GangHaning

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Dec 8th, 2016
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  1. -- Decompiled by Blyat
  2. -- Fixed by ben
  3.  
  4. while not getmetatable(shared) do
  5. wait()
  6. end
  7. shared(script)
  8. size = 6
  9. p = game.Players.LocalPlayer
  10. char = p.Character
  11. pchar = char
  12. as = 0.3
  13. as_2 = 0.3
  14. angle = 0
  15. rift = true
  16. canactivate = true
  17. beamactive = true
  18. laser = true
  19. dorment = true
  20. beam = true
  21. hat = Instance.new("Part", char)
  22. hat.Size = Vector3.new(1, 1, 1)
  23. hatm = Instance.new("SpecialMesh", hat)
  24. hatm.MeshType = "FileMesh"
  25. hatm.MeshId = "http://www.roblox.com/asset/?id=96102993"
  26. hatm.TextureId = "http://www.roblox.com/asset/?id=96103063"
  27. hatw = Instance.new("Weld", hat)
  28. hatw.Part0 = hat
  29. hatw.Part1 = char.Head
  30. Mouse = p:GetMouse()
  31. mouse = p:GetMouse()
  32. m = p:GetMouse()
  33. char.Animate.Disabled = true
  34. char.Head.Transparency = 1
  35. anglespeed = 0
  36. canstep = true
  37. active = true
  38. org = char.HumanoidRootPart.RootJoint.C0
  39. char.Torso.CFrame = char.Torso.CFrame * CFrame.new(0, 15, 0)
  40. mus = Instance.new("Sound", char)
  41. mus.SoundId = "rbxassetid://404897101"
  42. mus.Looped = true
  43. char.Humanoid.JumpPower = 0
  44. mus:Play()
  45. char.Humanoid.WalkSpeed = 0
  46. step = Instance.new("Sound", char.Torso)
  47. step.SoundId = "rbxassetid://198360378"
  48. FootStep = function()
  49.  
  50. local ray = Ray.new(char["Left Leg"].Position, Vector3.new(0, -6.5, 0))
  51. local part, endPoint, normal = Workspace:FindPartOnRay(ray)
  52. if part then
  53. step:Play()
  54. end
  55. end
  56.  
  57. local t = tick()
  58. local Smooth = 1
  59. torso = char:findFirstChild("Torso")
  60. z = Instance.new("Sound", torso)
  61. z.SoundId = "rbxassetid://412874168" -- Put Music ID Here.
  62. z.Looped = true
  63. z.Pitch = 0.80
  64. z.Volume = 1
  65. wait(.1)
  66. z:Play()
  67. head = char.Head
  68. ra = char:findFirstChild("Right Arm")
  69. ra.CanCollide = true
  70. la = char:findFirstChild("Left Arm")
  71. la.CanCollide = true
  72. rl = char:findFirstChild("Right Leg")
  73. rl.CanCollide = true
  74. ll = char:findFirstChild("Left Leg")
  75. ll.CanCollide = true
  76. neck = torso:findFirstChild("Neck")
  77. rootpart = char:findFirstChild("HumanoidRootPart")
  78. rj = rootpart:findFirstChild("RootJoint")
  79. scl = function(m)
  80.  
  81. for i,v in pairs(m:GetChildren()) do
  82. if v:IsA("SpecialMesh") or v:IsA("DataModelMesh") then
  83. if v.MeshType == Enum.MeshType.FileMesh then
  84. v.Scale = v.Scale * size
  85. else
  86. v.Scale = v.Scale * size
  87. end
  88. else
  89. end
  90. if v:IsA("BasePart") then
  91. do
  92. scl(v)
  93. -- DECOMPILER ERROR at PC39: LeaveBlock: unexpected jumping out IF_THEN_STMT
  94.  
  95. -- DECOMPILER ERROR at PC39: LeaveBlock: unexpected jumping out IF_STMT
  96.  
  97. end
  98. end
  99. end
  100. end
  101.  
  102. scl(char)
  103. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  104.  
  105. local wld = Instance.new("Weld", wp1)
  106. wld.Part0 = wp0
  107. wld.Part1 = wp1
  108. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  109. return wld
  110. end
  111.  
  112. local mult = size
  113. la.Size = la.Size * mult
  114. ra.Size = ra.Size * mult
  115. ll.Size = ll.Size * mult
  116. rl.Size = rl.Size * mult
  117. torso.Size = torso.Size * mult
  118. rootpart.Size = rootpart.Size * mult
  119. local LeftShoulder = newWeld(torso, la, -1.5 * mult, 0.5 * mult, 0)
  120. LeftShoulder.C1 = CFrame.new(0, 0.5 * mult, 0)
  121. local RightShoulder = newWeld(torso, ra, 1.5 * mult, 0.5 * mult, 0)
  122. RightShoulder.C1 = CFrame.new(0, 0.5 * mult, 0)
  123. local Neck = newWeld(torso, head, 0, mult, 0)
  124. local LeftHip = newWeld(torso, ll, -0.5 * mult, -1 * mult, 0)
  125. LeftHip.C1 = CFrame.new(0, mult, 0)
  126. local RightHip = newWeld(torso, rl, 0.5 * mult, -1 * mult, 0)
  127. RightHip.C1 = CFrame.new(0, mult, 0)
  128. local Torso2 = rj:Clone()
  129. Torso2.Part0 = rootpart
  130. Torso2.Part1 = torso
  131. Torso2.Parent = rootpart
  132. Neck.C1 = CFrame.new(0, -(mult / 2), 0)
  133. neckc0 = Neck.C0
  134. rsc0 = RightShoulder.C0
  135. lsc0 = LeftShoulder.C0
  136. llc0 = LeftHip.C0
  137. rlc0 = RightHip.C0
  138. rootc0 = Torso2.C0
  139. rootc1 = Torso2.C1
  140. wait()
  141. deg = math.deg
  142. rad = math.rad
  143. asin = math.asin
  144. atan2 = math.atan2
  145. cos = math.cos
  146. sin = math.sin
  147. rad = math.sin
  148. getAngles = function(cf)
  149.  
  150. local sx, sy, sz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  151. return atan2(-m12, m22), asin(m02), atan2(-m01, m00)
  152. end
  153.  
  154. Lerp = {Number = function(C1, C2, inc)
  155.  
  156. return C1 + (C2 - C1) * inc
  157. end
  158. , CFrame = function(a, b, m)
  159.  
  160. local c, d = {a:components()}, {b:components()}
  161. table.foreach(c, function(a, b)
  162.  
  163. c[a] = c[a] + (d[a] - c[a]) * m
  164. end
  165. )
  166. return CFrame.new(unpack(c))
  167. end
  168. }
  169. staff = Instance.new("Part", char)
  170. staff.Size = Vector3.new(2, 2, 40)
  171. staff.TopSurface = 0
  172. staff.CanCollide = false
  173. staff.BottomSurface = 0
  174. staff.Material = "Slate"
  175. staff.BrickColor = BrickColor.new("Really black")
  176. staffw = Instance.new("Weld", staff)
  177. staffw.Part0 = staff
  178. staffw.Part1 = char["Left Arm"]
  179. staffw.C0 = CFrame.new(0, 6, -5)
  180. top = Instance.new("Part", char)
  181. top.Size = Vector3.new(4, 4, 4)
  182. top.BrickColor = BrickColor.new("Lime green")
  183. top.TopSurface = 0
  184. top.BottomSurface = 0
  185. top.Material = "Neon"
  186. topm = Instance.new("SpecialMesh", top)
  187. topm.MeshType = "Sphere"
  188. topw = Instance.new("Weld", top)
  189. topw.Part0 = top
  190. topw.Part1 = staff
  191. topw.C0 = CFrame.new(0, 0, 23)
  192. top1 = Instance.new("Part", char)
  193. top1.BrickColor = BrickColor.new("Really black")
  194. top1.Size = Vector3.new(5, 5, 2)
  195. top1.TopSurface = 0
  196. top1.Material = "Slate"
  197. top1.BottomSurface = 0
  198. topw1 = Instance.new("Weld", top1)
  199. topw1.Part0 = top1
  200. topw1.Part1 = staff
  201. topw1.C0 = CFrame.new(0, 0, 20)
  202. top2 = Instance.new("Part", char)
  203. top2.BrickColor = BrickColor.new("Really black")
  204. top2.Size = Vector3.new(2, 2, 4)
  205. top2.TopSurface = 0
  206. top2.Material = "Slate"
  207. top2.BottomSurface = 0
  208. topw2 = Instance.new("Weld", top2)
  209. topw2.Part0 = top2
  210. topw2.Part1 = top1
  211. topw2.C0 = CFrame.new(2, 0, 2.4) * CFrame.Angles(rad(0), rad(10), 0)
  212. top3 = Instance.new("Part", char)
  213. top3.BrickColor = BrickColor.new("Really black")
  214. top3.Size = Vector3.new(2, 2, 4)
  215. top3.TopSurface = 0
  216. top3.Material = "Slate"
  217. top3.BottomSurface = 0
  218. topw3 = Instance.new("Weld", top3)
  219. topw3.Part0 = top3
  220. topw3.Part1 = top1
  221. topw3.C0 = CFrame.new(-2, 0, 2.4) * CFrame.Angles(0, rad(-10), 0)
  222. LerpTo = {RightArm = CFrame.new(9, 3, 0), LeftArm = CFrame.new(-9, 3, 0), Staff = CFrame.new(0, 6, -5), LeftLeg = CFrame.new(-3, -6, 0), RightLeg = CFrame.new(3, -6, 0), Body = Torso2.C0 * CFrame.new(0, 0, 0), Head = CFrame.new(0, 6, 0), Crystal = CFrame.new(0, 0, 23)}
  223. if dorment == true then
  224. fakela = Instance.new("Part", char)
  225. fakela.Material = "Slate"
  226. fakela.TopSurface = 0
  227. fakela.BottomSurface = 0
  228. fakela.BrickColor = char.Torso.BrickColor
  229. fakela.Size = char["Left Arm"].Size + Vector3.new(0.1, 0.1, 0.1)
  230. fakelaw = Instance.new("Weld", fakela)
  231. fakelaw.Part0 = fakela
  232. fakelaw.Part1 = char["Left Arm"]
  233. fakera = Instance.new("Part", char)
  234. fakera.Material = "Slate"
  235. fakera.TopSurface = 0
  236. fakera.BottomSurface = 0
  237. fakera.BrickColor = char.Torso.BrickColor
  238. fakera.Size = char["Right Arm"].Size + Vector3.new(0.1, 0.1, 0.1)
  239. fakeraw = Instance.new("Weld", fakera)
  240. fakeraw.Part0 = fakera
  241. fakeraw.Part1 = char["Right Arm"]
  242. fakell = Instance.new("Part", char)
  243. fakell.Material = "Slate"
  244. fakell.TopSurface = 0
  245. fakell.BottomSurface = 0
  246. fakell.BrickColor = char.Torso.BrickColor
  247. fakell.Size = char["Left Leg"].Size + Vector3.new(0.1, 0.1, 0.1)
  248. fakellw = Instance.new("Weld", fakell)
  249. fakellw.Part0 = fakell
  250. fakellw.Part1 = char["Left Leg"]
  251. fakerl = Instance.new("Part", char)
  252. fakerl.Material = "Slate"
  253. fakerl.TopSurface = 0
  254. fakerl.BottomSurface = 0
  255. fakerl.BrickColor = char.Torso.BrickColor
  256. fakerl.Size = char["Right Leg"].Size + Vector3.new(0.1, 0.1, 0.1)
  257. fakerlw = Instance.new("Weld", fakerl)
  258. fakerlw.Part0 = fakerl
  259. fakerlw.Part1 = char["Right Leg"]
  260. faket = Instance.new("Part", char)
  261. faket.Material = "Slate"
  262. faket.TopSurface = 0
  263. faket.BottomSurface = 0
  264. faket.BrickColor = char.Torso.BrickColor
  265. faket.Size = char.Torso.Size + Vector3.new(0.1, 0.1, 0.1)
  266. faketw = Instance.new("Weld", faket)
  267. faketw.Part0 = faket
  268. faketw.Part1 = char.Torso
  269. char.Humanoid.Health = math.huge
  270. LerpTo.Body = Torso2.C0 * CFrame.new(0, 0, -3) * CFrame.Angles(rad(0.1), 0, 0)
  271. LerpTo.LeftLeg = CFrame.new(-3, -5, -4) * CFrame.Angles(rad(0.1), 0, 0)
  272. LerpTo.LeftArm = CFrame.new(-9, 3, 0) * CFrame.Angles(7.9, 0, 0)
  273. LerpTo.Head = Neck.C0 * CFrame.Angles(rad(-0.1), 0, 0)
  274. LerpTo.RightArm = RightShoulder.C0 * CFrame.Angles(0, 0, rad(0.2))
  275. LerpTo.Staff = CFrame.new(0, 6, 0) * CFrame.Angles(rad(0), 0, 0)
  276. LerpTo.RightLeg = CFrame.new(3, -6, -2.3) * CFrame.Angles(rad(-69.75), 0, 0)
  277. end
  278. updateanims = function()
  279.  
  280. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  281. anglespeed = 0.5
  282. if active == false then
  283. as_2 = 0.3
  284. LerpTo.RightArm = CFrame.new(9, 3, 0) * CFrame.Angles(sin(angle) * 0.1, 0, rad(0.1))
  285. LerpTo.Body = org
  286. LerpTo.LeftArm = CFrame.new(-8.5, 3, -1) * CFrame.Angles(sin(angle) * 0.02, rad(0), rad(0)) * CFrame.Angles(1.5, 0, -0.2)
  287. LerpTo.RightLeg = CFrame.new(3.2, -6, -0.7) * CFrame.Angles(math.rad(-1), math.rad(-10), 0)
  288. LerpTo.Staff = CFrame.new(0, 6, -5)
  289. LerpTo.LeftLeg = CFrame.new(-3, -6, 0.1) * CFrame.Angles(math.rad(-5), math.rad(4), 0)
  290. end
  291. else
  292. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 then
  293. anglespeed = 1
  294. if active == false then
  295. LerpTo.Body = org
  296. LerpTo.RightLeg = CFrame.new(3, -6, 0) * CFrame.Angles(-sin(angle * 1) * 0.3, 0, 0)
  297. LerpTo.LeftLeg = CFrame.new(-3, -6, 0) * CFrame.Angles(sin(angle * 1) * 0.3, 0, 0)
  298. LerpTo.Staff = CFrame.new(0, 6, -5)
  299. LerpTo.Head = CFrame.new(0, 6, 0)
  300. LerpTo.RightArm = CFrame.new(9, 3, 0) * CFrame.Angles(-sin(angle) * 0.4, 0, rad(3))
  301. as_2 = 0.05
  302. LerpTo.LeftArm = CFrame.new(-8.5, 3, -1) * CFrame.Angles(sin(angle) * 0.02, rad(0), rad(0)) * CFrame.Angles(1.3, 0, -0.2)
  303. end
  304. end
  305. end
  306. end
  307.  
  308. Spawn(function()
  309.  
  310. while wait() do
  311. angle = angle % 100 + anglespeed / 10
  312. t = t + 0.25 * Smooth
  313. end
  314. end
  315. )
  316. m.KeyDown:connect(function(k)
  317.  
  318. if k == string.char(52) and canactivate == true then
  319. canactivate = false
  320. dorment = false
  321. ch = Instance.new("Sound", char)
  322. ch.SoundId = "rbxassetid://257001355"
  323. ch.Volume = 1
  324. ch:Play()
  325. spark = Instance.new("Part", char)
  326. spark.Size = Vector3.new(2, 2, 2)
  327. spark.BrickColor = BrickColor.new("Lime green")
  328. spark.Material = "Neon"
  329. spark.TopSurface = 0
  330. sparkw = Instance.new("Weld", spark)
  331. sparkw.Part0 = spark
  332. sparkw.Part1 = top
  333. spark.BottomSurface = 0
  334. sparkm = Instance.new("SpecialMesh", spark)
  335. sparkm.MeshType = "Sphere"
  336. for i = 2, 30, 0.5 do
  337. wait()
  338. sparkm.Scale = Vector3.new(i, i, i)
  339. spark.Transparency = i / 10
  340. end
  341. char.Humanoid.WalkSpeed = 6
  342. char.Humanoid.MaxHealth = 1000000
  343. wait()
  344. char.Humanoid.Health = 1000000
  345. active = false
  346. faket:Remove()
  347. fakela:Remove()
  348. fakera:Remove()
  349. fakerl:Remove()
  350. fakell:Remove()
  351. wait(0.6)
  352. mus.SoundId = "rbxassetid://151514610"
  353. mus.Volume = 1
  354. end
  355. end
  356. )
  357. poos = top.Position + Vector3.new(0, 20, 0)
  358. m.KeyDown:connect(function(k)
  359.  
  360. if k == "q" and beama == true then
  361. beama = false
  362. active = true
  363. s1 = Instance.new("Sound", char)
  364. s1.SoundId = "rbxassetid://154230112"
  365. s1.Volume = 1
  366. s1.Pitch = 1
  367. s1:Play()
  368. local ray = Ray.new(poos, Mouse.Hit.p - poos.unit * 999)
  369. local part, position = workspace:FindPartOnRay(ray, p.Character, false, true)
  370. local part, position = workspace:FindPartOnRay(ray, top, false, true)
  371. local part, position = workspace:FindPartOnRay(ray, top2, false, true)
  372. local part, position = workspace:FindPartOnRay(ray, top1, false, true)
  373. local hit, pos, normal = Workspace:FindPartOnRay(ray, character)
  374. if hit then
  375. local beam = Instance.new("Part", workspace)
  376. beam.BrickColor = BrickColor.new("Lime green")
  377. beam.FormFactor = "Custom"
  378. beam.Material = "Neon"
  379. beam.Transparency = 0
  380. beam.Anchored = true
  381. beam.Locked = true
  382. beam.CanCollide = false
  383. local distance = top.CFrame.p
  384. beam.Size = Vector3.new(3, 3, distance)
  385. beam.CFrame = CFrame.new(top.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  386. game:GetService("Debris"):AddItem(beam, 1)
  387. portal = Instance.new("Part", char)
  388. portal.Anchored = true
  389. portal.Material = "Neon"
  390. portal.CanCollide = false
  391. portal.Size = Vector3.new(3, 0.2, 3)
  392. portal.CFrame = CFrame.new(pos, pos + normal) * CFrame.Angles(math.pi / 2, 0, 0)
  393. portal.BrickColor = BrickColor.new("Lime green")
  394. local portalm = Instance.new("CylinderMesh", portal)
  395. for i = 1, 7, 0.3 do
  396. wait()
  397. portalm.Scale = Vector3.new(i, 0.2, i)
  398. end
  399. s = Instance.new("Sound", char)
  400. s.SoundId = "rbxassetid://228343271"
  401. s.Volume = 1
  402. s.Pitch = 1
  403. s:Play()
  404. do
  405. for i = 1, 20 do
  406. wait()
  407. local CreateRegion3FromLocAndSize = function(Position, Size)
  408.  
  409. local SizeOffset = Size / 2
  410. local Point1 = Position - SizeOffset
  411. local Point2 = Position + SizeOffset
  412. return Region3.new(Point1, Point2)
  413. end
  414.  
  415. local reg = CreateRegion3FromLocAndSize(portal.Position, portal.Size * 10)
  416. do
  417. for i,v in pairs(game:service("Workspace"):FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  418. print(v)
  419. Spawn(function()
  420.  
  421. ypcall(function()
  422.  
  423. if not v.Parent:FindFirstChild("Humanoid") then
  424. local humanoid = v.Parent.Parent:FindFirstChild("Humanoid")
  425. end
  426. humanoid:TakeDamage(math.random(1, 4))
  427. end
  428. )
  429. end
  430. )
  431. end
  432. local rng1 = Instance.new("Part", char)
  433. rng1.Anchored = true
  434. rng1.BrickColor = BrickColor.new("Lime green")
  435. rng1.CanCollide = false
  436. rng1.FormFactor = 3
  437. rng1.Name = "Ring"
  438. rng1.Size = Vector3.new(1, 1, 1)
  439. rng1.Transparency = 0.35
  440. rng1.TopSurface = 0
  441. rng1.BottomSurface = 0
  442. rng1.Position = portal.Position
  443. rng1.CFrame = rng1.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  444. local rngm1 = Instance.new("SpecialMesh", rng1)
  445. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  446. rngm1.Scale = Vector3.new(1, 1.3, 2)
  447. local rng = Instance.new("Part", char)
  448. rng.Anchored = true
  449. rng.BrickColor = BrickColor.new("Lime green")
  450. rng.CanCollide = false
  451. rng.FormFactor = 3
  452. rng.Name = "Ring"
  453. rng.Size = Vector3.new(1, 1, 1)
  454. rng.Transparency = 0
  455. rng.TopSurface = 0
  456. rng.BottomSurface = 0
  457. rng.Material = "Neon"
  458. rng.Position = portal.Position - Vector3.new(0, 0, 0)
  459. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  460. local rngm = Instance.new("SpecialMesh", rng)
  461. rngm.MeshType = "Sphere"
  462. rngm.Scale = Vector3.new(1, 1.3, 2)
  463. local rng3 = Instance.new("Part", char)
  464. rng3.Anchored = true
  465. rng3.BrickColor = BrickColor.new("Lime green")
  466. rng3.CanCollide = false
  467. rng3.FormFactor = 3
  468. rng3.Name = "Ring"
  469. rng3.Size = Vector3.new(1, 1, 1)
  470. rng3.Transparency = 0
  471. rng3.TopSurface = 0
  472. rng3.BottomSurface = 0
  473. rng3.Material = "Neon"
  474. rng3.Position = portal.Position - Vector3.new(0, 2, 0)
  475. rng3.CFrame = rng3.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  476. local rngm3 = Instance.new("CylinderMesh", rng3)
  477. rngm3.Scale = Vector3.new(1, 1.3, 2)
  478. wait(0.1)
  479. coroutine.wrap(function()
  480.  
  481. for i = 1, 7, 0.5 do
  482. rngm.Scale = Vector3.new(2 + i * 6, 2 + i * 6, 2 + i * 6)
  483. rng.Transparency = i / 7
  484. rngm3.Scale = Vector3.new(3 + i, 10 + i * 30, 3 + i)
  485. rng3.Transparency = i / 7
  486. rngm1.Scale = Vector3.new(2 + i * 12, 2 + i * 12, 1)
  487. rng1.Transparency = i / 7
  488. wait()
  489. end
  490. wait()
  491. rng:Destroy()
  492. rng1:Remove()
  493. rng3:Remove()
  494. wait()
  495. end
  496. )()
  497. end
  498. end
  499. end
  500. active = false
  501. for i = 10, 0, -2 do
  502. wait()
  503. portalm.Scale = Vector3.new(i, i, i)
  504. end
  505. end
  506. end
  507. do
  508. wait(2)
  509. beama = true
  510. end
  511. end
  512. )
  513. m.KeyDown:connect(function(k)
  514.  
  515. if k == "x" and rift == true then
  516. rift = false
  517. active = true
  518. LerpTo.LeftArm = LeftShoulder.C0 * CFrame.Angles(math.rad(40), 0, 0)
  519. LerpTo.Head = Neck.C0 * CFrame.Angles(math.rad(20), 0, 0)
  520. LerpTo.Staff = staffw.C0 * CFrame.Angles(rad(0.6), 0, 0) * CFrame.new(0, 5, 10)
  521. wait()
  522. spark = Instance.new("Part", char)
  523. spark.Size = Vector3.new(2, 2, 2)
  524. spark.BrickColor = BrickColor.new("Lime green")
  525. spark.Material = "Neon"
  526. spark.TopSurface = 0
  527. sparkw = Instance.new("Weld", spark)
  528. sparkw.Part0 = spark
  529. sparkw.Part1 = staff
  530. sparkw.C0 = CFrame.new(0, 0, 20)
  531. spark.BottomSurface = 0
  532. sparkm = Instance.new("SpecialMesh", spark)
  533. sparkm.MeshType = "Sphere"
  534. for i = 2, 10, 0.5 do
  535. wait()
  536. sparkm.Scale = Vector3.new(i, i, i)
  537. spark.Transparency = i / 10
  538. end
  539. wait(2)
  540. m = p:GetMouse()
  541. LerpTo.LeftArm = LeftShoulder.C0 * CFrame.Angles(math.rad(40), math.rad(20), 0)
  542. LerpTo.RightArm = RightShoulder.C0 * CFrame.Angles(math.rad(40), math.rad(-20), 0)
  543. LerpTo.Head = Neck.C0 * CFrame.Angles(math.rad(20), 0, 0)
  544. LerpTo.Staff = staffw.C0 * CFrame.Angles(0, 0, 0)
  545. local rng = Instance.new("Part", char)
  546. rng.Anchored = true
  547. rng.BrickColor = BrickColor.new("Lime green")
  548. rng.CanCollide = false
  549. rng.FormFactor = 3
  550. rng.Name = "Ring"
  551. rng.Size = Vector3.new(1.5, 1.5, 1.1)
  552. rng.Transparency = 0
  553. rng.TopSurface = 0
  554. rng.BottomSurface = 0
  555. rng.Material = "Neon"
  556. rng.CFrame = char.Torso.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) * CFrame.new(0, 0, -50)
  557. rng.CFrame = CFrame.new(rng.Position, Vector3.new(m.Hit.p.x, m.Hit.p.y, m.Hit.p.z)) * CFrame.Angles(math.rad(90), 0, 0)
  558. local rngm = Instance.new("SpecialMesh", rng)
  559. rngm.MeshType = "Sphere"
  560. do
  561. for i = 1, 20, 0.5 do
  562. wait()
  563. rngm.Scale = Vector3.new(60, 0.5, i)
  564. end
  565. end
  566. endpoint = Instance.new("Part", char)
  567. endpoint.Transparency = 1
  568. wait(0.5)
  569. LerpTo.LeftArm = CFrame.new(-9, 3, 0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  570. LerpTo.RightArm = CFrame.new(9, 3, 0) * CFrame.Angles(math.rad(0), math.rad(40), 0)
  571. LerpTo.Head = CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), 0, 0)
  572. LerpTo.Staff = CFrame.new(0, 5, -6) * CFrame.Angles(rad(-50), 0, 0)
  573. s1 = Instance.new("Sound", char)
  574. s1.SoundId = "rbxassetid://130792236"
  575. s1:Play()
  576. wait(0.4)
  577. s = Instance.new("Sound", char)
  578. s.SoundId = "rbxassetid://254847708"
  579. s.Volume = 1
  580. s.Pitch = 1
  581. s:Play()
  582. for i = 1, 85 do
  583. wait()
  584. local ray = Ray.new(rng.CFrame.p, rng.CFrame.p - rng.CFrame * CFrame.new(0, 20, 0).p.unit * 900)
  585. local part, position = workspace:FindPartOnRay(ray, p.Character, false, true)
  586. local beam = Instance.new("Part", workspace)
  587. beam.BrickColor = BrickColor.new("Lime green")
  588. beam.FormFactor = "Custom"
  589. beam.Material = "Neon"
  590. beam.Transparency = 0
  591. beam.Anchored = true
  592. beam.Locked = true
  593. beam.CanCollide = false
  594. local distance = rng.CFrame.p
  595. beam.Size = Vector3.new(30, 17, distance)
  596. beam.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
  597. endpoint.Position = position
  598. game:GetService("Debris"):AddItem(beam, 0.5)
  599. local rng2 = Instance.new("Part", char)
  600. rng2.Anchored = true
  601. rng2.BrickColor = BrickColor.new("Lime green")
  602. rng2.CanCollide = false
  603. rng2.FormFactor = 3
  604. rng2.Name = "Ring"
  605. rng2.Size = Vector3.new(1, 1, 1)
  606. rng2.Transparency = 0
  607. rng2.TopSurface = 0
  608. rng2.BottomSurface = 0
  609. rng2.CFrame = rng.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) * CFrame.new(0, -3, 0)
  610. local rngm2 = Instance.new("SpecialMesh", rng2)
  611. rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  612. rngm2.Scale = Vector3.new(1, 1.3, 2)
  613. local rng3 = Instance.new("Part", char)
  614. rng3.Anchored = true
  615. rng3.BrickColor = BrickColor.new("Lime green")
  616. rng3.CanCollide = false
  617. rng3.FormFactor = 3
  618. rng3.Name = "Ring"
  619. rng3.Size = Vector3.new(1, 1, 1)
  620. rng3.Transparency = 0
  621. rng3.TopSurface = 0
  622. rng3.BottomSurface = 0
  623. rng3.Material = "Neon"
  624. rng3.Position = endpoint.Position
  625. rng3.CFrame = rng3.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  626. local rngm3 = Instance.new("SpecialMesh", rng3)
  627. rngm3.MeshType = "Sphere"
  628. rngm3.Scale = Vector3.new(1, 1.3, 2)
  629. local rng4 = Instance.new("Part", char)
  630. rng4.Anchored = true
  631. rng4.BrickColor = BrickColor.new("Lime green")
  632. rng4.CanCollide = false
  633. rng4.FormFactor = 3
  634. rng4.Name = "Ring"
  635. rng4.Size = Vector3.new(1, 1, 1)
  636. rng4.Transparency = 0
  637. rng4.TopSurface = 0
  638. rng4.BottomSurface = 0
  639. rng4.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) * CFrame.new(0, -3, 0)
  640. local rngm4 = Instance.new("SpecialMesh", rng4)
  641. do
  642. rngm4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  643. rngm4.Scale = Vector3.new(1, 1.3, 2)
  644. local rng5 = Instance.new("Part", char)
  645. rng5.Anchored = true
  646. rng5.BrickColor = BrickColor.new("Lime green")
  647. rng5.CanCollide = false
  648. rng5.FormFactor = 3
  649. rng5.Name = "Ring"
  650. rng5.Size = Vector3.new(1, 1, 1)
  651. rng5.Transparency = 0
  652. rng5.TopSurface = 0
  653. rng5.BottomSurface = 0
  654. rng5.CFrame = rng3.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) * CFrame.new(0, -15, 0)
  655. local rngm5 = Instance.new("SpecialMesh", rng5)
  656. rngm5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  657. rngm5.Scale = Vector3.new(1, 1.3, 2)
  658. wait(0.1)
  659. coroutine.wrap(function()
  660.  
  661. for i = 1, 30, 3 do
  662. rngm2.Scale = Vector3.new(30 + i * 2, 30 + i, 30 + i * 2)
  663. rng2.Transparency = i / 30
  664. rngm4.Scale = Vector3.new(100 + i * 2, 100 + i, 2)
  665. rng4.Transparency = i / 30
  666. rngm5.Scale = Vector3.new(10 + i * 10, 10 + i * 10, 2)
  667. rng5.Transparency = i / 30
  668. rngm3.Scale = Vector3.new(50 + i, 50 + i, 50 + i)
  669. rng3.Transparency = i / 30
  670. wait()
  671. end
  672. wait()
  673. rng5:Remove()
  674. rng2:Remove()
  675. rng4:Remove()
  676. rng3:Remove()
  677. wait()
  678. end
  679. )()
  680. local CreateRegion3FromLocAndSize = function(Position, Size)
  681.  
  682. local SizeOffset = Size / 2
  683. local Point1 = Position - SizeOffset
  684. local Point2 = Position + SizeOffset
  685. return Region3.new(Point1, Point2)
  686. end
  687.  
  688. local reg = CreateRegion3FromLocAndSize(endpoint.Position, endpoint.Size * 20)
  689. for i,v in pairs(game:service("Workspace"):FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  690. print(v)
  691. Spawn(function()
  692.  
  693. ypcall(function()
  694.  
  695. if not v.Parent:FindFirstChild("Humanoid") then
  696. local humanoid = v.Parent.Parent:FindFirstChild("Humanoid")
  697. end
  698. humanoid:TakeDamage(math.random(1, 4))
  699. end
  700. )
  701. end
  702. )
  703. end
  704. end
  705. end
  706. active = false
  707. for i = 20, 0, -0.5 do
  708. wait()
  709. rngm.Scale = Vector3.new(49, 0.5, i)
  710. end
  711. rng:Remove()
  712. wait(0.5)
  713. rift = true
  714. end
  715. end
  716. )
  717. RunService = game:service("RunService")
  718. RunService.RenderStepped:connect(function()
  719.  
  720. updateanims()
  721. if char.Humanoid.PlatformStand == true then
  722. char.Humanoid.PlatformStand = false
  723. end
  724. Torso2.C0 = Lerp.CFrame(Torso2.C0, LerpTo.Body, as)
  725. RightShoulder.C0 = Lerp.CFrame(RightShoulder.C0, LerpTo.RightArm, as)
  726. LeftShoulder.C0 = Lerp.CFrame(LeftShoulder.C0, LerpTo.LeftArm, as_2)
  727. RightHip.C0 = Lerp.CFrame(RightHip.C0, LerpTo.RightLeg, as)
  728. LeftHip.C0 = Lerp.CFrame(LeftHip.C0, LerpTo.LeftLeg, as)
  729. Neck.C0 = Lerp.CFrame(Neck.C0, LerpTo.Head, as)
  730. staffw.C0 = Lerp.CFrame(staffw.C0, LerpTo.Staff, as)
  731. topw.C0 = Lerp.CFrame(topw.C0, LerpTo.Crystal, as)
  732. end
  733. )
  734. while 1 do
  735. if wait(1.1) and canstep ~= true or Vector3.new(char.Torso.Velocity.X, 0, char.Torso.Velocity.Z).magnitude <= 2 or Vector3.new(0, char.Torso.Velocity.Y, 0).magnitude < 2 then
  736. FootStep()
  737. end
  738. end
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