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sneakydodge123

dizuku

Aug 31st, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144.  
  145.  
  146. --Converted with ttyyuu12345's model to script plugin v4
  147. function sandbox(var,func)
  148. local env = getfenv(func)
  149. local newenv = setmetatable({},{
  150. __index = function(self,k)
  151. if k=="script" then
  152. return var
  153. else
  154. return env[k]
  155. end
  156. end,
  157. })
  158. setfenv(func,newenv)
  159. return func
  160. end
  161. cors = {}
  162. mas = Instance.new("Model",game:GetService("Lighting"))
  163. Model0 = Instance.new("Model")
  164. Model1 = Instance.new("Model")
  165. Part2 = Instance.new("Part")
  166. WedgePart3 = Instance.new("WedgePart")
  167. Part4 = Instance.new("Part")
  168. BlockMesh5 = Instance.new("BlockMesh")
  169. Part6 = Instance.new("Part")
  170. BlockMesh7 = Instance.new("BlockMesh")
  171. Part8 = Instance.new("Part")
  172. BlockMesh9 = Instance.new("BlockMesh")
  173. Part10 = Instance.new("Part")
  174. BlockMesh11 = Instance.new("BlockMesh")
  175. WedgePart12 = Instance.new("WedgePart")
  176. WedgePart13 = Instance.new("WedgePart")
  177. WedgePart14 = Instance.new("WedgePart")
  178. WedgePart15 = Instance.new("WedgePart")
  179. WedgePart16 = Instance.new("WedgePart")
  180. WedgePart17 = Instance.new("WedgePart")
  181. WedgePart18 = Instance.new("WedgePart")
  182. WedgePart19 = Instance.new("WedgePart")
  183. WedgePart20 = Instance.new("WedgePart")
  184. WedgePart21 = Instance.new("WedgePart")
  185. WedgePart22 = Instance.new("WedgePart")
  186. WedgePart23 = Instance.new("WedgePart")
  187. Part24 = Instance.new("Part")
  188. BlockMesh25 = Instance.new("BlockMesh")
  189. Part26 = Instance.new("Part")
  190. BlockMesh27 = Instance.new("BlockMesh")
  191. Part28 = Instance.new("Part")
  192. BlockMesh29 = Instance.new("BlockMesh")
  193. Part30 = Instance.new("Part")
  194. BlockMesh31 = Instance.new("BlockMesh")
  195. Part32 = Instance.new("Part")
  196. BlockMesh33 = Instance.new("BlockMesh")
  197. Part34 = Instance.new("Part")
  198. BlockMesh35 = Instance.new("BlockMesh")
  199. Part36 = Instance.new("Part")
  200. BlockMesh37 = Instance.new("BlockMesh")
  201. Part38 = Instance.new("Part")
  202. BlockMesh39 = Instance.new("BlockMesh")
  203. Part40 = Instance.new("Part")
  204. BlockMesh41 = Instance.new("BlockMesh")
  205. Part42 = Instance.new("Part")
  206. BlockMesh43 = Instance.new("BlockMesh")
  207. Part44 = Instance.new("Part")
  208. BlockMesh45 = Instance.new("BlockMesh")
  209. Part46 = Instance.new("Part")
  210. BlockMesh47 = Instance.new("BlockMesh")
  211. Part48 = Instance.new("Part")
  212. Decal49 = Instance.new("Decal")
  213. Part50 = Instance.new("Part")
  214. Part51 = Instance.new("Part")
  215. WedgePart52 = Instance.new("WedgePart")
  216. WedgePart53 = Instance.new("WedgePart")
  217. WedgePart54 = Instance.new("WedgePart")
  218. Model55 = Instance.new("Model")
  219. Part56 = Instance.new("Part")
  220. Model57 = Instance.new("Model")
  221. Part58 = Instance.new("Part")
  222. WedgePart59 = Instance.new("WedgePart")
  223. Part60 = Instance.new("Part")
  224. BlockMesh61 = Instance.new("BlockMesh")
  225. Part62 = Instance.new("Part")
  226. BlockMesh63 = Instance.new("BlockMesh")
  227. WedgePart64 = Instance.new("WedgePart")
  228. WedgePart65 = Instance.new("WedgePart")
  229. WedgePart66 = Instance.new("WedgePart")
  230. WedgePart67 = Instance.new("WedgePart")
  231. WedgePart68 = Instance.new("WedgePart")
  232. WedgePart69 = Instance.new("WedgePart")
  233. WedgePart70 = Instance.new("WedgePart")
  234. WedgePart71 = Instance.new("WedgePart")
  235. WedgePart72 = Instance.new("WedgePart")
  236. WedgePart73 = Instance.new("WedgePart")
  237. WedgePart74 = Instance.new("WedgePart")
  238. WedgePart75 = Instance.new("WedgePart")
  239. WedgePart76 = Instance.new("WedgePart")
  240. Part77 = Instance.new("Part")
  241. BlockMesh78 = Instance.new("BlockMesh")
  242. Part79 = Instance.new("Part")
  243. BlockMesh80 = Instance.new("BlockMesh")
  244. Part81 = Instance.new("Part")
  245. BlockMesh82 = Instance.new("BlockMesh")
  246. Part83 = Instance.new("Part")
  247. BlockMesh84 = Instance.new("BlockMesh")
  248. Part85 = Instance.new("Part")
  249. BlockMesh86 = Instance.new("BlockMesh")
  250. Part87 = Instance.new("Part")
  251. BlockMesh88 = Instance.new("BlockMesh")
  252. Part89 = Instance.new("Part")
  253. BlockMesh90 = Instance.new("BlockMesh")
  254. Part91 = Instance.new("Part")
  255. BlockMesh92 = Instance.new("BlockMesh")
  256. Part93 = Instance.new("Part")
  257. BlockMesh94 = Instance.new("BlockMesh")
  258. Part95 = Instance.new("Part")
  259. BlockMesh96 = Instance.new("BlockMesh")
  260. Part97 = Instance.new("Part")
  261. BlockMesh98 = Instance.new("BlockMesh")
  262. Part99 = Instance.new("Part")
  263. BlockMesh100 = Instance.new("BlockMesh")
  264. Part101 = Instance.new("Part")
  265. BlockMesh102 = Instance.new("BlockMesh")
  266. Part103 = Instance.new("Part")
  267. BlockMesh104 = Instance.new("BlockMesh")
  268. Part105 = Instance.new("Part")
  269. Part106 = Instance.new("Part")
  270. WedgePart107 = Instance.new("WedgePart")
  271. WedgePart108 = Instance.new("WedgePart")
  272. Model109 = Instance.new("Model")
  273. Part110 = Instance.new("Part")
  274. Model111 = Instance.new("Model")
  275. Part112 = Instance.new("Part")
  276. Part113 = Instance.new("Part")
  277. BlockMesh114 = Instance.new("BlockMesh")
  278. Part115 = Instance.new("Part")
  279. BlockMesh116 = Instance.new("BlockMesh")
  280. Part117 = Instance.new("Part")
  281. BlockMesh118 = Instance.new("BlockMesh")
  282. Part119 = Instance.new("Part")
  283. CylinderMesh120 = Instance.new("CylinderMesh")
  284. Part121 = Instance.new("Part")
  285. CylinderMesh122 = Instance.new("CylinderMesh")
  286. Part123 = Instance.new("Part")
  287. BlockMesh124 = Instance.new("BlockMesh")
  288. Part125 = Instance.new("Part")
  289. CylinderMesh126 = Instance.new("CylinderMesh")
  290. Part127 = Instance.new("Part")
  291. CylinderMesh128 = Instance.new("CylinderMesh")
  292. Part129 = Instance.new("Part")
  293. BlockMesh130 = Instance.new("BlockMesh")
  294. Part131 = Instance.new("Part")
  295. BlockMesh132 = Instance.new("BlockMesh")
  296. WedgePart133 = Instance.new("WedgePart")
  297. SpecialMesh134 = Instance.new("SpecialMesh")
  298. WedgePart135 = Instance.new("WedgePart")
  299. SpecialMesh136 = Instance.new("SpecialMesh")
  300. WedgePart137 = Instance.new("WedgePart")
  301. WedgePart138 = Instance.new("WedgePart")
  302. WedgePart139 = Instance.new("WedgePart")
  303. SpecialMesh140 = Instance.new("SpecialMesh")
  304. WedgePart141 = Instance.new("WedgePart")
  305. SpecialMesh142 = Instance.new("SpecialMesh")
  306. WedgePart143 = Instance.new("WedgePart")
  307. SpecialMesh144 = Instance.new("SpecialMesh")
  308. WedgePart145 = Instance.new("WedgePart")
  309. WedgePart146 = Instance.new("WedgePart")
  310. WedgePart147 = Instance.new("WedgePart")
  311. WedgePart148 = Instance.new("WedgePart")
  312. WedgePart149 = Instance.new("WedgePart")
  313. SpecialMesh150 = Instance.new("SpecialMesh")
  314. WedgePart151 = Instance.new("WedgePart")
  315. SpecialMesh152 = Instance.new("SpecialMesh")
  316. WedgePart153 = Instance.new("WedgePart")
  317. SpecialMesh154 = Instance.new("SpecialMesh")
  318. WedgePart155 = Instance.new("WedgePart")
  319. SpecialMesh156 = Instance.new("SpecialMesh")
  320. WedgePart157 = Instance.new("WedgePart")
  321. SpecialMesh158 = Instance.new("SpecialMesh")
  322. WedgePart159 = Instance.new("WedgePart")
  323. SpecialMesh160 = Instance.new("SpecialMesh")
  324. WedgePart161 = Instance.new("WedgePart")
  325. SpecialMesh162 = Instance.new("SpecialMesh")
  326. WedgePart163 = Instance.new("WedgePart")
  327. SpecialMesh164 = Instance.new("SpecialMesh")
  328. WedgePart165 = Instance.new("WedgePart")
  329. SpecialMesh166 = Instance.new("SpecialMesh")
  330. WedgePart167 = Instance.new("WedgePart")
  331. SpecialMesh168 = Instance.new("SpecialMesh")
  332. WedgePart169 = Instance.new("WedgePart")
  333. SpecialMesh170 = Instance.new("SpecialMesh")
  334. WedgePart171 = Instance.new("WedgePart")
  335. SpecialMesh172 = Instance.new("SpecialMesh")
  336. WedgePart173 = Instance.new("WedgePart")
  337. SpecialMesh174 = Instance.new("SpecialMesh")
  338. WedgePart175 = Instance.new("WedgePart")
  339. SpecialMesh176 = Instance.new("SpecialMesh")
  340. WedgePart177 = Instance.new("WedgePart")
  341. SpecialMesh178 = Instance.new("SpecialMesh")
  342. WedgePart179 = Instance.new("WedgePart")
  343. WedgePart180 = Instance.new("WedgePart")
  344. SpecialMesh181 = Instance.new("SpecialMesh")
  345. WedgePart182 = Instance.new("WedgePart")
  346. SpecialMesh183 = Instance.new("SpecialMesh")
  347. WedgePart184 = Instance.new("WedgePart")
  348. SpecialMesh185 = Instance.new("SpecialMesh")
  349. WedgePart186 = Instance.new("WedgePart")
  350. SpecialMesh187 = Instance.new("SpecialMesh")
  351. WedgePart188 = Instance.new("WedgePart")
  352. SpecialMesh189 = Instance.new("SpecialMesh")
  353. WedgePart190 = Instance.new("WedgePart")
  354. Part191 = Instance.new("Part")
  355. BlockMesh192 = Instance.new("BlockMesh")
  356. Part193 = Instance.new("Part")
  357. BlockMesh194 = Instance.new("BlockMesh")
  358. Part195 = Instance.new("Part")
  359. BlockMesh196 = Instance.new("BlockMesh")
  360. Part197 = Instance.new("Part")
  361. BlockMesh198 = Instance.new("BlockMesh")
  362. Part199 = Instance.new("Part")
  363. BlockMesh200 = Instance.new("BlockMesh")
  364. Part201 = Instance.new("Part")
  365. BlockMesh202 = Instance.new("BlockMesh")
  366. Part203 = Instance.new("Part")
  367. CylinderMesh204 = Instance.new("CylinderMesh")
  368. Part205 = Instance.new("Part")
  369. CylinderMesh206 = Instance.new("CylinderMesh")
  370. Part207 = Instance.new("Part")
  371. CylinderMesh208 = Instance.new("CylinderMesh")
  372. Part209 = Instance.new("Part")
  373. CylinderMesh210 = Instance.new("CylinderMesh")
  374. Part211 = Instance.new("Part")
  375. CylinderMesh212 = Instance.new("CylinderMesh")
  376. Part213 = Instance.new("Part")
  377. CylinderMesh214 = Instance.new("CylinderMesh")
  378. Part215 = Instance.new("Part")
  379. BlockMesh216 = Instance.new("BlockMesh")
  380. Part217 = Instance.new("Part")
  381. BlockMesh218 = Instance.new("BlockMesh")
  382. Part219 = Instance.new("Part")
  383. BlockMesh220 = Instance.new("BlockMesh")
  384. Part221 = Instance.new("Part")
  385. BlockMesh222 = Instance.new("BlockMesh")
  386. Part223 = Instance.new("Part")
  387. BlockMesh224 = Instance.new("BlockMesh")
  388. Part225 = Instance.new("Part")
  389. BlockMesh226 = Instance.new("BlockMesh")
  390. Part227 = Instance.new("Part")
  391. BlockMesh228 = Instance.new("BlockMesh")
  392. Part229 = Instance.new("Part")
  393. BlockMesh230 = Instance.new("BlockMesh")
  394. Part231 = Instance.new("Part")
  395. BlockMesh232 = Instance.new("BlockMesh")
  396. Part233 = Instance.new("Part")
  397. BlockMesh234 = Instance.new("BlockMesh")
  398. Part235 = Instance.new("Part")
  399. BlockMesh236 = Instance.new("BlockMesh")
  400. Part237 = Instance.new("Part")
  401. BlockMesh238 = Instance.new("BlockMesh")
  402. Part239 = Instance.new("Part")
  403. BlockMesh240 = Instance.new("BlockMesh")
  404. Part241 = Instance.new("Part")
  405. BlockMesh242 = Instance.new("BlockMesh")
  406. Part243 = Instance.new("Part")
  407. BlockMesh244 = Instance.new("BlockMesh")
  408. Part245 = Instance.new("Part")
  409. BlockMesh246 = Instance.new("BlockMesh")
  410. Part247 = Instance.new("Part")
  411. BlockMesh248 = Instance.new("BlockMesh")
  412. Part249 = Instance.new("Part")
  413. BlockMesh250 = Instance.new("BlockMesh")
  414. Part251 = Instance.new("Part")
  415. BlockMesh252 = Instance.new("BlockMesh")
  416. Part253 = Instance.new("Part")
  417. BlockMesh254 = Instance.new("BlockMesh")
  418. Part255 = Instance.new("Part")
  419. BlockMesh256 = Instance.new("BlockMesh")
  420. Part257 = Instance.new("Part")
  421. BlockMesh258 = Instance.new("BlockMesh")
  422. Part259 = Instance.new("Part")
  423. BlockMesh260 = Instance.new("BlockMesh")
  424. Part261 = Instance.new("Part")
  425. BlockMesh262 = Instance.new("BlockMesh")
  426. Part263 = Instance.new("Part")
  427. BlockMesh264 = Instance.new("BlockMesh")
  428. Part265 = Instance.new("Part")
  429. BlockMesh266 = Instance.new("BlockMesh")
  430. Part267 = Instance.new("Part")
  431. BlockMesh268 = Instance.new("BlockMesh")
  432. Part269 = Instance.new("Part")
  433. BlockMesh270 = Instance.new("BlockMesh")
  434. Part271 = Instance.new("Part")
  435. BlockMesh272 = Instance.new("BlockMesh")
  436. Part273 = Instance.new("Part")
  437. BlockMesh274 = Instance.new("BlockMesh")
  438. Part275 = Instance.new("Part")
  439. BlockMesh276 = Instance.new("BlockMesh")
  440. Part277 = Instance.new("Part")
  441. BlockMesh278 = Instance.new("BlockMesh")
  442. Part279 = Instance.new("Part")
  443. BlockMesh280 = Instance.new("BlockMesh")
  444. Script281 = Instance.new("Script")
  445. Model0.Name = "Sonarmor"
  446. Model0.Parent = mas
  447. Model1.Name = "LeftArm"
  448. Model1.Parent = Model0
  449. Part2.Name = "Left Arm1"
  450. Part2.Parent = Model1
  451. Part2.BrickColor = BrickColor.new("Pastel yellow")
  452. Part2.Transparency = 1
  453. Part2.Rotation = Vector3.new(-180, -90, 0)
  454. Part2.Anchored = true
  455. Part2.CanCollide = false
  456. Part2.FormFactor = Enum.FormFactor.Symmetric
  457. Part2.Size = Vector3.new(1, 2, 1)
  458. Part2.CFrame = CFrame.new(84.721138, 2.97380614, 69.5937424, 8.15038344e-21, 2.35065841e-06, -1, 9.82558322e-19, -1, -2.35065841e-06, -1, -9.82558322e-19, -8.15269293e-21)
  459. Part2.Color = Color3.new(1, 1, 0.8)
  460. Part2.Position = Vector3.new(84.721138, 2.97380614, 69.5937424)
  461. Part2.Orientation = Vector3.new(0, -90, 180)
  462. Part2.Color = Color3.new(1, 1, 0.8)
  463. WedgePart3.Parent = Model1
  464. WedgePart3.Material = Enum.Material.SmoothPlastic
  465. WedgePart3.BrickColor = BrickColor.new("Navy blue")
  466. WedgePart3.Reflectance = 0.0049999998882413
  467. WedgePart3.Rotation = Vector3.new(13.4300003, 0, 90)
  468. WedgePart3.Anchored = true
  469. WedgePart3.CanCollide = false
  470. WedgePart3.FormFactor = Enum.FormFactor.Symmetric
  471. WedgePart3.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  472. WedgePart3.CFrame = CFrame.new(84.5220337, 5.39255524, 67.3724747, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
  473. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  474. WedgePart3.Color = Color3.new(0, 0.12549, 0.376471)
  475. WedgePart3.Position = Vector3.new(84.5220337, 5.39255524, 67.3724747)
  476. WedgePart3.Orientation = Vector3.new(13.4300003, 0, 90)
  477. WedgePart3.Color = Color3.new(0, 0.12549, 0.376471)
  478. Part4.Name = "Brick"
  479. Part4.Parent = Model1
  480. Part4.Material = Enum.Material.SmoothPlastic
  481. Part4.BrickColor = BrickColor.new("Navy blue")
  482. Part4.Rotation = Vector3.new(0, 90, 0)
  483. Part4.Anchored = true
  484. Part4.CanCollide = false
  485. Part4.FormFactor = Enum.FormFactor.Symmetric
  486. Part4.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
  487. Part4.CFrame = CFrame.new(84.7160492, 2.46017599, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  488. Part4.BottomSurface = Enum.SurfaceType.Smooth
  489. Part4.TopSurface = Enum.SurfaceType.Smooth
  490. Part4.Color = Color3.new(0, 0.12549, 0.376471)
  491. Part4.Position = Vector3.new(84.7160492, 2.46017599, 69.6111679)
  492. Part4.Orientation = Vector3.new(0, 90, 0)
  493. Part4.Color = Color3.new(0, 0.12549, 0.376471)
  494. BlockMesh5.Parent = Part4
  495. Part6.Name = "Brick"
  496. Part6.Parent = Model1
  497. Part6.Material = Enum.Material.SmoothPlastic
  498. Part6.BrickColor = BrickColor.new("Black")
  499. Part6.Reflectance = 0.0049999998882413
  500. Part6.Rotation = Vector3.new(79.2300034, 0, 0)
  501. Part6.Anchored = true
  502. Part6.CanCollide = false
  503. Part6.FormFactor = Enum.FormFactor.Symmetric
  504. Part6.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
  505. Part6.CFrame = CFrame.new(84.713829, 4.26771784, 69.8875198, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  506. Part6.BottomSurface = Enum.SurfaceType.Smooth
  507. Part6.TopSurface = Enum.SurfaceType.Smooth
  508. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  509. Part6.Position = Vector3.new(84.713829, 4.26771784, 69.8875198)
  510. Part6.Orientation = Vector3.new(79.2300034, 0, 0)
  511. Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  512. BlockMesh7.Parent = Part6
  513. Part8.Name = "Brick"
  514. Part8.Parent = Model1
  515. Part8.Material = Enum.Material.SmoothPlastic
  516. Part8.BrickColor = BrickColor.new("Black")
  517. Part8.Reflectance = 0.0049999998882413
  518. Part8.Rotation = Vector3.new(79.2300034, 0, 0)
  519. Part8.Anchored = true
  520. Part8.CanCollide = false
  521. Part8.FormFactor = Enum.FormFactor.Symmetric
  522. Part8.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  523. Part8.CFrame = CFrame.new(85.166626, 4.1874733, 69.4766769, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  524. Part8.BottomSurface = Enum.SurfaceType.Smooth
  525. Part8.TopSurface = Enum.SurfaceType.Smooth
  526. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  527. Part8.Position = Vector3.new(85.166626, 4.1874733, 69.4766769)
  528. Part8.Orientation = Vector3.new(79.2300034, 0, 0)
  529. Part8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  530. BlockMesh9.Parent = Part8
  531. Part10.Name = "Brick"
  532. Part10.Parent = Model1
  533. Part10.Material = Enum.Material.SmoothPlastic
  534. Part10.BrickColor = BrickColor.new("Black")
  535. Part10.Reflectance = 0.0049999998882413
  536. Part10.Rotation = Vector3.new(88.4300003, 0, 0)
  537. Part10.Anchored = true
  538. Part10.CanCollide = false
  539. Part10.FormFactor = Enum.FormFactor.Symmetric
  540. Part10.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
  541. Part10.CFrame = CFrame.new(85.166626, 4.22347689, 68.9344482, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  542. Part10.BottomSurface = Enum.SurfaceType.Smooth
  543. Part10.TopSurface = Enum.SurfaceType.Smooth
  544. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  545. Part10.Position = Vector3.new(85.166626, 4.22347689, 68.9344482)
  546. Part10.Orientation = Vector3.new(88.4300003, 0, 0)
  547. Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
  548. BlockMesh11.Parent = Part10
  549. WedgePart12.Parent = Model1
  550. WedgePart12.Material = Enum.Material.SmoothPlastic
  551. WedgePart12.BrickColor = BrickColor.new("Black")
  552. WedgePart12.Reflectance = 0.0049999998882413
  553. WedgePart12.Rotation = Vector3.new(13.4300003, 0, 90)
  554. WedgePart12.Anchored = true
  555. WedgePart12.CanCollide = false
  556. WedgePart12.FormFactor = Enum.FormFactor.Symmetric
  557. WedgePart12.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  558. WedgePart12.CFrame = CFrame.new(84.2616959, 4.99800968, 68.1583786, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
  559. WedgePart12.BottomSurface = Enum.SurfaceType.Smooth
  560. WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  561. WedgePart12.Position = Vector3.new(84.2616959, 4.99800968, 68.1583786)
  562. WedgePart12.Orientation = Vector3.new(13.4300003, 0, 90)
  563. WedgePart12.Color = Color3.new(0.105882, 0.164706, 0.207843)
  564. WedgePart13.Parent = Model1
  565. WedgePart13.Material = Enum.Material.SmoothPlastic
  566. WedgePart13.BrickColor = BrickColor.new("Black")
  567. WedgePart13.Reflectance = 0.0049999998882413
  568. WedgePart13.Rotation = Vector3.new(13.4300003, 0, -90)
  569. WedgePart13.Anchored = true
  570. WedgePart13.CanCollide = false
  571. WedgePart13.FormFactor = Enum.FormFactor.Symmetric
  572. WedgePart13.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  573. WedgePart13.CFrame = CFrame.new(84.8906479, 5.15557432, 67.4995956, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
  574. WedgePart13.BottomSurface = Enum.SurfaceType.Smooth
  575. WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843)
  576. WedgePart13.Position = Vector3.new(84.8906479, 5.15557432, 67.4995956)
  577. WedgePart13.Orientation = Vector3.new(13.4300003, 0, -90)
  578. WedgePart13.Color = Color3.new(0.105882, 0.164706, 0.207843)
  579. WedgePart14.Parent = Model1
  580. WedgePart14.Material = Enum.Material.SmoothPlastic
  581. WedgePart14.BrickColor = BrickColor.new("Black")
  582. WedgePart14.Reflectance = 0.0049999998882413
  583. WedgePart14.Rotation = Vector3.new(13.4300003, 0, -180)
  584. WedgePart14.Anchored = true
  585. WedgePart14.CanCollide = false
  586. WedgePart14.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
  587. WedgePart14.CFrame = CFrame.new(84.2610245, 4.65805483, 68.6664963, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
  588. WedgePart14.BottomSurface = Enum.SurfaceType.Smooth
  589. WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  590. WedgePart14.Position = Vector3.new(84.2610245, 4.65805483, 68.6664963)
  591. WedgePart14.Orientation = Vector3.new(13.4300003, 0, -180)
  592. WedgePart14.Color = Color3.new(0.105882, 0.164706, 0.207843)
  593. WedgePart15.Parent = Model1
  594. WedgePart15.Material = Enum.Material.SmoothPlastic
  595. WedgePart15.BrickColor = BrickColor.new("Black")
  596. WedgePart15.Reflectance = 0.0049999998882413
  597. WedgePart15.Rotation = Vector3.new(-166.570007, 0, 0)
  598. WedgePart15.Anchored = true
  599. WedgePart15.CanCollide = false
  600. WedgePart15.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
  601. WedgePart15.CFrame = CFrame.new(85.166626, 4.53830528, 69.1634369, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
  602. WedgePart15.BottomSurface = Enum.SurfaceType.Smooth
  603. WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  604. WedgePart15.Position = Vector3.new(85.166626, 4.53830528, 69.1634369)
  605. WedgePart15.Orientation = Vector3.new(-13.4300003, 180, -180)
  606. WedgePart15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  607. WedgePart16.Parent = Model1
  608. WedgePart16.Material = Enum.Material.SmoothPlastic
  609. WedgePart16.BrickColor = BrickColor.new("Black")
  610. WedgePart16.Reflectance = 0.0049999998882413
  611. WedgePart16.Rotation = Vector3.new(13.4300003, 0, 90)
  612. WedgePart16.Anchored = true
  613. WedgePart16.CanCollide = false
  614. WedgePart16.FormFactor = Enum.FormFactor.Symmetric
  615. WedgePart16.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  616. WedgePart16.CFrame = CFrame.new(84.5387802, 5.15557432, 67.4995956, 1.1144477e-07, -0.999996722, 9.83477548e-07, 0.972667575, -1.19206263e-07, -0.232179835, 0.232180044, 9.53674146e-07, 0.972667694)
  617. WedgePart16.BottomSurface = Enum.SurfaceType.Smooth
  618. WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  619. WedgePart16.Position = Vector3.new(84.5387802, 5.15557432, 67.4995956)
  620. WedgePart16.Orientation = Vector3.new(13.4300003, 0, 90)
  621. WedgePart16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  622. WedgePart17.Parent = Model1
  623. WedgePart17.Material = Enum.Material.SmoothPlastic
  624. WedgePart17.BrickColor = BrickColor.new("Black")
  625. WedgePart17.Reflectance = 0.0049999998882413
  626. WedgePart17.Rotation = Vector3.new(-166.570007, 0, 0)
  627. WedgePart17.Anchored = true
  628. WedgePart17.CanCollide = false
  629. WedgePart17.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
  630. WedgePart17.CFrame = CFrame.new(84.2610321, 4.54004574, 69.1608963, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
  631. WedgePart17.BottomSurface = Enum.SurfaceType.Smooth
  632. WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  633. WedgePart17.Position = Vector3.new(84.2610321, 4.54004574, 69.1608963)
  634. WedgePart17.Orientation = Vector3.new(-13.4300003, -180, 180)
  635. WedgePart17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  636. WedgePart18.Parent = Model1
  637. WedgePart18.Material = Enum.Material.SmoothPlastic
  638. WedgePart18.BrickColor = BrickColor.new("Black")
  639. WedgePart18.Reflectance = 0.0049999998882413
  640. WedgePart18.Rotation = Vector3.new(13.4300003, 0, -90)
  641. WedgePart18.Anchored = true
  642. WedgePart18.CanCollide = false
  643. WedgePart18.FormFactor = Enum.FormFactor.Symmetric
  644. WedgePart18.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  645. WedgePart18.CFrame = CFrame.new(85.1665039, 4.99800968, 68.1583786, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
  646. WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
  647. WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  648. WedgePart18.Position = Vector3.new(85.1665039, 4.99800968, 68.1583786)
  649. WedgePart18.Orientation = Vector3.new(13.4300003, 0, -90)
  650. WedgePart18.Color = Color3.new(0.105882, 0.164706, 0.207843)
  651. WedgePart19.Parent = Model1
  652. WedgePart19.Material = Enum.Material.SmoothPlastic
  653. WedgePart19.BrickColor = BrickColor.new("Black")
  654. WedgePart19.Reflectance = 0.0049999998882413
  655. WedgePart19.Rotation = Vector3.new(13.4300003, 0, 180)
  656. WedgePart19.Anchored = true
  657. WedgePart19.CanCollide = false
  658. WedgePart19.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
  659. WedgePart19.CFrame = CFrame.new(85.166626, 4.6569376, 68.6664658, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
  660. WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
  661. WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  662. WedgePart19.Position = Vector3.new(85.166626, 4.6569376, 68.6664658)
  663. WedgePart19.Orientation = Vector3.new(13.4300003, 0, 180)
  664. WedgePart19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  665. WedgePart20.Parent = Model1
  666. WedgePart20.Material = Enum.Material.SmoothPlastic
  667. WedgePart20.BrickColor = BrickColor.new("Navy blue")
  668. WedgePart20.Reflectance = 0.0049999998882413
  669. WedgePart20.Rotation = Vector3.new(13.4300003, 0, 180)
  670. WedgePart20.Anchored = true
  671. WedgePart20.CanCollide = false
  672. WedgePart20.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
  673. WedgePart20.CFrame = CFrame.new(85.2099533, 4.84621525, 68.6509476, -1, -1.67652124e-05, -7.60012745e-06, 1.80716834e-05, -0.972671986, -0.232184127, -3.49981519e-06, -0.232184127, 0.972671986)
  674. WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
  675. WedgePart20.Color = Color3.new(0, 0.12549, 0.376471)
  676. WedgePart20.Position = Vector3.new(85.2099533, 4.84621525, 68.6509476)
  677. WedgePart20.Orientation = Vector3.new(13.4300003, 0, 180)
  678. WedgePart20.Color = Color3.new(0, 0.12549, 0.376471)
  679. WedgePart21.Parent = Model1
  680. WedgePart21.Material = Enum.Material.SmoothPlastic
  681. WedgePart21.BrickColor = BrickColor.new("Navy blue")
  682. WedgePart21.Reflectance = 0.0049999998882413
  683. WedgePart21.Rotation = Vector3.new(-166.570007, 0, 0)
  684. WedgePart21.Anchored = true
  685. WedgePart21.CanCollide = false
  686. WedgePart21.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
  687. WedgePart21.CFrame = CFrame.new(84.2177048, 4.7181406, 69.1926804, 0.99999994, 1.67656744e-05, -7.4647578e-06, 1.80406896e-05, -0.972671866, 0.232183889, -3.36804032e-06, -0.232183903, -0.972671926)
  688. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  689. WedgePart21.Color = Color3.new(0, 0.12549, 0.376471)
  690. WedgePart21.Position = Vector3.new(84.2177048, 4.7181406, 69.1926804)
  691. WedgePart21.Orientation = Vector3.new(-13.4300003, -180, 180)
  692. WedgePart21.Color = Color3.new(0, 0.12549, 0.376471)
  693. WedgePart22.Parent = Model1
  694. WedgePart22.Material = Enum.Material.SmoothPlastic
  695. WedgePart22.BrickColor = BrickColor.new("Navy blue")
  696. WedgePart22.Reflectance = 0.0049999998882413
  697. WedgePart22.Rotation = Vector3.new(13.4300003, 0, 90)
  698. WedgePart22.Anchored = true
  699. WedgePart22.CanCollide = false
  700. WedgePart22.FormFactor = Enum.FormFactor.Symmetric
  701. WedgePart22.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  702. WedgePart22.CFrame = CFrame.new(84.2184372, 5.2199173, 68.0942612, 5.42964393e-08, -0.999996722, -1.74445791e-10, 0.972667515, 4.60768099e-08, -0.232180193, 0.232180342, -1.65836891e-08, 0.972667634)
  703. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  704. WedgePart22.Color = Color3.new(0, 0.12549, 0.376471)
  705. WedgePart22.Position = Vector3.new(84.2184372, 5.2199173, 68.0942612)
  706. WedgePart22.Orientation = Vector3.new(13.4300003, 0, 90)
  707. WedgePart22.Color = Color3.new(0, 0.12549, 0.376471)
  708. WedgePart23.Parent = Model1
  709. WedgePart23.Material = Enum.Material.SmoothPlastic
  710. WedgePart23.BrickColor = BrickColor.new("Navy blue")
  711. WedgePart23.Reflectance = 0.0049999998882413
  712. WedgePart23.Rotation = Vector3.new(13.4300003, 0, -90)
  713. WedgePart23.Anchored = true
  714. WedgePart23.CanCollide = false
  715. WedgePart23.FormFactor = Enum.FormFactor.Symmetric
  716. WedgePart23.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  717. WedgePart23.CFrame = CFrame.new(85.2098083, 5.2199173, 68.0942612, 5.43020029e-08, 0.999996722, 1.76164416e-10, -0.972667515, 4.60712499e-08, -0.232180193, -0.232180342, -1.65833196e-08, 0.972667634)
  718. WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
  719. WedgePart23.Color = Color3.new(0, 0.12549, 0.376471)
  720. WedgePart23.Position = Vector3.new(85.2098083, 5.2199173, 68.0942612)
  721. WedgePart23.Orientation = Vector3.new(13.4300003, 0, -90)
  722. WedgePart23.Color = Color3.new(0, 0.12549, 0.376471)
  723. Part24.Name = "Brick"
  724. Part24.Parent = Model1
  725. Part24.Material = Enum.Material.SmoothPlastic
  726. Part24.BrickColor = BrickColor.new("Medium blue")
  727. Part24.Rotation = Vector3.new(0, 90, 0)
  728. Part24.Anchored = true
  729. Part24.CanCollide = false
  730. Part24.FormFactor = Enum.FormFactor.Symmetric
  731. Part24.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  732. Part24.CFrame = CFrame.new(84.7160416, 2.58101511, 69.6111679, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  733. Part24.BottomSurface = Enum.SurfaceType.Smooth
  734. Part24.TopSurface = Enum.SurfaceType.Smooth
  735. Part24.Color = Color3.new(0.431373, 0.6, 0.792157)
  736. Part24.Position = Vector3.new(84.7160416, 2.58101511, 69.6111679)
  737. Part24.Orientation = Vector3.new(0, 90, 0)
  738. Part24.Color = Color3.new(0.431373, 0.6, 0.792157)
  739. BlockMesh25.Parent = Part24
  740. Part26.Name = "Brick"
  741. Part26.Parent = Model1
  742. Part26.Material = Enum.Material.SmoothPlastic
  743. Part26.BrickColor = BrickColor.new("Really black")
  744. Part26.Rotation = Vector3.new(0, 90, 0)
  745. Part26.Anchored = true
  746. Part26.CanCollide = false
  747. Part26.FormFactor = Enum.FormFactor.Symmetric
  748. Part26.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
  749. Part26.CFrame = CFrame.new(84.7160492, 3.10478282, 69.611145, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  750. Part26.BottomSurface = Enum.SurfaceType.Smooth
  751. Part26.TopSurface = Enum.SurfaceType.Smooth
  752. Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  753. Part26.Position = Vector3.new(84.7160492, 3.10478282, 69.611145)
  754. Part26.Orientation = Vector3.new(0, 90, 0)
  755. Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  756. BlockMesh27.Parent = Part26
  757. Part28.Name = "Brick"
  758. Part28.Parent = Model1
  759. Part28.Material = Enum.Material.SmoothPlastic
  760. Part28.BrickColor = BrickColor.new("Medium blue")
  761. Part28.Rotation = Vector3.new(0, 90, 0)
  762. Part28.Anchored = true
  763. Part28.CanCollide = false
  764. Part28.FormFactor = Enum.FormFactor.Symmetric
  765. Part28.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  766. Part28.CFrame = CFrame.new(84.7160492, 2.31716251, 69.6111603, -1.74450037e-07, -1.85120143e-06, 1, -4.62681055e-06, 0.99999994, 1.85119507e-06, -0.99999994, -4.62681055e-06, -1.74458165e-07)
  767. Part28.BottomSurface = Enum.SurfaceType.Smooth
  768. Part28.TopSurface = Enum.SurfaceType.Smooth
  769. Part28.Color = Color3.new(0.431373, 0.6, 0.792157)
  770. Part28.Position = Vector3.new(84.7160492, 2.31716251, 69.6111603)
  771. Part28.Orientation = Vector3.new(0, 90, 0)
  772. Part28.Color = Color3.new(0.431373, 0.6, 0.792157)
  773. BlockMesh29.Parent = Part28
  774. Part30.Name = "Brick"
  775. Part30.Parent = Model1
  776. Part30.Material = Enum.Material.SmoothPlastic
  777. Part30.BrickColor = BrickColor.new("Black")
  778. Part30.Reflectance = 0.0049999998882413
  779. Part30.Rotation = Vector3.new(88.4300003, 0, 0)
  780. Part30.Anchored = true
  781. Part30.CanCollide = false
  782. Part30.FormFactor = Enum.FormFactor.Symmetric
  783. Part30.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
  784. Part30.CFrame = CFrame.new(84.6228867, 4.22645569, 68.9277115, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  785. Part30.BottomSurface = Enum.SurfaceType.Smooth
  786. Part30.TopSurface = Enum.SurfaceType.Smooth
  787. Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  788. Part30.Position = Vector3.new(84.6228867, 4.22645569, 68.9277115)
  789. Part30.Orientation = Vector3.new(88.4300003, 0, 0)
  790. Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
  791. BlockMesh31.Parent = Part30
  792. Part32.Name = "Brick"
  793. Part32.Parent = Model1
  794. Part32.Material = Enum.Material.SmoothPlastic
  795. Part32.BrickColor = BrickColor.new("Black")
  796. Part32.Reflectance = 0.0049999998882413
  797. Part32.Rotation = Vector3.new(79.2300034, 0, 0)
  798. Part32.Anchored = true
  799. Part32.CanCollide = false
  800. Part32.FormFactor = Enum.FormFactor.Symmetric
  801. Part32.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  802. Part32.CFrame = CFrame.new(84.2610245, 4.18971729, 69.4767838, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  803. Part32.BottomSurface = Enum.SurfaceType.Smooth
  804. Part32.TopSurface = Enum.SurfaceType.Smooth
  805. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  806. Part32.Position = Vector3.new(84.2610245, 4.18971729, 69.4767838)
  807. Part32.Orientation = Vector3.new(79.2300034, 0, 0)
  808. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  809. BlockMesh33.Parent = Part32
  810. Part34.Name = "Brick"
  811. Part34.Parent = Model1
  812. Part34.Material = Enum.Material.SmoothPlastic
  813. Part34.BrickColor = BrickColor.new("Navy blue")
  814. Part34.Reflectance = 0.0049999998882413
  815. Part34.Rotation = Vector3.new(79.2300034, 0, 0)
  816. Part34.Anchored = true
  817. Part34.CanCollide = false
  818. Part34.FormFactor = Enum.FormFactor.Symmetric
  819. Part34.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  820. Part34.CFrame = CFrame.new(84.2177048, 4.3342948, 69.5388107, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  821. Part34.BottomSurface = Enum.SurfaceType.Smooth
  822. Part34.TopSurface = Enum.SurfaceType.Smooth
  823. Part34.Color = Color3.new(0, 0.12549, 0.376471)
  824. Part34.Position = Vector3.new(84.2177048, 4.3342948, 69.5388107)
  825. Part34.Orientation = Vector3.new(79.2300034, 0, 0)
  826. Part34.Color = Color3.new(0, 0.12549, 0.376471)
  827. BlockMesh35.Parent = Part34
  828. Part36.Name = "Brick"
  829. Part36.Parent = Model1
  830. Part36.Material = Enum.Material.SmoothPlastic
  831. Part36.BrickColor = BrickColor.new("Navy blue")
  832. Part36.Reflectance = 0.0049999998882413
  833. Part36.Rotation = Vector3.new(79.2300034, 0, 0)
  834. Part36.Anchored = true
  835. Part36.CanCollide = false
  836. Part36.FormFactor = Enum.FormFactor.Symmetric
  837. Part36.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  838. Part36.CFrame = CFrame.new(85.2099533, 4.33183575, 69.5387192, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  839. Part36.BottomSurface = Enum.SurfaceType.Smooth
  840. Part36.TopSurface = Enum.SurfaceType.Smooth
  841. Part36.Color = Color3.new(0, 0.12549, 0.376471)
  842. Part36.Position = Vector3.new(85.2099533, 4.33183575, 69.5387192)
  843. Part36.Orientation = Vector3.new(79.2300034, 0, 0)
  844. Part36.Color = Color3.new(0, 0.12549, 0.376471)
  845. BlockMesh37.Parent = Part36
  846. Part38.Name = "Brick"
  847. Part38.Parent = Model1
  848. Part38.Material = Enum.Material.SmoothPlastic
  849. Part38.BrickColor = BrickColor.new("Navy blue")
  850. Part38.Reflectance = 0.0049999998882413
  851. Part38.Rotation = Vector3.new(103.43, 0, 0)
  852. Part38.Anchored = true
  853. Part38.CanCollide = false
  854. Part38.FormFactor = Enum.FormFactor.Symmetric
  855. Part38.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
  856. Part38.CFrame = CFrame.new(84.713829, 4.95423746, 69.2073441, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
  857. Part38.BottomSurface = Enum.SurfaceType.Smooth
  858. Part38.TopSurface = Enum.SurfaceType.Smooth
  859. Part38.Color = Color3.new(0, 0.12549, 0.376471)
  860. Part38.Position = Vector3.new(84.713829, 4.95423746, 69.2073441)
  861. Part38.Orientation = Vector3.new(76.5699997, 180, -180)
  862. Part38.Color = Color3.new(0, 0.12549, 0.376471)
  863. BlockMesh39.Parent = Part38
  864. Part40.Name = "Brick"
  865. Part40.Parent = Model1
  866. Part40.Material = Enum.Material.SmoothPlastic
  867. Part40.BrickColor = BrickColor.new("Navy blue")
  868. Part40.Reflectance = 0.0049999998882413
  869. Part40.Rotation = Vector3.new(79.2300034, 0, 0)
  870. Part40.Anchored = true
  871. Part40.CanCollide = false
  872. Part40.FormFactor = Enum.FormFactor.Symmetric
  873. Part40.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
  874. Part40.CFrame = CFrame.new(84.713829, 4.41975594, 69.9888382, 1, -3.8433216e-13, 2.83340517e-12, -2.84009643e-12, 0.186832219, -0.982391834, 1.86642856e-13, 0.982391834, 0.186832219)
  875. Part40.BottomSurface = Enum.SurfaceType.Smooth
  876. Part40.TopSurface = Enum.SurfaceType.Smooth
  877. Part40.Color = Color3.new(0, 0.12549, 0.376471)
  878. Part40.Position = Vector3.new(84.713829, 4.41975594, 69.9888382)
  879. Part40.Orientation = Vector3.new(79.2300034, 0, 0)
  880. Part40.Color = Color3.new(0, 0.12549, 0.376471)
  881. BlockMesh41.Parent = Part40
  882. Part42.Name = "Brick"
  883. Part42.Parent = Model1
  884. Part42.Material = Enum.Material.SmoothPlastic
  885. Part42.BrickColor = BrickColor.new("Navy blue")
  886. Part42.Reflectance = 0.0049999998882413
  887. Part42.Rotation = Vector3.new(88.4300003, 0, 0)
  888. Part42.Anchored = true
  889. Part42.CanCollide = false
  890. Part42.FormFactor = Enum.FormFactor.Symmetric
  891. Part42.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
  892. Part42.CFrame = CFrame.new(84.6141891, 4.37454987, 68.9372253, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  893. Part42.BottomSurface = Enum.SurfaceType.Smooth
  894. Part42.TopSurface = Enum.SurfaceType.Smooth
  895. Part42.Color = Color3.new(0, 0.12549, 0.376471)
  896. Part42.Position = Vector3.new(84.6141891, 4.37454987, 68.9372253)
  897. Part42.Orientation = Vector3.new(88.4300003, 0, 0)
  898. Part42.Color = Color3.new(0, 0.12549, 0.376471)
  899. BlockMesh43.Parent = Part42
  900. Part44.Name = "Brick"
  901. Part44.Parent = Model1
  902. Part44.Material = Enum.Material.SmoothPlastic
  903. Part44.BrickColor = BrickColor.new("Navy blue")
  904. Part44.Reflectance = 0.0049999998882413
  905. Part44.Rotation = Vector3.new(88.4300003, 0, 0)
  906. Part44.Anchored = true
  907. Part44.CanCollide = false
  908. Part44.FormFactor = Enum.FormFactor.Symmetric
  909. Part44.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
  910. Part44.CFrame = CFrame.new(85.2099533, 4.37127972, 68.9445953, 1, 1.08608943e-13, 2.84414961e-12, -2.84009643e-12, 0.027451029, -0.99962306, 1.86642856e-13, 0.99962306, 0.027451029)
  911. Part44.BottomSurface = Enum.SurfaceType.Smooth
  912. Part44.TopSurface = Enum.SurfaceType.Smooth
  913. Part44.Color = Color3.new(0, 0.12549, 0.376471)
  914. Part44.Position = Vector3.new(85.2099533, 4.37127972, 68.9445953)
  915. Part44.Orientation = Vector3.new(88.4300003, 0, 0)
  916. Part44.Color = Color3.new(0, 0.12549, 0.376471)
  917. BlockMesh45.Parent = Part44
  918. Part46.Name = "Brick"
  919. Part46.Parent = Model1
  920. Part46.Material = Enum.Material.SmoothPlastic
  921. Part46.BrickColor = BrickColor.new("Black")
  922. Part46.Reflectance = 0.0049999998882413
  923. Part46.Rotation = Vector3.new(103.43, 0, 0)
  924. Part46.Anchored = true
  925. Part46.CanCollide = false
  926. Part46.FormFactor = Enum.FormFactor.Symmetric
  927. Part46.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
  928. Part46.CFrame = CFrame.new(84.713829, 4.75552416, 69.1742554, 1, 8.59323843e-13, 2.78033499e-12, -2.84009643e-12, -0.232184067, -0.972671926, 1.86642856e-13, 0.972671926, -0.232184067)
  929. Part46.BottomSurface = Enum.SurfaceType.Smooth
  930. Part46.TopSurface = Enum.SurfaceType.Smooth
  931. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  932. Part46.Position = Vector3.new(84.713829, 4.75552416, 69.1742554)
  933. Part46.Orientation = Vector3.new(76.5699997, 180, -180)
  934. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  935. BlockMesh47.Parent = Part46
  936. Part48.Parent = Model1
  937. Part48.Transparency = 1
  938. Part48.Rotation = Vector3.new(103.43, 0, 0)
  939. Part48.Anchored = true
  940. Part48.CanCollide = false
  941. Part48.FormFactor = Enum.FormFactor.Symmetric
  942. Part48.Size = Vector3.new(1.15937805, 1.40214789, 0.200000048)
  943. Part48.CFrame = CFrame.new(84.7078781, 4.9594717, 69.2473831, 1, -2.23584706e-08, 2.78033477e-12, -5.19422949e-09, -0.232183963, -0.972671866, 2.17484519e-08, 0.972671866, -0.232183963)
  944. Part48.Position = Vector3.new(84.7078781, 4.9594717, 69.2473831)
  945. Part48.Orientation = Vector3.new(76.5699997, 180, -180)
  946. Decal49.Parent = Part48
  947. Decal49.Texture = "http://www.roblox.com/asset/?id=590273972"
  948. Part50.Parent = Model1
  949. Part50.Material = Enum.Material.SmoothPlastic
  950. Part50.BrickColor = BrickColor.new("Navy blue")
  951. Part50.Reflectance = 0.0049999998882413
  952. Part50.Rotation = Vector3.new(13.4300003, 0, -180)
  953. Part50.Anchored = true
  954. Part50.CanCollide = false
  955. Part50.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
  956. Part50.CFrame = CFrame.new(84.7141266, 5.2199173, 68.0942612, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
  957. Part50.BottomSurface = Enum.SurfaceType.Smooth
  958. Part50.TopSurface = Enum.SurfaceType.Smooth
  959. Part50.Color = Color3.new(0, 0.12549, 0.376471)
  960. Part50.Position = Vector3.new(84.7141266, 5.2199173, 68.0942612)
  961. Part50.Orientation = Vector3.new(13.4300003, 0, 180)
  962. Part50.Color = Color3.new(0, 0.12549, 0.376471)
  963. Part51.Parent = Model1
  964. Part51.Material = Enum.Material.SmoothPlastic
  965. Part51.BrickColor = BrickColor.new("Black")
  966. Part51.Reflectance = 0.0049999998882413
  967. Part51.Rotation = Vector3.new(13.4300003, 0, -180)
  968. Part51.Anchored = true
  969. Part51.CanCollide = false
  970. Part51.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
  971. Part51.CFrame = CFrame.new(84.7140961, 4.99800968, 68.1583786, -0.99999994, 2.78033629e-12, 8.30897634e-13, 2.84009621e-12, -0.972672582, -0.232180983, -1.86642843e-13, -0.232181013, 0.972672522)
  972. Part51.BottomSurface = Enum.SurfaceType.Smooth
  973. Part51.TopSurface = Enum.SurfaceType.Smooth
  974. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  975. Part51.Position = Vector3.new(84.7140961, 4.99800968, 68.1583786)
  976. Part51.Orientation = Vector3.new(13.4300003, 0, 180)
  977. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  978. WedgePart52.Parent = Model1
  979. WedgePart52.Material = Enum.Material.SmoothPlastic
  980. WedgePart52.BrickColor = BrickColor.new("Navy blue")
  981. WedgePart52.Reflectance = 0.0049999998882413
  982. WedgePart52.Rotation = Vector3.new(-166.570007, 0, 0)
  983. WedgePart52.Anchored = true
  984. WedgePart52.CanCollide = false
  985. WedgePart52.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
  986. WedgePart52.CFrame = CFrame.new(85.2099533, 4.71623325, 69.1954803, 1, -1.67652124e-05, 7.60012563e-06, -1.80716834e-05, -0.972671926, 0.232184038, 3.49981519e-06, -0.232184038, -0.972671926)
  987. WedgePart52.BottomSurface = Enum.SurfaceType.Smooth
  988. WedgePart52.Color = Color3.new(0, 0.12549, 0.376471)
  989. WedgePart52.Position = Vector3.new(85.2099533, 4.71623325, 69.1954803)
  990. WedgePart52.Orientation = Vector3.new(-13.4300003, 180, -180)
  991. WedgePart52.Color = Color3.new(0, 0.12549, 0.376471)
  992. WedgePart53.Parent = Model1
  993. WedgePart53.Material = Enum.Material.SmoothPlastic
  994. WedgePart53.BrickColor = BrickColor.new("Navy blue")
  995. WedgePart53.Reflectance = 0.0049999998882413
  996. WedgePart53.Rotation = Vector3.new(13.4300003, 0, -90)
  997. WedgePart53.Anchored = true
  998. WedgePart53.CanCollide = false
  999. WedgePart53.FormFactor = Enum.FormFactor.Symmetric
  1000. WedgePart53.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  1001. WedgePart53.CFrame = CFrame.new(84.9075699, 5.39255524, 67.3724747, 1.11450326e-07, 0.999996722, -9.83475843e-07, -0.972667575, -1.19211848e-07, -0.232179835, -0.232180044, 9.53674544e-07, 0.972667694)
  1002. WedgePart53.BottomSurface = Enum.SurfaceType.Smooth
  1003. WedgePart53.Color = Color3.new(0, 0.12549, 0.376471)
  1004. WedgePart53.Position = Vector3.new(84.9075699, 5.39255524, 67.3724747)
  1005. WedgePart53.Orientation = Vector3.new(13.4300003, 0, -90)
  1006. WedgePart53.Color = Color3.new(0, 0.12549, 0.376471)
  1007. WedgePart54.Parent = Model1
  1008. WedgePart54.Material = Enum.Material.SmoothPlastic
  1009. WedgePart54.BrickColor = BrickColor.new("Navy blue")
  1010. WedgePart54.Reflectance = 0.0049999998882413
  1011. WedgePart54.Rotation = Vector3.new(13.4300003, 0, -180)
  1012. WedgePart54.Anchored = true
  1013. WedgePart54.CanCollide = false
  1014. WedgePart54.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
  1015. WedgePart54.CFrame = CFrame.new(84.2177048, 4.8474412, 68.6509781, -0.99999994, 1.67656744e-05, 7.46475916e-06, -1.80406896e-05, -0.972671866, -0.232184008, 3.36804032e-06, -0.232183963, 0.972671926)
  1016. WedgePart54.BottomSurface = Enum.SurfaceType.Smooth
  1017. WedgePart54.Color = Color3.new(0, 0.12549, 0.376471)
  1018. WedgePart54.Position = Vector3.new(84.2177048, 4.8474412, 68.6509781)
  1019. WedgePart54.Orientation = Vector3.new(13.4300003, 0, -180)
  1020. WedgePart54.Color = Color3.new(0, 0.12549, 0.376471)
  1021. Model55.Name = "LeftLeg"
  1022. Model55.Parent = Model0
  1023. Part56.Name = "Left Leg1"
  1024. Part56.Parent = Model55
  1025. Part56.BrickColor = BrickColor.new("Pastel yellow")
  1026. Part56.Transparency = 1
  1027. Part56.Rotation = Vector3.new(0, -90, 0)
  1028. Part56.Anchored = true
  1029. Part56.CanCollide = false
  1030. Part56.FormFactor = Enum.FormFactor.Symmetric
  1031. Part56.Size = Vector3.new(1, 2, 1)
  1032. Part56.CFrame = CFrame.new(84.6178741, 1.43210542, 70.6219406, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1033. Part56.BottomSurface = Enum.SurfaceType.Smooth
  1034. Part56.Color = Color3.new(1, 1, 0.8)
  1035. Part56.Position = Vector3.new(84.6178741, 1.43210542, 70.6219406)
  1036. Part56.Orientation = Vector3.new(0, -90, 0)
  1037. Part56.Color = Color3.new(1, 1, 0.8)
  1038. Model57.Name = "RightArm"
  1039. Model57.Parent = Model0
  1040. Part58.Name = "Right Arm1"
  1041. Part58.Parent = Model57
  1042. Part58.BrickColor = BrickColor.new("Pastel yellow")
  1043. Part58.Transparency = 1
  1044. Part58.Rotation = Vector3.new(0, -90, 0)
  1045. Part58.Anchored = true
  1046. Part58.CanCollide = false
  1047. Part58.FormFactor = Enum.FormFactor.Symmetric
  1048. Part58.Size = Vector3.new(1, 2, 1)
  1049. Part58.CFrame = CFrame.new(84.7411346, 2.97469735, 72.663681, 8.15269212e-21, -2.35065841e-06, -1, -9.82558219e-19, 1, -2.35065841e-06, 1, 9.82558219e-19, 8.15038264e-21)
  1050. Part58.Color = Color3.new(1, 1, 0.8)
  1051. Part58.Position = Vector3.new(84.7411346, 2.97469735, 72.663681)
  1052. Part58.Orientation = Vector3.new(0, -90, 0)
  1053. Part58.Color = Color3.new(1, 1, 0.8)
  1054. WedgePart59.Parent = Model57
  1055. WedgePart59.Material = Enum.Material.SmoothPlastic
  1056. WedgePart59.BrickColor = BrickColor.new("Black")
  1057. WedgePart59.Reflectance = 0.0049999998882413
  1058. WedgePart59.Rotation = Vector3.new(166.570007, 0, 90)
  1059. WedgePart59.Anchored = true
  1060. WedgePart59.CanCollide = false
  1061. WedgePart59.FormFactor = Enum.FormFactor.Symmetric
  1062. WedgePart59.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  1063. WedgePart59.CFrame = CFrame.new(84.2616959, 4.99801111, 74.0790176, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
  1064. WedgePart59.BottomSurface = Enum.SurfaceType.Smooth
  1065. WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1066. WedgePart59.Position = Vector3.new(84.2616959, 4.99801111, 74.0790176)
  1067. WedgePart59.Orientation = Vector3.new(13.4300003, -180, -90)
  1068. WedgePart59.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1069. Part60.Name = "Brick"
  1070. Part60.Parent = Model57
  1071. Part60.Material = Enum.Material.SmoothPlastic
  1072. Part60.BrickColor = BrickColor.new("Medium blue")
  1073. Part60.Rotation = Vector3.new(0, 90, 0)
  1074. Part60.Anchored = true
  1075. Part60.CanCollide = false
  1076. Part60.FormFactor = Enum.FormFactor.Symmetric
  1077. Part60.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  1078. Part60.CFrame = CFrame.new(84.7160492, 2.58102369, 72.6230316, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1079. Part60.BottomSurface = Enum.SurfaceType.Smooth
  1080. Part60.TopSurface = Enum.SurfaceType.Smooth
  1081. Part60.Color = Color3.new(0.431373, 0.6, 0.792157)
  1082. Part60.Position = Vector3.new(84.7160492, 2.58102369, 72.6230316)
  1083. Part60.Orientation = Vector3.new(0, 90, 0)
  1084. Part60.Color = Color3.new(0.431373, 0.6, 0.792157)
  1085. BlockMesh61.Parent = Part60
  1086. Part62.Name = "Brick"
  1087. Part62.Parent = Model57
  1088. Part62.Material = Enum.Material.SmoothPlastic
  1089. Part62.BrickColor = BrickColor.new("Navy blue")
  1090. Part62.Reflectance = 0.0049999998882413
  1091. Part62.Rotation = Vector3.new(91.5699997, 0, 180)
  1092. Part62.Anchored = true
  1093. Part62.CanCollide = false
  1094. Part62.FormFactor = Enum.FormFactor.Symmetric
  1095. Part62.Size = Vector3.new(0.220499977, 0.233191282, 1.15868151)
  1096. Part62.CFrame = CFrame.new(85.2099533, 4.37128067, 73.2928162, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1097. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1098. Part62.TopSurface = Enum.SurfaceType.Smooth
  1099. Part62.Color = Color3.new(0, 0.12549, 0.376471)
  1100. Part62.Position = Vector3.new(85.2099533, 4.37128067, 73.2928162)
  1101. Part62.Orientation = Vector3.new(88.4300003, 180, 0)
  1102. Part62.Color = Color3.new(0, 0.12549, 0.376471)
  1103. BlockMesh63.Parent = Part62
  1104. WedgePart64.Parent = Model57
  1105. WedgePart64.Material = Enum.Material.SmoothPlastic
  1106. WedgePart64.BrickColor = BrickColor.new("Navy blue")
  1107. WedgePart64.Reflectance = 0.0049999998882413
  1108. WedgePart64.Rotation = Vector3.new(166.570007, 0, 0)
  1109. WedgePart64.Anchored = true
  1110. WedgePart64.CanCollide = false
  1111. WedgePart64.Size = Vector3.new(0.220499977, 0.247997627, 0.567640364)
  1112. WedgePart64.CFrame = CFrame.new(85.2099533, 4.84621668, 73.5864563, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
  1113. WedgePart64.BottomSurface = Enum.SurfaceType.Smooth
  1114. WedgePart64.Color = Color3.new(0, 0.12549, 0.376471)
  1115. WedgePart64.Position = Vector3.new(85.2099533, 4.84621668, 73.5864563)
  1116. WedgePart64.Orientation = Vector3.new(13.4300003, -180, -180)
  1117. WedgePart64.Color = Color3.new(0, 0.12549, 0.376471)
  1118. WedgePart65.Parent = Model57
  1119. WedgePart65.Material = Enum.Material.SmoothPlastic
  1120. WedgePart65.BrickColor = BrickColor.new("Navy blue")
  1121. WedgePart65.Reflectance = 0.0049999998882413
  1122. WedgePart65.Rotation = Vector3.new(166.570007, 0, 0)
  1123. WedgePart65.Anchored = true
  1124. WedgePart65.CanCollide = false
  1125. WedgePart65.Size = Vector3.new(0.220499977, 0.245587617, 0.567151427)
  1126. WedgePart65.CFrame = CFrame.new(84.2177048, 4.84744263, 73.5864029, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
  1127. WedgePart65.BottomSurface = Enum.SurfaceType.Smooth
  1128. WedgePart65.Color = Color3.new(0, 0.12549, 0.376471)
  1129. WedgePart65.Position = Vector3.new(84.2177048, 4.84744263, 73.5864029)
  1130. WedgePart65.Orientation = Vector3.new(13.4300003, 180, 180)
  1131. WedgePart65.Color = Color3.new(0, 0.12549, 0.376471)
  1132. WedgePart66.Parent = Model57
  1133. WedgePart66.Material = Enum.Material.SmoothPlastic
  1134. WedgePart66.BrickColor = BrickColor.new("Navy blue")
  1135. WedgePart66.Reflectance = 0.0049999998882413
  1136. WedgePart66.Rotation = Vector3.new(-13.4300003, 0, 180)
  1137. WedgePart66.Anchored = true
  1138. WedgePart66.CanCollide = false
  1139. WedgePart66.Size = Vector3.new(0.220499977, 0.247997627, 0.551983833)
  1140. WedgePart66.CFrame = CFrame.new(85.2099533, 4.71623421, 73.0419388, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
  1141. WedgePart66.BottomSurface = Enum.SurfaceType.Smooth
  1142. WedgePart66.Color = Color3.new(0, 0.12549, 0.376471)
  1143. WedgePart66.Position = Vector3.new(85.2099533, 4.71623421, 73.0419388)
  1144. WedgePart66.Orientation = Vector3.new(-13.4300003, 0, 180)
  1145. WedgePart66.Color = Color3.new(0, 0.12549, 0.376471)
  1146. WedgePart67.Parent = Model57
  1147. WedgePart67.Material = Enum.Material.SmoothPlastic
  1148. WedgePart67.BrickColor = BrickColor.new("Navy blue")
  1149. WedgePart67.Reflectance = 0.0049999998882413
  1150. WedgePart67.Rotation = Vector3.new(166.570007, 0, -90)
  1151. WedgePart67.Anchored = true
  1152. WedgePart67.CanCollide = false
  1153. WedgePart67.FormFactor = Enum.FormFactor.Symmetric
  1154. WedgePart67.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  1155. WedgePart67.CFrame = CFrame.new(85.209816, 5.21992493, 74.1431198, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
  1156. WedgePart67.BottomSurface = Enum.SurfaceType.Smooth
  1157. WedgePart67.Color = Color3.new(0, 0.12549, 0.376471)
  1158. WedgePart67.Position = Vector3.new(85.209816, 5.21992493, 74.1431198)
  1159. WedgePart67.Orientation = Vector3.new(13.4300003, 180, 90)
  1160. WedgePart67.Color = Color3.new(0, 0.12549, 0.376471)
  1161. WedgePart68.Parent = Model57
  1162. WedgePart68.Material = Enum.Material.SmoothPlastic
  1163. WedgePart68.BrickColor = BrickColor.new("Navy blue")
  1164. WedgePart68.Reflectance = 0.0049999998882413
  1165. WedgePart68.Rotation = Vector3.new(166.570007, 0, -90)
  1166. WedgePart68.Anchored = true
  1167. WedgePart68.CanCollide = false
  1168. WedgePart68.FormFactor = Enum.FormFactor.Symmetric
  1169. WedgePart68.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  1170. WedgePart68.CFrame = CFrame.new(84.9075699, 5.39256382, 74.8649445, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
  1171. WedgePart68.BottomSurface = Enum.SurfaceType.Smooth
  1172. WedgePart68.Color = Color3.new(0, 0.12549, 0.376471)
  1173. WedgePart68.Position = Vector3.new(84.9075699, 5.39256382, 74.8649445)
  1174. WedgePart68.Orientation = Vector3.new(13.4300003, -180, 90)
  1175. WedgePart68.Color = Color3.new(0, 0.12549, 0.376471)
  1176. WedgePart69.Parent = Model57
  1177. WedgePart69.Material = Enum.Material.SmoothPlastic
  1178. WedgePart69.BrickColor = BrickColor.new("Navy blue")
  1179. WedgePart69.Reflectance = 0.0049999998882413
  1180. WedgePart69.Rotation = Vector3.new(-13.4300003, 0, -180)
  1181. WedgePart69.Anchored = true
  1182. WedgePart69.CanCollide = false
  1183. WedgePart69.Size = Vector3.new(0.220499977, 0.245587617, 0.546620429)
  1184. WedgePart69.CFrame = CFrame.new(84.2177048, 4.71814156, 73.0447464, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
  1185. WedgePart69.BottomSurface = Enum.SurfaceType.Smooth
  1186. WedgePart69.Color = Color3.new(0, 0.12549, 0.376471)
  1187. WedgePart69.Position = Vector3.new(84.2177048, 4.71814156, 73.0447464)
  1188. WedgePart69.Orientation = Vector3.new(-13.4300003, 0, -180)
  1189. WedgePart69.Color = Color3.new(0, 0.12549, 0.376471)
  1190. WedgePart70.Parent = Model57
  1191. WedgePart70.Material = Enum.Material.SmoothPlastic
  1192. WedgePart70.BrickColor = BrickColor.new("Navy blue")
  1193. WedgePart70.Reflectance = 0.0049999998882413
  1194. WedgePart70.Rotation = Vector3.new(166.570007, 0, 90)
  1195. WedgePart70.Anchored = true
  1196. WedgePart70.CanCollide = false
  1197. WedgePart70.FormFactor = Enum.FormFactor.Symmetric
  1198. WedgePart70.Size = Vector3.new(0.220499977, 0.385874987, 0.79909116)
  1199. WedgePart70.CFrame = CFrame.new(84.5220337, 5.39256382, 74.8649445, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
  1200. WedgePart70.BottomSurface = Enum.SurfaceType.Smooth
  1201. WedgePart70.Color = Color3.new(0, 0.12549, 0.376471)
  1202. WedgePart70.Position = Vector3.new(84.5220337, 5.39256382, 74.8649445)
  1203. WedgePart70.Orientation = Vector3.new(13.4300003, 180, -90)
  1204. WedgePart70.Color = Color3.new(0, 0.12549, 0.376471)
  1205. WedgePart71.Parent = Model57
  1206. WedgePart71.Material = Enum.Material.SmoothPlastic
  1207. WedgePart71.BrickColor = BrickColor.new("Navy blue")
  1208. WedgePart71.Reflectance = 0.0049999998882413
  1209. WedgePart71.Rotation = Vector3.new(166.570007, 0, 90)
  1210. WedgePart71.Anchored = true
  1211. WedgePart71.CanCollide = false
  1212. WedgePart71.FormFactor = Enum.FormFactor.Symmetric
  1213. WedgePart71.Size = Vector3.new(0.220499977, 0.220499977, 0.688841164)
  1214. WedgePart71.CFrame = CFrame.new(84.2184372, 5.21992493, 74.1431198, -5.42963967e-08, -0.999996722, -1.74767589e-10, -0.972667396, 4.60768206e-08, -0.232180774, 0.232180953, 1.65832912e-08, -0.972667456)
  1215. WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
  1216. WedgePart71.Color = Color3.new(0, 0.12549, 0.376471)
  1217. WedgePart71.Position = Vector3.new(84.2184372, 5.21992493, 74.1431198)
  1218. WedgePart71.Orientation = Vector3.new(13.4300003, -180, -90)
  1219. WedgePart71.Color = Color3.new(0, 0.12549, 0.376471)
  1220. WedgePart72.Parent = Model57
  1221. WedgePart72.Material = Enum.Material.SmoothPlastic
  1222. WedgePart72.BrickColor = BrickColor.new("Black")
  1223. WedgePart72.Reflectance = 0.0049999998882413
  1224. WedgePart72.Rotation = Vector3.new(166.570007, 0, 0)
  1225. WedgePart72.Anchored = true
  1226. WedgePart72.CanCollide = false
  1227. WedgePart72.Size = Vector3.new(0.201244384, 0.226340756, 0.518070102)
  1228. WedgePart72.CFrame = CFrame.new(85.166626, 4.65694332, 73.5709457, 1, -1.67652124e-05, -7.6001279e-06, -1.8071687e-05, -0.972671807, -0.232184678, -3.49980428e-06, 0.232184678, -0.972671807)
  1229. WedgePart72.BottomSurface = Enum.SurfaceType.Smooth
  1230. WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1231. WedgePart72.Position = Vector3.new(85.166626, 4.65694332, 73.5709457)
  1232. WedgePart72.Orientation = Vector3.new(13.4300003, -180, -180)
  1233. WedgePart72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1234. WedgePart73.Parent = Model57
  1235. WedgePart73.Material = Enum.Material.SmoothPlastic
  1236. WedgePart73.BrickColor = BrickColor.new("Black")
  1237. WedgePart73.Reflectance = 0.0049999998882413
  1238. WedgePart73.Rotation = Vector3.new(-13.4300003, 0, 180)
  1239. WedgePart73.Anchored = true
  1240. WedgePart73.CanCollide = false
  1241. WedgePart73.Size = Vector3.new(0.201244384, 0.226340756, 0.503780782)
  1242. WedgePart73.CFrame = CFrame.new(85.166626, 4.53830671, 73.0739899, -1, -1.67652124e-05, 7.60012608e-06, 1.8071687e-05, -0.972671807, 0.232184619, 3.49980428e-06, 0.232184619, 0.972671807)
  1243. WedgePart73.BottomSurface = Enum.SurfaceType.Smooth
  1244. WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1245. WedgePart73.Position = Vector3.new(85.166626, 4.53830671, 73.0739899)
  1246. WedgePart73.Orientation = Vector3.new(-13.4300003, 0, 180)
  1247. WedgePart73.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1248. WedgePart74.Parent = Model57
  1249. WedgePart74.Material = Enum.Material.SmoothPlastic
  1250. WedgePart74.BrickColor = BrickColor.new("Black")
  1251. WedgePart74.Reflectance = 0.0049999998882413
  1252. WedgePart74.Rotation = Vector3.new(166.570007, 0, 90)
  1253. WedgePart74.Anchored = true
  1254. WedgePart74.CanCollide = false
  1255. WedgePart74.FormFactor = Enum.FormFactor.Symmetric
  1256. WedgePart74.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  1257. WedgePart74.CFrame = CFrame.new(84.5387802, 5.15557623, 74.7378082, -1.11444727e-07, -0.999996722, 9.83477094e-07, -0.972667456, -1.19206732e-07, -0.232180417, 0.232180595, -9.53674316e-07, -0.972667515)
  1258. WedgePart74.BottomSurface = Enum.SurfaceType.Smooth
  1259. WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1260. WedgePart74.Position = Vector3.new(84.5387802, 5.15557623, 74.7378082)
  1261. WedgePart74.Orientation = Vector3.new(13.4300003, 180, -90)
  1262. WedgePart74.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1263. WedgePart75.Parent = Model57
  1264. WedgePart75.Material = Enum.Material.SmoothPlastic
  1265. WedgePart75.BrickColor = BrickColor.new("Black")
  1266. WedgePart75.Reflectance = 0.0049999998882413
  1267. WedgePart75.Rotation = Vector3.new(166.570007, 0, -90)
  1268. WedgePart75.Anchored = true
  1269. WedgePart75.CanCollide = false
  1270. WedgePart75.FormFactor = Enum.FormFactor.Symmetric
  1271. WedgePart75.Size = Vector3.new(0.201244384, 0.201244384, 0.628686726)
  1272. WedgePart75.CFrame = CFrame.new(85.1665039, 4.99801111, 74.0790176, -5.43020455e-08, 0.999996722, 1.75842618e-10, 0.972667396, 4.60712606e-08, -0.232180774, -0.232180953, 1.65836624e-08, -0.972667456)
  1273. WedgePart75.BottomSurface = Enum.SurfaceType.Smooth
  1274. WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1275. WedgePart75.Position = Vector3.new(85.1665039, 4.99801111, 74.0790176)
  1276. WedgePart75.Orientation = Vector3.new(13.4300003, 180, 90)
  1277. WedgePart75.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1278. WedgePart76.Parent = Model57
  1279. WedgePart76.Material = Enum.Material.SmoothPlastic
  1280. WedgePart76.BrickColor = BrickColor.new("Black")
  1281. WedgePart76.Reflectance = 0.0049999998882413
  1282. WedgePart76.Rotation = Vector3.new(-13.4300003, 0, -180)
  1283. WedgePart76.Anchored = true
  1284. WedgePart76.CanCollide = false
  1285. WedgePart76.Size = Vector3.new(0.201244384, 0.224141195, 0.498885751)
  1286. WedgePart76.CFrame = CFrame.new(84.2610245, 4.54004765, 73.0765152, -0.99999994, 1.67656744e-05, -7.46475735e-06, -1.80406932e-05, -0.972671747, 0.23218447, -3.36802987e-06, 0.23218447, 0.972671807)
  1287. WedgePart76.BottomSurface = Enum.SurfaceType.Smooth
  1288. WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1289. WedgePart76.Position = Vector3.new(84.2610245, 4.54004765, 73.0765152)
  1290. WedgePart76.Orientation = Vector3.new(-13.4300003, 0, -180)
  1291. WedgePart76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1292. Part77.Name = "Brick"
  1293. Part77.Parent = Model57
  1294. Part77.Material = Enum.Material.SmoothPlastic
  1295. Part77.BrickColor = BrickColor.new("Navy blue")
  1296. Part77.Rotation = Vector3.new(0, 90, 0)
  1297. Part77.Anchored = true
  1298. Part77.CanCollide = false
  1299. Part77.FormFactor = Enum.FormFactor.Symmetric
  1300. Part77.Size = Vector3.new(1.19828081, 0.570214629, 1.1971724)
  1301. Part77.CFrame = CFrame.new(84.7160492, 2.46018195, 72.6230011, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1302. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1303. Part77.TopSurface = Enum.SurfaceType.Smooth
  1304. Part77.Color = Color3.new(0, 0.12549, 0.376471)
  1305. Part77.Position = Vector3.new(84.7160492, 2.46018195, 72.6230011)
  1306. Part77.Orientation = Vector3.new(0, 90, 0)
  1307. Part77.Color = Color3.new(0, 0.12549, 0.376471)
  1308. BlockMesh78.Parent = Part77
  1309. Part79.Name = "Brick"
  1310. Part79.Parent = Model57
  1311. Part79.Material = Enum.Material.SmoothPlastic
  1312. Part79.BrickColor = BrickColor.new("Medium blue")
  1313. Part79.Rotation = Vector3.new(0, 90, 0)
  1314. Part79.Anchored = true
  1315. Part79.CanCollide = false
  1316. Part79.FormFactor = Enum.FormFactor.Symmetric
  1317. Part79.Size = Vector3.new(1.23828077, 0.200000003, 1.23717237)
  1318. Part79.CFrame = CFrame.new(84.7160492, 2.31716919, 72.6229935, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1319. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1320. Part79.TopSurface = Enum.SurfaceType.Smooth
  1321. Part79.Color = Color3.new(0.431373, 0.6, 0.792157)
  1322. Part79.Position = Vector3.new(84.7160492, 2.31716919, 72.6229935)
  1323. Part79.Orientation = Vector3.new(0, 90, 0)
  1324. Part79.Color = Color3.new(0.431373, 0.6, 0.792157)
  1325. BlockMesh80.Parent = Part79
  1326. Part81.Name = "Brick"
  1327. Part81.Parent = Model57
  1328. Part81.Material = Enum.Material.SmoothPlastic
  1329. Part81.BrickColor = BrickColor.new("Really black")
  1330. Part81.Rotation = Vector3.new(0, 90, 0)
  1331. Part81.Anchored = true
  1332. Part81.CanCollide = false
  1333. Part81.FormFactor = Enum.FormFactor.Symmetric
  1334. Part81.Size = Vector3.new(1.09828091, 1.83832359, 1.0971725)
  1335. Part81.CFrame = CFrame.new(84.7160492, 3.1047945, 72.6229782, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1336. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1337. Part81.TopSurface = Enum.SurfaceType.Smooth
  1338. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1339. Part81.Position = Vector3.new(84.7160492, 3.1047945, 72.6229782)
  1340. Part81.Orientation = Vector3.new(0, 90, 0)
  1341. Part81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1342. BlockMesh82.Parent = Part81
  1343. Part83.Name = "Brick"
  1344. Part83.Parent = Model57
  1345. Part83.Material = Enum.Material.SmoothPlastic
  1346. Part83.BrickColor = BrickColor.new("Navy blue")
  1347. Part83.Reflectance = 0.0049999998882413
  1348. Part83.Rotation = Vector3.new(91.5699997, 0, 180)
  1349. Part83.Anchored = true
  1350. Part83.CanCollide = false
  1351. Part83.FormFactor = Enum.FormFactor.Symmetric
  1352. Part83.Size = Vector3.new(1.0134685, 0.220499977, 1.16327846)
  1353. Part83.CFrame = CFrame.new(84.6141891, 4.37454891, 73.3001938, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1354. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1355. Part83.TopSurface = Enum.SurfaceType.Smooth
  1356. Part83.Color = Color3.new(0, 0.12549, 0.376471)
  1357. Part83.Position = Vector3.new(84.6141891, 4.37454891, 73.3001938)
  1358. Part83.Orientation = Vector3.new(88.4300003, 180, 0)
  1359. Part83.Color = Color3.new(0, 0.12549, 0.376471)
  1360. BlockMesh84.Parent = Part83
  1361. Part85.Name = "Brick"
  1362. Part85.Parent = Model57
  1363. Part85.Material = Enum.Material.SmoothPlastic
  1364. Part85.BrickColor = BrickColor.new("Black")
  1365. Part85.Reflectance = 0.0049999998882413
  1366. Part85.Rotation = Vector3.new(76.5699997, 0, -180)
  1367. Part85.Anchored = true
  1368. Part85.CanCollide = false
  1369. Part85.FormFactor = Enum.FormFactor.Symmetric
  1370. Part85.Size = Vector3.new(1.10684443, 1.46009409, 0.201244384)
  1371. Part85.CFrame = CFrame.new(84.713829, 4.75552559, 73.0631714, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
  1372. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1373. Part85.TopSurface = Enum.SurfaceType.Smooth
  1374. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1375. Part85.Position = Vector3.new(84.713829, 4.75552559, 73.0631714)
  1376. Part85.Orientation = Vector3.new(76.5699997, 0, 180)
  1377. Part85.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1378. BlockMesh86.Parent = Part85
  1379. Part87.Name = "Brick"
  1380. Part87.Parent = Model57
  1381. Part87.Material = Enum.Material.SmoothPlastic
  1382. Part87.BrickColor = BrickColor.new("Black")
  1383. Part87.Reflectance = 0.0049999998882413
  1384. Part87.Rotation = Vector3.new(91.5699997, 0, 180)
  1385. Part87.Anchored = true
  1386. Part87.CanCollide = false
  1387. Part87.FormFactor = Enum.FormFactor.Symmetric
  1388. Part87.Size = Vector3.new(0.924965441, 0.201244384, 1.06169295)
  1389. Part87.CFrame = CFrame.new(84.6228943, 4.22646284, 73.3096848, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1390. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1391. Part87.TopSurface = Enum.SurfaceType.Smooth
  1392. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1393. Part87.Position = Vector3.new(84.6228943, 4.22646284, 73.3096848)
  1394. Part87.Orientation = Vector3.new(88.4300003, 180, 0)
  1395. Part87.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1396. BlockMesh88.Parent = Part87
  1397. Part89.Name = "Brick"
  1398. Part89.Parent = Model57
  1399. Part89.Material = Enum.Material.SmoothPlastic
  1400. Part89.BrickColor = BrickColor.new("Black")
  1401. Part89.Reflectance = 0.0049999998882413
  1402. Part89.Rotation = Vector3.new(91.5699997, 0, 180)
  1403. Part89.Anchored = true
  1404. Part89.CanCollide = false
  1405. Part89.FormFactor = Enum.FormFactor.Symmetric
  1406. Part89.Size = Vector3.new(0.201244384, 0.212827399, 1.0574975)
  1407. Part89.CFrame = CFrame.new(85.166626, 4.22347784, 73.3029556, -1, -2.60803667e-13, 2.9527652e-12, 2.84009643e-12, 0.0274504386, -0.99962306, -1.86642856e-13, -0.99962306, -0.0274504386)
  1408. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1409. Part89.TopSurface = Enum.SurfaceType.Smooth
  1410. Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1411. Part89.Position = Vector3.new(85.166626, 4.22347784, 73.3029556)
  1412. Part89.Orientation = Vector3.new(88.4300003, 180, 0)
  1413. Part89.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1414. BlockMesh90.Parent = Part89
  1415. Part91.Name = "Brick"
  1416. Part91.Parent = Model57
  1417. Part91.Material = Enum.Material.SmoothPlastic
  1418. Part91.BrickColor = BrickColor.new("Black")
  1419. Part91.Reflectance = 0.0049999998882413
  1420. Part91.Rotation = Vector3.new(100.769997, 0, 180)
  1421. Part91.Anchored = true
  1422. Part91.CanCollide = false
  1423. Part91.FormFactor = Enum.FormFactor.Symmetric
  1424. Part91.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  1425. Part91.CFrame = CFrame.new(84.2610321, 4.18972492, 72.7606277, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1426. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1427. Part91.TopSurface = Enum.SurfaceType.Smooth
  1428. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1429. Part91.Position = Vector3.new(84.2610321, 4.18972492, 72.7606277)
  1430. Part91.Orientation = Vector3.new(79.2300034, 180, 0)
  1431. Part91.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1432. BlockMesh92.Parent = Part91
  1433. Part93.Name = "Brick"
  1434. Part93.Parent = Model57
  1435. Part93.Material = Enum.Material.SmoothPlastic
  1436. Part93.BrickColor = BrickColor.new("Navy blue")
  1437. Part93.Reflectance = 0.0049999998882413
  1438. Part93.Rotation = Vector3.new(100.769997, 0, 180)
  1439. Part93.Anchored = true
  1440. Part93.CanCollide = false
  1441. Part93.FormFactor = Enum.FormFactor.Symmetric
  1442. Part93.Size = Vector3.new(1.21275008, 0.220499977, 0.883513689)
  1443. Part93.CFrame = CFrame.new(84.713829, 4.4197588, 72.2485504, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1444. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1445. Part93.TopSurface = Enum.SurfaceType.Smooth
  1446. Part93.Color = Color3.new(0, 0.12549, 0.376471)
  1447. Part93.Position = Vector3.new(84.713829, 4.4197588, 72.2485504)
  1448. Part93.Orientation = Vector3.new(79.2300034, 180, 0)
  1449. Part93.Color = Color3.new(0, 0.12549, 0.376471)
  1450. BlockMesh94.Parent = Part93
  1451. Part95.Name = "Brick"
  1452. Part95.Parent = Model57
  1453. Part95.Material = Enum.Material.SmoothPlastic
  1454. Part95.BrickColor = BrickColor.new("Navy blue")
  1455. Part95.Reflectance = 0.0049999998882413
  1456. Part95.Rotation = Vector3.new(76.5699997, 0, -180)
  1457. Part95.Anchored = true
  1458. Part95.CanCollide = false
  1459. Part95.FormFactor = Enum.FormFactor.Symmetric
  1460. Part95.Size = Vector3.new(1.21275008, 1.59979963, 0.220499977)
  1461. Part95.CFrame = CFrame.new(84.713829, 4.95423937, 73.0300903, -1, 5.37522772e-13, 2.93691568e-12, 2.84009643e-12, -0.232184634, -0.972671747, -1.86642856e-13, -0.972671747, 0.232184634)
  1462. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1463. Part95.TopSurface = Enum.SurfaceType.Smooth
  1464. Part95.Color = Color3.new(0, 0.12549, 0.376471)
  1465. Part95.Position = Vector3.new(84.713829, 4.95423937, 73.0300903)
  1466. Part95.Orientation = Vector3.new(76.5699997, 0, 180)
  1467. Part95.Color = Color3.new(0, 0.12549, 0.376471)
  1468. BlockMesh96.Parent = Part95
  1469. Part97.Name = "Brick"
  1470. Part97.Parent = Model57
  1471. Part97.Material = Enum.Material.SmoothPlastic
  1472. Part97.BrickColor = BrickColor.new("Navy blue")
  1473. Part97.Reflectance = 0.0049999998882413
  1474. Part97.Rotation = Vector3.new(100.769997, 0, 180)
  1475. Part97.Anchored = true
  1476. Part97.CanCollide = false
  1477. Part97.FormFactor = Enum.FormFactor.Symmetric
  1478. Part97.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  1479. Part97.CFrame = CFrame.new(85.2099533, 4.3318367, 72.6986923, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1480. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1481. Part97.TopSurface = Enum.SurfaceType.Smooth
  1482. Part97.Color = Color3.new(0, 0.12549, 0.376471)
  1483. Part97.Position = Vector3.new(85.2099533, 4.3318367, 72.6986923)
  1484. Part97.Orientation = Vector3.new(79.2300034, 180, 0)
  1485. Part97.Color = Color3.new(0, 0.12549, 0.376471)
  1486. BlockMesh98.Parent = Part97
  1487. Part99.Name = "Brick"
  1488. Part99.Parent = Model57
  1489. Part99.Material = Enum.Material.SmoothPlastic
  1490. Part99.BrickColor = BrickColor.new("Navy blue")
  1491. Part99.Reflectance = 0.0049999998882413
  1492. Part99.Rotation = Vector3.new(100.769997, 0, 180)
  1493. Part99.Anchored = true
  1494. Part99.CanCollide = false
  1495. Part99.FormFactor = Enum.FormFactor.Symmetric
  1496. Part99.Size = Vector3.new(0.220499977, 1.13590491, 0.883513689)
  1497. Part99.CFrame = CFrame.new(84.2177048, 4.33429432, 72.6985855, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1498. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1499. Part99.TopSurface = Enum.SurfaceType.Smooth
  1500. Part99.Color = Color3.new(0, 0.12549, 0.376471)
  1501. Part99.Position = Vector3.new(84.2177048, 4.33429432, 72.6985855)
  1502. Part99.Orientation = Vector3.new(79.2300034, 180, 0)
  1503. Part99.Color = Color3.new(0, 0.12549, 0.376471)
  1504. BlockMesh100.Parent = Part99
  1505. Part101.Name = "Brick"
  1506. Part101.Parent = Model57
  1507. Part101.Material = Enum.Material.SmoothPlastic
  1508. Part101.BrickColor = BrickColor.new("Black")
  1509. Part101.Reflectance = 0.0049999998882413
  1510. Part101.Rotation = Vector3.new(100.769997, 0, 180)
  1511. Part101.Anchored = true
  1512. Part101.CanCollide = false
  1513. Part101.FormFactor = Enum.FormFactor.Symmetric
  1514. Part101.Size = Vector3.new(0.201244384, 1.03670979, 0.806359112)
  1515. Part101.CFrame = CFrame.new(85.166626, 4.18747377, 72.7607269, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1516. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1517. Part101.TopSurface = Enum.SurfaceType.Smooth
  1518. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1519. Part101.Position = Vector3.new(85.166626, 4.18747377, 72.7607269)
  1520. Part101.Orientation = Vector3.new(79.2300034, 180, 0)
  1521. Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1522. BlockMesh102.Parent = Part101
  1523. Part103.Name = "Brick"
  1524. Part103.Parent = Model57
  1525. Part103.Material = Enum.Material.SmoothPlastic
  1526. Part103.BrickColor = BrickColor.new("Black")
  1527. Part103.Reflectance = 0.0049999998882413
  1528. Part103.Rotation = Vector3.new(100.769997, 0, 180)
  1529. Part103.Anchored = true
  1530. Part103.CanCollide = false
  1531. Part103.FormFactor = Enum.FormFactor.Symmetric
  1532. Part103.Size = Vector3.new(1.10684443, 0.201244384, 0.806359112)
  1533. Part103.CFrame = CFrame.new(84.713829, 4.2677207, 72.3498917, -1, -7.07928887e-13, 2.79888959e-12, 2.84009643e-12, 0.186831623, -0.982391953, -1.86642856e-13, -0.982391953, -0.186831623)
  1534. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1535. Part103.TopSurface = Enum.SurfaceType.Smooth
  1536. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1537. Part103.Position = Vector3.new(84.713829, 4.2677207, 72.3498917)
  1538. Part103.Orientation = Vector3.new(79.2300034, 180, 0)
  1539. Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1540. BlockMesh104.Parent = Part103
  1541. Part105.Parent = Model57
  1542. Part105.Material = Enum.Material.SmoothPlastic
  1543. Part105.BrickColor = BrickColor.new("Black")
  1544. Part105.Reflectance = 0.0049999998882413
  1545. Part105.Rotation = Vector3.new(166.570007, 0, 0)
  1546. Part105.Anchored = true
  1547. Part105.CanCollide = false
  1548. Part105.Size = Vector3.new(0.703561604, 0.201244384, 0.628684759)
  1549. Part105.CFrame = CFrame.new(84.7140961, 4.99801111, 74.0790176, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
  1550. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1551. Part105.TopSurface = Enum.SurfaceType.Smooth
  1552. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1553. Part105.Position = Vector3.new(84.7140961, 4.99801111, 74.0790176)
  1554. Part105.Orientation = Vector3.new(13.4300003, 180, -180)
  1555. Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1556. Part106.Parent = Model57
  1557. Part106.Material = Enum.Material.SmoothPlastic
  1558. Part106.BrickColor = BrickColor.new("Navy blue")
  1559. Part106.Reflectance = 0.0049999998882413
  1560. Part106.Rotation = Vector3.new(166.570007, 0, 0)
  1561. Part106.Anchored = true
  1562. Part106.CanCollide = false
  1563. Part106.Size = Vector3.new(0.770880163, 0.220499977, 0.688839018)
  1564. Part106.CFrame = CFrame.new(84.7141266, 5.21992493, 74.1431198, 0.99999994, 2.8232295e-12, 4.80674799e-13, -2.84009621e-12, -0.972672462, -0.232181579, 1.86642843e-13, 0.232181609, -0.972672462)
  1565. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1566. Part106.TopSurface = Enum.SurfaceType.Smooth
  1567. Part106.Color = Color3.new(0, 0.12549, 0.376471)
  1568. Part106.Position = Vector3.new(84.7141266, 5.21992493, 74.1431198)
  1569. Part106.Orientation = Vector3.new(13.4300003, 180, -180)
  1570. Part106.Color = Color3.new(0, 0.12549, 0.376471)
  1571. WedgePart107.Parent = Model57
  1572. WedgePart107.Material = Enum.Material.SmoothPlastic
  1573. WedgePart107.BrickColor = BrickColor.new("Black")
  1574. WedgePart107.Reflectance = 0.0049999998882413
  1575. WedgePart107.Rotation = Vector3.new(166.570007, 0, 0)
  1576. WedgePart107.Anchored = true
  1577. WedgePart107.CanCollide = false
  1578. WedgePart107.Size = Vector3.new(0.201244384, 0.224141195, 0.517623842)
  1579. WedgePart107.CFrame = CFrame.new(84.2610245, 4.65805626, 73.5709, 0.99999994, 1.67656744e-05, 7.46475916e-06, 1.80406932e-05, -0.972671747, -0.232184559, 3.36802987e-06, 0.232184559, -0.972671807)
  1580. WedgePart107.BottomSurface = Enum.SurfaceType.Smooth
  1581. WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1582. WedgePart107.Position = Vector3.new(84.2610245, 4.65805626, 73.5709)
  1583. WedgePart107.Orientation = Vector3.new(13.4300003, 180, 180)
  1584. WedgePart107.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1585. WedgePart108.Parent = Model57
  1586. WedgePart108.Material = Enum.Material.SmoothPlastic
  1587. WedgePart108.BrickColor = BrickColor.new("Black")
  1588. WedgePart108.Reflectance = 0.0049999998882413
  1589. WedgePart108.Rotation = Vector3.new(166.570007, 0, -90)
  1590. WedgePart108.Anchored = true
  1591. WedgePart108.CanCollide = false
  1592. WedgePart108.FormFactor = Enum.FormFactor.Symmetric
  1593. WedgePart108.Size = Vector3.new(0.201244384, 0.352177709, 0.729308963)
  1594. WedgePart108.CFrame = CFrame.new(84.8906479, 5.15557623, 74.7378082, -1.11450369e-07, 0.999996722, -9.83476184e-07, 0.972667456, -1.1921243e-07, -0.232180417, -0.232180595, -9.53674203e-07, -0.972667515)
  1595. WedgePart108.BottomSurface = Enum.SurfaceType.Smooth
  1596. WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1597. WedgePart108.Position = Vector3.new(84.8906479, 5.15557623, 74.7378082)
  1598. WedgePart108.Orientation = Vector3.new(13.4300003, -180, 90)
  1599. WedgePart108.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1600. Model109.Name = "RightLeg"
  1601. Model109.Parent = Model0
  1602. Part110.Name = "Right Leg1"
  1603. Part110.Parent = Model109
  1604. Part110.BrickColor = BrickColor.new("Pastel yellow")
  1605. Part110.Transparency = 1
  1606. Part110.Rotation = Vector3.new(-0.980000019, -90, 0)
  1607. Part110.Anchored = true
  1608. Part110.CanCollide = false
  1609. Part110.FormFactor = Enum.FormFactor.Symmetric
  1610. Part110.Size = Vector3.new(1, 2, 1)
  1611. Part110.CFrame = CFrame.new(84.6179352, 1.43810642, 71.6209641, -6.09021917e-17, -7.13092728e-15, -1, 0.0170776155, 0.999854267, -7.13092644e-15, 0.999854267, -0.0170776155, 6.08859128e-17)
  1612. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1613. Part110.Color = Color3.new(1, 1, 0.8)
  1614. Part110.Position = Vector3.new(84.6179352, 1.43810642, 71.6209641)
  1615. Part110.Orientation = Vector3.new(0, -90, 0.980000019)
  1616. Part110.Color = Color3.new(1, 1, 0.8)
  1617. Model111.Name = "Torso"
  1618. Model111.Parent = Model0
  1619. Part112.Name = "Torso1"
  1620. Part112.Parent = Model111
  1621. Part112.BrickColor = BrickColor.new("Pastel yellow")
  1622. Part112.Transparency = 1
  1623. Part112.Rotation = Vector3.new(90.0100021, -89.0199966, -89.9899979)
  1624. Part112.Anchored = true
  1625. Part112.CanCollide = false
  1626. Part112.FormFactor = Enum.FormFactor.Symmetric
  1627. Part112.Size = Vector3.new(2, 2, 1)
  1628. Part112.CFrame = CFrame.new(84.7530441, 2.97952414, 71.1198654, 1.62258732e-06, 0.0170781817, -0.999854147, 3.48963596e-08, -0.999854207, -0.0170781817, -1, -7.1804287e-09, -1.62294657e-06)
  1629. Part112.LeftSurface = Enum.SurfaceType.Weld
  1630. Part112.RightSurface = Enum.SurfaceType.Weld
  1631. Part112.Color = Color3.new(1, 1, 0.8)
  1632. Part112.Position = Vector3.new(84.7530441, 2.97952414, 71.1198654)
  1633. Part112.Orientation = Vector3.new(0.980000019, -90, 180)
  1634. Part112.Color = Color3.new(1, 1, 0.8)
  1635. Part113.Name = "Brick"
  1636. Part113.Parent = Model111
  1637. Part113.Material = Enum.Material.SmoothPlastic
  1638. Part113.BrickColor = BrickColor.new("Navy blue")
  1639. Part113.Rotation = Vector3.new(153.779999, 55.4099998, -160.850006)
  1640. Part113.Anchored = true
  1641. Part113.CanCollide = false
  1642. Part113.FormFactor = Enum.FormFactor.Symmetric
  1643. Part113.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
  1644. Part113.CFrame = CFrame.new(84.077301, 4.22622871, 71.6350861, -0.53629142, 0.186246887, 0.823227525, -0.0492874496, 0.966775298, -0.250831395, -0.842592597, -0.175093502, -0.509293735)
  1645. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1646. Part113.TopSurface = Enum.SurfaceType.Smooth
  1647. Part113.Color = Color3.new(0, 0.12549, 0.376471)
  1648. Part113.Position = Vector3.new(84.077301, 4.22622871, 71.6350861)
  1649. Part113.Orientation = Vector3.new(14.5299997, 121.739998, -2.92000008)
  1650. Part113.Color = Color3.new(0, 0.12549, 0.376471)
  1651. BlockMesh114.Parent = Part113
  1652. Part115.Name = "Brick"
  1653. Part115.Parent = Model111
  1654. Part115.Material = Enum.Material.SmoothPlastic
  1655. Part115.BrickColor = BrickColor.new("Lapis")
  1656. Part115.Rotation = Vector3.new(98.8700027, 0, -90)
  1657. Part115.Anchored = true
  1658. Part115.CanCollide = false
  1659. Part115.FormFactor = Enum.FormFactor.Symmetric
  1660. Part115.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
  1661. Part115.CFrame = CFrame.new(85.0661545, 0.575267553, 69.5961533, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
  1662. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1663. Part115.TopSurface = Enum.SurfaceType.Smooth
  1664. Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  1665. Part115.Position = Vector3.new(85.0661545, 0.575267553, 69.5961533)
  1666. Part115.Orientation = Vector3.new(81.1299973, 180, 90)
  1667. Part115.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  1668. BlockMesh116.Parent = Part115
  1669. BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  1670. BlockMesh116.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  1671. Part117.Name = "1"
  1672. Part117.Parent = Model111
  1673. Part117.Material = Enum.Material.SmoothPlastic
  1674. Part117.BrickColor = BrickColor.new("Pastel Blue")
  1675. Part117.Reflectance = 0.20000000298023
  1676. Part117.Rotation = Vector3.new(90, 90, 0)
  1677. Part117.Anchored = true
  1678. Part117.CanCollide = false
  1679. Part117.FormFactor = Enum.FormFactor.Symmetric
  1680. Part117.Size = Vector3.new(0.200000003, 1.48148215, 0.200000003)
  1681. Part117.CFrame = CFrame.new(85.1873627, 3.88405132, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  1682. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1683. Part117.TopSurface = Enum.SurfaceType.Smooth
  1684. Part117.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1685. Part117.Position = Vector3.new(85.1873627, 3.88405132, 71.120018)
  1686. Part117.Orientation = Vector3.new(0, 90, 90)
  1687. Part117.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1688. BlockMesh118.Parent = Part117
  1689. BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
  1690. BlockMesh118.Scale = Vector3.new(0.300000012, 1, 1)
  1691. Part119.Name = "1"
  1692. Part119.Parent = Model111
  1693. Part119.Material = Enum.Material.SmoothPlastic
  1694. Part119.BrickColor = BrickColor.new("Pastel Blue")
  1695. Part119.Reflectance = 0.20000000298023
  1696. Part119.Rotation = Vector3.new(-90, 0, 90)
  1697. Part119.Anchored = true
  1698. Part119.CanCollide = false
  1699. Part119.FormFactor = Enum.FormFactor.Symmetric
  1700. Part119.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1701. Part119.CFrame = CFrame.new(85.1887817, 3.88477206, 70.3631363, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1702. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1703. Part119.TopSurface = Enum.SurfaceType.Smooth
  1704. Part119.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1705. Part119.Position = Vector3.new(85.1887817, 3.88477206, 70.3631363)
  1706. Part119.Orientation = Vector3.new(-90, 90, 0)
  1707. Part119.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1708. CylinderMesh120.Parent = Part119
  1709. CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
  1710. CylinderMesh120.Scale = Vector3.new(1, 1, 0.5)
  1711. Part121.Name = "1"
  1712. Part121.Parent = Model111
  1713. Part121.Material = Enum.Material.SmoothPlastic
  1714. Part121.BrickColor = BrickColor.new("Pastel Blue")
  1715. Part121.Reflectance = 0.20000000298023
  1716. Part121.Rotation = Vector3.new(-90, 0, 90)
  1717. Part121.Anchored = true
  1718. Part121.CanCollide = false
  1719. Part121.FormFactor = Enum.FormFactor.Symmetric
  1720. Part121.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1721. Part121.CFrame = CFrame.new(85.1887817, 3.88585806, 71.872261, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1722. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1723. Part121.TopSurface = Enum.SurfaceType.Smooth
  1724. Part121.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1725. Part121.Position = Vector3.new(85.1887817, 3.88585806, 71.872261)
  1726. Part121.Orientation = Vector3.new(-90, 90, 0)
  1727. Part121.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1728. CylinderMesh122.Parent = Part121
  1729. CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
  1730. CylinderMesh122.Scale = Vector3.new(1, 1, 0.5)
  1731. Part123.Name = "1"
  1732. Part123.Parent = Model111
  1733. Part123.Material = Enum.Material.SmoothPlastic
  1734. Part123.BrickColor = BrickColor.new("Pastel Blue")
  1735. Part123.Reflectance = 0.20000000298023
  1736. Part123.Rotation = Vector3.new(90, 90, 0)
  1737. Part123.Anchored = true
  1738. Part123.CanCollide = false
  1739. Part123.FormFactor = Enum.FormFactor.Symmetric
  1740. Part123.Size = Vector3.new(0.200000003, 1.2814821, 0.200000003)
  1741. Part123.CFrame = CFrame.new(85.1873627, 3.37702417, 71.1200256, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  1742. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1743. Part123.TopSurface = Enum.SurfaceType.Smooth
  1744. Part123.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1745. Part123.Position = Vector3.new(85.1873627, 3.37702417, 71.1200256)
  1746. Part123.Orientation = Vector3.new(0, 90, 90)
  1747. Part123.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1748. BlockMesh124.Parent = Part123
  1749. BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
  1750. BlockMesh124.Scale = Vector3.new(0.300000012, 1, 1)
  1751. Part125.Name = "1"
  1752. Part125.Parent = Model111
  1753. Part125.Material = Enum.Material.SmoothPlastic
  1754. Part125.BrickColor = BrickColor.new("Pastel Blue")
  1755. Part125.Reflectance = 0.20000000298023
  1756. Part125.Rotation = Vector3.new(-90, 0, 90)
  1757. Part125.Anchored = true
  1758. Part125.CanCollide = false
  1759. Part125.FormFactor = Enum.FormFactor.Symmetric
  1760. Part125.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1761. Part125.CFrame = CFrame.new(85.1887817, 3.3777411, 70.4631577, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1762. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1763. Part125.TopSurface = Enum.SurfaceType.Smooth
  1764. Part125.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1765. Part125.Position = Vector3.new(85.1887817, 3.3777411, 70.4631577)
  1766. Part125.Orientation = Vector3.new(-90, 90, 0)
  1767. Part125.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1768. CylinderMesh126.Parent = Part125
  1769. CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
  1770. CylinderMesh126.Scale = Vector3.new(1, 1, 0.5)
  1771. Part127.Name = "1"
  1772. Part127.Parent = Model111
  1773. Part127.Material = Enum.Material.SmoothPlastic
  1774. Part127.BrickColor = BrickColor.new("Pastel Blue")
  1775. Part127.Reflectance = 0.20000000298023
  1776. Part127.Rotation = Vector3.new(-90, 0, 90)
  1777. Part127.Anchored = true
  1778. Part127.CanCollide = false
  1779. Part127.FormFactor = Enum.FormFactor.Symmetric
  1780. Part127.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1781. Part127.CFrame = CFrame.new(85.1887817, 3.37882566, 71.7722549, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  1782. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1783. Part127.TopSurface = Enum.SurfaceType.Smooth
  1784. Part127.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1785. Part127.Position = Vector3.new(85.1887817, 3.37882566, 71.7722549)
  1786. Part127.Orientation = Vector3.new(-90, 90, 0)
  1787. Part127.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1788. CylinderMesh128.Parent = Part127
  1789. CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
  1790. CylinderMesh128.Scale = Vector3.new(1, 1, 0.5)
  1791. Part129.Name = "Brick"
  1792. Part129.Parent = Model111
  1793. Part129.Material = Enum.Material.SmoothPlastic
  1794. Part129.BrickColor = BrickColor.new("Pastel Blue")
  1795. Part129.Reflectance = 0.20000000298023
  1796. Part129.Rotation = Vector3.new(0, 90, 0)
  1797. Part129.Anchored = true
  1798. Part129.CanCollide = false
  1799. Part129.FormFactor = Enum.FormFactor.Symmetric
  1800. Part129.Size = Vector3.new(0.200000003, 1.90897512, 0.200000003)
  1801. Part129.CFrame = CFrame.new(85.1915894, 2.922647, 71.1200027, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1802. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1803. Part129.TopSurface = Enum.SurfaceType.Smooth
  1804. Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1805. Part129.Position = Vector3.new(85.1915894, 2.922647, 71.1200027)
  1806. Part129.Orientation = Vector3.new(0, 90, 0)
  1807. Part129.Color = Color3.new(0.501961, 0.733333, 0.858824)
  1808. BlockMesh130.Parent = Part129
  1809. BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
  1810. BlockMesh130.Scale = Vector3.new(0.300000012, 1, 1)
  1811. Part131.Name = "Brick"
  1812. Part131.Parent = Model111
  1813. Part131.Material = Enum.Material.SmoothPlastic
  1814. Part131.BrickColor = BrickColor.new("Really black")
  1815. Part131.Rotation = Vector3.new(0, 90, 0)
  1816. Part131.Anchored = true
  1817. Part131.CanCollide = false
  1818. Part131.FormFactor = Enum.FormFactor.Symmetric
  1819. Part131.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
  1820. Part131.CFrame = CFrame.new(85.182869, 2.9881115, 70.2552872, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  1821. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1822. Part131.TopSurface = Enum.SurfaceType.Smooth
  1823. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1824. Part131.Position = Vector3.new(85.182869, 2.9881115, 70.2552872)
  1825. Part131.Orientation = Vector3.new(0, 90, 0)
  1826. Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1827. BlockMesh132.Parent = Part131
  1828. WedgePart133.Parent = Model111
  1829. WedgePart133.Material = Enum.Material.SmoothPlastic
  1830. WedgePart133.BrickColor = BrickColor.new("Really black")
  1831. WedgePart133.Rotation = Vector3.new(0, -0.0500000007, 0.129999995)
  1832. WedgePart133.Anchored = true
  1833. WedgePart133.CanCollide = false
  1834. WedgePart133.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1835. WedgePart133.CFrame = CFrame.new(85.181488, 3.09613848, 70.5079117, 0.999997199, -0.00223094225, -0.000802747905, 0.00223094458, 0.999997556, 2.0340085e-06, 0.000802741386, -3.83704901e-06, 0.999999702)
  1836. WedgePart133.BottomSurface = Enum.SurfaceType.Smooth
  1837. WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1838. WedgePart133.Position = Vector3.new(85.181488, 3.09613848, 70.5079117)
  1839. WedgePart133.Orientation = Vector3.new(0, -0.0500000007, 0.129999995)
  1840. WedgePart133.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1841. SpecialMesh134.Parent = WedgePart133
  1842. SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
  1843. SpecialMesh134.MeshType = Enum.MeshType.Wedge
  1844. SpecialMesh134.Scale = Vector3.new(1.01084137, 0.337857842, 2.72094846)
  1845. WedgePart135.Parent = Model111
  1846. WedgePart135.Material = Enum.Material.SmoothPlastic
  1847. WedgePart135.BrickColor = BrickColor.new("Really black")
  1848. WedgePart135.Rotation = Vector3.new(180, 0.0500000007, 179.869995)
  1849. WedgePart135.Anchored = true
  1850. WedgePart135.CanCollide = false
  1851. WedgePart135.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1852. WedgePart135.CFrame = CFrame.new(85.1811981, 3.09613752, 70.8738403, -0.999997199, -0.00223094225, 0.000802747731, -0.00223094458, 0.999997556, -1.94460154e-06, -0.000802741386, -3.74764204e-06, -0.999999702)
  1853. WedgePart135.BottomSurface = Enum.SurfaceType.Smooth
  1854. WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1855. WedgePart135.Position = Vector3.new(85.1811981, 3.09613752, 70.8738403)
  1856. WedgePart135.Orientation = Vector3.new(0, 179.949997, -0.129999995)
  1857. WedgePart135.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1858. SpecialMesh136.Parent = WedgePart135
  1859. SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
  1860. SpecialMesh136.MeshType = Enum.MeshType.Wedge
  1861. SpecialMesh136.Scale = Vector3.new(1.01084137, 0.337857842, 0.938339233)
  1862. WedgePart137.Parent = Model111
  1863. WedgePart137.Material = Enum.Material.SmoothPlastic
  1864. WedgePart137.BrickColor = BrickColor.new("Really black")
  1865. WedgePart137.Rotation = Vector3.new(-90, 0, 179.910004)
  1866. WedgePart137.Anchored = true
  1867. WedgePart137.CanCollide = false
  1868. WedgePart137.Size = Vector3.new(0.200412184, 0.389923543, 1.16091728)
  1869. WedgePart137.CFrame = CFrame.new(85.1823654, 2.54573298, 70.5879745, -0.999998868, -0.00150661916, -1.4348019e-06, -1.44066507e-06, 3.88361514e-06, 1, -0.00150661927, 0.999998868, -3.89665365e-06)
  1870. WedgePart137.BottomSurface = Enum.SurfaceType.Smooth
  1871. WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1872. WedgePart137.Position = Vector3.new(85.1823654, 2.54573298, 70.5879745)
  1873. WedgePart137.Orientation = Vector3.new(-90, 179.910004, 0)
  1874. WedgePart137.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1875. WedgePart138.Parent = Model111
  1876. WedgePart138.Material = Enum.Material.SmoothPlastic
  1877. WedgePart138.BrickColor = BrickColor.new("Really black")
  1878. WedgePart138.Rotation = Vector3.new(90, 0, 0.0900000036)
  1879. WedgePart138.Anchored = true
  1880. WedgePart138.CanCollide = false
  1881. WedgePart138.Size = Vector3.new(0.200412184, 0.389923543, 0.347238541)
  1882. WedgePart138.CFrame = CFrame.new(85.1823654, 3.29980421, 70.587944, 0.999998868, -0.00150661916, 1.43467025e-06, 1.44066507e-06, 3.98792326e-06, -1, 0.00150661927, 0.999998868, 4.00096178e-06)
  1883. WedgePart138.BottomSurface = Enum.SurfaceType.Smooth
  1884. WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1885. WedgePart138.Position = Vector3.new(85.1823654, 3.29980421, 70.587944)
  1886. WedgePart138.Orientation = Vector3.new(90, -0.0900000036, 0)
  1887. WedgePart138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1888. WedgePart139.Parent = Model111
  1889. WedgePart139.Material = Enum.Material.SmoothPlastic
  1890. WedgePart139.BrickColor = BrickColor.new("Really black")
  1891. WedgePart139.Rotation = Vector3.new(-55.7200012, 0, -180)
  1892. WedgePart139.Anchored = true
  1893. WedgePart139.CanCollide = false
  1894. WedgePart139.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1895. WedgePart139.CFrame = CFrame.new(85.1822815, 3.04279566, 71.1207199, -1, 9.39884956e-07, -1.14377758e-06, -1.47446929e-06, -0.563230097, 0.826300144, 1.32416773e-07, 0.826300204, 0.563229978)
  1896. WedgePart139.BottomSurface = Enum.SurfaceType.Smooth
  1897. WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1898. WedgePart139.Position = Vector3.new(85.1822815, 3.04279566, 71.1207199)
  1899. WedgePart139.Orientation = Vector3.new(-55.7200012, 0, -180)
  1900. WedgePart139.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1901. SpecialMesh140.Parent = WedgePart139
  1902. SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
  1903. SpecialMesh140.MeshType = Enum.MeshType.Wedge
  1904. SpecialMesh140.Scale = Vector3.new(0.999984741, 0.80983156, 0.552008986)
  1905. WedgePart141.Parent = Model111
  1906. WedgePart141.Material = Enum.Material.SmoothPlastic
  1907. WedgePart141.BrickColor = BrickColor.new("Really black")
  1908. WedgePart141.Rotation = Vector3.new(90, 0.0199999996, 0.0299999993)
  1909. WedgePart141.Anchored = true
  1910. WedgePart141.CanCollide = false
  1911. WedgePart141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1912. WedgePart141.CFrame = CFrame.new(85.1822052, 3.45734429, 70.4930878, 0.999999762, -0.000579246494, 0.000356322125, 0.000356324395, 3.86871397e-06, -1, 0.000579245039, 0.999999881, 4.07546759e-06)
  1913. WedgePart141.BottomSurface = Enum.SurfaceType.Smooth
  1914. WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1915. WedgePart141.Position = Vector3.new(85.1822052, 3.45734429, 70.4930878)
  1916. WedgePart141.Orientation = Vector3.new(90, -0.0299999993, 0)
  1917. WedgePart141.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1918. SpecialMesh142.Parent = WedgePart141
  1919. SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
  1920. SpecialMesh142.MeshType = Enum.MeshType.Wedge
  1921. SpecialMesh142.Scale = Vector3.new(1.00078332, 0.99998498, 1.63242829)
  1922. WedgePart143.Parent = Model111
  1923. WedgePart143.Material = Enum.Material.SmoothPlastic
  1924. WedgePart143.BrickColor = BrickColor.new("Really black")
  1925. WedgePart143.Rotation = Vector3.new(-90, -0.0199999996, 179.970001)
  1926. WedgePart143.Anchored = true
  1927. WedgePart143.CanCollide = false
  1928. WedgePart143.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1929. WedgePart143.CFrame = CFrame.new(85.1824951, 2.62967396, 70.4931183, -0.999999762, -0.000579246436, -0.000356322184, -0.000356324395, 3.79420817e-06, 1, -0.000579245039, 0.999999881, -4.00096178e-06)
  1930. WedgePart143.BottomSurface = Enum.SurfaceType.Smooth
  1931. WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1932. WedgePart143.Position = Vector3.new(85.1824951, 2.62967396, 70.4931183)
  1933. WedgePart143.Orientation = Vector3.new(-90, 179.970001, 0)
  1934. WedgePart143.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1935. SpecialMesh144.Parent = WedgePart143
  1936. SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
  1937. SpecialMesh144.MeshType = Enum.MeshType.Wedge
  1938. SpecialMesh144.Scale = Vector3.new(1.00078332, 0.99998498, 6.64438772)
  1939. WedgePart145.Parent = Model111
  1940. WedgePart145.Material = Enum.Material.SmoothPlastic
  1941. WedgePart145.BrickColor = BrickColor.new("Really black")
  1942. WedgePart145.Rotation = Vector3.new(90, 0, 179.919998)
  1943. WedgePart145.Anchored = true
  1944. WedgePart145.CanCollide = false
  1945. WedgePart145.Size = Vector3.new(0.200395763, 0.405991018, 0.36154747)
  1946. WedgePart145.CFrame = CFrame.new(85.182373, 3.30695724, 71.6614609, -0.999999046, -0.00144700008, 1.60951686e-06, -1.6037302e-06, -3.98606062e-06, -1, 0.00144700019, -0.999999046, 4.00096178e-06)
  1947. WedgePart145.BottomSurface = Enum.SurfaceType.Smooth
  1948. WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1949. WedgePart145.Position = Vector3.new(85.182373, 3.30695724, 71.6614609)
  1950. WedgePart145.Orientation = Vector3.new(90, -179.919998, 0)
  1951. WedgePart145.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1952. WedgePart146.Parent = Model111
  1953. WedgePart146.Material = Enum.Material.SmoothPlastic
  1954. WedgePart146.BrickColor = BrickColor.new("Really black")
  1955. WedgePart146.Rotation = Vector3.new(-90, 0, 0.0799999982)
  1956. WedgePart146.Anchored = true
  1957. WedgePart146.CanCollide = false
  1958. WedgePart146.Size = Vector3.new(0.200395763, 0.405991018, 1.16122246)
  1959. WedgePart146.CFrame = CFrame.new(85.182373, 2.54558897, 71.6615067, 0.999999046, -0.00144700008, -1.60964339e-06, 1.6037302e-06, -4.07546759e-06, 1, -0.00144700019, -0.999999046, -4.07546759e-06)
  1960. WedgePart146.BottomSurface = Enum.SurfaceType.Smooth
  1961. WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1962. WedgePart146.Position = Vector3.new(85.182373, 2.54558897, 71.6615067)
  1963. WedgePart146.Orientation = Vector3.new(-90, 0.0799999982, 0)
  1964. WedgePart146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1965. WedgePart147.Parent = Model111
  1966. WedgePart147.Material = Enum.Material.SmoothPlastic
  1967. WedgePart147.BrickColor = BrickColor.new("Really black")
  1968. WedgePart147.Rotation = Vector3.new(90, 0.0199999996, 179.970001)
  1969. WedgePart147.Anchored = true
  1970. WedgePart147.CanCollide = false
  1971. WedgePart147.Size = Vector3.new(0.200154141, 0.216064483, 0.35271439)
  1972. WedgePart147.CFrame = CFrame.new(85.1822052, 3.47046447, 71.7563477, -0.999999762, -0.000570286938, 0.000350898132, -0.000350895803, -4.10526991e-06, -0.99999994, 0.000570288335, -1, 3.91341746e-06)
  1973. WedgePart147.BottomSurface = Enum.SurfaceType.Smooth
  1974. WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1975. WedgePart147.Position = Vector3.new(85.1822052, 3.47046447, 71.7563477)
  1976. WedgePart147.Orientation = Vector3.new(89.9800034, 89.3600006, -90.6699982)
  1977. WedgePart147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1978. WedgePart148.Parent = Model111
  1979. WedgePart148.Material = Enum.Material.SmoothPlastic
  1980. WedgePart148.BrickColor = BrickColor.new("Really black")
  1981. WedgePart148.Rotation = Vector3.new(-90, -0.0199999996, 0.0299999993)
  1982. WedgePart148.Anchored = true
  1983. WedgePart148.CanCollide = false
  1984. WedgePart148.Size = Vector3.new(0.200154141, 0.216064483, 1.32918274)
  1985. WedgePart148.CFrame = CFrame.new(85.1824951, 2.62952924, 71.7563782, 0.999999762, -0.000570286938, -0.000350898161, 0.000350895803, -4.18163836e-06, 1, -0.000570288335, -0.99999994, -4.00096178e-06)
  1986. WedgePart148.BottomSurface = Enum.SurfaceType.Smooth
  1987. WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1988. WedgePart148.Position = Vector3.new(85.1824951, 2.62952924, 71.7563782)
  1989. WedgePart148.Orientation = Vector3.new(-90, 0.0299999993, 0)
  1990. WedgePart148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1991. WedgePart149.Parent = Model111
  1992. WedgePart149.Material = Enum.Material.SmoothPlastic
  1993. WedgePart149.BrickColor = BrickColor.new("Really black")
  1994. WedgePart149.Rotation = Vector3.new(180, -0.0500000007, 179.869995)
  1995. WedgePart149.Anchored = true
  1996. WedgePart149.CanCollide = false
  1997. WedgePart149.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1998. WedgePart149.CFrame = CFrame.new(85.1814804, 3.09614229, 71.7310715, -0.999997199, -0.00224562106, -0.000807990902, -0.00224561989, 0.999997437, -2.03587115e-06, 0.000807993289, -2.16066837e-07, -0.999999762)
  1999. WedgePart149.BottomSurface = Enum.SurfaceType.Smooth
  2000. WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2001. WedgePart149.Position = Vector3.new(85.1814804, 3.09614229, 71.7310715)
  2002. WedgePart149.Orientation = Vector3.new(0, -179.949997, -0.129999995)
  2003. WedgePart149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2004. SpecialMesh150.Parent = WedgePart149
  2005. SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
  2006. SpecialMesh150.MeshType = Enum.MeshType.Wedge
  2007. SpecialMesh150.Scale = Vector3.new(1.01091325, 0.337860286, 2.69684029)
  2008. WedgePart151.Parent = Model111
  2009. WedgePart151.Material = Enum.Material.SmoothPlastic
  2010. WedgePart151.BrickColor = BrickColor.new("Really black")
  2011. WedgePart151.Rotation = Vector3.new(0, 0.0500000007, 0.129999995)
  2012. WedgePart151.Anchored = true
  2013. WedgePart151.CanCollide = false
  2014. WedgePart151.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2015. WedgePart151.CFrame = CFrame.new(85.1811905, 3.09613752, 71.3675842, 0.999997199, -0.00224562106, 0.000807990727, 0.00224561989, 0.999997437, 2.12527812e-06, -0.000807993289, -3.05473804e-07, 0.999999821)
  2016. WedgePart151.BottomSurface = Enum.SurfaceType.Smooth
  2017. WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2018. WedgePart151.Position = Vector3.new(85.1811905, 3.09613752, 71.3675842)
  2019. WedgePart151.Orientation = Vector3.new(0, 0.0500000007, 0.129999995)
  2020. WedgePart151.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2021. SpecialMesh152.Parent = WedgePart151
  2022. SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
  2023. SpecialMesh152.MeshType = Enum.MeshType.Wedge
  2024. SpecialMesh152.Scale = Vector3.new(1.01091325, 0.337860286, 0.938338399)
  2025. WedgePart153.Parent = Model111
  2026. WedgePart153.Material = Enum.Material.SmoothPlastic
  2027. WedgePart153.BrickColor = BrickColor.new("Navy blue")
  2028. WedgePart153.Rotation = Vector3.new(86.8799973, 15.1499996, -7.48000002)
  2029. WedgePart153.Anchored = true
  2030. WedgePart153.CanCollide = false
  2031. WedgePart153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2032. WedgePart153.CFrame = CFrame.new(84.1446457, 4.05169582, 70.7639236, 0.957038879, 0.125684932, 0.261304408, 0.251607925, 0.087944001, -0.963825464, -0.144118473, 0.988164604, 0.0525425151)
  2033. WedgePart153.BottomSurface = Enum.SurfaceType.Smooth
  2034. WedgePart153.Color = Color3.new(0, 0.12549, 0.376471)
  2035. WedgePart153.Position = Vector3.new(84.1446457, 4.05169582, 70.7639236)
  2036. WedgePart153.Orientation = Vector3.new(74.5400009, 78.6299973, 70.7300034)
  2037. WedgePart153.Color = Color3.new(0, 0.12549, 0.376471)
  2038. SpecialMesh154.Parent = WedgePart153
  2039. SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
  2040. SpecialMesh154.MeshType = Enum.MeshType.Wedge
  2041. SpecialMesh154.Scale = Vector3.new(3.79249001, 0.477633595, 0.0880769417)
  2042. WedgePart155.Parent = Model111
  2043. WedgePart155.Material = Enum.Material.SmoothPlastic
  2044. WedgePart155.BrickColor = BrickColor.new("Navy blue")
  2045. WedgePart155.Rotation = Vector3.new(-173.649994, 48.3899994, -169.940002)
  2046. WedgePart155.Anchored = true
  2047. WedgePart155.CanCollide = false
  2048. WedgePart155.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2049. WedgePart155.CFrame = CFrame.new(84.4218597, 4.16451406, 70.582016, -0.65387702, 0.11601074, 0.747653902, 0.254984111, 0.964155555, 0.073397398, -0.712339818, 0.238632768, -0.660020113)
  2050. WedgePart155.BottomSurface = Enum.SurfaceType.Smooth
  2051. WedgePart155.Color = Color3.new(0, 0.12549, 0.376471)
  2052. WedgePart155.Position = Vector3.new(84.4218597, 4.16451406, 70.582016)
  2053. WedgePart155.Orientation = Vector3.new(-4.21000004, 131.440002, 14.8100004)
  2054. WedgePart155.Color = Color3.new(0, 0.12549, 0.376471)
  2055. SpecialMesh156.Parent = WedgePart155
  2056. SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  2057. SpecialMesh156.MeshType = Enum.MeshType.Wedge
  2058. SpecialMesh156.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  2059. WedgePart157.Parent = Model111
  2060. WedgePart157.Material = Enum.Material.SmoothPlastic
  2061. WedgePart157.BrickColor = BrickColor.new("Navy blue")
  2062. WedgePart157.Rotation = Vector3.new(6.3499999, -48.3899994, -10.0600004)
  2063. WedgePart157.Anchored = true
  2064. WedgePart157.CanCollide = false
  2065. WedgePart157.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2066. WedgePart157.CFrame = CFrame.new(84.4620514, 4.16846418, 70.5465317, 0.65387702, 0.116010807, -0.747653902, -0.254984111, 0.964155555, -0.0733973011, 0.712339818, 0.238632709, 0.660020053)
  2067. WedgePart157.BottomSurface = Enum.SurfaceType.Smooth
  2068. WedgePart157.Color = Color3.new(0, 0.12549, 0.376471)
  2069. WedgePart157.Position = Vector3.new(84.4620514, 4.16846418, 70.5465317)
  2070. WedgePart157.Orientation = Vector3.new(4.21000004, -48.5600014, -14.8100004)
  2071. WedgePart157.Color = Color3.new(0, 0.12549, 0.376471)
  2072. SpecialMesh158.Parent = WedgePart157
  2073. SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2074. SpecialMesh158.MeshType = Enum.MeshType.Wedge
  2075. SpecialMesh158.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2076. WedgePart159.Parent = Model111
  2077. WedgePart159.Material = Enum.Material.SmoothPlastic
  2078. WedgePart159.BrickColor = BrickColor.new("Navy blue")
  2079. WedgePart159.Rotation = Vector3.new(90, -9.51000023, 38.2000008)
  2080. WedgePart159.Anchored = true
  2081. WedgePart159.CanCollide = false
  2082. WedgePart159.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2083. WedgePart159.CFrame = CFrame.new(84.0250778, 4.48755217, 70.9831467, 0.775091887, -0.609853208, -0.16526258, -0.129877046, 0.102194309, -0.986249685, 0.618356287, 0.785897911, 4.05497849e-06)
  2084. WedgePart159.BottomSurface = Enum.SurfaceType.Smooth
  2085. WedgePart159.Color = Color3.new(0, 0.12549, 0.376471)
  2086. WedgePart159.Position = Vector3.new(84.0250778, 4.48755217, 70.9831467)
  2087. WedgePart159.Orientation = Vector3.new(80.4899979, -90, -51.7999992)
  2088. WedgePart159.Color = Color3.new(0, 0.12549, 0.376471)
  2089. SpecialMesh160.Parent = WedgePart159
  2090. SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2091. SpecialMesh160.MeshType = Enum.MeshType.Wedge
  2092. SpecialMesh160.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2093. WedgePart161.Parent = Model111
  2094. WedgePart161.Material = Enum.Material.SmoothPlastic
  2095. WedgePart161.BrickColor = BrickColor.new("Navy blue")
  2096. WedgePart161.Rotation = Vector3.new(-90, 9.51000023, 141.800003)
  2097. WedgePart161.Anchored = true
  2098. WedgePart161.CanCollide = false
  2099. WedgePart161.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2100. WedgePart161.CFrame = CFrame.new(83.9779968, 4.20658875, 70.9831314, -0.775091887, -0.609853208, 0.165262535, 0.129877046, 0.10219422, 0.986249685, -0.618356287, 0.785897911, -3.98047268e-06)
  2101. WedgePart161.BottomSurface = Enum.SurfaceType.Smooth
  2102. WedgePart161.Color = Color3.new(0, 0.12549, 0.376471)
  2103. WedgePart161.Position = Vector3.new(83.9779968, 4.20658875, 70.9831314)
  2104. WedgePart161.Orientation = Vector3.new(-80.4899979, 90, 51.7999992)
  2105. WedgePart161.Color = Color3.new(0, 0.12549, 0.376471)
  2106. SpecialMesh162.Parent = WedgePart161
  2107. SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2108. SpecialMesh162.MeshType = Enum.MeshType.Wedge
  2109. SpecialMesh162.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2110. WedgePart163.Parent = Model111
  2111. WedgePart163.Material = Enum.Material.SmoothPlastic
  2112. WedgePart163.BrickColor = BrickColor.new("Navy blue")
  2113. WedgePart163.Rotation = Vector3.new(-173.649994, -9.22999954, -169.990005)
  2114. WedgePart163.Anchored = true
  2115. WedgePart163.CanCollide = false
  2116. WedgePart163.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2117. WedgePart163.CFrame = CFrame.new(84.1072159, 4.18705034, 70.8189468, -0.972012162, 0.171640545, -0.16041176, 0.155350938, 0.981806695, 0.109186664, 0.176234171, 0.0812106356, -0.980992436)
  2118. WedgePart163.BottomSurface = Enum.SurfaceType.Smooth
  2119. WedgePart163.Color = Color3.new(0, 0.12549, 0.376471)
  2120. WedgePart163.Position = Vector3.new(84.1072159, 4.18705034, 70.8189468)
  2121. WedgePart163.Orientation = Vector3.new(-6.26999998, -170.710007, 8.98999977)
  2122. WedgePart163.Color = Color3.new(0, 0.12549, 0.376471)
  2123. SpecialMesh164.Parent = WedgePart163
  2124. SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2125. SpecialMesh164.MeshType = Enum.MeshType.Wedge
  2126. SpecialMesh164.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2127. WedgePart165.Parent = Model111
  2128. WedgePart165.Material = Enum.Material.SmoothPlastic
  2129. WedgePart165.BrickColor = BrickColor.new("Navy blue")
  2130. WedgePart165.Rotation = Vector3.new(6.3499999, 9.22999954, -10.0100002)
  2131. WedgePart165.Anchored = true
  2132. WedgePart165.CanCollide = false
  2133. WedgePart165.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2134. WedgePart165.CFrame = CFrame.new(84.0994263, 4.19235182, 70.7712784, 0.972012162, 0.171640515, 0.160411775, -0.155350938, 0.981806695, -0.10918659, -0.176234171, 0.0812105462, 0.980992496)
  2135. WedgePart165.BottomSurface = Enum.SurfaceType.Smooth
  2136. WedgePart165.Color = Color3.new(0, 0.12549, 0.376471)
  2137. WedgePart165.Position = Vector3.new(84.0994263, 4.19235182, 70.7712784)
  2138. WedgePart165.Orientation = Vector3.new(6.26999998, 9.28999996, -8.98999977)
  2139. WedgePart165.Color = Color3.new(0, 0.12549, 0.376471)
  2140. SpecialMesh166.Parent = WedgePart165
  2141. SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2142. SpecialMesh166.MeshType = Enum.MeshType.Wedge
  2143. SpecialMesh166.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2144. WedgePart167.Parent = Model111
  2145. WedgePart167.Material = Enum.Material.SmoothPlastic
  2146. WedgePart167.BrickColor = BrickColor.new("Navy blue")
  2147. WedgePart167.Rotation = Vector3.new(173.649994, -48.3899994, -169.940002)
  2148. WedgePart167.Anchored = true
  2149. WedgePart167.CanCollide = false
  2150. WedgePart167.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2151. WedgePart167.CFrame = CFrame.new(84.4638138, 4.16846514, 71.6982422, -0.653876841, 0.116011359, -0.747654021, 0.254989713, 0.964153886, -0.0734017119, 0.712337971, -0.238639727, -0.660019517)
  2152. WedgePart167.BottomSurface = Enum.SurfaceType.Smooth
  2153. WedgePart167.Color = Color3.new(0, 0.12549, 0.376471)
  2154. WedgePart167.Position = Vector3.new(84.4638138, 4.16846514, 71.6982422)
  2155. WedgePart167.Orientation = Vector3.new(4.21000004, -131.440002, 14.8100004)
  2156. WedgePart167.Color = Color3.new(0, 0.12549, 0.376471)
  2157. SpecialMesh168.Parent = WedgePart167
  2158. SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2159. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  2160. SpecialMesh168.Scale = Vector3.new(4.00483942, 2.83606482, 0.267972648)
  2161. WedgePart169.Parent = Model111
  2162. WedgePart169.Material = Enum.Material.SmoothPlastic
  2163. WedgePart169.BrickColor = BrickColor.new("Navy blue")
  2164. WedgePart169.Rotation = Vector3.new(173.649994, 9.22999954, -169.990005)
  2165. WedgePart169.Anchored = true
  2166. WedgePart169.CanCollide = false
  2167. WedgePart169.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2168. WedgePart169.CFrame = CFrame.new(84.1011887, 4.19235182, 71.4734879, -0.972012162, 0.171640277, 0.16041179, 0.155349508, 0.981806219, -0.109193146, -0.176235214, -0.0812171847, -0.980991721)
  2169. WedgePart169.BottomSurface = Enum.SurfaceType.Smooth
  2170. WedgePart169.Color = Color3.new(0, 0.12549, 0.376471)
  2171. WedgePart169.Position = Vector3.new(84.1011887, 4.19235182, 71.4734879)
  2172. WedgePart169.Orientation = Vector3.new(6.26999998, 170.710007, 8.98999977)
  2173. WedgePart169.Color = Color3.new(0, 0.12549, 0.376471)
  2174. SpecialMesh170.Parent = WedgePart169
  2175. SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2176. SpecialMesh170.MeshType = Enum.MeshType.Wedge
  2177. SpecialMesh170.Scale = Vector3.new(2.80837536, 2.83567548, 0.273714751)
  2178. WedgePart171.Parent = Model111
  2179. WedgePart171.Material = Enum.Material.SmoothPlastic
  2180. WedgePart171.BrickColor = BrickColor.new("Navy blue")
  2181. WedgePart171.Rotation = Vector3.new(90, -9.51000023, 141.800003)
  2182. WedgePart171.Anchored = true
  2183. WedgePart171.CanCollide = false
  2184. WedgePart171.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2185. WedgePart171.CFrame = CFrame.new(84.0268402, 4.48755026, 71.2616348, -0.775091708, -0.609853506, -0.16526255, 0.129881904, 0.102188051, -0.986249685, 0.618355632, -0.785898507, 3.83146107e-06)
  2186. WedgePart171.BottomSurface = Enum.SurfaceType.Smooth
  2187. WedgePart171.Color = Color3.new(0, 0.12549, 0.376471)
  2188. WedgePart171.Position = Vector3.new(84.0268402, 4.48755026, 71.2616348)
  2189. WedgePart171.Orientation = Vector3.new(80.4899979, -90, 51.8100014)
  2190. WedgePart171.Color = Color3.new(0, 0.12549, 0.376471)
  2191. SpecialMesh172.Parent = WedgePart171
  2192. SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2193. SpecialMesh172.MeshType = Enum.MeshType.Wedge
  2194. SpecialMesh172.Scale = Vector3.new(1.85473442, 0.0282498114, 0.0053952313)
  2195. WedgePart173.Parent = Model111
  2196. WedgePart173.Material = Enum.Material.SmoothPlastic
  2197. WedgePart173.BrickColor = BrickColor.new("Navy blue")
  2198. WedgePart173.Rotation = Vector3.new(-6.3499999, -9.22999954, -10.0100002)
  2199. WedgePart173.Anchored = true
  2200. WedgePart173.CanCollide = false
  2201. WedgePart173.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2202. WedgePart173.CFrame = CFrame.new(84.1089783, 4.18705225, 71.4258041, 0.972012162, 0.171640292, -0.160411775, -0.155349508, 0.981806219, 0.109193236, 0.176235214, -0.0812172741, 0.980991721)
  2203. WedgePart173.BottomSurface = Enum.SurfaceType.Smooth
  2204. WedgePart173.Color = Color3.new(0, 0.12549, 0.376471)
  2205. WedgePart173.Position = Vector3.new(84.1089783, 4.18705225, 71.4258041)
  2206. WedgePart173.Orientation = Vector3.new(-6.26999998, -9.28999996, -8.98999977)
  2207. WedgePart173.Color = Color3.new(0, 0.12549, 0.376471)
  2208. SpecialMesh174.Parent = WedgePart173
  2209. SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2210. SpecialMesh174.MeshType = Enum.MeshType.Wedge
  2211. SpecialMesh174.Scale = Vector3.new(2.80837536, 2.83567548, 0.212128252)
  2212. WedgePart175.Parent = Model111
  2213. WedgePart175.Material = Enum.Material.SmoothPlastic
  2214. WedgePart175.BrickColor = BrickColor.new("Navy blue")
  2215. WedgePart175.Rotation = Vector3.new(-90, 9.51000023, 38.2000008)
  2216. WedgePart175.Anchored = true
  2217. WedgePart175.CanCollide = false
  2218. WedgePart175.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2219. WedgePart175.CFrame = CFrame.new(83.9797592, 4.20658875, 71.2616196, 0.775091708, -0.609853506, 0.165262491, -0.129881904, 0.102187976, 0.986249685, -0.618355632, -0.785898507, -3.89106572e-06)
  2220. WedgePart175.BottomSurface = Enum.SurfaceType.Smooth
  2221. WedgePart175.Color = Color3.new(0, 0.12549, 0.376471)
  2222. WedgePart175.Position = Vector3.new(83.9797592, 4.20658875, 71.2616196)
  2223. WedgePart175.Orientation = Vector3.new(-80.4899979, 90, -51.8100014)
  2224. WedgePart175.Color = Color3.new(0, 0.12549, 0.376471)
  2225. SpecialMesh176.Parent = WedgePart175
  2226. SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2227. SpecialMesh176.MeshType = Enum.MeshType.Wedge
  2228. SpecialMesh176.Scale = Vector3.new(1.85473442, 0.0282498114, 2.84345865)
  2229. WedgePart177.Parent = Model111
  2230. WedgePart177.Material = Enum.Material.SmoothPlastic
  2231. WedgePart177.BrickColor = BrickColor.new("Navy blue")
  2232. WedgePart177.Rotation = Vector3.new(-6.3499999, 48.3899994, -10.0600004)
  2233. WedgePart177.Anchored = true
  2234. WedgePart177.CanCollide = false
  2235. WedgePart177.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2236. WedgePart177.CFrame = CFrame.new(84.4236221, 4.16451979, 71.6627731, 0.653876841, 0.116011299, 0.74765408, -0.254989713, 0.964153886, 0.0734018013, -0.712337971, -0.238639787, 0.660019517)
  2237. WedgePart177.BottomSurface = Enum.SurfaceType.Smooth
  2238. WedgePart177.Color = Color3.new(0, 0.12549, 0.376471)
  2239. WedgePart177.Position = Vector3.new(84.4236221, 4.16451979, 71.6627731)
  2240. WedgePart177.Orientation = Vector3.new(-4.21000004, 48.5600014, -14.8100004)
  2241. WedgePart177.Color = Color3.new(0, 0.12549, 0.376471)
  2242. SpecialMesh178.Parent = WedgePart177
  2243. SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  2244. SpecialMesh178.MeshType = Enum.MeshType.Wedge
  2245. SpecialMesh178.Scale = Vector3.new(4.00483942, 2.83606482, 0.269650221)
  2246. WedgePart179.Parent = Model111
  2247. WedgePart179.Material = Enum.Material.SmoothPlastic
  2248. WedgePart179.BrickColor = BrickColor.new("Really black")
  2249. WedgePart179.Rotation = Vector3.new(176.649994, -32.4300003, -16.2800007)
  2250. WedgePart179.Anchored = true
  2251. WedgePart179.CanCollide = false
  2252. WedgePart179.Size = Vector3.new(0.501514971, 1.8123908, 0.540661097)
  2253. WedgePart179.CFrame = CFrame.new(84.3812408, 3.16418386, 71.5519867, 0.810205579, 0.236556157, -0.536291003, 0.249728575, -0.967060745, -0.049287919, -0.530285299, -0.0939938203, -0.842592716)
  2254. WedgePart179.BottomSurface = Enum.SurfaceType.Smooth
  2255. WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2256. WedgePart179.Position = Vector3.new(84.3812408, 3.16418386, 71.5519867)
  2257. WedgePart179.Orientation = Vector3.new(2.82999992, -147.520004, 165.520004)
  2258. WedgePart179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2259. WedgePart180.Parent = Model111
  2260. WedgePart180.Material = Enum.Material.SmoothPlastic
  2261. WedgePart180.BrickColor = BrickColor.new("Really black")
  2262. WedgePart180.Rotation = Vector3.new(-3.3499999, 32.4300003, -163.720001)
  2263. WedgePart180.Anchored = true
  2264. WedgePart180.CanCollide = false
  2265. WedgePart180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2266. WedgePart180.CFrame = CFrame.new(84.2144699, 3.1488595, 71.289978, -0.810205579, 0.236556113, 0.536291063, -0.249728575, -0.967060685, 0.0492878295, 0.530285299, -0.093993932, 0.842592835)
  2267. WedgePart180.BottomSurface = Enum.SurfaceType.Smooth
  2268. WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2269. WedgePart180.Position = Vector3.new(84.2144699, 3.1488595, 71.289978)
  2270. WedgePart180.Orientation = Vector3.new(-2.82999992, 32.4799995, -165.520004)
  2271. WedgePart180.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2272. SpecialMesh181.Parent = WedgePart180
  2273. SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
  2274. SpecialMesh181.MeshType = Enum.MeshType.Wedge
  2275. SpecialMesh181.Scale = Vector3.new(2.5075748, 9.0619545, 0.406420559)
  2276. WedgePart182.Parent = Model111
  2277. WedgePart182.Material = Enum.Material.SmoothPlastic
  2278. WedgePart182.BrickColor = BrickColor.new("Navy blue")
  2279. WedgePart182.Rotation = Vector3.new(93.3300018, 15.0900002, -174.039993)
  2280. WedgePart182.Anchored = true
  2281. WedgePart182.CanCollide = false
  2282. WedgePart182.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2283. WedgePart182.CFrame = CFrame.new(84.1439896, 4.05129576, 71.4676208, -0.960297585, 0.10023734, 0.260348022, -0.252465844, 0.0848200619, -0.963881016, -0.118699588, -0.991341591, -0.0561460108)
  2284. WedgePart182.BottomSurface = Enum.SurfaceType.Smooth
  2285. WedgePart182.Color = Color3.new(0, 0.12549, 0.376471)
  2286. WedgePart182.Position = Vector3.new(84.1439896, 4.05129576, 71.4676208)
  2287. WedgePart182.Orientation = Vector3.new(74.5500031, 102.169998, -71.4300003)
  2288. WedgePart182.Color = Color3.new(0, 0.12549, 0.376471)
  2289. SpecialMesh183.Parent = WedgePart182
  2290. SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
  2291. SpecialMesh183.MeshType = Enum.MeshType.Wedge
  2292. SpecialMesh183.Scale = Vector3.new(3.76363802, 0.508730888, 0.0892680213)
  2293. WedgePart184.Parent = Model111
  2294. WedgePart184.Material = Enum.Material.SmoothPlastic
  2295. WedgePart184.BrickColor = BrickColor.new("Really black")
  2296. WedgePart184.Rotation = Vector3.new(-86.6699982, -15.0900002, -5.96000004)
  2297. WedgePart184.Anchored = true
  2298. WedgePart184.CanCollide = false
  2299. WedgePart184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2300. WedgePart184.CFrame = CFrame.new(84.3801498, 3.17696238, 71.4166794, 0.960297585, 0.100237362, -0.260347992, 0.252465844, 0.0848200023, 0.963881075, 0.118699588, -0.991341591, 0.0561459363)
  2301. WedgePart184.BottomSurface = Enum.SurfaceType.Smooth
  2302. WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2303. WedgePart184.Position = Vector3.new(84.3801498, 3.17696238, 71.4166794)
  2304. WedgePart184.Orientation = Vector3.new(-74.5500031, -77.8300018, 71.4300003)
  2305. WedgePart184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2306. SpecialMesh185.Parent = WedgePart184
  2307. SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
  2308. SpecialMesh185.MeshType = Enum.MeshType.Wedge
  2309. SpecialMesh185.Scale = Vector3.new(3.76363802, 0.508730888, 8.98179531)
  2310. WedgePart186.Parent = Model111
  2311. WedgePart186.Material = Enum.Material.SmoothPlastic
  2312. WedgePart186.BrickColor = BrickColor.new("Really black")
  2313. WedgePart186.Rotation = Vector3.new(-176.649994, 32.4300003, -16.2099991)
  2314. WedgePart186.Anchored = true
  2315. WedgePart186.CanCollide = false
  2316. WedgePart186.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2317. WedgePart186.CFrame = CFrame.new(84.2128601, 3.14833856, 70.9510422, 0.810471892, 0.235643119, 0.536290646, 0.248642325, -0.967340946, 0.049282223, 0.530388892, 0.093402721, -0.842593253)
  2318. WedgePart186.BottomSurface = Enum.SurfaceType.Smooth
  2319. WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2320. WedgePart186.Position = Vector3.new(84.2128601, 3.14833856, 70.9510422)
  2321. WedgePart186.Orientation = Vector3.new(-2.81999993, 147.520004, 165.580002)
  2322. WedgePart186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2323. SpecialMesh187.Parent = WedgePart186
  2324. SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
  2325. SpecialMesh187.MeshType = Enum.MeshType.Wedge
  2326. SpecialMesh187.Scale = Vector3.new(2.49772358, 9.06096554, 0.438725233)
  2327. WedgePart188.Parent = Model111
  2328. WedgePart188.Material = Enum.Material.SmoothPlastic
  2329. WedgePart188.BrickColor = BrickColor.new("Really black")
  2330. WedgePart188.Rotation = Vector3.new(-93.1200027, -15.1499996, -172.520004)
  2331. WedgePart188.Anchored = true
  2332. WedgePart188.CanCollide = false
  2333. WedgePart188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2334. WedgePart188.CFrame = CFrame.new(84.3816833, 3.17736506, 70.8115616, -0.957038879, 0.125684962, -0.261304379, -0.251607925, 0.0879439265, 0.963825405, 0.144118473, 0.988164663, -0.0525424257)
  2335. WedgePart188.BottomSurface = Enum.SurfaceType.Smooth
  2336. WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2337. WedgePart188.Position = Vector3.new(84.3816833, 3.17736506, 70.8115616)
  2338. WedgePart188.Orientation = Vector3.new(-74.5400009, -101.370003, -70.7300034)
  2339. WedgePart188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2340. SpecialMesh189.Parent = WedgePart188
  2341. SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
  2342. SpecialMesh189.MeshType = Enum.MeshType.Wedge
  2343. SpecialMesh189.Scale = Vector3.new(3.79249001, 0.477633595, 8.98350334)
  2344. WedgePart190.Parent = Model111
  2345. WedgePart190.Material = Enum.Material.SmoothPlastic
  2346. WedgePart190.BrickColor = BrickColor.new("Really black")
  2347. WedgePart190.Rotation = Vector3.new(3.3499999, -32.4300003, -163.789993)
  2348. WedgePart190.Anchored = true
  2349. WedgePart190.CanCollide = false
  2350. WedgePart190.Size = Vector3.new(0.49954474, 1.81219304, 0.534200132)
  2351. WedgePart190.CFrame = CFrame.new(84.379631, 3.16365862, 70.689003, -0.810471892, 0.235643178, -0.536290705, -0.248642325, -0.967340887, -0.0492823087, -0.530388892, 0.093402639, 0.842593431)
  2352. WedgePart190.BottomSurface = Enum.SurfaceType.Smooth
  2353. WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2354. WedgePart190.Position = Vector3.new(84.379631, 3.16365862, 70.689003)
  2355. WedgePart190.Orientation = Vector3.new(2.81999993, -32.4799995, -165.580002)
  2356. WedgePart190.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2357. Part191.Parent = Model111
  2358. Part191.Material = Enum.Material.SmoothPlastic
  2359. Part191.BrickColor = BrickColor.new("Bright blue")
  2360. Part191.Reflectance = 0.20000000298023
  2361. Part191.Rotation = Vector3.new(180, 0, 0)
  2362. Part191.Anchored = true
  2363. Part191.CanCollide = false
  2364. Part191.FormFactor = Enum.FormFactor.Symmetric
  2365. Part191.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2366. Part191.CFrame = CFrame.new(85.2290497, 2.24749422, 71.4875183, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
  2367. Part191.BottomSurface = Enum.SurfaceType.Smooth
  2368. Part191.TopSurface = Enum.SurfaceType.Smooth
  2369. Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2370. Part191.Position = Vector3.new(85.2290497, 2.24749422, 71.4875183)
  2371. Part191.Orientation = Vector3.new(0, -180, 180)
  2372. Part191.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2373. BlockMesh192.Parent = Part191
  2374. BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
  2375. BlockMesh192.Scale = Vector3.new(1, 1, 0.200000003)
  2376. Part193.Parent = Model111
  2377. Part193.Material = Enum.Material.SmoothPlastic
  2378. Part193.BrickColor = BrickColor.new("Bright blue")
  2379. Part193.Reflectance = 0.20000000298023
  2380. Part193.Rotation = Vector3.new(90, 0, 0)
  2381. Part193.Anchored = true
  2382. Part193.CanCollide = false
  2383. Part193.FormFactor = Enum.FormFactor.Symmetric
  2384. Part193.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
  2385. Part193.CFrame = CFrame.new(85.2290497, 2.37356567, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
  2386. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2387. Part193.TopSurface = Enum.SurfaceType.Smooth
  2388. Part193.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2389. Part193.Position = Vector3.new(85.2290497, 2.37356567, 71.1549301)
  2390. Part193.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
  2391. Part193.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2392. BlockMesh194.Parent = Part193
  2393. BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
  2394. BlockMesh194.Scale = Vector3.new(1, 1, 0.200000003)
  2395. Part195.Parent = Model111
  2396. Part195.Material = Enum.Material.SmoothPlastic
  2397. Part195.BrickColor = BrickColor.new("Black")
  2398. Part195.Rotation = Vector3.new(180, 0, 180)
  2399. Part195.Anchored = true
  2400. Part195.CanCollide = false
  2401. Part195.FormFactor = Enum.FormFactor.Symmetric
  2402. Part195.Size = Vector3.new(1.12655747, 0.300000042, 2.07369661)
  2403. Part195.CFrame = CFrame.new(84.7367096, 2.24362898, 71.1229401, -0.999990463, -1.68663564e-06, -5.21395265e-08, -1.52207053e-06, 0.99999398, -3.68990004e-06, 4.70573482e-08, -3.34531069e-06, -0.99999404)
  2404. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2405. Part195.TopSurface = Enum.SurfaceType.Smooth
  2406. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2407. Part195.Position = Vector3.new(84.7367096, 2.24362898, 71.1229401)
  2408. Part195.Orientation = Vector3.new(0, -180, 0)
  2409. Part195.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2410. BlockMesh196.Parent = Part195
  2411. Part197.Parent = Model111
  2412. Part197.Material = Enum.Material.SmoothPlastic
  2413. Part197.BrickColor = BrickColor.new("Bright blue")
  2414. Part197.Reflectance = 0.20000000298023
  2415. Part197.Rotation = Vector3.new(180, 0, 0)
  2416. Part197.Anchored = true
  2417. Part197.CanCollide = false
  2418. Part197.FormFactor = Enum.FormFactor.Symmetric
  2419. Part197.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2420. Part197.CFrame = CFrame.new(85.2290497, 2.2483387, 70.8214417, 0.999990463, 1.68663576e-06, -5.21396615e-08, 1.52207053e-06, -0.99999398, -3.58559191e-06, -4.70573482e-08, 3.27080488e-06, -0.99999404)
  2421. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2422. Part197.TopSurface = Enum.SurfaceType.Smooth
  2423. Part197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2424. Part197.Position = Vector3.new(85.2290497, 2.2483387, 70.8214417)
  2425. Part197.Orientation = Vector3.new(0, -180, 180)
  2426. Part197.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2427. BlockMesh198.Parent = Part197
  2428. BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
  2429. BlockMesh198.Scale = Vector3.new(1, 1, 0.200000003)
  2430. Part199.Parent = Model111
  2431. Part199.Material = Enum.Material.SmoothPlastic
  2432. Part199.BrickColor = BrickColor.new("Bright blue")
  2433. Part199.Reflectance = 0.20000000298023
  2434. Part199.Rotation = Vector3.new(90, 0, 0)
  2435. Part199.Anchored = true
  2436. Part199.CanCollide = false
  2437. Part199.FormFactor = Enum.FormFactor.Symmetric
  2438. Part199.Size = Vector3.new(0.200000003, 0.704961121, 0.200000003)
  2439. Part199.CFrame = CFrame.new(85.2290497, 2.10725856, 71.1549301, 0.999990463, 5.21391357e-08, 1.68663564e-06, 1.52207053e-06, 3.8985163e-06, -0.99999404, -4.70573482e-08, 0.99999404, 3.58559191e-06)
  2440. Part199.BottomSurface = Enum.SurfaceType.Smooth
  2441. Part199.TopSurface = Enum.SurfaceType.Smooth
  2442. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2443. Part199.Position = Vector3.new(85.2290497, 2.10725856, 71.1549301)
  2444. Part199.Orientation = Vector3.new(89.8000031, 25.1900005, 21.3299999)
  2445. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2446. BlockMesh200.Parent = Part199
  2447. BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
  2448. BlockMesh200.Scale = Vector3.new(1, 1, 0.200000003)
  2449. Part201.Parent = Model111
  2450. Part201.Material = Enum.Material.SmoothPlastic
  2451. Part201.BrickColor = BrickColor.new("Bright blue")
  2452. Part201.Reflectance = 0.20000000298023
  2453. Part201.Rotation = Vector3.new(-90, 0, 0)
  2454. Part201.Anchored = true
  2455. Part201.CanCollide = false
  2456. Part201.FormFactor = Enum.FormFactor.Symmetric
  2457. Part201.Size = Vector3.new(0.200000003, 0.289398372, 0.200000003)
  2458. Part201.CFrame = CFrame.new(85.2290497, 2.24585271, 71.3620148, 0.999990463, -5.21390859e-08, -1.68663564e-06, 1.52207053e-06, -3.92831862e-06, 0.99999404, -4.70573482e-08, -0.99999404, -3.60049307e-06)
  2459. Part201.BottomSurface = Enum.SurfaceType.Smooth
  2460. Part201.TopSurface = Enum.SurfaceType.Smooth
  2461. Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2462. Part201.Position = Vector3.new(85.2290497, 2.24585271, 71.3620148)
  2463. Part201.Orientation = Vector3.new(-89.8000031, -154.899994, 158.820007)
  2464. Part201.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2465. BlockMesh202.Parent = Part201
  2466. BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
  2467. BlockMesh202.Scale = Vector3.new(1, 1, 0.200000003)
  2468. Part203.Name = "Cylinder"
  2469. Part203.Parent = Model111
  2470. Part203.Material = Enum.Material.SmoothPlastic
  2471. Part203.BrickColor = BrickColor.new("Really black")
  2472. Part203.Rotation = Vector3.new(-90, 0, 90)
  2473. Part203.Anchored = true
  2474. Part203.CanCollide = false
  2475. Part203.FormFactor = Enum.FormFactor.Symmetric
  2476. Part203.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2477. Part203.CFrame = CFrame.new(85.2129898, 2.2316227, 71.4693756, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2478. Part203.BottomSurface = Enum.SurfaceType.Smooth
  2479. Part203.TopSurface = Enum.SurfaceType.Smooth
  2480. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2481. Part203.Position = Vector3.new(85.2129898, 2.2316227, 71.4693756)
  2482. Part203.Orientation = Vector3.new(-90, 90, 0)
  2483. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2484. CylinderMesh204.Parent = Part203
  2485. CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2486. CylinderMesh204.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2487. Part205.Name = "Cylinder"
  2488. Part205.Parent = Model111
  2489. Part205.Material = Enum.Material.SmoothPlastic
  2490. Part205.BrickColor = BrickColor.new("Really black")
  2491. Part205.Rotation = Vector3.new(-90, 0, 90)
  2492. Part205.Anchored = true
  2493. Part205.CanCollide = false
  2494. Part205.FormFactor = Enum.FormFactor.Symmetric
  2495. Part205.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2496. Part205.CFrame = CFrame.new(85.2129898, 2.23079395, 70.7659149, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2497. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2498. Part205.TopSurface = Enum.SurfaceType.Smooth
  2499. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2500. Part205.Position = Vector3.new(85.2129898, 2.23079395, 70.7659149)
  2501. Part205.Orientation = Vector3.new(-90, 90, 0)
  2502. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2503. CylinderMesh206.Parent = Part205
  2504. CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2505. CylinderMesh206.Scale = Vector3.new(0.773780882, 0.773780882, 0.386890441)
  2506. Part207.Name = "Cylinder"
  2507. Part207.Parent = Model111
  2508. Part207.Material = Enum.Material.SmoothPlastic
  2509. Part207.BrickColor = BrickColor.new("Pastel Blue")
  2510. Part207.Reflectance = 0.20000000298023
  2511. Part207.Rotation = Vector3.new(-90, 0, 90)
  2512. Part207.Anchored = true
  2513. Part207.CanCollide = false
  2514. Part207.FormFactor = Enum.FormFactor.Symmetric
  2515. Part207.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2516. Part207.CFrame = CFrame.new(85.2065201, 2.60235643, 71.5077591, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2517. Part207.BottomSurface = Enum.SurfaceType.Smooth
  2518. Part207.TopSurface = Enum.SurfaceType.Smooth
  2519. Part207.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2520. Part207.Position = Vector3.new(85.2065201, 2.60235643, 71.5077591)
  2521. Part207.Orientation = Vector3.new(-90, 90, 0)
  2522. Part207.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2523. CylinderMesh208.Parent = Part207
  2524. CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2525. CylinderMesh208.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2526. Part209.Name = "1"
  2527. Part209.Parent = Model111
  2528. Part209.Material = Enum.Material.SmoothPlastic
  2529. Part209.BrickColor = BrickColor.new("Pastel Blue")
  2530. Part209.Reflectance = 0.20000000298023
  2531. Part209.Rotation = Vector3.new(-90, 0, 90)
  2532. Part209.Anchored = true
  2533. Part209.CanCollide = false
  2534. Part209.FormFactor = Enum.FormFactor.Symmetric
  2535. Part209.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2536. Part209.CFrame = CFrame.new(85.1887817, 2.975389, 70.6631317, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2537. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2538. Part209.TopSurface = Enum.SurfaceType.Smooth
  2539. Part209.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2540. Part209.Position = Vector3.new(85.1887817, 2.975389, 70.6631317)
  2541. Part209.Orientation = Vector3.new(-90, 90, 0)
  2542. Part209.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2543. CylinderMesh210.Parent = Part209
  2544. CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
  2545. CylinderMesh210.Scale = Vector3.new(1, 1, 0.5)
  2546. Part211.Name = "Cylinder"
  2547. Part211.Parent = Model111
  2548. Part211.Material = Enum.Material.SmoothPlastic
  2549. Part211.BrickColor = BrickColor.new("Pastel Blue")
  2550. Part211.Reflectance = 0.20000000298023
  2551. Part211.Rotation = Vector3.new(-90, 0, 90)
  2552. Part211.Anchored = true
  2553. Part211.CanCollide = false
  2554. Part211.FormFactor = Enum.FormFactor.Symmetric
  2555. Part211.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2556. Part211.CFrame = CFrame.new(85.2065201, 2.60143566, 70.7283096, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2557. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2558. Part211.TopSurface = Enum.SurfaceType.Smooth
  2559. Part211.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2560. Part211.Position = Vector3.new(85.2065201, 2.60143566, 70.7283096)
  2561. Part211.Orientation = Vector3.new(-90, 90, 0)
  2562. Part211.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2563. CylinderMesh212.Parent = Part211
  2564. CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2565. CylinderMesh212.Scale = Vector3.new(0.857374966, 0.857374966, 0.428687483)
  2566. Part213.Name = "1"
  2567. Part213.Parent = Model111
  2568. Part213.Material = Enum.Material.SmoothPlastic
  2569. Part213.BrickColor = BrickColor.new("Pastel Blue")
  2570. Part213.Reflectance = 0.20000000298023
  2571. Part213.Rotation = Vector3.new(-90, 0, 90)
  2572. Part213.Anchored = true
  2573. Part213.CanCollide = false
  2574. Part213.FormFactor = Enum.FormFactor.Symmetric
  2575. Part213.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2576. Part213.CFrame = CFrame.new(85.1887817, 2.97647023, 71.5722427, -5.72269414e-08, -1, -1.52209304e-06, -4.00096178e-06, -1.52208713e-06, 1, -1, 5.72326542e-08, -4.00096178e-06)
  2577. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2578. Part213.TopSurface = Enum.SurfaceType.Smooth
  2579. Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2580. Part213.Position = Vector3.new(85.1887817, 2.97647023, 71.5722427)
  2581. Part213.Orientation = Vector3.new(-90, 90, 0)
  2582. Part213.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2583. CylinderMesh214.Parent = Part213
  2584. CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
  2585. CylinderMesh214.Scale = Vector3.new(1, 1, 0.5)
  2586. Part215.Name = "Brick"
  2587. Part215.Parent = Model111
  2588. Part215.Material = Enum.Material.SmoothPlastic
  2589. Part215.BrickColor = BrickColor.new("Lapis")
  2590. Part215.Rotation = Vector3.new(-98.8700027, 0, 90)
  2591. Part215.Anchored = true
  2592. Part215.CanCollide = false
  2593. Part215.FormFactor = Enum.FormFactor.Symmetric
  2594. Part215.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
  2595. Part215.CFrame = CFrame.new(85.334816, 2.19722486, 72.4109573, 3.44653273e-07, -1, -1.53493693e-06, -0.154159606, -1.56971362e-06, 0.98804605, -0.98804605, -1.03908391e-07, -0.154159606)
  2596. Part215.BottomSurface = Enum.SurfaceType.Smooth
  2597. Part215.TopSurface = Enum.SurfaceType.Smooth
  2598. Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2599. Part215.Position = Vector3.new(85.334816, 2.19722486, 72.4109573)
  2600. Part215.Orientation = Vector3.new(-81.1299973, -180, -90)
  2601. Part215.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2602. BlockMesh216.Parent = Part215
  2603. BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2604. BlockMesh216.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2605. Part217.Name = "Brick"
  2606. Part217.Parent = Model111
  2607. Part217.Material = Enum.Material.SmoothPlastic
  2608. Part217.BrickColor = BrickColor.new("Lapis")
  2609. Part217.Rotation = Vector3.new(81.1299973, 0, -90)
  2610. Part217.Anchored = true
  2611. Part217.CanCollide = false
  2612. Part217.FormFactor = Enum.FormFactor.Symmetric
  2613. Part217.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2614. Part217.CFrame = CFrame.new(85.2253647, 0.689384937, 72.6472626, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
  2615. Part217.BottomSurface = Enum.SurfaceType.Smooth
  2616. Part217.TopSurface = Enum.SurfaceType.Smooth
  2617. Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2618. Part217.Position = Vector3.new(85.2253647, 0.689384937, 72.6472626)
  2619. Part217.Orientation = Vector3.new(81.1299973, 0, -90)
  2620. Part217.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2621. BlockMesh218.Parent = Part217
  2622. BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2623. BlockMesh218.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2624. Part219.Name = "Brick"
  2625. Part219.Parent = Model111
  2626. Part219.Material = Enum.Material.SmoothPlastic
  2627. Part219.BrickColor = BrickColor.new("Lapis")
  2628. Part219.Rotation = Vector3.new(171.130005, -90, 0)
  2629. Part219.Anchored = true
  2630. Part219.CanCollide = false
  2631. Part219.FormFactor = Enum.FormFactor.Symmetric
  2632. Part219.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
  2633. Part219.CFrame = CFrame.new(84.7113571, 0.642819166, 72.6564255, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  2634. Part219.BottomSurface = Enum.SurfaceType.Smooth
  2635. Part219.TopSurface = Enum.SurfaceType.Smooth
  2636. Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2637. Part219.Position = Vector3.new(84.7113571, 0.642819166, 72.6564255)
  2638. Part219.Orientation = Vector3.new(0, -90, -171.130005)
  2639. Part219.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2640. BlockMesh220.Parent = Part219
  2641. BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2642. BlockMesh220.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2643. Part221.Name = "Brick"
  2644. Part221.Parent = Model111
  2645. Part221.Material = Enum.Material.SmoothPlastic
  2646. Part221.BrickColor = BrickColor.new("Lapis")
  2647. Part221.Rotation = Vector3.new(81.1299973, 0, -90)
  2648. Part221.Anchored = true
  2649. Part221.CanCollide = false
  2650. Part221.FormFactor = Enum.FormFactor.Symmetric
  2651. Part221.Size = Vector3.new(0.200000003, 0.200000048, 0.400000036)
  2652. Part221.CFrame = CFrame.new(85.0661621, 0.575264692, 72.6628799, 3.44653273e-07, 1, 1.62236074e-06, -0.154159606, 1.65609265e-06, -0.98804605, -0.98804605, 9.04312216e-08, 0.154159606)
  2653. Part221.BottomSurface = Enum.SurfaceType.Smooth
  2654. Part221.TopSurface = Enum.SurfaceType.Smooth
  2655. Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2656. Part221.Position = Vector3.new(85.0661621, 0.575264692, 72.6628799)
  2657. Part221.Orientation = Vector3.new(81.1299973, 0, -90)
  2658. Part221.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2659. BlockMesh222.Parent = Part221
  2660. BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2661. BlockMesh222.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2662. Part223.Name = "Brick"
  2663. Part223.Parent = Model111
  2664. Part223.Material = Enum.Material.SmoothPlastic
  2665. Part223.BrickColor = BrickColor.new("Really black")
  2666. Part223.Rotation = Vector3.new(0, 90, 0)
  2667. Part223.Anchored = true
  2668. Part223.CanCollide = false
  2669. Part223.FormFactor = Enum.FormFactor.Symmetric
  2670. Part223.Size = Vector3.new(0.275762081, 2.04569292, 0.200000003)
  2671. Part223.CFrame = CFrame.new(85.182869, 2.98781443, 72.0021896, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2672. Part223.BottomSurface = Enum.SurfaceType.Smooth
  2673. Part223.TopSurface = Enum.SurfaceType.Smooth
  2674. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2675. Part223.Position = Vector3.new(85.182869, 2.98781443, 72.0021896)
  2676. Part223.Orientation = Vector3.new(0, 90, 0)
  2677. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2678. BlockMesh224.Parent = Part223
  2679. Part225.Name = "Brick"
  2680. Part225.Parent = Model111
  2681. Part225.Material = Enum.Material.SmoothPlastic
  2682. Part225.BrickColor = BrickColor.new("Really black")
  2683. Part225.Rotation = Vector3.new(90, 90, 0)
  2684. Part225.Anchored = true
  2685. Part225.CanCollide = false
  2686. Part225.FormFactor = Enum.FormFactor.Symmetric
  2687. Part225.Size = Vector3.new(0.200000003, 0.682073951, 0.200000003)
  2688. Part225.CFrame = CFrame.new(85.2118912, 2.23023295, 71.1194458, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2689. Part225.BottomSurface = Enum.SurfaceType.Smooth
  2690. Part225.TopSurface = Enum.SurfaceType.Smooth
  2691. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2692. Part225.Position = Vector3.new(85.2118912, 2.23023295, 71.1194458)
  2693. Part225.Orientation = Vector3.new(0, 90, 90)
  2694. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2695. BlockMesh226.Parent = Part225
  2696. BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
  2697. BlockMesh226.Scale = Vector3.new(0.232134268, 1, 0.773780882)
  2698. Part227.Name = "Brick"
  2699. Part227.Parent = Model111
  2700. Part227.Material = Enum.Material.SmoothPlastic
  2701. Part227.BrickColor = BrickColor.new("Really black")
  2702. Part227.Rotation = Vector3.new(0, 90, 0)
  2703. Part227.Anchored = true
  2704. Part227.CanCollide = false
  2705. Part227.FormFactor = Enum.FormFactor.Symmetric
  2706. Part227.Size = Vector3.new(2.0220542, 0.200000048, 0.909533679)
  2707. Part227.CFrame = CFrame.new(84.7550049, 3.90972233, 71.1290512, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2708. Part227.BottomSurface = Enum.SurfaceType.Smooth
  2709. Part227.TopSurface = Enum.SurfaceType.Smooth
  2710. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2711. Part227.Position = Vector3.new(84.7550049, 3.90972233, 71.1290512)
  2712. Part227.Orientation = Vector3.new(0, 90, 0)
  2713. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2714. BlockMesh228.Parent = Part227
  2715. Part229.Name = "Brick"
  2716. Part229.Parent = Model111
  2717. Part229.Material = Enum.Material.SmoothPlastic
  2718. Part229.BrickColor = BrickColor.new("Navy blue")
  2719. Part229.Rotation = Vector3.new(26.2199993, 55.4099998, -19.1499996)
  2720. Part229.Anchored = true
  2721. Part229.CanCollide = false
  2722. Part229.FormFactor = Enum.FormFactor.Symmetric
  2723. Part229.Size = Vector3.new(0.621950567, 0.569770336, 0.200000003)
  2724. Part229.CFrame = CFrame.new(84.0755386, 4.22622585, 70.6097031, 0.536291659, 0.186247364, 0.823227346, 0.0492807105, 0.96677655, -0.250827938, -0.842592955, 0.175086141, 0.509295702)
  2725. Part229.BottomSurface = Enum.SurfaceType.Smooth
  2726. Part229.TopSurface = Enum.SurfaceType.Smooth
  2727. Part229.Color = Color3.new(0, 0.12549, 0.376471)
  2728. Part229.Position = Vector3.new(84.0755386, 4.22622585, 70.6097031)
  2729. Part229.Orientation = Vector3.new(14.5299997, 58.2599983, 2.92000008)
  2730. Part229.Color = Color3.new(0, 0.12549, 0.376471)
  2731. BlockMesh230.Parent = Part229
  2732. Part231.Name = "Brick"
  2733. Part231.Parent = Model111
  2734. Part231.Material = Enum.Material.SmoothPlastic
  2735. Part231.BrickColor = BrickColor.new("Really black")
  2736. Part231.Rotation = Vector3.new(3.86999989, 9.71000004, -0.649999976)
  2737. Part231.Anchored = true
  2738. Part231.CanCollide = false
  2739. Part231.FormFactor = Enum.FormFactor.Symmetric
  2740. Part231.Size = Vector3.new(1, 0.569770336, 0.200000003)
  2741. Part231.CFrame = CFrame.new(84.7363968, 4.22474575, 70.4194794, 0.985605001, 0.0112363026, 0.168690681, 8.23754817e-07, 0.997788668, -0.0664664507, -0.169064462, 0.0655097961, 0.983425617)
  2742. Part231.BottomSurface = Enum.SurfaceType.Smooth
  2743. Part231.TopSurface = Enum.SurfaceType.Smooth
  2744. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2745. Part231.Position = Vector3.new(84.7363968, 4.22474575, 70.4194794)
  2746. Part231.Orientation = Vector3.new(3.80999994, 9.72999954, 0)
  2747. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2748. BlockMesh232.Parent = Part231
  2749. Part233.Name = "Brick"
  2750. Part233.Parent = Model111
  2751. Part233.Material = Enum.Material.SmoothPlastic
  2752. Part233.BrickColor = BrickColor.new("Really black")
  2753. Part233.Rotation = Vector3.new(0, 90, 0)
  2754. Part233.Anchored = true
  2755. Part233.CanCollide = false
  2756. Part233.FormFactor = Enum.FormFactor.Symmetric
  2757. Part233.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  2758. Part233.CFrame = CFrame.new(84.1144104, 4.1997714, 71.0390701, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  2759. Part233.BottomSurface = Enum.SurfaceType.Smooth
  2760. Part233.TopSurface = Enum.SurfaceType.Smooth
  2761. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2762. Part233.Position = Vector3.new(84.1144104, 4.1997714, 71.0390701)
  2763. Part233.Orientation = Vector3.new(0, 90, 0)
  2764. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2765. BlockMesh234.Parent = Part233
  2766. Part235.Name = "Brick"
  2767. Part235.Parent = Model111
  2768. Part235.Material = Enum.Material.SmoothPlastic
  2769. Part235.BrickColor = BrickColor.new("Navy blue")
  2770. Part235.Rotation = Vector3.new(90, 80.4899979, -90)
  2771. Part235.Anchored = true
  2772. Part235.CanCollide = false
  2773. Part235.FormFactor = Enum.FormFactor.Symmetric
  2774. Part235.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  2775. Part235.CFrame = CFrame.new(83.9347992, 4.21437454, 71.0390854, 5.99961609e-08, 0.165252075, 0.986251473, -3.37511301e-06, 0.986251295, -0.16525206, -0.99999994, -3.30992043e-06, 6.14672899e-07)
  2776. Part235.BottomSurface = Enum.SurfaceType.Smooth
  2777. Part235.TopSurface = Enum.SurfaceType.Smooth
  2778. Part235.Color = Color3.new(0, 0.12549, 0.376471)
  2779. Part235.Position = Vector3.new(83.9347992, 4.21437454, 71.0390854)
  2780. Part235.Orientation = Vector3.new(9.51000023, 90, 0)
  2781. Part235.Color = Color3.new(0, 0.12549, 0.376471)
  2782. BlockMesh236.Parent = Part235
  2783. Part237.Name = "Brick"
  2784. Part237.Parent = Model111
  2785. Part237.Material = Enum.Material.SmoothPlastic
  2786. Part237.BrickColor = BrickColor.new("Really black")
  2787. Part237.Rotation = Vector3.new(4.76999998, 57.5600014, -1.20000005)
  2788. Part237.Anchored = true
  2789. Part237.CanCollide = false
  2790. Part237.FormFactor = Enum.FormFactor.Symmetric
  2791. Part237.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
  2792. Part237.CFrame = CFrame.new(84.1754456, 4.21170378, 70.7049713, 0.536291659, 0.0112361535, 0.84395802, 0.0492807105, 0.997788727, -0.0445995405, -0.842592955, 0.0655092001, 0.534552038)
  2793. Part237.BottomSurface = Enum.SurfaceType.Smooth
  2794. Part237.TopSurface = Enum.SurfaceType.Smooth
  2795. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2796. Part237.Position = Vector3.new(84.1754456, 4.21170378, 70.7049713)
  2797. Part237.Orientation = Vector3.new(2.55999994, 57.6500015, 2.82999992)
  2798. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2799. BlockMesh238.Parent = Part237
  2800. Part239.Name = "Brick"
  2801. Part239.Parent = Model111
  2802. Part239.Material = Enum.Material.SmoothPlastic
  2803. Part239.BrickColor = BrickColor.new("Navy blue")
  2804. Part239.Rotation = Vector3.new(17.3299999, 9.30000019, -2.8900001)
  2805. Part239.Anchored = true
  2806. Part239.CanCollide = false
  2807. Part239.FormFactor = Enum.FormFactor.Symmetric
  2808. Part239.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
  2809. Part239.CFrame = CFrame.new(84.8112564, 4.24095535, 70.2542725, 0.985605001, 0.0496909469, 0.161597043, 8.23754817e-07, 0.955829561, -0.293921709, -0.169064462, 0.289690852, 0.942070186)
  2810. Part239.BottomSurface = Enum.SurfaceType.Smooth
  2811. Part239.TopSurface = Enum.SurfaceType.Smooth
  2812. Part239.Color = Color3.new(0, 0.12549, 0.376471)
  2813. Part239.Position = Vector3.new(84.8112564, 4.24095535, 70.2542725)
  2814. Part239.Orientation = Vector3.new(17.0900002, 9.72999954, 0)
  2815. Part239.Color = Color3.new(0, 0.12549, 0.376471)
  2816. BlockMesh240.Parent = Part239
  2817. Part241.Name = "Brick"
  2818. Part241.Parent = Model111
  2819. Part241.Material = Enum.Material.SmoothPlastic
  2820. Part241.BrickColor = BrickColor.new("Navy blue")
  2821. Part241.Rotation = Vector3.new(162.669998, 9.30000019, -177.110001)
  2822. Part241.Anchored = true
  2823. Part241.CanCollide = false
  2824. Part241.FormFactor = Enum.FormFactor.Symmetric
  2825. Part241.Size = Vector3.new(1.20342147, 0.569770336, 0.20717591)
  2826. Part241.CFrame = CFrame.new(84.8130112, 4.24096441, 71.9904709, -0.985605001, 0.0496907383, 0.161597133, -2.17696652e-06, 0.955827594, -0.293928027, -0.169064477, -0.28969726, -0.942068219)
  2827. Part241.BottomSurface = Enum.SurfaceType.Smooth
  2828. Part241.TopSurface = Enum.SurfaceType.Smooth
  2829. Part241.Color = Color3.new(0, 0.12549, 0.376471)
  2830. Part241.Position = Vector3.new(84.8130112, 4.24096441, 71.9904709)
  2831. Part241.Orientation = Vector3.new(17.0900002, 170.270004, 0)
  2832. Part241.Color = Color3.new(0, 0.12549, 0.376471)
  2833. BlockMesh242.Parent = Part241
  2834. Part243.Name = "Brick"
  2835. Part243.Parent = Model111
  2836. Part243.Material = Enum.Material.SmoothPlastic
  2837. Part243.BrickColor = BrickColor.new("Really black")
  2838. Part243.Rotation = Vector3.new(175.229996, 57.5600014, -178.800003)
  2839. Part243.Anchored = true
  2840. Part243.CanCollide = false
  2841. Part243.FormFactor = Enum.FormFactor.Symmetric
  2842. Part243.Size = Vector3.new(0.567494869, 0.569770336, 0.200000003)
  2843. Part243.CFrame = CFrame.new(84.1772079, 4.21171141, 71.5398026, -0.53629142, 0.0112355668, 0.843958139, -0.0492874496, 0.99778825, -0.0446031094, -0.842592597, -0.0655167922, -0.534551501)
  2844. Part243.BottomSurface = Enum.SurfaceType.Smooth
  2845. Part243.TopSurface = Enum.SurfaceType.Smooth
  2846. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2847. Part243.Position = Vector3.new(84.1772079, 4.21171141, 71.5398026)
  2848. Part243.Orientation = Vector3.new(2.55999994, 122.349998, -2.82999992)
  2849. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2850. BlockMesh244.Parent = Part243
  2851. Part245.Name = "Brick"
  2852. Part245.Parent = Model111
  2853. Part245.Material = Enum.Material.SmoothPlastic
  2854. Part245.BrickColor = BrickColor.new("Lapis")
  2855. Part245.Rotation = Vector3.new(-171.130005, -90, 0)
  2856. Part245.Anchored = true
  2857. Part245.CanCollide = false
  2858. Part245.FormFactor = Enum.FormFactor.Symmetric
  2859. Part245.Size = Vector3.new(0.200000003, 0.200000048, 1.06754613)
  2860. Part245.CFrame = CFrame.new(84.7113571, 0.642818213, 69.6025925, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  2861. Part245.BottomSurface = Enum.SurfaceType.Smooth
  2862. Part245.TopSurface = Enum.SurfaceType.Smooth
  2863. Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2864. Part245.Position = Vector3.new(84.7113571, 0.642818213, 69.6025925)
  2865. Part245.Orientation = Vector3.new(0, -90, 171.130005)
  2866. Part245.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2867. BlockMesh246.Parent = Part245
  2868. BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2869. BlockMesh246.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2870. Part247.Name = "Brick"
  2871. Part247.Parent = Model111
  2872. Part247.Material = Enum.Material.SmoothPlastic
  2873. Part247.BrickColor = BrickColor.new("Lapis")
  2874. Part247.Rotation = Vector3.new(98.8700027, 0, -90)
  2875. Part247.Anchored = true
  2876. Part247.CanCollide = false
  2877. Part247.FormFactor = Enum.FormFactor.Symmetric
  2878. Part247.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2879. Part247.CFrame = CFrame.new(85.2253647, 0.689387798, 69.6117401, -4.57742686e-07, 1, 1.60785328e-06, 0.154153615, 1.65919141e-06, -0.988046944, -0.988047063, -2.04414434e-07, -0.154153585)
  2880. Part247.BottomSurface = Enum.SurfaceType.Smooth
  2881. Part247.TopSurface = Enum.SurfaceType.Smooth
  2882. Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2883. Part247.Position = Vector3.new(85.2253647, 0.689387798, 69.6117401)
  2884. Part247.Orientation = Vector3.new(81.1299973, 180, 90)
  2885. Part247.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2886. BlockMesh248.Parent = Part247
  2887. BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2888. BlockMesh248.Scale = Vector3.new(0.200000003, 0.200000003, 0.5)
  2889. Part249.Name = "Brick"
  2890. Part249.Parent = Model111
  2891. Part249.Material = Enum.Material.SmoothPlastic
  2892. Part249.BrickColor = BrickColor.new("Lapis")
  2893. Part249.Rotation = Vector3.new(-81.1299973, 0, 90)
  2894. Part249.Anchored = true
  2895. Part249.CanCollide = false
  2896. Part249.FormFactor = Enum.FormFactor.Symmetric
  2897. Part249.Size = Vector3.new(0.200000003, 0.200000048, 3.76191354)
  2898. Part249.CFrame = CFrame.new(85.334816, 2.19723153, 69.8480835, -4.57742686e-07, -1, -1.52042981e-06, 0.154153615, -1.57281283e-06, 0.988046944, -0.988047063, 2.17891056e-07, 0.154153585)
  2899. Part249.BottomSurface = Enum.SurfaceType.Smooth
  2900. Part249.TopSurface = Enum.SurfaceType.Smooth
  2901. Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2902. Part249.Position = Vector3.new(85.334816, 2.19723153, 69.8480835)
  2903. Part249.Orientation = Vector3.new(-81.1299973, 0, 90)
  2904. Part249.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2905. BlockMesh250.Parent = Part249
  2906. BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2907. BlockMesh250.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2908. Part251.Name = "Brick"
  2909. Part251.Parent = Model111
  2910. Part251.Material = Enum.Material.SmoothPlastic
  2911. Part251.BrickColor = BrickColor.new("Lapis")
  2912. Part251.Rotation = Vector3.new(-171.130005, -90, 0)
  2913. Part251.Anchored = true
  2914. Part251.CanCollide = false
  2915. Part251.FormFactor = Enum.FormFactor.Symmetric
  2916. Part251.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  2917. Part251.CFrame = CFrame.new(85.1451187, 0.752628565, 69.6220932, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  2918. Part251.BottomSurface = Enum.SurfaceType.Smooth
  2919. Part251.TopSurface = Enum.SurfaceType.Smooth
  2920. Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2921. Part251.Position = Vector3.new(85.1451187, 0.752628565, 69.6220932)
  2922. Part251.Orientation = Vector3.new(0, -90, 171.130005)
  2923. Part251.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2924. BlockMesh252.Parent = Part251
  2925. BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2926. BlockMesh252.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2927. Part253.Name = "Brick"
  2928. Part253.Parent = Model111
  2929. Part253.Material = Enum.Material.SmoothPlastic
  2930. Part253.BrickColor = BrickColor.new("Lapis")
  2931. Part253.Rotation = Vector3.new(-171.130005, -90, 0)
  2932. Part253.Anchored = true
  2933. Part253.CanCollide = false
  2934. Part253.FormFactor = Enum.FormFactor.Symmetric
  2935. Part253.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
  2936. Part253.CFrame = CFrame.new(85.1951294, 0.359328985, 69.561882, -4.57742686e-07, 1.889602e-06, -1, 0.154153615, -0.988046944, -1.93757205e-06, -0.988047063, -0.154153585, 1.60981841e-07)
  2937. Part253.BottomSurface = Enum.SurfaceType.Smooth
  2938. Part253.TopSurface = Enum.SurfaceType.Smooth
  2939. Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2940. Part253.Position = Vector3.new(85.1951294, 0.359328985, 69.561882)
  2941. Part253.Orientation = Vector3.new(0, -90, 171.130005)
  2942. Part253.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  2943. BlockMesh254.Parent = Part253
  2944. BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2945. BlockMesh254.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  2946. Part255.Name = "Brick"
  2947. Part255.Parent = Model111
  2948. Part255.Material = Enum.Material.SmoothPlastic
  2949. Part255.BrickColor = BrickColor.new("Really black")
  2950. Part255.Rotation = Vector3.new(8.86999989, 90, 0)
  2951. Part255.Anchored = true
  2952. Part255.CanCollide = false
  2953. Part255.FormFactor = Enum.FormFactor.Symmetric
  2954. Part255.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
  2955. Part255.CFrame = CFrame.new(84.7666321, 2.1597805, 69.9367294, -4.57742686e-07, -1.8021799e-06, 1, 0.154153615, 0.988046944, 1.85119518e-06, -0.988047063, 0.154153585, -1.74458279e-07)
  2956. Part255.BottomSurface = Enum.SurfaceType.Smooth
  2957. Part255.TopSurface = Enum.SurfaceType.Smooth
  2958. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2959. Part255.Position = Vector3.new(84.7666321, 2.1597805, 69.9367294)
  2960. Part255.Orientation = Vector3.new(0, 90, 8.86999989)
  2961. Part255.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2962. BlockMesh256.Parent = Part255
  2963. Part257.Name = "Brick"
  2964. Part257.Parent = Model111
  2965. Part257.Material = Enum.Material.SmoothPlastic
  2966. Part257.BrickColor = BrickColor.new("Pastel Blue")
  2967. Part257.Reflectance = 0.20000000298023
  2968. Part257.Rotation = Vector3.new(90, 90, 0)
  2969. Part257.Anchored = true
  2970. Part257.CanCollide = false
  2971. Part257.FormFactor = Enum.FormFactor.Symmetric
  2972. Part257.Size = Vector3.new(0.200000003, 0.75576061, 0.200000003)
  2973. Part257.CFrame = CFrame.new(85.2052994, 2.60081959, 71.120018, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2974. Part257.BottomSurface = Enum.SurfaceType.Smooth
  2975. Part257.TopSurface = Enum.SurfaceType.Smooth
  2976. Part257.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2977. Part257.Position = Vector3.new(85.2052994, 2.60081959, 71.120018)
  2978. Part257.Orientation = Vector3.new(0, 90, 90)
  2979. Part257.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2980. BlockMesh258.Parent = Part257
  2981. BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
  2982. BlockMesh258.Scale = Vector3.new(0.25721249, 1, 0.857374966)
  2983. Part259.Name = "1"
  2984. Part259.Parent = Model111
  2985. Part259.Material = Enum.Material.SmoothPlastic
  2986. Part259.BrickColor = BrickColor.new("Pastel Blue")
  2987. Part259.Reflectance = 0.20000000298023
  2988. Part259.Rotation = Vector3.new(90, 90, 0)
  2989. Part259.Anchored = true
  2990. Part259.CanCollide = false
  2991. Part259.FormFactor = Enum.FormFactor.Symmetric
  2992. Part259.Size = Vector3.new(0.200000003, 0.881482005, 0.200000003)
  2993. Part259.CFrame = CFrame.new(85.1873627, 2.97467303, 71.1199875, -1.85120132e-06, -5.99948677e-08, 1, 0.99999994, 2.66171992e-06, 1.85119575e-06, -2.66171992e-06, 0.99999994, 5.99902847e-08)
  2994. Part259.BottomSurface = Enum.SurfaceType.Smooth
  2995. Part259.TopSurface = Enum.SurfaceType.Smooth
  2996. Part259.Color = Color3.new(0.501961, 0.733333, 0.858824)
  2997. Part259.Position = Vector3.new(85.1873627, 2.97467303, 71.1199875)
  2998. Part259.Orientation = Vector3.new(0, 90, 90)
  2999. Part259.Color = Color3.new(0.501961, 0.733333, 0.858824)
  3000. BlockMesh260.Parent = Part259
  3001. BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
  3002. BlockMesh260.Scale = Vector3.new(0.300000012, 1, 1)
  3003. Part261.Name = "Brick"
  3004. Part261.Parent = Model111
  3005. Part261.Material = Enum.Material.SmoothPlastic
  3006. Part261.BrickColor = BrickColor.new("Really black")
  3007. Part261.Rotation = Vector3.new(-8.86999989, 90, 0)
  3008. Part261.Anchored = true
  3009. Part261.CanCollide = false
  3010. Part261.FormFactor = Enum.FormFactor.Symmetric
  3011. Part261.Size = Vector3.new(0.217680693, 3.71122241, 1.16930699)
  3012. Part261.CFrame = CFrame.new(84.7666321, 2.15977883, 72.3222961, 3.44653273e-07, -1.81982534e-06, 1, -0.154159606, 0.98804605, 1.85119666e-06, -0.98804605, -0.154159606, 5.99901497e-08)
  3013. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3014. Part261.TopSurface = Enum.SurfaceType.Smooth
  3015. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3016. Part261.Position = Vector3.new(84.7666321, 2.15977883, 72.3222961)
  3017. Part261.Orientation = Vector3.new(0, 90, -8.86999989)
  3018. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3019. BlockMesh262.Parent = Part261
  3020. Part263.Name = "Brick"
  3021. Part263.Parent = Model111
  3022. Part263.Material = Enum.Material.SmoothPlastic
  3023. Part263.BrickColor = BrickColor.new("Really black")
  3024. Part263.Rotation = Vector3.new(0, 90, 0)
  3025. Part263.Anchored = true
  3026. Part263.CanCollide = false
  3027. Part263.FormFactor = Enum.FormFactor.Symmetric
  3028. Part263.Size = Vector3.new(2.0220542, 2.03246331, 0.909533679)
  3029. Part263.CFrame = CFrame.new(84.8275146, 2.97960472, 71.1290741, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  3030. Part263.BottomSurface = Enum.SurfaceType.Smooth
  3031. Part263.TopSurface = Enum.SurfaceType.Smooth
  3032. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3033. Part263.Position = Vector3.new(84.8275146, 2.97960472, 71.1290741)
  3034. Part263.Orientation = Vector3.new(0, 90, 0)
  3035. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3036. BlockMesh264.Parent = Part263
  3037. Part265.Name = "Brick"
  3038. Part265.Parent = Model111
  3039. Part265.Material = Enum.Material.SmoothPlastic
  3040. Part265.BrickColor = BrickColor.new("Lapis")
  3041. Part265.Rotation = Vector3.new(171.130005, -90, 0)
  3042. Part265.Anchored = true
  3043. Part265.CanCollide = false
  3044. Part265.FormFactor = Enum.FormFactor.Symmetric
  3045. Part265.Size = Vector3.new(0.200000003, 0.200000048, 0.300000042)
  3046. Part265.CFrame = CFrame.new(85.1951294, 0.359324932, 72.6971664, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  3047. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3048. Part265.TopSurface = Enum.SurfaceType.Smooth
  3049. Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  3050. Part265.Position = Vector3.new(85.1951294, 0.359324932, 72.6971664)
  3051. Part265.Orientation = Vector3.new(0, -90, -171.130005)
  3052. Part265.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  3053. BlockMesh266.Parent = Part265
  3054. BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3055. BlockMesh266.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3056. Part267.Name = "Brick"
  3057. Part267.Parent = Model111
  3058. Part267.Material = Enum.Material.SmoothPlastic
  3059. Part267.BrickColor = BrickColor.new("Lapis")
  3060. Part267.Rotation = Vector3.new(171.130005, -90, 0)
  3061. Part267.Anchored = true
  3062. Part267.CanCollide = false
  3063. Part267.FormFactor = Enum.FormFactor.Symmetric
  3064. Part267.Size = Vector3.new(0.200000003, 0.200000048, 0.200000003)
  3065. Part267.CFrame = CFrame.new(85.1451187, 0.752625465, 72.6368942, 3.44653273e-07, 1.90724722e-06, -1, -0.154159606, -0.98804605, -1.93757319e-06, -0.98804605, 0.154159606, -4.65132004e-08)
  3066. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3067. Part267.TopSurface = Enum.SurfaceType.Smooth
  3068. Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  3069. Part267.Position = Vector3.new(85.1451187, 0.752625465, 72.6368942)
  3070. Part267.Orientation = Vector3.new(0, -90, -171.130005)
  3071. Part267.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  3072. BlockMesh268.Parent = Part267
  3073. BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3074. BlockMesh268.Scale = Vector3.new(0.200000003, 0.200000003, 1)
  3075. Part269.Name = "Brick"
  3076. Part269.Parent = Model111
  3077. Part269.Material = Enum.Material.SmoothPlastic
  3078. Part269.BrickColor = BrickColor.new("Really black")
  3079. Part269.Rotation = Vector3.new(0, 90, 0)
  3080. Part269.Anchored = true
  3081. Part269.CanCollide = false
  3082. Part269.FormFactor = Enum.FormFactor.Symmetric
  3083. Part269.Size = Vector3.new(1.76480412, 0.974218845, 0.200000003)
  3084. Part269.CFrame = CFrame.new(85.182869, 2.57548046, 71.1183243, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  3085. Part269.BottomSurface = Enum.SurfaceType.Smooth
  3086. Part269.TopSurface = Enum.SurfaceType.Smooth
  3087. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3088. Part269.Position = Vector3.new(85.182869, 2.57548046, 71.1183243)
  3089. Part269.Orientation = Vector3.new(0, 90, 0)
  3090. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3091. BlockMesh270.Parent = Part269
  3092. Part271.Name = "Brick"
  3093. Part271.Parent = Model111
  3094. Part271.Material = Enum.Material.SmoothPlastic
  3095. Part271.BrickColor = BrickColor.new("Really black")
  3096. Part271.Rotation = Vector3.new(176.130005, 9.71000004, -179.350006)
  3097. Part271.Anchored = true
  3098. Part271.CanCollide = false
  3099. Part271.FormFactor = Enum.FormFactor.Symmetric
  3100. Part271.Size = Vector3.new(1, 0.569770336, 0.200000003)
  3101. Part271.CFrame = CFrame.new(84.7381592, 4.22474623, 71.8252945, -0.985605001, 0.0112360846, 0.168690681, -2.17696652e-06, 0.99778825, -0.0664730072, -0.169064477, -0.0655165017, -0.983425081)
  3102. Part271.BottomSurface = Enum.SurfaceType.Smooth
  3103. Part271.TopSurface = Enum.SurfaceType.Smooth
  3104. Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3105. Part271.Position = Vector3.new(84.7381592, 4.22474623, 71.8252945)
  3106. Part271.Orientation = Vector3.new(3.80999994, 170.270004, 0)
  3107. Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3108. BlockMesh272.Parent = Part271
  3109. Part273.Name = "Brick"
  3110. Part273.Parent = Model111
  3111. Part273.Material = Enum.Material.SmoothPlastic
  3112. Part273.BrickColor = BrickColor.new("Really black")
  3113. Part273.Rotation = Vector3.new(0, 90, 0)
  3114. Part273.Anchored = true
  3115. Part273.CanCollide = false
  3116. Part273.FormFactor = Enum.FormFactor.Symmetric
  3117. Part273.Size = Vector3.new(2.0220542, 2.04569292, 0.909533679)
  3118. Part273.CFrame = CFrame.new(84.636734, 2.98868513, 71.1290665, 5.99961609e-08, -1.85120155e-06, 1, -3.37511301e-06, 0.99999994, 1.85119586e-06, -0.99999994, -3.37511301e-06, 5.99902847e-08)
  3119. Part273.BottomSurface = Enum.SurfaceType.Smooth
  3120. Part273.TopSurface = Enum.SurfaceType.Smooth
  3121. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3122. Part273.Position = Vector3.new(84.636734, 2.98868513, 71.1290665)
  3123. Part273.Orientation = Vector3.new(0, 90, 0)
  3124. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3125. BlockMesh274.Parent = Part273
  3126. Part275.Name = "Brick"
  3127. Part275.Parent = Model111
  3128. Part275.Material = Enum.Material.SmoothPlastic
  3129. Part275.BrickColor = BrickColor.new("Really black")
  3130. Part275.Rotation = Vector3.new(-90, 75.2699966, 90)
  3131. Part275.Anchored = true
  3132. Part275.CanCollide = false
  3133. Part275.FormFactor = Enum.FormFactor.Symmetric
  3134. Part275.Size = Vector3.new(0.505757809, 1.79923868, 0.200000003)
  3135. Part275.CFrame = CFrame.new(84.115448, 3.10737085, 71.1191025, 5.99961609e-08, -0.254260689, 0.967135847, -3.37511301e-06, 0.967135787, 0.254260719, -0.99999994, -3.27453017e-06, -7.97212124e-07)
  3136. Part275.BottomSurface = Enum.SurfaceType.Smooth
  3137. Part275.TopSurface = Enum.SurfaceType.Smooth
  3138. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3139. Part275.Position = Vector3.new(84.115448, 3.10737085, 71.1191025)
  3140. Part275.Orientation = Vector3.new(-14.7299995, 90, 0)
  3141. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3142. BlockMesh276.Parent = Part275
  3143. Part277.Name = "Brick"
  3144. Part277.Parent = Model111
  3145. Part277.Material = Enum.Material.SmoothPlastic
  3146. Part277.BrickColor = BrickColor.new("Navy blue")
  3147. Part277.Rotation = Vector3.new(90, 80.4899979, -90)
  3148. Part277.Anchored = true
  3149. Part277.CanCollide = false
  3150. Part277.FormFactor = Enum.FormFactor.Symmetric
  3151. Part277.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  3152. Part277.CFrame = CFrame.new(83.9343872, 4.21474218, 71.2056961, -8.70278996e-08, 0.165252075, 0.986251473, -4.62681055e-06, 0.986251414, -0.16525206, -0.99999994, -4.57838178e-06, 6.77537173e-07)
  3153. Part277.BottomSurface = Enum.SurfaceType.Smooth
  3154. Part277.TopSurface = Enum.SurfaceType.Smooth
  3155. Part277.Color = Color3.new(0, 0.12549, 0.376471)
  3156. Part277.Position = Vector3.new(83.9343872, 4.21474218, 71.2056961)
  3157. Part277.Orientation = Vector3.new(9.51000023, 90, 0)
  3158. Part277.Color = Color3.new(0, 0.12549, 0.376471)
  3159. BlockMesh278.Parent = Part277
  3160. Part279.Name = "Brick"
  3161. Part279.Parent = Model111
  3162. Part279.Material = Enum.Material.SmoothPlastic
  3163. Part279.BrickColor = BrickColor.new("Really black")
  3164. Part279.Rotation = Vector3.new(0, 90, 0)
  3165. Part279.Anchored = true
  3166. Part279.CanCollide = false
  3167. Part279.FormFactor = Enum.FormFactor.Symmetric
  3168. Part279.Size = Vector3.new(0.34570837, 0.569770336, 0.200000003)
  3169. Part279.CFrame = CFrame.new(84.1161728, 4.19977188, 71.2057037, -8.70278996e-08, -1.85120132e-06, 1, -4.62681055e-06, 0.99999994, 1.85119541e-06, -0.99999994, -4.62681055e-06, -8.70361063e-08)
  3170. Part279.BottomSurface = Enum.SurfaceType.Smooth
  3171. Part279.TopSurface = Enum.SurfaceType.Smooth
  3172. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3173. Part279.Position = Vector3.new(84.1161728, 4.19977188, 71.2057037)
  3174. Part279.Orientation = Vector3.new(0, 90, 0)
  3175. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3176. BlockMesh280.Parent = Part279
  3177. Script281.Name = "Welds"
  3178. Script281.Parent = Model0
  3179. Script281.Disabled = true
  3180. table.insert(cors,sandbox(Script281,function()
  3181.  
  3182. wait(.33)
  3183.  
  3184. Tool=script.Parent
  3185. Nib=Tool.Parent
  3186.  
  3187. demodel=function()
  3188. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  3189. v.Parent=Nib
  3190. end
  3191. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  3192. v.Parent=Nib
  3193. end
  3194. for _,v in pairs(script.Parent["Torso"]:children()) do
  3195. v.Parent=Nib
  3196. end
  3197. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  3198. v.Parent=Nib
  3199. end
  3200. for _,v in pairs(script.Parent["RightArm"]:children()) do
  3201. v.Parent=Nib
  3202. end
  3203. end
  3204.  
  3205.  
  3206.  
  3207. weldparts=function()
  3208. print("Welding")
  3209. lel={}
  3210. function jarate(p)
  3211. for i=1, #p do
  3212. table.insert(lel,p[i])
  3213. k=p[i]:children()
  3214. if #k>0 then
  3215. jarate(k)
  3216. end
  3217. end
  3218. end
  3219. for _,v in pairs(script.Parent:children()) do
  3220. if v.Name~="Cloak" and v.className~="Script" then
  3221. v:BreakJoints()
  3222. jarate(v:children())
  3223. end
  3224. end
  3225. for _,v in pairs(lel) do
  3226. if v.className=="Weld" or v.className=="Motor6D" then
  3227. v:Remove()
  3228. end
  3229. end
  3230. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  3231. if v.Name~="Right Leg1" then
  3232. w=Instance.new("Weld")
  3233. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  3234. w.Part1=v
  3235. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3236. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  3237. w.Parent=w.Part0
  3238. end
  3239. end
  3240. w=Instance.new("Weld")
  3241. w.Part0=Nib["Right Leg"]
  3242. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  3243. w.Parent=w.Part0
  3244. w.C0=CFrame.new(0,-.1,0)
  3245. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  3246. if v.Name~="Left Leg1" then
  3247. w=Instance.new("Weld")
  3248. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  3249. w.Part1=v
  3250. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3251. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  3252. w.Parent=w.Part0
  3253. end
  3254. end
  3255. w=Instance.new("Weld")
  3256. w.Part0=Nib["Left Leg"]
  3257. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  3258. w.Parent=w.Part0
  3259. w.C0=CFrame.new(0,-.1,0)
  3260. for _,v in pairs(script.Parent["RightArm"]:children()) do
  3261. if v.Name~="Right Arm1" then
  3262. w=Instance.new("Weld")
  3263. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  3264. w.Part1=v
  3265. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3266. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  3267. w.Parent=w.Part1
  3268. end
  3269. end
  3270. w=Instance.new("Weld")
  3271. w.Part0=Nib["Right Arm"]
  3272. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  3273. w.Parent=w.Part0
  3274. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  3275. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  3276. if v.Name~="Left Arm1" then
  3277. w=Instance.new("Weld")
  3278. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  3279. w.Part1=v
  3280. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3281. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  3282. w.Parent=w.Part0
  3283. end
  3284. end
  3285. w=Instance.new("Weld")
  3286. w.Part0=Nib["Left Arm"]
  3287. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  3288. w.Parent=w.Part0
  3289.  
  3290. for _,v in pairs(script.Parent["Torso"]:children()) do
  3291. if v.Name~="Torso1" then
  3292. w=Instance.new("Weld")
  3293. w.Part0=script.Parent["Torso"]["Torso1"]
  3294. w.Part1=v
  3295. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  3296. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  3297. w.Parent=script.Parent["Torso"]["Torso1"]
  3298. end
  3299. end
  3300.  
  3301. w=Instance.new("Weld")
  3302. w.Part0=Nib["Torso"]
  3303. w.Part1=script.Parent["Torso"]["Torso1"]
  3304. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  3305. w.Parent=w.Part0
  3306.  
  3307. for _,v in pairs(lel) do
  3308. if v:IsA("BasePart") then v.Anchored=false end
  3309. end
  3310.  
  3311.  
  3312.  
  3313. wait(1)
  3314.  
  3315. w=Instance.new("Weld")
  3316. w.Part0=Nib.Torso
  3317. w.Part1=Tool.Torso.Torso1
  3318. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3319. w.C1=CFrame.new(0,0,0)
  3320. w.Parent=w.Part1
  3321. w.Name="ClothingWeld"
  3322.  
  3323. wait(.06)
  3324.  
  3325. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  3326. wait(.03)
  3327. w=Instance.new("Weld")
  3328. w.Part0=Nib.Torso
  3329. w.Part1=Tool.Torso.Torso1
  3330. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3331. w.C1=CFrame.new(0,0,0)
  3332. w.Parent=w.Part1
  3333. w.Name="ClothingWeld"
  3334. end
  3335.  
  3336. w=Instance.new("Weld")
  3337. w.Part0=Nib["Right Leg"]
  3338. w.Part1=Tool.RightLeg["Right Leg1"]
  3339. w.C0=CFrame.new(0,0,0)
  3340. w.C1=CFrame.new(0,0,0)
  3341. w.Parent=w.Part1
  3342. w.Name="ClothingWeld"
  3343.  
  3344. w=Instance.new("Weld")
  3345. w.Part0=Nib["Left Leg"]
  3346. w.Part1=Tool.LeftLeg["Left Leg1"]
  3347. w.C0=CFrame.new(0,0,0)
  3348. w.C1=CFrame.new(0,0,0)
  3349. w.Parent=w.Part1
  3350. w.Name="ClothingWeld"
  3351.  
  3352. w=Instance.new("Weld")
  3353. w.Part0=Nib["Right Arm"]
  3354. w.Part1=Tool.RightArm["Right Arm1"]
  3355. w.C0=CFrame.new(0,0,0)
  3356. w.C1=CFrame.new(0,0,0)
  3357. w.Parent=w.Part1
  3358. w.Name="ClothingWeld"
  3359.  
  3360. w=Instance.new("Weld")
  3361. w.Part0=Nib["Left Arm"]
  3362. w.Part1=Tool.LeftArm["Left Arm1"]
  3363. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  3364. w.C1=CFrame.new(0,0,0)
  3365. w.Parent=w.Part1
  3366. w.Name="ClothingWeld"
  3367.  
  3368. wait()
  3369.  
  3370. end
  3371. weldparts()
  3372.  
  3373. wait(.5)
  3374. demodel()
  3375. end))
  3376. for i,v in pairs(mas:GetChildren()) do
  3377. v.Parent = game:GetService("Players").LocalPlayer.Character
  3378. pcall(function() v:MakeJoints() end)
  3379. end
  3380. mas:Destroy()
  3381. for i,v in pairs(cors) do
  3382. spawn(function()
  3383. pcall(v)
  3384. end)
  3385. end
  3386.  
  3387.  
  3388.  
  3389. --Leaked by Mike The Hacker
  3390. plr = game.Players.LocalPlayer
  3391. repeat
  3392. wait(0.4)
  3393. until plr.Character
  3394. chr = plr.Character
  3395. human = chr:FindFirstChild("Humanoid")
  3396. mouse = plr:GetMouse()
  3397. equipd = false
  3398. tors = chr.Torso
  3399. rarm = chr["Right Arm"]
  3400. larm = chr["Left Arm"]
  3401. rleg = chr["Right Leg"]
  3402. lleg = chr["Left Leg"]
  3403. hrp = chr.HumanoidRootPart
  3404. head = chr.Head
  3405. chr.Humanoid.MaxHealth = math.huge
  3406. anim = human.Animator
  3407. activu = false
  3408. Heartbeat = Instance.new("BindableEvent")
  3409. Heartbeat.Name = "Heartbeat"
  3410. Heartbeat.Parent = script
  3411. frame = 0.03333333333333333
  3412. tf = 0
  3413. game:GetService("RunService").Heartbeat:connect(function(s, p)
  3414. tf = tf + s
  3415. if tf >= frame then
  3416. for i = 1, math.floor(tf / frame) do
  3417. Heartbeat:Fire()
  3418. end
  3419. tf = tf - frame * math.floor(tf / frame)
  3420. end
  3421. end)
  3422. function swait(num)
  3423. if num == 0 or num == nil then
  3424. Heartbeat.Event:wait()
  3425. else
  3426. for i = 1, num do
  3427. Heartbeat.Event:wait()
  3428. end
  3429. end
  3430. end
  3431. for i,v in pairs(chr:children()) do
  3432. if v:IsA("Hat") then
  3433. v:Destroy()
  3434. end
  3435. end
  3436. for i,v in pairs(chr:children()) do
  3437. if v:IsA("Accessory") then
  3438. v:Destroy()
  3439. end
  3440. end
  3441. for i,v in pairs(chr:children()) do
  3442. if v:IsA("Hair") then
  3443. v:Destroy()
  3444. end
  3445. end
  3446. hat = Instance.new("Part", game.Players.LocalPlayer.Character.Head)
  3447. w3ld = Instance.new("Weld", hat)
  3448. w3ld.Part0 = hat
  3449. w3ld.Part1 = game.Players.LocalPlayer.Character.Head
  3450. w3ld.C0 = w3ld.C0 * CFrame.new(-0.09,-0.5,-0.2)
  3451. mesh = Instance.new("SpecialMesh", hat)
  3452. mesh.MeshId = "http://www.roblox.com/asset/?id=430343527"
  3453. mesh.TextureId = "http://www.roblox.com/asset/?id=60942684"
  3454. mesh.Scale = Vector3.new(6.7,6.7,6.7)
  3455. chr.Head.face.Texture = "rbxassetid://500175007"
  3456. chr.Shirt.ShirtTemplate = "rbxassetid://754386702"
  3457. chr.Pants.PantsTemplate = "rbxassetid://773358745"
  3458. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3459. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3460. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3461. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3462. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3463. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  3464. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3465. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3466. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3467. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3468. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3469. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3470. RS = tors:FindFirstChild("Right Shoulder")
  3471. LS = tors:FindFirstChild("Left Shoulder")
  3472. RH = tors:FindFirstChild("Right Hip")
  3473. LH = tors:FindFirstChild("Left Hip")
  3474. RJ = hrp:FindFirstChild("RootJoint")
  3475. N = tors:FindFirstChild("Neck")
  3476. cf = CFrame.new
  3477. ang = CFrame.Angles
  3478. rd = math.rad
  3479. rd2 = math.random
  3480. function nooutline(p)
  3481. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  3482. end
  3483. function makepart(color, name, reflec, mater, parnt, cfram)
  3484. local port = Instance.new("Part")
  3485. port.BrickColor = BrickColor.new(color)
  3486. port.Name = name
  3487. nooutline(port)
  3488. port.Reflectance = reflec
  3489. port.Material = mater
  3490. port.Anchored = false
  3491. port.CanCollide = false
  3492. port.Locked = true
  3493. port.Size = Vector3.new(0.2, 0.2, 0.2)
  3494. port.Parent = parnt
  3495. return port
  3496. end
  3497. function makemesh(meshtype, scale, meshid, parent)
  3498. local mes = Instance.new("SpecialMesh")
  3499. mes.MeshType = meshtype
  3500. mes.Scale = scale
  3501. if meshtype == "FileMesh" then
  3502. mes.MeshId = meshid
  3503. end
  3504. mes.Parent = parent
  3505. return mes
  3506. end
  3507. function makeweld(parent, p0, p1, c0, c1)
  3508. local wel = Instance.new("Weld")
  3509. wel.Part0 = p0
  3510. wel.Part1 = p1
  3511. wel.C0 = c0
  3512. if c1 ~= nil then
  3513. wel.C1 = c1
  3514. end
  3515. wel.Parent = parent
  3516. return wel
  3517. end
  3518. function smokz(prnt)
  3519. s = Instance.new("Smoke")
  3520. s.Color = Color3.new(1, 1, 1)
  3521. s.Enabled = false
  3522. s.Name = "smok"
  3523. s.Opacity = 0.5
  3524. s.RiseVelocity = 0.2
  3525. s.Size = 0.1
  3526. s.Parent = prnt
  3527. end
  3528. function glow(tz, paz, smokinz, length)
  3529. if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then
  3530. do
  3531. local s = Instance.new("Sound")
  3532. s.SoundId = "rbxassetid://298181829"
  3533. s.Volume = 0.25
  3534. s.Pitch = math.random(9, 11) / 10
  3535. s.Parent = paz
  3536. s:Play()
  3537. paz.Transparency = 0.7
  3538. if smokinz == true then
  3539. paz.smok.Enabled = true
  3540. end
  3541. delay(length, function()
  3542. paz.Transparency = 1
  3543. paz.smok.Enabled = false
  3544. s:Destroy()
  3545. end)
  3546. end
  3547. end
  3548. end
  3549. function makeglow()
  3550. for _, p in pairs(chr:GetChildren()) do
  3551. if p.ClassName == "Accessory" then
  3552. do
  3553. local h = p:FindFirstChildOfClass("Part")
  3554. local nh = h:Clone()
  3555. nh.Parent = nil
  3556. nh.CFrame = h.CFrame
  3557. nh.Transparency = 1
  3558. nh.Name = "Glow"
  3559. nh.Material = "Neon"
  3560. nh.BrickColor = BrickColor.new("Really red")
  3561. nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  3562. nh.Parent = h
  3563. makeweld(nh, nh, h, cf(0, 0, 0))
  3564. local m = nh:FindFirstChildOfClass("SpecialMesh")
  3565. m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06)
  3566. m.TextureId = ""
  3567. smokz(nh)
  3568. nh.Touched:connect(function(po)
  3569. glow(po, nh, true, 0.8)
  3570. end)
  3571. end
  3572. elseif p.ClassName == "Part" and p ~= hrp then
  3573. do
  3574. local n = p:Clone()
  3575. n.Parent = nil
  3576. n.Transparency = 1
  3577. n.Material = "Neon"
  3578. n.Name = "Glow"
  3579. n.BrickColor = BrickColor.new("Really red")
  3580. n.CFrame = p.CFrame
  3581. n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  3582. n.Parent = p
  3583. makeweld(n, n, p, cf(0, 0, 0))
  3584. smokz(n)
  3585. n.Touched:connect(function(po)
  3586. glow(po, n, true, 0.8)
  3587. end)
  3588. if n:FindFirstChildOfClass("Decal") then
  3589. n:FindFirstChildOfClass("Decal"):Destroy()
  3590. end
  3591. if p:FindFirstChildOfClass("SpecialMesh") then
  3592. local c = p:FindFirstChildOfClass("SpecialMesh"):Clone()
  3593. c.Parent = nil
  3594. c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05)
  3595. c.Parent = n
  3596. else
  3597. local m = Instance.new("BlockMesh")
  3598. m.Scale = Vector3.new(1.05, 1.025, 1.05)
  3599. if p == tors then
  3600. m.Scale = Vector3.new(1.05, 1.05, 1.05)
  3601. end
  3602. m.Parent = n
  3603. end
  3604. end
  3605. end
  3606. end
  3607. end
  3608. makeglow()
  3609. function fglow(glopart, duration)
  3610. for _ = 1, 4 do
  3611. swait()
  3612. glopart.Transparency = glopart.Transparency - 0.075
  3613. end
  3614. delay(duration, function()
  3615. for _ = 1, 4 do
  3616. swait()
  3617. glopart.Transparency = glopart.Transparency + 0.075
  3618. end
  3619. end)
  3620. end
  3621. function lerpz(joint, prop, cfrmz, alp)
  3622. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  3623. end
  3624. function resetlerp()
  3625. RJ.C0 = RJC0
  3626. RJ.C1 = RJC1
  3627. N.C0 = NC0
  3628. N.C1 = NC1
  3629. RS.C0 = RSC0
  3630. RS.C1 = RSC1
  3631. LS.C0 = LSC0
  3632. LS.C1 = LSC1
  3633. RH.C0 = RHC0
  3634. RH.C1 = RHC1
  3635. LH.C0 = LHC0
  3636. end
  3637. function chatfunc(text)
  3638. local chat = coroutine.wrap(function()
  3639. if chr:FindFirstChild("TalkingBillBoard")~= nil then
  3640. chr:FindFirstChild("TalkingBillBoard"):destroy()
  3641. end
  3642. local naeeym2 = Instance.new("BillboardGui",chr)
  3643. naeeym2.Size = UDim2.new(0,100,0,40)
  3644. naeeym2.StudsOffset = Vector3.new(0,3,0)
  3645. naeeym2.Adornee = chr.Head
  3646. naeeym2.Name = "TalkingBillBoard"
  3647. local tecks2 = Instance.new("TextLabel",naeeym2)
  3648. tecks2.BackgroundTransparency = 1
  3649. tecks2.BorderSizePixel = 0
  3650. tecks2.Text = ""
  3651. tecks2.Font = "Fantasy"
  3652. tecks2.TextSize = 30
  3653. tecks2.TextStrokeTransparency = 0
  3654. tecks2.TextColor3 = Color3.new(0,1,0)
  3655. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  3656. tecks2.Size = UDim2.new(1,0,0.5,0)
  3657. local tecks3 = Instance.new("TextLabel",naeeym2)
  3658. tecks3.BackgroundTransparency = 1
  3659. tecks3.BorderSizePixel = 0
  3660. tecks3.Text = ""
  3661. tecks3.Font = "Fantasy"
  3662. tecks3.TextSize = 30
  3663. tecks3.TextStrokeTransparency = 0
  3664. tecks3.TextColor3 = Color3.new(0,1,0)
  3665. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  3666. tecks3.Size = UDim2.new(1,0,0.5,0)
  3667. for i = 1,string.len(text),1 do
  3668. tecks2.Text = string.sub(text,1,i)
  3669. tecks3.Text = string.sub(text,1,i)
  3670. wait(0.01)
  3671. end
  3672. wait(2)
  3673. for i = 1, 50 do
  3674. swait()
  3675. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  3676. tecks2.Rotation = tecks2.Rotation - .8
  3677. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  3678. tecks2.TextTransparency = tecks2.TextTransparency + .04
  3679. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  3680. tecks3.Rotation = tecks2.Rotation + .8
  3681. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  3682. tecks3.TextTransparency = tecks2.TextTransparency + .04
  3683. end
  3684. naeeym2:Destroy()
  3685. end)
  3686. chat()
  3687. end
  3688. function onChatted(msg)
  3689. chatfunc(msg)
  3690. end
  3691.  
  3692.  
  3693. function FullCowl()
  3694.  
  3695.  
  3696. if activu == true or selected == false then
  3697. return
  3698. end
  3699. chatfunc("Kono DIO DA!")
  3700. coroutine.resume(coroutine.create(function()
  3701. fglow(lleg.Glow, 19)
  3702. fglow(rleg.Glow, 19)
  3703. fglow(rarm.Glow, 19)
  3704. fglow(larm.Glow, 19)
  3705. fglow(head.Glow, 19)
  3706. fglow(tors.Glow, 19)
  3707. end))
  3708. activu = true
  3709.  
  3710. local pet = Instance.new("ParticleEmitter")
  3711. pet.Color = ColorSequence.new(Color3.new(0, 255, 0))
  3712. pet.LightEmission = 0.9
  3713. pet.Size = NumberSequence.new(0.5)
  3714. pet.Texture = "rbxassetid://272050333"
  3715. pet.Transparency = NumberSequence.new(0.1)
  3716. pet.Lifetime = NumberRange.new(0.1)
  3717. pet.Rate = 1
  3718. pet.RotSpeed = NumberRange.new(360)
  3719. pet.Speed = NumberRange.new(3)
  3720. pet.VelocitySpread = 360
  3721. pet.Parent = rarm.Glow
  3722. local pet2 = Instance.new("ParticleEmitter")
  3723. pet2.Color = ColorSequence.new(Color3.new(0, 255, 0))
  3724. pet2.LightEmission = 0.9
  3725. pet2.Size = NumberSequence.new(5)
  3726. pet2.Texture = "rbxassetid://516107903"
  3727. pet2.Transparency = NumberSequence.new(0.4)
  3728. pet2.ZOffset = 2
  3729. pet2.Enabled = false
  3730. pet2.LockedToPart = true
  3731. pet2.Lifetime = NumberRange.new(0.07)
  3732. pet2.Rate = 8
  3733. pet2.Rotation = NumberRange.new(0, 360)
  3734. pet2.RotSpeed = NumberRange.new(0)
  3735. pet2.Speed = NumberRange.new(0)
  3736. pet2.VelocitySpread = 180
  3737. pet2.Parent = rarm.Glow
  3738.  
  3739.  
  3740.  
  3741. local petl = Instance.new("ParticleEmitter")
  3742. petl.Color = ColorSequence.new(Color3.new(0, 255, 0))
  3743. petl.LightEmission = 0.9
  3744. petl.Size = NumberSequence.new(0.5)
  3745. petl.Texture = "rbxassetid://272050333"
  3746. petl.Transparency = NumberSequence.new(0.1)
  3747. petl.Lifetime = NumberRange.new(0.1)
  3748. petl.Rate = 1
  3749. petl.RotSpeed = NumberRange.new(360)
  3750. petl.Speed = NumberRange.new(3)
  3751. petl.VelocitySpread = 360
  3752. petl.Parent = larm.Glow
  3753. local petl2 = Instance.new("ParticleEmitter")
  3754. petl2.Color = ColorSequence.new(Color3.new(0, 255, 0))
  3755. petl2.LightEmission = 0.9
  3756. petl2.Size = NumberSequence.new(5)
  3757. petl2.Texture = "rbxassetid://516107903"
  3758. petl2.Transparency = NumberSequence.new(0.4)
  3759. petl2.ZOffset = 2
  3760. petl2.Enabled = false
  3761. petl2.LockedToPart = true
  3762. petl2.Lifetime = NumberRange.new(0.07)
  3763. petl2.Rate = 8
  3764. petl2.Rotation = NumberRange.new(0, 360)
  3765. petl2.RotSpeed = NumberRange.new(0)
  3766. petl2.Speed = NumberRange.new(0)
  3767. petl2.VelocitySpread = 180
  3768. petl2.Parent = larm.Glow
  3769.  
  3770.  
  3771. local petl3 = Instance.new("ParticleEmitter")
  3772. petl3.Color = ColorSequence.new(Color3.new(0, 255, 0))
  3773. petl3.LightEmission = 0.9
  3774. petl3.Size = NumberSequence.new(0.5)
  3775. petl3.Texture = "rbxassetid://272050333"
  3776. petl3.Transparency = NumberSequence.new(0.1)
  3777. petl3.Lifetime = NumberRange.new(0.1)
  3778. petl3.Rate = 1
  3779. petl3.RotSpeed = NumberRange.new(360)
  3780. petl3.Speed = NumberRange.new(3)
  3781. petl3.VelocitySpread = 360
  3782. petl3.Parent = head.Glow
  3783. local petl23 = Instance.new("ParticleEmitter")
  3784. petl23.Color = ColorSequence.new(Color3.new(0, 255, 0))
  3785. petl23.LightEmission = 0.9
  3786. petl23.Size = NumberSequence.new(5)
  3787. petl23.Texture = "rbxassetid://516107903"
  3788. petl23.Transparency = NumberSequence.new(0.4)
  3789. petl23.ZOffset = 2
  3790. petl23.Enabled = false
  3791. petl23.LockedToPart = true
  3792. petl23.Lifetime = NumberRange.new(0.07)
  3793. petl23.Rate = 8
  3794. petl23.Rotation = NumberRange.new(0, 360)
  3795. petl23.RotSpeed = NumberRange.new(0)
  3796. petl23.Speed = NumberRange.new(0)
  3797. petl23.VelocitySpread = 180
  3798. petl23.Parent = head.Glow
  3799.  
  3800.  
  3801.  
  3802. local petl34 = Instance.new("ParticleEmitter")
  3803. petl34.Color = ColorSequence.new(Color3.new(0, 255, 0))
  3804. petl34.LightEmission = 0.9
  3805. petl34.Size = NumberSequence.new(0.5)
  3806. petl34.Texture = "rbxassetid://272050333"
  3807. petl34.Transparency = NumberSequence.new(0.1)
  3808. petl34.Lifetime = NumberRange.new(0.1)
  3809. petl34.Rate = 1
  3810. petl34.RotSpeed = NumberRange.new(360)
  3811. petl34.Speed = NumberRange.new(3)
  3812. petl34.VelocitySpread = 360
  3813. petl34.Parent = rleg.Glow
  3814. local petl234 = Instance.new("ParticleEmitter")
  3815. petl234.Color = ColorSequence.new(Color3.new(0, 255, 0))
  3816. petl234.LightEmission = 0.9
  3817. petl234.Size = NumberSequence.new(5)
  3818. petl234.Texture = "rbxassetid://516107903"
  3819. petl234.Transparency = NumberSequence.new(0.4)
  3820. petl234.ZOffset = 2
  3821. petl234.Enabled = false
  3822. petl234.LockedToPart = true
  3823. petl234.Rate = 8
  3824. petl234.Rotation = NumberRange.new(0, 360)
  3825. petl234.RotSpeed = NumberRange.new(0)
  3826. petl234.Speed = NumberRange.new(0)
  3827. petl234.VelocitySpread = 180
  3828. petl234.Parent = rleg.Glow
  3829.  
  3830.  
  3831. local petl345 = Instance.new("ParticleEmitter")
  3832. petl345.Color = ColorSequence.new(Color3.new(0, 255, 0))
  3833. petl345.LightEmission = 0.9
  3834. petl345.Size = NumberSequence.new(0.5)
  3835. petl345.Texture = "rbxassetid://272050333"
  3836. petl345.Transparency = NumberSequence.new(0.1)
  3837. petl345.Lifetime = NumberRange.new(0.1)
  3838. petl345.Rate = 1
  3839. petl345.RotSpeed = NumberRange.new(360)
  3840. petl345.Speed = NumberRange.new(3)
  3841. petl345.VelocitySpread = 360
  3842. petl345.Parent = tors.Glow
  3843. local petl2345 = Instance.new("ParticleEmitter")
  3844. petl2345.Color = ColorSequence.new(Color3.new(0, 255, 0))
  3845. petl2345.LightEmission = 0.9
  3846. petl2345.Size = NumberSequence.new(5)
  3847. petl2345.Texture = "rbxassetid://516107903"
  3848. petl2345.Transparency = NumberSequence.new(0.4)
  3849. petl2345.ZOffset = 2
  3850. petl2345.Enabled = false
  3851. petl2345.LockedToPart = true
  3852. petl2345.Rate = 8
  3853. petl2345.Rotation = NumberRange.new(0, 360)
  3854. petl2345.RotSpeed = NumberRange.new(0)
  3855. petl2345.Speed = NumberRange.new(0)
  3856. petl2345.VelocitySpread = 180
  3857. petl2345.Parent = tors.Glow
  3858. x = Instance.new("Sound",workspace)
  3859. x.SoundId = "http://www.roblox.com/asset/?id=686423225"
  3860. x.Looped = false
  3861. x.Pitch = 1
  3862. x.Volume = 5
  3863. x:Play()
  3864. end
  3865.  
  3866.  
  3867.  
  3868.  
  3869.  
  3870.  
  3871.  
  3872.  
  3873. function detroit()
  3874. if activu == true or selected == false then
  3875. return
  3876. end
  3877. coroutine.resume(coroutine.create(function()
  3878. fglow(rarm.Glow, 3)
  3879. end))
  3880. activu = true
  3881.  
  3882. human.WalkSpeed = human.WalkSpeed - 13
  3883. animo(false)
  3884. local Mus = Instance.new("Sound",tors)
  3885. Mus.SoundId = "rbxassetid://991726501"
  3886. Mus.Pitch = 1
  3887. Mus.Volume = 90000
  3888. Mus.Looped = false
  3889. wait(0.3)
  3890. Mus:Play()
  3891. local pe = Instance.new("ParticleEmitter")
  3892. pe.Color = ColorSequence.new(Color3.new(0, 100, 255))
  3893. pe.LightEmission = 0.9
  3894. pe.Size = NumberSequence.new(0.5)
  3895. pe.Texture = "rbxassetid://272050333"
  3896. pe.Transparency = NumberSequence.new(0.1)
  3897. pe.Lifetime = NumberRange.new(0.1)
  3898. pe.Rate = 1
  3899. pe.RotSpeed = NumberRange.new(360)
  3900. pe.Speed = NumberRange.new(3)
  3901. pe.VelocitySpread = 360
  3902. pe.Parent = rarm.Glow
  3903. local pe2 = Instance.new("ParticleEmitter")
  3904. pe2.Color = ColorSequence.new(Color3.new(0, 100, 255))
  3905. pe2.LightEmission = 0.9
  3906. pe2.Size = NumberSequence.new(5)
  3907. pe2.Texture = "rbxassetid://516107903"
  3908. pe2.Transparency = NumberSequence.new(0.4)
  3909. pe2.ZOffset = 2
  3910. pe2.Enabled = false
  3911. pe2.LockedToPart = true
  3912. pe2.Lifetime = NumberRange.new(0.07)
  3913. pe2.Rate = 8
  3914. pe2.Rotation = NumberRange.new(0, 360)
  3915. pe2.RotSpeed = NumberRange.new(0)
  3916. pe2.Speed = NumberRange.new(0)
  3917. pe2.VelocitySpread = 180
  3918. pe2.Parent = rarm.Glow
  3919. pe2.Enabled = true
  3920. pe.Speed = NumberRange.new(10)
  3921. chatfunc("DETROIT SMASH!!")
  3922. pe:Destroy()
  3923. pe2:Destroy()
  3924. KABOOMZ()
  3925. rarm.Glow.smok.Enabled = true
  3926. wait(1.5)
  3927. animo(true)
  3928. human.WalkSpeed = human.WalkSpeed + 13
  3929. for _ = 1, 24 do
  3930. swait()
  3931. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3932. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3933. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3934. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3935. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3936. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3937. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3938. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3939. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  3940. end
  3941. resetlerp()
  3942. rarm.Glow.smok.Enabled = false
  3943. activu = false
  3944. end
  3945.  
  3946.  
  3947.  
  3948.  
  3949.  
  3950.  
  3951.  
  3952.  
  3953.  
  3954.  
  3955.  
  3956.  
  3957.  
  3958. function RFistDamage()
  3959.  
  3960. end
  3961. function rsmash()
  3962. if activu == true or selected == false then
  3963. return
  3964. end
  3965. coroutine.resume(coroutine.create(function()
  3966. fglow(rarm.Glow, 3)
  3967. end))
  3968. activu = true
  3969.  
  3970. human.WalkSpeed = human.WalkSpeed - 13
  3971. animo(false)
  3972. local Mus = Instance.new("Sound",workspace)
  3973. Mus.SoundId = "rbxassetid://616576437"
  3974. Mus.Pitch = 1
  3975. Mus.Volume = 99999
  3976. Mus.Looped = false
  3977. wait(0.3)
  3978. Mus:Play()
  3979. local pe = Instance.new("ParticleEmitter")
  3980. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  3981. pe.LightEmission = 0.9
  3982. pe.Size = NumberSequence.new(0.5)
  3983. pe.Texture = "rbxassetid://272050333"
  3984. pe.Transparency = NumberSequence.new(0.1)
  3985. pe.Lifetime = NumberRange.new(0.1)
  3986. pe.Rate = 1
  3987. pe.RotSpeed = NumberRange.new(360)
  3988. pe.Speed = NumberRange.new(3)
  3989. pe.VelocitySpread = 360
  3990. pe.Parent = rarm.Glow
  3991. local pe2 = Instance.new("ParticleEmitter")
  3992. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  3993. pe2.LightEmission = 0.9
  3994. pe2.Size = NumberSequence.new(5)
  3995. pe2.Texture = "rbxassetid://516107903"
  3996. pe2.Transparency = NumberSequence.new(0.4)
  3997. pe2.ZOffset = 2
  3998. pe2.Enabled = false
  3999. pe2.LockedToPart = true
  4000. pe2.Lifetime = NumberRange.new(0.07)
  4001. pe2.Rate = 8
  4002. pe2.Rotation = NumberRange.new(0, 360)
  4003. pe2.RotSpeed = NumberRange.new(0)
  4004. pe2.Speed = NumberRange.new(0)
  4005. pe2.VelocitySpread = 180
  4006. pe2.Parent = rarm.Glow
  4007. for _ = 1, 45 do
  4008. swait()
  4009. lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
  4010. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
  4011. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
  4012. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  4013. lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
  4014. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
  4015. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
  4016. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  4017. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  4018. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  4019. pe.Rate = pe.Rate + 25
  4020. end
  4021. chatfunc("WRYYYYYY!")
  4022. pe2.Enabled = true
  4023. pe.Speed = NumberRange.new(10)
  4024. for _ = 1, 30 do
  4025. swait()
  4026. lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2)
  4027. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2)
  4028. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2)
  4029. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2)
  4030. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2)
  4031. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2)
  4032. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  4033. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2)
  4034.  
  4035. end
  4036. for l = 1, 3 do
  4037. swait()
  4038. lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
  4039. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
  4040. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
  4041. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
  4042. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
  4043. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
  4044. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
  4045. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
  4046. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
  4047. end
  4048. pe:Destroy()
  4049. pe2:Destroy()
  4050. KABOOMZ()
  4051. rarm.Glow.smok.Enabled = true
  4052. for _ = 1, 8 do
  4053. swait()
  4054. lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
  4055. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
  4056. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
  4057. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
  4058. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
  4059. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
  4060. lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
  4061. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
  4062. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
  4063. end
  4064. wait(1.5)
  4065. animo(true)
  4066. human.WalkSpeed = human.WalkSpeed + 13
  4067. for _ = 1, 24 do
  4068. swait()
  4069. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  4070. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  4071. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  4072. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  4073. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  4074. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  4075. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  4076. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  4077. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  4078. end
  4079. resetlerp()
  4080. rarm.Glow.smok.Enabled = false
  4081. activu = false
  4082. end
  4083.  
  4084.  
  4085.  
  4086.  
  4087. local debris=game:service"Debris"
  4088. vt = Vector3.new
  4089. bc = BrickColor.new
  4090.  
  4091.  
  4092.  
  4093.  
  4094.  
  4095.  
  4096.  
  4097.  
  4098.  
  4099.  
  4100.  
  4101.  
  4102. function Ring()
  4103.  
  4104.  
  4105. local effspwn = Instance.new("Part")
  4106. local model = Instance.new("Model")
  4107. game.Debris:AddItem(model, 20)
  4108. model.Name = "smasheffects"
  4109. model.Parent = workspace
  4110. effspwn.Name = "spwnr"
  4111. effspwn.Size = Vector3.new(1, 1, 1)
  4112. effspwn.Anchored = true
  4113. effspwn.CanCollide = false
  4114. effspwn.Transparency = 1
  4115. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  4116. effspwn.Parent = model
  4117.  
  4118. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  4119. if v:FindFirstChild('Humanoid') then
  4120. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  4121. v.Humanoid.PlatformStand = true
  4122. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  4123. end
  4124. end
  4125. coroutine.resume(coroutine.create(function()
  4126. local shok = Instance.new("Part")
  4127. shok.Name = "wring1"
  4128. shok.BrickColor = BrickColor.new("Institutional white")
  4129. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  4130. shok.Size = Vector3.new(1, 1, 1)
  4131. shok.Anchored = true
  4132. shok.Material = "Neon"
  4133. shok.Transparency = 0.25
  4134. shok.CanCollide = false
  4135. shok.Parent = model
  4136. game.Debris:AddItem(shok, 12)
  4137. local mesh = Instance.new("SpecialMesh")
  4138. mesh.MeshType = "FileMesh"
  4139. mesh.MeshId = "rbxassetid://3270017"
  4140. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  4141. mesh.Parent = shok
  4142. for e = 1, 30 do
  4143. wait()
  4144. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  4145. shok.Transparency = shok.Transparency + 0.002
  4146. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  4147. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  4148. end
  4149. for e = 1, 38 do
  4150. wait()
  4151. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  4152. shok.Transparency = shok.Transparency + 0.002
  4153. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4154. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  4155. end
  4156. for e = 1, 24 do
  4157. wait()
  4158. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  4159. shok.Transparency = shok.Transparency + 0.03
  4160. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4161. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  4162. end
  4163. end))
  4164. coroutine.resume(coroutine.create(function()
  4165. local shok = Instance.new("Part")
  4166. shok.Name = "wring2"
  4167. shok.BrickColor = BrickColor.new("Institutional white")
  4168. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  4169. shok.Size = Vector3.new(1, 1, 1)
  4170. shok.Anchored = true
  4171. shok.Material = "Neon"
  4172. shok.Transparency = 0.25
  4173. shok.CanCollide = false
  4174. shok.Parent = model
  4175. game.Debris:AddItem(shok, 12)
  4176. local mesh = Instance.new("SpecialMesh")
  4177. mesh.MeshType = "FileMesh"
  4178. mesh.MeshId = "rbxassetid://3270017"
  4179. mesh.Scale = Vector3.new(12, 12, 0.05)
  4180. mesh.Parent = shok
  4181. for e = 1, 30 do
  4182. wait()
  4183. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  4184. shok.Transparency = shok.Transparency + 0.002
  4185. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  4186. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  4187. end
  4188. for e = 1, 38 do
  4189. wait()
  4190. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  4191. shok.Transparency = shok.Transparency + 0.002
  4192. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4193. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  4194. end
  4195. for e = 1, 24 do
  4196. wait()
  4197. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  4198. shok.Transparency = shok.Transparency + 0.03
  4199. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4200. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  4201. end
  4202. end))
  4203.  
  4204. coroutine.resume(coroutine.create(function()
  4205. local shok = Instance.new("Part")
  4206. shok.Name = "shokwve"
  4207. shok.BrickColor = BrickColor.new("Institutional white")
  4208. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  4209. shok.Size = Vector3.new(1, 1, 1)
  4210. shok.Anchored = true
  4211. shok.Material = "Neon"
  4212. shok.Transparency = 0.6
  4213. shok.CanCollide = false
  4214. shok.Parent = model
  4215. game.Debris:AddItem(shok, 12)
  4216. local mesh = Instance.new("SpecialMesh")
  4217. mesh.MeshType = "FileMesh"
  4218. mesh.MeshId = "rbxassetid://489415447"
  4219. mesh.Scale = Vector3.new(1, 1, 1)
  4220. mesh.Parent = shok
  4221. for e = 1, 12 do
  4222. wait()
  4223. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  4224. shok.Transparency = shok.Transparency + 0.002
  4225. end
  4226. for e = 1, 32 do
  4227. wait()
  4228. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  4229. shok.Transparency = shok.Transparency + 0.002
  4230. end
  4231. for e = 1, 24 do
  4232. wait()
  4233. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  4234. shok.Transparency = shok.Transparency + 0.03
  4235. end
  4236. end))
  4237. coroutine.resume(coroutine.create(function()
  4238. local shok = Instance.new("Part")
  4239. shok.Name = "shock2"
  4240. shok.BrickColor = BrickColor.new("Institutional white")
  4241. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  4242. shok.Size = Vector3.new(1, 1, 1)
  4243. shok.Anchored = true
  4244. shok.Material = "Neon"
  4245. shok.Transparency = 0.35
  4246. shok.CanCollide = false
  4247. shok.Parent = model
  4248. game.Debris:AddItem(shok, 12)
  4249. local mesh = Instance.new("SpecialMesh")
  4250. mesh.MeshType = "FileMesh"
  4251. mesh.MeshId = "rbxassetid://489415447"
  4252. mesh.Scale = Vector3.new(12, 12, 12)
  4253. mesh.Parent = shok
  4254. for e = 1, 15 do
  4255. wait()
  4256. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  4257. shok.Transparency = shok.Transparency + 0.004
  4258. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  4259. end
  4260. for e = 1, 16 do
  4261. wait()
  4262. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  4263. shok.Transparency = shok.Transparency + 0.004
  4264. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  4265. end
  4266. for e = 1, 12 do
  4267. wait()
  4268. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  4269. shok.Transparency = shok.Transparency + 0.06
  4270. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  4271. end
  4272. end))
  4273. coroutine.resume(coroutine.create(function()
  4274. local shok = Instance.new("Part")
  4275. shok.Name = "shock3"
  4276. shok.BrickColor = BrickColor.new("Institutional white")
  4277. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  4278. shok.Size = Vector3.new(1, 1, 1)
  4279. shok.Anchored = true
  4280. shok.Material = "Neon"
  4281. shok.Transparency = 0.35
  4282. shok.CanCollide = false
  4283. shok.Parent = model
  4284. game.Debris:AddItem(shok, 12)
  4285. local mesh = Instance.new("SpecialMesh")
  4286. mesh.MeshType = "FileMesh"
  4287. mesh.MeshId = "rbxassetid://489415447"
  4288. mesh.Scale = Vector3.new(12, 12, 12)
  4289. mesh.Parent = shok
  4290. for e = 1, 15 do
  4291. wait()
  4292. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  4293. shok.Transparency = shok.Transparency + 0.004
  4294. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4295. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4296. end
  4297. for e = 1, 16 do
  4298. wait()
  4299. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  4300. shok.Transparency = shok.Transparency + 0.004
  4301. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4302. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4303. end
  4304. for e = 1, 12 do
  4305. wait()
  4306. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  4307. shok.Transparency = shok.Transparency + 0.06
  4308. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4309. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4310. end
  4311. end))
  4312.  
  4313. end
  4314. function Landing()
  4315.  
  4316.  
  4317.  
  4318.  
  4319.  
  4320.  
  4321. ROW = function(out, trans, s, wt, t, ang, plus)
  4322. for i = 1, 360, 360/t do
  4323. local c = Instance.new("Part", game.Workspace)
  4324. c.FormFactor = 3
  4325. c.TopSurface = 0
  4326. c.BottomSurface = 0
  4327. c.Size = s
  4328. c.Anchored = true
  4329. c.CanCollide = wt
  4330. c.Material=workspace.Base.Material
  4331. c.Transparency = trans
  4332. c.BrickColor = workspace.Base.BrickColor
  4333. c.CFrame = CFrame.new(tors.CFrame.x,0,tors.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  4334. c.Locked=true
  4335. game.Debris:AddItem(c,15)
  4336. end
  4337. end
  4338.  
  4339.  
  4340.  
  4341.  
  4342.  
  4343. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  4344. Ring()
  4345.  
  4346.  
  4347.  
  4348.  
  4349.  
  4350. end
  4351.  
  4352.  
  4353.  
  4354.  
  4355.  
  4356.  
  4357.  
  4358. function newRay(start,face,range,wat)
  4359. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  4360. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  4361. return rey,hit,pos
  4362. end
  4363.  
  4364.  
  4365.  
  4366.  
  4367. function jum()
  4368. if activu == true or selected == false then
  4369. return
  4370. end
  4371. coroutine.resume(coroutine.create(function()
  4372. fglow(rleg.Glow, 1)
  4373. fglow(lleg.Glow, 1)
  4374. end))
  4375. activu = true
  4376. human.WalkSpeed = human.WalkSpeed - 13
  4377. local pe = Instance.new("ParticleEmitter")
  4378. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  4379. pe.LightEmission = 0.9
  4380. pe.Size = NumberSequence.new(0.5)
  4381. pe.Texture = "rbxassetid://272050333"
  4382. pe.Transparency = NumberSequence.new(0.1)
  4383. pe.Lifetime = NumberRange.new(0.1)
  4384. pe.Rate = 250
  4385. pe.RotSpeed = NumberRange.new(360)
  4386. pe.Speed = NumberRange.new(3)
  4387. pe.VelocitySpread = 360
  4388. pe.Parent = rleg.Glow
  4389. local pea = pe:Clone()
  4390. pea.Parent = lleg.Glow
  4391. local pe2 = Instance.new("ParticleEmitter")
  4392. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  4393. pe2.LightEmission = 0.9
  4394. pe2.Size = NumberSequence.new(5)
  4395. pe2.Texture = "rbxassetid://516107903"
  4396. pe2.Transparency = NumberSequence.new(0.4)
  4397. pe2.ZOffset = 2
  4398. pe2.Enabled = true
  4399. pe2.LockedToPart = true
  4400. pe2.Lifetime = NumberRange.new(0.07)
  4401. pe2.Rate = 8
  4402. pe2.Rotation = NumberRange.new(0, 360)
  4403. pe2.RotSpeed = NumberRange.new(0)
  4404. pe2.Speed = NumberRange.new(0)
  4405. pe2.VelocitySpread = 180
  4406. pe2.Parent = lleg.Glow
  4407. local pea2 = pe2:Clone()
  4408. pea2.Parent = rleg.Glow
  4409. for l = 1, 30 do
  4410. swait()
  4411. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  4412. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  4413. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  4414. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  4415. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  4416. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  4417. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  4418. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  4419. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  4420. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  4421. end
  4422. pe:Destroy()
  4423. pe2:Destroy()
  4424. pea:Destroy()
  4425. pea2:Destroy()
  4426. human.WalkSpeed = 50
  4427. BV = Instance.new("BodyVelocity", tors)
  4428. BV.maxForce = Vector3.new(0,100000,0)
  4429. BV.P = 100000
  4430. BV.velocity = Vector3.new(0,800,0)
  4431. KABOOMZ2()
  4432. coroutine.resume(coroutine.create(function()
  4433. swait(3)
  4434. BV:Destroy()
  4435. end))
  4436. for _ = 1, 18 do
  4437. swait()
  4438. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6)
  4439. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6)
  4440. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6)
  4441. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  4442. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6)
  4443. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  4444. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6)
  4445. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  4446. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6)
  4447. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  4448. end
  4449. for _ = 1, 18 do
  4450. swait()
  4451. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4452. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4453. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4454. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4455. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4456. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4457. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4458. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4459. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4460. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  4461. end
  4462. resetlerp()
  4463. local ry,ht,ps=nil,nil,nil
  4464. while ht==nil do
  4465. ry,ht,ps=newRay(hrp.CFrame*CFrame.new(0,-2,0),hrp.CFrame*CFrame.new(0,-3,0),4.1,{chr})
  4466. wait()
  4467. end
  4468. human.WalkSpeed = 0
  4469. Landing()
  4470. z = Instance.new("Sound",tors)
  4471. z.SoundId = "rbxassetid://142070127"
  4472. z.Volume = 2
  4473. wait(.1)
  4474. z:Play()
  4475.  
  4476. for l = 1, 30 do
  4477. swait()
  4478. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  4479. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  4480. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  4481. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  4482. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  4483. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  4484. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  4485. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  4486. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  4487. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  4488. end
  4489. resetlerp()
  4490. human.WalkSpeed = 16
  4491.  
  4492. activu = false
  4493. end
  4494.  
  4495.  
  4496.  
  4497. local acos = math.acos
  4498. local sqrt = math.sqrt
  4499. local Vec3 = Vector3.new
  4500. local fromAxisAngle = CFrame.fromAxisAngle
  4501.  
  4502. local function toAxisAngle(CFr)
  4503. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  4504. local Angle = math.acos((R00+R11+R22-1)/2)
  4505. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  4506. A = A == 0 and 0.00001 or A
  4507. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  4508. B = B == 0 and 0.00001 or B
  4509. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  4510. C = C == 0 and 0.00001 or C
  4511. local x = (R21-R12)/sqrt(A)
  4512. local y = (R02-R20)/sqrt(B)
  4513. local z = (R10-R01)/sqrt(C)
  4514. return Vec3(x,y,z),Angle
  4515. end
  4516.  
  4517. function ApplyTrig(Num,Func)
  4518. local Min,Max = Func(0),Func(1)
  4519. local i = Func(Num)
  4520. return (i-Min)/(Max-Min)
  4521. --[[if Func == "sin" then
  4522. return (math.sin((1-Num)*math.pi)+1)/2
  4523. elseif Func == "cos" then
  4524. return (math.cos((1-Num)*math.pi)+1)/2
  4525. end]]
  4526. end
  4527.  
  4528. function LerpCFrame(CFrame1,CFrame2,Num)
  4529. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  4530. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  4531. end
  4532.  
  4533. function Crater(Torso,Radius)
  4534. spawn(function()
  4535. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  4536. local Ignore = {}
  4537. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  4538. if v.Character ~= nil then
  4539. Ignore[#Ignore+1] = v.Character
  4540. end
  4541. end
  4542. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  4543. if Hit == nil then return end
  4544. local Parts = {}
  4545. for i = 1,360,10 do
  4546. local P = Instance.new("Part",Torso.Parent)
  4547. P.Anchored = true
  4548. P.FormFactor = "Custom"
  4549. P.BrickColor = Hit.BrickColor
  4550. P.Material = Hit.Material
  4551. P.TopSurface = "Smooth"
  4552. P.BottomSurface = "Smooth"
  4553. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  4554. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  4555. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  4556. if math.random(0,5) == 0 then -- rubble
  4557. local P = Instance.new("Part",Torso.Parent)
  4558. P.Anchored = true
  4559. P.FormFactor = "Custom"
  4560. P.BrickColor = Hit.BrickColor
  4561. P.Material = Hit.Material
  4562. P.TopSurface = "Smooth"
  4563. P.BottomSurface = "Smooth"
  4564. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  4565. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  4566. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  4567. end
  4568. end
  4569. for i = 0,1,0.05 do
  4570. for i2,v in pairs(Parts) do
  4571. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  4572. end
  4573. wait(0.02)
  4574. end
  4575. for i,v in pairs(Parts) do
  4576. if v[1].Size.X > 2.1 then
  4577. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  4578. end
  4579. v[1].Anchored = false
  4580. end
  4581. for i = 0,1,0.05 do
  4582. for i2,v in pairs(Parts) do
  4583. v[1].Transparency = i
  4584. if i == 1 then
  4585. v[1]:Destroy()
  4586. elseif i >= 0.25 then
  4587. v[1].CanCollide = false
  4588. end
  4589. end
  4590. wait(0.02)
  4591. end
  4592. Parts = nil
  4593. end)
  4594. end
  4595.  
  4596.  
  4597. function FindNearestTorso(Position,Distance,SinglePlayer)
  4598. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  4599. local List = {}
  4600. for i,v in pairs(workspace:GetChildren())do
  4601. if v:IsA("Model")then
  4602. if v:findFirstChild("Torso")then
  4603. if v ~= chr then
  4604. if(v.Torso.Position -Position).magnitude <= Distance then
  4605. table.insert(List,v)
  4606. end
  4607. end
  4608. end
  4609. end
  4610. end
  4611. return List
  4612. end
  4613.  
  4614. function KABOOMZ()
  4615. local effspwn = Instance.new("Part")
  4616. coroutine.resume(coroutine.create(function()
  4617. local sound1 = Instance.new("Sound")
  4618. sound1.SoundId = "rbxassetid://314970761"
  4619. sound1.MaxDistance = 300
  4620. sound1.EmitterSize = 20
  4621. sound1.Volume = 2
  4622. sound1.Pitch = 0.95
  4623. sound1.Parent = effspwn
  4624. local sound2 = Instance.new("Sound")
  4625. sound2.SoundId = "rbxassetid://0"
  4626. sound2.MaxDistance = 300
  4627. sound2.EmitterSize = 20
  4628. sound2.Volume = 0
  4629. sound2.Pitch = 0.9
  4630. sound2.Parent = effspwn
  4631. local sound3 = Instance.new("Sound")
  4632. sound3.SoundId = "rbxassetid://138250406"
  4633. sound2.MaxDistance = 400
  4634. sound2.EmitterSize = 30
  4635. sound2.Volume = 2
  4636. sound2.Pitch = 0.6
  4637. sound2.Parent = effspwn
  4638. sound2:Play()
  4639. wait()
  4640. sound1:Play()
  4641. sound3:Play()
  4642. end))
  4643. local model = Instance.new("Model")
  4644. game.Debris:AddItem(model, 20)
  4645. model.Name = "smasheffects"
  4646. model.Parent = workspace
  4647. effspwn.Name = "spwnr"
  4648. effspwn.Size = Vector3.new(1, 1, 1)
  4649. effspwn.Anchored = true
  4650. effspwn.CanCollide = false
  4651. effspwn.Transparency = 1
  4652. effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0)
  4653. effspwn.Parent = model
  4654.  
  4655. Crater(head,60)
  4656.  
  4657. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  4658. if v:FindFirstChild('Humanoid') then
  4659. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  4660. v.Humanoid.PlatformStand = true
  4661. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  4662. end
  4663. end
  4664. coroutine.resume(coroutine.create(function()
  4665. local shok = Instance.new("Part")
  4666. shok.Name = "whoosh"
  4667. shok.BrickColor = BrickColor.new("Institutional white")
  4668. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  4669. shok.Size = Vector3.new(1, 1, 1)
  4670. shok.Anchored = true
  4671. shok.Material = "Neon"
  4672. shok.Transparency = 0.1
  4673. shok.CanCollide = false
  4674. shok.Parent = model
  4675. game.Debris:AddItem(shok, 12)
  4676. local mesh = Instance.new("SpecialMesh")
  4677. mesh.MeshType = "FileMesh"
  4678. mesh.MeshId = "rbxassetid://437347603"
  4679. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  4680. mesh.Parent = shok
  4681. for e = 1, 8 do
  4682. wait()
  4683. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  4684. shok.Transparency = shok.Transparency + 0.035
  4685. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4)
  4686. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  4687. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4688. end
  4689. for e = 1, 16 do
  4690. wait()
  4691. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  4692. shok.Transparency = shok.Transparency + 0.11
  4693. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4)
  4694. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  4695. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4696. end
  4697. end))
  4698. coroutine.resume(coroutine.create(function()
  4699. local shok = Instance.new("Part")
  4700. shok.Name = "wring1"
  4701. shok.BrickColor = BrickColor.new("Institutional white")
  4702. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  4703. shok.Size = Vector3.new(1, 1, 1)
  4704. shok.Anchored = true
  4705. shok.Material = "Neon"
  4706. shok.Transparency = 0.25
  4707. shok.CanCollide = false
  4708. shok.Parent = model
  4709. game.Debris:AddItem(shok, 12)
  4710. local mesh = Instance.new("SpecialMesh")
  4711. mesh.MeshType = "FileMesh"
  4712. mesh.MeshId = "rbxassetid://3270017"
  4713. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  4714. mesh.Parent = shok
  4715. for e = 1, 30 do
  4716. wait()
  4717. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  4718. shok.Transparency = shok.Transparency + 0.002
  4719. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  4720. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  4721. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4722.  
  4723. end
  4724. for e = 1, 38 do
  4725. wait()
  4726. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  4727. shok.Transparency = shok.Transparency + 0.002
  4728. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4729. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  4730. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4731.  
  4732. end
  4733. for e = 1, 24 do
  4734. wait()
  4735. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  4736. shok.Transparency = shok.Transparency + 0.03
  4737. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4738. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  4739. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4740.  
  4741. end
  4742. end))
  4743. coroutine.resume(coroutine.create(function()
  4744. local shok = Instance.new("Part")
  4745. shok.Name = "wring2"
  4746. shok.BrickColor = BrickColor.new("Institutional white")
  4747. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  4748. shok.Size = Vector3.new(1, 1, 1)
  4749. shok.Anchored = true
  4750. shok.Material = "Neon"
  4751. shok.Transparency = 0.25
  4752. shok.CanCollide = false
  4753. shok.Parent = model
  4754. game.Debris:AddItem(shok, 12)
  4755. local mesh = Instance.new("SpecialMesh")
  4756. mesh.MeshType = "FileMesh"
  4757. mesh.MeshId = "rbxassetid://3270017"
  4758. mesh.Scale = Vector3.new(12, 12, 0.05)
  4759. mesh.Parent = shok
  4760. for e = 1, 30 do
  4761. wait()
  4762. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  4763. shok.Transparency = shok.Transparency + 0.002
  4764. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  4765. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  4766. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4767.  
  4768. end
  4769. for e = 1, 38 do
  4770. wait()
  4771. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  4772. shok.Transparency = shok.Transparency + 0.002
  4773. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4774. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  4775. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4776.  
  4777. end
  4778. for e = 1, 24 do
  4779. wait()
  4780. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  4781. shok.Transparency = shok.Transparency + 0.03
  4782. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4783. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  4784. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4785.  
  4786. end
  4787. end))
  4788. coroutine.resume(coroutine.create(function()
  4789. local shok = Instance.new("Part")
  4790. shok.Name = "coil1"
  4791. shok.BrickColor = BrickColor.new("Institutional white")
  4792. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  4793. shok.Size = Vector3.new(1, 1, 1)
  4794. shok.Anchored = true
  4795. shok.Material = "Neon"
  4796. shok.Transparency = 0.25
  4797. shok.CanCollide = false
  4798. shok.Parent = model
  4799. game.Debris:AddItem(shok, 12)
  4800. local mesh = Instance.new("SpecialMesh")
  4801. mesh.MeshType = "FileMesh"
  4802. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  4803. mesh.Scale = Vector3.new(12, 12, 12)
  4804. mesh.Parent = shok
  4805. for e = 1, 15 do
  4806. wait()
  4807. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  4808. shok.Transparency = shok.Transparency + 0.004
  4809. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  4810. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  4811. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4812.  
  4813. end
  4814. for e = 1, 16 do
  4815. wait()
  4816. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  4817. shok.Transparency = shok.Transparency + 0.004
  4818. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4819. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  4820. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4821.  
  4822. end
  4823. for e = 1, 12 do
  4824. wait()
  4825. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  4826. shok.Transparency = shok.Transparency + 0.06
  4827. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4828. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  4829. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4830.  
  4831. end
  4832. end))
  4833. coroutine.resume(coroutine.create(function()
  4834. local shok = Instance.new("Part")
  4835. shok.Name = "coil2"
  4836. shok.BrickColor = BrickColor.new("Institutional white")
  4837. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  4838. shok.Size = Vector3.new(1, 1, 1)
  4839. shok.Anchored = true
  4840. shok.Material = "Neon"
  4841. shok.Transparency = 0.25
  4842. shok.CanCollide = false
  4843. shok.Parent = model
  4844. game.Debris:AddItem(shok, 12)
  4845. local mesh = Instance.new("SpecialMesh")
  4846. mesh.MeshType = "FileMesh"
  4847. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  4848. mesh.Scale = Vector3.new(6, 12, 6)
  4849. mesh.Parent = shok
  4850. for e = 1, 15 do
  4851. wait()
  4852. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  4853. shok.Transparency = shok.Transparency + 0.005
  4854. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  4855. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  4856. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4857.  
  4858. end
  4859. for e = 1, 16 do
  4860. wait()
  4861. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  4862. shok.Transparency = shok.Transparency + 0.005
  4863. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4864. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  4865. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4866.  
  4867. end
  4868. for e = 1, 12 do
  4869. wait()
  4870. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  4871. shok.Transparency = shok.Transparency + 0.09
  4872. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  4873. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  4874. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4875.  
  4876. end
  4877. end))
  4878. coroutine.resume(coroutine.create(function()
  4879. local shok = Instance.new("Part")
  4880. shok.Name = "shokwve"
  4881. shok.BrickColor = BrickColor.new("Institutional white")
  4882. shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0)
  4883. shok.Size = Vector3.new(1, 1, 1)
  4884. shok.Anchored = true
  4885. shok.Material = "Neon"
  4886. shok.Transparency = 0.6
  4887. shok.CanCollide = false
  4888. shok.Parent = model
  4889. game.Debris:AddItem(shok, 12)
  4890. local mesh = Instance.new("SpecialMesh")
  4891. mesh.MeshType = "FileMesh"
  4892. mesh.MeshId = "rbxassetid://489415447"
  4893. mesh.Scale = Vector3.new(1, 1, 1)
  4894. mesh.Parent = shok
  4895. for e = 1, 12 do
  4896. wait()
  4897. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  4898. shok.Transparency = shok.Transparency + 0.002
  4899. end
  4900. for e = 1, 32 do
  4901. wait()
  4902. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  4903. shok.Transparency = shok.Transparency + 0.002
  4904. end
  4905. for e = 1, 24 do
  4906. wait()
  4907. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  4908. shok.Transparency = shok.Transparency + 0.03
  4909. end
  4910. end))
  4911. coroutine.resume(coroutine.create(function()
  4912. local shok = Instance.new("Part")
  4913. shok.Name = "shock2"
  4914. shok.BrickColor = BrickColor.new("Institutional white")
  4915. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  4916. shok.Size = Vector3.new(1, 1, 1)
  4917. shok.Anchored = true
  4918. shok.Material = "Neon"
  4919. shok.Transparency = 0.35
  4920. shok.CanCollide = false
  4921. shok.Parent = model
  4922. game.Debris:AddItem(shok, 12)
  4923. local mesh = Instance.new("SpecialMesh")
  4924. mesh.MeshType = "FileMesh"
  4925. mesh.MeshId = "rbxassetid://489415447"
  4926. mesh.Scale = Vector3.new(12, 12, 12)
  4927. mesh.Parent = shok
  4928. for e = 1, 15 do
  4929. wait()
  4930. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  4931. shok.Transparency = shok.Transparency + 0.004
  4932. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  4933. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4934.  
  4935. end
  4936. for e = 1, 16 do
  4937. wait()
  4938. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  4939. shok.Transparency = shok.Transparency + 0.004
  4940. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  4941. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4942.  
  4943. end
  4944. for e = 1, 12 do
  4945. wait()
  4946. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  4947. shok.Transparency = shok.Transparency + 0.06
  4948. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  4949. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4950.  
  4951. end
  4952. end))
  4953. coroutine.resume(coroutine.create(function()
  4954. local shok = Instance.new("Part")
  4955. shok.Name = "shock3"
  4956. shok.BrickColor = BrickColor.new("Institutional white")
  4957. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  4958. shok.Size = Vector3.new(1, 1, 1)
  4959. shok.Anchored = true
  4960. shok.Material = "Neon"
  4961. shok.Transparency = 0.35
  4962. shok.CanCollide = false
  4963. shok.Parent = model
  4964. game.Debris:AddItem(shok, 12)
  4965. local mesh = Instance.new("SpecialMesh")
  4966. mesh.MeshType = "FileMesh"
  4967. mesh.MeshId = "rbxassetid://489415447"
  4968. mesh.Scale = Vector3.new(12, 12, 12)
  4969. mesh.Parent = shok
  4970. for e = 1, 15 do
  4971. wait()
  4972. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  4973. shok.Transparency = shok.Transparency + 0.004
  4974. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4975. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4976. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4977.  
  4978. end
  4979. for e = 1, 16 do
  4980. wait()
  4981. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  4982. shok.Transparency = shok.Transparency + 0.004
  4983. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4984. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4985. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4986.  
  4987. end
  4988. for e = 1, 12 do
  4989. wait()
  4990. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  4991. shok.Transparency = shok.Transparency + 0.06
  4992. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  4993. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  4994. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  4995.  
  4996. end
  4997. end))
  4998. end
  4999. function KABOOMZ2()
  5000. local effspwn = Instance.new("Part")
  5001. coroutine.resume(coroutine.create(function()
  5002. local sound1 = Instance.new("Sound")
  5003. sound1.SoundId = "rbxassetid://991726501"
  5004. sound1.MaxDistance = 300
  5005. sound1.EmitterSize = 20
  5006. sound1.Volume = 99999
  5007. sound1.Pitch = 1
  5008. sound1.Parent = effspwn
  5009. local sound2 = Instance.new("Sound")
  5010. sound2.SoundId = "rbxassetid://157878578"
  5011. sound2.MaxDistance = 300
  5012. sound2.EmitterSize = 20
  5013. sound2.Volume = 2
  5014. sound2.Pitch = 0.7
  5015. sound2.Parent = effspwn
  5016. local sound3 = Instance.new("Sound")
  5017. sound3.SoundId = "rbxassetid://138250406"
  5018. sound2.MaxDistance = 400
  5019. sound2.EmitterSize = 30
  5020. sound2.Volume = 2
  5021. sound2.Pitch = 0.5
  5022. sound2.Parent = effspwn
  5023. sound2:Play()
  5024. wait()
  5025. sound1:Play()
  5026. sound3:Play()
  5027. end))
  5028. local model = Instance.new("Model")
  5029. game.Debris:AddItem(model, 20)
  5030. model.Name = "smasheffects"
  5031. model.Parent = workspace
  5032. effspwn.Name = "spwnr"
  5033. effspwn.Size = Vector3.new(1, 1, 1)
  5034. effspwn.Anchored = true
  5035. effspwn.CanCollide = false
  5036. effspwn.Transparency = 1
  5037. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  5038. effspwn.Parent = model
  5039.  
  5040.  
  5041.  
  5042.  
  5043.  
  5044. Crater(head,60)
  5045. Crater(head,120)
  5046.  
  5047. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  5048. if v:FindFirstChild('Humanoid') then
  5049. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  5050. v.Humanoid.PlatformStand = true
  5051. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  5052. end
  5053. end
  5054.  
  5055. coroutine.resume(coroutine.create(function()
  5056. local shok = Instance.new("Part")
  5057. shok.Name = "whoosh"
  5058. shok.BrickColor = BrickColor.new("Institutional white")
  5059. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  5060. shok.Size = Vector3.new(1, 1, 1)
  5061. shok.Anchored = true
  5062. shok.Material = "Neon"
  5063. shok.Transparency = 0.1
  5064. shok.CanCollide = false
  5065. shok.Parent = model
  5066. game.Debris:AddItem(shok, 12)
  5067. local mesh = Instance.new("SpecialMesh")
  5068. mesh.MeshType = "FileMesh"
  5069. mesh.MeshId = "rbxassetid://437347603"
  5070. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  5071. mesh.Parent = shok
  5072.  
  5073.  
  5074.  
  5075.  
  5076.  
  5077. for e = 1, 8 do
  5078. wait()
  5079. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  5080. shok.Transparency = shok.Transparency + 0.035
  5081. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  5082. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  5083. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  5084.  
  5085. end
  5086. for e = 1, 16 do
  5087. wait()
  5088. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  5089. shok.Transparency = shok.Transparency + 0.11
  5090. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  5091. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  5092. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  5093.  
  5094. end
  5095. end))
  5096. coroutine.resume(coroutine.create(function()
  5097. local shok = Instance.new("Part")
  5098. shok.Name = "wring1"
  5099. shok.BrickColor = BrickColor.new("Institutional white")
  5100. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  5101. shok.Size = Vector3.new(1, 1, 1)
  5102. shok.Anchored = true
  5103. shok.Material = "Neon"
  5104. shok.Transparency = 0.25
  5105. shok.CanCollide = false
  5106. shok.Parent = model
  5107. game.Debris:AddItem(shok, 12)
  5108. local mesh = Instance.new("SpecialMesh")
  5109. mesh.MeshType = "FileMesh"
  5110. mesh.MeshId = "rbxassetid://3270017"
  5111. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  5112. mesh.Parent = shok
  5113. for e = 1, 30 do
  5114. wait()
  5115. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  5116. shok.Transparency = shok.Transparency + 0.002
  5117. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  5118. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  5119. end
  5120. for e = 1, 38 do
  5121. wait()
  5122. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  5123. shok.Transparency = shok.Transparency + 0.002
  5124. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5125. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  5126. end
  5127. for e = 1, 24 do
  5128. wait()
  5129. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  5130. shok.Transparency = shok.Transparency + 0.03
  5131. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5132. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  5133. end
  5134. end))
  5135. coroutine.resume(coroutine.create(function()
  5136. local shok = Instance.new("Part")
  5137. shok.Name = "wring2"
  5138. shok.BrickColor = BrickColor.new("Institutional white")
  5139. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  5140. shok.Size = Vector3.new(1, 1, 1)
  5141. shok.Anchored = true
  5142. shok.Material = "Neon"
  5143. shok.Transparency = 0.25
  5144. shok.CanCollide = false
  5145. shok.Parent = model
  5146. game.Debris:AddItem(shok, 12)
  5147. local mesh = Instance.new("SpecialMesh")
  5148. mesh.MeshType = "FileMesh"
  5149. mesh.MeshId = "rbxassetid://3270017"
  5150. mesh.Scale = Vector3.new(12, 12, 0.05)
  5151. mesh.Parent = shok
  5152. for e = 1, 30 do
  5153. wait()
  5154. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  5155. shok.Transparency = shok.Transparency + 0.002
  5156. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  5157. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  5158. end
  5159. for e = 1, 38 do
  5160. wait()
  5161. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  5162. shok.Transparency = shok.Transparency + 0.002
  5163. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5164. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  5165. end
  5166. for e = 1, 24 do
  5167. wait()
  5168. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  5169. shok.Transparency = shok.Transparency + 0.03
  5170. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5171. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  5172. end
  5173. end))
  5174. coroutine.resume(coroutine.create(function()
  5175. local shok = Instance.new("Part")
  5176. shok.Name = "coil1"
  5177. shok.BrickColor = BrickColor.new("Institutional white")
  5178. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  5179. shok.Size = Vector3.new(1, 1, 1)
  5180. shok.Anchored = true
  5181. shok.Material = "Neon"
  5182. shok.Transparency = 0.25
  5183. shok.CanCollide = false
  5184. shok.Parent = model
  5185. game.Debris:AddItem(shok, 12)
  5186. local mesh = Instance.new("SpecialMesh")
  5187. mesh.MeshType = "FileMesh"
  5188. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  5189. mesh.Scale = Vector3.new(12, 12, 12)
  5190. mesh.Parent = shok
  5191. for e = 1, 15 do
  5192. wait()
  5193. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5194. shok.Transparency = shok.Transparency + 0.004
  5195. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  5196. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5197. end
  5198. for e = 1, 16 do
  5199. wait()
  5200. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5201. shok.Transparency = shok.Transparency + 0.004
  5202. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5203. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5204. end
  5205. for e = 1, 12 do
  5206. wait()
  5207. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5208. shok.Transparency = shok.Transparency + 0.06
  5209. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5210. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5211. end
  5212. end))
  5213. coroutine.resume(coroutine.create(function()
  5214. local shok = Instance.new("Part")
  5215. shok.Name = "coil2"
  5216. shok.BrickColor = BrickColor.new("Institutional white")
  5217. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  5218. shok.Size = Vector3.new(1, 1, 1)
  5219. shok.Anchored = true
  5220. shok.Material = "Neon"
  5221. shok.Transparency = 0.25
  5222. shok.CanCollide = false
  5223. shok.Parent = model
  5224. game.Debris:AddItem(shok, 12)
  5225. local mesh = Instance.new("SpecialMesh")
  5226. mesh.MeshType = "FileMesh"
  5227. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  5228. mesh.Scale = Vector3.new(6, 12, 6)
  5229. mesh.Parent = shok
  5230. for e = 1, 15 do
  5231. wait()
  5232. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  5233. shok.Transparency = shok.Transparency + 0.005
  5234. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  5235. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  5236. end
  5237. for e = 1, 16 do
  5238. wait()
  5239. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  5240. shok.Transparency = shok.Transparency + 0.005
  5241. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5242. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  5243. end
  5244. for e = 1, 12 do
  5245. wait()
  5246. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  5247. shok.Transparency = shok.Transparency + 0.09
  5248. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  5249. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  5250. end
  5251. end))
  5252. coroutine.resume(coroutine.create(function()
  5253. local shok = Instance.new("Part")
  5254. shok.Name = "shokwve"
  5255. shok.BrickColor = BrickColor.new("Institutional white")
  5256. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  5257. shok.Size = Vector3.new(1, 1, 1)
  5258. shok.Anchored = true
  5259. shok.Material = "Neon"
  5260. shok.Transparency = 0.6
  5261. shok.CanCollide = false
  5262. shok.Parent = model
  5263. game.Debris:AddItem(shok, 12)
  5264. local mesh = Instance.new("SpecialMesh")
  5265. mesh.MeshType = "FileMesh"
  5266. mesh.MeshId = "rbxassetid://489415447"
  5267. mesh.Scale = Vector3.new(1, 1, 1)
  5268. mesh.Parent = shok
  5269. for e = 1, 12 do
  5270. wait()
  5271. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  5272. shok.Transparency = shok.Transparency + 0.002
  5273. end
  5274. for e = 1, 32 do
  5275. wait()
  5276. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  5277. shok.Transparency = shok.Transparency + 0.002
  5278. end
  5279. for e = 1, 24 do
  5280. wait()
  5281. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  5282. shok.Transparency = shok.Transparency + 0.03
  5283. end
  5284. end))
  5285. coroutine.resume(coroutine.create(function()
  5286. local shok = Instance.new("Part")
  5287. shok.Name = "shock2"
  5288. shok.BrickColor = BrickColor.new("Institutional white")
  5289. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  5290. shok.Size = Vector3.new(1, 1, 1)
  5291. shok.Anchored = true
  5292. shok.Material = "Neon"
  5293. shok.Transparency = 0.35
  5294. shok.CanCollide = false
  5295. shok.Parent = model
  5296. game.Debris:AddItem(shok, 12)
  5297. local mesh = Instance.new("SpecialMesh")
  5298. mesh.MeshType = "FileMesh"
  5299. mesh.MeshId = "rbxassetid://489415447"
  5300. mesh.Scale = Vector3.new(12, 12, 12)
  5301. mesh.Parent = shok
  5302. for e = 1, 15 do
  5303. wait()
  5304. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5305. shok.Transparency = shok.Transparency + 0.004
  5306. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5307. end
  5308. for e = 1, 16 do
  5309. wait()
  5310. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5311. shok.Transparency = shok.Transparency + 0.004
  5312. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5313. end
  5314. for e = 1, 12 do
  5315. wait()
  5316. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  5317. shok.Transparency = shok.Transparency + 0.06
  5318. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  5319. end
  5320. end))
  5321. coroutine.resume(coroutine.create(function()
  5322. local shok = Instance.new("Part")
  5323. shok.Name = "shock3"
  5324. shok.BrickColor = BrickColor.new("Institutional white")
  5325. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  5326. shok.Size = Vector3.new(1, 1, 1)
  5327. shok.Anchored = true
  5328. shok.Material = "Neon"
  5329. shok.Transparency = 0.35
  5330. shok.CanCollide = false
  5331. shok.Parent = model
  5332. game.Debris:AddItem(shok, 12)
  5333. local mesh = Instance.new("SpecialMesh")
  5334. mesh.MeshType = "FileMesh"
  5335. mesh.MeshId = "rbxassetid://489415447"
  5336. mesh.Scale = Vector3.new(12, 12, 12)
  5337. mesh.Parent = shok
  5338. for e = 1, 15 do
  5339. wait()
  5340. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  5341. shok.Transparency = shok.Transparency + 0.004
  5342. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5343. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5344. end
  5345. for e = 1, 16 do
  5346. wait()
  5347. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  5348. shok.Transparency = shok.Transparency + 0.004
  5349. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5350. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5351. end
  5352. for e = 1, 12 do
  5353. wait()
  5354. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  5355. shok.Transparency = shok.Transparency + 0.06
  5356. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5357. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5358. end
  5359. end))
  5360. end
  5361.  
  5362.  
  5363.  
  5364. tor = chr.Torso
  5365. Debounce = false
  5366.  
  5367. Invis = function()
  5368. for i = 1,20 do
  5369. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency + .05
  5370. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency + .05
  5371. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency + .05
  5372. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency + .05
  5373. chr['Head'].Transparency = chr['Head'].Transparency + .05
  5374. chr['Torso'].Transparency = chr['Torso'].Transparency + .05
  5375. chr.Head['face'].Transparency = chr.Head['face'].Transparency + .05
  5376. game["Run Service"].RenderStepped:wait()
  5377. end
  5378. end
  5379.  
  5380. Vis = function()
  5381. for i = 1,20 do
  5382. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency - .05
  5383. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency - .05
  5384. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency - .05
  5385. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency - .05
  5386. chr['Head'].Transparency = chr['Head'].Transparency - .05
  5387. chr['Torso'].Transparency = chr['Torso'].Transparency - .05
  5388. chr.Head['face'].Transparency = chr.Head['face'].Transparency - .05
  5389. game["Run Service"].RenderStepped:wait()
  5390. end
  5391. end
  5392.  
  5393. Fade = function(Part)
  5394. if Part:IsA'Part' then
  5395. for i = 1,20 do
  5396. Part.Transparency = Part.Transparency + .05
  5397. Part.Size = Part.Size - Vector3.new(.04,.04,.04)
  5398. Part.CFrame = Part.CFrame * CFrame.new(0,-.1,0)
  5399. wait()
  5400. end
  5401. Part:Destroy()
  5402. end
  5403. end
  5404.  
  5405. Teleport = function(cx,cy,cz)
  5406. Debounce = true
  5407. tor.Anchored = true
  5408. Invis()
  5409. --MakeTpPart()
  5410. tor.Anchored = false
  5411. tor.CFrame = CFrame.new(cx,cy,cz) * CFrame.new(0,3,0)
  5412. tor.Anchored = true
  5413. Vis()
  5414. tor.Anchored = false
  5415. Debounce = false
  5416. end;
  5417.  
  5418.  
  5419.  
  5420. tps = Instance.new("Sound",chr)
  5421. tps.SoundId = "http://www.roblox.com/asset/?id = 449860746"
  5422. tps.Volume = 30
  5423.  
  5424.  
  5425. function Tele()
  5426. human.WalkSpeed = 0
  5427. if activu == true or selected == false then
  5428. return
  5429. end
  5430. coroutine.resume(coroutine.create(function()
  5431. fglow(rleg.Glow, 1)
  5432. fglow(lleg.Glow, 1)
  5433. end))
  5434. activu = true
  5435. local pe = Instance.new("ParticleEmitter")
  5436. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  5437. pe.LightEmission = 0.9
  5438. pe.Size = NumberSequence.new(0.5)
  5439. pe.Texture = "rbxassetid://272050333"
  5440. pe.Transparency = NumberSequence.new(0.1)
  5441. pe.Lifetime = NumberRange.new(0.1)
  5442. pe.Rate = 250
  5443. pe.RotSpeed = NumberRange.new(360)
  5444. pe.Speed = NumberRange.new(3)
  5445. pe.VelocitySpread = 360
  5446. pe.Parent = rleg.Glow
  5447. local pea = pe:Clone()
  5448. pea.Parent = lleg.Glow
  5449. local pe2 = Instance.new("ParticleEmitter")
  5450. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  5451. pe2.LightEmission = 0.9
  5452. pe2.Size = NumberSequence.new(5)
  5453. pe2.Texture = "rbxassetid://516107903"
  5454. pe2.Transparency = NumberSequence.new(0.4)
  5455. pe2.ZOffset = 2
  5456. pe2.Enabled = true
  5457. pe2.LockedToPart = true
  5458. pe2.Lifetime = NumberRange.new(0.07)
  5459. pe2.Rate = 8
  5460. pe2.Rotation = NumberRange.new(0, 360)
  5461. pe2.RotSpeed = NumberRange.new(0)
  5462. pe2.Speed = NumberRange.new(0)
  5463. pe2.VelocitySpread = 180
  5464. pe2.Parent = lleg.Glow
  5465. local pea2 = pe2:Clone()
  5466. pea2.Parent = rleg.Glow
  5467.  
  5468. for l = 1, 30 do
  5469. swait()
  5470. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  5471. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  5472. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  5473. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  5474. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  5475. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  5476. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  5477. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  5478. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  5479. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  5480. end
  5481.  
  5482. pe:Destroy()
  5483. pe2:Destroy()
  5484. pea:Destroy()
  5485. pea2:Destroy()
  5486. local rng = Instance.new("Part", chr)
  5487. rng.Anchored = true
  5488. rng.BrickColor = BrickColor.new("Institutional white")
  5489. rng.CanCollide = false
  5490. rng.FormFactor = 3
  5491. rng.Name = "Ring"
  5492. rng.Size = Vector3.new(1, 1, 1)
  5493. rng.Transparency = 0.5
  5494. rng.TopSurface = 0
  5495. rng.BottomSurface = 0
  5496. rng.Position = tors.Position - Vector3.new(0,2,0)
  5497. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  5498. local rngm = Instance.new("SpecialMesh", rng)
  5499. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  5500. rngm.Scale = Vector3.new(1, 1, 2)
  5501. coroutine.wrap(function()
  5502. for i = 1, 60, 8 do
  5503. rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
  5504. rng.Transparency = i/60
  5505. wait()
  5506. end
  5507. wait()
  5508. rng:Destroy()
  5509. end)()
  5510. tps:Play()
  5511. Teleport(mouse.Hit.X,mouse.Hit.Y,mouse.Hit.Z)
  5512. resetlerp()
  5513. human.WalkSpeed = 16
  5514. activu = false
  5515.  
  5516. end
  5517.  
  5518.  
  5519.  
  5520.  
  5521. boom3 = Instance.new("Sound",chr)
  5522. boom3.SoundId = "http://www.roblox.com/asset/?id = 314970761"
  5523. boom3.Volume = 50
  5524.  
  5525.  
  5526.  
  5527.  
  5528.  
  5529. gprop = {}
  5530. function materialhit(hit)
  5531. if hit.Parent ~= chr and hit.Parent.Parent ~= chr and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
  5532. gprop = {hit.BrickColor,hit.Material}
  5533. end
  5534. end
  5535. chr["Left Leg"].Touched:connect(materialhit)
  5536. chr["Right Leg"].Touched:connect(materialhit)
  5537.  
  5538.  
  5539. function KickBoom()
  5540. local effspwn = Instance.new("Part")
  5541. local model = Instance.new("Model")
  5542. game.Debris:AddItem(model, 20)
  5543. model.Name = "smasheffects"
  5544. model.Parent = chr
  5545. effspwn.Name = "spwnr"
  5546. effspwn.Size = Vector3.new(1, 1, 1)
  5547. effspwn.Anchored = true
  5548. effspwn.CanCollide = false
  5549. effspwn.Transparency = 1
  5550. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  5551. effspwn.Parent = model
  5552.  
  5553. for i = 1, 15 do
  5554. local gtrace = Instance.new("Part",game.Workspace)
  5555. gtrace.BrickColor = gprop[1]
  5556. gtrace.Material = gprop[2]
  5557. gtrace.Size = Vector3.new(16,16,16)
  5558. gtrace.Anchored = true
  5559. gtrace.CanCollide = false
  5560. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  5561. local gdisp = coroutine.wrap(function()
  5562. wait(3)
  5563. for i = 1, 9 do
  5564. wait(.1)
  5565. gtrace.Transparency = gtrace.Transparency + .1
  5566. end
  5567. gtrace:Destroy()
  5568. end)
  5569. gdisp()
  5570. end
  5571.  
  5572. Crater(head,67)
  5573.  
  5574. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  5575. if v:FindFirstChild('Humanoid') then
  5576. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  5577. v.Humanoid.PlatformStand = true
  5578. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 250
  5579. end
  5580. end
  5581.  
  5582. coroutine.resume(coroutine.create(function()
  5583. local shok = Instance.new("Part")
  5584. shok.Name = "shock3"
  5585. shok.BrickColor = BrickColor.new("Institutional white")
  5586. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  5587. shok.Size = Vector3.new(1, 1, 1)
  5588. shok.Anchored = true
  5589. shok.Material = "Neon"
  5590. shok.Transparency = 0.35
  5591. shok.CanCollide = false
  5592. shok.Parent = model
  5593. game.Debris:AddItem(shok, 12)
  5594. local mesh = Instance.new("SpecialMesh")
  5595. mesh.MeshType = "FileMesh"
  5596. mesh.MeshId = "rbxassetid://489415447"
  5597. mesh.Scale = Vector3.new(19, 19, 19)
  5598. mesh.Parent = shok
  5599. for e = 1, 15 do
  5600. wait()
  5601. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  5602. shok.Transparency = shok.Transparency + 0.004
  5603. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5604. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5605. end
  5606. for e = 1, 16 do
  5607. wait()
  5608. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  5609. shok.Transparency = shok.Transparency + 0.004
  5610. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5611. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5612. end
  5613. for e = 1, 12 do
  5614. wait()
  5615. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  5616. shok.Transparency = shok.Transparency + 0.06
  5617. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5618. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5619. end
  5620. end))
  5621.  
  5622.  
  5623. coroutine.resume(coroutine.create(function()
  5624. local shok = Instance.new("Part")
  5625. shok.Name = "shock3"
  5626. shok.BrickColor = BrickColor.new("Institutional white")
  5627. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  5628. shok.Size = Vector3.new(1, 1, 1)
  5629. shok.Anchored = true
  5630. shok.Material = "Neon"
  5631. shok.Transparency = 0.35
  5632. shok.CanCollide = false
  5633. shok.Parent = model
  5634. game.Debris:AddItem(shok, 12)
  5635. local mesh = Instance.new("SpecialMesh")
  5636. mesh.MeshType = "FileMesh"
  5637. mesh.MeshId = "rbxassetid://489415447"
  5638. mesh.Scale = Vector3.new(47, 47, 47)
  5639. mesh.Parent = shok
  5640. for e = 1, 15 do
  5641. wait()
  5642. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  5643. shok.Transparency = shok.Transparency + 0.004
  5644. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5645. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5646. end
  5647. for e = 1, 16 do
  5648. wait()
  5649. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  5650. shok.Transparency = shok.Transparency + 0.004
  5651. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5652. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5653. end
  5654. for e = 1, 12 do
  5655. wait()
  5656. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  5657. shok.Transparency = shok.Transparency + 0.06
  5658. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5659. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5660. end
  5661. end))
  5662.  
  5663. coroutine.resume(coroutine.create(function()
  5664. local shok = Instance.new("Part")
  5665. shok.Name = "shock3"
  5666. shok.BrickColor = BrickColor.new("Institutional white")
  5667. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  5668. shok.Size = Vector3.new(1, 1, 1)
  5669. shok.Anchored = true
  5670. shok.Material = "Neon"
  5671. shok.Transparency = 0.35
  5672. shok.CanCollide = false
  5673. shok.Parent = model
  5674. game.Debris:AddItem(shok, 12)
  5675. local mesh = Instance.new("SpecialMesh")
  5676. mesh.MeshType = "FileMesh"
  5677. mesh.MeshId = "rbxassetid://489415447"
  5678. mesh.Scale = Vector3.new(79, 79, 79)
  5679. mesh.Parent = shok
  5680. for e = 1, 15 do
  5681. wait()
  5682. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  5683. shok.Transparency = shok.Transparency + 0.004
  5684. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5685. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5686. end
  5687. for e = 1, 16 do
  5688. wait()
  5689. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  5690. shok.Transparency = shok.Transparency + 0.004
  5691. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5692. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5693. end
  5694. for e = 1, 12 do
  5695. wait()
  5696. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  5697. shok.Transparency = shok.Transparency + 0.06
  5698. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  5699. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  5700. end
  5701. end))
  5702. end
  5703.  
  5704.  
  5705.  
  5706.  
  5707. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  5708. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  5709. end
  5710. cam = workspace.CurrentCamera
  5711.  
  5712.  
  5713.  
  5714.  
  5715.  
  5716.  
  5717.  
  5718.  
  5719. function NoOutline(Part)
  5720. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  5721. end
  5722.  
  5723.  
  5724.  
  5725.  
  5726. it = Instance.new
  5727.  
  5728.  
  5729.  
  5730.  
  5731.  
  5732.  
  5733.  
  5734.  
  5735.  
  5736.  
  5737. so = function(id,par,vol,pit)
  5738. coroutine.resume(coroutine.create(function()
  5739. local sou = Instance.new("Sound",par or workspace)
  5740. sou.Volume=vol
  5741. sou.Pitch=pit or 1
  5742. sou.SoundId=id
  5743. swait()
  5744. sou:play()
  5745. game:GetService("Debris"):AddItem(sou,6)
  5746. end))
  5747. end
  5748.  
  5749.  
  5750. function Stom()
  5751.  
  5752. cf=CFrame.new
  5753. angles=CFrame.Angles
  5754. euler=CFrame.fromEulerAnglesXYZ
  5755. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5756. RootPart=chr.HumanoidRootPart
  5757. RootJoint=RootPart.RootJoint
  5758. RootCF=euler(-1.57,0,3.14)
  5759.  
  5760. function QuaternionFromCFrame(cf)
  5761. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  5762. local trace = m00 + m11 + m22
  5763. if trace > 0 then
  5764. local s = math.sqrt(1 + trace)
  5765. local recip = 0.5/s
  5766. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  5767. else
  5768. local i = 0
  5769. if m11 > m00 then
  5770. i = 1
  5771. end
  5772. if m22 > (i == 0 and m00 or m11) then
  5773. i = 2
  5774. end
  5775. if i == 0 then
  5776. local s = math.sqrt(m00-m11-m22+1)
  5777. local recip = 0.5/s
  5778. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  5779. elseif i == 1 then
  5780. local s = math.sqrt(m11-m22-m00+1)
  5781. local recip = 0.5/s
  5782. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  5783. elseif i == 2 then
  5784. local s = math.sqrt(m22-m00-m11+1)
  5785. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  5786. end
  5787. end
  5788. end
  5789.  
  5790. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  5791. local xs, ys, zs = x + x, y + y, z + z
  5792. local wx, wy, wz = w*xs, w*ys, w*zs
  5793. local xx = x*xs
  5794. local xy = x*ys
  5795. local xz = x*zs
  5796. local yy = y*ys
  5797. local yz = y*zs
  5798. local zz = z*zs
  5799. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  5800. end
  5801.  
  5802. function QuaternionSlerp(a, b, t)
  5803. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  5804. local startInterp, finishInterp;
  5805. if cosTheta >= 0.0001 then
  5806. if (1 - cosTheta) > 0.0001 then
  5807. local theta = math.acos(cosTheta)
  5808. local invSinTheta = 1/math.sin(theta)
  5809. startInterp = math.sin((1-t)*theta)*invSinTheta
  5810. finishInterp = math.sin(t*theta)*invSinTheta
  5811. else
  5812. startInterp = 1-t
  5813. finishInterp = t
  5814. end
  5815. else
  5816. if (1+cosTheta) > 0.0001 then
  5817. local theta = math.acos(-cosTheta)
  5818. local invSinTheta = 1/math.sin(theta)
  5819. startInterp = math.sin((t-1)*theta)*invSinTheta
  5820. finishInterp = math.sin(t*theta)*invSinTheta
  5821. else
  5822. startInterp = t-1
  5823. finishInterp = t
  5824. end
  5825. end
  5826. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  5827. end
  5828.  
  5829. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  5830. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  5831. end
  5832.  
  5833. function clerp(a,b,t)
  5834. local qa = {QuaternionFromCFrame(a)}
  5835. local qb = {QuaternionFromCFrame(b)}
  5836. local ax, ay, az = a.x, a.y, a.z
  5837. local bx, by, bz = b.x, b.y, b.z
  5838. local _t = 1-t
  5839. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  5840. end
  5841.  
  5842.  
  5843.  
  5844. if activu == true or selected == false then
  5845. return
  5846. end
  5847. coroutine.resume(coroutine.create(function()
  5848. fglow(lleg.Glow, 6)
  5849. end))
  5850. activu = true
  5851. local pe = Instance.new("ParticleEmitter")
  5852. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  5853. pe.LightEmission = 0.9
  5854. pe.Size = NumberSequence.new(0.5)
  5855. pe.Texture = "rbxassetid://272050333"
  5856. pe.Transparency = NumberSequence.new(0.1)
  5857. pe.Lifetime = NumberRange.new(0.1)
  5858. pe.Rate = 250
  5859. pe.RotSpeed = NumberRange.new(360)
  5860. pe.Speed = NumberRange.new(3)
  5861. pe.VelocitySpread = 360
  5862. pe.Parent = lleg.Glow
  5863. local pea = pe:Clone()
  5864. pea.Parent = lleg.Glow
  5865. wait(0.5)
  5866. local pe2 = Instance.new("ParticleEmitter")
  5867. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  5868. pe2.LightEmission = 0.9
  5869. pe2.Size = NumberSequence.new(5)
  5870. pe2.Texture = "rbxassetid://516107903"
  5871. pe2.Transparency = NumberSequence.new(0.4)
  5872. pe2.ZOffset = 2
  5873. pe2.Enabled = true
  5874. pe2.LockedToPart = true
  5875. pe2.Lifetime = NumberRange.new(0.07)
  5876. pe2.Rate = 8
  5877. pe2.Rotation = NumberRange.new(0, 360)
  5878. pe2.RotSpeed = NumberRange.new(0)
  5879. pe2.Speed = NumberRange.new(0)
  5880. pe2.VelocitySpread = 180
  5881. pe2.Parent = lleg.Glow
  5882. local pea2 = pe2:Clone()
  5883. pea2.Parent = lleg.Glow
  5884. local Mus = Instance.new("Sound",workspace)
  5885. Mus.SoundId = "rbxassetid://991726501"
  5886. Mus.Pitch = 1
  5887. Mus.Volume = 90000
  5888. Mus.Looped = false
  5889. wait(0.9)
  5890. Mus:Play()
  5891.  
  5892.  
  5893.  
  5894. human.WalkSpeed = 0
  5895. for i = 0,1,0.1 do
  5896. swait()
  5897. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  5898. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  5899. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
  5900. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  5901. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  5902. LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  5903. end
  5904. wait(1)
  5905. for i = 0,1,0.1 do
  5906. swait()
  5907. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  5908. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  5909. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  5910. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  5911. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  5912. LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  5913. end
  5914. KickBoom()
  5915. so("http://roblox.com/asset/?id=144699494",lleg,2,1.1)
  5916. so("http://roblox.com/asset/?id=321321137",lleg,1,1)
  5917. so("http://roblox.com/asset/?id=506384002",lleg,1,1)
  5918. so("http://roblox.com/asset/?id=157878578",lleg,25,1)
  5919. so("http://roblox.com/asset/?id=165970126",lleg,25,1)
  5920.  
  5921. wait(3)
  5922. human.WalkSpeed = 16
  5923. pe:Destroy()
  5924. pe2:Destroy()
  5925. pea:Destroy()
  5926. pea2:Destroy()
  5927. resetlerp()
  5928. activu = false
  5929. end
  5930.  
  5931.  
  5932.  
  5933.  
  5934.  
  5935. function Smash()
  5936. for i = 1, 15 do
  5937. local gtrace = Instance.new("Part",game.Workspace)
  5938. gtrace.BrickColor = gprop[1]
  5939. gtrace.Material = gprop[2]
  5940. gtrace.Size = Vector3.new(19,19,19)
  5941. gtrace.Anchored = true
  5942. gtrace.CanCollide = false
  5943. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-60,60),-6,math.random(-60,60))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  5944. local gdisp = coroutine.wrap(function()
  5945. wait(7)
  5946. for i = 1, 9 do
  5947. wait(.1)
  5948. gtrace.Transparency = gtrace.Transparency + .1
  5949. end
  5950. gtrace:Destroy()
  5951. end)
  5952. gdisp()
  5953. end
  5954.  
  5955. Crater(head,67)
  5956. end
  5957.  
  5958. function Smash2()
  5959. for i = 1, 15 do
  5960. local gtrace = Instance.new("Part",game.Workspace)
  5961. gtrace.BrickColor = gprop[1]
  5962. gtrace.Material = gprop[2]
  5963. gtrace.Size = Vector3.new(19,19,19)
  5964. gtrace.Anchored = true
  5965. gtrace.CanCollide = false
  5966. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  5967. local gdisp = coroutine.wrap(function()
  5968. wait(7)
  5969. for i = 1, 9 do
  5970. wait(.1)
  5971. gtrace.Transparency = gtrace.Transparency + .1
  5972. end
  5973. gtrace:Destroy()
  5974. end)
  5975. gdisp()
  5976. end
  5977.  
  5978. end
  5979.  
  5980. function Smash3()
  5981. for i = 1, 15 do
  5982. local gtrace = Instance.new("Part",game.Workspace)
  5983. gtrace.BrickColor = gprop[1]
  5984. gtrace.Material = gprop[2]
  5985. gtrace.Size = Vector3.new(19,19,19)
  5986. gtrace.Anchored = true
  5987. gtrace.CanCollide = false
  5988. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-6,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  5989. local gdisp = coroutine.wrap(function()
  5990. wait(7)
  5991. for i = 1, 9 do
  5992. wait(.1)
  5993. gtrace.Transparency = gtrace.Transparency + .1
  5994. end
  5995. gtrace:Destroy()
  5996. end)
  5997. gdisp()
  5998. end
  5999.  
  6000. end
  6001.  
  6002.  
  6003. function Smash4()
  6004. for i = 1, 15 do
  6005. local gtrace = Instance.new("Part",game.Workspace)
  6006. gtrace.BrickColor = gprop[1]
  6007. gtrace.Material = gprop[2]
  6008. gtrace.Size = Vector3.new(19,19,19)
  6009. gtrace.Anchored = true
  6010. gtrace.CanCollide = false
  6011. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  6012. local gdisp = coroutine.wrap(function()
  6013. wait(7)
  6014. for i = 1, 9 do
  6015. wait(.1)
  6016. gtrace.Transparency = gtrace.Transparency + .1
  6017. end
  6018. gtrace:Destroy()
  6019. end)
  6020. gdisp()
  6021. end
  6022.  
  6023. end
  6024.  
  6025. function Smash5()
  6026. for i = 1, 15 do
  6027. local gtrace = Instance.new("Part",game.Workspace)
  6028. gtrace.BrickColor = gprop[1]
  6029. gtrace.Material = gprop[2]
  6030. gtrace.Size = Vector3.new(19,19,19)
  6031. gtrace.Anchored = true
  6032. gtrace.CanCollide = false
  6033. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-30,30),-6,math.random(-30,30))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  6034. local gdisp = coroutine.wrap(function()
  6035. wait(7)
  6036. for i = 1, 9 do
  6037. wait(.1)
  6038. gtrace.Transparency = gtrace.Transparency + .1
  6039. end
  6040. gtrace:Destroy()
  6041. end)
  6042. gdisp()
  6043. end
  6044.  
  6045. end
  6046.  
  6047. function Smash6()
  6048. for i = 1, 15 do
  6049. local gtrace = Instance.new("Part",game.Workspace)
  6050. gtrace.BrickColor = gprop[1]
  6051. gtrace.Material = gprop[2]
  6052. gtrace.Size = Vector3.new(19,19,19)
  6053. gtrace.Anchored = true
  6054. gtrace.CanCollide = false
  6055. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  6056. local gdisp = coroutine.wrap(function()
  6057. wait(7)
  6058. for i = 1, 9 do
  6059. wait(.1)
  6060. gtrace.Transparency = gtrace.Transparency + .1
  6061. end
  6062. gtrace:Destroy()
  6063. end)
  6064. gdisp()
  6065. end
  6066.  
  6067. end
  6068.  
  6069.  
  6070. for i,v in pairs(FindNearestTorso(tors.CFrame.p,99))do
  6071. if v:FindFirstChild('Humanoid') then
  6072. v.Humanoid:TakeDamage(math.random(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999))
  6073. v.Humanoid.PlatformStand = true
  6074. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 600
  6075. end
  6076. end
  6077.  
  6078.  
  6079. function HeavenSmash()
  6080.  
  6081.  
  6082. if activu == true or selected == false then
  6083. return
  6084. end
  6085. coroutine.resume(coroutine.create(function()
  6086. fglow(lleg.Glow, 19)
  6087. fglow(rleg.Glow, 19)
  6088. fglow(rarm.Glow, 19)
  6089. fglow(larm.Glow, 19)
  6090. fglow(head.Glow, 19)
  6091. fglow(tors.Glow, 19)
  6092. end))
  6093. activu = true
  6094. local pe = Instance.new("ParticleEmitter")
  6095. pe.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6096. pe.LightEmission = 0.9
  6097. pe.Size = NumberSequence.new(0.5)
  6098. pe.Texture = "rbxassetid://272050333"
  6099. pe.Transparency = NumberSequence.new(0.1)
  6100. pe.Lifetime = NumberRange.new(0.1)
  6101. pe.Rate = 250
  6102. pe.RotSpeed = NumberRange.new(360)
  6103. pe.Speed = NumberRange.new(3)
  6104. pe.VelocitySpread = 360
  6105. pe.Parent = lleg.Glow
  6106. local pea = pe:Clone()
  6107. pea.Parent = lleg.Glow
  6108. local pe2 = Instance.new("ParticleEmitter")
  6109. pe2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6110. pe2.LightEmission = 0.9
  6111. pe2.Size = NumberSequence.new(5)
  6112. pe2.Texture = "rbxassetid://516107903"
  6113. pe2.Transparency = NumberSequence.new(0.4)
  6114. pe2.ZOffset = 2
  6115. pe2.Enabled = true
  6116. pe2.LockedToPart = true
  6117. pe2.Lifetime = NumberRange.new(0.07)
  6118. pe2.Rate = 8
  6119. pe2.Rotation = NumberRange.new(0, 360)
  6120. pe2.RotSpeed = NumberRange.new(0)
  6121. pe2.Speed = NumberRange.new(0)
  6122. pe2.VelocitySpread = 180
  6123. pe2.Parent = lleg.Glow
  6124. local pea2 = pe2:Clone()
  6125. pea2.Parent = lleg.Glow
  6126.  
  6127.  
  6128.  
  6129. local pet = Instance.new("ParticleEmitter")
  6130. pet.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6131. pet.LightEmission = 0.9
  6132. pet.Size = NumberSequence.new(0.5)
  6133. pet.Texture = "rbxassetid://272050333"
  6134. pet.Transparency = NumberSequence.new(0.1)
  6135. pet.Lifetime = NumberRange.new(0.1)
  6136. pet.Rate = 1
  6137. pet.RotSpeed = NumberRange.new(360)
  6138. pet.Speed = NumberRange.new(3)
  6139. pet.VelocitySpread = 360
  6140. pet.Parent = rarm.Glow
  6141. local pet2 = Instance.new("ParticleEmitter")
  6142. pet2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6143. pet2.LightEmission = 0.9
  6144. pet2.Size = NumberSequence.new(5)
  6145. pet2.Texture = "rbxassetid://516107903"
  6146. pet2.Transparency = NumberSequence.new(0.4)
  6147. pet2.ZOffset = 2
  6148. pet2.Enabled = false
  6149. pet2.LockedToPart = true
  6150. pet2.Lifetime = NumberRange.new(0.07)
  6151. pet2.Rate = 8
  6152. pet2.Rotation = NumberRange.new(0, 360)
  6153. pet2.RotSpeed = NumberRange.new(0)
  6154. pet2.Speed = NumberRange.new(0)
  6155. pet2.VelocitySpread = 180
  6156. pet2.Parent = rarm.Glow
  6157.  
  6158.  
  6159.  
  6160. local petl = Instance.new("ParticleEmitter")
  6161. petl.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6162. petl.LightEmission = 0.9
  6163. petl.Size = NumberSequence.new(0.5)
  6164. petl.Texture = "rbxassetid://272050333"
  6165. petl.Transparency = NumberSequence.new(0.1)
  6166. petl.Lifetime = NumberRange.new(0.1)
  6167. petl.Rate = 1
  6168. petl.RotSpeed = NumberRange.new(360)
  6169. petl.Speed = NumberRange.new(3)
  6170. petl.VelocitySpread = 360
  6171. petl.Parent = larm.Glow
  6172. local petl2 = Instance.new("ParticleEmitter")
  6173. petl2.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6174. petl2.LightEmission = 0.9
  6175. petl2.Size = NumberSequence.new(5)
  6176. petl2.Texture = "rbxassetid://516107903"
  6177. petl2.Transparency = NumberSequence.new(0.4)
  6178. petl2.ZOffset = 2
  6179. petl2.Enabled = false
  6180. petl2.LockedToPart = true
  6181. petl2.Lifetime = NumberRange.new(0.07)
  6182. petl2.Rate = 8
  6183. petl2.Rotation = NumberRange.new(0, 360)
  6184. petl2.RotSpeed = NumberRange.new(0)
  6185. petl2.Speed = NumberRange.new(0)
  6186. petl2.VelocitySpread = 180
  6187. petl2.Parent = larm.Glow
  6188.  
  6189.  
  6190. local petl3 = Instance.new("ParticleEmitter")
  6191. petl3.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6192. petl3.LightEmission = 0.9
  6193. petl3.Size = NumberSequence.new(0.5)
  6194. petl3.Texture = "rbxassetid://272050333"
  6195. petl3.Transparency = NumberSequence.new(0.1)
  6196. petl3.Lifetime = NumberRange.new(0.1)
  6197. petl3.Rate = 1
  6198. petl3.RotSpeed = NumberRange.new(360)
  6199. petl3.Speed = NumberRange.new(3)
  6200. petl3.VelocitySpread = 360
  6201. petl3.Parent = head.Glow
  6202. local petl23 = Instance.new("ParticleEmitter")
  6203. petl23.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6204. petl23.LightEmission = 0.9
  6205. petl23.Size = NumberSequence.new(5)
  6206. petl23.Texture = "rbxassetid://516107903"
  6207. petl23.Transparency = NumberSequence.new(0.4)
  6208. petl23.ZOffset = 2
  6209. petl23.Enabled = false
  6210. petl23.LockedToPart = true
  6211. petl23.Lifetime = NumberRange.new(0.07)
  6212. petl23.Rate = 8
  6213. petl23.Rotation = NumberRange.new(0, 360)
  6214. petl23.RotSpeed = NumberRange.new(0)
  6215. petl23.Speed = NumberRange.new(0)
  6216. petl23.VelocitySpread = 180
  6217. petl23.Parent = head.Glow
  6218.  
  6219.  
  6220.  
  6221. local petl34 = Instance.new("ParticleEmitter")
  6222. petl34.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6223. petl34.LightEmission = 0.9
  6224. petl34.Size = NumberSequence.new(0.5)
  6225. petl34.Texture = "rbxassetid://272050333"
  6226. petl34.Transparency = NumberSequence.new(0.1)
  6227. petl34.Lifetime = NumberRange.new(0.1)
  6228. petl34.Rate = 1
  6229. petl34.RotSpeed = NumberRange.new(360)
  6230. petl34.Speed = NumberRange.new(3)
  6231. petl34.VelocitySpread = 360
  6232. petl34.Parent = rleg.Glow
  6233. local petl234 = Instance.new("ParticleEmitter")
  6234. petl234.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6235. petl234.LightEmission = 0.9
  6236. petl234.Size = NumberSequence.new(5)
  6237. petl234.Texture = "rbxassetid://516107903"
  6238. petl234.Transparency = NumberSequence.new(0.4)
  6239. petl234.ZOffset = 2
  6240. petl234.Enabled = false
  6241. petl234.LockedToPart = true
  6242. petl234.Rate = 8
  6243. petl234.Rotation = NumberRange.new(0, 360)
  6244. petl234.RotSpeed = NumberRange.new(0)
  6245. petl234.Speed = NumberRange.new(0)
  6246. petl234.VelocitySpread = 180
  6247. petl234.Parent = rleg.Glow
  6248.  
  6249.  
  6250. local petl345 = Instance.new("ParticleEmitter")
  6251. petl345.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6252. petl345.LightEmission = 0.9
  6253. petl345.Size = NumberSequence.new(0.5)
  6254. petl345.Texture = "rbxassetid://272050333"
  6255. petl345.Transparency = NumberSequence.new(0.1)
  6256. petl345.Lifetime = NumberRange.new(0.1)
  6257. petl345.Rate = 1
  6258. petl345.RotSpeed = NumberRange.new(360)
  6259. petl345.Speed = NumberRange.new(3)
  6260. petl345.VelocitySpread = 360
  6261. petl345.Parent = tors.Glow
  6262. local petl2345 = Instance.new("ParticleEmitter")
  6263. petl2345.Color = ColorSequence.new(Color3.new(255, 0, 0))
  6264. petl2345.LightEmission = 0.9
  6265. petl2345.Size = NumberSequence.new(5)
  6266. petl2345.Texture = "rbxassetid://516107903"
  6267. petl2345.Transparency = NumberSequence.new(0.4)
  6268. petl2345.ZOffset = 2
  6269. petl2345.Enabled = false
  6270. petl2345.LockedToPart = true
  6271. petl2345.Rate = 8
  6272. petl2345.Rotation = NumberRange.new(0, 360)
  6273. petl2345.RotSpeed = NumberRange.new(0)
  6274. petl2345.Speed = NumberRange.new(0)
  6275. petl2345.VelocitySpread = 180
  6276. petl2345.Parent = tors.Glow
  6277. human.WalkSpeed = 0
  6278. so("http://www.roblox.com/asset/?id=169445572",head,1.5,1.5)
  6279. so("http://www.roblox.com/asset/?id=169380495",head,1.5,1.5)
  6280. for l = 1, 30 do
  6281. swait()
  6282. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  6283. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  6284. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  6285. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  6286. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  6287. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  6288. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  6289. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  6290. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  6291. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  6292. end
  6293.  
  6294.  
  6295. resetlerp()
  6296.  
  6297. BV = Instance.new("BodyVelocity", tors)
  6298. BV.maxForce = Vector3.new(0,200000,0)
  6299. BV.P = 100000
  6300. BV.velocity = Vector3.new(0,150,0)
  6301. local rng = Instance.new("Part", chr)
  6302. rng.Anchored = true
  6303. rng.BrickColor = BrickColor.new("Institutional white")
  6304. rng.CanCollide = false
  6305. rng.FormFactor = 3
  6306. rng.Name = "Ring"
  6307. rng.Size = Vector3.new(1, 1, 1)
  6308. rng.Transparency = 0.5
  6309. rng.TopSurface = 0
  6310. rng.BottomSurface = 0
  6311. rng.Position = tors.Position - Vector3.new(0,2,0)
  6312. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  6313. local rngm = Instance.new("SpecialMesh", rng)
  6314. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  6315. rngm.Scale = Vector3.new(10, 10, 20)
  6316. x = Instance.new("Sound",workspace)
  6317. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  6318. x.Looped = false
  6319. x.Pitch = 1
  6320. x.Volume = 5
  6321. x:Play()
  6322. coroutine.wrap(function()
  6323. for i = 1, 60, 8 do
  6324. rngm.Scale = Vector3.new(10.20 + i*10.10, 10.20 + i*10.10, 10)
  6325. rng.Transparency = i/60
  6326. wait()
  6327. end
  6328. wait()
  6329. rng:Destroy()
  6330. end)()
  6331. wait(2.6)
  6332. BV:Destroy()
  6333. tors.Anchored = true
  6334. wait(3.2)
  6335. tors.Anchored = false
  6336. BV = Instance.new("BodyVelocity", tors)
  6337. BV.maxForce = Vector3.new(0,-20000,0)
  6338. BV.P = 1000
  6339. BV.velocity = Vector3.new(0,-150,0)
  6340. wait(1)
  6341. BV:Destroy()
  6342. wait(0.01)
  6343.  
  6344. human.WalkSpeed = 0
  6345. boom3:Play()
  6346.  
  6347. Smash()
  6348. Smash2()
  6349. Smash3()
  6350. Ring()
  6351. pe:Destroy()
  6352. pea:Destroy()
  6353. pea2:Destroy()
  6354. pe2:Destroy()
  6355. wait(2)
  6356. human.WalkSpeed = 16
  6357. activu = false
  6358. end
  6359.  
  6360.  
  6361.  
  6362. sound = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"])
  6363. sound.SoundId = "rbxassetid://220025776"
  6364. sound.Volume = 6
  6365.  
  6366. sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character["Torso"])
  6367. sound2.SoundId = "rbxassetid://386946017"
  6368. sound2.Volume = 6
  6369.  
  6370. sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character)
  6371. sound3.SoundId = "rbxassetid://165969964"
  6372. sound3.Volume = 6
  6373.  
  6374. function rip()
  6375. activu = true
  6376. local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
  6377. detect.Size = Vector3.new(1,1,1)
  6378. detect:BreakJoints()
  6379. detect.CanCollide = false
  6380. local weld = Instance.new("Weld", detect)
  6381. weld.Part0 = game.Players.LocalPlayer.Character["Torso"]
  6382. weld.Part1 = detect
  6383. weld.C0 = weld.C0 * CFrame.new(0,-1,0)
  6384.  
  6385.  
  6386.  
  6387. local function attack(prt)
  6388. local humanoid = prt.Parent:findFirstChild("Humanoid")
  6389. if humanoid ~= nil then
  6390. local torso = prt.Parent:findFirstChild("Torso")
  6391.  
  6392.  
  6393.  
  6394.  
  6395.  
  6396.  
  6397.  
  6398. function KABOOMZ3()
  6399. local effspwn = Instance.new("Part")
  6400. coroutine.resume(coroutine.create(function()
  6401. local sound1 = Instance.new("Sound")
  6402. sound1.SoundId = "rbxassetid://991726501"
  6403. sound1.MaxDistance = 300
  6404. sound1.EmitterSize = 20
  6405. sound1.Volume = 25
  6406. sound1.Pitch = 1
  6407. sound1.Parent = effspwn
  6408. local sound2 = Instance.new("Sound")
  6409. sound2.SoundId = "rbxassetid://157878578"
  6410. sound2.MaxDistance = 300
  6411. sound2.EmitterSize = 20
  6412. sound2.Volume = 1
  6413. sound2.Pitch = 0.7
  6414. sound2.Parent = effspwn
  6415. local sound3 = Instance.new("Sound")
  6416. sound3.SoundId = "rbxassetid://138250406"
  6417. sound2.MaxDistance = 400
  6418. sound2.EmitterSize = 30
  6419. sound2.Volume = 2
  6420. sound2.Pitch = 0.5
  6421. sound2.Parent = effspwn
  6422. sound2:Play()
  6423. wait()
  6424. sound1:Play()
  6425. sound3:Play()
  6426. end))
  6427. local model = Instance.new("Model")
  6428. game.Debris:AddItem(model, 20)
  6429. model.Name = "smasheffects"
  6430. model.Parent = workspace
  6431. effspwn.Name = "spwnr"
  6432. effspwn.Size = Vector3.new(1, 1, 1)
  6433. effspwn.Anchored = true
  6434. effspwn.CanCollide = false
  6435. effspwn.Transparency = 1
  6436. effspwn.CFrame = torso.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  6437. effspwn.Parent = model
  6438.  
  6439.  
  6440.  
  6441.  
  6442.  
  6443. Crater(head,60)
  6444. Crater(head,120)
  6445.  
  6446. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  6447. if v:FindFirstChild('Humanoid') then
  6448. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  6449. v.Humanoid.PlatformStand = true
  6450. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  6451. end
  6452. end
  6453.  
  6454. coroutine.resume(coroutine.create(function()
  6455. local shok = Instance.new("Part")
  6456. shok.Name = "whoosh"
  6457. shok.BrickColor = BrickColor.new("Institutional white")
  6458. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  6459. shok.Size = Vector3.new(1, 1, 1)
  6460. shok.Anchored = true
  6461. shok.Material = "Neon"
  6462. shok.Transparency = 0.1
  6463. shok.CanCollide = false
  6464. shok.Parent = model
  6465. game.Debris:AddItem(shok, 12)
  6466. local mesh = Instance.new("SpecialMesh")
  6467. mesh.MeshType = "FileMesh"
  6468. mesh.MeshId = "rbxassetid://437347603"
  6469. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  6470. mesh.Parent = shok
  6471.  
  6472.  
  6473.  
  6474.  
  6475.  
  6476. for e = 1, 8 do
  6477. wait()
  6478. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  6479. shok.Transparency = shok.Transparency + 0.035
  6480. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  6481. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  6482. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6483.  
  6484. end
  6485. for e = 1, 16 do
  6486. wait()
  6487. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  6488. shok.Transparency = shok.Transparency + 0.11
  6489. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  6490. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  6491. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  6492.  
  6493. end
  6494. end))
  6495. coroutine.resume(coroutine.create(function()
  6496. local shok = Instance.new("Part")
  6497. shok.Name = "wring1"
  6498. shok.BrickColor = BrickColor.new("Institutional white")
  6499. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  6500. shok.Size = Vector3.new(1, 1, 1)
  6501. shok.Anchored = true
  6502. shok.Material = "Neon"
  6503. shok.Transparency = 0.25
  6504. shok.CanCollide = false
  6505. shok.Parent = model
  6506. game.Debris:AddItem(shok, 12)
  6507. local mesh = Instance.new("SpecialMesh")
  6508. mesh.MeshType = "FileMesh"
  6509. mesh.MeshId = "rbxassetid://3270017"
  6510. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  6511. mesh.Parent = shok
  6512. for e = 1, 30 do
  6513. wait()
  6514. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  6515. shok.Transparency = shok.Transparency + 0.002
  6516. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  6517. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  6518. end
  6519. for e = 1, 38 do
  6520. wait()
  6521. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  6522. shok.Transparency = shok.Transparency + 0.002
  6523. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6524. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  6525. end
  6526. for e = 1, 24 do
  6527. wait()
  6528. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  6529. shok.Transparency = shok.Transparency + 0.03
  6530. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6531. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  6532. end
  6533. end))
  6534. coroutine.resume(coroutine.create(function()
  6535. local shok = Instance.new("Part")
  6536. shok.Name = "wring2"
  6537. shok.BrickColor = BrickColor.new("Institutional white")
  6538. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  6539. shok.Size = Vector3.new(1, 1, 1)
  6540. shok.Anchored = true
  6541. shok.Material = "Neon"
  6542. shok.Transparency = 0.25
  6543. shok.CanCollide = false
  6544. shok.Parent = model
  6545. game.Debris:AddItem(shok, 12)
  6546. local mesh = Instance.new("SpecialMesh")
  6547. mesh.MeshType = "FileMesh"
  6548. mesh.MeshId = "rbxassetid://3270017"
  6549. mesh.Scale = Vector3.new(12, 12, 0.05)
  6550. mesh.Parent = shok
  6551. for e = 1, 30 do
  6552. wait()
  6553. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  6554. shok.Transparency = shok.Transparency + 0.002
  6555. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  6556. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  6557. end
  6558. for e = 1, 38 do
  6559. wait()
  6560. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  6561. shok.Transparency = shok.Transparency + 0.002
  6562. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6563. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  6564. end
  6565. for e = 1, 24 do
  6566. wait()
  6567. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  6568. shok.Transparency = shok.Transparency + 0.03
  6569. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6570. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  6571. end
  6572. end))
  6573. coroutine.resume(coroutine.create(function()
  6574. local shok = Instance.new("Part")
  6575. shok.Name = "coil1"
  6576. shok.BrickColor = BrickColor.new("Institutional white")
  6577. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  6578. shok.Size = Vector3.new(1, 1, 1)
  6579. shok.Anchored = true
  6580. shok.Material = "Neon"
  6581. shok.Transparency = 0.25
  6582. shok.CanCollide = false
  6583. shok.Parent = model
  6584. game.Debris:AddItem(shok, 12)
  6585. local mesh = Instance.new("SpecialMesh")
  6586. mesh.MeshType = "FileMesh"
  6587. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  6588. mesh.Scale = Vector3.new(12, 12, 12)
  6589. mesh.Parent = shok
  6590. for e = 1, 15 do
  6591. wait()
  6592. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6593. shok.Transparency = shok.Transparency + 0.004
  6594. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  6595. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6596. end
  6597. for e = 1, 16 do
  6598. wait()
  6599. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6600. shok.Transparency = shok.Transparency + 0.004
  6601. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6602. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6603. end
  6604. for e = 1, 12 do
  6605. wait()
  6606. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6607. shok.Transparency = shok.Transparency + 0.06
  6608. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6609. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6610. end
  6611. end))
  6612. coroutine.resume(coroutine.create(function()
  6613. local shok = Instance.new("Part")
  6614. shok.Name = "coil2"
  6615. shok.BrickColor = BrickColor.new("Institutional white")
  6616. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  6617. shok.Size = Vector3.new(1, 1, 1)
  6618. shok.Anchored = true
  6619. shok.Material = "Neon"
  6620. shok.Transparency = 0.25
  6621. shok.CanCollide = false
  6622. shok.Parent = model
  6623. game.Debris:AddItem(shok, 12)
  6624. local mesh = Instance.new("SpecialMesh")
  6625. mesh.MeshType = "FileMesh"
  6626. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  6627. mesh.Scale = Vector3.new(6, 12, 6)
  6628. mesh.Parent = shok
  6629. for e = 1, 15 do
  6630. wait()
  6631. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  6632. shok.Transparency = shok.Transparency + 0.005
  6633. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  6634. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  6635. end
  6636. for e = 1, 16 do
  6637. wait()
  6638. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  6639. shok.Transparency = shok.Transparency + 0.005
  6640. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6641. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  6642. end
  6643. for e = 1, 12 do
  6644. wait()
  6645. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  6646. shok.Transparency = shok.Transparency + 0.09
  6647. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  6648. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  6649. end
  6650. end))
  6651. coroutine.resume(coroutine.create(function()
  6652. local shok = Instance.new("Part")
  6653. shok.Name = "shokwve"
  6654. shok.BrickColor = BrickColor.new("Institutional white")
  6655. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  6656. shok.Size = Vector3.new(1, 1, 1)
  6657. shok.Anchored = true
  6658. shok.Material = "Neon"
  6659. shok.Transparency = 0.6
  6660. shok.CanCollide = false
  6661. shok.Parent = model
  6662. game.Debris:AddItem(shok, 12)
  6663. local mesh = Instance.new("SpecialMesh")
  6664. mesh.MeshType = "FileMesh"
  6665. mesh.MeshId = "rbxassetid://489415447"
  6666. mesh.Scale = Vector3.new(1, 1, 1)
  6667. mesh.Parent = shok
  6668. for e = 1, 12 do
  6669. wait()
  6670. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  6671. shok.Transparency = shok.Transparency + 0.002
  6672. end
  6673. for e = 1, 32 do
  6674. wait()
  6675. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  6676. shok.Transparency = shok.Transparency + 0.002
  6677. end
  6678. for e = 1, 24 do
  6679. wait()
  6680. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  6681. shok.Transparency = shok.Transparency + 0.03
  6682. end
  6683. end))
  6684. coroutine.resume(coroutine.create(function()
  6685. local shok = Instance.new("Part")
  6686. shok.Name = "shock2"
  6687. shok.BrickColor = BrickColor.new("Institutional white")
  6688. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  6689. shok.Size = Vector3.new(1, 1, 1)
  6690. shok.Anchored = true
  6691. shok.Material = "Neon"
  6692. shok.Transparency = 0.35
  6693. shok.CanCollide = false
  6694. shok.Parent = model
  6695. game.Debris:AddItem(shok, 12)
  6696. local mesh = Instance.new("SpecialMesh")
  6697. mesh.MeshType = "FileMesh"
  6698. mesh.MeshId = "rbxassetid://489415447"
  6699. mesh.Scale = Vector3.new(12, 12, 12)
  6700. mesh.Parent = shok
  6701. for e = 1, 15 do
  6702. wait()
  6703. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6704. shok.Transparency = shok.Transparency + 0.004
  6705. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6706. end
  6707. for e = 1, 16 do
  6708. wait()
  6709. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6710. shok.Transparency = shok.Transparency + 0.004
  6711. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6712. end
  6713. for e = 1, 12 do
  6714. wait()
  6715. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  6716. shok.Transparency = shok.Transparency + 0.06
  6717. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  6718. end
  6719. end))
  6720. coroutine.resume(coroutine.create(function()
  6721. local shok = Instance.new("Part")
  6722. shok.Name = "shock3"
  6723. shok.BrickColor = BrickColor.new("Institutional white")
  6724. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  6725. shok.Size = Vector3.new(1, 1, 1)
  6726. shok.Anchored = true
  6727. shok.Material = "Neon"
  6728. shok.Transparency = 0.35
  6729. shok.CanCollide = false
  6730. shok.Parent = model
  6731. game.Debris:AddItem(shok, 12)
  6732. local mesh = Instance.new("SpecialMesh")
  6733. mesh.MeshType = "FileMesh"
  6734. mesh.MeshId = "rbxassetid://489415447"
  6735. mesh.Scale = Vector3.new(12, 12, 12)
  6736. mesh.Parent = shok
  6737. for e = 1, 15 do
  6738. wait()
  6739. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  6740. shok.Transparency = shok.Transparency + 0.004
  6741. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6742. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6743. end
  6744. for e = 1, 16 do
  6745. wait()
  6746. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  6747. shok.Transparency = shok.Transparency + 0.004
  6748. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6749. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6750. end
  6751. for e = 1, 12 do
  6752. wait()
  6753. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  6754. shok.Transparency = shok.Transparency + 0.06
  6755. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  6756. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  6757. end
  6758. end))
  6759. end
  6760.  
  6761.  
  6762.  
  6763. if torso ~= nil then
  6764. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  6765. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  6766. for i = 1,5 do
  6767. wait()
  6768. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
  6769. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
  6770. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
  6771. end
  6772. sound:Play()
  6773. local bodyVel = Instance.new("BodyPosition", torso)
  6774. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0)
  6775. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  6776. wait(2)
  6777. torso.Anchored = true
  6778. for i = 1,5 do
  6779. wait()
  6780. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
  6781. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
  6782. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  6783. end
  6784. for i = 1,5 do
  6785. wait()
  6786. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08)
  6787. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0)
  6788. end
  6789. wait(1)
  6790. local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso)
  6791. bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  6792. bodyvel.Position = torso.Position
  6793. for i = 1,5 do
  6794. wait()
  6795. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0)
  6796. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08)
  6797. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0)
  6798. end
  6799. wait(2)
  6800. bodyVel:destroy()
  6801. game.Players.LocalPlayer.Character.Torso.Anchored = true
  6802. torso.Anchored = false
  6803. humanoid.PlatformStand = true
  6804. local bodyVel = Instance.new("BodyPosition", torso)
  6805. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,1000,0)
  6806. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  6807. sound2:Play()
  6808.  
  6809. wait(1.2)
  6810. game.Players.LocalPlayer.Character.Torso.Anchored = false
  6811. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  6812. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  6813. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  6814. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  6815. activu = false
  6816. wait(0.5)
  6817. bodyvel:destroy()
  6818. local ROW3 = function(out, trans, s, wt, t, ang, plus)
  6819. for i = 1, 360, 360/t do
  6820. local c = Instance.new("Part", game.Workspace)
  6821. c.FormFactor = 3
  6822. c.TopSurface = 0
  6823. c.BottomSurface = 0
  6824. c.Size = s
  6825. c.Anchored = true
  6826. c.CanCollide = wt
  6827. c.Material=workspace.Base.Material
  6828. c.Transparency = trans
  6829. c.BrickColor = workspace.Base.BrickColor
  6830. c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  6831. c.Locked=true
  6832. game.Debris:AddItem(c,25)
  6833. end
  6834. end
  6835.  
  6836.  
  6837.  
  6838.  
  6839. sound3:Play()
  6840. ROW3(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  6841. game.Players.LocalPlayer.Character.Torso.Anchored = true
  6842. KABOOMZ3()
  6843. wait(0.1)
  6844.  
  6845. game.Players.LocalPlayer.Character.Torso.Anchored = false
  6846. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  6847. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  6848.  
  6849.  
  6850. end
  6851. end
  6852. end
  6853. detect.Touched:connect(attack)
  6854. wait(0.1)
  6855. detect:destroy()
  6856. activu = false
  6857. end
  6858.  
  6859.  
  6860.  
  6861. function hito(partoz, magn, dmg, debtim)
  6862. for _, guy in pairs(workspace:GetChildren()) do
  6863. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  6864. do
  6865. local humz = guy:FindFirstChild("Humanoid")
  6866. local hed = guy:FindFirstChild("Head")
  6867. humz:TakeDamage(dmg)
  6868. local db = Instance.new("StringValue")
  6869. db.Name = "alabo"
  6870. db.Parent = hed
  6871. delay(debtim, function()
  6872. db:Destroy()
  6873. end)
  6874. end
  6875. end
  6876. end
  6877. end
  6878. function animo(yep)
  6879. if yep == true then
  6880. anim.Parent = human
  6881. chr.Animate.Disabled = false
  6882. elseif yep == false then
  6883. chr.Animate.Disabled = true
  6884. anim.Parent = nil
  6885. end
  6886. end
  6887. mouse.KeyDown:connect(function(key)
  6888. if key == "e" then
  6889. rsmash()
  6890. end
  6891. if key == "t" then
  6892. jum()
  6893. end
  6894. if key == "r" then
  6895. Tele()
  6896. end
  6897. if key == "q" then
  6898. Stom()
  6899. end
  6900. if key == "f" then
  6901. HeavenSmash()
  6902. end
  6903. if key == "h" then
  6904. rip()
  6905. end
  6906. if key == "g" then
  6907. detroit()
  6908. end
  6909. if key == "v" then
  6910. FullCowl()
  6911. end
  6912. end)
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