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- --]]
- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Tool")
- o2 = Instance.new("Script")
- o3 = Instance.new("LocalScript")
- o4 = Instance.new("StringValue")
- o5 = Instance.new("StringValue")
- o6 = Instance.new("StringValue")
- o7 = Instance.new("Part")
- o8 = Instance.new("SpecialMesh")
- o9 = Instance.new("Sound")
- o10 = Instance.new("Sound")
- o12 = Instance.new("Part")
- o13 = Instance.new("SpecialMesh")
- o14 = Instance.new("Part")
- o15 = Instance.new("SpecialMesh")
- o16 = Instance.new("Part")
- o17 = Instance.new("SpecialMesh")
- o18 = Instance.new("Script")
- o19 = Instance.new("Script")
- o20 = Instance.new("Script")
- o21 = Instance.new("Script")
- o22 = Instance.new("LocalScript")
- o23 = Instance.new("LocalScript")
- o24 = Instance.new("LocalScript")
- o25 = Instance.new("LocalScript")
- o26 = Instance.new("Part")
- o27 = Instance.new("SpecialMesh")
- o28 = Instance.new("Part")
- o29 = Instance.new("SpecialMesh")
- o30 = Instance.new("Part")
- o31 = Instance.new("SpecialMesh")
- o1.Name = "RageTable"
- o1.Parent = mas
- o1.TextureId = "http://www.roblox.com/asset/?id=111900204"
- o1.GripPos = Vector3.new(0, 0, 0.300000012)
- o1.ToolTip = "Flip Out"
- o2.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function FindAttachedHumanoid(part)
- local tpart = part
- while tpart.Parent do
- if tpart.Parent:FindFirstChild('Humanoid') then return tpart.Parent.Humanoid end
- tpart = tpart.Parent
- end
- return nil
- end
- function MakeValue(class,name,value,parent)
- local temp = Instance.new(class)
- temp.Name = name
- temp.Value = value
- temp.Parent = parent
- return temp
- end
- local Tool = script.Parent
- local Handle = Tool:WaitForChild('Handle')
- local YellSound = Handle:WaitForChild('Sound')
- local AniScript = Tool:WaitForChild('AnimationPlayerScript')
- --http://www.roblox.com/Asset?ID=111898513'--http://www.roblox.com/Asset?ID=111880514'
- local ThrowAnimation = 'http://www.roblox.com/Asset?ID=111898867'
- local ThrowFace = 'http://www.roblox.com/asset?id=570086667'
- local ThrowTable= Instance.new('Part')
- do
- --ThrowTable.Shape = 'Ball'
- ThrowTable.FormFactor='Custom'
- ThrowTable.Size = Vector3.new(4.8, 2.43, 3.63)
- ThrowTable.CanCollide = true
- local tmesh = Instance.new('SpecialMesh')
- tmesh.MeshId = 'http://www.roblox.com/asset/?id=111868131'
- tmesh.TextureId = 'http://www.roblox.com/asset/?id=111867655'
- tmesh.Parent = ThrowTable
- end
- local LookGyro= Instance.new('BodyGyro')
- LookGyro.maxTorque = Vector3.new(0,math.huge,0)
- local ActivateLock=false
- Tool.Activated:connect(function()
- if ActivateLock then return end
- ActivateLock = true
- local character = Tool.Parent
- local humanoid = character:WaitForChild('Humanoid')
- local torso = character:WaitForChild('Torso')
- local head = character:WaitForChild('Head')
- local face = head:FindFirstChild('face')
- local oldFace =''
- if face then oldFace = face.Texture end
- humanoid.WalkSpeed = 0
- LookGyro.cframe = torso.CFrame - torso.CFrame.p
- LookGyro.Parent = torso
- local ntable = ThrowTable:Clone()
- ntable.CFrame = torso.CFrame+(torso.CFrame.lookVector*3)
- ntable.Parent = Workspace
- MakeValue('StringValue','aniId',ThrowAnimation,AniScript)
- wait(.5)
- YellSound:play()
- wait(.5)
- if face then
- face.Texture=ThrowFace
- end
- local bAVel = Instance.new('BodyAngularVelocity')
- bAVel.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
- bAVel.angularvelocity = ((torso.CFrame*CFrame.Angles(0,math.pi/2,0)).lookVector*10)
- bAVel.Parent = ntable
- local bVel = Instance.new('BodyVelocity')
- bVel.maxForce = Vector3.new(math.huge,0,math.huge)
- bVel.velocity = (torso.CFrame.lookVector*25)
- bVel.Parent = ntable
- ntable.Touched:connect(function(part)
- --print('GotTouched:' .. part.Name)
- Spawn(function()
- if part.Name == 'Terrain' then return end
- if part.Anchored then return end
- local hitHumanoid = FindAttachedHumanoid(part)
- if hitHumanoid then
- --print('HumanoidParent:'..hitHumanoid.Parent.Name)
- if hitHumanoid==humanoid then return end
- hitHumanoid.PlatformStand =true
- end
- if part.Size.x*part.Size.y*part.Size.z<=5*9*5 then
- part.Velocity = (Vector3.new((math.random()-.5)*2,math.random(),(math.random()-.5)*2).unit)*150
- end
- wait(3)
- print('got past wait')
- if hitHumanoid then
- print('unplatformstanding')
- hitHumanoid.PlatformStand=false
- hitHumanoid.Jump = true
- end
- end)
- end)
- wait(6)
- LookGyro.Parent = nil
- humanoid.WalkSpeed = 16
- if face then
- face.Texture=oldFace
- end
- ntable.CanCollide = false
- game.Debris:AddItem(ntable,5)
- ActivateLock = false
- end)
- end,o2)
- end))
- o3.Name = "AnimationPlayerScript"
- o3.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function FindAttachedHumanoid(part)
- local tpart = part
- while tpart.Parent do
- if tpart.Parent:FindFirstChild('Humanoid') then return tpart.Parent.Humanoid end
- tpart = tpart.Parent
- end
- return nil
- end
- script.ChildAdded:connect(function(nchild)
- local humanoid = FindAttachedHumanoid(script)
- local ani = Instance.new('Animation')
- ani.AnimationId= nchild.Value
- local aniTrack=humanoid:LoadAnimation(ani)
- aniTrack:Play()
- end)
- end,o3)
- end))
- o4.Name = "aniId"
- o4.Parent = o3
- o4.Value = "http://www.roblox.com/Asset?ID=111898867"
- o5.Name = "aniId"
- o5.Parent = o3
- o5.Value = "http://www.roblox.com/Asset?ID=111898867"
- o6.Name = "aniId"
- o6.Parent = o3
- o6.Value = "http://www.roblox.com/Asset?ID=111898867"
- o7.Name = "Handle"
- o7.Parent = o1
- o7.Position = Vector3.new(41.6999969, 0.335009009, -398.100006)
- o7.Rotation = Vector3.new(180, -0, -180)
- o7.FormFactor = Enum.FormFactor.Custom
- o7.Size = Vector3.new(1.20000005, 0.669994831, 0.669994712)
- o7.CFrame = CFrame.new(41.6999969, 0.335009009, -398.100006, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- o7.BottomSurface = Enum.SurfaceType.Smooth
- o7.TopSurface = Enum.SurfaceType.Smooth
- o7.Position = Vector3.new(41.6999969, 0.335009009, -398.100006)
- o8.Parent = o7
- o8.MeshId = "http://www.roblox.com/asset/?id=111868131"
- o8.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o8.TextureId = "http://www.roblox.com/asset/?id=111867655"
- o8.MeshType = Enum.MeshType.FileMesh
- o9.Parent = o7
- o9.SoundId = "http://www.roblox.com/asset/?id=130785529 "
- o9.Volume = 1
- o10.Parent = o7
- o10.SoundId = "http://www.roblox.com/asset/?id=58520081"
- o10.Volume = 1
- o12.Name = "Bowl"
- o12.Parent = o1
- o12.BrickColor = BrickColor.new("Medium blue")
- o12.Reflectance = 0.5
- o12.Transparency = 0.5
- o12.Position = Vector3.new(41.6999969, 0.695008993, -398.089996)
- o12.Rotation = Vector3.new(-180, -90, 0)
- o12.CanCollide = false
- o12.FormFactor = Enum.FormFactor.Custom
- o12.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o12.CFrame = CFrame.new(41.6999969, 0.695008993, -398.089996, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- o12.BottomSurface = Enum.SurfaceType.Smooth
- o12.TopSurface = Enum.SurfaceType.Smooth
- o12.Color = Color3.new(0.431373, 0.6, 0.792157)
- o12.Position = Vector3.new(41.6999969, 0.695008993, -398.089996)
- o13.Parent = o12
- o13.MeshId = "http://www.roblox.com/asset/?id=19380188"
- o13.Scale = Vector3.new(0.25, 0.25, 0.25)
- o13.TextureId = "http://www.roblox.com/asset/?id="
- o13.MeshType = Enum.MeshType.FileMesh
- o14.Name = "Bowl"
- o14.Parent = o1
- o14.BrickColor = BrickColor.new("Institutional white")
- o14.Reflectance = 0.5
- o14.Transparency = 0.5
- o14.Position = Vector3.new(41.6999969, 0.695008993, -398.089996)
- o14.Rotation = Vector3.new(-180, -90, 0)
- o14.CanCollide = false
- o14.FormFactor = Enum.FormFactor.Custom
- o14.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o14.CFrame = CFrame.new(41.6999969, 0.695008993, -398.089996, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.TopSurface = Enum.SurfaceType.Smooth
- o14.Color = Color3.new(0.972549, 0.972549, 0.972549)
- o14.Position = Vector3.new(41.6999969, 0.695008993, -398.089996)
- o15.Parent = o14
- o15.MeshId = "http://www.roblox.com/asset/?id=19380188"
- o15.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
- o15.TextureId = "http://www.roblox.com/asset/?id="
- o15.MeshType = Enum.MeshType.FileMesh
- o16.Name = "Fruit"
- o16.Parent = o1
- o16.BrickColor = BrickColor.new("Medium blue")
- o16.Position = Vector3.new(41.7599945, 0.965026975, -398.120026)
- o16.Rotation = Vector3.new(-0, -90, 0)
- o16.CanCollide = false
- o16.FormFactor = Enum.FormFactor.Custom
- o16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o16.CFrame = CFrame.new(41.7599945, 0.965026975, -398.120026, -8.30226838e-008, -2.00434471e-007, -1, 0, 0.999999881, -2.00434457e-007, 0.999999881, 0, -8.30226696e-008)
- o16.BottomSurface = Enum.SurfaceType.Smooth
- o16.TopSurface = Enum.SurfaceType.Smooth
- o16.Color = Color3.new(0.431373, 0.6, 0.792157)
- o16.Position = Vector3.new(41.7599945, 0.965026975, -398.120026)
- o17.Parent = o16
- o17.MeshId = "http://www.roblox.com/asset/?id=1080981"
- o17.Scale = Vector3.new(0.25, 0.25, 0.25)
- o17.TextureId = "http://www.roblox.com/asset/?id=1080982"
- o17.MeshType = Enum.MeshType.FileMesh
- o18.Name = "Welding"
- o18.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end,o18)
- end))
- o19.Name = "Welding"
- o19.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end,o19)
- end))
- o20.Name = "Welding"
- o20.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end,o20)
- end))
- o21.Name = "Welding"
- o21.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end,o21)
- end))
- o22.Name = "BackupWeld"
- o22.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end,o22)
- end))
- o23.Name = "BackupWeld"
- o23.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end,o23)
- end))
- o24.Name = "BackupWeld"
- o24.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end,o24)
- end))
- o25.Name = "BackupWeld"
- o25.Parent = o1
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- function Weld(x,y)
- local W = Instance.new("Weld")
- W.Part0 = x
- W.Part1 = y
- local CJ = CFrame.new(x.Position)
- local C0 = x.CFrame:inverse()*CJ
- local C1 = y.CFrame:inverse()*CJ
- W.C0 = C0
- W.C1 = C1
- W.Parent = x
- end
- function Get(A)
- if A.className == "Part" then
- Weld(script.Parent.Handle, A)
- A.Anchored = false
- else
- local C = A:GetChildren()
- for i=1, #C do
- Get(C[i])
- end
- end
- end
- function Finale()
- Get(script.Parent)
- end
- script.Parent.Equipped:connect(Finale)
- script.Parent.Unequipped:connect(Finale)
- Finale()
- end,o25)
- end))
- o26.Name = "Papers"
- o26.Parent = o1
- o26.BrickColor = BrickColor.new("Cool yellow")
- o26.Position = Vector3.new(41.4430008, 0.590020001, -397.938019)
- o26.Rotation = Vector3.new(-5.06447168e-006, 60.581955, 4.49258778e-006)
- o26.CanCollide = false
- o26.FormFactor = Enum.FormFactor.Custom
- o26.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o26.CFrame = CFrame.new(41.4430008, 0.590020001, -397.938019, 0.491178185, -3.85134982e-008, 0.871059179, 1.42158285e-009, 1, 4.34160796e-008, -0.871059179, -2.00864321e-008, 0.491178185)
- o26.BottomSurface = Enum.SurfaceType.Smooth
- o26.TopSurface = Enum.SurfaceType.Smooth
- o26.Color = Color3.new(0.992157, 0.917647, 0.552941)
- o26.Position = Vector3.new(41.4430008, 0.590020001, -397.938019)
- o27.Parent = o26
- o27.MeshId = "http://www.roblox.com/asset/?id=1285245"
- o27.Scale = Vector3.new(0.300000012, 0.0500000007, 0.400000006)
- o27.TextureId = "http://www.roblox.com/asset/?id=10742015"
- o27.MeshType = Enum.MeshType.FileMesh
- o28.Parent = o1
- o28.Position = Vector3.new(41.435997, 0.654996991, -398.196991)
- o28.Rotation = Vector3.new(0, 90, 0)
- o28.CanCollide = false
- o28.FormFactor = Enum.FormFactor.Custom
- o28.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o28.CFrame = CFrame.new(41.435997, 0.654996991, -398.196991, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o28.BottomSurface = Enum.SurfaceType.Smooth
- o28.TopSurface = Enum.SurfaceType.Smooth
- o28.Position = Vector3.new(41.435997, 0.654996991, -398.196991)
- o29.Parent = o28
- o29.MeshId = "http://www.roblox.com/asset/?id=103919751"
- o29.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o29.TextureId = "http://www.roblox.com/asset?id=130861421"
- o29.MeshType = Enum.MeshType.FileMesh
- o30.Parent = o1
- o30.BrickColor = BrickColor.new("Mid gray")
- o30.Position = Vector3.new(41.9599915, 0.654996991, -397.940033)
- o30.Rotation = Vector3.new(-0, 90, 0)
- o30.CanCollide = false
- o30.FormFactor = Enum.FormFactor.Custom
- o30.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o30.CFrame = CFrame.new(41.9599915, 0.654996991, -397.940033, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- o30.BottomSurface = Enum.SurfaceType.Smooth
- o30.TopSurface = Enum.SurfaceType.Smooth
- o30.Color = Color3.new(0.803922, 0.803922, 0.803922)
- o30.Position = Vector3.new(41.9599915, 0.654996991, -397.940033)
- o31.Parent = o30
- o31.MeshId = "http://www.roblox.com/asset/?id=10470609"
- o31.Scale = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- o31.TextureId = "http://www.roblox.com/asset/?id=10470600"
- o31.MeshType = Enum.MeshType.FileMesh
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = game:GetService("Players").LocalPlayer.Backpack
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
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