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- <stat Name="MPPLY_LAST_REPORT_PENALTY" Type="u32" SaveCategory="0" Default="0" online="true" profile="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="The last time a player took a report strength penalty" />
- <stat Name="MPPLY_LAST_COMMEND_PENALTY" Type="u32" SaveCategory="0" Default="0" online="true" profile="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="The last time a player took a commend strength penalty" />
- <stat Name="MPPLY_LAST_REPORT_RESTORE" Type="u32" SaveCategory="0" Default="0" online="true" profile="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="The last time a player took a report strength penalty" />
- <stat Name="MPPLY_LAST_COMMEND_RESTORE" Type="u32" SaveCategory="0" Default="0" online="true" profile="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="The last time a player took a report strength penalty" />
- <stat Name="MPPLY_REPORT_STRENGTH" Type="int" SaveCategory="0" Default="16" online="true" profile="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="The amount to be added to the report stats (default of 16)" />
- <stat Name="MPPLY_COMMEND_STRENGTH" Type="int" SaveCategory="0" Default="16" online="true" profile="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="The amount to be added to the commend stats (default of 16)" />
- <stat Name="MPPLY_GRIEFING" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total reports of Griefing" />
- <stat Name="MPPLY_VC_ANNOYINGME" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Voice Chat: Annoying Me reports" />
- <stat Name="MPPLY_VC_HATE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Voice Chat: Using Hate reports" />
- <stat Name="MPPLY_OFFENSIVE_LANGUAGE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total reports of Offensive Language" />
- <stat Name="MPPLY_OFFENSIVE_TAGPLATE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total reports for offensive emblem, crew, or UGC" />
- <!-- Now, some of these profile stats, when over a specific threshold also update a tunable and sends a UGC report to SCAdmin. On the game side we do NOT report these via STAT_SAVETYPE_EXPLOITS. -->
- <!-- "MPPLY_VC_HATE", "MPPLY_GAME_EXPLOITS", "MPPLY_EXPLOITS" -->
- <!-- A bunch get reported via UGC and stats are updated and dealt with on the backend via SCAdmin. On the game side we do NOT report these via STAT_SAVETYPE_EXPLOITS. -->
- <stat Name="MPPLY_OFFENSIVE_UGC" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total reports for offensive emblem, crew, or UGC" />
- <stat Name="MPPLY_BAD_CREW_NAME" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports of offensive crew name" />
- <stat Name="MPPLY_BAD_CREW_MOTTO" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports for offensive crew motto" />
- <stat Name="MPPLY_BAD_CREW_STATUS" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports for offensive crew status" />
- <stat Name="MPPLY_BAD_CREW_EMBLEM" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports for offensive emblem" />
- <stat Name="MPPLY_GAME_EXPLOITS" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total reports for offensive emblem, crew, or UGC" />
- <stat Name="MPPLY_EXPLOITS" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports for use of exploits" />
- <stat Name="MPPLY_PLAYERMADE_TITLE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports for player made titles (missions)" />
- <stat Name="MPPLY_PLAYERMADE_DESC" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports for Player made description (missions)" />
- <!-- If we care about commends too we also have -->
- <stat Name="MPPLY_FRIENDLY" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total commends for being Friendly" />
- <stat Name="MPPLY_HELPFUL" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total commends for being Helpful" />
- <stat Name="MPPLY_STARTED_MP" Type="date" SaveCategory="0" Default="0" online="true" profile="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" Comment="Date the player started playing MP" />
- <stat Name="MPPLY_KILLS_PLAYERS_CHEATER" Type="int" SaveCategory="0" Default="0" online="true" profile="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="Players Kill for cheater ratio" />
- <stat Name="MPPLY_DEATHS_PLAYERS_CHEATER" Type="int" SaveCategory="0" Default="0" online="true" profile="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="Players Deaths for cheater ratio" />
- <stat Name="MPPLY_NON_CHEATER_CASH" Type="date" SaveCategory="0" online="true" profile="false" Owner="script" Default="0" UserData="STAT_FLAG_NEVER_SHOW" Comment="Date the player started playing MP" />
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