Advertisement
5sdfsadgaq5465

dust sans edit

Feb 2nd, 2019
733
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. --[[
  88. req list
  89.  
  90. heart control (the force)
  91.  
  92. teleport
  93.  
  94. bone zone
  95.  
  96. throw bones
  97. --]]
  98.  
  99. local Level=666
  100. local function RiseLevel(hum,dmg)
  101. if tonumber(Level)then
  102. if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+1
  103. local s=Instance.new("Sound")end--s. end
  104. else warn'String is not able to level up , or having issure to level.'end
  105. end
  106.  
  107. local Tired={n=0,m=10000,d=false}local DefAble=true
  108. local p = owner
  109. local char = p.Character
  110. local larm = char["Left Arm"]
  111. local rarm = char["Right Arm"]
  112. local lleg = char["Left Leg"]
  113. local rleg = char["Right Leg"]
  114. local hed = char.Head
  115. local Torso = char.Torso
  116. local hum = char.Humanoid
  117. local cam = workspace.CurrentCamera
  118. local root = char.HumanoidRootPart
  119. local deb = false
  120. local shot = 0
  121. local potential = false
  122. local debris=game:service"Debris"
  123. local l = game:GetService("Lighting")
  124. local rs = game:GetService("RunService").RenderStepped
  125. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  126. math.randomseed(os.time())
  127. for i,v in pairs(char:children()) do
  128. if v:IsA("Accessory") then
  129. v:Destroy()
  130. end
  131. end
  132. for i,v in pairs (hed:GetChildren()) do
  133. if v:IsA("Sound") then
  134. v:Destroy()
  135. end
  136. end
  137. music = Instance.new("Sound",c)
  138. music2 = Instance.new("Sound",c)
  139. local pl = owner
  140. local chara = pl.Character
  141. local hum = chara:FindFirstChildOfClass("Humanoid")
  142. hum.MaxHealth = 10000000000000000000
  143. hum.Health = 10000000000000000000
  144. maincol = "White"
  145. increment = 20
  146. if 1 then
  147. local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  148. local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
  149. Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
  150. local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
  151. idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
  152. idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
  153. idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
  154. local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
  155. normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
  156. normal.TextXAlignment="Left"normal.TextYAlignment="Top"
  157. normal.Text=[[* Able to hold
  158. ! It changes function when sprint
  159. ----------------------------------
  160. K: Passive
  161. !*Q :Gaster Blaster (quick)
  162. ! E :Gaster Blaster (high damage)
  163. T :Teleport
  164. F :Bone Zone
  165. *G :Bone Throw
  166. *C :Heart Control
  167. Shift : Sprint
  168.  
  169. Hey arthurfoxy i am sebastian :P
  170. ]]
  171. spawn(function()
  172. while game:service'RunService'.RenderStepped:wait()do
  173. Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
  174. end end)
  175. end
  176. --------------------------------------------------------
  177. hed.face.Texture = "rbxassetid://871052201"
  178. chara:WaitForChild"Body Colors"
  179. char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
  180. char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
  181. char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
  182. char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
  183. char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
  184. char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
  185. ---------------------------------------
  186. ypcall(function()
  187. shirt = Instance.new("Shirt", char)
  188. shirt.Name = "Shirt"
  189. pants = Instance.new("Pants", char)
  190. pants.Name = "Pants"
  191. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=71047904"
  192. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=71047904"
  193. end)
  194. --------------------------------------------------------
  195. KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
  196. KG.Volume = 3
  197. KG.SoundId = "rbxassetid://519341881"
  198. KG.Looped = true
  199. KG:Play()
  200.  
  201. --------------------------------------------------------
  202. CV="Eggplant"
  203. p = owner
  204. char = p.Character
  205. local txt = Instance.new("BillboardGui", char)
  206. txt.Adornee = char .Head
  207. txt.Name = "_status"
  208. txt.Size = UDim2.new(2, 0, 1.2, 0)
  209. txt.StudsOffset = Vector3.new(-9, 8, 0)
  210. local text = Instance.new("TextLabel", txt)
  211. text.Size = UDim2.new(10, 0, 7, 0)
  212. text.FontSize = "Size24"
  213. text.TextScaled = true
  214. text.TextTransparency = 0
  215. text.BackgroundTransparency = 1
  216. text.TextTransparency = 0
  217. text.TextStrokeTransparency = 0
  218. text.Font = "Arcade"
  219. text.TextStrokeColor3 = Color3.new(255,255,255)
  220.  
  221. v=Instance.new("Part")
  222. v.Name = "ColorBrick"
  223. v.Parent=p.Character
  224. v.FormFactor="Symmetric"
  225. v.Anchored=true
  226. v.CanCollide=false
  227. v.BottomSurface="Smooth"
  228. v.TopSurface="Smooth"
  229. v.Size=Vector3.new(10,5,3)
  230. v.Transparency=1
  231. v.CFrame=char.Torso.CFrame
  232. v.BrickColor=BrickColor.new(CV)
  233. v.Transparency=1
  234. text.TextColor3 = Color3.new(0,0,0)
  235. v.Shape="Block"
  236. wait()
  237. text.Text = "IM DONT SAY IF YOU FOOL"
  238. wait(2)
  239. text.Text = "BUT AFTER THIS WHAT YOU IM NEED KILL YOU";
  240. wait(3)
  241. text.TextColor3 = Color3.new(0,0,0)
  242. spawn(function()while wait()do text.Text = "CORRUPTED MICHEAL LV"..tostring(Level)end end)
  243. hed.face.Texture = "rbxassetid://404306534"
  244. --------------------------------------------------------
  245. pls = game:GetService'Players'
  246. rs = game:GetService'RunService'
  247. uinps = game:GetService'UserInputService'
  248. lp = pls.LocalPlayel
  249. c = lp.Character
  250. human = c.Humanoid
  251. human.MaxHealth = 1/0
  252. wait()
  253. human.Health = 0/0
  254. c.Health:Destroy()
  255. --------------------------------------------------------
  256. Hulmet = Instance.new("Part")
  257. Hulmet.Position = Hulmet.Position + Vector3.new(0,10,0)
  258. Hulmet.Parent = owner
  259. Hulmet.Name = "Helmet"
  260. Hulmet.Size = Vector3.new(1.643, 1.157, 1.696)
  261. Hulmet.Material = Enum.Material.Metal
  262. Hulmet.BrickColor = BrickColor.new("Grey")
  263. MSHE = Instance.new("SpecialMesh")
  264. MSHE.Parent = Hulmet
  265. MSHE.MeshId = "rbxassetid://101203373"
  266. WULD = Instance.new("Weld")
  267. WULD.Parent = Hulmet
  268. WULD.Part0 = Hulmet
  269. WULD.Part1 = game.Players.LocalPlayer.Character.Head
  270. WULD.C1 = CFrame.Angles(0,0,0)
  271. WULD.C0 = CFrame.new(0,0,0)
  272. --------------------------------------------------------
  273.  
  274. Debounces = {
  275. AnimationCycles = 0;
  276. FPS = 0;
  277. scalingDamage = false;
  278. damageLevel = 0;
  279. attackNumber = 0;
  280. isAttacking = false;
  281. isMoving = false;
  282. isSprinting = false;
  283. isBoosting = false;
  284. isPassive = false;
  285. isTyping = false;
  286. }
  287.  
  288. --------------------------------------------------------
  289.  
  290. numLerp = function(start, goal, alpha)
  291. return(((goal - start) * alpha) + start)
  292. end
  293.  
  294. CFrameZero = function()
  295. return CFrame.new(Vector3.new())
  296. end
  297.  
  298. rad = function(value)
  299. return math.rad(value)
  300. end
  301.  
  302. CFAngles = function(Vector)
  303. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
  304. end
  305.  
  306. --------------------------------------------------------
  307.  
  308. AnimStat = {
  309. lerpSpeed = .2;
  310. lerpSpeed2 = .35;
  311. lerpTween = 0;
  312. }
  313.  
  314. Joints = {
  315. c.HumanoidRootPart.RootJoint;
  316. c.Torso.Neck;
  317. c.Torso['Left Shoulder'];
  318. c.Torso['Right Shoulder'];
  319. c.Torso['Left Hip'];
  320. c.Torso['Right Hip'];
  321. }
  322.  
  323. JointTargets = {
  324. CFrameZero();
  325. CFrameZero();
  326. CFrameZero();
  327. CFrameZero();
  328. CFrameZero();
  329. CFrameZero();
  330. }
  331.  
  332. --------------------------------------------------------
  333.  
  334. BodyColors = {
  335. HeadColor = BrickColor.new("Institutional white");
  336. LeftArmColor = BrickColor.new("Institutional white");
  337. RightArmColor = BrickColor.new("Institutional white");
  338. LeftLegColor = BrickColor.new("Institutional white");
  339. RightLegColor = BrickColor.new("Institutional white");
  340. TorsoColor = BrickColor.new("Mid gray");
  341. }
  342.  
  343. Customs = {
  344. Face = "http://www.roblox.com/asset/?id=871052201";
  345. Shirt = "http://www.roblox.com/asset/?id=357134155";
  346. Pants = "http://www.roblox.com/asset/?id=343128366";
  347. }
  348.  
  349. --------------------------------------------------------
  350.  
  351. prepareCharacter = function()
  352. local transPoints = {
  353. NumberSequenceKeypoint.new(0,.819,.0375),
  354. NumberSequenceKeypoint.new(.207,.594,.0187),
  355. NumberSequenceKeypoint.new(.4,.55,.031),
  356. NumberSequenceKeypoint.new(.57,.619,.05),
  357. NumberSequenceKeypoint.new(.76,.8,.0375),
  358. NumberSequenceKeypoint.new(1,1,0),
  359. }
  360. local sizePoints = {
  361. NumberSequenceKeypoint.new(0,.687,0),
  362. NumberSequenceKeypoint.new(.111,.875,0),
  363. NumberSequenceKeypoint.new(.327,1.19,0),
  364. NumberSequenceKeypoint.new(.646,1.56,0),
  365. NumberSequenceKeypoint.new(.805,1.37,0),
  366. NumberSequenceKeypoint.new(.905,1.06,0),
  367. NumberSequenceKeypoint.new(.968,.938,0),
  368. NumberSequenceKeypoint.new(.984,1.13,0),
  369. NumberSequenceKeypoint.new(1,1.62,0),
  370. }
  371. local Size = NumberSequence.new(sizePoints)
  372. local Transparency = NumberSequence.new(transPoints)
  373. rayModel = Instance.new("Model",c)
  374. efcModel = Instance.new("Model",c)
  375. efxBlock = Instance.new("Part",c)
  376. efxBlock.BrickColor = BrickColor.new("Bright violet")
  377. efxBlock.Material = "Neon"
  378. efxBlock.FormFactor = "Custom"
  379. efxBlock.Transparency = .3
  380. efxBlock.Size = Vector3.new(.3,.3,.3)
  381. local mesh = Instance.new("SpecialMesh",efxBlock)
  382. mesh.MeshType = Enum.MeshType.Sphere
  383. mesh.Scale = Vector3.new(1,1,1)
  384. light = Instance.new("PointLight",c.Head)
  385. light.Range = 10
  386. light.Color = Color3.new(0,200/255,1)
  387. light.Shadows = false
  388. local particles = Instance.new("ParticleEmitter",efxBlock)
  389. particles.Color = ColorSequence.new(Color3.fromRGB(48,17,109))
  390. particles.LightEmission = .5
  391. particles.Size = Size
  392. particles.Name = "Fire"
  393. particles.Transparency = Transparency
  394. particles.LockedToPart = true
  395. particles.VelocityInheritance = .5
  396. particles.LockedToPart = true
  397. particles.Rate = 70
  398. particles.Texture = "rbxassetid://170478388"
  399. particles.Lifetime = NumberRange.new(2,2)
  400. particles.RotSpeed = NumberRange.new(100,100)
  401. particles.Speed = NumberRange.new(7,7)
  402. script.Parent = efxBlock
  403. fire = particles
  404. local offset = Vector3.new(-0.11, .23, -0.5)
  405. local weld = Instance.new("Weld",c.Head)
  406. weld.Part0 = c.Head
  407. weld.Part1 = efxBlock
  408. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
  409. efxBlock.Parent = c
  410. music.SoundId = "rbxassetid://316012176"
  411. music.Looped = true
  412. music.Volume = 0
  413. fight = music
  414. music2.SoundId = "rbxassetid://316014309"
  415. music2.Looped = true
  416. music2.Volume = 0
  417. sans = music2
  418. pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
  419. pointGyro.P = 1e7
  420. pointGyro.D = 1e3
  421. pointGyro.MaxTorque = Vector3.new(0,1e7,0)
  422. animator = c.Humanoid:FindFirstChild("Animator")
  423. if animator then
  424. animator:Destroy()
  425. end
  426. c.Torso.roblox:Destroy()
  427. for i,v in pairs (c.Head:children()) do
  428. if v.ClassName == "Sound" then
  429. v:Destroy()
  430. end
  431. end
  432. for i = 1,#Joints do
  433. Joints[i].C1 = CFrame.new(Vector3.new())
  434. end
  435. human.WalkSpeed = 0
  436. human.JumpPower = 0
  437. end
  438.  
  439. uinps.InputBegan:connect(function(InputObject)
  440. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
  441. Debounces.isPassive = not Debounces.isPassive
  442. end
  443. end)
  444.  
  445. setJointCFrames = function(table)
  446. for i = 1,#table do
  447. JointTargets[i] = table[i]
  448. end
  449. AnimationCycles = 0
  450. end
  451.  
  452. setLerp = function(speed)
  453. AnimStat.lerpSpeed = speed
  454. end
  455.  
  456. setTween = function(tween)
  457. AnimStat.lerpTween = tween
  458. end
  459.  
  460. takeDamage = function(position,damage,distance,platformStand)
  461. for i,v in pairs (pls:children()) do
  462. if v.ClassName == "Player" and v:FindFirstChild("Character") then
  463. local torso = v.Character:FindFirstChild("Torso")
  464. if torso and (torso.Position - position).magnitude < distance then
  465. RiseLevel(v.Character.Humanoid,damage)
  466. v.Character.Humanoid:TakeDamage(damage)
  467. if platformStand == true then
  468. v.Character.PlatformStand = platformStand
  469. end
  470. end
  471. end
  472. end
  473. end
  474.  
  475. --------------------------------------------------------
  476.  
  477. prepareCharacter()
  478.  
  479. --------------------------------------------------------
  480. hldng={}Player=p
  481. function chatfunc(text)
  482. spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
  483. local rs=game:service'RunService'.RenderStepped
  484. local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
  485. local Character=owner.Character local RootPart=Character.HumanoidRootPart
  486. local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
  487. if Character:FindFirstChild("cht")then Character.cht:Destroy()end
  488. local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
  489. local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
  490. local texts={}
  491. for i=1,snum do
  492. texts[i]=Instance.new("TextButton",b)
  493. texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
  494. texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
  495. texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
  496. texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
  497. end
  498. local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
  499. if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
  500. else texts[i][Set]=Val end end end end
  501. for i=1,#texts do
  502. if texts[i].Parent then
  503. texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
  504. end
  505. if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
  506. sw(3)
  507. end
  508. sw(180)
  509. for i=1,0,-.025 do
  510. DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
  511. sw()
  512. end
  513. b:Destroy()
  514. end)
  515. end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
  516. mouse.KeyUp:connect(function(k)
  517. hldng[k]=nil
  518. end)
  519.  
  520. local function doit()
  521. if DefAble then
  522. return
  523. else
  524. if human.Health~=human.MaxHealth then
  525. DefAble=false
  526. human:Destroy()
  527. human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
  528. human.MaxHealth=1 human.Health=1
  529. human.HealthChanged:connect(doit)
  530. root.CFrame=root.CFrame*CFrame.new(0,0,10)
  531. hldng.r=nil warn"Dodged"
  532. Tired.n=Tired.n+10
  533. end
  534. end
  535. end
  536. dodge=human.HealthChanged:connect(doit)
  537. local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
  538. spawn(function()
  539. local sine = 0
  540. local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
  541. local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
  542. frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
  543. frm.Position=UDim2.new(.3,0,.7,0)
  544.  
  545. local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
  546. t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
  547. t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
  548. while wait()do
  549. t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
  550. if Tired.n>=Tired.m then
  551. Tired.n=Tired.m
  552. Tired.d=true
  553. end
  554. if Tired.d then
  555. Tired.n=Tired.n-5 DefAble=true hldng.r=nil
  556. end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
  557. if Tired.n<=0 then Tired.n=0 Tired.d=false end
  558. if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
  559. dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
  560.  
  561. end
  562.  
  563. if hldng.r then DefAble=false else DefAble=1 end
  564.  
  565. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
  566. if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
  567. setLerp(.1)
  568. if Debounces.isPassive == true then --walk
  569. setJointCFrames({
  570. CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
  571. CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
  572. CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
  573. CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
  574. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
  575. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
  576. })
  577. else
  578. setJointCFrames({
  579. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
  580. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
  581. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
  582. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
  583. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
  584. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
  585. })
  586. end
  587. elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
  588. sine = sine + math.rad(12) --else jump
  589. human.WalkSpeed = 15
  590. setLerp(.15)
  591. setJointCFrames({
  592. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
  593. CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
  594. CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
  595. CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
  596. CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
  597. CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
  598. })
  599. end
  600. if Debounces.scalingDamage == true then
  601. takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
  602. end
  603. end
  604. end)
  605. human.Changed:connect(function(prop)
  606. if prop == "MoveDirection" then
  607. if human.MoveDirection.magnitude > .02 then
  608. Debounces.isMoving = true
  609. else
  610. Debounces.isMoving = false
  611. end
  612. end
  613. end)
  614. local dunkedon=false
  615. mouse.KeyDown:connect(function(k)
  616. hldng[k]=true
  617. if not Debounces.isAttacking then
  618. if k=="c"and not Tired.d and Debounces.isPassive then
  619. local GrabObj=mouse.Target
  620. local hum=nil
  621. if GrabObj then
  622. if not GrabObj.Anchored then
  623. if GrabObj.Parent then
  624. if GrabObj.Parent:FindFirstChild'Humanoid'then
  625. hum=GrabObj.Parent.Humanoid
  626. end
  627. end
  628. local jet=Instance.new("BodyPosition",GrabObj)
  629. if not hum then jet.D=2000 jet.P=2000 end
  630. while hldng.c and not Tired.d do
  631. jet.MaxForce=Vector3.new(10,10,10)*10000000
  632. jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
  633. Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
  634. local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
  635. if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
  636. sw()
  637. end
  638. jet:Destroy()
  639. else
  640. warn'The object is anchored!'
  641. end
  642. end
  643. end
  644. if k=="t"and not Tired.d then -- TELEPORT
  645. if mouse.Target then Debounces.isAttacking=true
  646. local pos=mouse.Hit KG:Pause()
  647. root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
  648. local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  649. jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
  650. j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
  651. wait(1)Debounces.isAttacking=false KG:Resume()
  652. root.CFrame=pos+Vector3.new(0,3,0)
  653. jam:Destroy()root.Anchored=false
  654. end
  655. Tired.n=Tired.n+50
  656. end
  657. if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
  658. dunkedon=true local pos=mouse.Hit.p
  659. Tired.n=Tired.n+100
  660. local idk=Instance.new("Part",efcModel)
  661. idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
  662. sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
  663. idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
  664. idk.Material="SmoothPlastic"
  665. idk.Transparency=.5 sw(20)idk:Destroy()
  666. spawn(function()for i=1,300 do
  667. local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
  668. spawn(function()
  669. local p=Instance.new("Part",efcModel)
  670. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  671. p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
  672. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  673. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  674. m.Scale=Vector3.new(.05,.08,.05)/1.2
  675. spawn(function()
  676. for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
  677. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  678. end)
  679. end)
  680. sw()
  681. end
  682. end)
  683. wait(5)
  684.  
  685. dunkedon=false
  686. end
  687. end
  688. if Debounces.isPassive and k=="g"then
  689. while hldng.g and not Tired.d do
  690. sw(10)
  691. Tired.n=Tired.n+1
  692. local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
  693. spawn(function()
  694. local p=Instance.new("Part",efcModel)
  695. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  696. p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
  697. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  698. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  699. m.Scale=Vector3.new(.05,.08,.05)/2.5
  700. spawn(function()
  701. for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
  702. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  703. end)
  704. end)
  705. end
  706. end
  707.  
  708. end)
  709. uinps.InputBegan:connect(function(InputObject)
  710. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  711. Debounces.isBoosting = true
  712. Debounces.damageLevel = 10
  713. Debounces.scalingDamage = true
  714. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  715. setLerp(.15)
  716. setJointCFrames({
  717. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
  718. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
  719. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
  720. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
  721. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
  722. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
  723. })
  724. local boostSpeed = 250
  725. local efx = Instance.new("Sound",c.Head)
  726. efx.SoundId = "rbxassetid://200632875"
  727. efx.Pitch = math.random(1100,1300)/1000
  728. efx.Volume = .5
  729. efx:Play()
  730. spawn(function()
  731. wait(5)
  732. efx:Destroy()
  733. end)
  734. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
  735. vel.P = 1e3
  736. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  737. wait(.15)
  738. vel.P = 1000
  739. vel.MaxForce = Vector3.new(3000,0,3000)
  740. vel.Velocity = Vector3.new()
  741. wait(.3)
  742. setLerp(.3)
  743. setJointCFrames({
  744. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
  745. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
  746. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
  747. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
  748. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
  749. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
  750. })
  751. wait(.2)
  752. vel:Destroy()
  753. Debounces.damageLevel = 0
  754. Debounces.scalingDamage = false
  755. Debounces.isBoosting = false
  756. end
  757. end)
  758.  
  759. uinps.InputBegan:connect(function(InputObject)
  760. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  761. Debounces.isBoosting = true
  762. Debounces.damageLevel = 10
  763. Debounces.scalingDamage = true
  764. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  765. setLerp(.15)
  766. setJointCFrames({
  767. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
  768. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
  769. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
  770. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
  771. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
  772. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
  773. })
  774. local boostSpeed = 250
  775. local efx = Instance.new("Sound",c.Head)
  776. efx.SoundId = "rbxassetid://200632875"
  777. efx.Pitch = math.random(1100,1300)/1000
  778. efx.Volume = .5
  779. efx:Play()
  780. spawn(function()
  781. wait(5)
  782. efx:Destroy()
  783. end)
  784. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
  785. vel.P = 1e3
  786. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  787. wait(.15)
  788. vel.P = 1000
  789. vel.MaxForce = Vector3.new(3000,0,3000)
  790. vel.Velocity = Vector3.new()
  791. wait(.3)
  792. setLerp(.3)
  793. setJointCFrames({
  794. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
  795. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  796. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  797. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  798. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  799. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  800. })
  801. wait(.2)
  802. vel:Destroy()
  803. Debounces.damageLevel = 0
  804. Debounces.scalingDamage = false
  805. Debounces.isBoosting = false
  806. end
  807. end)
  808.  
  809. uinps.InputBegan:connect(function(InputObject)
  810. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  811. Debounces.isBoosting = true
  812. Debounces.damageLevel = 10
  813. Debounces.scalingDamage = true
  814. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  815. setLerp(.15)
  816. setJointCFrames({
  817. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
  818. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
  819. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
  820. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
  821. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
  822. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  823. })
  824. local boostSpeed = 250
  825. local efx = Instance.new("Sound",c.Head)
  826. efx.SoundId = "rbxassetid://200632875"
  827. efx.Pitch = math.random(1100,1300)/1000
  828. efx.Volume = .5
  829. efx:Play()
  830. spawn(function()
  831. wait(5)
  832. efx:Destroy()
  833. end)
  834. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
  835. vel.P = 1e3
  836. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  837. wait(.15)
  838. vel.P = 1000
  839. vel.MaxForce = Vector3.new(3000,0,3000)
  840. vel.Velocity = Vector3.new()
  841. wait(.3)
  842. setLerp(.3)
  843. setJointCFrames({
  844. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
  845. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  846. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  847. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  848. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  849. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  850. })
  851. wait(.2)
  852. vel:Destroy()
  853. Debounces.damageLevel = 0
  854. Debounces.scalingDamage = false
  855. Debounces.isBoosting = false
  856. end
  857. end)
  858.  
  859. uinps.InputBegan:connect(function(InputObject)
  860. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  861. Debounces.isBoosting = true
  862. Debounces.damageLevel = 10
  863. Debounces.scalingDamage = true
  864. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  865. setLerp(.15)
  866. setJointCFrames({
  867. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
  868. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
  869. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
  870. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
  871. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
  872. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  873. })
  874. local boostSpeed = 150
  875. local boostSpeed = 250
  876. local efx = Instance.new("Sound",c.Head)
  877. efx.SoundId = "rbxassetid://200632875"
  878. efx.Pitch = math.random(1100,1300)/1000
  879. efx.Volume = .5
  880. efx:Play()
  881. spawn(function()
  882. wait(5)
  883. efx:Destroy()
  884. end)
  885. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
  886. vel.P = 1e3
  887. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  888. wait(.15)
  889. vel.P = 1000
  890. vel.MaxForce = Vector3.new(3000,0,3000)
  891. vel.Velocity = Vector3.new()
  892. wait(.3)
  893. setLerp(.3)
  894. setJointCFrames({
  895. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
  896. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
  897. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
  898. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
  899. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
  900. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
  901. })
  902. wait(.2)
  903. vel:Destroy()
  904. Debounces.damageLevel = 0
  905. Debounces.scalingDamage = false
  906. Debounces.isBoosting = false
  907. end
  908. end)
  909.  
  910. uinps.InputBegan:connect(function(InputObject)
  911. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
  912. local isLooping = true
  913. uinps.InputEnded:connect(function(InputObject2)
  914. if InputObject2.KeyCode == Enum.KeyCode.Q then
  915. isLooping = false
  916. end
  917. end)
  918. while not Tired.d do
  919. if isLooping == false then
  920. break
  921. end
  922. Debounces.attackNumber = Debounces.attackNumber + 1
  923. local aimPos = mouse.Hit.p
  924. local head = Instance.new("Part",c)
  925. head.Size = Vector3.new(12,.2,12)
  926. head.CanCollide = false
  927. head.Anchored = true
  928. head.Transparency = 1
  929. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  930. mesh.Scale=Vector3.new(.05,.05,.05)
  931. local decal = Instance.new("Decal",head)
  932. decal.Texture = "rbxassetid://441975828"
  933. if Debounces.attackNumber%2 == 1 then
  934. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  935. else
  936. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  937. end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  938. spawn(function()
  939. local timer = 0
  940. while rs.RenderStepped:wait() do
  941. if timer >= 1.55 then
  942. break
  943. end
  944. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  945. timer = timer + 1/30/(Debounces.FPS/60)
  946. end
  947. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  948. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  949. local hit, pos = workspace:FindPartOnRay(ray,c)
  950. local dis = (head.CFrame.p - pos).magnitude
  951. local rayPart = Instance.new("Part",rayModel)
  952. rayPart.Material = "Neon"
  953. rayPart.FormFactor = "Custom"
  954. rayPart.BrickColor = BrickColor.new"Really black"
  955. rayPart.Anchored = true
  956. rayPart.CanCollide = false
  957. rayPart.Size = Vector3.new(7,7,dis + 400)
  958. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  959. rayPart.CFrame = rayCFrame
  960. head:Destroy()
  961. end)
  962. wait()
  963. local s = Instance.new("Sound",head)
  964. s.Volume = 1
  965. s.SoundId = "rbxassetid://332223043"
  966. s:Play()
  967. wait(.04)
  968. Tired.n=Tired.n+2
  969. end
  970. end
  971. end)
  972.  
  973. uinps.InputBegan:connect(function(InputObj)
  974. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  975. Debounces.isAttacking = true
  976. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  977. local head = Instance.new("Part",c)
  978. head.Size = Vector3.new(18,.2,18)
  979. head.CanCollide = false
  980. head.Anchored = true
  981. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  982. head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  983. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  984. mesh.Scale=Vector3.new(.1,.1,.1)
  985. local decal = Instance.new("Decal",head)
  986. decal.Texture = "rbxassetid://441975828"
  987. setLerp(.1)
  988. setJointCFrames({
  989. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  990. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  991. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  992. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  993. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  994. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  995. })
  996. spawn(function()
  997. local timer = 0
  998. while rs.RenderStepped:wait() do
  999. if timer >= 1.55/.8 then
  1000. break
  1001. end
  1002. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  1003. timer = timer + 1/30/(Debounces.FPS/60)
  1004. end
  1005. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1006. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  1007. local hit, pos = workspace:FindPartOnRay(ray,c)
  1008. local dis = (head.CFrame.p - pos).magnitude
  1009. local rayPart = Instance.new("Part",rayModel)
  1010. rayPart.Material = "Neon"
  1011. rayPart.FormFactor = "Custom"
  1012. rayPart.Name = "Punch"
  1013. rayPart.BrickColor = BrickColor.new"Really black"
  1014. rayPart.Anchored = true
  1015. rayPart.CanCollide = false
  1016. rayPart.Size = Vector3.new(28,28,dis + 400)
  1017. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  1018. rayPart.CFrame = rayCFrame
  1019. head:Destroy()
  1020. end)
  1021. wait()
  1022. local s = Instance.new("Sound",head)
  1023. s.Volume = 1
  1024. s.SoundId = "rbxassetid://332223043"
  1025. s.Pitch = .8
  1026. s:Play()
  1027. wait(.75)
  1028. setLerp(.17)
  1029. setJointCFrames({
  1030. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  1031. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  1032. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  1033. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  1034. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  1035. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  1036. })
  1037. Tired.n=Tired.n+15
  1038. wait(.5)
  1039. Debounces.isAttacking = false
  1040. end
  1041. end)
  1042.  
  1043. reflect = function(d,n)
  1044. local i, n = -1 * d.unit, n.unit
  1045. local dot = n:Dot(i)
  1046. return 2*dot*n - i
  1047. end
  1048.  
  1049. makeReflectionBeam = function(pos,look,isCrit)
  1050. local ray = Ray.new(pos,look)
  1051. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
  1052. local e = Instance.new("Part",rayModel)
  1053. e.Anchored = true
  1054. e.CanCollide = false
  1055. e.BrickColor = BrickColor.new("Bright violet")
  1056. e.Material = "Neon"
  1057. e.FormFactor = "Custom"
  1058. e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
  1059. if isCrit == true then
  1060. e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
  1061. e.Name = "Punch"
  1062. end
  1063. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
  1064. local e = Instance.new("Sound",c)
  1065. if isCrit == true then
  1066. e.Volume = .5
  1067. else
  1068. e.Volume = .3
  1069. e.Pitch = 1.5
  1070. end
  1071. e.SoundId = "rbxassetid://200632875"
  1072. e:Play()
  1073. spawn(function()
  1074. wait(6)
  1075. e:Destroy()
  1076. end)
  1077. wait(.05)
  1078. if hit ~= nil then
  1079. newDir = reflect(look.unit,norm,isCrit)
  1080. makeReflectionBeam(hitpos,newDir * 999,isCrit)
  1081. end
  1082. end
  1083.  
  1084. uinps.InputBegan:connect(function(InputObject)
  1085. if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  1086. local isLooping = true
  1087. uinps.InputEnded:connect(function(InputObject2)
  1088. if InputObject2.KeyCode == Enum.KeyCode.Q then
  1089. isLooping = false
  1090. end
  1091. end)
  1092. while not Tired.d do
  1093. if isLooping == false then
  1094. break
  1095. end
  1096. Debounces.attackNumber = Debounces.attackNumber + 1
  1097. local aimPos = mouse.Hit.p
  1098. local head = Instance.new("Part",c)
  1099. head.Size = Vector3.new(12,.2,12)
  1100. head.CanCollide = false
  1101. head.Anchored = true
  1102. head.Transparency=1
  1103. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1104. mesh.Scale=Vector3.new(.05,.05,.05)
  1105. local decal = Instance.new("Decal",head)
  1106. decal.Texture = "rbxassetid://441975828"
  1107.  
  1108. if Debounces.attackNumber%2 == 1 then
  1109. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  1110. else
  1111. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  1112. end
  1113. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1114. spawn(function()
  1115. local timer = 0
  1116. while rs.RenderStepped:wait() do
  1117. if timer >= 1.55 then
  1118. break
  1119. end
  1120. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  1121. timer = timer + 1/30/(Debounces.FPS/60)
  1122. end
  1123. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1124. head:Destroy()
  1125. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)
  1126. end)
  1127.  
  1128. wait()
  1129. local s = Instance.new("Sound",head)
  1130. s.Volume = 1
  1131. s.SoundId = "rbxassetid://332223043"
  1132. s.Pitch = 1.02
  1133. s:Play()
  1134. Tired.n=Tired.n+15
  1135. wait(.2)
  1136. end
  1137. end
  1138. end)
  1139.  
  1140. uinps.InputBegan:connect(function(InputObj)
  1141. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  1142. Debounces.isAttacking = true
  1143. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  1144. local head = Instance.new("Part",c)
  1145. head.Size = Vector3.new(18,.2,18)
  1146. head.CanCollide = false
  1147. head.Anchored = true
  1148. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  1149. head.Transparency = 1
  1150. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1151. mesh.Scale=Vector3.new(.1,.1,.1)
  1152. local decal = Instance.new("Decal",head)
  1153. decal.Texture = "rbxassetid://441975828"
  1154. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1155. setLerp(.1)
  1156. setJointCFrames({
  1157. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  1158. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  1159. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  1160. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  1161. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  1162. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  1163. })
  1164. spawn(function()
  1165. local timer = 0
  1166. while rs.RenderStepped:wait() do
  1167. if timer >= 1.55/.8 then
  1168. break
  1169. end
  1170. head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
  1171. timer = timer + 1/30/(Debounces.FPS/60)
  1172. end
  1173. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1174. head:Destroy()
  1175. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
  1176. end)
  1177. wait()
  1178. local s = Instance.new("Sound",head)
  1179. s.Volume = 2
  1180. s.SoundId = "rbxassetid://332223043"
  1181. s.Pitch = .8
  1182. s:Play()
  1183. wait(.75)
  1184. setLerp(.17)
  1185. setJointCFrames({
  1186. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  1187. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  1188. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  1189. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  1190. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  1191. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  1192. })
  1193. Tired.n=Tired.n+30
  1194. wait(.5)
  1195. Debounces.isAttacking = false
  1196. end
  1197. end)
  1198.  
  1199. uinps.InputBegan:connect(function(InputObj)
  1200. if InputObj.KeyCode == Enum.KeyCode.Slash then
  1201. local finishEvent = nil
  1202. Debounces.isTyping = true
  1203. finishEvent = uinps.InputBegan:connect(function(InputObj)
  1204. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  1205. Debounces.isTyping = false
  1206. finishEvent:disconnect()
  1207. end
  1208. end)
  1209. end
  1210. end)
  1211.  
  1212. uinps.InputBegan:connect(function(InputObj)
  1213. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1214. Debounces.isSprinting = true
  1215. end
  1216. end)
  1217.  
  1218. uinps.InputEnded:connect(function(InputObj)
  1219. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1220. Debounces.isSprinting = false
  1221. end
  1222. end)
  1223. uinps.InputBegan:connect(function(InputObj)
  1224.  
  1225. end)
  1226.  
  1227. rs.RenderStepped:connect(function()
  1228. Debounces.FPS = 1/rs.RenderStepped:wait()
  1229. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
  1230. if Debounces.isPassive == false then
  1231. fire.Enabled = false
  1232. light.Range = 0
  1233. fight:Pause()
  1234. sans:Resume()
  1235. efxBlock.Transparency = 1
  1236. else
  1237. fire.Enabled = true
  1238. light.Range = 10
  1239. fight:Resume()
  1240. sans:Pause()
  1241. efxBlock.Transparency = 0
  1242. end local tD=3
  1243. for i,v in pairs (rayModel:children()) do
  1244. if v.Transparency >= 1 then
  1245. v:Destroy()
  1246. else
  1247. v.CanCollide = true
  1248. local parts = v:GetTouchingParts()
  1249. v.CanCollide = false
  1250. for i = 1,#parts do
  1251. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
  1252. RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
  1253. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
  1254. RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
  1255. end
  1256. end
  1257. v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
  1258. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
  1259. end
  1260. end
  1261. for i = 1,#Joints do
  1262. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
  1263. end
  1264. local sineval = math.sin(tick() * 2) * 3
  1265. fire.Acceleration = Vector3.new(sineval,1,sineval)
  1266. light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
  1267. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement