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dahpiglz

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May 28th, 2017
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  1. for i,v in pairs(game.Workspace:GetChildren()) do
  2. if v.ClassName == ("BasePart") then
  3. v:Destroy()
  4. elseif v.ClassName == ("Model") then
  5. v:Destroy()
  6. elseif v.ClassName == ("Folder") then
  7. v:Destroy()
  8. end
  9. end
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