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- for i,v in next, game.Players.LocalPlayer.Character:GetChildren() do
- if v:IsA("Accessory") then
- v:Remove()
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer
- local Player = game.Players.LocalPlayer
- local char = player.Character
- local Character = Player.Character
- local BodyColors = Instance.new("BodyColors",Character)
- BodyColors.HeadColor = BrickColor.new("Institutional white")
- BodyColors.LeftArmColor = BrickColor.new("Institutional white")
- BodyColors.LeftLegColor = BrickColor.new("Institutional white")
- BodyColors.RightArmColor = BrickColor.new("Institutional white")
- BodyColors.RightLegColor = BrickColor.new("Institutional white")
- BodyColors.TorsoColor = BrickColor.new("Institutional white")
- Character.Shirt.ShirtTemplate = "rbxassetid://698496593"
- Character.Pants.PantsTemplate = "rbxassetid://698497398"
- Character.Head.face.Texture = "rbxasset://textures/face.png"
- CV="Pastel blue"
- local txt = Instance.new("BillboardGui", char)
- txt.Adornee = hed
- txt.Name = "_status"
- txt.Size = UDim2.new(2, 0, 1.2, 0)
- txt.StudsOffset = Vector3.new(-9, 8, 0)
- local text = Instance.new("TextLabel", txt)
- text.Size = UDim2.new(10, 0, 7, 0)
- text.FontSize = "Size24"
- text.TextScaled = true
- text.TextTransparency = 0
- text.BackgroundTransparency = 1
- text.TextTransparency = 0
- text.TextStrokeTransparency = 0
- text.Font = "Antique"
- text.TextStrokeColor3 = Color3.new(0,255,0)
- v=Instance.new("Part")
- v.Name = "ColorBrick"
- v.Parent=Player.Character
- v.FormFactor="Symmetric"
- v.Anchored=true
- v.CanCollide=false
- v.BottomSurface="Smooth"
- v.TopSurface="Smooth"
- v.Size=Vector3.new(10,5,3)
- v.Transparency=1
- v.CFrame=char.Torso.CFrame
- v.BrickColor=BrickColor.new(CV)
- v.Transparency=1
- text.TextColor3 = Color3.new(0,0,0)
- v.Shape="Block"
- text.Text = "Dark Eccentric"
- local debunk = false
- local debunk2 = false
- local keycombo = Instance.new("StringValue",char.Humanoid)
- keycombo.Name = "KeyComboTracker"
- local ws = 16
- local ts = game:GetService("TweenService")
- local mouse = player:GetMouse()
- local sine=0
- local change=1
- chr=player.Character
- human=chr:FindFirstChild("Humanoid")
- human.WalkSpeed = ws
- tors=chr["Torso"]
- rarm=chr["Right Arm"]
- larm=chr["Left Arm"]
- rleg=chr["Right Leg"]
- lleg=chr["Left Leg"]
- hrp=chr["HumanoidRootPart"]
- hed=chr["Head"]
- local RootPart = Character.HumanoidRootPart
- local RootJoint = RootPart.RootJoint
- local RbxUtility = LoadLibrary("RbxUtility")
- local Create = RbxUtility.Create
- local animator = char.Humanoid.Animator
- local atm = tors:GetChildren()
- local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- local velocity = RootPart.Velocity.y
- function RemoveOutlines(part)
- part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
- end
- for i = 1,#atm do
- if atm[i].ClassName == "Motor6D" then
- local item = atm[i]:Clone()
- atm[i]:Remove()
- item.Parent = tors
- end
- end
- local atm = hrp:GetChildren()
- for i = 1,#atm do
- if atm[i].ClassName == "Motor6D" then
- local item = atm[i]:Clone()
- atm[i]:Remove()
- item.Parent = hrp
- end
- end
- animator.Parent = human
- animator:Destroy()
- char.Animate.Disabled = true
- cf=CFrame.new
- ang=CFrame.Angles
- rd=math.rad
- rd2=math.random
- local WrenchMoveGui = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local Move1 = Instance.new("Frame")
- local Bar1 = Instance.new("Frame")
- local KeyButton = Instance.new("TextLabel")
- local MoveName = Instance.new("TextLabel")
- local Move2 = Instance.new("Frame")
- local Bar2 = Instance.new("Frame")
- local KeyButton_2 = Instance.new("TextLabel")
- local MoveName_2 = Instance.new("TextLabel")
- local Move3 = Instance.new("Frame")
- local Bar3 = Instance.new("Frame")
- local KeyButton_3 = Instance.new("TextLabel")
- local MoveName_3 = Instance.new("TextLabel")
- local Move4 = Instance.new("Frame")
- local Bar4 = Instance.new("Frame")
- local KeyButton_4 = Instance.new("TextLabel")
- local MoveName_4 = Instance.new("TextLabel")
- WrenchMoveGui.Name = "WrenchMoveGui"
- WrenchMoveGui.Parent = player.PlayerGui
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = WrenchMoveGui
- MainFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- MainFrame.BackgroundTransparency = 1
- MainFrame.Position = UDim2.new(1, -283, 1, -355)
- MainFrame.Size = UDim2.new(0, 253, 0, 355)
- Move1.Name = "Move1"
- Move1.Parent = MainFrame
- Move1.BackgroundColor3 = Color3.new(0.0509804, 0.545098, 0)
- Move1.BackgroundTransparency = 0.60000002384186
- Move1.BorderColor3 = Color3.new(0.0509804, 0.545098, 0)
- Move1.BorderSizePixel = 0
- Move1.Size = UDim2.new(1, 0, 0, 80)
- Move1.ZIndex = 5
- Bar1.Name = "Bar1"
- Bar1.Parent = Move1
- Bar1.BackgroundColor3 = Color3.new(0.0980392, 1, 0)
- Bar1.BorderSizePixel = 0
- Bar1.Size = UDim2.new(1, 0, 1, 0)
- Bar1.ZIndex = 6
- KeyButton.Name = "KeyButton"
- KeyButton.Parent = Move1
- KeyButton.BackgroundColor3 = Color3.new(1, 1, 1)
- KeyButton.BackgroundTransparency = 1
- KeyButton.Size = UDim2.new(1, 0, 1, -40)
- KeyButton.ZIndex = 7
- KeyButton.Font = Enum.Font.SourceSansLight
- KeyButton.FontSize = Enum.FontSize.Size48
- KeyButton.Text = "[V]"
- KeyButton.TextColor3 = Color3.new(1, 1, 1)
- KeyButton.TextSize = 37
- KeyButton.TextStrokeTransparency = 0
- KeyButton.TextWrapped = true
- KeyButton.TextYAlignment = Enum.TextYAlignment.Top
- MoveName.Name = "MoveName"
- MoveName.Parent = Move1
- MoveName.BackgroundColor3 = Color3.new(1, 1, 1)
- MoveName.BackgroundTransparency = 1
- MoveName.Position = UDim2.new(0, 0, 0, 40)
- MoveName.Size = UDim2.new(1, 0, 1, -40)
- MoveName.ZIndex = 7
- MoveName.Font = Enum.Font.SourceSansLight
- MoveName.FontSize = Enum.FontSize.Size48
- MoveName.Text = "Robot Creation"
- MoveName.TextColor3 = Color3.new(1, 1, 1)
- MoveName.TextSize = 37
- MoveName.TextStrokeTransparency = 0
- MoveName.TextWrapped = true
- MoveName.TextYAlignment = Enum.TextYAlignment.Top
- Move2.Name = "Move2"
- Move2.Parent = MainFrame
- Move2.BackgroundColor3 = Color3.new(0.0509804, 0.545098, 0)
- Move2.BackgroundTransparency = 0.60000002384186
- Move2.BorderColor3 = Color3.new(0.0509804, 0.545098, 0)
- Move2.BorderSizePixel = 0
- Move2.Position = UDim2.new(0, 0, 0, 90)
- Move2.Size = UDim2.new(1, 0, 0, 80)
- Move2.ZIndex = 5
- Bar2.Name = "Bar2"
- Bar2.Parent = Move2
- Bar2.BackgroundColor3 = Color3.new(0.0980392, 1, 0)
- Bar2.BorderSizePixel = 0
- Bar2.Size = UDim2.new(1, 0, 1, 0)
- Bar2.ZIndex = 6
- KeyButton_2.Name = "KeyButton"
- KeyButton_2.Parent = Move2
- KeyButton_2.BackgroundColor3 = Color3.new(1, 1, 1)
- KeyButton_2.BackgroundTransparency = 1
- KeyButton_2.Size = UDim2.new(1, 0, 1, -40)
- KeyButton_2.ZIndex = 7
- KeyButton_2.Font = Enum.Font.SourceSansLight
- KeyButton_2.FontSize = Enum.FontSize.Size48
- KeyButton_2.Text = "[C]"
- KeyButton_2.TextColor3 = Color3.new(1, 1, 1)
- KeyButton_2.TextSize = 37
- KeyButton_2.TextStrokeTransparency = 0
- KeyButton_2.TextWrapped = true
- KeyButton_2.TextYAlignment = Enum.TextYAlignment.Top
- MoveName_2.Name = "MoveName"
- MoveName_2.Parent = Move2
- MoveName_2.BackgroundColor3 = Color3.new(1, 1, 1)
- MoveName_2.BackgroundTransparency = 1
- MoveName_2.Position = UDim2.new(0, 0, 0, 40)
- MoveName_2.Size = UDim2.new(1, 0, 1, -40)
- MoveName_2.ZIndex = 7
- MoveName_2.Font = Enum.Font.SourceSansLight
- MoveName_2.FontSize = Enum.FontSize.Size48
- MoveName_2.Text = "Dome Barrier"
- MoveName_2.TextColor3 = Color3.new(1, 1, 1)
- MoveName_2.TextSize = 37
- MoveName_2.TextStrokeTransparency = 0
- MoveName_2.TextWrapped = true
- MoveName_2.TextYAlignment = Enum.TextYAlignment.Top
- Move3.Name = "Move3"
- Move3.Parent = MainFrame
- Move3.BackgroundColor3 = Color3.new(0.0509804, 0.545098, 0)
- Move3.BackgroundTransparency = 0.60000002384186
- Move3.BorderColor3 = Color3.new(0.0509804, 0.545098, 0)
- Move3.BorderSizePixel = 0
- Move3.Position = UDim2.new(0, 0, 0, 180)
- Move3.Size = UDim2.new(1, 0, 0, 80)
- Move3.ZIndex = 5
- Bar3.Name = "Bar3"
- Bar3.Parent = Move3
- Bar3.BackgroundColor3 = Color3.new(0.0980392, 1, 0)
- Bar3.BorderSizePixel = 0
- Bar3.Size = UDim2.new(1, 0, 1, 0)
- Bar3.ZIndex = 6
- KeyButton_3.Name = "KeyButton"
- KeyButton_3.Parent = Move3
- KeyButton_3.BackgroundColor3 = Color3.new(1, 1, 1)
- KeyButton_3.BackgroundTransparency = 1
- KeyButton_3.Size = UDim2.new(1, 0, 1, -40)
- KeyButton_3.ZIndex = 7
- KeyButton_3.Font = Enum.Font.SourceSansLight
- KeyButton_3.FontSize = Enum.FontSize.Size48
- KeyButton_3.Text = "[X]"
- KeyButton_3.TextColor3 = Color3.new(1, 1, 1)
- KeyButton_3.TextSize = 37
- KeyButton_3.TextStrokeTransparency = 0
- KeyButton_3.TextWrapped = true
- KeyButton_3.TextYAlignment = Enum.TextYAlignment.Top
- MoveName_3.Name = "MoveName"
- MoveName_3.Parent = Move3
- MoveName_3.BackgroundColor3 = Color3.new(1, 1, 1)
- MoveName_3.BackgroundTransparency = 1
- MoveName_3.Position = UDim2.new(0, 0, 0, 40)
- MoveName_3.Size = UDim2.new(1, 0, 1, -40)
- MoveName_3.ZIndex = 7
- MoveName_3.Font = Enum.Font.SourceSansLight
- MoveName_3.FontSize = Enum.FontSize.Size48
- MoveName_3.Text = "Tornado Spin"
- MoveName_3.TextColor3 = Color3.new(1, 1, 1)
- MoveName_3.TextSize = 37
- MoveName_3.TextStrokeTransparency = 0
- MoveName_3.TextWrapped = true
- MoveName_3.TextYAlignment = Enum.TextYAlignment.Top
- Move4.Name = "Move4"
- Move4.Parent = MainFrame
- Move4.BackgroundColor3 = Color3.new(0.0509804, 0.545098, 0)
- Move4.BackgroundTransparency = 0.60000002384186
- Move4.BorderColor3 = Color3.new(0.0509804, 0.545098, 0)
- Move4.BorderSizePixel = 0
- Move4.Position = UDim2.new(0, 0, 0, 270)
- Move4.Size = UDim2.new(1, 0, 0, 80)
- Move4.ZIndex = 5
- Bar4.Name = "Bar4"
- Bar4.Parent = Move4
- Bar4.BackgroundColor3 = Color3.new(0.0980392, 1, 0)
- Bar4.BorderSizePixel = 0
- Bar4.Size = UDim2.new(1, 0, 1, 0)
- Bar4.ZIndex = 6
- KeyButton_4.Name = "KeyButton"
- KeyButton_4.Parent = Move4
- KeyButton_4.BackgroundColor3 = Color3.new(1, 1, 1)
- KeyButton_4.BackgroundTransparency = 1
- KeyButton_4.Size = UDim2.new(1, 0, 1, -40)
- KeyButton_4.ZIndex = 7
- KeyButton_4.Font = Enum.Font.SourceSansLight
- KeyButton_4.FontSize = Enum.FontSize.Size48
- KeyButton_4.Text = "[Z]"
- KeyButton_4.TextColor3 = Color3.new(1, 1, 1)
- KeyButton_4.TextSize = 37
- KeyButton_4.TextStrokeTransparency = 0
- KeyButton_4.TextWrapped = true
- KeyButton_4.TextYAlignment = Enum.TextYAlignment.Top
- MoveName_4.Name = "MoveName"
- MoveName_4.Parent = Move4
- MoveName_4.BackgroundColor3 = Color3.new(1, 1, 1)
- MoveName_4.BackgroundTransparency = 1
- MoveName_4.Position = UDim2.new(0, 0, 0, 40)
- MoveName_4.Size = UDim2.new(1, 0, 1, -40)
- MoveName_4.ZIndex = 7
- MoveName_4.Font = Enum.Font.SourceSansLight
- MoveName_4.FontSize = Enum.FontSize.Size48
- MoveName_4.Text = "Teleport"
- MoveName_4.TextColor3 = Color3.new(1, 1, 1)
- MoveName_4.TextSize = 37
- MoveName_4.TextStrokeTransparency = 0
- MoveName_4.TextWrapped = true
- MoveName_4.TextYAlignment = Enum.TextYAlignment.Top
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- BlockMesh2 = Instance.new("BlockMesh")
- Weld3 = Instance.new("Weld")
- Part4 = Instance.new("Part")
- BlockMesh5 = Instance.new("BlockMesh")
- Weld6 = Instance.new("Weld")
- Part7 = Instance.new("Part")
- BlockMesh8 = Instance.new("BlockMesh")
- Weld9 = Instance.new("Weld")
- Part10 = Instance.new("Part")
- BlockMesh11 = Instance.new("BlockMesh")
- Weld12 = Instance.new("Weld")
- Part13 = Instance.new("Part")
- BlockMesh14 = Instance.new("BlockMesh")
- Weld15 = Instance.new("Weld")
- Part16 = Instance.new("Part")
- BlockMesh17 = Instance.new("BlockMesh")
- Weld18 = Instance.new("Weld")
- Part19 = Instance.new("Part")
- BlockMesh20 = Instance.new("BlockMesh")
- Weld21 = Instance.new("Weld")
- Part22 = Instance.new("Part")
- BlockMesh23 = Instance.new("BlockMesh")
- Weld24 = Instance.new("Weld")
- Part25 = Instance.new("Part")
- BlockMesh26 = Instance.new("BlockMesh")
- Weld27 = Instance.new("Weld")
- Part28 = Instance.new("Part")
- BlockMesh29 = Instance.new("BlockMesh")
- Weld30 = Instance.new("Weld")
- Part31 = Instance.new("Part")
- BlockMesh32 = Instance.new("BlockMesh")
- Weld33 = Instance.new("Weld")
- Part34 = Instance.new("Part")
- BlockMesh35 = Instance.new("BlockMesh")
- Weld36 = Instance.new("Weld")
- Part37 = Instance.new("Part")
- BlockMesh38 = Instance.new("BlockMesh")
- Weld39 = Instance.new("Weld")
- Part40 = Instance.new("Part")
- BlockMesh41 = Instance.new("BlockMesh")
- Weld42 = Instance.new("Weld")
- Part43 = Instance.new("Part")
- BlockMesh44 = Instance.new("BlockMesh")
- Weld45 = Instance.new("Weld")
- Part46 = Instance.new("Part")
- BlockMesh47 = Instance.new("BlockMesh")
- Weld48 = Instance.new("Weld")
- Part49 = Instance.new("Part")
- BlockMesh50 = Instance.new("BlockMesh")
- Weld51 = Instance.new("Weld")
- Part52 = Instance.new("Part")
- BlockMesh53 = Instance.new("BlockMesh")
- Weld54 = Instance.new("Weld")
- Part55 = Instance.new("Part")
- Weld56 = Instance.new("Weld")
- Part57 = Instance.new("Part")
- Weld58 = Instance.new("Weld")
- Part59 = Instance.new("Part")
- BlockMesh60 = Instance.new("BlockMesh")
- Weld61 = Instance.new("Weld")
- Part62 = Instance.new("Part")
- BlockMesh63 = Instance.new("BlockMesh")
- Weld64 = Instance.new("Weld")
- Part65 = Instance.new("Part")
- BlockMesh66 = Instance.new("BlockMesh")
- Weld67 = Instance.new("Weld")
- Part68 = Instance.new("Part")
- BlockMesh69 = Instance.new("BlockMesh")
- Weld70 = Instance.new("Weld")
- Part71 = Instance.new("Part")
- BlockMesh72 = Instance.new("BlockMesh")
- Weld73 = Instance.new("Weld")
- Part74 = Instance.new("Part")
- BlockMesh75 = Instance.new("BlockMesh")
- Weld76 = Instance.new("Weld")
- Part77 = Instance.new("Part")
- BlockMesh78 = Instance.new("BlockMesh")
- Weld79 = Instance.new("Weld")
- Part80 = Instance.new("Part")
- Weld81 = Instance.new("Weld")
- Part82 = Instance.new("Part")
- BlockMesh83 = Instance.new("BlockMesh")
- Weld84 = Instance.new("Weld")
- Part85 = Instance.new("Part")
- Part86 = Instance.new("Part")
- BlockMesh87 = Instance.new("BlockMesh")
- Weld88 = Instance.new("Weld")
- Part89 = Instance.new("Part")
- BlockMesh90 = Instance.new("BlockMesh")
- Weld91 = Instance.new("Weld")
- Part92 = Instance.new("Part")
- BlockMesh93 = Instance.new("BlockMesh")
- Weld94 = Instance.new("Weld")
- Part95 = Instance.new("Part")
- BlockMesh96 = Instance.new("BlockMesh")
- Weld97 = Instance.new("Weld")
- Part98 = Instance.new("Part")
- BlockMesh99 = Instance.new("BlockMesh")
- Weld100 = Instance.new("Weld")
- Part101 = Instance.new("Part")
- Weld102 = Instance.new("Weld")
- Part103 = Instance.new("Part")
- Weld104 = Instance.new("Weld")
- Part105 = Instance.new("Part")
- BlockMesh106 = Instance.new("BlockMesh")
- Weld107 = Instance.new("Weld")
- Part108 = Instance.new("Part")
- Weld109 = Instance.new("Weld")
- Part110 = Instance.new("Part")
- BlockMesh111 = Instance.new("BlockMesh")
- Weld112 = Instance.new("Weld")
- Part113 = Instance.new("Part")
- SpecialMesh114 = Instance.new("SpecialMesh")
- Weld115 = Instance.new("Weld")
- Part116 = Instance.new("Part")
- SpecialMesh117 = Instance.new("SpecialMesh")
- Weld118 = Instance.new("Weld")
- Part119 = Instance.new("Part")
- Weld120 = Instance.new("Weld")
- Part121 = Instance.new("Part")
- BlockMesh122 = Instance.new("BlockMesh")
- Weld123 = Instance.new("Weld")
- Part124 = Instance.new("Part")
- SpecialMesh125 = Instance.new("SpecialMesh")
- Weld126 = Instance.new("Weld")
- Part127 = Instance.new("Part")
- SpecialMesh128 = Instance.new("SpecialMesh")
- Weld129 = Instance.new("Weld")
- Part130 = Instance.new("Part")
- SpecialMesh131 = Instance.new("SpecialMesh")
- Weld132 = Instance.new("Weld")
- Part133 = Instance.new("Part")
- BlockMesh134 = Instance.new("BlockMesh")
- Weld135 = Instance.new("Weld")
- Part136 = Instance.new("Part")
- BlockMesh137 = Instance.new("BlockMesh")
- Weld138 = Instance.new("Weld")
- Part139 = Instance.new("Part")
- BlockMesh140 = Instance.new("BlockMesh")
- Weld141 = Instance.new("Weld")
- Part142 = Instance.new("Part")
- BlockMesh143 = Instance.new("BlockMesh")
- Weld144 = Instance.new("Weld")
- Part145 = Instance.new("Part")
- BlockMesh146 = Instance.new("BlockMesh")
- Weld147 = Instance.new("Weld")
- Part148 = Instance.new("Part")
- BlockMesh149 = Instance.new("BlockMesh")
- Weld150 = Instance.new("Weld")
- Part151 = Instance.new("Part")
- BlockMesh152 = Instance.new("BlockMesh")
- Weld153 = Instance.new("Weld")
- Part154 = Instance.new("Part")
- BlockMesh155 = Instance.new("BlockMesh")
- Weld156 = Instance.new("Weld")
- Part157 = Instance.new("Part")
- BlockMesh158 = Instance.new("BlockMesh")
- Weld159 = Instance.new("Weld")
- Part160 = Instance.new("Part")
- BlockMesh161 = Instance.new("BlockMesh")
- Weld162 = Instance.new("Weld")
- Part163 = Instance.new("Part")
- BlockMesh164 = Instance.new("BlockMesh")
- Weld165 = Instance.new("Weld")
- Part166 = Instance.new("Part")
- Weld167 = Instance.new("Weld")
- Part168 = Instance.new("Part")
- BlockMesh169 = Instance.new("BlockMesh")
- Weld170 = Instance.new("Weld")
- Part171 = Instance.new("Part")
- BlockMesh172 = Instance.new("BlockMesh")
- Weld173 = Instance.new("Weld")
- Part174 = Instance.new("Part")
- BlockMesh175 = Instance.new("BlockMesh")
- Weld176 = Instance.new("Weld")
- Part177 = Instance.new("Part")
- BlockMesh178 = Instance.new("BlockMesh")
- Weld179 = Instance.new("Weld")
- Part180 = Instance.new("Part")
- BlockMesh181 = Instance.new("BlockMesh")
- Weld182 = Instance.new("Weld")
- Part183 = Instance.new("Part")
- BlockMesh184 = Instance.new("BlockMesh")
- Weld185 = Instance.new("Weld")
- Part186 = Instance.new("Part")
- BlockMesh187 = Instance.new("BlockMesh")
- Weld188 = Instance.new("Weld")
- Part189 = Instance.new("Part")
- BlockMesh190 = Instance.new("BlockMesh")
- Weld191 = Instance.new("Weld")
- Part192 = Instance.new("Part")
- BlockMesh193 = Instance.new("BlockMesh")
- Weld194 = Instance.new("Weld")
- Part195 = Instance.new("Part")
- BlockMesh196 = Instance.new("BlockMesh")
- Weld197 = Instance.new("Weld")
- WedgePart198 = Instance.new("WedgePart")
- Weld199 = Instance.new("Weld")
- WedgePart200 = Instance.new("WedgePart")
- Weld201 = Instance.new("Weld")
- WedgePart202 = Instance.new("WedgePart")
- Weld203 = Instance.new("Weld")
- WedgePart204 = Instance.new("WedgePart")
- Weld205 = Instance.new("Weld")
- WedgePart206 = Instance.new("WedgePart")
- Weld207 = Instance.new("Weld")
- WedgePart208 = Instance.new("WedgePart")
- Weld209 = Instance.new("Weld")
- WedgePart210 = Instance.new("WedgePart")
- Weld211 = Instance.new("Weld")
- WedgePart212 = Instance.new("WedgePart")
- Weld213 = Instance.new("Weld")
- WedgePart214 = Instance.new("WedgePart")
- Weld215 = Instance.new("Weld")
- WedgePart216 = Instance.new("WedgePart")
- Weld217 = Instance.new("Weld")
- Part218 = Instance.new("Part")
- Weld219 = Instance.new("Weld")
- Model0.Name = "Mirai-Renchi (Dark Eccentric Wrench)"
- Part1.Parent = Model0
- Part1.Material = Enum.Material.Neon
- Part1.BrickColor = BrickColor.new("Lime green")
- Part1.Position = Vector3.new(-594.925049, 1509.5188, -449.910004)
- Part1.Rotation = Vector3.new(-90, -45, -90)
- Part1.CanCollide = false
- Part1.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121)
- Part1.CFrame = CFrame.new(-594.925049, 1509.5188, -449.910004, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0, 1, 0)
- Part1.Position = Vector3.new(-594.925049, 1509.5188, -449.910004)
- Part1.Orientation = Vector3.new(-45, -90, 0)
- Part1.Color = Color3.new(0, 1, 0)
- BlockMesh2.Parent = Part1
- BlockMesh2.Scale = Vector3.new(0.538054049, 0.538054109, 1)
- BlockMesh2.Scale = Vector3.new(0.538054049, 0.538054109, 1)
- Weld3.Name = "Part"
- Weld3.Parent = Part1
- Weld3.C0 = CFrame.new(-1.49645996, 3.80236816, -0.348632813, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
- Weld3.Part0 = Part85
- Weld3.Part1 = Part1
- Part4.Parent = Model0
- Part4.Material = Enum.Material.Neon
- Part4.BrickColor = BrickColor.new("Lime green")
- Part4.Position = Vector3.new(-592.980957, 1502.76428, -449.910004)
- Part4.Rotation = Vector3.new(90, -40, 90)
- Part4.CanCollide = false
- Part4.Size = Vector3.new(0.215950891, 0.215950891, 0.575157702)
- Part4.CFrame = CFrame.new(-592.980957, 1502.76428, -449.910004, 0, -0.766043186, -0.642789185, 0, 0.642789185, -0.766043186, 1, 0, 0)
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.Color = Color3.new(0, 1, 0)
- Part4.Position = Vector3.new(-592.980957, 1502.76428, -449.910004)
- Part4.Orientation = Vector3.new(50, -90, 0)
- Part4.Color = Color3.new(0, 1, 0)
- BlockMesh5.Parent = Part4
- BlockMesh5.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh5.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld6.Name = "Part"
- Weld6.Parent = Part4
- Weld6.C0 = CFrame.new(0.447631836, -2.95214844, -0.348632813, 0, -0.766043186, -0.642789185, 0, 0.642789185, -0.766043186, 1, 0, 0)
- Weld6.Part0 = Part85
- Weld6.Part1 = Part4
- Part7.Parent = Model0
- Part7.Material = Enum.Material.Neon
- Part7.BrickColor = BrickColor.new("Lime green")
- Part7.Position = Vector3.new(-593.417847, 1502.55615, -449.910004)
- Part7.Rotation = Vector3.new(180, 90, 0)
- Part7.CanCollide = false
- Part7.Size = Vector3.new(0.215950891, 0.215950891, 0.63325429)
- Part7.CFrame = CFrame.new(-593.417847, 1502.55615, -449.910004, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.Color = Color3.new(0, 1, 0)
- Part7.Position = Vector3.new(-593.417847, 1502.55615, -449.910004)
- Part7.Orientation = Vector3.new(0, 90, 180)
- Part7.Color = Color3.new(0, 1, 0)
- BlockMesh8.Parent = Part7
- BlockMesh8.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh8.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld9.Name = "Part"
- Weld9.Parent = Part7
- Weld9.C0 = CFrame.new(0.0107421875, -3.16027832, -0.348632813, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Weld9.Part0 = Part85
- Weld9.Part1 = Part7
- Part10.Parent = Model0
- Part10.Material = Enum.Material.Neon
- Part10.BrickColor = BrickColor.new("Lime green")
- Part10.Position = Vector3.new(-592.78949, 1505.53088, -449.910004)
- Part10.Rotation = Vector3.new(-90, 0, -90)
- Part10.CanCollide = false
- Part10.Size = Vector3.new(0.215950891, 0.215950891, 5.14736271)
- Part10.CFrame = CFrame.new(-592.78949, 1505.53088, -449.910004, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.Color = Color3.new(0, 1, 0)
- Part10.Position = Vector3.new(-592.78949, 1505.53088, -449.910004)
- Part10.Orientation = Vector3.new(-90, -90, 0)
- Part10.Color = Color3.new(0, 1, 0)
- BlockMesh11.Parent = Part10
- BlockMesh11.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh11.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld12.Name = "Part"
- Weld12.Parent = Part10
- Weld12.C0 = CFrame.new(0.639099121, -0.185546875, -0.348632813, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Weld12.Part0 = Part85
- Weld12.Part1 = Part10
- Part13.Parent = Model0
- Part13.Material = Enum.Material.Neon
- Part13.BrickColor = BrickColor.new("Lime green")
- Part13.Position = Vector3.new(-594.291016, 1511.31592, -449.910004)
- Part13.Rotation = Vector3.new(-90, -21.1599998, -90)
- Part13.CanCollide = false
- Part13.Size = Vector3.new(0.215950891, 0.215950891, 1.85909295)
- Part13.CFrame = CFrame.new(-594.291016, 1511.31592, -449.910004, 0, 0.932569265, -0.360991091, 0, 0.360991091, 0.932569265, 1, 0, 0)
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.Color = Color3.new(0, 1, 0)
- Part13.Position = Vector3.new(-594.291016, 1511.31592, -449.910004)
- Part13.Orientation = Vector3.new(-68.8399963, -90, 0)
- Part13.Color = Color3.new(0, 1, 0)
- BlockMesh14.Parent = Part13
- BlockMesh14.Scale = Vector3.new(0.538054049, 0.538054109, 1)
- BlockMesh14.Scale = Vector3.new(0.538054049, 0.538054109, 1)
- Weld15.Name = "Part"
- Weld15.Parent = Part13
- Weld15.C0 = CFrame.new(-0.862426758, 5.5994873, -0.348632813, 0, 0.932569265, -0.360991091, 0, 0.360991091, 0.932569265, 1, 0, 0)
- Weld15.Part0 = Part85
- Weld15.Part1 = Part13
- Part16.Parent = Model0
- Part16.Material = Enum.Material.Neon
- Part16.BrickColor = BrickColor.new("Lime green")
- Part16.Position = Vector3.new(-593.182007, 1510.17664, -449.910004)
- Part16.Rotation = Vector3.new(90, -45, 90)
- Part16.CanCollide = false
- Part16.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121)
- Part16.CFrame = CFrame.new(-593.182007, 1510.17664, -449.910004, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 1, 0, 0)
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Color = Color3.new(0, 1, 0)
- Part16.Position = Vector3.new(-593.182007, 1510.17664, -449.910004)
- Part16.Orientation = Vector3.new(45, -90, 0)
- Part16.Color = Color3.new(0, 1, 0)
- BlockMesh17.Parent = Part16
- BlockMesh17.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh17.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld18.Name = "Part"
- Weld18.Parent = Part16
- Weld18.C0 = CFrame.new(0.246582031, 4.46020508, -0.348632813, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 1, 0, 0)
- Weld18.Part0 = Part85
- Weld18.Part1 = Part16
- Part19.Parent = Model0
- Part19.Material = Enum.Material.Neon
- Part19.BrickColor = BrickColor.new("Lime green")
- Part19.Position = Vector3.new(-594.94458, 1511.54517, -449.910004)
- Part19.Rotation = Vector3.new(-90, -63.4300003, -90)
- Part19.CanCollide = false
- Part19.Size = Vector3.new(0.215950891, 1.39431942, 0.215950891)
- Part19.CFrame = CFrame.new(-594.94458, 1511.54517, -449.910004, 0, 0.447216004, -0.894425988, 0, 0.894425988, 0.447216004, 1, 0, 0)
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(0, 1, 0)
- Part19.Position = Vector3.new(-594.94458, 1511.54517, -449.910004)
- Part19.Orientation = Vector3.new(-26.5699997, -90, 0)
- Part19.Color = Color3.new(0, 1, 0)
- BlockMesh20.Parent = Part19
- BlockMesh20.Scale = Vector3.new(0.538054049, 1, 0.538054168)
- BlockMesh20.Scale = Vector3.new(0.538054049, 1, 0.538054168)
- Weld21.Name = "Part"
- Weld21.Parent = Part19
- Weld21.C0 = CFrame.new(-1.51599121, 5.82873535, -0.348632813, 0, 0.447216004, -0.894425988, 0, 0.894425988, 0.447216004, 1, 0, 0)
- Weld21.Part0 = Part85
- Weld21.Part1 = Part19
- Part22.Parent = Model0
- Part22.Material = Enum.Material.Neon
- Part22.BrickColor = BrickColor.new("Lime green")
- Part22.Position = Vector3.new(-594.067566, 1505.5188, -449.910004)
- Part22.Rotation = Vector3.new(-90, 0, -90)
- Part22.CanCollide = false
- Part22.Size = Vector3.new(0.215950891, 0.215950891, 5.17060089)
- Part22.CFrame = CFrame.new(-594.067566, 1505.5188, -449.910004, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.Color = Color3.new(0, 1, 0)
- Part22.Position = Vector3.new(-594.067566, 1505.5188, -449.910004)
- Part22.Orientation = Vector3.new(-90, -90, 0)
- Part22.Color = Color3.new(0, 1, 0)
- BlockMesh23.Parent = Part22
- BlockMesh23.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh23.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld24.Name = "Part"
- Weld24.Parent = Part22
- Weld24.C0 = CFrame.new(-0.638977051, -0.197631836, -0.348632813, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Weld24.Part0 = Part85
- Weld24.Part1 = Part22
- Part25.Parent = Model0
- Part25.Material = Enum.Material.Neon
- Part25.BrickColor = BrickColor.new("Lime green")
- Part25.Position = Vector3.new(-592.566406, 1511.31592, -449.910004)
- Part25.Rotation = Vector3.new(90, -21.1599998, 90)
- Part25.CanCollide = false
- Part25.Size = Vector3.new(0.215950891, 0.215950891, 1.85909295)
- Part25.CFrame = CFrame.new(-592.566406, 1511.31592, -449.910004, 0, -0.932567358, -0.360996127, 0, 0.360996127, -0.932567358, 1, 0, 0)
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.Color = Color3.new(0, 1, 0)
- Part25.Position = Vector3.new(-592.566406, 1511.31592, -449.910004)
- Part25.Orientation = Vector3.new(68.8399963, -90, 0)
- Part25.Color = Color3.new(0, 1, 0)
- BlockMesh26.Parent = Part25
- BlockMesh26.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh26.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld27.Name = "Part"
- Weld27.Parent = Part25
- Weld27.C0 = CFrame.new(0.862182617, 5.5994873, -0.348632813, 0, -0.932567358, -0.360996127, 0, 0.360996127, -0.932567358, 1, 0, 0)
- Weld27.Part0 = Part85
- Weld27.Part1 = Part25
- Part28.Parent = Model0
- Part28.Material = Enum.Material.Neon
- Part28.BrickColor = BrickColor.new("Lime green")
- Part28.Position = Vector3.new(-591.929199, 1511.5752, -449.910004)
- Part28.Rotation = Vector3.new(-90, -26.5599995, -90)
- Part28.CanCollide = false
- Part28.Size = Vector3.new(0.215950891, 0.215950891, 1.39431965)
- Part28.CFrame = CFrame.new(-591.929199, 1511.5752, -449.910004, 0, 0.894428015, -0.447212011, 0, 0.447212011, 0.894428015, 1, 0, 0)
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Color = Color3.new(0, 1, 0)
- Part28.Position = Vector3.new(-591.929199, 1511.5752, -449.910004)
- Part28.Orientation = Vector3.new(-63.4399986, -90, 0)
- Part28.Color = Color3.new(0, 1, 0)
- BlockMesh29.Parent = Part28
- BlockMesh29.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh29.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld30.Name = "Part"
- Weld30.Parent = Part28
- Weld30.C0 = CFrame.new(1.49938965, 5.85876465, -0.348632813, 0, 0.894428015, -0.447212011, 0, 0.447212011, 0.894428015, 1, 0, 0)
- Weld30.Part0 = Part85
- Weld30.Part1 = Part28
- Part31.Parent = Model0
- Part31.Material = Enum.Material.Neon
- Part31.BrickColor = BrickColor.new("Lime green")
- Part31.Position = Vector3.new(-591.627686, 1510.37024, -449.910004)
- Part31.Rotation = Vector3.new(-90, 0, -90)
- Part31.CanCollide = false
- Part31.Size = Vector3.new(0.215950891, 0.215950891, 1.27812636)
- Part31.CFrame = CFrame.new(-591.627686, 1510.37024, -449.910004, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.Color = Color3.new(0, 1, 0)
- Part31.Position = Vector3.new(-591.627686, 1510.37024, -449.910004)
- Part31.Orientation = Vector3.new(-90, -90, 0)
- Part31.Color = Color3.new(0, 1, 0)
- BlockMesh32.Parent = Part31
- BlockMesh32.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh32.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld33.Name = "Part"
- Weld33.Parent = Part31
- Weld33.C0 = CFrame.new(1.80090332, 4.65380859, -0.348632813, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Weld33.Part0 = Part85
- Weld33.Part1 = Part31
- Part34.Parent = Model0
- Part34.Material = Enum.Material.Neon
- Part34.BrickColor = BrickColor.new("Lime green")
- Part34.Position = Vector3.new(-595.229187, 1510.37, -449.910004)
- Part34.Rotation = Vector3.new(0, -90, 0)
- Part34.CanCollide = false
- Part34.Size = Vector3.new(0.215950891, 1.27812624, 0.215950891)
- Part34.CFrame = CFrame.new(-595.229187, 1510.37, -449.910004, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.Color = Color3.new(0, 1, 0)
- Part34.Position = Vector3.new(-595.229187, 1510.37, -449.910004)
- Part34.Orientation = Vector3.new(0, -90, 0)
- Part34.Color = Color3.new(0, 1, 0)
- BlockMesh35.Parent = Part34
- BlockMesh35.Scale = Vector3.new(0.538054049, 1, 0.538054168)
- BlockMesh35.Scale = Vector3.new(0.538054049, 1, 0.538054168)
- Weld36.Name = "Part"
- Weld36.Parent = Part34
- Weld36.C0 = CFrame.new(-1.80059814, 4.65356445, -0.348632813, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld36.Part0 = Part85
- Weld36.Part1 = Part34
- Part37.Parent = Model0
- Part37.Material = Enum.Material.Neon
- Part37.BrickColor = BrickColor.new("Lime green")
- Part37.Position = Vector3.new(-593.864502, 1502.75757, -449.910004)
- Part37.Rotation = Vector3.new(-90, -40, -90)
- Part37.CanCollide = false
- Part37.Size = Vector3.new(0.215950891, 0.215950891, 0.563538313)
- Part37.CFrame = CFrame.new(-593.864502, 1502.75757, -449.910004, 0, 0.766044974, -0.64278698, 0, 0.64278698, 0.766044974, 1, 0, 0)
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Color = Color3.new(0, 1, 0)
- Part37.Position = Vector3.new(-593.864502, 1502.75757, -449.910004)
- Part37.Orientation = Vector3.new(-50, -90, 0)
- Part37.Color = Color3.new(0, 1, 0)
- BlockMesh38.Parent = Part37
- BlockMesh38.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh38.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld39.Name = "Part"
- Weld39.Parent = Part37
- Weld39.C0 = CFrame.new(-0.435913086, -2.9588623, -0.348632813, 0, 0.766044974, -0.64278698, 0, 0.64278698, 0.766044974, 1, 0, 0)
- Weld39.Part0 = Part85
- Weld39.Part1 = Part37
- Part40.Parent = Model0
- Part40.Material = Enum.Material.Neon
- Part40.BrickColor = BrickColor.new("Lime green")
- Part40.Position = Vector3.new(-594.356506, 1508.66833, -449.910004)
- Part40.Rotation = Vector3.new(90, 26.5599995, 90)
- Part40.CanCollide = false
- Part40.Size = Vector3.new(0.215950891, 0.215950891, 1.27812636)
- Part40.CFrame = CFrame.new(-594.356506, 1508.66833, -449.910004, 0, -0.894428015, 0.447212011, 0, -0.447212011, -0.894428015, 1, 0, 0)
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.Color = Color3.new(0, 1, 0)
- Part40.Position = Vector3.new(-594.356506, 1508.66833, -449.910004)
- Part40.Orientation = Vector3.new(63.4399986, 90, 180)
- Part40.Color = Color3.new(0, 1, 0)
- BlockMesh41.Parent = Part40
- BlockMesh41.Scale = Vector3.new(0.538054049, 0.538054109, 1)
- BlockMesh41.Scale = Vector3.new(0.538054049, 0.538054109, 1)
- Weld42.Name = "Part"
- Weld42.Parent = Part40
- Weld42.C0 = CFrame.new(-0.92791748, 2.9519043, -0.348632813, 0, -0.894428015, 0.447212011, 0, -0.447212011, -0.894428015, 1, 0, 0)
- Weld42.Part0 = Part85
- Weld42.Part1 = Part40
- Part43.Parent = Model0
- Part43.Material = Enum.Material.Neon
- Part43.BrickColor = BrickColor.new("Lime green")
- Part43.Position = Vector3.new(-592.500427, 1508.66833, -449.910004)
- Part43.Rotation = Vector3.new(-90, 26.5699997, -90)
- Part43.CanCollide = false
- Part43.Size = Vector3.new(0.215950891, 0.215950891, 1.27812636)
- Part43.CFrame = CFrame.new(-592.500427, 1508.66833, -449.910004, 0, 0.894426584, 0.447214782, 0, -0.447214782, 0.894426584, 1, 0, 0)
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.Color = Color3.new(0, 1, 0)
- Part43.Position = Vector3.new(-592.500427, 1508.66833, -449.910004)
- Part43.Orientation = Vector3.new(-63.4300003, 90, 180)
- Part43.Color = Color3.new(0, 1, 0)
- BlockMesh44.Parent = Part43
- BlockMesh44.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh44.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld45.Name = "Part"
- Weld45.Parent = Part43
- Weld45.C0 = CFrame.new(0.928161621, 2.9519043, -0.348632813, 0, 0.894426584, 0.447214782, 0, -0.447214782, 0.894426584, 1, 0, 0)
- Weld45.Part0 = Part85
- Weld45.Part1 = Part43
- Part46.Parent = Model0
- Part46.Material = Enum.Material.Neon
- Part46.BrickColor = BrickColor.new("Lime green")
- Part46.Position = Vector3.new(-593.715942, 1510.21716, -449.910004)
- Part46.Rotation = Vector3.new(-90, -45, -90)
- Part46.CanCollide = false
- Part46.Size = Vector3.new(0.215950891, 0.215950891, 0.697159708)
- Part46.CFrame = CFrame.new(-593.715942, 1510.21716, -449.910004, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.Color = Color3.new(0, 1, 0)
- Part46.Position = Vector3.new(-593.715942, 1510.21716, -449.910004)
- Part46.Orientation = Vector3.new(-45, -90, 0)
- Part46.Color = Color3.new(0, 1, 0)
- BlockMesh47.Parent = Part46
- BlockMesh47.Scale = Vector3.new(0.538054049, 0.538054109, 1)
- BlockMesh47.Scale = Vector3.new(0.538054049, 0.538054109, 1)
- Weld48.Name = "Part"
- Weld48.Parent = Part46
- Weld48.C0 = CFrame.new(-0.287353516, 4.50073242, -0.348632813, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
- Weld48.Part0 = Part85
- Weld48.Part1 = Part46
- Part49.Parent = Model0
- Part49.Material = Enum.Material.Neon
- Part49.BrickColor = BrickColor.new("Lime green")
- Part49.Position = Vector3.new(-591.932312, 1509.51868, -449.910004)
- Part49.Rotation = Vector3.new(-90, 45, -90)
- Part49.CanCollide = false
- Part49.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121)
- Part49.CFrame = CFrame.new(-591.932312, 1509.51868, -449.910004, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829, 1, 0, 0)
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.Color = Color3.new(0, 1, 0)
- Part49.Position = Vector3.new(-591.932312, 1509.51868, -449.910004)
- Part49.Orientation = Vector3.new(-45, 90, 180)
- Part49.Color = Color3.new(0, 1, 0)
- BlockMesh50.Parent = Part49
- BlockMesh50.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh50.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld51.Name = "Part"
- Weld51.Parent = Part49
- Weld51.C0 = CFrame.new(1.49627686, 3.80224609, -0.348632813, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829, 1, 0, 0)
- Weld51.Part0 = Part85
- Weld51.Part1 = Part49
- Part52.Parent = Model0
- Part52.Material = Enum.Material.Neon
- Part52.BrickColor = BrickColor.new("Lime green")
- Part52.Position = Vector3.new(-594.067505, 1505.51355, -449.212799)
- Part52.Rotation = Vector3.new(-90, 0, -90)
- Part52.CanCollide = false
- Part52.Size = Vector3.new(0.215950891, 0.215950891, 5.17060089)
- Part52.CFrame = CFrame.new(-594.067505, 1505.51355, -449.212799, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.Color = Color3.new(0, 1, 0)
- Part52.Position = Vector3.new(-594.067505, 1505.51355, -449.212799)
- Part52.Orientation = Vector3.new(-90, -90, 0)
- Part52.Color = Color3.new(0, 1, 0)
- BlockMesh53.Parent = Part52
- BlockMesh53.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh53.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld54.Name = "Part"
- Weld54.Parent = Part52
- Weld54.C0 = CFrame.new(-0.638916016, -0.202880859, 0.348571777, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Weld54.Part0 = Part85
- Weld54.Part1 = Part52
- Part55.Parent = Model0
- Part55.BrickColor = BrickColor.new("Really black")
- Part55.Position = Vector3.new(-594.590332, 1510.13245, -449.561371)
- Part55.CanCollide = false
- Part55.Size = Vector3.new(1.16193271, 0.580966353, 0.580966473)
- Part55.CFrame = CFrame.new(-594.590332, 1510.13245, -449.561371, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part55.Position = Vector3.new(-594.590332, 1510.13245, -449.561371)
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld56.Name = "Part"
- Weld56.Parent = Part55
- Weld56.C0 = CFrame.new(-1.16174316, 4.41601563, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld56.Part0 = Part85
- Weld56.Part1 = Part55
- Part57.Parent = Model0
- Part57.BrickColor = BrickColor.new("Really black")
- Part57.Position = Vector3.new(-592.266602, 1510.13269, -449.561371)
- Part57.CanCollide = false
- Part57.Size = Vector3.new(1.16193271, 0.580966353, 0.580966473)
- Part57.CFrame = CFrame.new(-592.266602, 1510.13269, -449.561371, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part57.Position = Vector3.new(-592.266602, 1510.13269, -449.561371)
- Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld58.Name = "Part"
- Weld58.Parent = Part57
- Weld58.C0 = CFrame.new(1.1619873, 4.41625977, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld58.Part0 = Part85
- Weld58.Part1 = Part57
- Part59.Parent = Model0
- Part59.Material = Enum.Material.Neon
- Part59.BrickColor = BrickColor.new("Lime green")
- Part59.Position = Vector3.new(-592.789551, 1505.52588, -449.212799)
- Part59.Rotation = Vector3.new(-90, 0, -90)
- Part59.CanCollide = false
- Part59.Size = Vector3.new(0.215950891, 0.215950891, 5.14736271)
- Part59.CFrame = CFrame.new(-592.789551, 1505.52588, -449.212799, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.Color = Color3.new(0, 1, 0)
- Part59.Position = Vector3.new(-592.789551, 1505.52588, -449.212799)
- Part59.Orientation = Vector3.new(-90, -90, 0)
- Part59.Color = Color3.new(0, 1, 0)
- BlockMesh60.Parent = Part59
- BlockMesh60.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh60.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld61.Name = "Part"
- Weld61.Parent = Part59
- Weld61.C0 = CFrame.new(0.639038086, -0.190551758, 0.348571777, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Weld61.Part0 = Part85
- Weld61.Part1 = Part59
- Part62.Parent = Model0
- Part62.Material = Enum.Material.Neon
- Part62.BrickColor = BrickColor.new("Lime green")
- Part62.Position = Vector3.new(-594.356812, 1508.66321, -449.212799)
- Part62.Rotation = Vector3.new(90, 26.5599995, 90)
- Part62.CanCollide = false
- Part62.Size = Vector3.new(0.215950891, 0.215950891, 1.27812636)
- Part62.CFrame = CFrame.new(-594.356812, 1508.66321, -449.212799, 0, -0.894428015, 0.447212011, 0, -0.447212011, -0.894428015, 1, 0, 0)
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.Color = Color3.new(0, 1, 0)
- Part62.Position = Vector3.new(-594.356812, 1508.66321, -449.212799)
- Part62.Orientation = Vector3.new(63.4399986, 90, 180)
- Part62.Color = Color3.new(0, 1, 0)
- BlockMesh63.Parent = Part62
- BlockMesh63.Scale = Vector3.new(0.538054049, 0.538054109, 1)
- BlockMesh63.Scale = Vector3.new(0.538054049, 0.538054109, 1)
- Weld64.Name = "Part"
- Weld64.Parent = Part62
- Weld64.C0 = CFrame.new(-0.928222656, 2.94677734, 0.348571777, 0, -0.894428015, 0.447212011, 0, -0.447212011, -0.894428015, 1, 0, 0)
- Weld64.Part0 = Part85
- Weld64.Part1 = Part62
- Part65.Parent = Model0
- Part65.Material = Enum.Material.Neon
- Part65.BrickColor = BrickColor.new("Lime green")
- Part65.Position = Vector3.new(-591.627686, 1510.36499, -449.212799)
- Part65.Rotation = Vector3.new(-90, 0, -90)
- Part65.CanCollide = false
- Part65.Size = Vector3.new(0.215950891, 0.215950891, 1.27812636)
- Part65.CFrame = CFrame.new(-591.627686, 1510.36499, -449.212799, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.Color = Color3.new(0, 1, 0)
- Part65.Position = Vector3.new(-591.627686, 1510.36499, -449.212799)
- Part65.Orientation = Vector3.new(-90, -90, 0)
- Part65.Color = Color3.new(0, 1, 0)
- BlockMesh66.Parent = Part65
- BlockMesh66.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh66.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld67.Name = "Part"
- Weld67.Parent = Part65
- Weld67.C0 = CFrame.new(1.80090332, 4.64855957, 0.348571777, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Weld67.Part0 = Part85
- Weld67.Part1 = Part65
- Part68.Parent = Model0
- Part68.Material = Enum.Material.Neon
- Part68.BrickColor = BrickColor.new("Lime green")
- Part68.Position = Vector3.new(-593.182007, 1510.17029, -449.212799)
- Part68.Rotation = Vector3.new(90, -45, 90)
- Part68.CanCollide = false
- Part68.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121)
- Part68.CFrame = CFrame.new(-593.182007, 1510.17029, -449.212799, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 1, 0, 0)
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.Color = Color3.new(0, 1, 0)
- Part68.Position = Vector3.new(-593.182007, 1510.17029, -449.212799)
- Part68.Orientation = Vector3.new(45, -90, 0)
- Part68.Color = Color3.new(0, 1, 0)
- BlockMesh69.Parent = Part68
- BlockMesh69.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh69.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld70.Name = "Part"
- Weld70.Parent = Part68
- Weld70.C0 = CFrame.new(0.246582031, 4.45385742, 0.348571777, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 1, 0, 0)
- Weld70.Part0 = Part85
- Weld70.Part1 = Part68
- Part71.Parent = Model0
- Part71.Material = Enum.Material.Neon
- Part71.BrickColor = BrickColor.new("Lime green")
- Part71.Position = Vector3.new(-591.92926, 1511.57019, -449.212799)
- Part71.Rotation = Vector3.new(-90, -26.5599995, -90)
- Part71.CanCollide = false
- Part71.Size = Vector3.new(0.215950891, 0.215950891, 1.39431965)
- Part71.CFrame = CFrame.new(-591.92926, 1511.57019, -449.212799, 0, 0.894428015, -0.447212011, 0, 0.447212011, 0.894428015, 1, 0, 0)
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.Color = Color3.new(0, 1, 0)
- Part71.Position = Vector3.new(-591.92926, 1511.57019, -449.212799)
- Part71.Orientation = Vector3.new(-63.4399986, -90, 0)
- Part71.Color = Color3.new(0, 1, 0)
- BlockMesh72.Parent = Part71
- BlockMesh72.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh72.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld73.Name = "Part"
- Weld73.Parent = Part71
- Weld73.C0 = CFrame.new(1.49932861, 5.85375977, 0.348571777, 0, 0.894428015, -0.447212011, 0, 0.447212011, 0.894428015, 1, 0, 0)
- Weld73.Part0 = Part85
- Weld73.Part1 = Part71
- Part74.Parent = Model0
- Part74.Material = Enum.Material.Neon
- Part74.BrickColor = BrickColor.new("Lime green")
- Part74.Position = Vector3.new(-593.715942, 1510.21118, -449.212799)
- Part74.Rotation = Vector3.new(-90, -45, -90)
- Part74.CanCollide = false
- Part74.Size = Vector3.new(0.215950891, 0.215950891, 0.697159708)
- Part74.CFrame = CFrame.new(-593.715942, 1510.21118, -449.212799, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.Color = Color3.new(0, 1, 0)
- Part74.Position = Vector3.new(-593.715942, 1510.21118, -449.212799)
- Part74.Orientation = Vector3.new(-45, -90, 0)
- Part74.Color = Color3.new(0, 1, 0)
- BlockMesh75.Parent = Part74
- BlockMesh75.Scale = Vector3.new(0.538054049, 0.538054109, 1)
- BlockMesh75.Scale = Vector3.new(0.538054049, 0.538054109, 1)
- Weld76.Name = "Part"
- Weld76.Parent = Part74
- Weld76.C0 = CFrame.new(-0.287353516, 4.49475098, 0.348571777, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
- Weld76.Part0 = Part85
- Weld76.Part1 = Part74
- Part77.Parent = Model0
- Part77.Material = Enum.Material.Neon
- Part77.BrickColor = BrickColor.new("Lime green")
- Part77.Position = Vector3.new(-592.565857, 1511.3103, -449.212799)
- Part77.Rotation = Vector3.new(90, -21.1599998, 90)
- Part77.CanCollide = false
- Part77.Size = Vector3.new(0.215950891, 0.215950891, 1.85909295)
- Part77.CFrame = CFrame.new(-592.565857, 1511.3103, -449.212799, 0, -0.932567358, -0.360996127, 0, 0.360996127, -0.932567358, 1, 0, 0)
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.Color = Color3.new(0, 1, 0)
- Part77.Position = Vector3.new(-592.565857, 1511.3103, -449.212799)
- Part77.Orientation = Vector3.new(68.8399963, -90, 0)
- Part77.Color = Color3.new(0, 1, 0)
- BlockMesh78.Parent = Part77
- BlockMesh78.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh78.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld79.Name = "Part"
- Weld79.Parent = Part77
- Weld79.C0 = CFrame.new(0.862731934, 5.59387207, 0.348571777, 0, -0.932567358, -0.360996127, 0, 0.360996127, -0.932567358, 1, 0, 0)
- Weld79.Part0 = Part85
- Weld79.Part1 = Part77
- Part80.Parent = Model0
- Part80.BrickColor = BrickColor.new("Really black")
- Part80.Position = Vector3.new(-593.428223, 1509.55127, -449.561371)
- Part80.CanCollide = false
- Part80.Size = Vector3.new(2.32386541, 0.580966353, 0.580966473)
- Part80.CFrame = CFrame.new(-593.428223, 1509.55127, -449.561371, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part80.Position = Vector3.new(-593.428223, 1509.55127, -449.561371)
- Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld81.Name = "Part"
- Weld81.Parent = Part80
- Weld81.C0 = CFrame.new(0.000366210938, 3.83483887, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld81.Part0 = Part85
- Weld81.Part1 = Part80
- Part82.Parent = Model0
- Part82.Material = Enum.Material.Neon
- Part82.BrickColor = BrickColor.new("Lime green")
- Part82.Position = Vector3.new(-594.924744, 1509.51306, -449.212799)
- Part82.Rotation = Vector3.new(-90, -45, -90)
- Part82.CanCollide = false
- Part82.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121)
- Part82.CFrame = CFrame.new(-594.924744, 1509.51306, -449.212799, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
- Part82.TopSurface = Enum.SurfaceType.Smooth
- Part82.Color = Color3.new(0, 1, 0)
- Part82.Position = Vector3.new(-594.924744, 1509.51306, -449.212799)
- Part82.Orientation = Vector3.new(-45, -90, 0)
- Part82.Color = Color3.new(0, 1, 0)
- BlockMesh83.Parent = Part82
- BlockMesh83.Scale = Vector3.new(0.538054049, 0.538054109, 1)
- BlockMesh83.Scale = Vector3.new(0.538054049, 0.538054109, 1)
- Weld84.Name = "Part"
- Weld84.Parent = Part82
- Weld84.C0 = CFrame.new(-1.49615479, 3.79663086, 0.348571777, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0)
- Weld84.Part0 = Part85
- Weld84.Part1 = Part82
- Part85.Name = "Handle"
- Part85.Parent = Model0
- Part85.BrickColor = BrickColor.new("Really black")
- Part85.Position = Vector3.new(-593.428589, 1505.71643, -449.561371)
- Part85.CanCollide = false
- Part85.Size = Vector3.new(1.16193271, 5.34489202, 0.580966473)
- Part85.CFrame = CFrame.new(-593.428589, 1505.71643, -449.561371, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part85.Position = Vector3.new(-593.428589, 1505.71643, -449.561371)
- Part85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part86.Parent = Model0
- Part86.Material = Enum.Material.Neon
- Part86.BrickColor = BrickColor.new("Lime green")
- Part86.Position = Vector3.new(-592.500671, 1508.66321, -449.212799)
- Part86.Rotation = Vector3.new(-90, 26.5699997, -90)
- Part86.CanCollide = false
- Part86.Size = Vector3.new(0.215950891, 0.215950891, 1.27812636)
- Part86.CFrame = CFrame.new(-592.500671, 1508.66321, -449.212799, 0, 0.894426584, 0.447214782, 0, -0.447214782, 0.894426584, 1, 0, 0)
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.Color = Color3.new(0, 1, 0)
- Part86.Position = Vector3.new(-592.500671, 1508.66321, -449.212799)
- Part86.Orientation = Vector3.new(-63.4300003, 90, 180)
- Part86.Color = Color3.new(0, 1, 0)
- BlockMesh87.Parent = Part86
- BlockMesh87.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh87.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld88.Name = "Part"
- Weld88.Parent = Part86
- Weld88.C0 = CFrame.new(0.92791748, 2.94677734, 0.348571777, 0, 0.894426584, 0.447214782, 0, -0.447214782, 0.894426584, 1, 0, 0)
- Weld88.Part0 = Part85
- Weld88.Part1 = Part86
- Part89.Parent = Model0
- Part89.Material = Enum.Material.Neon
- Part89.BrickColor = BrickColor.new("Lime green")
- Part89.Position = Vector3.new(-595.22937, 1510.36499, -449.212799)
- Part89.Rotation = Vector3.new(0, -90, 0)
- Part89.CanCollide = false
- Part89.Size = Vector3.new(0.215950891, 1.27812624, 0.215950891)
- Part89.CFrame = CFrame.new(-595.22937, 1510.36499, -449.212799, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.Color = Color3.new(0, 1, 0)
- Part89.Position = Vector3.new(-595.22937, 1510.36499, -449.212799)
- Part89.Orientation = Vector3.new(0, -90, 0)
- Part89.Color = Color3.new(0, 1, 0)
- BlockMesh90.Parent = Part89
- BlockMesh90.Scale = Vector3.new(0.538054049, 1, 0.538054168)
- BlockMesh90.Scale = Vector3.new(0.538054049, 1, 0.538054168)
- Weld91.Name = "Part"
- Weld91.Parent = Part89
- Weld91.C0 = CFrame.new(-1.80078125, 4.64855957, 0.348571777, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld91.Part0 = Part85
- Weld91.Part1 = Part89
- Part92.Parent = Model0
- Part92.Material = Enum.Material.Neon
- Part92.BrickColor = BrickColor.new("Lime green")
- Part92.Position = Vector3.new(-594.290649, 1511.3103, -449.212799)
- Part92.Rotation = Vector3.new(-90, -21.1599998, -90)
- Part92.CanCollide = false
- Part92.Size = Vector3.new(0.215950891, 0.215950891, 1.85909295)
- Part92.CFrame = CFrame.new(-594.290649, 1511.3103, -449.212799, 0, 0.932569265, -0.360991091, 0, 0.360991091, 0.932569265, 1, 0, 0)
- Part92.TopSurface = Enum.SurfaceType.Smooth
- Part92.Color = Color3.new(0, 1, 0)
- Part92.Position = Vector3.new(-594.290649, 1511.3103, -449.212799)
- Part92.Orientation = Vector3.new(-68.8399963, -90, 0)
- Part92.Color = Color3.new(0, 1, 0)
- BlockMesh93.Parent = Part92
- BlockMesh93.Scale = Vector3.new(0.538054049, 0.538054109, 1)
- BlockMesh93.Scale = Vector3.new(0.538054049, 0.538054109, 1)
- Weld94.Name = "Part"
- Weld94.Parent = Part92
- Weld94.C0 = CFrame.new(-0.862060547, 5.59387207, 0.348571777, 0, 0.932569265, -0.360991091, 0, 0.360991091, 0.932569265, 1, 0, 0)
- Weld94.Part0 = Part85
- Weld94.Part1 = Part92
- Part95.Parent = Model0
- Part95.Material = Enum.Material.Neon
- Part95.BrickColor = BrickColor.new("Lime green")
- Part95.Position = Vector3.new(-594.944641, 1511.53955, -449.212799)
- Part95.Rotation = Vector3.new(-90, -63.4300003, -90)
- Part95.CanCollide = false
- Part95.Size = Vector3.new(0.215950891, 1.39431942, 0.215950891)
- Part95.CFrame = CFrame.new(-594.944641, 1511.53955, -449.212799, 0, 0.447216004, -0.894425988, 0, 0.894425988, 0.447216004, 1, 0, 0)
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.Color = Color3.new(0, 1, 0)
- Part95.Position = Vector3.new(-594.944641, 1511.53955, -449.212799)
- Part95.Orientation = Vector3.new(-26.5699997, -90, 0)
- Part95.Color = Color3.new(0, 1, 0)
- BlockMesh96.Parent = Part95
- BlockMesh96.Scale = Vector3.new(0.538054049, 1, 0.538054168)
- BlockMesh96.Scale = Vector3.new(0.538054049, 1, 0.538054168)
- Weld97.Name = "Part"
- Weld97.Parent = Part95
- Weld97.C0 = CFrame.new(-1.51605225, 5.82312012, 0.348571777, 0, 0.447216004, -0.894425988, 0, 0.894425988, 0.447216004, 1, 0, 0)
- Weld97.Part0 = Part85
- Weld97.Part1 = Part95
- Part98.Parent = Model0
- Part98.Material = Enum.Material.Neon
- Part98.BrickColor = BrickColor.new("Lime green")
- Part98.Position = Vector3.new(-591.932434, 1509.51306, -449.212799)
- Part98.Rotation = Vector3.new(-90, 45, -90)
- Part98.CanCollide = false
- Part98.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121)
- Part98.CFrame = CFrame.new(-591.932434, 1509.51306, -449.212799, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829, 1, 0, 0)
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part98.Color = Color3.new(0, 1, 0)
- Part98.Position = Vector3.new(-591.932434, 1509.51306, -449.212799)
- Part98.Orientation = Vector3.new(-45, 90, 180)
- Part98.Color = Color3.new(0, 1, 0)
- BlockMesh99.Parent = Part98
- BlockMesh99.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh99.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld100.Name = "Part"
- Weld100.Parent = Part98
- Weld100.C0 = CFrame.new(1.49615479, 3.79663086, 0.348571777, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829, 1, 0, 0)
- Weld100.Part0 = Part85
- Weld100.Part1 = Part98
- Part101.Parent = Model0
- Part101.Material = Enum.Material.Neon
- Part101.BrickColor = BrickColor.new("Lime green")
- Part101.Position = Vector3.new(-594.648376, 1510.82947, -449.561371)
- Part101.Rotation = Vector3.new(0, -90, 0)
- Part101.CanCollide = false
- Part101.Shape = Enum.PartType.Cylinder
- Part101.Size = Vector3.new(0.813352704, 0.580966353, 0.580966473)
- Part101.CFrame = CFrame.new(-594.648376, 1510.82947, -449.561371, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.Color = Color3.new(0, 1, 0)
- Part101.Position = Vector3.new(-594.648376, 1510.82947, -449.561371)
- Part101.Orientation = Vector3.new(0, -90, 0)
- Part101.Color = Color3.new(0, 1, 0)
- Weld102.Name = "Part"
- Weld102.Parent = Part101
- Weld102.C0 = CFrame.new(-1.2197876, 5.11303711, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld102.Part0 = Part85
- Weld102.Part1 = Part101
- Part103.Parent = Model0
- Part103.Material = Enum.Material.Neon
- Part103.BrickColor = BrickColor.new("Lime green")
- Part103.Position = Vector3.new(-592.208679, 1510.82947, -449.561371)
- Part103.Rotation = Vector3.new(0, -90, 0)
- Part103.CanCollide = false
- Part103.Shape = Enum.PartType.Cylinder
- Part103.Size = Vector3.new(0.813352406, 0.580966353, 0.580966473)
- Part103.CFrame = CFrame.new(-592.208679, 1510.82947, -449.561371, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.Color = Color3.new(0, 1, 0)
- Part103.Position = Vector3.new(-592.208679, 1510.82947, -449.561371)
- Part103.Orientation = Vector3.new(0, -90, 0)
- Part103.Color = Color3.new(0, 1, 0)
- Weld104.Name = "Part"
- Weld104.Parent = Part103
- Weld104.C0 = CFrame.new(1.21990967, 5.11303711, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld104.Part0 = Part85
- Weld104.Part1 = Part103
- Part105.Parent = Model0
- Part105.Material = Enum.Material.Neon
- Part105.BrickColor = BrickColor.new("Lime green")
- Part105.Position = Vector3.new(-593.428345, 1506.21008, -449.561371)
- Part105.Rotation = Vector3.new(-90, 0, -90)
- Part105.CanCollide = false
- Part105.Size = Vector3.new(0.813352942, 0.215950891, 4.24105358)
- Part105.CFrame = CFrame.new(-593.428345, 1506.21008, -449.561371, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.Color = Color3.new(0, 1, 0)
- Part105.Position = Vector3.new(-593.428345, 1506.21008, -449.561371)
- Part105.Orientation = Vector3.new(-90, -90, 0)
- Part105.Color = Color3.new(0, 1, 0)
- BlockMesh106.Parent = Part105
- BlockMesh106.Scale = Vector3.new(1, 0.538054228, 1)
- BlockMesh106.Scale = Vector3.new(1, 0.538054228, 1)
- Weld107.Name = "Part"
- Weld107.Parent = Part105
- Weld107.C0 = CFrame.new(0.000244140625, 0.493652344, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Weld107.Part0 = Part85
- Weld107.Part1 = Part105
- Part108.Parent = Model0
- Part108.Material = Enum.Material.SmoothPlastic
- Part108.BrickColor = BrickColor.new("Really black")
- Part108.Position = Vector3.new(-593.428467, 1508.85364, -449.578827)
- Part108.Rotation = Vector3.new(0, -90, 0)
- Part108.CanCollide = false
- Part108.Shape = Enum.PartType.Cylinder
- Part108.Size = Vector3.new(0.604205012, 0.813353002, 0.697159708)
- Part108.CFrame = CFrame.new(-593.428467, 1508.85364, -449.578827, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part108.Position = Vector3.new(-593.428467, 1508.85364, -449.578827)
- Part108.Orientation = Vector3.new(0, -90, 0)
- Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld109.Name = "Part"
- Weld109.Parent = Part108
- Weld109.C0 = CFrame.new(0.000122070313, 3.13720703, -0.0174560547, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld109.Part0 = Part85
- Weld109.Part1 = Part108
- Part110.Parent = Model0
- Part110.Material = Enum.Material.Neon
- Part110.BrickColor = BrickColor.new("Lime green")
- Part110.Position = Vector3.new(-594.075317, 1509.948, -449.561371)
- Part110.Rotation = Vector3.new(-90, -35, -90)
- Part110.CanCollide = false
- Part110.Size = Vector3.new(0.813352704, 0.215950891, 1.55698907)
- Part110.CFrame = CFrame.new(-594.075317, 1509.948, -449.561371, 0, 0.819152296, -0.573576152, 0, 0.573576152, 0.819152296, 1, 0, 0)
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.Color = Color3.new(0, 1, 0)
- Part110.Position = Vector3.new(-594.075317, 1509.948, -449.561371)
- Part110.Orientation = Vector3.new(-55, -90, 0)
- Part110.Color = Color3.new(0, 1, 0)
- BlockMesh111.Parent = Part110
- BlockMesh111.Scale = Vector3.new(1, 0.538054228, 1)
- BlockMesh111.Scale = Vector3.new(1, 0.538054228, 1)
- Weld112.Name = "Part"
- Weld112.Parent = Part110
- Weld112.C0 = CFrame.new(-0.646728516, 4.23156738, 0, 0, 0.819152296, -0.573576152, 0, 0.573576152, 0.819152296, 1, 0, 0)
- Weld112.Part0 = Part85
- Weld112.Part1 = Part110
- Part113.Parent = Model0
- Part113.BrickColor = BrickColor.new("Lime green")
- Part113.Position = Vector3.new(-592.106567, 1509.86841, -449.561371)
- Part113.Rotation = Vector3.new(-180, 0, 0)
- Part113.CanCollide = false
- Part113.FormFactor = Enum.FormFactor.Custom
- Part113.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121)
- Part113.CFrame = CFrame.new(-592.106567, 1509.86841, -449.561371, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.Color = Color3.new(0, 1, 0)
- Part113.Position = Vector3.new(-592.106567, 1509.86841, -449.561371)
- Part113.Orientation = Vector3.new(0, 180, 180)
- Part113.Color = Color3.new(0, 1, 0)
- SpecialMesh114.Parent = Part113
- SpecialMesh114.MeshId = "http://www.roblox.com/asset?id=156292370"
- SpecialMesh114.Scale = Vector3.new(0.464773089, 0.464773089, 15.1051292)
- SpecialMesh114.MeshType = Enum.MeshType.FileMesh
- SpecialMesh114.Scale = Vector3.new(0.464773089, 0.464773089, 15.1051292)
- Weld115.Name = "Part"
- Weld115.Parent = Part113
- Weld115.C0 = CFrame.new(1.32202148, 4.15197754, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Weld115.Part0 = Part85
- Weld115.Part1 = Part113
- Part116.Parent = Model0
- Part116.BrickColor = BrickColor.new("Lime green")
- Part116.Position = Vector3.new(-593.747925, 1506.90747, -449.561371)
- Part116.Rotation = Vector3.new(-180, 0, 0)
- Part116.CanCollide = false
- Part116.FormFactor = Enum.FormFactor.Custom
- Part116.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121)
- Part116.CFrame = CFrame.new(-593.747925, 1506.90747, -449.561371, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.Color = Color3.new(0, 1, 0)
- Part116.Position = Vector3.new(-593.747925, 1506.90747, -449.561371)
- Part116.Orientation = Vector3.new(0, 180, 180)
- Part116.Color = Color3.new(0, 1, 0)
- SpecialMesh117.Parent = Part116
- SpecialMesh117.MeshId = "http://www.roblox.com/asset?id=156292370"
- SpecialMesh117.Scale = Vector3.new(0.464773089, 0.464773089, 15.1051292)
- SpecialMesh117.MeshType = Enum.MeshType.FileMesh
- SpecialMesh117.Scale = Vector3.new(0.464773089, 0.464773089, 15.1051292)
- Weld118.Name = "Part"
- Weld118.Parent = Part116
- Weld118.C0 = CFrame.new(-0.319335938, 1.19104004, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Weld118.Part0 = Part85
- Weld118.Part1 = Part116
- Part119.Parent = Model0
- Part119.Material = Enum.Material.Neon
- Part119.BrickColor = BrickColor.new("Lime green")
- Part119.Position = Vector3.new(-593.428406, 1503.91638, -449.561371)
- Part119.Rotation = Vector3.new(0, -90, 0)
- Part119.CanCollide = false
- Part119.Shape = Enum.PartType.Cylinder
- Part119.Size = Vector3.new(0.813352525, 0.580966353, 0.580966473)
- Part119.CFrame = CFrame.new(-593.428406, 1503.91638, -449.561371, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part119.BottomSurface = Enum.SurfaceType.Smooth
- Part119.TopSurface = Enum.SurfaceType.Smooth
- Part119.Color = Color3.new(0, 1, 0)
- Part119.Position = Vector3.new(-593.428406, 1503.91638, -449.561371)
- Part119.Orientation = Vector3.new(0, -90, 0)
- Part119.Color = Color3.new(0, 1, 0)
- Weld120.Name = "Part"
- Weld120.Parent = Part119
- Weld120.C0 = CFrame.new(0.000183105469, -1.80004883, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld120.Part0 = Part85
- Weld120.Part1 = Part119
- Part121.Parent = Model0
- Part121.Material = Enum.Material.Neon
- Part121.BrickColor = BrickColor.new("Lime green")
- Part121.Position = Vector3.new(-592.741821, 1509.97119, -449.561371)
- Part121.Rotation = Vector3.new(90, -35, 90)
- Part121.CanCollide = false
- Part121.Size = Vector3.new(0.813352704, 0.215950891, 1.66156316)
- Part121.CFrame = CFrame.new(-592.741821, 1509.97119, -449.561371, 0, -0.819150984, -0.573578, 0, 0.573578, -0.819150984, 1, 0, 0)
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part121.Color = Color3.new(0, 1, 0)
- Part121.Position = Vector3.new(-592.741821, 1509.97119, -449.561371)
- Part121.Orientation = Vector3.new(55, -90, 0)
- Part121.Color = Color3.new(0, 1, 0)
- BlockMesh122.Parent = Part121
- BlockMesh122.Scale = Vector3.new(1, 0.538054228, 1)
- BlockMesh122.Scale = Vector3.new(1, 0.538054228, 1)
- Weld123.Name = "Part"
- Weld123.Parent = Part121
- Weld123.C0 = CFrame.new(0.686767578, 4.25476074, 0, 0, -0.819150984, -0.573578, 0, 0.573578, -0.819150984, 1, 0, 0)
- Weld123.Part0 = Part85
- Weld123.Part1 = Part121
- Part124.Parent = Model0
- Part124.BrickColor = BrickColor.new("Lime green")
- Part124.Position = Vector3.new(-593.108704, 1505.57141, -449.561371)
- Part124.Rotation = Vector3.new(-180, 0, -180)
- Part124.CanCollide = false
- Part124.FormFactor = Enum.FormFactor.Custom
- Part124.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121)
- Part124.CFrame = CFrame.new(-593.108704, 1505.57141, -449.561371, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.Color = Color3.new(0, 1, 0)
- Part124.Position = Vector3.new(-593.108704, 1505.57141, -449.561371)
- Part124.Orientation = Vector3.new(0, 180, 0)
- Part124.Color = Color3.new(0, 1, 0)
- SpecialMesh125.Parent = Part124
- SpecialMesh125.MeshId = "http://www.roblox.com/asset?id=156292355"
- SpecialMesh125.Scale = Vector3.new(0.580966413, 0.580966413, 5.8096652)
- SpecialMesh125.MeshType = Enum.MeshType.FileMesh
- SpecialMesh125.Scale = Vector3.new(0.580966413, 0.580966413, 5.8096652)
- Weld126.Name = "Part"
- Weld126.Parent = Part124
- Weld126.C0 = CFrame.new(0.319885254, -0.145019531, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld126.Part0 = Part85
- Weld126.Part1 = Part124
- Part127.Parent = Model0
- Part127.BrickColor = BrickColor.new("Lime green")
- Part127.Position = Vector3.new(-594.67749, 1509.98669, -449.561371)
- Part127.Rotation = Vector3.new(-180, 0, 0)
- Part127.CanCollide = false
- Part127.FormFactor = Enum.FormFactor.Custom
- Part127.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121)
- Part127.CFrame = CFrame.new(-594.67749, 1509.98669, -449.561371, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part127.Color = Color3.new(0, 1, 0)
- Part127.Position = Vector3.new(-594.67749, 1509.98669, -449.561371)
- Part127.Orientation = Vector3.new(0, 180, 180)
- Part127.Color = Color3.new(0, 1, 0)
- SpecialMesh128.Parent = Part127
- SpecialMesh128.MeshId = "http://www.roblox.com/asset?id=156292370"
- SpecialMesh128.Scale = Vector3.new(0.464773089, 0.464773089, 15.1051292)
- SpecialMesh128.MeshType = Enum.MeshType.FileMesh
- SpecialMesh128.Scale = Vector3.new(0.464773089, 0.464773089, 15.1051292)
- Weld129.Name = "Part"
- Weld129.Parent = Part127
- Weld129.C0 = CFrame.new(-1.24890137, 4.27026367, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Weld129.Part0 = Part85
- Weld129.Part1 = Part127
- Part130.Parent = Model0
- Part130.Material = Enum.Material.SmoothPlastic
- Part130.BrickColor = BrickColor.new("Lime green")
- Part130.Position = Vector3.new(-593.428467, 1508.85364, -449.561371)
- Part130.CanCollide = false
- Part130.FormFactor = Enum.FormFactor.Custom
- Part130.Size = Vector3.new(0.348579586, 0.348579794, 0.697159171)
- Part130.CFrame = CFrame.new(-593.428467, 1508.85364, -449.561371, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part130.Color = Color3.new(0, 1, 0)
- Part130.Position = Vector3.new(-593.428467, 1508.85364, -449.561371)
- Part130.Color = Color3.new(0, 1, 0)
- SpecialMesh131.Parent = Part130
- SpecialMesh131.MeshId = "http://www.roblox.com/asset?id=156292343"
- SpecialMesh131.Scale = Vector3.new(2.90483189, 2.90483212, 12.7812634)
- SpecialMesh131.MeshType = Enum.MeshType.FileMesh
- SpecialMesh131.Scale = Vector3.new(2.90483189, 2.90483212, 12.7812634)
- Weld132.Name = "Part"
- Weld132.Parent = Part130
- Weld132.C0 = CFrame.new(0.000122070313, 3.13720703, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld132.Part0 = Part85
- Weld132.Part1 = Part130
- Part133.Parent = Model0
- Part133.Material = Enum.Material.Neon
- Part133.BrickColor = BrickColor.new("Lime green")
- Part133.Position = Vector3.new(-593.406616, 1508.87427, -449.890106)
- Part133.Rotation = Vector3.new(-90, 0, -90)
- Part133.CanCollide = false
- Part133.Size = Vector3.new(0.215950891, 0.215950891, 0.334654003)
- Part133.CFrame = CFrame.new(-593.406616, 1508.87427, -449.890106, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.Color = Color3.new(0, 1, 0)
- Part133.Position = Vector3.new(-593.406616, 1508.87427, -449.890106)
- Part133.Orientation = Vector3.new(-90, -90, 0)
- Part133.Color = Color3.new(0, 1, 0)
- BlockMesh134.Parent = Part133
- BlockMesh134.Scale = Vector3.new(0.207546011, 0.207546011, 1)
- BlockMesh134.Scale = Vector3.new(0.207546011, 0.207546011, 1)
- Weld135.Name = "Part"
- Weld135.Parent = Part133
- Weld135.C0 = CFrame.new(0.0219726563, 3.15783691, -0.328735352, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Weld135.Part0 = Part85
- Weld135.Part1 = Part133
- Part136.Parent = Model0
- Part136.Material = Enum.Material.Neon
- Part136.BrickColor = BrickColor.new("Lime green")
- Part136.Position = Vector3.new(-593.321594, 1508.70667, -449.890106)
- Part136.Rotation = Vector3.new(90, 75, 90)
- Part136.CanCollide = false
- Part136.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891)
- Part136.CFrame = CFrame.new(-593.321594, 1508.70667, -449.890106, 0, -0.2588211, 0.965925336, 0, -0.965925336, -0.2588211, 1, 0, 0)
- Part136.TopSurface = Enum.SurfaceType.Smooth
- Part136.Color = Color3.new(0, 1, 0)
- Part136.Position = Vector3.new(-593.321594, 1508.70667, -449.890106)
- Part136.Orientation = Vector3.new(15, 90, 180)
- Part136.Color = Color3.new(0, 1, 0)
- BlockMesh137.Parent = Part136
- BlockMesh137.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406)
- BlockMesh137.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406)
- Weld138.Name = "Part"
- Weld138.Parent = Part136
- Weld138.C0 = CFrame.new(0.106994629, 2.99023438, -0.328735352, 0, -0.2588211, 0.965925336, 0, -0.965925336, -0.2588211, 1, 0, 0)
- Weld138.Part0 = Part85
- Weld138.Part1 = Part136
- Part139.Parent = Model0
- Part139.Material = Enum.Material.Neon
- Part139.BrickColor = BrickColor.new("Lime green")
- Part139.Position = Vector3.new(-593.499817, 1508.87427, -449.890106)
- Part139.Rotation = Vector3.new(-90, 0, -90)
- Part139.CanCollide = false
- Part139.Size = Vector3.new(0.215950891, 0.215950891, 0.424293667)
- Part139.CFrame = CFrame.new(-593.499817, 1508.87427, -449.890106, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part139.TopSurface = Enum.SurfaceType.Smooth
- Part139.Color = Color3.new(0, 1, 0)
- Part139.Position = Vector3.new(-593.499817, 1508.87427, -449.890106)
- Part139.Orientation = Vector3.new(-90, -90, 0)
- Part139.Color = Color3.new(0, 1, 0)
- BlockMesh140.Parent = Part139
- BlockMesh140.Scale = Vector3.new(0.207546011, 0.207546011, 1)
- BlockMesh140.Scale = Vector3.new(0.207546011, 0.207546011, 1)
- Weld141.Name = "Part"
- Weld141.Parent = Part139
- Weld141.C0 = CFrame.new(-0.0712280273, 3.15783691, -0.328735352, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Weld141.Part0 = Part85
- Weld141.Part1 = Part139
- Part142.Parent = Model0
- Part142.Material = Enum.Material.Neon
- Part142.BrickColor = BrickColor.new("Lime green")
- Part142.Position = Vector3.new(-593.59082, 1509.04309, -449.890106)
- Part142.Rotation = Vector3.new(-90, 75, -90)
- Part142.CanCollide = false
- Part142.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891)
- Part142.CFrame = CFrame.new(-593.59082, 1509.04309, -449.890106, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984, 1, 0, 0)
- Part142.TopSurface = Enum.SurfaceType.Smooth
- Part142.Color = Color3.new(0, 1, 0)
- Part142.Position = Vector3.new(-593.59082, 1509.04309, -449.890106)
- Part142.Orientation = Vector3.new(-15, 90, 180)
- Part142.Color = Color3.new(0, 1, 0)
- BlockMesh143.Parent = Part142
- BlockMesh143.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406)
- BlockMesh143.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406)
- Weld144.Name = "Part"
- Weld144.Parent = Part142
- Weld144.C0 = CFrame.new(-0.162231445, 3.32666016, -0.328735352, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984, 1, 0, 0)
- Weld144.Part0 = Part85
- Weld144.Part1 = Part142
- Part145.Parent = Model0
- Part145.Material = Enum.Material.Neon
- Part145.BrickColor = BrickColor.new("Lime green")
- Part145.Position = Vector3.new(-593.586975, 1508.70728, -449.890106)
- Part145.Rotation = Vector3.new(90, 75, 90)
- Part145.CanCollide = false
- Part145.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891)
- Part145.CFrame = CFrame.new(-593.586975, 1508.70728, -449.890106, 0, -0.2588211, 0.965925336, 0, -0.965925336, -0.2588211, 1, 0, 0)
- Part145.TopSurface = Enum.SurfaceType.Smooth
- Part145.Color = Color3.new(0, 1, 0)
- Part145.Position = Vector3.new(-593.586975, 1508.70728, -449.890106)
- Part145.Orientation = Vector3.new(15, 90, 180)
- Part145.Color = Color3.new(0, 1, 0)
- BlockMesh146.Parent = Part145
- BlockMesh146.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406)
- BlockMesh146.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406)
- Weld147.Name = "Part"
- Weld147.Parent = Part145
- Weld147.C0 = CFrame.new(-0.15838623, 2.99084473, -0.328735352, 0, -0.2588211, 0.965925336, 0, -0.965925336, -0.2588211, 1, 0, 0)
- Weld147.Part0 = Part85
- Weld147.Part1 = Part145
- Part148.Parent = Model0
- Part148.Material = Enum.Material.Neon
- Part148.BrickColor = BrickColor.new("Lime green")
- Part148.Position = Vector3.new(-593.227112, 1508.87427, -449.890106)
- Part148.Rotation = Vector3.new(-90, 0, -90)
- Part148.CanCollide = false
- Part148.Size = Vector3.new(0.215950891, 0.215950891, 0.424293667)
- Part148.CFrame = CFrame.new(-593.227112, 1508.87427, -449.890106, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part148.TopSurface = Enum.SurfaceType.Smooth
- Part148.Color = Color3.new(0, 1, 0)
- Part148.Position = Vector3.new(-593.227112, 1508.87427, -449.890106)
- Part148.Orientation = Vector3.new(-90, -90, 0)
- Part148.Color = Color3.new(0, 1, 0)
- BlockMesh149.Parent = Part148
- BlockMesh149.Scale = Vector3.new(0.207546011, 0.207546011, 1)
- BlockMesh149.Scale = Vector3.new(0.207546011, 0.207546011, 1)
- Weld150.Name = "Part"
- Weld150.Parent = Part148
- Weld150.C0 = CFrame.new(0.201477051, 3.15783691, -0.328735352, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Weld150.Part0 = Part85
- Weld150.Part1 = Part148
- Part151.Parent = Model0
- Part151.Material = Enum.Material.Neon
- Part151.BrickColor = BrickColor.new("Lime green")
- Part151.Position = Vector3.new(-593.587097, 1508.8866, -449.890106)
- Part151.Rotation = Vector3.new(180, 90, 0)
- Part151.CanCollide = false
- Part151.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891)
- Part151.CFrame = CFrame.new(-593.587097, 1508.8866, -449.890106, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part151.TopSurface = Enum.SurfaceType.Smooth
- Part151.Color = Color3.new(0, 1, 0)
- Part151.Position = Vector3.new(-593.587097, 1508.8866, -449.890106)
- Part151.Orientation = Vector3.new(0, 90, 180)
- Part151.Color = Color3.new(0, 1, 0)
- BlockMesh152.Parent = Part151
- BlockMesh152.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406)
- BlockMesh152.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406)
- Weld153.Name = "Part"
- Weld153.Parent = Part151
- Weld153.C0 = CFrame.new(-0.158508301, 3.17016602, -0.328735352, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Weld153.Part0 = Part85
- Weld153.Part1 = Part151
- Part154.Parent = Model0
- Part154.Material = Enum.Material.Neon
- Part154.BrickColor = BrickColor.new("Lime green")
- Part154.Position = Vector3.new(-593.321838, 1509.04309, -449.890106)
- Part154.Rotation = Vector3.new(-90, 75, -90)
- Part154.CanCollide = false
- Part154.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891)
- Part154.CFrame = CFrame.new(-593.321838, 1509.04309, -449.890106, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984, 1, 0, 0)
- Part154.TopSurface = Enum.SurfaceType.Smooth
- Part154.Color = Color3.new(0, 1, 0)
- Part154.Position = Vector3.new(-593.321838, 1509.04309, -449.890106)
- Part154.Orientation = Vector3.new(-15, 90, 180)
- Part154.Color = Color3.new(0, 1, 0)
- BlockMesh155.Parent = Part154
- BlockMesh155.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406)
- BlockMesh155.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406)
- Weld156.Name = "Part"
- Weld156.Parent = Part154
- Weld156.C0 = CFrame.new(0.106750488, 3.32666016, -0.328735352, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984, 1, 0, 0)
- Weld156.Part0 = Part85
- Weld156.Part1 = Part154
- Part157.Parent = Model0
- Part157.Material = Enum.Material.Neon
- Part157.BrickColor = BrickColor.new("Lime green")
- Part157.Position = Vector3.new(-593.443848, 1508.62817, -449.890106)
- Part157.Rotation = Vector3.new(0, -90, 0)
- Part157.CanCollide = false
- Part157.Size = Vector3.new(0.215950891, 0.215950891, 0.484053284)
- Part157.CFrame = CFrame.new(-593.443848, 1508.62817, -449.890106, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part157.TopSurface = Enum.SurfaceType.Smooth
- Part157.Color = Color3.new(0, 1, 0)
- Part157.Position = Vector3.new(-593.443848, 1508.62817, -449.890106)
- Part157.Orientation = Vector3.new(0, -90, 0)
- Part157.Color = Color3.new(0, 1, 0)
- BlockMesh158.Parent = Part157
- BlockMesh158.Scale = Vector3.new(0.207546011, 0.207546011, 1)
- BlockMesh158.Scale = Vector3.new(0.207546011, 0.207546011, 1)
- Weld159.Name = "Part"
- Weld159.Parent = Part157
- Weld159.C0 = CFrame.new(-0.0152587891, 2.91174316, -0.328735352, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld159.Part0 = Part85
- Weld159.Part1 = Part157
- Part160.Parent = Model0
- Part160.Material = Enum.Material.Neon
- Part160.BrickColor = BrickColor.new("Lime green")
- Part160.Position = Vector3.new(-593.864746, 1502.75232, -449.212799)
- Part160.Rotation = Vector3.new(-90, -40, -90)
- Part160.CanCollide = false
- Part160.Size = Vector3.new(0.215950891, 0.215950891, 0.563538313)
- Part160.CFrame = CFrame.new(-593.864746, 1502.75232, -449.212799, 0, 0.766044974, -0.64278698, 0, 0.64278698, 0.766044974, 1, 0, 0)
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.Color = Color3.new(0, 1, 0)
- Part160.Position = Vector3.new(-593.864746, 1502.75232, -449.212799)
- Part160.Orientation = Vector3.new(-50, -90, 0)
- Part160.Color = Color3.new(0, 1, 0)
- BlockMesh161.Parent = Part160
- BlockMesh161.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh161.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld162.Name = "Part"
- Weld162.Parent = Part160
- Weld162.C0 = CFrame.new(-0.436157227, -2.96411133, 0.348571777, 0, 0.766044974, -0.64278698, 0, 0.64278698, 0.766044974, 1, 0, 0)
- Weld162.Part0 = Part85
- Weld162.Part1 = Part160
- Part163.Parent = Model0
- Part163.Material = Enum.Material.Neon
- Part163.BrickColor = BrickColor.new("Lime green")
- Part163.Position = Vector3.new(-593.417786, 1502.5509, -449.212799)
- Part163.Rotation = Vector3.new(180, 90, 0)
- Part163.CanCollide = false
- Part163.Size = Vector3.new(0.215950891, 0.215950891, 0.63325429)
- Part163.CFrame = CFrame.new(-593.417786, 1502.5509, -449.212799, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.Color = Color3.new(0, 1, 0)
- Part163.Position = Vector3.new(-593.417786, 1502.5509, -449.212799)
- Part163.Orientation = Vector3.new(0, 90, 180)
- Part163.Color = Color3.new(0, 1, 0)
- BlockMesh164.Parent = Part163
- BlockMesh164.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh164.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld165.Name = "Part"
- Weld165.Parent = Part163
- Weld165.C0 = CFrame.new(0.0108032227, -3.16552734, 0.348571777, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Weld165.Part0 = Part85
- Weld165.Part1 = Part163
- Part166.Parent = Model0
- Part166.BrickColor = BrickColor.new("Really black")
- Part166.Position = Vector3.new(-593.428711, 1503.04443, -449.561371)
- Part166.Rotation = Vector3.new(0, -90, 0)
- Part166.CanCollide = false
- Part166.Shape = Enum.PartType.Cylinder
- Part166.Size = Vector3.new(0.580965996, 1.16193259, 1.16193295)
- Part166.CFrame = CFrame.new(-593.428711, 1503.04443, -449.561371, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part166.BottomSurface = Enum.SurfaceType.Smooth
- Part166.TopSurface = Enum.SurfaceType.Smooth
- Part166.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part166.Position = Vector3.new(-593.428711, 1503.04443, -449.561371)
- Part166.Orientation = Vector3.new(0, -90, 0)
- Part166.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld167.Name = "Part"
- Weld167.Parent = Part166
- Weld167.C0 = CFrame.new(-0.000122070313, -2.67199707, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld167.Part0 = Part85
- Weld167.Part1 = Part166
- Part168.Parent = Model0
- Part168.Material = Enum.Material.Neon
- Part168.BrickColor = BrickColor.new("Lime green")
- Part168.Position = Vector3.new(-592.981018, 1502.75879, -449.212799)
- Part168.Rotation = Vector3.new(90, -40, 90)
- Part168.CanCollide = false
- Part168.Size = Vector3.new(0.215950891, 0.215950891, 0.575157702)
- Part168.CFrame = CFrame.new(-592.981018, 1502.75879, -449.212799, 0, -0.766043186, -0.642789185, 0, 0.642789185, -0.766043186, 1, 0, 0)
- Part168.TopSurface = Enum.SurfaceType.Smooth
- Part168.Color = Color3.new(0, 1, 0)
- Part168.Position = Vector3.new(-592.981018, 1502.75879, -449.212799)
- Part168.Orientation = Vector3.new(50, -90, 0)
- Part168.Color = Color3.new(0, 1, 0)
- BlockMesh169.Parent = Part168
- BlockMesh169.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- BlockMesh169.Scale = Vector3.new(0.538054049, 0.538054228, 1)
- Weld170.Name = "Part"
- Weld170.Parent = Part168
- Weld170.C0 = CFrame.new(0.447570801, -2.9576416, 0.348571777, 0, -0.766043186, -0.642789185, 0, 0.642789185, -0.766043186, 1, 0, 0)
- Weld170.Part0 = Part85
- Weld170.Part1 = Part168
- Part171.Parent = Model0
- Part171.Material = Enum.Material.Neon
- Part171.BrickColor = BrickColor.new("Lime green")
- Part171.Position = Vector3.new(-593.466492, 1508.89026, -449.277008)
- Part171.Rotation = Vector3.new(-90, 0, 90)
- Part171.CanCollide = false
- Part171.Size = Vector3.new(0.215950891, 0.215950891, 0.314509183)
- Part171.CFrame = CFrame.new(-593.466492, 1508.89026, -449.277008, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.Color = Color3.new(0, 1, 0)
- Part171.Position = Vector3.new(-593.466492, 1508.89026, -449.277008)
- Part171.Orientation = Vector3.new(-90, 90, 0)
- Part171.Color = Color3.new(0, 1, 0)
- BlockMesh172.Parent = Part171
- BlockMesh172.Scale = Vector3.new(0.195052579, 0.195052564, 1)
- BlockMesh172.Scale = Vector3.new(0.195052579, 0.195052564, 1)
- Weld173.Name = "Part"
- Weld173.Parent = Part171
- Weld173.C0 = CFrame.new(-0.037902832, 3.17382813, 0.284362793, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Weld173.Part0 = Part85
- Weld173.Part1 = Part171
- Part174.Parent = Model0
- Part174.Material = Enum.Material.Neon
- Part174.BrickColor = BrickColor.new("Lime green")
- Part174.Position = Vector3.new(-593.310791, 1508.75305, -449.281769)
- Part174.Rotation = Vector3.new(90, -75, -90)
- Part174.CanCollide = false
- Part174.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891)
- Part174.CFrame = CFrame.new(-593.310791, 1508.75305, -449.281769, 0, 0.258818984, -0.965925872, 0, -0.965925872, -0.258818984, -1, 0, 0)
- Part174.TopSurface = Enum.SurfaceType.Smooth
- Part174.Color = Color3.new(0, 1, 0)
- Part174.Position = Vector3.new(-593.310791, 1508.75305, -449.281769)
- Part174.Orientation = Vector3.new(15, -90, 180)
- Part174.Color = Color3.new(0, 1, 0)
- BlockMesh175.Parent = Part174
- BlockMesh175.Scale = Vector3.new(0.175985396, 0.175985396, 0.72740674)
- BlockMesh175.Scale = Vector3.new(0.175985396, 0.175985396, 0.72740674)
- Weld176.Name = "Part"
- Weld176.Parent = Part174
- Weld176.C0 = CFrame.new(0.117797852, 3.03662109, 0.279602051, 0, 0.258818984, -0.965925872, 0, -0.965925872, -0.258818984, -1, 0, 0)
- Weld176.Part0 = Part85
- Weld176.Part1 = Part174
- Part177.Parent = Model0
- Part177.Material = Enum.Material.Neon
- Part177.BrickColor = BrickColor.new("Lime green")
- Part177.Position = Vector3.new(-593.297058, 1508.90112, -449.277069)
- Part177.Rotation = Vector3.new(-180, -90, 0)
- Part177.CanCollide = false
- Part177.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891)
- Part177.CFrame = CFrame.new(-593.297058, 1508.90112, -449.277069, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- Part177.TopSurface = Enum.SurfaceType.Smooth
- Part177.Color = Color3.new(0, 1, 0)
- Part177.Position = Vector3.new(-593.297058, 1508.90112, -449.277069)
- Part177.Orientation = Vector3.new(0, -90, 180)
- Part177.Color = Color3.new(0, 1, 0)
- BlockMesh178.Parent = Part177
- BlockMesh178.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779)
- BlockMesh178.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779)
- Weld179.Name = "Part"
- Weld179.Parent = Part177
- Weld179.C0 = CFrame.new(0.131530762, 3.18469238, 0.284301758, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Weld179.Part0 = Part85
- Weld179.Part1 = Part177
- Part180.Parent = Model0
- Part180.Material = Enum.Material.Neon
- Part180.BrickColor = BrickColor.new("Lime green")
- Part180.Position = Vector3.new(-593.378784, 1508.8905, -449.277069)
- Part180.Rotation = Vector3.new(-90, 0, 90)
- Part180.CanCollide = false
- Part180.Size = Vector3.new(0.215950891, 0.215950891, 0.398752898)
- Part180.CFrame = CFrame.new(-593.378784, 1508.8905, -449.277069, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part180.TopSurface = Enum.SurfaceType.Smooth
- Part180.Color = Color3.new(0, 1, 0)
- Part180.Position = Vector3.new(-593.378784, 1508.8905, -449.277069)
- Part180.Orientation = Vector3.new(-90, 90, 0)
- Part180.Color = Color3.new(0, 1, 0)
- BlockMesh181.Parent = Part180
- BlockMesh181.Scale = Vector3.new(0.195052579, 0.195052564, 1)
- BlockMesh181.Scale = Vector3.new(0.195052579, 0.195052564, 1)
- Weld182.Name = "Part"
- Weld182.Parent = Part180
- Weld182.C0 = CFrame.new(0.0498046875, 3.17407227, 0.284301758, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Weld182.Part0 = Part85
- Weld182.Part1 = Part180
- Part183.Parent = Model0
- Part183.Material = Enum.Material.Neon
- Part183.BrickColor = BrickColor.new("Lime green")
- Part183.Position = Vector3.new(-593.63501, 1508.8905, -449.277008)
- Part183.Rotation = Vector3.new(-90, 0, 90)
- Part183.CanCollide = false
- Part183.Size = Vector3.new(0.215950891, 0.215950891, 0.398752898)
- Part183.CFrame = CFrame.new(-593.63501, 1508.8905, -449.277008, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.Color = Color3.new(0, 1, 0)
- Part183.Position = Vector3.new(-593.63501, 1508.8905, -449.277008)
- Part183.Orientation = Vector3.new(-90, 90, 0)
- Part183.Color = Color3.new(0, 1, 0)
- BlockMesh184.Parent = Part183
- BlockMesh184.Scale = Vector3.new(0.195052579, 0.195052564, 1)
- BlockMesh184.Scale = Vector3.new(0.195052579, 0.195052564, 1)
- Weld185.Name = "Part"
- Weld185.Parent = Part183
- Weld185.C0 = CFrame.new(-0.206420898, 3.17407227, 0.284362793, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Weld185.Part0 = Part85
- Weld185.Part1 = Part183
- Part186.Parent = Model0
- Part186.Material = Enum.Material.Neon
- Part186.BrickColor = BrickColor.new("Lime green")
- Part186.Position = Vector3.new(-593.293701, 1509.04846, -449.277069)
- Part186.Rotation = Vector3.new(-90, -75, 90)
- Part186.CanCollide = false
- Part186.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891)
- Part186.CFrame = CFrame.new(-593.293701, 1509.04846, -449.277069, 0, -0.258822024, -0.965925097, 0, -0.965925097, 0.258822024, -1, 0, 0)
- Part186.TopSurface = Enum.SurfaceType.Smooth
- Part186.Color = Color3.new(0, 1, 0)
- Part186.Position = Vector3.new(-593.293701, 1509.04846, -449.277069)
- Part186.Orientation = Vector3.new(-15, -90, 180)
- Part186.Color = Color3.new(0, 1, 0)
- BlockMesh187.Parent = Part186
- BlockMesh187.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779)
- BlockMesh187.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779)
- Weld188.Name = "Part"
- Weld188.Parent = Part186
- Weld188.C0 = CFrame.new(0.134887695, 3.33203125, 0.284301758, 0, -0.258822024, -0.965925097, 0, -0.965925097, 0.258822024, -1, 0, 0)
- Weld188.Part0 = Part85
- Weld188.Part1 = Part186
- Part189.Parent = Model0
- Part189.Material = Enum.Material.Neon
- Part189.BrickColor = BrickColor.new("Lime green")
- Part189.Position = Vector3.new(-593.546509, 1509.04846, -449.277069)
- Part189.Rotation = Vector3.new(-90, -75, 90)
- Part189.CanCollide = false
- Part189.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891)
- Part189.CFrame = CFrame.new(-593.546509, 1509.04846, -449.277069, 0, -0.258822024, -0.965925097, 0, -0.965925097, 0.258822024, -1, 0, 0)
- Part189.TopSurface = Enum.SurfaceType.Smooth
- Part189.Color = Color3.new(0, 1, 0)
- Part189.Position = Vector3.new(-593.546509, 1509.04846, -449.277069)
- Part189.Orientation = Vector3.new(-15, -90, 180)
- Part189.Color = Color3.new(0, 1, 0)
- BlockMesh190.Parent = Part189
- BlockMesh190.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779)
- BlockMesh190.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779)
- Weld191.Name = "Part"
- Weld191.Parent = Part189
- Weld191.C0 = CFrame.new(-0.117919922, 3.33203125, 0.284301758, 0, -0.258822024, -0.965925097, 0, -0.965925097, 0.258822024, -1, 0, 0)
- Weld191.Part0 = Part85
- Weld191.Part1 = Part189
- Part192.Parent = Model0
- Part192.Material = Enum.Material.Neon
- Part192.BrickColor = BrickColor.new("Lime green")
- Part192.Position = Vector3.new(-593.546509, 1508.73242, -449.277008)
- Part192.Rotation = Vector3.new(90, -75, -90)
- Part192.CanCollide = false
- Part192.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891)
- Part192.CFrame = CFrame.new(-593.546509, 1508.73242, -449.277008, 0, 0.258818984, -0.965925872, 0, -0.965925872, -0.258818984, -1, 0, 0)
- Part192.TopSurface = Enum.SurfaceType.Smooth
- Part192.Color = Color3.new(0, 1, 0)
- Part192.Position = Vector3.new(-593.546509, 1508.73242, -449.277008)
- Part192.Orientation = Vector3.new(15, -90, 180)
- Part192.Color = Color3.new(0, 1, 0)
- BlockMesh193.Parent = Part192
- BlockMesh193.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779)
- BlockMesh193.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779)
- Weld194.Name = "Part"
- Weld194.Parent = Part192
- Weld194.C0 = CFrame.new(-0.117919922, 3.01599121, 0.284362793, 0, 0.258818984, -0.965925872, 0, -0.965925872, -0.258818984, -1, 0, 0)
- Weld194.Part0 = Part85
- Weld194.Part1 = Part192
- Part195.Parent = Model0
- Part195.Material = Enum.Material.Neon
- Part195.BrickColor = BrickColor.new("Lime green")
- Part195.Position = Vector3.new(-593.431702, 1508.65894, -449.277069)
- Part195.Rotation = Vector3.new(0, 90, 0)
- Part195.CanCollide = false
- Part195.Size = Vector3.new(0.215950891, 0.215950891, 0.454915285)
- Part195.CFrame = CFrame.new(-593.431702, 1508.65894, -449.277069, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part195.TopSurface = Enum.SurfaceType.Smooth
- Part195.Color = Color3.new(0, 1, 0)
- Part195.Position = Vector3.new(-593.431702, 1508.65894, -449.277069)
- Part195.Orientation = Vector3.new(0, 90, 0)
- Part195.Color = Color3.new(0, 1, 0)
- BlockMesh196.Parent = Part195
- BlockMesh196.Scale = Vector3.new(0.195052579, 0.195052564, 1)
- BlockMesh196.Scale = Vector3.new(0.195052579, 0.195052564, 1)
- Weld197.Name = "Part"
- Weld197.Parent = Part195
- Weld197.C0 = CFrame.new(-0.00311279297, 2.94250488, 0.284301758, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Weld197.Part0 = Part85
- Weld197.Part1 = Part195
- WedgePart198.Parent = Model0
- WedgePart198.BrickColor = BrickColor.new("Really black")
- WedgePart198.Position = Vector3.new(-591.976135, 1509.55176, -449.561371)
- WedgePart198.Rotation = Vector3.new(-180, -90, 0)
- WedgePart198.CanCollide = false
- WedgePart198.Size = Vector3.new(0.580966353, 0.580966353, 0.580966473)
- WedgePart198.CFrame = CFrame.new(-591.976135, 1509.55176, -449.561371, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- WedgePart198.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart198.Position = Vector3.new(-591.976135, 1509.55176, -449.561371)
- WedgePart198.Orientation = Vector3.new(0, -90, 180)
- WedgePart198.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld199.Name = "Wedge"
- Weld199.Parent = WedgePart198
- Weld199.C0 = CFrame.new(1.45245361, 3.83532715, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Weld199.Part0 = Part85
- Weld199.Part1 = WedgePart198
- WedgePart200.Parent = Model0
- WedgePart200.BrickColor = BrickColor.new("Really black")
- WedgePart200.Position = Vector3.new(-594.300171, 1508.68005, -449.561371)
- WedgePart200.Rotation = Vector3.new(180, 90, 0)
- WedgePart200.CanCollide = false
- WedgePart200.Size = Vector3.new(0.580966353, 1.16193271, 0.580966473)
- WedgePart200.CFrame = CFrame.new(-594.300171, 1508.68005, -449.561371, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- WedgePart200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart200.Position = Vector3.new(-594.300171, 1508.68005, -449.561371)
- WedgePart200.Orientation = Vector3.new(0, 90, 180)
- WedgePart200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld201.Name = "Wedge"
- Weld201.Parent = WedgePart200
- Weld201.C0 = CFrame.new(-0.871582031, 2.96362305, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Weld201.Part0 = Part85
- Weld201.Part1 = WedgePart200
- WedgePart202.Parent = Model0
- WedgePart202.BrickColor = BrickColor.new("Really black")
- WedgePart202.Position = Vector3.new(-594.590332, 1510.71313, -449.561371)
- WedgePart202.Rotation = Vector3.new(0, -90, 0)
- WedgePart202.CanCollide = false
- WedgePart202.Size = Vector3.new(0.580966353, 0.580966353, 1.16193295)
- WedgePart202.CFrame = CFrame.new(-594.590332, 1510.71313, -449.561371, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WedgePart202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart202.Position = Vector3.new(-594.590332, 1510.71313, -449.561371)
- WedgePart202.Orientation = Vector3.new(0, -90, 0)
- WedgePart202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld203.Name = "Wedge"
- Weld203.Parent = WedgePart202
- Weld203.C0 = CFrame.new(-1.16174316, 4.9967041, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld203.Part0 = Part85
- Weld203.Part1 = WedgePart202
- WedgePart204.Parent = Model0
- WedgePart204.BrickColor = BrickColor.new("Really black")
- WedgePart204.Position = Vector3.new(-592.266724, 1510.71313, -449.561371)
- WedgePart204.Rotation = Vector3.new(0, 90, 0)
- WedgePart204.CanCollide = false
- WedgePart204.Size = Vector3.new(0.580966353, 0.580966353, 1.16193295)
- WedgePart204.CFrame = CFrame.new(-592.266724, 1510.71313, -449.561371, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WedgePart204.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart204.Position = Vector3.new(-592.266724, 1510.71313, -449.561371)
- WedgePart204.Orientation = Vector3.new(0, 90, 0)
- WedgePart204.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld205.Name = "Wedge"
- Weld205.Parent = WedgePart204
- Weld205.C0 = CFrame.new(1.16186523, 4.9967041, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Weld205.Part0 = Part85
- Weld205.Part1 = WedgePart204
- WedgePart206.Parent = Model0
- WedgePart206.BrickColor = BrickColor.new("Really black")
- WedgePart206.Position = Vector3.new(-592.557312, 1508.68005, -449.561371)
- WedgePart206.Rotation = Vector3.new(-180, -90, 0)
- WedgePart206.CanCollide = false
- WedgePart206.Size = Vector3.new(0.580966353, 1.16193271, 0.580966473)
- WedgePart206.CFrame = CFrame.new(-592.557312, 1508.68005, -449.561371, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- WedgePart206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart206.Position = Vector3.new(-592.557312, 1508.68005, -449.561371)
- WedgePart206.Orientation = Vector3.new(0, -90, 180)
- WedgePart206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld207.Name = "Wedge"
- Weld207.Parent = WedgePart206
- Weld207.C0 = CFrame.new(0.871276855, 2.96362305, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Weld207.Part0 = Part85
- Weld207.Part1 = WedgePart206
- WedgePart208.Parent = Model0
- WedgePart208.BrickColor = BrickColor.new("Really black")
- WedgePart208.Position = Vector3.new(-593.719055, 1510.13269, -449.561371)
- WedgePart208.Rotation = Vector3.new(0, -90, 0)
- WedgePart208.CanCollide = false
- WedgePart208.Size = Vector3.new(0.580966353, 0.580966353, 0.580966473)
- WedgePart208.CFrame = CFrame.new(-593.719055, 1510.13269, -449.561371, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart208.Position = Vector3.new(-593.719055, 1510.13269, -449.561371)
- WedgePart208.Orientation = Vector3.new(0, -90, 0)
- WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld209.Name = "Wedge"
- Weld209.Parent = WedgePart208
- Weld209.C0 = CFrame.new(-0.290466309, 4.41625977, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld209.Part0 = Part85
- Weld209.Part1 = WedgePart208
- WedgePart210.Parent = Model0
- WedgePart210.BrickColor = BrickColor.new("Really black")
- WedgePart210.Position = Vector3.new(-594.880859, 1509.55127, -449.561371)
- WedgePart210.Rotation = Vector3.new(180, 90, 0)
- WedgePart210.CanCollide = false
- WedgePart210.Size = Vector3.new(0.580966353, 0.580966353, 0.580966473)
- WedgePart210.CFrame = CFrame.new(-594.880859, 1509.55127, -449.561371, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- WedgePart210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart210.Position = Vector3.new(-594.880859, 1509.55127, -449.561371)
- WedgePart210.Orientation = Vector3.new(0, 90, 180)
- WedgePart210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld211.Name = "Wedge"
- Weld211.Parent = WedgePart210
- Weld211.C0 = CFrame.new(-1.45227051, 3.83483887, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Weld211.Part0 = Part85
- Weld211.Part1 = WedgePart210
- WedgePart212.Parent = Model0
- WedgePart212.BrickColor = BrickColor.new("Really black")
- WedgePart212.Position = Vector3.new(-593.138245, 1510.13281, -449.561371)
- WedgePart212.Rotation = Vector3.new(0, 90, 0)
- WedgePart212.CanCollide = false
- WedgePart212.Size = Vector3.new(0.580966353, 0.580966353, 0.580966473)
- WedgePart212.CFrame = CFrame.new(-593.138245, 1510.13281, -449.561371, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WedgePart212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart212.Position = Vector3.new(-593.138245, 1510.13281, -449.561371)
- WedgePart212.Orientation = Vector3.new(0, 90, 0)
- WedgePart212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld213.Name = "Wedge"
- Weld213.Parent = WedgePart212
- Weld213.C0 = CFrame.new(0.290344238, 4.41638184, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Weld213.Part0 = Part85
- Weld213.Part1 = WedgePart212
- WedgePart214.Parent = Model0
- WedgePart214.BrickColor = BrickColor.new("Really black")
- WedgePart214.Position = Vector3.new(-592.535583, 1511.22815, -449.561371)
- WedgePart214.Rotation = Vector3.new(-90, 63.4399986, 90)
- WedgePart214.CanCollide = false
- WedgePart214.Size = Vector3.new(0.580966353, 1.16193271, 1.27812636)
- WedgePart214.CFrame = CFrame.new(-592.535583, 1511.22815, -449.561371, 0, -0.447212011, 0.894428015, 0, 0.894428015, 0.447212011, -1, 0, 0)
- WedgePart214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart214.Position = Vector3.new(-592.535583, 1511.22815, -449.561371)
- WedgePart214.Orientation = Vector3.new(-26.5599995, 90, 0)
- WedgePart214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld215.Name = "Wedge"
- Weld215.Parent = WedgePart214
- Weld215.C0 = CFrame.new(0.893005371, 5.51171875, 0, 0, -0.447212011, 0.894428015, 0, 0.894428015, 0.447212011, -1, 0, 0)
- Weld215.Part0 = Part85
- Weld215.Part1 = WedgePart214
- WedgePart216.Parent = Model0
- WedgePart216.BrickColor = BrickColor.new("Really black")
- WedgePart216.Position = Vector3.new(-594.321167, 1511.22815, -449.561371)
- WedgePart216.Rotation = Vector3.new(-90, -63.4300003, -90)
- WedgePart216.CanCollide = false
- WedgePart216.Size = Vector3.new(0.580966353, 1.16193271, 1.27812636)
- WedgePart216.CFrame = CFrame.new(-594.321167, 1511.22815, -449.561371, 0, 0.447216004, -0.894425988, 0, 0.894425988, 0.447216004, 1, 0, 0)
- WedgePart216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- WedgePart216.Position = Vector3.new(-594.321167, 1511.22815, -449.561371)
- WedgePart216.Orientation = Vector3.new(-26.5699997, -90, 0)
- WedgePart216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Weld217.Name = "Wedge"
- Weld217.Parent = WedgePart216
- Weld217.C0 = CFrame.new(-0.892578125, 5.51171875, 0, 0, 0.447216004, -0.894425988, 0, 0.894425988, 0.447216004, 1, 0, 0)
- Weld217.Part0 = Part85
- Weld217.Part1 = WedgePart216
- Part218.Name = "DmgPart"
- Part218.Parent = Model0
- Part218.BrickColor = BrickColor.new("Really red")
- Part218.Transparency = 1
- Part218.Position = Vector3.new(-593.378601, 1510.46558, -449.561371)
- Part218.CanCollide = false
- Part218.Size = Vector3.new(3.46193147, 3.04489326, 0.580966473)
- Part218.CFrame = CFrame.new(-593.378601, 1510.46558, -449.561371, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part218.BottomSurface = Enum.SurfaceType.Smooth
- Part218.TopSurface = Enum.SurfaceType.Smooth
- Part218.Color = Color3.new(1, 0, 0)
- Part218.Position = Vector3.new(-593.378601, 1510.46558, -449.561371)
- Part218.Color = Color3.new(1, 0, 0)
- Weld219.Name = "DmgPart"
- Weld219.Parent = Part218
- Weld219.C0 = CFrame.new(0.049987793, 4.74914551, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld219.Part0 = Part85
- Weld219.Part1 = Part218
- Model0.Parent = char
- local pd = Part218
- local handle = Part85
- local hcoo = CFrame.Angles(rd(0),rd(-90),rd(90))*CFrame.new(-1.5,0,0)
- local w1 = Instance.new("Weld", handle)
- w1.Part0 = rarm
- w1.Part1 = handle
- w1.C0 = hcoo
- RS=tors:FindFirstChild("Right Shoulder")
- LS=tors:FindFirstChild("Left Shoulder")
- RH=tors:FindFirstChild("Right Hip")
- LH=tors:FindFirstChild("Left Hip")
- RJ=hrp:FindFirstChild("RootJoint")
- N=tors:FindFirstChild("Neck")
- RSC0=CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- LSC0=CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- RHC0=CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- LHC0=CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- NC0=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- RJC0=CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- HC0=hcoo
- function lerpz(joint,prop,cfrmz,alp)
- joint[prop]=joint[prop]:lerp(cfrmz,alp)
- end
- function TweenMe(joint,prop,cfrmz,alp,es,ed)
- local ti = TweenInfo.new(alp,Enum.EasingStyle[es],Enum.EasingDirection[ed],0,false,0)
- local pp = {[prop] = cfrmz}
- local tween = ts:Create(joint,ti,pp)
- tween:Play()
- end
- local dmgTable = {}
- function clear()
- dmgTable = {};
- end
- ArtificialHB = Instance.new("BindableEvent", script)
- ArtificialHB.Name = "Heartbeat"
- script:WaitForChild("Heartbeat")
- frame = 1 / 30
- tf = 0
- allowframeloss = true
- tossremainder = false
- lastframe = tick()
- script.Heartbeat:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if frame <= tf then
- if allowframeloss then
- script.Heartbeat:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- script.Heartbeat:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end
- )
- swait = function(num)
- if num == 0 or num == nil then
- ArtificialHB.Event:wait()
- else
- for i = 0, num do
- ArtificialHB.Event:wait()
- end
- end
- end
- function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
- local Part = Create("Part"){
- Parent = Parent,
- Reflectance = Reflectance,
- Transparency = Transparency,
- CanCollide = false,
- Locked = true,
- BrickColor = BrickColor.new(tostring(BColor)),
- Name = Name,
- Size = Size,
- Material = Material,
- }
- RemoveOutlines(Part)
- return Part
- end
- function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh){
- Parent = Part,
- Offset = OffSet,
- Scale = Scale,
- }
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end
- function CreateWeld(Parent, Part0, Part1, C0, C1)
- local Weld = Create("Weld"){
- Parent = Parent,
- Part0 = Part0,
- Part1 = Part1,
- C0 = C0,
- C1 = C1,
- }
- return Weld
- end
- function CreateSound(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local sou = Instance.new("Sound", par or workspace)
- sou.Volume = vol
- sou.Pitch = pit or 1
- sou.SoundId = id
- swait()
- sou:play()
- game:GetService("Debris"):AddItem(sou, 6)
- end))
- end
- Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
- if hit.Parent == nil then
- return
- end
- local h = hit.Parent:FindFirstChild("Humanoid")
- for _, v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h = v
- end
- end
- if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
- if hit.Parent:findFirstChild("DebounceHit") ~= nil then
- if hit.Parent.DebounceHit.Value == true then
- return
- end
- end
- local c = Create("ObjectValue"){
- Name = "creator",
- Value = game:service("Players").LocalPlayer,
- Parent = h,
- }
- game:GetService("Debris"):AddItem(c, .5)
- if HitSound ~= nil and HitPitch ~= nil then
- CreateSound(HitSound, hit, 1, HitPitch)
- end
- local Damage = math.random(minim, maxim)
- local blocked = false
- local block = hit.Parent:findFirstChild("Block")
- if block ~= nil then
- if block.className == "IntValue" then
- if block.Value > 0 then
- blocked = true
- block.Value = block.Value - 1
- print(block.Value)
- end
- end
- end
- if blocked == false then
- h.Health = h.Health - Damage
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
- else
- h.Health = h.Health - (Damage / 2)
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
- end
- if Type == "Knockdown" then
- local hum = hit.Parent.Humanoid
- hum.PlatformStand = true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand = false
- end), hum)
- local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
- local bodvol = Create("BodyVelocity"){
- velocity = angle * knockback,
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- local rl = Create("BodyAngularVelocity"){
- P = 3000,
- maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
- angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodvol, .5)
- game:GetService("Debris"):AddItem(rl, .5)
- elseif Type == "Normal" then
- local vp = Create("BodyVelocity"){
- P = 500,
- maxForce = Vector3.new(math.huge, 0, math.huge),
- velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
- }
- if knockback > 0 then
- vp.Parent = hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp, .5)
- elseif Type == "Up" then
- local bodyVelocity = Create("BodyVelocity"){
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodyVelocity, .5)
- local bodyVelocity = Create("BodyVelocity"){
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodyVelocity, 1)
- elseif Type == "Snare" then
- local bp = Create("BodyPosition"){
- P = 2000,
- D = 100,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso,
- }
- game:GetService("Debris"):AddItem(bp, 1)
- elseif Type == "Freeze" then
- local BodPos = Create("BodyPosition"){
- P = 50000,
- D = 1000,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso,
- }
- local BodGy = Create("BodyGyro") {
- maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
- P = 20e+003,
- Parent = hit.Parent.Torso,
- cframe = hit.Parent.Torso.CFrame,
- }
- hit.Parent.Torso.Anchored = true
- coroutine.resume(coroutine.create(function(Part)
- swait(1.5)
- Part.Anchored = false
- end), hit.Parent.Torso)
- game:GetService("Debris"):AddItem(BodPos, 3)
- game:GetService("Debris"):AddItem(BodGy, 3)
- end
- local debounce = Create("BoolValue"){
- Name = "DebounceHit",
- Parent = hit.Parent,
- Value = true,
- }
- game:GetService("Debris"):AddItem(debounce, Delay)
- c = Instance.new("ObjectValue")
- c.Name = "creator"
- c.Value = Player
- c.Parent = h
- game:GetService("Debris"):AddItem(c, .5)
- end
- end
- function ShowDamage(Pos, Text, Time, Color)
- local Rate = (1 / 30)
- local Pos = (Pos or Vector3.new(0, 0, 0))
- local Text = (Text or "")
- local Time = (Time or 2)
- local Color = (Color or Color3.new(1, 0, 1))
- local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
- EffectPart.Anchored = true
- local BillboardGui = Create("BillboardGui"){
- Size = UDim2.new(3, 0, 3, 0),
- Adornee = EffectPart,
- Parent = EffectPart,
- }
- local TextLabel = Create("TextLabel"){
- BackgroundTransparency = 1,
- Size = UDim2.new(1, 0, 1, 0),
- Text = Text,
- TextColor3 = Color,
- TextScaled = true,
- Font = Enum.Font.ArialBold,
- Parent = BillboardGui,
- }
- game.Debris:AddItem(EffectPart, (Time + 0.1))
- EffectPart.Parent = game:GetService("Workspace")
- delay(0, function()
- local Frames = (Time / Rate)
- for Frame = 1, Frames do
- wait(Rate)
- local Percent = (Frame / Frames)
- EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
- TextLabel.TextTransparency = Percent
- end
- if EffectPart and EffectPart.Parent then
- EffectPart:Destroy()
- end
- end)
- end
- function MagniDamage(Part,magni,mindam,maxdam,knock,Type)
- for _,c in pairs(workspace:children()) do
- local hum=c:findFirstChild("Humanoid")
- if hum~=nil then
- local head=c:findFirstChild("Torso")
- if head~=nil then
- local targ=head.Position-Part.Position
- local mag=targ.magnitude
- if mag<=magni and c.Name~=Player.Name then
- --Damagefunc(head,mindam,maxdam,knock,Type,RootPart,.2,1,nil,1)
- Damagefunc(head, head, mindam,maxdam, knock, Type, RootPart, .1, "http://www.roblox.com/asset/?id=231917784", 1)
- end
- end
- end
- end
- end
- local walk = false
- local idle = false
- local jump = false
- local jumpCheck = false
- local fall = false
- local AnimDisable = false
- game:GetService("RunService").RenderStepped:connect(function()
- sine=sine+change
- if AnimDisable == false then
- if jumpCheck == true then
- idle = false
- walk = false
- fall = false
- jump = true
- elseif human.MoveDirection ~= Vector3.new(0,0,0) then
- fall = false
- walk = true
- jump = false
- idle = false
- elseif human.MoveDirection == Vector3.new(0,0,0) then
- walk = false
- fall = false
- jump = false
- idle = true
- end
- else
- walk = false
- fall = false
- jump = false
- idle = false
- end
- end)
- human.StateChanged:connect(function(state)
- if state == Enum.HumanoidStateType.Jumping then
- jumpCheck = true
- else
- jumpCheck = false
- end
- end)
- function trail()
- local colorz = {};
- local trail = Instance.new("Trail")
- trail.FaceCamera = true
- trail.TextureMode = Enum.TextureMode.Wrap
- trail.Color = ColorSequence.new(Color3.new(5/255, 255/255, 5/255),Color3.new(5/255, 255/255, 5/255))
- trail.Lifetime = 0.25
- trail.Transparency = NumberSequence.new(0.5,1)
- return trail
- end
- local movenum1 = {0,1000/50}
- local movenum2 = {0,1000/40}
- local movenum3 = {0,1000/20}
- local movenum4 = {0,1000/10}
- local max = 1000
- local disable = false
- local regenMove = coroutine.wrap(function(timer)
- while true do
- if movenum1[1] < max then
- movenum1[1] = movenum1[1]+movenum1[2]
- end
- if movenum2[1] < max then
- movenum2[1] = movenum2[1]+movenum2[2]
- end
- if movenum3[1] < max then
- movenum3[1] = movenum3[1]+movenum3[2]
- end
- if movenum4[1] < max then
- movenum4[1] = movenum4[1]+movenum4[2]
- end
- wait(timer)
- end
- end)
- regenMove(1)
- local BarChanger = coroutine.wrap(function()
- while true do
- Bar1:TweenSize(UDim2.new(0,(movenum1[1]/max*MainFrame.Size.X.Offset),1,0),"Out","Quad",0.5,true)
- Bar2:TweenSize(UDim2.new(0,(movenum2[1]/max*MainFrame.Size.X.Offset),1,0),"Out","Quad",0.5,true)
- Bar3:TweenSize(UDim2.new(0,(movenum3[1]/max*MainFrame.Size.X.Offset),1,0),"Out","Quad",0.5,true)
- Bar4:TweenSize(UDim2.new(0,(movenum4[1]/max*MainFrame.Size.X.Offset),1,0),"Out","Quad",0.5,true)
- wait(0.25)
- end
- end)
- BarChanger()
- --[[
- lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
- lerpz(RS,'C0',RSC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
- lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
- lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
- lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
- lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
- lerpz(w1,'C0',HC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
- --]]
- local playanims = coroutine.wrap(function()
- while game:GetService("RunService").RenderStepped:Wait() do
- if idle == true then
- local ispeed = 20
- lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(5)*math.cos(sine/ispeed),rd(0),rd(15)),0.1)
- lerpz(RS,'C0',RSC0*cf(0.4,0,0)*ang(rd(0),rd(-80),rd(90)+rd(5)*math.cos(sine/ispeed)),0.1)
- lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(-10)+rd(-5)*math.cos(sine/ispeed),rd(0),rd(0)),0.1)
- lerpz(RH,'C0',RHC0*cf(0,0.15*math.cos(sine/ispeed),0)*ang(rd(0),rd(-5),rd(-15)),0.1)
- lerpz(LH,'C0',LHC0*cf(0,0.15*math.cos(sine/ispeed),0)*ang(rd(0),rd(15),rd(0)),0.1)
- lerpz(RJ,'C0',RJC0*cf(0,0,-0.15*math.cos(sine/ispeed))*ang(rd(0),rd(0),rd(-15)),0.1)
- lerpz(w1,'C0',HC0*cf(-0.07*math.cos(sine/ispeed),-0.35+-0.05*math.cos(sine/ispeed),0)*ang(rd(0),rd(0),rd(10)+rd(7)*math.cos(sine/ispeed)),0.1)
- elseif walk == true then
- lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(-10),chr.HumanoidRootPart.RotVelocity.Y/50,chr.HumanoidRootPart.RotVelocity.Y/30),0.4)
- lerpz(RS,'C0',RSC0*cf(0,0,0)*ang(rd(0),rd(-15),rd(90)),0.15)
- lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(3)*math.cos(sine/3),rd(0),rd(40)*math.cos(sine/6)),0.4)
- lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(30)*math.cos(sine/6)),0.4)
- lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(30)*math.cos(sine/6)),0.4)
- lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(10),chr.HumanoidRootPart.RotVelocity.Y/50,rd(0)),0.4)
- lerpz(w1,'C0',HC0*cf(0.75,0.5,0)*ang(rd(10),rd(0),rd(-60)),0.2)
- elseif jump == true then
- lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(-10),rd(0),rd(0)),0.4)
- lerpz(RS,'C0',RSC0*cf(0,0,0)*ang(rd(0),rd(-15),rd(90)),0.15)
- lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(-20),rd(0),rd(0)),0.4)
- lerpz(RH,'C0',RHC0*cf(0.2,0.3,0)*ang(rd(0),rd(0),rd(0)),0.4)
- lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
- lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
- lerpz(w1,'C0',HC0*cf(0.75,0.5,0)*ang(rd(15),rd(0),rd(-60)),0.2)
- end
- end
- end)
- playanims()
- local movenum = 1
- mouse.Button1Down:connect(function()
- if debunk == false then
- debunk = true
- AnimDisable = true
- if movenum == 1 then
- clear()
- for i = 1,13 do game:GetService("RunService").RenderStepped:Wait()
- lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(85)),0.4)
- lerpz(RS,'C0',RSC0*cf(0,-0.5,0)*ang(rd(-90),rd(0),rd(0)),0.4)
- lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(-10),rd(0),rd(0)),0.4)
- lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
- lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4)
- lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(-90)),0.4)
- lerpz(w1,'C0',HC0*cf(-2,0,0)*ang(rd(0),rd(0),rd(90)),0.4)
- end
- local t = trail()
- local at = Instance.new("Attachment",pd)
- at.Name = "att2"
- at.Position = Vector3.new(-1.2, 1.5, 0)
- local at2 = Instance.new("Attachment",pd)
- at.Position = Vector3.new(-1.2, -1.5, 0)
- t.Parent = pd
- t.Attachment0 = at
- t.Attachment1 = at2
- for i = 1,30 do game:GetService("RunService").RenderStepped:Wait()
- MagniDamage(handle,2,2,2,2,"Normal")
- lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(-90)),0.3)
- lerpz(RS,'C0',RSC0*cf(0,-0.5,0)*ang(rd(-90),rd(0),rd(0)),0.3)
- lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(-25),rd(0),rd(0)),0.3)
- lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
- lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
- lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(90)),0.3)
- lerpz(w1,'C0',HC0*cf(-2,0,0)*ang(rd(0),rd(0),rd(90)),0.3)
- end
- at:Remove()
- at2:Remove()
- t:Remove()
- elseif movenum == 2 then
- clear()
- for i = 1,13 do game:GetService("RunService").RenderStepped:Wait()
- lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(20),rd(0),rd(0)),0.4)
- lerpz(RS,'C0',RSC0*cf(-0.1,0.25,-0.7)*ang(rd(-20),rd(0),rd(175)),0.4)
- lerpz(LS,'C0',LSC0*cf(0,0.25,-0.7)*ang(rd(-20),rd(0),rd(-175)),0.4)
- lerpz(RH,'C0',RHC0*cf(0.2,0.3,0)*ang(rd(0),rd(0),rd(-20)),0.4)
- lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(20)),0.4)
- lerpz(RJ,'C0',RJC0*cf(0,0.2,0)*ang(rd(-20),rd(0),rd(0)),0.4)
- lerpz(w1,'C0',HC0*cf(-2,0,-0.6)*ang(rd(0),rd(-20),rd(90)),0.4)
- end
- local t = trail()
- local at = Instance.new("Attachment",pd)
- at.Name = "att2"
- at.Position = Vector3.new(-1.2, 1.5, 0)
- local at2 = Instance.new("Attachment",pd)
- at.Position = Vector3.new(-1.2, -1.5, 0)
- t.Parent = pd
- t.Attachment0 = at
- t.Attachment1 = at2
- for i = 1,15 do game:GetService("RunService").RenderStepped:Wait()
- MagniDamage(handle,2,2,2,2,"Normal")
- lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(-10),rd(0),rd(0)),0.3)
- lerpz(RS,'C0',RSC0*cf(-0.1,0.25,-0.7)*ang(rd(20),rd(0),rd(90)),0.3)
- lerpz(LS,'C0',LSC0*cf(0,0.25,-0.7)*ang(rd(20),rd(0),rd(-90)),0.3)
- lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
- lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(30)),0.3)
- lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(20),rd(0),rd(0)),0.3)
- lerpz(w1,'C0',HC0*cf(-2,-0.2,0.5)*ang(rd(20),rd(0),rd(90)),0.4)
- end
- at:Remove()
- at2:Remove()
- t:Remove()
- local effect = Instance.new("Part",workspace)
- effect.CanCollide = false
- effect.Anchored = true
- effect.Name = "ExplsionEffect"
- effect.Size = Vector3.new(1,1,1)
- effect.Color = Color3.new(0/255, 255/255, 8/255)
- effect.CFrame = CFrame.new(pd.CFrame.p)
- local me = Instance.new("SpecialMesh",effect)
- me.Scale = Vector3.new(0.01,0.01,0.01)
- me.MeshId = "http://www.roblox.com/asset/?id=20329976"
- game.Debris:AddItem(effect,2)
- TweenMe(me,'Scale',Vector3.new(9,9,9),0.5,'Sine','Out')
- TweenMe(effect,'Transparency',1,0.5,'Linear','Out')
- elseif movenum == 3 then
- clear()
- local spinnum = 15
- local t = trail()
- local at = Instance.new("Attachment",pd)
- at.Name = "att2"
- at.Position = Vector3.new(-1.2, 1.5, 0)
- local at2 = Instance.new("Attachment",pd)
- at.Position = Vector3.new(-1.2, -1.5, 0)
- t.Parent = pd
- t.Attachment0 = at
- t.Attachment1 = at2
- for i = 1,410/spinnum do game:GetService("RunService").RenderStepped:Wait()
- lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
- lerpz(RS,'C0',RSC0*cf(-0.1,0.25,-0.7)*ang(rd(20),rd(0),rd(90)),0.3)
- lerpz(LS,'C0',LSC0*cf(0,0.25,-0.7)*ang(rd(20),rd(0),rd(-90)),0.3)
- lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
- lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
- lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(i*spinnum)),0.3)
- lerpz(w1,'C0',HC0*cf(-2,-0.2,0.5)*ang(rd(20),rd(0),rd(90)),0.4)
- end
- for i = 1,20 do game:GetService("RunService").RenderStepped:Wait()
- MagniDamage(handle,2,2,2,2,"Normal")
- lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
- lerpz(RS,'C0',RSC0*cf(-0.1,0.25,-0.7)*ang(rd(20),rd(0),rd(90)),0.3)
- lerpz(LS,'C0',LSC0*cf(0,0.25,-0.7)*ang(rd(20),rd(0),rd(-90)),0.3)
- lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
- lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
- lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(30)),0.2)
- lerpz(w1,'C0',HC0*cf(-2,-0.2,0.5)*ang(rd(20),rd(0),rd(90)),0.4)
- end
- at:Remove()
- at2:Remove()
- t:Remove()
- end
- movenum = movenum+1
- if movenum > 3 then
- movenum = 1
- end
- AnimDisable = false
- debunk = false
- end
- end)
- ---------------------------------------------------------
- mouse.KeyDown:connect(function(key)
- key = key:lower()
- if debunk2 == false then
- debunk2 = true
- AnimDisable = true
- if key == "z" and movenum4[1]>=max then
- debunk = true
- movenum4[1] = 0
- wait(4)
- debunk = false
- elseif key == "x" and movenum3[1]>=max then
- debunk = true
- movenum3[1] = 0
- local spinnum = 15
- local t = trail()
- local at = Instance.new("Attachment",pd)
- at.Name = "att2"
- at.Position = Vector3.new(-1.2, 1.5, 0)
- local at2 = Instance.new("Attachment",pd)
- at.Position = Vector3.new(-1.2, -1.5, 0)
- t.Parent = pd
- t.Attachment0 = at
- t.Attachment1 = at2
- local moveOn = true
- local torn = Instance.new("Part",char)
- torn.Anchored = true
- torn.Transparency = 1
- torn.BrickColor = BrickColor.new("Lime green")
- torn.CFrame = CFrame.new(hrp.CFrame.p)
- torn.Size = Vector3.new(1,1,1)
- torn.CanCollide = false
- local meshy = Instance.new("SpecialMesh",torn)
- meshy.MeshId = "rbxassetid://102638417"
- meshy.Scale = Vector3.new(15, 15, 15)
- local foll = coroutine.wrap(function()
- TweenMe(torn,'Transparency',0.4,3,'Sine','Out')
- repeat wait()
- lerpz(torn,'CFrame',cf(hrp.CFrame.p)*ang(rd(0),rd(sine*10),rd(0)),0.3)
- until moveOn == false
- end)
- foll()
- for i = 1,355 do game:GetService("RunService").RenderStepped:Wait()
- MagniDamage(torn,4,4,4,4,"Normal")
- spinnum = spinnum+0.05
- lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
- lerpz(RS,'C0',RSC0*cf(-0.1,0.25,-0.7)*ang(rd(20),rd(0),rd(90)),0.3)
- lerpz(LS,'C0',LSC0*cf(0,0.25,-0.7)*ang(rd(20),rd(0),rd(-90)),0.3)
- lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
- lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
- lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(i*spinnum)),0.3)
- lerpz(w1,'C0',HC0*cf(-2,-0.2,0.5)*ang(rd(20),rd(0),rd(90)),0.4)
- end
- at:Remove()
- at2:Remove()
- t:Remove()
- local closed = coroutine.wrap(function()
- TweenMe(torn,'Transparency',1,0.75,'Sine','Out')
- TweenMe(meshy,'Scale',Vector3.new(25,5,25),0.75,'Linear','Out')
- wait(0.75)
- torn:Remove()
- moveOn = false
- end)
- closed()
- for i = 1,50 do game:GetService("RunService").RenderStepped:Wait()
- MagniDamage(torn,4,4,4,4,"Normal")
- lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
- lerpz(RS,'C0',RSC0*cf(-0.1,0.25,-0.7)*ang(rd(20),rd(0),rd(90)),0.3)
- lerpz(LS,'C0',LSC0*cf(0,0.25,-0.7)*ang(rd(20),rd(0),rd(-90)),0.3)
- lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
- lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3)
- lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(30)),0.2)
- lerpz(w1,'C0',HC0*cf(-2,-0.2,0.5)*ang(rd(20),rd(0),rd(90)),0.4)
- end
- debunk = false
- elseif key == "c" and movenum2[1]>=max then
- debunk = true
- movenum2[1] = 0
- debunk = false
- elseif key == "v" and movenum1[1]>=max then
- debunk = true
- movenum1[1] = 0
- debunk = false
- end
- if debunk == false then
- AnimDisable = false
- end
- debunk2 = false
- end
- end)
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