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- plr = game.Players.joelastley555
- hum = plr.Character.Humanoid
- hum.WalkSpeed = 100
- larm = plr.Character:FindFirstChild("Left Arm")
- Torso = plr.Character:FindFirstChild("Torso")
- RArm = plr.Character:FindFirstChild("Right Arm")
- LLeg = plr.Character:FindFirstChild("Left Leg")
- RLeg = plr.Character:FindFirstChild("Right Leg")
- Head = plr.Character:FindFirstChild("Head")
- face = Instance.new("Decal",Head)
- face.Texture = "rbxassetid://291716138"
- face.Face = Enum.NormalId.Front
- larm.BrickColor = BrickColor.Black()
- Torso.BrickColor = BrickColor.Black()
- RArm.BrickColor = BrickColor.Black()
- LLeg.BrickColor = BrickColor.Black()
- RLeg.BrickColor = BrickColor.Black()
- Head.BrickColor = BrickColor.Black()
- larm.Transparency = 0.5
- Torso.Transparency = 0.5
- RArm.Transparency = 0.5
- LLeg.Transparency = 0.5
- RLeg.Transparency = 0.5
- Head.Transparency = 0.5
- local a = Instance.new("Smoke",LLeg) a.Color = Color3.new(0,0,0)
- local b = Instance.new("Smoke",RLeg) b.Color = Color3.new(0,0,0)--[[
- local c = Instance.new("Smoke",larm) c.Color = Color3.new(0,0,0)
- local d = Instance.new("Smoke",larm) d.Color = Color3.new(0,0,0)
- local e = Instance.new("Smoke",larm) e.Color = Color3.new(0,0,0)
- local f = Instance.new("Smoke",larm) f.Color = Color3.new(0,0,0)]]
- Torso.Touched:connect(function(hit)
- if hit.Parent.Name == "joelastley555" then
- wait(0.01)
- elseif hit.Parent:FindFirstChildOfClass("Humanoid") then
- i = 0
- target = hit.Parent
- target.Torso.Anchored = true
- local a = Instance.new("Smoke")
- a.Parent = target.Torso
- repeat
- wait(0.1)
- i = i + 1
- target.Torso.CFrame = target.Torso.CFrame + Vector3.new(0,5,0)
- target.Torso.CFrame = CFrame.new(target.Torso.Position, Vector3.new(0, 75, 0))
- until i == 70
- target.Torso.Anchored = false
- target:BreakJoints()
- end
- end)
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