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- Player = game:GetService("Players").LocalPlayer
- Doge = Instance.new("Model")
- Doge.Parent = Player.Character
- Doge.Name = "doges"
- ---------------------------------doge hat------------------------------
- dh = Instance.new("Part")
- dh.Parent = Doge
- dh.Locked = true
- dh.CanCollide = false
- dh.formFactor = "Symmetric"
- mesh = Instance.new("SpecialMesh")
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "http://www.roblox.com/asset/?id=151778863"
- mesh.TextureId = "http://www.roblox.com/asset/?id=151778895"
- mesh.Parent = dh
- local weld = Instance.new("Weld")
- weld.Parent = dh
- weld.Part0 = dh
- weld.Part1 = Player.Character.Head
- weld.C0 = CFrame.new(0, -0.14, 0.25)*CFrame.Angles(0, 0, 0)
- ----------------------Armour Left and Right--------------------------------------------
- armourright = Instance.new("Part")
- armourright.Parent = Doge
- armourright.Locked = true
- armourright.CanCollide = false
- armourright.formFactor = "Symmetric"
- armourright.Size = Vector3.new(1.05, 2.05, 1.05)
- armourright.Material = "Neon"
- armourright.BrickColor = BrickColor.new("Neon orange")
- local weld = Instance.new("Weld")
- weld.Parent = armourright
- weld.Part0 = armourright
- weld.Part1 = Player.Character["Right Arm"]
- weld.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0)
- armourleft = Instance.new("Part")
- armourleft.Parent = Doge
- armourleft.Locked = true
- armourleft.CanCollide = false
- armourleft.formFactor = "Symmetric"
- armourleft.Size = Vector3.new(1.05, 2.05, 1.05)
- armourleft.Material = "Neon"
- armourleft.BrickColor = BrickColor.new("Neon orange")
- local weld = Instance.new("Weld")
- weld.Parent = armourleft
- weld.Part0 = armourleft
- weld.Part1 = Player.Character["Left Arm"]
- weld.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0)
- ---------------------Foot Armour-------------------------------------------
- ftleft = Instance.new("Part")
- ftleft.Parent = Doge
- ftleft.Locked = true
- ftleft.CanCollide = false
- ftleft.formFactor = "Symmetric"
- ftleft.Size = Vector3.new(1.05, 0.05, 1.05)
- ftleft.Material = "Neon"
- ftleft.BrickColor = BrickColor.new("Plum")
- local weld = Instance.new("Weld")
- weld.Parent = ftleft
- weld.Part0 = ftleft
- weld.Part1 = Player.Character["Left Leg"]
- weld.C0 = CFrame.new(0, 0.91, 0)*CFrame.Angles(0, 0, 0)
- ftright = Instance.new("Part")
- ftright.Parent = Doge
- ftright.Locked = true
- ftright.CanCollide = false
- ftright.formFactor = "Symmetric"
- ftright.Size = Vector3.new(1.05, 0.05, 1.05)
- ftright.Material = "Neon"
- ftright.BrickColor = BrickColor.new("Plum")
- local weld = Instance.new("Weld")
- weld.Parent = ftright
- weld.Part0 = ftright
- weld.Part1 = Player.Character["Right Leg"]
- weld.C0 = CFrame.new(0, 0.91, 0)*CFrame.Angles(0, 0, 0)
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