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DylanD2003

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Aug 29th, 2017
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  1. --[[
  2. THE MURDERER
  3. Created by Quil_Cyndaquil (ROBLOX)
  4. MintyLatios (V3rmillion)
  5. Minty Latios#1938
  6.  
  7. Credit to CKbackup for the knife
  8. Credit to Rufus14 for the ragdolls
  9.  
  10.  
  11. --]]
  12. wait(1 / 60)
  13. Effects = { }
  14. local Player = game.Players.localPlayer
  15. local Character = Player.Character
  16. local Humanoid = Character.Humanoid
  17. local Mouse = Player:GetMouse()
  18. local LeftArm = Character["Left Arm"]
  19. local RightArm = Character["Right Arm"]
  20. local LeftLeg = Character["Left Leg"]
  21. local RightLeg = Character["Right Leg"]
  22. local Head = Character.Head
  23. local Torso = Character.Torso
  24. local Camera = game.Workspace.CurrentCamera
  25. local RootPart = Character.HumanoidRootPart
  26. local RootJoint = RootPart.RootJoint
  27. local attack = false
  28. local Anim = 'Idle'
  29. local Lighty = game:GetService"Lighting"
  30. local attacktype = 1
  31. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  32. local velocity = RootPart.Velocity.y
  33. local sine = 0
  34. local change = 1
  35. local Create = LoadLibrary("RbxUtility").Create
  36.  
  37.  
  38. local chara = Character
  39. local m = Create("Model"){
  40. Parent = Character,
  41. Name = "WeaponModel",
  42. }
  43.  
  44. Humanoid.Animator.Parent = nil
  45. Character.Animate.Parent = nil
  46.  
  47. Humanoid.WalkSpeed = 8
  48.  
  49.  
  50. local newMotor = function(part0, part1, c0, c1)
  51. local w = Create('Motor'){
  52. Parent = part0,
  53. Part0 = part0,
  54. Part1 = part1,
  55. C0 = c0,
  56. C1 = c1,
  57. }
  58. return w
  59. end
  60.  
  61. function clerp(a, b, t)
  62. return a:lerp(b, t)
  63. end
  64.  
  65. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  66. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  67.  
  68. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  69. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  70. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  71. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  72. RootJoint.C1 = CFrame.new(0, 0, 0)
  73. RootJoint.C0 = CFrame.new(0, 0, 0)
  74. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  75. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  76.  
  77. local rarmc1 = RW.C1
  78. local larmc1 = LW.C1
  79. local rlegc1 = RH.C1
  80. local llegc1 = LH.C1
  81.  
  82. local resetc1 = false
  83.  
  84. function PlayAnimationFromTable(table, speed, bool)
  85. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  86. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  87. RW.C0 = clerp(RW.C0, table[3], speed)
  88. LW.C0 = clerp(LW.C0, table[4], speed)
  89. RH.C0 = clerp(RH.C0, table[5], speed)
  90. LH.C0 = clerp(LH.C0, table[6], speed)
  91. if bool == true then
  92. if resetc1 == false then
  93. resetc1 = true
  94. RootJoint.C1 = RootJoint.C1
  95. Torso.Neck.C1 = Torso.Neck.C1
  96. RW.C1 = rarmc1
  97. LW.C1 = larmc1
  98. RH.C1 = rlegc1
  99. LH.C1 = llegc1
  100. end
  101. end
  102. end
  103.  
  104. ArtificialHB = Create("BindableEvent", script){
  105. Parent = script,
  106. Name = "Heartbeat",
  107. }
  108.  
  109. script:WaitForChild("Heartbeat")
  110.  
  111. frame = 1 / 30
  112. tf = 0
  113. allowframeloss = false
  114. tossremainder = false
  115. lastframe = tick()
  116. script.Heartbeat:Fire()
  117.  
  118.  
  119. New = function(Object, Parent, Name, Data)
  120. local Object = Instance.new(Object)
  121. for Index, Value in pairs(Data or {}) do
  122. Object[Index] = Value
  123. end
  124. Object.Parent = Parent
  125. Object.Name = Name
  126. return Object
  127. end
  128. --Credit to Psychopath for this shit
  129.  
  130. Knifu = New("Model",chara,"Knifu",{})
  131. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  132. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  133. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  134. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  135. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  136. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  137. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  138. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  139. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  140. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  141. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  142. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  143. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  144. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  145. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  146. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  147. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  148. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  149. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  150. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  151. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  152. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  153. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  154. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  155. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  156. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  157. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  158. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  159. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  160. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  161. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  162. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  163. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  164. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  165. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  166. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  167. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  168. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  169. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  170. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  171. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  172. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  173. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  174. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  175. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  176. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  177. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  178. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  179. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  180. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  181. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  182. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  183. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  184. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  185. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  186. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  187. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  188. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  189. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  190. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  191. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  192. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  193. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  194. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  195. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  196. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  197. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  198. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  199.  
  200. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  201. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  202. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  203. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  204. p1mit.Lifetime = NumberRange.new(2)
  205. p1mit.Rate = 100
  206. p1mit.Enabled = false
  207. p1mit.Acceleration = Vector3.new(0,-5,0)
  208. p1mit.Rotation = NumberRange.new(0,359)
  209. p1mit.Speed = NumberRange.new(0)
  210. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  211. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  212. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  213. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  214. p2mit.Lifetime = NumberRange.new(1)
  215. p2mit.Rate = 10
  216. p2mit.Acceleration = Vector3.new(0,-10,0)
  217. p2mit.Speed = NumberRange.new(0)
  218. local p3mit = p2mit:Clone()
  219. p3mit.Parent = Blood2Part
  220.  
  221. game:GetService("RunService").Heartbeat:connect(function(s, p)
  222. tf = tf + s
  223. if tf >= frame then
  224. if allowframeloss then
  225. script.Heartbeat:Fire()
  226. lastframe = tick()
  227. else
  228. for i = 1, math.floor(tf / frame) do
  229. script.Heartbeat:Fire()
  230. end
  231. lastframe = tick()
  232. end
  233. if tossremainder then
  234. tf = 0
  235. else
  236. tf = tf - frame * math.floor(tf / frame)
  237. end
  238. end
  239. end)
  240.  
  241. function swait(num)
  242. if num == 0 or num == nil then
  243. ArtificialHB.Event:wait()
  244. else
  245. for i = 0, num do
  246. ArtificialHB.Event:wait()
  247. end
  248. end
  249. end
  250.  
  251. function RemoveOutlines(part)
  252. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  253. end
  254.  
  255.  
  256. local txt = Instance.new("BillboardGui", chara)
  257. txt.Adornee = chara.Head
  258. txt.Name = "Nametag"
  259. txt.Size = UDim2.new(2, 0, 1.2, 0)
  260. txt.StudsOffset = Vector3.new(-9, 6, 0)
  261. local text = Instance.new("TextLabel", txt)
  262. text.Size = UDim2.new(10, 0, 7, 0)
  263. text.TextSize = 24
  264. text.Font = Enum.Font.Cartoon
  265. text.TextScaled = false
  266. text.BackgroundTransparency = 1
  267. text.TextColor3 = Color3.new(1,1,1)
  268. text.TextStrokeTransparency = 0
  269. text.TextStrokeColor3 = Color3.new(1,0,0)
  270. text.Text = "The Murderer"
  271.  
  272. function chat(...)
  273. local txxt = {...}
  274. local ch = coroutine.wrap(function()
  275. if chara:FindFirstChild("Chatt")~= nil then
  276. Character:FindFirstChild("Chatt"):destroy()
  277. end
  278. local txt = Instance.new("BillboardGui", chara)
  279. txt.Adornee = chara.Head
  280. txt.Name = "Chatt"
  281. txt.Size = UDim2.new(2, 0, 1.2, 0)
  282. txt.StudsOffset = Vector3.new(-9, 7, 0)
  283. local text = Instance.new("TextLabel", txt)
  284. text.Size = UDim2.new(10, 0, 7, 0)
  285. text.TextSize = 24
  286. text.Font = Enum.Font.Cartoon
  287. text.TextScaled = false
  288. text.BackgroundTransparency = 1
  289. text.TextColor3 = Color3.new(0,0,0)
  290. text.TextStrokeTransparency = 0
  291. text.TextStrokeColor3 = Color3.new(1,0,0)
  292. text.Text = ""
  293. txxt = table.concat(txxt,"\t")
  294. for i = 1, #txxt do
  295. text.Text = txxt:sub(1,i)
  296. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  297. wait()
  298. end
  299. wait(2)
  300. for trans = 0,1,.1 do
  301. text.TextTransparency = trans
  302. text.TextStrokeTransparency = trans
  303. wait()
  304. end
  305. wait()
  306. txt:destroy()
  307. end)
  308.  
  309. ch(...)
  310. end
  311. Player.Chatted:connect(chat)
  312. CFuncs = {
  313. ["Part"] = {
  314. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  315. local Part = Create("Part"){
  316. Parent = Parent,
  317. Reflectance = Reflectance,
  318. Transparency = Transparency,
  319. CanCollide = false,
  320. Locked = true,
  321. BrickColor = BrickColor.new(tostring(BColor)),
  322. Name = Name,
  323. Size = Size,
  324. Material = Material,
  325. }
  326. RemoveOutlines(Part)
  327. return Part
  328. end;
  329. };
  330.  
  331. ["Mesh"] = {
  332. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  333. local Msh = Create(Mesh){
  334. Parent = Part,
  335. Offset = OffSet,
  336. Scale = Scale,
  337. }
  338. if Mesh == "SpecialMesh" then
  339. Msh.MeshType = MeshType
  340. Msh.MeshId = MeshId
  341. end
  342. return Msh
  343. end;
  344. };
  345.  
  346. ["Mesh"] = {
  347. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  348. local Msh = Create(Mesh){
  349. Parent = Part,
  350. Offset = OffSet,
  351. Scale = Scale,
  352. }
  353. if Mesh == "SpecialMesh" then
  354. Msh.MeshType = MeshType
  355. Msh.MeshId = MeshId
  356. end
  357. return Msh
  358. end;
  359. };
  360.  
  361. ["Weld"] = {
  362. Create = function(Parent, Part0, Part1, C0, C1)
  363. local Weld = Create("Weld"){
  364. Parent = Parent,
  365. Part0 = Part0,
  366. Part1 = Part1,
  367. C0 = C0,
  368. C1 = C1,
  369. }
  370. return Weld
  371. end;
  372. };
  373.  
  374. ["Sound"] = {
  375. Create = function(id, par, vol, pit)
  376. coroutine.resume(coroutine.create(function()
  377. local S = Create("Sound"){
  378. Volume = vol,
  379. Pitch = pit or 1,
  380. SoundId = id,
  381. Parent = par or workspace,
  382. }
  383. wait()
  384. S:play()
  385. game:GetService("Debris"):AddItem(S, 6)
  386. end))
  387. end;
  388. };
  389.  
  390. ["ParticleEmitter"] = {
  391. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  392. local fp = Create("ParticleEmitter"){
  393. Parent = Parent,
  394. Color = ColorSequence.new(Color1, Color2),
  395. LightEmission = LightEmission,
  396. Size = Size,
  397. Texture = Texture,
  398. Transparency = Transparency,
  399. ZOffset = ZOffset,
  400. Acceleration = Accel,
  401. Drag = Drag,
  402. LockedToPart = LockedToPart,
  403. VelocityInheritance = VelocityInheritance,
  404. EmissionDirection = EmissionDirection,
  405. Enabled = Enabled,
  406. Lifetime = LifeTime,
  407. Rate = Rate,
  408. Rotation = Rotation,
  409. RotSpeed = RotSpeed,
  410. Speed = Speed,
  411. VelocitySpread = VelocitySpread,
  412. }
  413. return fp
  414. end;
  415. };
  416.  
  417. CreateTemplate = {
  418.  
  419. };
  420. }
  421.  
  422. function rayCast(Position, Direction, Range, Ignore)
  423. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  424. end
  425.  
  426.  
  427. FindNearestTorso = function(pos)
  428. local list = (game.Workspace:children())
  429. local torso = nil
  430. local dist = 1000
  431. local temp, human, temp2 = nil, nil, nil
  432. for x = 1, #list do
  433. temp2 = list[x]
  434. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  435. temp = temp2:findFirstChild("Torso")
  436. human = temp2:findFirstChild("Humanoid")
  437. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  438. local dohit = true
  439. if dohit == true then
  440. torso = temp
  441. dist = (temp.Position - pos).magnitude
  442. end
  443. end
  444. end
  445. end
  446. return torso, dist
  447. end
  448.  
  449. function FindNearestTorsos(Position, Distance, SinglePlayer)
  450. if SinglePlayer then
  451. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  452. end
  453. local List = {}
  454. for i, v in pairs(workspace:GetChildren()) do
  455. if v:IsA("Model") then
  456. if v:findFirstChild("Torso") then
  457. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  458. if v ~= Character then
  459. if (v.Torso.Position - Position).magnitude <= Distance then
  460. table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  461. end
  462. end
  463. end
  464. end
  465. end
  466. end
  467. return List
  468. end
  469.  
  470.  
  471. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  472. if hit.Parent == nil then
  473. return
  474. end
  475. local h = hit.Parent:FindFirstChild("Humanoid")
  476. for _, v in pairs(hit.Parent:children()) do
  477. if v:IsA("Humanoid") then
  478. h = v
  479. end
  480. end
  481. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  482. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  483. if hit.Parent.DebounceHit.Value == true then
  484. return
  485. end
  486. end
  487. local c = Create("ObjectValue"){
  488. Name = "creator",
  489. Value = game:service("Players").LocalPlayer,
  490. Parent = h,
  491. }
  492. game:GetService("Debris"):AddItem(c, .5)
  493. if HitSound ~= nil and HitPitch ~= nil then
  494. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  495. end
  496. local Damage = math.random(minim, maxim)
  497. local blocked = false
  498. local block = hit.Parent:findFirstChild("Block")
  499. if block ~= nil then
  500. if block.className == "IntValue" then
  501. if block.Value > 0 then
  502. blocked = true
  503. block.Value = block.Value - 1
  504. print(block.Value)
  505. end
  506. end
  507. end
  508. if blocked == false then
  509. h.Health = h.Health - Damage
  510. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  511. else
  512. h.Health = h.Health - (Damage / 2)
  513. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  514. end
  515. if Type == "Knockdown" then
  516. local hum = hit.Parent.Humanoid
  517. hum.PlatformStand = true
  518. coroutine.resume(coroutine.create(function(HHumanoid)
  519. swait(1)
  520. HHumanoid.PlatformStand = false
  521. end), hum)
  522. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  523. local bodvol = Create("BodyVelocity"){
  524. velocity = angle * knockback,
  525. P = 5000,
  526. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  527. Parent = hit,
  528. }
  529. local rl = Create("BodyAngularVelocity"){
  530. P = 3000,
  531. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  532. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  533. Parent = hit,
  534. }
  535. game:GetService("Debris"):AddItem(bodvol, .5)
  536. game:GetService("Debris"):AddItem(rl, .5)
  537. elseif Type == "Normal" then
  538. local vp = Create("BodyVelocity"){
  539. P = 500,
  540. maxForce = Vector3.new(math.huge, 0, math.huge),
  541. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  542. }
  543. if knockback > 0 then
  544. vp.Parent = hit.Parent.Torso
  545. end
  546. game:GetService("Debris"):AddItem(vp, .5)
  547. elseif Type == "Up" then
  548. local bodyVelocity = Create("BodyVelocity"){
  549. velocity = Vector3.new(0, 20, 0),
  550. P = 5000,
  551. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  552. Parent = hit,
  553. }
  554. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  555. elseif Type == "DarkUp" then
  556. coroutine.resume(coroutine.create(function()
  557. for i = 0, 1, 0.1 do
  558. swait()
  559. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  560. end
  561. end))
  562. local bodyVelocity = Create("BodyVelocity"){
  563. velocity = Vector3.new(0, 20, 0),
  564. P = 5000,
  565. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  566. Parent = hit,
  567. }
  568. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  569. elseif Type == "Snare" then
  570. local bp = Create("BodyPosition"){
  571. P = 2000,
  572. D = 100,
  573. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  574. position = hit.Parent.Torso.Position,
  575. Parent = hit.Parent.Torso,
  576. }
  577. game:GetService("Debris"):AddItem(bp, 1)
  578. elseif Type == "Freeze" then
  579. local BodPos = Create("BodyPosition"){
  580. P = 50000,
  581. D = 1000,
  582. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  583. position = hit.Parent.Torso.Position,
  584. Parent = hit.Parent.Torso,
  585. }
  586. local BodGy = Create("BodyGyro") {
  587. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  588. P = 20e+003,
  589. Parent = hit.Parent.Torso,
  590. cframe = hit.Parent.Torso.CFrame,
  591. }
  592. hit.Parent.Torso.Anchored = true
  593. coroutine.resume(coroutine.create(function(Part)
  594. swait(1.5)
  595. Part.Anchored = false
  596. end), hit.Parent.Torso)
  597. game:GetService("Debris"):AddItem(BodPos, 3)
  598. game:GetService("Debris"):AddItem(BodGy, 3)
  599. end
  600. local debounce = Create("BoolValue"){
  601. Name = "DebounceHit",
  602. Parent = hit.Parent,
  603. Value = true,
  604. }
  605. game:GetService("Debris"):AddItem(debounce, Delay)
  606. c = Create("ObjectValue"){
  607. Name = "creator",
  608. Value = Player,
  609. Parent = h,
  610. }
  611. game:GetService("Debris"):AddItem(c, .5)
  612. end
  613. end
  614.  
  615. function ShowDamage(Pos, Text, Time, Color)
  616. local Rate = (1 / 30)
  617. local Pos = (Pos or Vector3.new(0, 0, 0))
  618. local Text = (Text or "")
  619. local Time = (Time or 2)
  620. local Color = (Color or Color3.new(1, 0, 1))
  621. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  622. EffectPart.Anchored = true
  623. local BillboardGui = Create("BillboardGui"){
  624. Size = UDim2.new(3, 0, 3, 0),
  625. Adornee = EffectPart,
  626. Parent = EffectPart,
  627. }
  628. local TextLabel = Create("TextLabel"){
  629. BackgroundTransparency = 1,
  630. Size = UDim2.new(1, 0, 1, 0),
  631. Text = Text,
  632. Font = "SciFi",
  633. TextColor3 = Color,
  634. TextScaled = true,
  635. Parent = BillboardGui,
  636. }
  637. game.Debris:AddItem(EffectPart, (Time))
  638. EffectPart.Parent = game:GetService("Workspace")
  639. delay(0, function()
  640. local Frames = (Time / Rate)
  641. for Frame = 1, Frames do
  642. wait(Rate)
  643. local Percent = (Frame / Frames)
  644. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  645. TextLabel.TextTransparency = Percent
  646. end
  647. if EffectPart and EffectPart.Parent then
  648. EffectPart:Destroy()
  649. end
  650. end)
  651. end
  652.  
  653. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  654. for _, c in pairs(workspace:children()) do
  655. local hum = c:findFirstChild("Humanoid")
  656. if hum ~= nil then
  657. local head = c:findFirstChild("Torso")
  658. if head ~= nil then
  659. local targ = head.Position - Part.Position
  660. local mag = targ.magnitude
  661. if mag <= Magnitude and c.Name ~= Player.Name then
  662. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  663. end
  664. end
  665. end
  666. end
  667. end
  668.  
  669. EffectModel = Create("Model"){
  670. Parent = Character,
  671. Name = "Effects",
  672. }
  673.  
  674. Effects = {
  675. Block = {
  676. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  677. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  678. prt.Anchored = true
  679. prt.CFrame = cframe
  680. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  681. game:GetService("Debris"):AddItem(prt, 10)
  682. if Type == 1 or Type == nil then
  683. table.insert(Effects, {
  684. prt,
  685. "Block1",
  686. delay,
  687. x3,
  688. y3,
  689. z3,
  690. msh
  691. })
  692. elseif Type == 2 then
  693. table.insert(Effects, {
  694. prt,
  695. "Block2",
  696. delay,
  697. x3,
  698. y3,
  699. z3,
  700. msh
  701. })
  702. end
  703. end;
  704. };
  705.  
  706. Cylinder = {
  707. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  708. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  709. prt.Anchored = true
  710. prt.CFrame = cframe
  711. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  712. game:GetService("Debris"):AddItem(prt, 10)
  713. table.insert(Effects, {
  714. prt,
  715. "Cylinder",
  716. delay,
  717. x3,
  718. y3,
  719. z3,
  720. msh
  721. })
  722. end;
  723. };
  724. Head = {
  725. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  726. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  727. prt.Anchored = true
  728. prt.CFrame = cframe
  729. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  730. game:GetService("Debris"):AddItem(prt, 10)
  731. table.insert(Effects, {
  732. prt,
  733. "Cylinder",
  734. delay,
  735. x3,
  736. y3,
  737. z3,
  738. msh
  739. })
  740. end;
  741. };
  742.  
  743. Sphere = {
  744. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  745. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  746. prt.Anchored = true
  747. prt.CFrame = cframe
  748. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  749. game:GetService("Debris"):AddItem(prt, 10)
  750. table.insert(Effects, {
  751. prt,
  752. "Cylinder",
  753. delay,
  754. x3,
  755. y3,
  756. z3,
  757. msh
  758. })
  759. end;
  760. };
  761.  
  762. Elect = {
  763. Create = function(cff, x, y, z)
  764. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  765. prt.Anchored = true
  766. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  767. prt.CFrame = CFrame.new(prt.Position)
  768. game:GetService("Debris"):AddItem(prt, 2)
  769. local xval = math.random() / 2
  770. local yval = math.random() / 2
  771. local zval = math.random() / 2
  772. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  773. table.insert(Effects, {
  774. prt,
  775. "Elec",
  776. 0.1,
  777. x,
  778. y,
  779. z,
  780. xval,
  781. yval,
  782. zval
  783. })
  784. end;
  785.  
  786. };
  787.  
  788. Ring = {
  789. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  790. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  791. prt.Anchored = true
  792. prt.CFrame = cframe
  793. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  794. game:GetService("Debris"):AddItem(prt, 10)
  795. table.insert(Effects, {
  796. prt,
  797. "Cylinder",
  798. delay,
  799. x3,
  800. y3,
  801. z3,
  802. msh
  803. })
  804. end;
  805. };
  806.  
  807.  
  808. Wave = {
  809. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  810. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  811. prt.Anchored = true
  812. prt.CFrame = cframe
  813. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  814. game:GetService("Debris"):AddItem(prt, 10)
  815. table.insert(Effects, {
  816. prt,
  817. "Cylinder",
  818. delay,
  819. x3,
  820. y3,
  821. z3,
  822. msh
  823. })
  824. end;
  825. };
  826.  
  827. Break = {
  828. Create = function(brickcolor, cframe, x1, y1, z1)
  829. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  830. prt.Anchored = true
  831. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  832. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  833. local num = math.random(10, 50) / 1000
  834. game:GetService("Debris"):AddItem(prt, 10)
  835. table.insert(Effects, {
  836. prt,
  837. "Shatter",
  838. num,
  839. prt.CFrame,
  840. math.random() - math.random(),
  841. 0,
  842. math.random(50, 100) / 100
  843. })
  844. end;
  845. };
  846.  
  847. Fire = {
  848. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  849. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  850. prt.Anchored = true
  851. prt.CFrame = cframe
  852. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  853. game:GetService("Debris"):AddItem(prt, 10)
  854. table.insert(Effects, {
  855. prt,
  856. "Fire",
  857. delay,
  858. 1,
  859. 1,
  860. 1,
  861. msh
  862. })
  863. end;
  864. };
  865.  
  866. FireWave = {
  867. Create = function(brickcolor, cframe, x1, y1, z1)
  868. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  869. prt.Anchored = true
  870. prt.CFrame = cframe
  871. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  872. local d = Create("Decal"){
  873. Parent = prt,
  874. Texture = "rbxassetid://26356434",
  875. Face = "Top",
  876. }
  877. local d = Create("Decal"){
  878. Parent = prt,
  879. Texture = "rbxassetid://26356434",
  880. Face = "Bottom",
  881. }
  882. game:GetService("Debris"):AddItem(prt, 10)
  883. table.insert(Effects, {
  884. prt,
  885. "FireWave",
  886. 1,
  887. 30,
  888. math.random(400, 600) / 100,
  889. msh
  890. })
  891. end;
  892. };
  893.  
  894. Lightning = {
  895. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  896. local magz = (p0 - p1).magnitude
  897. local curpos = p0
  898. local trz = {
  899. -ofs,
  900. ofs
  901. }
  902. for i = 1, tym do
  903. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  904. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  905. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  906. li.Material = "Neon"
  907. if tym == i then
  908. local magz2 = (curpos - p1).magnitude
  909. li.Size = Vector3.new(th, th, magz2)
  910. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  911. table.insert(Effects, {
  912. li,
  913. "Disappear",
  914. last
  915. })
  916. else
  917. do
  918. do
  919. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  920. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  921. game.Debris:AddItem(li, 10)
  922. table.insert(Effects, {
  923. li,
  924. "Disappear",
  925. last
  926. })
  927. end
  928. end
  929. end
  930. end
  931. end
  932. };
  933.  
  934. EffectTemplate = {
  935.  
  936. };
  937. }
  938.  
  939. function attackone()
  940. attack = true
  941. for i = 0, 1, 0.1 do
  942. swait()
  943. PlayAnimationFromTable({
  944. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  945. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  946. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  947. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  948. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  949. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  950. }, .3, false)
  951. end
  952. attack = false
  953. end
  954.  
  955. Mouse.KeyDown:connect(function(k)
  956. k = k:lower()
  957. if attack == false and k == '' then
  958.  
  959. end
  960. end)
  961.  
  962. abss = Instance.new("BillboardGui",Character)
  963. abss.Size = UDim2.new(10,0,10,0)
  964. abss.Enabled = false
  965. imgl = Instance.new("ImageLabel",abss)
  966. imgl.Position = UDim2.new(0,0,0,0)
  967. imgl.Size = UDim2.new(1,0,1,0)
  968. imgl.Image = "rbxassetid://711463989"
  969. imgl.BackgroundTransparency = 1
  970. imgl.ImageColor3 = Color3.new(.9,0,0)
  971. img2 = Instance.new("ImageLabel",abss)
  972. img2.Position = UDim2.new(0,0,0,0)
  973. img2.Size = UDim2.new(1,0,1,0)
  974. img2.Image = "rbxassetid://711463989"
  975. img2.BackgroundTransparency = 1
  976. img2.ImageColor3 = Color3.new(.9,0,0)
  977.  
  978. local targetted = nil;
  979.  
  980. function ohshityougothit(dude)
  981. coroutine.wrap(function()
  982. repeat wait() until dude:FindFirstChild"Head"
  983. KnifuHit = New("Model",workspace,"KnifuHit",{})
  984. game:GetService("Debris"):AddItem(KnifuHit,3)
  985. HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  986. Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  987. Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  988. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  989. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  990. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  991. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  992. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  993. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  994. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  995. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  996. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  997. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  998. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  999. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1000. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1001. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1002. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1003. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1004. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1005. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1006. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1007. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1008. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1009. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1010. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1011. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1012. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1013. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1014. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1015. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1016. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1017. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1018. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1019. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1020. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1021. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1022. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1023. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1024. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1025. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1026. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1027. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1028. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1029. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1030. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1031. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1032. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1033. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1034. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1035. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1036. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1037. Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1038. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1039. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1040. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1041. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1042. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1043. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1044. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1045. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1046. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1047. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1048. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1049. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1050. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1051. end)()
  1052. end
  1053.  
  1054. function fuckingdie(dude)
  1055. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1056. dude.Humanoid.PlatformStand = true
  1057. local bgf = Instance.new("BodyGyro",dude.Head)
  1058. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1059. local val = Instance.new("BoolValue",dude)
  1060. val.Name = "IsHit"
  1061. for i = 1, 6 do
  1062. local blo = Instance.new("Part",game.Workspace)
  1063. blo.Size = Vector3.new(.6,.2,.6)
  1064. blo.Material = "SmoothPlastic"
  1065. blo.BrickColor = BrickColor.new("Crimson")
  1066. blo.Position = dude.Head.Position
  1067. blo.CFrame = dude.Head.CFrame
  1068. game:GetService("Debris"):AddItem(blo,15)
  1069. end
  1070. local ds = coroutine.wrap(function()
  1071. wait(1)
  1072. if dude == targetted then
  1073. targetted = nil
  1074. end
  1075. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1076. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  1077. ragdoll(dude)
  1078. end)
  1079. ds()
  1080. end
  1081. end
  1082.  
  1083. local Sitting = false
  1084. function fuckingdiethro(dude)
  1085. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1086. dude.Humanoid.PlatformStand = true
  1087. if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  1088. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  1089. local val = Instance.new("BoolValue",dude)
  1090. val.Name = "IsHit"
  1091. if dude:FindFirstChild"Head" then
  1092. for i = 1, 6 do
  1093. local blo = Instance.new("Part",game.Workspace)
  1094. blo.Size = Vector3.new(.6,.2,.6)
  1095. blo.Material = "SmoothPlastic"
  1096. blo.BrickColor = BrickColor.new("Crimson")
  1097. blo.Position = dude.Head.Position
  1098. blo.CFrame = dude.Head.CFrame
  1099. game:GetService("Debris"):AddItem(blo,15)
  1100. end
  1101. end
  1102. local ds = coroutine.wrap(function()
  1103. if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  1104. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  1105. end
  1106. wait(0.3)
  1107. if dude == targetted then
  1108. targetted = nil
  1109. end
  1110. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1111. ragdoll(dude)
  1112. end)
  1113. ds()
  1114. end
  1115. end
  1116.  
  1117. function ragdoll(guy)
  1118. guy.Archivable = true
  1119. clone = guy:Clone()
  1120. clone.Parent = workspace
  1121. game:service'Debris':AddItem(clone,10)
  1122. for i,v in pairs(clone:GetChildren()) do
  1123. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1124. v:destroy()
  1125. end
  1126. for i,p in pairs(v:GetChildren()) do
  1127. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  1128. p:destroy()
  1129. end
  1130. end
  1131. end
  1132. for i,t in pairs(guy:GetChildren()) do
  1133. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  1134. t:destroy()
  1135. end
  1136. end
  1137. for i,v in next, clone:children() do
  1138. if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  1139. v.Disabled = true
  1140. wait()
  1141. v:destroy()
  1142. end
  1143. end
  1144. local vel
  1145. if clone:FindFirstChild"Torso" then
  1146. vel = Instance.new("BodyVelocity", clone.Torso)
  1147. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  1148. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1149. end
  1150. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  1151. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  1152. end
  1153. using = false
  1154. local leftarm = clone:findFirstChild("Left Arm")
  1155. local rightrm = clone:findFirstChild("Right Arm")
  1156. local leftleg = clone:findFirstChild("Left Leg")
  1157. local rightleg = clone:findFirstChild("Right Leg")
  1158. local head = clone:findFirstChild("Head")
  1159. for i, g in pairs(guy:GetChildren()) do
  1160. if g.ClassName == "Part" then
  1161. g:destroy()
  1162. end
  1163. end
  1164. for i, h in pairs(guy:GetChildren()) do
  1165. if h.ClassName == "Accesory" then
  1166. h:destroy()
  1167. end
  1168. end
  1169.  
  1170. if head ~= nil then
  1171. local glue13 = Instance.new("Glue", clone.Torso)
  1172. glue13.Part0 = clone.Torso
  1173. glue13.Part1 = head
  1174. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1175. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1176. local collider13 = Instance.new("Part", head)
  1177. collider13.Position = Vector3.new(0,999,0)
  1178. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  1179. collider13.Shape = "Cylinder"
  1180. collider13.Transparency = 1
  1181. local weld = Instance.new("Weld", collider13)
  1182. weld.Part0 = head
  1183. weld.Part1 = collider13
  1184. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  1185. collider13.TopSurface = "Smooth"
  1186. collider13.BottomSurface = "Smooth"
  1187. collider13.formFactor = "Symmetric"
  1188. end
  1189. if leftleg ~= nil then
  1190. local glue = Instance.new("Glue", clone.Torso)
  1191. glue.Part0 = clone.Torso
  1192. glue.Part1 = leftleg
  1193. glue.Name = "Left leg"
  1194. local collider = Instance.new("Part", leftleg)
  1195. collider.Position = Vector3.new(0,999,0)
  1196. collider.Size = Vector3.new(1.7, 1, 1)
  1197. collider.Shape = "Cylinder"
  1198. local weld = Instance.new("Weld", collider)
  1199. weld.Part0 = leftleg
  1200. weld.Part1 = collider
  1201. weld.C0 = CFrame.Angles(0, 0, 80)
  1202. collider.TopSurface = "Smooth"
  1203. collider.BottomSurface = "Smooth"
  1204. collider.formFactor = "Symmetric"
  1205. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1206. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1207. collider.Transparency = 1
  1208. end
  1209. ------------
  1210. if rightleg ~= nil then
  1211. local glue1 = Instance.new("Glue", clone.Torso)
  1212. glue1.Part0 = clone.Torso
  1213. glue1.Part1 = rightleg
  1214. glue1.Name = "Right leg"
  1215. local collider1 = Instance.new("Part", rightleg)
  1216. collider1.Position = Vector3.new(0,999,0)
  1217. collider1.Size = Vector3.new(1.7, 1, 1)
  1218. collider1.Shape = "Cylinder"
  1219. local weld1 = Instance.new("Weld", collider1)
  1220. weld1.Part0 = rightleg
  1221. weld1.Part1 = collider1
  1222. weld1.C0 = CFrame.Angles(0, 0, 80)
  1223. collider1.TopSurface = "Smooth"
  1224. collider1.BottomSurface = "Smooth"
  1225. collider1.formFactor = "Symmetric"
  1226. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1227. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1228. collider1.Transparency = 1
  1229. end
  1230. ------------
  1231. if rightrm ~= nil then
  1232. local glue11 = Instance.new("Glue", clone.Torso)
  1233. glue11.Part0 = clone.Torso
  1234. glue11.Part1 = rightrm
  1235. glue11.Name = "Right shoulder"
  1236. local collider11 = Instance.new("Part", rightrm)
  1237. collider11.Position = Vector3.new(0,9999,0)
  1238. collider11.Size = Vector3.new(1.8,1,1)
  1239. collider11.Shape = "Cylinder"
  1240. local weld11 = Instance.new("Weld", collider11)
  1241. weld11.Part0 = rightrm
  1242. weld11.Part1 = collider11
  1243. weld11.C0 = CFrame.Angles(0, 0, 80)
  1244. collider11.TopSurface = "Smooth"
  1245. collider11.BottomSurface = "Smooth"
  1246. collider11.formFactor = "Symmetric"
  1247. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1248. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1249. collider11.Transparency = 1
  1250. end
  1251. ------------
  1252. if leftarm ~= nil then
  1253. local glue111 = Instance.new("Glue", clone.Torso)
  1254. glue111.Part0 = clone.Torso
  1255. glue111.Part1 = leftarm
  1256. glue111.Name = "Left shoulder"
  1257. local collider111 = Instance.new("Part", leftarm)
  1258. collider111.Position = Vector3.new(0,9999,0)
  1259. collider111.Size = Vector3.new(1.8,1,1)
  1260. collider111.Shape = "Cylinder"
  1261. local weld111 = Instance.new("Weld", collider111)
  1262. weld111.Part0 = leftarm
  1263. weld111.Part1 = collider111
  1264. weld111.C0 = CFrame.Angles(0, 0, 80)
  1265. collider111.TopSurface = "Smooth"
  1266. collider111.BottomSurface = "Smooth"
  1267. collider111.formFactor = "Symmetric"
  1268. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1269. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1270. collider111.Transparency = 1
  1271. ----------------
  1272. sensoring = Instance.new("Part", clone.Torso)
  1273. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1274. sensoring.CanCollide = false
  1275. sensoring.Position = clone.Torso.Position
  1276. local welder = Instance.new("Weld", sensoring)
  1277. welder.Part0 = clone.Torso
  1278. welder.Part1 = sensoring
  1279. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1280. sensoring.Transparency = 1
  1281. -----------------
  1282. sensoring1 = Instance.new("Part", clone.Torso)
  1283. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1284. sensoring1.CanCollide = false
  1285. sensoring1.Position = clone.Torso.Position
  1286. local welder1 = Instance.new("Weld", sensoring)
  1287. welder1.Part0 = clone.Torso
  1288. welder1.Part1 = sensoring1
  1289. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1290. sensoring1.Transparency = 1
  1291. end
  1292. clone.Name = guy.Name.." (Murdered)"
  1293. if vel then vel:destroy() end
  1294.  
  1295. end
  1296.  
  1297. local slashes = {}
  1298. table.insert(slashes,220833967)
  1299. table.insert(slashes,220833976)
  1300. table.insert(slashes,220834000)
  1301. table.insert(slashes,220834019)
  1302. function fucktheworld()
  1303. local a = Instance.new("ColorCorrectionEffect",Lighty)
  1304. a.TintColor = Color3.new(1,1,1)
  1305. local b = Instance.new("BlurEffect",Lighty)
  1306. b.Size = 0
  1307. for i = 1,0, -.1 do
  1308. a.TintColor = Color3.new(i,i,i)
  1309. b.Size = b.Size + 1
  1310. end
  1311.  
  1312. wait(1)
  1313.  
  1314.  
  1315. coroutine.wrap(function()
  1316. for i,v in next, workspace:children() do
  1317. if v:IsA"Model" or v:IsA"Part" then
  1318. if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  1319. v:BreakJoints()
  1320. if v:FindFirstChild"Torso" then ragdoll(v) end
  1321. wait(.15)
  1322. end
  1323. end
  1324. end
  1325. end)()
  1326.  
  1327.  
  1328. for i = 1, 7 do
  1329. for i = 0,1,.3 do
  1330. a.TintColor = Color3.new(i,i,i)
  1331. wait()
  1332. end
  1333. local slash = math.random(1,4)
  1334. local sou = Instance.new("Sound",workspace)
  1335. sou.Pitch = math.random(0.75,1)
  1336. sou.Volume = 10
  1337. sou.SoundId = "rbxassetid://"..slashes[slash]
  1338. sou:Play()
  1339. a.TintColor = Color3.new(0,0,0)
  1340. wait()
  1341. end
  1342.  
  1343. --165487479
  1344.  
  1345. local sou = Instance.new("Sound",workspace)
  1346. sou.Pitch = 1
  1347. sou.Volume = 10
  1348. sou.SoundId = "rbxassetid://137473066"
  1349. sou:Play()
  1350. wait(3)
  1351.  
  1352. for i = 0,1,.1 do
  1353. a.TintColor = Color3.new(i,i,i)
  1354. b.Size = b.Size - 1
  1355. wait()
  1356. end
  1357. a:destroy()
  1358. game:service'Debris':AddItem(b,3)
  1359. end
  1360. function endit()
  1361. attack = true
  1362. Humanoid.WalkSpeed = 0
  1363. Humanoid.JumpPower = 0
  1364. for i = 0, 1, 0.1 do
  1365. swait()
  1366. PlayAnimationFromTable({
  1367. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1368. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1369. CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1370. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1371. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1372. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1373. }, .3, false)
  1374. KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1375. end
  1376. chat("This world is getting boring...")
  1377. wait(1.5)
  1378. chat("Well...")
  1379. wait(1)
  1380. chat("LETS MOVE ON TO THE NEXT!")
  1381. wait(2)
  1382. for i = 1, 3 do
  1383. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  1384. local part = Instance.new("Part",EffectModel)
  1385. part.Shape = "Ball"
  1386. part.Anchored = true
  1387. part.CanCollide = false
  1388. part.BrickColor = BrickColor.new"Really red"
  1389. part.Material = Enum.Material.Neon
  1390. part.Size = Vector3.new(1,1,1)
  1391. part.CFrame = BloodPart.CFrame
  1392. part.TopSurface,part.BottomSurface = 10,10
  1393. for i = 0,1,.1 do
  1394. part.Size = part.Size+ Vector3.new(4,4,4)
  1395. part.Transparency = i
  1396. wait()
  1397. end
  1398. part:destroy()
  1399. wait(.05)
  1400. end
  1401. wait(.5)
  1402. attack = false
  1403. fucktheworld()
  1404. wait(2)
  1405. Humanoid.WalkSpeed = 8
  1406. Humanoid.JumpPower = 50
  1407.  
  1408. end
  1409. function sleepchild()
  1410. attack = true
  1411. Humanoid.WalkSpeed = 0
  1412. Humanoid.JumpPower = 0
  1413. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1414. local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  1415. a.Anchored = true
  1416. RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  1417. wait(.01)
  1418. Character.Torso.Anchored = true
  1419. for i = 0, 1, 0.1 do
  1420. swait()
  1421. PlayAnimationFromTable({
  1422. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1423. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1424. CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1425. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1426. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1427. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1428. }, .3, false)
  1429. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1430. end
  1431. if targetted.Name == "Lime_Pidgey" or targetted.Name == "Quil_Cyndaquil" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  1432. wait(2)
  1433. a.Anchored = false
  1434. local sel = math.random(1,3)
  1435. if sel == 1 then
  1436. chat("What was I thinking...")
  1437. elseif sel == 2 then
  1438. if targetted.Name == "Quil_Cyndaquil" then
  1439. chat("Sorry, Nebula.")
  1440. elseif targetted.Name == "CKbackup" then
  1441. chat("Didn't know it was you, Sugarie")
  1442. elseif targetted.Name == "Salvo_Starly" then
  1443. chat("Didn't realize, Genocider. I'm so sorry.")
  1444. elseif targetted.Name == "Lime_Pidgey" then
  1445. chat("Ah, Jerry, So sorry, thought you were an enemy.")
  1446. end
  1447. elseif sel == 3 then
  1448. chat("Why.. did I try that..?")
  1449. end
  1450. for i = 0, 5, 0.1 do
  1451. swait()
  1452. PlayAnimationFromTable({
  1453. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1454. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1455. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1456. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1457. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1459. }, .3, false)
  1460. end
  1461. attack = false
  1462. Character.Torso.Anchored = false
  1463. Humanoid.WalkSpeed = 8
  1464. Humanoid.JumpPower = 50
  1465. else
  1466. chat("Hello, and goodbye.")
  1467. wait(2)
  1468. for i = 0, 1, 0.1 do
  1469. swait()
  1470. PlayAnimationFromTable({
  1471. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1472. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1473. CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1474. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1475. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1476. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1477. }, .3, false)
  1478. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1479. end
  1480. fuckingdie(targetted)
  1481. wait(1)
  1482. attack = false
  1483. Character.Torso.Anchored = false
  1484. Humanoid.WalkSpeed = 8
  1485. Humanoid.JumpPower = 50
  1486. end
  1487. end
  1488.  
  1489. local combo = false
  1490. local input = ""
  1491. local didCombo = false
  1492.  
  1493. function chainreaction()
  1494. attack = true
  1495. Humanoid.WalkSpeed = 0
  1496. Humanoid.JumpPower = 0
  1497. local func
  1498. for i = 0, 0.05, 0.1 do
  1499. swait()
  1500. PlayAnimationFromTable({
  1501. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1502. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1503. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1504. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1505. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1506. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1507. }, .4, false)
  1508. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1509. end
  1510. swait()
  1511. for i = 0, 0.45, 0.1 do
  1512. swait()
  1513. PlayAnimationFromTable({
  1514. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1517. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1518. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1519. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1520. }, .6, false)
  1521. end
  1522. for i,v in next, Knifu:children() do
  1523. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1524. v.Transparency = 1
  1525. end
  1526. end
  1527. p2mit.Enabled = false
  1528. p3mit.Enabled = false
  1529. local stopIt = false
  1530. local asd
  1531. local count = 0
  1532. asd = function(dude)
  1533. local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  1534. local cTorso,mag = nil, 0
  1535. if torso then
  1536. for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  1537. if v[2] > mag then
  1538. cTorso = v[1]
  1539. mag = v[2]
  1540. end
  1541. wait()
  1542. end
  1543. count = count + 1
  1544. fuckingdiethro(dude)
  1545. if not cTorso or mag < 1 or count > 7 then
  1546. stopIt = true
  1547. else
  1548. asd(cTorso)
  1549. end
  1550. else
  1551. stopIt = true
  1552. end
  1553.  
  1554.  
  1555. end
  1556. func = coroutine.wrap(function()
  1557. asd(targetted)
  1558. end)()
  1559. repeat wait() until stopIt == true
  1560. wait(3)
  1561. for i,v in next, Knifu:children() do
  1562. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1563. v.Transparency = 0
  1564. end
  1565. end
  1566. p2mit.Enabled = true
  1567. p3mit.Enabled = true
  1568. attack = false
  1569. Humanoid.WalkSpeed = 8
  1570. Humanoid.JumpPower = 50
  1571. end
  1572. function throwit()
  1573. attack = true
  1574. Humanoid.WalkSpeed = 0
  1575. for i = 0, 0.05, 0.1 do
  1576. swait()
  1577. PlayAnimationFromTable({
  1578. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1579. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1580. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1581. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1582. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1583. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1584. }, .4, false)
  1585. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1586. end
  1587. swait()
  1588. for i = 0, 0.45, 0.1 do
  1589. swait()
  1590. PlayAnimationFromTable({
  1591. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1592. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1593. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1594. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1595. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1596. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1597. }, .6, false)
  1598. end
  1599. if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  1600. for i,v in next, Knifu:children() do
  1601. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1602. v.Transparency = 1
  1603. end
  1604. end
  1605. p2mit.Enabled = false
  1606. p3mit.Enabled = false
  1607. ohshityougothit(targetted)
  1608. fuckingdiethro(targetted)
  1609. wait(3)
  1610. for i,v in next, Knifu:children() do
  1611. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1612. v.Transparency = 0
  1613. end
  1614. end
  1615. p2mit.Enabled = true
  1616. p3mit.Enabled = true
  1617. attack = false
  1618. Character.Torso.Anchored = false
  1619. Humanoid.WalkSpeed = 8
  1620. Humanoid.JumpPower = 50
  1621. elseif targetted.Name == "CKbackup" then
  1622. wait(2)
  1623. for i = 0, 1, 0.1 do
  1624. swait()
  1625. PlayAnimationFromTable({
  1626. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1627. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1628. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1629. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1630. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1631. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1632. }, .3, false)
  1633. end
  1634. local sel = math.random(1,3)
  1635. if sel == 1 then
  1636. chat("Sorry, thought you were on the other side.")
  1637. elseif sel == 2 then
  1638. chat("I forgot, we are one and the same. Psychopaths.")
  1639. elseif sel == 3 then
  1640. chat("Oh, Psycho! How's the Genocider been?")
  1641. end
  1642. wait(2)
  1643. attack = false
  1644. Character.Torso.Anchored = false
  1645. Humanoid.WalkSpeed = 8
  1646. Humanoid.JumpPower = 50
  1647. elseif targetted.Name == "Lime_Pidgey" then
  1648. wait(2)
  1649. local sel = math.random(1,3)
  1650. if sel == 1 then
  1651. chat("Sorry, thought you were on the other side.")
  1652. elseif sel == 2 then
  1653. chat("Heyy... Jerry? I think it was?")
  1654. elseif sel == 3 then
  1655. chat("Uhh... Sorry.")
  1656. end
  1657. for i = 0, 5, 0.1 do
  1658. swait()
  1659. PlayAnimationFromTable({
  1660. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1661. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1662. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1663. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1664. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1665. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1666. }, .3, false)
  1667. end
  1668. wait(2)
  1669. attack = false
  1670. Character.Torso.Anchored = false
  1671. Humanoid.WalkSpeed = 8
  1672. Humanoid.JumpPower = 50
  1673. elseif targetted.Name == "Salvo_Starly" then
  1674. wait(2)
  1675. for i = 0, 1, 0.1 do
  1676. swait()
  1677. PlayAnimationFromTable({
  1678. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1680. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1682. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1683. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1684. }, .3, false)
  1685. end
  1686. local sel = math.random(1,3)
  1687. if sel == 1 then
  1688. chat("Sorry, thought you were on the other side.")
  1689. elseif sel == 2 then
  1690. chat("Ah, Genocider. We've got to talk more!")
  1691. elseif sel == 3 then
  1692. chat("Oh, it's you.. How's Sugarie?")
  1693. end
  1694. wait(2)
  1695. attack = false
  1696. Character.Torso.Anchored = false
  1697. Humanoid.WalkSpeed = 8
  1698. Humanoid.JumpPower = 50
  1699. else
  1700. wait(2)
  1701. for i = 0, 1, 0.1 do
  1702. swait()
  1703. PlayAnimationFromTable({
  1704. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1705. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1706. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1707. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1708. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1709. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1710. }, .3, false)
  1711. end
  1712. local sel = math.random(1,3)
  1713. if sel == 1 then
  1714. chat("Why.. Did I even try?")
  1715. elseif sel == 2 then
  1716. chat("Sorry, Nebula. I thought you were against me")
  1717. elseif sel == 3 then
  1718. chat("I can't")
  1719. end
  1720. wait(2)
  1721. attack = false
  1722. Character.Torso.Anchored = false
  1723. Humanoid.WalkSpeed = 8
  1724. Humanoid.JumpPower = 50
  1725. end
  1726. end
  1727. function LockOn()
  1728. if Mouse.Target and Mouse.Target.Parent then
  1729. local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1730. if a and a.Parent ~= Character then
  1731. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1732. coroutine.wrap(function()
  1733. if targetted ~= Mouse.Target.Parent then
  1734. targetted = Mouse.Target.Parent
  1735. img2.Size = UDim2.new(1,0,1,0)
  1736. img2.ImageTransparency = 0
  1737. img2.Position = UDim2.new(0,0,0,0)
  1738. for i = 0, 2, 0.1 do
  1739. swait()
  1740. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1741. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1742. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1743. end
  1744. end
  1745. end)()
  1746. end
  1747. end
  1748. end
  1749. Mouse.KeyDown:connect(function(k)
  1750. if k == 'q' and attack == false and combo == false then
  1751. LockOn()
  1752. end
  1753. end)
  1754. Mouse.KeyDown:connect(function(k)
  1755. if k == 'z' and attack == false and targetted ~= nil and combo == false then
  1756. sleepchild()
  1757. end
  1758. end)
  1759.  
  1760.  
  1761.  
  1762. Mouse.KeyDown:connect(function(k)
  1763. if targetted ~= nil and k == 't' and attack == false and combo == false then
  1764. throwit()
  1765. end
  1766. end)
  1767.  
  1768. Mouse.KeyDown:connect(function(k)
  1769. if k == 'c' and attack == false and combo == false then
  1770. coroutine.wrap(function()
  1771. combo = true
  1772. Humanoid.WalkSpeed = 0
  1773. Humanoid.JumpPower = 0
  1774. local asd = false
  1775. for i = 0, 1.5, .1 do
  1776. wait(.1)
  1777. if combo == false then
  1778. asd = true
  1779. break;
  1780. end
  1781. end
  1782. if asd == false then
  1783. if combo == true or input ~= '' then
  1784. Humanoid.WalkSpeed = 8
  1785. Humanoid.JumpPower = 50
  1786. combo = false
  1787. input = ''
  1788. end
  1789. end
  1790. end)()
  1791. end
  1792. end)
  1793.  
  1794. local Keys = {
  1795. [48] = "LShift",
  1796. [13] = "Enter",
  1797. [32] = "Space",
  1798. [47] = "RShift",
  1799. [92] = "Backslash",
  1800. [50] = "LCtrl",
  1801. [52] = "LAlt",
  1802. [49] = "RCtrl",
  1803. [51] = "RAlt",
  1804. [8] = "Backspace",
  1805. [45] = "CapsLock"
  1806.  
  1807. }
  1808.  
  1809. local alreadyEnded = false
  1810. Mouse.KeyDown:connect(function(k)
  1811. if k == 'n' and not attack and not combo then
  1812. Sitting = not Sitting
  1813. end
  1814. end)
  1815.  
  1816. Mouse.KeyDown:connect(function(k)
  1817. if attack == false and combo == true then
  1818. k = string.lower(k)
  1819. if k == 'c' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  1820. if #input < 8 then
  1821. input = input..k
  1822. print(input)
  1823. end
  1824. elseif Keys[string.byte(k)] == "Enter" then
  1825. combo = false
  1826. warn("Trying to execute combo: "..input)
  1827. if string.lower(input) == "aawdq" then
  1828. if targetted and attack == false then
  1829. chainreaction()
  1830. elseif not targetted then
  1831. Humanoid.WalkSpeed = 8
  1832. Humanoid.JumpPower = 50
  1833. chat("I need a target!")
  1834. end
  1835. elseif string.lower(input) == "etwzx" then
  1836. if attack == false then
  1837. if not alreadyEnded then
  1838. alreadyEnded = true
  1839. endit()
  1840. else
  1841. Humanoid.WalkSpeed = 8
  1842. Humanoid.JumpPower = 50
  1843. chat("I can't end it again..!")
  1844. end
  1845. end
  1846. else
  1847. Humanoid.WalkSpeed = 8
  1848. Humanoid.JumpPower = 50
  1849. end
  1850. input = ''
  1851. end
  1852. end
  1853. end)
  1854.  
  1855. local idleC = 0
  1856. while true do
  1857. swait()
  1858. imgl.Rotation = imgl.Rotation + 3
  1859. img2.Rotation = img2.Rotation + 3
  1860. if targetted ~= nil then
  1861. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1862. abss.Enabled = true
  1863. elseif targetted == nil then
  1864. abss.Adornee = nil
  1865. abss.Enabled = false
  1866. end
  1867. for i, v in pairs(Character:GetChildren()) do
  1868. if v:IsA("Part") then
  1869. v.Material = "SmoothPlastic"
  1870. elseif v:IsA("Accessory") then
  1871. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1872. end
  1873. end
  1874. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1875. velocity = RootPart.Velocity.y
  1876. sine = sine + change
  1877. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1878. if RootPart.Velocity.y > 1 and hit == nil then
  1879. Anim = "Jump"
  1880. idleC = 0
  1881. if attack == false then
  1882. PlayAnimationFromTable({
  1883. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1884. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1885. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1886. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1887. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1888. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1889. }, .3, false)
  1890. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1891. end
  1892. elseif RootPart.Velocity.y < -1 and hit == nil then
  1893. Anim = "Fall"
  1894. idleC = 0
  1895. if attack == false then
  1896. PlayAnimationFromTable({
  1897. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1898. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1899. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1900. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1901. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1902. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1903. }, .3, false)
  1904. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1905. end
  1906. elseif Torsovelocity < 1 and hit ~= nil then
  1907. if Sitting then
  1908. Anim = "Sitting"
  1909. if attack == false then
  1910. idleC = idleC+1
  1911. PlayAnimationFromTable({
  1912. CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1913. CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1914. CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1915. CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1916. CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1917. CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1918. }, .3, false)
  1919. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1920. end
  1921. else
  1922. Anim = "Idle"
  1923. if attack == false then
  1924. idleC = idleC+1
  1925. change = 1
  1926. if idleC < 175 then
  1927. PlayAnimationFromTable({
  1928. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1929. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1930. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1931. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1932. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1933. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1934. }, .3, false)
  1935. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1936. elseif idleC >= 175 and idleC < 200 then
  1937. PlayAnimationFromTable({
  1938. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1939. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1940. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1941. CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1942. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1943. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1944. }, .1, false)
  1945. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1946. elseif idleC >= 200 and idleC < 325 then
  1947. PlayAnimationFromTable({
  1948. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1949. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1950. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1951. CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1952. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1953. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1954. }, .01, false)
  1955. else
  1956. idleC = 0
  1957. end
  1958. end
  1959. end
  1960. elseif Torsovelocity > 2 and hit ~= nil then
  1961. Anim = "Walk"
  1962. idleC = 0
  1963. if attack == false then
  1964. PlayAnimationFromTable({
  1965. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1966. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1967. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1968. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1969. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1970. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1971. }, .3, false)
  1972. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1973. end
  1974. end
  1975. if 0 < #Effects then
  1976. for e = 1, #Effects do
  1977. if Effects[e] ~= nil then
  1978. local Thing = Effects[e]
  1979. if Thing ~= nil then
  1980. local Part = Thing[1]
  1981. local Mode = Thing[2]
  1982. local Delay = Thing[3]
  1983. local IncX = Thing[4]
  1984. local IncY = Thing[5]
  1985. local IncZ = Thing[6]
  1986. if Thing[2] == "Shoot" then
  1987. local Look = Thing[1]
  1988. local move = 30
  1989. if Thing[8] == 3 then
  1990. move = 10
  1991. end
  1992. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1993. if Thing[10] ~= nil then
  1994. da = pos
  1995. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1996. cfa = CFrame.new(Thing[4], pos)
  1997. tehCF = cfa:lerp(cf2, 0.2)
  1998. Thing[1] = tehCF.lookVector
  1999. end
  2000. local mag = (Thing[4] - pos).magnitude
  2001. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2002. if Thing[8] == 2 then
  2003. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2004. end
  2005. Thing[4] = Thing[4] + Look * move
  2006. Thing[3] = Thing[3] - 1
  2007. if 2 < Thing[5] then
  2008. Thing[5] = Thing[5] - 0.3
  2009. Thing[6] = Thing[6] - 0.3
  2010. end
  2011. if hit ~= nil then
  2012. Thing[3] = 0
  2013. if Thing[8] == 1 or Thing[8] == 3 then
  2014. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2015. else
  2016. if Thing[8] == 2 then
  2017. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2018. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2019. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2020. ref.Anchored = true
  2021. ref.CFrame = CFrame.new(pos)
  2022. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2023. game:GetService("Debris"):AddItem(ref, 0.2)
  2024. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2025. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2026. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2027. end
  2028. end
  2029. end
  2030. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2031. ref.Anchored = true
  2032. ref.CFrame = CFrame.new(pos)
  2033. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2034. game:GetService("Debris"):AddItem(ref, 1)
  2035. end
  2036. if Thing[3] <= 0 then
  2037. table.remove(Effects, e)
  2038. end
  2039. end
  2040. do
  2041. do
  2042. if Thing[2] == "FireWave" then
  2043. if Thing[3] <= Thing[4] then
  2044. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2045. Thing[3] = Thing[3] + 1
  2046. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2047. else
  2048. Part.Parent = nil
  2049. table.remove(Effects, e)
  2050. end
  2051. end
  2052. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2053. if Thing[1].Transparency <= 1 then
  2054. if Thing[2] == "Block1" then
  2055. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2056. Mesh = Thing[7]
  2057. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2058. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2059. else
  2060. if Thing[2] == "Block2" then
  2061. Thing[1].CFrame = Thing[1].CFrame
  2062. Mesh = Thing[7]
  2063. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2064. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2065. else
  2066. if Thing[2] == "Fire" then
  2067. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2068. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2069. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2070. else
  2071. if Thing[2] == "Cylinder" then
  2072. Mesh = Thing[7]
  2073. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2074. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2075. else
  2076. if Thing[2] == "Blood" then
  2077. Mesh = Thing[7]
  2078. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2079. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2080. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2081. else
  2082. if Thing[2] == "Elec" then
  2083. Mesh = Thing[10]
  2084. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2085. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2086. else
  2087. if Thing[2] == "Disappear" then
  2088. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2089. else
  2090. if Thing[2] == "Shatter" then
  2091. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2092. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2093. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2094. Thing[6] = Thing[6] + Thing[5]
  2095. end
  2096. end
  2097. end
  2098. end
  2099. end
  2100. end
  2101. end
  2102. end
  2103. else
  2104. Part.Parent = nil
  2105. table.remove(Effects, e)
  2106. end
  2107. end
  2108. end
  2109. end
  2110. end
  2111. end
  2112. end
  2113. end
  2114. end
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