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krakaen

enderchests

Jan 8th, 2016
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  1. local monitors = {peripheral.find("monitor")}
  2. local mon = monitors[1]
  3. mon.setBackgroundColor(colors.black)
  4. mon.clear()
  5. mon.setTextColor(colors.white)
  6. mon.setTextScale(1)
  7.  
  8.  
  9. term.redirect(mon)
  10. mon.setBackgroundColor(colors.black)
  11. mon.clear()
  12.  
  13.  
  14. local w, h = mon.getSize()
  15.  
  16. local chests = {}
  17.  
  18.  
  19.  
  20.  
  21. function addChests(color1, color2, color3, name, priority)
  22. chests[priority] = {}
  23. chests[priority]["color1"] = color1
  24. chests[priority]["color2"] = color2
  25. chests[priority]["color3"] = color3
  26. chests[priority]["name"] = name
  27. chests[priority]["priority"] = priority
  28.  
  29. end
  30.  
  31. function draw()
  32. local curPosX, curPosY = 3,2
  33. for key,value in pairs(chests) do
  34. if value["priority"] == 10 then
  35. curPosX = 28
  36. curPosY = 2
  37. end
  38. mon.setTextColor(colors.white)
  39. mon.setTextScale(1)
  40.  
  41. paintutils.drawFilledBox(curPosX , curPosY, curPosX+1, curPosY, value["color1"])
  42. curPosX = curPosX+3
  43. paintutils.drawFilledBox(curPosX , curPosY, curPosX+1, curPosY, value["color2"])
  44. curPosX = curPosX+3
  45. paintutils.drawFilledBox(curPosX , curPosY, curPosX+1, curPosY, value["color3"])
  46. mon.setTextScale(1)
  47.  
  48. mon.setBackgroundColor(colors.black)
  49. mon.setCursorPos(curPosX+4, curPosY)
  50. mon.write(value["name"])
  51. curPosX = curPosX-6
  52. curPosY = curPosY+2
  53. end
  54. end
  55.  
  56.  
  57.  
  58. function starting()
  59.  
  60. mon.setTextScale(1)
  61.  
  62.  
  63.  
  64. addChests(colors.white, colors.white, colors.white, "STORAGE", 1)
  65. addChests(colors.white, colors.white, colors.blue, "INSCRIBERS", 2)
  66. addChests(colors.white, colors.white, colors.red, "CHAMBER", 3)
  67. addChests(colors.white, colors.white, colors.green, "CHARGERS", 4)
  68.  
  69. addChests(colors.black, colors.black, colors.black, " ", 5)
  70.  
  71. addChests(colors.lightGray, colors.lightGray, colors.red, "SMELTER", 6)
  72. addChests(colors.lightGray, colors.lightGray, colors.white, "PULVERIZER", 7)
  73. addChests(colors.lightGray, colors.lightGray, colors.orange, "INDUCTIONS", 8)
  74. addChests(colors.lightGray, colors.lightGray, colors.lightBlue, "FLUIDS", 9)
  75.  
  76.  
  77.  
  78. addChests(colors.cyan, colors.cyan, colors.brown, "SAG MILL", 10)
  79. addChests(colors.cyan, colors.cyan, colors.red, "ALLOY SMELTR", 11)
  80. addChests(colors.cyan, colors.cyan, colors.green, "THE VAT", 12)
  81. addChests(colors.cyan, colors.cyan, colors.gray, "SLICE/SPLICE", 13)
  82.  
  83. addChests(colors.black, colors.black, colors.black, " ", 14)
  84.  
  85. addChests(colors.purple, colors.purple, colors.blue, "QUARRYNESS", 15)
  86. addChests(colors.purple, colors.pink, colors.purple, "TO COME", 16)
  87. addChests(colors.purple, colors.pink, colors.purple, "TO COME", 17)
  88. addChests(colors.purple, colors.pink, colors.purple, "TO COME", 18)
  89.  
  90. draw()
  91.  
  92. end
  93.  
  94. starting()
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