Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- dodatkowe --
- local UserInputService = game:GetService("UserInputService")
- UserInputService.JumpRequest:Connect(Zamknij)
- UserInputService.InputBegan:Connect(function(input, proccessed)
- if input.KeyCode == Enum.KeyCode.E and not proccessed then
- Zamknij()
- end
- end)
- -- dodatkowe --
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement