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TheLoneGamer

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Oct 12th, 2016
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  1. version=12;
  2. class Mission
  3. {
  4. addOns[]=
  5. {
  6. "exile_client",
  7. "CUP_Core",
  8.  
  9. };
  10. addOnsAuto[]=
  11. {
  12. "exile_client",
  13. "CUP_Core"
  14. };
  15. randomSeed=5728479;
  16. class Intel
  17. {
  18. timeOfChanges=1800.0002;
  19. startWeather=0.25;
  20. startWind=0.1;
  21. startWaves=0.1;
  22. forecastWeather=0.25;
  23. forecastWind=0.1;
  24. forecastWaves=0.1;
  25. forecastLightnings=0.1;
  26. year=2008;
  27. month=10;
  28. day=11;
  29. hour=9;
  30. minute=20;
  31. startFogDecay=0.013;
  32. forecastFogDecay=0.013;
  33. };
  34. class Groups
  35. {
  36. items=1;
  37. class Item0
  38. {
  39. side="GUER";
  40. class Vehicles
  41. {
  42. items=100;
  43. class Item0
  44. {
  45. position[]={7160.2227,293.97488,7745.1333};
  46. special="NONE";
  47. id=0;
  48. side="GUER";
  49. vehicle="Exile_Unit_GhostPlayer";
  50. player="PLAY CDG";
  51. leader=1;
  52. skill=0.60000002;
  53. };
  54. class Item1
  55. {
  56. position[]={7160.2822,293.98273,7743.9243};
  57. special="NONE";
  58. id=1;
  59. side="GUER";
  60. vehicle="Exile_Unit_GhostPlayer";
  61. player="PLAY CDG";
  62. skill=0.60000002;
  63. };
  64. class Item2
  65. {
  66. position[]={7160.2246,293.99121,7742.6841};
  67. special="NONE";
  68. id=2;
  69. side="GUER";
  70. vehicle="Exile_Unit_GhostPlayer";
  71. player="PLAY CDG";
  72. skill=0.60000002;
  73. };
  74. class Item3
  75. {
  76. position[]={7160.2256,293.99817,7741.481};
  77. special="NONE";
  78. id=3;
  79. side="GUER";
  80. vehicle="Exile_Unit_GhostPlayer";
  81. player="PLAY CDG";
  82. skill=0.60000002;
  83. };
  84. class Item4
  85. {
  86. position[]={7160.2051,294.00473,7740.2583};
  87. special="NONE";
  88. id=4;
  89. side="GUER";
  90. vehicle="Exile_Unit_GhostPlayer";
  91. player="PLAY CDG";
  92. skill=0.60000002;
  93. };
  94. class Item5
  95. {
  96. position[]={7160.2246,294.00763,7738.8423};
  97. special="NONE";
  98. id=5;
  99. side="GUER";
  100. vehicle="Exile_Unit_GhostPlayer";
  101. player="PLAY CDG";
  102. skill=0.60000002;
  103. };
  104. class Item6
  105. {
  106. position[]={7160.2236,294.0098,7737.2148};
  107. special="NONE";
  108. id=6;
  109. side="GUER";
  110. vehicle="Exile_Unit_GhostPlayer";
  111. player="PLAY CDG";
  112. skill=0.60000002;
  113. };
  114. class Item7
  115. {
  116. position[]={7160.2227,294.01187,7735.6631};
  117. special="NONE";
  118. id=7;
  119. side="GUER";
  120. vehicle="Exile_Unit_GhostPlayer";
  121. player="PLAY CDG";
  122. skill=0.60000002;
  123. };
  124. class Item8
  125. {
  126. position[]={7160.2031,294.01306,7734.3643};
  127. special="NONE";
  128. id=8;
  129. side="GUER";
  130. vehicle="Exile_Unit_GhostPlayer";
  131. player="PLAY CDG";
  132. skill=0.60000002;
  133. };
  134. class Item9
  135. {
  136. position[]={7160.165,294.01312,7733.1035};
  137. special="NONE";
  138. id=9;
  139. side="GUER";
  140. vehicle="Exile_Unit_GhostPlayer";
  141. player="PLAY CDG";
  142. skill=0.60000002;
  143. };
  144. class Item10
  145. {
  146. position[]={7161.7354,293.96875,7745.147};
  147. special="NONE";
  148. id=10;
  149. side="GUER";
  150. vehicle="Exile_Unit_GhostPlayer";
  151. player="PLAY CDG";
  152. skill=0.60000002;
  153. };
  154. class Item11
  155. {
  156. position[]={7161.7178,293.978,7743.77};
  157. special="NONE";
  158. id=11;
  159. side="GUER";
  160. vehicle="Exile_Unit_GhostPlayer";
  161. player="PLAY CDG";
  162. skill=0.60000002;
  163. };
  164. class Item12
  165. {
  166. position[]={7161.6973,293.98581,7742.6118};
  167. special="NONE";
  168. id=12;
  169. side="GUER";
  170. vehicle="Exile_Unit_GhostPlayer";
  171. player="PLAY CDG";
  172. skill=0.60000002;
  173. };
  174. class Item13
  175. {
  176. position[]={7161.6768,293.99384,7741.4185};
  177. special="NONE";
  178. id=13;
  179. side="GUER";
  180. vehicle="Exile_Unit_GhostPlayer";
  181. player="PLAY CDG";
  182. skill=0.60000002;
  183. };
  184. class Item14
  185. {
  186. position[]={7161.5986,294.00146,7740.1763};
  187. special="NONE";
  188. id=14;
  189. side="GUER";
  190. vehicle="Exile_Unit_GhostPlayer";
  191. player="PLAY CDG";
  192. skill=0.60000002;
  193. };
  194. class Item15
  195. {
  196. position[]={7161.5215,294.00427,7738.7407};
  197. special="NONE";
  198. id=15;
  199. side="GUER";
  200. vehicle="Exile_Unit_GhostPlayer";
  201. player="PLAY CDG";
  202. skill=0.60000002;
  203. };
  204. class Item16
  205. {
  206. position[]={7161.5596,294.00613,7737.2676};
  207. special="NONE";
  208. id=16;
  209. side="GUER";
  210. vehicle="Exile_Unit_GhostPlayer";
  211. player="PLAY CDG";
  212. skill=0.60000002;
  213. };
  214. class Item17
  215. {
  216. position[]={7161.4814,294.00845,7735.6973};
  217. special="NONE";
  218. id=17;
  219. side="GUER";
  220. vehicle="Exile_Unit_GhostPlayer";
  221. player="PLAY CDG";
  222. skill=0.60000002;
  223. };
  224. class Item18
  225. {
  226. position[]={7161.3848,294.01065,7734.2422};
  227. special="NONE";
  228. id=18;
  229. side="GUER";
  230. vehicle="Exile_Unit_GhostPlayer";
  231. player="PLAY CDG";
  232. skill=0.60000002;
  233. };
  234. class Item19
  235. {
  236. position[]={7161.3848,294.01151,7733.0586};
  237. special="NONE";
  238. id=19;
  239. side="GUER";
  240. vehicle="Exile_Unit_GhostPlayer";
  241. player="PLAY CDG";
  242. skill=0.60000002;
  243. };
  244. class Item20
  245. {
  246. position[]={7163.043,293.96515,7745.1196};
  247. special="NONE";
  248. id=20;
  249. side="GUER";
  250. vehicle="Exile_Unit_GhostPlayer";
  251. player="PLAY CDG";
  252. skill=0.60000002;
  253. };
  254. class Item21
  255. {
  256. position[]={7163.0039,293.9744,7743.7427};
  257. special="NONE";
  258. id=21;
  259. side="GUER";
  260. vehicle="Exile_Unit_GhostPlayer";
  261. player="PLAY CDG";
  262. skill=0.60000002;
  263. };
  264. class Item22
  265. {
  266. position[]={7163.0039,293.98187,7742.6177};
  267. special="NONE";
  268. id=22;
  269. side="GUER";
  270. vehicle="Exile_Unit_GhostPlayer";
  271. player="PLAY CDG";
  272. skill=0.60000002;
  273. };
  274. class Item23
  275. {
  276. position[]={7162.9268,293.99051,7741.3384};
  277. special="NONE";
  278. id=23;
  279. side="GUER";
  280. vehicle="Exile_Unit_GhostPlayer";
  281. player="PLAY CDG";
  282. skill=0.60000002;
  283. };
  284. class Item24
  285. {
  286. position[]={7162.8496,293.99954,7740.0005};
  287. special="NONE";
  288. id=24;
  289. side="GUER";
  290. vehicle="Exile_Unit_GhostPlayer";
  291. player="PLAY CDG";
  292. skill=0.60000002;
  293. };
  294. class Item25
  295. {
  296. position[]={7162.8877,294.00177,7738.6802};
  297. special="NONE";
  298. id=25;
  299. side="GUER";
  300. vehicle="Exile_Unit_GhostPlayer";
  301. player="PLAY CDG";
  302. skill=0.60000002;
  303. };
  304. class Item26
  305. {
  306. position[]={7162.8877,294.00381,7737.1494};
  307. special="NONE";
  308. id=26;
  309. side="GUER";
  310. vehicle="Exile_Unit_GhostPlayer";
  311. player="PLAY CDG";
  312. skill=0.60000002;
  313. };
  314. class Item27
  315. {
  316. position[]={7162.8105,294.00577,7735.6748};
  317. special="NONE";
  318. id=27;
  319. side="GUER";
  320. vehicle="Exile_Unit_GhostPlayer";
  321. player="PLAY CDG";
  322. skill=0.60000002;
  323. };
  324. class Item28
  325. {
  326. position[]={7162.7715,294.00775,7734.2012};
  327. special="NONE";
  328. id=28;
  329. side="GUER";
  330. vehicle="Exile_Unit_GhostPlayer";
  331. player="PLAY CDG";
  332. skill=0.60000002;
  333. };
  334. class Item29
  335. {
  336. position[]={7162.7324,294.0094,7732.96};
  337. special="NONE";
  338. id=29;
  339. side="GUER";
  340. vehicle="Exile_Unit_GhostPlayer";
  341. player="PLAY CDG";
  342. skill=0.60000002;
  343. };
  344. class Item30
  345. {
  346. position[]={7163.9072,294.00931,7733.0176};
  347. special="NONE";
  348. id=30;
  349. side="GUER";
  350. vehicle="Exile_Unit_GhostPlayer";
  351. player="PLAY CDG";
  352. skill=0.60000002;
  353. };
  354. class Item31
  355. {
  356. position[]={7163.7813,294.00769,7734.2373};
  357. special="NONE";
  358. id=31;
  359. side="GUER";
  360. vehicle="Exile_Unit_GhostPlayer";
  361. player="PLAY CDG";
  362. skill=0.60000002;
  363. };
  364. class Item32
  365. {
  366. position[]={7163.7227,294.00565,7735.7715};
  367. special="NONE";
  368. id=32;
  369. side="GUER";
  370. vehicle="Exile_Unit_GhostPlayer";
  371. player="PLAY CDG";
  372. skill=0.60000002;
  373. };
  374. class Item33
  375. {
  376. position[]={7163.8594,294.00385,7737.1094};
  377. special="NONE";
  378. id=33;
  379. side="GUER";
  380. vehicle="Exile_Unit_GhostPlayer";
  381. player="PLAY CDG";
  382. skill=0.60000002;
  383. };
  384. class Item34
  385. {
  386. position[]={7163.8984,294.00183,7738.6216};
  387. special="NONE";
  388. id=34;
  389. side="GUER";
  390. vehicle="Exile_Unit_GhostPlayer";
  391. player="PLAY CDG";
  392. skill=0.60000002;
  393. };
  394. class Item35
  395. {
  396. position[]={7163.917,293.99811,7739.9985};
  397. special="NONE";
  398. id=35;
  399. side="GUER";
  400. vehicle="Exile_Unit_GhostPlayer";
  401. player="PLAY CDG";
  402. skill=0.60000002;
  403. };
  404. class Item36
  405. {
  406. position[]={7163.8975,293.98947,7741.2974};
  407. special="NONE";
  408. id=36;
  409. side="GUER";
  410. vehicle="Exile_Unit_GhostPlayer";
  411. player="PLAY CDG";
  412. skill=0.60000002;
  413. };
  414. class Item37
  415. {
  416. position[]={7163.9551,293.98047,7742.6372};
  417. special="NONE";
  418. id=37;
  419. side="GUER";
  420. vehicle="Exile_Unit_GhostPlayer";
  421. player="PLAY CDG";
  422. skill=0.60000002;
  423. };
  424. class Item38
  425. {
  426. position[]={7164.0713,293.97296,7743.7427};
  427. special="NONE";
  428. id=38;
  429. side="GUER";
  430. vehicle="Exile_Unit_GhostPlayer";
  431. player="PLAY CDG";
  432. skill=0.60000002;
  433. };
  434. class Item39
  435. {
  436. position[]={7164.1104,293.96359,7745.1392};
  437. special="NONE";
  438. id=39;
  439. side="GUER";
  440. vehicle="Exile_Unit_GhostPlayer";
  441. player="PLAY CDG";
  442. skill=0.60000002;
  443. };
  444. class Item40
  445. {
  446. position[]={7165.2939,293.9617,7745.106};
  447. special="NONE";
  448. id=40;
  449. side="GUER";
  450. vehicle="Exile_Unit_GhostPlayer";
  451. player="PLAY CDG";
  452. skill=0.60000002;
  453. };
  454. class Item41
  455. {
  456. position[]={7165.2939,293.97104,7743.7876};
  457. special="NONE";
  458. id=41;
  459. side="GUER";
  460. vehicle="Exile_Unit_GhostPlayer";
  461. player="PLAY CDG";
  462. skill=0.60000002;
  463. };
  464. class Item42
  465. {
  466. position[]={7165.2354,293.97961,7742.5083};
  467. special="NONE";
  468. id=42;
  469. side="GUER";
  470. vehicle="Exile_Unit_GhostPlayer";
  471. player="PLAY CDG";
  472. skill=0.60000002;
  473. };
  474. class Item43
  475. {
  476. position[]={7165.333,293.98792,7741.2466};
  477. special="NONE";
  478. id=43;
  479. side="GUER";
  480. vehicle="Exile_Unit_GhostPlayer";
  481. player="PLAY CDG";
  482. skill=0.60000002;
  483. };
  484. class Item44
  485. {
  486. position[]={7165.1777,293.99646,7739.9868};
  487. special="NONE";
  488. id=44;
  489. side="GUER";
  490. vehicle="Exile_Unit_GhostPlayer";
  491. player="PLAY CDG";
  492. skill=0.60000002;
  493. };
  494. class Item45
  495. {
  496. position[]={7165.041,294.00043,7738.5728};
  497. special="NONE";
  498. id=45;
  499. side="GUER";
  500. vehicle="Exile_Unit_GhostPlayer";
  501. player="PLAY CDG";
  502. skill=0.60000002;
  503. };
  504. class Item46
  505. {
  506. position[]={7165.0801,294.00381,7737.1357};
  507. special="NONE";
  508. id=46;
  509. side="GUER";
  510. vehicle="Exile_Unit_GhostPlayer";
  511. player="PLAY CDG";
  512. skill=0.60000002;
  513. };
  514. class Item47
  515. {
  516. position[]={7165.0996,294.00583,7735.623};
  517. special="NONE";
  518. id=47;
  519. side="GUER";
  520. vehicle="Exile_Unit_GhostPlayer";
  521. player="PLAY CDG";
  522. skill=0.60000002;
  523. };
  524. class Item48
  525. {
  526. position[]={7165.1582,294.00766,7734.2646};
  527. special="NONE";
  528. id=48;
  529. side="GUER";
  530. vehicle="Exile_Unit_GhostPlayer";
  531. player="PLAY CDG";
  532. skill=0.60000002;
  533. };
  534. class Item49
  535. {
  536. position[]={7165.0801,294.00934,7733.0049};
  537. special="NONE";
  538. id=49;
  539. side="GUER";
  540. vehicle="Exile_Unit_GhostPlayer";
  541. player="PLAY CDG";
  542. skill=0.60000002;
  543. };
  544. class Item50
  545. {
  546. position[]={7166.3018,294.0094,7732.9473};
  547. special="NONE";
  548. id=50;
  549. side="GUER";
  550. vehicle="Exile_Unit_GhostPlayer";
  551. player="PLAY CDG";
  552. skill=0.60000002;
  553. };
  554. class Item51
  555. {
  556. position[]={7166.3398,294.00778,7734.168};
  557. special="NONE";
  558. id=51;
  559. side="GUER";
  560. vehicle="Exile_Unit_GhostPlayer";
  561. player="PLAY CDG";
  562. skill=0.60000002;
  563. };
  564. class Item52
  565. {
  566. position[]={7166.3984,294.00604,7735.4668};
  567. special="NONE";
  568. id=52;
  569. side="GUER";
  570. vehicle="Exile_Unit_GhostPlayer";
  571. player="PLAY CDG";
  572. skill=0.60000002;
  573. };
  574. class Item53
  575. {
  576. position[]={7166.5742,294.00253,7737.0186};
  577. special="NONE";
  578. id=53;
  579. side="GUER";
  580. vehicle="Exile_Unit_GhostPlayer";
  581. player="PLAY CDG";
  582. skill=0.60000002;
  583. };
  584. class Item54
  585. {
  586. position[]={7166.3984,293.99838,7738.6489};
  587. special="NONE";
  588. id=54;
  589. side="GUER";
  590. vehicle="Exile_Unit_GhostPlayer";
  591. player="PLAY CDG";
  592. skill=0.60000002;
  593. };
  594. class Item55
  595. {
  596. position[]={7166.4385,293.99393,7740.1216};
  597. special="NONE";
  598. id=55;
  599. side="GUER";
  600. vehicle="Exile_Unit_GhostPlayer";
  601. player="PLAY CDG";
  602. skill=0.60000002;
  603. };
  604. class Item56
  605. {
  606. position[]={7166.6123,293.98697,7741.1313};
  607. special="NONE";
  608. id=56;
  609. side="GUER";
  610. vehicle="Exile_Unit_GhostPlayer";
  611. player="PLAY CDG";
  612. skill=0.60000002;
  613. };
  614. class Item57
  615. {
  616. position[]={7166.7285,293.97739,7742.5454};
  617. special="NONE";
  618. id=57;
  619. side="GUER";
  620. vehicle="Exile_Unit_GhostPlayer";
  621. player="PLAY CDG";
  622. skill=0.60000002;
  623. };
  624. class Item58
  625. {
  626. position[]={7166.8066,293.96927,7743.6528};
  627. special="NONE";
  628. id=58;
  629. side="GUER";
  630. vehicle="Exile_Unit_GhostPlayer";
  631. player="PLAY CDG";
  632. skill=0.60000002;
  633. };
  634. class Item59
  635. {
  636. position[]={7167,293.95837,7744.9517};
  637. special="NONE";
  638. id=59;
  639. side="GUER";
  640. vehicle="Exile_Unit_GhostPlayer";
  641. player="PLAY CDG";
  642. skill=0.60000002;
  643. };
  644. class Item60
  645. {
  646. position[]={7167.5117,294.00943,7732.9434};
  647. special="NONE";
  648. id=60;
  649. side="GUER";
  650. vehicle="Exile_Unit_GhostPlayer";
  651. player="PLAY CDG";
  652. skill=0.60000002;
  653. };
  654. class Item61
  655. {
  656. position[]={7167.416,294.00787,7734.1064};
  657. special="NONE";
  658. id=61;
  659. side="GUER";
  660. vehicle="Exile_Unit_GhostPlayer";
  661. player="PLAY CDG";
  662. skill=0.60000002;
  663. };
  664. class Item62
  665. {
  666. position[]={7167.3604,294.0054,7735.5449};
  667. special="NONE";
  668. id=62;
  669. side="GUER";
  670. vehicle="Exile_Unit_GhostPlayer";
  671. player="PLAY CDG";
  672. skill=0.60000002;
  673. };
  674. class Item63
  675. {
  676. position[]={7167.6514,294.0011,7737.0186};
  677. special="NONE";
  678. id=63;
  679. side="GUER";
  680. vehicle="Exile_Unit_GhostPlayer";
  681. player="PLAY CDG";
  682. skill=0.60000002;
  683. };
  684. class Item64
  685. {
  686. position[]={7167.8271,293.99652,7738.6333};
  687. special="NONE";
  688. id=64;
  689. side="GUER";
  690. vehicle="Exile_Unit_GhostPlayer";
  691. player="PLAY CDG";
  692. skill=0.60000002;
  693. };
  694. class Item65
  695. {
  696. position[]={7167.749,293.99301,7739.9907};
  697. special="NONE";
  698. id=65;
  699. side="GUER";
  700. vehicle="Exile_Unit_GhostPlayer";
  701. player="PLAY CDG";
  702. skill=0.60000002;
  703. };
  704. class Item66
  705. {
  706. position[]={7167.8857,293.98587,7741.0376};
  707. special="NONE";
  708. id=66;
  709. side="GUER";
  710. vehicle="Exile_Unit_GhostPlayer";
  711. player="PLAY CDG";
  712. skill=0.60000002;
  713. };
  714. class Item67
  715. {
  716. position[]={7167.8877,293.9758,7742.481};
  717. special="NONE";
  718. id=67;
  719. side="GUER";
  720. vehicle="Exile_Unit_GhostPlayer";
  721. player="PLAY CDG";
  722. skill=0.60000002;
  723. };
  724. class Item68
  725. {
  726. position[]={7168.043,293.96637,7743.606};
  727. special="NONE";
  728. id=68;
  729. side="GUER";
  730. vehicle="Exile_Unit_GhostPlayer";
  731. player="PLAY CDG";
  732. skill=0.60000002;
  733. };
  734. class Item69
  735. {
  736. position[]={7168.3145,293.95508,7744.9243};
  737. special="NONE";
  738. id=69;
  739. side="GUER";
  740. vehicle="Exile_Unit_GhostPlayer";
  741. player="PLAY CDG";
  742. skill=0.60000002;
  743. };
  744. class Item70
  745. {
  746. position[]={7169.3467,293.95193,7744.9731};
  747. special="NONE";
  748. id=70;
  749. side="GUER";
  750. vehicle="Exile_Unit_GhostPlayer";
  751. player="PLAY CDG";
  752. skill=0.60000002;
  753. };
  754. class Item71
  755. {
  756. position[]={7169.3662,293.9632,7743.5571};
  757. special="NONE";
  758. id=71;
  759. side="GUER";
  760. vehicle="Exile_Unit_GhostPlayer";
  761. player="PLAY CDG";
  762. skill=0.60000002;
  763. };
  764. class Item72
  765. {
  766. position[]={7169.2881,293.97272,7742.395};
  767. special="NONE";
  768. id=72;
  769. side="GUER";
  770. vehicle="Exile_Unit_GhostPlayer";
  771. player="PLAY CDG";
  772. skill=0.60000002;
  773. };
  774. class Item73
  775. {
  776. position[]={7169.2295,293.98389,7741.0181};
  777. special="NONE";
  778. id=73;
  779. side="GUER";
  780. vehicle="Exile_Unit_GhostPlayer";
  781. player="PLAY CDG";
  782. skill=0.60000002;
  783. };
  784. class Item74
  785. {
  786. position[]={7168.9971,293.99139,7739.9712};
  787. special="NONE";
  788. id=74;
  789. side="GUER";
  790. vehicle="Exile_Unit_GhostPlayer";
  791. player="PLAY CDG";
  792. skill=0.60000002;
  793. };
  794. class Item75
  795. {
  796. position[]={7169.2109,293.99515,7738.457};
  797. special="NONE";
  798. id=75;
  799. side="GUER";
  800. vehicle="Exile_Unit_GhostPlayer";
  801. player="PLAY CDG";
  802. skill=0.60000002;
  803. };
  804. class Item76
  805. {
  806. position[]={7169.1133,293.99911,7737.0225};
  807. special="NONE";
  808. id=76;
  809. side="GUER";
  810. vehicle="Exile_Unit_GhostPlayer";
  811. player="PLAY CDG";
  812. skill=0.60000002;
  813. };
  814. class Item77
  815. {
  816. position[]={7169.0752,294.00339,7735.4326};
  817. special="NONE";
  818. id=77;
  819. side="GUER";
  820. vehicle="Exile_Unit_GhostPlayer";
  821. player="PLAY CDG";
  822. skill=0.60000002;
  823. };
  824. class Item78
  825. {
  826. position[]={7168.9395,294.00742,7733.9971};
  827. special="NONE";
  828. id=78;
  829. side="GUER";
  830. vehicle="Exile_Unit_GhostPlayer";
  831. player="PLAY CDG";
  832. skill=0.60000002;
  833. };
  834. class Item79
  835. {
  836. position[]={7168.957,294.00955,7732.8535};
  837. special="NONE";
  838. id=79;
  839. side="GUER";
  840. vehicle="Exile_Unit_GhostPlayer";
  841. player="PLAY CDG";
  842. skill=0.60000002;
  843. };
  844. class Item80
  845. {
  846. position[]={7170.084,294.00897,7732.8916};
  847. special="NONE";
  848. id=80;
  849. side="GUER";
  850. vehicle="Exile_Unit_GhostPlayer";
  851. player="PLAY CDG";
  852. skill=0.60000002;
  853. };
  854. class Item81
  855. {
  856. position[]={7169.9092,294.00613,7733.9971};
  857. special="NONE";
  858. id=81;
  859. side="GUER";
  860. vehicle="Exile_Unit_GhostPlayer";
  861. player="PLAY CDG";
  862. skill=0.60000002;
  863. };
  864. class Item82
  865. {
  866. position[]={7170.0459,294.00244,7735.335};
  867. special="NONE";
  868. id=82;
  869. side="GUER";
  870. vehicle="Exile_Unit_GhostPlayer";
  871. player="PLAY CDG";
  872. skill=0.60000002;
  873. };
  874. class Item83
  875. {
  876. position[]={7170.1045,293.99792,7737.0225};
  877. special="NONE";
  878. id=83;
  879. side="GUER";
  880. vehicle="Exile_Unit_GhostPlayer";
  881. player="PLAY CDG";
  882. skill=0.60000002;
  883. };
  884. class Item84
  885. {
  886. position[]={7170.2197,293.9939,7738.5352};
  887. special="NONE";
  888. id=84;
  889. side="GUER";
  890. vehicle="Exile_Unit_GhostPlayer";
  891. player="PLAY CDG";
  892. skill=0.60000002;
  893. };
  894. class Item85
  895. {
  896. position[]={7170.084,293.99011,7739.9497};
  897. special="NONE";
  898. id=85;
  899. side="GUER";
  900. vehicle="Exile_Unit_GhostPlayer";
  901. player="PLAY CDG";
  902. skill=0.60000002;
  903. };
  904. class Item86
  905. {
  906. position[]={7169.9678,293.98099,7741.1353};
  907. special="NONE";
  908. id=86;
  909. side="GUER";
  910. vehicle="Exile_Unit_GhostPlayer";
  911. player="PLAY CDG";
  912. skill=0.60000002;
  913. };
  914. class Item87
  915. {
  916. position[]={7170.2588,293.97208,7742.2388};
  917. special="NONE";
  918. id=87;
  919. side="GUER";
  920. vehicle="Exile_Unit_GhostPlayer";
  921. player="PLAY CDG";
  922. skill=0.60000002;
  923. };
  924. class Item88
  925. {
  926. position[]={7170.2383,293.96198,7743.5005};
  927. special="NONE";
  928. id=88;
  929. side="GUER";
  930. vehicle="Exile_Unit_GhostPlayer";
  931. player="PLAY CDG";
  932. skill=0.60000002;
  933. };
  934. class Item89
  935. {
  936. position[]={7170.1426,293.95081,7744.897};
  937. special="NONE";
  938. id=89;
  939. side="GUER";
  940. vehicle="Exile_Unit_GhostPlayer";
  941. player="PLAY CDG";
  942. skill=0.60000002;
  943. };
  944. class Item90
  945. {
  946. position[]={7171.4023,293.95108,7744.8618};
  947. special="NONE";
  948. id=90;
  949. side="GUER";
  950. vehicle="Exile_Unit_GhostPlayer";
  951. player="PLAY CDG";
  952. skill=0.60000002;
  953. };
  954. class Item91
  955. {
  956. position[]={7171.3652,293.96274,7743.4067};
  957. special="NONE";
  958. id=91;
  959. side="GUER";
  960. vehicle="Exile_Unit_GhostPlayer";
  961. player="PLAY CDG";
  962. skill=0.60000002;
  963. };
  964. class Item92
  965. {
  966. position[]={7171.4414,293.9725,7742.186};
  967. special="NONE";
  968. id=92;
  969. side="GUER";
  970. vehicle="Exile_Unit_GhostPlayer";
  971. player="PLAY CDG";
  972. skill=0.60000002;
  973. };
  974. class Item93
  975. {
  976. position[]={7171.3828,293.98303,7740.8677};
  977. special="NONE";
  978. id=93;
  979. side="GUER";
  980. vehicle="Exile_Unit_GhostPlayer";
  981. player="PLAY CDG";
  982. skill=0.60000002;
  983. };
  984. class Item94
  985. {
  986. position[]={7171.4229,293.99051,7739.8013};
  987. special="NONE";
  988. id=94;
  989. side="GUER";
  990. vehicle="Exile_Unit_GhostPlayer";
  991. player="PLAY CDG";
  992. skill=0.60000002;
  993. };
  994. class Item95
  995. {
  996. position[]={7171.4414,293.99457,7738.2881};
  997. special="NONE";
  998. id=95;
  999. side="GUER";
  1000. vehicle="Exile_Unit_GhostPlayer";
  1001. player="PLAY CDG";
  1002. skill=0.60000002;
  1003. };
  1004. class Item96
  1005. {
  1006. position[]={7171.5195,293.99817,7736.9307};
  1007. special="NONE";
  1008. id=96;
  1009. side="GUER";
  1010. vehicle="Exile_Unit_GhostPlayer";
  1011. player="PLAY CDG";
  1012. skill=0.60000002;
  1013. };
  1014. class Item97
  1015. {
  1016. position[]={7171.4229,294.00226,7735.3984};
  1017. special="NONE";
  1018. id=97;
  1019. side="GUER";
  1020. vehicle="Exile_Unit_GhostPlayer";
  1021. player="PLAY CDG";
  1022. skill=0.60000002;
  1023. };
  1024. class Item98
  1025. {
  1026. position[]={7171.5,294.00616,7733.9434};
  1027. special="NONE";
  1028. id=98;
  1029. side="GUER";
  1030. vehicle="Exile_Unit_GhostPlayer";
  1031. player="PLAY CDG";
  1032. skill=0.60000002;
  1033. };
  1034. class Item99
  1035. {
  1036. position[]={7171.4414,294.00958,7732.6641};
  1037. special="NONE";
  1038. id=99;
  1039. side="GUER";
  1040. vehicle="Exile_Unit_GhostPlayer";
  1041. player="PLAY CDG";
  1042. skill=0.60000002;
  1043. };
  1044. };
  1045. };
  1046. };
  1047. class Markers
  1048. {
  1049. items=9;
  1050. class Item0
  1051. {
  1052. position[]={1696.6591,14.285818,2291.1062};
  1053. name="SpawnKavala";
  1054. text="Kamenka";
  1055. type="ExileSpawnZone";
  1056. };
  1057. class Item1
  1058. {
  1059. position[]={4833.1958,5.9000001,2262.3147};
  1060. name="SpawnBalota";
  1061. text="Balota";
  1062. type="ExileSpawnZone";
  1063. };
  1064. class Item2
  1065. {
  1066. position[]={6711.7202,6,2589.9814};
  1067. name="SpawnChernogorsk";
  1068. text="Chernogorsk";
  1069. type="ExileSpawnZone";
  1070. };
  1071. class Item3
  1072. {
  1073. position[]={10513.343,6.8559303,2081.8613};
  1074. name="SpawnElektro";
  1075. text="Elektro";
  1076. type="ExileSpawnZone";
  1077. };
  1078. class Item4
  1079. {
  1080. position[]={12054.753,6.1015596,3489.873};
  1081. name="SpawnKamyshovo";
  1082. text="Kamyshovo";
  1083. type="ExileSpawnZone";
  1084. };
  1085. class Item5
  1086. {
  1087. position[]={13352.05,6.0021176,6301.7461};
  1088. name="SpawnSolnichniy";
  1089. text="Solnichniy";
  1090. type="ExileSpawnZone";
  1091. };
  1092. class Item6
  1093. {
  1094. position[]={12546.252,9.5938053,9774.4521};
  1095. name="SpawnBerenzino";
  1096. text="Berenzino";
  1097. type="ExileSpawnZone";
  1098. };
  1099. class Item7
  1100. {
  1101. position[]={6968.5195,283.7731,7519.438};
  1102. name="TraderZoneExample";
  1103. text="Example Trader City";
  1104. markerType="ELLIPSE";
  1105. type="Empty";
  1106. colorName="ColorBlue";
  1107. fillName="SolidBorder";
  1108. a=100;
  1109. b=100;
  1110. drawBorder=1;
  1111. };
  1112. class Item8
  1113. {
  1114. position[]={10948.035,164.13365,19911.332};
  1115. name="TraderZoneAirstrip_1";
  1116. text="North East Aircraft Trader";
  1117. type="selector_selectedMission";
  1118. fillName="SolidBorder";
  1119. drawBorder=1;
  1120. };
  1121. };
  1122. class Sensors
  1123. {
  1124. items=1;
  1125. class Item0
  1126. {
  1127. position[]={6968.5029,283.77072,7519.4106};
  1128. a=100;
  1129. b=100;
  1130. activationBy="ANY";
  1131. repeating=1;
  1132. interruptable=1;
  1133. age="UNKNOWN";
  1134. name="ExileTrader";
  1135. expCond="(vehicle player) in thisList";
  1136. expActiv="call ExileClient_object_player_event_onEnterSafezone";
  1137. expDesactiv="call ExileClient_object_player_event_onLeaveSafezone";
  1138. class Effects
  1139. {
  1140. };
  1141. };
  1142. };
  1143. };
  1144. class Intro
  1145. {
  1146. addOns[]=
  1147. {
  1148. "CUP_Core"
  1149. };
  1150. addOnsAuto[]=
  1151. {
  1152. "CUP_Core"
  1153. };
  1154. randomSeed=1884939;
  1155. class Intel
  1156. {
  1157. timeOfChanges=1800.0002;
  1158. startWeather=0.25;
  1159. startWind=0.1;
  1160. startWaves=0.1;
  1161. forecastWeather=0.25;
  1162. forecastWind=0.1;
  1163. forecastWaves=0.1;
  1164. forecastLightnings=0.1;
  1165. year=2008;
  1166. month=10;
  1167. day=11;
  1168. hour=9;
  1169. minute=20;
  1170. startFogDecay=0.013;
  1171. forecastFogDecay=0.013;
  1172. };
  1173. };
  1174. class OutroWin
  1175. {
  1176. addOns[]=
  1177. {
  1178. "CUP_Core"
  1179. };
  1180. addOnsAuto[]=
  1181. {
  1182. "CUP_Core"
  1183. };
  1184. randomSeed=3683996;
  1185. class Intel
  1186. {
  1187. timeOfChanges=1800.0002;
  1188. startWeather=0.25;
  1189. startWind=0.1;
  1190. startWaves=0.1;
  1191. forecastWeather=0.25;
  1192. forecastWind=0.1;
  1193. forecastWaves=0.1;
  1194. forecastLightnings=0.1;
  1195. year=2008;
  1196. month=10;
  1197. day=11;
  1198. hour=9;
  1199. minute=20;
  1200. startFogDecay=0.013;
  1201. forecastFogDecay=0.013;
  1202. };
  1203. };
  1204. class OutroLoose
  1205. {
  1206. addOns[]=
  1207. {
  1208. "CUP_Core"
  1209. };
  1210. addOnsAuto[]=
  1211. {
  1212. "CUP_Core"
  1213. };
  1214. randomSeed=14948090;
  1215. class Intel
  1216. {
  1217. timeOfChanges=1800.0002;
  1218. startWeather=0.25;
  1219. startWind=0.1;
  1220. startWaves=0.1;
  1221. forecastWeather=0.25;
  1222. forecastWind=0.1;
  1223. forecastWaves=0.1;
  1224. forecastLightnings=0.1;
  1225. year=2008;
  1226. month=10;
  1227. day=11;
  1228. hour=9;
  1229. minute=20;
  1230. startFogDecay=0.013;
  1231. forecastFogDecay=0.013;
  1232. };
  1233. };
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