset = OffSet,
  346. Scale = Scale,
  347. }
  348. if Mesh == "SpecialMesh" then
  349. Msh.MeshType = MeshType
  350. Msh.MeshId = MeshId
  351. end
  352. return Msh
  353. end;
  354. };
  355.  
  356. ["Weld"] = {
  357. Create = function(Parent, Part0, Part1, C0, C1)
  358. local Weld = Create("Weld"){
  359. Parent = Parent,
  360. Part0 = Part0,
  361. Part1 = Part1,
  362. C0 = C0,
  363. C1 = C1,
  364. }
  365. return Weld
  366. end;
  367. };
  368.  
  369. ["Sound"] = {
  370. Create = function(id, par, vol, pit)
  371. coroutine.resume(coroutine.create(function()
  372. local S = Create("Sound"){
  373. Volume = vol,
  374. Name = "EffectSoundo",
  375. Pitch = pit or 1,
  376. SoundId = id,
  377. Parent = par or workspace,
  378. }
  379. wait()
  380. S:play()
  381. game:GetService("Debris"):AddItem(S, 10)
  382. end))
  383. end;
  384. };
  385.  
  386. ["LongSound"] = {
  387. Create = function(id, par, vol, pit)
  388. coroutine.resume(coroutine.create(function()
  389. local S = Create("Sound"){
  390. Volume = vol,
  391. Pitch = pit or 1,
  392. SoundId = id,
  393. Parent = par or workspace,
  394. }
  395. wait()
  396. S:play()
  397. game:GetService("Debris"):AddItem(S, 30)
  398. end))
  399. end;
  400. };
  401.  
  402. ["ParticleEmitter"] = {
  403. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  404. local fp = Create("ParticleEmitter"){
  405. Parent = Parent,
  406. Color = ColorSequence.new(Color1, Color2),
  407. LightEmission = LightEmission,
  408. Size = Size,
  409. Texture = Texture,
  410. Transparency = Transparency,
  411. ZOffset = ZOffset,
  412. Acceleration = Accel,
  413. Drag = Drag,
  414. LockedToPart = LockedToPart,
  415. VelocityInheritance = VelocityInheritance,
  416. EmissionDirection = EmissionDirection,
  417. Enabled = Enabled,
  418. Lifetime = LifeTime,
  419. Rate = Rate,
  420. Rotation = Rotation,
  421. RotSpeed = RotSpeed,
  422. Speed = Speed,
  423. VelocitySpread = VelocitySpread,
  424. }
  425. return fp
  426. end;
  427. };
  428.  
  429. CreateTemplate = {
  430.  
  431. };
  432. }
  433.  
  434.  
  435.  
  436. New = function(Object, Parent, Name, Data)
  437. local Object = Instance.new(Object)
  438. for Index, Value in pairs(Data or {}) do
  439. Object[Index] = Value
  440. end
  441. Object.Parent = Parent
  442. Object.Name = Name
  443. return Object
  444. end
  445. local halocolor = BrickColor.new("Pastel light blue")
  446. local halocolor2 = BrickColor.new("Cool yellow")
  447. local starcolor = BrickColor.new("Bright yellow")
  448. local lunacolor = BrickColor.new("Navy blue")
  449. local lunacolor2 = BrickColor.new("Bright blue")
  450. local wepcolor = BrickColor.new("Really black")
  451. local maincolor = BrickColor.new("Really black")
  452. local m = Instance.new("Model",char)
  453. local m2 = Instance.new("Model",char)
  454. local m3 = Instance.new("Model",char)
  455. local mw1 = Instance.new("Model",char)
  456. local mw2 = Instance.new("Model",char)
  457.  
  458. local extrawingmod1 = Instance.new("Model",char)
  459. local extrawingmod2 = Instance.new("Model",char)
  460.  
  461. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  462. local p = Instance.new("Part")
  463. p.TopSurface = 0
  464. p.BottomSurface = 0
  465. p.Parent = parent
  466. p.Size = Vector3.new(0.1,0.1,0.1)
  467. p.Transparency = transparency
  468. p.Reflectance = reflectance
  469. p.CanCollide = false
  470. p.Locked = true
  471. p.BrickColor = brickcolor
  472. p.Material = material
  473. return p
  474. end
  475.  
  476. function CreateMesh(parent,meshtype,x1,y1,z1)
  477. local mesh = Instance.new("SpecialMesh",parent)
  478. mesh.MeshType = meshtype
  479. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  480. return mesh
  481. end
  482.  
  483. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  484. local mesh = Instance.new("SpecialMesh",parent)
  485. mesh.MeshType = "FileMesh"
  486. mesh.MeshId = meshid
  487. mesh.Scale = Vector3.new(x1,y1,z1)
  488. return mesh
  489. end
  490.  
  491.  
  492. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  493. local mesh = Instance.new("SpecialMesh",parent)
  494. mesh.MeshType = "FileMesh"
  495. mesh.MeshId = meshid
  496. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  497. mesh.Scale = Vector3.new(x1,y1,z1)
  498. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  499. return mesh
  500. end
  501.  
  502. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  503. local weld = Instance.new("Weld")
  504. weld.Parent = parent
  505. weld.Part0 = part0
  506. weld.Part1 = part1
  507. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  508. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  509. return weld
  510. end
  511.  
  512.  
  513. --------------
  514. local secondchar = Instance.new("Model",char)
  515. local GhostCol = BrickColor.new("Really red")
  516. local sectors = CreateParta(secondchar,1,0,"Neon",GhostCol)
  517. CreateMesh(sectors,"Brick",2*8,2*8,1*8)
  518. local torsweld = CreateWeld(sectors,root,sectors,1,-1,-2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  519.  
  520. local seclarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
  521. CreateMesh(seclarm,"Brick",1*8,2*8,1*8)
  522. local larmsweld = CreateWeld(seclarm,sectors,seclarm,1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  523.  
  524. local secrarm = CreateParta(secondchar,1,0,"Neon",GhostCol)
  525. CreateMesh(secrarm,"Brick",1*8,2*8,1*8)
  526. local rarmsweld = CreateWeld(secrarm,sectors,secrarm,-1.5,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  527.  
  528. local seclleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
  529. CreateMesh(seclleg,"Brick",1*8,2*8,1*8)
  530. local llegsweld = CreateWeld(seclleg,sectors,seclleg,0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  531.  
  532. local secrleg = CreateParta(secondchar,1,0,"Neon",GhostCol)
  533. CreateMesh(secrleg,"Brick",1*8,2*8,1*8)
  534. local rlegsweld = CreateWeld(secrleg,sectors,secrleg,-0.5,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  535.  
  536. local seched = CreateParta(secondchar,1,0,"Neon",GhostCol)
  537. CreateMesh(seched,"Brick",1*8,1*8,1*8)
  538. local hedsweld = CreateWeld(seched,sectors,seched,0,-1.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  539. --------------
  540. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  541. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  542. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  543. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  544.  
  545. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  546. CreateMesh(handle,"Brick",0,0,0)
  547. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  548. local valuaring = 10
  549. for i = 0, 49 do
  550. valuaring = valuaring + 10
  551. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  552. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  553. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  554. end
  555.  
  556. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  557. CreateMesh(handle,"Brick",0,0,0)
  558. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  559. local valuaring = 10
  560. for i = 0, 49 do
  561. valuaring = valuaring + 10
  562. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  563. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  564. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  565. end
  566.  
  567.  
  568. local handle = CreateParta(m,1,1,"Neon",maincolor)
  569. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  570. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  571.  
  572. --- Left wing.
  573.  
  574. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  575. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  576. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  577.  
  578. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  579. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  580. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  581. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  582. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  583. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  584. A0 = Instance.new('Attachment',wed)
  585. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  586. CreateMesh(wed,"Wedge",0.05,0.5,3)
  587. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  588. A1 = Instance.new('Attachment',wed)
  589. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  590. CreateMesh(wed,"Wedge",0.05,3,0.5)
  591. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  592.  
  593. tl1 = Instance.new('Trail',wed)
  594. tl1.Attachment0 = A0
  595. tl1.Attachment1 = A1
  596. --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  597. tl1.LightEmission = 1
  598. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  599. tl1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  600. tl1.Lifetime = 0.6
  601.  
  602.  
  603. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  604. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  605. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  606.  
  607. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  608. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  609. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  610. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  611. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  612. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  613. A0 = Instance.new('Attachment',wed)
  614. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  615. CreateMesh(wed,"Wedge",0.05,0.5,3)
  616. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  617. A1 = Instance.new('Attachment',wed)
  618. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  619. CreateMesh(wed,"Wedge",0.05,3,0.5)
  620. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  621.  
  622. tl2 = Instance.new('Trail',wed)
  623. tl2.Attachment0 = A0
  624. tl2.Attachment1 = A1
  625. --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  626. tl2.LightEmission = 1
  627. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  628. tl2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  629. tl2.Lifetime = 0.6
  630.  
  631. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  632. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  633. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  634.  
  635. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  636. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  637. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  638. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  639. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  640. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  641. A0 = Instance.new('Attachment',wed)
  642. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  643. CreateMesh(wed,"Wedge",0.05,0.5,3)
  644. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  645. A1 = Instance.new('Attachment',wed)
  646. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  647. CreateMesh(wed,"Wedge",0.05,3,0.5)
  648. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  649.  
  650. tl3 = Instance.new('Trail',wed)
  651. tl3.Attachment0 = A0
  652. tl3.Attachment1 = A1
  653. --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  654. tl3.LightEmission = 1
  655. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  656. tl3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  657. tl3.Lifetime = 0.6
  658.  
  659. tl1.Enabled = false
  660. tl2.Enabled = false
  661. tl3.Enabled = false
  662. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  663. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  664. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  665.  
  666. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  667. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  668. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  669. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  670. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  671. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  672. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  673. CreateMesh(wed,"Wedge",0.05,0.5,3)
  674. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  675. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  676. CreateMesh(wed,"Wedge",0.05,3,0.5)
  677. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  678.  
  679. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  680. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  681. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  682.  
  683. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  684. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  685. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  686. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  687. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  688. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  689. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  690. CreateMesh(wed,"Wedge",0.05,0.5,3)
  691. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  692. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  693. CreateMesh(wed,"Wedge",0.05,3,0.5)
  694. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  695.  
  696. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  697. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  698. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  699.  
  700. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  701. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  702. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  703. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  704. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  705. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  706. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  707. CreateMesh(wed,"Wedge",0.05,0.5,3)
  708. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  709. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  710. CreateMesh(wed,"Wedge",0.05,3,0.5)
  711. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  712.  
  713. -- Right wing.
  714.  
  715. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  716. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  717. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  718.  
  719. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  720. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  721. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  722. A0 = Instance.new('Attachment',wed)
  723. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  724. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  725. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  726. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  727. CreateMesh(wed,"Wedge",0.05,0.5,3)
  728. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  729. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  730. CreateMesh(wed,"Wedge",0.05,3,0.5)
  731. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  732. A1 = Instance.new('Attachment',wed)
  733.  
  734. tr1 = Instance.new('Trail',wed)
  735. tr1.Attachment0 = A0
  736. tr1.Attachment1 = A1
  737. --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  738. tr1.LightEmission = 1
  739. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  740. tr1.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  741. tr1.Lifetime = 0.6
  742.  
  743. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  744. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  745. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  746.  
  747. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  748. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  749. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  750. A0 = Instance.new('Attachment',wed)
  751. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  752. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  753. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  754. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  755. CreateMesh(wed,"Wedge",0.05,0.5,3)
  756. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  757. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  758. CreateMesh(wed,"Wedge",0.05,3,0.5)
  759. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  760. A1 = Instance.new('Attachment',wed)
  761.  
  762. tr2 = Instance.new('Trail',wed)
  763. tr2.Attachment0 = A0
  764. tr2.Attachment1 = A1
  765. --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  766. tr2.LightEmission = 1
  767. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  768. tr2.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  769. tr2.Lifetime = 0.6
  770.  
  771. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  772. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  773. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  774.  
  775. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  776. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  777. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  778. A0 = Instance.new('Attachment',wed)
  779. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  780. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  781. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  782. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  783. CreateMesh(wed,"Wedge",0.05,0.5,3)
  784. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  785. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  786. CreateMesh(wed,"Wedge",0.05,3,0.5)
  787. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  788. A1 = Instance.new('Attachment',wed)
  789.  
  790. tr3 = Instance.new('Trail',wed)
  791. tr3.Attachment0 = A0
  792. tr3.Attachment1 = A1
  793. --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  794. tr3.LightEmission = 1
  795. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  796. tr3.Color = ColorSequence.new(BrickColor.new('Really red').Color)
  797. tr3.Lifetime = 0.6
  798.  
  799.  
  800. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  801. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  802. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  803.  
  804. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  805. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  806. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  807. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  808. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  809. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  810. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  811. CreateMesh(wed,"Wedge",0.05,0.5,3)
  812. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  813. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  814. CreateMesh(wed,"Wedge",0.05,3,0.5)
  815. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  816.  
  817. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  818. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  819. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  820.  
  821. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  822. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  823. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  824. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  825. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  826. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  827. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  828. CreateMesh(wed,"Wedge",0.05,0.5,3)
  829. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  830. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  831. CreateMesh(wed,"Wedge",0.05,3,0.5)
  832. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  833.  
  834. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  835. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  836. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  837.  
  838. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  839. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  840. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  841. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  842. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  843. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  844. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  845. CreateMesh(wed,"Wedge",0.05,0.5,3)
  846. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  847. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  848. CreateMesh(wed,"Wedge",0.05,3,0.5)
  849. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  850.  
  851. ---- HERES THE RING
  852.  
  853.  
  854. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  855. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  856. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  857. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  858. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  859. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  860. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  861. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  862. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  863.  
  864.  
  865. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  866. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  867. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  868.  
  869. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  870. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  871. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  872.  
  873.  
  874.  
  875. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  876. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  877. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  878.  
  879. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  880. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  881. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  882.  
  883. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  884. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  885. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  886.  
  887. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  888. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  889. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  890. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  891. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  892. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  893.  
  894. --- second ring
  895.  
  896. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  897. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  898. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  899. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  900. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  901. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  902. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  903. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  904. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  905.  
  906. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  907. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  908. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  909.  
  910. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  911. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  912. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  913.  
  914.  
  915.  
  916. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  917. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  918. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  919.  
  920. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  921. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  922. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  923.  
  924. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  925. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  926. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  927.  
  928. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  929. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  930. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  931. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  932. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  933. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  934.  
  935.  
  936.  
  937. for i, v in pairs(m:GetChildren()) do
  938. if v:IsA("Part") then
  939. v.BrickColor = BrickColor.new("Really black")
  940. v.Material = "Glass"
  941. end
  942. end
  943. for i, v in pairs(m2:GetChildren()) do
  944. if v:IsA("Part") then
  945. v.BrickColor = BrickColor.new("Crimson")
  946. v.Material = "Granite"
  947. end
  948. end
  949. for i, v in pairs(m3:GetChildren()) do
  950. if v:IsA("Part") then
  951. v.BrickColor = BrickColor.new("Really red")
  952. v.Material = "Neon"
  953. end
  954. end
  955. for i, v in pairs(mw2:GetChildren()) do
  956. if v:IsA("Part") then
  957. v.BrickColor = BrickColor.new("Really red")
  958. v.Material = "Neon"
  959. end
  960. end
  961. for i, v in pairs(mw1:GetChildren()) do
  962. if v:IsA("Part") then
  963. v.Transparency = 1
  964. v.BrickColor = BrickColor.new("Really red")
  965. v.Material = "Neon"
  966. end
  967. end
  968. for i, v in pairs(extrawingmod1:GetChildren()) do
  969. if v:IsA("Part") then
  970. v.Transparency = 1
  971. v.BrickColor = BrickColor.new("White")
  972. v.Material = "Neon"
  973. end
  974. end
  975. for i, v in pairs(extrawingmod2:GetChildren()) do
  976. if v:IsA("Part") then
  977. v.Transparency = 1
  978. v.BrickColor = BrickColor.new("White")
  979. v.Material = "Neon"
  980. end
  981. end
  982. local MAINRUINCOLOR = BrickColor.new("Really red")
  983. ------
  984.  
  985.  
  986. function RemoveOutlines(part)
  987. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  988. end
  989. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  990. local Part = Create("Part")({
  991. Parent = Parent,
  992. Reflectance = Reflectance,
  993. Transparency = Transparency,
  994. CanCollide = false,
  995. Locked = true,
  996. BrickColor = BrickColor.new(tostring(BColor)),
  997. Name = Name,
  998. Size = Size,
  999. Material = Material
  1000. })
  1001. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1002. RemoveOutlines(Part)
  1003. return Part
  1004. end
  1005. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1006. local Msh = Create(Mesh)({
  1007. Parent = Part,
  1008. Offset = OffSet,
  1009. Scale = Scale
  1010. })
  1011. if Mesh == "SpecialMesh" then
  1012. Msh.MeshType = MeshType
  1013. Msh.MeshId = MeshId
  1014. end
  1015. return Msh
  1016. end
  1017. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1018. local Weld = Create("Weld")({
  1019. Parent = Parent,
  1020. Part0 = Part0,
  1021. Part1 = Part1,
  1022. C0 = C0,
  1023. C1 = C1
  1024. })
  1025. return Weld
  1026. end
  1027.  
  1028. Player=game:GetService("Players").LocalPlayer
  1029. Character=Player.Character
  1030. PlayerGui=Player.PlayerGui
  1031. Backpack=Player.Backpack
  1032. Torso=Character.Torso
  1033. Head=Character.Head
  1034. Humanoid=Character.Humanoid
  1035. m=Instance.new('Model',Character)
  1036. LeftArm=Character["Left Arm"]
  1037. LeftLeg=Character["Left Leg"]
  1038. RightArm=Character["Right Arm"]
  1039. RightLeg=Character["Right Leg"]
  1040. LS=Torso["Left Shoulder"]
  1041. LH=Torso["Left Hip"]
  1042. RS=Torso["Right Shoulder"]
  1043. RH=Torso["Right Hip"]
  1044. Face = Head.face
  1045. Neck=Torso.Neck
  1046. it=Instance.new
  1047. attacktype=1
  1048. vt=Vector3.new
  1049. cf=CFrame.new
  1050. euler=CFrame.fromEulerAnglesXYZ
  1051. angles=CFrame.Angles
  1052. cloaked=false
  1053. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1054. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1055. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1056. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1057. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1058. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1059. RootPart=Character.HumanoidRootPart
  1060. RootJoint=RootPart.RootJoint
  1061. RootCF=euler(-1.57,0,3.14)
  1062. attack = false
  1063. attackdebounce = false
  1064. deb=false
  1065. equipped=true
  1066. hand=false
  1067. MMouse=nil
  1068. combo=0
  1069. mana=0
  1070. trispeed=.2
  1071. attackmode='none'
  1072. local idle=0
  1073. local Anim="Idle"
  1074. local Effects={}
  1075. local gun=false
  1076. local shoot=false
  1077. local sine = 0
  1078. local change = 1
  1079. player=nil
  1080.  
  1081.  
  1082. local toggleTag = true
  1083. local txt = Instance.new("BillboardGui", Head)
  1084. txt.Adornee = nil
  1085. txt.Name = "NameDetect"
  1086. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1087. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1088. local text = Instance.new("TextLabel", txt)
  1089. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1090. text.FontSize = "Size8"
  1091. text.TextScaled = true
  1092. text.TextTransparency = 0
  1093. text.BackgroundTransparency = 1
  1094. text.TextTransparency = 0
  1095. text.TextStrokeTransparency = 0
  1096. text.Font = "Fantasy"
  1097. text.TextStrokeColor3 = Color3.new(1,0,0)
  1098. text.TextColor3 = Color3.new(0,0,0)
  1099. text.Text = "Mayhem"
  1100.  
  1101. function RecolorTextAndRename(name,col1,col2)
  1102. text.TextStrokeColor3 = col2
  1103. text.TextColor3 = col1
  1104. text.Text = name
  1105. end
  1106. mouse=Player:GetMouse()
  1107. --save shoulders
  1108. RSH, LSH=nil, nil
  1109. --welds
  1110. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1111. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1112. LH=Torso["Left Hip"]
  1113. RH=Torso["Right Hip"]
  1114. TorsoColor=Torso.BrickColor
  1115. function NoOutline(Part)
  1116. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1117. end
  1118. player=Player
  1119. ch=Character
  1120. RSH=ch.Torso["Right Shoulder"]
  1121. LSH=ch.Torso["Left Shoulder"]
  1122. --
  1123. RSH.Parent=nil
  1124. LSH.Parent=nil
  1125. --
  1126. RW.Name="Right Shoulder"
  1127. RW.Part0=ch.Torso
  1128. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1129. RW.C1=cf(0, 0.5, 0)
  1130. RW.Part1=ch["Right Arm"]
  1131. RW.Parent=ch.Torso
  1132. --
  1133. LW.Name="Left Shoulder"
  1134. LW.Part0=ch.Torso
  1135. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1136. LW.C1=cf(0, 0.5, 0)
  1137. LW.Part1=ch["Left Arm"]
  1138. LW.Parent=ch.Torso
  1139.  
  1140. local Stats=Instance.new("BoolValue")
  1141. Stats.Name="Stats"
  1142. Stats.Parent=Character
  1143. local Atk=Instance.new("NumberValue")
  1144. Atk.Name="Damage"
  1145. Atk.Parent=Stats
  1146. Atk.Value=1
  1147. local Def=Instance.new("NumberValue")
  1148. Def.Name="Defense"
  1149. Def.Parent=Stats
  1150. Def.Value=1
  1151. local Speed=Instance.new("NumberValue")
  1152. Speed.Name="Speed"
  1153. Speed.Parent=Stats
  1154. Speed.Value=1
  1155. local Mvmt=Instance.new("NumberValue")
  1156. Mvmt.Name="Movement"
  1157. Mvmt.Parent=Stats
  1158. Mvmt.Value=1
  1159.  
  1160. local donum=0
  1161.  
  1162.  
  1163. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1164. local fp=it("Part")
  1165. fp.formFactor=formfactor
  1166. fp.Parent=parent
  1167. fp.Reflectance=reflectance
  1168. fp.Transparency=transparency
  1169. fp.CanCollide=false
  1170. fp.Locked=true
  1171. fp.BrickColor=brickcolor
  1172. fp.Name=name
  1173. fp.Size=size
  1174. fp.Position=Torso.Position
  1175. NoOutline(fp)
  1176. fp.Material="SmoothPlastic"
  1177. fp:BreakJoints()
  1178. return fp
  1179. end
  1180.  
  1181. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1182. local mesh=it(Mesh)
  1183. mesh.Parent=part
  1184. if Mesh=="SpecialMesh" then
  1185. mesh.MeshType=meshtype
  1186. if meshid~="nil" then
  1187. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1188. end
  1189. end
  1190. mesh.Offset=offset
  1191. mesh.Scale=scale
  1192. return mesh
  1193. end
  1194.  
  1195. function weld(parent,part0,part1,c0)
  1196. local weld=it("Weld")
  1197. weld.Parent=parent
  1198. weld.Part0=part0
  1199. weld.Part1=part1
  1200. weld.C0=c0
  1201. return weld
  1202. end
  1203.  
  1204. local Color1=Torso.BrickColor
  1205.  
  1206. local bodvel=Instance.new("BodyVelocity")
  1207. local bg=Instance.new("BodyGyro")
  1208.  
  1209. function swait(num)
  1210. if num==0 or num==nil then
  1211. game:service'RunService'.Stepped:wait(0)
  1212. else
  1213. for i=0,num do
  1214. game:service'RunService'.Stepped:wait(0)
  1215. end
  1216. end
  1217. end
  1218.  
  1219. -------- RAINBOW LEAVE IT TO ME
  1220. local r = 255
  1221. local g = 0
  1222. local b = 0
  1223. coroutine.resume(coroutine.create(function()
  1224. while wait() do
  1225. for i = 0, 254/5 do
  1226. swait()
  1227. g = g + 5
  1228. end
  1229. for i = 0, 254/5 do
  1230. swait()
  1231. r = r - 5
  1232. end
  1233. for i = 0, 254/5 do
  1234. swait()
  1235. b = b + 5
  1236. end
  1237. for i = 0, 254/5 do
  1238. swait()
  1239. g = g - 5
  1240. end
  1241. for i = 0, 254/5 do
  1242. swait()
  1243. r = r + 5
  1244. end
  1245. for i = 0, 254/5 do
  1246. swait()
  1247. b = b - 5
  1248. end
  1249. end
  1250. end))
  1251.  
  1252.  
  1253. so = function(id,par,vol,pit)
  1254. coroutine.resume(coroutine.create(function()
  1255. local sou = Instance.new("Sound",par or workspace)
  1256. sou.Volume=vol
  1257. sou.Pitch=pit or 1
  1258. sou.SoundId=id
  1259. swait()
  1260. sou:play()
  1261. game:GetService("Debris"):AddItem(sou,6)
  1262. end))
  1263. end
  1264.  
  1265. function clerp(a,b,t)
  1266. local qa = {QuaternionFromCFrame(a)}
  1267. local qb = {QuaternionFromCFrame(b)}
  1268. local ax, ay, az = a.x, a.y, a.z
  1269. local bx, by, bz = b.x, b.y, b.z
  1270. local _t = 1-t
  1271. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1272. end
  1273.  
  1274. function QuaternionFromCFrame(cf)
  1275. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1276. local trace = m00 + m11 + m22
  1277. if trace > 0 then
  1278. local s = math.sqrt(1 + trace)
  1279. local recip = 0.5/s
  1280. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1281. else
  1282. local i = 0
  1283. if m11 > m00 then
  1284. i = 1
  1285. end
  1286. if m22 > (i == 0 and m00 or m11) then
  1287. i = 2
  1288. end
  1289. if i == 0 then
  1290. local s = math.sqrt(m00-m11-m22+1)
  1291. local recip = 0.5/s
  1292. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1293. elseif i == 1 then
  1294. local s = math.sqrt(m11-m22-m00+1)
  1295. local recip = 0.5/s
  1296. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1297. elseif i == 2 then
  1298. local s = math.sqrt(m22-m00-m11+1)
  1299. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1300. end
  1301. end
  1302. end
  1303.  
  1304. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1305. local xs, ys, zs = x + x, y + y, z + z
  1306. local wx, wy, wz = w*xs, w*ys, w*zs
  1307. local xx = x*xs
  1308. local xy = x*ys
  1309. local xz = x*zs
  1310. local yy = y*ys
  1311. local yz = y*zs
  1312. local zz = z*zs
  1313. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1314. end
  1315.  
  1316. function QuaternionSlerp(a, b, t)
  1317. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1318. local startInterp, finishInterp;
  1319. if cosTheta >= 0.0001 then
  1320. if (1 - cosTheta) > 0.0001 then
  1321. local theta = math.acos(cosTheta)
  1322. local invSinTheta = 1/math.sin(theta)
  1323. startInterp = math.sin((1-t)*theta)*invSinTheta
  1324. finishInterp = math.sin(t*theta)*invSinTheta
  1325. else
  1326. startInterp = 1-t
  1327. finishInterp = t
  1328. end
  1329. else
  1330. if (1+cosTheta) > 0.0001 then
  1331. local theta = math.acos(-cosTheta)
  1332. local invSinTheta = 1/math.sin(theta)
  1333. startInterp = math.sin((t-1)*theta)*invSinTheta
  1334. finishInterp = math.sin(t*theta)*invSinTheta
  1335. else
  1336. startInterp = t-1
  1337. finishInterp = t
  1338. end
  1339. end
  1340. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1341. end
  1342.  
  1343. local function CFrameFromTopBack(at, top, back)
  1344. local right = top:Cross(back)
  1345. return CFrame.new(at.x, at.y, at.z,
  1346. right.x, top.x, back.x,
  1347. right.y, top.y, back.y,
  1348. right.z, top.z, back.z)
  1349. end
  1350.  
  1351. function Triangle(a, b, c)
  1352. local edg1 = (c-a):Dot((b-a).unit)
  1353. local edg2 = (a-b):Dot((c-b).unit)
  1354. local edg3 = (b-c):Dot((a-c).unit)
  1355. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1356. a, b, c = a, b, c
  1357. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1358. a, b, c = b, c, a
  1359. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1360. a, b, c = c, a, b
  1361. else
  1362. assert(false, "unreachable")
  1363. end
  1364.  
  1365. local len1 = (c-a):Dot((b-a).unit)
  1366. local len2 = (b-a).magnitude - len1
  1367. local width = (a + (b-a).unit*len1 - c).magnitude
  1368.  
  1369. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1370.  
  1371. local list = {}
  1372.  
  1373. if len1 > 0.01 then
  1374. local w1 = Instance.new('WedgePart', m)
  1375. game:GetService("Debris"):AddItem(w1,5)
  1376. w1.Material = "SmoothPlastic"
  1377. w1.FormFactor = 'Custom'
  1378. w1.BrickColor = BrickColor.new("Really red")
  1379. w1.Transparency = 0
  1380. w1.Reflectance = 0
  1381. w1.Material = "SmoothPlastic"
  1382. w1.CanCollide = false
  1383. local l1 = Instance.new("PointLight",w1)
  1384. l1.Color = Color3.new(170,0,0)
  1385. NoOutline(w1)
  1386. local sz = Vector3.new(0.2, width, len1)
  1387. w1.Size = sz
  1388. local sp = Instance.new("SpecialMesh",w1)
  1389. sp.MeshType = "Wedge"
  1390. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1391. w1:BreakJoints()
  1392. w1.Anchored = true
  1393. w1.Parent = workspace
  1394. w1.Transparency = 0.7
  1395. table.insert(Effects,{w1,"Disappear",.01})
  1396. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1397. table.insert(list,w1)
  1398. end
  1399.  
  1400. if len2 > 0.01 then
  1401. local w2 = Instance.new('WedgePart', m)
  1402. game:GetService("Debris"):AddItem(w2,5)
  1403. w2.Material = "SmoothPlastic"
  1404. w2.FormFactor = 'Custom'
  1405. w2.BrickColor = BrickColor.new("Really red")
  1406. w2.Transparency = 0
  1407. w2.Reflectance = 0
  1408. w2.Material = "SmoothPlastic"
  1409. w2.CanCollide = false
  1410. local l2 = Instance.new("PointLight",w2)
  1411. l2.Color = Color3.new(170,0,0)
  1412. NoOutline(w2)
  1413. local sz = Vector3.new(0.2, width, len2)
  1414. w2.Size = sz
  1415. local sp = Instance.new("SpecialMesh",w2)
  1416. sp.MeshType = "Wedge"
  1417. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1418. w2:BreakJoints()
  1419. w2.Anchored = true
  1420. w2.Parent = workspace
  1421. w2.Transparency = 0.7
  1422. table.insert(Effects,{w2,"Disappear",.01})
  1423. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1424. table.insert(list,w2)
  1425. end
  1426. return unpack(list)
  1427. end
  1428.  
  1429.  
  1430. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1431. if hit.Parent == nil then
  1432. return
  1433. end
  1434. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1435. for _, v in pairs(hit.Parent:children()) do
  1436. if v:IsA("Humanoid") then
  1437. h = v
  1438. end
  1439. end
  1440. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1441. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1442. return
  1443. end
  1444. local c = Create("ObjectValue")({
  1445. Name = "creator",
  1446. Value = game:service("Players").LocalPlayer,
  1447. Parent = h
  1448. })
  1449. game:GetService("Debris"):AddItem(c, 0.5)
  1450. if HitSound ~= nil and HitPitch ~= nil then
  1451. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1452. end
  1453. local Damage = math.random(minim, maxim)
  1454. local blocked = false
  1455. local block = hit.Parent:findFirstChild("Block")
  1456. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1457. blocked = true
  1458. block.Value = block.Value - 1
  1459. print(block.Value)
  1460. end
  1461. if blocked == false then
  1462. HitHealth = h.Health
  1463. h.Health = h.Health - Damage
  1464. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1465. print("gained kill")
  1466. end
  1467. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1468. else
  1469. h.Health = h.Health - Damage / 2
  1470. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1471. end
  1472. if Type == "Knockdown" then
  1473. local hum = hit.Parent.Humanoid
  1474. hum.PlatformStand = true
  1475. coroutine.resume(coroutine.create(function(HHumanoid)
  1476. swait(1)
  1477. HHumanoid.PlatformStand = false
  1478. end), hum)
  1479. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1480. local bodvol = Create("BodyVelocity")({
  1481. velocity = angle * knockback,
  1482. P = 5000,
  1483. maxForce = Vector3.new(8000, 8000, 8000),
  1484. Parent = hit
  1485. })
  1486. local rl = Create("BodyAngularVelocity")({
  1487. P = 3000,
  1488. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1489. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1490. Parent = hit
  1491. })
  1492. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1493. game:GetService("Debris"):AddItem(rl, 0.5)
  1494. elseif Type == "Normal" then
  1495. local vp = Create("BodyVelocity")({
  1496. P = 500,
  1497. maxForce = Vector3.new(math.huge, 0, math.huge),
  1498. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1499. })
  1500. if knockback > 0 then
  1501. vp.Parent = hit.Parent.Head
  1502. end
  1503. game:GetService("Debris"):AddItem(vp, 0.5)
  1504. elseif Type == "Up" then
  1505. local bodyVelocity = Create("BodyVelocity")({
  1506. velocity = Vector3.new(0, 20, 0),
  1507. P = 5000,
  1508. maxForce = Vector3.new(8000, 8000, 8000),
  1509. Parent = hit
  1510. })
  1511. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1512. local bodyVelocity = Create("BodyVelocity")({
  1513. velocity = Vector3.new(0, 20, 0),
  1514. P = 5000,
  1515. maxForce = Vector3.new(8000, 8000, 8000),
  1516. Parent = hit
  1517. })
  1518. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1519. elseif Type == "Leech" then
  1520. local hum = hit.Parent.Humanoid
  1521. if hum ~= nil then
  1522. for i = 0, 2 do
  1523. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1524. end
  1525. Humanoid.Health = Humanoid.Health + 10
  1526. end
  1527. elseif Type == "UpKnock" then
  1528. local hum = hit.Parent.Humanoid
  1529. hum.PlatformStand = true
  1530. if hum ~= nil then
  1531. hitr = true
  1532. end
  1533. coroutine.resume(coroutine.create(function(HHumanoid)
  1534. swait(5)
  1535. HHumanoid.PlatformStand = false
  1536. hitr = false
  1537. end), hum)
  1538. local bodyVelocity = Create("BodyVelocity")({
  1539. velocity = Vector3.new(0, 20, 0),
  1540. P = 5000,
  1541. maxForce = Vector3.new(8000, 8000, 8000),
  1542. Parent = hit
  1543. })
  1544. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1545. local bodyVelocity = Create("BodyVelocity")({
  1546. velocity = Vector3.new(0, 20, 0),
  1547. P = 5000,
  1548. maxForce = Vector3.new(8000, 8000, 8000),
  1549. Parent = hit
  1550. })
  1551. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1552. elseif Type == "Snare" then
  1553. local bp = Create("BodyPosition")({
  1554. P = 2000,
  1555. D = 100,
  1556. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1557. position = hit.Parent.Torso.Position,
  1558. Parent = hit.Parent.Torso
  1559. })
  1560. game:GetService("Debris"):AddItem(bp, 1)
  1561. elseif Type == "Slashnare" then
  1562. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1563. for i = 1, math.random(4, 5) do
  1564. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1565. end
  1566. local bp = Create("BodyPosition")({
  1567. P = 2000,
  1568. D = 100,
  1569. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1570. position = hit.Parent.Torso.Position,
  1571. Parent = hit.Parent.Torso
  1572. })
  1573. game:GetService("Debris"):AddItem(bp, 1)
  1574. elseif Type == "Spike" then
  1575. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1576. local bp = Create("BodyPosition")({
  1577. P = 2000,
  1578. D = 100,
  1579. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1580. position = hit.Parent.Torso.Position,
  1581. Parent = hit.Parent.Torso
  1582. })
  1583. game:GetService("Debris"):AddItem(bp, 1)
  1584. elseif Type == "Freeze" then
  1585. local BodPos = Create("BodyPosition")({
  1586. P = 50000,
  1587. D = 1000,
  1588. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1589. position = hit.Parent.Torso.Position,
  1590. Parent = hit.Parent.Torso
  1591. })
  1592. local BodGy = Create("BodyGyro")({
  1593. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1594. P = 20000,
  1595. Parent = hit.Parent.Torso,
  1596. cframe = hit.Parent.Torso.CFrame
  1597. })
  1598. hit.Parent.Torso.Anchored = true
  1599. coroutine.resume(coroutine.create(function(Part)
  1600. swait(1.5)
  1601. Part.Anchored = false
  1602. end), hit.Parent.Torso)
  1603. game:GetService("Debris"):AddItem(BodPos, 3)
  1604. game:GetService("Debris"):AddItem(BodGy, 3)
  1605. end
  1606. local debounce = Create("BoolValue")({
  1607. Name = "DebounceHit",
  1608. Parent = hit.Parent,
  1609. Value = true
  1610. })
  1611. game:GetService("Debris"):AddItem(debounce, Delay)
  1612. c = Instance.new("ObjectValue")
  1613. c.Name = "creator"
  1614. c.Value = Player
  1615. c.Parent = h
  1616. game:GetService("Debris"):AddItem(c, 0.5)
  1617. end
  1618. end
  1619. function ShowDamage(Pos, Text, Time, Color)
  1620. local Rate = 0.03333333333333333
  1621. local Pos = Pos or Vector3.new(0, 0, 0)
  1622. local Text = Text or ""
  1623. local Time = Time or 2
  1624. local Color = Color or Color3.new(1, 0, 1)
  1625. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1626. EffectPart.Anchored = true
  1627. local BillboardGui = Create("BillboardGui")({
  1628. Size = UDim2.new(3, 0, 3, 0),
  1629. Adornee = EffectPart,
  1630. Parent = EffectPart
  1631. })
  1632. local TextLabel = Create("TextLabel")({
  1633. BackgroundTransparency = 1,
  1634. Size = UDim2.new(1, 0, 1, 0),
  1635. Text = Text,
  1636. TextColor3 = Color,
  1637. TextScaled = true,
  1638. Font = Enum.Font.ArialBold,
  1639. Parent = BillboardGui
  1640. })
  1641. game.Debris:AddItem(EffectPart, Time + 0.1)
  1642. EffectPart.Parent = game:GetService("Workspace")
  1643. delay(0, function()
  1644. local Frames = Time / Rate
  1645. for Frame = 1, Frames do
  1646. wait(Rate)
  1647. local Percent = Frame / Frames
  1648. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1649. TextLabel.TextTransparency = Percent
  1650. end
  1651. if EffectPart and EffectPart.Parent then
  1652. EffectPart:Destroy()
  1653. end
  1654. end)
  1655. end
  1656. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1657. for _, c in pairs(workspace:children()) do
  1658. local hum = c:findFirstChildOfClass("Humanoid")
  1659. if hum ~= nil then
  1660. local head = c:findFirstChild("Head")
  1661. if head ~= nil then
  1662. local targ = head.Position - Part.Position
  1663. local mag = targ.magnitude
  1664. if magni >= mag and c.Name ~= Player.Name then
  1665. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1666. end
  1667. end
  1668. end
  1669. end
  1670. end
  1671.  
  1672. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1673. for _, c in pairs(workspace:children()) do
  1674. local hum = c:findFirstChild("Humanoid")
  1675. if hum ~= nil then
  1676. local head = c:findFirstChild("Torso")
  1677. if head ~= nil then
  1678. local targ = head.Position - Part.Position
  1679. local mag = targ.magnitude
  1680. if magni >= mag and c.Name ~= Player.Name then
  1681. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1682. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1683. end
  1684. end
  1685. end
  1686. end
  1687. end
  1688.  
  1689. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1690. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1691. end
  1692.  
  1693. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1694. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1695. prt.Anchored=true
  1696. prt.CFrame=cframe
  1697. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1698. --http://www.roblox.com/asset/?id=4770560
  1699. game:GetService("Debris"):AddItem(prt,2)
  1700. CF=prt.CFrame
  1701. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1702. for i=0,1,0.2 do
  1703. wait()
  1704. Part.CFrame=CF*cf(0,0,-0.4)
  1705. end
  1706. for i=0,1,delay do
  1707. wait()
  1708. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1709. Mesh.Scale=Mesh.Scale
  1710. end
  1711. for i=0,1,0.1 do
  1712. wait()
  1713. Part.Transparency=i
  1714. end
  1715. Part.Parent=nil
  1716. end),prt,msh,CF)
  1717. end
  1718.  
  1719. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1720. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1721. prt.Anchored=true
  1722. prt.Material = "Neon"
  1723. prt.CFrame=cframe
  1724. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1725. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1726. game:GetService("Debris"):AddItem(prt,5)
  1727. coroutine.resume(coroutine.create(function(Part,Mesh)
  1728. for i=0,1,delay do
  1729. swait()
  1730. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1731. Part.Transparency=i
  1732. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1733. end
  1734. Part.Parent=nil
  1735. end),prt,msh)
  1736. end
  1737.  
  1738. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1739. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1740. prt.Anchored=true
  1741. prt.Material = "Neon"
  1742. prt.CFrame=cframe
  1743. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1744. game:GetService("Debris"):AddItem(prt,5)
  1745. coroutine.resume(coroutine.create(function(Part,Mesh)
  1746. local rtype = rottype
  1747. for i=0,1,delay do
  1748. swait()
  1749. if rtype == 1 then
  1750. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1751. elseif rtype == 2 then
  1752. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1753. end
  1754. Part.Transparency=i
  1755. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1756. end
  1757. Part.Parent=nil
  1758. end),prt,msh)
  1759. end
  1760.  
  1761. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1762. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1763. prt.Anchored=true
  1764. prt.CFrame=cframe
  1765. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1766. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1767. game:GetService("Debris"):AddItem(prt,5)
  1768. coroutine.resume(coroutine.create(function(Part,Mesh)
  1769. for i=0,1,delay do
  1770. wait()
  1771. Part.Transparency=i
  1772. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1773. end
  1774. Part.Parent=nil
  1775. end),prt,msh)
  1776. end
  1777.  
  1778. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1779. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1780. prt.Anchored=true
  1781. prt.Material = "Neon"
  1782. prt.CFrame=cframe
  1783. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1784. game:GetService("Debris"):AddItem(prt,5)
  1785. coroutine.resume(coroutine.create(function(Part,Mesh)
  1786. local rtype = rottype
  1787. for i=0,1,delay do
  1788. swait()
  1789. if rtype == 1 then
  1790. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1791. elseif rtype == 2 then
  1792. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1793. end
  1794. Part.Transparency=i
  1795. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1796. end
  1797. Part.Parent=nil
  1798. end),prt,msh)
  1799. end
  1800.  
  1801. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1802. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1803. prt.Anchored=true
  1804. prt.Material = "Neon"
  1805. prt.CFrame=cframe
  1806. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1807. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1808. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1809. game:GetService("Debris"):AddItem(prt,5)
  1810. coroutine.resume(coroutine.create(function(Part,Mesh)
  1811. local rtype = rottype
  1812. for i=0,1,delay do
  1813. swait()
  1814. if rtype == 1 then
  1815. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1816. elseif rtype == 2 then
  1817. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1818. end
  1819. dec.Transparency=i
  1820. dec2.Transparency=i
  1821. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1822. end
  1823. Part.Parent=nil
  1824. end),prt,msh)
  1825. end
  1826.  
  1827. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1828. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1829. prt.Anchored=true
  1830. prt.Material = "Neon"
  1831. prt.CFrame=cframe
  1832. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1833. game:GetService("Debris"):AddItem(prt,5)
  1834. coroutine.resume(coroutine.create(function(Part,Mesh)
  1835. local rtype = rottype
  1836. for i=0,1,delay do
  1837. swait()
  1838. if rtype == 1 then
  1839. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1840. elseif rtype == 2 then
  1841. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1842. end
  1843. prt.Transparency=i
  1844. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1845. end
  1846. Part.Parent=nil
  1847. end),prt,msh)
  1848. end
  1849.  
  1850. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  1851. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1852. prt.Anchored=true
  1853. prt.Material = "Neon"
  1854. prt.CFrame=cframe
  1855. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  1856. game:GetService("Debris"):AddItem(prt,5)
  1857. coroutine.resume(coroutine.create(function(Part,Mesh)
  1858. local rtype = rottype
  1859. for i=0,1,delay do
  1860. swait()
  1861. if rtype == 1 then
  1862. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  1863. elseif rtype == 2 then
  1864. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  1865. end
  1866. prt.Transparency=i
  1867. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  1868. end
  1869. Part.Parent=nil
  1870. end),prt,msh)
  1871. end
  1872.  
  1873. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  1874. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1875. prt.Anchored=true
  1876. prt.Material = "Neon"
  1877. prt.CFrame=cframe
  1878. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1879. game:GetService("Debris"):AddItem(prt,5)
  1880. coroutine.resume(coroutine.create(function(Part,Mesh)
  1881. local rtype = rottype
  1882. for i=0,1,delay do
  1883. swait()
  1884. if rtype == 1 then
  1885. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1886. elseif rtype == 2 then
  1887. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1888. end
  1889. prt.Transparency=i
  1890. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1891. end
  1892. Part.Parent=nil
  1893. end),prt,msh)
  1894. end
  1895.  
  1896. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1897. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1898. prt.Anchored=true
  1899. prt.Material = "Neon"
  1900. prt.CFrame=cframe
  1901. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1902. game:GetService("Debris"):AddItem(prt,5)
  1903. coroutine.resume(coroutine.create(function(Part,Mesh)
  1904. local rtype = rottype
  1905. for i=0,1,delay do
  1906. swait()
  1907. if rtype == 1 then
  1908. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1909. elseif rtype == 2 then
  1910. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1911. end
  1912. prt.Transparency=i
  1913. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1914. end
  1915. Part.Parent=nil
  1916. end),prt,msh)
  1917. end
  1918.  
  1919. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1920. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1921. prt.Anchored=false
  1922. prt.CFrame=cframe
  1923. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1924. local wld=weld(prt,prt,Parent,cframe)
  1925. game:GetService("Debris"):AddItem(prt,5)
  1926. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1927. for i=0,1,delay do
  1928. wait()
  1929. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  1930. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1931. Part.Transparency=i
  1932. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1933. end
  1934. Part.Parent=nil
  1935. end),prt,msh,wld)
  1936. end
  1937.  
  1938. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1939. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1940. prt.Anchored=false
  1941. prt.CFrame=cframe
  1942. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1943. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  1944. game:GetService("Debris"):AddItem(prt,5)
  1945. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1946. for i=0,1,delay do
  1947. wait()
  1948. Weld.C0=euler(i*20,0,0)
  1949. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1950. Part.Transparency=i
  1951. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1952. end
  1953. Part.Parent=nil
  1954. end),prt,msh,wld)
  1955. end
  1956.  
  1957. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1958. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1959. prt.Anchored=true
  1960. prt.CFrame=cframe
  1961. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1962. game:GetService("Debris"):AddItem(prt,2)
  1963. coroutine.resume(coroutine.create(function(Part,Mesh)
  1964. for i=0,1,delay do
  1965. wait()
  1966. Part.CFrame=Part.CFrame
  1967. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1968. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1969. prt2.Anchored=true
  1970. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1971. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  1972. game:GetService("Debris"):AddItem(prt2,2)
  1973. coroutine.resume(coroutine.create(function(Part,Mesh)
  1974. for i=0,1,0.1 do
  1975. wait()
  1976. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  1977. end
  1978. Part.Parent=nil
  1979. end),prt2,msh2)
  1980. end
  1981. for i=0,1,delay*2 do
  1982. wait()
  1983. Part.CFrame=Part.CFrame
  1984. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  1985. end
  1986. Part.Parent=nil
  1987. end),prt,msh)
  1988. end
  1989.  
  1990. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1991. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1992. prt.Anchored=true
  1993. prt.CFrame=cframe
  1994. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1995. game:GetService("Debris"):AddItem(prt,2)
  1996. coroutine.resume(coroutine.create(function(Part,Mesh)
  1997. for i=0,1,delay do
  1998. wait()
  1999. Part.CFrame=Part.CFrame
  2000. Part.Transparency=i
  2001. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2002. end
  2003. Part.Parent=nil
  2004. end),prt,msh)
  2005. end
  2006.  
  2007. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2008. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2009. prt.Anchored=true
  2010. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2011. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2012. game:GetService("Debris"):AddItem(prt,2)
  2013. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2014. CF=Part.CFrame
  2015. Numbb=0
  2016. randnumb=math.random()/10
  2017. rand1=math.random()/10
  2018. for i=0,1,rand1 do
  2019. wait()
  2020. CF=CF*cf(0,math.random()/2,0)
  2021. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2022. Part.CFrame=CF*euler(Numbb,0,0)
  2023. Part.Transparency=i
  2024. Numbb=Numbb+randnumb
  2025. end
  2026. Part.Parent=nil
  2027. end),prt,CF,Numbb,randnumb)
  2028. end
  2029.  
  2030. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2031. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2032. prt.Anchored=true
  2033. prt.CFrame=cframe
  2034. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2035. game:GetService("Debris"):AddItem(prt,5)
  2036. coroutine.resume(coroutine.create(function(Part,Mesh)
  2037. for i=0,1,delay do
  2038. wait()
  2039. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2040. Part.Transparency=i
  2041. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2042. end
  2043. Part.Parent=nil
  2044. end),prt,msh)
  2045. end
  2046.  
  2047. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2048. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2049. prt.Anchored=true
  2050. prt.CFrame=cframe
  2051. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2052. game:GetService("Debris"):AddItem(prt,2)
  2053. coroutine.resume(coroutine.create(function(Part,Mesh)
  2054. for i=0,1,delay do
  2055. wait()
  2056. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2057. Part.Transparency=i
  2058. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2059. end
  2060. Part.Parent=nil
  2061. end),prt,msh)
  2062. end
  2063.  
  2064. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2065. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2066. prt.Anchored=true
  2067. prt.CFrame=cframe*cf(x,y,z)
  2068. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2069. game:GetService("Debris"):AddItem(prt,5)
  2070. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2071. local num=math.random()
  2072. local num2=math.random(-3,2)+math.random()
  2073. local numm=0
  2074. for i=0,1,delay*2 do
  2075. swait()
  2076. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2077. Part.Transparency=i
  2078. numm=numm+0.01
  2079. end
  2080. Part.Parent=nil
  2081. Mesh.Parent=nil
  2082. end),prt,msh,x,y,z)
  2083. end
  2084.  
  2085. function dmgstart(dmg,what)
  2086. hitcon = what.Touched:connect(function(hit)
  2087. local hum = hit.Parent:FindFirstChild("Humanoid")
  2088. if hum and not hum:IsDescendantOf(Character) then
  2089. hum:TakeDamage(dmg)
  2090. end
  2091. end)
  2092. end
  2093.  
  2094. function dmgstop()
  2095. hitcon:disconnect()
  2096. end
  2097.  
  2098. function Cloak()
  2099. Face.Parent=nil
  2100. cloaked=true
  2101. for _,v in pairs(Torso.Parent:children()) do
  2102. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2103. coroutine.resume(coroutine.create(function()
  2104. for i=0,1,0.2 do
  2105. wait()
  2106. v.Transparency=i
  2107. end
  2108. v.Transparency=1
  2109. end))
  2110. end
  2111. if v.className=="Hat" then
  2112. hatp=v.Handle
  2113. coroutine.resume(coroutine.create(function(derp)
  2114. for i=0,1,0.2 do
  2115. wait()
  2116. derp.Transparency=i
  2117. end
  2118. derp.Transparency=1
  2119. end),hatp)
  2120. end
  2121. end
  2122. for _,v in pairs(m:children()) do
  2123. if v.className=="Part" then
  2124. coroutine.resume(coroutine.create(function()
  2125. for i=0,1,0.2 do
  2126. wait()
  2127. v.Transparency=i
  2128. end
  2129. v.Transparency=1
  2130. end))
  2131. end
  2132. end
  2133. end
  2134.  
  2135. function UnCloak()
  2136. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2137. Face.Parent=Head
  2138. cloaked=false
  2139. for _,v in pairs(Torso.Parent:children()) do
  2140. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2141. coroutine.resume(coroutine.create(function()
  2142. for i=0,1,0.1 do
  2143. wait()
  2144. v.Transparency=v.Transparency-0.1
  2145. end
  2146. v.Transparency=0
  2147. end))
  2148. end
  2149. if v.className=="Hat" then
  2150. hatp=v.Handle
  2151. coroutine.resume(coroutine.create(function(derp)
  2152. for i=0,1,0.1 do
  2153. wait()
  2154. derp.Transparency=derp.Transparency-0.1
  2155. end
  2156. derp.Transparency=0
  2157. end),hatp)
  2158. end
  2159. end
  2160. for _,v in pairs(m:children()) do
  2161. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2162. coroutine.resume(coroutine.create(function()
  2163. for i=0,1,0.1 do
  2164. wait()
  2165. v.Transparency=v.Transparency-0.1
  2166. end
  2167. v.Transparency=0
  2168. end))
  2169. v.Transparency=0
  2170. end
  2171. end
  2172. end
  2173.  
  2174. local origcolor = BrickColor.new("Pastel light blue")
  2175. ---- This section of explosions.
  2176. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2177. local expart = Instance.new("Part",char)
  2178. local expart2 = Instance.new("Part",char)
  2179. local rin = Instance.new("Part",char)
  2180. local rin2 = Instance.new("Part",char)
  2181. local partMesh = Instance.new("SpecialMesh",expart)
  2182. partMesh.MeshType = "Sphere"
  2183. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2184. partMesh2.MeshType = "Sphere"
  2185. local partMesh3 = Instance.new("SpecialMesh",rin)
  2186. partMesh3.MeshType = "Brick"
  2187. local partMesh4 = Instance.new("SpecialMesh",rin2)
  2188. partMesh4.MeshType = "Brick"
  2189. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  2190. partMesh.Scale = vt(rad,rad,rad)
  2191. expart.Size = vt(1,1,1)
  2192. expart.Transparency = 0
  2193. expart.Anchored = true
  2194. expart.Material = "Neon"
  2195. expart.BrickColor = bc("White")
  2196. expart.CFrame = par.CFrame
  2197. partMesh2.Scale = vt(rad,rad,rad)
  2198. expart2.Size = vt(1.15,1.15,1.15)
  2199. expart2.Transparency = 0.5
  2200. expart2.Anchored = true
  2201. expart2.Material = "Neon"
  2202. expart2.BrickColor = par.BrickColor
  2203. expart2.CFrame = par.CFrame
  2204. rin.Size = vt(1.15,1.15,1.15)
  2205. rin.Transparency = 1
  2206. rin.Anchored = true
  2207. rin.Material = "Neon"
  2208. rin.BrickColor = par.BrickColor
  2209. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2210. rin2.Size = vt(1.15,1.15,1.15)
  2211. rin2.Transparency = 1
  2212. rin2.Anchored = true
  2213. rin2.Material = "Neon"
  2214. rin2.BrickColor = par.BrickColor
  2215. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2216. partMesh3.Scale = vt(0,1,0)
  2217. partMesh4.Scale = vt(0,1,0)
  2218. local dec2 = Instance.new("Decal", rin)
  2219. dec2.Face = "Top"
  2220. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2221. dec2.Parent = rin
  2222. local dec2b = dec2:Clone()
  2223. dec2b.Face = "Bottom"
  2224. dec2b.Parent = rin
  2225.  
  2226. local dec2a = Instance.new("Decal", rin2)
  2227. dec2a.Face = "Top"
  2228. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  2229. dec2a.Parent = rin2
  2230. local dec2ab = dec2a:Clone()
  2231. dec2ab.Face = "Bottom"
  2232. dec2ab.Parent = rin2
  2233. expart.CanCollide = false
  2234. expart2.CanCollide = false
  2235. rin.CanCollide = false
  2236. rin2.CanCollide = false
  2237. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2238. local value = 1*rad/6.5
  2239. for i = 0, 199 do
  2240. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2241. expart.CFrame = expart.CFrame
  2242. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2243. expart2.CFrame = expart.CFrame
  2244. value = value - 0.035*rad/30
  2245. if value < 7.5 then
  2246. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2247. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2248. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2249. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2250. end
  2251. if value < 0 then
  2252. dec2.Transparency = dec2.Transparency + 0.025
  2253. dec2a.Transparency = dec2a.Transparency + 0.025
  2254. dec2b.Transparency = dec2b.Transparency + 0.025
  2255. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2256. expart.Transparency = expart.Transparency + 0.025
  2257. expart2.Transparency = expart2.Transparency + 0.025
  2258. rin.Transparency = rin.Transparency + 0.025
  2259. rin2.Transparency = rin2.Transparency + 0.025
  2260. end
  2261. swait()
  2262. end
  2263. game:GetService("Debris"):AddItem(expart, 1)
  2264. game:GetService("Debris"):AddItem(expart2, 1)
  2265. game:GetService("Debris"):AddItem(rin, 1)
  2266. game:GetService("Debris"):AddItem(rin2, 1)
  2267. end
  2268.  
  2269. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2270. local expart = Instance.new("Part",char)
  2271. local expart2 = Instance.new("Part",char)
  2272. local partMesh = Instance.new("SpecialMesh",expart)
  2273. partMesh.MeshType = "Sphere"
  2274. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2275. partMesh2.MeshType = "Sphere"
  2276. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  2277. partMesh.Scale = vt(rad,rad,rad)
  2278. expart.Size = vt(1,1,1)
  2279. expart.Transparency = 0
  2280. expart.Anchored = true
  2281. expart.Material = "Neon"
  2282. expart.BrickColor = bc("White")
  2283. expart.CFrame = par.CFrame
  2284. partMesh2.Scale = vt(rad,rad,rad)
  2285. expart2.Size = vt(1.15,1.15,1.15)
  2286. expart2.Transparency = 0.5
  2287. expart2.Anchored = true
  2288. expart2.Material = "Neon"
  2289. expart2.BrickColor = par.BrickColor
  2290. expart2.CFrame = par.CFrame
  2291. expart.CanCollide = false
  2292. expart2.CanCollide = false
  2293. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2294. local value = 1*rad/6.5
  2295. for i = 0, 75 do
  2296. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2297. expart.CFrame = expart.CFrame
  2298. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2299. expart2.CFrame = expart.CFrame
  2300. value = value - 0.035*rad/5
  2301. if value < 0 then
  2302. value = 0
  2303. expart.Transparency = expart.Transparency + 0.05
  2304. expart2.Transparency = expart2.Transparency + 0.05
  2305. end
  2306. swait()
  2307. end
  2308. game:GetService("Debris"):AddItem(expart, 1)
  2309. game:GetService("Debris"):AddItem(expart2, 1)
  2310. end
  2311.  
  2312. function AreaDanger(rad,par,mindam,maxdam)
  2313. local expart = Instance.new("Part",char)
  2314. local partMesh = Instance.new("SpecialMesh",expart)
  2315. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2316. partMesh.MeshType = "Sphere"
  2317. partMesh.Scale = vt(rad,rad,rad)
  2318. expart.Size = vt(1,1,1)
  2319. expart.Transparency = 0.5
  2320. expart.Anchored = true
  2321. expart.Material = "Neon"
  2322. expart.CanCollide = false
  2323. expart.BrickColor = par.BrickColor
  2324. expart.CFrame = par.CFrame
  2325. local value = 1*rad/5
  2326. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2327. for i = 0, 14 do
  2328. wait()
  2329. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2330. expart.CFrame = expart.CFrame
  2331. value = value - 0.035*rad
  2332. if value < 0 then
  2333. value = 0
  2334. end
  2335. end
  2336. wait(0.25)
  2337. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  2338. wait(0.5)
  2339. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  2340. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  2341. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2342. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2343. for i = 0, 14 do
  2344. wait()
  2345. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2346. expart.CFrame = expart.CFrame
  2347. value = value - 0.035*rad/2
  2348. end
  2349. expart.Transparency = 1
  2350. game:GetService("Debris"):AddItem(expart, 5)
  2351. end
  2352.  
  2353. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2354. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  2355. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  2356. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  2357. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2358. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2359. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2360. for i = 0, 24 do
  2361. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2362. end
  2363. for i = 0, 24 do
  2364. local expart = Instance.new("Part",char)
  2365. expart.Transparency = 1
  2366. expart.Anchored = true
  2367. expart.CanCollide = false
  2368. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2369. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  2370. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2371. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2372. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2373. for i = 0, 9 do
  2374. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2375. end
  2376. game:GetService("Debris"):AddItem(expart, 2)
  2377. wait(0.1)
  2378. end
  2379. end
  2380.  
  2381. function EXterPlosion(par)
  2382. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  2383. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  2384. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  2385. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2386. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2387. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2388. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2389. for i = 0, 24 do
  2390. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2391. end
  2392. for i = 0, 24 do
  2393. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2394. end
  2395. end
  2396. ----
  2397.  
  2398.  
  2399. function ring(type,pos,scale,value)
  2400. local type = type
  2401. local rng = Instance.new("Part", char)
  2402. rng.Anchored = true
  2403. rng.BrickColor = origcolor
  2404. rng.CanCollide = false
  2405. rng.FormFactor = 3
  2406. rng.Name = "Ring"
  2407. rng.Size = Vector3.new(1, 1, 1)
  2408. rng.Transparency = 0
  2409. rng.TopSurface = 0
  2410. rng.BottomSurface = 0
  2411. rng.CFrame = pos
  2412. local rngm = Instance.new("SpecialMesh", rng)
  2413. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2414. rngm.Scale = scale
  2415. local scaler2 = 1
  2416. if type == "Add" then
  2417. scaler2 = 1*value
  2418. elseif type == "Divide" then
  2419. scaler2 = 1/value
  2420. end
  2421. coroutine.resume(coroutine.create(function()
  2422. for i = 0,10,0.1 do
  2423. swait()
  2424. if type == "Add" then
  2425. scaler2 = scaler2 - 0.01*value
  2426. elseif type == "Divide" then
  2427. scaler2 = scaler2 - 0.01/value
  2428. end
  2429. rng.Transparency = rng.Transparency + 0.01
  2430. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2431. end
  2432. rng:Destroy()
  2433. end))
  2434. end
  2435.  
  2436.  
  2437. function wave(type,pos,scale,value)
  2438. local type = type
  2439. local rng = Instance.new("Part", char)
  2440. rng.Anchored = true
  2441. rng.BrickColor = origcolor
  2442. rng.CanCollide = false
  2443. rng.FormFactor = 3
  2444. rng.Name = "Ring"
  2445. rng.Size = Vector3.new(1, 1, 1)
  2446. rng.Transparency = 0
  2447. rng.TopSurface = 0
  2448. rng.BottomSurface = 0
  2449. rng.CFrame = pos
  2450. local rngm = Instance.new("SpecialMesh", rng)
  2451. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2452. rngm.Scale = scale
  2453. local scaler2 = 1
  2454. if type == "Add" then
  2455. scaler2 = 1*value
  2456. elseif type == "Divide" then
  2457. scaler2 = 1/value
  2458. end
  2459. coroutine.resume(coroutine.create(function()
  2460. for i = 0,10,0.1 do
  2461. swait()
  2462. if type == "Add" then
  2463. scaler2 = scaler2 - 0.01*value
  2464. elseif type == "Divide" then
  2465. scaler2 = scaler2 - 0.01/value
  2466. end
  2467. rng.Transparency = rng.Transparency + 0.01
  2468. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2469. end
  2470. rng:Destroy()
  2471. end))
  2472. end
  2473.  
  2474. function wind(type,pos,scale,value,speed)
  2475. local type = type
  2476. local rng = Instance.new("Part", char)
  2477. rng.Anchored = true
  2478. rng.BrickColor = origcolor
  2479. rng.CanCollide = false
  2480. rng.FormFactor = 3
  2481. rng.Name = "Ring"
  2482. rng.Size = Vector3.new(1, 1, 1)
  2483. rng.Transparency = 0
  2484. rng.TopSurface = 0
  2485. rng.BottomSurface = 0
  2486. rng.CFrame = pos
  2487. local rngm = Instance.new("SpecialMesh", rng)
  2488. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2489. rngm.Scale = scale
  2490. local scaler2 = 1
  2491. if type == "Add" then
  2492. scaler2 = 1*value
  2493. elseif type == "Divide" then
  2494. scaler2 = 1/value
  2495. end
  2496. coroutine.resume(coroutine.create(function()
  2497. for i = 0,10,0.1 do
  2498. swait()
  2499. if type == "Add" then
  2500. scaler2 = scaler2 - 0.01*value
  2501. elseif type == "Divide" then
  2502. scaler2 = scaler2 - 0.01/value
  2503. end
  2504. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2505. rng.Transparency = rng.Transparency + 0.01
  2506. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2507. end
  2508. rng:Destroy()
  2509. end))
  2510. end
  2511.  
  2512. function groundwind(type,pos,scale,value,speed)
  2513. local type = type
  2514. local rng = Instance.new("Part", char)
  2515. rng.Anchored = true
  2516. rng.BrickColor = origcolor
  2517. rng.CanCollide = false
  2518. rng.FormFactor = 3
  2519. rng.Name = "Ring"
  2520. rng.Size = Vector3.new(1, 1, 1)
  2521. rng.Transparency = 0
  2522. rng.TopSurface = 0
  2523. rng.BottomSurface = 0
  2524. rng.CFrame = pos
  2525. local rngm = Instance.new("SpecialMesh", rng)
  2526. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2527. rngm.Scale = scale
  2528. local scaler2 = 1
  2529. if type == "Add" then
  2530. scaler2 = 1*value
  2531. elseif type == "Divide" then
  2532. scaler2 = 1/value
  2533. end
  2534. coroutine.resume(coroutine.create(function()
  2535. for i = 0,10,0.1 do
  2536. swait()
  2537. if type == "Add" then
  2538. scaler2 = scaler2 - 0.01*value
  2539. elseif type == "Divide" then
  2540. scaler2 = scaler2 - 0.01/value
  2541. end
  2542. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2543. rng.Transparency = rng.Transparency + 0.01
  2544. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2545. end
  2546. rng:Destroy()
  2547. end))
  2548. end
  2549.  
  2550. function CameraManager()
  2551. if TwoD and not CamInterrupt then
  2552. if Humanoid.Health > 0 then
  2553. Camera.CameraSubject = Humanoid
  2554. Camera.CameraType = "Scriptable"
  2555. Humanoid.AutoRotate = false
  2556. if Booleans.GyroUse then
  2557. Directer.MaxTorque = Vec3(0, huge, 0)
  2558. else
  2559. Directer.MaxTorque = Vec3(0, 0, 0)
  2560. end
  2561. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2562. if Booleans.CamFollow then
  2563. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2564. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2565. else
  2566. CPart.Position = RootPart.Position
  2567. end
  2568. else
  2569. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2570. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2571. end
  2572. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2573. else
  2574. Camera.CameraSubject = Humanoid
  2575. Camera.CameraType = "Custom"
  2576. Controller.Disabled = false
  2577. end
  2578. end
  2579. end
  2580.  
  2581. function sphere(bonuspeed,type,pos,scale,value,color)
  2582. local type = type
  2583. local rng = Instance.new("Part", char)
  2584. rng.Anchored = true
  2585. rng.BrickColor = color
  2586. rng.CanCollide = false
  2587. rng.FormFactor = 3
  2588. rng.Name = "Ring"
  2589. rng.Material = "Neon"
  2590. rng.Size = Vector3.new(1, 1, 1)
  2591. rng.Transparency = 0
  2592. rng.TopSurface = 0
  2593. rng.BottomSurface = 0
  2594. rng.CFrame = pos
  2595. local rngm = Instance.new("SpecialMesh", rng)
  2596. rngm.MeshType = "Sphere"
  2597. rngm.Scale = scale
  2598. if rainbowmode == true then
  2599. rng.Color = Color3.new(r/255,g/255,b/255)
  2600. end
  2601. local scaler2 = 1
  2602. if type == "Add" then
  2603. scaler2 = 1*value
  2604. elseif type == "Divide" then
  2605. scaler2 = 1/value
  2606. end
  2607. coroutine.resume(coroutine.create(function()
  2608. for i = 0,10/bonuspeed,0.1 do
  2609. swait()
  2610. if rainbowmode == true then
  2611. rng.Color = Color3.new(r/255,g/255,b/255)
  2612. end
  2613. if type == "Add" then
  2614. scaler2 = scaler2 - 0.01*value/bonuspeed
  2615. elseif type == "Divide" then
  2616. scaler2 = scaler2 - 0.01/value*bonuspeed
  2617. end
  2618. if chaosmode == true then
  2619. rng.BrickColor = BrickColor.random()
  2620. end
  2621. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2622. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2623. end
  2624. rng:Destroy()
  2625. end))
  2626. end
  2627.  
  2628. function spherew(bonuspeed,type,pos,scale,value,color)
  2629. local type = type
  2630. local rng = Instance.new("Part", workspace)
  2631. rng.Anchored = true
  2632. rng.BrickColor = color
  2633. rng.CanCollide = false
  2634. rng.FormFactor = 3
  2635. rng.Name = "Ring"
  2636. rng.Material = "Neon"
  2637. rng.Size = Vector3.new(1, 1, 1)
  2638. rng.Transparency = 0
  2639. rng.TopSurface = 0
  2640. rng.BottomSurface = 0
  2641. rng.CFrame = pos
  2642. local rngm = Instance.new("SpecialMesh", rng)
  2643. rngm.MeshType = "Sphere"
  2644. rngm.Scale = scale
  2645. if rainbowmode == true then
  2646. rng.Color = Color3.new(r/255,g/255,b/255)
  2647. end
  2648. local scaler2 = 1
  2649. if type == "Add" then
  2650. scaler2 = 1*value
  2651. elseif type == "Divide" then
  2652. scaler2 = 1/value
  2653. end
  2654. coroutine.resume(coroutine.create(function()
  2655. for i = 0,10/bonuspeed,0.1 do
  2656. swait()
  2657. if rainbowmode == true then
  2658. rng.Color = Color3.new(r/255,g/255,b/255)
  2659. end
  2660. if type == "Add" then
  2661. scaler2 = scaler2 - 0.01*value/bonuspeed
  2662. elseif type == "Divide" then
  2663. scaler2 = scaler2 - 0.01/value*bonuspeed
  2664. end
  2665. if chaosmode == true then
  2666. rng.BrickColor = BrickColor.random()
  2667. end
  2668. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2669. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2670. end
  2671. rng:Destroy()
  2672. end))
  2673. end
  2674.  
  2675. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2676. local type = type
  2677. local rng = Instance.new("Part", char)
  2678. rng.Anchored = true
  2679. rng.BrickColor = color
  2680. rng.CanCollide = false
  2681. rng.FormFactor = 3
  2682. rng.Name = "Ring"
  2683. rng.Material = "Neon"
  2684. rng.Size = Vector3.new(1, 1, 1)
  2685. rng.Transparency = 0
  2686. rng.TopSurface = 0
  2687. rng.BottomSurface = 0
  2688. rng.CFrame = pos
  2689. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2690. local rngm = Instance.new("SpecialMesh", rng)
  2691. rngm.MeshType = "Brick"
  2692. rngm.Scale = vt(x1,y1,z1)
  2693. if rainbowmode == true then
  2694. rng.Color = Color3.new(r/255,g/255,b/255)
  2695. end
  2696. local scaler2 = 1
  2697. local speeder = FastSpeed/10
  2698. if type == "Add" then
  2699. scaler2 = 1*value
  2700. elseif type == "Divide" then
  2701. scaler2 = 1/value
  2702. end
  2703. coroutine.resume(coroutine.create(function()
  2704. for i = 0,10/bonuspeed,0.1 do
  2705. swait()
  2706. if rainbowmode == true then
  2707. rng.Color = Color3.new(r/255,g/255,b/255)
  2708. end
  2709. if type == "Add" then
  2710. scaler2 = scaler2 - 0.01*value/bonuspeed
  2711. elseif type == "Divide" then
  2712. scaler2 = scaler2 - 0.01/value*bonuspeed
  2713. end
  2714. if chaosmode == true then
  2715. rng.BrickColor = BrickColor.random()
  2716. end
  2717. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2718. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2719. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2720. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2721. end
  2722. rng:Destroy()
  2723. end))
  2724. end
  2725.  
  2726. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2727. local type = type
  2728. local rng = Instance.new("Part", char)
  2729. rng.Anchored = true
  2730. rng.BrickColor = color
  2731. rng.CanCollide = false
  2732. rng.FormFactor = 3
  2733. rng.Name = "Ring"
  2734. rng.Material = "Neon"
  2735. rng.Size = Vector3.new(1, 1, 1)
  2736. rng.Transparency = 0
  2737. rng.TopSurface = 0
  2738. rng.BottomSurface = 0
  2739. rng.CFrame = pos
  2740. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2741. local rngm = Instance.new("SpecialMesh", rng)
  2742. rngm.MeshType = "Brick"
  2743. rngm.Scale = vt(x1,y1,z1)
  2744. if rainbowmode == true then
  2745. rng.Color = Color3.new(r/255,g/255,b/255)
  2746. end
  2747. local scaler2 = 0
  2748. local speeder = FastSpeed/10
  2749. if type == "Add" then
  2750. scaler2 = 1*value
  2751. elseif type == "Divide" then
  2752. scaler2 = 1/value
  2753. end
  2754. coroutine.resume(coroutine.create(function()
  2755. for i = 0,10/bonuspeed,0.1 do
  2756. swait()
  2757. if rainbowmode == true then
  2758. rng.Color = Color3.new(r/255,g/255,b/255)
  2759. end
  2760. if type == "Add" then
  2761. scaler2 = scaler2 - 0.01*value/bonuspeed
  2762. elseif type == "Divide" then
  2763. scaler2 = scaler2 - 0.01/value*bonuspeed
  2764. end
  2765. if chaosmode == true then
  2766. rng.BrickColor = BrickColor.random()
  2767. end
  2768. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2769. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2770. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2771. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2772. end
  2773. rng:Destroy()
  2774. end))
  2775. end
  2776.  
  2777. function sphereMKw(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2778. local type = type
  2779. local rng = Instance.new("Part", workspace)
  2780. rng.Anchored = true
  2781. rng.BrickColor = color
  2782. rng.CanCollide = false
  2783. rng.FormFactor = 3
  2784. rng.Name = "Ring"
  2785. rng.Material = "Neon"
  2786. rng.Size = Vector3.new(1, 1, 1)
  2787. rng.Transparency = 0
  2788. rng.TopSurface = 0
  2789. rng.BottomSurface = 0
  2790. rng.CFrame = pos
  2791. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2792. local rngm = Instance.new("SpecialMesh", rng)
  2793. rngm.MeshType = "Sphere"
  2794. rngm.Scale = vt(x1,y1,z1)
  2795. if rainbowmode == true then
  2796. rng.Color = Color3.new(r/255,g/255,b/255)
  2797. end
  2798. local scaler2 = 1
  2799. local speeder = FastSpeed
  2800. if type == "Add" then
  2801. scaler2 = 1*value
  2802. elseif type == "Divide" then
  2803. scaler2 = 1/value
  2804. end
  2805. coroutine.resume(coroutine.create(function()
  2806. for i = 0,10/bonuspeed,0.1 do
  2807. swait()
  2808. if rainbowmode == true then
  2809. rng.Color = Color3.new(r/255,g/255,b/255)
  2810. end
  2811. if type == "Add" then
  2812. scaler2 = scaler2 - 0.01*value/bonuspeed
  2813. elseif type == "Divide" then
  2814. scaler2 = scaler2 - 0.01/value*bonuspeed
  2815. end
  2816. if chaosmode == true then
  2817. rng.BrickColor = BrickColor.random()
  2818. end
  2819. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2820. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2821. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2822. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2823. end
  2824. rng:Destroy()
  2825. end))
  2826. end
  2827. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2828. local type = type
  2829. local rng = Instance.new("Part", char)
  2830. rng.Anchored = true
  2831. rng.BrickColor = color
  2832. rng.CanCollide = false
  2833. rng.FormFactor = 3
  2834. rng.Name = "Ring"
  2835. rng.Material = "Neon"
  2836. rng.Size = Vector3.new(1, 1, 1)
  2837. rng.Transparency = 0
  2838. rng.TopSurface = 0
  2839. rng.BottomSurface = 0
  2840. rng.CFrame = pos
  2841. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2842. local rngm = Instance.new("SpecialMesh", rng)
  2843. rngm.MeshType = "Sphere"
  2844. rngm.Scale = vt(x1,y1,z1)
  2845. if rainbowmode == true then
  2846. rng.Color = Color3.new(r/255,g/255,b/255)
  2847. end
  2848. local scaler2 = 1
  2849. local speeder = FastSpeed
  2850. if type == "Add" then
  2851. scaler2 = 1*value
  2852. elseif type == "Divide" then
  2853. scaler2 = 1/value
  2854. end
  2855. coroutine.resume(coroutine.create(function()
  2856. for i = 0,10/bonuspeed,0.1 do
  2857. swait()
  2858. if rainbowmode == true then
  2859. rng.Color = Color3.new(r/255,g/255,b/255)
  2860. end
  2861. if type == "Add" then
  2862. scaler2 = scaler2 - 0.01*value/bonuspeed
  2863. elseif type == "Divide" then
  2864. scaler2 = scaler2 - 0.01/value*bonuspeed
  2865. end
  2866. if chaosmode == true then
  2867. rng.BrickColor = BrickColor.random()
  2868. end
  2869. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2870. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2871. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2872. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2873. end
  2874. rng:Destroy()
  2875. end))
  2876. end
  2877.  
  2878.  
  2879. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2880. local type = type
  2881. local rng = Instance.new("Part", char)
  2882. rng.Anchored = true
  2883. rng.BrickColor = color
  2884. rng.CanCollide = false
  2885. rng.FormFactor = 3
  2886. rng.Name = "Ring"
  2887. rng.Material = "Neon"
  2888. rng.Size = Vector3.new(1, 1, 1)
  2889. rng.Transparency = 1
  2890. rng.TopSurface = 0
  2891. rng.BottomSurface = 0
  2892. rng.CFrame = pos
  2893. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2894. local rngm = Instance.new("SpecialMesh", rng)
  2895. rngm.MeshType = "Sphere"
  2896. rngm.Scale = vt(x1,y1,z1)
  2897. if rainbowmode == true then
  2898. rng.Color = Color3.new(r/255,g/255,b/255)
  2899. end
  2900. local scaler2 = 1
  2901. local speeder = FastSpeed
  2902. if type == "Add" then
  2903. scaler2 = 1*value
  2904. elseif type == "Divide" then
  2905. scaler2 = 1/value
  2906. end
  2907. coroutine.resume(coroutine.create(function()
  2908. for i = 0,10/bonuspeed,0.1 do
  2909. swait()
  2910. if rainbowmode == true then
  2911. rng.Color = Color3.new(r/255,g/255,b/255)
  2912. end
  2913. if type == "Add" then
  2914. scaler2 = scaler2 - 0.01*value/bonuspeed
  2915. elseif type == "Divide" then
  2916. scaler2 = scaler2 - 0.01/value*bonuspeed
  2917. end
  2918. if chaosmode == true then
  2919. rng.BrickColor = BrickColor.random()
  2920. end
  2921. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2922. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2923. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  2924. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2925. end
  2926. rng:Destroy()
  2927. end))
  2928. end
  2929.  
  2930. function dmg(dude)
  2931. if dude.Name ~= Character then
  2932. local bgf = Instance.new("BodyGyro",dude.Head)
  2933. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2934. local val = Instance.new("BoolValue",dude)
  2935. val.Name = "IsHit"
  2936. local ds = coroutine.wrap(function()
  2937. dude:WaitForChild("Head"):BreakJoints()
  2938. wait(0.5)
  2939. targetted = nil
  2940. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  2941. coroutine.resume(coroutine.create(function()
  2942. for i, v in pairs(dude:GetChildren()) do
  2943. if v:IsA("Accessory") then
  2944. v:Destroy()
  2945. end
  2946. if v:IsA("Humanoid") then
  2947. v:Destroy()
  2948. end
  2949. if v:IsA("CharacterMesh") then
  2950. v:Destroy()
  2951. end
  2952. if v:IsA("Model") then
  2953. v:Destroy()
  2954. end
  2955. if v:IsA("Part") or v:IsA("MeshPart") then
  2956. for x, o in pairs(v:GetChildren()) do
  2957. if o:IsA("Decal") then
  2958. o:Destroy()
  2959. end
  2960. end
  2961. coroutine.resume(coroutine.create(function()
  2962. v.Material = "Neon"
  2963. v.CanCollide = false
  2964. local bld = Instance.new("ParticleEmitter",v)
  2965. bld.LightEmission = 1
  2966. bld.Texture = "rbxassetid://284205403"
  2967. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  2968. bld.Rate = 50
  2969. bld.Lifetime = NumberRange.new(1)
  2970. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  2971. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2972. bld.Speed = NumberRange.new(0,0)
  2973. bld.VelocitySpread = 50000
  2974. bld.Rotation = NumberRange.new(-500,500)
  2975. bld.RotSpeed = NumberRange.new(-500,500)
  2976. local sbs = Instance.new("BodyPosition", v)
  2977. sbs.P = 3000
  2978. sbs.D = 1000
  2979. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  2980. sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  2981. v.Color = Color3.new(1,1,1)
  2982. coroutine.resume(coroutine.create(function()
  2983. for i = 0, 49 do
  2984. swait(1)
  2985. v.Transparency = v.Transparency + 0.02
  2986. end
  2987. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  2988. bld.Speed = NumberRange.new(1,5)
  2989. bld.Acceleration = vt(0,10,0)
  2990. wait(0.5)
  2991. bld.Enabled = false
  2992. wait(3)
  2993. v:Destroy()
  2994. dude:Destroy()
  2995. end))
  2996. end))
  2997. end
  2998. end
  2999. end))
  3000. end)
  3001. ds()
  3002. end
  3003. end
  3004.  
  3005.  
  3006. function FindNearestHead(Position, Distance, SinglePlayer)
  3007. if SinglePlayer then
  3008. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3009. end
  3010. local List = {}
  3011. for i, v in pairs(workspace:GetChildren()) do
  3012. if v:IsA("Model") then
  3013. if v:findFirstChild("Head") then
  3014. if v ~= Character then
  3015. if (v.Head.Position - Position).magnitude <= Distance then
  3016. table.insert(List, v)
  3017. end
  3018. end
  3019. end
  3020. end
  3021. end
  3022. return List
  3023. end
  3024.  
  3025. function FaceMouse()
  3026. Cam = workspace.CurrentCamera
  3027. return {
  3028. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3029. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3030. }
  3031. end
  3032.  
  3033. function FaceMouse2()
  3034. Cam = workspace.CurrentCamera
  3035. return {
  3036. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3037. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3038. }
  3039. end
  3040.  
  3041. local ModeOfGlitch = 1
  3042. -- Functions are ready.
  3043. local storehumanoidWS = 16
  3044.  
  3045. function Blink()
  3046. for i = 0, 14 do
  3047. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3048. end
  3049. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3050. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3051. CameraEnshaking(2,10)
  3052. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3053. if v:FindFirstChild('Head') then
  3054. end
  3055. end
  3056. for i = 0, 14 do
  3057. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3058. end
  3059. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3060. end
  3061.  
  3062. function ExtinctiveHeartbreak()
  3063. local targetted = nil
  3064. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3065. targetted = mouse.Target.Parent
  3066. end
  3067. if targetted ~= nil then
  3068. attack = true
  3069. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3070. for i = 0, 9 do
  3071. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3072. end
  3073. for i = 0, 24 do
  3074. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3075. end
  3076. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3077. local originalpos = root.CFrame
  3078. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3079. for i = 0, 9 do
  3080. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3081. end
  3082. for i = 0, 24 do
  3083. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3084. end
  3085. hum.WalkSpeed = 0
  3086. targetted.Head.Anchored = true
  3087. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3088. for i = 0,2,0.1 do
  3089. swait()
  3090. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3091. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3092. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3093. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3094. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3095. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3096. end
  3097. coroutine.resume(coroutine.create(function()
  3098. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3099. bld.LightEmission = 0.1
  3100. bld.Texture = "rbxassetid://284205403"
  3101. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3102. bld.Rate = 500
  3103. bld.Lifetime = NumberRange.new(1)
  3104. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3105. bld.Acceleration = vt(0,-25,0)
  3106. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3107. bld.Speed = NumberRange.new(10,50)
  3108. bld.EmissionDirection = "Front"
  3109. bld.VelocitySpread = 25
  3110. bld.Rotation = NumberRange.new(-500,500)
  3111. bld.RotSpeed = NumberRange.new(-500,500)
  3112. end))
  3113. coroutine.resume(coroutine.create(function()
  3114. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3115. bld.LightEmission = 0.1
  3116. bld.Texture = "rbxassetid://284205403"
  3117. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3118. bld.Rate = 500
  3119. bld.Lifetime = NumberRange.new(1)
  3120. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3121. bld.Acceleration = vt(0,-25,0)
  3122. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3123. bld.Speed = NumberRange.new(10,50)
  3124. bld.EmissionDirection = "Front"
  3125. bld.VelocitySpread = 25
  3126. bld.Rotation = NumberRange.new(-500,500)
  3127. bld.RotSpeed = NumberRange.new(-500,500)
  3128. end))
  3129. CameraEnshaking(5,5)
  3130. game:GetService("Debris"):AddItem(bld,3)
  3131. dmg(targetted)
  3132. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
  3133. for i = 0,1,0.1 do
  3134. swait()
  3135. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3136. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3137. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3138. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3139. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3140. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3141. end
  3142. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3143. for i = 0, 9 do
  3144. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3145. end
  3146. for i = 0, 24 do
  3147. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3148. end
  3149. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3150. root.CFrame = originalpos
  3151. for i = 0, 9 do
  3152. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really red"),0)
  3153. end
  3154. for i = 0, 24 do
  3155. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really red"),0)
  3156. end
  3157. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really red"))
  3158. bld.Enabled = false
  3159. attack = false
  3160. hum.WalkSpeed = storehumanoidWS
  3161. end
  3162. end
  3163. function MeteorStrike()
  3164. attack = true
  3165. for i = 0, 2, 0.1 do
  3166. swait()
  3167. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3168. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3169. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(65),math.rad(0),math.rad(0)),.4)
  3170. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-27),math.rad(0),math.rad(0)),.4)
  3171. RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.35)*angles(math.rad(70),math.rad(20),math.rad(0)),.1)
  3172. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3173. end
  3174. CFuncs["Sound"].Create("rbxassetid://136007472", root, 1,2)
  3175. for i=1,20 do
  3176. sphereMKCharge(5,-0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,10)
  3177. swait()
  3178. end
  3179. swait(30)
  3180. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3181. for i =1,20 do
  3182. sphereMKw(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,MAINRUINCOLOR,0)
  3183. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0)
  3184. end
  3185. for i = 0,2,0.1 do
  3186. swait()
  3187. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  3188. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  3189. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,30 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  3190. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  3191. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  3192. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  3193. end
  3194. for i =1,20 do
  3195. sphereMKw(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3196. end
  3197. text.TextTransparency = 1
  3198. text.TextStrokeTransparency = 1
  3199. tr2.Enabled = false
  3200. tr1.Enabled = false
  3201. tr3.Enabled = false
  3202. tl1.Enabled = false
  3203. tl2.Enabled = false
  3204. tl3.Enabled = false
  3205. spherew(5,"Add",Torso.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3206. eff = false
  3207. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3208. local invtab = {}
  3209. local function search(targ)
  3210. if targ:IsA("BasePart") or targ:IsA("Decal") or targ:IsA("Texture") then
  3211. table.insert(invtab,targ)
  3212. end
  3213. for i,v in pairs(targ:GetChildren()) do
  3214. search(v)
  3215. end
  3216. end
  3217. search(plr.Character)
  3218. local frm = 0
  3219. local frmcon
  3220. frmcon = game:GetService("RunService").Heartbeat:connect(function()
  3221. if frm < 10 then
  3222. for i,v in pairs(invtab) do
  3223. if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture") then
  3224. v.Transparency = v.Transparency + 0.1
  3225. end
  3226. end
  3227. frm = frm + 1
  3228. else
  3229. frmcon:disconnect()
  3230. end
  3231. end)
  3232. swait(200)
  3233. text.TextTransparency = 0
  3234. text.TextStrokeTransparency = 0
  3235. tr2.Enabled = false
  3236. tr1.Enabled = false
  3237. tr3.Enabled = false
  3238. tl1.Enabled = false
  3239. tl2.Enabled = false
  3240. tl3.Enabled = false
  3241. eff = true
  3242. for i =1,20 do
  3243. sphereMKw(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3244. end
  3245. spherew(5,"Add",Torso.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3246. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3247. local invtab = {}
  3248. local function search(targ)
  3249. if targ:IsA("BasePart") or targ:IsA("Decal") or targ:IsA("Texture") then
  3250. table.insert(invtab,targ)
  3251. end
  3252. for i,v in pairs(targ:GetChildren()) do
  3253. search(v)
  3254. end
  3255. end
  3256. search(plr.Character)
  3257. local frm = 0
  3258. local frmcon
  3259. frmcon = game:GetService("RunService").Heartbeat:connect(function()
  3260. if frm < 10 then
  3261. for i,v in pairs(invtab) do
  3262. if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture") then
  3263. v.Transparency = v.Transparency - 0.1
  3264. end
  3265. end
  3266. frm = frm + 1
  3267. else
  3268. frmcon:disconnect()
  3269. end
  3270. end)
  3271. swait(5)
  3272. for i = 0, 2, 0.1 do
  3273. swait()
  3274. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3275. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3276. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(65),math.rad(0),math.rad(0)),.4)
  3277. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-27),math.rad(0),math.rad(0)),.4)
  3278. RW.C0=clerp(RW.C0,cf(1.5,0.5,-0.35)*angles(math.rad(70),math.rad(20),math.rad(0)),.1)
  3279. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3280. end
  3281. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3282. CFuncs["Sound"].Create("rbxassetid://151304356", root, 5,1)
  3283. MagniDamage(root, 30, 65,90, 0, "Normal")
  3284. for i =1,20 do
  3285. sphereMK(1,1,"Add",Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,0.05,MAINRUINCOLOR,0)
  3286. end
  3287. sphere(1,"Add",Torso.CFrame,vt(1,1,1),1,MAINRUINCOLOR)
  3288. for i =1,20 do
  3289. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,MAINRUINCOLOR,0)
  3290. end
  3291. swait(20)
  3292. attack = false
  3293. tr2.Enabled = true
  3294. tr1.Enabled = true
  3295. tr3.Enabled = true
  3296. tl1.Enabled = true
  3297. tl2.Enabled = true
  3298. tl3.Enabled = true
  3299. end
  3300. function FinalCalam()
  3301. attack = true
  3302. hum.WalkSpeed = 0
  3303. local orb = Instance.new("Part", char)
  3304. orb.Anchored = true
  3305. orb.BrickColor = MAINRUINCOLOR
  3306. orb.CanCollide = false
  3307. orb.FormFactor = 3
  3308. orb.Name = "Ring"
  3309. orb.Material = "Neon"
  3310. orb.Size = Vector3.new(1, 1, 1)
  3311. orb.Transparency = 0
  3312. orb.TopSurface = 0
  3313. orb.BottomSurface = 0
  3314. local orbm = Instance.new("SpecialMesh", orb)
  3315. orbm.MeshType = "Sphere"
  3316. orbm.Name = "SizeMesh"
  3317. orbm.Scale = vt(0,0,0)
  3318. local scaled = 0.1
  3319. local posid = 0
  3320. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3321. for i = 0, 5, 0.1 do
  3322. swait()
  3323. scaled = scaled - 0.001
  3324. posid = posid - scaled
  3325. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3326. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3327. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,10)
  3328. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,MAINRUINCOLOR,0)
  3329. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2 + 0.1 * math.cos(sine / 10))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3330. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3331. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3332. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3333. end
  3334. swait(60)
  3335. for i =1,3 do
  3336. swait(30)
  3337. CFuncs["Sound"].Create("rbxassetid://847061203", orb, 1,0.9)
  3338. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.3,MAINRUINCOLOR)
  3339. end
  3340. swait(30)
  3341. for i = 0, 2, 0.1 do
  3342. swait()
  3343. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3344. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3345. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3346. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,2 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3347. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3348. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3349. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3350. end
  3351. swait(60)
  3352. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3353. CFuncs["Sound"].Create("rbxassetid://151304356", workspace, 5,1)
  3354. sphere(0.2,"Add",orb.CFrame,vt(10,10,10),5,MAINRUINCOLOR)
  3355. sphere(0.5,"Add",orb.CFrame,vt(1,1,1),5,MAINRUINCOLOR)
  3356. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3357. if v:FindFirstChild('Head') then
  3358. dmg(v)
  3359. end
  3360. end
  3361. for i = 1,20 do
  3362. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,MAINRUINCOLOR,0)
  3363. for i = 0, 10 do
  3364. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,MAINRUINCOLOR,0)
  3365. end
  3366. end
  3367. orb:Remove()
  3368. attack = false
  3369. hum.WalkSpeed = storehumanoidWS
  3370. end
  3371. function PureBomb()
  3372. attack = true
  3373.  
  3374. local orb = Instance.new("Part", char)
  3375. orb.Anchored = true
  3376. orb.BrickColor = BrickColor.new("Toothpaste")
  3377. orb.CanCollide = false
  3378. orb.FormFactor = 3
  3379. orb.Name = "Ring"
  3380. orb.Material = "Neon"
  3381. orb.Size = Vector3.new(1, 1, 1)
  3382. orb.Transparency = 0
  3383. orb.TopSurface = 0
  3384. orb.BottomSurface = 0
  3385. local orbm = Instance.new("SpecialMesh", orb)
  3386. orbm.MeshType = "Sphere"
  3387. orbm.Name = "SizeMesh"
  3388. orbm.Scale = vt(0,0,0)
  3389. local scaled = 0.1
  3390. local posid = 0
  3391. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3392. for i = 0, 5, 0.1 do
  3393. swait()
  3394. scaled = scaled - 0.001
  3395. posid = posid - scaled
  3396. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3397. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3398. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3399. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3400. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3401. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3402. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3403. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3404. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3405. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3406. end
  3407. for i = 0, 2, 0.1 do
  3408. swait()
  3409. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3410. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3411. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3412. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3413. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3414. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3415. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3416. end
  3417. coroutine.resume(coroutine.create(function()
  3418. orb.Anchored = false
  3419. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3420. local a = Instance.new("Part",workspace)
  3421. a.Name = "Direction"
  3422. a.Anchored = true
  3423. a.BrickColor = bc("Bright red")
  3424. a.Material = "Neon"
  3425. a.Transparency = 1
  3426. a.CanCollide = false
  3427. local ray = Ray.new(
  3428. orb.CFrame.p, -- origin
  3429. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3430. )
  3431. local ignore = orb
  3432. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3433. a.BottomSurface = 10
  3434. a.TopSurface = 10
  3435. local distance = (orb.CFrame.p - position).magnitude
  3436. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3437. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3438. orb.CFrame = a.CFrame
  3439. a:Destroy()
  3440. local bv = Instance.new("BodyVelocity")
  3441. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3442. bv.velocity = orb.CFrame.lookVector*125
  3443. bv.Parent = orb
  3444. local hitted = false
  3445. game:GetService("Debris"):AddItem(orb, 15)
  3446. wait()
  3447. local hit =orb.Touched:connect(function(hit)
  3448. if hitted == false then
  3449. hitted = true
  3450. CameraEnshaking(10,2.5)
  3451. MagniDamage(orb, 65, 65,90, 0, "Normal")
  3452. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3453. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3454. for i = 0, 49 do
  3455. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3456. end
  3457. for i = 0, 9 do
  3458. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3459. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3460. end
  3461. orb.Anchored = true
  3462. orb.Transparency = 1
  3463. wait(8)
  3464. orb:Destroy()
  3465. end
  3466. end)
  3467. end))
  3468. for i = 0, 1, 0.1 do
  3469. swait()
  3470. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3471. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3472. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3473. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3474. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3475. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3476. end
  3477. attack = false
  3478. end
  3479.  
  3480. function ChaosGroundStrike()
  3481. attack = true
  3482. for i = 0, 2, 0.1 do
  3483. swait()
  3484. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3485. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3486. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3487. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3488. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3489. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3490. end
  3491. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3492. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3493. CameraEnshaking(4,12)
  3494. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3495. if v:FindFirstChild('Head') then
  3496. dmg(v)
  3497. end
  3498. end
  3499. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3500. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3501. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3502. for i = 0, 2, 0.1 do
  3503. swait()
  3504. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3505. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3506. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3507. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3508. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3509. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3510. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3511. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3512. end
  3513. attack = false
  3514. end
  3515.  
  3516. function Starfall()
  3517. attack = true
  3518. hum.WalkSpeed = 0
  3519. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3520. for i = 0, 5, 0.1 do
  3521. swait()
  3522. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3523. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3524. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3525. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3526. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3527. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3528. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3529. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3530. end
  3531. local Overed = false
  3532. CameraEnshaking(2,20)
  3533. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3534. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3535. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3536. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3537. local orb = Instance.new("Part", char)
  3538. orb.Anchored = true
  3539. orb.BrickColor = BrickColor.new("Toothpaste")
  3540. orb.CanCollide = false
  3541. orb.FormFactor = 3
  3542. orb.Name = "Remenant"
  3543. orb.Material = "Neon"
  3544. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3545. orb.Size = Vector3.new(1, 1, 1)
  3546. orb.Transparency = 1
  3547. orb.TopSurface = 0
  3548. orb.BottomSurface = 0
  3549. hum.WalkSpeed = storehumanoidWS
  3550. coroutine.resume(coroutine.create(function()
  3551. for i = 0, 9 do
  3552. swait(10)
  3553. local lb = Instance.new("Part")
  3554. lb.Color = MAINRUINCOLOR.Color
  3555. lb.CanCollide = false
  3556. lb.Material = "Neon"
  3557. lb.Anchored = true
  3558. lb.TopSurface = 0
  3559. lb.BottomSurface = 0
  3560. lb.Transparency = 0
  3561. lb.Size = vt(1,1,1)
  3562. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3563. lb.Anchored = false
  3564. lb.Parent = char
  3565. local thingery = Instance.new("SpecialMesh",lb)
  3566. thingery.MeshType = "Sphere"
  3567. thingery.Scale = vt(20,20,20)
  3568. game:GetService("Debris"):AddItem(lb, 10)
  3569. local bv = Instance.new("BodyVelocity")
  3570. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3571. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3572. bv.Parent = lb
  3573. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3574. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3575. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3576. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3577. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3578. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3579. local hitted = false
  3580. coroutine.resume(coroutine.create(function()
  3581. while true do
  3582. swait(1)
  3583. if lb.Parent ~= nil and hitted == false then
  3584. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3585. elseif lb.Parent == nil then
  3586. break
  3587. end
  3588. end
  3589. end))
  3590.  
  3591. game:GetService("Debris"):AddItem(a, 0.1)
  3592.  
  3593. coroutine.resume(coroutine.create(function()
  3594. swait(1)
  3595. lb.Touched:connect(function(hit)
  3596. if hitted == false then
  3597. hitted = true
  3598. lb.Transparency = 1
  3599. lb.Anchored = true
  3600. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3601. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3602. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3603. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3604. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3605. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3606. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3607. CameraEnshaking(1,5)
  3608. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3609. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3610. for i = 0, 9 do
  3611. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3612. end
  3613. for i = 0, 49 do
  3614. swait()
  3615. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3616. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3617. end
  3618. end
  3619. end)
  3620. end))
  3621. end
  3622. Overed = true
  3623. orb:Destroy()
  3624. end))
  3625.  
  3626. attack = false
  3627. end
  3628.  
  3629. function StarfallEX()
  3630. attack = true
  3631. hum.WalkSpeed = 0
  3632. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3633. for i = 0, 5, 0.1 do
  3634. swait()
  3635. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3636. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3637. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3638. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3639. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3640. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3641. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3642. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3643. end
  3644. local Overed = false
  3645. CameraEnshaking(2,20)
  3646. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3647. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3648. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3649. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3650. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3651. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3652. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3653. local orb = Instance.new("Part", char)
  3654. orb.Anchored = true
  3655. orb.BrickColor = BrickColor.new("Toothpaste")
  3656. orb.CanCollide = false
  3657. orb.FormFactor = 3
  3658. orb.Name = "Remenant"
  3659. orb.Material = "Neon"
  3660. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3661. orb.Size = Vector3.new(1, 1, 1)
  3662. orb.Transparency = 1
  3663. orb.TopSurface = 0
  3664. orb.BottomSurface = 0
  3665. hum.WalkSpeed = storehumanoidWS
  3666. coroutine.resume(coroutine.create(function()
  3667. for i = 0, 9 do
  3668. swait(10)
  3669. local lb = Instance.new("Part")
  3670. lb.Color = MAINRUINCOLOR.Color
  3671. lb.CanCollide = false
  3672. lb.Material = "Neon"
  3673. lb.Anchored = true
  3674. lb.TopSurface = 0
  3675. lb.BottomSurface = 0
  3676. lb.Transparency = 0
  3677. lb.Size = vt(1,1,1)
  3678. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3679. lb.Anchored = false
  3680. lb.Parent = char
  3681. local thingery = Instance.new("SpecialMesh",lb)
  3682. thingery.MeshType = "Sphere"
  3683. thingery.Scale = vt(20,20,20)
  3684. game:GetService("Debris"):AddItem(lb, 10)
  3685. local bv = Instance.new("BodyVelocity")
  3686. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3687. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3688. bv.Parent = lb
  3689. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3690. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  3691. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3692. sphere(5,"Add",lb.CFrame,vt(100,100,0),0.5,MAINRUINCOLOR)
  3693. sphere(2.5,"Add",lb.CFrame,vt(100,100,0),0.25,MAINRUINCOLOR)
  3694. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3695. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3696. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3697. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3698. local hitted = false
  3699. coroutine.resume(coroutine.create(function()
  3700. while true do
  3701. swait(1)
  3702. if lb.Parent ~= nil and hitted == false then
  3703. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3704. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3705. elseif lb.Parent == nil then
  3706. break
  3707. end
  3708. end
  3709. end))
  3710.  
  3711. game:GetService("Debris"):AddItem(a, 0.1)
  3712.  
  3713. coroutine.resume(coroutine.create(function()
  3714. swait(1)
  3715. lb.Touched:connect(function(hit)
  3716. if hitted == false then
  3717. hitted = true
  3718. lb.Transparency = 1
  3719. lb.Anchored = true
  3720. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3721. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3722. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3723. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3724. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3725. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3726. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3727. CameraEnshaking(10,5)
  3728. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3729. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3730. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3731. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3732. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3733. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3734. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3735. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3736. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3737. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3738. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3739. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3740. for i = 0, 9 do
  3741. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3742. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3743. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3744. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3745. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3746. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3747. end
  3748. for i = 0, 49 do
  3749. swait()
  3750. MagniDamage(lb, 30, 30, 60, 0, "Normal")
  3751. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3752. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3753. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3754. end
  3755. end
  3756. end)
  3757. end))
  3758. end
  3759. Overed = true
  3760. orb:Destroy()
  3761. end))
  3762.  
  3763. attack = false
  3764. end
  3765.  
  3766. function StarDivision()
  3767. attack = true
  3768. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  3769. for i = 0, 2, 0.1 do
  3770. swait()
  3771. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3772. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3773. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3774. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3775. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3776. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3777. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3778. end
  3779. local orb = Instance.new("Part", char)
  3780. orb.BrickColor = MAINRUINCOLOR
  3781. orb.CanCollide = false
  3782. orb.FormFactor = 3
  3783. orb.Name = "Ring"
  3784. orb.Material = "Neon"
  3785. orb.Size = Vector3.new(1, 1, 1)
  3786. orb.Transparency = 0
  3787. orb.TopSurface = 0
  3788. orb.BottomSurface = 0
  3789. local orbm = Instance.new("SpecialMesh", orb)
  3790. orbm.MeshType = "Sphere"
  3791. orbm.Name = "SizeMesh"
  3792. orbm.Scale = vt(2,2,2)
  3793. local a = Instance.new("Part",workspace)
  3794. a.Name = "Direction"
  3795. a.Anchored = true
  3796. a.BrickColor = bc("Bright red")
  3797. a.Material = "Neon"
  3798. a.Transparency = 1
  3799. a.CanCollide = false
  3800. local ray = Ray.new(
  3801. sorb.CFrame.p, -- origin
  3802. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3803. )
  3804. local ignore = sorb
  3805. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3806. a.BottomSurface = 10
  3807. a.TopSurface = 10
  3808. local distance = (sorb.CFrame.p - position).magnitude
  3809. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3810. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3811. orb.CFrame = a.CFrame
  3812. a:Destroy()
  3813. local bv = Instance.new("BodyVelocity")
  3814. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3815. bv.velocity = orb.CFrame.lookVector*100
  3816. bv.Parent = orb
  3817. local hitted = false
  3818. game:GetService("Debris"):AddItem(orb, 10)
  3819. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  3820. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  3821. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  3822. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  3823. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  3824. coroutine.resume(coroutine.create(function()
  3825. while true do
  3826. swait(1)
  3827. if orb.Parent ~= nil and hitted == false then
  3828. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3829. elseif orb.Parent == nil then
  3830. break
  3831. end
  3832. end
  3833. end))
  3834. coroutine.resume(coroutine.create(function()
  3835. swait(1)
  3836. orb.Touched:connect(function(hit)
  3837. if hitted == false then
  3838. hitted = true
  3839. game:GetService("Debris"):AddItem(orb, 5)
  3840. orb.Transparency = 1
  3841. orb.Anchored = true
  3842. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3843. elocacenter.Anchored = true
  3844. elocacenter.CFrame = orb.CFrame
  3845. elocacenter.Orientation = vt(0,0,0)
  3846. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3847. eloca1.Anchored = true
  3848. eloca1.CFrame = elocacenter.CFrame
  3849. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3850. eloca2.Anchored = true
  3851. eloca2.CFrame = elocacenter.CFrame
  3852. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3853. eloca3.Anchored = true
  3854. eloca3.CFrame = elocacenter.CFrame
  3855. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3856. eloca4.Anchored = true
  3857. eloca4.CFrame = elocacenter.CFrame
  3858. local lookavec = 0
  3859. local speeds = 0
  3860. CameraEnshaking(1,1)
  3861. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  3862. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3863. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3864. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3865. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3866. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3867. for i = 0, 99 do
  3868. swait()
  3869. lookavec = lookavec + 1
  3870. speeds = speeds + 0.1
  3871. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3872. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3873. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3874.  
  3875. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3876. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3877.  
  3878. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3879. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3880.  
  3881. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3882. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3883. end
  3884.  
  3885. for i = 0, 149 do
  3886. swait()
  3887. speeds = speeds + 0.1
  3888. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3889. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3890. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3891.  
  3892. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3893. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3894.  
  3895. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3896. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3897.  
  3898. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3899. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3900. end
  3901. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  3902. if v:FindFirstChild('Head') then
  3903. dmg(v)
  3904. end
  3905. end
  3906. CameraEnshaking(7,30)
  3907. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  3908. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  3909. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  3910. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  3911. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  3912. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  3913. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  3914. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3915. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3916. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3917. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3918. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3919. for i = 0, 24 do
  3920. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  3921. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  3922. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  3923. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  3924. end
  3925. coroutine.resume(coroutine.create(function()
  3926. for i = 0, 499 do
  3927. swait(1)
  3928. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  3929. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  3930. end
  3931. elocacenter:Destroy()
  3932. eloca1:Destroy()
  3933. eloca2:Destroy()
  3934. eloca3:Destroy()
  3935. eloca4:Destroy()
  3936. end))
  3937. end
  3938. end)
  3939. end))
  3940. attack = false
  3941. end
  3942.  
  3943.  
  3944. function UniversalCollapse()
  3945. attack = true
  3946. local speedearn = 0
  3947. hum.WalkSpeed = 0
  3948. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  3949. for i = 0, 10, 0.1 do
  3950. swait()
  3951. speedearn = speedearn + 0.1
  3952. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3953. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3954. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3955. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3956. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3957. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  3958. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  3959. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3960. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  3961. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  3962. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  3963. end
  3964. CameraEnshaking(5,45)
  3965. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  3966. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  3967. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3968. if v:FindFirstChild('Head') then
  3969. dmg(v)
  3970. end
  3971. end
  3972. hum.WalkSpeed = storehumanoidWS
  3973. attack = false
  3974. end
  3975. function ChaosBegone()
  3976. attack = true
  3977. local speedearn = 0
  3978. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75)
  3979. for i = 0, 10, 0.1 do
  3980. swait()
  3981. speedearn = speedearn + 0.1
  3982. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3983. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3984. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3985. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3986. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3987. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3988. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3989. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3990. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3991. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3992. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3993. end
  3994. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  3995. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1)
  3996. CameraEnshaking(5,25)
  3997. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3998. if v:FindFirstChild('Head') then
  3999. dmg(v)
  4000. end
  4001. end
  4002. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  4003. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  4004. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  4005. for i = 0, 3, 0.1 do
  4006. swait()
  4007. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4008. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4009. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4010. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  4011. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4012. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  4013. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4014. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  4015. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  4016. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  4017. end
  4018. attack = false
  4019. end
  4020.  
  4021. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  4022. local orb = Instance.new("Part", char)
  4023. orb.Anchored = true
  4024. orb.BrickColor = color
  4025. orb.CanCollide = false
  4026. orb.FormFactor = 3
  4027. orb.Name = "Ring"
  4028. orb.Material = "Neon"
  4029. orb.Size = Vector3.new(1, 1, 1)
  4030. orb.Transparency = 0
  4031. orb.TopSurface = 0
  4032. orb.BottomSurface = 0
  4033. local orbm = Instance.new("SpecialMesh", orb)
  4034. orbm.MeshType = "Sphere"
  4035. orb.CFrame = positted
  4036. orbm.Name = "SizeMesh"
  4037. orbm.Scale = vt(1,1,1)
  4038. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  4039. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  4040. --[[for i = 0, 2 do
  4041. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4042. end]]--
  4043. coroutine.resume(coroutine.create(function()
  4044. wait(timer)
  4045. CameraEnshaking(3,ShakePower)
  4046. orb.Transparency = 1
  4047. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  4048. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  4049. --[[for i = 0, 4 do
  4050. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4051. end]]--
  4052. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  4053. wait(3)
  4054. orb:Destroy()
  4055. end))
  4056. end
  4057.  
  4058. function orb_spawn(positted,timer)
  4059. local randomcol = math.random(1,2)
  4060. local orb = Instance.new("Part", char)
  4061. orb.Anchored = true
  4062. if randomcol == 1 then
  4063. orb.BrickColor = BrickColor.new("White")
  4064. elseif randomcol == 2 then
  4065. orb.BrickColor = BrickColor.new("Really black")
  4066. end
  4067. orb.CanCollide = false
  4068. orb.FormFactor = 3
  4069. orb.Name = "Ring"
  4070. orb.Material = "Neon"
  4071. orb.Size = Vector3.new(1, 1, 1)
  4072. orb.Transparency = 0
  4073. orb.TopSurface = 0
  4074. orb.BottomSurface = 0
  4075. local orbm = Instance.new("SpecialMesh", orb)
  4076. orbm.MeshType = "Sphere"
  4077. orb.CFrame = positted
  4078. orbm.Name = "SizeMesh"
  4079. orbm.Scale = vt(1,1,1)
  4080. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4081. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4082. for i = 0, 2 do
  4083. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4084. end
  4085. coroutine.resume(coroutine.create(function()
  4086. wait(timer)
  4087. CameraEnshaking(3,2)
  4088. orb.Transparency = 1
  4089. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4090. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4091. for i = 0, 4 do
  4092. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4093. end
  4094. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4095. wait(3)
  4096. orb:Destroy()
  4097. end))
  4098. end
  4099.  
  4100. function scattercorrupt()
  4101. attack = true
  4102. local rot = 0
  4103. local randomrotations = math.random(1,2)
  4104. local lookv = 2.5
  4105. local power = 5
  4106. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4107. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4108. for i = 0, 9 do
  4109. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4110. end
  4111. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4112. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4113. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4114. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4115. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4116. local hite = Instance.new("Part", char)
  4117. hite.Anchored = true
  4118. hite.CanCollide = false
  4119. hite.FormFactor = 3
  4120. hite.Name = "Ring"
  4121. hite.Material = "Neon"
  4122. hite.Size = Vector3.new(1, 1, 1)
  4123. hite.Transparency = 1
  4124. hite.TopSurface = 0
  4125. hite.BottomSurface = 0
  4126. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4127. local rem = Instance.new("Part", char)
  4128. rem.Anchored = true
  4129. rem.CanCollide = false
  4130. rem.FormFactor = 3
  4131. rem.Name = "Ring"
  4132. rem.Material = "Neon"
  4133. rem.Size = Vector3.new(1, 1, 1)
  4134. rem.Transparency = 1
  4135. rem.TopSurface = 0
  4136. rem.BottomSurface = 0
  4137. rem.CFrame = hite.CFrame
  4138. local rem2 = rem:Clone()
  4139. rem2.Parent = char
  4140. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4141. local rem3 = rem:Clone()
  4142. rem3.Parent = char
  4143. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4144. local rem4 = rem:Clone()
  4145. rem4.Parent = char
  4146. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4147. hite:Destroy()
  4148. coroutine.resume(coroutine.create(function()
  4149. for i = 0, 24 do
  4150. swait(1)
  4151. if randomrotations == 1 then
  4152. rot = rot + 1
  4153. elseif randomrotations == 2 then
  4154. rot = rot - 1
  4155. end
  4156. power = power + 0.5
  4157. lookv = lookv + 7.5
  4158. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4159. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4160. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4161. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4162. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4163. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4164. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4165. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4166. end
  4167. end))
  4168. attack = false
  4169. end
  4170. function yinyangi()
  4171. attack = true
  4172. for i = 0, 2, 0.1 do
  4173. swait()
  4174. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4175. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4176. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4177. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4178. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4179. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4180. end
  4181. local bv = Instance.new("BodyVelocity")
  4182. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4183. bv.velocity = root.CFrame.lookVector*175
  4184. bv.Parent = root
  4185. for Rotations = 0, 9 do
  4186. for i = 0, 1, 0.5 do
  4187. swait()
  4188. bv.velocity = root.CFrame.lookVector*175
  4189. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4190. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4191. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4192. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4193. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4194. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4195. end
  4196. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4197. for i = 0, 1, 0.5 do
  4198. swait()
  4199. bv.velocity = root.CFrame.lookVector*175
  4200. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4201. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4202. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4203. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4204. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4205. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4206. end
  4207. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4208. for i = 0, 1, 0.5 do
  4209. swait()
  4210. bv.velocity = root.CFrame.lookVector*175
  4211. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4212. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4213. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4214. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4215. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4216. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4217. end
  4218. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4219. for i = 0, 1, 0.5 do
  4220. swait()
  4221. bv.velocity = root.CFrame.lookVector*175
  4222. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4223. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4224. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4225. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4226. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4227. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4228. end
  4229. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4230. end
  4231. bv:Destroy()
  4232. attack = false
  4233. end
  4234.  
  4235. function Wip()
  4236. attack = true
  4237.  
  4238. local rngb = Instance.new("Part", char)
  4239. rngb.Anchored = true
  4240. rngb.BrickColor = origcolor
  4241. rngb.CanCollide = false
  4242. rngb.FormFactor = 3
  4243. rngb.Name = "Ring"
  4244. rngb.Material = "Neon"
  4245. rngb.Size = Vector3.new(1, 0.05, 1)
  4246. rngb.Transparency = 1
  4247. rngb.TopSurface = 0
  4248. rngb.BottomSurface = 0
  4249. local rngmb = Instance.new("SpecialMesh", rngb)
  4250. rngmb.MeshType = "Brick"
  4251. rngmb.Name = "SizeMesh"
  4252. rngmb.Scale = vt(0,1,0)
  4253.  
  4254. local orb = rngb:Clone()
  4255. orb.Parent = char
  4256. orb.Transparency = 0
  4257. orb.BrickColor = BrickColor.new("White")
  4258. orb.Size = vt(1,1,1)
  4259. local orbmish = orb.SizeMesh
  4260. orbmish.Scale = vt(0,0,0)
  4261. orbmish.MeshType = "Sphere"
  4262.  
  4263. local orbe = rngb:Clone()
  4264. orbe.Parent = char
  4265. orbe.Transparency = 0.5
  4266. orbe.BrickColor = BrickColor.new("New Yeller")
  4267. orbe.Size = vt(1,1,1)
  4268. local orbmish2 = orbe.SizeMesh
  4269. orbmish2.Scale = vt(0,0,0)
  4270. orbmish2.MeshType = "Sphere"
  4271. orbe.Color = Color3.new(r/255,g/255,b/255)
  4272.  
  4273. rngb:Destroy()
  4274. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4275. local scaled = 1
  4276. for i = 0,5,0.1 do
  4277. swait()
  4278. scaled = scaled - 0.02
  4279. if rainbowmode == true then
  4280. orbe.Color = Color3.new(r/255,g/255,b/255)
  4281. end
  4282. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4283. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4284. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4285. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4286. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4287. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4288. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4289. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4290. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4291. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4292. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4293. RootPart.CFrame = FaceMouse()[1]
  4294. end]]--
  4295. for i = 0,5,0.1 do
  4296. swait()
  4297. if rainbowmode == true then
  4298. orbe.Color = Color3.new(r/255,g/255,b/255)
  4299. end
  4300. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4301. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4302. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4303. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4304. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4305. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4306. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4307. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4308. RootPart.CFrame = FaceMouse()[1]
  4309. end
  4310. orbe.Transparency = 1
  4311. orb.Transparency = 1
  4312. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4313. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4314. local a = Instance.new("Part",Character)
  4315. a.Name = "Direction"
  4316. a.Anchored = true
  4317. a.BrickColor = bc("White")
  4318. a.Material = "Neon"
  4319. a.Transparency = 0
  4320. a.Shape = "Cylinder"
  4321. a.CanCollide = false
  4322. local a2 = Instance.new("Part",Character)
  4323. a2.Name = "Direction"
  4324. a2.Anchored = true
  4325. a2.BrickColor = bc("New Yeller")
  4326. a2.Color = Color3.new(r/255,g/255,b/255)
  4327. a2.Material = "Neon"
  4328. a2.Transparency = 0.5
  4329. a2.Shape = "Cylinder"
  4330. a2.CanCollide = false
  4331. local ba = Instance.new("Part",Character)
  4332. ba.Name = "HitDirect"
  4333. ba.Anchored = true
  4334. ba.BrickColor = bc("Cool yellow")
  4335. ba.Material = "Neon"
  4336. ba.Transparency = 1
  4337. ba.CanCollide = false
  4338. local ray = Ray.new(
  4339. orb.CFrame.p, -- origin
  4340. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4341. )
  4342. local ignore = Character
  4343. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4344. a.BottomSurface = 10
  4345. a.TopSurface = 10
  4346. a2.BottomSurface = 10
  4347. a2.TopSurface = 10
  4348. local distance = (orb.CFrame.p - position).magnitude
  4349. a.Size = Vector3.new(distance, 1, 1)
  4350. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4351. a2.Size = Vector3.new(distance, 1, 1)
  4352. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4353. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4354. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4355. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4356. game:GetService("Debris"):AddItem(a, 20)
  4357. game:GetService("Debris"):AddItem(a2, 20)
  4358. game:GetService("Debris"):AddItem(ba, 20)
  4359. local msh = Instance.new("SpecialMesh",a)
  4360. msh.MeshType = "Cylinder"
  4361. msh.Scale = vt(1,5*5,5*5)
  4362. local msh2 = Instance.new("SpecialMesh",a2)
  4363. msh2.MeshType = "Cylinder"
  4364. msh2.Scale = vt(1,6*5,6*5)
  4365.  
  4366. for i = 0,10,0.1 do
  4367. swait()
  4368. CameraEnshaking(1,5)
  4369. a2.Color = Color3.new(r/255,g/255,b/255)
  4370. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4371. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4372. ray = Ray.new(
  4373. orb.CFrame.p, -- origin
  4374. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4375. )
  4376. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4377. distance = (orb.CFrame.p - position).magnitude
  4378. if typrot == 1 then
  4379. rotation = rotation + 2.5
  4380. elseif typrot == 2 then
  4381. rotation = rotation - 2.5
  4382. end
  4383. RootPart.CFrame = FaceMouse()[1]
  4384. a.Size = Vector3.new(distance, 1, 1)
  4385. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4386. a2.Size = Vector3.new(distance, 1, 1)
  4387. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4388. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4389. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4390. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4391. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4392. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4393. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4394. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4395. MagniDamage(ba, 30, 500,60000, 0, "Normal")
  4396. end
  4397. a:Destroy()
  4398. a2:Destroy()
  4399. ba:Destroy()
  4400. orb:Destroy()
  4401. orbe:Destroy()
  4402. attack = false
  4403. end
  4404. function HolyBarrier()
  4405. attack = true
  4406. shielding = true
  4407. for i = 0, 2, 0.1 do
  4408. swait()
  4409. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(60),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  4410. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(-20),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  4411. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.5 + 0.1 * math.cos(sine / 32))*angles(math.rad(30),math.rad(0),math.rad(0)),.4)
  4412. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0)),.4)
  4413. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(120),math.rad(-230),math.rad(-40)),.1)
  4414. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(120),math.rad(230),math.rad(40)),.1)
  4415. end
  4416. CFuncs["Sound"].Create("rbxassetid://240429289", root, 7, 1)
  4417. stash = Instance.new("Model",workspace)
  4418. local barrier = Instance.new("Part",stash)
  4419. barrier.Anchored = true
  4420. barrier.CanCollide = false
  4421. barrier.Size = Vector3.new(20,20,20)
  4422. barrier.CFrame = root.CFrame
  4423. barrier.Transparency = 0.6
  4424. barrier.BrickColor = MAINRUINCOLOR
  4425. barrier.Material = Enum.Material.Neon
  4426. barrier.Shape = Enum.PartType.Ball
  4427. barrier.CFrame = root.CFrame
  4428. sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR)
  4429. Torso.Anchored = true
  4430. for i=1,50 do
  4431. local p = Instance.new("Part",stash)
  4432. p.Anchored = true
  4433. p.Transparency = 1
  4434. p.Size = Vector3.new(11,11,11)
  4435. p.CFrame = root.CFrame * CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360))
  4436. end
  4437. repeat
  4438. swait(5)
  4439. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("White"),0)
  4440. until shielding == false
  4441. stash:Remove()
  4442. Torso.Anchored = false
  4443. shielding = false
  4444. sphere(3, "Add", root.CFrame, vt(20, 20, 20), 0.15, MAINRUINCOLOR)
  4445. attack = false
  4446. end
  4447. function Judgement()
  4448. attack = true
  4449. judgement = true
  4450. hum.WalkSpeed = 0
  4451. local p = Instance.new("Part",root)
  4452. p.Anchored = true
  4453. p.CanCollide = false
  4454. p.BrickColor = MAINRUINCOLOR
  4455. p.Material = Enum.Material.Neon
  4456. p.Size = Vector3.new(1,1,1)
  4457. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4458. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4459. local m = Instance.new("SpecialMesh",p)
  4460. m.MeshType = "Cylinder"
  4461. m.Scale = Vector3.new(2000,2,2)
  4462. local targ = Instance.new("Part",root)
  4463. targ.Anchored = true
  4464. targ.Transparency = 1
  4465. targ.CanCollide = false
  4466. targ.Size = Vector3.new(1,1,1)
  4467. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4468. local s = Instance.new("Sound",targ)
  4469. s.SoundId = "https://roblox.com/asset/?id=115327352"
  4470. s.Looped = true
  4471. s.Pitch = 1.2
  4472. s.Volume = 3
  4473. spawn(function()
  4474. swait(15)
  4475. s:Play()
  4476. end)
  4477. CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1)
  4478. for i = 1,15 do
  4479. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4480. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  4481. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  4482. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  4483. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  4484. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  4485. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  4486. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  4487. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  4488. m.Scale = m.Scale+Vector3.new(0,1,1)
  4489. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4490. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4491. swait()
  4492. end
  4493. sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  4494. repeat
  4495. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  4496. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  4497. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  4498. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  4499. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  4500. MagniDamage(targ, 25, 5, 8, 0, "Normal")
  4501. swait()
  4502. until judgement == false
  4503. for i =1,15 do
  4504. m.Scale = m.Scale-Vector3.new(1,1,1)
  4505. p.Transparency = i / 15
  4506. s.Pitch = s.Pitch - 0.4
  4507. swait()
  4508. end
  4509. p:Destroy()
  4510. hum.WalkSpeed = storehumanoidWS
  4511. attack = false
  4512. end
  4513.  
  4514. function UniversalSpark()
  4515. attack = true
  4516.  
  4517. local rngb = Instance.new("Part", char)
  4518. rngb.Anchored = true
  4519. rngb.BrickColor = origcolor
  4520. rngb.CanCollide = false
  4521. rngb.FormFactor = 3
  4522. rngb.Name = "Ring"
  4523. rngb.Material = "Neon"
  4524. rngb.Size = Vector3.new(1, 0.05, 1)
  4525. rngb.Transparency = 1
  4526. rngb.TopSurface = 0
  4527. rngb.BottomSurface = 0
  4528. local rngmb = Instance.new("SpecialMesh", rngb)
  4529. rngmb.MeshType = "Brick"
  4530. rngmb.Name = "SizeMesh"
  4531. rngmb.Scale = vt(0,1,0)
  4532.  
  4533. local orb = rngb:Clone()
  4534. orb.Parent = char
  4535. orb.Transparency = 0
  4536. orb.BrickColor = BrickColor.new("White")
  4537. orb.Size = vt(1,1,1)
  4538. local orbmish = orb.SizeMesh
  4539. orbmish.Scale = vt(0,0,0)
  4540. orbmish.MeshType = "Sphere"
  4541.  
  4542. local orbe = rngb:Clone()
  4543. orbe.Parent = char
  4544. orbe.Transparency = 0.5
  4545. orbe.BrickColor = BrickColor.new("New Yeller")
  4546. orbe.Size = vt(1,1,1)
  4547. local orbmish2 = orbe.SizeMesh
  4548. orbmish2.Scale = vt(0,0,0)
  4549. orbmish2.MeshType = "Sphere"
  4550. orbe.Color = Color3.new(r/255,g/255,b/255)
  4551.  
  4552. rngb:Destroy()
  4553. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4554. local scaled = 1
  4555. for i = 0,5,0.1 do
  4556. swait()
  4557. scaled = scaled - 0.02
  4558. if rainbowmode == true then
  4559. orbe.Color = Color3.new(r/255,g/255,b/255)
  4560. end
  4561. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4562. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4563. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4564. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4565. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4566. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4567. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4568. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4569. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4570. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4571. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4572. RootPart.CFrame = FaceMouse()[1]
  4573. end]]--
  4574. for i = 0,5,0.1 do
  4575. swait()
  4576. if rainbowmode == true then
  4577. orbe.Color = Color3.new(r/255,g/255,b/255)
  4578. end
  4579. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4580. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4581. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4582. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4583. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4584. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4585. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4586. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4587. RootPart.CFrame = FaceMouse()[1]
  4588. end
  4589. orbe.Transparency = 1
  4590. orb.Transparency = 1
  4591. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4592. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  4593. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  4594. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4595.  
  4596. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4597. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  4598. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4599. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  4600. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  4601. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  4602. CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1)
  4603. local xd= Instance.new("Sound",char)
  4604. xd.SoundId = "rbxassetid://445796828"
  4605. xd.Pitch = 0.75
  4606. xd.Looped = true
  4607. xd.Volume = 1.25
  4608. xd:Play()
  4609. local a = Instance.new("Part",Character)
  4610. a.Name = "Direction"
  4611. a.Anchored = true
  4612. a.BrickColor = bc("Alder")
  4613. a.Color = MAINRUINCOLOR.Color
  4614. a.Material = "Neon"
  4615. a.Transparency = 0.5
  4616. a.Shape = "Cylinder"
  4617. a.CanCollide = false
  4618. local a2 = Instance.new("Part",Character)
  4619. a2.Name = "Direction"
  4620. a2.Anchored = true
  4621. a2.BrickColor = bc("New Yeller")
  4622. a2.Color = MAINRUINCOLOR.Color
  4623. a2.Material = "Neon"
  4624. a2.Transparency = 0.5
  4625. a2.Shape = "Cylinder"
  4626. a2.CanCollide = false
  4627. local ba = Instance.new("Part",Character)
  4628. ba.Name = "HitDirect"
  4629. ba.Anchored = true
  4630. ba.BrickColor = bc("Cool yellow")
  4631. ba.Material = "Neon"
  4632. ba.Transparency = 1
  4633. ba.CanCollide = false
  4634. local ray = Ray.new(
  4635. orb.CFrame.p, -- origin
  4636. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4637. )
  4638. local ignore = Character
  4639. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4640. a.BottomSurface = 10
  4641. a.TopSurface = 10
  4642. a2.BottomSurface = 10
  4643. a2.TopSurface = 10
  4644. local distance = (orb.CFrame.p - position).magnitude
  4645. a.Size = Vector3.new(distance, 1, 1)
  4646. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4647. a2.Size = Vector3.new(distance, 1, 1)
  4648. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4649. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4650. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4651. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4652. game:GetService("Debris"):AddItem(a, 60)
  4653. game:GetService("Debris"):AddItem(a2, 60)
  4654. game:GetService("Debris"):AddItem(ba, 60)
  4655. local outerscale = 0
  4656. local msh = Instance.new("SpecialMesh",a)
  4657. msh.MeshType = "Cylinder"
  4658. msh.Scale = vt(1,0,0)
  4659. local msh2 = Instance.new("SpecialMesh",a2)
  4660. msh2.MeshType = "Cylinder"
  4661. msh2.Scale = vt(1,0,0)
  4662. for i = 0,2,0.1 do
  4663. swait()
  4664. CameraEnshaking(1,1)
  4665. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4666. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4667. outerscale = outerscale - 0.015
  4668. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4669. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4670. ray = Ray.new(
  4671. orb.CFrame.p, -- origin
  4672. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4673. )
  4674. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4675. distance = (orb.CFrame.p - position).magnitude
  4676. if typrot == 1 then
  4677. rotation = rotation + 2.5
  4678. elseif typrot == 2 then
  4679. rotation = rotation - 2.5
  4680. end
  4681. RootPart.CFrame = FaceMouse()[1]
  4682. a.Size = Vector3.new(distance, 1, 1)
  4683. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4684. a2.Size = Vector3.new(distance, 1, 1)
  4685. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4686. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4687. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4688. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4689. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4690. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4691. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4692. end
  4693. for z = 0, 2 do
  4694. for i = 0,4,0.1 do
  4695. swait()
  4696. CameraEnshaking(1,1)
  4697. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4698. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4699. outerscale = outerscale + 0.015
  4700. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4701. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4702. ray = Ray.new(
  4703. orb.CFrame.p, -- origin
  4704. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4705. )
  4706. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4707. distance = (orb.CFrame.p - position).magnitude
  4708. if typrot == 1 then
  4709. rotation = rotation + 2.5
  4710. elseif typrot == 2 then
  4711. rotation = rotation - 2.5
  4712. end
  4713. RootPart.CFrame = FaceMouse()[1]
  4714. a.Size = Vector3.new(distance, 1, 1)
  4715. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4716. a2.Size = Vector3.new(distance, 1, 1)
  4717. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4718. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4719. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4720. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4721. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4722. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4723. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4724. end
  4725. for i = 0,4,0.1 do
  4726. swait()
  4727. CameraEnshaking(1,1)
  4728. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4729. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4730. outerscale = outerscale - 0.015
  4731. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4732. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4733. ray = Ray.new(
  4734. orb.CFrame.p, -- origin
  4735. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4736. )
  4737. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4738. distance = (orb.CFrame.p - position).magnitude
  4739. if typrot == 1 then
  4740. rotation = rotation + 2.5
  4741. elseif typrot == 2 then
  4742. rotation = rotation - 2.5
  4743. end
  4744. RootPart.CFrame = FaceMouse()[1]
  4745. a.Size = Vector3.new(distance, 1, 1)
  4746. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4747. a2.Size = Vector3.new(distance, 1, 1)
  4748. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4749. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4750. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4751. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4752. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4753. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4754. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4755. end
  4756. end
  4757. for i = 0,4,0.1 do
  4758. swait()
  4759. CameraEnshaking(1,1)
  4760. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4761. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4762. xd.Volume = xd.Volume - 0.025
  4763. a.Transparency = a.Transparency + 0.025
  4764. a2.Transparency = a2.Transparency + 0.025
  4765. outerscale = outerscale - 0.015
  4766. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4767. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4768. ray = Ray.new(
  4769. orb.CFrame.p, -- origin
  4770. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4771. )
  4772. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4773. distance = (orb.CFrame.p - position).magnitude
  4774. if typrot == 1 then
  4775. rotation = rotation + 2.5
  4776. elseif typrot == 2 then
  4777. rotation = rotation - 2.5
  4778. end
  4779. RootPart.CFrame = FaceMouse()[1]
  4780. a.Size = Vector3.new(distance, 1, 1)
  4781. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4782. a2.Size = Vector3.new(distance, 1, 1)
  4783. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4784. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4785. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4786. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4787. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4788. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4789. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4790. end
  4791. xd:Destroy()
  4792. a:Destroy()
  4793. a2:Destroy()
  4794. ba:Destroy()
  4795. orb:Destroy()
  4796. orbe:Destroy()
  4797. attack = false
  4798. end
  4799.  
  4800.  
  4801. function resetmode()
  4802. rainbowmode = false
  4803. chaosmode = false
  4804. tl1.Enabled = false
  4805. tl2.Enabled = false
  4806. tl3.Enabled = false
  4807. ModeOfGlitch = 1
  4808. storehumanoidWS = 16
  4809. coroutine.resume(coroutine.create(function()
  4810. attack = true
  4811. hum.WalkSpeed = 0
  4812. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  4813. for i = 0,4,0.1 do
  4814. swait()
  4815. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4816. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4817. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4818. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.5)
  4819. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.5)
  4820. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.5)
  4821. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.5)
  4822. end
  4823. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  4824. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  4825. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  4826. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  4827. RecolorTextAndRename("Mayhem",Color3.new(0,0,0),Color3.new(1,0,0))
  4828. CameraEnshaking(5,2.5)
  4829. MAINRUINCOLOR = BrickColor.new("Really red")
  4830. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4831. for i = 0, 49 do
  4832. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  4833. end
  4834. for i = 0,3,0.1 do
  4835. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  4836. end
  4837. for i, v in pairs(mw2:GetChildren()) do
  4838. if v:IsA("Part") then
  4839. v.BrickColor = BrickColor.new("Really red")
  4840. v.Material = "Neon"
  4841. end
  4842. end
  4843. for i, v in pairs(mw1:GetChildren()) do
  4844. if v:IsA("Part") then
  4845. v.Transparency = 1
  4846. v.BrickColor = BrickColor.new("Really red")
  4847. v.Material = "Neon"
  4848. end
  4849. end
  4850. for i, v in pairs(m:GetChildren()) do
  4851. if v:IsA("Part") then
  4852. v.BrickColor = BrickColor.new("Really black")
  4853. v.Material = "Glass"
  4854. end
  4855. end
  4856. for i, v in pairs(m2:GetChildren()) do
  4857. if v:IsA("Part") then
  4858. v.BrickColor = BrickColor.new("Crimson")
  4859. v.Material = "Granite"
  4860. end
  4861. end
  4862. for i, v in pairs(m3:GetChildren()) do
  4863. if v:IsA("Part") then
  4864. v.BrickColor = BrickColor.new("Really red")
  4865. v.Material = "Neon"
  4866. end
  4867. end
  4868. for i, v in pairs(extrawingmod1:GetChildren()) do
  4869. if v:IsA("Part") then
  4870. v.Transparency = 1
  4871. v.BrickColor = BrickColor.new("White")
  4872. v.Material = "Neon"
  4873. end
  4874. end
  4875. for i, v in pairs(extrawingmod2:GetChildren()) do
  4876. if v:IsA("Part") then
  4877. v.Transparency = 1
  4878. v.BrickColor = BrickColor.new("White")
  4879. v.Material = "Neon"
  4880. end
  4881. end
  4882. for i = 0,2,0.1 do
  4883. swait()
  4884. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4885. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4886. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  4887. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
  4888. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
  4889. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
  4890. end
  4891. hum.WalkSpeed = storehumanoidWS
  4892. attack = false
  4893. end))
  4894. newTheme("rbxassetid://614032233",48.6,1,0.3)
  4895. end
  4896.  
  4897. function attackone()
  4898. attack = true
  4899. for i = 0,1,0.1 do
  4900. swait()
  4901. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  4902. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  4903. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4904. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4905. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4906. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4907. end
  4908. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1)
  4909.  
  4910. local hitb = Instance.new("Part", char)
  4911. hitb.Anchored = true
  4912. hitb.CanCollide = false
  4913. hitb.FormFactor = 3
  4914. hitb.Name = "Ring"
  4915. hitb.Material = "Neon"
  4916. hitb.Size = Vector3.new(1, 1, 1)
  4917. hitb.Transparency = 1
  4918. hitb.TopSurface = 0
  4919. hitb.BottomSurface = 0
  4920. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4921. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4922. hitb:Destroy()
  4923. for i = 0,1,0.1 do
  4924. swait()
  4925. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  4926. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  4927. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  4928. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  4929. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4930. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4931. end
  4932.  
  4933. attack = false
  4934. end
  4935.  
  4936. function attacktwo()
  4937. attack = true
  4938. for i = 0,1,0.1 do
  4939. swait()
  4940. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  4941. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  4942. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4943. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4944. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4945. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4946. end
  4947. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  4948. local hitb = Instance.new("Part", char)
  4949. hitb.Anchored = true
  4950. hitb.CanCollide = false
  4951. hitb.FormFactor = 3
  4952. hitb.Name = "Ring"
  4953. hitb.Material = "Neon"
  4954. hitb.Size = Vector3.new(1, 1, 1)
  4955. hitb.Transparency = 1
  4956. hitb.TopSurface = 0
  4957. hitb.BottomSurface = 0
  4958. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4959. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4960. hitb:Destroy()
  4961. for i = 0,1,0.1 do
  4962. swait()
  4963. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  4964. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  4965. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  4966. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  4967. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4968. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4969. end
  4970. attack = false
  4971. end
  4972.  
  4973. function attackthree()
  4974. attack = true
  4975. for i = 0,1,0.1 do
  4976. swait()
  4977. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  4978. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  4979. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  4980. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4981. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4982. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4983. end
  4984. local distlook = 5
  4985. for i = 0, 4 do
  4986. swait(2)
  4987. CameraEnshaking(2,3)
  4988. local hite = Instance.new("Part", char)
  4989. hite.Anchored = true
  4990. hite.CanCollide = false
  4991. hite.FormFactor = 3
  4992. hite.Name = "Ring"
  4993. hite.Material = "Neon"
  4994. hite.Size = Vector3.new(1, 1, 1)
  4995. hite.Transparency = 1
  4996. hite.TopSurface = 0
  4997. hite.BottomSurface = 0
  4998. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  4999. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  5000. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  5001. MagniDamage(hite, 10, 15,35, 0, "Normal")
  5002. for i = 0, 2 do
  5003. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5004. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5005. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  5006. end
  5007. CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1)
  5008. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6)
  5009. game:GetService("Debris"):AddItem(hite, 5)
  5010. distlook = distlook + 10
  5011. end
  5012. attack = false
  5013. end
  5014.  
  5015. local ActiveGia = false
  5016. function THEHELLITSTHATBIG()
  5017. ActiveGia = true
  5018. attack = true
  5019. hum.WalkSpeed = 0
  5020. for i = 0,2,0.1 do
  5021. swait()
  5022. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5023. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5024. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5025. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5026. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5027. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5028. end
  5029. for i = 0,1,0.1 do
  5030. torsweld.C1=clerp(torsweld.C1,cf(0,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5031. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  5032. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  5033. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5034. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  5035. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  5036. end
  5037. CFuncs["Sound"].Create("rbxassetid://528589382", sectors, 5, 1)
  5038. secrleg.Transparency = 0.5
  5039. seclleg.Transparency = 0.5
  5040. secrarm.Transparency = 0.5
  5041. seclarm.Transparency = 0.5
  5042. seched.Transparency = 0.5
  5043. sectors.Transparency = 0.5
  5044. for i = 0,25,0.1 do
  5045. swait()
  5046. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  5047. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  5048. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),0.025)
  5049. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),0.025)
  5050. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5051. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5052. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  5053. end
  5054. --[[secrleg.Transparency = 1
  5055. seclleg.Transparency = 1
  5056. secrarm.Transparency = 1
  5057. seclarm.Transparency = 1
  5058. seched.Transparency = 1
  5059. sectors.Transparency = 1]]--
  5060. torsweld.Part0 = root
  5061. hum.WalkSpeed = storehumanoidWS
  5062. attack = false
  5063. end
  5064.  
  5065. function removelol()
  5066. ActiveGia = false
  5067. attack = true
  5068. hum.WalkSpeed = 0
  5069. for i = 0,2,0.1 do
  5070. swait()
  5071. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5072. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5073. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5074. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5075. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5076. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5077. end
  5078. CFuncs["Sound"].Create("rbxassetid://528589274", sectors, 5, 1)
  5079. for i = 0,25,0.1 do
  5080. swait()
  5081. secrleg.Transparency = secrleg.Transparency + 0.00225
  5082. seclleg.Transparency = secrleg.Transparency
  5083. secrarm.Transparency = secrleg.Transparency
  5084. seclarm.Transparency = secrleg.Transparency
  5085. seched.Transparency = secrleg.Transparency
  5086. sectors.Transparency = secrleg.Transparency
  5087. PixelBlockNeg(1,math.random(1,5),"Add",sectors.CFrame*CFrame.new(math.random(-25,25),0,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.1,MAINRUINCOLOR,-10)
  5088. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  5089. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(20)),0.025)
  5090. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(20),math.rad(0),math.rad(-20)),0.025)
  5091. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5092. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  5093. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0.2)*angles(math.rad(-10),math.rad(0),math.rad(0)),0.025)
  5094. end
  5095. CFuncs["Sound"].Create("rbxassetid://468991944", sectors, 10, 1)
  5096. sphere(1,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5097. sphere(2,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5098. sphere(3,"Add",sectors.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5099. secrleg.Transparency = 1
  5100. seclleg.Transparency = 1
  5101. secrarm.Transparency = 1
  5102. seclarm.Transparency = 1
  5103. seched.Transparency = 1
  5104. sectors.Transparency = 1
  5105. torsweld.Part0 = root
  5106. hum.WalkSpeed = storehumanoidWS
  5107. attack = false
  5108. end
  5109.  
  5110. function FinalCalamity()
  5111. end
  5112.  
  5113. local attacktype = 1
  5114. mouse.Button1Down:connect(function()
  5115. if attack == false and attacktype == 1 then
  5116. attacktype = 2
  5117. attackone()
  5118. elseif attack == false and attacktype == 2 then
  5119. attacktype = 3
  5120. attacktwo()
  5121. elseif attack == false and attacktype == 3 then
  5122. attacktype = 1
  5123. attackthree()
  5124. elseif attack == false and attacktype == 4 then
  5125. attacktype = 1
  5126. --attackfour()
  5127. end
  5128. end)
  5129. mouse.KeyDown:connect(function(k)
  5130. if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  5131. ModeOfGlitch = 2
  5132. storehumanoidWS = 16
  5133. hum.WalkSpeed = 16
  5134. rainbowmode = false
  5135. chaosmode = false
  5136. tl1.Enabled = false
  5137. tl2.Enabled = false
  5138. tl3.Enabled = false
  5139. RecolorTextAndRename("Purity",Color3.new(1,1,1),Color3.new(0,1,1))
  5140. newTheme("rbxassetid://1539245059",0,1,0.3)
  5141. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  5142. for i, v in pairs(mw2:GetChildren()) do
  5143. if v:IsA("Part") then
  5144. v.BrickColor = MAINRUINCOLOR
  5145. v.Material = "Neon"
  5146. end
  5147. end
  5148. for i, v in pairs(mw1:GetChildren()) do
  5149. if v:IsA("Part") then
  5150. v.Transparency = 1
  5151. v.BrickColor = MAINRUINCOLOR
  5152. v.Material = "Neon"
  5153. end
  5154. end
  5155. for i, v in pairs(m:GetChildren()) do
  5156. if v:IsA("Part") then
  5157. v.BrickColor = BrickColor.new("White")
  5158. v.Material = "Ice"
  5159. end
  5160. end
  5161. for i, v in pairs(m2:GetChildren()) do
  5162. if v:IsA("Part") then
  5163. v.BrickColor = BrickColor.new("Pastel light blue")
  5164. v.Material = "Glass"
  5165. end
  5166. end
  5167. for i, v in pairs(m3:GetChildren()) do
  5168. if v:IsA("Part") then
  5169. v.BrickColor = BrickColor.new("Toothpaste")
  5170. v.Material = "Neon"
  5171. end
  5172. end
  5173. for i, v in pairs(extrawingmod1:GetChildren()) do
  5174. if v:IsA("Part") then
  5175. v.Transparency = 1
  5176. v.BrickColor = BrickColor.new("White")
  5177. v.Material = "Neon"
  5178. end
  5179. end
  5180. for i, v in pairs(extrawingmod2:GetChildren()) do
  5181. if v:IsA("Part") then
  5182. v.Transparency = 1
  5183. v.BrickColor = BrickColor.new("White")
  5184. v.Material = "Neon"
  5185. end
  5186. end
  5187. elseif k == "q" and attack == false and ModeOfGlitch == 2 then
  5188. resetmode()
  5189. end
  5190. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  5191. ModeOfGlitch = 3
  5192. storehumanoidWS = 16
  5193. hum.WalkSpeed = 16
  5194. rainbowmode = false
  5195. chaosmode = false
  5196. tl1.Enabled = false
  5197. tl2.Enabled = false
  5198. tl3.Enabled = false
  5199. RecolorTextAndRename("Corruption",Color3.new(0,0,0),Color3.new(0.35,0,1))
  5200. newTheme("rbxassetid://1283869370",58.15,0.98,1.25)
  5201. MAINRUINCOLOR = BrickColor.new("Royal purple")
  5202. for i, v in pairs(mw2:GetChildren()) do
  5203. if v:IsA("Part") then
  5204. v.BrickColor = MAINRUINCOLOR
  5205. v.Material = "Neon"
  5206. end
  5207. end
  5208. for i, v in pairs(mw1:GetChildren()) do
  5209. if v:IsA("Part") then
  5210. v.Transparency = 1
  5211. v.BrickColor = MAINRUINCOLOR
  5212. v.Material = "Neon"
  5213. end
  5214. end
  5215. for i, v in pairs(m:GetChildren()) do
  5216. if v:IsA("Part") then
  5217. v.BrickColor = BrickColor.new("Black")
  5218. v.Material = "Ice"
  5219. end
  5220. end
  5221. for i, v in pairs(m2:GetChildren()) do
  5222. if v:IsA("Part") then
  5223. v.BrickColor = BrickColor.new("Dark indigo")
  5224. v.Material = "Glass"
  5225. end
  5226. end
  5227. for i, v in pairs(m3:GetChildren()) do
  5228. if v:IsA("Part") then
  5229. v.BrickColor = BrickColor.new("Royal purple")
  5230. v.Material = "Neon"
  5231. end
  5232. end
  5233. for i, v in pairs(extrawingmod1:GetChildren()) do
  5234. if v:IsA("Part") then
  5235. v.Transparency = 1
  5236. v.BrickColor = BrickColor.new("White")
  5237. v.Material = "Neon"
  5238. end
  5239. end
  5240. for i, v in pairs(extrawingmod2:GetChildren()) do
  5241. if v:IsA("Part") then
  5242. v.Transparency = 1
  5243. v.BrickColor = BrickColor.new("White")
  5244. v.Material = "Neon"
  5245. end
  5246. end
  5247. elseif k == "e" and attack == false and ModeOfGlitch == 3 then
  5248. resetmode()
  5249. end
  5250. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  5251. ModeOfGlitch = 4
  5252. storehumanoidWS = 16
  5253. hum.WalkSpeed = 16
  5254. rainbowmode = false
  5255. chaosmode = true
  5256. tl1.Enabled = true
  5257. tl2.Enabled = true
  5258. tl3.Enabled = true
  5259. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color)
  5260. newTheme("rbxassetid://1369263130",0,1,1)
  5261. MAINRUINCOLOR = BrickColor.new("Black")
  5262. for i, v in pairs(mw2:GetChildren()) do
  5263. if v:IsA("Part") then
  5264. v.BrickColor = MAINRUINCOLOR
  5265. v.Material = "Neon"
  5266. end
  5267. end
  5268. for i, v in pairs(mw1:GetChildren()) do
  5269. if v:IsA("Part") then
  5270. v.Transparency = 0.75
  5271. v.BrickColor = BrickColor.random()
  5272. v.Material = "Neon"
  5273. end
  5274. end
  5275. for i, v in pairs(m:GetChildren()) do
  5276. if v:IsA("Part") then
  5277. v.BrickColor = BrickColor.new("Black")
  5278. v.Material = "Neon"
  5279. end
  5280. end
  5281. for i, v in pairs(m2:GetChildren()) do
  5282. if v:IsA("Part") then
  5283. v.BrickColor = BrickColor.random()
  5284. v.Material = "Neon"
  5285. end
  5286. end
  5287. for i, v in pairs(m3:GetChildren()) do
  5288. if v:IsA("Part") then
  5289. v.BrickColor = BrickColor.new("Black")
  5290. v.Material = "Neon"
  5291. end
  5292. end
  5293. for i, v in pairs(extrawingmod1:GetChildren()) do
  5294. if v:IsA("Part") then
  5295. v.Transparency = 1
  5296. v.BrickColor = BrickColor.new("White")
  5297. v.Material = "Neon"
  5298. end
  5299. end
  5300. for i, v in pairs(extrawingmod2:GetChildren()) do
  5301. if v:IsA("Part") then
  5302. v.Transparency = 1
  5303. v.BrickColor = BrickColor.new("White")
  5304. v.Material = "Neon"
  5305. end
  5306. end
  5307. elseif k == "r" and attack == false and ModeOfGlitch == 4 then
  5308. resetmode()
  5309. end
  5310. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  5311. ModeOfGlitch = 5
  5312. storehumanoidWS = 16
  5313. hum.WalkSpeed = 16
  5314. rainbowmode = false
  5315. chaosmode = false
  5316. tl1.Enabled = true
  5317. tl2.Enabled = true
  5318. tl3.Enabled = true
  5319. RecolorTextAndRename("Divinity",Color3.new(1,1,1),Color3.new(1,1,0.5))
  5320. newTheme("rbxassetid://661079869",0,1.02,1)
  5321. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  5322. for i, v in pairs(mw2:GetChildren()) do
  5323. if v:IsA("Part") then
  5324. v.BrickColor = MAINRUINCOLOR
  5325. v.Material = "Neon"
  5326. end
  5327. end
  5328. for i, v in pairs(mw1:GetChildren()) do
  5329. if v:IsA("Part") then
  5330. v.Transparency = 0
  5331. v.BrickColor = MAINRUINCOLOR
  5332. v.Material = "Neon"
  5333. end
  5334. end
  5335. for i, v in pairs(m:GetChildren()) do
  5336. if v:IsA("Part") then
  5337. v.BrickColor = BrickColor.new("Cool yellow")
  5338. v.Material = "Ice"
  5339. end
  5340. end
  5341. for i, v in pairs(m2:GetChildren()) do
  5342. if v:IsA("Part") then
  5343. v.BrickColor = BrickColor.new("Bright yellow")
  5344. v.Material = "Ice"
  5345. end
  5346. end
  5347. for i, v in pairs(m3:GetChildren()) do
  5348. if v:IsA("Part") then
  5349. v.BrickColor = BrickColor.new("Bright yellow")
  5350. v.Material = "Neon"
  5351. end
  5352. end
  5353. for i, v in pairs(extrawingmod1:GetChildren()) do
  5354. if v:IsA("Part") then
  5355. v.Transparency = 1
  5356. v.BrickColor = BrickColor.new("White")
  5357. v.Material = "Neon"
  5358. end
  5359. end
  5360. for i, v in pairs(extrawingmod2:GetChildren()) do
  5361. if v:IsA("Part") then
  5362. v.Transparency = 1
  5363. v.BrickColor = BrickColor.new("White")
  5364. v.Material = "Neon"
  5365. end
  5366. end
  5367. elseif k == "t" and attack == false and ModeOfGlitch == 5 then
  5368. resetmode()
  5369. end
  5370. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  5371. ModeOfGlitch = 6
  5372. storehumanoidWS = 75
  5373. hum.WalkSpeed = 75
  5374. rainbowmode = false
  5375. chaosmode = false
  5376. tl1.Enabled = true
  5377. tl2.Enabled = true
  5378. tl3.Enabled = true
  5379. RecolorTextAndRename("Equinox",Color3.new(0,0,0),Color3.new(1,1,1))
  5380. newTheme("rbxassetid://395351949",0,1,1)
  5381. MAINRUINCOLOR = BrickColor.new("White")
  5382. for i, v in pairs(mw2:GetChildren()) do
  5383. if v:IsA("Part") then
  5384. v.BrickColor = MAINRUINCOLOR
  5385. v.Material = "Neon"
  5386. end
  5387. end
  5388. for i, v in pairs(mw1:GetChildren()) do
  5389. if v:IsA("Part") then
  5390. v.Transparency = 0
  5391. v.BrickColor = MAINRUINCOLOR
  5392. v.Material = "Neon"
  5393. end
  5394. end
  5395. for i, v in pairs(m:GetChildren()) do
  5396. if v:IsA("Part") then
  5397. v.BrickColor = BrickColor.new("White")
  5398. v.Material = "Ice"
  5399. end
  5400. end
  5401. for i, v in pairs(m2:GetChildren()) do
  5402. if v:IsA("Part") then
  5403. v.BrickColor = BrickColor.new("Really black")
  5404. v.Material = "Ice"
  5405. end
  5406. end
  5407. for i, v in pairs(m3:GetChildren()) do
  5408. if v:IsA("Part") then
  5409. v.BrickColor = BrickColor.new("White")
  5410. v.Material = "Neon"
  5411. end
  5412. end
  5413. for i, v in pairs(extrawingmod1:GetChildren()) do
  5414. if v:IsA("Part") then
  5415. v.Transparency = 1
  5416. v.BrickColor = BrickColor.new("White")
  5417. v.Material = "Neon"
  5418. end
  5419. end
  5420. for i, v in pairs(extrawingmod2:GetChildren()) do
  5421. if v:IsA("Part") then
  5422. v.Transparency = 1
  5423. v.BrickColor = BrickColor.new("White")
  5424. v.Material = "Neon"
  5425. end
  5426. end
  5427. elseif k == "y" and attack == false and ModeOfGlitch == 6 then
  5428. resetmode()
  5429. end
  5430. if k == "u" and attack == false and ModeOfGlitch ~= 6127843 then
  5431. ModeOfGlitch = 6127843
  5432. storehumanoidWS = 50
  5433. hum.WalkSpeed = 50
  5434. rainbowmode = true
  5435. chaosmode = false
  5436. tl1.Enabled = true
  5437. tl2.Enabled = true
  5438. tl3.Enabled = true
  5439. RecolorTextAndRename("RAINBOW",Color3.new(1,1,1),Color3.new(1,1,1))
  5440. newTheme("rbxassetid://147930134",0,1,1)
  5441. MAINRUINCOLOR = BrickColor.new("White")
  5442. for i, v in pairs(mw2:GetChildren()) do
  5443. if v:IsA("Part") then
  5444. v.BrickColor = MAINRUINCOLOR
  5445. v.Material = "Neon"
  5446. end
  5447. end
  5448. for i, v in pairs(mw1:GetChildren()) do
  5449. if v:IsA("Part") then
  5450. v.Transparency = 0
  5451. v.BrickColor = MAINRUINCOLOR
  5452. v.Material = "Neon"
  5453. end
  5454. end
  5455. for i, v in pairs(m:GetChildren()) do
  5456. if v:IsA("Part") then
  5457. v.BrickColor = BrickColor.new("White")
  5458. v.Material = "Neon"
  5459. end
  5460. end
  5461. for i, v in pairs(m2:GetChildren()) do
  5462. if v:IsA("Part") then
  5463. v.BrickColor = BrickColor.new("White")
  5464. v.Material = "Neon"
  5465. end
  5466. end
  5467. for i, v in pairs(m3:GetChildren()) do
  5468. if v:IsA("Part") then
  5469. v.BrickColor = BrickColor.new("White")
  5470. v.Material = "Neon"
  5471. end
  5472. end
  5473. for i, v in pairs(extrawingmod1:GetChildren()) do
  5474. if v:IsA("Part") then
  5475. v.Transparency = 1
  5476. v.BrickColor = BrickColor.new("White")
  5477. v.Material = "Neon"
  5478. end
  5479. end
  5480. for i, v in pairs(extrawingmod2:GetChildren()) do
  5481. if v:IsA("Part") then
  5482. v.Transparency = 1
  5483. v.BrickColor = BrickColor.new("White")
  5484. v.Material = "Neon"
  5485. end
  5486. end
  5487. elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then
  5488. resetmode()
  5489. end
  5490. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  5491. ModeOfGlitch = 1000000
  5492. storehumanoidWS = 100
  5493. hum.WalkSpeed = 100
  5494. rainbowmode = false
  5495. chaosmode = false
  5496. tl1.Enabled = true
  5497. tl2.Enabled = true
  5498. tl3.Enabled = true
  5499. RecolorTextAndRename("CALAMITY",Color3.new(0.25,0,1),Color3.new(0.5,0,1))
  5500. newTheme("rbxassetid://1359036559",0,1,1)
  5501. MAINRUINCOLOR = BrickColor.new("Bright violet")
  5502. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5503. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5504. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5505. for i, v in pairs(mw2:GetChildren()) do
  5506. if v:IsA("Part") then
  5507. v.BrickColor = MAINRUINCOLOR
  5508. v.Material = "Neon"
  5509. end
  5510. end
  5511. for i, v in pairs(mw1:GetChildren()) do
  5512. if v:IsA("Part") then
  5513. v.Transparency = 0
  5514. v.BrickColor = MAINRUINCOLOR
  5515. v.Material = "Neon"
  5516. end
  5517. end
  5518. for i, v in pairs(m:GetChildren()) do
  5519. if v:IsA("Part") then
  5520. v.Color = Color3.new(0.5,0,1)
  5521. v.Material = "Neon"
  5522. end
  5523. end
  5524. for i, v in pairs(m2:GetChildren()) do
  5525. if v:IsA("Part") then
  5526. v.Color = Color3.new(0.25,0,1)
  5527. v.Material = "Neon"
  5528. end
  5529. end
  5530. for i, v in pairs(m3:GetChildren()) do
  5531. if v:IsA("Part") then
  5532. v.Color = Color3.new(0.45,0,1)
  5533. v.Material = "Neon"
  5534. end
  5535. end
  5536. for i, v in pairs(extrawingmod1:GetChildren()) do
  5537. if v:IsA("Part") then
  5538. v.Transparency = 0.75
  5539. v.Color = Color3.new(0.25,0,1)
  5540. v.Material = "Neon"
  5541. end
  5542. end
  5543. for i, v in pairs(extrawingmod2:GetChildren()) do
  5544. if v:IsA("Part") then
  5545. v.Transparency = 0.75
  5546. v.Color = Color3.new(0.5,0,1)
  5547. v.Material = "Neon"
  5548. end
  5549. end
  5550. elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then
  5551. resetmode()
  5552. end
  5553. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 then
  5554. newThemeCust("rbxassetid://1504604335",0,1,1)
  5555. attack = true
  5556. hum.WalkSpeed = 0
  5557. MAINRUINCOLOR = BrickColor.new("Royal purple")
  5558. for i = 0, 24, 0.1 do
  5559. swait()
  5560. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  5561. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5562. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5563. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5564. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5565. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5566. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5567. end
  5568. CameraEnshaking(1,1)
  5569. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5570. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  5571. wait(0.55)
  5572. CameraEnshaking(1,2)
  5573. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5574. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5575. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5576. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  5577. wait(0.55)
  5578. CameraEnshaking(1,3)
  5579. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  5580. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5581. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5582. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5583. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5584. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  5585. wait(0.55)
  5586. CameraEnshaking(10,5)
  5587. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  5588. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  5589. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  5590. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  5591. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  5592. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  5593. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  5594. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  5595. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  5596. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5597. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  5598. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  5599. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  5600. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  5601. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  5602. for i = 0, 49 do
  5603. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  5604. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  5605. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  5606. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  5607. end
  5608. ModeOfGlitch = 12345678987654321
  5609. storehumanoidWS = 200
  5610. hum.WalkSpeed = 200
  5611. rainbowmode = false
  5612. chaosmode = false
  5613. tl1.Enabled = true
  5614. tl2.Enabled = true
  5615. tl3.Enabled = true
  5616. RecolorTextAndRename("CATASTROPHE",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  5617. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5618. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5619. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5620. for i, v in pairs(mw2:GetChildren()) do
  5621. if v:IsA("Part") then
  5622. v.BrickColor = MAINRUINCOLOR
  5623. v.Material = "Neon"
  5624. end
  5625. end
  5626. for i, v in pairs(mw1:GetChildren()) do
  5627. if v:IsA("Part") then
  5628. v.Transparency = 0
  5629. v.BrickColor = MAINRUINCOLOR
  5630. v.Material = "Neon"
  5631. end
  5632. end
  5633. for i, v in pairs(m:GetChildren()) do
  5634. if v:IsA("Part") then
  5635. v.Color = Color3.new(0.5,0,1)
  5636. v.Material = "Neon"
  5637. end
  5638. end
  5639. for i, v in pairs(m2:GetChildren()) do
  5640. if v:IsA("Part") then
  5641. v.Color = Color3.new(0.5,0,1)
  5642. v.Material = "Neon"
  5643. end
  5644. end
  5645. for i, v in pairs(m3:GetChildren()) do
  5646. if v:IsA("Part") then
  5647. v.Color = Color3.new(0.5,0,1)
  5648. v.Material = "Neon"
  5649. end
  5650. end
  5651. for i, v in pairs(extrawingmod1:GetChildren()) do
  5652. if v:IsA("Part") then
  5653. v.Transparency = 0
  5654. v.Color = Color3.new(0.5,0,1)
  5655. v.Material = "Neon"
  5656. end
  5657. end
  5658. for i, v in pairs(extrawingmod2:GetChildren()) do
  5659. if v:IsA("Part") then
  5660. v.Transparency = 0
  5661. v.Color = Color3.new(0.5,0,1)
  5662. v.Material = "Neon"
  5663. end
  5664. attack = false
  5665. end
  5666. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  5667. resetmode()
  5668. end
  5669. if k == "b" and attack == false and ModeOfGlitch == 1 and ModeOfGlitch ~= 666 then
  5670. newThemeCust("rbxassetid://723652641",0,1,1)
  5671. attack = true
  5672. hum.WalkSpeed = 0
  5673. MAINRUINCOLOR = BrickColor.new("Crimson")
  5674. for i = 0, 24, 0.1 do
  5675. swait()
  5676. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  5677. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  5678. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  5679. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  5680. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  5681. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  5682. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  5683. end
  5684. CameraEnshaking(1,1)
  5685. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5686. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  5687. wait(0.55)
  5688. CameraEnshaking(1,2)
  5689. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5690. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5691. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5692. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  5693. wait(0.55)
  5694. CameraEnshaking(1,3)
  5695. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  5696. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5697. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  5698. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  5699. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  5700. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  5701. wait(0.55)
  5702. CameraEnshaking(10,5)
  5703. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  5704. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  5705. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  5706. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  5707. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  5708. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  5709. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  5710. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  5711. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  5712. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  5713. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  5714. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  5715. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  5716. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  5717. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  5718. for i = 0, 49 do
  5719. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  5720. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  5721. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  5722. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  5723. end
  5724. ModeOfGlitch = 666
  5725. storehumanoidWS = 16
  5726. hum.WalkSpeed = 16
  5727. rainbowmode = false
  5728. chaosmode = false
  5729. tl1.Enabled = true
  5730. tl2.Enabled = true
  5731. tl3.Enabled = true
  5732. RecolorTextAndRename("DeStRuCtIoN",Color3.new(1,0,0),Color3.new(0.75,0,0))
  5733. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5734. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5735. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5736. for i, v in pairs(mw2:GetChildren()) do
  5737. if v:IsA("Part") then
  5738. v.BrickColor = MAINRUINCOLOR
  5739. v.Material = "Neon"
  5740. end
  5741. end
  5742. for i, v in pairs(mw1:GetChildren()) do
  5743. if v:IsA("Part") then
  5744. v.Transparency = 0
  5745. v.BrickColor = MAINRUINCOLOR
  5746. v.Material = "Neon"
  5747. end
  5748. end
  5749. for i, v in pairs(m:GetChildren()) do
  5750. if v:IsA("Part") then
  5751. v.Color = Color3.new(1,0,0)
  5752. v.Material = "Neon"
  5753. end
  5754. end
  5755. for i, v in pairs(m2:GetChildren()) do
  5756. if v:IsA("Part") then
  5757. v.Color = Color3.new(1,0,0)
  5758. v.Material = "Neon"
  5759. end
  5760. end
  5761. for i, v in pairs(m3:GetChildren()) do
  5762. if v:IsA("Part") then
  5763. v.Color = Color3.new(1,0,0)
  5764. v.Material = "Neon"
  5765. end
  5766. end
  5767. for i, v in pairs(extrawingmod1:GetChildren()) do
  5768. if v:IsA("Part") then
  5769. v.Transparency = 0
  5770. v.Color = Color3.new(1,0,0)
  5771. v.Material = "Neon"
  5772. end
  5773. end
  5774. for i, v in pairs(extrawingmod2:GetChildren()) do
  5775. if v:IsA("Part") then
  5776. v.Transparency = 0
  5777. v.Color = Color3.new(1,0,0)
  5778. v.Material = "Neon"
  5779. end
  5780. attack = false
  5781. end
  5782. elseif k == "b" and attack == false and ModeOfGlitch == 666 then
  5783. resetmode()
  5784. end
  5785. if k == "l" and toggleTag == false then
  5786. toggleTag = true
  5787. text.TextTransparency = 0
  5788. text.TextStrokeTransparency = 0
  5789. elseif k == "l" and toggleTag == true then
  5790. toggleTag = false
  5791. text.TextTransparency = 1
  5792. text.TextStrokeTransparency = 1
  5793. end
  5794. if k == "z" and attack == false and ModeOfGlitch == 1 then
  5795. ExtinctiveHeartbreak()
  5796. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  5797. PureBomb()
  5798. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  5799. scattercorrupt()
  5800. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  5801. ChaosGroundStrike()
  5802. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  5803. Judgement()
  5804. elseif k == "f" and attack == false and ModeOfGlitch == 5 then
  5805. HolyBarrier()
  5806. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  5807. Starfall()
  5808. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  5809. yinyangi()
  5810. elseif k == "x" and attack == false and ModeOfGlitch == 6 then
  5811. MeteorStrike()
  5812. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  5813. Wip()
  5814. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  5815. StarfallEX()
  5816. elseif k == "c" and attack == false and ModeOfGlitch == 12345678987654321 then
  5817. FinalCalam()
  5818. end
  5819. if k == "n" and attack == false then
  5820. Blink()
  5821. elseif k == "x" and attack == false and ModeOfGlitch == 1000000 then
  5822. StarDivision()
  5823. end
  5824. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  5825. UniversalCollapse()
  5826. end
  5827. if k == "k" and attack == false and ModeOfGlitch == 666 and hum.WalkSpeed < 200 then
  5828. hum.WalkSpeed = 16 + 184
  5829. elseif k == "k" and attack == false and ModeOfGlitch == 666 and hum.WalkSpeed == 200 then
  5830. hum.WalkSpeed = 200 - 184
  5831. end
  5832. if k == "x" and attack == false and ModeOfGlitch == 12345678987654321 then
  5833. UniversalSpark()
  5834. end
  5835. if k == "z" and attack == false and ModeOfGlitch == 666 then
  5836. StarDivision()
  5837. end
  5838. if k == "x" and attack == false and ModeOfGlitch == 666 then
  5839. Starfall()
  5840. end
  5841. if k == "m" and attack == false and ModeOfGlitch == 4 then
  5842. ChaosBegone()
  5843. elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == false then
  5844. THEHELLITSTHATBIG()
  5845. elseif k == "m" and attack == false and ModeOfGlitch == 1 and ActiveGia == true then
  5846. removelol()
  5847. end
  5848. end)
  5849. mouse.KeyUp:connect(function(k)
  5850. if k == "f" and ModeOfGlitch == 5 then
  5851. shielding = false
  5852. end
  5853. if k == "z" and ModeOfGlitch == 5 then
  5854. judgement = false
  5855. end
  5856. end)
  5857. coroutine.resume(coroutine.create(function()
  5858. while true do
  5859. swait(2)
  5860. if rainbowmode == true or ModeOfGlitch == 6 then
  5861. if eff == true then
  5862. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  5863. end
  5864. end
  5865. end
  5866. end))
  5867. coroutine.resume(coroutine.create(function()
  5868. while true do
  5869. swait(2)
  5870. if shielding == true then
  5871. end
  5872. end
  5873. end))
  5874.  
  5875.  
  5876. coroutine.resume(coroutine.create(function()
  5877. while true do
  5878. if ModeOfGlitch == 1000000 then
  5879. swait(0.5)
  5880. end
  5881. swait()
  5882. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  5883. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  5884. end
  5885. if ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  5886. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  5887. end
  5888. end
  5889. end))
  5890.  
  5891.  
  5892. coroutine.resume(coroutine.create(function()
  5893. while true do
  5894. swait(2)
  5895. if chaosmode == true then
  5896. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  5897. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  5898. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  5899. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color)
  5900. for i, v in pairs(mw1:GetChildren()) do
  5901. if v:IsA("Part") then
  5902. v.Transparency = 0.75
  5903. v.BrickColor = BrickColor.random()
  5904. v.Material = "Neon"
  5905. end
  5906. end
  5907. for i, v in pairs(m2:GetChildren()) do
  5908. if v:IsA("Part") then
  5909. v.BrickColor = BrickColor.random()
  5910. v.Material = "Neon"
  5911. end
  5912. end
  5913. for i, v in pairs(secondchar:GetChildren()) do
  5914. if v:IsA("Part") then
  5915. v.BrickColor = BrickColor.random()
  5916. v.Material = "Neon"
  5917. end
  5918. end
  5919. end
  5920. end
  5921. end))
  5922. Humanoid.Name = "STARGLITCHER"
  5923. Humanoid.MaxHealth = math.huge
  5924. Humanoid.Health = math.huge
  5925. Instance.new("ForceField",char).Visible = false
  5926. Humanoid.Animator.Parent = nil
  5927. idleanim=.4
  5928. while true do
  5929. if rainbowmode == false then
  5930. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5931. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5932. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5933. for i, v in pairs(secondchar:GetChildren()) do
  5934. if v:IsA("Part") then
  5935. v.BrickColor = MAINRUINCOLOR
  5936. v.Material = "Neon"
  5937. end
  5938. end
  5939. if chaosmode == false then
  5940. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5941. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5942. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5943. for i, v in pairs(secondchar:GetChildren()) do
  5944. if v:IsA("Part") then
  5945. v.BrickColor = MAINRUINCOLOR
  5946. v.Material = "Neon"
  5947. end
  5948. end
  5949. end
  5950. end
  5951. if rainbowmode == true then
  5952. RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  5953. MAINRUINCOLOR = BrickColor.new("White")
  5954. tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  5955. tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  5956. tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  5957. tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  5958. tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  5959. tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  5960. for i, v in pairs(m:GetChildren()) do
  5961. if v:IsA("Part") then
  5962. v.Color = Color3.new(r/255,g/255,b/255)
  5963. end
  5964. end
  5965. for i, v in pairs(m2:GetChildren()) do
  5966. if v:IsA("Part") then
  5967. v.Color = Color3.new(r/255,g/255,b/255)
  5968. end
  5969. end
  5970. for i, v in pairs(secondchar:GetChildren()) do
  5971. if v:IsA("Part") then
  5972. v.Color = Color3.new(r/255,g/255,b/255)
  5973. v.Material = "Neon"
  5974. end
  5975. end
  5976. for i, v in pairs(m3:GetChildren()) do
  5977. if v:IsA("Part") then
  5978. v.Color = Color3.new(r/255,g/255,b/255)
  5979. end
  5980. end
  5981. for i, v in pairs(mw1:GetChildren()) do
  5982. if v:IsA("Part") then
  5983. v.Color = Color3.new(r/255,g/255,b/255)
  5984. v.Material = "Neon"
  5985. end
  5986. end
  5987. for i, v in pairs(mw2:GetChildren()) do
  5988. if v:IsA("Part") then
  5989. v.Color = Color3.new(r/255,g/255,b/255)
  5990. v.Material = "Neon"
  5991. end
  5992. end
  5993. end
  5994. CameraManager()
  5995. swait()
  5996. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  5997. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  5998. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  5999. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6000. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6001. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6002.  
  6003. if attack == false and ActiveGia == false then
  6004. torsweld.C1=clerp(torsweld.C1,cf(2,5*4,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  6005. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(20)),1)
  6006. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.25*8,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),1)
  6007. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  6008. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
  6009. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),1)
  6010. elseif attack == false and ActiveGia == true then
  6011. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 666 then
  6012. torsweld.C1=clerp(torsweld.C1,cf(0,-2 + 0.25 * math.cos(sine / 32) ,-8)*angles(math.rad(0),math.rad(0),math.rad(0)),.025)
  6013. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025)
  6014. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025)
  6015. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  6016. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.025)
  6017. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025)
  6018. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6019. torsweld.C1=clerp(torsweld.C1,cf(0,-25 + 0.5 * math.cos(sine / 32) ,-8)*angles(math.rad(20),math.rad(0),math.rad(0)),.025)
  6020. larmsweld.C1=clerp(larmsweld.C1,cf(1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(20)),0.025)
  6021. rarmsweld.C1=clerp(rarmsweld.C1,cf(-1.65*8,0.45*8,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),0.025)
  6022. llegsweld.C1=clerp(llegsweld.C1,cf(0.5*8,1.5*8,0.6*8)*angles(math.rad(20),math.rad(0),math.rad(0)),0.025)
  6023. rlegsweld.C1=clerp(rlegsweld.C1,cf(-0.5*8,2*8,0.11*8)*angles(math.rad(10),math.rad(0),math.rad(0)),0.025)
  6024. hedsweld.C1=clerp(hedsweld.C1,cf(0,-1.5*8,-0.2)*angles(math.rad(5),math.rad(0),math.rad(0)),0.025)
  6025. end
  6026. end
  6027.  
  6028. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6029. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6030. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6031. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6032. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6033. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6034. sine = sine + change
  6035. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6036. local velderp=RootPart.Velocity.y
  6037. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6038. if equipped==true or equipped==false then
  6039. if attack==false then
  6040. idle=idle+1
  6041. else
  6042. idle=0
  6043. end
  6044. if idle>=500 then
  6045. if attack==false then
  6046. --Sheath()
  6047. end
  6048. end
  6049. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6050. Anim="Jump"
  6051. if attack==false then
  6052. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6053. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6054. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6055. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6056. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6057. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6058. end
  6059. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6060. Anim="Fall"
  6061. if attack==false then
  6062. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6063. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6064. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6065. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6066. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6067. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6068. end
  6069. elseif torvel<1 and hitfloor~=nil then
  6070. Anim="Idle"
  6071. if attack==false then
  6072. if ModeOfGlitch == 1 then
  6073. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6074. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6075. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6076. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6077. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6078. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6079.  
  6080. elseif ModeOfGlitch == 666 then
  6081. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6082. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6083. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6084. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6085. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6086. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6087.  
  6088. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  6089. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6090. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6091. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6092. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6093. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6094. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6095.  
  6096. elseif ModeOfGlitch == 3 then
  6097. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6098. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6099. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6100. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6101. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6102. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(20),math.rad(-20)),.1)
  6103.  
  6104. elseif ModeOfGlitch == 4 then
  6105. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6106. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6107. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6108. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6109. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6110. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6111.  
  6112. elseif ModeOfGlitch == 5 then
  6113. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6114. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6115. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6116. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6117. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6118. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6119.  
  6120. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 then
  6121. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6122. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6123. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6124. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6125. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6126. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6127.  
  6128. elseif ModeOfGlitch == 12345678987654321 then
  6129. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6130. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6131. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6132. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6133. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6134. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6135. end
  6136. end
  6137. elseif torvel>2 and torvel<50 and hitfloor~=nil then
  6138. Anim="Walk"
  6139. if attack==false then
  6140. if ModeOfGlitch == 1 then
  6141. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6142. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6143. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6144. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 5 * math.cos(sine / 0.325)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6145. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6146. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6147.  
  6148. elseif ModeOfGlitch == 4 or ModeOfGlitch == 666 then
  6149. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(5 + 25 * math.cos(sine / 12))),.1)
  6150. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 8))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(-5 + 25 * math.cos(sine / 12))),.1)
  6151. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6152. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6153. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6154. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6155.  
  6156. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 or ModeOfGlitch ~= 666 then
  6157. RH.C0=clerp(RH.C0,cf(1,-0.85,-0.15 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6158. LH.C0=clerp(LH.C0,cf(-1,-0.85,-0.15 + 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 25 * math.cos(sine / 8))),.1)
  6159. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6160. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6161. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6162. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6163. end
  6164. end
  6165. elseif torvel>=22 and hitfloor~=nil then
  6166. Anim="Run"
  6167. if attack==false then
  6168. if ModeOfGlitch ~= 6 and ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 666 then
  6169. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6170. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6171. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6172. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6173. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 155 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6174. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 155 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6175. elseif ModeOfGlitch == 6 or ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 666 then
  6176. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6177. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6178. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6179. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6180. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6181. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6182. end
  6183. end
  6184. end
  6185. end
  6186. end
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