Advertisement
memberhero

wrench thing

May 3rd, 2018
277
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 117.76 KB | None | 0 0
  1. for i,v in next, game.Players.LocalPlayer.Character:GetChildren() do
  2. if v:IsA("Accessory") then
  3. v:Remove()
  4. end
  5. end
  6. wait(1)
  7. local player = game.Players.LocalPlayer
  8. local Player = game.Players.LocalPlayer
  9. local char = player.Character
  10. local Character = Player.Character
  11. local BodyColors = Instance.new("BodyColors",Character)
  12. BodyColors.HeadColor = BrickColor.new("Institutional white")
  13. BodyColors.LeftArmColor = BrickColor.new("Institutional white")
  14. BodyColors.LeftLegColor = BrickColor.new("Institutional white")
  15. BodyColors.RightArmColor = BrickColor.new("Institutional white")
  16. BodyColors.RightLegColor = BrickColor.new("Institutional white")
  17. BodyColors.TorsoColor = BrickColor.new("Institutional white")
  18. Character.Shirt.ShirtTemplate = "rbxassetid://698496593"
  19. Character.Pants.PantsTemplate = "rbxassetid://698497398"
  20. Character.Head.face.Texture = "rbxasset://textures/face.png"
  21. CV="Pastel blue"
  22.  
  23. local txt = Instance.new("BillboardGui", char)
  24. txt.Adornee = hed
  25. txt.Name = "_status"
  26. txt.Size = UDim2.new(2, 0, 1.2, 0)
  27. txt.StudsOffset = Vector3.new(-9, 8, 0)
  28. local text = Instance.new("TextLabel", txt)
  29. text.Size = UDim2.new(10, 0, 7, 0)
  30. text.FontSize = "Size24"
  31. text.TextScaled = true
  32. text.TextTransparency = 0
  33. text.BackgroundTransparency = 1
  34. text.TextTransparency = 0
  35. text.TextStrokeTransparency = 0
  36. text.Font = "Antique"
  37. text.TextStrokeColor3 = Color3.new(0,255,0)
  38.  
  39. v=Instance.new("Part")
  40. v.Name = "ColorBrick"
  41. v.Parent=Player.Character
  42. v.FormFactor="Symmetric"
  43. v.Anchored=true
  44. v.CanCollide=false
  45. v.BottomSurface="Smooth"
  46. v.TopSurface="Smooth"
  47. v.Size=Vector3.new(10,5,3)
  48. v.Transparency=1
  49. v.CFrame=char.Torso.CFrame
  50. v.BrickColor=BrickColor.new(CV)
  51. v.Transparency=1
  52. text.TextColor3 = Color3.new(0,0,0)
  53. v.Shape="Block"
  54. text.Text = "Dark Eccentric"
  55. local debunk = false
  56. local debunk2 = false
  57. local keycombo = Instance.new("StringValue",char.Humanoid)
  58. keycombo.Name = "KeyComboTracker"
  59. local ws = 16
  60. local ts = game:GetService("TweenService")
  61. local mouse = player:GetMouse()
  62. local sine=0
  63. local change=1
  64. chr=player.Character
  65. human=chr:FindFirstChild("Humanoid")
  66. human.WalkSpeed = ws
  67. tors=chr["Torso"]
  68. rarm=chr["Right Arm"]
  69. larm=chr["Left Arm"]
  70. rleg=chr["Right Leg"]
  71. lleg=chr["Left Leg"]
  72. hrp=chr["HumanoidRootPart"]
  73. hed=chr["Head"]
  74. local RootPart = Character.HumanoidRootPart
  75. local RootJoint = RootPart.RootJoint
  76. local RbxUtility = LoadLibrary("RbxUtility")
  77. local Create = RbxUtility.Create
  78. local animator = char.Humanoid.Animator
  79. local atm = tors:GetChildren()
  80. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  81. local velocity = RootPart.Velocity.y
  82. function RemoveOutlines(part)
  83. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  84. end
  85. for i = 1,#atm do
  86. if atm[i].ClassName == "Motor6D" then
  87. local item = atm[i]:Clone()
  88. atm[i]:Remove()
  89. item.Parent = tors
  90. end
  91. end
  92. local atm = hrp:GetChildren()
  93. for i = 1,#atm do
  94. if atm[i].ClassName == "Motor6D" then
  95. local item = atm[i]:Clone()
  96. atm[i]:Remove()
  97. item.Parent = hrp
  98. end
  99. end
  100. animator.Parent = human
  101. animator:Destroy()
  102. char.Animate.Disabled = true
  103. cf=CFrame.new
  104. ang=CFrame.Angles
  105. rd=math.rad
  106. rd2=math.random
  107. local WrenchMoveGui = Instance.new("ScreenGui")
  108. local MainFrame = Instance.new("Frame")
  109. local Move1 = Instance.new("Frame")
  110. local Bar1 = Instance.new("Frame")
  111. local KeyButton = Instance.new("TextLabel")
  112. local MoveName = Instance.new("TextLabel")
  113. local Move2 = Instance.new("Frame")
  114. local Bar2 = Instance.new("Frame")
  115. local KeyButton_2 = Instance.new("TextLabel")
  116. local MoveName_2 = Instance.new("TextLabel")
  117. local Move3 = Instance.new("Frame")
  118. local Bar3 = Instance.new("Frame")
  119. local KeyButton_3 = Instance.new("TextLabel")
  120. local MoveName_3 = Instance.new("TextLabel")
  121. local Move4 = Instance.new("Frame")
  122. local Bar4 = Instance.new("Frame")
  123. local KeyButton_4 = Instance.new("TextLabel")
  124. local MoveName_4 = Instance.new("TextLabel")
  125. WrenchMoveGui.Name = "WrenchMoveGui"
  126. WrenchMoveGui.Parent = player.PlayerGui
  127. MainFrame.Name = "MainFrame"
  128. MainFrame.Parent = WrenchMoveGui
  129. MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
  130. MainFrame.BackgroundTransparency = 1
  131. MainFrame.Position = UDim2.new(1, -283, 1, -355)
  132. MainFrame.Size = UDim2.new(0, 253, 0, 355)
  133. Move1.Name = "Move1"
  134. Move1.Parent = MainFrame
  135. Move1.BackgroundColor3 = Color3.new(0.0509804, 0.545098, 0)
  136. Move1.BackgroundTransparency = 0.60000002384186
  137. Move1.BorderColor3 = Color3.new(0.0509804, 0.545098, 0)
  138. Move1.BorderSizePixel = 0
  139. Move1.Size = UDim2.new(1, 0, 0, 80)
  140. Move1.ZIndex = 5
  141. Bar1.Name = "Bar1"
  142. Bar1.Parent = Move1
  143. Bar1.BackgroundColor3 = Color3.new(0.0980392, 1, 0)
  144. Bar1.BorderSizePixel = 0
  145. Bar1.Size = UDim2.new(1, 0, 1, 0)
  146. Bar1.ZIndex = 6
  147. KeyButton.Name = "KeyButton"
  148. KeyButton.Parent = Move1
  149. KeyButton.BackgroundColor3 = Color3.new(1, 1, 1)
  150. KeyButton.BackgroundTransparency = 1
  151. KeyButton.Size = UDim2.new(1, 0, 1, -40)
  152. KeyButton.ZIndex = 7
  153. KeyButton.Font = Enum.Font.SourceSansLight
  154. KeyButton.FontSize = Enum.FontSize.Size48
  155. KeyButton.Text = "[V]"
  156. KeyButton.TextColor3 = Color3.new(1, 1, 1)
  157. KeyButton.TextSize = 37
  158. KeyButton.TextStrokeTransparency = 0
  159. KeyButton.TextWrapped = true
  160. KeyButton.TextYAlignment = Enum.TextYAlignment.Top
  161. MoveName.Name = "MoveName"
  162. MoveName.Parent = Move1
  163. MoveName.BackgroundColor3 = Color3.new(1, 1, 1)
  164. MoveName.BackgroundTransparency = 1
  165. MoveName.Position = UDim2.new(0, 0, 0, 40)
  166. MoveName.Size = UDim2.new(1, 0, 1, -40)
  167. MoveName.ZIndex = 7
  168. MoveName.Font = Enum.Font.SourceSansLight
  169. MoveName.FontSize = Enum.FontSize.Size48
  170. MoveName.Text = "Robot Creation"
  171. MoveName.TextColor3 = Color3.new(1, 1, 1)
  172. MoveName.TextSize = 37
  173. MoveName.TextStrokeTransparency = 0
  174. MoveName.TextWrapped = true
  175. MoveName.TextYAlignment = Enum.TextYAlignment.Top
  176. Move2.Name = "Move2"
  177. Move2.Parent = MainFrame
  178. Move2.BackgroundColor3 = Color3.new(0.0509804, 0.545098, 0)
  179. Move2.BackgroundTransparency = 0.60000002384186
  180. Move2.BorderColor3 = Color3.new(0.0509804, 0.545098, 0)
  181. Move2.BorderSizePixel = 0
  182. Move2.Position = UDim2.new(0, 0, 0, 90)
  183. Move2.Size = UDim2.new(1, 0, 0, 80)
  184. Move2.ZIndex = 5
  185. Bar2.Name = "Bar2"
  186. Bar2.Parent = Move2
  187. Bar2.BackgroundColor3 = Color3.new(0.0980392, 1, 0)
  188. Bar2.BorderSizePixel = 0
  189. Bar2.Size = UDim2.new(1, 0, 1, 0)
  190. Bar2.ZIndex = 6
  191. KeyButton_2.Name = "KeyButton"
  192. KeyButton_2.Parent = Move2
  193. KeyButton_2.BackgroundColor3 = Color3.new(1, 1, 1)
  194. KeyButton_2.BackgroundTransparency = 1
  195. KeyButton_2.Size = UDim2.new(1, 0, 1, -40)
  196. KeyButton_2.ZIndex = 7
  197. KeyButton_2.Font = Enum.Font.SourceSansLight
  198. KeyButton_2.FontSize = Enum.FontSize.Size48
  199. KeyButton_2.Text = "[C]"
  200. KeyButton_2.TextColor3 = Color3.new(1, 1, 1)
  201. KeyButton_2.TextSize = 37
  202. KeyButton_2.TextStrokeTransparency = 0
  203. KeyButton_2.TextWrapped = true
  204. KeyButton_2.TextYAlignment = Enum.TextYAlignment.Top
  205. MoveName_2.Name = "MoveName"
  206. MoveName_2.Parent = Move2
  207. MoveName_2.BackgroundColor3 = Color3.new(1, 1, 1)
  208. MoveName_2.BackgroundTransparency = 1
  209. MoveName_2.Position = UDim2.new(0, 0, 0, 40)
  210. MoveName_2.Size = UDim2.new(1, 0, 1, -40)
  211. MoveName_2.ZIndex = 7
  212. MoveName_2.Font = Enum.Font.SourceSansLight
  213. MoveName_2.FontSize = Enum.FontSize.Size48
  214. MoveName_2.Text = "Dome Barrier"
  215. MoveName_2.TextColor3 = Color3.new(1, 1, 1)
  216. MoveName_2.TextSize = 37
  217. MoveName_2.TextStrokeTransparency = 0
  218. MoveName_2.TextWrapped = true
  219. MoveName_2.TextYAlignment = Enum.TextYAlignment.Top
  220. Move3.Name = "Move3"
  221. Move3.Parent = MainFrame
  222. Move3.BackgroundColor3 = Color3.new(0.0509804, 0.545098, 0)
  223. Move3.BackgroundTransparency = 0.60000002384186
  224. Move3.BorderColor3 = Color3.new(0.0509804, 0.545098, 0)
  225. Move3.BorderSizePixel = 0
  226. Move3.Position = UDim2.new(0, 0, 0, 180)
  227. Move3.Size = UDim2.new(1, 0, 0, 80)
  228. Move3.ZIndex = 5
  229. Bar3.Name = "Bar3"
  230. Bar3.Parent = Move3
  231. Bar3.BackgroundColor3 = Color3.new(0.0980392, 1, 0)
  232. Bar3.BorderSizePixel = 0
  233. Bar3.Size = UDim2.new(1, 0, 1, 0)
  234. Bar3.ZIndex = 6
  235. KeyButton_3.Name = "KeyButton"
  236. KeyButton_3.Parent = Move3
  237. KeyButton_3.BackgroundColor3 = Color3.new(1, 1, 1)
  238. KeyButton_3.BackgroundTransparency = 1
  239. KeyButton_3.Size = UDim2.new(1, 0, 1, -40)
  240. KeyButton_3.ZIndex = 7
  241. KeyButton_3.Font = Enum.Font.SourceSansLight
  242. KeyButton_3.FontSize = Enum.FontSize.Size48
  243. KeyButton_3.Text = "[X]"
  244. KeyButton_3.TextColor3 = Color3.new(1, 1, 1)
  245. KeyButton_3.TextSize = 37
  246. KeyButton_3.TextStrokeTransparency = 0
  247. KeyButton_3.TextWrapped = true
  248. KeyButton_3.TextYAlignment = Enum.TextYAlignment.Top
  249. MoveName_3.Name = "MoveName"
  250. MoveName_3.Parent = Move3
  251. MoveName_3.BackgroundColor3 = Color3.new(1, 1, 1)
  252. MoveName_3.BackgroundTransparency = 1
  253. MoveName_3.Position = UDim2.new(0, 0, 0, 40)
  254. MoveName_3.Size = UDim2.new(1, 0, 1, -40)
  255. MoveName_3.ZIndex = 7
  256. MoveName_3.Font = Enum.Font.SourceSansLight
  257. MoveName_3.FontSize = Enum.FontSize.Size48
  258. MoveName_3.Text = "Tornado Spin"
  259. MoveName_3.TextColor3 = Color3.new(1, 1, 1)
  260. MoveName_3.TextSize = 37
  261. MoveName_3.TextStrokeTransparency = 0
  262. MoveName_3.TextWrapped = true
  263. MoveName_3.TextYAlignment = Enum.TextYAlignment.Top
  264. Move4.Name = "Move4"
  265. Move4.Parent = MainFrame
  266. Move4.BackgroundColor3 = Color3.new(0.0509804, 0.545098, 0)
  267. Move4.BackgroundTransparency = 0.60000002384186
  268. Move4.BorderColor3 = Color3.new(0.0509804, 0.545098, 0)
  269. Move4.BorderSizePixel = 0
  270. Move4.Position = UDim2.new(0, 0, 0, 270)
  271. Move4.Size = UDim2.new(1, 0, 0, 80)
  272. Move4.ZIndex = 5
  273. Bar4.Name = "Bar4"
  274. Bar4.Parent = Move4
  275. Bar4.BackgroundColor3 = Color3.new(0.0980392, 1, 0)
  276. Bar4.BorderSizePixel = 0
  277. Bar4.Size = UDim2.new(1, 0, 1, 0)
  278. Bar4.ZIndex = 6
  279. KeyButton_4.Name = "KeyButton"
  280. KeyButton_4.Parent = Move4
  281. KeyButton_4.BackgroundColor3 = Color3.new(1, 1, 1)
  282. KeyButton_4.BackgroundTransparency = 1
  283. KeyButton_4.Size = UDim2.new(1, 0, 1, -40)
  284. KeyButton_4.ZIndex = 7
  285. KeyButton_4.Font = Enum.Font.SourceSansLight
  286. KeyButton_4.FontSize = Enum.FontSize.Size48
  287. KeyButton_4.Text = "[Z]"
  288. KeyButton_4.TextColor3 = Color3.new(1, 1, 1)
  289. KeyButton_4.TextSize = 37
  290. KeyButton_4.TextStrokeTransparency = 0
  291. KeyButton_4.TextWrapped = true
  292. KeyButton_4.TextYAlignment = Enum.TextYAlignment.Top
  293. MoveName_4.Name = "MoveName"
  294. MoveName_4.Parent = Move4
  295. MoveName_4.BackgroundColor3 = Color3.new(1, 1, 1)
  296. MoveName_4.BackgroundTransparency = 1
  297. MoveName_4.Position = UDim2.new(0, 0, 0, 40)
  298. MoveName_4.Size = UDim2.new(1, 0, 1, -40)
  299. MoveName_4.ZIndex = 7
  300. MoveName_4.Font = Enum.Font.SourceSansLight
  301. MoveName_4.FontSize = Enum.FontSize.Size48
  302. MoveName_4.Text = "Teleport"
  303. MoveName_4.TextColor3 = Color3.new(1, 1, 1)
  304. MoveName_4.TextSize = 37
  305. MoveName_4.TextStrokeTransparency = 0
  306. MoveName_4.TextWrapped = true
  307. MoveName_4.TextYAlignment = Enum.TextYAlignment.Top
  308. Model0 = Instance.new("Model")
  309. Part1 = Instance.new("Part")
  310. BlockMesh2 = Instance.new("BlockMesh")
  311. Weld3 = Instance.new("Weld")
  312. Part4 = Instance.new("Part")
  313. BlockMesh5 = Instance.new("BlockMesh")
  314. Weld6 = Instance.new("Weld")
  315. Part7 = Instance.new("Part")
  316. BlockMesh8 = Instance.new("BlockMesh")
  317. Weld9 = Instance.new("Weld")
  318. Part10 = Instance.new("Part")
  319. BlockMesh11 = Instance.new("BlockMesh")
  320. Weld12 = Instance.new("Weld")
  321. Part13 = Instance.new("Part")
  322. BlockMesh14 = Instance.new("BlockMesh")
  323. Weld15 = Instance.new("Weld")
  324. Part16 = Instance.new("Part")
  325. BlockMesh17 = Instance.new("BlockMesh")
  326. Weld18 = Instance.new("Weld")
  327. Part19 = Instance.new("Part")
  328. BlockMesh20 = Instance.new("BlockMesh")
  329. Weld21 = Instance.new("Weld")
  330. Part22 = Instance.new("Part")
  331. BlockMesh23 = Instance.new("BlockMesh")
  332. Weld24 = Instance.new("Weld")
  333. Part25 = Instance.new("Part")
  334. BlockMesh26 = Instance.new("BlockMesh")
  335. Weld27 = Instance.new("Weld")
  336. Part28 = Instance.new("Part")
  337. BlockMesh29 = Instance.new("BlockMesh")
  338. Weld30 = Instance.new("Weld")
  339. Part31 = Instance.new("Part")
  340. BlockMesh32 = Instance.new("BlockMesh")
  341. Weld33 = Instance.new("Weld")
  342. Part34 = Instance.new("Part")
  343. BlockMesh35 = Instance.new("BlockMesh")
  344. Weld36 = Instance.new("Weld")
  345. Part37 = Instance.new("Part")
  346. BlockMesh38 = Instance.new("BlockMesh")
  347. Weld39 = Instance.new("Weld")
  348. Part40 = Instance.new("Part")
  349. BlockMesh41 = Instance.new("BlockMesh")
  350. Weld42 = Instance.new("Weld")
  351. Part43 = Instance.new("Part")
  352. BlockMesh44 = Instance.new("BlockMesh")
  353. Weld45 = Instance.new("Weld")
  354. Part46 = Instance.new("Part")
  355. BlockMesh47 = Instance.new("BlockMesh")
  356. Weld48 = Instance.new("Weld")
  357. Part49 = Instance.new("Part")
  358. BlockMesh50 = Instance.new("BlockMesh")
  359. Weld51 = Instance.new("Weld")
  360. Part52 = Instance.new("Part")
  361. BlockMesh53 = Instance.new("BlockMesh")
  362. Weld54 = Instance.new("Weld")
  363. Part55 = Instance.new("Part")
  364. Weld56 = Instance.new("Weld")
  365. Part57 = Instance.new("Part")
  366. Weld58 = Instance.new("Weld")
  367. Part59 = Instance.new("Part")
  368. BlockMesh60 = Instance.new("BlockMesh")
  369. Weld61 = Instance.new("Weld")
  370. Part62 = Instance.new("Part")
  371. BlockMesh63 = Instance.new("BlockMesh")
  372. Weld64 = Instance.new("Weld")
  373. Part65 = Instance.new("Part")
  374. BlockMesh66 = Instance.new("BlockMesh")
  375. Weld67 = Instance.new("Weld")
  376. Part68 = Instance.new("Part")
  377. BlockMesh69 = Instance.new("BlockMesh")
  378. Weld70 = Instance.new("Weld")
  379. Part71 = Instance.new("Part")
  380. BlockMesh72 = Instance.new("BlockMesh")
  381. Weld73 = Instance.new("Weld")
  382. Part74 = Instance.new("Part")
  383. BlockMesh75 = Instance.new("BlockMesh")
  384. Weld76 = Instance.new("Weld")
  385. Part77 = Instance.new("Part")
  386. BlockMesh78 = Instance.new("BlockMesh")
  387. Weld79 = Instance.new("Weld")
  388. Part80 = Instance.new("Part")
  389. Weld81 = Instance.new("Weld")
  390. Part82 = Instance.new("Part")
  391. BlockMesh83 = Instance.new("BlockMesh")
  392. Weld84 = Instance.new("Weld")
  393. Part85 = Instance.new("Part")
  394. Part86 = Instance.new("Part")
  395. BlockMesh87 = Instance.new("BlockMesh")
  396. Weld88 = Instance.new("Weld")
  397. Part89 = Instance.new("Part")
  398. BlockMesh90 = Instance.new("BlockMesh")
  399. Weld91 = Instance.new("Weld")
  400. Part92 = Instance.new("Part")
  401. BlockMesh93 = Instance.new("BlockMesh")
  402. Weld94 = Instance.new("Weld")
  403. Part95 = Instance.new("Part")
  404. BlockMesh96 = Instance.new("BlockMesh")
  405. Weld97 = Instance.new("Weld")
  406. Part98 = Instance.new("Part")
  407. BlockMesh99 = Instance.new("BlockMesh")
  408. Weld100 = Instance.new("Weld")
  409. Part101 = Instance.new("Part")
  410. Weld102 = Instance.new("Weld")
  411. Part103 = Instance.new("Part")
  412. Weld104 = Instance.new("Weld")
  413. Part105 = Instance.new("Part")
  414. BlockMesh106 = Instance.new("BlockMesh")
  415. Weld107 = Instance.new("Weld")
  416. Part108 = Instance.new("Part")
  417. Weld109 = Instance.new("Weld")
  418. Part110 = Instance.new("Part")
  419. BlockMesh111 = Instance.new("BlockMesh")
  420. Weld112 = Instance.new("Weld")
  421. Part113 = Instance.new("Part")
  422. SpecialMesh114 = Instance.new("SpecialMesh")
  423. Weld115 = Instance.new("Weld")
  424. Part116 = Instance.new("Part")
  425. SpecialMesh117 = Instance.new("SpecialMesh")
  426. Weld118 = Instance.new("Weld")
  427. Part119 = Instance.new("Part")
  428. Weld120 = Instance.new("Weld")
  429. Part121 = Instance.new("Part")
  430. BlockMesh122 = Instance.new("BlockMesh")
  431. Weld123 = Instance.new("Weld")
  432. Part124 = Instance.new("Part")
  433. SpecialMesh125 = Instance.new("SpecialMesh")
  434. Weld126 = Instance.new("Weld")
  435. Part127 = Instance.new("Part")
  436. SpecialMesh128 = Instance.new("SpecialMesh")
  437. Weld129 = Instance.new("Weld")
  438. Part130 = Instance.new("Part")
  439. SpecialMesh131 = Instance.new("SpecialMesh")
  440. Weld132 = Instance.new("Weld")
  441. Part133 = Instance.new("Part")
  442. BlockMesh134 = Instance.new("BlockMesh")
  443. Weld135 = Instance.new("Weld")
  444. Part136 = Instance.new("Part")
  445. BlockMesh137 = Instance.new("BlockMesh")
  446. Weld138 = Instance.new("Weld")
  447. Part139 = Instance.new("Part")
  448. BlockMesh140 = Instance.new("BlockMesh")
  449. Weld141 = Instance.new("Weld")
  450. Part142 = Instance.new("Part")
  451. BlockMesh143 = Instance.new("BlockMesh")
  452. Weld144 = Instance.new("Weld")
  453. Part145 = Instance.new("Part")
  454. BlockMesh146 = Instance.new("BlockMesh")
  455. Weld147 = Instance.new("Weld")
  456. Part148 = Instance.new("Part")
  457. BlockMesh149 = Instance.new("BlockMesh")
  458. Weld150 = Instance.new("Weld")
  459. Part151 = Instance.new("Part")
  460. BlockMesh152 = Instance.new("BlockMesh")
  461. Weld153 = Instance.new("Weld")
  462. Part154 = Instance.new("Part")
  463. BlockMesh155 = Instance.new("BlockMesh")
  464. Weld156 = Instance.new("Weld")
  465. Part157 = Instance.new("Part")
  466. BlockMesh158 = Instance.new("BlockMesh")
  467. Weld159 = Instance.new("Weld")
  468. Part160 = Instance.new("Part")
  469. BlockMesh161 = Instance.new("BlockMesh")
  470. Weld162 = Instance.new("Weld")
  471. Part163 = Instance.new("Part")
  472. BlockMesh164 = Instance.new("BlockMesh")
  473. Weld165 = Instance.new("Weld")
  474. Part166 = Instance.new("Part")
  475. Weld167 = Instance.new("Weld")
  476. Part168 = Instance.new("Part")
  477. BlockMesh169 = Instance.new("BlockMesh")
  478. Weld170 = Instance.new("Weld")
  479. Part171 = Instance.new("Part")
  480. BlockMesh172 = Instance.new("BlockMesh")
  481. Weld173 = Instance.new("Weld")
  482. Part174 = Instance.new("Part")
  483. BlockMesh175 = Instance.new("BlockMesh")
  484. Weld176 = Instance.new("Weld")
  485. Part177 = Instance.new("Part")
  486. BlockMesh178 = Instance.new("BlockMesh")
  487. Weld179 = Instance.new("Weld")
  488. Part180 = Instance.new("Part")
  489. BlockMesh181 = Instance.new("BlockMesh")
  490. Weld182 = Instance.new("Weld")
  491. Part183 = Instance.new("Part")
  492. BlockMesh184 = Instance.new("BlockMesh")
  493. Weld185 = Instance.new("Weld")
  494. Part186 = Instance.new("Part")
  495. BlockMesh187 = Instance.new("BlockMesh")
  496. Weld188 = Instance.new("Weld")
  497. Part189 = Instance.new("Part")
  498. BlockMesh190 = Instance.new("BlockMesh")
  499. Weld191 = Instance.new("Weld")
  500. Part192 = Instance.new("Part")
  501. BlockMesh193 = Instance.new("BlockMesh")
  502. Weld194 = Instance.new("Weld")
  503. Part195 = Instance.new("Part")
  504. BlockMesh196 = Instance.new("BlockMesh")
  505. Weld197 = Instance.new("Weld")
  506. WedgePart198 = Instance.new("WedgePart")
  507. Weld199 = Instance.new("Weld")
  508. WedgePart200 = Instance.new("WedgePart")
  509. Weld201 = Instance.new("Weld")
  510. WedgePart202 = Instance.new("WedgePart")
  511. Weld203 = Instance.new("Weld")
  512. WedgePart204 = Instance.new("WedgePart")
  513. Weld205 = Instance.new("Weld")
  514. WedgePart206 = Instance.new("WedgePart")
  515. Weld207 = Instance.new("Weld")
  516. WedgePart208 = Instance.new("WedgePart")
  517. Weld209 = Instance.new("Weld")
  518. WedgePart210 = Instance.new("WedgePart")
  519. Weld211 = Instance.new("Weld")
  520. WedgePart212 = Instance.new("WedgePart")
  521. Weld213 = Instance.new("Weld")
  522. WedgePart214 = Instance.new("WedgePart")
  523. Weld215 = Instance.new("Weld")
  524. WedgePart216 = Instance.new("WedgePart")
  525. Weld217 = Instance.new("Weld")
  526. Part218 = Instance.new("Part")
  527. Weld219 = Instance.new("Weld")
  528. Model0.Name = "Mirai-Renchi (Dark Eccentric Wrench)"
  529. Part1.Parent = Model0
  530. Part1.Material = Enum.Material.Neon
  531. Part1.BrickColor = BrickColor.new("Lime green")
  532. Part1.Position = Vector3.new(-594.925049, 1509.5188, -449.910004)
  533. Part1.Rotation = Vector3.new(-90, -45, -90)
  534. Part1.CanCollide = false
  535. Part1.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121)
  536. Part1.CFrame = CFrame.new(-594.925049, 1509.5188, -449.910004, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
  537. Part1.TopSurface = Enum.SurfaceType.Smooth
  538. Part1.Color = Color3.new(0, 1, 0)
  539. Part1.Position = Vector3.new(-594.925049, 1509.5188, -449.910004)
  540. Part1.Orientation = Vector3.new(-45, -90, 0)
  541. Part1.Color = Color3.new(0, 1, 0)
  542. BlockMesh2.Parent = Part1
  543. BlockMesh2.Scale = Vector3.new(0.538054049, 0.538054109, 1)
  544. BlockMesh2.Scale = Vector3.new(0.538054049, 0.538054109, 1)
  545. Weld3.Name = "Part"
  546. Weld3.Parent = Part1
  547. Weld3.C0 = CFrame.new(-1.49645996, 3.80236816, -0.348632813, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
  548. Weld3.Part0 = Part85
  549. Weld3.Part1 = Part1
  550. Part4.Parent = Model0
  551. Part4.Material = Enum.Material.Neon
  552. Part4.BrickColor = BrickColor.new("Lime green")
  553. Part4.Position = Vector3.new(-592.980957, 1502.76428, -449.910004)
  554. Part4.Rotation = Vector3.new(90, -40, 90)
  555. Part4.CanCollide = false
  556. Part4.Size = Vector3.new(0.215950891, 0.215950891, 0.575157702)
  557. Part4.CFrame = CFrame.new(-592.980957, 1502.76428, -449.910004, 0, -0.766043186, -0.642789185, 0, 0.642789185, -0.766043186, 1, 0, 0)
  558. Part4.TopSurface = Enum.SurfaceType.Smooth
  559. Part4.Color = Color3.new(0, 1, 0)
  560. Part4.Position = Vector3.new(-592.980957, 1502.76428, -449.910004)
  561. Part4.Orientation = Vector3.new(50, -90, 0)
  562. Part4.Color = Color3.new(0, 1, 0)
  563. BlockMesh5.Parent = Part4
  564. BlockMesh5.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  565. BlockMesh5.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  566. Weld6.Name = "Part"
  567. Weld6.Parent = Part4
  568. Weld6.C0 = CFrame.new(0.447631836, -2.95214844, -0.348632813, 0, -0.766043186, -0.642789185, 0, 0.642789185, -0.766043186, 1, 0, 0)
  569. Weld6.Part0 = Part85
  570. Weld6.Part1 = Part4
  571. Part7.Parent = Model0
  572. Part7.Material = Enum.Material.Neon
  573. Part7.BrickColor = BrickColor.new("Lime green")
  574. Part7.Position = Vector3.new(-593.417847, 1502.55615, -449.910004)
  575. Part7.Rotation = Vector3.new(180, 90, 0)
  576. Part7.CanCollide = false
  577. Part7.Size = Vector3.new(0.215950891, 0.215950891, 0.63325429)
  578. Part7.CFrame = CFrame.new(-593.417847, 1502.55615, -449.910004, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  579. Part7.TopSurface = Enum.SurfaceType.Smooth
  580. Part7.Color = Color3.new(0, 1, 0)
  581. Part7.Position = Vector3.new(-593.417847, 1502.55615, -449.910004)
  582. Part7.Orientation = Vector3.new(0, 90, 180)
  583. Part7.Color = Color3.new(0, 1, 0)
  584. BlockMesh8.Parent = Part7
  585. BlockMesh8.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  586. BlockMesh8.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  587. Weld9.Name = "Part"
  588. Weld9.Parent = Part7
  589. Weld9.C0 = CFrame.new(0.0107421875, -3.16027832, -0.348632813, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  590. Weld9.Part0 = Part85
  591. Weld9.Part1 = Part7
  592. Part10.Parent = Model0
  593. Part10.Material = Enum.Material.Neon
  594. Part10.BrickColor = BrickColor.new("Lime green")
  595. Part10.Position = Vector3.new(-592.78949, 1505.53088, -449.910004)
  596. Part10.Rotation = Vector3.new(-90, 0, -90)
  597. Part10.CanCollide = false
  598. Part10.Size = Vector3.new(0.215950891, 0.215950891, 5.14736271)
  599. Part10.CFrame = CFrame.new(-592.78949, 1505.53088, -449.910004, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  600. Part10.TopSurface = Enum.SurfaceType.Smooth
  601. Part10.Color = Color3.new(0, 1, 0)
  602. Part10.Position = Vector3.new(-592.78949, 1505.53088, -449.910004)
  603. Part10.Orientation = Vector3.new(-90, -90, 0)
  604. Part10.Color = Color3.new(0, 1, 0)
  605. BlockMesh11.Parent = Part10
  606. BlockMesh11.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  607. BlockMesh11.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  608. Weld12.Name = "Part"
  609. Weld12.Parent = Part10
  610. Weld12.C0 = CFrame.new(0.639099121, -0.185546875, -0.348632813, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  611. Weld12.Part0 = Part85
  612. Weld12.Part1 = Part10
  613. Part13.Parent = Model0
  614. Part13.Material = Enum.Material.Neon
  615. Part13.BrickColor = BrickColor.new("Lime green")
  616. Part13.Position = Vector3.new(-594.291016, 1511.31592, -449.910004)
  617. Part13.Rotation = Vector3.new(-90, -21.1599998, -90)
  618. Part13.CanCollide = false
  619. Part13.Size = Vector3.new(0.215950891, 0.215950891, 1.85909295)
  620. Part13.CFrame = CFrame.new(-594.291016, 1511.31592, -449.910004, 0, 0.932569265, -0.360991091, 0, 0.360991091, 0.932569265, 1, 0, 0)
  621. Part13.TopSurface = Enum.SurfaceType.Smooth
  622. Part13.Color = Color3.new(0, 1, 0)
  623. Part13.Position = Vector3.new(-594.291016, 1511.31592, -449.910004)
  624. Part13.Orientation = Vector3.new(-68.8399963, -90, 0)
  625. Part13.Color = Color3.new(0, 1, 0)
  626. BlockMesh14.Parent = Part13
  627. BlockMesh14.Scale = Vector3.new(0.538054049, 0.538054109, 1)
  628. BlockMesh14.Scale = Vector3.new(0.538054049, 0.538054109, 1)
  629. Weld15.Name = "Part"
  630. Weld15.Parent = Part13
  631. Weld15.C0 = CFrame.new(-0.862426758, 5.5994873, -0.348632813, 0, 0.932569265, -0.360991091, 0, 0.360991091, 0.932569265, 1, 0, 0)
  632. Weld15.Part0 = Part85
  633. Weld15.Part1 = Part13
  634. Part16.Parent = Model0
  635. Part16.Material = Enum.Material.Neon
  636. Part16.BrickColor = BrickColor.new("Lime green")
  637. Part16.Position = Vector3.new(-593.182007, 1510.17664, -449.910004)
  638. Part16.Rotation = Vector3.new(90, -45, 90)
  639. Part16.CanCollide = false
  640. Part16.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121)
  641. Part16.CFrame = CFrame.new(-593.182007, 1510.17664, -449.910004, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 1, 0, 0)
  642. Part16.TopSurface = Enum.SurfaceType.Smooth
  643. Part16.Color = Color3.new(0, 1, 0)
  644. Part16.Position = Vector3.new(-593.182007, 1510.17664, -449.910004)
  645. Part16.Orientation = Vector3.new(45, -90, 0)
  646. Part16.Color = Color3.new(0, 1, 0)
  647. BlockMesh17.Parent = Part16
  648. BlockMesh17.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  649. BlockMesh17.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  650. Weld18.Name = "Part"
  651. Weld18.Parent = Part16
  652. Weld18.C0 = CFrame.new(0.246582031, 4.46020508, -0.348632813, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 1, 0, 0)
  653. Weld18.Part0 = Part85
  654. Weld18.Part1 = Part16
  655. Part19.Parent = Model0
  656. Part19.Material = Enum.Material.Neon
  657. Part19.BrickColor = BrickColor.new("Lime green")
  658. Part19.Position = Vector3.new(-594.94458, 1511.54517, -449.910004)
  659. Part19.Rotation = Vector3.new(-90, -63.4300003, -90)
  660. Part19.CanCollide = false
  661. Part19.Size = Vector3.new(0.215950891, 1.39431942, 0.215950891)
  662. Part19.CFrame = CFrame.new(-594.94458, 1511.54517, -449.910004, 0, 0.447216004, -0.894425988, 0, 0.894425988, 0.447216004, 1, 0, 0)
  663. Part19.TopSurface = Enum.SurfaceType.Smooth
  664. Part19.Color = Color3.new(0, 1, 0)
  665. Part19.Position = Vector3.new(-594.94458, 1511.54517, -449.910004)
  666. Part19.Orientation = Vector3.new(-26.5699997, -90, 0)
  667. Part19.Color = Color3.new(0, 1, 0)
  668. BlockMesh20.Parent = Part19
  669. BlockMesh20.Scale = Vector3.new(0.538054049, 1, 0.538054168)
  670. BlockMesh20.Scale = Vector3.new(0.538054049, 1, 0.538054168)
  671. Weld21.Name = "Part"
  672. Weld21.Parent = Part19
  673. Weld21.C0 = CFrame.new(-1.51599121, 5.82873535, -0.348632813, 0, 0.447216004, -0.894425988, 0, 0.894425988, 0.447216004, 1, 0, 0)
  674. Weld21.Part0 = Part85
  675. Weld21.Part1 = Part19
  676. Part22.Parent = Model0
  677. Part22.Material = Enum.Material.Neon
  678. Part22.BrickColor = BrickColor.new("Lime green")
  679. Part22.Position = Vector3.new(-594.067566, 1505.5188, -449.910004)
  680. Part22.Rotation = Vector3.new(-90, 0, -90)
  681. Part22.CanCollide = false
  682. Part22.Size = Vector3.new(0.215950891, 0.215950891, 5.17060089)
  683. Part22.CFrame = CFrame.new(-594.067566, 1505.5188, -449.910004, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  684. Part22.TopSurface = Enum.SurfaceType.Smooth
  685. Part22.Color = Color3.new(0, 1, 0)
  686. Part22.Position = Vector3.new(-594.067566, 1505.5188, -449.910004)
  687. Part22.Orientation = Vector3.new(-90, -90, 0)
  688. Part22.Color = Color3.new(0, 1, 0)
  689. BlockMesh23.Parent = Part22
  690. BlockMesh23.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  691. BlockMesh23.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  692. Weld24.Name = "Part"
  693. Weld24.Parent = Part22
  694. Weld24.C0 = CFrame.new(-0.638977051, -0.197631836, -0.348632813, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  695. Weld24.Part0 = Part85
  696. Weld24.Part1 = Part22
  697. Part25.Parent = Model0
  698. Part25.Material = Enum.Material.Neon
  699. Part25.BrickColor = BrickColor.new("Lime green")
  700. Part25.Position = Vector3.new(-592.566406, 1511.31592, -449.910004)
  701. Part25.Rotation = Vector3.new(90, -21.1599998, 90)
  702. Part25.CanCollide = false
  703. Part25.Size = Vector3.new(0.215950891, 0.215950891, 1.85909295)
  704. Part25.CFrame = CFrame.new(-592.566406, 1511.31592, -449.910004, 0, -0.932567358, -0.360996127, 0, 0.360996127, -0.932567358, 1, 0, 0)
  705. Part25.TopSurface = Enum.SurfaceType.Smooth
  706. Part25.Color = Color3.new(0, 1, 0)
  707. Part25.Position = Vector3.new(-592.566406, 1511.31592, -449.910004)
  708. Part25.Orientation = Vector3.new(68.8399963, -90, 0)
  709. Part25.Color = Color3.new(0, 1, 0)
  710. BlockMesh26.Parent = Part25
  711. BlockMesh26.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  712. BlockMesh26.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  713. Weld27.Name = "Part"
  714. Weld27.Parent = Part25
  715. Weld27.C0 = CFrame.new(0.862182617, 5.5994873, -0.348632813, 0, -0.932567358, -0.360996127, 0, 0.360996127, -0.932567358, 1, 0, 0)
  716. Weld27.Part0 = Part85
  717. Weld27.Part1 = Part25
  718. Part28.Parent = Model0
  719. Part28.Material = Enum.Material.Neon
  720. Part28.BrickColor = BrickColor.new("Lime green")
  721. Part28.Position = Vector3.new(-591.929199, 1511.5752, -449.910004)
  722. Part28.Rotation = Vector3.new(-90, -26.5599995, -90)
  723. Part28.CanCollide = false
  724. Part28.Size = Vector3.new(0.215950891, 0.215950891, 1.39431965)
  725. Part28.CFrame = CFrame.new(-591.929199, 1511.5752, -449.910004, 0, 0.894428015, -0.447212011, 0, 0.447212011, 0.894428015, 1, 0, 0)
  726. Part28.TopSurface = Enum.SurfaceType.Smooth
  727. Part28.Color = Color3.new(0, 1, 0)
  728. Part28.Position = Vector3.new(-591.929199, 1511.5752, -449.910004)
  729. Part28.Orientation = Vector3.new(-63.4399986, -90, 0)
  730. Part28.Color = Color3.new(0, 1, 0)
  731. BlockMesh29.Parent = Part28
  732. BlockMesh29.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  733. BlockMesh29.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  734. Weld30.Name = "Part"
  735. Weld30.Parent = Part28
  736. Weld30.C0 = CFrame.new(1.49938965, 5.85876465, -0.348632813, 0, 0.894428015, -0.447212011, 0, 0.447212011, 0.894428015, 1, 0, 0)
  737. Weld30.Part0 = Part85
  738. Weld30.Part1 = Part28
  739. Part31.Parent = Model0
  740. Part31.Material = Enum.Material.Neon
  741. Part31.BrickColor = BrickColor.new("Lime green")
  742. Part31.Position = Vector3.new(-591.627686, 1510.37024, -449.910004)
  743. Part31.Rotation = Vector3.new(-90, 0, -90)
  744. Part31.CanCollide = false
  745. Part31.Size = Vector3.new(0.215950891, 0.215950891, 1.27812636)
  746. Part31.CFrame = CFrame.new(-591.627686, 1510.37024, -449.910004, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  747. Part31.TopSurface = Enum.SurfaceType.Smooth
  748. Part31.Color = Color3.new(0, 1, 0)
  749. Part31.Position = Vector3.new(-591.627686, 1510.37024, -449.910004)
  750. Part31.Orientation = Vector3.new(-90, -90, 0)
  751. Part31.Color = Color3.new(0, 1, 0)
  752. BlockMesh32.Parent = Part31
  753. BlockMesh32.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  754. BlockMesh32.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  755. Weld33.Name = "Part"
  756. Weld33.Parent = Part31
  757. Weld33.C0 = CFrame.new(1.80090332, 4.65380859, -0.348632813, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  758. Weld33.Part0 = Part85
  759. Weld33.Part1 = Part31
  760. Part34.Parent = Model0
  761. Part34.Material = Enum.Material.Neon
  762. Part34.BrickColor = BrickColor.new("Lime green")
  763. Part34.Position = Vector3.new(-595.229187, 1510.37, -449.910004)
  764. Part34.Rotation = Vector3.new(0, -90, 0)
  765. Part34.CanCollide = false
  766. Part34.Size = Vector3.new(0.215950891, 1.27812624, 0.215950891)
  767. Part34.CFrame = CFrame.new(-595.229187, 1510.37, -449.910004, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  768. Part34.TopSurface = Enum.SurfaceType.Smooth
  769. Part34.Color = Color3.new(0, 1, 0)
  770. Part34.Position = Vector3.new(-595.229187, 1510.37, -449.910004)
  771. Part34.Orientation = Vector3.new(0, -90, 0)
  772. Part34.Color = Color3.new(0, 1, 0)
  773. BlockMesh35.Parent = Part34
  774. BlockMesh35.Scale = Vector3.new(0.538054049, 1, 0.538054168)
  775. BlockMesh35.Scale = Vector3.new(0.538054049, 1, 0.538054168)
  776. Weld36.Name = "Part"
  777. Weld36.Parent = Part34
  778. Weld36.C0 = CFrame.new(-1.80059814, 4.65356445, -0.348632813, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  779. Weld36.Part0 = Part85
  780. Weld36.Part1 = Part34
  781. Part37.Parent = Model0
  782. Part37.Material = Enum.Material.Neon
  783. Part37.BrickColor = BrickColor.new("Lime green")
  784. Part37.Position = Vector3.new(-593.864502, 1502.75757, -449.910004)
  785. Part37.Rotation = Vector3.new(-90, -40, -90)
  786. Part37.CanCollide = false
  787. Part37.Size = Vector3.new(0.215950891, 0.215950891, 0.563538313)
  788. Part37.CFrame = CFrame.new(-593.864502, 1502.75757, -449.910004, 0, 0.766044974, -0.64278698, 0, 0.64278698, 0.766044974, 1, 0, 0)
  789. Part37.TopSurface = Enum.SurfaceType.Smooth
  790. Part37.Color = Color3.new(0, 1, 0)
  791. Part37.Position = Vector3.new(-593.864502, 1502.75757, -449.910004)
  792. Part37.Orientation = Vector3.new(-50, -90, 0)
  793. Part37.Color = Color3.new(0, 1, 0)
  794. BlockMesh38.Parent = Part37
  795. BlockMesh38.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  796. BlockMesh38.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  797. Weld39.Name = "Part"
  798. Weld39.Parent = Part37
  799. Weld39.C0 = CFrame.new(-0.435913086, -2.9588623, -0.348632813, 0, 0.766044974, -0.64278698, 0, 0.64278698, 0.766044974, 1, 0, 0)
  800. Weld39.Part0 = Part85
  801. Weld39.Part1 = Part37
  802. Part40.Parent = Model0
  803. Part40.Material = Enum.Material.Neon
  804. Part40.BrickColor = BrickColor.new("Lime green")
  805. Part40.Position = Vector3.new(-594.356506, 1508.66833, -449.910004)
  806. Part40.Rotation = Vector3.new(90, 26.5599995, 90)
  807. Part40.CanCollide = false
  808. Part40.Size = Vector3.new(0.215950891, 0.215950891, 1.27812636)
  809. Part40.CFrame = CFrame.new(-594.356506, 1508.66833, -449.910004, 0, -0.894428015, 0.447212011, 0, -0.447212011, -0.894428015, 1, 0, 0)
  810. Part40.TopSurface = Enum.SurfaceType.Smooth
  811. Part40.Color = Color3.new(0, 1, 0)
  812. Part40.Position = Vector3.new(-594.356506, 1508.66833, -449.910004)
  813. Part40.Orientation = Vector3.new(63.4399986, 90, 180)
  814. Part40.Color = Color3.new(0, 1, 0)
  815. BlockMesh41.Parent = Part40
  816. BlockMesh41.Scale = Vector3.new(0.538054049, 0.538054109, 1)
  817. BlockMesh41.Scale = Vector3.new(0.538054049, 0.538054109, 1)
  818. Weld42.Name = "Part"
  819. Weld42.Parent = Part40
  820. Weld42.C0 = CFrame.new(-0.92791748, 2.9519043, -0.348632813, 0, -0.894428015, 0.447212011, 0, -0.447212011, -0.894428015, 1, 0, 0)
  821. Weld42.Part0 = Part85
  822. Weld42.Part1 = Part40
  823. Part43.Parent = Model0
  824. Part43.Material = Enum.Material.Neon
  825. Part43.BrickColor = BrickColor.new("Lime green")
  826. Part43.Position = Vector3.new(-592.500427, 1508.66833, -449.910004)
  827. Part43.Rotation = Vector3.new(-90, 26.5699997, -90)
  828. Part43.CanCollide = false
  829. Part43.Size = Vector3.new(0.215950891, 0.215950891, 1.27812636)
  830. Part43.CFrame = CFrame.new(-592.500427, 1508.66833, -449.910004, 0, 0.894426584, 0.447214782, 0, -0.447214782, 0.894426584, 1, 0, 0)
  831. Part43.TopSurface = Enum.SurfaceType.Smooth
  832. Part43.Color = Color3.new(0, 1, 0)
  833. Part43.Position = Vector3.new(-592.500427, 1508.66833, -449.910004)
  834. Part43.Orientation = Vector3.new(-63.4300003, 90, 180)
  835. Part43.Color = Color3.new(0, 1, 0)
  836. BlockMesh44.Parent = Part43
  837. BlockMesh44.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  838. BlockMesh44.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  839. Weld45.Name = "Part"
  840. Weld45.Parent = Part43
  841. Weld45.C0 = CFrame.new(0.928161621, 2.9519043, -0.348632813, 0, 0.894426584, 0.447214782, 0, -0.447214782, 0.894426584, 1, 0, 0)
  842. Weld45.Part0 = Part85
  843. Weld45.Part1 = Part43
  844. Part46.Parent = Model0
  845. Part46.Material = Enum.Material.Neon
  846. Part46.BrickColor = BrickColor.new("Lime green")
  847. Part46.Position = Vector3.new(-593.715942, 1510.21716, -449.910004)
  848. Part46.Rotation = Vector3.new(-90, -45, -90)
  849. Part46.CanCollide = false
  850. Part46.Size = Vector3.new(0.215950891, 0.215950891, 0.697159708)
  851. Part46.CFrame = CFrame.new(-593.715942, 1510.21716, -449.910004, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
  852. Part46.TopSurface = Enum.SurfaceType.Smooth
  853. Part46.Color = Color3.new(0, 1, 0)
  854. Part46.Position = Vector3.new(-593.715942, 1510.21716, -449.910004)
  855. Part46.Orientation = Vector3.new(-45, -90, 0)
  856. Part46.Color = Color3.new(0, 1, 0)
  857. BlockMesh47.Parent = Part46
  858. BlockMesh47.Scale = Vector3.new(0.538054049, 0.538054109, 1)
  859. BlockMesh47.Scale = Vector3.new(0.538054049, 0.538054109, 1)
  860. Weld48.Name = "Part"
  861. Weld48.Parent = Part46
  862. Weld48.C0 = CFrame.new(-0.287353516, 4.50073242, -0.348632813, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
  863. Weld48.Part0 = Part85
  864. Weld48.Part1 = Part46
  865. Part49.Parent = Model0
  866. Part49.Material = Enum.Material.Neon
  867. Part49.BrickColor = BrickColor.new("Lime green")
  868. Part49.Position = Vector3.new(-591.932312, 1509.51868, -449.910004)
  869. Part49.Rotation = Vector3.new(-90, 45, -90)
  870. Part49.CanCollide = false
  871. Part49.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121)
  872. Part49.CFrame = CFrame.new(-591.932312, 1509.51868, -449.910004, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829, 1, 0, 0)
  873. Part49.TopSurface = Enum.SurfaceType.Smooth
  874. Part49.Color = Color3.new(0, 1, 0)
  875. Part49.Position = Vector3.new(-591.932312, 1509.51868, -449.910004)
  876. Part49.Orientation = Vector3.new(-45, 90, 180)
  877. Part49.Color = Color3.new(0, 1, 0)
  878. BlockMesh50.Parent = Part49
  879. BlockMesh50.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  880. BlockMesh50.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  881. Weld51.Name = "Part"
  882. Weld51.Parent = Part49
  883. Weld51.C0 = CFrame.new(1.49627686, 3.80224609, -0.348632813, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829, 1, 0, 0)
  884. Weld51.Part0 = Part85
  885. Weld51.Part1 = Part49
  886. Part52.Parent = Model0
  887. Part52.Material = Enum.Material.Neon
  888. Part52.BrickColor = BrickColor.new("Lime green")
  889. Part52.Position = Vector3.new(-594.067505, 1505.51355, -449.212799)
  890. Part52.Rotation = Vector3.new(-90, 0, -90)
  891. Part52.CanCollide = false
  892. Part52.Size = Vector3.new(0.215950891, 0.215950891, 5.17060089)
  893. Part52.CFrame = CFrame.new(-594.067505, 1505.51355, -449.212799, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  894. Part52.TopSurface = Enum.SurfaceType.Smooth
  895. Part52.Color = Color3.new(0, 1, 0)
  896. Part52.Position = Vector3.new(-594.067505, 1505.51355, -449.212799)
  897. Part52.Orientation = Vector3.new(-90, -90, 0)
  898. Part52.Color = Color3.new(0, 1, 0)
  899. BlockMesh53.Parent = Part52
  900. BlockMesh53.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  901. BlockMesh53.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  902. Weld54.Name = "Part"
  903. Weld54.Parent = Part52
  904. Weld54.C0 = CFrame.new(-0.638916016, -0.202880859, 0.348571777, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  905. Weld54.Part0 = Part85
  906. Weld54.Part1 = Part52
  907. Part55.Parent = Model0
  908. Part55.BrickColor = BrickColor.new("Really black")
  909. Part55.Position = Vector3.new(-594.590332, 1510.13245, -449.561371)
  910. Part55.CanCollide = false
  911. Part55.Size = Vector3.new(1.16193271, 0.580966353, 0.580966473)
  912. Part55.CFrame = CFrame.new(-594.590332, 1510.13245, -449.561371, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  913. Part55.BottomSurface = Enum.SurfaceType.Smooth
  914. Part55.TopSurface = Enum.SurfaceType.Smooth
  915. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  916. Part55.Position = Vector3.new(-594.590332, 1510.13245, -449.561371)
  917. Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  918. Weld56.Name = "Part"
  919. Weld56.Parent = Part55
  920. Weld56.C0 = CFrame.new(-1.16174316, 4.41601563, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  921. Weld56.Part0 = Part85
  922. Weld56.Part1 = Part55
  923. Part57.Parent = Model0
  924. Part57.BrickColor = BrickColor.new("Really black")
  925. Part57.Position = Vector3.new(-592.266602, 1510.13269, -449.561371)
  926. Part57.CanCollide = false
  927. Part57.Size = Vector3.new(1.16193271, 0.580966353, 0.580966473)
  928. Part57.CFrame = CFrame.new(-592.266602, 1510.13269, -449.561371, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  929. Part57.BottomSurface = Enum.SurfaceType.Smooth
  930. Part57.TopSurface = Enum.SurfaceType.Smooth
  931. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  932. Part57.Position = Vector3.new(-592.266602, 1510.13269, -449.561371)
  933. Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  934. Weld58.Name = "Part"
  935. Weld58.Parent = Part57
  936. Weld58.C0 = CFrame.new(1.1619873, 4.41625977, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  937. Weld58.Part0 = Part85
  938. Weld58.Part1 = Part57
  939. Part59.Parent = Model0
  940. Part59.Material = Enum.Material.Neon
  941. Part59.BrickColor = BrickColor.new("Lime green")
  942. Part59.Position = Vector3.new(-592.789551, 1505.52588, -449.212799)
  943. Part59.Rotation = Vector3.new(-90, 0, -90)
  944. Part59.CanCollide = false
  945. Part59.Size = Vector3.new(0.215950891, 0.215950891, 5.14736271)
  946. Part59.CFrame = CFrame.new(-592.789551, 1505.52588, -449.212799, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  947. Part59.TopSurface = Enum.SurfaceType.Smooth
  948. Part59.Color = Color3.new(0, 1, 0)
  949. Part59.Position = Vector3.new(-592.789551, 1505.52588, -449.212799)
  950. Part59.Orientation = Vector3.new(-90, -90, 0)
  951. Part59.Color = Color3.new(0, 1, 0)
  952. BlockMesh60.Parent = Part59
  953. BlockMesh60.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  954. BlockMesh60.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  955. Weld61.Name = "Part"
  956. Weld61.Parent = Part59
  957. Weld61.C0 = CFrame.new(0.639038086, -0.190551758, 0.348571777, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  958. Weld61.Part0 = Part85
  959. Weld61.Part1 = Part59
  960. Part62.Parent = Model0
  961. Part62.Material = Enum.Material.Neon
  962. Part62.BrickColor = BrickColor.new("Lime green")
  963. Part62.Position = Vector3.new(-594.356812, 1508.66321, -449.212799)
  964. Part62.Rotation = Vector3.new(90, 26.5599995, 90)
  965. Part62.CanCollide = false
  966. Part62.Size = Vector3.new(0.215950891, 0.215950891, 1.27812636)
  967. Part62.CFrame = CFrame.new(-594.356812, 1508.66321, -449.212799, 0, -0.894428015, 0.447212011, 0, -0.447212011, -0.894428015, 1, 0, 0)
  968. Part62.TopSurface = Enum.SurfaceType.Smooth
  969. Part62.Color = Color3.new(0, 1, 0)
  970. Part62.Position = Vector3.new(-594.356812, 1508.66321, -449.212799)
  971. Part62.Orientation = Vector3.new(63.4399986, 90, 180)
  972. Part62.Color = Color3.new(0, 1, 0)
  973. BlockMesh63.Parent = Part62
  974. BlockMesh63.Scale = Vector3.new(0.538054049, 0.538054109, 1)
  975. BlockMesh63.Scale = Vector3.new(0.538054049, 0.538054109, 1)
  976. Weld64.Name = "Part"
  977. Weld64.Parent = Part62
  978. Weld64.C0 = CFrame.new(-0.928222656, 2.94677734, 0.348571777, 0, -0.894428015, 0.447212011, 0, -0.447212011, -0.894428015, 1, 0, 0)
  979. Weld64.Part0 = Part85
  980. Weld64.Part1 = Part62
  981. Part65.Parent = Model0
  982. Part65.Material = Enum.Material.Neon
  983. Part65.BrickColor = BrickColor.new("Lime green")
  984. Part65.Position = Vector3.new(-591.627686, 1510.36499, -449.212799)
  985. Part65.Rotation = Vector3.new(-90, 0, -90)
  986. Part65.CanCollide = false
  987. Part65.Size = Vector3.new(0.215950891, 0.215950891, 1.27812636)
  988. Part65.CFrame = CFrame.new(-591.627686, 1510.36499, -449.212799, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  989. Part65.TopSurface = Enum.SurfaceType.Smooth
  990. Part65.Color = Color3.new(0, 1, 0)
  991. Part65.Position = Vector3.new(-591.627686, 1510.36499, -449.212799)
  992. Part65.Orientation = Vector3.new(-90, -90, 0)
  993. Part65.Color = Color3.new(0, 1, 0)
  994. BlockMesh66.Parent = Part65
  995. BlockMesh66.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  996. BlockMesh66.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  997. Weld67.Name = "Part"
  998. Weld67.Parent = Part65
  999. Weld67.C0 = CFrame.new(1.80090332, 4.64855957, 0.348571777, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  1000. Weld67.Part0 = Part85
  1001. Weld67.Part1 = Part65
  1002. Part68.Parent = Model0
  1003. Part68.Material = Enum.Material.Neon
  1004. Part68.BrickColor = BrickColor.new("Lime green")
  1005. Part68.Position = Vector3.new(-593.182007, 1510.17029, -449.212799)
  1006. Part68.Rotation = Vector3.new(90, -45, 90)
  1007. Part68.CanCollide = false
  1008. Part68.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121)
  1009. Part68.CFrame = CFrame.new(-593.182007, 1510.17029, -449.212799, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 1, 0, 0)
  1010. Part68.TopSurface = Enum.SurfaceType.Smooth
  1011. Part68.Color = Color3.new(0, 1, 0)
  1012. Part68.Position = Vector3.new(-593.182007, 1510.17029, -449.212799)
  1013. Part68.Orientation = Vector3.new(45, -90, 0)
  1014. Part68.Color = Color3.new(0, 1, 0)
  1015. BlockMesh69.Parent = Part68
  1016. BlockMesh69.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  1017. BlockMesh69.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  1018. Weld70.Name = "Part"
  1019. Weld70.Parent = Part68
  1020. Weld70.C0 = CFrame.new(0.246582031, 4.45385742, 0.348571777, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 1, 0, 0)
  1021. Weld70.Part0 = Part85
  1022. Weld70.Part1 = Part68
  1023. Part71.Parent = Model0
  1024. Part71.Material = Enum.Material.Neon
  1025. Part71.BrickColor = BrickColor.new("Lime green")
  1026. Part71.Position = Vector3.new(-591.92926, 1511.57019, -449.212799)
  1027. Part71.Rotation = Vector3.new(-90, -26.5599995, -90)
  1028. Part71.CanCollide = false
  1029. Part71.Size = Vector3.new(0.215950891, 0.215950891, 1.39431965)
  1030. Part71.CFrame = CFrame.new(-591.92926, 1511.57019, -449.212799, 0, 0.894428015, -0.447212011, 0, 0.447212011, 0.894428015, 1, 0, 0)
  1031. Part71.TopSurface = Enum.SurfaceType.Smooth
  1032. Part71.Color = Color3.new(0, 1, 0)
  1033. Part71.Position = Vector3.new(-591.92926, 1511.57019, -449.212799)
  1034. Part71.Orientation = Vector3.new(-63.4399986, -90, 0)
  1035. Part71.Color = Color3.new(0, 1, 0)
  1036. BlockMesh72.Parent = Part71
  1037. BlockMesh72.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  1038. BlockMesh72.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  1039. Weld73.Name = "Part"
  1040. Weld73.Parent = Part71
  1041. Weld73.C0 = CFrame.new(1.49932861, 5.85375977, 0.348571777, 0, 0.894428015, -0.447212011, 0, 0.447212011, 0.894428015, 1, 0, 0)
  1042. Weld73.Part0 = Part85
  1043. Weld73.Part1 = Part71
  1044. Part74.Parent = Model0
  1045. Part74.Material = Enum.Material.Neon
  1046. Part74.BrickColor = BrickColor.new("Lime green")
  1047. Part74.Position = Vector3.new(-593.715942, 1510.21118, -449.212799)
  1048. Part74.Rotation = Vector3.new(-90, -45, -90)
  1049. Part74.CanCollide = false
  1050. Part74.Size = Vector3.new(0.215950891, 0.215950891, 0.697159708)
  1051. Part74.CFrame = CFrame.new(-593.715942, 1510.21118, -449.212799, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
  1052. Part74.TopSurface = Enum.SurfaceType.Smooth
  1053. Part74.Color = Color3.new(0, 1, 0)
  1054. Part74.Position = Vector3.new(-593.715942, 1510.21118, -449.212799)
  1055. Part74.Orientation = Vector3.new(-45, -90, 0)
  1056. Part74.Color = Color3.new(0, 1, 0)
  1057. BlockMesh75.Parent = Part74
  1058. BlockMesh75.Scale = Vector3.new(0.538054049, 0.538054109, 1)
  1059. BlockMesh75.Scale = Vector3.new(0.538054049, 0.538054109, 1)
  1060. Weld76.Name = "Part"
  1061. Weld76.Parent = Part74
  1062. Weld76.C0 = CFrame.new(-0.287353516, 4.49475098, 0.348571777, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
  1063. Weld76.Part0 = Part85
  1064. Weld76.Part1 = Part74
  1065. Part77.Parent = Model0
  1066. Part77.Material = Enum.Material.Neon
  1067. Part77.BrickColor = BrickColor.new("Lime green")
  1068. Part77.Position = Vector3.new(-592.565857, 1511.3103, -449.212799)
  1069. Part77.Rotation = Vector3.new(90, -21.1599998, 90)
  1070. Part77.CanCollide = false
  1071. Part77.Size = Vector3.new(0.215950891, 0.215950891, 1.85909295)
  1072. Part77.CFrame = CFrame.new(-592.565857, 1511.3103, -449.212799, 0, -0.932567358, -0.360996127, 0, 0.360996127, -0.932567358, 1, 0, 0)
  1073. Part77.TopSurface = Enum.SurfaceType.Smooth
  1074. Part77.Color = Color3.new(0, 1, 0)
  1075. Part77.Position = Vector3.new(-592.565857, 1511.3103, -449.212799)
  1076. Part77.Orientation = Vector3.new(68.8399963, -90, 0)
  1077. Part77.Color = Color3.new(0, 1, 0)
  1078. BlockMesh78.Parent = Part77
  1079. BlockMesh78.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  1080. BlockMesh78.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  1081. Weld79.Name = "Part"
  1082. Weld79.Parent = Part77
  1083. Weld79.C0 = CFrame.new(0.862731934, 5.59387207, 0.348571777, 0, -0.932567358, -0.360996127, 0, 0.360996127, -0.932567358, 1, 0, 0)
  1084. Weld79.Part0 = Part85
  1085. Weld79.Part1 = Part77
  1086. Part80.Parent = Model0
  1087. Part80.BrickColor = BrickColor.new("Really black")
  1088. Part80.Position = Vector3.new(-593.428223, 1509.55127, -449.561371)
  1089. Part80.CanCollide = false
  1090. Part80.Size = Vector3.new(2.32386541, 0.580966353, 0.580966473)
  1091. Part80.CFrame = CFrame.new(-593.428223, 1509.55127, -449.561371, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1092. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1093. Part80.TopSurface = Enum.SurfaceType.Smooth
  1094. Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1095. Part80.Position = Vector3.new(-593.428223, 1509.55127, -449.561371)
  1096. Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1097. Weld81.Name = "Part"
  1098. Weld81.Parent = Part80
  1099. Weld81.C0 = CFrame.new(0.000366210938, 3.83483887, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1100. Weld81.Part0 = Part85
  1101. Weld81.Part1 = Part80
  1102. Part82.Parent = Model0
  1103. Part82.Material = Enum.Material.Neon
  1104. Part82.BrickColor = BrickColor.new("Lime green")
  1105. Part82.Position = Vector3.new(-594.924744, 1509.51306, -449.212799)
  1106. Part82.Rotation = Vector3.new(-90, -45, -90)
  1107. Part82.CanCollide = false
  1108. Part82.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121)
  1109. Part82.CFrame = CFrame.new(-594.924744, 1509.51306, -449.212799, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
  1110. Part82.TopSurface = Enum.SurfaceType.Smooth
  1111. Part82.Color = Color3.new(0, 1, 0)
  1112. Part82.Position = Vector3.new(-594.924744, 1509.51306, -449.212799)
  1113. Part82.Orientation = Vector3.new(-45, -90, 0)
  1114. Part82.Color = Color3.new(0, 1, 0)
  1115. BlockMesh83.Parent = Part82
  1116. BlockMesh83.Scale = Vector3.new(0.538054049, 0.538054109, 1)
  1117. BlockMesh83.Scale = Vector3.new(0.538054049, 0.538054109, 1)
  1118. Weld84.Name = "Part"
  1119. Weld84.Parent = Part82
  1120. Weld84.C0 = CFrame.new(-1.49615479, 3.79663086, 0.348571777, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
  1121. Weld84.Part0 = Part85
  1122. Weld84.Part1 = Part82
  1123. Part85.Name = "Handle"
  1124. Part85.Parent = Model0
  1125. Part85.BrickColor = BrickColor.new("Really black")
  1126. Part85.Position = Vector3.new(-593.428589, 1505.71643, -449.561371)
  1127. Part85.CanCollide = false
  1128. Part85.Size = Vector3.new(1.16193271, 5.34489202, 0.580966473)
  1129. Part85.CFrame = CFrame.new(-593.428589, 1505.71643, -449.561371, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1130. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1131. Part85.TopSurface = Enum.SurfaceType.Smooth
  1132. Part85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1133. Part85.Position = Vector3.new(-593.428589, 1505.71643, -449.561371)
  1134. Part85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1135. Part86.Parent = Model0
  1136. Part86.Material = Enum.Material.Neon
  1137. Part86.BrickColor = BrickColor.new("Lime green")
  1138. Part86.Position = Vector3.new(-592.500671, 1508.66321, -449.212799)
  1139. Part86.Rotation = Vector3.new(-90, 26.5699997, -90)
  1140. Part86.CanCollide = false
  1141. Part86.Size = Vector3.new(0.215950891, 0.215950891, 1.27812636)
  1142. Part86.CFrame = CFrame.new(-592.500671, 1508.66321, -449.212799, 0, 0.894426584, 0.447214782, 0, -0.447214782, 0.894426584, 1, 0, 0)
  1143. Part86.TopSurface = Enum.SurfaceType.Smooth
  1144. Part86.Color = Color3.new(0, 1, 0)
  1145. Part86.Position = Vector3.new(-592.500671, 1508.66321, -449.212799)
  1146. Part86.Orientation = Vector3.new(-63.4300003, 90, 180)
  1147. Part86.Color = Color3.new(0, 1, 0)
  1148. BlockMesh87.Parent = Part86
  1149. BlockMesh87.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  1150. BlockMesh87.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  1151. Weld88.Name = "Part"
  1152. Weld88.Parent = Part86
  1153. Weld88.C0 = CFrame.new(0.92791748, 2.94677734, 0.348571777, 0, 0.894426584, 0.447214782, 0, -0.447214782, 0.894426584, 1, 0, 0)
  1154. Weld88.Part0 = Part85
  1155. Weld88.Part1 = Part86
  1156. Part89.Parent = Model0
  1157. Part89.Material = Enum.Material.Neon
  1158. Part89.BrickColor = BrickColor.new("Lime green")
  1159. Part89.Position = Vector3.new(-595.22937, 1510.36499, -449.212799)
  1160. Part89.Rotation = Vector3.new(0, -90, 0)
  1161. Part89.CanCollide = false
  1162. Part89.Size = Vector3.new(0.215950891, 1.27812624, 0.215950891)
  1163. Part89.CFrame = CFrame.new(-595.22937, 1510.36499, -449.212799, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1164. Part89.TopSurface = Enum.SurfaceType.Smooth
  1165. Part89.Color = Color3.new(0, 1, 0)
  1166. Part89.Position = Vector3.new(-595.22937, 1510.36499, -449.212799)
  1167. Part89.Orientation = Vector3.new(0, -90, 0)
  1168. Part89.Color = Color3.new(0, 1, 0)
  1169. BlockMesh90.Parent = Part89
  1170. BlockMesh90.Scale = Vector3.new(0.538054049, 1, 0.538054168)
  1171. BlockMesh90.Scale = Vector3.new(0.538054049, 1, 0.538054168)
  1172. Weld91.Name = "Part"
  1173. Weld91.Parent = Part89
  1174. Weld91.C0 = CFrame.new(-1.80078125, 4.64855957, 0.348571777, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1175. Weld91.Part0 = Part85
  1176. Weld91.Part1 = Part89
  1177. Part92.Parent = Model0
  1178. Part92.Material = Enum.Material.Neon
  1179. Part92.BrickColor = BrickColor.new("Lime green")
  1180. Part92.Position = Vector3.new(-594.290649, 1511.3103, -449.212799)
  1181. Part92.Rotation = Vector3.new(-90, -21.1599998, -90)
  1182. Part92.CanCollide = false
  1183. Part92.Size = Vector3.new(0.215950891, 0.215950891, 1.85909295)
  1184. Part92.CFrame = CFrame.new(-594.290649, 1511.3103, -449.212799, 0, 0.932569265, -0.360991091, 0, 0.360991091, 0.932569265, 1, 0, 0)
  1185. Part92.TopSurface = Enum.SurfaceType.Smooth
  1186. Part92.Color = Color3.new(0, 1, 0)
  1187. Part92.Position = Vector3.new(-594.290649, 1511.3103, -449.212799)
  1188. Part92.Orientation = Vector3.new(-68.8399963, -90, 0)
  1189. Part92.Color = Color3.new(0, 1, 0)
  1190. BlockMesh93.Parent = Part92
  1191. BlockMesh93.Scale = Vector3.new(0.538054049, 0.538054109, 1)
  1192. BlockMesh93.Scale = Vector3.new(0.538054049, 0.538054109, 1)
  1193. Weld94.Name = "Part"
  1194. Weld94.Parent = Part92
  1195. Weld94.C0 = CFrame.new(-0.862060547, 5.59387207, 0.348571777, 0, 0.932569265, -0.360991091, 0, 0.360991091, 0.932569265, 1, 0, 0)
  1196. Weld94.Part0 = Part85
  1197. Weld94.Part1 = Part92
  1198. Part95.Parent = Model0
  1199. Part95.Material = Enum.Material.Neon
  1200. Part95.BrickColor = BrickColor.new("Lime green")
  1201. Part95.Position = Vector3.new(-594.944641, 1511.53955, -449.212799)
  1202. Part95.Rotation = Vector3.new(-90, -63.4300003, -90)
  1203. Part95.CanCollide = false
  1204. Part95.Size = Vector3.new(0.215950891, 1.39431942, 0.215950891)
  1205. Part95.CFrame = CFrame.new(-594.944641, 1511.53955, -449.212799, 0, 0.447216004, -0.894425988, 0, 0.894425988, 0.447216004, 1, 0, 0)
  1206. Part95.TopSurface = Enum.SurfaceType.Smooth
  1207. Part95.Color = Color3.new(0, 1, 0)
  1208. Part95.Position = Vector3.new(-594.944641, 1511.53955, -449.212799)
  1209. Part95.Orientation = Vector3.new(-26.5699997, -90, 0)
  1210. Part95.Color = Color3.new(0, 1, 0)
  1211. BlockMesh96.Parent = Part95
  1212. BlockMesh96.Scale = Vector3.new(0.538054049, 1, 0.538054168)
  1213. BlockMesh96.Scale = Vector3.new(0.538054049, 1, 0.538054168)
  1214. Weld97.Name = "Part"
  1215. Weld97.Parent = Part95
  1216. Weld97.C0 = CFrame.new(-1.51605225, 5.82312012, 0.348571777, 0, 0.447216004, -0.894425988, 0, 0.894425988, 0.447216004, 1, 0, 0)
  1217. Weld97.Part0 = Part85
  1218. Weld97.Part1 = Part95
  1219. Part98.Parent = Model0
  1220. Part98.Material = Enum.Material.Neon
  1221. Part98.BrickColor = BrickColor.new("Lime green")
  1222. Part98.Position = Vector3.new(-591.932434, 1509.51306, -449.212799)
  1223. Part98.Rotation = Vector3.new(-90, 45, -90)
  1224. Part98.CanCollide = false
  1225. Part98.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121)
  1226. Part98.CFrame = CFrame.new(-591.932434, 1509.51306, -449.212799, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829, 1, 0, 0)
  1227. Part98.TopSurface = Enum.SurfaceType.Smooth
  1228. Part98.Color = Color3.new(0, 1, 0)
  1229. Part98.Position = Vector3.new(-591.932434, 1509.51306, -449.212799)
  1230. Part98.Orientation = Vector3.new(-45, 90, 180)
  1231. Part98.Color = Color3.new(0, 1, 0)
  1232. BlockMesh99.Parent = Part98
  1233. BlockMesh99.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  1234. BlockMesh99.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  1235. Weld100.Name = "Part"
  1236. Weld100.Parent = Part98
  1237. Weld100.C0 = CFrame.new(1.49615479, 3.79663086, 0.348571777, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829, 1, 0, 0)
  1238. Weld100.Part0 = Part85
  1239. Weld100.Part1 = Part98
  1240. Part101.Parent = Model0
  1241. Part101.Material = Enum.Material.Neon
  1242. Part101.BrickColor = BrickColor.new("Lime green")
  1243. Part101.Position = Vector3.new(-594.648376, 1510.82947, -449.561371)
  1244. Part101.Rotation = Vector3.new(0, -90, 0)
  1245. Part101.CanCollide = false
  1246. Part101.Shape = Enum.PartType.Cylinder
  1247. Part101.Size = Vector3.new(0.813352704, 0.580966353, 0.580966473)
  1248. Part101.CFrame = CFrame.new(-594.648376, 1510.82947, -449.561371, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1249. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1250. Part101.TopSurface = Enum.SurfaceType.Smooth
  1251. Part101.Color = Color3.new(0, 1, 0)
  1252. Part101.Position = Vector3.new(-594.648376, 1510.82947, -449.561371)
  1253. Part101.Orientation = Vector3.new(0, -90, 0)
  1254. Part101.Color = Color3.new(0, 1, 0)
  1255. Weld102.Name = "Part"
  1256. Weld102.Parent = Part101
  1257. Weld102.C0 = CFrame.new(-1.2197876, 5.11303711, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1258. Weld102.Part0 = Part85
  1259. Weld102.Part1 = Part101
  1260. Part103.Parent = Model0
  1261. Part103.Material = Enum.Material.Neon
  1262. Part103.BrickColor = BrickColor.new("Lime green")
  1263. Part103.Position = Vector3.new(-592.208679, 1510.82947, -449.561371)
  1264. Part103.Rotation = Vector3.new(0, -90, 0)
  1265. Part103.CanCollide = false
  1266. Part103.Shape = Enum.PartType.Cylinder
  1267. Part103.Size = Vector3.new(0.813352406, 0.580966353, 0.580966473)
  1268. Part103.CFrame = CFrame.new(-592.208679, 1510.82947, -449.561371, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1269. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1270. Part103.TopSurface = Enum.SurfaceType.Smooth
  1271. Part103.Color = Color3.new(0, 1, 0)
  1272. Part103.Position = Vector3.new(-592.208679, 1510.82947, -449.561371)
  1273. Part103.Orientation = Vector3.new(0, -90, 0)
  1274. Part103.Color = Color3.new(0, 1, 0)
  1275. Weld104.Name = "Part"
  1276. Weld104.Parent = Part103
  1277. Weld104.C0 = CFrame.new(1.21990967, 5.11303711, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1278. Weld104.Part0 = Part85
  1279. Weld104.Part1 = Part103
  1280. Part105.Parent = Model0
  1281. Part105.Material = Enum.Material.Neon
  1282. Part105.BrickColor = BrickColor.new("Lime green")
  1283. Part105.Position = Vector3.new(-593.428345, 1506.21008, -449.561371)
  1284. Part105.Rotation = Vector3.new(-90, 0, -90)
  1285. Part105.CanCollide = false
  1286. Part105.Size = Vector3.new(0.813352942, 0.215950891, 4.24105358)
  1287. Part105.CFrame = CFrame.new(-593.428345, 1506.21008, -449.561371, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  1288. Part105.TopSurface = Enum.SurfaceType.Smooth
  1289. Part105.Color = Color3.new(0, 1, 0)
  1290. Part105.Position = Vector3.new(-593.428345, 1506.21008, -449.561371)
  1291. Part105.Orientation = Vector3.new(-90, -90, 0)
  1292. Part105.Color = Color3.new(0, 1, 0)
  1293. BlockMesh106.Parent = Part105
  1294. BlockMesh106.Scale = Vector3.new(1, 0.538054228, 1)
  1295. BlockMesh106.Scale = Vector3.new(1, 0.538054228, 1)
  1296. Weld107.Name = "Part"
  1297. Weld107.Parent = Part105
  1298. Weld107.C0 = CFrame.new(0.000244140625, 0.493652344, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  1299. Weld107.Part0 = Part85
  1300. Weld107.Part1 = Part105
  1301. Part108.Parent = Model0
  1302. Part108.Material = Enum.Material.SmoothPlastic
  1303. Part108.BrickColor = BrickColor.new("Really black")
  1304. Part108.Position = Vector3.new(-593.428467, 1508.85364, -449.578827)
  1305. Part108.Rotation = Vector3.new(0, -90, 0)
  1306. Part108.CanCollide = false
  1307. Part108.Shape = Enum.PartType.Cylinder
  1308. Part108.Size = Vector3.new(0.604205012, 0.813353002, 0.697159708)
  1309. Part108.CFrame = CFrame.new(-593.428467, 1508.85364, -449.578827, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1310. Part108.BottomSurface = Enum.SurfaceType.Smooth
  1311. Part108.TopSurface = Enum.SurfaceType.Smooth
  1312. Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1313. Part108.Position = Vector3.new(-593.428467, 1508.85364, -449.578827)
  1314. Part108.Orientation = Vector3.new(0, -90, 0)
  1315. Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1316. Weld109.Name = "Part"
  1317. Weld109.Parent = Part108
  1318. Weld109.C0 = CFrame.new(0.000122070313, 3.13720703, -0.0174560547, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1319. Weld109.Part0 = Part85
  1320. Weld109.Part1 = Part108
  1321. Part110.Parent = Model0
  1322. Part110.Material = Enum.Material.Neon
  1323. Part110.BrickColor = BrickColor.new("Lime green")
  1324. Part110.Position = Vector3.new(-594.075317, 1509.948, -449.561371)
  1325. Part110.Rotation = Vector3.new(-90, -35, -90)
  1326. Part110.CanCollide = false
  1327. Part110.Size = Vector3.new(0.813352704, 0.215950891, 1.55698907)
  1328. Part110.CFrame = CFrame.new(-594.075317, 1509.948, -449.561371, 0, 0.819152296, -0.573576152, 0, 0.573576152, 0.819152296, 1, 0, 0)
  1329. Part110.TopSurface = Enum.SurfaceType.Smooth
  1330. Part110.Color = Color3.new(0, 1, 0)
  1331. Part110.Position = Vector3.new(-594.075317, 1509.948, -449.561371)
  1332. Part110.Orientation = Vector3.new(-55, -90, 0)
  1333. Part110.Color = Color3.new(0, 1, 0)
  1334. BlockMesh111.Parent = Part110
  1335. BlockMesh111.Scale = Vector3.new(1, 0.538054228, 1)
  1336. BlockMesh111.Scale = Vector3.new(1, 0.538054228, 1)
  1337. Weld112.Name = "Part"
  1338. Weld112.Parent = Part110
  1339. Weld112.C0 = CFrame.new(-0.646728516, 4.23156738, 0, 0, 0.819152296, -0.573576152, 0, 0.573576152, 0.819152296, 1, 0, 0)
  1340. Weld112.Part0 = Part85
  1341. Weld112.Part1 = Part110
  1342. Part113.Parent = Model0
  1343. Part113.BrickColor = BrickColor.new("Lime green")
  1344. Part113.Position = Vector3.new(-592.106567, 1509.86841, -449.561371)
  1345. Part113.Rotation = Vector3.new(-180, 0, 0)
  1346. Part113.CanCollide = false
  1347. Part113.FormFactor = Enum.FormFactor.Custom
  1348. Part113.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121)
  1349. Part113.CFrame = CFrame.new(-592.106567, 1509.86841, -449.561371, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1350. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1351. Part113.TopSurface = Enum.SurfaceType.Smooth
  1352. Part113.Color = Color3.new(0, 1, 0)
  1353. Part113.Position = Vector3.new(-592.106567, 1509.86841, -449.561371)
  1354. Part113.Orientation = Vector3.new(0, 180, 180)
  1355. Part113.Color = Color3.new(0, 1, 0)
  1356. SpecialMesh114.Parent = Part113
  1357. SpecialMesh114.MeshId = "http://www.roblox.com/asset?id=156292370"
  1358. SpecialMesh114.Scale = Vector3.new(0.464773089, 0.464773089, 15.1051292)
  1359. SpecialMesh114.MeshType = Enum.MeshType.FileMesh
  1360. SpecialMesh114.Scale = Vector3.new(0.464773089, 0.464773089, 15.1051292)
  1361. Weld115.Name = "Part"
  1362. Weld115.Parent = Part113
  1363. Weld115.C0 = CFrame.new(1.32202148, 4.15197754, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1364. Weld115.Part0 = Part85
  1365. Weld115.Part1 = Part113
  1366. Part116.Parent = Model0
  1367. Part116.BrickColor = BrickColor.new("Lime green")
  1368. Part116.Position = Vector3.new(-593.747925, 1506.90747, -449.561371)
  1369. Part116.Rotation = Vector3.new(-180, 0, 0)
  1370. Part116.CanCollide = false
  1371. Part116.FormFactor = Enum.FormFactor.Custom
  1372. Part116.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121)
  1373. Part116.CFrame = CFrame.new(-593.747925, 1506.90747, -449.561371, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1374. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1375. Part116.TopSurface = Enum.SurfaceType.Smooth
  1376. Part116.Color = Color3.new(0, 1, 0)
  1377. Part116.Position = Vector3.new(-593.747925, 1506.90747, -449.561371)
  1378. Part116.Orientation = Vector3.new(0, 180, 180)
  1379. Part116.Color = Color3.new(0, 1, 0)
  1380. SpecialMesh117.Parent = Part116
  1381. SpecialMesh117.MeshId = "http://www.roblox.com/asset?id=156292370"
  1382. SpecialMesh117.Scale = Vector3.new(0.464773089, 0.464773089, 15.1051292)
  1383. SpecialMesh117.MeshType = Enum.MeshType.FileMesh
  1384. SpecialMesh117.Scale = Vector3.new(0.464773089, 0.464773089, 15.1051292)
  1385. Weld118.Name = "Part"
  1386. Weld118.Parent = Part116
  1387. Weld118.C0 = CFrame.new(-0.319335938, 1.19104004, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1388. Weld118.Part0 = Part85
  1389. Weld118.Part1 = Part116
  1390. Part119.Parent = Model0
  1391. Part119.Material = Enum.Material.Neon
  1392. Part119.BrickColor = BrickColor.new("Lime green")
  1393. Part119.Position = Vector3.new(-593.428406, 1503.91638, -449.561371)
  1394. Part119.Rotation = Vector3.new(0, -90, 0)
  1395. Part119.CanCollide = false
  1396. Part119.Shape = Enum.PartType.Cylinder
  1397. Part119.Size = Vector3.new(0.813352525, 0.580966353, 0.580966473)
  1398. Part119.CFrame = CFrame.new(-593.428406, 1503.91638, -449.561371, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1399. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1400. Part119.TopSurface = Enum.SurfaceType.Smooth
  1401. Part119.Color = Color3.new(0, 1, 0)
  1402. Part119.Position = Vector3.new(-593.428406, 1503.91638, -449.561371)
  1403. Part119.Orientation = Vector3.new(0, -90, 0)
  1404. Part119.Color = Color3.new(0, 1, 0)
  1405. Weld120.Name = "Part"
  1406. Weld120.Parent = Part119
  1407. Weld120.C0 = CFrame.new(0.000183105469, -1.80004883, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1408. Weld120.Part0 = Part85
  1409. Weld120.Part1 = Part119
  1410. Part121.Parent = Model0
  1411. Part121.Material = Enum.Material.Neon
  1412. Part121.BrickColor = BrickColor.new("Lime green")
  1413. Part121.Position = Vector3.new(-592.741821, 1509.97119, -449.561371)
  1414. Part121.Rotation = Vector3.new(90, -35, 90)
  1415. Part121.CanCollide = false
  1416. Part121.Size = Vector3.new(0.813352704, 0.215950891, 1.66156316)
  1417. Part121.CFrame = CFrame.new(-592.741821, 1509.97119, -449.561371, 0, -0.819150984, -0.573578, 0, 0.573578, -0.819150984, 1, 0, 0)
  1418. Part121.TopSurface = Enum.SurfaceType.Smooth
  1419. Part121.Color = Color3.new(0, 1, 0)
  1420. Part121.Position = Vector3.new(-592.741821, 1509.97119, -449.561371)
  1421. Part121.Orientation = Vector3.new(55, -90, 0)
  1422. Part121.Color = Color3.new(0, 1, 0)
  1423. BlockMesh122.Parent = Part121
  1424. BlockMesh122.Scale = Vector3.new(1, 0.538054228, 1)
  1425. BlockMesh122.Scale = Vector3.new(1, 0.538054228, 1)
  1426. Weld123.Name = "Part"
  1427. Weld123.Parent = Part121
  1428. Weld123.C0 = CFrame.new(0.686767578, 4.25476074, 0, 0, -0.819150984, -0.573578, 0, 0.573578, -0.819150984, 1, 0, 0)
  1429. Weld123.Part0 = Part85
  1430. Weld123.Part1 = Part121
  1431. Part124.Parent = Model0
  1432. Part124.BrickColor = BrickColor.new("Lime green")
  1433. Part124.Position = Vector3.new(-593.108704, 1505.57141, -449.561371)
  1434. Part124.Rotation = Vector3.new(-180, 0, -180)
  1435. Part124.CanCollide = false
  1436. Part124.FormFactor = Enum.FormFactor.Custom
  1437. Part124.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121)
  1438. Part124.CFrame = CFrame.new(-593.108704, 1505.57141, -449.561371, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1439. Part124.BottomSurface = Enum.SurfaceType.Smooth
  1440. Part124.TopSurface = Enum.SurfaceType.Smooth
  1441. Part124.Color = Color3.new(0, 1, 0)
  1442. Part124.Position = Vector3.new(-593.108704, 1505.57141, -449.561371)
  1443. Part124.Orientation = Vector3.new(0, 180, 0)
  1444. Part124.Color = Color3.new(0, 1, 0)
  1445. SpecialMesh125.Parent = Part124
  1446. SpecialMesh125.MeshId = "http://www.roblox.com/asset?id=156292355"
  1447. SpecialMesh125.Scale = Vector3.new(0.580966413, 0.580966413, 5.8096652)
  1448. SpecialMesh125.MeshType = Enum.MeshType.FileMesh
  1449. SpecialMesh125.Scale = Vector3.new(0.580966413, 0.580966413, 5.8096652)
  1450. Weld126.Name = "Part"
  1451. Weld126.Parent = Part124
  1452. Weld126.C0 = CFrame.new(0.319885254, -0.145019531, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1453. Weld126.Part0 = Part85
  1454. Weld126.Part1 = Part124
  1455. Part127.Parent = Model0
  1456. Part127.BrickColor = BrickColor.new("Lime green")
  1457. Part127.Position = Vector3.new(-594.67749, 1509.98669, -449.561371)
  1458. Part127.Rotation = Vector3.new(-180, 0, 0)
  1459. Part127.CanCollide = false
  1460. Part127.FormFactor = Enum.FormFactor.Custom
  1461. Part127.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121)
  1462. Part127.CFrame = CFrame.new(-594.67749, 1509.98669, -449.561371, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1463. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1464. Part127.TopSurface = Enum.SurfaceType.Smooth
  1465. Part127.Color = Color3.new(0, 1, 0)
  1466. Part127.Position = Vector3.new(-594.67749, 1509.98669, -449.561371)
  1467. Part127.Orientation = Vector3.new(0, 180, 180)
  1468. Part127.Color = Color3.new(0, 1, 0)
  1469. SpecialMesh128.Parent = Part127
  1470. SpecialMesh128.MeshId = "http://www.roblox.com/asset?id=156292370"
  1471. SpecialMesh128.Scale = Vector3.new(0.464773089, 0.464773089, 15.1051292)
  1472. SpecialMesh128.MeshType = Enum.MeshType.FileMesh
  1473. SpecialMesh128.Scale = Vector3.new(0.464773089, 0.464773089, 15.1051292)
  1474. Weld129.Name = "Part"
  1475. Weld129.Parent = Part127
  1476. Weld129.C0 = CFrame.new(-1.24890137, 4.27026367, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  1477. Weld129.Part0 = Part85
  1478. Weld129.Part1 = Part127
  1479. Part130.Parent = Model0
  1480. Part130.Material = Enum.Material.SmoothPlastic
  1481. Part130.BrickColor = BrickColor.new("Lime green")
  1482. Part130.Position = Vector3.new(-593.428467, 1508.85364, -449.561371)
  1483. Part130.CanCollide = false
  1484. Part130.FormFactor = Enum.FormFactor.Custom
  1485. Part130.Size = Vector3.new(0.348579586, 0.348579794, 0.697159171)
  1486. Part130.CFrame = CFrame.new(-593.428467, 1508.85364, -449.561371, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1487. Part130.Color = Color3.new(0, 1, 0)
  1488. Part130.Position = Vector3.new(-593.428467, 1508.85364, -449.561371)
  1489. Part130.Color = Color3.new(0, 1, 0)
  1490. SpecialMesh131.Parent = Part130
  1491. SpecialMesh131.MeshId = "http://www.roblox.com/asset?id=156292343"
  1492. SpecialMesh131.Scale = Vector3.new(2.90483189, 2.90483212, 12.7812634)
  1493. SpecialMesh131.MeshType = Enum.MeshType.FileMesh
  1494. SpecialMesh131.Scale = Vector3.new(2.90483189, 2.90483212, 12.7812634)
  1495. Weld132.Name = "Part"
  1496. Weld132.Parent = Part130
  1497. Weld132.C0 = CFrame.new(0.000122070313, 3.13720703, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1498. Weld132.Part0 = Part85
  1499. Weld132.Part1 = Part130
  1500. Part133.Parent = Model0
  1501. Part133.Material = Enum.Material.Neon
  1502. Part133.BrickColor = BrickColor.new("Lime green")
  1503. Part133.Position = Vector3.new(-593.406616, 1508.87427, -449.890106)
  1504. Part133.Rotation = Vector3.new(-90, 0, -90)
  1505. Part133.CanCollide = false
  1506. Part133.Size = Vector3.new(0.215950891, 0.215950891, 0.334654003)
  1507. Part133.CFrame = CFrame.new(-593.406616, 1508.87427, -449.890106, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  1508. Part133.TopSurface = Enum.SurfaceType.Smooth
  1509. Part133.Color = Color3.new(0, 1, 0)
  1510. Part133.Position = Vector3.new(-593.406616, 1508.87427, -449.890106)
  1511. Part133.Orientation = Vector3.new(-90, -90, 0)
  1512. Part133.Color = Color3.new(0, 1, 0)
  1513. BlockMesh134.Parent = Part133
  1514. BlockMesh134.Scale = Vector3.new(0.207546011, 0.207546011, 1)
  1515. BlockMesh134.Scale = Vector3.new(0.207546011, 0.207546011, 1)
  1516. Weld135.Name = "Part"
  1517. Weld135.Parent = Part133
  1518. Weld135.C0 = CFrame.new(0.0219726563, 3.15783691, -0.328735352, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  1519. Weld135.Part0 = Part85
  1520. Weld135.Part1 = Part133
  1521. Part136.Parent = Model0
  1522. Part136.Material = Enum.Material.Neon
  1523. Part136.BrickColor = BrickColor.new("Lime green")
  1524. Part136.Position = Vector3.new(-593.321594, 1508.70667, -449.890106)
  1525. Part136.Rotation = Vector3.new(90, 75, 90)
  1526. Part136.CanCollide = false
  1527. Part136.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891)
  1528. Part136.CFrame = CFrame.new(-593.321594, 1508.70667, -449.890106, 0, -0.2588211, 0.965925336, 0, -0.965925336, -0.2588211, 1, 0, 0)
  1529. Part136.TopSurface = Enum.SurfaceType.Smooth
  1530. Part136.Color = Color3.new(0, 1, 0)
  1531. Part136.Position = Vector3.new(-593.321594, 1508.70667, -449.890106)
  1532. Part136.Orientation = Vector3.new(15, 90, 180)
  1533. Part136.Color = Color3.new(0, 1, 0)
  1534. BlockMesh137.Parent = Part136
  1535. BlockMesh137.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406)
  1536. BlockMesh137.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406)
  1537. Weld138.Name = "Part"
  1538. Weld138.Parent = Part136
  1539. Weld138.C0 = CFrame.new(0.106994629, 2.99023438, -0.328735352, 0, -0.2588211, 0.965925336, 0, -0.965925336, -0.2588211, 1, 0, 0)
  1540. Weld138.Part0 = Part85
  1541. Weld138.Part1 = Part136
  1542. Part139.Parent = Model0
  1543. Part139.Material = Enum.Material.Neon
  1544. Part139.BrickColor = BrickColor.new("Lime green")
  1545. Part139.Position = Vector3.new(-593.499817, 1508.87427, -449.890106)
  1546. Part139.Rotation = Vector3.new(-90, 0, -90)
  1547. Part139.CanCollide = false
  1548. Part139.Size = Vector3.new(0.215950891, 0.215950891, 0.424293667)
  1549. Part139.CFrame = CFrame.new(-593.499817, 1508.87427, -449.890106, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  1550. Part139.TopSurface = Enum.SurfaceType.Smooth
  1551. Part139.Color = Color3.new(0, 1, 0)
  1552. Part139.Position = Vector3.new(-593.499817, 1508.87427, -449.890106)
  1553. Part139.Orientation = Vector3.new(-90, -90, 0)
  1554. Part139.Color = Color3.new(0, 1, 0)
  1555. BlockMesh140.Parent = Part139
  1556. BlockMesh140.Scale = Vector3.new(0.207546011, 0.207546011, 1)
  1557. BlockMesh140.Scale = Vector3.new(0.207546011, 0.207546011, 1)
  1558. Weld141.Name = "Part"
  1559. Weld141.Parent = Part139
  1560. Weld141.C0 = CFrame.new(-0.0712280273, 3.15783691, -0.328735352, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  1561. Weld141.Part0 = Part85
  1562. Weld141.Part1 = Part139
  1563. Part142.Parent = Model0
  1564. Part142.Material = Enum.Material.Neon
  1565. Part142.BrickColor = BrickColor.new("Lime green")
  1566. Part142.Position = Vector3.new(-593.59082, 1509.04309, -449.890106)
  1567. Part142.Rotation = Vector3.new(-90, 75, -90)
  1568. Part142.CanCollide = false
  1569. Part142.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891)
  1570. Part142.CFrame = CFrame.new(-593.59082, 1509.04309, -449.890106, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984, 1, 0, 0)
  1571. Part142.TopSurface = Enum.SurfaceType.Smooth
  1572. Part142.Color = Color3.new(0, 1, 0)
  1573. Part142.Position = Vector3.new(-593.59082, 1509.04309, -449.890106)
  1574. Part142.Orientation = Vector3.new(-15, 90, 180)
  1575. Part142.Color = Color3.new(0, 1, 0)
  1576. BlockMesh143.Parent = Part142
  1577. BlockMesh143.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406)
  1578. BlockMesh143.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406)
  1579. Weld144.Name = "Part"
  1580. Weld144.Parent = Part142
  1581. Weld144.C0 = CFrame.new(-0.162231445, 3.32666016, -0.328735352, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984, 1, 0, 0)
  1582. Weld144.Part0 = Part85
  1583. Weld144.Part1 = Part142
  1584. Part145.Parent = Model0
  1585. Part145.Material = Enum.Material.Neon
  1586. Part145.BrickColor = BrickColor.new("Lime green")
  1587. Part145.Position = Vector3.new(-593.586975, 1508.70728, -449.890106)
  1588. Part145.Rotation = Vector3.new(90, 75, 90)
  1589. Part145.CanCollide = false
  1590. Part145.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891)
  1591. Part145.CFrame = CFrame.new(-593.586975, 1508.70728, -449.890106, 0, -0.2588211, 0.965925336, 0, -0.965925336, -0.2588211, 1, 0, 0)
  1592. Part145.TopSurface = Enum.SurfaceType.Smooth
  1593. Part145.Color = Color3.new(0, 1, 0)
  1594. Part145.Position = Vector3.new(-593.586975, 1508.70728, -449.890106)
  1595. Part145.Orientation = Vector3.new(15, 90, 180)
  1596. Part145.Color = Color3.new(0, 1, 0)
  1597. BlockMesh146.Parent = Part145
  1598. BlockMesh146.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406)
  1599. BlockMesh146.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406)
  1600. Weld147.Name = "Part"
  1601. Weld147.Parent = Part145
  1602. Weld147.C0 = CFrame.new(-0.15838623, 2.99084473, -0.328735352, 0, -0.2588211, 0.965925336, 0, -0.965925336, -0.2588211, 1, 0, 0)
  1603. Weld147.Part0 = Part85
  1604. Weld147.Part1 = Part145
  1605. Part148.Parent = Model0
  1606. Part148.Material = Enum.Material.Neon
  1607. Part148.BrickColor = BrickColor.new("Lime green")
  1608. Part148.Position = Vector3.new(-593.227112, 1508.87427, -449.890106)
  1609. Part148.Rotation = Vector3.new(-90, 0, -90)
  1610. Part148.CanCollide = false
  1611. Part148.Size = Vector3.new(0.215950891, 0.215950891, 0.424293667)
  1612. Part148.CFrame = CFrame.new(-593.227112, 1508.87427, -449.890106, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  1613. Part148.TopSurface = Enum.SurfaceType.Smooth
  1614. Part148.Color = Color3.new(0, 1, 0)
  1615. Part148.Position = Vector3.new(-593.227112, 1508.87427, -449.890106)
  1616. Part148.Orientation = Vector3.new(-90, -90, 0)
  1617. Part148.Color = Color3.new(0, 1, 0)
  1618. BlockMesh149.Parent = Part148
  1619. BlockMesh149.Scale = Vector3.new(0.207546011, 0.207546011, 1)
  1620. BlockMesh149.Scale = Vector3.new(0.207546011, 0.207546011, 1)
  1621. Weld150.Name = "Part"
  1622. Weld150.Parent = Part148
  1623. Weld150.C0 = CFrame.new(0.201477051, 3.15783691, -0.328735352, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  1624. Weld150.Part0 = Part85
  1625. Weld150.Part1 = Part148
  1626. Part151.Parent = Model0
  1627. Part151.Material = Enum.Material.Neon
  1628. Part151.BrickColor = BrickColor.new("Lime green")
  1629. Part151.Position = Vector3.new(-593.587097, 1508.8866, -449.890106)
  1630. Part151.Rotation = Vector3.new(180, 90, 0)
  1631. Part151.CanCollide = false
  1632. Part151.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891)
  1633. Part151.CFrame = CFrame.new(-593.587097, 1508.8866, -449.890106, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  1634. Part151.TopSurface = Enum.SurfaceType.Smooth
  1635. Part151.Color = Color3.new(0, 1, 0)
  1636. Part151.Position = Vector3.new(-593.587097, 1508.8866, -449.890106)
  1637. Part151.Orientation = Vector3.new(0, 90, 180)
  1638. Part151.Color = Color3.new(0, 1, 0)
  1639. BlockMesh152.Parent = Part151
  1640. BlockMesh152.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406)
  1641. BlockMesh152.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406)
  1642. Weld153.Name = "Part"
  1643. Weld153.Parent = Part151
  1644. Weld153.C0 = CFrame.new(-0.158508301, 3.17016602, -0.328735352, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  1645. Weld153.Part0 = Part85
  1646. Weld153.Part1 = Part151
  1647. Part154.Parent = Model0
  1648. Part154.Material = Enum.Material.Neon
  1649. Part154.BrickColor = BrickColor.new("Lime green")
  1650. Part154.Position = Vector3.new(-593.321838, 1509.04309, -449.890106)
  1651. Part154.Rotation = Vector3.new(-90, 75, -90)
  1652. Part154.CanCollide = false
  1653. Part154.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891)
  1654. Part154.CFrame = CFrame.new(-593.321838, 1509.04309, -449.890106, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984, 1, 0, 0)
  1655. Part154.TopSurface = Enum.SurfaceType.Smooth
  1656. Part154.Color = Color3.new(0, 1, 0)
  1657. Part154.Position = Vector3.new(-593.321838, 1509.04309, -449.890106)
  1658. Part154.Orientation = Vector3.new(-15, 90, 180)
  1659. Part154.Color = Color3.new(0, 1, 0)
  1660. BlockMesh155.Parent = Part154
  1661. BlockMesh155.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406)
  1662. BlockMesh155.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406)
  1663. Weld156.Name = "Part"
  1664. Weld156.Parent = Part154
  1665. Weld156.C0 = CFrame.new(0.106750488, 3.32666016, -0.328735352, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984, 1, 0, 0)
  1666. Weld156.Part0 = Part85
  1667. Weld156.Part1 = Part154
  1668. Part157.Parent = Model0
  1669. Part157.Material = Enum.Material.Neon
  1670. Part157.BrickColor = BrickColor.new("Lime green")
  1671. Part157.Position = Vector3.new(-593.443848, 1508.62817, -449.890106)
  1672. Part157.Rotation = Vector3.new(0, -90, 0)
  1673. Part157.CanCollide = false
  1674. Part157.Size = Vector3.new(0.215950891, 0.215950891, 0.484053284)
  1675. Part157.CFrame = CFrame.new(-593.443848, 1508.62817, -449.890106, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1676. Part157.TopSurface = Enum.SurfaceType.Smooth
  1677. Part157.Color = Color3.new(0, 1, 0)
  1678. Part157.Position = Vector3.new(-593.443848, 1508.62817, -449.890106)
  1679. Part157.Orientation = Vector3.new(0, -90, 0)
  1680. Part157.Color = Color3.new(0, 1, 0)
  1681. BlockMesh158.Parent = Part157
  1682. BlockMesh158.Scale = Vector3.new(0.207546011, 0.207546011, 1)
  1683. BlockMesh158.Scale = Vector3.new(0.207546011, 0.207546011, 1)
  1684. Weld159.Name = "Part"
  1685. Weld159.Parent = Part157
  1686. Weld159.C0 = CFrame.new(-0.0152587891, 2.91174316, -0.328735352, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1687. Weld159.Part0 = Part85
  1688. Weld159.Part1 = Part157
  1689. Part160.Parent = Model0
  1690. Part160.Material = Enum.Material.Neon
  1691. Part160.BrickColor = BrickColor.new("Lime green")
  1692. Part160.Position = Vector3.new(-593.864746, 1502.75232, -449.212799)
  1693. Part160.Rotation = Vector3.new(-90, -40, -90)
  1694. Part160.CanCollide = false
  1695. Part160.Size = Vector3.new(0.215950891, 0.215950891, 0.563538313)
  1696. Part160.CFrame = CFrame.new(-593.864746, 1502.75232, -449.212799, 0, 0.766044974, -0.64278698, 0, 0.64278698, 0.766044974, 1, 0, 0)
  1697. Part160.TopSurface = Enum.SurfaceType.Smooth
  1698. Part160.Color = Color3.new(0, 1, 0)
  1699. Part160.Position = Vector3.new(-593.864746, 1502.75232, -449.212799)
  1700. Part160.Orientation = Vector3.new(-50, -90, 0)
  1701. Part160.Color = Color3.new(0, 1, 0)
  1702. BlockMesh161.Parent = Part160
  1703. BlockMesh161.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  1704. BlockMesh161.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  1705. Weld162.Name = "Part"
  1706. Weld162.Parent = Part160
  1707. Weld162.C0 = CFrame.new(-0.436157227, -2.96411133, 0.348571777, 0, 0.766044974, -0.64278698, 0, 0.64278698, 0.766044974, 1, 0, 0)
  1708. Weld162.Part0 = Part85
  1709. Weld162.Part1 = Part160
  1710. Part163.Parent = Model0
  1711. Part163.Material = Enum.Material.Neon
  1712. Part163.BrickColor = BrickColor.new("Lime green")
  1713. Part163.Position = Vector3.new(-593.417786, 1502.5509, -449.212799)
  1714. Part163.Rotation = Vector3.new(180, 90, 0)
  1715. Part163.CanCollide = false
  1716. Part163.Size = Vector3.new(0.215950891, 0.215950891, 0.63325429)
  1717. Part163.CFrame = CFrame.new(-593.417786, 1502.5509, -449.212799, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  1718. Part163.TopSurface = Enum.SurfaceType.Smooth
  1719. Part163.Color = Color3.new(0, 1, 0)
  1720. Part163.Position = Vector3.new(-593.417786, 1502.5509, -449.212799)
  1721. Part163.Orientation = Vector3.new(0, 90, 180)
  1722. Part163.Color = Color3.new(0, 1, 0)
  1723. BlockMesh164.Parent = Part163
  1724. BlockMesh164.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  1725. BlockMesh164.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  1726. Weld165.Name = "Part"
  1727. Weld165.Parent = Part163
  1728. Weld165.C0 = CFrame.new(0.0108032227, -3.16552734, 0.348571777, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  1729. Weld165.Part0 = Part85
  1730. Weld165.Part1 = Part163
  1731. Part166.Parent = Model0
  1732. Part166.BrickColor = BrickColor.new("Really black")
  1733. Part166.Position = Vector3.new(-593.428711, 1503.04443, -449.561371)
  1734. Part166.Rotation = Vector3.new(0, -90, 0)
  1735. Part166.CanCollide = false
  1736. Part166.Shape = Enum.PartType.Cylinder
  1737. Part166.Size = Vector3.new(0.580965996, 1.16193259, 1.16193295)
  1738. Part166.CFrame = CFrame.new(-593.428711, 1503.04443, -449.561371, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1739. Part166.BottomSurface = Enum.SurfaceType.Smooth
  1740. Part166.TopSurface = Enum.SurfaceType.Smooth
  1741. Part166.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1742. Part166.Position = Vector3.new(-593.428711, 1503.04443, -449.561371)
  1743. Part166.Orientation = Vector3.new(0, -90, 0)
  1744. Part166.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1745. Weld167.Name = "Part"
  1746. Weld167.Parent = Part166
  1747. Weld167.C0 = CFrame.new(-0.000122070313, -2.67199707, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1748. Weld167.Part0 = Part85
  1749. Weld167.Part1 = Part166
  1750. Part168.Parent = Model0
  1751. Part168.Material = Enum.Material.Neon
  1752. Part168.BrickColor = BrickColor.new("Lime green")
  1753. Part168.Position = Vector3.new(-592.981018, 1502.75879, -449.212799)
  1754. Part168.Rotation = Vector3.new(90, -40, 90)
  1755. Part168.CanCollide = false
  1756. Part168.Size = Vector3.new(0.215950891, 0.215950891, 0.575157702)
  1757. Part168.CFrame = CFrame.new(-592.981018, 1502.75879, -449.212799, 0, -0.766043186, -0.642789185, 0, 0.642789185, -0.766043186, 1, 0, 0)
  1758. Part168.TopSurface = Enum.SurfaceType.Smooth
  1759. Part168.Color = Color3.new(0, 1, 0)
  1760. Part168.Position = Vector3.new(-592.981018, 1502.75879, -449.212799)
  1761. Part168.Orientation = Vector3.new(50, -90, 0)
  1762. Part168.Color = Color3.new(0, 1, 0)
  1763. BlockMesh169.Parent = Part168
  1764. BlockMesh169.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  1765. BlockMesh169.Scale = Vector3.new(0.538054049, 0.538054228, 1)
  1766. Weld170.Name = "Part"
  1767. Weld170.Parent = Part168
  1768. Weld170.C0 = CFrame.new(0.447570801, -2.9576416, 0.348571777, 0, -0.766043186, -0.642789185, 0, 0.642789185, -0.766043186, 1, 0, 0)
  1769. Weld170.Part0 = Part85
  1770. Weld170.Part1 = Part168
  1771. Part171.Parent = Model0
  1772. Part171.Material = Enum.Material.Neon
  1773. Part171.BrickColor = BrickColor.new("Lime green")
  1774. Part171.Position = Vector3.new(-593.466492, 1508.89026, -449.277008)
  1775. Part171.Rotation = Vector3.new(-90, 0, 90)
  1776. Part171.CanCollide = false
  1777. Part171.Size = Vector3.new(0.215950891, 0.215950891, 0.314509183)
  1778. Part171.CFrame = CFrame.new(-593.466492, 1508.89026, -449.277008, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1779. Part171.TopSurface = Enum.SurfaceType.Smooth
  1780. Part171.Color = Color3.new(0, 1, 0)
  1781. Part171.Position = Vector3.new(-593.466492, 1508.89026, -449.277008)
  1782. Part171.Orientation = Vector3.new(-90, 90, 0)
  1783. Part171.Color = Color3.new(0, 1, 0)
  1784. BlockMesh172.Parent = Part171
  1785. BlockMesh172.Scale = Vector3.new(0.195052579, 0.195052564, 1)
  1786. BlockMesh172.Scale = Vector3.new(0.195052579, 0.195052564, 1)
  1787. Weld173.Name = "Part"
  1788. Weld173.Parent = Part171
  1789. Weld173.C0 = CFrame.new(-0.037902832, 3.17382813, 0.284362793, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1790. Weld173.Part0 = Part85
  1791. Weld173.Part1 = Part171
  1792. Part174.Parent = Model0
  1793. Part174.Material = Enum.Material.Neon
  1794. Part174.BrickColor = BrickColor.new("Lime green")
  1795. Part174.Position = Vector3.new(-593.310791, 1508.75305, -449.281769)
  1796. Part174.Rotation = Vector3.new(90, -75, -90)
  1797. Part174.CanCollide = false
  1798. Part174.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891)
  1799. Part174.CFrame = CFrame.new(-593.310791, 1508.75305, -449.281769, 0, 0.258818984, -0.965925872, 0, -0.965925872, -0.258818984, -1, 0, 0)
  1800. Part174.TopSurface = Enum.SurfaceType.Smooth
  1801. Part174.Color = Color3.new(0, 1, 0)
  1802. Part174.Position = Vector3.new(-593.310791, 1508.75305, -449.281769)
  1803. Part174.Orientation = Vector3.new(15, -90, 180)
  1804. Part174.Color = Color3.new(0, 1, 0)
  1805. BlockMesh175.Parent = Part174
  1806. BlockMesh175.Scale = Vector3.new(0.175985396, 0.175985396, 0.72740674)
  1807. BlockMesh175.Scale = Vector3.new(0.175985396, 0.175985396, 0.72740674)
  1808. Weld176.Name = "Part"
  1809. Weld176.Parent = Part174
  1810. Weld176.C0 = CFrame.new(0.117797852, 3.03662109, 0.279602051, 0, 0.258818984, -0.965925872, 0, -0.965925872, -0.258818984, -1, 0, 0)
  1811. Weld176.Part0 = Part85
  1812. Weld176.Part1 = Part174
  1813. Part177.Parent = Model0
  1814. Part177.Material = Enum.Material.Neon
  1815. Part177.BrickColor = BrickColor.new("Lime green")
  1816. Part177.Position = Vector3.new(-593.297058, 1508.90112, -449.277069)
  1817. Part177.Rotation = Vector3.new(-180, -90, 0)
  1818. Part177.CanCollide = false
  1819. Part177.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891)
  1820. Part177.CFrame = CFrame.new(-593.297058, 1508.90112, -449.277069, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  1821. Part177.TopSurface = Enum.SurfaceType.Smooth
  1822. Part177.Color = Color3.new(0, 1, 0)
  1823. Part177.Position = Vector3.new(-593.297058, 1508.90112, -449.277069)
  1824. Part177.Orientation = Vector3.new(0, -90, 180)
  1825. Part177.Color = Color3.new(0, 1, 0)
  1826. BlockMesh178.Parent = Part177
  1827. BlockMesh178.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779)
  1828. BlockMesh178.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779)
  1829. Weld179.Name = "Part"
  1830. Weld179.Parent = Part177
  1831. Weld179.C0 = CFrame.new(0.131530762, 3.18469238, 0.284301758, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  1832. Weld179.Part0 = Part85
  1833. Weld179.Part1 = Part177
  1834. Part180.Parent = Model0
  1835. Part180.Material = Enum.Material.Neon
  1836. Part180.BrickColor = BrickColor.new("Lime green")
  1837. Part180.Position = Vector3.new(-593.378784, 1508.8905, -449.277069)
  1838. Part180.Rotation = Vector3.new(-90, 0, 90)
  1839. Part180.CanCollide = false
  1840. Part180.Size = Vector3.new(0.215950891, 0.215950891, 0.398752898)
  1841. Part180.CFrame = CFrame.new(-593.378784, 1508.8905, -449.277069, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1842. Part180.TopSurface = Enum.SurfaceType.Smooth
  1843. Part180.Color = Color3.new(0, 1, 0)
  1844. Part180.Position = Vector3.new(-593.378784, 1508.8905, -449.277069)
  1845. Part180.Orientation = Vector3.new(-90, 90, 0)
  1846. Part180.Color = Color3.new(0, 1, 0)
  1847. BlockMesh181.Parent = Part180
  1848. BlockMesh181.Scale = Vector3.new(0.195052579, 0.195052564, 1)
  1849. BlockMesh181.Scale = Vector3.new(0.195052579, 0.195052564, 1)
  1850. Weld182.Name = "Part"
  1851. Weld182.Parent = Part180
  1852. Weld182.C0 = CFrame.new(0.0498046875, 3.17407227, 0.284301758, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1853. Weld182.Part0 = Part85
  1854. Weld182.Part1 = Part180
  1855. Part183.Parent = Model0
  1856. Part183.Material = Enum.Material.Neon
  1857. Part183.BrickColor = BrickColor.new("Lime green")
  1858. Part183.Position = Vector3.new(-593.63501, 1508.8905, -449.277008)
  1859. Part183.Rotation = Vector3.new(-90, 0, 90)
  1860. Part183.CanCollide = false
  1861. Part183.Size = Vector3.new(0.215950891, 0.215950891, 0.398752898)
  1862. Part183.CFrame = CFrame.new(-593.63501, 1508.8905, -449.277008, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1863. Part183.TopSurface = Enum.SurfaceType.Smooth
  1864. Part183.Color = Color3.new(0, 1, 0)
  1865. Part183.Position = Vector3.new(-593.63501, 1508.8905, -449.277008)
  1866. Part183.Orientation = Vector3.new(-90, 90, 0)
  1867. Part183.Color = Color3.new(0, 1, 0)
  1868. BlockMesh184.Parent = Part183
  1869. BlockMesh184.Scale = Vector3.new(0.195052579, 0.195052564, 1)
  1870. BlockMesh184.Scale = Vector3.new(0.195052579, 0.195052564, 1)
  1871. Weld185.Name = "Part"
  1872. Weld185.Parent = Part183
  1873. Weld185.C0 = CFrame.new(-0.206420898, 3.17407227, 0.284362793, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1874. Weld185.Part0 = Part85
  1875. Weld185.Part1 = Part183
  1876. Part186.Parent = Model0
  1877. Part186.Material = Enum.Material.Neon
  1878. Part186.BrickColor = BrickColor.new("Lime green")
  1879. Part186.Position = Vector3.new(-593.293701, 1509.04846, -449.277069)
  1880. Part186.Rotation = Vector3.new(-90, -75, 90)
  1881. Part186.CanCollide = false
  1882. Part186.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891)
  1883. Part186.CFrame = CFrame.new(-593.293701, 1509.04846, -449.277069, 0, -0.258822024, -0.965925097, 0, -0.965925097, 0.258822024, -1, 0, 0)
  1884. Part186.TopSurface = Enum.SurfaceType.Smooth
  1885. Part186.Color = Color3.new(0, 1, 0)
  1886. Part186.Position = Vector3.new(-593.293701, 1509.04846, -449.277069)
  1887. Part186.Orientation = Vector3.new(-15, -90, 180)
  1888. Part186.Color = Color3.new(0, 1, 0)
  1889. BlockMesh187.Parent = Part186
  1890. BlockMesh187.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779)
  1891. BlockMesh187.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779)
  1892. Weld188.Name = "Part"
  1893. Weld188.Parent = Part186
  1894. Weld188.C0 = CFrame.new(0.134887695, 3.33203125, 0.284301758, 0, -0.258822024, -0.965925097, 0, -0.965925097, 0.258822024, -1, 0, 0)
  1895. Weld188.Part0 = Part85
  1896. Weld188.Part1 = Part186
  1897. Part189.Parent = Model0
  1898. Part189.Material = Enum.Material.Neon
  1899. Part189.BrickColor = BrickColor.new("Lime green")
  1900. Part189.Position = Vector3.new(-593.546509, 1509.04846, -449.277069)
  1901. Part189.Rotation = Vector3.new(-90, -75, 90)
  1902. Part189.CanCollide = false
  1903. Part189.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891)
  1904. Part189.CFrame = CFrame.new(-593.546509, 1509.04846, -449.277069, 0, -0.258822024, -0.965925097, 0, -0.965925097, 0.258822024, -1, 0, 0)
  1905. Part189.TopSurface = Enum.SurfaceType.Smooth
  1906. Part189.Color = Color3.new(0, 1, 0)
  1907. Part189.Position = Vector3.new(-593.546509, 1509.04846, -449.277069)
  1908. Part189.Orientation = Vector3.new(-15, -90, 180)
  1909. Part189.Color = Color3.new(0, 1, 0)
  1910. BlockMesh190.Parent = Part189
  1911. BlockMesh190.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779)
  1912. BlockMesh190.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779)
  1913. Weld191.Name = "Part"
  1914. Weld191.Parent = Part189
  1915. Weld191.C0 = CFrame.new(-0.117919922, 3.33203125, 0.284301758, 0, -0.258822024, -0.965925097, 0, -0.965925097, 0.258822024, -1, 0, 0)
  1916. Weld191.Part0 = Part85
  1917. Weld191.Part1 = Part189
  1918. Part192.Parent = Model0
  1919. Part192.Material = Enum.Material.Neon
  1920. Part192.BrickColor = BrickColor.new("Lime green")
  1921. Part192.Position = Vector3.new(-593.546509, 1508.73242, -449.277008)
  1922. Part192.Rotation = Vector3.new(90, -75, -90)
  1923. Part192.CanCollide = false
  1924. Part192.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891)
  1925. Part192.CFrame = CFrame.new(-593.546509, 1508.73242, -449.277008, 0, 0.258818984, -0.965925872, 0, -0.965925872, -0.258818984, -1, 0, 0)
  1926. Part192.TopSurface = Enum.SurfaceType.Smooth
  1927. Part192.Color = Color3.new(0, 1, 0)
  1928. Part192.Position = Vector3.new(-593.546509, 1508.73242, -449.277008)
  1929. Part192.Orientation = Vector3.new(15, -90, 180)
  1930. Part192.Color = Color3.new(0, 1, 0)
  1931. BlockMesh193.Parent = Part192
  1932. BlockMesh193.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779)
  1933. BlockMesh193.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779)
  1934. Weld194.Name = "Part"
  1935. Weld194.Parent = Part192
  1936. Weld194.C0 = CFrame.new(-0.117919922, 3.01599121, 0.284362793, 0, 0.258818984, -0.965925872, 0, -0.965925872, -0.258818984, -1, 0, 0)
  1937. Weld194.Part0 = Part85
  1938. Weld194.Part1 = Part192
  1939. Part195.Parent = Model0
  1940. Part195.Material = Enum.Material.Neon
  1941. Part195.BrickColor = BrickColor.new("Lime green")
  1942. Part195.Position = Vector3.new(-593.431702, 1508.65894, -449.277069)
  1943. Part195.Rotation = Vector3.new(0, 90, 0)
  1944. Part195.CanCollide = false
  1945. Part195.Size = Vector3.new(0.215950891, 0.215950891, 0.454915285)
  1946. Part195.CFrame = CFrame.new(-593.431702, 1508.65894, -449.277069, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1947. Part195.TopSurface = Enum.SurfaceType.Smooth
  1948. Part195.Color = Color3.new(0, 1, 0)
  1949. Part195.Position = Vector3.new(-593.431702, 1508.65894, -449.277069)
  1950. Part195.Orientation = Vector3.new(0, 90, 0)
  1951. Part195.Color = Color3.new(0, 1, 0)
  1952. BlockMesh196.Parent = Part195
  1953. BlockMesh196.Scale = Vector3.new(0.195052579, 0.195052564, 1)
  1954. BlockMesh196.Scale = Vector3.new(0.195052579, 0.195052564, 1)
  1955. Weld197.Name = "Part"
  1956. Weld197.Parent = Part195
  1957. Weld197.C0 = CFrame.new(-0.00311279297, 2.94250488, 0.284301758, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1958. Weld197.Part0 = Part85
  1959. Weld197.Part1 = Part195
  1960. WedgePart198.Parent = Model0
  1961. WedgePart198.BrickColor = BrickColor.new("Really black")
  1962. WedgePart198.Position = Vector3.new(-591.976135, 1509.55176, -449.561371)
  1963. WedgePart198.Rotation = Vector3.new(-180, -90, 0)
  1964. WedgePart198.CanCollide = false
  1965. WedgePart198.Size = Vector3.new(0.580966353, 0.580966353, 0.580966473)
  1966. WedgePart198.CFrame = CFrame.new(-591.976135, 1509.55176, -449.561371, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  1967. WedgePart198.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1968. WedgePart198.Position = Vector3.new(-591.976135, 1509.55176, -449.561371)
  1969. WedgePart198.Orientation = Vector3.new(0, -90, 180)
  1970. WedgePart198.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1971. Weld199.Name = "Wedge"
  1972. Weld199.Parent = WedgePart198
  1973. Weld199.C0 = CFrame.new(1.45245361, 3.83532715, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  1974. Weld199.Part0 = Part85
  1975. Weld199.Part1 = WedgePart198
  1976. WedgePart200.Parent = Model0
  1977. WedgePart200.BrickColor = BrickColor.new("Really black")
  1978. WedgePart200.Position = Vector3.new(-594.300171, 1508.68005, -449.561371)
  1979. WedgePart200.Rotation = Vector3.new(180, 90, 0)
  1980. WedgePart200.CanCollide = false
  1981. WedgePart200.Size = Vector3.new(0.580966353, 1.16193271, 0.580966473)
  1982. WedgePart200.CFrame = CFrame.new(-594.300171, 1508.68005, -449.561371, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  1983. WedgePart200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1984. WedgePart200.Position = Vector3.new(-594.300171, 1508.68005, -449.561371)
  1985. WedgePart200.Orientation = Vector3.new(0, 90, 180)
  1986. WedgePart200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1987. Weld201.Name = "Wedge"
  1988. Weld201.Parent = WedgePart200
  1989. Weld201.C0 = CFrame.new(-0.871582031, 2.96362305, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  1990. Weld201.Part0 = Part85
  1991. Weld201.Part1 = WedgePart200
  1992. WedgePart202.Parent = Model0
  1993. WedgePart202.BrickColor = BrickColor.new("Really black")
  1994. WedgePart202.Position = Vector3.new(-594.590332, 1510.71313, -449.561371)
  1995. WedgePart202.Rotation = Vector3.new(0, -90, 0)
  1996. WedgePart202.CanCollide = false
  1997. WedgePart202.Size = Vector3.new(0.580966353, 0.580966353, 1.16193295)
  1998. WedgePart202.CFrame = CFrame.new(-594.590332, 1510.71313, -449.561371, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1999. WedgePart202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2000. WedgePart202.Position = Vector3.new(-594.590332, 1510.71313, -449.561371)
  2001. WedgePart202.Orientation = Vector3.new(0, -90, 0)
  2002. WedgePart202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2003. Weld203.Name = "Wedge"
  2004. Weld203.Parent = WedgePart202
  2005. Weld203.C0 = CFrame.new(-1.16174316, 4.9967041, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2006. Weld203.Part0 = Part85
  2007. Weld203.Part1 = WedgePart202
  2008. WedgePart204.Parent = Model0
  2009. WedgePart204.BrickColor = BrickColor.new("Really black")
  2010. WedgePart204.Position = Vector3.new(-592.266724, 1510.71313, -449.561371)
  2011. WedgePart204.Rotation = Vector3.new(0, 90, 0)
  2012. WedgePart204.CanCollide = false
  2013. WedgePart204.Size = Vector3.new(0.580966353, 0.580966353, 1.16193295)
  2014. WedgePart204.CFrame = CFrame.new(-592.266724, 1510.71313, -449.561371, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2015. WedgePart204.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2016. WedgePart204.Position = Vector3.new(-592.266724, 1510.71313, -449.561371)
  2017. WedgePart204.Orientation = Vector3.new(0, 90, 0)
  2018. WedgePart204.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2019. Weld205.Name = "Wedge"
  2020. Weld205.Parent = WedgePart204
  2021. Weld205.C0 = CFrame.new(1.16186523, 4.9967041, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2022. Weld205.Part0 = Part85
  2023. Weld205.Part1 = WedgePart204
  2024. WedgePart206.Parent = Model0
  2025. WedgePart206.BrickColor = BrickColor.new("Really black")
  2026. WedgePart206.Position = Vector3.new(-592.557312, 1508.68005, -449.561371)
  2027. WedgePart206.Rotation = Vector3.new(-180, -90, 0)
  2028. WedgePart206.CanCollide = false
  2029. WedgePart206.Size = Vector3.new(0.580966353, 1.16193271, 0.580966473)
  2030. WedgePart206.CFrame = CFrame.new(-592.557312, 1508.68005, -449.561371, 0, 0, -1, 0, -1, 0, -1, 0, 0)
  2031. WedgePart206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2032. WedgePart206.Position = Vector3.new(-592.557312, 1508.68005, -449.561371)
  2033. WedgePart206.Orientation = Vector3.new(0, -90, 180)
  2034. WedgePart206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2035. Weld207.Name = "Wedge"
  2036. Weld207.Parent = WedgePart206
  2037. Weld207.C0 = CFrame.new(0.871276855, 2.96362305, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  2038. Weld207.Part0 = Part85
  2039. Weld207.Part1 = WedgePart206
  2040. WedgePart208.Parent = Model0
  2041. WedgePart208.BrickColor = BrickColor.new("Really black")
  2042. WedgePart208.Position = Vector3.new(-593.719055, 1510.13269, -449.561371)
  2043. WedgePart208.Rotation = Vector3.new(0, -90, 0)
  2044. WedgePart208.CanCollide = false
  2045. WedgePart208.Size = Vector3.new(0.580966353, 0.580966353, 0.580966473)
  2046. WedgePart208.CFrame = CFrame.new(-593.719055, 1510.13269, -449.561371, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2047. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2048. WedgePart208.Position = Vector3.new(-593.719055, 1510.13269, -449.561371)
  2049. WedgePart208.Orientation = Vector3.new(0, -90, 0)
  2050. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2051. Weld209.Name = "Wedge"
  2052. Weld209.Parent = WedgePart208
  2053. Weld209.C0 = CFrame.new(-0.290466309, 4.41625977, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2054. Weld209.Part0 = Part85
  2055. Weld209.Part1 = WedgePart208
  2056. WedgePart210.Parent = Model0
  2057. WedgePart210.BrickColor = BrickColor.new("Really black")
  2058. WedgePart210.Position = Vector3.new(-594.880859, 1509.55127, -449.561371)
  2059. WedgePart210.Rotation = Vector3.new(180, 90, 0)
  2060. WedgePart210.CanCollide = false
  2061. WedgePart210.Size = Vector3.new(0.580966353, 0.580966353, 0.580966473)
  2062. WedgePart210.CFrame = CFrame.new(-594.880859, 1509.55127, -449.561371, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  2063. WedgePart210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2064. WedgePart210.Position = Vector3.new(-594.880859, 1509.55127, -449.561371)
  2065. WedgePart210.Orientation = Vector3.new(0, 90, 180)
  2066. WedgePart210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2067. Weld211.Name = "Wedge"
  2068. Weld211.Parent = WedgePart210
  2069. Weld211.C0 = CFrame.new(-1.45227051, 3.83483887, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0)
  2070. Weld211.Part0 = Part85
  2071. Weld211.Part1 = WedgePart210
  2072. WedgePart212.Parent = Model0
  2073. WedgePart212.BrickColor = BrickColor.new("Really black")
  2074. WedgePart212.Position = Vector3.new(-593.138245, 1510.13281, -449.561371)
  2075. WedgePart212.Rotation = Vector3.new(0, 90, 0)
  2076. WedgePart212.CanCollide = false
  2077. WedgePart212.Size = Vector3.new(0.580966353, 0.580966353, 0.580966473)
  2078. WedgePart212.CFrame = CFrame.new(-593.138245, 1510.13281, -449.561371, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2079. WedgePart212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2080. WedgePart212.Position = Vector3.new(-593.138245, 1510.13281, -449.561371)
  2081. WedgePart212.Orientation = Vector3.new(0, 90, 0)
  2082. WedgePart212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2083. Weld213.Name = "Wedge"
  2084. Weld213.Parent = WedgePart212
  2085. Weld213.C0 = CFrame.new(0.290344238, 4.41638184, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  2086. Weld213.Part0 = Part85
  2087. Weld213.Part1 = WedgePart212
  2088. WedgePart214.Parent = Model0
  2089. WedgePart214.BrickColor = BrickColor.new("Really black")
  2090. WedgePart214.Position = Vector3.new(-592.535583, 1511.22815, -449.561371)
  2091. WedgePart214.Rotation = Vector3.new(-90, 63.4399986, 90)
  2092. WedgePart214.CanCollide = false
  2093. WedgePart214.Size = Vector3.new(0.580966353, 1.16193271, 1.27812636)
  2094. WedgePart214.CFrame = CFrame.new(-592.535583, 1511.22815, -449.561371, 0, -0.447212011, 0.894428015, 0, 0.894428015, 0.447212011, -1, 0, 0)
  2095. WedgePart214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2096. WedgePart214.Position = Vector3.new(-592.535583, 1511.22815, -449.561371)
  2097. WedgePart214.Orientation = Vector3.new(-26.5599995, 90, 0)
  2098. WedgePart214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2099. Weld215.Name = "Wedge"
  2100. Weld215.Parent = WedgePart214
  2101. Weld215.C0 = CFrame.new(0.893005371, 5.51171875, 0, 0, -0.447212011, 0.894428015, 0, 0.894428015, 0.447212011, -1, 0, 0)
  2102. Weld215.Part0 = Part85
  2103. Weld215.Part1 = WedgePart214
  2104. WedgePart216.Parent = Model0
  2105. WedgePart216.BrickColor = BrickColor.new("Really black")
  2106. WedgePart216.Position = Vector3.new(-594.321167, 1511.22815, -449.561371)
  2107. WedgePart216.Rotation = Vector3.new(-90, -63.4300003, -90)
  2108. WedgePart216.CanCollide = false
  2109. WedgePart216.Size = Vector3.new(0.580966353, 1.16193271, 1.27812636)
  2110. WedgePart216.CFrame = CFrame.new(-594.321167, 1511.22815, -449.561371, 0, 0.447216004, -0.894425988, 0, 0.894425988, 0.447216004, 1, 0, 0)
  2111. WedgePart216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2112. WedgePart216.Position = Vector3.new(-594.321167, 1511.22815, -449.561371)
  2113. WedgePart216.Orientation = Vector3.new(-26.5699997, -90, 0)
  2114. WedgePart216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2115. Weld217.Name = "Wedge"
  2116. Weld217.Parent = WedgePart216
  2117. Weld217.C0 = CFrame.new(-0.892578125, 5.51171875, 0, 0, 0.447216004, -0.894425988, 0, 0.894425988, 0.447216004, 1, 0, 0)
  2118. Weld217.Part0 = Part85
  2119. Weld217.Part1 = WedgePart216
  2120. Part218.Name = "DmgPart"
  2121. Part218.Parent = Model0
  2122. Part218.BrickColor = BrickColor.new("Really red")
  2123. Part218.Transparency = 1
  2124. Part218.Position = Vector3.new(-593.378601, 1510.46558, -449.561371)
  2125. Part218.CanCollide = false
  2126. Part218.Size = Vector3.new(3.46193147, 3.04489326, 0.580966473)
  2127. Part218.CFrame = CFrame.new(-593.378601, 1510.46558, -449.561371, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2128. Part218.BottomSurface = Enum.SurfaceType.Smooth
  2129. Part218.TopSurface = Enum.SurfaceType.Smooth
  2130. Part218.Color = Color3.new(1, 0, 0)
  2131. Part218.Position = Vector3.new(-593.378601, 1510.46558, -449.561371)
  2132. Part218.Color = Color3.new(1, 0, 0)
  2133. Weld219.Name = "DmgPart"
  2134. Weld219.Parent = Part218
  2135. Weld219.C0 = CFrame.new(0.049987793, 4.74914551, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2136. Weld219.Part0 = Part85
  2137. Weld219.Part1 = Part218
  2138. Model0.Parent = char
  2139. local pd = Part218
  2140. local handle = Part85
  2141. local hcoo = CFrame.Angles(rd(0),rd(-90),rd(90))*CFrame.new(-1.5,0,0)
  2142. local w1 = Instance.new("Weld", handle)
  2143. w1.Part0 = rarm
  2144. w1.Part1 = handle
  2145. w1.C0 = hcoo
  2146. RS=tors:FindFirstChild("Right Shoulder")
  2147. LS=tors:FindFirstChild("Left Shoulder")
  2148. RH=tors:FindFirstChild("Right Hip")
  2149. LH=tors:FindFirstChild("Left Hip")
  2150. RJ=hrp:FindFirstChild("RootJoint")
  2151. N=tors:FindFirstChild("Neck")
  2152. RSC0=CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2153. LSC0=CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2154. RHC0=CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2155. LHC0=CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2156. NC0=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2157. RJC0=CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2158. HC0=hcoo
  2159. function lerpz(joint,prop,cfrmz,alp)
  2160. joint[prop]=joint[prop]:lerp(cfrmz,alp)
  2161. end
  2162. function TweenMe(joint,prop,cfrmz,alp,es,ed)
  2163. local ti = TweenInfo.new(alp,Enum.EasingStyle[es],Enum.EasingDirection[ed],0,false,0)
  2164. local pp = {[prop] = cfrmz}
  2165. local tween = ts:Create(joint,ti,pp)
  2166. tween:Play()
  2167. end
  2168. local dmgTable = {}
  2169. function clear()
  2170. dmgTable = {};
  2171. end
  2172. ArtificialHB = Instance.new("BindableEvent", script)
  2173. ArtificialHB.Name = "Heartbeat"
  2174. script:WaitForChild("Heartbeat")
  2175. frame = 1 / 30
  2176. tf = 0
  2177. allowframeloss = true
  2178. tossremainder = false
  2179. lastframe = tick()
  2180. script.Heartbeat:Fire()
  2181. game:GetService("RunService").Heartbeat:connect(function(s, p)
  2182.  
  2183. tf = tf + s
  2184. if frame <= tf then
  2185. if allowframeloss then
  2186. script.Heartbeat:Fire()
  2187. lastframe = tick()
  2188. else
  2189. for i = 1, math.floor(tf / frame) do
  2190. script.Heartbeat:Fire()
  2191. end
  2192. lastframe = tick()
  2193. end
  2194. if tossremainder then
  2195. tf = 0
  2196. else
  2197. tf = tf - frame * math.floor(tf / frame)
  2198. end
  2199. end
  2200. end
  2201. )
  2202. swait = function(num)
  2203.  
  2204. if num == 0 or num == nil then
  2205. ArtificialHB.Event:wait()
  2206. else
  2207. for i = 0, num do
  2208. ArtificialHB.Event:wait()
  2209. end
  2210. end
  2211. end
  2212. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  2213. local Part = Create("Part"){
  2214. Parent = Parent,
  2215. Reflectance = Reflectance,
  2216. Transparency = Transparency,
  2217. CanCollide = false,
  2218. Locked = true,
  2219. BrickColor = BrickColor.new(tostring(BColor)),
  2220. Name = Name,
  2221. Size = Size,
  2222. Material = Material,
  2223. }
  2224. RemoveOutlines(Part)
  2225. return Part
  2226. end
  2227.  
  2228. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  2229. local Msh = Create(Mesh){
  2230. Parent = Part,
  2231. Offset = OffSet,
  2232. Scale = Scale,
  2233. }
  2234. if Mesh == "SpecialMesh" then
  2235. Msh.MeshType = MeshType
  2236. Msh.MeshId = MeshId
  2237. end
  2238. return Msh
  2239. end
  2240.  
  2241. function CreateWeld(Parent, Part0, Part1, C0, C1)
  2242. local Weld = Create("Weld"){
  2243. Parent = Parent,
  2244. Part0 = Part0,
  2245. Part1 = Part1,
  2246. C0 = C0,
  2247. C1 = C1,
  2248. }
  2249. return Weld
  2250. end
  2251. function CreateSound(id, par, vol, pit)
  2252. coroutine.resume(coroutine.create(function()
  2253. local sou = Instance.new("Sound", par or workspace)
  2254. sou.Volume = vol
  2255. sou.Pitch = pit or 1
  2256. sou.SoundId = id
  2257. swait()
  2258. sou:play()
  2259. game:GetService("Debris"):AddItem(sou, 6)
  2260. end))
  2261. end
  2262.  
  2263. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  2264. if hit.Parent == nil then
  2265. return
  2266. end
  2267. local h = hit.Parent:FindFirstChild("Humanoid")
  2268. for _, v in pairs(hit.Parent:children()) do
  2269. if v:IsA("Humanoid") then
  2270. h = v
  2271. end
  2272. end
  2273. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  2274. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  2275. if hit.Parent.DebounceHit.Value == true then
  2276. return
  2277. end
  2278. end
  2279. local c = Create("ObjectValue"){
  2280. Name = "creator",
  2281. Value = game:service("Players").LocalPlayer,
  2282. Parent = h,
  2283. }
  2284. game:GetService("Debris"):AddItem(c, .5)
  2285. if HitSound ~= nil and HitPitch ~= nil then
  2286. CreateSound(HitSound, hit, 1, HitPitch)
  2287. end
  2288. local Damage = math.random(minim, maxim)
  2289. local blocked = false
  2290. local block = hit.Parent:findFirstChild("Block")
  2291. if block ~= nil then
  2292. if block.className == "IntValue" then
  2293. if block.Value > 0 then
  2294. blocked = true
  2295. block.Value = block.Value - 1
  2296. print(block.Value)
  2297. end
  2298. end
  2299. end
  2300. if blocked == false then
  2301. h.Health = h.Health - Damage
  2302. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  2303. else
  2304. h.Health = h.Health - (Damage / 2)
  2305. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  2306. end
  2307. if Type == "Knockdown" then
  2308. local hum = hit.Parent.Humanoid
  2309. hum.PlatformStand = true
  2310. coroutine.resume(coroutine.create(function(HHumanoid)
  2311. swait(1)
  2312. HHumanoid.PlatformStand = false
  2313. end), hum)
  2314. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  2315. local bodvol = Create("BodyVelocity"){
  2316. velocity = angle * knockback,
  2317. P = 5000,
  2318. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  2319. Parent = hit,
  2320. }
  2321. local rl = Create("BodyAngularVelocity"){
  2322. P = 3000,
  2323. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  2324. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  2325. Parent = hit,
  2326. }
  2327. game:GetService("Debris"):AddItem(bodvol, .5)
  2328. game:GetService("Debris"):AddItem(rl, .5)
  2329. elseif Type == "Normal" then
  2330. local vp = Create("BodyVelocity"){
  2331. P = 500,
  2332. maxForce = Vector3.new(math.huge, 0, math.huge),
  2333. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  2334. }
  2335. if knockback > 0 then
  2336. vp.Parent = hit.Parent.Torso
  2337. end
  2338. game:GetService("Debris"):AddItem(vp, .5)
  2339. elseif Type == "Up" then
  2340. local bodyVelocity = Create("BodyVelocity"){
  2341. velocity = Vector3.new(0, 20, 0),
  2342. P = 5000,
  2343. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  2344. Parent = hit,
  2345. }
  2346. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  2347.  
  2348. local bodyVelocity = Create("BodyVelocity"){
  2349. velocity = Vector3.new(0, 20, 0),
  2350. P = 5000,
  2351. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  2352. Parent = hit,
  2353. }
  2354. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  2355. elseif Type == "Snare" then
  2356. local bp = Create("BodyPosition"){
  2357. P = 2000,
  2358. D = 100,
  2359. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2360. position = hit.Parent.Torso.Position,
  2361. Parent = hit.Parent.Torso,
  2362. }
  2363. game:GetService("Debris"):AddItem(bp, 1)
  2364. elseif Type == "Freeze" then
  2365. local BodPos = Create("BodyPosition"){
  2366. P = 50000,
  2367. D = 1000,
  2368. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  2369. position = hit.Parent.Torso.Position,
  2370. Parent = hit.Parent.Torso,
  2371. }
  2372. local BodGy = Create("BodyGyro") {
  2373. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  2374. P = 20e+003,
  2375. Parent = hit.Parent.Torso,
  2376. cframe = hit.Parent.Torso.CFrame,
  2377. }
  2378. hit.Parent.Torso.Anchored = true
  2379. coroutine.resume(coroutine.create(function(Part)
  2380. swait(1.5)
  2381. Part.Anchored = false
  2382. end), hit.Parent.Torso)
  2383. game:GetService("Debris"):AddItem(BodPos, 3)
  2384. game:GetService("Debris"):AddItem(BodGy, 3)
  2385. end
  2386. local debounce = Create("BoolValue"){
  2387. Name = "DebounceHit",
  2388. Parent = hit.Parent,
  2389. Value = true,
  2390. }
  2391. game:GetService("Debris"):AddItem(debounce, Delay)
  2392. c = Instance.new("ObjectValue")
  2393. c.Name = "creator"
  2394. c.Value = Player
  2395. c.Parent = h
  2396. game:GetService("Debris"):AddItem(c, .5)
  2397. end
  2398. end
  2399.  
  2400. function ShowDamage(Pos, Text, Time, Color)
  2401. local Rate = (1 / 30)
  2402. local Pos = (Pos or Vector3.new(0, 0, 0))
  2403. local Text = (Text or "")
  2404. local Time = (Time or 2)
  2405. local Color = (Color or Color3.new(1, 0, 1))
  2406. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  2407. EffectPart.Anchored = true
  2408. local BillboardGui = Create("BillboardGui"){
  2409. Size = UDim2.new(3, 0, 3, 0),
  2410. Adornee = EffectPart,
  2411. Parent = EffectPart,
  2412. }
  2413. local TextLabel = Create("TextLabel"){
  2414. BackgroundTransparency = 1,
  2415. Size = UDim2.new(1, 0, 1, 0),
  2416. Text = Text,
  2417. TextColor3 = Color,
  2418. TextScaled = true,
  2419. Font = Enum.Font.ArialBold,
  2420. Parent = BillboardGui,
  2421. }
  2422. game.Debris:AddItem(EffectPart, (Time + 0.1))
  2423. EffectPart.Parent = game:GetService("Workspace")
  2424. delay(0, function()
  2425. local Frames = (Time / Rate)
  2426. for Frame = 1, Frames do
  2427. wait(Rate)
  2428. local Percent = (Frame / Frames)
  2429. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  2430. TextLabel.TextTransparency = Percent
  2431. end
  2432. if EffectPart and EffectPart.Parent then
  2433. EffectPart:Destroy()
  2434. end
  2435. end)
  2436. end
  2437. function MagniDamage(Part,magni,mindam,maxdam,knock,Type)
  2438. for _,c in pairs(workspace:children()) do
  2439. local hum=c:findFirstChild("Humanoid")
  2440. if hum~=nil then
  2441. local head=c:findFirstChild("Torso")
  2442. if head~=nil then
  2443. local targ=head.Position-Part.Position
  2444. local mag=targ.magnitude
  2445. if mag<=magni and c.Name~=Player.Name then
  2446. --Damagefunc(head,mindam,maxdam,knock,Type,RootPart,.2,1,nil,1)
  2447. Damagefunc(head, head, mindam,maxdam, knock, Type, RootPart, .1, "http://www.roblox.com/asset/?id=231917784", 1)
  2448. end
  2449. end
  2450. end
  2451. end
  2452. end
  2453. local walk = false
  2454. local idle = false
  2455. local jump = false
  2456. local jumpCheck = false
  2457. local fall = false
  2458. local AnimDisable = false
  2459. game:GetService("RunService").RenderStepped:connect(function()
  2460. sine=sine+change
  2461. if AnimDisable == false then
  2462. if jumpCheck == true then
  2463. idle = false
  2464. walk = false
  2465. fall = false
  2466. jump = true
  2467. elseif human.MoveDirection ~= Vector3.new(0,0,0) then
  2468. fall = false
  2469. walk = true
  2470. jump = false
  2471. idle = false
  2472. elseif human.MoveDirection == Vector3.new(0,0,0) then
  2473. walk = false
  2474. fall = false
  2475. jump = false
  2476. idle = true
  2477. end
  2478. else
  2479. walk = false
  2480. fall = false
  2481. jump = false
  2482. idle = false
  2483. end
  2484. end)
  2485. human.StateChanged:connect(function(state)
  2486. if state == Enum.HumanoidStateType.Jumping then
  2487. jumpCheck = true
  2488. else
  2489. jumpCheck = false
  2490. end
  2491. end)
  2492. function trail()
  2493. local colorz = {};
  2494. local trail = Instance.new("Trail")
  2495. trail.FaceCamera = true
  2496. trail.TextureMode = Enum.TextureMode.Wrap
  2497. trail.Color = ColorSequence.new(Color3.new(5/255, 255/255, 5/255),Color3.new(5/255, 255/255, 5/255))
  2498. trail.Lifetime = 0.25
  2499. trail.Transparency = NumberSequence.new(0.5,1)
  2500. return trail
  2501. end
  2502. local movenum1 = {0,1000/50}
  2503. local movenum2 = {0,1000/40}
  2504. local movenum3 = {0,1000/20}
  2505. local movenum4 = {0,1000/10}
  2506. local max = 1000
  2507. local disable = false
  2508. local regenMove = coroutine.wrap(function(timer)
  2509. while true do
  2510. if movenum1[1] < max then
  2511. movenum1[1] = movenum1[1]+movenum1[2]
  2512. end
  2513. if movenum2[1] < max then
  2514. movenum2[1] = movenum2[1]+movenum2[2]
  2515. end
  2516. if movenum3[1] < max then
  2517. movenum3[1] = movenum3[1]+movenum3[2]
  2518. end
  2519. if movenum4[1] < max then
  2520. movenum4[1] = movenum4[1]+movenum4[2]
  2521. end
  2522. wait(timer)
  2523. end
  2524. end)
  2525. regenMove(1)
  2526. local BarChanger = coroutine.wrap(function()
  2527. while true do
  2528. Bar1:TweenSize(UDim2.new(0,(movenum1[1]/max*MainFrame.Size.X.Offset),1,0),"Out","Quad",0.5,true)
  2529. Bar2:TweenSize(UDim2.new(0,(movenum2[1]/max*MainFrame.Size.X.Offset),1,0),"Out","Quad",0.5,true)
  2530. Bar3:TweenSize(UDim2.new(0,(movenum3[1]/max*MainFrame.Size.X.Offset),1,0),"Out","Quad",0.5,true)
  2531. Bar4:TweenSize(UDim2.new(0,(movenum4[1]/max*MainFrame.Size.X.Offset),1,0),"Out","Quad",0.5,true)
  2532. wait(0.25)
  2533. end
  2534. end)
  2535. BarChanger()
  2536. --[[
  2537. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
  2538. lerpz(RS,'C0',RSC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
  2539. lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
  2540. lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
  2541. lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
  2542. lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
  2543. lerpz(w1,'C0',HC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
  2544. --]]
  2545. local playanims = coroutine.wrap(function()
  2546. while game:GetService("RunService").RenderStepped:Wait() do
  2547. if idle == true then
  2548. local ispeed = 20
  2549. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(5)*math.cos(sine/ispeed),rd(0),rd(15)),0.1)
  2550. lerpz(RS,'C0',RSC0*cf(0.4,0,0)*ang(rd(0),rd(-80),rd(90)+rd(5)*math.cos(sine/ispeed)),0.1)
  2551. lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(-10)+rd(-5)*math.cos(sine/ispeed),rd(0),rd(0)),0.1)
  2552. lerpz(RH,'C0',RHC0*cf(0,0.15*math.cos(sine/ispeed),0)*ang(rd(0),rd(-5),rd(-15)),0.1)
  2553. lerpz(LH,'C0',LHC0*cf(0,0.15*math.cos(sine/ispeed),0)*ang(rd(0),rd(15),rd(0)),0.1)
  2554. lerpz(RJ,'C0',RJC0*cf(0,0,-0.15*math.cos(sine/ispeed))*ang(rd(0),rd(0),rd(-15)),0.1)
  2555. lerpz(w1,'C0',HC0*cf(-0.07*math.cos(sine/ispeed),-0.35+-0.05*math.cos(sine/ispeed),0)*ang(rd(0),rd(0),rd(10)+rd(7)*math.cos(sine/ispeed)),0.1)
  2556. elseif walk == true then
  2557. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(-10),chr.HumanoidRootPart.RotVelocity.Y/50,chr.HumanoidRootPart.RotVelocity.Y/30),0.4)
  2558. lerpz(RS,'C0',RSC0*cf(0,0,0)*ang(rd(0),rd(-15),rd(90)),0.15)
  2559. lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(3)*math.cos(sine/3),rd(0),rd(40)*math.cos(sine/6)),0.4)
  2560. lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(30)*math.cos(sine/6)),0.4)
  2561. lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(30)*math.cos(sine/6)),0.4)
  2562. lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(10),chr.HumanoidRootPart.RotVelocity.Y/50,rd(0)),0.4)
  2563. lerpz(w1,'C0',HC0*cf(0.75,0.5,0)*ang(rd(10),rd(0),rd(-60)),0.2)
  2564. elseif jump == true then
  2565. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(-10),rd(0),rd(0)),0.4)
  2566. lerpz(RS,'C0',RSC0*cf(0,0,0)*ang(rd(0),rd(-15),rd(90)),0.15)
  2567. lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(-20),rd(0),rd(0)),0.4)
  2568. lerpz(RH,'C0',RHC0*cf(0.2,0.3,0)*ang(rd(0),rd(0),rd(0)),0.4)
  2569. lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
  2570. lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
  2571. lerpz(w1,'C0',HC0*cf(0.75,0.5,0)*ang(rd(15),rd(0),rd(-60)),0.2)
  2572. end
  2573. end
  2574. end)
  2575. playanims()
  2576. local movenum = 1
  2577. mouse.Button1Down:connect(function()
  2578. if debunk == false then
  2579. debunk = true
  2580. AnimDisable = true
  2581. if movenum == 1 then
  2582. clear()
  2583. for i = 1,13 do game:GetService("RunService").RenderStepped:Wait()
  2584. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(85)),0.4)
  2585. lerpz(RS,'C0',RSC0*cf(0,-0.5,0)*ang(rd(-90),rd(0),rd(0)),0.4)
  2586. lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(-10),rd(0),rd(0)),0.4)
  2587. lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
  2588. lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
  2589. lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(-90)),0.4)
  2590. lerpz(w1,'C0',HC0*cf(-2,0,0)*ang(rd(0),rd(0),rd(90)),0.4)
  2591. end
  2592. local t = trail()
  2593. local at = Instance.new("Attachment",pd)
  2594. at.Name = "att2"
  2595. at.Position = Vector3.new(-1.2, 1.5, 0)
  2596. local at2 = Instance.new("Attachment",pd)
  2597. at.Position = Vector3.new(-1.2, -1.5, 0)
  2598. t.Parent = pd
  2599. t.Attachment0 = at
  2600. t.Attachment1 = at2
  2601. for i = 1,30 do game:GetService("RunService").RenderStepped:Wait()
  2602. MagniDamage(handle,2,2,2,2,"Normal")
  2603. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(-90)),0.3)
  2604. lerpz(RS,'C0',RSC0*cf(0,-0.5,0)*ang(rd(-90),rd(0),rd(0)),0.3)
  2605. lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(-25),rd(0),rd(0)),0.3)
  2606. lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
  2607. lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
  2608. lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(90)),0.3)
  2609. lerpz(w1,'C0',HC0*cf(-2,0,0)*ang(rd(0),rd(0),rd(90)),0.3)
  2610. end
  2611. at:Remove()
  2612. at2:Remove()
  2613. t:Remove()
  2614. elseif movenum == 2 then
  2615. clear()
  2616. for i = 1,13 do game:GetService("RunService").RenderStepped:Wait()
  2617. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(20),rd(0),rd(0)),0.4)
  2618. lerpz(RS,'C0',RSC0*cf(-0.1,0.25,-0.7)*ang(rd(-20),rd(0),rd(175)),0.4)
  2619. lerpz(LS,'C0',LSC0*cf(0,0.25,-0.7)*ang(rd(-20),rd(0),rd(-175)),0.4)
  2620. lerpz(RH,'C0',RHC0*cf(0.2,0.3,0)*ang(rd(0),rd(0),rd(-20)),0.4)
  2621. lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(20)),0.4)
  2622. lerpz(RJ,'C0',RJC0*cf(0,0.2,0)*ang(rd(-20),rd(0),rd(0)),0.4)
  2623. lerpz(w1,'C0',HC0*cf(-2,0,-0.6)*ang(rd(0),rd(-20),rd(90)),0.4)
  2624. end
  2625. local t = trail()
  2626. local at = Instance.new("Attachment",pd)
  2627. at.Name = "att2"
  2628. at.Position = Vector3.new(-1.2, 1.5, 0)
  2629. local at2 = Instance.new("Attachment",pd)
  2630. at.Position = Vector3.new(-1.2, -1.5, 0)
  2631. t.Parent = pd
  2632. t.Attachment0 = at
  2633. t.Attachment1 = at2
  2634. for i = 1,15 do game:GetService("RunService").RenderStepped:Wait()
  2635. MagniDamage(handle,2,2,2,2,"Normal")
  2636. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(-10),rd(0),rd(0)),0.3)
  2637. lerpz(RS,'C0',RSC0*cf(-0.1,0.25,-0.7)*ang(rd(20),rd(0),rd(90)),0.3)
  2638. lerpz(LS,'C0',LSC0*cf(0,0.25,-0.7)*ang(rd(20),rd(0),rd(-90)),0.3)
  2639. lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
  2640. lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(30)),0.3)
  2641. lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(20),rd(0),rd(0)),0.3)
  2642. lerpz(w1,'C0',HC0*cf(-2,-0.2,0.5)*ang(rd(20),rd(0),rd(90)),0.4)
  2643. end
  2644. at:Remove()
  2645. at2:Remove()
  2646. t:Remove()
  2647. local effect = Instance.new("Part",workspace)
  2648. effect.CanCollide = false
  2649. effect.Anchored = true
  2650. effect.Name = "ExplsionEffect"
  2651. effect.Size = Vector3.new(1,1,1)
  2652. effect.Color = Color3.new(0/255, 255/255, 8/255)
  2653. effect.CFrame = CFrame.new(pd.CFrame.p)
  2654. local me = Instance.new("SpecialMesh",effect)
  2655. me.Scale = Vector3.new(0.01,0.01,0.01)
  2656. me.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2657. game.Debris:AddItem(effect,2)
  2658. TweenMe(me,'Scale',Vector3.new(9,9,9),0.5,'Sine','Out')
  2659. TweenMe(effect,'Transparency',1,0.5,'Linear','Out')
  2660. elseif movenum == 3 then
  2661. clear()
  2662. local spinnum = 15
  2663. local t = trail()
  2664. local at = Instance.new("Attachment",pd)
  2665. at.Name = "att2"
  2666. at.Position = Vector3.new(-1.2, 1.5, 0)
  2667. local at2 = Instance.new("Attachment",pd)
  2668. at.Position = Vector3.new(-1.2, -1.5, 0)
  2669. t.Parent = pd
  2670. t.Attachment0 = at
  2671. t.Attachment1 = at2
  2672. for i = 1,410/spinnum do game:GetService("RunService").RenderStepped:Wait()
  2673. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
  2674. lerpz(RS,'C0',RSC0*cf(-0.1,0.25,-0.7)*ang(rd(20),rd(0),rd(90)),0.3)
  2675. lerpz(LS,'C0',LSC0*cf(0,0.25,-0.7)*ang(rd(20),rd(0),rd(-90)),0.3)
  2676. lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
  2677. lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
  2678. lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(i*spinnum)),0.3)
  2679. lerpz(w1,'C0',HC0*cf(-2,-0.2,0.5)*ang(rd(20),rd(0),rd(90)),0.4)
  2680. end
  2681. for i = 1,20 do game:GetService("RunService").RenderStepped:Wait()
  2682. MagniDamage(handle,2,2,2,2,"Normal")
  2683. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
  2684. lerpz(RS,'C0',RSC0*cf(-0.1,0.25,-0.7)*ang(rd(20),rd(0),rd(90)),0.3)
  2685. lerpz(LS,'C0',LSC0*cf(0,0.25,-0.7)*ang(rd(20),rd(0),rd(-90)),0.3)
  2686. lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
  2687. lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
  2688. lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(30)),0.2)
  2689. lerpz(w1,'C0',HC0*cf(-2,-0.2,0.5)*ang(rd(20),rd(0),rd(90)),0.4)
  2690. end
  2691. at:Remove()
  2692. at2:Remove()
  2693. t:Remove()
  2694. end
  2695. movenum = movenum+1
  2696. if movenum > 3 then
  2697. movenum = 1
  2698. end
  2699. AnimDisable = false
  2700. debunk = false
  2701. end
  2702. end)
  2703. ---------------------------------------------------------
  2704. mouse.KeyDown:connect(function(key)
  2705. key = key:lower()
  2706. if debunk2 == false then
  2707. debunk2 = true
  2708. AnimDisable = true
  2709. if key == "z" and movenum4[1]>=max then
  2710. debunk = true
  2711. movenum4[1] = 0
  2712. wait(4)
  2713. debunk = false
  2714. elseif key == "x" and movenum3[1]>=max then
  2715. debunk = true
  2716. movenum3[1] = 0
  2717. local spinnum = 15
  2718. local t = trail()
  2719. local at = Instance.new("Attachment",pd)
  2720. at.Name = "att2"
  2721. at.Position = Vector3.new(-1.2, 1.5, 0)
  2722. local at2 = Instance.new("Attachment",pd)
  2723. at.Position = Vector3.new(-1.2, -1.5, 0)
  2724. t.Parent = pd
  2725. t.Attachment0 = at
  2726. t.Attachment1 = at2
  2727. local moveOn = true
  2728. local torn = Instance.new("Part",char)
  2729. torn.Anchored = true
  2730. torn.Transparency = 1
  2731. torn.BrickColor = BrickColor.new("Lime green")
  2732. torn.CFrame = CFrame.new(hrp.CFrame.p)
  2733. torn.Size = Vector3.new(1,1,1)
  2734. torn.CanCollide = false
  2735. local meshy = Instance.new("SpecialMesh",torn)
  2736. meshy.MeshId = "rbxassetid://102638417"
  2737. meshy.Scale = Vector3.new(15, 15, 15)
  2738. local foll = coroutine.wrap(function()
  2739. TweenMe(torn,'Transparency',0.4,3,'Sine','Out')
  2740. repeat wait()
  2741. lerpz(torn,'CFrame',cf(hrp.CFrame.p)*ang(rd(0),rd(sine*10),rd(0)),0.3)
  2742. until moveOn == false
  2743. end)
  2744. foll()
  2745. for i = 1,355 do game:GetService("RunService").RenderStepped:Wait()
  2746. MagniDamage(torn,4,4,4,4,"Normal")
  2747. spinnum = spinnum+0.05
  2748. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
  2749. lerpz(RS,'C0',RSC0*cf(-0.1,0.25,-0.7)*ang(rd(20),rd(0),rd(90)),0.3)
  2750. lerpz(LS,'C0',LSC0*cf(0,0.25,-0.7)*ang(rd(20),rd(0),rd(-90)),0.3)
  2751. lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
  2752. lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
  2753. lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(i*spinnum)),0.3)
  2754. lerpz(w1,'C0',HC0*cf(-2,-0.2,0.5)*ang(rd(20),rd(0),rd(90)),0.4)
  2755. end
  2756. at:Remove()
  2757. at2:Remove()
  2758. t:Remove()
  2759. local closed = coroutine.wrap(function()
  2760. TweenMe(torn,'Transparency',1,0.75,'Sine','Out')
  2761. TweenMe(meshy,'Scale',Vector3.new(25,5,25),0.75,'Linear','Out')
  2762. wait(0.75)
  2763. torn:Remove()
  2764. moveOn = false
  2765. end)
  2766. closed()
  2767. for i = 1,50 do game:GetService("RunService").RenderStepped:Wait()
  2768. MagniDamage(torn,4,4,4,4,"Normal")
  2769. lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
  2770. lerpz(RS,'C0',RSC0*cf(-0.1,0.25,-0.7)*ang(rd(20),rd(0),rd(90)),0.3)
  2771. lerpz(LS,'C0',LSC0*cf(0,0.25,-0.7)*ang(rd(20),rd(0),rd(-90)),0.3)
  2772. lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
  2773. lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
  2774. lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(30)),0.2)
  2775. lerpz(w1,'C0',HC0*cf(-2,-0.2,0.5)*ang(rd(20),rd(0),rd(90)),0.4)
  2776. end
  2777. debunk = false
  2778. elseif key == "c" and movenum2[1]>=max then
  2779. debunk = true
  2780. movenum2[1] = 0
  2781. debunk = false
  2782. elseif key == "v" and movenum1[1]>=max then
  2783. debunk = true
  2784. movenum1[1] = 0
  2785. debunk = false
  2786. end
  2787. if debunk == false then
  2788. AnimDisable = false
  2789. end
  2790. debunk2 = false
  2791. end
  2792. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement