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Ninja_Camper

black (very old)

Jan 12th, 2018
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  1.  
  2. --God Slayer
  3.  
  4.  
  5.  
  6.  
  7. --[[wait(0.1)
  8. -------------------------------
  9. local p=game:service("Players").LocalPlayer
  10. if p.Name=="Reruderu" then
  11. p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  12. elseif p.Name=="Rerumu" then
  13. p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  14. end]]
  15. local p=game:service("Players").LocalPlayer
  16. local char=p.Character
  17. script.Parent=char
  18. local torso=char.Torso
  19. local hed=char.Head
  20. local larm=char:FindFirstChild("Left Arm")
  21. local rarm=char:FindFirstChild("Right Arm")
  22. local lleg=char:FindFirstChild("Left Leg")
  23. local rleg=char:FindFirstChild("Right Leg")
  24. local hum=char.Humanoid
  25. local cam=workspace.CurrentCamera
  26. local root=char.HumanoidRootPart
  27. local mouse=p:GetMouse()
  28. local hb=game:service("RunService").Heartbeat
  29. local rs=game:service("RunService").Stepped
  30. hum.MaxHealth=math.huge
  31. hum.Health=hum.MaxHealth
  32. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  33. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  34. local run = 30
  35. local normal = 16
  36. local color = "Really black"
  37. local color2 = "Really black"
  38. local righteyebrickcolor = "Really black"
  39. local NumCol = 0,0,0
  40. local GodSlayer = true
  41. local Full = false
  42. hum.WalkSpeed = 5
  43. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  44. -------------------
  45. local drinks="10722059"
  46. local m="41707332"
  47. local tx="41708701"
  48. local ragesong="590156873"
  49. local breaks="368270172"
  50. local scream="527276541"
  51. local Shirt = "rbxassetid://427841675"
  52. local Pants = "rbxassetid://428282416"
  53. -------------------
  54.  
  55.  
  56. function swait(num)
  57. if num==0 or num==nil then
  58. game:service'RunService'.Stepped:wait(0)
  59. else
  60. for i=0,num do
  61. game:service'RunService'.Stepped:wait(0)
  62. end
  63. end
  64. end
  65.  
  66. function chatfunc(text)
  67. local chat = coroutine.wrap(function()
  68. if char:FindFirstChild("TalkingBillBoard")~= nil then
  69. char:FindFirstChild("TalkingBillBoard"):destroy()
  70. end
  71. local naeeym2 = Instance.new("BillboardGui",char)
  72. naeeym2.Size = UDim2.new(0,100,0,40)
  73. naeeym2.StudsOffset = Vector3.new(0,3,0)
  74. naeeym2.Adornee = char.Head
  75. naeeym2.Name = "TalkingBillBoard"
  76. local tecks2 = Instance.new("TextLabel",naeeym2)
  77. tecks2.BackgroundTransparency = 1
  78. tecks2.BorderSizePixel = 0
  79. tecks2.Text = ""
  80. tecks2.Font = "Fantasy"
  81. tecks2.TextSize = 30
  82. tecks2.TextStrokeTransparency = 0
  83. tecks2.TextColor3 = Color3.new(.6,0,0)
  84. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  85. tecks2.Size = UDim2.new(1,0,0.5,0)
  86. local tecks3 = Instance.new("TextLabel",naeeym2)
  87. tecks3.BackgroundTransparency = 1
  88. tecks3.BorderSizePixel = 0
  89. tecks3.Text = ""
  90. tecks3.Font = "Fantasy"
  91. tecks3.TextSize = 30
  92. tecks3.TextStrokeTransparency = 0
  93. tecks3.TextColor3 = Color3.new(0,0,0)
  94. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  95. tecks3.Size = UDim2.new(1,0,0.5,0)
  96. for i = 1,string.len(text),1 do
  97. tecks2.Text = string.sub(text,1,i)
  98. tecks3.Text = string.sub(text,1,i)
  99. wait(0.01)
  100. end
  101. wait(2)
  102. for i = 1, 50 do
  103. swait()
  104. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  105. tecks2.Rotation = tecks2.Rotation - .8
  106. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  107. tecks2.TextTransparency = tecks2.TextTransparency + .04
  108. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  109. tecks3.Rotation = tecks2.Rotation + .8
  110. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  111. tecks3.TextTransparency = tecks2.TextTransparency + .04
  112. end
  113. naeeym2:Destroy()
  114. end)
  115. chat()
  116. end
  117. function onChatted(msg)
  118. chatfunc(msg)
  119. end
  120. p.Chatted:connect(onChatted)
  121. coroutine.resume(coroutine.create(function()
  122. wait(2)
  123. chatfunc("Allow me to show you what happens when I break my limiter..")
  124. end))
  125.  
  126.  
  127. local s0=Instance.new("Sound",char)
  128. s0.SoundId="rbxassetid://"..ragesong
  129. s0.Volume=1999
  130. s0.Pitch=1
  131. s0.Looped=true
  132.  
  133.  
  134. local s02=Instance.new("Sound",char)
  135. s02.SoundId="rbxassetid://978788235"
  136. s02.Volume=1999
  137. s02.Pitch=1
  138. s02.Looped=false
  139. s02:Play()
  140.  
  141. function Sound(ID,Parent,Vol,Pitch,Loop)
  142. local S0 = Instance.new("Sound",Parent)
  143. S0.SoundId = ID
  144. S0.Volume = Vol
  145. S0.Looped = Loop
  146. S0.Pitch = Pitch
  147. wait(.1)
  148. S0:Play()
  149. end
  150. function weld(a, b, acf)
  151. local w = Instance.new("Weld", a)
  152. w.Part0 = a
  153. w.Part1 = b
  154. w.C0 = acf
  155. end
  156.  
  157.  
  158. wait(9)
  159. char.Head.face:Destroy()
  160. local reye = Instance.new("Part", char)
  161. reye.CanCollide = false
  162. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  163. reye.Material = "Neon"
  164. reye.Size = Vector3.new(.15,.15,.15)
  165. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  166. m1 = Instance.new("SpecialMesh", reye)
  167. m1.MeshType = "Sphere"
  168. m1.Scale = Vector3.new(0.9,0.9,0.9)
  169. reye.Locked = true
  170. reye.Name = "re"
  171.  
  172. local leye = Instance.new("Part", char)
  173. leye.CanCollide = false
  174. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  175. leye.Material = "Neon"
  176. leye.Size = Vector3.new(.15,.15,.15)
  177. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  178. local m = Instance.new("SpecialMesh", leye)
  179. m.MeshType = "Sphere"
  180. m.Scale = Vector3.new(0.9,0.9,0.9)
  181. leye.Locked = true
  182. leye.Name = "le"
  183.  
  184. coroutine.resume(coroutine.create(function(Part,Weld)
  185. while Part.Parent~=nil do
  186. wait(2)
  187. for i=0,1,0.2 do
  188. wait()
  189. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  190. end
  191. for i=0,1,0.2 do
  192. wait()
  193. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  194. end
  195. end
  196. end),leye,weld)
  197.  
  198. coroutine.resume(coroutine.create(function(Part,Weld)
  199. while Part.Parent~=nil do
  200. wait(2)
  201. for z=0,1,0.2 do
  202. wait()
  203. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  204. end
  205. for z=0,1,0.2 do
  206. wait()
  207. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  208. end
  209. end
  210. end),reye,weld)
  211.  
  212.  
  213.  
  214. function fnt(pos,dist,splr)
  215. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  216. local list = {}
  217. for i,v in pairs(workspace:GetChildren())do
  218. if v:IsA("Model")then
  219. if v:findFirstChild("Torso")then
  220. if v ~= char then
  221. if(v.Torso.Position -pos).magnitude <= dist then
  222. table.insert(list,v)
  223. end
  224. end
  225. end
  226. end
  227. end
  228. return list
  229. end
  230. function fnp(pos,dist,splr)
  231. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  232. local list = {}
  233. for i,v in pairs(workspace:GetChildren())do
  234. if v:IsA("Part")then
  235. if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  236. if(v.Position -pos).magnitude <= dist then
  237. table.insert(list,v)
  238. end
  239. end
  240. end
  241. end
  242. return list
  243. end
  244. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  245. local wld = Instance.new("Weld", wp1)
  246. wld.Part0 = wp0
  247. wld.Part1 = wp1
  248. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  249. end
  250. local trans=false
  251. ------------------------------------
  252. ------------------------------------
  253. anim="idle"
  254. local sine=0
  255. local add=0
  256. local value=0
  257. local ffing=false
  258. local msgs=0
  259. attack=false
  260. NoAnims=false
  261. ----preparing character----
  262.  
  263.  
  264.  
  265.  
  266.  
  267.  
  268. function NoOutline(Part)
  269. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  270. end
  271. function lerp(a, b, t) -- Linear interpolation
  272. return a + (b - a)*t
  273. end
  274.  
  275. function slerp(a, b, t) --Spherical interpolation
  276. dot = a:Dot(b)
  277. if dot > 0.99999 or dot < -0.99999 then
  278. return t <= 0.5 and a or b
  279. else
  280. r = math.acos(dot)
  281. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  282. end
  283. end
  284.  
  285. function matrixInterpolate(a, b, t)
  286. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  287. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  288. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  289. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  290. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  291. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  292. local t = v1:Dot(v2)
  293. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  294. return CFrame.new()
  295. end
  296. return CFrame.new(
  297. v0.x, v0.y, v0.z,
  298. v1.x, v1.y, v1.z,
  299. v2.x, v2.y, v2.z,
  300. v3.x, v3.y, v3.z)
  301. end
  302. ----------------------------------------------------
  303. function genWeld(a,b)
  304. local w = Instance.new("Weld",a)
  305. w.Part0 = a
  306. w.Part1 = b
  307. return w
  308. end
  309. function weld(a, b)
  310. local weld = Instance.new("Weld")
  311. weld.Name = "W"
  312. weld.Part0 = a
  313. weld.Part1 = b
  314. weld.C0 = a.CFrame:inverse() * b.CFrame
  315. weld.Parent = a
  316. return weld;
  317. end
  318. ----------------------------------------------------
  319. function Lerp(c1,c2,al)
  320. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  321. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  322. for i,v in pairs(com1) do
  323. com1[i] = v+(com2[i]-v)*al
  324. end
  325. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  326. end
  327. ----------------------------------------------------
  328.  
  329.  
  330.  
  331. fw(torso, larm, -1.5, 0.5, 0)
  332. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  333. fw(torso, rarm, 1.5, 0.5, 0)
  334. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  335. fw(torso, hed, 0, 1.5, 0)
  336. fw(torso, lleg, -0.5, -1, 0)
  337. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  338. fw(torso, rleg, 0.5, -1, 0)
  339. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  340. fw(root, torso, 0, -1, 0)
  341. torso.Weld.C1 = CFrame.new(0, -1, 0)
  342. --------------rot------------
  343. local r=0
  344. local radd=0.04
  345. coroutine.wrap(function()
  346. while rs:wait() do
  347. r=r+radd
  348. end
  349. end)()
  350. attack = false
  351. -----------------------------
  352.  
  353. -----------------------------
  354.  
  355.  
  356. if trans == false then
  357. attack=true
  358. NoAnims=true
  359. hum.WalkSpeed=0
  360.  
  361. local fx = Instance.new("Sound",char)
  362. fx.SoundId="rbxassetid://"..drinks
  363. fx.Volume=0
  364. fx.Pitch=1
  365. fx:Play()
  366.  
  367.  
  368.  
  369.  
  370. fx.SoundId="rbxassetid://"..breaks
  371. fx.Volume=10
  372. fx:Play()
  373.  
  374.  
  375.  
  376.  
  377. print("drinked")
  378.  
  379.  
  380.  
  381. coroutine.wrap(function()
  382. while trans == false do
  383. wait(0.2)
  384. local ef = Instance.new("Part",char)
  385. ef.Name="pulse"
  386. ef.BrickColor=BrickColor.new(color2)
  387. ef.Material="Neon"
  388. ef.Shape="Ball"
  389. ef.CanCollide=false
  390. ef.Anchored=true
  391. ef.Size=Vector3.new(1,1,1)
  392. ef.CFrame=root.CFrame
  393.  
  394. local ef2 = ef:Clone()
  395. ef2.Parent=ef
  396. ef2.BrickColor=BrickColor.new(color)
  397. ef2.Name="call"
  398. ef2.Size=Vector3.new(1,1,1)
  399. local em=Instance.new("SpecialMesh",ef2)
  400. em.MeshId="rbxassetid://3270017"
  401. em.Scale=Vector3.new(1,1,0.0001)
  402.  
  403. local ef3 = ef2:Clone()
  404. ef3.Parent=ef
  405. ef3.Name="aura"
  406. ef3.CFrame=root.CFrame
  407. local em2=ef3.Mesh
  408. em2.MeshId="rbxassetid://20329976"
  409. em2.Scale=Vector3.new(1,0.4,1)
  410.  
  411. local ef4 = ef3:Clone()
  412. ef4.Parent=ef
  413. local em3=ef4.Mesh
  414.  
  415. local ef5 = ef2:Clone()
  416. ef5.Parent=ef
  417. local em4=ef5.Mesh
  418.  
  419. coroutine.wrap(function()
  420. for i = 1, 60 do
  421. rs:wait()
  422. ef.Size=ef.Size+Vector3.new(1,1,1)
  423. ef.Transparency=ef.Transparency+1/60
  424. ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  425. ef2.Transparency=ef2.Transparency+1/60
  426. em.Scale=em.Scale+Vector3.new(1,1,0)
  427. ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  428. ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  429. ef3.Transparency=ef3.Transparency+1/60
  430. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  431. em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  432. ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  433. ef4.Transparency=ef4.Transparency+1/60
  434. ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  435. em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  436. ef5.Transparency=ef5.Transparency+1/60
  437. em4.Scale=em4.Scale+Vector3.new(1,1,0)
  438. ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  439. end
  440. ef:Destroy()
  441. ef2:Destroy()
  442. ef3:Destroy()
  443. ef4:Destroy()
  444. ef5:Destroy()
  445. end)()
  446. end
  447. local ef = Instance.new("Part",char)
  448. ef.Name="pulse"
  449. ef.BrickColor=BrickColor.new(color2)
  450. ef.Material="Neon"
  451. ef.Shape="Ball"
  452. ef.CanCollide=false
  453. ef.Anchored=true
  454. ef.Size=Vector3.new(1,1,1)
  455. ef.CFrame=root.CFrame
  456. local em=Instance.new("SpecialMesh",ef)
  457. em.MeshId="rbxassetid://9982590"
  458. em.Scale=Vector3.new(1,0.3,1)
  459.  
  460. local ef2 = ef:Clone()
  461. ef2.Parent=ef
  462. ef2.Name="aura"
  463. ef2.CFrame=root.CFrame
  464. ef2.Mesh:Destroy()
  465.  
  466. local ef3 = ef:Clone()
  467. ef3.Parent=ef
  468. ef3.Name="aura"
  469. ef3.CFrame=root.CFrame
  470. ef3.Mesh:Destroy()
  471. local em2=Instance.new("SpecialMesh",ef3)
  472. em2.MeshId="rbxassetid://20329976"
  473. em2.Scale=Vector3.new(1,0.3,1)
  474.  
  475. coroutine.wrap(function()
  476. for i = 1, 250 do
  477. ef.Size=ef.Size+Vector3.new(2,2,2)
  478. ef.Transparency=ef.Transparency+1/160
  479. em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  480. ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  481. ef3.Transparency=ef3.Transparency+1/160
  482. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  483. em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  484. ef2.Size=ef2.Size+Vector3.new(2,2,2)
  485. ef2.Transparency=ef2.Transparency+1/160
  486. rs:wait()
  487. end
  488. ef:Destroy()
  489. ef2:Destroy()
  490. ef3:Destroy()
  491. s02:Destroy()
  492.  
  493. end)()
  494. end)()
  495.  
  496. for i = 1, 270 do
  497. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  498. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  499. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  500. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  501. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  502. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  503. rs:wait()
  504. end
  505. wait(8.7)
  506. s0:Play()
  507. trans=true
  508. print("screamed")
  509. for i,v in pairs(char:GetChildren()) do
  510. if v:FindFirstChild("Handle") then
  511. v.Handle.Transparency=1
  512. end
  513. end
  514. hum.WalkSpeed=normal
  515. NoAnims=false
  516. attack=false
  517. end
  518.  
  519.  
  520. ------effects------
  521.  
  522. ypcall(function()
  523. shirt = Instance.new("Shirt", char)
  524. shirt.Name = "Shirt"
  525. pants = Instance.new("Pants", char)
  526. pants.Name = "Pants"
  527. char.Shirt.ShirtTemplate = Shirt
  528. char.Pants.PantsTemplate = Pants
  529. end)
  530.  
  531. char["Body Colors"].HeadColor = BrickColor.new("Dirt brown")
  532. char["Body Colors"].TorsoColor = BrickColor.new("Dirt brown")
  533. char["Body Colors"].LeftArmColor = BrickColor.new("Dirt brown")
  534. char["Body Colors"].RightArmColor = BrickColor.new("Dirt brown")
  535.  
  536.  
  537.  
  538. hum = char.Humanoid
  539.  
  540. function CreateMesh(parent, id, x, y, z, texture)
  541. local m=Instance.new("SpecialMesh", parent)
  542. m.MeshType = "FileMesh"
  543. m.MeshId=id
  544. if texture ~= nil then
  545. m.TextureId=texture
  546. end
  547. m.Scale = Vector3.new(x,y,z)
  548. end
  549.  
  550. local euler = CFrame.fromEulerAnglesXYZ
  551.  
  552. Hat=function()
  553. hat = Instance.new("Part", char)
  554. CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://845828015")
  555. hat.Name = "PurpleHair"
  556. hat.Locked = true
  557. hat.BrickColor = BrickColor.new("Dark indigo")
  558. hat.CanCollide=true
  559. hat.Size=Vector3.new(1,1,1)
  560. hatw = Instance.new("Weld",hat)
  561. hatw.Part0=hat
  562. hatw.Part1=char['Head']
  563. hatw.C0=CFrame.new(-0.1,-0.4,0)
  564. hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  565. end
  566.  
  567.  
  568. Hat2=function()
  569. hat2 = Instance.new("Part", char)
  570. CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://943650208")
  571. hat2.Name = "DisguiseScarf"
  572. hat2.Locked = true
  573. hat2.BrickColor = BrickColor.new("Dark indigo")
  574. hat2.CanCollide=true
  575. hat2.Size=Vector3.new(1,1,1)
  576. hat2w = Instance.new("Weld",hat2)
  577. hat2w.Part0=hat2
  578. hat2w.Part1=char['Head']
  579. hat2w.C0=CFrame.new(0,0.5,0)
  580. hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  581. end
  582.  
  583. Hat()
  584. Hat2()
  585.  
  586. hum.MaxHealth=math.huge
  587. hum.Health=hum.MaxHealth
  588.  
  589.  
  590. Debounces = {
  591. CanAttack = true;
  592. NoIdl = false;
  593. Slashing = false;
  594. Slashed = false;
  595. RPunch = false;
  596. RPunched = false;
  597. LPunch = false;
  598. LPunched = false;
  599. }
  600. local Touche = {char.Name, }
  601.  
  602.  
  603.  
  604.  
  605.  
  606. CV="Really black"
  607.  
  608. local txt = Instance.new("BillboardGui", char)
  609. txt.Adornee = char .Head
  610. txt.Name = "_status"
  611. txt.Size = UDim2.new(2, 0, 1.2, 0)
  612. txt.StudsOffset = Vector3.new(-9, 11, 0)
  613. local text = Instance.new("TextLabel", txt)
  614. text.Size = UDim2.new(10, 0, 7, 0)
  615. text.FontSize = "Size24"
  616. text.TextScaled = true
  617. text.TextTransparency = 0
  618. text.BackgroundTransparency = 1
  619. text.TextTransparency = 0
  620. text.TextStrokeTransparency = 0
  621. text.Font = "Antique"
  622. text.TextStrokeColor3 = Color3.new(0,0,0)
  623.  
  624. v=Instance.new("Part")
  625. v.Name = "ColorBrick"
  626. v.Parent=p.Character
  627. v.FormFactor="Symmetric"
  628. v.Anchored=true
  629. v.CanCollide=false
  630. v.BottomSurface="Smooth"
  631. v.TopSurface="Smooth"
  632. v.Size=Vector3.new(10,5,3)
  633. v.Transparency=1
  634. v.CFrame=char.Torso.CFrame
  635. v.BrickColor=BrickColor.new(CV)
  636. v.Transparency=1
  637. text.TextColor3 = Color3.new(0,0,0)
  638. v.Shape="Block"
  639. text.Text = "IndominusRexxx21"
  640.  
  641.  
  642.  
  643.  
  644.  
  645.  
  646.  
  647. rarm.Touched:connect(function(ht)
  648. hit = ht.Parent
  649. if ht and hit:IsA("Model") then
  650. if hit:FindFirstChild("Humanoid") then
  651. if hit.Name ~= p.Name then
  652. if Debounces.RPunch == true and Debounces.RPunched == false then
  653. Debounces.RPunched = true
  654. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  655. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  656. if Debounces.ks==true then
  657. z = Instance.new("Sound",hed)
  658. z.SoundId = "rbxassetid://588693156"
  659. z.Pitch = ptz[math.random(1,#ptz)]
  660. z.Volume = 20
  661. z:Play()
  662. end
  663. wait(.2)
  664. Debounces.RPunched = false
  665. end
  666. end
  667. end
  668. elseif ht and hit:IsA("Hat") then
  669. if hit.Parent.Name ~= p.Name then
  670. if hit.Parent:FindFirstChild("Humanoid") then
  671. if Debounces.RPunch == true and Debounces.RPunched == false then
  672. Debounces.RPunched = true
  673. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  674. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  675. if Debounces.ks==true then
  676. z = Instance.new("Sound",hed)
  677. z.SoundId = "rbxassetid://588693156"
  678. z.Pitch = ptz[math.random(1,#ptz)]
  679. z.Volume = 20
  680. z:Play()
  681. end
  682. wait(.2)
  683. Debounces.RPunched = false
  684. end
  685. end
  686. end
  687. end
  688. end)
  689. larm.Touched:connect(function(ht)
  690. hit = ht.Parent
  691. if ht and hit:IsA("Model") then
  692. if hit:FindFirstChild("Humanoid") then
  693. if hit.Name ~= p.Name then
  694. if Debounces.LPunch == true and Debounces.LPunched == false then
  695. Debounces.LPunched = true
  696. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  697. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  698. if Debounces.ks2==true then
  699. z = Instance.new("Sound",hed)
  700. z.SoundId = "rbxassetid://588693156"
  701. z.Pitch = ptz[math.random(1,#ptz)]
  702. z.Volume = 20
  703. z:Play()
  704. end
  705. wait(.2)
  706. Debounces.LPunched = false
  707. end
  708. end
  709. end
  710. elseif ht and hit:IsA("Hat") then
  711. if hit.Parent.Name ~= p.Name then
  712. if hit.Parent:FindFirstChild("Humanoid") then
  713. if Debounces.LPunch == true and Debounces.LPunched == false then
  714. Debounces.LPunched = true
  715. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  716. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  717. if Debounces.ks2==true then
  718. z = Instance.new("Sound",hed)
  719. z.SoundId = "rbxassetid://588693156"
  720. z.Pitch = ptz[math.random(1,#ptz)]
  721. z.Volume = 20
  722. z:Play()
  723. end
  724. wait(.2)
  725. Debounces.LPunched = false
  726. end
  727. end
  728. end
  729. end
  730. end)
  731.  
  732.  
  733.  
  734.  
  735.  
  736.  
  737.  
  738.  
  739. local attacktype = 1
  740. local attack = false
  741.  
  742.  
  743.  
  744. function attackone()
  745. Debounces.RPunch = true
  746. Debounces.LPunch = true
  747. attack = true
  748. NoAnims = true
  749. for i = 1, 3 do
  750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  756. if Debounces.on == false then break end
  757. wait()
  758. end
  759. attack = false
  760. NoAnims = false
  761. Debounces.RPunch = false
  762. Debounces.LPunch = false
  763. end
  764.  
  765. function attacktwo()
  766. Debounces.RPunch = true
  767. Debounces.LPunch = true
  768. NoAnims = true
  769. attack = true
  770. for i = 1, 3 do
  771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  772. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  773. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  774. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  775. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  776. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  777. if Debounces.on == false then break end
  778. wait()
  779. end
  780. attack = false
  781. NoAnims = false
  782. Debounces.RPunch = false
  783. Debounces.LPunch = false
  784.  
  785. end
  786.  
  787.  
  788. function attackthree()
  789. Debounces.RPunch = true
  790. Debounces.LPunch = true
  791. NoAnims = true
  792. attack = true
  793. for i = 1, 3 do
  794. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  795. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  796. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  797. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  798. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  799. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  800. if Debounces.on == false then break end
  801. wait()
  802. end
  803. attack = false
  804. NoAnims = false
  805. Debounces.RPunch = false
  806. Debounces.LPunch = false
  807. end
  808.  
  809.  
  810. function attackfour()
  811. Debounces.RPunch = true
  812. Debounces.LPunch = true
  813. NoAnims = true
  814. attack = true
  815. for i = 1, 3 do
  816. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  817. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  818. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  819. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  820. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  821. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  822. if Debounces.on == false then break end
  823. wait()
  824. end
  825. attack = false
  826. NoAnims = false
  827. Debounces.RPunch = false
  828. Debounces.LPunch = false
  829. end
  830.  
  831.  
  832. mouse.Button1Down:connect(function()
  833. if attack == false and attacktype == 1 then
  834. attacktype = 2
  835. attackone()
  836. elseif attack == false and attacktype == 2 then
  837. attacktype = 3
  838. attacktwo()
  839. elseif attack == false and attacktype == 3 then
  840. attacktype = 4
  841. attackthree()
  842. elseif attack == false and attacktype == 4 then
  843. attacktype = 1
  844. attackfour()
  845. end
  846. end)
  847.  
  848.  
  849. --[[function Transformation()
  850. hum.WalkSpeed = 0
  851. local Portal = Instance.new("Model",char)
  852. local prt1 = Instance.new("Model",Portal)
  853. local prt2 = Instance.new("Model",Portal)
  854. local prt3 = Instance.new("Model",Portal)
  855. for i = 1,7 do
  856. local p = Instance.new("Part",prt1)
  857. p.Locked = true
  858. p.Anchored = true
  859. p.Transparency = 1
  860. p.CanCollide = false
  861. p.BrickColor = BrickColor.new("Really red")
  862. p.TopSurface = 0
  863. p.Material = "Neon"
  864. p.BottomSurface = 0
  865. p.Size = Vector3.new(1,1,1)
  866. local m = Instance.new("SpecialMesh",p)
  867. m.Name = 'm'
  868. m.Scale = Vector3.new(1,1,1)
  869. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  870. end for i = 1,7 do
  871. local p = Instance.new("Part",prt2)
  872. p.Locked = true
  873. p.Anchored = true
  874. p.CanCollide = false
  875. p.Transparency = 1
  876. p.BrickColor = BrickColor.new("Really black")
  877. p.TopSurface = 0
  878. p.Material = "Neon"
  879. p.BottomSurface = 0
  880. p.Size = Vector3.new(1,1,1)
  881. local m = Instance.new("SpecialMesh",p)
  882. m.Name = 'm'
  883. m.Scale = Vector3.new(1,1,1)
  884. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  885. end for i = 1,7 do
  886. local p = Instance.new("Part",prt3)
  887. p.Locked = true
  888. p.Anchored = true
  889. p.CanCollide = false
  890. p.Transparency = 1
  891. p.BrickColor = BrickColor.new("Really red")
  892. p.TopSurface = 0
  893. p.Material = "Neon"
  894. p.BottomSurface = 0
  895. p.Size = Vector3.new(1,1,1)
  896. local m = Instance.new("SpecialMesh",p)
  897. m.Name = 'm'
  898. m.Scale = Vector3.new(1,1,1)
  899. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  900. end
  901. local Rot,Rate,Dist,Size = 0,65,65,1
  902. coroutine.wrap(function()
  903. while wait()do
  904. if _DEBOUNCE then break end
  905. for i,v in pairs(prt1:GetChildren())do
  906. v.Transparency = v.Transparency -0.035
  907. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  908. v.m.Scale = Vector3.new(Size,Size,Size)
  909. end for i,v in pairs(prt2:GetChildren())do
  910. v.Transparency = v.Transparency -0.035
  911. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  912. v.m.Scale = Vector3.new(Size,Size,Size)
  913. end for i,v in pairs(prt3:GetChildren())do
  914. v.Transparency = v.Transparency -0.035
  915. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  916. v.m.Scale = Vector3.new(Size,Size,Size)
  917. end
  918. Rot = Rot >= 360 and 0 or Rot +Rate
  919. end end)()
  920. wait(0.75)
  921. for i = 1,90 do
  922. Rate = Rate -(2.3/3)
  923. Dist = Dist -(1.5/3)
  924. wait()
  925. end
  926. wait(1)
  927. for i = 1,30 do
  928. Rate = Rate -(2.3/3)
  929. Dist = Dist +0.5
  930. wait()
  931. end
  932. wait(2)
  933. for i = 1,30 do
  934. Rate = Rate +(9.2/3)
  935. Dist = Dist -1.75
  936. wait()
  937. end
  938. wait(0.75)
  939. for i = 1,6 do
  940. Rate = Rate -4
  941. Dist = Dist +0.5
  942. wait()
  943. end
  944. Rate = 0
  945. Dist = 6
  946. wait(2)
  947. for i = 1,90 do
  948. Rate = Rate +0.5
  949. Dist = Dist +0.2
  950. wait()
  951. end
  952. wait(1)
  953. for i = 1,30 do
  954. Dist = Dist -(24/30)
  955. Size = Size +0.05
  956. wait()
  957. end
  958. -- Scream in pain
  959.  
  960.  
  961. coroutine.resume(coroutine.create(function()
  962. wait(2)
  963. game.Lighting.TimeOfDay = "00:00:00"
  964.  
  965. hat.Transparency = 1
  966. Hat3=function()
  967. hat3 = Instance.new("Part", char)
  968. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  969. hat3.Name = "RedHair"
  970. hat3.Locked = true
  971. hat3.BrickColor = BrickColor.new("Maroon")
  972. hat3.CanCollide=true
  973. hat3.Size=Vector3.new(1,1,1)
  974. hat3w = Instance.new("Weld",hat3)
  975. hat3w.Part0=hat3
  976. hat3w.Part1=char['Head']
  977. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  978. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  979. end
  980.  
  981.  
  982.  
  983. ypcall(function()
  984. shirt = Instance.new("Shirt", char)
  985. shirt.Name = "Shirt"
  986. pants = Instance.new("Pants", char)
  987. pants.Name = "Pants"
  988. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  989. char.Pants.PantsTemplate = "rbxassetid://519770250"
  990. end)
  991.  
  992. ragesong2 = "492913801"
  993. s02=Instance.new("Sound",char)
  994. s02.SoundId="rbxassetid://"..ragesong2
  995. s02.Volume=1999
  996. s02.Pitch=1
  997. s02.Looped=true
  998. righteyebrickcolor = "Really red"
  999. s0:Stop()
  1000. wait(0.01)
  1001. s02:Play()
  1002. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  1003. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  1004. text.TextStrokeColor3 = Color3.new(255,0,0)
  1005. hat.BrickColor = BrickColor.new("Maroon")
  1006. Hat3()
  1007. end))
  1008.  
  1009.  
  1010. tran = 0
  1011. for i,v in pairs(char:GetChildren()) do
  1012. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1013. Glow1 = Color3.new(.6,0,.1)
  1014. Glow2 = Color3.new(0,0,0)
  1015.  
  1016. GlowParticle = Instance.new("ParticleEmitter",v)
  1017. GlowParticle.LightEmission = 1
  1018. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  1019. GlowParticle.Size = NumberSequence.new(0,2)
  1020.  
  1021. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1022. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1023. GlowParticle.LockedToPart = true
  1024. GlowParticle.Lifetime = NumberRange.new(0.5)
  1025. GlowParticle.Rate= 300
  1026. GlowParticle.Speed =NumberRange.new(0)
  1027. end end
  1028.  
  1029.  
  1030.  
  1031.  
  1032.  
  1033.  
  1034.  
  1035.  
  1036.  
  1037.  
  1038.  
  1039.  
  1040.  
  1041. coroutine.wrap(function()
  1042. for i = 1,3 do
  1043. wait()
  1044. end end)()
  1045. wait(1.65)
  1046. _DEBOUNCE = true
  1047. wait()
  1048. Portal:Destroy()
  1049. coroutine.wrap(function()
  1050. local Pos = char.Torso.Position
  1051. local BOOSH = Instance.new("Sound",Workspace)
  1052. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1053. BOOSH.Volume = 1
  1054. BOOSH.Pitch = 0.675
  1055. local Fuse = Instance.new("Sound",Workspace)
  1056. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1057. Fuse.Volume = 1
  1058. Fuse.Pitch = 0.25
  1059. local BOOSH2 = Instance.new("Sound",Workspace)
  1060. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1061. BOOSH2.Volume = 1
  1062. BOOSH2.Pitch = 0.25
  1063. local dsound = true
  1064. local PewPew = Instance.new("Sound",Workspace)
  1065. PewPew.Name = "PewPew"
  1066. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1067. PewPew.Volume = 1
  1068. PewPew.Pitch = 0.32
  1069. local function GetHumanoids()
  1070. local Characters = {}
  1071. for i,v in pairs(Workspace:GetChildren())do
  1072. if v:IsA("Model")then
  1073. local Hu = v:findFirstChild("Humanoid")
  1074. local Torso = v:findFirstChild("Torso")
  1075. if Hu and Torso and v.Name ~= p.Name then
  1076. table.insert(Characters,Torso)
  1077. end end end
  1078. return Characters
  1079. end
  1080. local function Boom()
  1081. for i = 1,25 do
  1082. for _,v in pairs(GetHumanoids())do
  1083. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1084. local h = v.Parent:findFirstChild("Humanoid")
  1085. if h then
  1086. local Moar =(Pos - v.Position).unit
  1087.  
  1088.  
  1089. end end end
  1090. local p = Instance.new("Part",char)
  1091. p.Name = "BlastRing"
  1092. p.TopSurface = 0
  1093. p.BottomSurface = 0
  1094. p.CanCollide = false
  1095. p.Anchored = true
  1096. p.BrickColor = BrickColor.new("Really red")
  1097. p.Size = Vector3.new(1,1,1)
  1098. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1099. local rm = Instance.new("SpecialMesh",p)
  1100. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1101. rm.Name = "BlastMesh"
  1102. rm.Scale = Vector3.new(1,1,1)
  1103. coroutine.wrap(function()
  1104. for n = 1,15 do
  1105. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1106. if 2 +i/5 == 1.2 then
  1107. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1108. end
  1109. p.Transparency = n/15
  1110. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1111. wait()
  1112. end
  1113. p:Destroy()
  1114. end)()
  1115. local p = Instance.new("Part",char)
  1116. p.TopSurface = 0
  1117. p.BottomSurface = 0
  1118. p.formFactor = "Symmetric"
  1119. p.Size = Vector3.new(1,1,1)
  1120. p.Anchored = true
  1121. p.CanCollide = false
  1122. p.BrickColor = BrickColor.new("Really red")
  1123. p.CFrame = CFrame.new(Pos)
  1124. local m = Instance.new("BlockMesh",p)
  1125. coroutine.wrap(function()
  1126. for x = 1,48 do
  1127. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1128. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1129. p.Transparency = x/48
  1130. Wait()
  1131. end
  1132. p:Destroy()
  1133. end)()
  1134. Game:GetService("Debris"):AddItem(p,5)
  1135. local p = Instance.new("Part",char)
  1136. p.Name = "BlastRing"
  1137. p.TopSurface = 0
  1138. p.BottomSurface = 0
  1139. p.CanCollide = false
  1140. p.Anchored = true
  1141. p.BrickColor = BrickColor.new("Really black")
  1142. p.Size = Vector3.new(1,1,1)
  1143. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1144. local m = Instance.new("SpecialMesh",p)
  1145. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1146. m.Scale = Vector3.new(1,0.25,1)
  1147. coroutine.wrap(function()
  1148. for n = 1,13 do
  1149. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1150. if 1 +i/5 == 1.2 then
  1151. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1152. end
  1153. p.Transparency = n/13
  1154. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1155. Wait()
  1156. end
  1157. p:Destroy()
  1158. end)()
  1159. Wait(0.1)
  1160. end for i = 10,19 do
  1161. local p = Instance.new("Part",char)
  1162. p.Name = "BlastRing"
  1163. p.TopSurface = 0
  1164. p.BottomSurface = 0
  1165. p.CanCollide = false
  1166. p.Anchored = true
  1167. p.BrickColor = BrickColor.new("Really red")
  1168. p.Size = Vector3.new(1,1,1)
  1169. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1170. local m = Instance.new("SpecialMesh",p)
  1171. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1172. m.Scale = Vector3.new(1,0.25,1)
  1173. coroutine.wrap(function()
  1174. for n = 1,13 do
  1175. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1176. if 1 +i/5 == 1.2 then
  1177. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1178. end
  1179. p.Transparency = n/13
  1180. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1181. Wait()
  1182. end
  1183. p:Destroy()
  1184. end)()
  1185. local p = Instance.new("Part",char)
  1186. p.Name = "BlastRing"
  1187. p.TopSurface = 0
  1188. p.BottomSurface = 0
  1189. p.CanCollide = false
  1190. p.Anchored = true
  1191. p.BrickColor = BrickColor.new("Really black")
  1192. p.Size = Vector3.new(1,1,1)
  1193. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1194. p.Parent = workspace
  1195. local m = Instance.new("SpecialMesh",p)
  1196. m.Name = "BlastMesh"
  1197. m.Scale = Vector3.new(0.1,0.1,0.1)
  1198. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1199. coroutine.wrap(function()
  1200. for n = 1,15 do
  1201. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1202. if 3+i/5 == 1.2 then
  1203. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1204. end
  1205. p.Transparency = n/15
  1206. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1207. Wait()
  1208. end
  1209. p:Destroy()
  1210. end)()
  1211. for _,v in pairs(GetHumanoids())do
  1212. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1213. local h = v.Parent:findFirstChild("Humanoid")
  1214. if h then
  1215. local Moar =(Pos - v.Position).unit
  1216.  
  1217.  
  1218. end end end
  1219. Wait(0.1)
  1220. end for i = 30,37 do
  1221. for _,v in pairs(GetHumanoids())do
  1222. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1223. local h = v.Parent:findFirstChild("Humanoid")
  1224. if h then
  1225. local Moar =(Pos - v.Position).unit
  1226.  
  1227.  
  1228. end end end end
  1229. dsound = false
  1230. wait(6.5)
  1231. for i = 1,30 do
  1232. BOOSH.Volume = BOOSH.Volume -0.033
  1233. BOOSH2.Volume = BOOSH.Volume
  1234. Fuse.Volume = BOOSH.Volume
  1235. Wait()
  1236. end
  1237. BOOSH:Stop()
  1238. BOOSH2:Stop()
  1239. Fuse:Stop()
  1240. end
  1241. BOOSH2:Play()
  1242. Fuse:Play()
  1243. BOOSH:Play()
  1244. Boom()
  1245. end)()
  1246. hum.WalkSpeed = 5
  1247. end]]
  1248.  
  1249.  
  1250. GroundWave = function()
  1251. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1252. local Colors = {"Really black", "Really black"}
  1253. local wave = Instance.new("Part", torso)
  1254. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1255. wave.Anchored = true
  1256. wave.CanCollide = false
  1257. wave.Locked = true
  1258. wave.Size = Vector3.new(1, 1, 1)
  1259. wave.TopSurface = "Smooth"
  1260. wave.BottomSurface = "Smooth"
  1261. wave.Transparency = 0.35
  1262. wave.CFrame = HandCF
  1263. wm = Instance.new("SpecialMesh", wave)
  1264. wm.MeshId = "rbxassetid://3270017"
  1265. coroutine.wrap(function()
  1266. for i = 1, 14, 1 do
  1267. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1268. wave.Size = wm.Scale
  1269. wave.CFrame = HandCF
  1270. wave.Transparency = i/14
  1271. wait()
  1272. end
  1273. wait()
  1274. wave:Destroy()
  1275. end)()
  1276. end
  1277.  
  1278.  
  1279.  
  1280. function BurningEff(part)
  1281. local eff1 = Instance.new("ParticleEmitter",part)
  1282. eff1.Size = NumberSequence.new(.1)
  1283. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1284. eff1.LightEmission = 1
  1285. eff1.Lifetime = NumberRange.new(1)
  1286. eff1.Speed = NumberRange.new(0)
  1287. eff1.Rate = 100
  1288. eff1.Texture = "rbxassetid://284205403"
  1289. eff1.Acceleration = Vector3.new(0,10,0)
  1290. eff1.Color = ColorSequence.new(Color3.new(0,0,0))
  1291. local eff2 = Instance.new("ParticleEmitter",part)
  1292. eff2.Size = NumberSequence.new(.1)
  1293. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1294. eff2.LightEmission = 1
  1295. eff2.Lifetime = NumberRange.new(0.2)
  1296. eff2.Speed = NumberRange.new(0)
  1297. eff2.Rate = 100
  1298. eff2.Texture = "rbxassetid://347504259"
  1299. eff2.Acceleration = Vector3.new(0,10,0)
  1300. eff2.Color = ColorSequence.new(Color3.new(0,0,0))
  1301. local eff3 = Instance.new("ParticleEmitter",part)
  1302. eff3.Size = NumberSequence.new(0.2)
  1303. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1304. eff3.LightEmission = 1
  1305. eff3.Lifetime = NumberRange.new(1)
  1306. eff3.Speed = NumberRange.new(0)
  1307. eff3.Rate = 100
  1308. eff3.Texture = "rbxassetid://284205403"
  1309. eff3.Acceleration = Vector3.new(0,10,0)
  1310. eff3.Color = ColorSequence.new(Color3.new(0,0,0))
  1311. end
  1312.  
  1313.  
  1314. function FullPower()
  1315. NoAnims = true
  1316. attack = true
  1317.  
  1318.  
  1319.  
  1320. Full = true
  1321.  
  1322.  
  1323. for i = 1, 40 do
  1324. wait()
  1325. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1326. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1327. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1328. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1329. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1330. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1331. end
  1332.  
  1333.  
  1334.  
  1335.  
  1336.  
  1337.  
  1338.  
  1339.  
  1340.  
  1341. for i = 1, 20 do
  1342. wait()
  1343. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1344. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1345. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1346. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1347. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1348. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1349. end
  1350.  
  1351. s0:Destroy()
  1352. ragesong = "397952612"
  1353. wait(0.001)
  1354. s02 = Instance.new("Sound",char)
  1355. s02.Volume = 90
  1356. s02.SoundId = "rbxassetid://"..ragesong
  1357. s02.Looped = true
  1358. s02.Pitch = 1
  1359. wait(0.001)
  1360. s02:Play()
  1361.  
  1362.  
  1363. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1364. selectionBoxOfTorso.Adornee = torso
  1365. selectionBoxOfTorso.Color = BrickColor.new("Really black")
  1366. selectionBoxOfTorso.LineThickness = 0.01
  1367. selectionBoxOfTorso.Transparency = 0
  1368.  
  1369. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1370. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1371. selectionBoxOfRightArm.Color = BrickColor.new("Really black")
  1372. selectionBoxOfRightArm.LineThickness = 0.01
  1373. selectionBoxOfRightArm.Transparency = 0
  1374.  
  1375. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1376. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1377. selectionBoxOfRightLeg.Color = BrickColor.new("Really black")
  1378. selectionBoxOfRightLeg.LineThickness = 0.01
  1379. selectionBoxOfRightLeg.Transparency = 0
  1380.  
  1381. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1382. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1383. selectionBoxOfLeftArm.Color = BrickColor.new("Really black")
  1384. selectionBoxOfLeftArm.LineThickness = 0.01
  1385. selectionBoxOfLeftArm.Transparency = 0
  1386.  
  1387. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1388. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1389. selectionBoxOfLeftLeg.Color = BrickColor.new("Really black")
  1390. selectionBoxOfLeftLeg.LineThickness = 0.01
  1391. selectionBoxOfLeftLeg.Transparency = 0
  1392.  
  1393. BurningEff(reye)
  1394.  
  1395. LightOnBody = Instance.new("PointLight", hed)
  1396. LightOnBody.Brightness = 3000
  1397. LightOnBody.Range = 20
  1398. LightOnBody.Color = Color3.new(0, 0, 255)
  1399.  
  1400. r = game:GetService("RunService").RenderStepped
  1401. Activated = true
  1402. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1403. Debri = coroutine.wrap(function()
  1404. repeat
  1405. local p = Instance.new('Part',torso)
  1406. p.formFactor = 'Custom'
  1407. p.Size = Vector3.new(1,1,1)
  1408. p.BrickColor = workspace.Base.BrickColor
  1409. p.CanCollide = false
  1410. p.Transparency = 0
  1411. p.Anchored = true
  1412. p.Locked=true
  1413. p.Material = workspace.Base.Material
  1414. s = math.random(1,40)/10
  1415. local m = Instance.new("BlockMesh",p)
  1416. m.Scale = Vector3.new(s,s,s)
  1417. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1418. --[[coroutine.wrap(function()
  1419. wait(2)
  1420. while Charging == true do
  1421. wait(2)
  1422. GroundWave1()
  1423. wait(2)
  1424. end
  1425. end)()]]--
  1426.  
  1427. spawn(function()
  1428. while r:wait() do
  1429. if p.Transparency >= 1 then p:Destroy() break end
  1430. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1431. p.Transparency = p.Transparency+0.01
  1432. end
  1433. end)
  1434. wait(.3)
  1435. until Activated == false
  1436. end)
  1437. Debri()
  1438.  
  1439. l = game.Lighting
  1440. l.TimeOfDay = 1
  1441. game.Lighting.Ambient = Color3.new(0,0,0)
  1442. l.Brightness = 0.1
  1443.  
  1444.  
  1445. spawn(function()
  1446. while wait(2)
  1447. do
  1448. GroundWave()
  1449. end
  1450. end)
  1451.  
  1452.  
  1453. local eColors = {"Really black", "Really black"}
  1454. coroutine.resume(coroutine.create(function()
  1455. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1456. local magz = (Part0 - Part1).magnitude
  1457. local curpos = Part0
  1458. local trz = {-Offset,Offset}
  1459. for i=1,Times do
  1460. local li = Instance.new("Part", torso)
  1461. li.Name = "Lightning"
  1462. li.TopSurface =0
  1463. li.Material = "Neon"
  1464. li.BottomSurface = 0
  1465. li.Anchored = true
  1466. li.Locked = true
  1467. li.Transparency = Trans or 0.4
  1468. li.BrickColor = BrickColor.new(Color)
  1469. li.formFactor = "Custom"
  1470. li.CanCollide = false
  1471. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1472. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1473. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1474. if Times == i then
  1475. local magz2 = (curpos - Part1).magnitude
  1476. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1477. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1478. else
  1479. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1480. end
  1481. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1482. game.Debris:AddItem(li,.1)
  1483. end
  1484. end
  1485.  
  1486. BodyParts = {}
  1487. for _, v in pairs(char:GetChildren()) do
  1488. if v:IsA("Part") then
  1489. table.insert(BodyParts, v)
  1490. end
  1491. end
  1492.  
  1493. Bounding = {} -- Calculate the bounding boxes
  1494. for _, v in pairs(BodyParts) do
  1495. local temp = {X=nil, Y=nil, Z=nil}
  1496. temp.X = v.Size.X/2 * 10
  1497. temp.Y = v.Size.Y/2 * 10
  1498. temp.Z = v.Size.Z/2 * 10
  1499. Bounding[v.Name] = temp
  1500. end
  1501.  
  1502. while wait(lightspeed) do
  1503. lightspeed = math.random(0.1,0.2)
  1504. local Body1 = BodyParts[math.random(#BodyParts)]
  1505. local Body2 = BodyParts[math.random(#BodyParts)]
  1506. local Pos1 = Vector3.new(
  1507. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1508. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1509. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1510. )
  1511. local Pos2 = Vector3.new(
  1512. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1513. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1514. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1515. )
  1516. local SPos1 = Body1.Position + Pos1
  1517. local SPos2 = Body2.Position + Pos2
  1518. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1519. end
  1520. end))
  1521. for i = 1, 20 do
  1522. wait()
  1523. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1524. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1525. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1526. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1527. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1528. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1529. end
  1530.  
  1531.  
  1532. attack = false
  1533. NoAnims = false
  1534. end
  1535.  
  1536. function weld5(part0, part1, c0, c1)
  1537. weeld=Instance.new("Weld", part0)
  1538. weeld.Part0=part0
  1539. weeld.Part1=part1
  1540. weeld.C0=c0
  1541. weeld.C1=c1
  1542. return weeld
  1543. end
  1544.  
  1545.  
  1546.  
  1547. Grab = false
  1548.  
  1549.  
  1550.  
  1551.  
  1552.  
  1553. fat = Instance.new("BindableEvent",script)
  1554. fat.Name = "Heartbeat"
  1555.  
  1556. script:WaitForChild("Heartbeat")
  1557.  
  1558. frame = 1/30
  1559. tf = 0
  1560. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1561. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1562. lastframe = tick()
  1563. script.Heartbeat:Fire() --ayy lmao
  1564.  
  1565. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1566. tf = tf + s
  1567. if tf >= frame then
  1568. if allowframeloss then
  1569. script.Heartbeat:Fire()
  1570. lastframe=tick()
  1571. else
  1572. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1573. for i=1, math.floor(tf/frame) do
  1574. script.Heartbeat:Fire()
  1575. end
  1576. lastframe=tick()
  1577. end
  1578. if tossremainder then
  1579. tf = 0
  1580. else
  1581. tf = tf - frame * math.floor(tf/frame)
  1582. end
  1583. end
  1584. end)
  1585.  
  1586. function Swait(NUMBER)
  1587. if NUMBER == 0 or NUMBER == nil then
  1588. fat.Event:wait()
  1589. else
  1590. for i = 1, NUMBER do
  1591. fat.Event:wait()
  1592. end
  1593. end
  1594. end
  1595.  
  1596.  
  1597.  
  1598.  
  1599.  
  1600. function GrabAndDrag()
  1601. NoAnims = true
  1602. attack = true
  1603.  
  1604. if Grab == false then
  1605.  
  1606. for i = 1, 20 do
  1607. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1608. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1609. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1610. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1611. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1612. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1613. if Debounces.on == false then break end
  1614. rs:wait(2)
  1615. end
  1616. con1=larm.Touched:connect(function(hit) -- this is grab
  1617. ht = hit.Parent
  1618. hum1=ht:FindFirstChild('Humanoid')
  1619. if hum1 ~= nil then
  1620.  
  1621.  
  1622.  
  1623.  
  1624. z = Instance.new("Sound",char)
  1625. z.SoundId = "rbxassetid://227194112"
  1626. z.Volume = 90
  1627. wait(.1)
  1628. z:Play()
  1629. hum1.PlatformStand=true
  1630. gp = ht
  1631. Grab = true
  1632. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1633. asd.Parent = larm
  1634. asd.Name = "asd"
  1635. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1636.  
  1637.  
  1638. --[[ elseif hum1 == nil then
  1639. con1:disconnect()
  1640. wait() return]]
  1641. end
  1642. end)
  1643.  
  1644.  
  1645. for i = 1, 20 do
  1646. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1647. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1648. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1649. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1650. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1651. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1652. if Debounces.on == false then break end
  1653. rs:wait(2)
  1654. end
  1655. con1:disconnect()
  1656.  
  1657. if gp == nil then
  1658. attack = false
  1659. NoAnims = false
  1660. return end
  1661.  
  1662.  
  1663.  
  1664. --[[for i = 1, 16 do
  1665. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1666. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1667. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1668. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1669. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1670. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1671. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1672. if Debounces.on == false then end
  1673. rs:wait()
  1674. end]]--
  1675. for i = 1, 16 do
  1676. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1677. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1678. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1679. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1680. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1681. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1682. if Debounces.on == false then end
  1683. rs:wait()
  1684. end
  1685.  
  1686.  
  1687. coroutine.resume(coroutine.create(function()
  1688. local BF = Instance.new("BodyVelocity",hed)
  1689. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1690. BF.velocity = root.CFrame.lookVector*120
  1691. wait(2.5)
  1692. BF:remove()
  1693. end))
  1694.  
  1695.  
  1696.  
  1697. z = Instance.new("Sound",char)
  1698. z.SoundId = "rbxassetid://138223085"
  1699. z.Volume = 90
  1700. wait(.1)
  1701. z:Play()
  1702.  
  1703. coroutine.resume(coroutine.create(function()
  1704. for i=1,78 do
  1705. wait()
  1706. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1707. wait(0.01)
  1708. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1709. end
  1710. end))
  1711.  
  1712. coroutine.resume(coroutine.create(function()
  1713. Grabee = gp:FindFirstChild("Torso")
  1714. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1715. wait(0.01)
  1716. for i = 1,78 do
  1717. wait(0.01)
  1718. for i=1, 5 do
  1719. p=Instance.new("Part")
  1720. p.FrontSurface=par.TopSurface
  1721. p.Material=par.Material
  1722. p.BottomSurface=0
  1723. p.Anchored=true p.CanCollide=false
  1724. p.BrickColor=par.BrickColor
  1725. p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1726. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1727. p.Parent=char
  1728. game:GetService("Debris"):AddItem(p,2+i*.1)
  1729. if math.random(1,5)==5 then
  1730. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1731. end
  1732. end
  1733. end
  1734.  
  1735. end))
  1736.  
  1737. coroutine.resume(coroutine.create(function()
  1738. Grabee = gp:FindFirstChild("Torso")
  1739. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1740. wait(0.01)
  1741.  
  1742. for i=1, 78 do
  1743. wait(0.01)
  1744. for i=1, 1 do
  1745. p=Instance.new("Part")
  1746. p.TopSurface=par.TopSurface
  1747. p.BottomSurface=par.BottomSurface
  1748. p.Material=par.Material
  1749. p.BottomSurface=0
  1750. p.Anchored=false p.CanCollide=false
  1751. p.BrickColor=par.BrickColor
  1752. p.formFactor="Custom"
  1753. p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1754. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1755. p.Parent=char
  1756. game:GetService("Debris"):AddItem(p,3+i*.1)
  1757. p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1758. p.RotVelocity=p.Velocity
  1759. if math.random(1,5)==5 then
  1760. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1761. end
  1762. end
  1763. Swait(.025)
  1764. end
  1765.  
  1766. end))
  1767. for i = 1, 100 do
  1768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1769. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1770. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1772. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1773. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1774. if Debounces.on == false then end
  1775. rs:wait()
  1776. end
  1777. asd:Destroy()
  1778. gp = nil
  1779. hum1.Health = 0
  1780. attack = false
  1781. ht = nil
  1782. NoAnims = false
  1783. Grab = false
  1784. end
  1785. end
  1786.  
  1787.  
  1788.  
  1789.  
  1790.  
  1791.  
  1792.  
  1793.  
  1794.  
  1795.  
  1796.  
  1797. function FindNearestTorso(Position,Distance,SinglePlayer)
  1798. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1799. local List = {}
  1800. for i,v in pairs(workspace:GetChildren())do
  1801. if v:IsA("Model")then
  1802. if v:findFirstChild("Torso")then
  1803. if v ~= char then
  1804. if(v.Torso.Position -Position).magnitude <= Distance then
  1805. table.insert(List,v)
  1806. end
  1807. end
  1808. end
  1809. end
  1810. end
  1811. return List
  1812. end
  1813.  
  1814.  
  1815.  
  1816. function Ring()
  1817.  
  1818.  
  1819. local effspwn = Instance.new("Part")
  1820. local model = Instance.new("Model")
  1821. game.Debris:AddItem(model, 20)
  1822. model.Name = "smasheffects"
  1823. model.Parent = workspace
  1824. effspwn.Name = "spwnr"
  1825. effspwn.Size = Vector3.new(1, 1, 1)
  1826. effspwn.Anchored = true
  1827. effspwn.CanCollide = false
  1828. effspwn.Transparency = 1
  1829. effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1830. effspwn.Parent = model
  1831.  
  1832. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1833. if v:FindFirstChild('Humanoid') then
  1834. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1835. v.Humanoid.PlatformStand = true
  1836. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1837. end
  1838. end
  1839. coroutine.resume(coroutine.create(function()
  1840. local shok = Instance.new("Part")
  1841. shok.Name = "wring1"
  1842. shok.BrickColor = BrickColor.new("Really black")
  1843. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1844. shok.Size = Vector3.new(1, 1, 1)
  1845. shok.Anchored = true
  1846. shok.Material = "Neon"
  1847. shok.Transparency = 0.25
  1848. shok.CanCollide = false
  1849. shok.Parent = model
  1850. game.Debris:AddItem(shok, 12)
  1851. local mesh = Instance.new("SpecialMesh")
  1852. mesh.MeshType = "FileMesh"
  1853. mesh.MeshId = "rbxassetid://3270017"
  1854. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1855. mesh.Parent = shok
  1856. for e = 1, 30 do
  1857. wait()
  1858. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1859. shok.Transparency = shok.Transparency + 0.002
  1860. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1861. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1862. end
  1863. for e = 1, 38 do
  1864. wait()
  1865. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1866. shok.Transparency = shok.Transparency + 0.002
  1867. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1868. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1869. end
  1870. for e = 1, 24 do
  1871. wait()
  1872. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1873. shok.Transparency = shok.Transparency + 0.03
  1874. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1875. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1876. end
  1877. end))
  1878. coroutine.resume(coroutine.create(function()
  1879. local shok = Instance.new("Part")
  1880. shok.Name = "wring2"
  1881. shok.BrickColor = BrickColor.new("Really black")
  1882. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1883. shok.Size = Vector3.new(1, 1, 1)
  1884. shok.Anchored = true
  1885. shok.Material = "Neon"
  1886. shok.Transparency = 0.25
  1887. shok.CanCollide = false
  1888. shok.Parent = model
  1889. game.Debris:AddItem(shok, 12)
  1890. local mesh = Instance.new("SpecialMesh")
  1891. mesh.MeshType = "FileMesh"
  1892. mesh.MeshId = "rbxassetid://3270017"
  1893. mesh.Scale = Vector3.new(12, 12, 0.05)
  1894. mesh.Parent = shok
  1895. for e = 1, 30 do
  1896. wait()
  1897. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1898. shok.Transparency = shok.Transparency + 0.002
  1899. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1900. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1901. end
  1902. for e = 1, 38 do
  1903. wait()
  1904. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1905. shok.Transparency = shok.Transparency + 0.002
  1906. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1907. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1908. end
  1909. for e = 1, 24 do
  1910. wait()
  1911. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1912. shok.Transparency = shok.Transparency + 0.03
  1913. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1914. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1915. end
  1916. end))
  1917.  
  1918. coroutine.resume(coroutine.create(function()
  1919. local shok = Instance.new("Part")
  1920. shok.Name = "shokwve"
  1921. shok.BrickColor = BrickColor.new("Really black")
  1922. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1923. shok.Size = Vector3.new(1, 1, 1)
  1924. shok.Anchored = true
  1925. shok.Material = "Neon"
  1926. shok.Transparency = 0.6
  1927. shok.CanCollide = false
  1928. shok.Parent = model
  1929. game.Debris:AddItem(shok, 12)
  1930. local mesh = Instance.new("SpecialMesh")
  1931. mesh.MeshType = "FileMesh"
  1932. mesh.MeshId = "rbxassetid://489415447"
  1933. mesh.Scale = Vector3.new(1, 1, 1)
  1934. mesh.Parent = shok
  1935. for e = 1, 12 do
  1936. wait()
  1937. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1938. shok.Transparency = shok.Transparency + 0.002
  1939. end
  1940. for e = 1, 32 do
  1941. wait()
  1942. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1943. shok.Transparency = shok.Transparency + 0.002
  1944. end
  1945. for e = 1, 24 do
  1946. wait()
  1947. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1948. shok.Transparency = shok.Transparency + 0.03
  1949. end
  1950. end))
  1951. coroutine.resume(coroutine.create(function()
  1952. local shok = Instance.new("Part")
  1953. shok.Name = "shock2"
  1954. shok.BrickColor = BrickColor.new("Really black")
  1955. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1956. shok.Size = Vector3.new(1, 1, 1)
  1957. shok.Anchored = true
  1958. shok.Material = "Neon"
  1959. shok.Transparency = 0.35
  1960. shok.CanCollide = false
  1961. shok.Parent = model
  1962. game.Debris:AddItem(shok, 12)
  1963. local mesh = Instance.new("SpecialMesh")
  1964. mesh.MeshType = "FileMesh"
  1965. mesh.MeshId = "rbxassetid://489415447"
  1966. mesh.Scale = Vector3.new(12, 12, 12)
  1967. mesh.Parent = shok
  1968. for e = 1, 15 do
  1969. wait()
  1970. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1971. shok.Transparency = shok.Transparency + 0.004
  1972. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1973. end
  1974. for e = 1, 16 do
  1975. wait()
  1976. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1977. shok.Transparency = shok.Transparency + 0.004
  1978. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1979. end
  1980. for e = 1, 12 do
  1981. wait()
  1982. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1983. shok.Transparency = shok.Transparency + 0.06
  1984. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1985. end
  1986. end))
  1987. coroutine.resume(coroutine.create(function()
  1988. local shok = Instance.new("Part")
  1989. shok.Name = "shock3"
  1990. shok.BrickColor = BrickColor.new("Really black")
  1991. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1992. shok.Size = Vector3.new(1, 1, 1)
  1993. shok.Anchored = true
  1994. shok.Material = "Neon"
  1995. shok.Transparency = 0.35
  1996. shok.CanCollide = false
  1997. shok.Parent = model
  1998. game.Debris:AddItem(shok, 12)
  1999. local mesh = Instance.new("SpecialMesh")
  2000. mesh.MeshType = "FileMesh"
  2001. mesh.MeshId = "rbxassetid://489415447"
  2002. mesh.Scale = Vector3.new(12, 12, 12)
  2003. mesh.Parent = shok
  2004. for e = 1, 15 do
  2005. wait()
  2006. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2007. shok.Transparency = shok.Transparency + 0.004
  2008. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2009. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2010. end
  2011. for e = 1, 16 do
  2012. wait()
  2013. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2014. shok.Transparency = shok.Transparency + 0.004
  2015. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2016. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2017. end
  2018. for e = 1, 12 do
  2019. wait()
  2020. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2021. shok.Transparency = shok.Transparency + 0.06
  2022. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2023. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2024. end
  2025. end))
  2026.  
  2027. end
  2028.  
  2029.  
  2030.  
  2031.  
  2032.  
  2033.  
  2034.  
  2035. it=Instance.new
  2036. vt=Vector3.new
  2037. cf=CFrame.new
  2038.  
  2039. function NoOutline(Part)
  2040. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2041. end
  2042.  
  2043.  
  2044. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2045. local fp=it("Part")
  2046. fp.formFactor=formfactor
  2047. fp.Parent=parent
  2048. fp.Reflectance=reflectance
  2049. fp.Transparency=transparency
  2050. fp.CanCollide=false
  2051. fp.Locked=true
  2052. fp.BrickColor=brickcolor
  2053. fp.Name=name
  2054. fp.Size=size
  2055. fp.Position=torso.Position
  2056. NoOutline(fp)
  2057. fp.Material="SmoothPlastic"
  2058. fp:BreakJoints()
  2059. return fp
  2060. end
  2061.  
  2062.  
  2063.  
  2064. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2065. local mesh=it(Mesh)
  2066. mesh.Parent=part
  2067. if Mesh=="SpecialMesh" then
  2068. mesh.MeshType=meshtype
  2069. if meshid~="nil" then
  2070. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2071. end
  2072. end
  2073. mesh.Offset=offset
  2074. mesh.Scale=scale
  2075. return mesh
  2076. end
  2077.  
  2078. function weld(parent,part0,part1,c0)
  2079. local weld=it("Weld")
  2080. weld.Parent=parent
  2081. weld.Part0=part0
  2082. weld.Part1=part1
  2083. weld.C0=c0
  2084. return weld
  2085. end
  2086.  
  2087.  
  2088. function swait(num)
  2089. if num==0 or num==nil then
  2090. game:service'RunService'.Stepped:wait(0)
  2091. else
  2092. for i=0,num do
  2093. game:service'RunService'.Stepped:wait(0)
  2094. end
  2095. end
  2096. end
  2097.  
  2098.  
  2099.  
  2100.  
  2101. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2102. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2103. end
  2104.  
  2105. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2106. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2107. prt.Anchored=true
  2108. prt.CFrame=cframe
  2109. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2110. --http://www.roblox.com/asset/?id=4770560
  2111. game:GetService("Debris"):AddItem(prt,2)
  2112. CF=prt.CFrame
  2113. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2114. for i=0,1,0.2 do
  2115. wait()
  2116. Part.CFrame=CF*cf(0,0,-0.4)
  2117. end
  2118. for i=0,1,delay do
  2119. wait()
  2120. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2121. Mesh.Scale=Mesh.Scale
  2122. end
  2123. for i=0,1,0.1 do
  2124. wait()
  2125. Part.Transparency=i
  2126. end
  2127. Part.Parent=nil
  2128. end),prt,msh,CF)
  2129. end
  2130.  
  2131. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2132. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2133. prt.Anchored=true
  2134. prt.Material = "SmoothPlastic"
  2135. prt.CFrame=cframe
  2136. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2137. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2138. game:GetService("Debris"):AddItem(prt,5)
  2139. coroutine.resume(coroutine.create(function(Part,Mesh)
  2140. for i=0,1,delay do
  2141. swait()
  2142. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2143. Part.Transparency=i
  2144. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2145. end
  2146. Part.Parent=nil
  2147. end),prt,msh)
  2148. end
  2149.  
  2150. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2151. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2152. prt.Anchored=true
  2153. prt.Material = "Neon"
  2154. prt.CFrame=cframe
  2155. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2156. game:GetService("Debris"):AddItem(prt,5)
  2157. coroutine.resume(coroutine.create(function(Part,Mesh)
  2158. local rtype = rottype
  2159. for i=0,1,delay do
  2160. swait()
  2161. if rtype == 1 then
  2162. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2163. elseif rtype == 2 then
  2164. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2165. end
  2166. Part.Transparency=i
  2167. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2168. end
  2169. Part.Parent=nil
  2170. end),prt,msh)
  2171. end
  2172.  
  2173. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2174. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2175. prt.Anchored=true
  2176. prt.CFrame=cframe
  2177. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2178. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2179. game:GetService("Debris"):AddItem(prt,5)
  2180. coroutine.resume(coroutine.create(function(Part,Mesh)
  2181. for i=0,1,delay do
  2182. wait()
  2183. Part.Transparency=i
  2184. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2185. end
  2186. Part.Parent=nil
  2187. end),prt,msh)
  2188. end
  2189.  
  2190. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2191. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2192. prt.Anchored=false
  2193. prt.CFrame=cframe
  2194. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2195. local wld=weld(prt,prt,Parent,cframe)
  2196. game:GetService("Debris"):AddItem(prt,5)
  2197. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2198. for i=0,1,delay do
  2199. wait()
  2200. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2201. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2202. Part.Transparency=i
  2203. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2204. end
  2205. Part.Parent=nil
  2206. end),prt,msh,wld)
  2207. end
  2208.  
  2209. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2210. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2211. prt.Anchored=false
  2212. prt.CFrame=cframe
  2213. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2214. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2215. game:GetService("Debris"):AddItem(prt,5)
  2216. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2217. for i=0,1,delay do
  2218. wait()
  2219. Weld.C0=euler(i*20,0,0)
  2220. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2221. Part.Transparency=i
  2222. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2223. end
  2224. Part.Parent=nil
  2225. end),prt,msh,wld)
  2226. end
  2227.  
  2228. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2229. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2230. prt.Anchored=true
  2231. prt.CFrame=cframe
  2232. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2233. game:GetService("Debris"):AddItem(prt,2)
  2234. coroutine.resume(coroutine.create(function(Part,Mesh)
  2235. for i=0,1,delay do
  2236. wait()
  2237. Part.CFrame=Part.CFrame
  2238. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2239. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2240. prt2.Anchored=true
  2241. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2242. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2243. game:GetService("Debris"):AddItem(prt2,2)
  2244. coroutine.resume(coroutine.create(function(Part,Mesh)
  2245. for i=0,1,0.1 do
  2246. wait()
  2247. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2248. end
  2249. Part.Parent=nil
  2250. end),prt2,msh2)
  2251. end
  2252. for i=0,1,delay*2 do
  2253. wait()
  2254. Part.CFrame=Part.CFrame
  2255. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2256. end
  2257. Part.Parent=nil
  2258. end),prt,msh)
  2259. end
  2260.  
  2261. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2262. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2263. prt.Anchored=true
  2264. prt.CFrame=cframe
  2265. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2266. game:GetService("Debris"):AddItem(prt,2)
  2267. coroutine.resume(coroutine.create(function(Part,Mesh)
  2268. for i=0,1,delay do
  2269. wait()
  2270. Part.CFrame=Part.CFrame
  2271. Part.Transparency=i
  2272. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2273. end
  2274. Part.Parent=nil
  2275. end),prt,msh)
  2276. end
  2277.  
  2278. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2279. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2280. prt.Anchored=true
  2281. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2282. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2283. game:GetService("Debris"):AddItem(prt,2)
  2284. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2285. CF=Part.CFrame
  2286. Numbb=0
  2287. randnumb=math.random()/10
  2288. rand1=math.random()/10
  2289. for i=0,1,rand1 do
  2290. wait()
  2291. CF=CF*cf(0,math.random()/2,0)
  2292. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2293. Part.CFrame=CF*euler(Numbb,0,0)
  2294. Part.Transparency=i
  2295. Numbb=Numbb+randnumb
  2296. end
  2297. Part.Parent=nil
  2298. end),prt,CF,Numbb,randnumb)
  2299. end
  2300.  
  2301. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2302. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2303. prt.Anchored=true
  2304. prt.CFrame=cframe
  2305. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2306. game:GetService("Debris"):AddItem(prt,5)
  2307. coroutine.resume(coroutine.create(function(Part,Mesh)
  2308. for i=0,1,delay do
  2309. wait()
  2310. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2311. Part.Transparency=i
  2312. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2313. end
  2314. Part.Parent=nil
  2315. end),prt,msh)
  2316. end
  2317.  
  2318. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2319. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2320. prt.Anchored=true
  2321. prt.CFrame=cframe
  2322. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2323. game:GetService("Debris"):AddItem(prt,2)
  2324. coroutine.resume(coroutine.create(function(Part,Mesh)
  2325. for i=0,1,delay do
  2326. wait()
  2327. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2328. Part.Transparency=i
  2329. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2330. end
  2331. Part.Parent=nil
  2332. end),prt,msh)
  2333. end
  2334.  
  2335. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2336. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2337. prt.Anchored=true
  2338. prt.CFrame=cframe*cf(x,y,z)
  2339. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2340. game:GetService("Debris"):AddItem(prt,5)
  2341. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2342. local num=math.random()
  2343. local num2=math.random(-3,2)+math.random()
  2344. local numm=0
  2345. for i=0,1,delay*2 do
  2346. swait()
  2347. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2348. Part.Transparency=i
  2349. numm=numm+0.01
  2350. end
  2351. Part.Parent=nil
  2352. Mesh.Parent=nil
  2353. end),prt,msh,x,y,z)
  2354. end
  2355.  
  2356.  
  2357.  
  2358. function newRay(start,face,range,wat)
  2359. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2360. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2361. return rey,hit,pos
  2362. end
  2363.  
  2364. function Landing()
  2365. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2366. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2367. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2368. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2369. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2370. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2371.  
  2372. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2373. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2374. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2375. end
  2376.  
  2377.  
  2378.  
  2379.  
  2380.  
  2381.  
  2382.  
  2383.  
  2384.  
  2385.  
  2386. function nooutline(part)
  2387. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2388. end
  2389.  
  2390.  
  2391.  
  2392.  
  2393. function debris(cfremz, thepart, amt)
  2394. for j = 1, amt do
  2395. do
  2396. local pr = Instance.new("Part")
  2397. nooutline(pr)
  2398. pr.Name = "debrisobeb"
  2399. pr.Anchored = true
  2400. pr.BrickColor = thepart.BrickColor
  2401. pr.CanCollide = true
  2402. pr.Material = thepart.Material
  2403. pr.Transparency = thepart.Transparency
  2404. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2405. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2406. pr.Parent = workspace
  2407. game.Debris:AddItem(pr, 25)
  2408. delay(15, function()
  2409. if pr then
  2410. pr.CanCollide = false
  2411. pr.Anchored = false
  2412. end
  2413. end)
  2414. end
  2415. end
  2416. for c = 1, amt do
  2417. do
  2418. local pr2 = Instance.new("Part")
  2419. nooutline(pr2)
  2420. pr2.Name = "moredebr"
  2421. pr2.Anchored = false
  2422. pr2.BrickColor = thepart.BrickColor
  2423. pr2.CanCollide = false
  2424. pr2.Material = thepart.Material
  2425. pr2.Transparency = thepart.Transparency
  2426. pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2427. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2428. pr2.Parent = workspace
  2429. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2430. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2431. game.Debris:AddItem(pr2, 45)
  2432. delay(2, function()
  2433. pr2.CanCollide = true
  2434. wait(10)
  2435. if pr2 then
  2436. pr2.CanCollide = false
  2437. end
  2438. end)
  2439. end
  2440. end
  2441. end
  2442.  
  2443.  
  2444.  
  2445.  
  2446.  
  2447.  
  2448.  
  2449.  
  2450.  
  2451.  
  2452. function AirSlam()
  2453. NoAnims = true
  2454. attack = true
  2455. for i = 1, 20 do
  2456. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2457. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2458. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2459. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2460. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2461. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2462. if Debounces.on == false then break end
  2463. wait()
  2464. end
  2465. wait(0.5)
  2466.  
  2467.  
  2468. coroutine.resume(coroutine.create(function()
  2469. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2470. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2471. MagicBlock(BrickColor.new("Really black"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2472. end))
  2473.  
  2474. Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2475.  
  2476. hum.WalkSpeed = 50
  2477. BV = Instance.new("BodyVelocity", torso)
  2478. BV.maxForce = Vector3.new(0,200000,0)
  2479. BV.P = 100000
  2480. BV.velocity = Vector3.new(0,150,0)
  2481. for i = 1, 20 do
  2482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2484. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2485. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2488. if Debounces.on == false then break end
  2489. wait()
  2490. end
  2491. BV:Destroy()
  2492.  
  2493. coroutine.resume(coroutine.create(function()
  2494. for i = 1, 2880, 48 do
  2495. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2496. rs:wait(4)
  2497. end
  2498. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2499. end))
  2500.  
  2501. for i = 1, 30 do
  2502. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2503. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2504. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2505. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2506. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2507. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2508. if Debounces.on == false then break end
  2509. wait()
  2510. end
  2511.  
  2512. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2513. for i = 1, 20 do
  2514. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2515. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2516. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2517. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2518. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2519. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2520. if Debounces.on == false then break end
  2521. wait()
  2522. end
  2523. end
  2524. local ry,ht,ps=nil,nil,nil
  2525. while ht==nil do
  2526. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2527. wait()
  2528. end
  2529. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2530. if par then
  2531. local cfremz = CFrame.new(loc)
  2532. debris(cfremz, par, 50)
  2533. end
  2534. coroutine.resume(coroutine.create(function()
  2535. Ring()
  2536. end))
  2537. Landing()
  2538. Sound("rbxassetid://514867425",char,90,1,false)
  2539. hum.WalkSpeed = 5
  2540. for i = 1, 25 do
  2541. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2543. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2544. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2545. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2546. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2547. if Debounces.on == false then break end
  2548. wait()
  2549. end
  2550. wait(0.2)
  2551. attack = false
  2552. NoAnims = false
  2553. end
  2554.  
  2555.  
  2556.  
  2557. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2558. local p = Instance.new("Part")
  2559. p.Parent = parent
  2560. p.Size = Vector3.new(1,1,1)
  2561. p.Transparency = transparency
  2562. p.Reflectance = reflectance
  2563. p.CanCollide = false
  2564. p.BrickColor = brickcolor
  2565. p.Material = material
  2566. return p
  2567. end
  2568.  
  2569.  
  2570. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2571. local weld = Instance.new("Weld")
  2572. weld.Parent = parent
  2573. weld.Part0 = part0
  2574. weld.Part1 = part1
  2575. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2576. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2577. return weld
  2578. end
  2579.  
  2580.  
  2581.  
  2582. --[[HandleR = Instance.new("Part")
  2583. HandleR.BrickColor = BrickColor.new("Really black")
  2584. HandleR.Material = "Neon"
  2585. HandleR.Transparency = 0.3
  2586. HandleR.Size = Vector3.new(1,0.8,4)
  2587. HandleR.CFrame = sorb.CFrame
  2588. HandleRM = Instance.new("SpecialMesh",HandleR)
  2589. HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2590. HandleRM.Scale = Vector3.new(1,1,1)
  2591.  
  2592. HandleL = Instance.new("Part")
  2593. HandleL.BrickColor = BrickColor.new("Really black")
  2594. HandleL.Material = "Neon"
  2595. HandleL.Transparency = 0.3
  2596. HandleL.Size = Vector3.new(1,0.8,4)
  2597. HandleL.CFrame = sorb2.CFrame
  2598. HandleLM = Instance.new("SpecialMesh",HandleL)
  2599. HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2600. HandleLM.Scale = Vector3.new(1,1,1)]]
  2601.  
  2602.  
  2603. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really black"))
  2604. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2605. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really black"))
  2606. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2607.  
  2608.  
  2609. v3 = Vector3.new
  2610. rad=math.rad
  2611.  
  2612. kiblade = Instance.new("Part",char)
  2613. kiblade.Name = "Blade"
  2614. kiblade.Size = v3(1,5,1)
  2615. kiblade.Transparency = 1
  2616. kiblade.BrickColor = BrickColor.new("Really black")
  2617. kiblade.Position = v3(999,999,999)
  2618. kiblade.CanCollide = false
  2619. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2620. kiblademesh.MeshType = "FileMesh"
  2621. kiblademesh.MeshId = "rbxassetid://898849476"
  2622. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2623. kiweld7 = Instance.new("Weld",kiblade)
  2624. kiweld7.Part0 = rarm
  2625. kiweld7.Part1 = kiblade
  2626. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2627. kiblade1 = Instance.new("Part",char)
  2628. kiblade1.Name = "Blade"
  2629. kiblade1.Transparency = 1
  2630. kiblade1.Size = v3(0.1,0.1,0.1)
  2631. kiblade1.Position = v3(999,999,999)
  2632. kiblade1.CanCollide = false
  2633. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2634. kiblademesh.MeshType = "Sphere"
  2635. kiblademesh.Scale = v3(1,1,1)
  2636. kiweld = Instance.new("Weld",kiblade1)
  2637. kiweld.Part0 = rarm
  2638. kiweld.Part1 = kiblade1
  2639. kiweld.C0 = CFrame.new(0,-1,0)
  2640. kiblade2 = Instance.new("Part",char)
  2641. kiblade2.Name = "Blade"
  2642. kiblade2.Size = v3(0.1,0.1,0.1)
  2643. kiblade2.Transparency = 1
  2644. kiblade2.Position = v3(999,999,999)
  2645. kiblade2.CanCollide = false
  2646. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2647. kiblademesh.MeshType = "Sphere"
  2648. kiblademesh.Scale = v3(1,1,1)
  2649. kiweld = Instance.new("Weld",kiblade2)
  2650. kiweld.Part0 = rarm
  2651. kiweld.Part1 = kiblade2
  2652. kiweld.C0 = CFrame.new(0,-4.5,0)
  2653. torso = game.Players.LocalPlayer.Character.Torso
  2654. head = game.Players.LocalPlayer.Character.Head
  2655. torso1 = Instance.new("Attachment",kiblade1)
  2656. head1 = Instance.new("Attachment",kiblade2)
  2657. trail = Instance.new("Trail",torso)
  2658. trail.Color = ColorSequence.new(Color3.fromRGB(0,0,0))
  2659. trail.Attachment0 = torso1
  2660. trail.Attachment1 = head1
  2661. trail.Lifetime = 0.5
  2662. trail.Enabled = false
  2663.  
  2664.  
  2665.  
  2666.  
  2667. kiblade2 = Instance.new("Part",char)
  2668. kiblade2.Name = "Blade"
  2669. kiblade2.Size = v3(1,5,1)
  2670. kiblade2.Transparency = 1
  2671. kiblade2.BrickColor = BrickColor.new("Really black")
  2672. kiblade2.Position = v3(999,999,999)
  2673. kiblade2.CanCollide = false
  2674. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2675. kiblademesh2.MeshType = "FileMesh"
  2676. kiblademesh2.MeshId = "rbxassetid://898849476"
  2677. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2678. kiweld72 = Instance.new("Weld",kiblade2)
  2679. kiweld72.Part0 = larm
  2680. kiweld72.Part1 = kiblade2
  2681. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2682. kiblade12 = Instance.new("Part",char)
  2683. kiblade12.Name = "Blade"
  2684. kiblade12.Transparency = 1
  2685. kiblade12.Size = v3(0.1,0.1,0.1)
  2686. kiblade12.Position = v3(999,999,999)
  2687. kiblade12.CanCollide = false
  2688. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2689. kiblademesh2.MeshType = "Sphere"
  2690. kiblademesh2.Scale = v3(1,1,1)
  2691. kiweld2 = Instance.new("Weld",kiblade12)
  2692. kiweld2.Part0 = larm
  2693. kiweld2.Part1 = kiblade12
  2694. kiweld2.C0 = CFrame.new(0,-1,0)
  2695. kiblade22 = Instance.new("Part",char)
  2696. kiblade22.Name = "Blade"
  2697. kiblade22.Size = v3(0.1,0.1,0.1)
  2698. kiblade22.Transparency = 1
  2699. kiblade22.Position = v3(999,999,999)
  2700. kiblade22.CanCollide = false
  2701. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2702. kiblademesh2.MeshType = "Sphere"
  2703. kiblademesh2.Scale = v3(1,1,1)
  2704. kiweld2 = Instance.new("Weld",kiblade22)
  2705. kiweld2.Part0 = larm
  2706. kiweld2.Part1 = kiblade22
  2707. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2708. torso2 = game.Players.LocalPlayer.Character.Torso
  2709. head2 = game.Players.LocalPlayer.Character.Head
  2710. torso12 = Instance.new("Attachment",kiblade12)
  2711. head12 = Instance.new("Attachment",kiblade22)
  2712. trail2 = Instance.new("Trail",torso2)
  2713. trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,0))
  2714. trail2.Attachment0 = torso12
  2715. trail2.Attachment1 = head12
  2716. trail2.Lifetime = 0.5
  2717. trail2.Enabled = false
  2718.  
  2719.  
  2720.  
  2721. local Gibs = game.Workspace
  2722.  
  2723.  
  2724.  
  2725.  
  2726.  
  2727.  
  2728.  
  2729.  
  2730.  
  2731.  
  2732.  
  2733.  
  2734. function Kill(Character)
  2735. Character.Humanoid.Health = 0
  2736. local poo = Instance.new("IntValue",Character)
  2737. poo.Name = "haha nope"
  2738. local svch = Character
  2739. local hum = Character:findFirstChild("Humanoid")
  2740. Character.Archivable = true
  2741. local chrclone = Character:clone()
  2742. Character.Archivable = false
  2743.  
  2744. local ch = chrclone:GetChildren()
  2745. local i
  2746. for i = 1,#ch do
  2747. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2748. ch[i]:remove()
  2749. end
  2750. end
  2751. local function Scan(ch)
  2752. local e
  2753. for e = 1,#ch do
  2754. Scan(ch[e]:GetChildren())
  2755. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2756. ch[e]:remove()
  2757. end
  2758. end
  2759. end
  2760. Scan(chrclone:GetChildren())
  2761.  
  2762. local hum2 = chrclone:findFirstChild("Humanoid")
  2763.  
  2764.  
  2765. if hum2 ~= nil then
  2766. hum2.Name = "Humanoid2"
  2767. hum2.PlatformStand = true
  2768. hum2.Sit = true
  2769. hum2.MaxHealth = 0
  2770. hum2.Health = 0
  2771. end
  2772.  
  2773. local ch = Character:GetChildren()
  2774. local i
  2775. for i = 1,#ch do
  2776. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2777. ch[i]:remove()
  2778. end
  2779. end
  2780.  
  2781. wait(0.2)
  2782.  
  2783. local ch = Character:GetChildren()
  2784. local i
  2785. for i = 1,#ch do
  2786. if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2787. ch[i]:remove()
  2788. end
  2789. end
  2790. Character = chrclone
  2791. local Torso = Character.Torso
  2792. local movevector = Vector3.new()
  2793.  
  2794. if Torso then
  2795. local Head = Character:FindFirstChild("Head")
  2796. local Limb = Character:FindFirstChild("Right Arm")
  2797. if Limb then
  2798.  
  2799. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2800. local Joint = Instance.new("Glue")
  2801. Joint.Name = "RightShoulder"
  2802. Joint.Part0 = Torso
  2803. Joint.Part1 = Limb
  2804. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2805. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2806. Joint.Parent = Torso
  2807.  
  2808. local B = Instance.new("Part")
  2809. B.TopSurface = 0
  2810. B.BottomSurface = 0
  2811. B.formFactor = "Symmetric"
  2812. B.Size = Vector3.new(1, 1, 1)
  2813. B.Transparency = 1
  2814. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2815. B.Parent = Character
  2816. local W = Instance.new("Weld")
  2817. W.Part0 = Limb
  2818. W.Part1 = B
  2819. W.C0 = CFrame.new(0, -0.5, 0)
  2820. W.Parent = Limb
  2821.  
  2822. end
  2823. local Limb = Character:FindFirstChild("Left Arm")
  2824. if Limb then
  2825.  
  2826. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2827. local Joint = Instance.new("Glue")
  2828. Joint.Name = "LeftShoulder"
  2829. Joint.Part0 = Torso
  2830. Joint.Part1 = Limb
  2831. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2832. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2833. Joint.Parent = Torso
  2834.  
  2835. local B = Instance.new("Part")
  2836. B.TopSurface = 0
  2837. B.BottomSurface = 0
  2838. B.formFactor = "Symmetric"
  2839. B.Size = Vector3.new(1, 1, 1)
  2840. B.Transparency = 1
  2841. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2842. B.Parent = Character
  2843. local W = Instance.new("Weld")
  2844. W.Part0 = Limb
  2845. W.Part1 = B
  2846. W.C0 = CFrame.new(0, -0.5, 0)
  2847. W.Parent = Limb
  2848.  
  2849. end
  2850. local Limb = Character:FindFirstChild("Right Leg")
  2851. if Limb then
  2852.  
  2853. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  2854. local Joint = Instance.new("Glue")
  2855. Joint.Name = "RightHip"
  2856. Joint.Part0 = Torso
  2857. Joint.Part1 = Limb
  2858. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2859. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2860. Joint.Parent = Torso
  2861.  
  2862. local B = Instance.new("Part")
  2863. B.TopSurface = 0
  2864. B.BottomSurface = 0
  2865. B.formFactor = "Symmetric"
  2866. B.Size = Vector3.new(1, 1, 1)
  2867. B.Transparency = 1
  2868. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2869. B.Parent = Character
  2870. local W = Instance.new("Weld")
  2871. W.Part0 = Limb
  2872. W.Part1 = B
  2873. W.C0 = CFrame.new(0, -0.5, 0)
  2874. W.Parent = Limb
  2875.  
  2876. end
  2877. local Limb = Character:FindFirstChild("Left Leg")
  2878. if Limb then
  2879.  
  2880. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  2881. local Joint = Instance.new("Glue")
  2882. Joint.Name = "LeftHip"
  2883. Joint.Part0 = Torso
  2884. Joint.Part1 = Limb
  2885. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2886. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2887. Joint.Parent = Torso
  2888.  
  2889. local B = Instance.new("Part")
  2890. B.TopSurface = 0
  2891. B.BottomSurface = 0
  2892. B.formFactor = "Symmetric"
  2893. B.Size = Vector3.new(1, 1, 1)
  2894. B.Transparency = 1
  2895. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2896. B.Parent = Character
  2897. local W = Instance.new("Weld")
  2898. W.Part0 = Limb
  2899. W.Part1 = B
  2900. W.C0 = CFrame.new(0, -0.5, 0)
  2901. W.Parent = Limb
  2902.  
  2903. end
  2904. --[
  2905. local Bar = Instance.new("Part")
  2906. Bar.TopSurface = 0
  2907. Bar.BottomSurface = 0
  2908. Bar.formFactor = "Symmetric"
  2909. Bar.Size = Vector3.new(1, 1, 1)
  2910. Bar.Transparency = 1
  2911. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  2912. Bar.Parent = Character
  2913. local Weld = Instance.new("Weld")
  2914. Weld.Part0 = Torso
  2915. Weld.Part1 = Bar
  2916. Weld.C0 = CFrame.new(0, 0.5, 0)
  2917. Weld.Parent = Torso
  2918. --]]
  2919. end
  2920. Character.Parent = Gibs
  2921. game.Debris:AddItem(Character, 12)
  2922. if movevector ~= Vector3.new() then
  2923. for i = 1,10 do
  2924. wait()
  2925. Torso.Velocity = Vector3.new(0,0,-100)
  2926. Head.Velocity = movevector * 200
  2927. end
  2928. end
  2929. end
  2930.  
  2931.  
  2932.  
  2933. function SpinSlice()
  2934. NoAnims = true
  2935. attack = true
  2936.  
  2937.  
  2938. Sound("rbxassetid://588738949",char,90,1,false)
  2939. kiblade.Transparency = 0
  2940. kiblade2.Transparency = 0
  2941. trail.Enabled = true
  2942. trail2.Enabled = true
  2943.  
  2944. hum.WalkSpeed = 0
  2945. for i = 1,40 do
  2946. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  2947. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  2948. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  2949. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  2950. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  2951. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  2952. if Debounces.on == false then break end
  2953. wait()
  2954. end
  2955.  
  2956.  
  2957. coroutine.resume(coroutine.create(function()
  2958. local BF = Instance.new("BodyVelocity",hed)
  2959. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2960. BF.velocity = root.CFrame.lookVector*120
  2961. wait(2.0)
  2962. BF:remove()
  2963. end))
  2964.  
  2965. coroutine.resume(coroutine.create(function()
  2966. Sound("rbxassetid://588734356",char,90,1,false)
  2967. wait(.1)
  2968. Sound("rbxassetid://588734356",char,90,1,false)
  2969. wait(.1)
  2970. Sound("rbxassetid://588734356",char,90,1,false)
  2971. wait(.1)
  2972. Sound("rbxassetid://588734356",char,90,1,false)
  2973. wait(.1)
  2974. Sound("rbxassetid://588734356",char,90,1,false)
  2975. wait(.1)
  2976. Sound("rbxassetid://588734356",char,90,1,false)
  2977. wait(.1)
  2978. Sound("rbxassetid://588734356",char,90,1,false)
  2979. wait(.1)
  2980. Sound("rbxassetid://588734356",char,90,1,false)
  2981. end))
  2982. local HitBox = Instance.new("Part",rarm)
  2983. HitBox.Size = Vector3.new(1,5,1)
  2984. HitBox.CanCollide = false
  2985. HitBox.Transparency = 1
  2986. local HitBox2 = Instance.new("Weld",HitBox)
  2987. HitBox2.Part0 = rarm
  2988. HitBox2.Part1 = HitBox
  2989. HitBox2.C0 = CFrame.new(0,-1.8,0)
  2990. HitBox.Touched:connect(function(hit)
  2991. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  2992. Kill(hit.Parent)
  2993. hit.Parent.Humanoid.PlatformStand = true
  2994. end
  2995. end)
  2996.  
  2997. local HitBox2 = Instance.new("Part",larm)
  2998. HitBox2.Size = Vector3.new(1,5,1)
  2999. HitBox2.CanCollide = false
  3000. HitBox2.Transparency = 1
  3001. local HitBox22 = Instance.new("Weld",HitBox2)
  3002. HitBox22.Part0 = larm
  3003. HitBox22.Part1 = HitBox2
  3004. HitBox22.C0 = CFrame.new(0,-1.8,0)
  3005. HitBox2.Touched:connect(function(hit)
  3006. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3007. Kill(hit.Parent)
  3008. hit.Parent.Humanoid.PlatformStand = true
  3009. end
  3010. end)
  3011.  
  3012. for i = 1,40 do
  3013. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3014. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3015. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3016. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  3017. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  3018. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3019. root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3020. if Debounces.on == false then break end
  3021. wait()
  3022. end
  3023. kiblade.Transparency = 1
  3024. kiblade2.Transparency = 1
  3025. trail.Enabled = false
  3026. trail2.Enabled = false
  3027. HitBox:Destroy()
  3028. HitBox2:Destroy()
  3029. hum.WalkSpeed = 5
  3030. attack = false
  3031. NoAnims = false
  3032. end
  3033.  
  3034.  
  3035.  
  3036.  
  3037. function hito(partoz, magn, dmg, debtim)
  3038. for _, guy in pairs(workspace:GetChildren()) do
  3039. if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3040. do
  3041. local humz = guy:FindFirstChildOfClass("Humanoid")
  3042. local hed = guy:FindFirstChild("Head")
  3043. humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3044. local db = Instance.new("StringValue")
  3045. db.Name = "alabo"
  3046. db.Parent = hed
  3047. delay(debtim, function()
  3048. db:Destroy()
  3049. end)
  3050. end
  3051. end
  3052. end
  3053. end
  3054. end
  3055.  
  3056.  
  3057.  
  3058. ang = CFrame.Angles
  3059. rd = math.rad
  3060. rd2 = math.random
  3061. ov = false
  3062.  
  3063.  
  3064.  
  3065. nooutline = function(i)
  3066. i.TopSurface = 10
  3067. end
  3068. makepart = function(l, m, n, o, p, q, r)
  3069. local s = Instance.new("Part")
  3070. s.BrickColor = BrickColor.new(l)
  3071. s.Name = m
  3072. s.Transparency = o
  3073. nooutline(s)
  3074. s.Reflectance = n
  3075. s.Material = p
  3076. s.Anchored = true
  3077. s.CanCollide = false
  3078. s.Locked = true
  3079. s.CFrame = r
  3080. s.Size = Vector3.new(0.2, 0.2, 0.2)
  3081. s.Parent = q
  3082. return s
  3083. end
  3084.  
  3085. makemesh = function(t, u, v, w)
  3086. local x = Instance.new("SpecialMesh")
  3087. x.MeshType = t
  3088. x.Scale = u
  3089. if t == "FileMesh" then
  3090. x.MeshId = v
  3091. end
  3092. x.Parent = w
  3093. return x
  3094. end
  3095.  
  3096. local H = {}
  3097.  
  3098.  
  3099. Barrage = function()
  3100. modz = Instance.new("Model")
  3101. modz.Name = "efx"
  3102. modz.Parent = char
  3103. ov = true
  3104. hum.AutoRotate = false
  3105. local aN = nil
  3106. local a9 = true
  3107. local aa = {}
  3108. local ab = {}
  3109. local b7 = {}
  3110. for j = 1, 16 do
  3111. local ac = Instance.new("Part")
  3112. nooutline(ac)
  3113. ac.Anchored = true
  3114. ac.Locked = true
  3115. ac.CanCollide = false
  3116. ac.Material = "Neon"
  3117. ac.Size = Vector3.new(1, 1, 1)
  3118. ac.Transparency = 1
  3119. ac.CFrame = CFrame.new(0, 1000, 0)
  3120. ac.Parent = modz
  3121. ac.BrickColor = BrickColor.new("Really black")
  3122. makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3123. table.insert(aa, ac)
  3124. end
  3125. for j = 1, 40 do
  3126. local a3 = makepart("Really black", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3127. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3128. table.insert(ab, a3)
  3129. end
  3130. for j = 1, 30 do
  3131. local a3 = makepart("Really black", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3132. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3133. table.insert(b7, a3)
  3134. end
  3135. local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3136. local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3137. for I,aO in pairs(H) do
  3138. if aO.Parent == rarm or aO.Parent == larm then
  3139. aN = aO.Transparency
  3140. aO.Transparency = 1
  3141. end
  3142. end
  3143. local a8 = Instance.new("BodyGyro")
  3144. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3145. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3146. a8.P = 580000
  3147. a8.D = 250
  3148. a8.Parent = root
  3149. coroutine.resume(coroutine.create(function()
  3150. while a8 do
  3151. swait()
  3152. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3153. end
  3154. end))
  3155. local af = 0
  3156. local ag = 0
  3157. repeat
  3158. ag = ag + 1
  3159. if af == 0 then
  3160. af = 1
  3161. else
  3162. af = af % 14 + 1
  3163. end
  3164. coroutine.resume(coroutine.create(function()
  3165. local ah = aa[af]
  3166. local ai = ab[af]
  3167. local aj = ab[af + 14]
  3168. local ba = b7[af]
  3169. ah.Size = Vector3.new(1, 1, 2)
  3170. ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3171. ah.Transparency = 0.25
  3172. ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3173. ai.Transparency = 0.35
  3174. ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3175. aj.Transparency = 0.45
  3176. aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3177. aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3178. if af % 2 == 1 then
  3179. ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3180. else
  3181. if af % 2 == 0 then
  3182. ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3183. end
  3184. end
  3185. ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3186. ba.Transparency = 0.4
  3187. ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3188. local bb = ah.CFrame * cf(0, 0, -5)
  3189. local bc = aj.CFrame * cf(0, -0.1, 0)
  3190. local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3191. local ak = false
  3192. for j = 1, 12 do
  3193. swait()
  3194. local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3195. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3196. if a1 and ak == false then
  3197. ak = true
  3198. local a3 = makepart("Really black", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3199. do
  3200. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3201. game.Debris:AddItem(a3, 0.5)
  3202. local a5 = rd2(1, 12)
  3203. if a5 == 6 then
  3204. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3205. else
  3206. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3207. end
  3208. coroutine.resume(coroutine.create(function()
  3209. for I = 1, 4 do
  3210. swait()
  3211. a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3212. a3.Transparency = a3.Transparency + 0.2
  3213. end
  3214. a3:Destroy()
  3215. end))
  3216. end
  3217. end
  3218. ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3219. ah.CFrame = ah.CFrame:lerp(bb, 1)
  3220. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3221. ah.Transparency = ah.Transparency + 0.0725
  3222. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3223. ai.Transparency = ai.Transparency + 0.06
  3224. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3225. aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3226. aj.Transparency = aj.Transparency + 0.05
  3227. ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3228. ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3229. ba.Transparency = ba.Transparency + 0.06
  3230. end
  3231. end))
  3232. swait()
  3233. until ov == false
  3234. for I,aO in pairs(H) do
  3235. if aO.Parent == rarm or aO.Parent == larm then
  3236. aO.Transparency = aN
  3237. end
  3238. end
  3239. b8:Destroy()
  3240. b9:Destroy()
  3241. a8:Destroy()
  3242. hum.AutoRotate = true
  3243. ov = false
  3244. wait(1)
  3245. for I,al in pairs(aa) do
  3246. al:Destroy()
  3247. end
  3248. for I,am in pairs(ab) do
  3249. am:Destroy()
  3250. end
  3251. for I,be in pairs(b7) do
  3252. be:Destroy()
  3253. end
  3254. end
  3255.  
  3256.  
  3257.  
  3258.  
  3259.  
  3260.  
  3261. function Kneel()
  3262.  
  3263. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3264. if v:FindFirstChild('Humanoid') then
  3265.  
  3266. hum2 = v:FindFirstChild('Humanoid')
  3267. hum2.PlatformStand=true
  3268.  
  3269. end
  3270. end
  3271. end
  3272.  
  3273. --[[mouse.KeyDown:connect(function(key)
  3274. if key == "l" and Trans == false and Strength then
  3275. Transformation()
  3276. Trans = true
  3277. end
  3278. end)]]
  3279.  
  3280.  
  3281.  
  3282. mouse.KeyDown:connect(function(key)
  3283. if key == "z" then
  3284. GrabAndDrag()
  3285. end
  3286. end)
  3287.  
  3288.  
  3289. mouse.KeyDown:connect(function(key)
  3290. if key == "x" then
  3291. AirSlam()
  3292. end
  3293. end)
  3294.  
  3295.  
  3296.  
  3297. mouse.KeyDown:connect(function(key)
  3298. if key == "c" then
  3299. SpinSlice()
  3300. end
  3301. end)
  3302.  
  3303.  
  3304. mouse.KeyDown:connect(function(key)
  3305. if key == "p" and Full == false then
  3306. FullPower()
  3307. end
  3308. end)
  3309.  
  3310. mouse.KeyDown:connect(function(key)
  3311. if key == "1" then
  3312. Sound("rbxassetid://966268002",char,90,1,false)
  3313. Kneel()
  3314. end
  3315. end)
  3316.  
  3317. mouse.KeyDown:connect(function(key)
  3318. if key == "v" then
  3319. if ov == false then
  3320. hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3321. wait()
  3322. local ChatService = game:GetService("Chat")
  3323. wait()
  3324. local ChatService = game:GetService("Chat")
  3325. coroutine.resume(coroutine.create(function()
  3326. s = 0
  3327. repeat
  3328. s = s + 1
  3329. Barrage()
  3330. wait()
  3331. until not ov
  3332. end))
  3333. if Full == true then
  3334. coroutine.resume(coroutine.create(function()
  3335. s = 0
  3336. repeat
  3337. s = s + 1
  3338. Barrage()
  3339. wait()
  3340. until not ov
  3341. end))
  3342. end
  3343. mouse.KeyUp:connect(function(key)
  3344. if key == "v" then
  3345. wait(0.4)
  3346. ov = false
  3347. wait(0.1)
  3348. end
  3349. end)
  3350. end
  3351. end
  3352. end)
  3353.  
  3354.  
  3355.  
  3356.  
  3357.  
  3358. -----animations-----
  3359.  
  3360. game:GetService("RunService").RenderStepped:connect(function()
  3361. char.Humanoid.FreeFalling:connect(function(f)
  3362. if f then
  3363. ffing = true
  3364. else
  3365. ffing = false
  3366. end
  3367. end)
  3368. sine = sine + add
  3369. if ffing==true then
  3370. anim="jump"
  3371. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3372. anim="idle"
  3373. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3374. anim = "walk"
  3375. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3376. anim = "run"
  3377. end
  3378.  
  3379. if NoAnims==false then
  3380. if anim=="idle" then
  3381. add=0.5
  3382. if trans == false then
  3383. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3384. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3385. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3386. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3387. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3388. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3389. else
  3390. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3391. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3392. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3393. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3394. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3395. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3396. end
  3397.  
  3398. elseif anim=="walk" then
  3399. add=0.5
  3400. if trans == false then
  3401. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3402. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3403. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3404. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3405. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3406. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3407. else
  3408. change = 0.5
  3409. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3410. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3411. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3412. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3413. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3414. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3415. end
  3416.  
  3417. elseif anim=="run" then
  3418. add=0.5
  3419. if trans == false then
  3420. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3421. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3422. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3423. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3424. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3425. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3426. else
  3427. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3428. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3429. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3430. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3431. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3432. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3433. end
  3434.  
  3435. elseif anim=="jump" then
  3436. add=0.5
  3437. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3438. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3439. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3440. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3441. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3442. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3443.  
  3444. end
  3445. end
  3446.  
  3447. end)
  3448.  
  3449.  
  3450. --[[l = game.Lighting
  3451. l.TimeOfDay = 1
  3452. game.Lighting.Ambient = Color3.new(0,0,0)
  3453. l.Brightness = 0.1]]--
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