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Ephkyr

Rocket

Jul 9th, 2019
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  1. -- params : ...
  2. -- This script has been converted to FE by iPxter
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. --------------------------------------------------------------------
  87.  
  88. wait(0.016666666666667)
  89. local Player = game.Players.localPlayer
  90. local Character = Player.Character
  91. script.Name = "GG"
  92. local Player = game.Players.LocalPlayer
  93. local Character = Player.Character
  94. local Humanoid = Character.Humanoid
  95. local Effects = {}
  96. local mouse = Player:GetMouse()
  97. local m = Instance.new("Model", Character)
  98. m.Name = "WeaponModel"
  99. local LeftArm = Character["Left Arm"]
  100. local RightArm = Character["Right Arm"]
  101. local LeftLeg = Character["Left Leg"]
  102. local RightLeg = Character["Right Leg"]
  103. local Head = Character.Head
  104. local Torso = Character.Torso
  105. local cam = game.Workspace.CurrentCamera
  106. local RootPart = Character.HumanoidRootPart
  107. local RootJoint = RootPart.RootJoint
  108. local equipped = false
  109. local attack = false
  110. local Anim = "Idle"
  111. local idle = 0
  112. local attacktype = 1
  113. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  114. local velocity = RootPart.Velocity.y
  115. local sine = 0
  116. local change = 1
  117. local grabbed = false
  118. local cn = CFrame.new
  119. local mr = math.rad
  120. local angles = CFrame.Angles
  121. local ud = UDim2.new
  122. local c3 = Color3.new
  123. Humanoid.Animator.Parent = nil
  124. Character.Animate.Parent = nil
  125. local newMotor = function(part0, part1, c0, c1)
  126.  
  127. local w = Instance.new("Motor", part0)
  128. w.Part0 = part0
  129. w.Part1 = part1
  130. w.C0 = c0
  131. w.C1 = c1
  132. return w
  133. end
  134.  
  135. clerp = function(a, b, t)
  136.  
  137. return a:lerp(b, t)
  138. end
  139.  
  140. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  141. NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  142. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  143. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  144. local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0))
  145. local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0))
  146. RootJoint.C1 = CFrame.new(0, 0, 0)
  147. RootJoint.C0 = CFrame.new(0, 0, 0)
  148. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  149. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  150. local rarmc1 = RW.C1
  151. local larmc1 = LW.C1
  152. local rlegc1 = RH.C1
  153. local llegc1 = LH.C1
  154. local resetc1 = false
  155. PlayAnimationFromTable = function(table, speed, bool)
  156.  
  157. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  158. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  159. RW.C0 = clerp(RW.C0, table[3], speed)
  160. LW.C0 = clerp(LW.C0, table[4], speed)
  161. RH.C0 = clerp(RH.C0, table[5], speed)
  162. LH.C0 = clerp(LH.C0, table[6], speed)
  163. if bool == true and resetc1 == false then
  164. resetc1 = true
  165. RootJoint.C1 = RootJoint.C1
  166. Torso.Neck.C1 = Torso.Neck.C1
  167. RW.C1 = rarmc1
  168. LW.C1 = larmc1
  169. RH.C1 = rlegc1
  170. LH.C1 = llegc1
  171. end
  172. end
  173.  
  174. local co1 = 5
  175. local co2 = 8
  176. local co3 = 10
  177. local co4 = 25
  178. local cooldown1 = 0
  179. local cooldown2 = 0
  180. local cooldown3 = 0
  181. local cooldown4 = 0
  182. local skillcolorscheme = BrickColor.new("White").Color
  183. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  184. makeframe = function(par, trans, pos, size, color)
  185.  
  186. local frame = Instance.new("Frame", par)
  187. frame.BackgroundTransparency = trans
  188. frame.BorderSizePixel = 0
  189. frame.Position = pos
  190. frame.Size = size
  191. frame.BackgroundColor3 = color
  192. return frame
  193. end
  194.  
  195. makelabel = function(par, text)
  196.  
  197. local label = Instance.new("TextLabel", par)
  198. label.BackgroundTransparency = 1
  199. label.Size = UDim2.new(1, 0, 1, 0)
  200. label.Position = UDim2.new(0, 0, 0, 0)
  201. label.TextColor3 = Color3.new(255, 255, 255)
  202. label.TextStrokeTransparency = 0
  203. label.FontSize = Enum.FontSize.Size32
  204. label.Font = Enum.Font.SourceSansLight
  205. label.BorderSizePixel = 0
  206. label.TextScaled = true
  207. label.Text = text
  208. end
  209.  
  210. framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  211. framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  212. framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  213. framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  214. bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  215. bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  216. bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  217. bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  218. text1 = Instance.new("TextLabel", framesk1)
  219. text1.BackgroundTransparency = 1
  220. text1.Size = UDim2.new(1, 0, 1, 0)
  221. text1.Position = UDim2.new(0, 0, 0, 0)
  222. text1.TextColor3 = Color3.new(255, 255, 255)
  223. text1.TextStrokeTransparency = 0
  224. text1.FontSize = Enum.FontSize.Size18
  225. text1.Font = Enum.Font.SourceSansLight
  226. text1.BorderSizePixel = 0
  227. text1.TextScaled = true
  228. text1.Text = "[Z]\n Meteor Slam"
  229. text2 = Instance.new("TextLabel", framesk2)
  230. text2.BackgroundTransparency = 1
  231. text2.Size = UDim2.new(1, 0, 1, 0)
  232. text2.Position = UDim2.new(0, 0, 0, 0)
  233. text2.TextColor3 = Color3.new(255, 255, 255)
  234. text2.TextStrokeTransparency = 0
  235. text2.FontSize = Enum.FontSize.Size18
  236. text2.Font = Enum.Font.SourceSansLight
  237. text2.BorderSizePixel = 0
  238. text2.TextScaled = true
  239. text2.Text = "[X]\n Explosive Ambush"
  240. text3 = Instance.new("TextLabel", framesk3)
  241. text3.BackgroundTransparency = 1
  242. text3.Size = UDim2.new(1, 0, 1, 0)
  243. text3.Position = UDim2.new(0, 0, 0, 0)
  244. text3.TextColor3 = Color3.new(255, 255, 255)
  245. text3.TextStrokeTransparency = 0
  246. text3.FontSize = Enum.FontSize.Size18
  247. text3.Font = Enum.Font.SourceSansLight
  248. text3.BorderSizePixel = 0
  249. text3.TextScaled = false
  250. text3.Text = "[C]\n Rocket Barrage"
  251. text4 = Instance.new("TextLabel", framesk4)
  252. text4.BackgroundTransparency = 1
  253. text4.Size = UDim2.new(1, 0, 1, 0)
  254. text4.Position = UDim2.new(0, 0, 0, 0)
  255. text4.TextColor3 = Color3.new(255, 255, 255)
  256. text4.TextStrokeTransparency = 0
  257. text4.FontSize = Enum.FontSize.Size18
  258. text4.Font = Enum.Font.SourceSansLight
  259. text4.BorderSizePixel = 0
  260. text4.TextScaled = true
  261. text4.Text = "[V]\n Atomic Punch"
  262. ArtificialHB = Instance.new("BindableEvent", Player.PlayerGui)
  263. ArtificialHB.Name = "Heartbeat"
  264. Player.PlayerGui:WaitForChild("Heartbeat")
  265. frame = 0.033333333333333
  266. tf = 0
  267. allowframeloss = false
  268. tossremainder = false
  269. lastframe = tick()
  270. Player.PlayerGui.Heartbeat:Fire()
  271. local gg = false
  272. game:GetService("RunService").Heartbeat:connect(function(s, p)
  273.  
  274. if Player.PlayerGui:FindFirstChild("Heartbeat") == nil then
  275. gg = true
  276. end
  277. if gg == true then
  278. return
  279. end
  280. tf = tf + s
  281. if frame <= tf then
  282. if allowframeloss then
  283. Player.PlayerGui.Heartbeat:Fire()
  284. lastframe = tick()
  285. else
  286. for i = 1, math.floor(tf / frame) do
  287. Player.PlayerGui.Heartbeat:Fire()
  288. end
  289. lastframe = tick()
  290. end
  291. if tossremainder then
  292. tf = 0
  293. else
  294. tf = tf - frame * math.floor(tf / frame)
  295. end
  296. end
  297. end
  298. )
  299. swait = function(num)
  300.  
  301. if num == 0 or num == nil then
  302. ArtificialHB.Event:wait()
  303. else
  304. for i = 0, num do
  305. ArtificialHB.Event:wait()
  306. end
  307. end
  308. end
  309.  
  310. local RbxUtility = LoadLibrary("RbxUtility")
  311. local Create = RbxUtility.Create
  312. RemoveOutlines = function(part)
  313.  
  314. part.TopSurface = 10
  315. end
  316.  
  317. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  318.  
  319. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  320. RemoveOutlines(Part)
  321. return Part
  322. end
  323.  
  324. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  325.  
  326. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  327. if Mesh == "SpecialMesh" then
  328. Msh.MeshType = MeshType
  329. Msh.MeshId = MeshId
  330. end
  331. return Msh
  332. end
  333.  
  334. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  335.  
  336. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  337. return Weld
  338. end
  339.  
  340. CFuncs = {
  341. Part = {Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  342.  
  343. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  344. RemoveOutlines(Part)
  345. return Part
  346. end
  347. }
  348. ,
  349. Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  350.  
  351. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  352. if Mesh == "SpecialMesh" then
  353. Msh.MeshType = MeshType
  354. Msh.MeshId = MeshId
  355. end
  356. return Msh
  357. end
  358. }
  359. ,
  360. Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  361.  
  362. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  363. if Mesh == "SpecialMesh" then
  364. Msh.MeshType = MeshType
  365. Msh.MeshId = MeshId
  366. end
  367. return Msh
  368. end
  369. }
  370. ,
  371. Weld = {Create = function(Parent, Part0, Part1, C0, C1)
  372.  
  373. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  374. return Weld
  375. end
  376. }
  377. ,
  378. Sound = {Create = function(id, par, vol, pit)
  379.  
  380. coroutine.resume(coroutine.create(function()
  381.  
  382. local S = Create("Sound")({Volume = vol, Pitch = pit or 1, SoundId = id, Parent = par or workspace})
  383. wait()
  384. S:play()
  385. game:GetService("Debris"):AddItem(S, 6)
  386. end
  387. ))
  388. end
  389. }
  390. ,
  391. ParticleEmitter = {Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  392.  
  393. local fp = Create("ParticleEmitter")({Parent = Parent, Color = ColorSequence.new(Color1, Color2), LightEmission = LightEmission, Size = Size, Texture = Texture, Transparency = Transparency, ZOffset = ZOffset, Acceleration = Accel, Drag = Drag, LockedToPart = LockedToPart, VelocityInheritance = VelocityInheritance, EmissionDirection = EmissionDirection, Enabled = Enabled, Lifetime = LifeTime, Rate = Rate, Rotation = Rotation, RotSpeed = RotSpeed, Speed = Speed, VelocitySpread = VelocitySpread})
  394. return fp
  395. end
  396. }
  397. }
  398. rayCast = function(Position, Direction, Range, Ignore)
  399.  
  400. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  401. end
  402.  
  403. local GetNearest = function(obj, distance)
  404.  
  405. local last, lastx = distance + 1, nil
  406. for i,v in pairs(workspace:GetChildren()) do
  407. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  408. local t = v.Torso
  409. local dist = (t.Position - obj.Position).magnitude
  410. if dist <= distance and dist < last then
  411. last = dist
  412. lastx = v
  413. end
  414. end
  415. end
  416. return lastx
  417. end
  418.  
  419. Handle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Institutional white", "Handle", Vector3.new(2, 2, 1))
  420. HandleWeld = CreateWeld(m, Character.Torso, Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.010008812, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  421. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.799999952, 0.48999998, 1.01999998))
  422. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.389007568, -0.0804796219, 0.00506401062, 0.9993909, -0.0348989964, 0, 0.0348989964, 0.9993909, 0, 0, 0, 1))
  423. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.799999952, 0.49000001, 1.01999998))
  424. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.3697052, -0.079957962, -0.00506210327, -0.9993909, -0.0348989964, 0, -0.0348989964, 0.9993909, 0, 0, 0, -1))
  425. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.200000003, 0.530000091, 1.01999998))
  426. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.255264282, -1.10845184, 0.00506401062, 0.829038203, -0.559192121, 0, 0.559192121, 0.829038203, 0, 0, 0, 1))
  427. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.200000003, 1.61000001, 1.01999998))
  428. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.688995361, 0.169520378, 0.00506401062, 0.9993909, -0.0348989964, 0, 0.0348989964, 0.9993909, 0, 0, 0, 1))
  429. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.200000003, 1.61000001, 1.01999998))
  430. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.678436279, 0.16988945, -0.00506210327, -0.9993909, -0.0348989964, 0, -0.0348989964, 0.9993909, 0, 0, 0, -1))
  431. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.200000003, 0.530000091, 1.01999998))
  432. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.246520996, -1.10255432, -0.00506210327, -0.829038203, -0.559192121, 0, -0.559192121, 0.829038203, 0, 0, 0, -1))
  433. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(1.82000005, 1.61000001, 1.01999998))
  434. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0268859863, 0.165195227, -0.644943237, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  435. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(1.82000005, 2.33999991, 0.220000029))
  436. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0268859863, -0.474357605, -1.4232254, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  437. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(1.5, 2.09000015, 1.22000003))
  438. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0268859863, -0.569357395, -0.83322525, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  439. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.790000081, 1.82000005, 0.700000048))
  440. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.63980341, -0.0268859863, 0.804944992, 0, -1, 0, -1, 0, 0, 0, 0, -1))
  441. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  442. Shoot1 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Shoot1", Vector3.new(0.410000086, 0.200000003, 0.430000067))
  443. Shoot1Weld = CreateWeld(m, Handle, Shoot1, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0268859863, -1.53471231, -1.07691193, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  444. CreateMesh("CylinderMesh", Shoot1, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  445. Shoot2 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Shoot2", Vector3.new(0.410000086, 0.200000003, 0.430000067))
  446. Shoot2Weld = CreateWeld(m, Handle, Shoot2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.463119507, -1.53471231, -1.07691193, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  447. CreateMesh("CylinderMesh", Shoot2, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  448. Shoot4 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Shoot4", Vector3.new(0.410000086, 0.200000003, 0.430000067))
  449. Shoot4Weld = CreateWeld(m, Handle, Shoot4, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.526855469, -1.53471231, -1.07691193, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  450. CreateMesh("CylinderMesh", Shoot4, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  451. Shoot3 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Shoot3", Vector3.new(0.410000086, 0.200000003, 0.430000067))
  452. Shoot3Weld = CreateWeld(m, Handle, Shoot3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.463119507, -1.52871275, -0.548072815, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  453. CreateMesh("CylinderMesh", Shoot3, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  454. Shoot5 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Shoot5", Vector3.new(0.410000086, 0.200000003, 0.430000067))
  455. Shoot5Weld = CreateWeld(m, Handle, Shoot5, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0268859863, -1.52871275, -0.548072815, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  456. CreateMesh("CylinderMesh", Shoot5, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  457. Shoot6 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Shoot6", Vector3.new(0.410000086, 0.200000003, 0.430000067))
  458. Shoot6Weld = CreateWeld(m, Handle, Shoot6, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.526855469, -1.52871275, -0.548072815, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  459. CreateMesh("CylinderMesh", Shoot6, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  460. Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(0.290000081, 2.26999998, 0.25000003))
  461. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0268859863, -0.409357309, -1.43822479, 1, 0, 0, 0, 0.961262107, 0.275636017, 0, -0.275635988, 0.961262107))
  462. RightHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Dirt brown", "RightHandle", Vector3.new(1, 1.55999994, 1))
  463. RightHandleWeld = CreateWeld(m, Character["Right Arm"], RightHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00958251953, 0.209863663, 7.05718994e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  464. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.200000003, 0.200000003, 1.01999998))
  465. PartWeld = CreateWeld(m, RightHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.229995728, 0.729995489, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  466. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.200000003, 1.17000008, 1.01999998))
  467. PartWeld = CreateWeld(m, RightHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.186126709, 0.14704895, 0.00499343872, 0.829038203, -0.559192121, 0, 0.559192121, 0.829038203, 0, 0, 0, 1))
  468. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.200000003, 1.55000007, 1.01999998))
  469. PartWeld = CreateWeld(m, RightHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.419998169, 0.0549926758, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  470. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.200000003, 1.55000007, 1.01999998))
  471. PartWeld = CreateWeld(m, RightHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.429992676, 0.0549926758, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  472. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.200000003, 1.0400002, 1.01999998))
  473. PartWeld = CreateWeld(m, RightHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.596198082, 0.0137176514, 0.00499343872, -0.034897998, -0.9993909, 0, 0.9993909, -0.034897998, 0, 0, 0, 1))
  474. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.200000003, 1.70000005, 1.01999998))
  475. PartWeld = CreateWeld(m, RightHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.63923645, 0.190513611, 0.00499343872, 0.95105654, 0.309016854, 0, -0.309016854, 0.95105654, 0, 0, 0, 1))
  476. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.360000014, 0.950000107, 0.709999979))
  477. PartWeld = CreateWeld(m, RightHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.456954956, 0.396179199, 0.00499343872, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  478. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.429999977, 0.200000003))
  479. PartWeld = CreateWeld(m, RightHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.456939697, 0.666175842, 0.224983215, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  480. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.429999977, 0.200000003))
  481. PartWeld = CreateWeld(m, RightHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.456939697, 0.666175842, -0.00498580933, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  482. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.429999977, 0.200000003))
  483. PartWeld = CreateWeld(m, RightHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.456939697, 0.666175842, -0.224979401, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  484. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.469999999, 1.0200001, 0.99000001))
  485. PartWeld = CreateWeld(m, RightHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.555007935, -0.210006714, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  486. Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Fossil", "Part", Vector3.new(0.200000003, 0.430000126, 1))
  487. PartWeld = CreateWeld(m, RightHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.615005493, -0.515014172, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  488. Barrel2 = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "Barrel", Vector3.new(0.200000003, 0.429999977, 0.519999981))
  489. BarrelWeld = CreateWeld(m, RightHandle, Barrel2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.536849976, 0.675645828, 0.0200119019, 0.994522095, 0.104527012, 0, -0.104527019, 0.994522095, 0, 0, 0, 1))
  490. LeftHandle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Dirt brown", "LeftHandle", Vector3.new(1, 1.55999994, 1))
  491. LeftHandleWeld = CreateWeld(m, Character["Left Arm"], LeftHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0149993896, 0.199864864, -5.53131104e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1))
  492. Barrel = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "Barrel", Vector3.new(0.200000003, 0.429999977, 0.519999981))
  493. BarrelWeld = CreateWeld(m, LeftHandle, Barrel, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.536849976, 0.675645828, 0.0200119019, 0.994522095, 0.104527012, 0, -0.104527019, 0.994522095, 0, 0, 0, 1))
  494. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.200000003, 0.200000003, 1.01999998))
  495. PartWeld = CreateWeld(m, LeftHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.229995728, 0.729995489, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  496. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.429999977, 0.200000003))
  497. PartWeld = CreateWeld(m, LeftHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.456939697, 0.666179657, -0.224979401, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  498. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.200000003, 1.17000008, 1.01999998))
  499. PartWeld = CreateWeld(m, LeftHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.186096191, 0.147041321, 0.00499343872, 0.829038203, -0.559192121, 0, 0.559192121, 0.829038203, 0, 0, 0, 1))
  500. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.469999999, 1.0200001, 0.99000001))
  501. PartWeld = CreateWeld(m, LeftHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.554992676, -0.210006714, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  502. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.200000003, 1.70000005, 1.01999998))
  503. PartWeld = CreateWeld(m, LeftHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.63923645, 0.190513611, 0.00499343872, 0.95105654, 0.309016854, 0, -0.309016854, 0.95105654, 0, 0, 0, 1))
  504. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.200000003, 1.55000007, 1.01999998))
  505. PartWeld = CreateWeld(m, LeftHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.419998169, 0.0549926758, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  506. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.360000014, 0.950000107, 0.709999979))
  507. PartWeld = CreateWeld(m, LeftHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.456939697, 0.396179199, 0.00499343872, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  508. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.429999977, 0.200000003))
  509. PartWeld = CreateWeld(m, LeftHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.456939697, 0.666179657, -0.00498580933, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  510. Part = CreatePart(m, Enum.Material.Neon, 0, 0, "Fossil", "Part", Vector3.new(0.200000003, 0.430000126, 1))
  511. PartWeld = CreateWeld(m, LeftHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.615005493, -0.515014648, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  512. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.200000003, 1.55000007, 1.01999998))
  513. PartWeld = CreateWeld(m, LeftHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.430007935, 0.0549926758, 0.00499343872, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  514. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Fossil", "Part", Vector3.new(0.200000003, 1.0400002, 1.01999998))
  515. PartWeld = CreateWeld(m, LeftHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.59619832, 0.0137176514, 0.00499343872, -0.034897998, -0.9993909, 0, 0.9993909, -0.034897998, 0, 0, 0, 1))
  516. Part = CreatePart(m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.429999977, 0.200000003))
  517. PartWeld = CreateWeld(m, LeftHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.456939697, 0.666179657, 0.224983215, 0.970296025, 0.241920993, 0, -0.241920993, 0.970296025, 0, 0, 0, 1))
  518. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  519.  
  520. if hit.Parent == nil then
  521. return
  522. end
  523. local h = hit.Parent:FindFirstChild("Humanoid")
  524. for _,v in pairs(hit.Parent:children()) do
  525. if v:IsA("Humanoid") then
  526. h = v
  527. end
  528. end
  529. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  530. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  531. return
  532. end
  533. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  534. game:GetService("Debris"):AddItem(c, 0.5)
  535. if HitSound ~= nil and HitPitch ~= nil then
  536. CreateSound(HitSound, hit, 1, HitPitch)
  537. end
  538. local Damage = math.random(minim, maxim)
  539. local blocked = false
  540. local block = hit.Parent:findFirstChild("Block")
  541. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  542. blocked = true
  543. block.Value = block.Value - 1
  544. print(block.Value)
  545. end
  546. if blocked == false then
  547. h.Health = h.Health - Damage
  548. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  549. else
  550. h.Health = h.Health - Damage / 2
  551. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  552. end
  553. if Type == "Knockdown" then
  554. local hum = hit.Parent.Humanoid
  555. hum.PlatformStand = true
  556. coroutine.resume(coroutine.create(function(HHumanoid)
  557.  
  558. swait(1)
  559. HHumanoid.PlatformStand = false
  560. end
  561. ), hum)
  562. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  563. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  564. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  565. game:GetService("Debris"):AddItem(bodvol, 0.5)
  566. game:GetService("Debris"):AddItem(rl, 0.5)
  567. elseif Type == "Normal" then
  568. local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05})
  569. if knockback > 0 then
  570. vp.Parent = hit.Parent.Torso
  571. end
  572. game:GetService("Debris"):AddItem(vp, 0.5)
  573. elseif Type == "Up" then
  574. local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  575. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  576. local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  577. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  578. elseif Type == "Snare" then
  579. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  580. game:GetService("Debris"):AddItem(bp, 1)
  581. elseif Type == "Freeze" then
  582. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  583. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  584. hit.Parent.Torso.Anchored = true
  585. coroutine.resume(coroutine.create(function(Part)
  586.  
  587. swait(1.5)
  588. Part.Anchored = false
  589. end
  590. ), hit.Parent.Torso)
  591. game:GetService("Debris"):AddItem(BodPos, 3)
  592. game:GetService("Debris"):AddItem(BodGy, 3)
  593. end
  594. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  595. game:GetService("Debris"):AddItem(debounce, Delay)
  596. c = Instance.new("ObjectValue")
  597. c.Name = "creator"
  598. c.Value = Player
  599. c.Parent = h
  600. game:GetService("Debris"):AddItem(c, 0.5)
  601. end
  602. end
  603.  
  604. ShowDamage = function(Pos, Text, Time, Color)
  605.  
  606. local Rate = 0.033333333333333
  607. if not Pos then
  608. local Pos = Vector3.new(0, 0, 0)
  609. end
  610. local Text = Text or ""
  611. local Time = Time or 2
  612. if not Color then
  613. local Color = Color3.new(1, 0, 1)
  614. end
  615. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  616. EffectPart.Anchored = true
  617. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  618. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  619. game.Debris:AddItem(EffectPart, Time + 0.1)
  620. EffectPart.Parent = game:GetService("Workspace")
  621. delay(0, function()
  622.  
  623. local Frames = Time / Rate
  624. for Frame = 1, Frames do
  625. wait(Rate)
  626. local Percent = Frame / Frames
  627. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  628. TextLabel.TextTransparency = Percent
  629. end
  630. if EffectPart and EffectPart.Parent then
  631. EffectPart:Destroy()
  632. end
  633. end
  634. )
  635. end
  636.  
  637. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  638.  
  639. for _,c in pairs(workspace:children()) do
  640. local hum = c:findFirstChild("Humanoid")
  641. if hum ~= nil then
  642. local head = c:findFirstChild("Torso")
  643. if head ~= nil then
  644. local targ = head.Position - Part.Position
  645. local mag = targ.magnitude
  646. if mag <= magni and c.Name ~= Player.Name then
  647. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  648. end
  649. end
  650. end
  651. end
  652. end
  653.  
  654. EffectModel = Instance.new("Model", Character)
  655. EffectModel.Name = "Effects"
  656. Effects = {
  657. Block = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  658.  
  659. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  660. prt.Anchored = true
  661. prt.CFrame = cframe
  662. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  663. game:GetService("Debris"):AddItem(prt, 10)
  664. if Type == 1 or Type == nil then
  665. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  666. else
  667. if Type == 2 then
  668. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  669. end
  670. end
  671. end
  672. }
  673. ,
  674. Sphere = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  675.  
  676. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  677. prt.Anchored = true
  678. prt.CFrame = cframe
  679. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  680. game:GetService("Debris"):AddItem(prt, 10)
  681. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  682. end
  683. }
  684. ,
  685. Cylinder = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  686.  
  687. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  688. prt.Anchored = true
  689. prt.CFrame = cframe
  690. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  691. game:GetService("Debris"):AddItem(prt, 10)
  692. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  693. end
  694. }
  695. ,
  696. Wave = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  697.  
  698. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  699. prt.Anchored = true
  700. prt.CFrame = cframe
  701. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  702. game:GetService("Debris"):AddItem(prt, 10)
  703. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  704. end
  705. }
  706. ,
  707. Ring = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  708.  
  709. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  710. prt.Anchored = true
  711. prt.CFrame = cframe
  712. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  713. game:GetService("Debris"):AddItem(prt, 10)
  714. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  715. end
  716. }
  717. ,
  718. Break = {Create = function(brickcolor, cframe, x1, y1, z1)
  719.  
  720. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  721. prt.Anchored = true
  722. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  723. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  724. local num = math.random(10, 50) / 1000
  725. game:GetService("Debris"):AddItem(prt, 10)
  726. table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
  727. end
  728. }
  729. }
  730. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  731.  
  732. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  733. prt.Anchored = true
  734. prt.CFrame = cframe
  735. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  736. game:GetService("Debris"):AddItem(prt, 10)
  737. if Type == 1 or Type == nil then
  738. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  739. else
  740. if Type == 2 then
  741. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  742. end
  743. end
  744. end
  745.  
  746. CreateSound = function(id, par, vol, pit)
  747.  
  748. coroutine.resume(coroutine.create(function()
  749.  
  750. local sou = Instance.new("Sound", par or workspace)
  751. sou.Volume = vol
  752. sou.Pitch = pit or 1
  753. sou.SoundId = id
  754. swait()
  755. sou:play()
  756. game:GetService("Debris"):AddItem(sou, 6)
  757. end
  758. ))
  759. end
  760.  
  761. Laser = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  762.  
  763. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  764. prt.Anchored = true
  765. prt.CFrame = cframe
  766. prt.Material = "Neon"
  767. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  768. game:GetService("Debris"):AddItem(prt, 10)
  769. coroutine.resume(coroutine.create(function(Part, Mesh)
  770.  
  771. for i = 0, 1, delay do
  772. swait()
  773. Part.Transparency = i
  774. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  775. end
  776. Part.Parent = nil
  777. end
  778. ), prt, msh)
  779. end
  780.  
  781. shoottraildd = function(mouse, partt, SpreadAmount)
  782.  
  783. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  784. local MainPos = partt.Position
  785. local MainPos2 = mouse.Hit.p + SpreadVectors
  786. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  787. local speed = 15
  788. local num = 20
  789. coroutine.resume(coroutine.create(function()
  790.  
  791. repeat
  792. swait()
  793. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  794. local mag = (MainPos - pos).magnitude
  795. Laser(BrickColor.new("Bright red"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.175, 0, -0.175, 0.15)
  796. MainPos = MainPos + MouseLook.lookVector * speed
  797. num = num - 1
  798. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  799. if hit ~= nil then
  800. num = 0
  801. local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  802. refpart.Anchored = true
  803. refpart.CFrame = CFrame.new(pos)
  804. game:GetService("Debris"):AddItem(refpart, 2)
  805. end
  806. do
  807. if num <= 0 then
  808. local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  809. refpart.Anchored = true
  810. refpart.CFrame = CFrame.new(pos)
  811. if hit ~= nil then
  812. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 1, 1)
  813. BlockEffect(BrickColor.new("Br. yellowish orange"), refpart.CFrame, 1, 1, 1, 10, 10, 10, 0.05)
  814. BlockEffect(BrickColor.new("Bright red"), refpart.CFrame, 1, 1, 1, 10, 10, 10, 0.07)
  815. MagniDamage(refpart, 15, 10, 15, 0, "Normal")
  816. end
  817. game:GetService("Debris"):AddItem(refpart, 0)
  818. end
  819. end
  820. until num <= 0
  821. end
  822. ))
  823. end
  824.  
  825. attackone = function()
  826.  
  827. attack = true
  828. for i = 0, 1, 0.1 do
  829. swait()
  830. PlayAnimationFromTable({CFrame.new(0.0168012269, 0.0140947225, 0.176023334, 0.170834526, 0.0229868423, -0.985031247, -0.241162121, 0.97029531, -0.0191819277, 0.955330193, 0.240829155, 0.171303496), CFrame.new(-0.0490820035, 1.51753175, -0.0841583014, 0.891632974, -0.237090871, 0.385718524, 0.134611636, 0.95222342, 0.274135917, -0.432285249, -0.192506418, 0.880948901), CFrame.new(1.33407795, 0.58572197, -0.929743409, 0.0415165424, 0.979251385, 0.198351115, 0.59342736, 0.135545582, -0.79339242, -0.803816199, 0.150645882, -0.575487137), CFrame.new(-1.70516646, 0.200321093, -0.0163192302, 0.406020403, 0.913860857, -0.00234819204, -0.913677216, 0.405987978, 0.0191818345, 0.0184828788, -0.00564271957, 0.99981308), CFrame.new(0.799933672, -1.87646341, 0.0238581076, 0.956145704, -0.241162121, 0.166209832, 0.234167412, 0.97029531, 0.0607677661, -0.17592749, -0.0191819277, 0.984216034), CFrame.new(-0.170546949, -2.11762524, 0.0262068212, 0.841636002, -0.241162121, 0.483207196, 0.199261591, 0.97029531, 0.137192965, -0.501939416, -0.0191819277, 0.864689827)}, 0.2, false)
  831. end
  832. for i = 0, 1, 0.13 do
  833. swait()
  834. PlayAnimationFromTable({CFrame.new(0.125685468, -0.083208181, 0.0652366504, 0.406280458, -0.129335701, 0.904548407, -0.126267031, 0.972488344, 0.195763171, -0.904981852, -0.193749383, 0.37877214), CFrame.new(-0.0850939453, 1.48672271, -0.11930868, 0.695180237, -0.0759676918, -0.714810133, 0.0455091298, 0.997056544, -0.0617045462, 0.717393637, 0.010365352, 0.696591139), CFrame.new(1.74906945, 0.68710798, -0.728966653, 0.199944049, -0.882648349, 0.425387383, 0.777047575, -0.121617213, -0.617581248, 0.596841455, 0.454027891, 0.661542952), CFrame.new(-0.572255433, 0.337804973, -0.855933249, -0.0181611478, -0.830141723, -0.557256341, -0.994747162, -0.0411543846, 0.0937266722, -0.100740038, 0.556031346, -0.825033426), CFrame.new(1.12533855, -1.8726579, -0.0747017935, 0.882101774, -0.442035675, 0.162791193, 0.436708689, 0.896940768, 0.069158107, -0.176584333, 0.0100878254, 0.984233916), CFrame.new(-0.474834979, -1.95017993, -0.189468995, 0.8071329, -0.0219258294, 0.589962482, 0.132095978, 0.980681181, -0.144274905, -0.575401664, 0.194380671, 0.794436336)}, 0.4, false)
  835. end
  836. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=233856079", Barrel2, 1, 2)
  837. MagniDamage(Barrel2, 5, 10, 15, 10, "Normal")
  838. Effects.Block.Create(BrickColor.new("Br. yellowish orange"), Barrel2.CFrame, 5, 5, 5, 1, 1, 1, 0.09)
  839. Effects.Block.Create(BrickColor.new("Bright red"), Barrel2.CFrame, 5, 5, 5, 1, 1, 1, 0.07)
  840. attack = false
  841. end
  842.  
  843. attacktwo = function()
  844.  
  845. attack = true
  846. for i = 0, 1, 0.08 do
  847. swait()
  848. PlayAnimationFromTable({CFrame.new(-0.0186349452, -0.248176977, 0.0628215745, 0.375544965, 0.0766297877, 0.923630476, 0.128763035, 0.982597232, -0.133876607, -0.917815626, 0.169206128, 0.359142333), CFrame.new(0.0423668474, 1.57783902, -0.316276073, 0.696152329, 0.180450261, -0.6948452, 0.104184225, 0.932252288, 0.346484721, 0.710294187, -0.313598007, 0.630189419), CFrame.new(1.92671323, 0.132951051, -0.678923368, 0.401373565, -0.876565754, 0.265578508, 0.854572356, 0.254073381, -0.452938288, 0.329553753, 0.408753514, 0.851067066), CFrame.new(-1.04651415, 0.432963669, -0.675856173, 0.261162102, -0.915728152, -0.305346608, -0.132824391, 0.279225171, -0.950994909, 0.9561131, 0.288921267, -0.0487079956), CFrame.new(0.758113086, -1.88259661, 0.453171372, 0.961009741, -0.198991895, 0.191996455, 0.124079227, 0.930845678, 0.343701482, -0.247112811, -0.306477666, 0.91924262), CFrame.new(-0.581928134, -1.66874206, -0.0443570018, 0.834722936, 0.0594652742, 0.547450185, -0.0592483878, 0.998079777, -0.0180748496, -0.547473669, -0.0173480511, 0.836643219)}, 0.2, false)
  849. end
  850. for i = 0, 1, 0.13 do
  851. swait()
  852. PlayAnimationFromTable({CFrame.new(0.332943976, -0.0453501195, -0.185544059, 0.503931701, -0.122271061, -0.855045021, 0.268410921, 0.963087022, 0.0204703975, 0.820979714, -0.239819095, 0.518148959), CFrame.new(0.10902524, 1.42164171, -0.150368646, 0.428041071, -0.00987225771, 0.903705418, -0.0982332975, 0.993507743, 0.0573815703, -0.898404837, -0.113335624, 0.424292356), CFrame.new(0.908786654, 0.47266987, -1.09219909, 0.403207213, 0.872515678, 0.275935531, 0.777617276, -0.167717531, -0.60595572, -0.482426614, 0.458898008, -0.746108055), CFrame.new(-1.85339892, 0.927808642, -0.52081728, -0.0625723004, 0.800370812, -0.596230865, -0.952449501, -0.226383746, -0.203937709, -0.298202783, 0.555118978, 0.776477993), CFrame.new(0.600215256, -2.26092339, 0.0316785164, 0.999409437, -0.0130844563, 0.0317713022, 0.0115824938, 0.998827398, 0.0470069796, -0.0323491395, -0.0466112271, 0.998389244), CFrame.new(-0.808889031, -1.75554359, -0.179014683, 0.920005083, 0.178009719, 0.349146128, -0.121227235, 0.976460695, -0.17840609, -0.372685492, 0.121808507, 0.919928432)}, 0.4, false)
  853. end
  854. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=233856079", Barrel, 1, 2.5)
  855. MagniDamage(Barrel, 5, 10, 15, 10, "Normal")
  856. Effects.Block.Create(BrickColor.new("Br. yellowish orange"), Barrel.CFrame, 5, 5, 5, 1, 1, 1, 0.09)
  857. Effects.Block.Create(BrickColor.new("Bright red"), Barrel.CFrame, 5, 5, 5, 1, 1, 1, 0.07)
  858. attack = false
  859. end
  860.  
  861. attackthree = function()
  862.  
  863. attack = true
  864. for i = 0, 1, 0.1 do
  865. swait()
  866. PlayAnimationFromTable({CFrame.new(-0.0630386472, -0.278067917, 0.662609518, 0.997418523, 0.0324964076, 0.0640287697, -0.00866699871, 0.939693093, -0.34190917, -0.071278207, 0.340471566, 0.937548816), CFrame.new(0.116541803, 1.50563574, -0.363379985, 0.99741888, 0.00384203624, -0.071700342, 0.0324964076, 0.866294563, 0.498475581, 0.0640287548, -0.499518931, 0.863933623), CFrame.new(1.76550686, 0.851317883, 0.633524954, -0.717778921, -0.64158994, 0.270473421, -0.121112853, -0.267489254, -0.955919087, 0.685656786, -0.718896329, 0.114293337), CFrame.new(-1.85054755, 0.725809753, 0.462940723, -0.385106921, 0.903384864, 0.188649699, -0.491353273, -0.027673766, -0.870520771, -0.781194389, -0.42793712, 0.454538435), CFrame.new(0.482117534, -1.79728031, -0.705268621, 0.984953582, -0.0355595201, 0.169121593, 0.0185976997, 0.994728923, 0.100839898, -0.171815932, -0.0961773992, 0.980422974), CFrame.new(-0.498361021, -1.81340992, 0.0649374723, 0.997632146, -0.00866699871, 0.0682281703, -0.0152039425, 0.939693093, 0.341680884, -0.06707488, -0.34190917, 0.937336206)}, 0.3, false)
  867. end
  868. for i = 0, 1, 0.5 do
  869. swait()
  870. PlayAnimationFromTable({CFrame.new(-0.0596649423, -0.0609331392, -0.24926284, 0.997557878, -0.00662699156, 0.0695250854, 0.00176699972, 0.997564137, 0.0697326064, -0.0698178485, -0.0694394559, 0.995139658), CFrame.new(0.03276008, 1.44252896, -0.116725445, 0.997558236, 0.0232553538, -0.0658547133, -0.00662699156, 0.970198154, 0.242222458, 0.0695250779, -0.241194606, 0.967983305), CFrame.new(1.96562946, 0.507137001, -0.054060474, 0.137299404, -0.987933397, -0.0716712326, -0.34079802, 0.0208241269, -0.939905882, 0.93005687, 0.153473929, -0.333826572), CFrame.new(-1.79703903, 0.611130834, -0.341432333, 0.346754491, 0.937174857, 0.0382722393, -0.127409071, 0.0874885172, -0.98798418, -0.92926228, 0.337711692, 0.149741635), CFrame.new(0.583949924, -1.99326468, 0.549392104, 0.985466778, -0.119053118, 0.121168382, 0.0766996518, 0.948305786, 0.307950079, -0.151567101, -0.294180989, 0.943655193), CFrame.new(-0.473392367, -1.41731274, -0.923102856, 0.997566938, 0.0384304449, 0.0581673309, 0.00310152699, 0.809055507, -0.58772409, -0.0696470886, 0.586474597, 0.806967795)}, 0.5, false)
  871. end
  872. for i = 0, 1, 0.13 do
  873. swait()
  874. PlayAnimationFromTable({CFrame.new(-0.0742319226, -0.212178648, -0.401880711, 0.997319937, -0.0416516848, 0.0601444766, 0.0111089991, 0.898794532, 0.438229501, -0.0723105147, -0.436386824, 0.8968485), CFrame.new(0.0310760923, 1.54887593, -0.183208376, 0.997320294, 0.0496452525, -0.0537361279, -0.0416516848, 0.989159107, 0.140817374, 0.0601444691, -0.138201743, 0.988576412), CFrame.new(0.972631454, 0.606948912, -1.07130337, 0.639069736, 0.749865711, -0.17114751, 0.0601495504, -0.270558029, -0.960822821, -0.76679337, 0.603738368, -0.218009531), CFrame.new(-0.864498973, 0.767386198, -1.04104149, 0.445705116, -0.872666836, -0.1994984, -0.559173465, -0.0973761603, -0.823312283, 0.699050963, 0.478508621, -0.531373262), CFrame.new(0.569158137, -1.99067521, -0.0340827554, 0.986428559, -0.109501459, 0.12234471, 0.118518293, 0.990550876, -0.0690104067, -0.113631904, 0.0825739205, 0.990085661), CFrame.new(-0.47435376, -1.51467299, -0.961076021, 0.99767828, 0.0111089991, 0.0671921968, 0.0194864757, 0.898794532, -0.437936932, -0.0652570128, 0.438229501, 0.896491289)}, 0.6, false)
  875. end
  876. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=233856079", Barrel, 1, 1)
  877. MagniDamage(Barrel, 10, 10, 20, 10, "Normal")
  878. Effects.Ring.Create(BrickColor.new("White"), Barrel.CFrame, 5, 5, 5, 1, 1, 1, 0.07)
  879. Effects.Block.Create(BrickColor.new("Br. yellowish orange"), Barrel2.CFrame, 5, 5, 5, 3, 3, 3, 0.09)
  880. Effects.Block.Create(BrickColor.new("Bright red"), Barrel2.CFrame, 5, 5, 5, 3, 3, 3, 0.07)
  881. attack = false
  882. end
  883.  
  884. dunk = function()
  885.  
  886. attack = true
  887. for i = 0, 1, 0.1 do
  888. swait()
  889. PlayAnimationFromTable({CFrame.new(-0.0558750853, -0.0773498267, 0.332619429, -0.377112269, 0.0229866933, -0.925881863, -0.214679077, 0.970296085, 0.111528262, 0.90094322, 0.24082613, -0.360975742), CFrame.new(-0.0114901662, 1.54095101, -0.0923257098, 0.257508159, -0.214679077, 0.942126632, 0.166381299, 0.970296085, 0.175621539, -0.951843977, 0.111528262, 0.285577655), CFrame.new(1.58127809, 0.795648813, -1.15537035, 0.257202566, -0.756908178, 0.600780487, 0.964671552, 0.23781319, -0.11337468, -0.0570593029, 0.608716011, 0.791333795), CFrame.new(-1.67734432, 0.1196426, 0.90712893, 0.35411644, 0.772008419, 0.527830005, -0.913678527, 0.405985177, 0.0191814546, -0.199482933, -0.489059329, 0.849133134), CFrame.new(0.502895653, -1.82377911, -0.404230505, 0.717630088, -0.214679077, 0.662510157, 0.234164506, 0.970296085, 0.060766872, -0.655876279, 0.111528262, 0.74658376), CFrame.new(-0.741218328, -1.53127491, -0.412305295, 0.845636725, 0.0793296099, 0.527831078, -0.105245247, 0.994261265, 0.0191820543, -0.523280203, -0.0717727393, 0.849132836)}, 0.3, false)
  890. end
  891. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=231917845", Barrel2, 1, 2)
  892. Effects.Wave.Create(BrickColor.new("White"), Barrel2.CFrame, 1, 1, 1, 1, 0.5, 1, 0.07)
  893. Effects.Block.Create(BrickColor.new("Br. yellowish orange"), Barrel2.CFrame, 5, 5, 5, 1, 1, 1, 0.09)
  894. Effects.Block.Create(BrickColor.new("Bright red"), Barrel2.CFrame, 5, 5, 5, 1, 1, 1, 0.07)
  895. for i = 0, 1, 0.05 do
  896. swait()
  897. Torso.Velocity = RootPart.CFrame.lookVector * 50
  898. PlayAnimationFromTable({CFrame.new(-0.347489059, 1.89379489, -0.530023634, 0.793617308, 0.26859948, -0.545916855, -0.398839056, 0.907263517, -0.133417904, 0.459454417, 0.32361573, 0.827147961), CFrame.new(-0.155465648, 1.53718615, -0.221591562, 0.908247709, -0.356378019, -0.219273746, 0.410897195, 0.858626902, 0.306469262, 0.0790553093, -0.368448973, 0.926280618), CFrame.new(1.88301468, 1.10491538, -0.0779324025, 0.873505831, -0.437252998, 0.214003652, -0.034406364, -0.493952602, -0.868807912, 0.485596418, 0.751545608, -0.446514755), CFrame.new(-1.83038306, 0.636132836, -0.234082431, 0.924620271, 0.373744726, 0.0734322965, -0.10938219, 0.445217013, -0.888716757, -0.364846468, 0.813693285, 0.452537686), CFrame.new(1.17151093, -1.51884532, 0.288996607, 0.823733747, -0.512612104, 0.242263496, 0.290519148, 0.748543799, 0.596054316, -0.486889541, -0.420607924, 0.765524387), CFrame.new(-0.630549073, -1.55479836, -0.714515686, 0.848122776, -0.304236203, 0.433737427, 0.21012038, 0.94470042, 0.251774967, -0.486351013, -0.122398987, 0.865148008)}, 0.3, false)
  899. end
  900. for i = 0, 1, 0.13 do
  901. swait()
  902. PlayAnimationFromTable({CFrame.new(-0.623933315, -0.369826853, -0.156407177, 0.849217772, -0.397029608, 0.348132133, -0.00044699994, 0.658747792, 0.752363741, -0.528041959, -0.639076173, 0.559242845), CFrame.new(-0.00439473987, 1.45538008, -0.0782935619, 0.938704193, -0.0374080688, -0.342688411, -0.0310979187, 0.980852127, -0.19225502, 0.343318582, 0.191127568, 0.919566631), CFrame.new(1.00555742, 0.750556827, -1.25407493, 0.468402296, 0.699207723, 0.540099919, 0.820548713, -0.117627844, -0.559342086, -0.327565491, 0.7051754, -0.628831208), CFrame.new(-1.95691848, 0.234090745, 0.140298545, 0.247598886, 0.777176738, -0.578525066, -0.83666712, -0.12958549, -0.532161355, -0.488551885, 0.615795493, 0.618152916), CFrame.new(0.935974598, -1.46626627, -0.895650029, 0.826233387, -0.118111357, -0.55080694, -0.0985342935, 0.932397962, -0.347742766, 0.554643631, 0.341590106, 0.758740246), CFrame.new(-0.8566764, -1.7819916, -0.314571321, 0.898790061, 0.438003123, 0.0181599259, -0.420946509, 0.873872995, -0.243207857, -0.122395292, 0.210948437, 0.969804227)}, 0.3, false)
  903. end
  904. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=233856079", Barrel2, 1, 0.8)
  905. MagniDamage(Barrel2, 8, 20, 25, 10, "Knockdown")
  906. Effects.Block.Create(BrickColor.new("Br. yellowish orange"), Barrel2.CFrame, 5, 5, 5, 1, 1, 1, 0.09)
  907. Effects.Block.Create(BrickColor.new("Bright red"), Barrel2.CFrame, 5, 5, 5, 1, 1, 1, 0.07)
  908. attack = false
  909. end
  910.  
  911. dunkooza = function()
  912.  
  913. attack = true
  914. for i = 0, 1, 0.1 do
  915. swait()
  916. PlayAnimationFromTable({CFrame.new(-0.0288373418, -0.192418262, -0.0531356111, 0.997948349, -0.0446073487, -0.0459267199, 0.060890004, 0.882948518, 0.465504676, 0.0197860003, -0.467346132, 0.883853197), CFrame.new(0.0114286756, 1.44308722, 0.0591937304, 0.997938633, 0.0608900972, 0.0197861046, -0.0446069054, 0.882949769, -0.46734193, -0.0459263027, 0.465505332, 0.88384515), CFrame.new(1.41529405, -0.107281052, 0.612583578, 0.971561313, 0.0101020709, -0.236572772, 0.118062474, 0.845376968, 0.520960093, 0.205255911, -0.534075022, 0.820142746), CFrame.new(-1.71688473, -0.0926266164, 0.561368287, 0.901585162, 0.236020699, 0.362544537, -0.250200659, 0.96816051, -0.0080781281, -0.352907896, -0.0834257305, 0.931931615), CFrame.new(0.317776978, -1.71058083, -0.680077612, 0.964743137, 0.0786031038, -0.251182169, -0.171697885, 0.911277533, -0.374290407, 0.199476242, 0.404221505, 0.892644644), CFrame.new(-0.754294932, -1.82473743, -0.323320627, 0.962212265, 0.140705347, 0.233130246, -0.11977759, 0.987579584, -0.101686805, -0.244542569, 0.0699205399, 0.967114389)}, 0.3, false)
  917. end
  918. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=231917845", Barrel2, 1, 0.8)
  919. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame, 1, 1, 1, 2, 1, 2, 0.06)
  920. Effects.Block.Create(BrickColor.new("Br. yellowish orange"), Barrel2.CFrame, 5, 5, 5, 1, 1, 1, 0.09)
  921. Effects.Block.Create(BrickColor.new("Bright red"), Barrel2.CFrame, 5, 5, 5, 1, 1, 1, 0.07)
  922. Effects.Block.Create(BrickColor.new("Br. yellowish orange"), Barrel.CFrame, 5, 5, 5, 1, 1, 1, 0.09)
  923. Effects.Block.Create(BrickColor.new("Bright red"), Barrel.CFrame, 5, 5, 5, 1, 1, 1, 0.07)
  924. for i = 0, 1, 0.04 do
  925. swait()
  926. Torso.Velocity = RootPart.CFrame.lookVector * 75
  927. PlayAnimationFromTable({CFrame.new(-0.0415195711, 2.08569407, -0.185997486, 0.997948468, 0.0446058102, -0.045927316, -0.0608890243, 0.882946372, -0.46550864, 0.0197869763, 0.467350066, 0.883850992), CFrame.new(-0.0330298916, 1.53079355, -0.280739367, 0.997948587, -0.0615424737, 0.0176494569, 0.0446060188, 0.866098166, 0.497879982, -0.0459269285, -0.496071339, 0.867066443), CFrame.new(2.00445485, 0.648462772, 0.409209311, 0.184988767, -0.961532891, -0.203061089, 0.252809882, 0.24623464, -0.935657859, 0.949666619, 0.121750318, 0.288635612), CFrame.new(-1.91055453, 0.245741665, -0.27787447, 0.495856375, 0.751108885, 0.435846418, 0.356316745, 0.281724274, -0.890881538, -0.79193747, 0.5970487, -0.127937913), CFrame.new(0.498059809, -1.45009089, 0.698198855, 0.964743495, -0.0428793319, -0.259676158, 0.171697423, 0.850315392, 0.497477412, 0.19947511, -0.524523735, 0.82769841), CFrame.new(-0.727485538, -1.60267472, -0.11832726, 0.981819093, 0.0295088291, 0.187511846, -0.164540589, 0.624853075, 0.763207197, -0.094645977, -0.780184627, 0.618348002)}, 0.3, false)
  928. end
  929. for i = 0, 1, 0.1 do
  930. swait()
  931. PlayAnimationFromTable({CFrame.new(-0.117653005, -1.15651703, -0.983633459, 0.993958175, -0.0787762105, -0.076430276, 0.107529014, 0.559188843, 0.822037339, -0.0220180228, -0.82528919, 0.564281106), CFrame.new(0.0185009073, 1.37960994, 0.113212526, 0.993958294, 0.107188329, 0.0236212909, -0.0787765905, 0.846520543, -0.526495278, -0.0764300525, 0.521453321, 0.849849999), CFrame.new(1.5037396, 0.407824367, -1.32765841, 0.140987605, -0.0965467021, 0.985292554, 0.883371055, 0.461591452, -0.0811730698, -0.446965665, 0.881823242, 0.150365233), CFrame.new(-1.40880704, 1.01266086, -1.31886494, -0.12855117, 0.0286603589, -0.991288841, -0.79185468, 0.598803818, 0.120001137, 0.597026765, 0.800382912, -0.0542820916), CFrame.new(0.417401671, -0.608768165, -1.15205181, 0.96308738, 0.0867218822, -0.254838139, -0.193809614, 0.880385101, -0.432851017, 0.186818033, 0.466263294, 0.864695191), CFrame.new(-0.742704809, -1.885674, -0.234664246, 0.961165249, 0.149617493, 0.23189722, -0.11127989, 0.979062796, -0.17044884, -0.252544075, 0.138023973, 0.957690477)}, 0.3, false)
  932. end
  933. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=231917806", Barrel2, 1, 0.8)
  934. MagniDamage(Barrel2, 15, 20, 25, 10, "Knockdown")
  935. Effects.Sphere.Create(BrickColor.new("White"), RootPart.CFrame * cn(0, -2, 0), 5, 5, 5, 10, 10, 10, 0.08)
  936. Effects.Block.Create(BrickColor.new("Br. yellowish orange"), Barrel2.CFrame, 5, 5, 5, 1, 1, 1, 0.04)
  937. Effects.Block.Create(BrickColor.new("Bright red"), Barrel2.CFrame, 5, 5, 5, 1, 1, 1, 0.03)
  938. Effects.Block.Create(BrickColor.new("Br. yellowish orange"), Barrel.CFrame, 5, 5, 5, 1, 1, 1, 0.04)
  939. Effects.Block.Create(BrickColor.new("Bright red"), Barrel.CFrame, 5, 5, 5, 1, 1, 1, 0.03)
  940. attack = false
  941. end
  942.  
  943. dunkannons = function()
  944.  
  945. attack = true
  946. Humanoid.WalkSpeed = 4
  947. for i = 0, 1, 0.1 do
  948. swait()
  949. PlayAnimationFromTable({CFrame.new(0.186240405, 0.110796131, -0.440708041, 0.993961096, 0.0229864083, -0.107295461, -0.0480340123, 0.970295787, -0.23710531, 0.098658137, 0.240827292, 0.96554029), CFrame.new(-0.00653786398, 1.47169375, -0.0460130274, 0.993961334, -0.0480340123, 0.0986581594, 0.022986412, 0.970295787, 0.240827352, -0.107295483, -0.23710531, 0.965540528), CFrame.new(1.55870771, 0.422533929, -0.228132412, 0.920158267, 0.269758672, -0.28379336, -0.349885702, 0.24116005, -0.905219197, -0.17575103, 0.932240129, 0.31629023), CFrame.new(-1.4401089, 0.59103018, 0.10050077, 0.997758627, 0.030987978, -0.0593110174, -0.0609709062, 0.0556920618, -0.996584773, -0.0275789797, 0.997967064, 0.0574565977), CFrame.new(0.374292582, -2.11797833, 0.117044657, 0.998829126, -0.0480340123, -0.00577862561, 0.0480335876, 0.970295787, 0.237105429, -0.00578215718, -0.23710531, 0.971466839), CFrame.new(-0.76240015, -1.74029541, -0.806325555, 0.940569639, -0.0480340123, 0.336186945, -0.0359573625, 0.970295787, 0.239234746, -0.337692142, -0.23710531, 0.910903454)}, 0.3, false)
  950. end
  951. for i = 0, 1, 0.1 do
  952. swait()
  953. PlayAnimationFromTable({CFrame.new(0.0913087875, -1.21074545, -1.43529654, 0.981485367, -0.0903667733, -0.168877333, 0.18883504, 0.309012026, 0.932122827, -0.0320478007, -0.946754932, 0.320355177), CFrame.new(0.0631730855, 1.29753327, 0.298094243, 0.981485724, 0.19137165, 0.00791353732, -0.0903667733, 0.499100775, -0.861819267, -0.168877408, 0.845148146, 0.507153869), CFrame.new(1.1398747, 0.727956295, -1.15539122, 0.57954824, 0.308892846, 0.754127979, 0.673663259, 0.339146107, -0.656626105, -0.458586603, 0.888574898, -0.0115382075), CFrame.new(-1.34308207, 0.352208972, 0.579449832, 0.984155059, 0.000163774937, -0.177310467, -0.149885938, -0.533476114, -0.832428753, -0.0947272182, 0.845815182, -0.524998605), CFrame.new(0.186483294, -1.48678553, -0.810016513, 0.972759366, 0.0996307135, 0.209315687, -0.188833594, 0.864302933, 0.466178745, -0.13446641, -0.493005574, 0.859572232), CFrame.new(-1.12868333, -0.336534053, -0.54941982, 0.960084856, 0.18883504, 0.20634529, 0.141356587, 0.309012026, -0.940494537, -0.241361499, 0.932122827, 0.269984663)}, 0.3, false)
  954. end
  955. for i = 0, 3 do
  956. local hobib = math.random(1, 6)
  957. for i = 0, 1, 0.1 do
  958. swait()
  959. PlayAnimationFromTable({CFrame.new(-0.0225678831, -1.21728492, -1.42334998, 0.996199608, -0.0492271595, 0.0718503445, -0.0538799912, 0.299834162, 0.952468574, -0.0684305131, -0.952720106, 0.296042293), CFrame.new(0.0751699433, 1.43051457, -0.39642638, 0.996199965, 0.0806309506, -0.0329308063, -0.0492271446, 0.833168447, 0.550824106, 0.0718503594, -0.547109783, 0.8339715), CFrame.new(1.46657431, 0.799420893, -0.830374599, 0.644049466, 0.0717548952, 0.761611223, 0.703545749, 0.335361838, -0.626542866, -0.300372809, 0.93935281, 0.165506721), CFrame.new(-1.34261823, 0.297376126, 0.252365947, 0.983457386, -0.180813491, -0.0108846743, -0.109879918, -0.547714889, -0.829418421, 0.144008338, 0.816893458, -0.558521807), CFrame.new(0.551745534, -1.45635438, -0.741569817, 0.983590007, 0.17892608, -0.0231617149, -0.148542851, 0.87597388, 0.458917201, 0.102401309, -0.447945833, 0.888177037), CFrame.new(-0.834492505, -0.362758934, -0.796781898, 0.983163714, -0.0538799912, 0.174602941, 0.182717323, 0.299834162, -0.93633008, -0.00190247595, 0.952468574, 0.304630846)}, 0.3, false)
  960. end
  961. Effects.Block.Create(BrickColor.new("Br. yellowish orange"), m:FindFirstChild("Shoot" .. hobib).CFrame, 5, 5, 5, 0.5, 0.5, 0.5, 0.07)
  962. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=151776307", RootPart, 1, 2)
  963. shoottraildd(mouse, m:FindFirstChild("Shoot" .. hobib), 0.5)
  964. for i = 0, 1, 0.5 do
  965. swait()
  966. PlayAnimationFromTable({CFrame.new(-0.00831588358, -1.21728492, -1.2740283, 0.996199608, -0.0492271595, 0.0718503445, -0.0538799912, 0.299834162, 0.952468574, -0.0684305131, -0.952720106, 0.296042293), CFrame.new(0.0711895972, 1.57347798, -0.441656053, 0.996199965, 0.0806309506, -0.0329308063, -0.0492271446, 0.833168447, 0.550824106, 0.0718503594, -0.547109783, 0.8339715), CFrame.new(1.47081995, 0.64692831, -0.782130241, 0.644049466, 0.0717548952, 0.761611223, 0.703545749, 0.335361838, -0.626542866, -0.300372809, 0.93935281, 0.165506721), CFrame.new(-1.34102535, 0.240191355, 0.270457268, 0.983457386, -0.180813491, -0.0108846743, -0.109879918, -0.547714889, -0.829418421, 0.144008338, 0.816893458, -0.558521807), CFrame.new(0.547765613, -1.31339121, -0.786799312, 0.983590007, 0.17892608, -0.0231617149, -0.148542851, 0.87597388, 0.458917201, 0.102401309, -0.447945833, 0.888177037), CFrame.new(-0.838472426, -0.219795436, -0.842011452, 0.983163714, -0.0538799912, 0.174602941, 0.182717323, 0.299834162, -0.93633008, -0.00190247595, 0.952468574, 0.304630846)}, 0.3, false)
  967. end
  968. end
  969. Humanoid.WalkSpeed = 16
  970. attack = false
  971. end
  972.  
  973. verydunk = function()
  974.  
  975. attack = true
  976. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=238319531", RootPart, 1, 0.5)
  977. for i = 0, 1, 0.05 do
  978. swait()
  979. Effects.Block.Create(BrickColor.new("Br. yellowish orange"), Barrel2.CFrame, 10, 10, 10, -1, -1, -1, 0.07)
  980. PlayAnimationFromTable({CFrame.new(0.041139707, 0.044585079, 0.431010723, 0.164062083, 0.0416527241, -0.985569894, -0.436991155, 0.898793995, -0.0347580127, 0.884376585, 0.436387777, 0.165659875), CFrame.new(-0.0562867522, 1.59175599, -0.00447699428, 0.285545528, -0.436991155, 0.852937639, 0.101980112, 0.898793995, 0.426344275, -0.952923834, -0.0347580127, 0.301210999), CFrame.new(1.4891398, 1.07213497, -1.11837041, -0.21181941, 0.971555471, 0.105890013, 0.977145553, 0.212517619, 0.00477617467, -0.017863173, 0.10448163, -0.994366407), CFrame.new(-1.52433658, 0.125274807, -0.768075228, 0.502447903, 0.333001524, -0.797907352, -0.844186068, 0.388335317, -0.369520664, 0.186804652, 0.859247208, 0.476233542), CFrame.new(0.95525521, -1.80896652, 0.0362099186, 0.887154818, -0.436991155, 0.14830631, 0.424316525, 0.898793995, 0.110112481, -0.181414992, -0.0347580127, 0.982791901), CFrame.new(-0.618177056, -1.84541512, -0.400635123, 0.782929122, -0.436991155, 0.442787081, 0.361066431, 0.898793995, 0.248596638, -0.506608844, -0.0347580127, 0.861474812)}, 0.1, false)
  981. end
  982. for i = 0, 1, 0.25 do
  983. swait()
  984. PlayAnimationFromTable({CFrame.new(0.0401331335, 0.0741440356, 0.42046985, 0.151488289, 0.0610756539, -0.98657006, -0.640763819, 0.766044617, -0.0509660058, 0.752643824, 0.639879048, 0.155181855), CFrame.new(-0.411456347, 1.51497698, -0.0327271074, 0.254760653, -0.640763819, 0.724236727, 0.149534211, 0.766044617, 0.625152171, -0.955372512, -0.0509660058, 0.29097414), CFrame.new(1.304847, 1.15274966, -0.9747262, -0.220305115, 0.952353835, 0.210922092, 0.974325597, 0.204557091, 0.0940542966, 0.0464273617, 0.226227403, -0.972967565), CFrame.new(-1.51677501, -0.265117556, -0.138394684, 0.758258045, 0.610287666, -0.229333594, -0.645010769, 0.753440619, -0.127626568, 0.09490031, 0.244696528, 0.964944422), CFrame.new(1.39025009, -1.5400058, 0.0708092526, 0.759066045, -0.640763819, 0.115066618, 0.622178853, 0.766044617, 0.161458939, -0.191603184, -0.0509660058, 0.980148077), CFrame.new(-0.267891169, -1.79467082, -0.372773767, 0.673933685, -0.640763819, 0.367743045, 0.529434681, 0.766044617, 0.364519417, -0.515278399, -0.0509660058, 0.855505824)}, 0.3, false)
  985. end
  986. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=238319531", RootPart, 1, 2)
  987. for i = 0, 1, 0.5 do
  988. swait()
  989. Effects.Block.Create(BrickColor.new("Br. yellowish orange"), Barrel2.CFrame, 10, 10, 10, -1, -1, -1, 0.07)
  990. PlayAnimationFromTable({CFrame.new(0.200224042, -0.227714077, -0.387235343, 0.949956238, -0.243331015, 0.195888788, 0.123870984, 0.869098783, 0.478877187, -0.28677237, -0.430647433, 0.855747461), CFrame.new(0.0819287449, 1.41396284, -0.27420333, 0.915596783, 0.0299440324, 0.400981069, -0.112619296, 0.976408243, 0.184238791, -0.386004388, -0.213846684, 0.89736855), CFrame.new(1.14642, 0.662253082, -0.920918107, -0.00301490724, 0.0640034825, 0.99794513, 0.980141044, -0.19768405, 0.0156396553, 0.198278829, 0.97817421, -0.0621364564), CFrame.new(-1.45047593, 0.217968062, 0.413363159, -0.0768081546, 0.277757645, -0.957575679, -0.941704333, -0.335731506, -0.021848321, -0.327556908, 0.900075078, 0.287352532), CFrame.new(0.520247221, -1.82374465, -0.525635481, 0.988821089, 0.149106205, 0.000458553433, -0.148477226, 0.98435849, 0.0948312283, 0.0136885494, -0.0938392878, 0.995493293), CFrame.new(-0.57537961, -2.09034443, 0.11631836, 0.99074924, 0.0795628428, 0.109935179, -0.08136677, 0.996611834, 0.012014389, -0.10860683, -0.020848304, 0.993866265)}, 0.4, false)
  991. end
  992. for i = 0, 1, 0.13 do
  993. swait()
  994. PlayAnimationFromTable({CFrame.new(-0.32173726, -0.227715075, -0.881562114, 0.0899681896, -0.490443766, 0.866817713, 0.123871259, 0.869101048, 0.478878796, -0.988212466, 0.0642898232, 0.138943106), CFrame.new(0.337672263, 1.68985736, -0.235476986, 0.875947833, 0.165182114, -0.453246117, -0.0474886224, 0.96451354, 0.259732485, 0.480064601, -0.205987319, 0.852707028), CFrame.new(1.79723549, 0.554554403, -0.512672782, 0.0541117489, -0.913280547, 0.40372315, 0.943166137, -0.0860183686, -0.321000129, 0.327890873, 0.398147374, 0.856719494), CFrame.new(-1.44090164, 0.658615828, -0.388829917, -0.199676231, -0.419071078, -0.885725915, -0.922202766, -0.225134045, 0.314418942, -0.331171125, 0.87959981, -0.341513991), CFrame.new(0.575238645, -1.87178028, -0.452693194, 0.773394883, 0.110019118, -0.624305904, 0.125435278, 0.93879509, 0.320830435, 0.62139225, -0.326437622, 0.712258458), CFrame.new(-1.11411142, -1.55052757, -0.724033237, 0.763290703, 0.479035646, -0.433490157, -0.499207586, 0.863237977, 0.0749294758, 0.410098314, 0.159208834, 0.898038864)}, 0.3, false)
  995. end
  996. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=151776391", RootPart, 1, 2)
  997. MagniDamage(Barrel2, 10, 30, 30, 100, "Knockdown")
  998. Effects.Ring.Create(BrickColor.new("Br. yellowish orange"), Barrel2.CFrame * angles(1.47, 0, 0), 10, 10, 1, 1, 1, 0, 0.05)
  999. attack = false
  1000. end
  1001.  
  1002. mouse.Button1Down:connect(function()
  1003.  
  1004. if attack == false and attacktype == 1 then
  1005. attacktype = 2
  1006. attackone()
  1007. else
  1008. if attack == false and attacktype == 2 then
  1009. attacktype = 3
  1010. attacktwo()
  1011. else
  1012. if attack == false and attacktype == 3 then
  1013. attacktype = 1
  1014. attackthree()
  1015. end
  1016. end
  1017. end
  1018. end
  1019. )
  1020. updateskills = function()
  1021.  
  1022. if cooldown1 <= co1 then
  1023. cooldown1 = cooldown1 + 0.033333333333333
  1024. end
  1025. if cooldown2 <= co2 then
  1026. cooldown2 = cooldown2 + 0.033333333333333
  1027. end
  1028. if cooldown3 <= co3 then
  1029. cooldown3 = cooldown3 + 0.033333333333333
  1030. end
  1031. if cooldown4 <= co4 then
  1032. cooldown4 = cooldown4 + 0.033333333333333
  1033. end
  1034. end
  1035.  
  1036. mouse.KeyDown:connect(function(k)
  1037.  
  1038. k = k:lower()
  1039. if attack == false and k == "z" and co1 <= cooldown1 then
  1040. cooldown1 = 0
  1041. dunk()
  1042. else
  1043. if attack == false and k == "x" and co2 <= cooldown2 then
  1044. cooldown2 = 0
  1045. dunkooza()
  1046. else
  1047. if attack == false and k == "c" and co3 <= cooldown3 then
  1048. cooldown3 = 0
  1049. dunkannons()
  1050. else
  1051. if attack == false and k == "v" and co4 <= cooldown4 then
  1052. cooldown4 = 0
  1053. verydunk()
  1054. end
  1055. end
  1056. end
  1057. end
  1058. end
  1059. )
  1060. while 1 do
  1061. swait()
  1062. updateskills()
  1063. bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
  1064. bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
  1065. bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
  1066. bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
  1067. for i,v in pairs(Character:GetChildren()) do
  1068. if v:IsA("Part") then
  1069. v.Material = "SmoothPlastic"
  1070. else
  1071. if v:IsA("Hat") then
  1072. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1073. end
  1074. end
  1075. end
  1076. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1077. velocity = RootPart.Velocity.y
  1078. sine = sine + change
  1079. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1080. if equipped == true or equipped == false then
  1081. if 1 < RootPart.Velocity.y and hit == nil then
  1082. Anim = "Jump"
  1083. if attack == false then
  1084. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1085. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1086. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1087. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  1088. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1089. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1090. end
  1091. else
  1092. if RootPart.Velocity.y < -1 and hit == nil then
  1093. Anim = "Fall"
  1094. if attack == false then
  1095. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1096. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1097. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
  1098. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
  1099. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1100. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1101. end
  1102. else
  1103. if Torsovelocity < 1 and hit ~= nil then
  1104. Anim = "Idle"
  1105. if attack == false then
  1106. change = 1
  1107. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-80), math.rad(0)), 0.3)
  1108. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(80), math.rad(0)), 0.3)
  1109. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, -0.9) * angles(math.rad(70), math.rad(0), math.rad(-90)), 0.3)
  1110. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1111. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(10), math.rad(0)), 0.3)
  1112. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), 0.3)
  1113. end
  1114. else
  1115. if 2 < Torsovelocity and hit ~= nil then
  1116. Anim = "Walk"
  1117. if attack == false then
  1118. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1119. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1120. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1121. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1122. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0 + 1 * math.cos((sine) / 3)) * angles(math.rad(0 - 50 * math.cos((sine) / 3)), math.rad(0), math.rad(0)), 0.3)
  1123. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0 - 1 * math.cos((sine) / 3)) * angles(math.rad(0 + 50 * math.cos((sine) / 3)), math.rad(0), math.rad(0)), 0.3)
  1124. end
  1125. end
  1126. end
  1127. end
  1128. end
  1129. end
  1130. if 0 < #Effects then
  1131. for e = 1, #Effects do
  1132. if Effects[e] ~= nil then
  1133. local Thing = Effects[e]
  1134. if Thing ~= nil then
  1135. local Part = Thing[1]
  1136. local Mode = Thing[2]
  1137. local Delay = Thing[3]
  1138. local IncX = Thing[4]
  1139. local IncY = Thing[5]
  1140. local IncZ = Thing[6]
  1141. if Thing[1].Transparency <= 1 then
  1142. if Thing[2] == "Block1" then
  1143. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1144. Mesh = Thing[1].Mesh
  1145. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1146. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1147. else
  1148. if Thing[2] == "Block2" then
  1149. Thing[1].CFrame = Thing[1].CFrame
  1150. Mesh = Thing[7]
  1151. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1152. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1153. else
  1154. if Thing[2] == "Cylinder" then
  1155. Mesh = Thing[1].Mesh
  1156. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1157. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1158. else
  1159. if Thing[2] == "Blood" then
  1160. Mesh = Thing[7]
  1161. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1162. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1163. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1164. else
  1165. if Thing[2] == "Elec" then
  1166. Mesh = Thing[1].Mesh
  1167. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1168. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1169. else
  1170. if Thing[2] == "Disappear" then
  1171. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1172. else
  1173. if Thing[2] == "Shatter" then
  1174. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1175. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1176. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1177. Thing[6] = Thing[6] + Thing[5]
  1178. end
  1179. end
  1180. end
  1181. end
  1182. end
  1183. end
  1184. end
  1185. else
  1186. Part.Parent = nil
  1187. table.remove(Effects, e)
  1188. end
  1189. end
  1190. end
  1191. end
  1192. end
  1193. end
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