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- local Players = game:GetService("Players")
- local Player = Players.LocalPlayer
- local Buttons = script.Parent.Parent.Left
- local Rebirths = script.Parent.Parent.Rebirths
- local OpenButton = Buttons.Frame.Rebirths
- local ExitButton = Rebirths.Frame.Exit
- local Amount = Rebirths.Frame.Amount
- local RebirthButton = Rebirths.Frame.Rebirth
- local GuiHandler = require(script.Parent.Controllers.GuiHandler)
- OpenButton.MouseButton1Click:Connect(function()
- Rebirths.Frame.Visible = true
- Rebirths.Frame:TweenSize(UDim2.fromScale(0.5, 0.65), Enum.EasingDirection.In, Enum.EasingStyle.Quad, 0.1)
- wait()
- GuiHandler.BlurAllGuis()
- wait(0.01)
- Rebirths.Enabled = true
- end)
- ExitButton.MouseButton1Click:Connect(function()
- Rebirths.Frame:TweenSize(UDim2.fromScale(0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Quad, 0.1)
- wait(0.1)
- Rebirths.Frame.Visible = false
- wait()
- GuiHandler.UnBlurGuis()
- end)
- RebirthButton.MouseButton1Click:Connect(function()
- if ((Player.leaderstats.Rebirths.Value * 1000) + 500) * 1.35 <= Player.Points.Value then
- workspace.Remotes.RebirthPlayer:FireServer()
- end
- end)
- while wait(0.1) do
- if ((Player.leaderstats.Rebirths.Value * 1000) + 500) * 1.35 <= Player.Points.Value then
- Amount.Text = "You Have Enough Points To Rebirth!"
- else
- Amount.Text = "You Need "..((Player.leaderstats.Rebirths.Value * 1000) + 500) * 1.35 - Player.Points.Value.." More Points To Rebirth!"
- end
- end
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