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- local Color = ""
- local MainSong = 182784733
- local Prefix = ":"
- --[[ http://pastebin.com/raw/tNWxpac1
- // Press X to activate Techno Gantlets! //
- // Leaving Color at "" makes it a random color. //
- // Move Sets //
- Z = EMP
- C = Teleport to Mouse
- G = Ground Punch
- --]]
- --// DON'T EDIT BELOW // CREATED BY DRSLICENDICE //--
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- local Character = game.Workspace:WaitForChild(Player.Name)
- local PrevWalkSpeed = 16
- local Go = false
- local Stop = false
- local Trans = 0
- local AttacksEnabled = false
- local On = false
- local MainTrans = 0
- local Model = Instance.new("Model",Character)
- local XRayModel = Instance.new("Model",game.Workspace.CurrentCamera)
- Model.Name = "Techno Gauntlets"
- if Color == "" or Color == nil then
- Color = Color3.new(math.random(0,255)/255,math.random(0,255)/255,math.random(0,255)/255)
- end
- local ContentProvider = game:GetService("ContentProvider")
- local function LoadAssets(AssetList)
- for _, AssetId in pairs(AssetList) do
- ContentProvider:Preload("http://www.roblox.com/asset/?id=" .. AssetId)
- end end
- LoadAssets({247985461,138081500,134012322,224339201,168514932,169445602,MainSong})
- function SetSurface(Part, Type)
- for i,v in pairs(Enum.NormalId:GetEnumItems()) do
- Part[v.Name.."Surface"] = Type
- end
- end
- Mouse.KeyDown:connect(function(Key)
- if Key == "x" and Go == false then
- Go = true
- PrevWalkSpeed = Character.Humanoid.WalkSpeed
- Character.Humanoid.WalkSpeed = 0
- end
- end)
- repeat wait() until Go == true
- local Torso = Character:WaitForChild("Torso")
- local Head = Character:WaitForChild("Head")
- local Root = Character:WaitForChild("HumanoidRootPart")
- local RLeg = Character:WaitForChild("Right Leg")
- local LLeg = Character:WaitForChild("Left Leg")
- local LArm = Character:WaitForChild("Left Arm")
- local RArm = Character:WaitForChild("Right Arm")
- local SArmTrans = 1
- local BMeshSize = 0
- local raWeld = Instance.new("Weld",RArm)
- raWeld.Part0 = RArm
- raWeld.Part1 = Root
- raWeld.C0 = CFrame.new(1.5,0,0)
- local laWeld = Instance.new("Weld",LArm)
- laWeld.Part0 = LArm
- laWeld.Part1 = Root
- laWeld.C0 = CFrame.new(-1.5,0,0)
- local torWeld = Instance.new("Weld",Torso)
- torWeld.Part0 = Torso
- torWeld.Part1 = Root
- torWeld.C0 = CFrame.new(0,0,0)
- local heWeld = Instance.new("Weld",Head)
- heWeld.Part0 = Head
- heWeld.Part1 = Root
- heWeld.C0 = CFrame.new(0,-1.5,0)
- local rlWeld = Instance.new("Weld",RLeg)
- rlWeld.Part0 = RLeg
- rlWeld.Part1 = Root
- rlWeld.C0 = CFrame.new(-0.5,2,0)
- local llWeld = Instance.new("Weld",LLeg)
- llWeld.Part0 = LLeg
- llWeld.Part1 = Root
- llWeld.C0 = CFrame.new(0.5,2,0)
- local SArm = Instance.new("Part")
- SArm.CanCollide = false
- SArm.Anchored = false
- SArm.FormFactor = "Custom"
- SArm.Size = Vector3.new(1,2,1)
- SArm.Transparency = 1
- SArm.BrickColor = BrickColor.new("Dark stone grey")
- SArm.Material = "Metal"
- SetSurface(SArm, 10)
- local P1 = Instance.new("Part")
- P1.CanCollide = false
- P1.Anchored = false
- P1.FormFactor = "Custom"
- P1.Size = Vector3.new(0.4,0.4,1.2)
- P1.Transparency = 2
- P1.BrickColor = BrickColor.new(Color)
- P1.Material = "Neon"
- local P2 = P1:Clone()
- P2.Size = Vector3.new(0.1,0.6,1.2)
- local P3 = P2:Clone()
- local P4 = P2:Clone()
- P4.Size = Vector3.new(0.3,0.3,0.3)
- P4.BrickColor = BrickColor.new("Black")
- P4.Material = "DiamondPlate"
- local XRayBall = P2:Clone()
- XRayBall.Transparency = 0.7
- XRayBall.Size = Vector3.new(0,0,0)
- XRayBall.Name = "XRay"
- local BMesh = Instance.new("BlockMesh",SArm)
- BMesh.Scale = Vector3.new(1.05,0,1.05)
- local BaMesh = Instance.new("SpecialMesh",XRayBall)
- BaMesh.MeshType = "Sphere"
- BaMesh.Scale = Vector3.new(0,0,0)
- local BaMeshS = 0
- function Sound(id,pitch,vol)
- local Sound = Instance.new("Sound",SArm)
- Sound.SoundId = "http://www.roblox.com/asset/?id="..id
- Sound.Pitch = pitch
- Sound.Volume = vol
- Sound:Play()
- Sound:Destroy()
- end
- local SWeld = Instance.new("Weld",SArm)
- SWeld.Part0 = SArm
- SWeld.Part1 = LArm
- SWeld.C0 = CFrame.new(0,0,0)
- local P3Weld = Instance.new("Weld",P3)
- P3Weld.Part0 = P3
- P3Weld.Part1 = LArm
- P3Weld.C0 = CFrame.new(0,0.5,0) * CFrame.Angles(0,math.rad(90),0)
- local P2Weld = Instance.new("Weld",P2)
- P2Weld.Part0 = P2
- P2Weld.Part1 = LArm
- P2Weld.C0 = CFrame.new(0,0.5,0)
- local P4Weld = Instance.new("Weld",P4)
- P4Weld.Part0 = P4
- P4Weld.Part1 = LArm
- P4Weld.C0 = CFrame.new(0,0.9,0)
- local XRayWeld = P2Weld:Clone()
- XRayWeld.Parent = XRayBall
- XRayWeld.Part0 = XRayBall
- local SongVol = 0
- local SongPlaying = MainSong
- local Song = Instance.new("Sound",P4)
- Song.Pitch = 1
- Song.Volume = 0
- Song.SoundId = "http://www.roblox.com/asset/?id="..MainSong
- Song.Looped = true
- P2.Parent = Model
- P3.Parent = Model
- P4.Parent = Model
- XRayBall.Parent = Model
- XRayScale = 0
- SArm.Parent = Model
- local function lerpNumber(number,number2,alpha)
- return number+(number2-number)*alpha
- end
- function LerpInv(y,s)
- Torso.Parent.Head.face.Transparency = lerpNumber(Torso.Parent.Head.face.Transparency,y,s)
- for i,v in pairs(Torso.Parent:GetChildren()) do
- if v:IsA("BasePart") then
- if v.Name ~= "HumanoidRootPart" then
- v.Transparency = lerpNumber(v.Transparency,y,s)
- end
- elseif v:IsA("Hat") then
- v.Handle.Transparency = lerpNumber(v.Handle.Transparency,y,s)
- elseif v:IsA("Tool") then
- v.Handle.Transparency = lerpNumber(v.Handle.Transparency,y,s)
- end
- for i,v in pairs(Model:GetChildren()) do
- if v.Name ~= "Dot" then
- if v.Name ~= "XRay" then
- v.Transparency = lerpNumber(v.Transparency,y,s)
- end end
- end
- end
- end
- local raCFrames = {CFrame.new(1.5,0,0),CFrame.new(1.39601517, 0.360303879, 0.555915833, 0.931989551, -0.20529367, -0.29874745, 0.252479076, 0.959014237, 0.128631458, 0.260095805, -0.195310652, 0.945623577),
- CFrame.new(1.36471558, 0.539541245, -0.380109787, 0.946090817, -0.209714472, 0.246844158, 0.298809469, 0.859214604, -0.415286899, -0.125000447, 0.466658473, 0.875559747)}
- local laCFrames = {CFrame.new(-1.5,0,0),CFrame.new(-0.639447212, 1.91169739, -0.15222168, 0.105943426, 0.990355372, -0.0892871916, -0.987699151, 0.115192533, 0.105740994, 0.115006372, 0.0769863129, 0.990377009),
- CFrame.new(-1.36499786, 0.539633751, -0.380156517, 0.946090221, 0.209712148, -0.24684839, -0.29880932, 0.859214962, -0.415286332, 0.12500523, 0.46665892, 0.875558794)}
- local torCFrames = {CFrame.new(0,0,0),CFrame.new(-0.00325775146, 0.00665140152, 0.0698928833, 1, -1.61967193e-007, 0, 1.61312911e-007, 0.995960414, -0.089793548, 1.4543609e-008, 0.089793548, 0.995960414),
- CFrame.new(-0.00286102295, -0.0037727356, 0.0397195816, 0.997430325, -0.00675787451, -0.0713250861, 4.47846872e-007, 0.995542109, -0.0943188742, 0.0716445148, 0.0940764695, 0.992983758)}
- local heCFrames = {CFrame.new(0,-1.5,0),
- CFrame.new(0.0584411621, -1.45753336, -0.261566162, 0.973214388, -0.103839859, -0.205112755, -3.4352496e-007, 0.892182231, -0.451675534, 0.229899868, 0.439577192, 0.868284464),
- CFrame.new(0, -1.53560781, -0.0988893509, 1, 0, 0, 0, 0.975697219, -0.219123363, 0, 0.219123363, 0.975697219) }
- local llCFrames = {CFrame.new(0.499820709, 1.99999762, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),
- CFrame.new(0.3777771, 1.817945, 1.2434454, 0.99596554, -0.0865207091, 0.0238084774, 0.0642304793, 0.502049983, -0.862450182, 0.0626667589, 0.860499859, 0.505581737),
- CFrame.new(0.430587769, 2.02403927, -1.07482052, 0.995964944, -0.0795997232, 0.0414450802, 0.0226593222, 0.669905663, 0.742100477, -0.0868352801, -0.738166928, 0.669006169)}
- local rlCFrames = {CFrame.new(-0.500118256, 1.99999762, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1),
- CFrame.new(-0.528465271, 1.98910999, -0.934313774, 0.993296921, 0.0685099959, -0.0931003764, 0.0159727186, 0.716350913, 0.69755733, 0.114482187, -0.694368601, 0.710454881),
- CFrame.new(-0.348300934, 1.91479492, 1.2644676, 0.993297696, 0.0865349397, -0.0766260773, -0.110637546, 0.51994437, -0.84700489, -0.033454217, 0.849805653, 0.526033521)}
- local IdleC = {
- CFrame.new(-0.0793762207, -1.48179674, -0.283092499, 0.962862968, 0.0837253928, 0.256680787, 4.39019914e-007, 0.950701892, -0.310106248, -0.269990683, 0.298589975, 0.915395677),
- CFrame.new(1.36719513, 0.657455444, 0.288427353, 0.875748217, -0.464805454, -0.130465046, 0.369583577, 0.819352388, -0.438257605, 0.310601354, 0.335585535, 0.889330745),
- CFrame.new(-0.0909347534, 1.76228046, 1.13138199, 0.915878475, -0.179138198, -0.359271795, 0.0780680403, 0.957312286, -0.278313994, 0.393791974, 0.226854146, 0.89076668) ,
- CFrame.new(-1.16847229, 0.90218544, -0.68898201, 0.87404263, -0.100248091, 0.475394338, -0.242589906, -0.937827349, 0.248253912, 0.42095086, -0.332310379, -0.844020307),
- CFrame.new(-0.111251831, 2.16256332, 0, 0.942082167, 0.335382015, 0, -0.335382015, 0.942082167, 0, 0, 0, 1),
- CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)}
- local FallingC = {
- CFrame.new(0, -1.63543701, -0.255340576, 1, 0, 0, 0, 0.830093086, -0.557624876, 0, 0.557624876, 0.830093086) ,
- CFrame.new(1.53540802, 0.0269622803, 0.0183868408, 0.971853375, -0.235586658, 9.58619512e-006, 0.194580361, 0.802669227, -0.563791156, 0.132813975, 0.547924221, 0.825917363),
- CFrame.new(0.499816895, 1.61157227, 0.473403931, 1, 0, 0, 0, 0.984138727, -0.177400678, 0, 0.177400678, 0.984138727) ,
- CFrame.new(-1.45964432, 0.466743469, 0.537574768, 0.974851072, 0.216143981, 0.0542893596, -0.222517222, 0.93057853, 0.290705502, 0.0123137319, -0.295474887, 0.955271184),
- CFrame.new(-0.500125885, 1.17561722, 0.8409729, 1, 0, 0, 0, 0.949583054, -0.313515633, 0, 0.313515633, 0.949583054) ,
- CFrame.new(0, -0.172542572, 0.0694923401, 1, 0, 0, 0, 0.968948662, -0.24726218, 0, 0.24726218, 0.968948662)}
- local empC = {
- CFrame.new(0, -0.785255432, 0.0545005798, 1, 0, 0, 0, 0.929642379, -0.368463218, 0, 0.368463218, 0.929642379),
- CFrame.new(1.17320061, 0.40555954, -0.0933351517, 0.679681659, -0.0534639657, 0.731556237, -0.733507156, -0.0502042733, 0.677825153, 0.000488028541, -0.997307003, -0.0733391196) ,
- CFrame.new(0.499816895, 1.85784721, 0.740531921, 1, 0, 0, 0, 0.928925693, -0.370266318, 0, 0.370266318, 0.928925693),
- CFrame.new(-1.40374756, 0.044418335, -0.379248619, 0.435406923, -0.265120268, -0.860309243, 0.899925351, 0.153198734, 0.408245802, 0.02356405, -0.95196712, 0.305292219),
- CFrame.new(-0.16394043, 2.13654137, -0.135980606, 0.959367752, 0.278665066, 0.044264067, -0.282158703, 0.947489083, 0.150502309, 1.45454955e-008, -0.156876549, 0.987618208) ,
- CFrame.new(0, 0.683051109, 0.0891075134, 1, 0, 0, 0, 0.958215058, -0.28604877, 0, 0.28604877, 0.958215058) }
- local tpC = {
- CFrame.new(-0.17077446, -1.41084433, 0.149497986, 0.78158921, 0.0502036214, 0.621770084, -0.158534944, 0.98001498, 0.120155178, -0.603311718, -0.192484275, 0.773928165),
- CFrame.new(1.07532501, -0.0194911957, 1.17248535, 0.863908291, -0.2610991, -0.430685341, 0.120917775, 0.93764323, -0.325889766, 0.488918662, 0.229461357, 0.84160924),
- CFrame.new(0.490028381, 1.99999905, 0.0984287262, 0.980417013, 0, -0.196932539, 0, 1, 0, 0.196932524, 0, 0.980417013),
- CFrame.new(-0.184901714, 1.96233368, 0.428894043, -0.245316431, 0.968402028, -0.0449172519, -0.89443326, -0.243962675, -0.374795169, -0.373910517, -0.0517679304, 0.926019013),
- CFrame.new(-0.417531967, 1.89315128, 0.751440048, 0.968755305, -2.95567844e-007, 0.248018742, 0.046204716, 0.982494056, -0.180473357, -0.243676856, 0.186294138, 0.951796234),
- CFrame.new(0, 0, 0, 0.990658641, 8.17215025e-008, 0.136365667, -0.0073880991, 0.998531342, 0.053671889, -0.13616538, -0.0541779995, 0.989203632)
- }
- gpC1 = {
- CFrame.new(3.33786011e-006, -1.56094742, 0.099647522, 1, -1.4305125e-006, -3.57628124e-007, 1.1175581e-006, 0.893496573, -0.449070036, 9.61939691e-007, 0.449070036, 0.893496573),
- CFrame.new(-0.272293091, -0.0194854736, -1.56745148, -0.463313669, 0.343659461, 0.816846788, 0.120923385, 0.937641621, -0.32589215, -0.877905428, -0.0522144139, -0.475978643),
- CFrame.new(0.499810696, 1.92025471, 0.559108734, 1, -1.25169845e-006, 6.85453927e-007, 1.39341648e-006, 0.960128307, -0.27955997, -3.08198878e-007, 0.27955997, 0.960128307),
- CFrame.new(-0.789991379, 1.67785645, 0.352514267, 0.876487255, -0.30892843, 0.369237244, -0.481423557, -0.562434196, 0.672240794, 2.38418579e-007, -0.76695931, -0.641692519),
- CFrame.new(-0.136614323, 2.07575464, 0.180854797, 0.974559844, 0.224121511, -7.15255737e-007, -0.223278642, 0.970880687, -0.086807698, -0.0194558352, 0.0845918357, 0.996231735),
- CFrame.new(-4.76837158e-007, -0.052406311, 0.26486969, 0.999999285, -1.43051147e-006, -3.57627869e-007, -1.49011612e-006, 0.980981946, -0.194096223, -8.94069672e-007, 0.194087625, 0.980989277)
- }
- gpC2 = {
- CFrame.new(-0.055891037, -1.01591492, 1.47041702, 0.999865532, 0.0104264989, 0.0126604978, 1.76180095e-006, 0.771855712, -0.635797679, -0.016401222, 0.635712266, 0.771751881),
- CFrame.new(1.47106457, 0.308122635, -0.647525787, 0.985177696, 0.10065791, 0.138899297, 0.141345367, -0.935146391, -0.324842751, 0.097193189, 0.339660555, -0.935512781) ,
- CFrame.new(0.499810696, 1.92025471, 0.559108734, 1, -1.25169845e-006, 6.85453927e-007, 1.39341648e-006, 0.960128307, -0.27955997, -3.08198878e-007, 0.27955997, 0.960128307),
- CFrame.new(-1.29018784, 2.18327594, 1.32539368, 0.999999344, -1.57952309e-006, 6.1839819e-007, -1.63912773e-006, 0.994329393, 0.106317759, -1.40815973e-006, -0.106323779, 0.99433893),
- CFrame.new(-0.136613369, 2.13450813, 0.497779846, 0.974561155, 0.22412163, -1.10268752e-006, -0.191702649, 0.833589315, -0.518052936, -0.116105966, 0.504874587, 0.855348527),
- CFrame.new(-0.433364391, -0.487781525, 1.02676582, 0.92130214, -0.365326852, -0.133186653, -1.71115425e-006, 0.342515379, -0.939520717, 0.388845652, 0.865572035, 0.31555602)}
- local beamC = { -- H, LL,RA,RL,t
- CFrame.new(-0.222414017, -1.29304552, 0.239246368, 0.917730808, 0.139270499, -0.371986479, -0.0861123949, 0.984002829, 0.155958816, 0.387756169, -0.11109557, 0.915042579),
- CFrame.new(0.499814987, 1.98114634, 0.00710105896, 1, 6.01195254e-008, 1.61461458e-006, 2.3180786e-007, 0.983631134, -0.180193663, -1.59901822e-006, 0.180193663, 0.983631134),
- CFrame.new(1.47606468, 0.266992569, -0.438642502, 0.986800849, -0.156413898, 0.0419398472, 0.161939055, 0.953132451, -0.255566835, -2.55439936e-008, 0.258985221, 0.965881288),
- CFrame.new(-0.35091114, 2.14157915, -0.054731369, 0.946071506, 0.15739122, -0.283154994, -0.0704282001, 0.953068793, 0.294448406, 0.316209763, -0.258627146, 0.912755966) ,
- CFrame.new(-0.0286221504, 0.0777857304, 0.0665493011, 0.916332364, -0.00751364045, -0.400348097, -0.00537706725, 0.999502897, -0.0310656801, 0.400382489, 0.0306191836, 0.915836394),
- }
- local raTarget = raCFrames[1]
- local laTarget = laCFrames[1]
- local torTarget = torCFrames[1]
- local heTarget = heCFrames[1]
- local rlTarget = rlCFrames[1]
- local llTarget = llCFrames[1]
- local rlWalking = 2
- local llWalking = 2
- local Walking = false
- local Idle = false
- local Fall = false
- local raSpeed = 0.1
- local laSpeed = 0.1
- local toSpeed = 0.1
- local heSpeed = 0.1
- local llSpeed = 0.1
- local rlSpeed = 0.1
- game:GetService('RunService').RenderStepped:connect(function()
- Model.Parent = Character
- Song.Volume = lerpNumber(Song.Volume,SongVol,0.1)
- SArm.Transparency = lerpNumber(SArm.Transparency,SArmTrans,0.20)
- P3.Transparency = SArm.Transparency
- P2.Transparency = SArm.Transparency
- P4.Transparency = SArm.Transparency
- BaMeshS = lerpNumber(BaMeshS,XRayScale,0.05)
- BaMesh.Scale = Vector3.new(BaMeshS,BaMeshS,BaMeshS)
- if On then
- LerpInv(Trans,0.1)
- end
- for i,v in pairs(XRayModel:GetChildren()) do
- v:Destroy()
- end
- if XRayScale == 60 then
- for i,v in pairs(game.Players:GetChildren()) do
- local Char = v.Character
- if v ~= Player then
- for i,p in pairs(Char:GetChildren()) do
- if p:IsA("BasePart") and p.Name ~= "HumanoidRootPart" then
- if p.Transparency > 0 then
- local Trans = 1 - p.Transparency
- local Xrayd = p:Clone()
- for i,v in pairs(Xrayd:GetChildren()) do
- v:Destroy()
- end
- Xrayd.Transparency = Trans
- Xrayd.Anchored = true
- Xrayd.CanCollide = false
- Xrayd.Material = "Neon"
- Xrayd.BrickColor = BrickColor.new(Color)
- Xrayd.CFrame = p.CFrame
- Xrayd.Parent = XRayModel
- end
- end
- end end
- end end
- BMesh.Scale = BMesh.Scale:lerp(Vector3.new(1.05,BMeshSize,1.05),0.2)
- BMesh.Offset = Vector3.new(0,BMesh.Scale.Y - 1.025,0)
- if not Idle or Stop == true then
- raWeld.C0 = raWeld.C0:lerp(raTarget,raSpeed)
- laWeld.C0 = laWeld.C0:lerp(laTarget,laSpeed)
- torWeld.C0 = torWeld.C0:lerp(torTarget,toSpeed)
- heWeld.C0 = heWeld.C0:lerp(heTarget,heSpeed)
- rlWeld.C0 = rlWeld.C0:lerp(rlTarget,rlSpeed)
- llWeld.C0 = llWeld.C0:lerp(llTarget,llSpeed)
- end
- if Stop ~= true then
- if Fall then
- raWeld.C0 = raWeld.C0:lerp(FallingC[2],raSpeed)
- laWeld.C0 = laWeld.C0:lerp(FallingC[4],laSpeed)
- torWeld.C0 = torWeld.C0:lerp(FallingC[6],toSpeed)
- heWeld.C0 = heWeld.C0:lerp(FallingC[1],heSpeed)
- rlWeld.C0 = rlWeld.C0:lerp(FallingC[5],rlSpeed)
- llWeld.C0 = llWeld.C0:lerp(FallingC[3],llSpeed)
- elseif Walking then
- rlWeld.C0 = rlWeld.C0:lerp(rlCFrames[rlWalking],rlSpeed)
- llWeld.C0 = llWeld.C0:lerp(llCFrames[llWalking],llSpeed)
- elseif Idle then
- raWeld.C0 = raWeld.C0:lerp(IdleC[2] * CFrame.new(0,math.sin(tick())/15,0)* CFrame.Angles(0,0,math.sin(tick())/10),raSpeed)
- laWeld.C0 = laWeld.C0:lerp(IdleC[4] * CFrame.new(0,math.sin(tick())/15,0) * CFrame.new(math.random(-1000,1000)/7000,math.random(-1000,1000)/7000,math.random(-1000,1000)/7000)* CFrame.Angles(0,0,-math.sin(tick())/10),laSpeed)
- torWeld.C0 = torWeld.C0:lerp(IdleC[6] * CFrame.new(0,math.sin(tick())/15,0),toSpeed)
- heWeld.C0 = heWeld.C0:lerp(IdleC[1] * CFrame.new(0,math.sin(tick())/15,0),heSpeed)
- rlWeld.C0 = rlWeld.C0:lerp(IdleC[5],rlSpeed)
- llWeld.C0 = llWeld.C0:lerp(IdleC[3],llSpeed)
- end
- end
- end)
- wait(0.5)
- raTarget = raCFrames[2]
- laTarget = laCFrames[2]
- torTarget = torCFrames[2]
- heTarget = heCFrames[2]
- wait(0.5)
- BMeshSize = 0.6
- SArmTrans = 0
- Sound(247985461,math.random(800,1100)/1000,1)
- wait(2)
- Character.Humanoid.WalkSpeed = PrevWalkSpeed
- game:GetService("Chat"):Chat(P4, "Stere0 has loaded!", "Red")
- Song:Play()
- SongVol = 1
- Character:WaitForChild("Humanoid").Running:connect(function(speed)
- if speed >= 1 then
- Walking = true
- Idle = false
- else
- Walking = false
- Idle = true
- end
- end)
- Mouse.KeyDown:connect(function(Key)
- if AttacksEnabled == true then
- if Key == "z" and Stop == false then
- Stop = true
- Character.Humanoid.WalkSpeed = 0
- Character.Humanoid.JumpPower = 0
- raTarget = empC[2]
- laTarget = empC[4]
- torTarget = empC[6]
- heTarget = empC[1]
- rlTarget = empC[5]
- llTarget = empC[3]
- wait(1)
- for i = 1,3 do
- raTarget = empC[2] * CFrame.new(math.random(-100,100)/200,math.random(-100,100)/500,0)
- Sound(138081500,math.random(600,800)/1000,0.5)
- wait(0.2)
- end
- local EmpCFrame = SArm.CFrame
- local EmpBlast = Instance.new("Part",workspace)
- EmpBlast.Material = "Neon"
- EmpBlast.FormFactor = "Custom"
- EmpBlast.CanCollide = false
- EmpBlast.Anchored = true
- EmpBlast.BrickColor = BrickColor.new(Color)
- EmpBlast.Shape = "Ball"
- EmpBlast.Size = Vector3.new(0,0,0)
- EmpBlast.CFrame = EmpCFrame
- Sound(134012322,1,1)
- Sound(224339201,math.random(900,1100)/1000,1)
- for i,v in pairs(game.Players:GetChildren()) do
- local Human = v.Character:FindFirstChild("Humanoid")
- local OTorso = v.Character:FindFirstChild("Torso")
- if Human and OTorso and v ~= Player then
- local Mag = (Torso.Position - OTorso.Position).Magnitude
- if Mag <= 60 then
- Human.PlatformStand = true
- Human.Health = Human.Health - math.random(5,15)
- end
- end
- end
- for No = 0,1,0.05 do
- EmpBlast.Size = EmpBlast.Size:lerp(Vector3.new(60,60,60),0.05)
- EmpBlast.CFrame = EmpCFrame
- EmpBlast.Transparency = No
- game:GetService("RunService").RenderStepped:wait()
- end
- EmpBlast:Destroy()
- wait(0.2)
- Stop = false
- Character.Humanoid.WalkSpeed = PrevWalkSpeed
- Character.Humanoid.JumpPower = 50
- raTarget = raCFrames[3]
- laTarget = laCFrames[3]
- torTarget = torCFrames[3]
- heTarget = heCFrames[3]
- rlTarget = rlCFrames[1]
- llTarget = llCFrames[1]
- elseif Key == "c" and not Stop then
- Stop = true
- Character.Humanoid.WalkSpeed = 0
- Character.Humanoid.JumpPower = 0
- raTarget = tpC[2]
- laTarget = tpC[4]
- torTarget = tpC[6]
- heTarget = tpC[1]
- rlTarget = tpC[5]
- llTarget = tpC[3]
- wait(1)
- local TPBallCFrame = P2.CFrame
- local TPBall = Instance.new("Part",workspace)
- TPBall.Material = "Neon"
- TPBall.FormFactor = "Custom"
- TPBall.CanCollide = false
- TPBall.Anchored = true
- TPBall.BrickColor = BrickColor.new(Color)
- TPBall.Shape = "Ball"
- TPBall.Size = Vector3.new(25,25,25)
- TPBall.CFrame = TPBallCFrame
- local TPBall2 = TPBall:Clone()
- TPBall2.Parent = workspace
- Sound(134012322,1.5,1)
- Sound(224339201,math.random(1500,1600)/1000,1)
- Character:MoveTo(Mouse.Hit.p)
- local TPBallCFrame2 = P2.CFrame
- TPBall2.CFrame = TPBallCFrame2
- for No = 0,1,0.05 do
- TPBall.Size = TPBall.Size:lerp(Vector3.new(0,0,0),0.05)
- TPBall2.Size = TPBall2.Size:lerp(Vector3.new(0,0,0),0.05)
- TPBall.CFrame = TPBallCFrame
- TPBall2.CFrame = TPBallCFrame2
- TPBall.Transparency = No
- TPBall2.Transparency = No
- game:GetService("RunService").RenderStepped:wait()
- end
- TPBall:Destroy()
- TPBall2:Destroy()
- Character.Humanoid.WalkSpeed = PrevWalkSpeed
- Character.Humanoid.JumpPower = 50
- raTarget = raCFrames[3]
- laTarget = laCFrames[3]
- torTarget = torCFrames[3]
- heTarget = heCFrames[3]
- rlTarget = rlCFrames[1]
- llTarget = llCFrames[1]
- Stop = false
- elseif Key == "g" and not Stop then
- Stop = true
- Character.Humanoid.WalkSpeed = 0
- Character.Humanoid.JumpPower = 0
- raTarget = gpC1[2]
- laTarget = gpC1[4]
- torTarget = gpC1[6]
- heTarget = gpC1[1]
- rlTarget = gpC1[5]
- llTarget = gpC1[3]
- wait(0.5)
- raSpeed = 0.4
- laSpeed = 0.4
- toSpeed = 0.4
- heSpeed = 0.4
- llSpeed = 0.4
- rlSpeed = 0.4
- raTarget = gpC2[2]
- laTarget = gpC2[4]
- torTarget = gpC2[6]
- heTarget = gpC2[1]
- rlTarget = gpC2[5]
- llTarget = gpC2[3]
- Sound(169445602,math.random(900,1100)/1000,1)
- local Boom = Instance.new("Part")
- Boom.Anchored = true
- Boom.CanCollide = false
- Boom.BrickColor = BrickColor.new(Color)
- local BoomMesh = Instance.new("SpecialMesh",Boom)
- BoomMesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
- BoomMesh.Scale = Vector3.new(0,0,0)
- Boom.CFrame = Root.CFrame * CFrame.new(1.5,-2,-2)
- Boom.Parent = workspace
- function Spread()
- coroutine.wrap(function()
- for No = 0,1,0.05 do
- BoomMesh.Scale = BoomMesh.Scale:lerp(Vector3.new(10,5,10),0.2)
- Boom.Transparency = No
- game:GetService("RunService").RenderStepped:wait()
- end
- Boom:Destroy()
- end)()
- end
- for i,v in pairs(game.Players:GetChildren()) do
- local Human = v.Character:FindFirstChild("Humanoid")
- local OTorso = v.Character:FindFirstChild("Torso")
- if Human and OTorso and v ~= Player then
- local Mag = (Torso.Position - OTorso.Position).Magnitude
- if Mag <= 10 then
- Human.PlatformStand = true
- Human.Health = Human.Health - math.random(50,70)
- end
- end
- end
- Spread()
- wait(1)
- raSpeed = 0.1
- laSpeed = 0.1
- toSpeed = 0.1
- heSpeed = 0.1
- llSpeed = 0.1
- rlSpeed = 0.1
- Stop = false
- Character.Humanoid.WalkSpeed = PrevWalkSpeed
- Character.Humanoid.JumpPower = 50
- raTarget = raCFrames[3]
- laTarget = laCFrames[3]
- torTarget = torCFrames[3]
- heTarget = heCFrames[3]
- rlTarget = rlCFrames[1]
- llTarget = llCFrames[1]
- end end
- if Key == "t" and Stop == false then
- if Trans == 1.1 then
- Character.Humanoid.WalkSpeed = PrevWalkSpeed
- AttacksEnabled = true
- Trans = -0.1
- else
- Character.Humanoid.WalkSpeed = PrevWalkSpeed*1.5
- local HeadClone = Head:Clone()
- HeadClone.Anchored = true
- for i,v in pairs(HeadClone:GetChildren()) do
- v:Destroy()
- end
- HeadClone.Transparency = 1
- HeadClone.CanCollide = false
- HeadClone.Parent = workspace
- game:GetService("Chat"):Chat(HeadClone, "Without a trace...", "Red")
- AttacksEnabled = false
- Trans = 1.1
- for i = 1,60,1 do
- HeadClone.CFrame = Head.CFrame
- game:GetService("RunService").RenderStepped:wait()
- end
- HeadClone.Parent = nil
- end
- elseif Key == "r" then
- if XRayScale == 0 then
- XRayScale = 60
- else
- XRayScale = 0
- end
- end
- end)
- Character:WaitForChild("Humanoid").FreeFalling:connect(function(isJumping)
- if isJumping then
- Fall = true
- else
- Fall = false
- end
- end)
- Walking = false
- Idle = true
- raTarget = raCFrames[3]
- laTarget = laCFrames[3]
- torTarget = torCFrames[3]
- heTarget = heCFrames[3]
- function Dots()
- coroutine.wrap(function()
- local Dot = P1:Clone()
- Dot.Name = "Dot"
- Dot.Size = Vector3.new(0,0,0)
- Dot.CFrame = P2.CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))) * CFrame.new(0,4,0)
- Dot.Parent = Model
- Dot.Anchored = true
- for i = 0,1,0.05 do
- Dot.CFrame = Dot.CFrame:lerp(P2.CFrame,0.1)
- Dot.Transparency = i
- game:GetService("RunService").RenderStepped:wait()
- end
- Dot:Destroy()
- end)()
- end
- On = true
- AttacksEnabled = true
- function LocalText(txt)
- game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{
- Text = txt; -- Required. Has to be a string!
- })
- end
- Player.Chatted:connect(function(msg)
- if string.lower(string.sub(msg,1,9 + #Prefix)) == Prefix..[[song stop]] then
- Song:Stop()
- Song.Parent = nil
- LocalText("Stopping Song")
- elseif string.lower(string.sub(msg,1,9 + #Prefix)) == Prefix..[[song play]] then
- Song.Parent = P4
- Song:Play()
- LocalText("Playing Song")
- elseif string.lower(string.sub(msg,1,8 + #Prefix)) == Prefix..[[song id ]] then
- local Number = tonumber(string.lower(string.sub(msg,9+ #Prefix,#msg )))
- if Number ~= nil then
- local Asset = game:GetService("MarketplaceService"):GetProductInfo(Number)
- if Asset.AssetTypeId == 3 then
- local SongC = Song:Clone()
- Song:Stop()
- Song:Destroy()
- SongC.Parent = P4
- SongC.SoundId = "http://www.roblox.com/asset/?id="..Number
- SongC:Play()
- Song = SongC
- LocalText("Now playing: "..Asset.Name)
- else
- LocalText("Invalid song ID")
- Song.SoundId = ""
- Song.Parent = nil
- end
- end
- elseif string.lower(string.sub(msg,1,9 + #Prefix)) == Prefix..[[song vol ]] then
- local Number = tonumber(string.lower(string.sub(msg,10+ #Prefix,#msg )))
- if Number ~= nil then
- SongVol = Number/100
- LocalText("Song Volume is now "..Number)
- end
- end
- end)
- while wait(0.3) do
- if Trans ~= 1.1 then
- --Dots()
- end
- if rlWalking == 1 then
- rlWalking = 2
- llWalking = 2
- elseif rlWalking == 3 then
- rlWalking = 2
- llWalking = 2
- elseif rlWalking == 2 then
- rlWalking = 3
- llWalking = 3
- end
- end
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