Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ---Script made by Mawin_CK
- local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
- local Window = OrionLib:MakeWindow({Name = "criminals vs swat 2023 to 2024 script still work OP script", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"})
- --[[
- Name = <string> - The name of the UI.
- HidePremium = <bool> - Whether or not the user details shows Premium status or not.
- SaveConfig = <bool> - Toggles the config saving in the UI.
- ConfigFolder = <string> - The name of the folder where the configs are saved.
- IntroEnabled = <bool> - Whether or not to show the intro animation.
- IntroText = <string> - Text to show in the intro animation.
- IntroIcon = <string> - URL to the image you want to use in the intro animation.
- Icon = <string> - URL to the image you want displayed on the window.
- CloseCallback = <function> - Function to execute when the window is closed.
- ]]
- local Tab = Window:MakeTab({
- Name = "Script",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- --[[
- Name = <string> - The name of the tab.
- Icon = <string> - The icon of the tab.
- PremiumOnly = <bool> - Makes the tab accessible to Sirus Premium users only.
- ]]
- local Section = Tab:AddSection({
- Name = "Script and remote Event"
- })
- --[[
- Name = <string> - The name of the section.
- ]]
- Tab:AddButton({
- Name = "god mode and kill all GUI",
- Callback = function()local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
- local w = library:CreateWindow("Some shit game")
- local b = w:CreateFolder("Main")
- b:Button("Kill All",function()
- local place_Holder = {}
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetDescendants()) do
- if v.Name == "InflictTarget" then
- place_Holder = v
- end
- end;
- for i=2,#game.Players:GetPlayers() do
- pcall(function()
- local v=game.Players:GetPlayers()[i]
- place_Holder:FireServer(v.Character.Humanoid,v.Character.UpperTorso,math.huge,nil,0,false)
- end)
- end;
- end)
- b:Button("God Mode",function()
- local place_Holder = {}
- for i,v in pairs(game.Players.LocalPlayer.Backpack:GetDescendants()) do
- if v.Name == "InflictTarget" then
- place_Holder = v
- end
- end;
- pcall(function()
- place_Holder:FireServer(game.Players.LocalPlayer.Character.Humanoid,game.Players.LocalPlayer.Character.UpperTorso,-math.huge,nil,0,false)
- end)
- end)
- print("button pressed")
- end
- })
- --[[
- Name = <string> - The name of the button.
- Callback = <function> - The function of the button.
- ]]
- Tab:AddButton({
- Name = "Ghost Hub OP",
- Callback = function()loadstring(game:HttpGet('https://raw.githubusercontent.com/GhostPlayer352/Test4/main/GhostHub'))()
- print("button pressed")
- end
- })
- --[[
- Name = <string> - The name of the button.
- Callback = <function> - The function of the button.
- ]]
- Tab:AddButton({
- Name = "hit box expand PERMANENT",
- Callback = function()_G.HeadSize = 50
- _G.Disabled = true
- game:GetService('RunService').RenderStepped:connect(function()
- if _G.Disabled then
- for i,v in next, game:GetService('Players'):GetPlayers() do
- if v.Name ~= game:GetService('Players').LocalPlayer.Name then
- pcall(function()
- v.Character.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
- v.Character.HumanoidRootPart.Transparency = 0.7
- v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Really black")
- v.Character.HumanoidRootPart.Material = "Neon"
- v.Character.HumanoidRootPart.CanCollide = false
- end)
- end
- end
- end
- end)
- print("button pressed")
- end
- })
- --[[
- Name = <string> - The name of the button.
- Callback = <function> - The function of the button.
- ]]
- OrionLib:Init()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement