hgh920

Some more brainstorming

Mar 31st, 2017
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  1. Me = game.Players.LocalPlayer
  2. char = Me.Character
  3. larm = char["Left Arm"]
  4. rarm = char["Right Arm"]
  5. lleg = char["Left Leg"]
  6. rleg = char["Right Leg"]
  7. torso = char.Torso
  8.  
  9. lleg.Transparency = 1
  10. rleg.Transparency = 1
  11. larm.Transparency = 1
  12. rarm.Transparency = 1
  13. torso.Transparency = 1
  14. ------------------------------------------------------------------ Player -------------------------------------------------------------------
  15.  
  16. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  17. larm1 = Instance.new("Part", char)
  18. larm1.Name = "Middle"
  19. larm1.BrickColor = BrickColor.new("Really black")
  20. larm1.Size = Vector3.new(1, 2, 1)
  21. larm1.CanCollide = false
  22. larm1.BottomSurface = "Smooth"
  23. larm1.TopSurface = "Smooth"
  24. larm1.Material = "Neon"
  25. Weld = Instance.new("Weld",larm)
  26. Weld.Part0 = larm
  27. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  28. Weld.Part1 = larm1
  29. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  30.  
  31. larm2 = Instance.new("Part", char)
  32. larm2.BrickColor = BrickColor.new("Really black")
  33. larm2.Size = Vector3.new(1, 0.4, 1)
  34. larm2.CanCollide = false
  35. larm2.BottomSurface = "Smooth"
  36. larm2.TopSurface = "Smooth"
  37. Weld = Instance.new("Weld",larm)
  38. Weld.Part0 = larm
  39. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  40. Weld.Part1 = larm2
  41. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  42.  
  43. larm3 = Instance.new("Part", char)
  44. larm3.BrickColor = BrickColor.new("Really black")
  45. larm3.Size = Vector3.new(1, 0.4, 1)
  46. larm3.CanCollide = false
  47. larm3.BottomSurface = "Smooth"
  48. larm3.TopSurface = "Smooth"
  49. Weld = Instance.new("Weld",larm)
  50. Weld.Part0 = larm
  51. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  52. Weld.Part1 = larm3
  53. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  54.  
  55. larm4 = Instance.new("Part", char)
  56. larm4.BrickColor = BrickColor.new("Really black")
  57. larm4.Size = Vector3.new(1, 0.4, 1)
  58. larm4.CanCollide = false
  59. larm4.BottomSurface = "Smooth"
  60. larm4.TopSurface = "Smooth"
  61. Weld = Instance.new("Weld",larm)
  62. Weld.Part0 = larm
  63. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  64. Weld.Part1 = larm4
  65. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  66.  
  67. larm5 = Instance.new("Part", char)
  68. larm5.BrickColor = BrickColor.new("Really black")
  69. larm5.Size = Vector3.new(1, 0.4, 1)
  70. larm5.CanCollide = false
  71. larm5.BottomSurface = "Smooth"
  72. larm5.TopSurface = "Smooth"
  73. Weld = Instance.new("Weld",larm)
  74. Weld.Part0 = larm
  75. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  76. Weld.Part1 = larm5
  77. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  78.  
  79. larm6 = Instance.new("Part", char)
  80. larm6.BrickColor = BrickColor.new("Really black")
  81. larm6.Size = Vector3.new(1, 0.4, 1)
  82. larm6.CanCollide = false
  83. larm6.BottomSurface = "Smooth"
  84. larm6.TopSurface = "Smooth"
  85. Mesh = Instance.new("SpecialMesh", larm6)
  86. Mesh.MeshType = "Brick"
  87. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  88. Weld = Instance.new("Weld",larm)
  89. Weld.Part0 = larm
  90. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  91. Weld.Part1 = larm6
  92. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  93.  
  94. larm7 = Instance.new("Part", char)
  95. larm7.BrickColor = BrickColor.new("Really black")
  96. larm7.Size = Vector3.new(0.5, 0.3, 2)
  97. larm7.CanCollide = false
  98. larm7.BottomSurface = "Smooth"
  99. larm7.TopSurface = "Smooth"
  100. larm7.Material = "Neon"
  101. Weld = Instance.new("Weld",larm)
  102. Weld.Part0 = larm
  103. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  104. Weld.Part1 = larm7
  105. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  106.  
  107. larm8 = Instance.new("Part", char)
  108. larm8.BrickColor = BrickColor.new("Really black")
  109. larm8.Size = Vector3.new(1, 0.4, 1)
  110. larm8.CanCollide = false
  111. larm8.BottomSurface = "Smooth"
  112. larm8.TopSurface = "Smooth"
  113. Weld = Instance.new("Weld",larm)
  114. Weld.Part0 = larm
  115. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  116. Weld.Part1 = larm8
  117. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  118. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  119. rarm1 = Instance.new("Part", char)
  120. rarm1.Name = "Middle"
  121. rarm1.BrickColor = BrickColor.new("Really black")
  122. rarm1.Size = Vector3.new(1, 2, 1)
  123. rarm1.CanCollide = false
  124. rarm1.BottomSurface = "Smooth"
  125. rarm1.TopSurface = "Smooth"
  126. rarm1.Material = "Neon"
  127. Weld = Instance.new("Weld",rarm)
  128. Weld.Part0 = rarm
  129. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  130. Weld.Part1 = rarm1
  131. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  132.  
  133. rarm2 = Instance.new("Part", char)
  134. rarm2.BrickColor = BrickColor.new("Really black")
  135. rarm2.Size = Vector3.new(1, 0.4, 1)
  136. rarm2.CanCollide = false
  137. rarm2.BottomSurface = "Smooth"
  138. rarm2.TopSurface = "Smooth"
  139. Weld = Instance.new("Weld",rarm)
  140. Weld.Part0 = rarm
  141. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  142. Weld.Part1 = rarm2
  143. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  144.  
  145. rarm3 = Instance.new("Part", char)
  146. rarm3.BrickColor = BrickColor.new("Really black")
  147. rarm3.Size = Vector3.new(1, 0.4, 1)
  148. rarm3.CanCollide = false
  149. rarm3.BottomSurface = "Smooth"
  150. rarm3.TopSurface = "Smooth"
  151. Weld = Instance.new("Weld",rarm)
  152. Weld.Part0 = rarm
  153. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  154. Weld.Part1 = rarm3
  155. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  156.  
  157. rarm4 = Instance.new("Part", char)
  158. rarm4.BrickColor = BrickColor.new("Really black")
  159. rarm4.Size = Vector3.new(1, 0.4, 1)
  160. rarm4.CanCollide = false
  161. rarm4.BottomSurface = "Smooth"
  162. rarm4.TopSurface = "Smooth"
  163. Weld = Instance.new("Weld",rarm)
  164. Weld.Part0 = rarm
  165. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  166. Weld.Part1 = rarm4
  167. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  168.  
  169. rarm5 = Instance.new("Part", char)
  170. rarm5.BrickColor = BrickColor.new("Really black")
  171. rarm5.Size = Vector3.new(1, 0.4, 1)
  172. rarm5.CanCollide = false
  173. rarm5.BottomSurface = "Smooth"
  174. rarm5.TopSurface = "Smooth"
  175. Mesh = Instance.new("SpecialMesh", rarm5)
  176. Mesh.MeshType = "Brick"
  177. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  178. Weld = Instance.new("Weld",rarm)
  179. Weld.Part0 = rarm
  180. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  181. Weld.Part1 = rarm5
  182. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  183.  
  184. rarm6 = Instance.new("Part", char)
  185. rarm6.BrickColor = BrickColor.new("Really black")
  186. rarm6.Size = Vector3.new(1, 0.4, 1)
  187. rarm6.CanCollide = false
  188. rarm6.BottomSurface = "Smooth"
  189. rarm6.TopSurface = "Smooth"
  190. Weld = Instance.new("Weld",rarm)
  191. Weld.Part0 = rarm
  192. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  193. Weld.Part1 = rarm6
  194. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  195.  
  196. rarm7 = Instance.new("Part", char)
  197. rarm7.BrickColor = BrickColor.new("Really black")
  198. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  199. rarm7.CanCollide = false
  200. rarm7.BottomSurface = "Smooth"
  201. rarm7.TopSurface = "Smooth"
  202. rarm7.Material = "Neon"
  203. Weld = Instance.new("Weld",rarm)
  204. Weld.Part0 = rarm
  205. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  206. Weld.Part1 = rarm7
  207. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  208.  
  209. rarm8 = Instance.new("Part", char)
  210. rarm8.BrickColor = BrickColor.new("Really black")
  211. rarm8.Size = Vector3.new(1, 0.4, 1)
  212. rarm8.CanCollide = false
  213. rarm8.BottomSurface = "Smooth"
  214. rarm8.TopSurface = "Smooth"
  215. Weld = Instance.new("Weld",rarm)
  216. Weld.Part0 = rarm
  217. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  218. Weld.Part1 = rarm8
  219. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  220. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  221. lleg1 = Instance.new("Part", char)
  222. lleg1.Name = "Middle"
  223. lleg1.BrickColor = BrickColor.new("Really black")
  224. lleg1.Size = Vector3.new(1, 2, 1)
  225. lleg1.CanCollide = false
  226. lleg1.BottomSurface = "Smooth"
  227. lleg1.TopSurface = "Smooth"
  228. lleg1.Material = "Neon"
  229. Weld = Instance.new("Weld",lleg)
  230. Weld.Part0 = lleg
  231. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  232. Weld.Part1 = lleg1
  233. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  234.  
  235. lleg2 = Instance.new("Part", char)
  236. lleg2.BrickColor = BrickColor.new("Really black")
  237. lleg2.Size = Vector3.new(1, 0.4, 1)
  238. lleg2.CanCollide = false
  239. lleg2.BottomSurface = "Smooth"
  240. lleg2.TopSurface = "Smooth"
  241. Weld = Instance.new("Weld",lleg)
  242. Weld.Part0 = lleg
  243. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  244. Weld.Part1 = lleg2
  245. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  246.  
  247. lleg3 = Instance.new("Part", char)
  248. lleg3.BrickColor = BrickColor.new("Really black")
  249. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  250. lleg3.CanCollide = false
  251. lleg3.BottomSurface = "Smooth"
  252. lleg3.TopSurface = "Smooth"
  253. Weld = Instance.new("Weld",lleg)
  254. Weld.Part0 = lleg
  255. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  256. Weld.Part1 = lleg3
  257. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  258.  
  259. lleg4 = Instance.new("Part", char)
  260. lleg4.BrickColor = BrickColor.new("Really black")
  261. lleg4.Size = Vector3.new(1, 0.4, 1)
  262. lleg4.CanCollide = false
  263. lleg4.BottomSurface = "Smooth"
  264. lleg4.TopSurface = "Smooth"
  265. Weld = Instance.new("Weld",lleg)
  266. Weld.Part0 = lleg
  267. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  268. Weld.Part1 = lleg4
  269. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  270.  
  271. lleg5 = Instance.new("Part", char)
  272. lleg5.BrickColor = BrickColor.new("Really black")
  273. lleg5.Size = Vector3.new(1, 0.4, 1)
  274. lleg5.CanCollide = false
  275. lleg5.BottomSurface = "Smooth"
  276. lleg5.TopSurface = "Smooth"
  277. Weld = Instance.new("Weld",lleg)
  278. Weld.Part0 = lleg
  279. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  280. Weld.Part1 = lleg5
  281. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  282.  
  283. lleg6 = Instance.new("Part", char)
  284. lleg6.BrickColor = BrickColor.new("Really black")
  285. lleg6.Size = Vector3.new(1, 0.4, 1)
  286. lleg6.CanCollide = false
  287. lleg6.BottomSurface = "Smooth"
  288. lleg6.TopSurface = "Smooth"
  289. Weld = Instance.new("Weld",lleg)
  290. Weld.Part0 = lleg
  291. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  292. Weld.Part1 = lleg6
  293. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  294.  
  295. lleg7 = Instance.new("Part", char)
  296. lleg7.BrickColor = BrickColor.new("Really black")
  297. lleg7.Size = Vector3.new(1, 0.4, 1)
  298. lleg7.CanCollide = false
  299. lleg7.BottomSurface = "Smooth"
  300. lleg7.TopSurface = "Smooth"
  301. Weld = Instance.new("Weld",lleg)
  302. Weld.Part0 = lleg
  303. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  304. Weld.Part1 = lleg7
  305. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  306. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  307. rleg1 = Instance.new("Part", char)
  308. rleg1.Name = "Middle"
  309. rleg1.BrickColor = BrickColor.new("Really black")
  310. rleg1.Size = Vector3.new(1, 2, 1)
  311. rleg1.CanCollide = false
  312. rleg1.BottomSurface = "Smooth"
  313. rleg1.TopSurface = "Smooth"
  314. rleg1.Material = "Neon"
  315. Weld = Instance.new("Weld",rleg)
  316. Weld.Part0 = rleg
  317. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  318. Weld.Part1 = rleg1
  319. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  320.  
  321. rleg2 = Instance.new("Part", char)
  322. rleg2.BrickColor = BrickColor.new("Really black")
  323. rleg2.Size = Vector3.new(1, 0.4, 1)
  324. rleg2.CanCollide = false
  325. rleg2.BottomSurface = "Smooth"
  326. rleg2.TopSurface = "Smooth"
  327. Weld = Instance.new("Weld",rleg)
  328. Weld.Part0 = rleg
  329. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  330. Weld.Part1 = rleg2
  331. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  332.  
  333. rleg3 = Instance.new("Part", char)
  334. rleg3.BrickColor = BrickColor.new("Really black")
  335. rleg3.Size = Vector3.new(1, 0.4, 1)
  336. rleg3.CanCollide = false
  337. rleg3.BottomSurface = "Smooth"
  338. rleg3.TopSurface = "Smooth"
  339. Weld = Instance.new("Weld",rleg)
  340. Weld.Part0 = rleg
  341. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  342. Weld.Part1 = rleg3
  343. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  344.  
  345. rleg4 = Instance.new("Part", char)
  346. rleg4.BrickColor = BrickColor.new("Really black")
  347. rleg4.Size = Vector3.new(1, 0.4, 1)
  348. rleg4.CanCollide = false
  349. rleg4.BottomSurface = "Smooth"
  350. rleg4.TopSurface = "Smooth"
  351. Weld = Instance.new("Weld",rleg)
  352. Weld.Part0 = rleg
  353. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  354. Weld.Part1 = rleg4
  355. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  356.  
  357. rleg5 = Instance.new("Part", char)
  358. rleg5.BrickColor = BrickColor.new("Really black")
  359. rleg5.Size = Vector3.new(1, 0.4, 1)
  360. rleg5.CanCollide = false
  361. rleg5.BottomSurface = "Smooth"
  362. rleg5.TopSurface = "Smooth"
  363. Weld = Instance.new("Weld",rleg)
  364. Weld.Part0 = rleg
  365. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  366. Weld.Part1 = rleg5
  367. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  368.  
  369. rleg6 = Instance.new("Part", char)
  370. rleg6.BrickColor = BrickColor.new("Really black")
  371. rleg6.Size = Vector3.new(1, 0.4, 1)
  372. rleg6.CanCollide = false
  373. rleg6.BottomSurface = "Smooth"
  374. rleg6.TopSurface = "Smooth"
  375. Weld = Instance.new("Weld",rleg)
  376. Weld.Part0 = rleg
  377. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  378. Weld.Part1 = rleg6
  379. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  380.  
  381. rleg7 = Instance.new("Part", char)
  382. rleg7.BrickColor = BrickColor.new("Really black")
  383. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  384. rleg7.CanCollide = false
  385. rleg7.BottomSurface = "Smooth"
  386. rleg7.TopSurface = "Smooth"
  387. Weld = Instance.new("Weld",rleg)
  388. Weld.Part0 = rleg
  389. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  390. Weld.Part1 = rleg7
  391. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  392. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  393. Chest1 = Instance.new("Part", char)
  394. Chest1.Name = "Ball"
  395. Chest1.BrickColor = BrickColor.new("Really black")
  396. Chest1.Size = Vector3.new(1, 0.4, 1)
  397. Chest1.CanCollide = false
  398. Chest1.BottomSurface = "Smooth"
  399. Chest1.TopSurface = "Smooth"
  400. Chest1.Material = "Neon"
  401. Mesh = Instance.new("CylinderMesh", Chest1)
  402. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  403. Weld = Instance.new("Weld",torso)
  404. Weld.Part0 = torso
  405. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  406. Weld.Part1 = Chest1
  407. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  408.  
  409. Chest2 = Instance.new("Part", char)
  410. Chest2.BrickColor = BrickColor.new("Really black")
  411. Chest2.Name = "Middle"
  412. Chest2.Size = Vector3.new(2, 2, 1)
  413. Chest2.CanCollide = false
  414. Chest2.BottomSurface = "Smooth"
  415. Chest2.TopSurface = "Smooth"
  416. Chest2.Material = "Neon"
  417. Weld = Instance.new("Weld",torso)
  418. Weld.Part0 = torso
  419. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  420. Weld.Part1 = Chest2
  421. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  422.  
  423. Chest3 = Instance.new("Part", char)
  424. Chest3.BrickColor = BrickColor.new("Really black")
  425. Chest3.Size = Vector3.new(1, 0.4, 1)
  426. Chest3.CanCollide = false
  427. Chest3.BottomSurface = "Smooth"
  428. Chest3.TopSurface = "Smooth"
  429. Weld = Instance.new("Weld",torso)
  430. Weld.Part0 = torso
  431. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  432. Weld.Part1 = Chest3
  433. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  434.  
  435. Chest4 = Instance.new("Part", char)
  436. Chest4.BrickColor = BrickColor.new("Really black")
  437. Chest4.Size = Vector3.new(1, 0.4, 1)
  438. Chest4.CanCollide = false
  439. Chest4.BottomSurface = "Smooth"
  440. Chest4.TopSurface = "Smooth"
  441. Weld = Instance.new("Weld",torso)
  442. Weld.Part0 = torso
  443. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  444. Weld.Part1 = Chest4
  445. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  446.  
  447. Chest5 = Instance.new("Part", char)
  448. Chest5.BrickColor = BrickColor.new("Really black")
  449. Chest5.Size = Vector3.new(1, 0.4, 1)
  450. Chest5.CanCollide = false
  451. Chest5.BottomSurface = "Smooth"
  452. Chest5.TopSurface = "Smooth"
  453. Weld = Instance.new("Weld",torso)
  454. Weld.Part0 = torso
  455. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  456. Weld.Part1 = Chest5
  457. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  458.  
  459. Chest6 = Instance.new("Part", char)
  460. Chest6.BrickColor = BrickColor.new("Really black")
  461. Chest6.Size = Vector3.new(1, 0.4, 1)
  462. Chest6.CanCollide = false
  463. Chest6.BottomSurface = "Smooth"
  464. Chest6.TopSurface = "Smooth"
  465. Weld = Instance.new("Weld",torso)
  466. Weld.Part0 = torso
  467. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  468. Weld.Part1 = Chest6
  469. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  470.  
  471. Chest7 = Instance.new("Part", char)
  472. Chest7.BrickColor = BrickColor.new("Really black")
  473. Chest7.Size = Vector3.new(1, 0.4, 1)
  474. Chest7.CanCollide = false
  475. Chest7.BottomSurface = "Smooth"
  476. Chest7.TopSurface = "Smooth"
  477. Weld = Instance.new("Weld",torso)
  478. Weld.Part0 = torso
  479. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  480. Weld.Part1 = Chest7
  481. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  482.  
  483. Chest8 = Instance.new("Part", char)
  484. Chest8.BrickColor = BrickColor.new("Really black")
  485. Chest8.Size = Vector3.new(1, 0.4, 1)
  486. Chest8.CanCollide = false
  487. Chest8.BottomSurface = "Smooth"
  488. Chest8.TopSurface = "Smooth"
  489. Weld = Instance.new("Weld",torso)
  490. Weld.Part0 = torso
  491. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  492. Weld.Part1 = Chest8
  493. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  494.  
  495. Chest9 = Instance.new("Part", char)
  496. Chest9.BrickColor = BrickColor.new("Really black")
  497. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  498. Chest9.CanCollide = false
  499. Chest9.BottomSurface = "Smooth"
  500. Chest9.TopSurface = "Smooth"
  501. Weld = Instance.new("Weld",torso)
  502. Weld.Part0 = torso
  503. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  504. Weld.Part1 = Chest9
  505. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  506.  
  507. Chest10 = Instance.new("Part", char)
  508. Chest10.BrickColor = BrickColor.new("Really black")
  509. Chest10.Size = Vector3.new(1, 0.4, 1)
  510. Chest10.CanCollide = false
  511. Chest10.BottomSurface = "Smooth"
  512. Chest10.TopSurface = "Smooth"
  513. Mesh = Instance.new("SpecialMesh", Chest10)
  514. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  515. Weld = Instance.new("Weld",torso)
  516. Weld.Part0 = torso
  517. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  518. Weld.Part1 = Chest10
  519. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  520.  
  521. Chest11 = Instance.new("Part", char)
  522. Chest11.BrickColor = BrickColor.new("Really black")
  523. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  524. Chest11.CanCollide = false
  525. Chest11.BottomSurface = "Smooth"
  526. Chest11.TopSurface = "Smooth"
  527. Weld = Instance.new("Weld",torso)
  528. Weld.Part0 = torso
  529. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  530. Weld.Part1 = Chest11
  531. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  532.  
  533. Chest12 = Instance.new("Part", char)
  534. Chest12.BrickColor = BrickColor.new("Really black")
  535. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  536. Chest12.CanCollide = false
  537. Chest12.BottomSurface = "Smooth"
  538. Chest12.TopSurface = "Smooth"
  539. Weld = Instance.new("Weld",torso)
  540. Weld.Part0 = torso
  541. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  542. Weld.Part1 = Chest12
  543. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  544.  
  545. Chest13 = Instance.new("Part", char)
  546. Chest13.BrickColor = BrickColor.new("Really black")
  547. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  548. Chest13.CanCollide = false
  549. Chest13.BottomSurface = "Smooth"
  550. Chest13.TopSurface = "Smooth"
  551. Weld = Instance.new("Weld",torso)
  552. Weld.Part0 = torso
  553. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  554. Weld.Part1 = Chest13
  555. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  556.  
  557. Chest14 = Instance.new("Part", char)
  558. Chest14.BrickColor = BrickColor.new("Really black")
  559. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  560. Chest14.CanCollide = false
  561. Chest14.BottomSurface = "Smooth"
  562. Chest14.TopSurface = "Smooth"
  563. Weld = Instance.new("Weld",torso)
  564. Weld.Part0 = torso
  565. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  566. Weld.Part1 = Chest14
  567. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  568.  
  569. Chest15 = Instance.new("Part", char)
  570. Chest15.BrickColor = BrickColor.new("Really black")
  571. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  572. Chest15.CanCollide = false
  573. Chest15.BottomSurface = "Smooth"
  574. Chest15.TopSurface = "Smooth"
  575. Weld = Instance.new("Weld",torso)
  576. Weld.Part0 = torso
  577. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  578. Weld.Part1 = Chest15
  579. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  580.  
  581. Chest16 = Instance.new("Part", char)
  582. Chest16.BrickColor = BrickColor.new("Really black")
  583. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  584. Chest16.CanCollide = false
  585. Chest16.BottomSurface = "Smooth"
  586. Chest16.TopSurface = "Smooth"
  587. Weld = Instance.new("Weld",torso)
  588. Weld.Part0 = torso
  589. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  590. Weld.Part1 = Chest16
  591. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  592.  
  593. Chest17 = Instance.new("Part", char)
  594. Chest17.BrickColor = BrickColor.new("Really black")
  595. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  596. Chest17.CanCollide = false
  597. Chest17.BottomSurface = "Smooth"
  598. Chest17.TopSurface = "Smooth"
  599. Weld = Instance.new("Weld",torso)
  600. Weld.Part0 = torso
  601. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  602. Weld.Part1 = Chest17
  603. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  604.  
  605. Chest18 = Instance.new("Part", char)
  606. Chest18.BrickColor = BrickColor.new("Really black")
  607. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  608. Chest18.CanCollide = false
  609. Chest18.BottomSurface = "Smooth"
  610. Chest18.TopSurface = "Smooth"
  611. Weld = Instance.new("Weld",torso)
  612. Weld.Part0 = torso
  613. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  614. Weld.Part1 = Chest18
  615. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  616.  
  617. Chest19 = Instance.new("Part", char)
  618. Chest19.BrickColor = BrickColor.new("Really black")
  619. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  620. Chest19.CanCollide = false
  621. Chest19.BottomSurface = "Smooth"
  622. Chest19.TopSurface = "Smooth"
  623. Weld = Instance.new("Weld",torso)
  624. Weld.Part0 = torso
  625. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  626. Weld.Part1 = Chest19
  627. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  628.  
  629. Chest20 = Instance.new("Part", char)
  630. Chest20.BrickColor = BrickColor.new("Really black")
  631. Chest20.Size = Vector3.new(1, 0.4, 1)
  632. Chest20.CanCollide = false
  633. Chest20.BottomSurface = "Smooth"
  634. Chest20.TopSurface = "Smooth"
  635. Mesh = Instance.new("SpecialMesh",Chest20)
  636. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  637. Weld = Instance.new("Weld",torso)
  638. Weld.Part0 = torso
  639. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  640. Weld.Part1 = Chest20
  641. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  642.  
  643. Chest21 = Instance.new("Part", char)
  644. Chest21.BrickColor = BrickColor.new("Really black")
  645. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  646. Chest21.CanCollide = false
  647. Chest21.BottomSurface = "Smooth"
  648. Chest21.TopSurface = "Smooth"
  649. Weld = Instance.new("Weld",torso)
  650. Weld.Part0 = torso
  651. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  652. Weld.Part1 = Chest21
  653. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  654.  
  655. Chest22 = Instance.new("Part", char)
  656. Chest22.BrickColor = BrickColor.new("Really black")
  657. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  658. Chest22.CanCollide = false
  659. Chest22.BottomSurface = "Smooth"
  660. Chest22.TopSurface = "Smooth"
  661. Weld = Instance.new("Weld",torso)
  662. Weld.Part0 = torso
  663. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  664. Weld.Part1 = Chest22
  665. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  666.  
  667. Chest23 = Instance.new("Part", char)
  668. Chest23.BrickColor = BrickColor.new("Really black")
  669. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  670. Chest23.CanCollide = false
  671. Chest23.BottomSurface = "Smooth"
  672. Chest23.TopSurface = "Smooth"
  673. Weld = Instance.new("Weld",torso)
  674. Weld.Part0 = torso
  675. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  676. Weld.Part1 = Chest23
  677. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  678.  
  679. Chest24 = Instance.new("Part", char)
  680. Chest24.BrickColor = BrickColor.new("Really black")
  681. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  682. Chest24.CanCollide = false
  683. Chest24.BottomSurface = "Smooth"
  684. Chest24.TopSurface = "Smooth"
  685. Weld = Instance.new("Weld",torso)
  686. Weld.Part0 = torso
  687. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  688. Weld.Part1 = Chest24
  689. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  690. ----------------------------------------
  691. game.Workspace.X8311.Head.face:Remove()
  692. ----------------------------------------
  693. local Target = "X8311"
  694.  
  695. local Character = game.Workspace[Target]
  696.  
  697. local hat = Instance.new('Hat', Character)
  698. hat.AttachmentPos = Vector3.new(0, .7, .02)
  699.  
  700. local handle = Instance.new('Part', hat)
  701. handle.Name = 'Handle'
  702.  
  703. local mesh = Instance.new('SpecialMesh')
  704. mesh.Parent = handle
  705. mesh.MeshId = 'rbxassetid://85855767'
  706. mesh.TextureId = 'rbxassetid://13996320'
  707. mesh.Scale = Vector3.new(1,1,1)
  708. -----------------------------------------
  709. Workspace.X8311.Humanoid.MaxHealth= 999999999
  710. -----------------------------------------
  711. local Target = "X8311"
  712.  
  713. local Character = game.Workspace[Target]
  714.  
  715. local hat = Instance.new('Hat', Character)
  716. hat.AttachmentPos = Vector3.new(0, .25, .02)
  717.  
  718. local handle = Instance.new('Part', hat)
  719. handle.Name = 'Handle'
  720.  
  721. local mesh = Instance.new('SpecialMesh')
  722. mesh.Parent = handle
  723. mesh.MeshId = 'rbxassetid://15158080'
  724. mesh.TextureId = 'rbxassetid://61844280'
  725. mesh.Scale = Vector3.new(1,1,1)
  726. -----------------------------------------
  727. local Target = "X8311"
  728.  
  729. local Character = game.Workspace[Target]
  730.  
  731. local hat = Instance.new('Hat', Character)
  732. hat.AttachmentPos = Vector3.new(0, -.35, .02)
  733.  
  734. local handle = Instance.new('Part', hat)
  735. handle.Name = 'Handle'
  736.  
  737. local mesh = Instance.new('SpecialMesh')
  738. mesh.Parent = handle
  739. mesh.MeshId = 'rbxassetid://229717128'
  740. mesh.TextureId = 'rbxassetid://13996320'
  741. mesh.Scale = Vector3.new(1,1,1)
  742. -----------------------------------------
  743. local Target = "X8311"
  744.  
  745. local Character = game.Workspace[Target]
  746.  
  747. local hat = Instance.new('Hat', Character)
  748. hat.AttachmentPos = Vector3.new(0, 0, .02)
  749.  
  750. local handle = Instance.new('Part', hat)
  751. handle.Name = 'Handle'
  752.  
  753. local mesh = Instance.new('SpecialMesh')
  754. mesh.Parent = handle
  755. mesh.MeshId = 'rbxassetid://25684717'
  756. mesh.TextureId = 'rbxassetid://13996320'
  757. mesh.Scale = Vector3.new(1,1,1)
  758. -----------------------------------------
  759. local p = game.Players.LocalPlayer
  760. local char = p.Character
  761. local mouse = p:GetMouse()
  762. local larm = char["Left Arm"]
  763. local rarm = char["Right Arm"]
  764. local lleg = char["Left Leg"]
  765. local rleg = char["Right Leg"]
  766. local hed = char.Head
  767. local torso = char.Torso
  768. local hum = char.Humanoid
  769. local cam = game.Workspace.CurrentCamera
  770. local root = char.HumanoidRootPart
  771. local deb = false
  772. local shot = 0
  773. local debris=game:service"Debris"
  774.  
  775. local RbxUtility = LoadLibrary("RbxUtility")
  776. local Create = RbxUtility.Create
  777. local m = Create("Model")
  778.  
  779. local l = game:GetService("Lighting")
  780. local rs = game:GetService("RunService").RenderStepped
  781. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  782. math.randomseed(os.time())
  783. for i,v in pairs (game.Workspace:GetChildren()) do
  784. if v:IsA("Sound") then
  785. v:Destroy()
  786. end
  787. end
  788. ----------------------------------------------------
  789. z = Instance.new("Sound", torso)
  790. z.SoundId = "rbxassetid://142352106"-- Cartton Imortallity :381955589 -- My Heart: 154299074 -- Sao Crossing: 246056418 -- SAN HOLO DOnkeykong: 246056418 -- "Innocence" - Sword Art Online OP 2: 142357253 -- OnePunch Hero: 339250412 (Fav) -- Sethbling: 170902050
  791. z.Looped = true
  792. z.Volume = 1
  793. wait(.1)
  794. z:Play()
  795. ----------------------------------------------------
  796. function Tween(a,b,c)
  797. return a+(b-a)*c
  798. end
  799. ----------------------------------------------------
  800. function FindNearestTorso(Position,Distance,SinglePlayer)
  801. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  802. local List = {}
  803. for i,v in pairs(workspace:GetChildren())do
  804. if v:IsA("Model")then
  805. if v:findFirstChild("Torso")then
  806. if v ~= char then
  807. if(v.Torso.Position -Position).magnitude <= Distance then
  808. table.insert(List,v)
  809. end
  810. end
  811. end
  812. end
  813. end
  814. return List
  815. end
  816. ----------------------------------------------------
  817. local HBill = Instance.new("BillboardGui", hed)
  818. local HMain = Instance.new("Frame", HBill)
  819. local HBar = Instance.new("Frame")
  820. local HBarBack = Instance.new("Frame")
  821. local HHealth = Instance.new("TextLabel", HBarBack)
  822. local HName = Instance.new("TextLabel", HBarBack)
  823.  
  824. HBill.Size = UDim2.new(15,0,2.2,0)
  825. HBill.Name = "Health Display"
  826. HBill.StudsOffset = Vector3.new(0,4,0)
  827. HBill.AlwaysOnTop = true
  828. HBill.Enabled = true
  829.  
  830. HMain.BackgroundColor3 = Color3.new(0, 0, 0)
  831. HMain.BackgroundTransparency = 1
  832. HMain.Size = UDim2.new(1,0,1,0)
  833.  
  834. HBarBack.Parent = HMain
  835. HBarBack.BackgroundColor3 = Color3.new(0,0,0)
  836. HBarBack.BorderColor3 = Color3.new(0,0,0)
  837. HBarBack.BorderSizePixel = 2
  838. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  839. HBarBack.Size = UDim2.new(.95, 0, .3, 0)
  840.  
  841. HBar.Parent = HBarBack
  842. HBar.BackgroundColor3 = Color3.new(0, 1, 0)
  843. HBar.BorderColor3 = Color3.new(0,0,0)
  844. HBar.Size = UDim2.new(.5,0,1,0)
  845.  
  846. HHealth.BackgroundTransparency = 1
  847. HHealth.Size = UDim2.new(1,0,1,0)
  848. HHealth.Font = "SourceSansItalic"
  849. HHealth.Text = "[10/10]"
  850. HHealth.TextScaled = true
  851. HHealth.TextColor3 = Color3.new(1,1,1)
  852. HHealth.TextStrokeColor3 = Color3.new("Really black")
  853. HHealth.TextStrokeTransparency = 0
  854.  
  855. HName.Parent = HMain
  856. HName.BackgroundTransparency = 1
  857. HName.Size = UDim2.new(1,0,.5,0)
  858. HName.Font = "SourceSansItalic"
  859. HName.Text = "Nameless King"
  860. HName.TextScaled = true
  861. HName.TextColor3 = Color3.new("Really black")
  862. HName.TextStrokeColor3 = Color3.new(0,0,0)
  863. HName.TextStrokeTransparency = 0
  864. HName.TextYAlignment = "Top"
  865.  
  866. local runServ = game:GetService("RunService").RenderStepped
  867. runServ:connect(function()
  868. HHealth.Text = "["..hum.Health.."]"
  869. HBar:TweenSize(UDim2.new((hum.Health/hum.MaxHealth),0,1,0), _, "Linear", .4)
  870. end)
  871. -------------------------------------------------------------------------------------
  872. --[[Qaeo Armory. ]]--
  873. wait(1 / 60)
  874. Effects = { }
  875. local Player = game.Players.localPlayer
  876. local Character = Player.Character
  877. local Humanoid = Character.Humanoid
  878. local mouse = Player:GetMouse()
  879. local effect = Instance.new('Model', Character)
  880. effect.Name = "Effects"
  881. local m = Instance.new('Model', Character)
  882. m.Name = "WeaponModel"
  883. local LeftArm = Character["Left Arm"]
  884. local RightArm = Character["Right Arm"]
  885. local LeftLeg = Character["Left Leg"]
  886. local RightLeg = Character["Right Leg"]
  887. local Head = Character.Head
  888. local Torso = Character.Torso
  889. local cam = game.Workspace.CurrentCamera
  890. local RootPart = Character.HumanoidRootPart
  891. local RootJoint = RootPart.RootJoint
  892. local equipped = false
  893. local attack = false
  894. local Anim = 'Idle'
  895. local idle = 0
  896. local attacktype = 1
  897. local vt = Vector3.new
  898. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  899. local velocity = RootPart.Velocity.y
  900. local sine = 0
  901. local change = 1
  902. local mana = 0
  903. local it =Instance.new
  904.  
  905. local grabbed = false
  906. local cf = CFrame.new
  907. local mr = math.rad
  908. local angles = CFrame.Angles
  909. local ud = UDim2.new
  910. local c3 = Color3.new
  911.  
  912. local NeckCF = cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  913.  
  914. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  915. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  916. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  917.  
  918. RSH, LSH = nil, nil
  919.  
  920. RW = Instance.new("Weld")
  921. LW = Instance.new("Weld")
  922.  
  923. RH = Torso["Right Hip"]
  924. LH = Torso["Left Hip"]
  925.  
  926. RSH = Torso["Right Shoulder"]
  927. LSH = Torso["Left Shoulder"]
  928.  
  929. RSH.Parent = nil
  930. LSH.Parent = nil
  931.  
  932. RW.Name = "RW"
  933. RW.Part0 = Torso
  934. RW.C0 = cf(1.5, 0.5, 0)
  935. RW.C1 = cf(0, 0.5, 0)
  936. RW.Part1 = RightArm
  937. RW.Parent = Torso
  938.  
  939. LW.Name = "LW"
  940. LW.Part0 = Torso
  941. LW.C0 = cf(-1.5, 0.5, 0)
  942. LW.C1 = cf(0, 0.5, 0)
  943. LW.Part1 = LeftArm
  944. LW.Parent = Torso
  945.  
  946. function clerp(a, b, t)
  947. return a:lerp(b, t)
  948. end
  949.  
  950.  
  951. local RbxUtility = LoadLibrary("RbxUtility")
  952. local Create = RbxUtility.Create
  953.  
  954. function RemoveOutlines(part)
  955. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  956. end
  957.  
  958. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  959. local Part = Create("Part"){
  960. Parent = Parent,
  961. Reflectance = Reflectance,
  962. Transparency = Transparency,
  963. CanCollide = false,
  964. Locked = true,
  965. BrickColor = BrickColor.new(tostring(BColor)),
  966. Name = Name,
  967. Size = Size,
  968. Material = Material,
  969. }
  970. RemoveOutlines(Part)
  971. return Part
  972. end
  973.  
  974. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  975. local Msh = Create(Mesh){
  976. Parent = Part,
  977. Offset = OffSet,
  978. Scale = Scale,
  979. }
  980. if Mesh == "SpecialMesh" then
  981. Msh.MeshType = MeshType
  982. Msh.MeshId = MeshId
  983. end
  984. return Msh
  985. end
  986.  
  987. ArtificialHB = Instance.new("BindableEvent", script)
  988. ArtificialHB.Name = "Heartbeat"
  989.  
  990. script:WaitForChild("Heartbeat")
  991.  
  992. frame = 1 / 30
  993. tf = 0
  994. allowframeloss = false
  995. tossremainder = false
  996. lastframe = tick()
  997. script.Heartbeat:Fire()
  998.  
  999. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1000. tf = tf + s
  1001. if tf >= frame then
  1002. if allowframeloss then
  1003. script.Heartbeat:Fire()
  1004. lastframe = tick()
  1005. else
  1006. for i = 1, math.floor(tf / frame) do
  1007. script.Heartbeat:Fire()
  1008. end
  1009. lastframe = tick()
  1010. end
  1011. if tossremainder then
  1012. tf = 0
  1013. else
  1014. tf = tf - frame * math.floor(tf / frame)
  1015. end
  1016. end
  1017. end)
  1018.  
  1019. function swait(num)
  1020. if num == 0 or num == nil then
  1021. ArtificialHB.Event:wait()
  1022. else
  1023. for i = 0, num do
  1024. ArtificialHB.Event:wait()
  1025. end
  1026. end
  1027. end
  1028.  
  1029. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1030. local Weld = Create("Weld"){
  1031. Parent = Parent,
  1032. Part0 = Part0,
  1033. Part1 = Part1,
  1034. C0 = C0,
  1035. C1 = C1,
  1036. }
  1037. return Weld
  1038. end
  1039.  
  1040. function rayCast(Position, Direction, Range, Ignore)
  1041. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1042. end
  1043.  
  1044. function CreateSound(id, par, vol, pit)
  1045. coroutine.resume(coroutine.create(function()
  1046. local sou = Instance.new("Sound", par or workspace)
  1047. sou.Volume = vol
  1048. sou.Pitch = pit or 1
  1049. sou.SoundId = id
  1050. swait()
  1051. sou:play()
  1052. game:GetService("Debris"):AddItem(sou, 6)
  1053. end))
  1054. end
  1055.  
  1056. local function getclosest(obj, distance)
  1057. local last, lastx = distance + 1
  1058. for i, v in pairs(workspace:GetChildren()) do
  1059. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  1060. local t = v.Torso
  1061. local dist = (t.Position - obj.Position).magnitude
  1062. if dist <= distance then
  1063. if dist < last then
  1064. last = dist
  1065. lastx = v
  1066. end
  1067. end
  1068. end
  1069. end
  1070. return lastx
  1071. end
  1072.  
  1073. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1074. if hit.Parent == nil then
  1075. return
  1076. end
  1077. local h = hit.Parent:FindFirstChild("Humanoid")
  1078. for _, v in pairs(hit.Parent:children()) do
  1079. if v:IsA("Humanoid") then
  1080. h = v
  1081. end
  1082. end
  1083. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1084. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  1085. if hit.Parent.DebounceHit.Value == true then
  1086. return
  1087. end
  1088. end
  1089. local c = Create("ObjectValue"){
  1090. Name = "creator",
  1091. Value = game:service("Players").LocalPlayer,
  1092. Parent = h,
  1093. }
  1094. game:GetService("Debris"):AddItem(c, .5)
  1095. if HitSound ~= nil and HitPitch ~= nil then
  1096. CreateSound(HitSound, hit, 1, HitPitch)
  1097. end
  1098. local Damage = math.random(minim, maxim)
  1099. local blocked = false
  1100. local block = hit.Parent:findFirstChild("Block")
  1101. if block ~= nil then
  1102. if block.className == "IntValue" then
  1103. if block.Value > 0 then
  1104. blocked = true
  1105. block.Value = block.Value - 1
  1106. print(block.Value)
  1107. end
  1108. end
  1109. end
  1110. if blocked == false then
  1111. h.Health = h.Health - Damage
  1112. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  1113. else
  1114. h.Health = h.Health - (Damage / 2)
  1115. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  1116. end
  1117. if Type == "Knockdown" then
  1118. local hum = hit.Parent.Humanoid
  1119. hum.PlatformStand = true
  1120. coroutine.resume(coroutine.create(function(HHumanoid)
  1121. swait(1)
  1122. HHumanoid.PlatformStand = false
  1123. end), hum)
  1124. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  1125. local bodvol = Create("BodyVelocity"){
  1126. velocity = angle * knockback,
  1127. P = 5000,
  1128. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1129. Parent = hit,
  1130. }
  1131. local rl = Create("BodyAngularVelocity"){
  1132. P = 3000,
  1133. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1134. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1135. Parent = hit,
  1136. }
  1137. game:GetService("Debris"):AddItem(bodvol, .5)
  1138. game:GetService("Debris"):AddItem(rl, .5)
  1139. elseif Type == "Normal" then
  1140. local vp = Create("BodyVelocity"){
  1141. P = 500,
  1142. maxForce = Vector3.new(math.huge, 0, math.huge),
  1143. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  1144. }
  1145. if knockback > 0 then
  1146. vp.Parent = hit.Parent.Torso
  1147. end
  1148. game:GetService("Debris"):AddItem(vp, .5)
  1149. elseif Type == "Up" then
  1150. local bodyVelocity = Create("BodyVelocity"){
  1151. velocity = vt(0, 20, 0),
  1152. P = 5000,
  1153. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1154. Parent = hit,
  1155. }
  1156. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  1157. elseif Type == "DarkUp" then
  1158. coroutine.resume(coroutine.create(function()
  1159. for i = 0,1,0.1 do
  1160. swait()
  1161. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame,5, 5, 5, 1, 1, 1, .08,1)
  1162. end
  1163. end))
  1164. local bodyVelocity = Create("BodyVelocity"){
  1165. velocity = vt(0, 20, 0),
  1166. P = 5000,
  1167. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1168. Parent = hit,
  1169. }
  1170. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1171. elseif Type == "Snare" then
  1172. local bp = Create("BodyPosition"){
  1173. P = 2000,
  1174. D = 100,
  1175. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1176. position = hit.Parent.Torso.Position,
  1177. Parent = hit.Parent.Torso,
  1178. }
  1179. game:GetService("Debris"):AddItem(bp, 1)
  1180. elseif Type == "Freeze" then
  1181. local BodPos = Create("BodyPosition"){
  1182. P = 50000,
  1183. D = 1000,
  1184. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1185. position = hit.Parent.Torso.Position,
  1186. Parent = hit.Parent.Torso,
  1187. }
  1188. local BodGy = Create("BodyGyro") {
  1189. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  1190. P = 20e+003,
  1191. Parent = hit.Parent.Torso,
  1192. cframe = hit.Parent.Torso.CFrame,
  1193. }
  1194. hit.Parent.Torso.Anchored = true
  1195. coroutine.resume(coroutine.create(function(Part)
  1196. swait(1.5)
  1197. Part.Anchored = false
  1198. end), hit.Parent.Torso)
  1199. game:GetService("Debris"):AddItem(BodPos, 3)
  1200. game:GetService("Debris"):AddItem(BodGy, 3)
  1201. end
  1202. local debounce = Create("BoolValue"){
  1203. Name = "DebounceHit",
  1204. Parent = hit.Parent,
  1205. Value = true,
  1206. }
  1207. game:GetService("Debris"):AddItem(debounce, Delay)
  1208. c = Instance.new("ObjectValue")
  1209. c.Name = "creator"
  1210. c.Value = Player
  1211. c.Parent = h
  1212. game:GetService("Debris"):AddItem(c, .5)
  1213. end
  1214. end
  1215.  
  1216. function ShowDamage(Pos, Text, Time, Color)
  1217. local Rate = (1 / 30)
  1218. local Pos = (Pos or Vector3.new(0, 0, 0))
  1219. local Text = (Text or "")
  1220. local Time = (Time or 2)
  1221. local Color = (Color or Color3.new(1, 0, 1))
  1222. local EffectPart = CreatePart(effect, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  1223. EffectPart.Anchored = true
  1224. local BillboardGui = Create("BillboardGui"){
  1225. Size = UDim2.new(3, 0, 3, 0),
  1226. Adornee = EffectPart,
  1227. Parent = EffectPart,
  1228. }
  1229. local TextLabel = Create("TextLabel"){
  1230. BackgroundTransparency = 1,
  1231. Size = UDim2.new(1, 0, 1, 0),
  1232. Text = Text,
  1233. TextColor3 = Color,
  1234. TextScaled = true,
  1235. Font = Enum.Font.ArialBold,
  1236. Parent = BillboardGui,
  1237. }
  1238. game.Debris:AddItem(EffectPart, (Time + 0.1))
  1239. EffectPart.Parent = game:GetService("Workspace")
  1240. delay(0, function()
  1241. local Frames = (Time / Rate)
  1242. for Frame = 1, Frames do
  1243. wait(Rate)
  1244. local Percent = (Frame / Frames)
  1245. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1246. TextLabel.TextTransparency = Percent
  1247. end
  1248. if EffectPart and EffectPart.Parent then
  1249. EffectPart:Destroy()
  1250. end
  1251. end)
  1252. end
  1253. function MagniDamage(Part,magni,mindam,maxdam,knock,Type)
  1254. for _,c in pairs(workspace:children()) do
  1255. local hum=c:findFirstChild("Humanoid")
  1256. if hum~=nil then
  1257. local head=c:findFirstChild("Torso")
  1258. if head~=nil then
  1259. local targ=head.Position-Part.Position
  1260. local mag=targ.magnitude
  1261. if mag<=magni and c.Name~=Player.Name then
  1262. --Damagefunc(head,mindam,maxdam,knock,Type,RootPart,.2,1,nil,1)
  1263. Damagefunc(head, head, mindam,maxdam, knock, Type, RootPart, .1, "http://www.roblox.com/asset/?id=231917784", 1)
  1264. end
  1265. end
  1266. end
  1267. end
  1268. end
  1269.  
  1270. --[[BUILD]]
  1271. Handlee=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,1,"Really black","Handlee",Vector3.new(0.33921814, 2.86583948, 0.45149231))
  1272. HandleeWeld=CreateWeld(m,Character["Right Arm"],Handlee,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00396728516, 0.0971195698, -0.898794174, -1, 1.79275431e-011, 8.69278336e-014, -8.75166164e-014, -3.28425267e-005, -1, -1.79275397e-011, -1, 3.28425267e-005))
  1273. FakeHandle=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,1,"Really black","FakeFakeHandle",Vector3.new(0.33921814, 2.86583948, 0.45149231))
  1274. FakeHandleWeld=CreateWeld(m,Handlee,FakeHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, -6.14517233e-019, 0, 1, 0, -6.14517233e-019, 0, 1))
  1275. Part=CreatePart(m,Enum.Material.Neon,0.20000000298023,0,"Really black","Part",Vector3.new(0.381157011, 6.75965023, 0.200000018))
  1276. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00273084641, -5.46626663, 0.00212454796, -1, 0, 6.14517233e-019, 0, 1, 0, 6.14517233e-019, 0, -1))
  1277. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.850000024, 1, 0.300000012))
  1278. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.725334167, 0.70440042, 1.80000019))
  1279. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00212907791, -1.78311992, -0.000768661499, -1, 0, 6.14517233e-019, 0, 1, 0, 6.14517233e-019, 0, -1))
  1280. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1281. Hitbox=CreatePart(m,Enum.Material.Neon,0.20000000298023,1,"Really black","Hitbox",Vector3.new(0.381157011, 7.63965034, 2.29999995))
  1282. HitboxWeld=CreateWeld(m,FakeHandle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00273084641, -5.90626621, -0.0378770828, -1, 0, 6.14517233e-019, 0, 1, 0, 6.14517233e-019, 0, -1))
  1283. Part=CreatePart(m,Enum.Material.Plastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.562307775, 0.686548591, 0.200000003))
  1284. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00158071518, -0.016936779, 1.61802387, 2.84741679e-014, 2.26499105e-006, -1, -1, 6.77626358e-020, -2.84731379e-014, 0, 1, 2.26499105e-006))
  1285. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=4770583",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 0.899999976, 0.129999995))
  1286. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.33921814, 0.200000048, 0.45149231))
  1287. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0508656502, 1.88350677e-005, 1, 0, -6.14517233e-019, 0, 1, 0, -6.14517233e-019, 0, 1))
  1288. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.600000024, 1))
  1289. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.319500059, 0.269196659, 1.32025433))
  1290. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00346326828, -0.67087841, 7.25453424, -1, -8.74233308e-008, -3.05309413e-008, 3.0530888e-008, 5.9604281e-007, -1, 8.74233521e-008, -1, -5.9604281e-007))
  1291. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1292. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Black","Part",Vector3.new(0.741539001, 0.200000003, 1))
  1293. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00035905838, -1.38517022, 0.875938654, 1, 0, -6.14517233e-019, 0, 1, 0, -6.14517233e-019, 0, 1))
  1294. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.5))
  1295. Part=CreatePart(m,Enum.Material.Neon,0.20000000298023,0,"Really black","Part",Vector3.new(0.631489635, 0.200000003, 1.4000001))
  1296. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.21565604, -0.265296936, -0.00267910957, -4.37111076e-008, -1, 0, 1, -4.37111076e-008, -1.89778748e-015, 1.89717296e-015, 0, 1))
  1297. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1298. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.521157026, 1.9596504, 0.600000024))
  1299. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00273895264, -2.94859934, 0.00211620331, -1, 0, 6.14517233e-019, 0, 1, 0, 6.14517233e-019, 0, -1))
  1300. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1301. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.321157038, 0.538853288, 0.357489645))
  1302. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00273895264, -3.37984514, -4.45166588, 1, -1.98011963e-013, 8.74230821e-008, 6.51354739e-008, 0.666998684, -0.745058894, -5.83109347e-008, 0.745058894, 0.666998684))
  1303. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1304. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.531489611, 0.200000003, 1.4000001))
  1305. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.21496511, -0.266952991, -0.00267910957, -4.37111076e-008, -1, 0, 1, -4.37111076e-008, -1.89778748e-015, 1.89717296e-015, 0, 1))
  1306. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1307. Part=CreatePart(m,Enum.Material.Neon,0.20000000298023,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1308. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.268517017, -1.93165433, -0.265628099, -1, 0, 6.14517233e-019, 0, 1, -1.0430449e-007, 6.23584167e-019, -1.0430449e-007, -1))
  1309. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.300000012))
  1310. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.321157038, 0.538853288, 0.346109927))
  1311. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00273895264, -3.38360691, -4.45658588, -1, 0, 6.14517233e-019, 3.32036915e-019, 0.666996896, 0.745060563, 9.48676901e-020, 0.745060563, -0.666996896))
  1312. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1313. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.321157038, 3.51728535, 1))
  1314. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00273895264, -3.76531887, 0.00210309029, -1, 0, 6.14517233e-019, 0, 1, 0, 6.14517233e-019, 0, -1))
  1315. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1316. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.321157038, 0.538853288, 0.800000012))
  1317. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00273942947, 4.73083782, -4.77182007, 1, -7.28675147e-008, 5.48554837e-008, -7.73224684e-009, -0.667000949, -0.745056868, 9.08791051e-008, 0.745056868, -0.667000949))
  1318. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1319. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.33921814, 0.200000048, 0.45149231))
  1320. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.452445388, 1.1920929e-006, 1, 0, -6.14517233e-019, 0, 1, 0, -6.14517233e-019, 0, 1))
  1321. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.600000024, 1))
  1322. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.319500059, 0.569196701, 1.32025433))
  1323. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00346183777, -0.820907354, -8.92664528, 1, 1.74846832e-007, -3.05309271e-008, -3.05316163e-008, 3.93393566e-006, -1, -1.74846704e-007, 1, 3.93393566e-006))
  1324. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1325. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.33921814, 0.200000048, 0.45149231))
  1326. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.754144311, -2.86102295e-006, 1, 0, -6.14517233e-019, 0, 1, 0, -6.14517233e-019, 0, 1))
  1327. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.600000024, 1))
  1328. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Black","Part",Vector3.new(0.741539001, 0.200000003, 1))
  1329. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00035905838, -2.17975187, -0.875278115, 1, 0, -6.14517233e-019, 0, 1, 0, -6.14517233e-019, 0, 1))
  1330. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.5))
  1331. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.33921814, 0.200000048, 0.45149231))
  1332. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.848223805, 6.91413879e-006, 1, 0, -6.14517233e-019, 0, 1, 0, -6.14517233e-019, 0, 1))
  1333. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.600000024, 1))
  1334. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Black","Part",Vector3.new(0.539218128, 0.200000048, 0.45149231))
  1335. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.39309406, 9.05990601e-006, 1, 0, -6.14517233e-019, 0, 1, 0, -6.14517233e-019, 0, 1))
  1336. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  1337. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.321157038, 0.538853288, 0.800000012))
  1338. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0027384758, 4.72967196, -4.775455, -1, -7.2867465e-008, 3.25675948e-008, 7.28674507e-008, -0.667002797, 0.745055258, -3.25676055e-008, 0.745055258, 0.667002797))
  1339. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1340. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.33921814, 0.200000048, 0.45149231))
  1341. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.34900522, 7.62939453e-006, 1, 0, -6.14517233e-019, 0, 1, 0, -6.14517233e-019, 0, 1))
  1342. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1, 1))
  1343. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Black","Part",Vector3.new(0.741539001, 0.200000003, 1))
  1344. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00035905838, -1.38488925, -0.875276089, 1, 0, -6.14517233e-019, 0, 1, 0, -6.14517233e-019, 0, 1))
  1345. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.5))
  1346. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.239033937, 0.575354755, 1.4000001))
  1347. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.4134059, 0.0100169182, -0.00267791748, -4.37111076e-008, -1, 0, 1, -4.37111076e-008, -1.89778748e-015, 1.89717296e-015, 0, 1))
  1348. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1349. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1350. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0325927734, 1.63971984, 0.0875387192, -1, 0, 6.14517233e-019, 0, 1, 0, 6.14517233e-019, 0, -1))
  1351. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.100000001, 0.769999981))
  1352. Part=CreatePart(m,Enum.Material.Neon,0.20000000298023,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1353. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0325927734, 1.64008033, 0.0875387192, -1, 0, 6.14517233e-019, 0, 1, 0, 6.14517233e-019, 0, -1))
  1354. CreateMesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.109999999, 0.100000001))
  1355. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.741539001, 0.704558611, 1))
  1356. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00035905838, -1.78379309, 0.875929832, 1, 0, -6.14517233e-019, 0, 1, 0, -6.14517233e-019, 0, 1))
  1357. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1358. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.319500059, 0.269196659, 1.32025433))
  1359. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00346279144, -0.674492598, 7.25208664, 1, 8.74232882e-008, 1.17954158e-007, -1.17954109e-007, -5.9604281e-007, 1, 8.74233592e-008, -1, -5.9604281e-007))
  1360. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1361. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.321157038, 0.64256525, 0.200000003))
  1362. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00273895264, -6.06056881, 0.0283687115, 1, -1.98011963e-013, 8.74230821e-008, -5.52861801e-009, 0.997998238, 0.0632420629, -8.72480967e-008, -0.0632420704, 0.997998297))
  1363. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1364. Part=CreatePart(m,Enum.Material.Plastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.562307775, 0.686548591, 0.200000003))
  1365. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00158119202, -0.016936779, 1.63143444, 2.84741679e-014, 2.26499105e-006, -1, -1, 6.77626358e-020, -2.84731379e-014, 0, 1, 2.26499105e-006))
  1366. CreateMesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=4770583",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.800000012, 0.129999995))
  1367. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.319500059, 0.269196659, 3.32025433))
  1368. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00346422195, -0.636483908, -3.86316824, -1, -4.76779206e-013, 1.17954137e-007, 1.17954137e-007, -3.93393566e-006, 1, -1.27550761e-014, 1, 3.93393566e-006))
  1369. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1370. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.741539001, 0.704558611, 1))
  1371. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00035905838, -1.78351212, -0.875273943, 1, 0, -6.14517233e-019, 0, 1, 0, -6.14517233e-019, 0, 1))
  1372. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1373. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.239033937, 0.575354755, 1.4000001))
  1374. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.91034889, 0.0100169182, -0.00268530846, -4.37111076e-008, -1, 0, 1, -4.37111076e-008, -1.89778748e-015, 1.89717296e-015, 0, 1))
  1375. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1376. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.321157038, 0.64256525, 0.200000003))
  1377. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00273895264, -6.06228876, 0.0318074226, -1, 0, 6.14517233e-019, 5.42101086e-020, 0.997998238, -0.063242048, 7.7588218e-019, -0.063242048, -0.997998238))
  1378. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1379. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.33921814, 0.200000048, 0.45149231))
  1380. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.352551818, 5.7220459e-006, 1, 0, -6.14517233e-019, 0, 1, 0, -6.14517233e-019, 0, 1))
  1381. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 0.600000024, 1))
  1382. Part=CreatePart(m,Enum.Material.Neon,0.20000000298023,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1383. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.268188953, -1.6106447, 1.15954053, -1, 0, 6.14517233e-019, -1.8973538e-019, 0.748117208, -0.663566589, 7.18283939e-019, -0.663566589, -0.748117268))
  1384. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.800000012))
  1385. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Black","Part",Vector3.new(0.741539001, 0.200000003, 1))
  1386. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00035905838, -2.1800313, 0.875934839, 1, 0, -6.14517233e-019, 0, 1, 0, -6.14517233e-019, 0, 1))
  1387. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.5))
  1388. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(1.14153898, 0.725425005, 1.4000001))
  1389. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.125175, 0.00232696533, -0.0026819706, -4.37111076e-008, -1, 0, 1, -4.37111076e-008, -1.89778748e-015, 1.89717296e-015, 0, 1))
  1390. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1391. Part=CreatePart(m,Enum.Material.Neon,0.20000000298023,0,"Really black","Part",Vector3.new(0.381156981, 2.60965014, 0.200000018))
  1392. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00273895264, -3.39129901, 0.402117372, -1, 0, 6.14517233e-019, 0, 1, 0, 6.14517233e-019, 0, -1))
  1393. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.850000024, 1, 0.300000012))
  1394. Part=CreatePart(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.33921814, 0.200000048, 0.45149231))
  1395. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.31565273, 1.40666962e-005, 1, 0, -6.14517233e-019, 0, 1, 0, -6.14517233e-019, 0, 1))
  1396. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1, 1))
  1397. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.321157038, 1.39978409, 0.600000024))
  1398. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00273895264, -6.08671904, 0.00209593773, -1, 0, 6.14517233e-019, 0, 1, 0, 6.14517233e-019, 0, -1))
  1399. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1400. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.319500059, 0.569196701, 1.32025433))
  1401. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00346231461, -0.824454308, -8.92580223, -1, -1.74847187e-007, 1.17954137e-007, 1.17954826e-007, -3.93393566e-006, 1, -1.74846718e-007, 1, 3.93393566e-006))
  1402. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1403. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.33921814, 2.86583948, 0.45149231))
  1404. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, -6.14517233e-019, 0, 1, 0, -6.14517233e-019, 0, 1))
  1405. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1406. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really blackf","Part",Vector3.new(0.239033937, 0.575354755, 1.4000001))
  1407. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.91370201, 0.0100169182, -0.00268602371, -4.37111076e-008, -1, 0, 1, -4.37111076e-008, -1.89778748e-015, 1.89717296e-015, 0, 1))
  1408. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1409. Part=CreatePart(m,Enum.Material.Neon,0.20000000298023,0,"Really black","Part",Vector3.new(0.381156981, 2.60965014, 0.200000018))
  1410. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00273895264, -3.39130378, -0.397878885, -1, 0, 6.14517233e-019, 0, 1, 0, 6.14517233e-019, 0, -1))
  1411. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.850000024, 1, 0.300000012))
  1412. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.321157038, 2.79978395, 1.07606506))
  1413. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00273895264, -8.18650246, 0.00182104111, -1, 0, 6.14517233e-019, 0, 1, 0, 6.14517233e-019, 0, -1))
  1414. CreateMesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1415. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(1.14153898, 0.525424957, 0.599999905))
  1416. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.9249959, 0.00232696533, -0.00124287605, -4.37111076e-008, -1, 0, 1, -4.37111076e-008, -1.89778748e-015, 1.89717296e-015, 0, 1))
  1417. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1418. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Black","Part",Vector3.new(0.539218128, 0.200000048, 0.45149231))
  1419. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.44315326, 7.15255737e-007, 1, 0, -6.14517233e-019, 0, 1, 0, -6.14517233e-019, 0, 1))
  1420. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  1421. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.539218128, 0.200000048, 0.45149231))
  1422. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.55528629, 1.8119812e-005, 1, 0, -6.14517233e-019, 0, 1, 0, -6.14517233e-019, 0, 1))
  1423. CreateMesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.29999995))
  1424. Part=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Part",Vector3.new(0.319500059, 0.269196659, 3.32025433))
  1425. PartWeld=CreateWeld(m,FakeHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00346374512, -0.632480621, -3.86458349, 1, 1.33102405e-013, -3.05309271e-008, -3.05309271e-008, 3.93393566e-006, -1, -1.2995769e-014, 1, 3.93393566e-006))
  1426. CreateMesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1427. FMotor1=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,1,"Really black","FMotor1",Vector3.new(0.259461552, 0.200000003, 0.443275034))
  1428. FMotor1Weld=CreateWeld(m,FakeHandle,FMotor1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00290632248, -1.92925274, 0.854816198, -1, 0, 6.14517233e-019, -2.98155597e-019, 0.709292948, -0.704913855, -1.55854062e-019, -0.704913914, -0.709293008))
  1429. RageEye=CreatePart(m,Enum.Material.Neon,0.20000000298023,1,"Really red","RageEye",Vector3.new(0.200000003, 0.712047398, 0.730000019))
  1430. RageEyeWeld=CreateWeld(m,FMotor1,RageEye,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0102686882, -0.00314235687, -1.3797977, 1, 2.98155597e-019, 1.55854062e-019, -1.15196481e-019, 0.181945503, -0.983308733, 2.33781093e-019, 0.983308554, 0.181945533))
  1431. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.259461552, 0.600527585, 0.248030141))
  1432. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.19556653, -1.46339369, 1, 2.98155597e-019, 1.55854062e-019, -2.71050543e-020, 0.673291862, -0.739376843, 4.29445704e-019, 0.739376783, 0.673291922))
  1433. CreateMesh("BlockMesh",RorHead,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1434. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.257089764, 0.200000003, 0.436328739))
  1435. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, -2.00194764, 0.593103051, 1, 4.42043486e-008, -3.77835327e-008, -4.96908257e-008, 0.987060785, -0.16034624, 3.02066461e-008, 0.16034621, 0.987061024))
  1436. CreateMesh("SpecialMesh",RorHead,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.801630259, 1))
  1437. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.259461552, 0.200000003, 0.200000003))
  1438. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.0995965, -0.408043861, 1, 2.98155597e-019, 1.55854062e-019, -8.13151629e-020, 0.972881794, -0.231302798, -1.01643954e-019, 0.231302828, 0.972881913))
  1439. CreateMesh("BlockMesh",RorHead,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.801630259, 0.96440202))
  1440. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.259461552, 1.10068381, 0.200000003))
  1441. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.501687884, 0.0726778507, 1, 2.98155597e-019, 1.55854062e-019, -3.38813179e-020, 0.375714242, -0.92673564, -1.38913403e-019, 0.92673564, 0.375714242))
  1442. CreateMesh("BlockMesh",RorHead,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.96440202))
  1443. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.257089764, 0.200000003, 0.325938702))
  1444. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, -0.821221769, -0.253873348, 1, 4.42043486e-008, -3.77835327e-008, -5.77089665e-008, 0.834391594, -0.551172316, 7.1620474e-009, 0.551172256, 0.834391654))
  1445. CreateMesh("SpecialMesh",RorHead,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.801630259, 1))
  1446. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.259461552, 0.373064131, 0.200000003))
  1447. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.411952317, -1.03767943, 1, 2.98155597e-019, 1.55854062e-019, -1.35525272e-019, 0.416366398, -0.909196973, -7.14895807e-019, 0.909196913, 0.416366428))
  1448. CreateMesh("BlockMesh",RorHead,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.801630259))
  1449. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.259461552, 0.952061534, 0.294725686))
  1450. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.778366327, -1.2443099, 1, 2.98155597e-019, 1.55854062e-019, 4.7433845e-020, 0.889373899, -0.4571805, 2.21075599e-018, 0.4571805, 0.889374018))
  1451. CreateMesh("BlockMesh",RorHead,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1452. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.259461552, 1.17646503, 1.15327501))
  1453. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.488228083, -0.354995251, 1, 2.98155597e-019, 1.55854062e-019, 2.98155597e-019, 1, -2.98023224e-008, 1.55854062e-019, -2.98023224e-008, 1.00000012))
  1454. CreateMesh("BlockMesh",RorHead,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1455. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.257089764, 0.200000003, 0.325938702))
  1456. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, -1.33763683, -0.670316458, 1, 4.42043486e-008, -3.77835327e-008, -5.79921071e-008, 0.709965825, -0.704236209, -4.30528502e-009, 0.704236209, 0.709965944))
  1457. CreateMesh("SpecialMesh",RorHead,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.801630259, 1))
  1458. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Black","RorHead",Vector3.new(0.257089764, 0.569196641, 1.00732076))
  1459. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00270795822, -1.17435026, 1.52401686, -1, 2.65063633e-008, -1.36255363e-008, 2.94447595e-008, 0.949382961, -0.314121157, 4.60964378e-009, -0.314121097, -0.94938302))
  1460. CreateMesh("SpecialMesh",RorHead,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
  1461. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.257089764, 0.200000003, 0.325938702))
  1462. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, -1.02115369, -0.608006716, 1, 4.42043486e-008, -3.77835327e-008, -5.78631045e-008, 0.69173193, -0.722154438, -5.78628878e-009, 0.722154379, 0.691731989))
  1463. CreateMesh("SpecialMesh",RorHead,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.801630259, 1))
  1464. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.259461552, 0.268951237, 0.200000003))
  1465. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.23027921, 0.23009634, 1, 2.98155597e-019, 1.55854062e-019, -1.62630326e-019, -0.96900475, 0.247042149, -5.65818009e-019, -0.247042149, -0.969004869))
  1466. CreateMesh("BlockMesh",RorHead,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.801630259))
  1467. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.259461552, 0.458210409, 0.356642425))
  1468. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.970567226, -0.639096141, 1, 2.98155597e-019, 1.55854062e-019, -8.48727013e-019, -0.559193611, -0.829037189, 6.77626358e-021, 0.82903707, -0.559193671))
  1469. CreateMesh("BlockMesh",RorHead,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1470. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.257089764, 0.200000003, 0.325938702))
  1471. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, -0.49607265, -0.0899274349, 1, 4.42043486e-008, -3.77835327e-008, -5.81333808e-008, 0.776223898, -0.630457461, 1.45951851e-009, 0.630457401, 0.776223958))
  1472. CreateMesh("SpecialMesh",RorHead,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.801630259, 1))
  1473. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.257089764, 0.200000003, 0.325938702))
  1474. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000122070313, -1.81072438, -0.077657938, 1, 4.42043486e-008, -3.77835327e-008, -5.60886235e-008, 0.904719353, -0.426008195, 1.53520787e-008, 0.426008165, 0.904719412))
  1475. CreateMesh("SpecialMesh",RorHead,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.801630259, 1))
  1476. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.259461552, 1.28003705, 0.571619928))
  1477. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.356689453, -0.728582144, 1, 2.98155597e-019, 1.55854062e-019, -8.13151629e-020, 0.99614352, 0.0877388418, 3.5914197e-019, -0.087738812, 0.996143639))
  1478. CreateMesh("BlockMesh",RorHead,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1479. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.259461552, 0.200000003, 0.300775915))
  1480. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.20823431, 0.339283526, 1, 2.98155597e-019, 1.55854062e-019, -5.42948119e-019, -0.637763381, -0.770232379, -2.71050543e-020, 0.77023232, -0.637763441))
  1481. CreateMesh("BlockMesh",RorHead,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.801630259, 1))
  1482. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.259461552, 0.531523347, 0.283741891))
  1483. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.72980535, -0.736321449, 1, 2.98155597e-019, 1.55854062e-019, -2.71050543e-020, 0.768888652, -0.63938278, 5.74288338e-019, 0.63938272, 0.768888712))
  1484. CreateMesh("BlockMesh",RorHead,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1485. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.259461552, 0.428865314, 0.344118863))
  1486. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.39332199, -0.706430078, 1, 2.98155597e-019, 1.55854062e-019, 5.38712954e-019, -0.932153583, -0.36206311, 2.43945489e-019, 0.36206308, -0.932153702))
  1487. CreateMesh("BlockMesh",RorHead,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1488. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.259461552, 0.50772053, 0.200000003))
  1489. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.0781991482, -1.76508737, 1, 2.98155597e-019, 1.55854062e-019, -1.15196481e-019, 0.181945503, -0.983308733, 2.33781093e-019, 0.983308554, 0.181945533))
  1490. CreateMesh("BlockMesh",RorHead,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.801630259))
  1491. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.259461552, 0.532047391, 0.200000003))
  1492. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0931437016, -1.64479613, 1, 2.98155597e-019, 1.55854062e-019, -1.15196481e-019, 0.181945503, -0.983308733, 2.33781093e-019, 0.983308554, 0.181945533))
  1493. CreateMesh("BlockMesh",RorHead,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.801630259))
  1494. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.259461552, 0.868930638, 0.200000003))
  1495. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.369199753, -2.17608976, 1, 2.98155597e-019, 1.55854062e-019, 2.40557357e-019, -0.364952743, -0.931026161, 1.08420217e-019, 0.931026101, -0.364952773))
  1496. CreateMesh("BlockMesh",RorHead,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.96440202))
  1497. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Black","RorHead",Vector3.new(0.257089764, 0.597544312, 1.1114403))
  1498. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00270795822, -1.18396139, 0.875913739, -1, 2.65063633e-008, -1.36255363e-008, 1.81542816e-008, 0.90432322, 0.426848531, 2.36360869e-008, 0.426848441, -0.90432322))
  1499. CreateMesh("SpecialMesh",RorHead,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.970000029, 1, 1))
  1500. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Black","RorHead",Vector3.new(0.257089764, 0.569196641, 1.00732076))
  1501. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00270795822, -1.27721524, 1.0512135, -1, 2.65063633e-008, -1.36255363e-008, 2.40542448e-008, 0.987739205, 0.156113565, 1.75964754e-008, 0.156113476, -0.987739205))
  1502. CreateMesh("SpecialMesh",RorHead,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.699999988, 1, 1))
  1503. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.259461552, 0.691829622, 0.283741891))
  1504. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.27178812, -0.411899328, 1, 2.98155597e-019, 1.55854062e-019, -1.55854062e-019, 0.885339081, -0.464946061, -3.25260652e-019, 0.464945972, 0.885339141))
  1505. CreateMesh("BlockMesh",RorHead,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1506. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.259461552, 0.373064131, 0.200000003))
  1507. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.41612816, -0.545558929, 1, 2.98155597e-019, 1.55854062e-019, -3.86247024e-019, 0.999909282, -0.0134710371, -6.70850094e-019, 0.013471067, 0.999909341))
  1508. CreateMesh("BlockMesh",RorHead,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.801630259))
  1509. RorHead=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead",Vector3.new(0.259461552, 0.436420828, 0.664406478))
  1510. RorHeadWeld=CreateWeld(m,FMotor1,RorHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.03324986, -1.60199308, 1, 2.98155597e-019, 1.55854062e-019, -5.42948119e-019, -0.637763381, -0.770232379, -2.71050543e-020, 0.77023232, -0.637763441))
  1511. CreateMesh("BlockMesh",RorHead,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1512. FMotor2=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","FMotor2",Vector3.new(0.259461552, 0.200000003, 0.200000003))
  1513. FMotor2Weld=CreateWeld(m,FakeHandle,FMotor2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00290679932, 1.82622445, 0.85617125, -1, 7.3226289e-008, 4.2126473e-008, -8.16342691e-008, -0.709288061, -0.704918742, -2.17387814e-008, -0.704918742, 0.709288061))
  1514. RorHead2=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead2",Vector3.new(0.259461552, 0.200000003, 0.385855377))
  1515. RorHead2Weld=CreateWeld(m,FMotor2,RorHead2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0666764975, -0.403775334, 1, 8.16342691e-008, 2.17387814e-008, -7.77657192e-008, 0.990061522, -0.140635222, -3.30033849e-008, 0.140635222, 0.990061522))
  1516. CreateMesh("BlockMesh",RorHead2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.801630259, 1))
  1517. RorHead2=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead2",Vector3.new(0.259461552, 0.766507268, 0.200000003))
  1518. RorHead2Weld=CreateWeld(m,FMotor2,RorHead2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.395892262, 0.0961110592, -1, -1.25111498e-007, 5.41066925e-008, -3.13727355e-009, -0.375708461, -0.926738024, 1.36273911e-007, -0.926737905, 0.375708461))
  1519. CreateMesh("BlockMesh",RorHead2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.96440202))
  1520. RorHead2=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead2",Vector3.new(0.257089764, 0.230462506, 0.545295894))
  1521. RorHead2Weld=CreateWeld(m,FMotor2,RorHead2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, -0.904061437, -0.65101409, -1, 2.90121633e-008, 6.46912923e-008, -6.62431248e-008, -0.707533002, -0.706680298, 2.52688928e-008, -0.706680298, 0.707533002))
  1522. CreateMesh("SpecialMesh",RorHead2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
  1523. RorHead2=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead2",Vector3.new(0.259461552, 1.10823941, 0.454104006))
  1524. RorHead2Weld=CreateWeld(m,FMotor2,RorHead2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.819845319, -0.674934268, 1, 0, 0, 0, 0.961301684, 0.275498211, 0, -0.275498241, 0.961301565))
  1525. CreateMesh("BlockMesh",RorHead2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1526. RorHead2=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead2",Vector3.new(0.259461552, 1.03876901, 0.674013317))
  1527. RorHead2Weld=CreateWeld(m,FMotor2,RorHead2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.419383645, -0.237005532, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1528. CreateMesh("BlockMesh",RorHead2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1529. RorHead2=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead2",Vector3.new(0.257089764, 0.230462506, 0.545295894))
  1530. RorHead2Weld=CreateWeld(m,FMotor2,RorHead2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, -1.0733422, -0.981236577, -1, 2.90121633e-008, 6.46912923e-008, -7.01307243e-008, -0.538731217, -0.842477798, 1.040911e-008, -0.842477798, 0.538731217))
  1531. CreateMesh("SpecialMesh",RorHead2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
  1532. RorHead2=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead2",Vector3.new(0.257089764, 0.230462506, 0.545295894))
  1533. RorHead2Weld=CreateWeld(m,FMotor2,RorHead2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, -0.641204178, -0.47642982, -1, 2.90121633e-008, 6.46912923e-008, -6.54172894e-008, -0.729366958, -0.684122741, 2.73358065e-008, -0.684122682, 0.729366958))
  1534. CreateMesh("SpecialMesh",RorHead2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
  1535. RorHead2=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead2",Vector3.new(0.259461552, 0.590918243, 0.200000003))
  1536. RorHead2Weld=CreateWeld(m,FMotor2,RorHead2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.30236399, -0.911493659, 1, 0, 0, 0, 0.653949142, 0.75653857, 8.8817842e-016, -0.75653857, 0.653949082))
  1537. CreateMesh("BlockMesh",RorHead2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.843790293))
  1538. RorHead2=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead2",Vector3.new(0.259461552, 0.802678585, 0.250967503))
  1539. RorHead2Weld=CreateWeld(m,FMotor2,RorHead2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.172569156, -0.619995952, -1, -1.25111498e-007, 5.41066925e-008, 1.29376076e-007, -0.996143878, 0.0877346098, 4.29214495e-008, 0.0877345502, 0.996143937))
  1540. CreateMesh("BlockMesh",RorHead2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1541. RorHead2=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead2",Vector3.new(0.259461552, 1.06645501, 0.200000003))
  1542. RorHead2Weld=CreateWeld(m,FMotor2,RorHead2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.401060343, 1.55679393, 1, 0, 0, 0, -0.217244983, -0.976117134, 3.55271368e-015, 0.976117134, -0.217244983))
  1543. CreateMesh("BlockMesh",RorHead2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.801630259))
  1544. RorHead2=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead2",Vector3.new(0.257089764, 0.230462506, 0.545295894))
  1545. RorHead2Weld=CreateWeld(m,FMotor2,RorHead2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000122070313, -1.53315496, 0.809414387, -1, 2.90121633e-008, 6.46912923e-008, -2.03953761e-008, -0.991589129, 0.12942645, 6.7902107e-008, 0.129426509, 0.991589129))
  1546. CreateMesh("SpecialMesh",RorHead2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1, 1))
  1547. RorHead2=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead2",Vector3.new(0.259461552, 0.200000003, 0.42394793))
  1548. RorHead2Weld=CreateWeld(m,FMotor2,RorHead2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.22161603, -0.936436653, 1, 8.16342691e-008, 2.17387814e-008, 5.91988112e-008, -0.860731065, 0.509060085, 6.02679933e-008, -0.509060085, -0.860731065))
  1549. CreateMesh("BlockMesh",RorHead2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.810738146, 1))
  1550. RorHead2=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","RorHead2",Vector3.new(0.259461552, 0.598063886, 0.576097727))
  1551. RorHead2Weld=CreateWeld(m,FMotor2,RorHead2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 1.12378502, -0.482477665, 1, 0, 0, 0, 0.94315958, 0.332340449, 0, -0.332340449, 0.94315958))
  1552. CreateMesh("BlockMesh",RorHead2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1553. --[[GAUNTLETBUILD]]--
  1554.  
  1555. Handle=CreatePart(m,Enum.Material.Plastic,0,1,"Really black","Handle",Vector3.new(1, 2, 1))
  1556. HandleWeld=CreateWeld(m,Character["Left Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1557. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.400000006, 0.200000003, 0.391803533))
  1558. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00170910358, 0.426063061, 0.250946999, 0, 0, 1, 1, 0, 0, 0, 1, 0))
  1559. CreateMesh("CylinderMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1560. Gauntlet=CreatePart(m,Enum.Material.Neon,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.258658201, 0.200000003, 0.573440075))
  1561. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.203461885, -0.48864007, -0.0044709444, 4.37113883e-008, -1, -0, -1, -4.37113883e-008, 0, 0, 0, -1))
  1562. CreateMesh("CylinderMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.409600139, 1))
  1563. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.200000003, 0.200000003, 0.440942347))
  1564. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.426593065, -0.546391964, 0.918878555, 0.999990702, 2.98012779e-008, 8.74204602e-008, 8.74208013e-008, -4.37074696e-008, -0.999994516, -2.98012068e-008, 0.999992967, -4.37075443e-008))
  1565. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  1566. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1567. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -1.01365781, -0.767811179, 0.999991059, -6.17115942e-011, 8.74170212e-008, -4.40588632e-009, -0.998758912, 0.0496952161, 8.73061055e-008, -0.0496964529, -0.998757422))
  1568. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.924366355, 0.381782174))
  1569. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1570. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, -0.892453015, -0.807372808, 0.999991059, -6.17115942e-011, 8.74170212e-008, -8.4616417e-008, -0.251781702, 0.967776597, 2.19505409e-008, -0.967778385, -0.251782417))
  1571. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.24958688, 0.652564883))
  1572. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1573. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -0.63158226, -0.7832129, 0.999991059, -6.17115942e-011, 8.74170212e-008, -3.07645145e-008, -0.936270058, 0.351264119, 8.18248793e-008, -0.351265728, -0.936268985))
  1574. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.574241579, 0.246783003))
  1575. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.39495039, 0.231524959))
  1576. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, 0.950384974, -0.247115135, 0.999991059, -7.32925045e-008, 1.2953376e-007, 1.26662769e-007, 0.876098931, -0.48211813, -7.81493696e-008, 0.482119918, 0.876098156))
  1577. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.698982835))
  1578. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1579. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, 1.05713069, -0.217769146, 0.999991059, -7.32925045e-008, 1.2953376e-007, 1.21776424e-007, 0.903293252, -0.429008901, -8.55644799e-008, 0.42901063, 0.903292358))
  1580. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.920574069, 0.886762559))
  1581. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1582. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.428672791, -0.811039448, -0.47626245, -1, 1.39469776e-007, -1.04093033e-007, -1.42407572e-007, -0.999585867, 0.0287777316, -1.00036317e-007, 0.0287777316, 0.999585927))
  1583. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.354741037, 0.839350581))
  1584. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.39225781, 0.231524959))
  1585. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, -0.287223339, -0.408565998, 0.999991059, -6.17115942e-011, 8.74170212e-008, -3.4356205e-008, -0.919804037, 0.392362297, 8.03829465e-008, -0.392363966, -0.919803143))
  1586. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.296892524))
  1587. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.309666455, 0.231524959))
  1588. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, 0.0923166871, -1.41141391, 0.999991059, -6.17115942e-011, 8.74170212e-008, -8.02367452e-008, -0.397548497, 0.917573273, 3.46962281e-008, -0.91757524, -0.397548974))
  1589. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.296892524))
  1590. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.200000003))
  1591. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428673029, -1.32678056, 0.36812675, 1, -5.80489399e-008, 8.30497981e-008, 1.15070975e-009, -0.813071191, -0.582164407, 1.01319415e-007, 0.582164347, -0.813071132))
  1592. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.246782988, 0.671622157))
  1593. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1594. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428673267, -1.07605505, -0.455021143, 1, -5.80489399e-008, 8.30497981e-008, -5.79590669e-008, -0.999999404, -0.0010817619, 8.31125533e-008, 0.00108176202, -0.999999404))
  1595. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.246782988, 0.501703441))
  1596. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.419264466, 0.411000073))
  1597. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, -0.751726627, 0.142127156, 0.999991059, -6.17115942e-011, 8.74170212e-008, 6.15858227e-008, -0.709198594, -0.705000579, 6.20399021e-008, 0.705000877, -0.709196687))
  1598. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 1))
  1599. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.23677887))
  1600. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, 0.529774725, -1.18722296, 0.999991059, -6.17115942e-011, 8.74170212e-008, -8.70623467e-008, -0.0907128751, 0.995869935, 7.86855026e-009, -0.995871544, -0.090713881))
  1601. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.671763837, 1))
  1602. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1603. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428673267, -1.28243613, -0.0307444334, 1, -5.80489399e-008, 8.30497981e-008, -2.68000075e-008, -0.941967368, -0.335704595, 9.77175034e-008, 0.335704595, -0.941967428))
  1604. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.246782988, 0.501703441))
  1605. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.200000003))
  1606. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.428672791, -1.15294123, 0.528338909, -1, 1.39469776e-007, -1.04093033e-007, -1.67689322e-007, -0.612187386, 0.790712833, 4.65560994e-008, 0.790712833, 0.612187386))
  1607. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.354741037, 0.839350581))
  1608. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1609. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -0.341382861, -1.14824247, 0.999991059, -6.17115942e-011, 8.74170212e-008, -4.97993611e-008, -0.822267175, 0.569090307, 7.1845605e-008, -0.569092155, -0.822266579))
  1610. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.78151232, 0.246783003))
  1611. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1612. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -0.402444124, -1.10538316, 0.999991059, -6.17115942e-011, 8.74170212e-008, -4.97993611e-008, -0.822267175, 0.569090307, 7.1845605e-008, -0.569092155, -0.822266579))
  1613. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.818957686, 0.246783003))
  1614. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1615. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, 0.446254849, -0.856919527, 0.999991059, -6.17115942e-011, 8.74170212e-008, -8.58718039e-008, -0.187891513, 0.982182443, 1.6364524e-008, -0.982184172, -0.187892362))
  1616. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.70530355, 0.548964381))
  1617. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1618. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428673029, -0.922772884, -0.184746742, 1, -5.80489399e-008, 8.30497981e-008, -4.0516845e-008, -0.980331898, -0.197356105, 9.2872682e-008, 0.19735612, -0.980331957))
  1619. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.246782988, 0.501703441))
  1620. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1621. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -1.23243713, -0.425246477, 0.999991059, -6.17115942e-011, 8.74170212e-008, 7.68518671e-009, -0.996060371, -0.0886164978, 8.70787176e-008, 0.0886154771, -0.996058702))
  1622. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.818151057, 0.436751723))
  1623. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1624. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, 1.06461573, -0.0355733633, 0.999991059, -6.17115942e-011, 8.74170212e-008, -4.43504291e-008, 0.861382246, 0.507946849, -7.53313003e-008, -0.50794661, 0.861380279))
  1625. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.413985074, 0.246783003))
  1626. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.246551782, 0.231524959))
  1627. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -1.08962464, -0.177579045, 0.999991059, -6.17115942e-011, 8.74170212e-008, 2.56790003e-008, -0.955669105, -0.294424921, 8.35604794e-008, 0.294424295, -0.955667257))
  1628. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.436751723))
  1629. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1630. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -1.08597493, 0.0664023161, 0.999991059, -6.17115942e-011, 8.74170212e-008, 6.07444974e-008, -0.718631387, -0.695383072, 6.28639185e-008, 0.69538337, -0.718629539))
  1631. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.574241579, 0.246783003))
  1632. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1633. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, 1.01148272, -0.690451503, 0.999991059, -7.32925045e-008, 1.2953376e-007, 6.32696171e-008, 0.997121453, 0.0757488385, -1.34713517e-007, -0.0757478103, 0.997119784))
  1634. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.909575045, 0.259762019))
  1635. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.273165107, 0.231524959))
  1636. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.428760052, -0.259484291, -0.488063812, -0.999991059, 2.26776606e-008, -2.97083602e-009, -1.96902548e-008, -0.91970557, -0.392595381, -1.16357342e-008, -0.392594934, 0.919703662))
  1637. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.296892524))
  1638. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.286055744, 0.231524959))
  1639. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.428760052, -0.678235769, 0.00904345512, -0.999991059, 2.26776606e-008, -2.97083602e-009, -1.6893523e-008, -0.64479959, 0.764342666, 1.54177044e-008, 0.764344573, 0.644799471))
  1640. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.386303514))
  1641. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.339292318, 0.231524959))
  1642. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -0.914015293, -0.468653083, 0.999991059, -6.17115942e-011, 8.74170212e-008, 2.64092641e-008, -0.953055978, -0.302776843, 8.33325657e-008, 0.302776217, -0.95305407))
  1643. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.453658611))
  1644. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1645. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, 0.235749483, -0.495378733, 0.999991059, -6.17115942e-011, 8.74170212e-008, -8.70623467e-008, -0.0907128751, 0.995869935, 7.86855026e-009, -0.995871544, -0.090713881))
  1646. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.246782988, 0.462971479))
  1647. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1648. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, 0.937824488, -0.711343527, 0.999991059, -6.17115942e-011, 8.74170212e-008, -7.98698352e-008, 0.405826926, 0.913942933, -3.5532743e-008, -0.913943946, 0.405825227))
  1649. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.660133958, 0.529687405))
  1650. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.456175089, 0.231524959))
  1651. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -0.679037333, 0.0586334467, 0.999991059, -6.17115942e-011, 8.74170212e-008, 6.67916495e-008, -0.644607663, -0.764506102, 5.63971838e-008, 0.764506519, -0.644605756))
  1652. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.879870117))
  1653. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.380059451, 0.231524959))
  1654. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, -0.451583624, 1.13617229, 0.999991059, -7.32925045e-008, 1.2953376e-007, 8.14007706e-009, -0.842098892, -0.53931272, 1.48608592e-007, 0.539312541, -0.842097044))
  1655. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.246783003))
  1656. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1657. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428673267, -0.957550764, -0.448067904, 1, -5.80489399e-008, 8.30497981e-008, -6.00646786e-008, -0.999700367, 0.0244808961, 8.16038153e-008, -0.0244808923, -0.999700308))
  1658. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.246782988, 0.501703441))
  1659. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1660. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -1.37245035, -0.0176885724, 0.999991059, -6.17115942e-011, 8.74170212e-008, 4.55656846e-008, -0.85303545, -0.521842599, 7.46025108e-008, 0.52184236, -0.853033483))
  1661. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.246782988, 0.296892524))
  1662. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1663. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, 0.579863906, 0.118592024, 0.999991059, -6.17115942e-011, 8.74170212e-008, 6.97600626e-008, 0.603199244, -0.797581792, -5.26811164e-008, 0.797583699, 0.603199184))
  1664. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.246782988, 0.593930602))
  1665. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.370192826, 0.240202487))
  1666. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, 0.783998132, 0.0905356407, 0.999991059, -7.32925045e-008, 1.2953376e-007, 1.43291103e-007, 0.709372401, -0.70482415, -4.02297786e-008, 0.704826057, 0.709372044))
  1667. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 1))
  1668. Gauntlet=CreatePart(m,Enum.Material.Plastic,0,1,"Really black","Gauntlet",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1669. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.422935009, 0.907258272, -0.625602961, -1, 0, 0, 0, 1, 8.19563866e-008, 0, 8.19563866e-008, -1))
  1670. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1671. Gauntlet=CreatePart(m,Enum.Material.Neon,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1672. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.489952087, 0.31979394, -0.105430007, 1, 0, 0, 0, 1, 1.04308128e-007, -0, -1.04308128e-007, 1))
  1673. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.409600139, 0.163840041, 0.122880042))
  1674. Gauntlet=CreatePart(m,Enum.Material.Neon,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1675. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.489821911, 0.17368865, -0.259762168, 1, 0, 0, 0, 0.748115599, 0.663568437, -0, -0.663568437, 0.748115599))
  1676. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.409600139, 0.163840041, 0.327680081))
  1677. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.217698172, 0.200000003, 0.573440075))
  1678. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.203764915, -0.48931098, -0.0044709444, 4.37113883e-008, -1, -0, -1, -4.37113883e-008, 0, 0, 0, -1))
  1679. CreateMesh("CylinderMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.409600139, 1))
  1680. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.200000003, 0.300000012, 0.539472759))
  1681. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.406566143, -0.294134498, -0.0367438793, 0.999990702, -1.17223436e-007, -1.5063506e-012, 1.49213975e-012, -4.37074696e-008, 0.999994516, -1.1722318e-007, -0.999992967, -4.37075407e-008))
  1682. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1683. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.200000003, 0.300000012, 0.739472747))
  1684. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.424662828, -0.374135852, 0.0636603832, 0.999990702, -1.17223436e-007, -1.5063506e-012, 1.49213975e-012, -4.37074696e-008, 0.999994516, -1.1722318e-007, -0.999992967, -4.37075407e-008))
  1685. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1686. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.260531932, 0.327742636, 0.200000003))
  1687. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.390960097, 0.851227045, -0.42659688, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1688. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1689. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(1.04097319, 0.400000006, 0.200000003))
  1690. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000404000282, 0.496125937, -0.426604986, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1691. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1692. Gauntlet=CreatePart(m,Enum.Material.Fabric,0,0,"Black","Gauntlet",Vector3.new(1.04097319, 0.313941956, 0.200000003))
  1693. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000404000282, 0.142029047, 0.416924, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1694. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.899999976))
  1695. Gauntlet=CreatePart(m,Enum.Material.Fabric,0,0,"Black","Gauntlet",Vector3.new(1.04089689, 0.321497977, 0.371126413))
  1696. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000374078751, 0.852937937, -0.1445539, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1697. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1698. Gauntlet=CreatePart(m,Enum.Material.Fabric,0,0,"Black","Gauntlet",Vector3.new(1.04097319, 0.475822091, 0.471101999))
  1699. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000404000282, 0.535552979, 0.272330999, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1700. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1701. Gauntlet=CreatePart(m,Enum.Material.Fabric,0,0,"Black","Gauntlet",Vector3.new(1.03959084, 0.311371684, 0.440942347))
  1702. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000395894051, 0.14190793, -0.10928297, 2.98003897e-008, -8.74208013e-008, -0.999994516, -4.37062404e-008, 0.999992967, -8.74209434e-008, 0.999990702, 4.37063434e-008, 2.97998355e-008))
  1703. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1704. Gauntlet=CreatePart(m,Enum.Material.Fabric,0,0,"Black","Gauntlet",Vector3.new(1.04097319, 0.400000006, 0.417200327))
  1705. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000404000282, 0.497238874, -0.167351007, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1706. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1707. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.200000048, 0.200000048, 0.200000048))
  1708. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00710308552, 0.479765892, 0.533432007, -1.49011612e-007, 0, -1, 0, 1, 0, 1, 0, -1.49011612e-007))
  1709. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=14028428",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.200000003, 0.00999999978))
  1710. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.240531921, 0.327742636, 0.200000003))
  1711. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00555408001, 0.851255894, -0.426604986, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1712. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1713. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.260531902, 0.327742636, 0.200000003))
  1714. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.389816999, 0.849853992, -0.426613092, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1715. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1716. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.200000003, 0.300000012, 0.539472759))
  1717. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406925201, -0.294096351, -0.0372304916, -0.999990702, -1.17223436e-007, -8.74204602e-008, 8.74208013e-008, -4.37074696e-008, -0.999994516, 1.17223173e-007, -0.999992967, 4.37075514e-008))
  1718. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1719. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.200000003, 0.300000012, 0.739472747))
  1720. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.424593925, -0.374097943, 0.0631697178, -0.999990702, -1.17223436e-007, -8.74204602e-008, 8.74208013e-008, -4.37074696e-008, -0.999994516, 1.17223173e-007, -0.999992967, 4.37075514e-008))
  1721. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1722. Gauntlet=CreatePart(m,Enum.Material.Fabric,0,0,"Black","Gauntlet",Vector3.new(0.851227105, 0.242580935, 0.479655445))
  1723. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0952759981, 0.894896984, 0.269463062, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1724. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1725. Gauntlet=CreatePart(m,Enum.Material.SmoothPlastic,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1726. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5, 0.519942999, 0.0784150362, 0, 1, 0, 1, 0, 0, 0, 0, -1))
  1727. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.100000001, 0.769999981))
  1728. Gauntlet=CreatePart(m,Enum.Material.Neon,0.20000000298023,0,"Really red","Gauntlet",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1729. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5, 0.520308971, 0.0784150362, 0, 1, 0, 1, 0, 0, 0, 0, -1))
  1730. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.109999999, 0.100000001))
  1731.  
  1732. --[[Effect Functions]]--
  1733.  
  1734. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1735. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1736. prt.Anchored = true
  1737. prt.CFrame = cframe
  1738. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1739. game:GetService("Debris"):AddItem(prt, 10)
  1740. if Type == 1 or Type == nil then
  1741. table.insert(Effects, {
  1742. prt,
  1743. "Block1",
  1744. delay,
  1745. x3,
  1746. y3,
  1747. z3,
  1748. msh
  1749. })
  1750. elseif Type == 2 then
  1751. table.insert(Effects, {
  1752. prt,
  1753. "Block2",
  1754. delay,
  1755. x3,
  1756. y3,
  1757. z3,
  1758. msh
  1759. })
  1760. end
  1761. end
  1762.  
  1763. function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1764. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1765. prt.Anchored = true
  1766. prt.CFrame = cframe
  1767. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1768. game:GetService("Debris"):AddItem(prt, 10)
  1769. table.insert(Effects, {
  1770. prt,
  1771. "Cylinder",
  1772. delay,
  1773. x3,
  1774. y3,
  1775. z3,
  1776. msh
  1777. })
  1778. end
  1779.  
  1780. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1781. local prt=CreatePart(effect,"SmoothPlastic",0,0,brickcolor,"Effect",vt(.5,.5,.5))--part(3,effect,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1782. prt.Anchored=true
  1783. prt.CFrame=cframe
  1784. msh=CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
  1785. game:GetService("Debris"):AddItem(prt,2)
  1786. coroutine.resume(coroutine.create(function(Part,Mesh,num)
  1787. for i=0,1,delay do
  1788. swait()
  1789. Part.Transparency=i
  1790. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1791. end
  1792. Part.Parent=nil
  1793. end),prt,msh,(math.random(0,1)+math.random())/5)
  1794. end
  1795.  
  1796.  
  1797. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1798. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1799. prt.Anchored = true
  1800. prt.CFrame = cframe
  1801. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1802. game:GetService("Debris"):AddItem(prt, 10)
  1803. table.insert(Effects, {
  1804. prt,
  1805. "Cylinder",
  1806. delay,
  1807. x3,
  1808. y3,
  1809. z3,
  1810. msh
  1811. })
  1812. end
  1813.  
  1814. function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1815. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1816. prt.Anchored = true
  1817. prt.CFrame = cframe
  1818. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1819. game:GetService("Debris"):AddItem(prt, 10)
  1820. table.insert(Effects, {
  1821. prt,
  1822. "Cylinder",
  1823. delay,
  1824. x3,
  1825. y3,
  1826. z3,
  1827. msh
  1828. })
  1829. end
  1830.  
  1831. function ExplosionEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1832. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1833. prt.Anchored = true
  1834. prt.CFrame = cframe
  1835. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://15170610", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1836. game:GetService("Debris"):AddItem(prt, 10)
  1837. table.insert(Effects, {
  1838. prt,
  1839. "Block1",
  1840. delay,
  1841. x3,
  1842. y3,
  1843. z3,
  1844. msh
  1845. })
  1846. end
  1847.  
  1848. function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1849. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1850. prt.Anchored = true
  1851. prt.CFrame = cframe
  1852. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1853. game:GetService("Debris"):AddItem(prt, 10)
  1854. table.insert(Effects, {
  1855. prt,
  1856. "Cylinder",
  1857. delay,
  1858. x3,
  1859. y3,
  1860. z3,
  1861. msh
  1862. })
  1863. end
  1864. function OpenHandEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1865. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1866. prt.Anchored = true
  1867. prt.CFrame = cframe
  1868. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://73031750", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1869. game:GetService("Debris"):AddItem(prt, 10)
  1870. table.insert(Effects, {
  1871. prt,
  1872. "Cylinder",
  1873. delay,
  1874. x3,
  1875. y3,
  1876. z3,
  1877. msh
  1878. })
  1879. end
  1880. function CloseHandEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1881. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1882. prt.Anchored = true
  1883. prt.CFrame = cframe
  1884. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://90718752", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1885. game:GetService("Debris"):AddItem(prt, 10)
  1886. table.insert(Effects, {
  1887. prt,
  1888. "Cylinder",
  1889. delay,
  1890. x3,
  1891. y3,
  1892. z3,
  1893. msh
  1894. })
  1895. end
  1896.  
  1897.  
  1898. function BreakEffect(brickcolor, cframe, x1, y1, z1)
  1899. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1900. prt.Anchored = true
  1901. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1902. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1903. local num = math.random(10, 50) / 1000
  1904. game:GetService("Debris"):AddItem(prt, 10)
  1905. table.insert(Effects, {
  1906. prt,
  1907. "Shatter",
  1908. num,
  1909. prt.CFrame,
  1910. math.random() - math.random(),
  1911. 0,
  1912. math.random(50, 100) / 100
  1913. })
  1914. end
  1915. --[[ V = The CFraming of the part]]--
  1916. --[[EXAMPLE: ExampleWeld.C0 = clerp(ExampleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3) ]]--
  1917. --[[ ^ = The Rotations of the part]]--
  1918.  
  1919. --[[Attack Function]]--
  1920.  
  1921. function attackone()
  1922. attack = true
  1923. local con = Torso.Touched:connect(function(hit)
  1924. Damagefunc(Torso, hit, 15, 25, math.random(1, 5), "Normal", RootPart, .2, "rbxassetid://199149221", .8)
  1925. end)
  1926. for i = 0, 1, 0.25 do
  1927. swait()
  1928. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(50), math.rad(-50), math.rad(-50)), .3)
  1929. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-50), math.rad(0), math.rad(40)), .3)
  1930. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), .3)
  1931. LW.C0 = clerp(LW.C0, CFrame.new(-.65, 0.5, -0.7) * angles(math.rad(0), math.rad(-170), math.rad(-30)), .3)
  1932. RH.C0 = clerp(RH.C0, cf(1, -1-.1*math.cos(sine/9), 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(50)), .3)
  1933. LH.C0 = clerp(LH.C0, cf(-1, -1-.1*math.cos(sine/9), 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-50)), .3)
  1934. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(100)), .3)
  1935. FMotor1Weld.C0 = clerp(FMotor1Weld.C0, cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  1936. FMotor2Weld.C0 = clerp(FMotor2Weld.C0, cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  1937. end
  1938. CreateSound("http://www.roblox.com/asset/?id=206083107",Torso,1,1)
  1939. RingEffect(BrickColor.new("White"),RootPart.CFrame,2,2,1,1,1,0,0.08)
  1940. Torso.Velocity=RootPart.CFrame.lookVector*75
  1941. for i = 0, 1, 0.1 do
  1942. swait()
  1943.  
  1944. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(50), math.rad(-50), math.rad(-60)), .3)
  1945. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(60)), .3)
  1946. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), .3)
  1947. LW.C0 = clerp(LW.C0, CFrame.new(-.65, 0.5, -0.7) * angles(math.rad(0), math.rad(-170), math.rad(-30)), .3)
  1948. RH.C0 = clerp(RH.C0, cf(1, -1-.1*math.cos(sine/9), 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(50)), .3)
  1949. LH.C0 = clerp(LH.C0, cf(-1, -1-.1*math.cos(sine/9), 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-50)), .3)
  1950. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(100)), .3)
  1951. FMotor1Weld.C0 = clerp(FMotor1Weld.C0, cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  1952. FMotor2Weld.C0 = clerp(FMotor2Weld.C0, cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  1953. end
  1954. con:disconnect()
  1955. attack=false
  1956. end
  1957. function attacktwo()
  1958. attack = true
  1959. Humanoid.Jump=true
  1960. CreateSound("http://www.roblox.com/asset/?id=206083107",Torso,1,.9)
  1961. local con = RightLeg.Touched:connect(function(hit)
  1962. Damagefunc(RightLeg, hit, 15, 25, math.random(10,15), "Normal", RootPart, .2, "rbxassetid://199149221", .8)
  1963. end)
  1964. for i = 0, 1, 0.25 do
  1965. swait()
  1966. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3)
  1967. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(40)), .3)
  1968. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), .3)
  1969. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5,0) * angles(math.rad(0), math.rad(0), math.rad(-50)), .3)
  1970. RH.C0 = clerp(RH.C0, cf(1, -1-.1*math.cos(sine/9), -1) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-90)), .3)
  1971. LH.C0 = clerp(LH.C0, cf(-1, -1-.1*math.cos(sine/9), 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(50)), .3)
  1972. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(150)), .3)
  1973. FMotor1Weld.C0 = clerp(FMotor1Weld.C0, cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  1974. FMotor2Weld.C0 = clerp(FMotor2Weld.C0, cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  1975. end
  1976. Torso.Velocity=RootPart.CFrame.lookVector*50
  1977. CreateSound("http://www.roblox.com/asset/?id=206083107",Torso,1,1)
  1978. for i = 0, 1, 0.1 do
  1979. swait()
  1980. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1981. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  1982. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), .3)
  1983. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5,0) * angles(math.rad(0), math.rad(0), math.rad(-70)), .3)
  1984. RH.C0 = clerp(RH.C0, cf(1, -1-.1*math.cos(sine/9), -1) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-50)), .3)
  1985. LH.C0 = clerp(LH.C0, cf(-1, -1-.1*math.cos(sine/9), -1) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-100)), .3)
  1986. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(150)), .3)
  1987. FMotor1Weld.C0 = clerp(FMotor1Weld.C0, cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  1988. FMotor2Weld.C0 = clerp(FMotor2Weld.C0, cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  1989. end
  1990. con:disconnect()
  1991. attack=false
  1992. end
  1993. function attackthree()
  1994. attack = true
  1995. local con = Hitbox.Touched:connect(function(hit)
  1996. Damagefunc(Hitbox, hit, 15, 25, math.random(1, 5), "Normal", RootPart, .2, "rbxassetid://199149221", .8)
  1997. end)
  1998. CreateSound("http://www.roblox.com/asset/?id=189505649",Torso,1,1)
  1999. for i = 0, 1, 0.1 do
  2000. swait()
  2001. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2+.1*math.cos(sine/9)) * angles(math.rad(10), math.rad(-10), math.rad(-50)), .3)
  2002. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(50)), .3)
  2003. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(50)), .3)
  2004. LW.C0 = clerp(LW.C0, CFrame.new(-.5, 0.5, -0.7) * angles(math.rad(0), math.rad(-170), math.rad(-35)), .3)
  2005. RH.C0 = clerp(RH.C0, cf(1, -1-.1*math.cos(sine/9), 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2006. LH.C0 = clerp(LH.C0, cf(-1, -1-.1*math.cos(sine/9), 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2007. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(-50), math.rad(0), math.rad(130)), .3)
  2008. FMotor1Weld.C0 = clerp(FMotor1Weld.C0, cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  2009. FMotor2Weld.C0 = clerp(FMotor2Weld.C0, cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  2010. end
  2011. CreateSound("http://www.roblox.com/asset/?id=231917758",Torso,1,1)
  2012. for i = 0, 1, 0.1 do
  2013. swait()
  2014. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2+.1*math.cos(sine/9)) * angles(math.rad(0), math.rad(0), math.rad(90)), .3)
  2015. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(20), math.rad(0), math.rad(-90)), .3)
  2016. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), .3)
  2017. LW.C0 = clerp(LW.C0, CFrame.new(-.5, 0.5, -0.7) * angles(math.rad(0), math.rad(-170), math.rad(-75)), .3)
  2018. RH.C0 = clerp(RH.C0, cf(1, -1-.1*math.cos(sine/9), 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2019. LH.C0 = clerp(LH.C0, cf(-1, -1-.1*math.cos(sine/9), 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2020. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(80)), .3)
  2021. FMotor1Weld.C0 = clerp(FMotor1Weld.C0, cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), .3)
  2022. FMotor2Weld.C0 = clerp(FMotor2Weld.C0, cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), .3)
  2023. end
  2024. con:disconnect()
  2025. attack=false
  2026. end
  2027.  
  2028.  
  2029. function attackfour()
  2030. attack = true
  2031. local con = Hitbox.Touched:connect(function(hit)
  2032. Damagefunc(Hitbox, hit, 25, 35, math.random(1, 5), "Normal", RootPart, .2, "rbxassetid://199149221", .8)
  2033. end)
  2034. for i = 0, 1, 0.25 do
  2035. swait()
  2036. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(50), math.rad(-50), math.rad(-40)), .3)
  2037. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-50), math.rad(0), math.rad(40)), .3)
  2038. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), .3)
  2039. LW.C0 = clerp(LW.C0, CFrame.new(-.65, 0.5, -0.7) * angles(math.rad(0), math.rad(-170), math.rad(-30)), .3)
  2040. RH.C0 = clerp(RH.C0, cf(1, -1-.1*math.cos(sine/9), 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-50)), .3)
  2041. LH.C0 = clerp(LH.C0, cf(-1, -1-.1*math.cos(sine/9), 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-50)), .3)
  2042. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(150)), .3)
  2043. FMotor1Weld.C0 = clerp(FMotor1Weld.C0, cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  2044. FMotor2Weld.C0 = clerp(FMotor2Weld.C0, cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  2045. end
  2046. SphereEffect(BrickColor.new("White"),FMotor1.CFrame,1,1,1,1,1,1,.07)
  2047. for i = 0, 1, 0.1 do
  2048. swait()
  2049. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -.25) * angles(math.rad(70), math.rad(-70), math.rad(-40)), .3)
  2050. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-70), math.rad(0), math.rad(40)), .3)
  2051. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-20)), .3)
  2052. LW.C0 = clerp(LW.C0, CFrame.new(-.4, 0.5, -0.75) * angles(math.rad(0), math.rad(-170), math.rad(-30)), .3)
  2053. RH.C0 = clerp(RH.C0, cf(1, -1-.1*math.cos(sine/9), -.2) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-70)), .3)
  2054. LH.C0 = clerp(LH.C0, cf(-1, -1-.1*math.cos(sine/9), -.5) * LHCF * angles(math.rad(0), math.rad(0), math.rad(-70)), .3)
  2055. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(70), math.rad(0), math.rad(180)), .3)
  2056. FMotor1Weld.C0 = clerp(FMotor1Weld.C0, cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  2057. FMotor2Weld.C0 = clerp(FMotor2Weld.C0, cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  2058. end
  2059. coroutine.resume(coroutine.create(function()
  2060. hit=nil
  2061. for i=1,1 do
  2062. if hit==nil then
  2063. swait()
  2064. end
  2065. hit,pos=rayCast(RootPart.Position,RootPart.CFrame.lookVector,6,Character)
  2066. end
  2067. local hit=nil
  2068. while hit==nil do
  2069. swait()
  2070. hit,pos=rayCast(Hitbox.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,10,Character)
  2071. end
  2072. hit,pos=rayCast(Hitbox.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,10,Character)
  2073. if hit~=nil then
  2074. local ref=CreatePart(effect,"SmoothPlastic",0,0,BrickColor.new("Black"),"Effect",Vector3.new())--part(3,effect,0,1,BrickColor.new("Black"),"Effect",vt())
  2075. ref.Anchored=true
  2076. ref.CFrame=cf(pos)
  2077. game:GetService("Debris"):AddItem(ref,3)
  2078. for i=1,10 do
  2079. Col=hit.BrickColor
  2080. local groundpart=CreatePart(effect,hit.Material,0,0,Col,"Ground",Vector3.new(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100))
  2081. groundpart.Anchored=true
  2082. groundpart.CanCollide=true
  2083. groundpart.CFrame=cf(pos)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2084. game:GetService("Debris"):AddItem(groundpart,5)
  2085. end
  2086. CreateSound("http://roblox.com/asset/?id=183763512",ref,.6,1.2)
  2087. WaveEffect(hit.BrickColor,cf(pos),1,1,1,.7,.7,.7,0.05)
  2088. MagniDamage(ref,9,9,13,math.random(10,20),"Knockdown")
  2089. end
  2090. local numb=-8
  2091. local basecf=RootPart.CFrame
  2092. for i=1,4 do
  2093. swait()
  2094. local cf2=basecf*cf(0,0,numb)
  2095. local ref=CreatePart(effect,"SmoothPlastic",0,1,Col,"Effect",Vector3.new())
  2096. ref.CFrame=cf2
  2097. ref.Anchored=true
  2098. local TheHit=ref.Position+Vector3.new(0,-1,0)
  2099. local MouseLook=cf((ref.Position+TheHit)/2,TheHit)
  2100. local hit,pos = rayCast(ref.Position,MouseLook.lookVector,999,Character)
  2101. local ref2=CreatePart(effect,"SmoothPlastic",0,1,Col,"Effect",Vector3.new())
  2102. ref2.CFrame=cf(pos)
  2103. ref2.Anchored=true
  2104. SphereEffect(Col,ref2.CFrame,5,5,5,2,math.random(1,5),2,0.02)
  2105. WaveEffect(Col,ref2.CFrame,2,2,2,.5,.5,.5,0.05)
  2106. MagniDamage(ref2,20,20,30,math.random(5,20),"Normal",RootPart)
  2107. CreateSound("http://www.roblox.com/asset/?id=183763512",ref2,1,1)
  2108. game:GetService("Debris"):AddItem(ref,2)
  2109. game:GetService("Debris"):AddItem(ref2,2)
  2110. numb=numb-2
  2111. end
  2112. end))
  2113. for i = 0, 1, 0.1 do
  2114. swait()
  2115. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-5), math.rad(5), math.rad(0)), .3)
  2116. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  2117. RW.C0 = clerp(RW.C0, CFrame.new(.75, 0.5, -0.75) * angles(math.rad(180), math.rad(0), math.rad(-50)), .3)
  2118. LW.C0 = clerp(LW.C0, CFrame.new(-.65, 0.5, -0.7) * angles(math.rad(0), math.rad(-170), math.rad(-180)), .3)
  2119. RH.C0 = clerp(RH.C0, cf(1, -1-.1*math.cos(sine/9), 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-5)), .3)
  2120. LH.C0 = clerp(LH.C0, cf(-1, -1-.1*math.cos(sine/9), 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(5)), .3)
  2121. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(180)), .3)
  2122. FMotor1Weld.C0 = clerp(FMotor1Weld.C0, cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  2123. FMotor2Weld.C0 = clerp(FMotor2Weld.C0, cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  2124. end
  2125.  
  2126. for i = 0, 1, 0.25 do
  2127. swait()
  2128. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-10), math.rad(10), math.rad(0)), .3)
  2129. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  2130. RW.C0 = clerp(RW.C0, CFrame.new(.5, 0.5, -0.75) * angles(math.rad(180), math.rad(0), math.rad(-50)), .3)
  2131. LW.C0 = clerp(LW.C0, CFrame.new(-.65, 0.5, -0.7) * angles(math.rad(0), math.rad(-170), math.rad(-180)), .3)
  2132. RH.C0 = clerp(RH.C0, cf(1, -1-.1*math.cos(sine/9), 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-10)), .3)
  2133. LH.C0 = clerp(LH.C0, cf(-1, -1-.1*math.cos(sine/9), 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(10)), .3)
  2134. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(180)), .3)
  2135. FMotor1Weld.C0 = clerp(FMotor1Weld.C0, cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  2136. FMotor2Weld.C0 = clerp(FMotor2Weld.C0, cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  2137. end
  2138.  
  2139. for i = 0, 1, 0.5 do
  2140. swait()
  2141. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-15), math.rad(15), math.rad(0)), .3)
  2142. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  2143. RW.C0 = clerp(RW.C0, CFrame.new(.5, 0.5, -0.75) * angles(math.rad(200), math.rad(0), math.rad(-70)), .3)
  2144. LW.C0 = clerp(LW.C0, CFrame.new(-.65, 0.5, -0.7) * angles(math.rad(0), math.rad(-170), math.rad(-180)), .3)
  2145. RH.C0 = clerp(RH.C0, cf(1, -1-.1*math.cos(sine/9), 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-15)), .3)
  2146. LH.C0 = clerp(LH.C0, cf(-1, -1-.1*math.cos(sine/9), 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(15)), .3)
  2147. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(-180), math.rad(0), math.rad(180)), .3)
  2148. FMotor1Weld.C0 = clerp(FMotor1Weld.C0, cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  2149. FMotor2Weld.C0 = clerp(FMotor2Weld.C0, cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  2150. end
  2151. con:disconnect()
  2152. attack = false
  2153. end
  2154.  
  2155. --[[Stof]]--
  2156. function Laser(Part,Dmg)
  2157. sp = Part.Position
  2158. dirr = Part.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0)
  2159. local hit,pos = rayCast(sp,dirr.lookVector,100,Character)
  2160. local las=Instance.new("Part",Character)
  2161. las.Material = "SmoothPlastic"
  2162. las.Anchored=true
  2163. las.Locked=true
  2164. las.CanCollide=false
  2165. las.TopSurface=0
  2166. las.BottomSurface=0
  2167. rootlook=RootPart.CFrame
  2168. las.FormFactor = "Custom"
  2169. las.BrickColor=BrickColor.new("Black")
  2170. las.Size=Vector3.new(1,1,1)
  2171. las.CFrame=CFrame.new((Part.Position+pos)/2,pos) *CFrame.Angles(math.rad(90),0,0)
  2172. local msh=Instance.new("SpecialMesh",las)
  2173. mag = (Part.Position-pos).magnitude
  2174. msh.Scale=Vector3.new(0.1,mag,0.1)
  2175. coroutine.resume(coroutine.create(function(Part,Mesh)
  2176. for i = 0,1,0.1 do
  2177. wait()
  2178. Part.Transparency = Part.Transparency + 0.1
  2179. Mesh.Scale = Mesh.Scale + Vector3.new(0.15,0.7,0.15)
  2180. end
  2181. Part.Parent = nil
  2182. end),las,msh)
  2183. if pos ~= nil then
  2184. RingEffect(BrickColor.new("Black"),cf(pos)*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,1,1,1,.07)
  2185. ExplosionEffect(BrickColor.new("Black"),cf(pos),1,1,1,1,1,1,.07)
  2186. end
  2187. if hit ~= nil and pos ~= nil then
  2188. if hit.Parent.className == "Hat" then
  2189. hit:BreakJoints()
  2190. hit.Velocity = Vector3.new(math.random(-5,5),20,math.random(-5,5))
  2191. end
  2192. if(hit.Parent:findFirstChild("Humanoid")~= nil)then
  2193. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then
  2194. MagniDamage(hit.Parent.Torso,8,10,10,15,"Knockdown")
  2195. end
  2196. end
  2197. --[[if hit.className == "Part" and hit.Parent:findFirstChild("Humanoid") == nil then
  2198. end ]]
  2199. end
  2200. end
  2201.  
  2202. --[[Skilz]]--
  2203. local ded=false
  2204. function DeadRain()
  2205. attack = true
  2206. coroutine.resume(coroutine.create(function()
  2207. for i = 0, 1, 0.1 do
  2208. swait()
  2209. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2+.1*math.cos(sine/9)) * angles(math.rad(0), math.rad(0), math.rad(-90)), .3)
  2210. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(35), math.rad(0), math.rad(90)), .3)
  2211. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-10)), .3)
  2212. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .3)
  2213. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2214. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2215. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(260)), .3)
  2216. FMotor1Weld.C0 = clerp(FMotor1Weld.C0, cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  2217. FMotor2Weld.C0 = clerp(FMotor2Weld.C0, cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  2218. end
  2219. local ref=CreatePart(effect,"SmoothPlastic",0,1,BrickColor.new("Black"),"Effect",Vector3.new())
  2220. ref.CFrame=RootPart.CFrame*cf(0,0,0)
  2221. ref.Anchored=true
  2222. ded=true
  2223. while ded do
  2224.  
  2225. for i =0,1,.05 do
  2226. swait()
  2227. BlockEffect(BrickColor.new("Black"),LeftArm.CFrame*cf(0,-1,0),5,5,5,.5,.5,.5,0.08,1)
  2228. d=math.random(-5,5)
  2229. f=math.random(0,5)
  2230. CreateSound("http://www.roblox.com/asset/?id=301031757",ref,0.5,1)
  2231. ref.CFrame=RootPart.CFrame*cf(d,f,-5)
  2232. Laser(ref,10)
  2233. RingEffect(BrickColor.new("Black"),RootPart.CFrame*cf(d,f,-5)*angles(math.rad(0),0,0),1,1,1,.5,.5,0,0.08)
  2234. --CloseHandEffect(BrickColor.new("Black"),RootPart.CFrame*cf(d,f,-10)*angles(math.rad(90),math.rad(90),0),20,20,20,1,1,1,0.09)
  2235. end
  2236. end
  2237. -- CloseHandEffect(BrickColor.new("Black"),RootPart.CFrame*cf(0,5,-10)*angles(math.rad(-90),math.rad(0),0),-50,-50,-50,-.5,-.5,-.5,0.08)
  2238.  
  2239. -- SphereEffect(BrickColor.new("Black"),RootPart.CFrame*cf(0,5,-10),50,50,50,5,5,5,0.03,1)
  2240. end))
  2241. end
  2242.  
  2243. function DarkGrab()
  2244. attack = true
  2245. local ref=CreatePart(effect,"SmoothPlastic",0,1,BrickColor.new("Black"),"Effect",Vector3.new())
  2246. RingEffect(BrickColor.new("Black"),RootPart.CFrame*cf(0,0,-5),35,35,1,5,5,0,0.05)
  2247. CreateSound("http://www.roblox.com/asset/?id=231917667",ref,1,1)
  2248. coroutine.resume(coroutine.create(function()
  2249. for i =-5,-50,-2.5 do
  2250. swait()
  2251. ref.CFrame=RootPart.CFrame*cf(0,0,i)
  2252. MagniDamage(ref,15,5,10,10,"Knockdown")
  2253. OpenHandEffect(BrickColor.new("Black"),RootPart.CFrame*cf(2.5,5,i)*angles(math.rad(90),math.rad(90),0),50,50,50,-1,-1,-1,0.09)
  2254. CylinderEffect(BrickColor.new("Black"),RootPart.CFrame*cf(0,5,i)*angles(1.57,0,0),50,50,50,-.5,1,-0.5,0.05)
  2255. BlockEffect(BrickColor.new("Black"),RootPart.CFrame*cf(0,5,i),50,50,50,1,1,1,0.05,1)
  2256. end
  2257. CloseHandEffect(BrickColor.new("Black"),RootPart.CFrame*cf(0,5,-60)*angles(math.rad(-90),math.rad(0),0),-50,-50,-50,-.5,-.5,-.5,0.08)
  2258. BlockEffect(BrickColor.new("Black"),RootPart.CFrame*cf(0,5,-60),50,50,50,5,5,5,0.03,1)
  2259. ref.CFrame=RootPart.CFrame*cf(0,0,-60)
  2260. CreateSound("http://www.roblox.com/asset/?id=231917784",ref,1,1)
  2261. MagniDamage(ref,50,15,30,30,"Knockdown")
  2262. SphereEffect(BrickColor.new("Black"),RootPart.CFrame*cf(0,5,-60),50,50,50,5,5,5,0.03,1)
  2263. end))
  2264. ref.Anchored=true
  2265. for i = 0, 1, 0.1 do
  2266. swait()
  2267. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2+.1*math.cos(sine/9)) * angles(math.rad(0), math.rad(0), math.rad(-90)), .3)
  2268. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(35), math.rad(0), math.rad(90)), .3)
  2269. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-10)), .3)
  2270. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), .3)
  2271. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2272. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2273. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(260)), .3)
  2274. FMotor1Weld.C0 = clerp(FMotor1Weld.C0, cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  2275. FMotor2Weld.C0 = clerp(FMotor2Weld.C0, cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  2276. end
  2277. attack=false
  2278. end
  2279. function StopRain()
  2280. ded=false
  2281. attack=false
  2282. end
  2283.  
  2284. --[[Attacks]]--
  2285.  
  2286. mouse.Button1Down:connect(function()
  2287. if attack == false and attacktype == 1 then
  2288. attacktype =2
  2289. attackone()
  2290. elseif attack == false and attacktype == 2 then
  2291. attacktype =3
  2292. attacktwo()
  2293. elseif attack == false and attacktype == 3 then
  2294. attacktype =4
  2295. attackthree()
  2296. elseif attack == false and attacktype == 4 then
  2297. attacktype =1
  2298. attackfour()
  2299. end
  2300. end)
  2301.  
  2302. mouse.KeyDown:connect(function(k)
  2303. k = k:lower()
  2304. if attack == false and k == 'z' then
  2305. DarkGrab()
  2306. elseif attack == false and k == 'x' then
  2307. DeadRain()
  2308. end
  2309. end)
  2310. mouse.KeyUp:connect(function(k)
  2311. k = k:lower()
  2312. if attack == true and k == 'x' then
  2313. ded=false
  2314. StopRain()
  2315. end
  2316. end)
  2317.  
  2318.  
  2319. --[[Movement Detection]]--
  2320.  
  2321. while true do
  2322. swait()
  2323. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2324. velocity = RootPart.Velocity.y
  2325. sine = sine + change
  2326. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2327. if equipped == true or equipped == false then
  2328. if RootPart.Velocity.y > 1 and hit == nil then
  2329. Anim = "Jump"
  2330. if attack == false then
  2331. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2332. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2333. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2334. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2335. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2336. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2337. end
  2338. elseif RootPart.Velocity.y < -1 and hit == nil then
  2339. Anim = "Fall"
  2340. if attack == false then
  2341. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2342. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2343. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2344. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2345. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2346. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2347. end
  2348. elseif Torsovelocity < 1 and hit ~= nil then
  2349. Anim = "Idle"
  2350. if attack == false then
  2351. change = 1
  2352. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2+.1*math.cos(sine/9)) * angles(math.rad(-10), math.rad(10), math.rad(-50)), .3)
  2353. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(35), math.rad(0), math.rad(50)), .3)
  2354. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-10)), .3)
  2355. LW.C0 = clerp(LW.C0, CFrame.new(-.65, 0.5+.15*math.cos(sine/9), -0.65) * angles(math.rad(0), math.rad(-160), math.rad(-70)), .3)
  2356. RH.C0 = clerp(RH.C0, cf(1, -1-.1*math.cos(sine/9), 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(-10)), .3)
  2357. LH.C0 = clerp(LH.C0, cf(-1, -1-.1*math.cos(sine/9), 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(10)), .3)
  2358. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(260)), .3)
  2359. FMotor1Weld.C0 = clerp(FMotor1Weld.C0, cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  2360. FMotor2Weld.C0 = clerp(FMotor2Weld.C0, cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  2361. end
  2362. elseif Torsovelocity > 2 and hit ~= nil then
  2363. Anim = "Walk"
  2364. if attack == false then
  2365. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2+.1*math.cos(sine/9)) * angles(math.rad(0), math.rad(0), math.rad(-40)), .3)
  2366. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(40)), .3)
  2367. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-20)), .3)
  2368. LW.C0 = clerp(LW.C0, CFrame.new(-.65, 0.5, -0.7) * angles(math.rad(0), math.rad(-170), math.rad(-45)), .3)
  2369. RH.C0 = clerp(RH.C0, cf(1, -1-.1*math.cos(sine/9), 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2370. LH.C0 = clerp(LH.C0, cf(-1, -1-.1*math.cos(sine/9), 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  2371. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(130)), .3)
  2372. FMotor1Weld.C0 = clerp(FMotor1Weld.C0, cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .3)
  2373. FMotor2Weld.C0 = clerp(FMotor2Weld.C0, cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), .3)
  2374. end
  2375. end
  2376. end
  2377. if #Effects > 0 then
  2378. for e = 1, #Effects do
  2379. if Effects[e] ~= nil then
  2380. local Thing = Effects[e]
  2381. if Thing ~= nil then
  2382. local Part = Thing[1]
  2383. local Mode = Thing[2]
  2384. local Delay = Thing[3]
  2385. local IncX = Thing[4]
  2386. local IncY = Thing[5]
  2387. local IncZ = Thing[6]
  2388. if Thing[1].Transparency <= 1 then
  2389. if Thing[2] == "Block1" then
  2390. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2391. Mesh = Thing[1].Mesh
  2392. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2393. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2394. elseif Thing[2] == "Block2" then
  2395. Thing[1].CFrame = Thing[1].CFrame
  2396. Mesh = Thing[7]
  2397. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2398. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2399. elseif Thing[2] == "Cylinder" then
  2400. Mesh = Thing[1].Mesh
  2401. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2402. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2403. elseif Thing[2] == "Blood" then
  2404. Mesh = Thing[7]
  2405. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0)
  2406. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2407. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2408. elseif Thing[2] == "Elec" then
  2409. Mesh = Thing[1].Mesh
  2410. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2411. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2412. elseif Thing[2] == "Disappear" then
  2413. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2414. elseif Thing[2] == "Shatter" then
  2415. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2416. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2417. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2418. Thing[6] = Thing[6] + Thing[5]
  2419. end
  2420. else
  2421. Part.Parent = nil
  2422. table.remove(Effects, e)
  2423. end
  2424. end
  2425. end
  2426. end
  2427. end
  2428. end
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