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- local Medkit = script.Parent
- local MaxStock = 10
- local StockGui = Medkit.StockGui
- Medkit.ClickDetector.MouseClick:Connect(function(player)
- MaxStock -= 1
- StockGui.stockLabel.Text = "Stock: "..MaxStock
- if MaxStock == 0 then
- Medkit.BrickColor = BrickColor.new("Really red")
- StockGui.stockLabel.Text = "Out of Stock"
- end
- if not player.Backpack:FindFirstChild("Name Here") then
- game.ServerStorage.Foods.Medkit:Clone().Parent = player.Backpack
- end
- if player.Backpack:FindFirstChild("Name Here") then
- player.Backpack:FindFirstChild("Name Here").stacks.Value += 1
- end
- end)
- Medkit.ProximityPrompt.Triggered:Connect(function(player)
- if player.Coins.Value >= 100 then
- player.Coins.Value = player.Coins.Value - 100
- MaxStock += 10
- Medkit.BrickColor = BrickColor.new("White")
- StockGui.stockLabel.Text = "STOCK: "..MaxStock
- end
- end)
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