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- return model =
- name: 'Quick Hurricane'
- level: 5
- model: 6
- size: 6.9
- specs:
- shield:
- capacity: [28,28]
- reload: [3,3]
- generator:
- capacity: [200,240]
- reload: [90,110]
- ship:
- mass: 400
- speed: [100,100]
- rotation: [70,70]
- acceleration: [90,90]
- bodies:
- main:
- section_segments: 12
- offset:
- x: 1
- y: 0
- z: 0
- position:
- x: [0,1,4,6,10,15,13,10]
- y: [0,6,10,14,14,20,26,32]
- z: [0,0,0,0,0,0,0,0]
- width: [4,3,5,7,6,4,2,0]
- height: [2,2,2,4,4,3,1,0]
- angle: 0
- propeller: false
- texture: [1,2,2,10,1,63,63]
- bc:
- section_segments: 12
- offset:
- x: 1
- y: 0
- z: 0
- position:
- x: [0,1,4,6,10,15,13,10]
- y: [0,6,10,14,14,20,26,32]
- z: [0,0,0,0,0,0,0,0]
- width: [4,5,5,6,8,4,2,0]
- height: [2,2,2,4,4,3,1,0]
- angle: 180
- propeller: false
- texture: [1,2,2,10,1,6,63]
- cc:
- section_segments: 8
- offset:
- x: 4
- y: -5
- z: 0
- position:
- x: [2,0]
- y: [-2.3,0]
- z: [10,0]
- width: [3,4]
- height: [0,0]
- angle: 90
- texture: 63
- ce:
- section_segments: 4
- offset:
- x: 1
- y: 11
- z: 10
- position:
- x: [0,0]
- y: [-5,-0]
- z: [3,0]
- width: [0,2]
- height: [0,0]
- angle: 230
- texture: 17
- ep:
- section_segments: 12
- offset:
- x: 14
- y: 0
- z: 0
- position:
- x: [0,-1,-3,-4,-4,-3,-1,0]
- y: [-15,-14,-8,-7,7,8,14,15]
- z: [0,0,0,0,0,0,0,0]
- width: [1,3,5,6,6,5,3,1]
- height: [2,3,4,4,4,4,3,2]
- angle: 0
- texture: [10,10,5,11,5,10,10]
- laser:
- section_segments: 4
- offset:
- x: 0
- y: -8
- z: 10
- position:
- x: [0,0,0,0,0,0]
- y: [-10,-15,0,3,18,20]
- z: [0,0,0,0,0,0]
- width: [0,4,5,3,3,0]
- height: [0,3.2,4,2,2,0]
- angle: 0
- propeller: false
- laser:
- damage: [2.6,2.6]
- rate: 2
- type: 1
- speed: [120,150]
- number: 35
- recoil: 2
- error: 0
- propeller: true
- texture: [17,10,1,63,63]
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