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- ---Credit to no one.
- local player = game.Players.LocalPlayer
- local char = player.Character
- local head = char.Head
- local To = char.Torso
- local HRP = char.HumanoidRootPart
- local RA = char["Right Arm"]
- local LA = char["Left Arm"]
- local RL = char["Right Leg"]
- local LL = char["Left Leg"]
- local Hum = char:FindFirstChildOfClass("Humanoid")
- local s1 = Instance.new("Sound",char)
- s1.SoundId = "rbxassetid://534526212"
- s1.Volume = 0.5
- s1.Looped = true
- s1:Play()
- function T(Part,Transparency)
- Part.Transparency = Transparency
- end
- T(head,1)
- T(To,1)
- T(RA,1)
- T(LA,1)
- T(RL,1)
- T(LL,1)
- head.face:remove()
- Hum.WalkSpeed = 100
- Hum.JumpPower = 100
- head:WaitForChild("Jumping")
- head.Jumping.SoundId = "rbxassetid://151681170"
- head.Jumping.Volume = 3
- local bbg = Instance.new('BillboardGui', HRP)
- bbg.Adornee=HRP
- bbg.Size=UDim2.new(8,0,8,0)
- bbg.AlwaysOnTop = false
- local img = Instance.new('ImageLabel',bbg)
- img.BackgroundTransparency=1
- img.Size=UDim2.new(1,0,1,0)
- img.Image = "rbxassetid://334640788"
- To.Touched:connect(function(Part)
- if Part.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
- HRP.Anchored = true
- local e = Instance.new("Explosion",To)
- e.BlastPressure = 4000000 -- 500000
- e.BlastRadius = 10
- e.DestroyJointRadiusPercent = 0
- e.ExplosionType = "NoCraters"
- e.Position = Part.Position
- e.Visible = false
- local s = Instance.new("Sound",workspace)
- local si = math.random(1,3)
- if si == 1 then
- s.SoundId = "rbxassetid://260430117"
- elseif si == 2 then
- s.SoundId = "rbxassetid://137579113"
- elseif si == 3 then
- s.SoundId = "rbxassetid://278062209"
- end
- s.Volume = 0.5
- s.PlayOnRemove = true
- local p = math.random(1,3)
- if p == 1 then
- s.PlaybackSpeed = 1
- elseif p == 2 then
- s.PlaybackSpeed = 1.2
- elseif p == 3 then
- s.PlaybackSpeed = 0.8
- end
- s:remove()
- wait(0.1)
- HRP.Anchored = false
- end
- end)
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