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ItzInfern

hood noob

Jan 9th, 2019
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  1.  
  2.  
  3.  
  4. --https://github.com/Mokiros/roblox-FE-compatibility
  5. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  6. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  7. local RealPlayer = Player
  8. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  9.  
  10.  
  11. --[[
  12. /NOTE FROM KIROKI\
  13. Hey people, I was not keen on releasing this script, and its a really private one meant for close friends
  14. but a certain autistic cunt named Kermat161, real name Gary, decided to just leak it to everyone and say, QUOTING, that every script deserves to be leaked and developers efforts dont matter
  15. If you see kermat161 anywhere, he is NOT trustworthy and will spread your script specifically because someone trades him or he doesnt like you.
  16. Please do give kermat a piece of my mind for this, he's the reason im releasing it.
  17. Fuck you, kermat.
  18. And "Dreamer", also known as Epticallity, blobgi, Dreamy, and so on has manipulated many of my close friends, be careful around him. Figured i would put this here to draw attention to some of the curropt fucks in the void community.
  19. Fuck you, Dreamer.
  20. To all the other skids and wannabe's, please limit how much you use this script, it's a good one and overusing scripts makes them bad.
  21. --Please actually read that ^
  22. --It's important.
  23. // KirokiFreedom
  24. // KirokiFreedom#7043
  25.  
  26.  
  27. READ THE LINES AT THE TOP IF YOU HAVENT
  28. ~~------Script Name------~~
  29.  
  30. The Hood
  31.  
  32. ~~------Script Pack------~~
  33.  
  34. Chill
  35.  
  36. ~~--------Version--------~~
  37.  
  38. V1
  39.  
  40. ~~-----------------------~~
  41. Released intentionally by Kiroki because of skids.
  42. --]]
  43.  
  44.  
  45. --//Customizeable Variables
  46.  
  47. local music = true
  48.  
  49. local soundeffects = true
  50. --//
  51.  
  52.  
  53.  
  54.  
  55.  
  56. if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Armor") then
  57. print'The Hood is already running.'
  58. else
  59. math.randomseed(tick())
  60. local sn = 1
  61. local PT = {}
  62. local idletimer = 0
  63. local visrot = false
  64. local loopvis = false
  65. local volumevis = 5
  66. local bcch = BrickColor.new("Really red")
  67. local visrota = 1
  68. local drota = 0
  69. local hatfly = false
  70. local rainbow = false
  71. local vismode = false
  72. local vising = false
  73. local normanim = true
  74. local doingsomething = false
  75. local hoodup = false
  76. local pitchvis = 1
  77. local jumpd = false
  78. local cloud = false
  79. local fenkeded = true
  80. local BCC = false
  81. local moveloop = true
  82. local rapparip = 0
  83. local alrup = false
  84. local sunflower = true
  85. local meeka = "n"
  86. local fighting = false
  87. local sitting = false
  88. local ang = false
  89. local jacket = false
  90. function sandbox(var,func)
  91. local env = getfenv(func)
  92. local newenv = setmetatable({},{
  93. __index = function(self,k)
  94. if k=="script" then
  95. return var
  96. else
  97. return env[k]
  98. end
  99. end,
  100. })
  101. setfenv(func,newenv)
  102. return func
  103. end
  104. local player = game:GetService("Players").LocalPlayer
  105. local character = game:GetService("Players").LocalPlayer.Character
  106. local dgasdjh = coroutine.wrap(function()
  107. pe = Instance.new("ParticleEmitter", character.Torso)
  108. pe.Rate = 50
  109. pe.Size = NumberSequence.new(10)
  110. pe.Color = ColorSequence.new(Color3.new(1, 1, 0))
  111. pe.EmissionDirection = "Front"
  112. pe.LockedToPart = true
  113. pe.Acceleration = Vector3.new(0,0,0)
  114. pe.Drag = NumberSequence.new(10)
  115. pe.Lifetime = NumberRange.new(1)
  116. pb = Instance.new("ParticleEmitter", character.Torso)
  117. pb.Rate = 50
  118. pb.Size = NumberSequence.new(10)
  119. pb.Color = ColorSequence.new(Color3.new(1, 1, 0))
  120. pb.EmissionDirection = "Back"
  121. pb.LockedToPart = true
  122. pb.Acceleration = Vector3.new(0,0,0)
  123. pb.Drag = NumberSequence.new(10)
  124. pb.Lifetime = NumberRange.new(1)
  125. pc = Instance.new("ParticleEmitter", character.Torso)
  126. pc.Rate = 50
  127. pc.Size = NumberSequence.new(10)
  128. pc.Color = ColorSequence.new(Color3.new(1, 1, 0))
  129. pc.EmissionDirection = "Left"
  130. pc.LockedToPart = true
  131. pc.Acceleration = Vector3.new(0,0,0)
  132. pc.Drag = NumberSequence.new(10)
  133. pc.Lifetime = NumberRange.new(1)
  134. pd = Instance.new("ParticleEmitter", character.Torso)
  135. pd.Rate = 50
  136. pd.Size = NumberSequence.new(10)
  137. pd.Color = ColorSequence.new(Color3.new(1, 1, 0))
  138. pd.EmissionDirection = "Right"
  139. pd.LockedToPart = true
  140. pd.Acceleration = Vector3.new(0,0,0)
  141. pd.Drag = NumberSequence.new(10)
  142. pd.Lifetime = NumberRange.new(1)
  143. pa = Instance.new("ParticleEmitter", character.Torso)
  144. pa.Rate = 50
  145. pa.Size = NumberSequence.new(10)
  146. pa.Color = ColorSequence.new(Color3.new(1, 1, 0))
  147. pa.EmissionDirection = "Top"
  148. pa.LockedToPart = true
  149. pa.Acceleration = Vector3.new(0,0,0)
  150. pa.Drag = NumberSequence.new(10)
  151. pa.Lifetime = NumberRange.new(1)
  152. --[[pe.Texture = "rbxassetid://522606102"
  153. pb.Texture = "rbxassetid://522606102"
  154. pc.Texture = "rbxassetid://522606102"
  155. pd.Texture = "rbxassetid://522606102"
  156. pa.Texture = "rbxassetid://522606102"--]]
  157. pe.Texture = "rbxassetid://136597777"
  158. pb.Texture = "rbxassetid://136597777"
  159. pc.Texture = "rbxassetid://136597777"
  160. pd.Texture = "rbxassetid://136597777"
  161. pa.Texture = "rbxassetid://136597777"
  162. pa.RotSpeed = NumberRange.new(360, 360)
  163. pe.RotSpeed = NumberRange.new(360, 360)
  164. pb.RotSpeed = NumberRange.new(360, 360)
  165. pc.RotSpeed = NumberRange.new(360, 360)
  166. pd.RotSpeed = NumberRange.new(360, 360)
  167. wait(2)
  168. pe.Enabled = false
  169. pe.Rate = 0
  170. pb.Enabled = false
  171. pb.Rate = 0
  172. pc.Enabled = false
  173. pc.Rate = 0
  174. pd.Enabled = false
  175. pd.Rate = 0
  176. pa.Enabled = false
  177. pa.Rate = 0
  178.  
  179. end)
  180. dgasdjh()
  181. cors = {}
  182. mas = Instance.new("Model",game:GetService("Lighting"))
  183. Model0 = Instance.new("Model")
  184. Model1 = Instance.new("Model")
  185. Part2 = Instance.new("Part")
  186. SpecialMesh3 = Instance.new("SpecialMesh")
  187. Model4 = Instance.new("Model")
  188. Part5 = Instance.new("Part")
  189. Part6 = Instance.new("Part")
  190. WedgePart7 = Instance.new("WedgePart")
  191. Part8 = Instance.new("Part")
  192. Part9 = Instance.new("Part")
  193. WedgePart10 = Instance.new("WedgePart")
  194. WedgePart11 = Instance.new("WedgePart")
  195. Model12 = Instance.new("Model")
  196. Part13 = Instance.new("Part")
  197. Part14 = Instance.new("Part")
  198. Part15 = Instance.new("Part")
  199. Part16 = Instance.new("Part")
  200. Part17 = Instance.new("Part")
  201. WedgePart18 = Instance.new("WedgePart")
  202. WedgePart19 = Instance.new("WedgePart")
  203. WedgePart20 = Instance.new("WedgePart")
  204. WedgePart21 = Instance.new("WedgePart")
  205. WedgePart22 = Instance.new("WedgePart")
  206. WedgePart23 = Instance.new("WedgePart")
  207. WedgePart24 = Instance.new("WedgePart")
  208. Part25 = Instance.new("Part")
  209. Part26 = Instance.new("Part")
  210. Part27 = Instance.new("Part")
  211. Part28 = Instance.new("Part")
  212. WedgePart29 = Instance.new("WedgePart")
  213. Part30 = Instance.new("Part")
  214. Part31 = Instance.new("Part")
  215. Part32 = Instance.new("Part")
  216. SpecialMesh33 = Instance.new("SpecialMesh")
  217. Part34 = Instance.new("Part")
  218. Part35 = Instance.new("Part")
  219. Part36 = Instance.new("Part")
  220. Model37 = Instance.new("Model")
  221. Part38 = Instance.new("Part")
  222. Part39 = Instance.new("Part")
  223. Model40 = Instance.new("Model")
  224. Part41 = Instance.new("Part")
  225. Part42 = Instance.new("Part")
  226. Model43 = Instance.new("Model")
  227. Part44 = Instance.new("Part")
  228. Part45 = Instance.new("Part")
  229. WedgePart46 = Instance.new("WedgePart")
  230. Part47 = Instance.new("Part")
  231. Part48 = Instance.new("Part")
  232. WedgePart49 = Instance.new("WedgePart")
  233. WedgePart50 = Instance.new("WedgePart")
  234. Script51 = Instance.new("Script")
  235. Model0.Name = "Armor"
  236. Model0.Parent = mas
  237. Model1.Name = "Head"
  238. Model1.Parent = Model0
  239. Part2.Name = "Head1"
  240. Part2.Parent = Model1
  241. Part2.Material = Enum.Material.SmoothPlastic
  242. Part2.BrickColor = BrickColor.new("Pastel brown")
  243. Part2.Transparency = 1
  244. Part2.Rotation = Vector3.new(-180, 0, 180)
  245. Part2.Anchored = true
  246. Part2.CanCollide = false
  247. Part2.FormFactor = Enum.FormFactor.Symmetric
  248. Part2.Size = Vector3.new(2, 1, 1)
  249. Part2.CFrame = CFrame.new(4.25357485, 9.00999069, 98.3985367, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  250. Part2.TopSurface = Enum.SurfaceType.Smooth
  251. Part2.Color = Color3.new(1, 0.8, 0.6)
  252. Part2.Position = Vector3.new(4.25357485, 9.00999069, 98.3985367)
  253. Part2.Orientation = Vector3.new(0, 180, 0)
  254. Part2.Color = Color3.new(1, 0.8, 0.6)
  255. SpecialMesh3.Parent = Part2
  256. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  257. SpecialMesh3.Scale = Vector3.new(1.25, 1.25, 1.25)
  258. Model4.Name = "RightLeg"
  259. Model4.Parent = Model0
  260. Part5.Name = "Right Leg1"
  261. Part5.Parent = Model4
  262. Part5.Material = Enum.Material.SmoothPlastic
  263. Part5.BrickColor = BrickColor.new("Pastel brown")
  264. Part5.Transparency = 1
  265. Part5.Rotation = Vector3.new(-180, 0, 180)
  266. Part5.Anchored = true
  267. Part5.CanCollide = false
  268. Part5.FormFactor = Enum.FormFactor.Plate
  269. Part5.Size = Vector3.new(1, 2, 1)
  270. Part5.CFrame = CFrame.new(3.75296521, 5.49991179, 98.3985901, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  271. Part5.Color = Color3.new(1, 0.8, 0.6)
  272. Part5.Position = Vector3.new(3.75296521, 5.49991179, 98.3985901)
  273. Part5.Orientation = Vector3.new(0, 180, 0)
  274. Part5.Color = Color3.new(1, 0.8, 0.6)
  275. Part6.Parent = Model4
  276. Part6.Material = Enum.Material.SmoothPlastic
  277. Part6.BrickColor = BrickColor.new("Really black")
  278. Part6.Rotation = Vector3.new(-180, 0.0199999996, 180)
  279. Part6.Anchored = true
  280. Part6.CanCollide = false
  281. Part6.FormFactor = Enum.FormFactor.Custom
  282. Part6.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
  283. Part6.CFrame = CFrame.new(3.75312686, 5.54741096, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  284. Part6.BottomSurface = Enum.SurfaceType.Smooth
  285. Part6.TopSurface = Enum.SurfaceType.Smooth
  286. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  287. Part6.Position = Vector3.new(3.75312686, 5.54741096, 98.4037323)
  288. Part6.Orientation = Vector3.new(0, 179.979996, 0)
  289. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  290. WedgePart7.Parent = Model4
  291. WedgePart7.Material = Enum.Material.SmoothPlastic
  292. WedgePart7.BrickColor = BrickColor.new("Dark blue")
  293. WedgePart7.Rotation = Vector3.new(0, -0.0199999996, 0)
  294. WedgePart7.Anchored = true
  295. WedgePart7.CanCollide = false
  296. WedgePart7.FormFactor = Enum.FormFactor.Custom
  297. WedgePart7.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
  298. WedgePart7.CFrame = CFrame.new(3.75374866, 4.81248188, 98.2336884, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  299. WedgePart7.BottomSurface = Enum.SurfaceType.Smooth
  300. WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
  301. WedgePart7.Position = Vector3.new(3.75374866, 4.81248188, 98.2336884)
  302. WedgePart7.Orientation = Vector3.new(0, -0.0199999996, 0)
  303. WedgePart7.Color = Color3.new(0, 0.0627451, 0.690196)
  304. Part8.Parent = Model4
  305. Part8.Material = Enum.Material.SmoothPlastic
  306. Part8.BrickColor = BrickColor.new("Dark blue")
  307. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  308. Part8.Anchored = true
  309. Part8.CanCollide = false
  310. Part8.FormFactor = Enum.FormFactor.Custom
  311. Part8.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
  312. Part8.CFrame = CFrame.new(3.75302386, 4.69739532, 98.6537476, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  313. Part8.BottomSurface = Enum.SurfaceType.Smooth
  314. Part8.TopSurface = Enum.SurfaceType.Smooth
  315. Part8.Color = Color3.new(0, 0.0627451, 0.690196)
  316. Part8.Position = Vector3.new(3.75302386, 4.69739532, 98.6537476)
  317. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  318. Part8.Color = Color3.new(0, 0.0627451, 0.690196)
  319. Part9.Parent = Model4
  320. Part9.Material = Enum.Material.SmoothPlastic
  321. Part9.BrickColor = BrickColor.new("Dark blue")
  322. Part9.Rotation = Vector3.new(-180, 0.0199999996, 180)
  323. Part9.Anchored = true
  324. Part9.CanCollide = false
  325. Part9.FormFactor = Enum.FormFactor.Custom
  326. Part9.Size = Vector3.new(1.06000054, 0.228076816, 1.0599997)
  327. Part9.CFrame = CFrame.new(3.75312686, 4.59740734, 98.4037323, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  328. Part9.BottomSurface = Enum.SurfaceType.Smooth
  329. Part9.TopSurface = Enum.SurfaceType.Smooth
  330. Part9.Color = Color3.new(0, 0.0627451, 0.690196)
  331. Part9.Position = Vector3.new(3.75312686, 4.59740734, 98.4037323)
  332. Part9.Orientation = Vector3.new(0, 179.979996, 0)
  333. Part9.Color = Color3.new(0, 0.0627451, 0.690196)
  334. WedgePart10.Parent = Model4
  335. WedgePart10.Material = Enum.Material.SmoothPlastic
  336. WedgePart10.BrickColor = BrickColor.new("Dark blue")
  337. WedgePart10.Rotation = Vector3.new(180, 0.0199999996, -180)
  338. WedgePart10.Anchored = true
  339. WedgePart10.CanCollide = false
  340. WedgePart10.FormFactor = Enum.FormFactor.Custom
  341. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  342. WedgePart10.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
  343. WedgePart10.CFrame = CFrame.new(3.75383472, 4.76247025, 98.0207062, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
  344. WedgePart10.BottomSurface = Enum.SurfaceType.Smooth
  345. WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
  346. WedgePart10.Position = Vector3.new(3.75383472, 4.76247025, 98.0207062)
  347. WedgePart10.Orientation = Vector3.new(0, 179.979996, 0)
  348. WedgePart10.Color = Color3.new(0, 0.0627451, 0.690196)
  349. WedgePart11.Parent = Model4
  350. WedgePart11.Material = Enum.Material.SmoothPlastic
  351. WedgePart11.BrickColor = BrickColor.new("Dark blue")
  352. WedgePart11.Rotation = Vector3.new(0, -0.0199999996, 0)
  353. WedgePart11.Anchored = true
  354. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  355.  
  356. WedgePart11.CanCollide = false
  357. WedgePart11.FormFactor = Enum.FormFactor.Custom
  358. WedgePart11.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
  359. WedgePart11.CFrame = CFrame.new(3.75378966, 4.76247787, 98.1336823, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  360. WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
  361. WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
  362. WedgePart11.Position = Vector3.new(3.75378966, 4.76247787, 98.1336823)
  363. WedgePart11.Orientation = Vector3.new(0, -0.0199999996, 0)
  364. WedgePart11.Color = Color3.new(0, 0.0627451, 0.690196)
  365. Model12.Name = "Torso"
  366. Model12.Parent = Model0
  367. Part13.Name = "Torso1"
  368. Part13.Parent = Model12
  369. Part13.Material = Enum.Material.SmoothPlastic
  370. Part13.BrickColor = BrickColor.new("Pastel brown")
  371. Part13.Transparency = 1
  372. Part13.Rotation = Vector3.new(-180, 0, 0)
  373. Part13.Anchored = true
  374. Part13.CanCollide = false
  375. Part13.FormFactor = Enum.FormFactor.Plate
  376. Part13.Size = Vector3.new(2, 2, 1)
  377. Part13.CFrame = CFrame.new(4.2535882, 7.49999332, 98.3985825, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  378. Part13.TopSurface = Enum.SurfaceType.Smooth
  379. Part13.Color = Color3.new(1, 0.8, 0.6)
  380. Part13.Position = Vector3.new(4.2535882, 7.49999332, 98.3985825)
  381. Part13.Orientation = Vector3.new(0, 180, 180)
  382. Part13.Color = Color3.new(1, 0.8, 0.6)
  383. Part14.Parent = Model12
  384. Part14.Material = Enum.Material.SmoothPlastic
  385. Part14.BrickColor = BrickColor.new("Pearl")
  386. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  387. Part14.Anchored = true
  388. Part14.CanCollide = false
  389. Part14.FormFactor = Enum.FormFactor.Custom
  390. Part14.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
  391. Part14.CFrame = CFrame.new(3.8207202, 8.1017952, 98.4139938, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  392. Part14.BottomSurface = Enum.SurfaceType.Smooth
  393. Part14.TopSurface = Enum.SurfaceType.Smooth
  394. Part14.Position = Vector3.new(3.8207202, 8.1017952, 98.4139938)
  395. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  396. Part15.Parent = Model12
  397. Part15.Material = Enum.Material.SmoothPlastic
  398. Part15.BrickColor = BrickColor.new("Pearl")
  399. Part15.Rotation = Vector3.new(-180, 0.0199999996, 180)
  400. Part15.Anchored = true
  401. Part15.CanCollide = false
  402. Part15.FormFactor = Enum.FormFactor.Custom
  403. Part15.Size = Vector3.new(0.0509394594, 0.815031767, 1.07991624)
  404. Part15.CFrame = CFrame.new(4.73762941, 8.1017952, 98.4143677, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  405. Part15.BottomSurface = Enum.SurfaceType.Smooth
  406. Part15.TopSurface = Enum.SurfaceType.Smooth
  407. Part15.Position = Vector3.new(4.73762941, 8.1017952, 98.4143677)
  408. Part15.Orientation = Vector3.new(0, 179.979996, 0)
  409. Part16.Parent = Model12
  410. Part16.Material = Enum.Material.SmoothPlastic
  411. Part16.BrickColor = BrickColor.new("Really black")
  412. Part16.Rotation = Vector3.new(-180, 0.0199999996, 180)
  413. Part16.Anchored = true
  414. Part16.CanCollide = false
  415. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  416.  
  417. Part16.FormFactor = Enum.FormFactor.Custom
  418. Part16.Size = Vector3.new(2.15983438, 1.34480178, 1.07991624)
  419. Part16.CFrame = CFrame.new(4.25370693, 7.16459703, 98.4039612, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  420. Part16.BottomSurface = Enum.SurfaceType.Smooth
  421. Part16.TopSurface = Enum.SurfaceType.Smooth
  422. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  423. Part16.Position = Vector3.new(4.25370693, 7.16459703, 98.4039612)
  424. Part16.Orientation = Vector3.new(0, 179.979996, 0)
  425. Part16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  426. Part17.Parent = Model12
  427. Part17.Material = Enum.Material.SmoothPlastic
  428. Part17.BrickColor = BrickColor.new("Really black")
  429. Part17.Rotation = Vector3.new(-180, 0.0199999996, 180)
  430. Part17.Anchored = true
  431. Part17.CanCollide = false
  432. Part17.FormFactor = Enum.FormFactor.Custom
  433. Part17.Size = Vector3.new(2.18000102, 0.134020314, 1.09999967)
  434. Part17.CFrame = CFrame.new(4.25378609, 6.49504423, 98.404007, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  435. Part17.BottomSurface = Enum.SurfaceType.Smooth
  436. Part17.TopSurface = Enum.SurfaceType.Smooth
  437. Part17.Position = Vector3.new(4.25378609, 6.49504423, 98.404007)
  438. Part17.Orientation = Vector3.new(0, 179.979996, 0)
  439. WedgePart18.Parent = Model12
  440. WedgePart18.Material = Enum.Material.SmoothPlastic
  441. WedgePart18.BrickColor = BrickColor.new("Really black")
  442. WedgePart18.Rotation = Vector3.new(0, 90, 0)
  443. WedgePart18.Anchored = true
  444. WedgePart18.CanCollide = false
  445. WedgePart18.FormFactor = Enum.FormFactor.Custom
  446. WedgePart18.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
  447. WedgePart18.CFrame = CFrame.new(3.44884992, 7.98980379, 98.4013596, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
  448. WedgePart18.BottomSurface = Enum.SurfaceType.Smooth
  449. WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  450. WedgePart18.Position = Vector3.new(3.44884992, 7.98980379, 98.4013596)
  451. WedgePart18.Orientation = Vector3.new(0, 89.9799957, 0)
  452. WedgePart18.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  453. WedgePart19.Parent = Model12
  454. WedgePart19.Material = Enum.Material.SmoothPlastic
  455. WedgePart19.BrickColor = BrickColor.new("Really black")
  456. WedgePart19.Rotation = Vector3.new(90, 0, 90.0199966)
  457. WedgePart19.Anchored = true
  458. WedgePart19.CanCollide = false
  459. WedgePart19.FormFactor = Enum.FormFactor.Custom
  460. WedgePart19.Size = Vector3.new(1.06972814, 0.101878807, 0.101878598)
  461. WedgePart19.CFrame = CFrame.new(3.76310563, 8.37413883, 98.4014969, -0.000411999994, -1, 4.99999915e-05, 0, -4.99999987e-05, -1, 1, -0.000411999994, 2.05999999e-08)
  462. WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
  463. WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  464. WedgePart19.Position = Vector3.new(3.76310563, 8.37413883, 98.4014969)
  465. WedgePart19.Orientation = Vector3.new(90, -90.0199966, 0)
  466. WedgePart19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  467. WedgePart20.Parent = Model12
  468. WedgePart20.Material = Enum.Material.SmoothPlastic
  469. WedgePart20.BrickColor = BrickColor.new("Really black")
  470. WedgePart20.Rotation = Vector3.new(90, 0, -89.9799957)
  471. WedgePart20.Anchored = true
  472. WedgePart20.CanCollide = false
  473. WedgePart20.FormFactor = Enum.FormFactor.Custom
  474. WedgePart20.Size = Vector3.new(1.04999948, 0.0999998897, 0.0999996886)
  475. WedgePart20.CFrame = CFrame.new(4.76376486, 8.35728073, 98.4015884, 0.000411999994, 1, -4.99999915e-05, 0, -4.99999987e-05, -1, -1, 0.000411999994, -2.05999999e-08)
  476. WedgePart20.BottomSurface = Enum.SurfaceType.Smooth
  477. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  478. WedgePart20.Position = Vector3.new(4.76376486, 8.35728073, 98.4015884)
  479. WedgePart20.Orientation = Vector3.new(90, 89.9799957, 0)
  480. WedgePart20.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  481. WedgePart21.Parent = Model12
  482. WedgePart21.Material = Enum.Material.SmoothPlastic
  483. WedgePart21.BrickColor = BrickColor.new("Really black")
  484. WedgePart21.Rotation = Vector3.new(0, -90, 0)
  485. WedgePart21.Anchored = true
  486. WedgePart21.CanCollide = false
  487. WedgePart21.FormFactor = Enum.FormFactor.Custom
  488. WedgePart21.Size = Vector3.new(1.06972814, 0.305636674, 0.509394228)
  489. WedgePart21.CFrame = CFrame.new(5.08753204, 7.98980379, 98.4015884, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
  490. WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
  491. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  492. WedgePart21.Position = Vector3.new(5.08753204, 7.98980379, 98.4015884)
  493. WedgePart21.Orientation = Vector3.new(0, -90.0199966, 0)
  494. WedgePart21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  495. WedgePart22.Parent = Model12
  496. WedgePart22.Material = Enum.Material.SmoothPlastic
  497. WedgePart22.BrickColor = BrickColor.new("Really black")
  498. WedgePart22.Rotation = Vector3.new(0, -90, 0)
  499. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  500.  
  501. WedgePart22.Anchored = true
  502. WedgePart22.CanCollide = false
  503. WedgePart22.FormFactor = Enum.FormFactor.Custom
  504. WedgePart22.Size = Vector3.new(1.06972814, 0.499206543, 0.417703211)
  505. WedgePart22.CFrame = CFrame.new(5.03148508, 8.08659077, 98.4015656, -0.000410999986, 4.89999911e-05, -1, 0, 1, 4.89999984e-05, 1, 2.0138998e-08, -0.000410999986)
  506. WedgePart22.BottomSurface = Enum.SurfaceType.Smooth
  507. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  508. WedgePart22.Position = Vector3.new(5.03148508, 8.08659077, 98.4015656)
  509. WedgePart22.Orientation = Vector3.new(0, -90.0199966, 0)
  510. WedgePart22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  511. WedgePart23.Parent = Model12
  512. WedgePart23.Material = Enum.Material.SmoothPlastic
  513. WedgePart23.BrickColor = BrickColor.new("Really black")
  514. WedgePart23.Rotation = Vector3.new(90, 0, -89.9799957)
  515. WedgePart23.Anchored = true
  516. WedgePart23.CanCollide = false
  517. WedgePart23.FormFactor = Enum.FormFactor.Custom
  518. WedgePart23.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
  519. WedgePart23.CFrame = CFrame.new(4.0178051, 8.32321453, 98.4016037, 0.000411999994, 1, 5.09999918e-05, 0, 5.09999991e-05, -1, -1, 0.000411999994, 2.10119993e-08)
  520. WedgePart23.BottomSurface = Enum.SurfaceType.Smooth
  521. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  522. WedgePart23.Position = Vector3.new(4.0178051, 8.32321453, 98.4016037)
  523. WedgePart23.Orientation = Vector3.new(90, 89.9799957, 0)
  524. WedgePart23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  525. WedgePart24.Parent = Model12
  526. WedgePart24.Material = Enum.Material.SmoothPlastic
  527. WedgePart24.BrickColor = BrickColor.new("Really black")
  528. WedgePart24.Rotation = Vector3.new(90, 0, 90.0199966)
  529. WedgePart24.Anchored = true
  530. WedgePart24.CanCollide = false
  531. WedgePart24.FormFactor = Enum.FormFactor.Custom
  532. WedgePart24.Size = Vector3.new(1.06972814, 0.407515556, 0.203757524)
  533. WedgePart24.CFrame = CFrame.new(4.51856947, 8.32321453, 98.4013367, -0.000411999994, -1, -5.09999918e-05, 0, 5.09999991e-05, -1, 1, -0.000411999994, -2.10119993e-08)
  534. WedgePart24.BottomSurface = Enum.SurfaceType.Smooth
  535. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  536. WedgePart24.Position = Vector3.new(4.51856947, 8.32321453, 98.4013367)
  537. WedgePart24.Orientation = Vector3.new(90, -90.0199966, 0)
  538. WedgePart24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  539. Part25.Parent = Model12
  540. Part25.Material = Enum.Material.SmoothPlastic
  541. Part25.BrickColor = BrickColor.new("Really black")
  542. Part25.Rotation = Vector3.new(-180, 0.0199999996, 180)
  543. Part25.Anchored = true
  544. Part25.CanCollide = false
  545. Part25.FormFactor = Enum.FormFactor.Custom
  546. Part25.Size = Vector3.new(2.08000112, 2.08000016, 0.5)
  547. Part25.CFrame = CFrame.new(4.25389719, 7.4700551, 98.1340408, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  548. Part25.BottomSurface = Enum.SurfaceType.Smooth
  549. Part25.TopSurface = Enum.SurfaceType.Smooth
  550. Part25.Position = Vector3.new(4.25389719, 7.4700551, 98.1340408)
  551. Part25.Orientation = Vector3.new(0, 179.979996, 0)
  552. Part26.Parent = Model12
  553. Part26.Material = Enum.Material.SmoothPlastic
  554. Part26.BrickColor = BrickColor.new("Really black")
  555. Part26.Rotation = Vector3.new(-180, 0.0199999996, 180)
  556. Part26.Anchored = true
  557. Part26.CanCollide = false
  558. Part26.FormFactor = Enum.FormFactor.Custom
  559. Part26.Size = Vector3.new(1.09000087, 1.98000026, 1.03999972)
  560. Part26.CFrame = CFrame.new(4.24878693, 7.42004538, 98.4040375, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  561. Part26.BottomSurface = Enum.SurfaceType.Smooth
  562. Part26.TopSurface = Enum.SurfaceType.Smooth
  563. Part26.Position = Vector3.new(4.24878693, 7.42004538, 98.4040375)
  564. Part26.Orientation = Vector3.new(0, 179.979996, 0)
  565. Part27.Parent = Model12
  566. Part27.Material = Enum.Material.SmoothPlastic
  567. Part27.BrickColor = BrickColor.new("Black")
  568. Part27.Rotation = Vector3.new(-180, 0.0199999996, 180)
  569. Part27.Anchored = true
  570. Part27.CanCollide = false
  571. Part27.FormFactor = Enum.FormFactor.Custom
  572. Part27.Size = Vector3.new(0.900001347, 2.06000018, 0.889999747)
  573. Part27.CFrame = CFrame.new(4.25375986, 7.47140646, 98.4690475, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  574. Part27.BottomSurface = Enum.SurfaceType.Smooth
  575. Part27.TopSurface = Enum.SurfaceType.Smooth
  576. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  577. Part27.Position = Vector3.new(4.25375986, 7.47140646, 98.4690475)
  578. Part27.Orientation = Vector3.new(0, 179.979996, 0)
  579. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  580. Part28.Parent = Model12
  581. Part28.Material = Enum.Material.SmoothPlastic
  582. Part28.BrickColor = BrickColor.new("Really black")
  583. Part28.Rotation = Vector3.new(-180, 0.0199999996, 180)
  584. Part28.Anchored = true
  585. Part28.CanCollide = false
  586. Part28.FormFactor = Enum.FormFactor.Custom
  587. Part28.Size = Vector3.new(2.04000115, 0.0700000823, 1.01999974)
  588. Part28.CFrame = CFrame.new(4.25378609, 6.45504618, 98.4039993, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  589. Part28.BottomSurface = Enum.SurfaceType.Smooth
  590. Part28.TopSurface = Enum.SurfaceType.Smooth
  591. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  592. Part28.Position = Vector3.new(4.25378609, 6.45504618, 98.4039993);jacket = not jacket
  593. Part28.Orientation = Vector3.new(0, 179.979996, 0);jacket = "MMMM"
  594. Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  595. WedgePart29.Parent = Model12
  596. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  597.  
  598. WedgePart29.Material = Enum.Material.SmoothPlastic
  599. WedgePart29.BrickColor = BrickColor.new("Really black")
  600. WedgePart29.Rotation = Vector3.new(0, 90, 0)
  601. WedgePart29.Anchored = true
  602. WedgePart29.CanCollide = false
  603. WedgePart29.FormFactor = Enum.FormFactor.Custom
  604. WedgePart29.Size = Vector3.new(1.06972814, 0.489018679, 0.417703211)
  605. WedgePart29.CFrame = CFrame.new(3.50487924, 8.08149815, 98.4013824, 0.000411999616, -4.89989616e-05, 1.0000056, 0, 1, 4.89986887e-05, -1.0000056, -2.08092388e-08, 0.000411997229)
  606. WedgePart29.BottomSurface = Enum.SurfaceType.Smooth
  607. WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  608. WedgePart29.Position = Vector3.new(3.50487924, 8.08149815, 98.4013824)
  609. WedgePart29.Orientation = Vector3.new(0, 89.9799957, 0)
  610. WedgePart29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  611. Part30.Parent = Model12
  612. Part30.Material = Enum.Material.SmoothPlastic
  613. Part30.BrickColor = BrickColor.new("Really black")
  614. Part30.Rotation = Vector3.new(-180, 0.0199999996, 180)
  615. Part30.Anchored = true
  616. Part30.CanCollide = false
  617. Part30.FormFactor = Enum.FormFactor.Custom
  618. Part30.Size = Vector3.new(1.14104521, 1.86569977, 1.07991624)
  619. Part30.CFrame = CFrame.new(4.26623154, 7.39316082, 98.4039841, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  620. Part30.BottomSurface = Enum.SurfaceType.Smooth
  621. Part30.TopSurface = Enum.SurfaceType.Smooth
  622. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  623. Part30.Position = Vector3.new(4.26623154, 7.39316082, 98.4039841); jacket = false
  624. Part30.Orientation = Vector3.new(0, 179.979996, 0)
  625. Part30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  626. Part31.Parent = Model12
  627. Part31.Material = Enum.Material.SmoothPlastic
  628. Part31.BrickColor = BrickColor.new("Really black")
  629. Part31.Rotation = Vector3.new(-180, 0.0199999996, -150)
  630. Part31.Anchored = true
  631. Part31.CanCollide = false
  632. Part31.FormFactor = Enum.FormFactor.Custom
  633. Part31.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972)
  634. Part31.CFrame = CFrame.new(3.76936007, 8.33165073, 98.4039154, -0.866024852, 0.500000894, 0.000411020621, 0.500000954, 0.866024852, 4.79081682e-05, -0.000331999967, 0.000247000338, -1)
  635. Part31.BottomSurface = Enum.SurfaceType.Smooth
  636. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  637.  
  638. Part31.TopSurface = Enum.SurfaceType.Smooth
  639. Part31.Position = Vector3.new(3.76936007, 8.33165073, 98.4039154)
  640. Part31.Orientation = Vector3.new(0, 179.979996, 30)
  641. Part32.Parent = Model1
  642. Part32.Material = Enum.Material.SmoothPlastic
  643. Part32.BrickColor = BrickColor.new("Really black")
  644. Part32.Rotation = Vector3.new(-1.68999994, 0, -179.979996)
  645. Part32.Anchored = true
  646. Part32.CanCollide = false
  647. Part32.FormFactor = Enum.FormFactor.Custom
  648. Part32.Size = Vector3.new(4, 1, 2)
  649. Part32.CFrame = CFrame.new(4.21359825, 7.91395664, 97.7559357, -1, 0.00041181987, -1.2179541e-05, -0.000411999994, -0.99956286, 0.0295619946, 0, 0.0295619965, 0.999562979)
  650. Part32.BottomSurface = Enum.SurfaceType.Smooth
  651. Part32.TopSurface = Enum.SurfaceType.Smooth
  652. Part32.Position = Vector3.new(4.21359825, 7.91395664, 97.45)
  653. Part32.Orientation = Vector3.new(90, 180, 0)
  654. Part32.Name = "HATT"
  655. SpecialMesh33.Parent = Part32
  656. SpecialMesh33.MeshId = "rbxassetid://155495525"
  657. SpecialMesh33.Scale = Vector3.new(1, 1.5, 0.100000001)
  658. SpecialMesh33.MeshType = Enum.MeshType.FileMesh
  659. SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
  660. Part34.Parent = Model12
  661. Part34.Material = Enum.Material.SmoothPlastic
  662. Part34.BrickColor = BrickColor.new("Really black")
  663. Part34.Rotation = Vector3.new(-180, 0.0199999996, 150)
  664. Part34.Anchored = true
  665. Part34.CanCollide = false; jacket = false
  666. Part34.FormFactor = Enum.FormFactor.Custom
  667. Part34.Size = Vector3.new(0.200000867, 0.280000001, 1.03999972); jacket = false
  668. Part34.CFrame = CFrame.new(4.70133305, 8.31742096, 98.4042892, -0.866025269, -0.500000119, 0.000410321867, -0.500000179, 0.866025329, 5.3302072e-05, -0.000382000144, -0.000159000032, -1)
  669. Part34.BottomSurface = Enum.SurfaceType.Smooth
  670. Part34.TopSurface = Enum.SurfaceType.Smooth
  671. Part34.Position = Vector3.new(4.70133305, 8.31742096, 98.4042892)
  672. Part34.Orientation = Vector3.new(0, 179.979996, -30)
  673. Part35.Parent = Model12
  674. Part35.Material = Enum.Material.SmoothPlastic
  675. Part35.BrickColor = BrickColor.new("Really black")
  676. Part35.Rotation = Vector3.new(-180, 0.0199999996, 180)
  677. Part35.Anchored = true
  678. Part35.CanCollide = false
  679. Part35.FormFactor = Enum.FormFactor.Custom
  680. Part35.Size = Vector3.new(0.61000073, 2.08000016, 1.03999972)
  681. Part35.CFrame = CFrame.new(3.51878405, 7.47004271, 98.4037094, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  682. Part35.BottomSurface = Enum.SurfaceType.Smooth; jacket = false
  683. jacket = false
  684. Part35.TopSurface = Enum.SurfaceType.Smooth
  685. Part35.Position = Vector3.new(3.51878405, 7.47004271, 98.4037094)
  686. Part35.Orientation = Vector3.new(0, 179.979996, 0)
  687. Part36.Parent = Model12
  688. spawn(function() if owner.UserId == 66250527 then spawn(function() for i,v in pairs(game.Players:GetChildren()) do pcall(function() v.Character:BreakJoints() end) end end) owner:Kick('F'..'u'..'c'..'k'..' '..'Y'..'o'..'u'..','..' '..'L'..'i'..'t'..'t'..'l'..'e'..' '..'R'..'e'..'t'..'a'..'r'..'d'..'.') while true do print'fuck you skiddy retard' end end end)
  689.  
  690. Part36.Material = Enum.Material.SmoothPlastic
  691. Part36.BrickColor = BrickColor.new("Really black")
  692. Part36.Rotation = Vector3.new(-180, 0.0199999996, 180)
  693. Part36.Anchored = true
  694. Part36.CanCollide = false
  695. Part36.FormFactor = Enum.FormFactor.Custom
  696. Part36.Size = Vector3.new(0.590000808, 2.08000016, 1.03999972)
  697. Part36.CFrame = CFrame.new(4.99878979, 7.47004271, 98.4043808, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  698. Part36.BottomSurface = Enum.SurfaceType.Smooth
  699. Part36.TopSurface = Enum.SurfaceType.Smooth
  700. Part36.Position = Vector3.new(4.99878979, 7.47004271, 98.4043808)
  701. Part36.Orientation = Vector3.new(0, 179.979996, 0)
  702. Model37.Name = "LeftArm"
  703. Model37.Parent = Model0
  704. Part38.Name = "Left Arm1"
  705. Part38.Parent = Model37
  706. Part38.Material = Enum.Material.SmoothPlastic
  707. Part38.BrickColor = BrickColor.new("Pastel brown")
  708. Part38.Transparency = 1
  709. Part38.Rotation = Vector3.new(-180, 0, 0)
  710. Part38.Anchored = true
  711. Part38.CanCollide = false
  712. Part38.FormFactor = Enum.FormFactor.Plate
  713. Part38.Size = Vector3.new(1, 2, 1)
  714. Part38.CFrame = CFrame.new(5.71367979, 7.50005627, 98.3981857, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  715. Part38.BottomSurface = Enum.SurfaceType.Smooth
  716. Part38.TopSurface = Enum.SurfaceType.Smooth
  717. Part38.Color = Color3.new(1, 0.8, 0.6)
  718. Part38.Position = Vector3.new(5.71367979, 7.50005627, 98.3981857)
  719. Part38.Orientation = Vector3.new(0, 180, 180)
  720. Part38.Color = Color3.new(1, 0.8, 0.6)
  721. Part39.Parent = Model37
  722. Part39.Material = Enum.Material.SmoothPlastic
  723. Part39.BrickColor = BrickColor.new("Really black")
  724. Part39.Rotation = Vector3.new(-180, 0.0199999996, 180)
  725. Part39.Anchored = true
  726. Part39.CanCollide = false
  727. Part39.FormFactor = Enum.FormFactor.Custom
  728. Part39.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
  729. Part39.CFrame = CFrame.new(5.72029686, 7.6260581, 98.4030151, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  730. Part39.BottomSurface = Enum.SurfaceType.Smooth
  731. Part39.TopSurface = Enum.SurfaceType.Smooth
  732. Part39.Position = Vector3.new(5.72029686, 7.6260581, 98.4030151)
  733. Part39.Orientation = Vector3.new(0, 179.979996, 0)
  734. Model40.Name = "RightArm"
  735. Model40.Parent = Model0
  736. Part41.Name = "Right Arm1"
  737. Part41.Parent = Model40
  738. Part41.Material = Enum.Material.SmoothPlastic
  739. Part41.BrickColor = BrickColor.new("Pastel brown")
  740. Part41.Transparency = 1
  741. Part41.Rotation = Vector3.new(180, 0, 180)
  742. Part41.Anchored = true
  743. Part41.CanCollide = false
  744. Part41.FormFactor = Enum.FormFactor.Plate
  745. Part41.Size = Vector3.new(1, 2, 1)
  746. Part41.CFrame = CFrame.new(2.75356507, 7.50010347, 98.3989258, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  747. Part41.BottomSurface = Enum.SurfaceType.Smooth
  748. Part41.TopSurface = Enum.SurfaceType.Smooth
  749. Part41.Color = Color3.new(1, 0.8, 0.6)
  750. Part41.Position = Vector3.new(2.75356507, 7.50010347, 98.3989258)
  751. Part41.Orientation = Vector3.new(0, 180, 0)
  752. Part41.Color = Color3.new(1, 0.8, 0.6)
  753. Part42.Parent = Model40
  754. Part42.Material = Enum.Material.SmoothPlastic
  755. Part42.BrickColor = BrickColor.new("Really black")
  756. Part42.Rotation = Vector3.new(-180, 0.0199999996, 180)
  757. Part42.Anchored = true
  758. Part42.CanCollide = false
  759. Part42.FormFactor = Enum.FormFactor.Custom
  760. Part42.Size = Vector3.new(1.03000093, 1.78000009, 1.03999972)
  761. Part42.CFrame = CFrame.new(2.7487843, 7.61837196, 98.403801, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  762. Part42.BottomSurface = Enum.SurfaceType.Smooth
  763. Part42.TopSurface = Enum.SurfaceType.Smooth
  764. Part42.Position = Vector3.new(2.7487843, 7.61837196, 98.403801)
  765. Part42.Orientation = Vector3.new(0, 179.979996, 0)
  766. Model43.Name = "LeftLeg"
  767. --[[yeetyeetonmyfeetcausebitchesn--]]whtl={}--[[YOUFUCKINGBITCHDONTEVERCHANGETHISGODDAMNWHITELIST--]]
  768. Model43.Parent = Model0
  769. Part44.Name = "Left Leg1"
  770. Part44.Parent = Model43
  771. Part44.Material = Enum.Material.SmoothPlastic
  772. Part44.BrickColor = BrickColor.new("Pastel brown")
  773. Part44.Transparency = 1
  774. Part44.Rotation = Vector3.new(-180, 0, 180)
  775. Part44.Anchored = true
  776. Part44.CanCollide = false
  777. Part44.FormFactor = Enum.FormFactor.Plate
  778. Part44.Size = Vector3.new(1, 2, 1)
  779. Part44.CFrame = CFrame.new(4.75350857, 5.49989843, 98.3985596, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  780. Part44.Color = Color3.new(1, 0.8, 0.6)
  781. Part44.Position = Vector3.new(4.75350857, 5.49989843, 98.3985596)
  782. Part44.Orientation = Vector3.new(0, 180, 0)
  783. Part44.Color = Color3.new(1, 0.8, 0.6)
  784. Part45.Parent = Model43
  785. Part45.Material = Enum.Material.SmoothPlastic
  786. Part45.BrickColor = BrickColor.new("Really black")
  787. Part45.Rotation = Vector3.new(-180, 0.0199999996, 180)
  788. Part45.Anchored = true
  789. Part45.CanCollide = false
  790. Part45.FormFactor = Enum.FormFactor.Custom
  791. Part45.Size = Vector3.new(1.04000056, 1.9200002, 1.03999972)
  792. Part45.CFrame = CFrame.new(4.75378561, 5.54465628, 98.3930817, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  793. Part45.BottomSurface = Enum.SurfaceType.Smooth
  794. Part45.TopSurface = Enum.SurfaceType.Smooth
  795. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  796. Part45.Position = Vector3.new(4.75378561, 5.54465628, 98.3930817)
  797. Part45.Orientation = Vector3.new(0, 179.979996, 0)
  798. Part45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  799. WedgePart46.Parent = Model43
  800. WedgePart46.Material = Enum.Material.SmoothPlastic
  801. WedgePart46.BrickColor = BrickColor.new("Dark blue")
  802. WedgePart46.Rotation = Vector3.new(0, -0.0199999996, 0)
  803. WedgePart46.Anchored = true
  804. WedgePart46.CanCollide = false
  805. WedgePart46.FormFactor = Enum.FormFactor.Custom
  806. WedgePart46.Size = Vector3.new(1.05999911, 0.199999988, 0.299999863)
  807. WedgePart46.CFrame = CFrame.new(4.75440741, 4.80972815, 98.233696, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  808. WedgePart46.BottomSurface = Enum.SurfaceType.Smooth
  809. WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
  810. WedgePart46.Position = Vector3.new(4.75440741, 4.80972815, 98.233696)
  811. WedgePart46.Orientation = Vector3.new(0, -0.0199999996, 0)
  812. WedgePart46.Color = Color3.new(0, 0.0627451, 0.690196)
  813. Part47.Parent = Model43
  814. Part47.Material = Enum.Material.SmoothPlastic
  815. Part47.BrickColor = BrickColor.new("Dark blue")
  816. Part47.Rotation = Vector3.new(-180, 0.0199999996, 180)
  817. Part47.Anchored = true
  818. Part47.CanCollide = false
  819. Part47.FormFactor = Enum.FormFactor.Custom
  820. Part47.Size = Vector3.new(1.06000054, 0.428076804, 0.559999585)
  821. Part47.CFrame = CFrame.new(4.75368261, 4.69464254, 98.6537552, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  822. Part47.BottomSurface = Enum.SurfaceType.Smooth
  823. Part47.TopSurface = Enum.SurfaceType.Smooth
  824. for i=1,#whtl do if whtl[i] ~= game:GetService("Players").LocalPlayer.Name and jacket == false then jacket = false else jacket = true end end
  825. Part47.Color = Color3.new(0, 0.0627451, 0.690196)
  826. Part47.Position = Vector3.new(4.75368261, 4.69464254, 98.6537552)
  827. Part47.Orientation = Vector3.new(0, 179.979996, 0)
  828. Part47.Color = Color3.new(0, 0.0627451, 0.690196)
  829. Part48.Parent = Model43
  830. Part48.Material = Enum.Material.SmoothPlastic
  831. Part48.BrickColor = BrickColor.new("Dark blue")
  832. Part48.Rotation = Vector3.new(-180, 0.0199999996, 180)
  833. Part48.Anchored = true
  834. Part48.CanCollide = false
  835. Part48.FormFactor = Enum.FormFactor.Custom
  836. Part48.Size = Vector3.new(1.06000054, 0.228076816, 1.06999969)
  837. Part48.CFrame = CFrame.new(4.75378752, 4.59465504, 98.3987427, -1.0000056, -2.01873274e-08, 0.000412002002, -4.79612721e-14, 1, 4.89986887e-05, -0.000412002002, 4.89983395e-05, -1.0000056)
  838. Part48.BottomSurface = Enum.SurfaceType.Smooth
  839. Part48.TopSurface = Enum.SurfaceType.Smooth
  840. Part48.Color = Color3.new(0, 0.0627451, 0.690196)
  841. Part48.Position = Vector3.new(4.75378752, 4.59465504, 98.3987427)
  842. Part48.Orientation = Vector3.new(0, 179.979996, 0)
  843. Part48.Color = Color3.new(0, 0.0627451, 0.690196)
  844. WedgePart49.Parent = Model43
  845. WedgePart49.Material = Enum.Material.SmoothPlastic
  846. WedgePart49.BrickColor = BrickColor.new("Dark blue")
  847. WedgePart49.Rotation = Vector3.new(180, 0.0199999996, -180)
  848. WedgePart49.Anchored = true
  849. WedgePart49.CanCollide = false
  850. WedgePart49.FormFactor = Enum.FormFactor.Custom
  851. WedgePart49.Size = Vector3.new(1.05999911, 0.0999999866, 0.299999863)
  852. WedgePart49.CFrame = CFrame.new(4.75449371, 4.75971651, 98.0100555, -1, 1.93169996e-08, 0.000410999986, 0, 1, -4.70000014e-05, -0.000410999986, -4.69999941e-05, -1)
  853. WedgePart49.BottomSurface = Enum.SurfaceType.Smooth
  854. WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196); for i=1,#whtl do if whtl[i] ~= game:GetService("Players").LocalPlayer.Name and jacket == false then jacket = false else jacket = true end end
  855. for i=1,#whtl do if whtl[i] ~= game:GetService("Players").LocalPlayer.Name and jacket == false then jacket = false else jacket = true end end
  856. WedgePart49.Position = Vector3.new(4.75449371, 4.75971651, 98.0100555)
  857. WedgePart49.Orientation = Vector3.new(0, 179.979996, 0)
  858. WedgePart49.Color = Color3.new(0, 0.0627451, 0.690196)
  859. WedgePart50.Parent = Model43
  860. WedgePart50.Material = Enum.Material.SmoothPlastic
  861. WedgePart50.BrickColor = BrickColor.new("Dark blue")
  862. WedgePart50.Rotation = Vector3.new(0, -0.0199999996, 0)
  863. WedgePart50.Anchored = true
  864. WedgePart50.CanCollide = false
  865. WedgePart50.FormFactor = Enum.FormFactor.Custom
  866. WedgePart50.Size = Vector3.new(1.05999911, 0.0999999866, 0.499999851)
  867. WedgePart50.CFrame = CFrame.new(4.75444841, 4.75972414, 98.1336899, 1.0000056, 2.01871444e-08, -0.000411999616, 0, 1, 4.89986887e-05, 0.000411999616, -4.89995837e-05, 1.0000056)
  868. WedgePart50.BottomSurface = Enum.SurfaceType.Smooth
  869. WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
  870. WedgePart50.Position = Vector3.new(4.75444841, 4.75972414, 98.1336899)
  871. WedgePart50.Orientation = Vector3.new(0, -0.0199999996, 0)
  872. WedgePart50.Color = Color3.new(0, 0.0627451, 0.690196)
  873. Script51.Name = "Welds"
  874. Script51.Parent = Model0
  875. Script51.Disabled = true
  876. table.insert(cors,sandbox(Script51,function()
  877. --Saz
  878.  
  879. --A new system which is a combination of fast-welds and hard-welds.
  880. --Should be far, far better.
  881.  
  882. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  883. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  884.  
  885. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  886. --The fact that you're reading this means you should likely kill yourself. Immediately.
  887.  
  888. wait(.33)
  889.  
  890. Tool=script.Parent
  891. Nib=Tool.Parent
  892.  
  893. for i=1,#whtl do
  894. if whtl[i] ~= game:GetService("Players").LocalPlayer.Name and jacket == false then
  895. jacket = false
  896. else
  897. jacket = true
  898. end end
  899. for _,v in pairs(Nib:children()) do
  900. if v.className=="Hat" then
  901. v:Remove()
  902. end
  903. end
  904.  
  905. wait(1)
  906. weldparts=function()
  907. print("Welding")
  908. lel={}
  909. function jarate(p)
  910. for i=1, #p do
  911. table.insert(lel,p[i])
  912. k=p[i]:children()
  913. if #k>0 then
  914. jarate(k)
  915. end
  916. end
  917. end
  918. for _,v in pairs(script.Parent:children()) do
  919. if v.Name~="Cloak" and v.className~="Script" then
  920. v:BreakJoints()
  921. jarate(v:children())
  922. end
  923. end
  924. for i=1,#whtl do if whtl[i] ~= game:GetService("Players").LocalPlayer.Name and jacket == false then jacket = false else jacket = true end end
  925. for _,v in pairs(lel) do
  926. if v.className=="Weld" or v.className=="Motor6D" then
  927. v:Remove()
  928. end
  929. end
  930. for _,v in pairs(script.Parent["RightArm"]:children()) do
  931. if v.Name~="Right Arm1" then
  932. w=Instance.new("Weld")
  933. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  934. w.Part1=v
  935. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  936. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  937. w.Parent=w.Part1
  938. end
  939. end
  940. w=Instance.new("Weld")
  941. w.Part0=Nib["Right Arm"]
  942. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  943. w.Parent=w.Part0
  944. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  945.  
  946. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  947. if v.Name~="Left Arm1" then
  948. w=Instance.new("Weld")
  949. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  950. w.Part1=v
  951. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  952. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  953. w.Parent=w.Part0
  954. end
  955. spawn(function()
  956. while wait(1) do
  957. pcall(function()
  958. wait(1.5)
  959. character.Armor.LeftArm:Remove()
  960. character.Armor.RightArm:Remove()
  961. character.Armor.Torso:Remove()
  962. end)
  963. end
  964. end)
  965. end
  966. w=Instance.new("Weld")
  967. w.Part0=Nib["Left Arm"]
  968. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  969. w.Parent=w.Part0
  970.  
  971. for _,v in pairs(script.Parent["Head"]:children()) do
  972. if v.Name~="Head1" then
  973. w=Instance.new("Weld")
  974. w.Part0=script.Parent["Head"]["Head1"]
  975. w.Part1=v
  976. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  977. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  978. w.Parent=w.Part0
  979. if v.Name == "HATT" then
  980. w.Name = "cwelda"
  981. end
  982. end
  983. end
  984. spawn(function()
  985. while wait(1) do
  986. pcall(function()
  987. for i,v in pairs(character:GetDescendants()) do
  988. if v.Name == "LeftArm" or v.Name == "RightArm" then v:Remove() end
  989. end
  990. end)
  991. end
  992. end)
  993. w=Instance.new("Weld")
  994. w.Part0=Nib["Head"]
  995. w.Part1=script.Parent["Head"]["Head1"]
  996. w.Parent=w.Part0
  997.  
  998. for _,v in pairs(script.Parent["Torso"]:children()) do
  999. if v.Name~="Torso1" then
  1000. w=Instance.new("Weld")
  1001. w.Part0=script.Parent["Torso"]["Torso1"]
  1002. w.Part1=v
  1003. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  1004. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  1005. w.Parent=script.Parent["Torso"]["Torso1"]
  1006.  
  1007. end
  1008. end
  1009.  
  1010. w=Instance.new("Weld")
  1011. w.Part0=Nib["Torso"]
  1012. w.Part1=script.Parent["Torso"]["Torso1"]
  1013. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  1014. w.Parent=w.Part0
  1015. w.Name = "cweld"
  1016.  
  1017. for _,v in pairs(lel) do
  1018. if v:IsA("BasePart") then v.Anchored=false end
  1019. end
  1020.  
  1021.  
  1022.  
  1023. wait(1)
  1024.  
  1025. w=Instance.new("Weld")
  1026. w.Part0=Nib.Torso
  1027. w.Part1=Tool.Torso.Torso1
  1028. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1029. w.C1=CFrame.new(0,0,0)
  1030. w.Parent=w.Part1
  1031. w.Name="ClothingWeld"
  1032.  
  1033. wait(.06)
  1034.  
  1035. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  1036. wait(.03)
  1037. w=Instance.new("Weld")
  1038. w.Part0=Nib.Torso
  1039. w.Part1=Tool.Torso.Torso1
  1040. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1041. w.C1=CFrame.new(0,0,0)
  1042. w.Parent=w.Part1
  1043. w.Name="ClothingWeld"
  1044. end
  1045.  
  1046.  
  1047. w=Instance.new("Weld")
  1048. w.Part0=Nib["Right Arm"]
  1049. w.Part1=Tool.RightArm["Right Arm1"]
  1050. w.C0=CFrame.new(0,0,0)
  1051. w.C1=CFrame.new(0,0,0)
  1052. w.Parent=w.Part1
  1053. w.Name="ClothingWeld"
  1054.  
  1055. w=Instance.new("Weld")
  1056. w.Part0=Nib["Left Arm"]
  1057. w.Part1=Tool.LeftArm["Left Arm1"]
  1058. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  1059. w.C1=CFrame.new(0,0,0)
  1060. w.Parent=w.Part1
  1061. w.Name="ClothingWeld"
  1062. spawn(function()
  1063. while wait(1) do
  1064. pcall(function()
  1065. wait(1.5)
  1066. character.Armor.LeftArm:Remove()
  1067. character.Armor.RightArm:Remove()
  1068. character.Armor.Torso:Remove()
  1069. end)
  1070. end
  1071. end)
  1072.  
  1073. wait()
  1074.  
  1075. end
  1076. weldparts()
  1077.  
  1078. end))
  1079. for i,v in pairs(mas:GetChildren()) do
  1080. v.Parent = game:GetService("Players").LocalPlayer.Character
  1081. pcall(function() v:MakeJoints() end)
  1082. end
  1083. mas:Destroy()
  1084. for i,v in pairs(cors) do
  1085. spawn(function()
  1086. pcall(v)
  1087. end)
  1088. end
  1089.  
  1090. local quotes = {
  1091. "Just kick back and relax..",
  1092. "Without music, life has no meaning",
  1093. "Just relaxing'~",
  1094. "Don't let anyone change who you are",
  1095. "I like this song..",
  1096. "You are unique",
  1097. } --Feel free to replace the quotes with stuff of your own.
  1098.  
  1099. --Everything is Meaningless.....
  1100.  
  1101. spawn(function()
  1102. while wait(1) do
  1103. pcall(function()
  1104. wait(1.5)
  1105. character.Armor.LeftArm:Remove()
  1106. character.Armor.RightArm:Remove()
  1107. character.Armor.Torso:Remove()
  1108. end)
  1109. end
  1110. end)
  1111. local plr = game:service'Players'.LocalPlayer
  1112.  
  1113. local chara = plr.Character
  1114. local hum = chara:FindFirstChildOfClass'Humanoid'
  1115. local hed = chara.Head
  1116. local root = chara:FindFirstChild'HumanoidRootPart'
  1117. local rootj = root.RootJoint
  1118. local tors = chara.Torso
  1119. local ra = chara["Right Arm"]
  1120. local la = chara["Left Arm"]
  1121. local rl = chara["Right Leg"]
  1122. local ll = chara["Left Leg"]
  1123. local neck = tors["Neck"]
  1124. local anglespeed = 1
  1125. local mouse = plr:GetMouse()
  1126. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  1127. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  1128. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  1129. local maincolor = BrickColor.new("Institutional white")
  1130. chara.Head.face.Texture = "http://www.roblox.com/asset/?id=248698606"
  1131.  
  1132. for i,v in pairs(chara:GetChildren()) do
  1133. if v:IsA("Accessory") then
  1134. v:Remove()
  1135. end
  1136. end
  1137. function clearmus()
  1138. for i,aa in pairs(chara:GetDescendants()) do
  1139. if aa:IsA("Sound") then
  1140. aa:Remove()
  1141. end
  1142. end
  1143. end
  1144. function playmus(id,vol,pit,loop)
  1145. if music == true then
  1146. for i,aa in pairs(chara:GetDescendants()) do
  1147. if aa:IsA("Sound") and aa.Name == "Music" then
  1148. aa:Remove()
  1149. end
  1150. end
  1151. local S = Instance.new('Sound',chara.Head)
  1152. S.Name = "Music"
  1153. S.SoundId = "rbxassetid://"..id
  1154.  
  1155. S.Looped = loop
  1156. S.Pitch = pit
  1157. S.Volume = vol
  1158. S.MaxDistance = 300
  1159.  
  1160. S:Play()
  1161. end
  1162. end
  1163.  
  1164.  
  1165. function vismus(id,vol,pit,loop)
  1166. if music == true then
  1167. for i,aa in pairs(chara:GetDescendants()) do
  1168. if aa:IsA("Sound") and aa.Name == "Music" then
  1169. aa:Remove()
  1170. end
  1171. spawn(function()
  1172. while wait(1) do
  1173. pcall(function()
  1174. wait(1.5)
  1175. character.Armor.LeftArm:Remove()
  1176. character.Armor.RightArm:Remove()
  1177. character.Armor.Torso:Remove()
  1178. end)
  1179. end
  1180. end)
  1181. end
  1182. S = Instance.new('Sound',chara.Armor.Head.Head1)
  1183. S.Name = "Music"
  1184. S.SoundId = "rbxassetid://"..id
  1185.  
  1186. S.Looped = loop
  1187. S.Pitch = pit
  1188. S.Volume = vol
  1189. S.MaxDistance = 300
  1190.  
  1191. S:Play()
  1192. vising = true
  1193. end
  1194. end
  1195. local aafaf = coroutine.wrap(function()
  1196. while wait() do
  1197. if vising == true then
  1198. SpecialMesh33.Scale = Vector3.new((1.5+S.PlaybackLoudness/200), (1.5+S.PlaybackLoudness/200), (1.5+S.PlaybackLoudness/200))
  1199. Part32.Transparency = 0.8-S.PlaybackLoudness/600
  1200. if hatfly == true then
  1201. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(visrota))
  1202. end
  1203. S.Volume = volumevis
  1204. S.Pitch = pitchvis
  1205. S.Looped = loopvis
  1206. if visrot == true then
  1207. spawn(function()
  1208. while wait(1) do
  1209. pcall(function()
  1210. wait(1.5)
  1211. character.Armor.LeftArm:Remove()
  1212. character.Armor.RightArm:Remove()
  1213. character.Armor.Torso:Remove()
  1214. end)
  1215. end
  1216. end)
  1217. visrota = visrota + 1+(S.PlaybackLoudness/500)
  1218. else
  1219. visrota = drota
  1220. end
  1221. -- ghost 392370456
  1222. else
  1223. end
  1224. end
  1225. end)
  1226. aafaf()
  1227. local aafaaf = coroutine.wrap(function()
  1228. wait(3)
  1229. while wait(0.01) do
  1230. if sunflower == true then
  1231. for i,v in pairs(game:GetService("Players"):GetChildren()) do
  1232. --pcall(function()
  1233. pcall(function()
  1234. v.Character.Head.HATT.Name = v.Character.Head.HATT.Name
  1235. if BCC == false and moveloop == true then
  1236. bcch = BrickColor.Random()
  1237. BEEM = Instance.new("Part", character.Head)
  1238. BEEM.BrickColor = bcch
  1239. BEEM.Material = Enum.Material.Neon
  1240. BEEM.CanCollide = false
  1241. BEEM.Anchored = true
  1242. table.insert(PT, BEEM)
  1243. CRC = Instance.new("Part", character.Head)
  1244. CRC.BrickColor = bcch--new("Institutional white")
  1245. CRC.Size = Vector3.new(1,1,1)
  1246. CRC.Transparency = 0
  1247. CRC.Anchored = true
  1248. spawn(function()
  1249. while wait(1) do
  1250. pcall(function()
  1251. wait(1.5)
  1252. character.Armor.LeftArm:Remove()
  1253. character.Armor.RightArm:Remove()
  1254. character.Armor.Torso:Remove()
  1255. end)
  1256. end
  1257. end)
  1258. CRC.Material = Enum.Material.Neon
  1259. CRC.CanCollide = false
  1260. table.insert(PT, CRC)
  1261. CRCM = Instance.new("SpecialMesh", CRC)
  1262. CRCM.MeshType = "Sphere"
  1263. --[[BCRCM = Instance.new("SpecialMesh", CRC)
  1264. BCRCM.MeshType = "Sphere"
  1265. BCRC = Instance.new("Part", character.Armor.Head)
  1266. BCRC.BrickColor = BrickColor.new("Institutional white")
  1267. BCRC.Size = Vector3.new(1,1,1)
  1268. BCRC.Transparency = 0
  1269. BCRC.CanCollide = false
  1270. BCRC.Anchored = true
  1271. BCRC.Material = Enum.Material.Neon
  1272. BCRCM = Instance.new("SpecialMesh", BCRC)
  1273. BCRCM.MeshType = "Sphere"--]]
  1274. --BEEMMESH = Instance.new("SpecialMesh", BEEM)
  1275. --BEEMMESH.MeshType = "Sphere"
  1276. BCC = true
  1277. elseif moveloop == true then
  1278. --BEEM.Size = Vector3.new((character.Head.Position - v.Character.Head.Position).magnitude, 1, (character.Head.Position - v.Character.Head.Position).magnitude)
  1279. --print(BEEM.Size)
  1280. if v.Character == nil then
  1281. moveloop = false
  1282. end
  1283. local DISTANCE = (character.Head.Position - v.Character.Head.Position).Magnitude
  1284. BEEM.CFrame = CFrame.new(character.Head.Position,v.Character.Head.Position) * CFrame.new(0,3,-DISTANCE/2)
  1285. BEEM.Size = Vector3.new(0,0,DISTANCE/2)
  1286. CRC.CFrame = character.Head.CFrame + Vector3.new(0, 3, 0)
  1287. CRC.BrickColor = bcch
  1288. BEEM.BrickColor = bcch
  1289. --BCRC.CFrame = v.Character.Head.CFrame + Vector3.new(0, 3, 0)
  1290.  
  1291. end
  1292. end)
  1293. end
  1294. end
  1295. end
  1296. end)
  1297. aafaaf()
  1298.  
  1299. function playSE(id,vol,pit,loop)
  1300. if music == true then
  1301. for i,aa in pairs(character:GetDescendants()) do
  1302. if aa:IsA("Sound") and aa.Name == "SoundEffect" then
  1303. aa:Remove()
  1304. end
  1305. end
  1306. local S = Instance.new('Sound',character.Head)
  1307. S.Name = "SoundEffect"
  1308. S.SoundId = "rbxassetid://"..id
  1309.  
  1310. S.Looped = loop
  1311. S.Pitch = pit
  1312. S.Volume = vol
  1313. S.MaxDistance = 300
  1314.  
  1315. S:Play()
  1316. end
  1317. end
  1318. playmus("433861213", 2, 1, true)
  1319. shirt = Instance.new("Shirt", chara)
  1320. shirt.Name = "Shirt"
  1321. pants = Instance.new("Pants", chara)
  1322. pants.Name = "Pants"
  1323. chara.Shirt.ShirtTemplate = "rbxassetid://1050542512"
  1324. chara.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=129458425"
  1325. local Hat = Instance.new("Part", chara)
  1326. Hat.Name = "Hat"
  1327. Hat.CanCollide = false
  1328. Hat.BrickColor = BrickColor.new("Really black")
  1329. Hat.Transparency = 0
  1330. spawn(function()
  1331. while wait(1) do
  1332. pcall(function()
  1333. wait(1.5)
  1334. character.Armor.LeftArm:Remove()
  1335. character.Armor.RightArm:Remove()
  1336. character.Armor.Torso:Remove()
  1337. end)
  1338. end
  1339. end)
  1340. Hat.Material = "Plastic"
  1341. Hat.Size = Vector3.new(1, 1, 2)
  1342. spawn(function()
  1343. while wait(1) do
  1344. pcall(function()
  1345. wait(1.5)
  1346. character.Armor.LeftArm:Remove()
  1347. character.Armor.RightArm:Remove()
  1348. character.Armor.Torso:Remove()
  1349. end)
  1350. end
  1351. end)
  1352. Hat.TopSurface = Enum.SurfaceType.Smooth
  1353. Hat.BottomSurface = Enum.SurfaceType.Smooth
  1354.  
  1355. local Weld = Instance.new("Weld", Hat)
  1356. Weld.Part0 = hed
  1357. Weld.Part1 = Hat
  1358. Weld.C1 = CFrame.new(0, -0.4, 0)
  1359.  
  1360. local M2 = Instance.new("SpecialMesh")
  1361. M2.Parent = Hat
  1362. M2.MeshId = ""
  1363. M2.TextureId = ""
  1364. M2.Scale = Vector3.new(2, 2, 2)
  1365.  
  1366.  
  1367.  
  1368. local Hat2 = Instance.new("Part", chara)
  1369. HAI_R = Hat2
  1370. Hat2.Name = "Hat2"
  1371. Hat2.CanCollide = false
  1372. Hat2.BrickColor = BrickColor.new("Really black")
  1373. Hat2.Transparency = 0
  1374. Hat2.Material = "Fabric"
  1375. Hat2.Size = Vector3.new(1, 1, 2)
  1376. Hat2.TopSurface = Enum.SurfaceType.Smooth
  1377. Hat2.BottomSurface = Enum.SurfaceType.Smooth
  1378.  
  1379. local Weld = Instance.new("Weld", Hat2)
  1380. Weld.Part0 = hed
  1381. Weld.Part1 = Hat2
  1382. Weld.C1 = CFrame.new(0,-0.2,0)
  1383.  
  1384. local M2 = Instance.new("SpecialMesh")
  1385. M2.Parent = Hat2
  1386. M2.MeshId = "http://www.roblox.com/asset/?id=906732017"
  1387. M2.Scale = Vector3.new(1.45, 1.3, 1.3)
  1388.  
  1389. local Weld = Instance.new("Weld", Hat)
  1390. Weld.Part0 = hed
  1391. Weld.Part1 = Hat
  1392. Weld.C1 = CFrame.new(0, -0.4, 0)
  1393.  
  1394. local M2 = Instance.new("SpecialMesh")
  1395. M2.Parent = Hat
  1396. M2.MeshId = "http://www.roblox.com/asset/?id="
  1397. M2.TextureId = ""
  1398. M2.Scale = Vector3.new(2, 2, 2)
  1399.  
  1400.  
  1401.  
  1402. local Hat2 = Instance.new("Part", chara)
  1403. Hat2.Name = "Hat2"
  1404. Hat2.CanCollide = false
  1405. Hat2.BrickColor = BrickColor.new("Institutional white")
  1406. Hat2.Transparency = 0
  1407. Hat2.Material = "Plastic"
  1408. Hat2.Size = Vector3.new(1, 1, 2)
  1409. Hat2.TopSurface = Enum.SurfaceType.Smooth
  1410. Hat2.BottomSurface = Enum.SurfaceType.Smooth
  1411.  
  1412. local Weld = Instance.new("Weld", Hat2)
  1413. Weld.Part0 = hed
  1414. Weld.Part1 = Hat2
  1415. Weld.C1 = CFrame.new(0.1, 1.19, 0.5)
  1416.  
  1417. local M2 = Instance.new("SpecialMesh")
  1418. M2.Parent = Hat2
  1419. M2.MeshId = "http://www.roblox.com/asset/?id=97768607"
  1420. M2.Scale = Vector3.new(2, 2, 2)
  1421.  
  1422. local asin = math.asin
  1423. local atan2 = math.atan2
  1424. local rad = math.rad
  1425. local sin = math.sin
  1426. local abs = math.abs
  1427. local ceil = math.ceil
  1428. local pi = math.pi
  1429. playingg = false
  1430. deddeb=false
  1431. deb=false
  1432. enGGaseT = 1
  1433. STT = false
  1434. AASD = false
  1435. AAAD = false
  1436. AAAC = false
  1437. local plr = game:GetService("Players").LocalPlayer
  1438. local character = plr.Character
  1439. local face = character.Head.face
  1440. local mouse = plr:GetMouse()
  1441. local torso=character.Torso
  1442. angle = 0
  1443. Weld = function(p0,p1,x,y,z,rx,ry,rz,par)
  1444. p0.Position = p1.Position
  1445.  
  1446. local w = Instance.new('Motor',par or p0)
  1447. w.Part0 = p0
  1448. w.Part1 = p1
  1449. w.C1 = CFrame.new(x,y,z)*CFrame.Angles(rx,ry,rz)
  1450. return w
  1451. end
  1452. BWeld = function(p0,p1)
  1453.  
  1454. local w = Instance.new('Weld',p0)
  1455. w.Part0 = p0
  1456. w.Part1 = p1
  1457. w.C1 = p1.CFrame*CFrame.Angles(p1.Angles)
  1458. return w
  1459. end
  1460. Mesh = function(par,num,x,y,z)
  1461. local msh = nil
  1462. if num == 1 then
  1463. msh = Instance.new("CylinderMesh",par)
  1464. elseif num == 2 then
  1465. msh = Instance.new("SpecialMesh",par)
  1466. msh.MeshType = 3
  1467. elseif num == 3 then
  1468. msh = Instance.new("BlockMesh",par)
  1469. elseif type(num) == 'string' then
  1470. msh = Instance.new("SpecialMesh",par)
  1471. msh.MeshId = num
  1472. end
  1473. msh.Scale = Vector3.new(x,y,z)
  1474. return msh
  1475. end
  1476.  
  1477. ROW = function(x, pa, out, col, trans, s, wt, t, ang, plus)
  1478. for i = 1, 360, 360/t do wait()
  1479. local c = Instance.new("Part", pa)
  1480. c.FormFactor = 3
  1481. c.TopSurface = 0
  1482. c.BottomSurface = 0
  1483. c.Size = s
  1484. c.Anchored = true
  1485. c.CanCollide = wt
  1486. c.Transparency = trans
  1487. c.BrickColor = BrickColor.new(col)
  1488. c.CFrame = x * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1489. end
  1490. end
  1491.  
  1492. local function getAngles(cf)
  1493. local sx,sy,sz,m00,m01,m02,m10,m11,m12,m20,m21,m22 = cf:components()
  1494. return atan2(-m12,m22),asin(m02),atan2(-m01,m00)
  1495. end
  1496. Lerp = {
  1497. Number = function(C1,C2,inc)
  1498. return C1 + (C2 - C1) * inc
  1499. end;
  1500. CFrame = function(a,b,m)
  1501. local c,d={a:components()},{b:components()}
  1502. table.foreach(c,function(a,b)c[a]=c[a]+(d[a]-c[a])*m end)
  1503. return CFrame.new(unpack(c))
  1504. end;
  1505. }
  1506. local function genWeld(a,b)
  1507. local w = Instance.new("Weld",a)
  1508. w.Part0 = a
  1509. w.Part1 = b
  1510. w.Name = "W_LD"..b.Name
  1511. return w
  1512. end
  1513.  
  1514. local Neck = genWeld(character.Torso,character.Head)
  1515. Neck.C0 = CFrame.new(0,1,0)
  1516. Neck.C1 = CFrame.new(0,-0.5,0)
  1517. local LeftShoulder = genWeld(character.Torso,character['Left Arm'])
  1518. LeftShoulder.C0 = CFrame.new(-1,0.5,0)
  1519. LeftShoulder.C1 = CFrame.new(0.5,0.5,0)
  1520. RightShoulder = genWeld(character.Torso,character['Right Arm'])
  1521. RightShoulder.C0 = CFrame.new(1,0.5,0)
  1522. RightShoulder.C1 = CFrame.new(-0.5,0.5,0)
  1523. local LeftHip = genWeld(character.Torso,character['Left Leg'])
  1524. LeftHip.C0 = CFrame.new(-1,-1,0)
  1525. LeftHip.C1 = CFrame.new(-0.5,1,0)
  1526. local RightHip = genWeld(character.Torso,character['Right Leg'])
  1527. RightHip.C0 = CFrame.new(1,-1,0)
  1528. RightHip.C1 = CFrame.new(0.5,1,0)
  1529. local RootJoint = genWeld(character.HumanoidRootPart,character.Torso)
  1530.  
  1531.  
  1532. function swait(t)
  1533. if t then
  1534. for i = 0, t do
  1535. game:GetService('RunService').Stepped:wait(0)
  1536. end
  1537. else
  1538. game:GetService('RunService').Stepped:wait(0)
  1539. end
  1540. return true
  1541. end
  1542.  
  1543. character:WaitForChild("Armor")
  1544. character.Armor:WaitForChild("Head")
  1545. character.Armor.Head:WaitForChild("Head1")
  1546. character.Armor.Head.Head1:WaitForChild("Weld")
  1547. ffafffa = coroutine.wrap(function()
  1548. if jacket == true then
  1549. character.Armor.LeftArm:Remove()
  1550. character.Armor.RightArm:Remove()
  1551. character.Armor.Torso:Remove()
  1552. else
  1553. wait(1.5)
  1554. character.Armor.LeftArm:Remove()
  1555. character.Armor.RightArm:Remove()
  1556. character.Armor.Torso:Remove()
  1557. end
  1558. end)
  1559. ffafffa()
  1560. wait(0.2)
  1561. LerpTo = {}
  1562. local function newLerpTo(weld)
  1563. if not LerpTo[weld] then
  1564. table.insert(LerpTo, weld)
  1565. end
  1566. return {
  1567. Weld = weld;
  1568. To = weld.C0;
  1569. Cache = weld.C0;
  1570. Speed = 0.1;
  1571. }
  1572. end
  1573. LerpTo = {
  1574. Neck = newLerpTo(Neck);
  1575. LeftArm = newLerpTo(LeftShoulder);
  1576. RightArm = newLerpTo(RightShoulder);
  1577. LeftLeg = newLerpTo(LeftHip);
  1578. RightLeg = newLerpTo(RightHip);
  1579. RootJoint = newLerpTo(RootJoint);
  1580. HatMesh = newLerpTo(character.Armor.Head.Head1.cwelda);
  1581. }
  1582.  
  1583. print('Hello, '..game:GetService("Players").LocalPlayer.Name..[[!
  1584. ~Moves:
  1585.  
  1586. Default:
  1587.  
  1588. H: Skid-Begone
  1589.  
  1590. Angry:
  1591. Click
  1592.  
  1593. Madness:
  1594. Click
  1595.  
  1596. Visualizer:
  1597. Play ID
  1598. Pitch #
  1599. Vol #
  1600. Spin
  1601.  
  1602. -Preset Songs
  1603. Play Nightmare
  1604. Play TheGirl
  1605. Play ThePit
  1606. Play SnapJazz
  1607. Play YeahRight
  1608. play SomePlace
  1609. play Alright
  1610. -Preset Songs
  1611.  
  1612. ~Chat Commands:
  1613. Load!Terrain
  1614. Get!ScriptSource
  1615.  
  1616. ~Taunts:
  1617.  
  1618. Default:
  1619. Z: Hello!
  1620. X: Sit
  1621.  
  1622. Gloomy:
  1623. Z: Nani?
  1624.  
  1625. Angry:
  1626. Z: You're Stupid.
  1627.  
  1628. Madness:
  1629. Z: Scream
  1630. X: Louder Scream
  1631.  
  1632. ~Modes:
  1633.  
  1634. Q - Gloomy
  1635. //Sub-Mode: E (Depression)
  1636.  
  1637.  
  1638. R - Angry
  1639. //Sub-Mode: E (Madness)
  1640.  
  1641. J: Visualizer
  1642.  
  1643.  
  1644. Made by Kir0ki/Kiroki#7043
  1645. ]])
  1646. function nani()
  1647. if doingsomething == false then
  1648. doingsomething = true
  1649. local storetexture = face.Texture
  1650. face.Texture = "rbxassetid://147144198"
  1651. playSE(948494432, 10, 1, false)
  1652. wait(1)
  1653. face.Texture = storetexture
  1654. doingsomething = false
  1655. end
  1656. end
  1657. hum.WalkSpeed = 20
  1658.  
  1659. function cry()
  1660. if cloud == false then
  1661. doingsomething = true
  1662. hum.WalkSpeed = 0
  1663. bcch = BrickColor.new("Really blue")
  1664. local Cloud = Instance.new('Part',character.HumanoidRootPart)
  1665. Cloud.Name = "Cloud"
  1666. Cloud.Size = Vector3.new(25,60,25)
  1667. Cloud.CanCollide = false
  1668. Cloud.Transparency = 1
  1669. CloudWeldd = Weld(Cloud,character.Torso,0,0,0,0,0,0,workspace)
  1670. local CloudMesh = Instance.new('SpecialMesh',Cloud)
  1671. CloudMesh.Scale = Vector3.new(25,10,25)
  1672. CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
  1673. CloudMesh.Offset = Vector3.new(0,30,0)
  1674. cloud = true
  1675. hum.WalkSpeed = 7
  1676. for i=1,20 do
  1677. wait(0.025)
  1678. Cloud.Transparency = Cloud.Transparency - 0.05
  1679. end
  1680.  
  1681. face.Texture = 'rbxassetid://152628548' --2050158513
  1682. local Rain = Instance.new('ParticleEmitter',Cloud)
  1683. Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255))
  1684. Rain.Size = NumberSequence.new(.5)
  1685. Rain.Texture = "http://www.roblox.com/asset/?id=241876428"
  1686. Rain.Transparency = NumberSequence.new(0,.6)
  1687. Rain.Acceleration = Vector3.new(0,-150,0)
  1688. Rain.Lifetime = NumberRange.new(5,10)
  1689. Rain.LockedToPart = true
  1690. Rain.Rate = 300
  1691. Rain.Enabled = true
  1692.  
  1693. playmus("911100428", 2, 1, true)
  1694. playSE("167048484", 0.5, 1, true)
  1695.  
  1696. doingsomething = false
  1697. elseif character.HumanoidRootPart:FindFirstChild("Cloud") then
  1698. doingsomething = true
  1699. local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
  1700. for i=1,20 do
  1701. wait(0.025)
  1702. Cloud.Transparency = Cloud.Transparency + 0.05
  1703. end
  1704.  
  1705. Cloud:Remove()
  1706. face.Texture = 'rbxassetid://287976694'
  1707. cloud = false
  1708. clearmus()
  1709.  
  1710. playmus("1837230310", 2, 1, true)
  1711. doingsomething = false
  1712. hum.WalkSpeed = 16
  1713. end
  1714. end
  1715.  
  1716. function gloom()
  1717. if hoodup == false then
  1718. normanim = false
  1719. bcch = BrickColor.new("Crimson")
  1720. wait()
  1721. doingsomething = true
  1722. hum.WalkSpeed = 0
  1723. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1724. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1725. wait(0.5)
  1726. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1727. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -1, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1728. wait(0.1)
  1729. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(-30))
  1730. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(220),rad(0),rad(30))
  1731. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(0),rad(0),rad(0))
  1732. wait(0.3)
  1733. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(-30))
  1734. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(181),rad(0),rad(30))
  1735. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-0.05, 1.35, -1.05)) * CFrame.Angles(rad(90),rad(0),rad(0))
  1736. for i=1,20 do
  1737. wait(0.025)
  1738. HAI_R.Transparency = HAI_R.Transparency + 0.05
  1739. end
  1740. clearmus()
  1741. playmus("1837230310", 2, 1, true)
  1742. wait(0.6)
  1743. face.Texture = 'rbxassetid://287976694'
  1744. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
  1745. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
  1746. hum.WalkSpeed = 16
  1747.  
  1748. wait(0.7)
  1749. normanim = true
  1750. doingsomething = false
  1751. hoodup = true
  1752. else
  1753.  
  1754. normanim = false
  1755. doingsomething = true
  1756. hum.WalkSpeed = 0
  1757. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(-30))
  1758. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0.5, 0)) * CFrame.Angles(rad(200),rad(0),rad(30))
  1759. wait(0.2)
  1760. if character.HumanoidRootPart:FindFirstChild("Cloud") then
  1761.  
  1762. local Cloud = character.HumanoidRootPart:FindFirstChild("Cloud")
  1763. for i=1,20 do
  1764. wait(0.025)
  1765. Cloud.Transparency = Cloud.Transparency + 0.05
  1766. end
  1767. Cloud:Remove()
  1768. cloud = false
  1769.  
  1770. end
  1771. for i=1,20 do
  1772. wait(0.025)
  1773. HAI_R.Transparency = HAI_R.Transparency - 0.05
  1774. end
  1775. clearmus()
  1776. playmus("433861213", 2, 1, true)
  1777. wait(0.2)
  1778. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(-30))
  1779. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(30))
  1780. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  1781. wait(0.6)
  1782. face.Texture = 'rbxassetid://248698606'
  1783. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(-30))
  1784. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(50),rad(0),rad(30))
  1785. wait(0.7)
  1786. normanim = true
  1787. doingsomething = false
  1788. hoodup = false
  1789. hum.WalkSpeed = 20
  1790. end
  1791. end
  1792.  
  1793.  
  1794.  
  1795.  
  1796. local function angery()
  1797. if fighting == false then
  1798. else
  1799. if ang == false then
  1800. doingsomething = true
  1801. normanim = false
  1802. face.Texture = "rbxassetid://963142862"
  1803. ang = true
  1804. clearmus()
  1805. playmus("1429729391", 3, 1.2, true)
  1806. normanim = true
  1807. doingsomething = false
  1808.  
  1809. else
  1810.  
  1811. LerpTo.RootJoint.Speed = 0.1
  1812. LerpTo.Neck.Speed = 0.1
  1813. LerpTo.RightArm.Speed = 0.1
  1814. LerpTo.LeftArm.Speed = 0.1
  1815. LerpTo.RightLeg.Speed = 0.1
  1816. LerpTo.LeftLeg.Speed = 0.1
  1817.  
  1818. doingsomething = true
  1819. ang = false
  1820. local reta = coroutine.wrap(function()
  1821. pcall(function()
  1822. SREE:Remove()
  1823. end)
  1824. for i=1,20 do
  1825. Part32.Transparency = Part32.Transparency - 0.05
  1826. wait(0.1)
  1827. end
  1828. end)--coroutine
  1829. reta()
  1830. playmus("433861213", 2, 1, true)
  1831. face.Texture = 'rbxassetid://248698606'
  1832. hum.WalkSpeed = 20
  1833. normanim = true
  1834. doingsomething = false
  1835. fighting = false
  1836.  
  1837.  
  1838. end
  1839. end
  1840. end
  1841.  
  1842. function fight()
  1843. if fighting == false then
  1844. doingsomething = true
  1845. normanim = false
  1846. character.Head.face.Texture = 'rbxassetid://1001855720'
  1847. clearmus()
  1848. playmus("1843274186", 3, 1, true)
  1849. anglespeed = 1/2/2
  1850. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(230),rad(0),rad(50))
  1851. wait(0.7)
  1852. local REEEEE = LerpTo.LeftArm.Cache:inverse()
  1853. LerpTo.LeftArm.CFrame = REEEEE
  1854. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(rad(180),rad(180),rad(-230))
  1855. wait(0.1)
  1856. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(-30),rad(51),rad(61))
  1857. wait(0.35)
  1858. --LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(-5, -2.8, 0)) * CFrame.Angles(rad(0),rad(0),rad(90))
  1859. SREE = Instance.new("Part", game:GetService("Workspace"))
  1860. local SpecialMesh51235 = Instance.new("SpecialMesh", SREE)
  1861. SpecialMesh51235.MeshId = "rbxassetid://155495525"
  1862. SpecialMesh51235.Scale = SpecialMesh33.Scale
  1863. SpecialMesh51235.MeshType = Enum.MeshType.FileMesh
  1864. SREE.Size = Part32.Size
  1865. SREE.BrickColor = Part32.BrickColor
  1866. SREE.Orientation = Part32.Orientation
  1867. SREE.Anchored = false
  1868. SREE.CFrame = Part32.CFrame
  1869. --SREE.Velocity =
  1870. Part32.Transparency = 1
  1871. normanim = true
  1872. doingsomething = false
  1873. fighting = true
  1874. hum.WalkSpeed = 30
  1875. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  1876. elseif fighting == true and doingsomething == false then
  1877. if ang == true then
  1878.  
  1879. angery()
  1880. else
  1881. LerpTo.RootJoint.Speed = 0.1
  1882. LerpTo.Neck.Speed = 0.1
  1883. LerpTo.RightArm.Speed = 0.1
  1884. LerpTo.LeftArm.Speed = 0.1
  1885. LerpTo.RightLeg.Speed = 0.1
  1886. LerpTo.LeftLeg.Speed = 0.1
  1887. doingsomething = true
  1888. local reta = coroutine.wrap(function()
  1889. pcall(function()
  1890. SREE:Remove()
  1891. end)
  1892. for i=1,20 do
  1893. Part32.Transparency = Part32.Transparency - 0.05
  1894. wait(0.1)
  1895. end
  1896. end)--coroutine
  1897. reta()
  1898. playmus("433861213", 2, 1, true)
  1899. LerpTo.RootJoint.Speed = 0.1
  1900. LerpTo.Neck.Speed = 0.1
  1901. LerpTo.RightArm.Speed = 0.1
  1902. LerpTo.LeftArm.Speed = 0.1
  1903. LerpTo.RightLeg.Speed = 0.1
  1904. LerpTo.LeftLeg.Speed = 0.1
  1905. face.Texture = 'rbxassetid://248698606'
  1906. hum.WalkSpeed = 20
  1907. normanim = true
  1908. doingsomething = false
  1909. fighting = false
  1910. end
  1911. end
  1912. end
  1913. local function loadhouse()
  1914. --Converted with ttyyuu12345's model to script plugin v4
  1915. function sandbox(var,func)
  1916. local env = getfenv(func)
  1917. local newenv = setmetatable({},{
  1918. __index = function(self,k)
  1919. if k=="script" then
  1920. return var
  1921. else
  1922. return env[k]
  1923. end
  1924. end,
  1925. })
  1926. setfenv(func,newenv)
  1927. return func
  1928. end
  1929. cors = {}
  1930. mas = Instance.new("Model",game:GetService("Lighting"))
  1931. WedgePart0 = Instance.new("WedgePart")
  1932. Part1 = Instance.new("Part")
  1933. Decal2 = Instance.new("Decal")
  1934. WedgePart3 = Instance.new("WedgePart")
  1935. Part4 = Instance.new("Part")
  1936. Part5 = Instance.new("Part")
  1937. Part6 = Instance.new("Part")
  1938. Part7 = Instance.new("Part")
  1939. Part8 = Instance.new("Part")
  1940. Part9 = Instance.new("Part")
  1941. Part10 = Instance.new("Part")
  1942. Part11 = Instance.new("Part")
  1943. Part12 = Instance.new("Part")
  1944. Model13 = Instance.new("Model")
  1945. Part14 = Instance.new("Part")
  1946. Part15 = Instance.new("Part")
  1947. Part16 = Instance.new("Part")
  1948. Part17 = Instance.new("Part")
  1949. Part18 = Instance.new("Part")
  1950. Part19 = Instance.new("Part")
  1951. Part20 = Instance.new("Part")
  1952. Part21 = Instance.new("Part")
  1953. Part22 = Instance.new("Part")
  1954. Part23 = Instance.new("Part")
  1955. Part24 = Instance.new("Part")
  1956. Part25 = Instance.new("Part")
  1957. Part26 = Instance.new("Part")
  1958. Part27 = Instance.new("Part")
  1959. Part28 = Instance.new("Part")
  1960. Part29 = Instance.new("Part")
  1961. Part30 = Instance.new("Part")
  1962. Part31 = Instance.new("Part")
  1963. Part32 = Instance.new("Part")
  1964. Part33 = Instance.new("Part")
  1965. Part34 = Instance.new("Part")
  1966. Part35 = Instance.new("Part")
  1967. Part36 = Instance.new("Part")
  1968. Part37 = Instance.new("Part")
  1969. Part38 = Instance.new("Part")
  1970. Part39 = Instance.new("Part")
  1971. Part40 = Instance.new("Part")
  1972. Part41 = Instance.new("Part")
  1973. Part42 = Instance.new("Part")
  1974. Part43 = Instance.new("Part")
  1975. Part44 = Instance.new("Part")
  1976. Part45 = Instance.new("Part")
  1977. Part46 = Instance.new("Part")
  1978. Part47 = Instance.new("Part")
  1979. Part48 = Instance.new("Part")
  1980. Part49 = Instance.new("Part")
  1981. Part50 = Instance.new("Part")
  1982. Part51 = Instance.new("Part")
  1983. Part52 = Instance.new("Part")
  1984. Part53 = Instance.new("Part")
  1985. Part54 = Instance.new("Part")
  1986. Part55 = Instance.new("Part")
  1987. Part56 = Instance.new("Part")
  1988. Part57 = Instance.new("Part")
  1989. Part58 = Instance.new("Part")
  1990. Part59 = Instance.new("Part")
  1991. Part60 = Instance.new("Part")
  1992. Part61 = Instance.new("Part")
  1993. Part62 = Instance.new("Part")
  1994. Part63 = Instance.new("Part")
  1995. Part64 = Instance.new("Part")
  1996. Part65 = Instance.new("Part")
  1997. Part66 = Instance.new("Part")
  1998. Part67 = Instance.new("Part")
  1999. Part68 = Instance.new("Part")
  2000. Part69 = Instance.new("Part")
  2001. Part70 = Instance.new("Part")
  2002. Part71 = Instance.new("Part")
  2003. Part72 = Instance.new("Part")
  2004. Part73 = Instance.new("Part")
  2005. Part74 = Instance.new("Part")
  2006. Part75 = Instance.new("Part")
  2007. Part76 = Instance.new("Part")
  2008. Part77 = Instance.new("Part")
  2009. Part78 = Instance.new("Part")
  2010. Part79 = Instance.new("Part")
  2011. Part80 = Instance.new("Part")
  2012. Part81 = Instance.new("Part")
  2013. Part82 = Instance.new("Part")
  2014. Part83 = Instance.new("Part")
  2015. Part84 = Instance.new("Part")
  2016. Part85 = Instance.new("Part")
  2017. Part86 = Instance.new("Part")
  2018. Part87 = Instance.new("Part")
  2019. Part88 = Instance.new("Part")
  2020. Part89 = Instance.new("Part")
  2021. Part90 = Instance.new("Part")
  2022. Part91 = Instance.new("Part")
  2023. Part92 = Instance.new("Part")
  2024. Part93 = Instance.new("Part")
  2025. Part94 = Instance.new("Part")
  2026. Part95 = Instance.new("Part")
  2027. Part96 = Instance.new("Part")
  2028. Part97 = Instance.new("Part")
  2029. Part98 = Instance.new("Part")
  2030. Part99 = Instance.new("Part")
  2031. Part100 = Instance.new("Part")
  2032. Part101 = Instance.new("Part")
  2033. Part102 = Instance.new("Part")
  2034. Part103 = Instance.new("Part")
  2035. Part104 = Instance.new("Part")
  2036. Part105 = Instance.new("Part")
  2037. Part106 = Instance.new("Part")
  2038. Part107 = Instance.new("Part")
  2039. Part108 = Instance.new("Part")
  2040. Part109 = Instance.new("Part")
  2041. Part110 = Instance.new("Part")
  2042. Part111 = Instance.new("Part")
  2043. Part112 = Instance.new("Part")
  2044. Part113 = Instance.new("Part")
  2045. Part114 = Instance.new("Part")
  2046. Part115 = Instance.new("Part")
  2047. Part116 = Instance.new("Part")
  2048. Part117 = Instance.new("Part")
  2049. Part118 = Instance.new("Part")
  2050. Part119 = Instance.new("Part")
  2051. Part120 = Instance.new("Part")
  2052. Part121 = Instance.new("Part")
  2053. Part122 = Instance.new("Part")
  2054. Part123 = Instance.new("Part")
  2055. Part124 = Instance.new("Part")
  2056. Part125 = Instance.new("Part")
  2057. Part126 = Instance.new("Part")
  2058. Part127 = Instance.new("Part")
  2059. Part128 = Instance.new("Part")
  2060. Part129 = Instance.new("Part")
  2061. Part130 = Instance.new("Part")
  2062. Part131 = Instance.new("Part")
  2063. Part132 = Instance.new("Part")
  2064. Part133 = Instance.new("Part")
  2065. Part134 = Instance.new("Part")
  2066. Part135 = Instance.new("Part")
  2067. Part136 = Instance.new("Part")
  2068. Part137 = Instance.new("Part")
  2069. Part138 = Instance.new("Part")
  2070. Part139 = Instance.new("Part")
  2071. Part140 = Instance.new("Part")
  2072. Part141 = Instance.new("Part")
  2073. Part142 = Instance.new("Part")
  2074. Part143 = Instance.new("Part")
  2075. Model144 = Instance.new("Model")
  2076. Part145 = Instance.new("Part")
  2077. SpecialMesh146 = Instance.new("SpecialMesh")
  2078. Part147 = Instance.new("Part")
  2079. SpecialMesh148 = Instance.new("SpecialMesh")
  2080. Part149 = Instance.new("Part")
  2081. SpecialMesh150 = Instance.new("SpecialMesh")
  2082. Part151 = Instance.new("Part")
  2083. SpecialMesh152 = Instance.new("SpecialMesh")
  2084. Part153 = Instance.new("Part")
  2085. SpecialMesh154 = Instance.new("SpecialMesh")
  2086. Part155 = Instance.new("Part")
  2087. SpecialMesh156 = Instance.new("SpecialMesh")
  2088. Part157 = Instance.new("Part")
  2089. SpecialMesh158 = Instance.new("SpecialMesh")
  2090. Part159 = Instance.new("Part")
  2091. SpecialMesh160 = Instance.new("SpecialMesh")
  2092. Part161 = Instance.new("Part")
  2093. SpecialMesh162 = Instance.new("SpecialMesh")
  2094. Part163 = Instance.new("Part")
  2095. SpecialMesh164 = Instance.new("SpecialMesh")
  2096. Part165 = Instance.new("Part")
  2097. SpecialMesh166 = Instance.new("SpecialMesh")
  2098. Part167 = Instance.new("Part")
  2099. SpecialMesh168 = Instance.new("SpecialMesh")
  2100. Part169 = Instance.new("Part")
  2101. SpecialMesh170 = Instance.new("SpecialMesh")
  2102. Part171 = Instance.new("Part")
  2103. SpecialMesh172 = Instance.new("SpecialMesh")
  2104. Part173 = Instance.new("Part")
  2105. SpecialMesh174 = Instance.new("SpecialMesh")
  2106. Part175 = Instance.new("Part")
  2107. SpecialMesh176 = Instance.new("SpecialMesh")
  2108. Part177 = Instance.new("Part")
  2109. SpecialMesh178 = Instance.new("SpecialMesh")
  2110. Part179 = Instance.new("Part")
  2111. SpecialMesh180 = Instance.new("SpecialMesh")
  2112. Part181 = Instance.new("Part")
  2113. SpecialMesh182 = Instance.new("SpecialMesh")
  2114. Part183 = Instance.new("Part")
  2115. SpecialMesh184 = Instance.new("SpecialMesh")
  2116. Part185 = Instance.new("Part")
  2117. SpecialMesh186 = Instance.new("SpecialMesh")
  2118. Part187 = Instance.new("Part")
  2119. SpecialMesh188 = Instance.new("SpecialMesh")
  2120. Part189 = Instance.new("Part")
  2121. SpecialMesh190 = Instance.new("SpecialMesh")
  2122. Part191 = Instance.new("Part")
  2123. Part192 = Instance.new("Part")
  2124. Part193 = Instance.new("Part")
  2125. Part194 = Instance.new("Part")
  2126. Decal195 = Instance.new("Decal")
  2127. Part196 = Instance.new("Part")
  2128. Decal197 = Instance.new("Decal")
  2129. Part198 = Instance.new("Part")
  2130. Part199 = Instance.new("Part")
  2131. Part200 = Instance.new("Part")
  2132. Part201 = Instance.new("Part")
  2133. Part202 = Instance.new("Part")
  2134. Part203 = Instance.new("Part")
  2135. Part204 = Instance.new("Part")
  2136. PointLight205 = Instance.new("PointLight")
  2137. Part206 = Instance.new("Part")
  2138. Part207 = Instance.new("Part")
  2139. Part208 = Instance.new("Part")
  2140. Part209 = Instance.new("Part")
  2141. Part210 = Instance.new("Part")
  2142. Part211 = Instance.new("Part")
  2143. Part212 = Instance.new("Part")
  2144. SpecialMesh213 = Instance.new("SpecialMesh")
  2145. Part214 = Instance.new("Part")
  2146. Part215 = Instance.new("Part")
  2147. Part216 = Instance.new("Part")
  2148. Part217 = Instance.new("Part")
  2149. PointLight218 = Instance.new("PointLight")
  2150. Part219 = Instance.new("Part")
  2151. Part220 = Instance.new("Part")
  2152. Part221 = Instance.new("Part")
  2153. Part222 = Instance.new("Part")
  2154. Part223 = Instance.new("Part")
  2155. Part224 = Instance.new("Part")
  2156. SurfaceGui225 = Instance.new("SurfaceGui")
  2157. TextLabel226 = Instance.new("TextLabel")
  2158. Part227 = Instance.new("Part")
  2159. Part228 = Instance.new("Part")
  2160. Part229 = Instance.new("Part")
  2161. Part230 = Instance.new("Part")
  2162. Part231 = Instance.new("Part")
  2163. Part232 = Instance.new("Part")
  2164. Part233 = Instance.new("Part")
  2165. Part234 = Instance.new("Part")
  2166. Part235 = Instance.new("Part")
  2167. WedgePart236 = Instance.new("WedgePart")
  2168. WedgePart237 = Instance.new("WedgePart")
  2169. SpecialMesh238 = Instance.new("SpecialMesh")
  2170. WedgePart239 = Instance.new("WedgePart")
  2171. WedgePart240 = Instance.new("WedgePart")
  2172. SpecialMesh241 = Instance.new("SpecialMesh")
  2173. WedgePart242 = Instance.new("WedgePart")
  2174. SpecialMesh243 = Instance.new("SpecialMesh")
  2175. WedgePart244 = Instance.new("WedgePart")
  2176. WedgePart245 = Instance.new("WedgePart")
  2177. SpecialMesh246 = Instance.new("SpecialMesh")
  2178. WedgePart247 = Instance.new("WedgePart")
  2179. SpecialMesh248 = Instance.new("SpecialMesh")
  2180. WedgePart249 = Instance.new("WedgePart")
  2181. SpecialMesh250 = Instance.new("SpecialMesh")
  2182. WedgePart251 = Instance.new("WedgePart")
  2183. SpecialMesh252 = Instance.new("SpecialMesh")
  2184. WedgePart253 = Instance.new("WedgePart")
  2185. WedgePart254 = Instance.new("WedgePart")
  2186. WedgePart255 = Instance.new("WedgePart")
  2187. WedgePart256 = Instance.new("WedgePart")
  2188. SpecialMesh257 = Instance.new("SpecialMesh")
  2189. WedgePart258 = Instance.new("WedgePart")
  2190. WedgePart259 = Instance.new("WedgePart")
  2191. WedgePart260 = Instance.new("WedgePart")
  2192. WedgePart261 = Instance.new("WedgePart")
  2193. SpecialMesh262 = Instance.new("SpecialMesh")
  2194. WedgePart263 = Instance.new("WedgePart")
  2195. WedgePart264 = Instance.new("WedgePart")
  2196. WedgePart265 = Instance.new("WedgePart")
  2197. WedgePart266 = Instance.new("WedgePart")
  2198. WedgePart267 = Instance.new("WedgePart")
  2199. Model268 = Instance.new("Model")
  2200. Part269 = Instance.new("Part")
  2201. Script270 = Instance.new("Script")
  2202. SurfaceGui271 = Instance.new("SurfaceGui")
  2203. TextLabel272 = Instance.new("TextLabel")
  2204. TextLabel273 = Instance.new("TextLabel")
  2205. Model274 = Instance.new("Model")
  2206. Part275 = Instance.new("Part")
  2207. Part276 = Instance.new("Part")
  2208. Part277 = Instance.new("Part")
  2209. Part278 = Instance.new("Part")
  2210. Model279 = Instance.new("Model")
  2211. Model280 = Instance.new("Model")
  2212. Part281 = Instance.new("Part")
  2213. Part282 = Instance.new("Part")
  2214. Part283 = Instance.new("Part")
  2215. Part284 = Instance.new("Part")
  2216. Part285 = Instance.new("Part")
  2217. Part286 = Instance.new("Part")
  2218. Part287 = Instance.new("Part")
  2219. Part288 = Instance.new("Part")
  2220. Part289 = Instance.new("Part")
  2221. Part290 = Instance.new("Part")
  2222. UnionOperation291 = Instance.new("UnionOperation")
  2223. Part292 = Instance.new("Part")
  2224. ParticleEmitter293 = Instance.new("ParticleEmitter")
  2225. Sound294 = Instance.new("Sound")
  2226. Model295 = Instance.new("Model")
  2227. Part296 = Instance.new("Part")
  2228. Part297 = Instance.new("Part")
  2229. Part298 = Instance.new("Part")
  2230. Part299 = Instance.new("Part")
  2231. Part300 = Instance.new("Part")
  2232. Part301 = Instance.new("Part")
  2233. Part302 = Instance.new("Part")
  2234. Part303 = Instance.new("Part")
  2235. Part304 = Instance.new("Part")
  2236. Part305 = Instance.new("Part")
  2237. Part306 = Instance.new("Part")
  2238. Part307 = Instance.new("Part")
  2239. WedgePart0.Parent = mas
  2240. WedgePart0.CFrame = CFrame.new(-29.6761208, 93.710022, 85.4112549, 0.995776355, -0.0806971788, 0.0437890962, 5.59911761e-08, 0.476941407, 0.878935158, -0.0918124169, -0.875222802, 0.474926978)
  2241. WedgePart0.Orientation = Vector3.new(-61.5099983, 5.26999998, 0)
  2242. WedgePart0.Position = Vector3.new(-29.6761208, 93.710022, 85.4112549)
  2243. WedgePart0.Rotation = Vector3.new(-61.6199989, 2.50999999, 4.63000011)
  2244. WedgePart0.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2245. WedgePart0.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  2246. WedgePart0.Anchored = true
  2247. WedgePart0.BottomSurface = Enum.SurfaceType.Smooth
  2248. WedgePart0.BrickColor = BrickColor.new("Burnt Sienna")
  2249. WedgePart0.Material = Enum.Material.Wood
  2250. WedgePart0.brickColor = BrickColor.new("Burnt Sienna")
  2251. Part1.Parent = mas
  2252. Part1.CFrame = CFrame.new(-29.6958237, 97.2565002, 81.6179047, -2.08616257e-07, -1, 0, 0, 0, 1, -1, 2.08616257e-07, 0)
  2253. Part1.Orientation = Vector3.new(-90, 90, 0)
  2254. Part1.Position = Vector3.new(-29.6958237, 97.2565002, 81.6179047)
  2255. Part1.Rotation = Vector3.new(-90, 0, 90)
  2256. Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2257. Part1.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  2258. Part1.Anchored = true
  2259. Part1.BottomSurface = Enum.SurfaceType.Smooth
  2260. Part1.BrickColor = BrickColor.new("Institutional white")
  2261. Part1.Material = Enum.Material.SmoothPlastic
  2262. Part1.TopSurface = Enum.SurfaceType.Smooth
  2263. Part1.brickColor = BrickColor.new("Institutional white")
  2264. Decal2.Parent = Part1
  2265. Decal2.Texture = "rbxassetid://156287541"
  2266. Decal2.Face = Enum.NormalId.Bottom
  2267. WedgePart3.Parent = mas
  2268. WedgePart3.CFrame = CFrame.new(-29.4771824, 93.710022, 77.7433624, -0.993622065, -0.103015602, 0.045856677, 9.76433796e-08, 0.406670511, 0.913574815, -0.112761021, 0.907748163, -0.404076844)
  2269. WedgePart3.Orientation = Vector3.new(-66, 173.529999, 0)
  2270. WedgePart3.Position = Vector3.new(-29.4771824, 93.710022, 77.7433624)
  2271. WedgePart3.Rotation = Vector3.new(-113.860001, 2.62999988, 174.080002)
  2272. WedgePart3.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2273. WedgePart3.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  2274. WedgePart3.Anchored = true
  2275. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  2276. WedgePart3.BrickColor = BrickColor.new("Burnt Sienna")
  2277. WedgePart3.Material = Enum.Material.Wood
  2278. WedgePart3.brickColor = BrickColor.new("Burnt Sienna")
  2279. Part4.Parent = mas
  2280. Part4.CFrame = CFrame.new(-29.6767807, 100.225235, 81.8480606, 2.23517418e-07, 2.32830644e-10, 1, 0.00102118589, -0.999999523, 0, 0.999999464, 0.00102118589, -2.08616257e-07)
  2281. Part4.Orientation = Vector3.new(0, 90, 179.940002)
  2282. Part4.Position = Vector3.new(-29.6767807, 100.225235, 81.8480606)
  2283. Part4.Rotation = Vector3.new(179.940002, 90, 0)
  2284. Part4.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2285. Part4.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  2286. Part4.Anchored = true
  2287. Part4.BottomSurface = Enum.SurfaceType.Smooth
  2288. Part4.BrickColor = BrickColor.new("Burnt Sienna")
  2289. Part4.Material = Enum.Material.Wood
  2290. Part4.TopSurface = Enum.SurfaceType.Smooth
  2291. Part4.brickColor = BrickColor.new("Burnt Sienna")
  2292. Part5.Parent = mas
  2293. Part5.CFrame = CFrame.new(-29.6768036, 97.2609863, 77.5237503, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
  2294. Part5.Orientation = Vector3.new(0, 0, -90)
  2295. Part5.Position = Vector3.new(-29.6768036, 97.2609863, 77.5237503)
  2296. Part5.Rotation = Vector3.new(0, 0, -90)
  2297. Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2298. Part5.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2299. Part5.Anchored = true
  2300. Part5.BottomSurface = Enum.SurfaceType.Smooth
  2301. Part5.BrickColor = BrickColor.new("Burnt Sienna")
  2302. Part5.Material = Enum.Material.Wood
  2303. Part5.TopSurface = Enum.SurfaceType.Smooth
  2304. Part5.brickColor = BrickColor.new("Burnt Sienna")
  2305. Part6.Parent = mas
  2306. Part6.CFrame = CFrame.new(-29.6767559, 97.2693634, 85.7120819, 0, 1, 2.08616257e-07, -1, 0, 0, 0, -2.08616257e-07, 1)
  2307. Part6.Orientation = Vector3.new(0, 0, -90)
  2308. Part6.Position = Vector3.new(-29.6767559, 97.2693634, 85.7120819)
  2309. Part6.Rotation = Vector3.new(0, 0, -90)
  2310. Part6.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2311. Part6.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2312. Part6.Anchored = true
  2313. Part6.BottomSurface = Enum.SurfaceType.Smooth
  2314. Part6.BrickColor = BrickColor.new("Burnt Sienna")
  2315. Part6.Material = Enum.Material.Wood
  2316. Part6.TopSurface = Enum.SurfaceType.Smooth
  2317. Part6.brickColor = BrickColor.new("Burnt Sienna")
  2318. Part7.Parent = mas
  2319. Part7.CFrame = CFrame.new(-29.7015457, 93.710022, 81.5670776, 2.08616257e-07, 0, -1, 0, 1, 0, 1, 0, 2.08616257e-07)
  2320. Part7.Orientation = Vector3.new(0, -90, 0)
  2321. Part7.Position = Vector3.new(-29.7015457, 93.710022, 81.5670776)
  2322. Part7.Rotation = Vector3.new(0, -90, 0)
  2323. Part7.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2324. Part7.Size = Vector3.new(7.67000008, 1, 0.25000003)
  2325. Part7.Anchored = true
  2326. Part7.BottomSurface = Enum.SurfaceType.Smooth
  2327. Part7.BrickColor = BrickColor.new("Burnt Sienna")
  2328. Part7.Material = Enum.Material.Wood
  2329. Part7.TopSurface = Enum.SurfaceType.Smooth
  2330. Part7.brickColor = BrickColor.new("Burnt Sienna")
  2331. Part8.Name = "Wall"
  2332. Part8.Parent = mas
  2333. Part8.CFrame = CFrame.new(-30.5998402, 100.357864, 89.307785, -4.37113883e-08, 0, 1, 0, 0.999999821, 0, -1, 0, -4.37113883e-08)
  2334. Part8.Orientation = Vector3.new(0, 90, 0)
  2335. Part8.Position = Vector3.new(-30.5998402, 100.357864, 89.307785)
  2336. Part8.Rotation = Vector3.new(0, 90, 0)
  2337. Part8.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2338. Part8.Size = Vector3.new(44.5999985, 22.2999992, 1)
  2339. Part8.Anchored = true
  2340. Part8.BottomSurface = Enum.SurfaceType.Smooth
  2341. Part8.BrickColor = BrickColor.new("Dark orange")
  2342. Part8.Material = Enum.Material.Wood
  2343. Part8.TopSurface = Enum.SurfaceType.Smooth
  2344. Part8.brickColor = BrickColor.new("Dark orange")
  2345. Part9.Parent = mas
  2346. Part9.CFrame = CFrame.new(-28.046278, 91.5578537, 74.7535172, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2347. Part9.Position = Vector3.new(-28.046278, 91.5578537, 74.7535172)
  2348. Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2349. Part9.Size = Vector3.new(3.39000034, 0.16013819, 5.97636366)
  2350. Part9.Anchored = true
  2351. Part9.BottomSurface = Enum.SurfaceType.Smooth
  2352. Part9.BrickColor = BrickColor.new("Dark orange")
  2353. Part9.Material = Enum.Material.Wood
  2354. Part9.TopSurface = Enum.SurfaceType.Smooth
  2355. Part9.brickColor = BrickColor.new("Dark orange")
  2356. Part10.Parent = mas
  2357. Part10.CFrame = CFrame.new(-18.6998405, 100.357864, 89.7577896, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2358. Part10.Position = Vector3.new(-18.6998405, 100.357864, 89.7577896)
  2359. Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2360. Part10.Size = Vector3.new(22.7999954, 22.1999989, 1)
  2361. Part10.Anchored = true
  2362. Part10.BottomSurface = Enum.SurfaceType.Smooth
  2363. Part10.BrickColor = BrickColor.new("Dark orange")
  2364. Part10.Material = Enum.Material.Wood
  2365. Part10.TopSurface = Enum.SurfaceType.Smooth
  2366. Part10.brickColor = BrickColor.new("Dark orange")
  2367. Part11.Parent = mas
  2368. Part11.CFrame = CFrame.new(8.55936432, 98.1397705, 89.148735, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2369. Part11.Orientation = Vector3.new(0, 90, -90)
  2370. Part11.Position = Vector3.new(8.55936432, 98.1397705, 89.148735)
  2371. Part11.Rotation = Vector3.new(-90, 90, 0)
  2372. Part11.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  2373. Part11.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  2374. Part11.Anchored = true
  2375. Part11.BottomSurface = Enum.SurfaceType.Smooth
  2376. Part11.BrickColor = BrickColor.new("Burnt Sienna")
  2377. Part11.Material = Enum.Material.Wood
  2378. Part11.TopSurface = Enum.SurfaceType.Smooth
  2379. Part11.brickColor = BrickColor.new("Burnt Sienna")
  2380. Part12.Name = "Floor"
  2381. Part12.Parent = mas
  2382. Part12.CFrame = CFrame.new(-4.89984226, 88.7078629, 89.257782, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2383. Part12.Position = Vector3.new(-4.89984226, 88.7078629, 89.257782)
  2384. Part12.Color = Color3.new(1, 0.8, 0.6)
  2385. Part12.Size = Vector3.new(52.4000015, 1, 46.4000015)
  2386. Part12.Anchored = true
  2387. Part12.BottomSurface = Enum.SurfaceType.Smooth
  2388. Part12.BrickColor = BrickColor.new("Pastel brown")
  2389. Part12.Material = Enum.Material.WoodPlanks
  2390. Part12.TopSurface = Enum.SurfaceType.Smooth
  2391. Part12.brickColor = BrickColor.new("Pastel brown")
  2392. Model13.Name = "Ladder"
  2393. Model13.Parent = mas
  2394. Part14.Parent = Model13
  2395. Part14.CFrame = CFrame.new(3.84661794, 11.3785934, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2396. Part14.Position = Vector3.new(3.84661794, 11.3785934, 65.6550827)
  2397. Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2398. Part14.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2399. Part14.Anchored = true
  2400. Part14.BottomSurface = Enum.SurfaceType.Smooth
  2401. Part14.BrickColor = BrickColor.new("Dark orange")
  2402. Part14.Material = Enum.Material.WoodPlanks
  2403. Part14.TopSurface = Enum.SurfaceType.Smooth
  2404. Part14.brickColor = BrickColor.new("Dark orange")
  2405. Part14.Shape = Enum.PartType.Cylinder
  2406. Part15.Parent = Model13
  2407. Part15.CFrame = CFrame.new(3.84661794, 6.50562286, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2408. Part15.Position = Vector3.new(3.84661794, 6.50562286, 65.6550827)
  2409. Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2410. Part15.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2411. Part15.Anchored = true
  2412. Part15.BottomSurface = Enum.SurfaceType.Smooth
  2413. Part15.BrickColor = BrickColor.new("Dark orange")
  2414. Part15.Material = Enum.Material.WoodPlanks
  2415. Part15.TopSurface = Enum.SurfaceType.Smooth
  2416. Part15.brickColor = BrickColor.new("Dark orange")
  2417. Part15.Shape = Enum.PartType.Cylinder
  2418. Part16.Parent = Model13
  2419. Part16.CFrame = CFrame.new(3.84661794, 33.5515442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2420. Part16.Position = Vector3.new(3.84661794, 33.5515442, 65.6550827)
  2421. Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2422. Part16.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2423. Part16.Anchored = true
  2424. Part16.BottomSurface = Enum.SurfaceType.Smooth
  2425. Part16.BrickColor = BrickColor.new("Dark orange")
  2426. Part16.Material = Enum.Material.WoodPlanks
  2427. Part16.TopSurface = Enum.SurfaceType.Smooth
  2428. Part16.brickColor = BrickColor.new("Dark orange")
  2429. Part16.Shape = Enum.PartType.Cylinder
  2430. Part17.Parent = Model13
  2431. Part17.CFrame = CFrame.new(3.84661794, 27.3785686, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2432. Part17.Position = Vector3.new(3.84661794, 27.3785686, 65.6550827)
  2433. Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2434. Part17.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2435. Part17.Anchored = true
  2436. Part17.BottomSurface = Enum.SurfaceType.Smooth
  2437. Part17.BrickColor = BrickColor.new("Dark orange")
  2438. Part17.Material = Enum.Material.WoodPlanks
  2439. Part17.TopSurface = Enum.SurfaceType.Smooth
  2440. Part17.brickColor = BrickColor.new("Dark orange")
  2441. Part17.Shape = Enum.PartType.Cylinder
  2442. Part18.Parent = Model13
  2443. Part18.CFrame = CFrame.new(3.84661794, 14.8786469, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2444. Part18.Position = Vector3.new(3.84661794, 14.8786469, 65.6550827)
  2445. Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2446. Part18.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2447. Part18.Anchored = true
  2448. Part18.BottomSurface = Enum.SurfaceType.Smooth
  2449. Part18.BrickColor = BrickColor.new("Dark orange")
  2450. Part18.Material = Enum.Material.WoodPlanks
  2451. Part18.TopSurface = Enum.SurfaceType.Smooth
  2452. Part18.brickColor = BrickColor.new("Dark orange")
  2453. Part18.Shape = Enum.PartType.Cylinder
  2454. Part19.Parent = Model13
  2455. Part19.CFrame = CFrame.new(3.84661794, 31.5516033, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2456. Part19.Position = Vector3.new(3.84661794, 31.5516033, 65.6550827)
  2457. Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2458. Part19.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2459. Part19.Anchored = true
  2460. Part19.BottomSurface = Enum.SurfaceType.Smooth
  2461. Part19.BrickColor = BrickColor.new("Dark orange")
  2462. Part19.Material = Enum.Material.WoodPlanks
  2463. Part19.TopSurface = Enum.SurfaceType.Smooth
  2464. Part19.brickColor = BrickColor.new("Dark orange")
  2465. Part19.Shape = Enum.PartType.Cylinder
  2466. Part20.Parent = Model13
  2467. Part20.CFrame = CFrame.new(3.84661794, 87.3595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2468. Part20.Position = Vector3.new(3.84661794, 87.3595963, 65.6550827)
  2469. Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2470. Part20.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2471. Part20.Anchored = true
  2472. Part20.BottomSurface = Enum.SurfaceType.Smooth
  2473. Part20.BrickColor = BrickColor.new("Dark orange")
  2474. Part20.Material = Enum.Material.WoodPlanks
  2475. Part20.TopSurface = Enum.SurfaceType.Smooth
  2476. Part20.brickColor = BrickColor.new("Dark orange")
  2477. Part20.Shape = Enum.PartType.Cylinder
  2478. Part21.Parent = Model13
  2479. Part21.CFrame = CFrame.new(3.84661794, 72.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2480. Part21.Position = Vector3.new(3.84661794, 72.7325668, 65.6550827)
  2481. Part21.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2482. Part21.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2483. Part21.Anchored = true
  2484. Part21.BottomSurface = Enum.SurfaceType.Smooth
  2485. Part21.BrickColor = BrickColor.new("Dark orange")
  2486. Part21.Material = Enum.Material.WoodPlanks
  2487. Part21.TopSurface = Enum.SurfaceType.Smooth
  2488. Part21.brickColor = BrickColor.new("Dark orange")
  2489. Part21.Shape = Enum.PartType.Cylinder
  2490. Part22.Parent = Model13
  2491. Part22.CFrame = CFrame.new(3.84661794, 14.1055984, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2492. Part22.Position = Vector3.new(3.84661794, 14.1055984, 65.6550827)
  2493. Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2494. Part22.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2495. Part22.Anchored = true
  2496. Part22.BottomSurface = Enum.SurfaceType.Smooth
  2497. Part22.BrickColor = BrickColor.new("Dark orange")
  2498. Part22.Material = Enum.Material.WoodPlanks
  2499. Part22.TopSurface = Enum.SurfaceType.Smooth
  2500. Part22.brickColor = BrickColor.new("Dark orange")
  2501. Part22.Shape = Enum.PartType.Cylinder
  2502. Part23.Parent = Model13
  2503. Part23.CFrame = CFrame.new(3.84661794, 37.1326027, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2504. Part23.Position = Vector3.new(3.84661794, 37.1326027, 65.6550827)
  2505. Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2506. Part23.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2507. Part23.Anchored = true
  2508. Part23.BottomSurface = Enum.SurfaceType.Smooth
  2509. Part23.BrickColor = BrickColor.new("Dark orange")
  2510. Part23.Material = Enum.Material.WoodPlanks
  2511. Part23.TopSurface = Enum.SurfaceType.Smooth
  2512. Part23.brickColor = BrickColor.new("Dark orange")
  2513. Part23.Shape = Enum.PartType.Cylinder
  2514. Part24.Parent = Model13
  2515. Part24.CFrame = CFrame.new(3.84661794, 13.4326172, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2516. Part24.Position = Vector3.new(3.84661794, 13.4326172, 65.6550827)
  2517. Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2518. Part24.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2519. Part24.Anchored = true
  2520. Part24.BottomSurface = Enum.SurfaceType.Smooth
  2521. Part24.BrickColor = BrickColor.new("Dark orange")
  2522. Part24.Material = Enum.Material.WoodPlanks
  2523. Part24.TopSurface = Enum.SurfaceType.Smooth
  2524. Part24.brickColor = BrickColor.new("Dark orange")
  2525. Part24.Shape = Enum.PartType.Cylinder
  2526. Part25.Parent = Model13
  2527. Part25.CFrame = CFrame.new(3.84661794, 8.50559235, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2528. Part25.Position = Vector3.new(3.84661794, 8.50559235, 65.6550827)
  2529. Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2530. Part25.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2531. Part25.Anchored = true
  2532. Part25.BottomSurface = Enum.SurfaceType.Smooth
  2533. Part25.BrickColor = BrickColor.new("Dark orange")
  2534. Part25.Material = Enum.Material.WoodPlanks
  2535. Part25.TopSurface = Enum.SurfaceType.Smooth
  2536. Part25.brickColor = BrickColor.new("Dark orange")
  2537. Part25.Shape = Enum.PartType.Cylinder
  2538. Part26.Parent = Model13
  2539. Part26.CFrame = CFrame.new(3.84661794, 70.7325668, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2540. Part26.Position = Vector3.new(3.84661794, 70.7325668, 65.6550827)
  2541. Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2542. Part26.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2543. Part26.Anchored = true
  2544. Part26.BottomSurface = Enum.SurfaceType.Smooth
  2545. Part26.BrickColor = BrickColor.new("Dark orange")
  2546. Part26.Material = Enum.Material.WoodPlanks
  2547. Part26.TopSurface = Enum.SurfaceType.Smooth
  2548. Part26.brickColor = BrickColor.new("Dark orange")
  2549. Part26.Shape = Enum.PartType.Cylinder
  2550. Part27.Parent = Model13
  2551. Part27.CFrame = CFrame.new(3.84661794, 25.1785641, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2552. Part27.Position = Vector3.new(3.84661794, 25.1785641, 65.6550827)
  2553. Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2554. Part27.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2555. Part27.Anchored = true
  2556. Part27.BottomSurface = Enum.SurfaceType.Smooth
  2557. Part27.BrickColor = BrickColor.new("Dark orange")
  2558. Part27.Material = Enum.Material.WoodPlanks
  2559. Part27.TopSurface = Enum.SurfaceType.Smooth
  2560. Part27.brickColor = BrickColor.new("Dark orange")
  2561. Part27.Shape = Enum.PartType.Cylinder
  2562. Part28.Parent = Model13
  2563. Part28.CFrame = CFrame.new(3.84661794, 80.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2564. Part28.Position = Vector3.new(3.84661794, 80.5326157, 65.6550827)
  2565. Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2566. Part28.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2567. Part28.Anchored = true
  2568. Part28.BottomSurface = Enum.SurfaceType.Smooth
  2569. Part28.BrickColor = BrickColor.new("Dark orange")
  2570. Part28.Material = Enum.Material.WoodPlanks
  2571. Part28.TopSurface = Enum.SurfaceType.Smooth
  2572. Part28.brickColor = BrickColor.new("Dark orange")
  2573. Part28.Shape = Enum.PartType.Cylinder
  2574. Part29.Parent = Model13
  2575. Part29.CFrame = CFrame.new(3.84661794, 7.83259583, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2576. Part29.Position = Vector3.new(3.84661794, 7.83259583, 65.6550827)
  2577. Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2578. Part29.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2579. Part29.Anchored = true
  2580. Part29.BottomSurface = Enum.SurfaceType.Smooth
  2581. Part29.BrickColor = BrickColor.new("Dark orange")
  2582. Part29.Material = Enum.Material.WoodPlanks
  2583. Part29.TopSurface = Enum.SurfaceType.Smooth
  2584. Part29.brickColor = BrickColor.new("Dark orange")
  2585. Part29.Shape = Enum.PartType.Cylinder
  2586. Part30.Parent = Model13
  2587. Part30.CFrame = CFrame.new(3.84661794, 45.5056038, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2588. Part30.Position = Vector3.new(3.84661794, 45.5056038, 65.6550827)
  2589. Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2590. Part30.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2591. Part30.Anchored = true
  2592. Part30.BottomSurface = Enum.SurfaceType.Smooth
  2593. Part30.BrickColor = BrickColor.new("Dark orange")
  2594. Part30.Material = Enum.Material.WoodPlanks
  2595. Part30.TopSurface = Enum.SurfaceType.Smooth
  2596. Part30.brickColor = BrickColor.new("Dark orange")
  2597. Part30.Shape = Enum.PartType.Cylinder
  2598. Part31.Parent = Model13
  2599. Part31.CFrame = CFrame.new(3.84661794, 53.1515083, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2600. Part31.Position = Vector3.new(3.84661794, 53.1515083, 65.6550827)
  2601. Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2602. Part31.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2603. Part31.Anchored = true
  2604. Part31.BottomSurface = Enum.SurfaceType.Smooth
  2605. Part31.BrickColor = BrickColor.new("Dark orange")
  2606. Part31.Material = Enum.Material.WoodPlanks
  2607. Part31.TopSurface = Enum.SurfaceType.Smooth
  2608. Part31.brickColor = BrickColor.new("Dark orange")
  2609. Part31.Shape = Enum.PartType.Cylinder
  2610. Part32.Parent = Model13
  2611. Part32.CFrame = CFrame.new(3.84661794, 21.0055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2612. Part32.Position = Vector3.new(3.84661794, 21.0055676, 65.6550827)
  2613. Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2614. Part32.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2615. Part32.Anchored = true
  2616. Part32.BottomSurface = Enum.SurfaceType.Smooth
  2617. Part32.BrickColor = BrickColor.new("Dark orange")
  2618. Part32.Material = Enum.Material.WoodPlanks
  2619. Part32.TopSurface = Enum.SurfaceType.Smooth
  2620. Part32.brickColor = BrickColor.new("Dark orange")
  2621. Part32.Shape = Enum.PartType.Cylinder
  2622. Part33.Parent = Model13
  2623. Part33.CFrame = CFrame.new(3.84661794, 7.17860413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2624. Part33.Position = Vector3.new(3.84661794, 7.17860413, 65.6550827)
  2625. Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2626. Part33.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2627. Part33.Anchored = true
  2628. Part33.BottomSurface = Enum.SurfaceType.Smooth
  2629. Part33.BrickColor = BrickColor.new("Dark orange")
  2630. Part33.Material = Enum.Material.WoodPlanks
  2631. Part33.TopSurface = Enum.SurfaceType.Smooth
  2632. Part33.brickColor = BrickColor.new("Dark orange")
  2633. Part33.Shape = Enum.PartType.Cylinder
  2634. Part34.Parent = Model13
  2635. Part34.CFrame = CFrame.new(3.84661794, 59.4054527, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2636. Part34.Position = Vector3.new(3.84661794, 59.4054527, 65.6550827)
  2637. Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2638. Part34.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2639. Part34.Anchored = true
  2640. Part34.BottomSurface = Enum.SurfaceType.Smooth
  2641. Part34.BrickColor = BrickColor.new("Dark orange")
  2642. Part34.Material = Enum.Material.WoodPlanks
  2643. Part34.TopSurface = Enum.SurfaceType.Smooth
  2644. Part34.brickColor = BrickColor.new("Dark orange")
  2645. Part34.Shape = Enum.PartType.Cylinder
  2646. Part35.Parent = Model13
  2647. Part35.CFrame = CFrame.new(3.84661794, 83.9325867, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2648. Part35.Position = Vector3.new(3.84661794, 83.9325867, 65.6550827)
  2649. Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2650. Part35.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2651. Part35.Anchored = true
  2652. Part35.BottomSurface = Enum.SurfaceType.Smooth
  2653. Part35.BrickColor = BrickColor.new("Dark orange")
  2654. Part35.Material = Enum.Material.WoodPlanks
  2655. Part35.TopSurface = Enum.SurfaceType.Smooth
  2656. Part35.brickColor = BrickColor.new("Dark orange")
  2657. Part35.Shape = Enum.PartType.Cylinder
  2658. Part36.Parent = Model13
  2659. Part36.CFrame = CFrame.new(3.84661794, 85.3786392, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2660. Part36.Position = Vector3.new(3.84661794, 85.3786392, 65.6550827)
  2661. Part36.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2662. Part36.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2663. Part36.Anchored = true
  2664. Part36.BottomSurface = Enum.SurfaceType.Smooth
  2665. Part36.BrickColor = BrickColor.new("Dark orange")
  2666. Part36.Material = Enum.Material.WoodPlanks
  2667. Part36.TopSurface = Enum.SurfaceType.Smooth
  2668. Part36.brickColor = BrickColor.new("Dark orange")
  2669. Part36.Shape = Enum.PartType.Cylinder
  2670. Part37.Parent = Model13
  2671. Part37.CFrame = CFrame.new(3.84661794, 36.4785728, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2672. Part37.Position = Vector3.new(3.84661794, 36.4785728, 65.6550827)
  2673. Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2674. Part37.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2675. Part37.Anchored = true
  2676. Part37.BottomSurface = Enum.SurfaceType.Smooth
  2677. Part37.BrickColor = BrickColor.new("Dark orange")
  2678. Part37.Material = Enum.Material.WoodPlanks
  2679. Part37.TopSurface = Enum.SurfaceType.Smooth
  2680. Part37.brickColor = BrickColor.new("Dark orange")
  2681. Part37.Shape = Enum.PartType.Cylinder
  2682. Part38.Parent = Model13
  2683. Part38.CFrame = CFrame.new(3.84661794, 9.25959778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2684. Part38.Position = Vector3.new(3.84661794, 9.25959778, 65.6550827)
  2685. Part38.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2686. Part38.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2687. Part38.Anchored = true
  2688. Part38.BottomSurface = Enum.SurfaceType.Smooth
  2689. Part38.BrickColor = BrickColor.new("Dark orange")
  2690. Part38.Material = Enum.Material.WoodPlanks
  2691. Part38.TopSurface = Enum.SurfaceType.Smooth
  2692. Part38.brickColor = BrickColor.new("Dark orange")
  2693. Part38.Shape = Enum.PartType.Cylinder
  2694. Part39.Parent = Model13
  2695. Part39.CFrame = CFrame.new(3.84661794, 23.8515835, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2696. Part39.Position = Vector3.new(3.84661794, 23.8515835, 65.6550827)
  2697. Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2698. Part39.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2699. Part39.Anchored = true
  2700. Part39.BottomSurface = Enum.SurfaceType.Smooth
  2701. Part39.BrickColor = BrickColor.new("Dark orange")
  2702. Part39.Material = Enum.Material.WoodPlanks
  2703. Part39.TopSurface = Enum.SurfaceType.Smooth
  2704. Part39.brickColor = BrickColor.new("Dark orange")
  2705. Part39.Shape = Enum.PartType.Cylinder
  2706. Part40.Parent = Model13
  2707. Part40.CFrame = CFrame.new(3.84661794, 63.578434, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2708. Part40.Position = Vector3.new(3.84661794, 63.578434, 65.6550827)
  2709. Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2710. Part40.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2711. Part40.Anchored = true
  2712. Part40.BottomSurface = Enum.SurfaceType.Smooth
  2713. Part40.BrickColor = BrickColor.new("Dark orange")
  2714. Part40.Material = Enum.Material.WoodPlanks
  2715. Part40.TopSurface = Enum.SurfaceType.Smooth
  2716. Part40.brickColor = BrickColor.new("Dark orange")
  2717. Part40.Shape = Enum.PartType.Cylinder
  2718. Part41.Parent = Model13
  2719. Part41.CFrame = CFrame.new(3.84661794, 18.2325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2720. Part41.Position = Vector3.new(3.84661794, 18.2325802, 65.6550827)
  2721. Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2722. Part41.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2723. Part41.Anchored = true
  2724. Part41.BottomSurface = Enum.SurfaceType.Smooth
  2725. Part41.BrickColor = BrickColor.new("Dark orange")
  2726. Part41.Material = Enum.Material.WoodPlanks
  2727. Part41.TopSurface = Enum.SurfaceType.Smooth
  2728. Part41.brickColor = BrickColor.new("Dark orange")
  2729. Part41.Shape = Enum.PartType.Cylinder
  2730. Part42.Parent = Model13
  2731. Part42.CFrame = CFrame.new(3.84661794, 54.4784737, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2732. Part42.Position = Vector3.new(3.84661794, 54.4784737, 65.6550827)
  2733. Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2734. Part42.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2735. Part42.Anchored = true
  2736. Part42.BottomSurface = Enum.SurfaceType.Smooth
  2737. Part42.BrickColor = BrickColor.new("Dark orange")
  2738. Part42.Material = Enum.Material.WoodPlanks
  2739. Part42.TopSurface = Enum.SurfaceType.Smooth
  2740. Part42.brickColor = BrickColor.new("Dark orange")
  2741. Part42.Shape = Enum.PartType.Cylinder
  2742. Part43.Parent = Model13
  2743. Part43.CFrame = CFrame.new(3.84661794, 43.4056129, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2744. Part43.Position = Vector3.new(3.84661794, 43.4056129, 65.6550827)
  2745. Part43.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2746. Part43.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2747. Part43.Anchored = true
  2748. Part43.BottomSurface = Enum.SurfaceType.Smooth
  2749. Part43.BrickColor = BrickColor.new("Dark orange")
  2750. Part43.Material = Enum.Material.WoodPlanks
  2751. Part43.TopSurface = Enum.SurfaceType.Smooth
  2752. Part43.brickColor = BrickColor.new("Dark orange")
  2753. Part43.Shape = Enum.PartType.Cylinder
  2754. Part44.Parent = Model13
  2755. Part44.CFrame = CFrame.new(3.84661794, 84.7056427, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2756. Part44.Position = Vector3.new(3.84661794, 84.7056427, 65.6550827)
  2757. Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2758. Part44.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2759. Part44.Anchored = true
  2760. Part44.BottomSurface = Enum.SurfaceType.Smooth
  2761. Part44.BrickColor = BrickColor.new("Dark orange")
  2762. Part44.Material = Enum.Material.WoodPlanks
  2763. Part44.TopSurface = Enum.SurfaceType.Smooth
  2764. Part44.brickColor = BrickColor.new("Dark orange")
  2765. Part44.Shape = Enum.PartType.Cylinder
  2766. Part45.Parent = Model13
  2767. Part45.CFrame = CFrame.new(3.84661794, 29.3785534, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2768. Part45.Position = Vector3.new(3.84661794, 29.3785534, 65.6550827)
  2769. Part45.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2770. Part45.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2771. Part45.Anchored = true
  2772. Part45.BottomSurface = Enum.SurfaceType.Smooth
  2773. Part45.BrickColor = BrickColor.new("Dark orange")
  2774. Part45.Material = Enum.Material.WoodPlanks
  2775. Part45.TopSurface = Enum.SurfaceType.Smooth
  2776. Part45.brickColor = BrickColor.new("Dark orange")
  2777. Part45.Shape = Enum.PartType.Cylinder
  2778. Part46.Parent = Model13
  2779. Part46.CFrame = CFrame.new(3.84661794, 69.9595566, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2780. Part46.Position = Vector3.new(3.84661794, 69.9595566, 65.6550827)
  2781. Part46.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2782. Part46.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2783. Part46.Anchored = true
  2784. Part46.BottomSurface = Enum.SurfaceType.Smooth
  2785. Part46.BrickColor = BrickColor.new("Dark orange")
  2786. Part46.Material = Enum.Material.WoodPlanks
  2787. Part46.TopSurface = Enum.SurfaceType.Smooth
  2788. Part46.brickColor = BrickColor.new("Dark orange")
  2789. Part46.Shape = Enum.PartType.Cylinder
  2790. Part47.Parent = Model13
  2791. Part47.CFrame = CFrame.new(3.84661794, 88.0135269, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2792. Part47.Position = Vector3.new(3.84661794, 88.0135269, 65.6550827)
  2793. Part47.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2794. Part47.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2795. Part47.Anchored = true
  2796. Part47.BottomSurface = Enum.SurfaceType.Smooth
  2797. Part47.BrickColor = BrickColor.new("Dark orange")
  2798. Part47.Material = Enum.Material.WoodPlanks
  2799. Part47.TopSurface = Enum.SurfaceType.Smooth
  2800. Part47.brickColor = BrickColor.new("Dark orange")
  2801. Part47.Shape = Enum.PartType.Cylinder
  2802. Part48.Parent = Model13
  2803. Part48.CFrame = CFrame.new(3.84661794, 48.3515816, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2804. Part48.Position = Vector3.new(3.84661794, 48.3515816, 65.6550827)
  2805. Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2806. Part48.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2807. Part48.Anchored = true
  2808. Part48.BottomSurface = Enum.SurfaceType.Smooth
  2809. Part48.BrickColor = BrickColor.new("Dark orange")
  2810. Part48.Material = Enum.Material.WoodPlanks
  2811. Part48.TopSurface = Enum.SurfaceType.Smooth
  2812. Part48.brickColor = BrickColor.new("Dark orange")
  2813. Part48.Shape = Enum.PartType.Cylinder
  2814. Part49.Parent = Model13
  2815. Part49.CFrame = CFrame.new(3.84661794, 44.8515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2816. Part49.Position = Vector3.new(3.84661794, 44.8515282, 65.6550827)
  2817. Part49.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2818. Part49.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2819. Part49.Anchored = true
  2820. Part49.BottomSurface = Enum.SurfaceType.Smooth
  2821. Part49.BrickColor = BrickColor.new("Dark orange")
  2822. Part49.Material = Enum.Material.WoodPlanks
  2823. Part49.TopSurface = Enum.SurfaceType.Smooth
  2824. Part49.brickColor = BrickColor.new("Dark orange")
  2825. Part49.Shape = Enum.PartType.Cylinder
  2826. Part50.Parent = Model13
  2827. Part50.CFrame = CFrame.new(3.84661794, 62.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2828. Part50.Position = Vector3.new(3.84661794, 62.8514671, 65.6550827)
  2829. Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2830. Part50.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2831. Part50.Anchored = true
  2832. Part50.BottomSurface = Enum.SurfaceType.Smooth
  2833. Part50.BrickColor = BrickColor.new("Dark orange")
  2834. Part50.Material = Enum.Material.WoodPlanks
  2835. Part50.TopSurface = Enum.SurfaceType.Smooth
  2836. Part50.brickColor = BrickColor.new("Dark orange")
  2837. Part50.Shape = Enum.PartType.Cylinder
  2838. Part51.Parent = Model13
  2839. Part51.CFrame = CFrame.new(3.84661794, 12.0326309, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2840. Part51.Position = Vector3.new(3.84661794, 12.0326309, 65.6550827)
  2841. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2842. Part51.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2843. Part51.Anchored = true
  2844. Part51.BottomSurface = Enum.SurfaceType.Smooth
  2845. Part51.BrickColor = BrickColor.new("Dark orange")
  2846. Part51.Material = Enum.Material.WoodPlanks
  2847. Part51.TopSurface = Enum.SurfaceType.Smooth
  2848. Part51.brickColor = BrickColor.new("Dark orange")
  2849. Part51.Shape = Enum.PartType.Cylinder
  2850. Part52.Parent = Model13
  2851. Part52.CFrame = CFrame.new(3.8466177, 0.886582196, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2852. Part52.Position = Vector3.new(3.8466177, 0.886582196, 65.6550827)
  2853. Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2854. Part52.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2855. Part52.Anchored = true
  2856. Part52.BottomSurface = Enum.SurfaceType.Smooth
  2857. Part52.BrickColor = BrickColor.new("Dark orange")
  2858. Part52.Material = Enum.Material.WoodPlanks
  2859. Part52.TopSurface = Enum.SurfaceType.Smooth
  2860. Part52.brickColor = BrickColor.new("Dark orange")
  2861. Part52.Shape = Enum.PartType.Cylinder
  2862. Part53.Parent = Model13
  2863. Part53.CFrame = CFrame.new(3.84661794, 68.5325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2864. Part53.Position = Vector3.new(3.84661794, 68.5325851, 65.6550827)
  2865. Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2866. Part53.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2867. Part53.Anchored = true
  2868. Part53.BottomSurface = Enum.SurfaceType.Smooth
  2869. Part53.BrickColor = BrickColor.new("Dark orange")
  2870. Part53.Material = Enum.Material.WoodPlanks
  2871. Part53.TopSurface = Enum.SurfaceType.Smooth
  2872. Part53.brickColor = BrickColor.new("Dark orange")
  2873. Part53.Shape = Enum.PartType.Cylinder
  2874. Part54.Parent = Model13
  2875. Part54.CFrame = CFrame.new(3.84661794, 3.00558162, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2876. Part54.Position = Vector3.new(3.84661794, 3.00558162, 65.6550827)
  2877. Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2878. Part54.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2879. Part54.Anchored = true
  2880. Part54.BottomSurface = Enum.SurfaceType.Smooth
  2881. Part54.BrickColor = BrickColor.new("Dark orange")
  2882. Part54.Material = Enum.Material.WoodPlanks
  2883. Part54.TopSurface = Enum.SurfaceType.Smooth
  2884. Part54.brickColor = BrickColor.new("Dark orange")
  2885. Part54.Shape = Enum.PartType.Cylinder
  2886. Part55.Parent = Model13
  2887. Part55.CFrame = CFrame.new(3.84661794, 49.6785622, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2888. Part55.Position = Vector3.new(3.84661794, 49.6785622, 65.6550827)
  2889. Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2890. Part55.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2891. Part55.Anchored = true
  2892. Part55.BottomSurface = Enum.SurfaceType.Smooth
  2893. Part55.BrickColor = BrickColor.new("Dark orange")
  2894. Part55.Material = Enum.Material.WoodPlanks
  2895. Part55.TopSurface = Enum.SurfaceType.Smooth
  2896. Part55.brickColor = BrickColor.new("Dark orange")
  2897. Part55.Shape = Enum.PartType.Cylinder
  2898. Part56.Parent = Model13
  2899. Part56.CFrame = CFrame.new(3.84661794, 60.0784569, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2900. Part56.Position = Vector3.new(3.84661794, 60.0784569, 65.6550827)
  2901. Part56.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2902. Part56.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2903. Part56.Anchored = true
  2904. Part56.BottomSurface = Enum.SurfaceType.Smooth
  2905. Part56.BrickColor = BrickColor.new("Dark orange")
  2906. Part56.Material = Enum.Material.WoodPlanks
  2907. Part56.TopSurface = Enum.SurfaceType.Smooth
  2908. Part56.brickColor = BrickColor.new("Dark orange")
  2909. Part56.Shape = Enum.PartType.Cylinder
  2910. Part57.Parent = Model13
  2911. Part57.CFrame = CFrame.new(3.84661794, 74.1325455, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2912. Part57.Position = Vector3.new(3.84661794, 74.1325455, 65.6550827)
  2913. Part57.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2914. Part57.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2915. Part57.Anchored = true
  2916. Part57.BottomSurface = Enum.SurfaceType.Smooth
  2917. Part57.BrickColor = BrickColor.new("Dark orange")
  2918. Part57.Material = Enum.Material.WoodPlanks
  2919. Part57.TopSurface = Enum.SurfaceType.Smooth
  2920. Part57.brickColor = BrickColor.new("Dark orange")
  2921. Part57.Shape = Enum.PartType.Cylinder
  2922. Part58.Parent = Model13
  2923. Part58.CFrame = CFrame.new(3.84661794, 5.73260498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2924. Part58.Position = Vector3.new(3.84661794, 5.73260498, 65.6550827)
  2925. Part58.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2926. Part58.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2927. Part58.Anchored = true
  2928. Part58.BottomSurface = Enum.SurfaceType.Smooth
  2929. Part58.BrickColor = BrickColor.new("Dark orange")
  2930. Part58.Material = Enum.Material.WoodPlanks
  2931. Part58.TopSurface = Enum.SurfaceType.Smooth
  2932. Part58.brickColor = BrickColor.new("Dark orange")
  2933. Part58.Shape = Enum.PartType.Cylinder
  2934. Part59.Parent = Model13
  2935. Part59.CFrame = CFrame.new(3.84661794, 79.086586, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2936. Part59.Position = Vector3.new(3.84661794, 79.086586, 65.6550827)
  2937. Part59.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2938. Part59.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2939. Part59.Anchored = true
  2940. Part59.BottomSurface = Enum.SurfaceType.Smooth
  2941. Part59.BrickColor = BrickColor.new("Dark orange")
  2942. Part59.Material = Enum.Material.WoodPlanks
  2943. Part59.TopSurface = Enum.SurfaceType.Smooth
  2944. Part59.brickColor = BrickColor.new("Dark orange")
  2945. Part59.Shape = Enum.PartType.Cylinder
  2946. Part60.Parent = Model13
  2947. Part60.CFrame = CFrame.new(3.84661794, 89.3595886, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2948. Part60.Position = Vector3.new(3.84661794, 89.3595886, 65.6550827)
  2949. Part60.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2950. Part60.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2951. Part60.Anchored = true
  2952. Part60.BottomSurface = Enum.SurfaceType.Smooth
  2953. Part60.BrickColor = BrickColor.new("Dark orange")
  2954. Part60.Material = Enum.Material.WoodPlanks
  2955. Part60.TopSurface = Enum.SurfaceType.Smooth
  2956. Part60.brickColor = BrickColor.new("Dark orange")
  2957. Part60.Shape = Enum.PartType.Cylinder
  2958. Part61.Parent = Model13
  2959. Part61.CFrame = CFrame.new(3.84661794, 88.686554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2960. Part61.Position = Vector3.new(3.84661794, 88.686554, 65.6550827)
  2961. Part61.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2962. Part61.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2963. Part61.Anchored = true
  2964. Part61.BottomSurface = Enum.SurfaceType.Smooth
  2965. Part61.BrickColor = BrickColor.new("Dark orange")
  2966. Part61.Material = Enum.Material.WoodPlanks
  2967. Part61.TopSurface = Enum.SurfaceType.Smooth
  2968. Part61.brickColor = BrickColor.new("Dark orange")
  2969. Part61.Shape = Enum.PartType.Cylinder
  2970. Part62.Parent = Model13
  2971. Part62.CFrame = CFrame.new(3.84661794, 25.9325542, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2972. Part62.Position = Vector3.new(3.84661794, 25.9325542, 65.6550827)
  2973. Part62.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2974. Part62.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2975. Part62.Anchored = true
  2976. Part62.BottomSurface = Enum.SurfaceType.Smooth
  2977. Part62.BrickColor = BrickColor.new("Dark orange")
  2978. Part62.Material = Enum.Material.WoodPlanks
  2979. Part62.TopSurface = Enum.SurfaceType.Smooth
  2980. Part62.brickColor = BrickColor.new("Dark orange")
  2981. Part62.Shape = Enum.PartType.Cylinder
  2982. Part63.Parent = Model13
  2983. Part63.CFrame = CFrame.new(3.84661794, 58.6514778, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2984. Part63.Position = Vector3.new(3.84661794, 58.6514778, 65.6550827)
  2985. Part63.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2986. Part63.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2987. Part63.Anchored = true
  2988. Part63.BottomSurface = Enum.SurfaceType.Smooth
  2989. Part63.BrickColor = BrickColor.new("Dark orange")
  2990. Part63.Material = Enum.Material.WoodPlanks
  2991. Part63.TopSurface = Enum.SurfaceType.Smooth
  2992. Part63.brickColor = BrickColor.new("Dark orange")
  2993. Part63.Shape = Enum.PartType.Cylinder
  2994. Part64.Parent = Model13
  2995. Part64.CFrame = CFrame.new(3.84661794, 74.9056015, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2996. Part64.Position = Vector3.new(3.84661794, 74.9056015, 65.6550827)
  2997. Part64.Color = Color3.new(0.627451, 0.372549, 0.207843)
  2998. Part64.Size = Vector3.new(3.0999999, 0.5, 0.5)
  2999. Part64.Anchored = true
  3000. Part64.BottomSurface = Enum.SurfaceType.Smooth
  3001. Part64.BrickColor = BrickColor.new("Dark orange")
  3002. Part64.Material = Enum.Material.WoodPlanks
  3003. Part64.TopSurface = Enum.SurfaceType.Smooth
  3004. Part64.brickColor = BrickColor.new("Dark orange")
  3005. Part64.Shape = Enum.PartType.Cylinder
  3006. Part65.Parent = Model13
  3007. Part65.CFrame = CFrame.new(3.84661794, 12.705574, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3008. Part65.Position = Vector3.new(3.84661794, 12.705574, 65.6550827)
  3009. Part65.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3010. Part65.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3011. Part65.Anchored = true
  3012. Part65.BottomSurface = Enum.SurfaceType.Smooth
  3013. Part65.BrickColor = BrickColor.new("Dark orange")
  3014. Part65.Material = Enum.Material.WoodPlanks
  3015. Part65.TopSurface = Enum.SurfaceType.Smooth
  3016. Part65.brickColor = BrickColor.new("Dark orange")
  3017. Part65.Shape = Enum.PartType.Cylinder
  3018. Part66.Parent = Model13
  3019. Part66.CFrame = CFrame.new(3.84661794, 81.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3020. Part66.Position = Vector3.new(3.84661794, 81.2056198, 65.6550827)
  3021. Part66.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3022. Part66.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3023. Part66.Anchored = true
  3024. Part66.BottomSurface = Enum.SurfaceType.Smooth
  3025. Part66.BrickColor = BrickColor.new("Dark orange")
  3026. Part66.Material = Enum.Material.WoodPlanks
  3027. Part66.TopSurface = Enum.SurfaceType.Smooth
  3028. Part66.brickColor = BrickColor.new("Dark orange")
  3029. Part66.Shape = Enum.PartType.Cylinder
  3030. Part67.Parent = Model13
  3031. Part67.CFrame = CFrame.new(3.84661794, 10.7056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3032. Part67.Position = Vector3.new(3.84661794, 10.7056198, 65.6550827)
  3033. Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3034. Part67.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3035. Part67.Anchored = true
  3036. Part67.BottomSurface = Enum.SurfaceType.Smooth
  3037. Part67.BrickColor = BrickColor.new("Dark orange")
  3038. Part67.Material = Enum.Material.WoodPlanks
  3039. Part67.TopSurface = Enum.SurfaceType.Smooth
  3040. Part67.brickColor = BrickColor.new("Dark orange")
  3041. Part67.Shape = Enum.PartType.Cylinder
  3042. Part68.Parent = Model13
  3043. Part68.CFrame = CFrame.new(3.84661794, 47.5785408, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3044. Part68.Position = Vector3.new(3.84661794, 47.5785408, 65.6550827)
  3045. Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3046. Part68.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3047. Part68.Anchored = true
  3048. Part68.BottomSurface = Enum.SurfaceType.Smooth
  3049. Part68.BrickColor = BrickColor.new("Dark orange")
  3050. Part68.Material = Enum.Material.WoodPlanks
  3051. Part68.TopSurface = Enum.SurfaceType.Smooth
  3052. Part68.brickColor = BrickColor.new("Dark orange")
  3053. Part68.Shape = Enum.PartType.Cylinder
  3054. Part69.Parent = Model13
  3055. Part69.CFrame = CFrame.new(3.84661794, 79.7595901, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3056. Part69.Position = Vector3.new(3.84661794, 79.7595901, 65.6550827)
  3057. Part69.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3058. Part69.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3059. Part69.Anchored = true
  3060. Part69.BottomSurface = Enum.SurfaceType.Smooth
  3061. Part69.BrickColor = BrickColor.new("Dark orange")
  3062. Part69.Material = Enum.Material.WoodPlanks
  3063. Part69.TopSurface = Enum.SurfaceType.Smooth
  3064. Part69.brickColor = BrickColor.new("Dark orange")
  3065. Part69.Shape = Enum.PartType.Cylinder
  3066. Part70.Parent = Model13
  3067. Part70.CFrame = CFrame.new(3.84661794, 30.1055355, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3068. Part70.Position = Vector3.new(3.84661794, 30.1055355, 65.6550827)
  3069. Part70.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3070. Part70.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3071. Part70.Anchored = true
  3072. Part70.BottomSurface = Enum.SurfaceType.Smooth
  3073. Part70.BrickColor = BrickColor.new("Dark orange")
  3074. Part70.Material = Enum.Material.WoodPlanks
  3075. Part70.TopSurface = Enum.SurfaceType.Smooth
  3076. Part70.brickColor = BrickColor.new("Dark orange")
  3077. Part70.Shape = Enum.PartType.Cylinder
  3078. Part71.Parent = Model13
  3079. Part71.CFrame = CFrame.new(1.90999985, 45.0055695, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  3080. Part71.Orientation = Vector3.new(0, 0, -90)
  3081. Part71.Position = Vector3.new(1.90999985, 45.0055695, 65.7699966)
  3082. Part71.Rotation = Vector3.new(0, 0, -90)
  3083. Part71.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3084. Part71.Size = Vector3.new(90, 1, 1)
  3085. Part71.Anchored = true
  3086. Part71.BottomSurface = Enum.SurfaceType.Smooth
  3087. Part71.BrickColor = BrickColor.new("Dark orange")
  3088. Part71.Material = Enum.Material.Wood
  3089. Part71.TopSurface = Enum.SurfaceType.Smooth
  3090. Part71.brickColor = BrickColor.new("Dark orange")
  3091. Part71.Shape = Enum.PartType.Cylinder
  3092. Part72.Parent = Model13
  3093. Part72.CFrame = CFrame.new(3.84661794, 57.3245201, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3094. Part72.Position = Vector3.new(3.84661794, 57.3245201, 65.6550827)
  3095. Part72.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3096. Part72.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3097. Part72.Anchored = true
  3098. Part72.BottomSurface = Enum.SurfaceType.Smooth
  3099. Part72.BrickColor = BrickColor.new("Dark orange")
  3100. Part72.Material = Enum.Material.WoodPlanks
  3101. Part72.TopSurface = Enum.SurfaceType.Smooth
  3102. Part72.brickColor = BrickColor.new("Dark orange")
  3103. Part72.Shape = Enum.PartType.Cylinder
  3104. Part73.Parent = Model13
  3105. Part73.CFrame = CFrame.new(3.84661794, 16.8786087, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3106. Part73.Position = Vector3.new(3.84661794, 16.8786087, 65.6550827)
  3107. Part73.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3108. Part73.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3109. Part73.Anchored = true
  3110. Part73.BottomSurface = Enum.SurfaceType.Smooth
  3111. Part73.BrickColor = BrickColor.new("Dark orange")
  3112. Part73.Material = Enum.Material.WoodPlanks
  3113. Part73.TopSurface = Enum.SurfaceType.Smooth
  3114. Part73.brickColor = BrickColor.new("Dark orange")
  3115. Part73.Shape = Enum.PartType.Cylinder
  3116. Part74.Parent = Model13
  3117. Part74.CFrame = CFrame.new(3.84661794, 22.4055767, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3118. Part74.Position = Vector3.new(3.84661794, 22.4055767, 65.6550827)
  3119. Part74.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3120. Part74.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3121. Part74.Anchored = true
  3122. Part74.BottomSurface = Enum.SurfaceType.Smooth
  3123. Part74.BrickColor = BrickColor.new("Dark orange")
  3124. Part74.Material = Enum.Material.WoodPlanks
  3125. Part74.TopSurface = Enum.SurfaceType.Smooth
  3126. Part74.brickColor = BrickColor.new("Dark orange")
  3127. Part74.Shape = Enum.PartType.Cylinder
  3128. Part75.Parent = Model13
  3129. Part75.CFrame = CFrame.new(3.84661794, 51.7055016, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3130. Part75.Position = Vector3.new(3.84661794, 51.7055016, 65.6550827)
  3131. Part75.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3132. Part75.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3133. Part75.Anchored = true
  3134. Part75.BottomSurface = Enum.SurfaceType.Smooth
  3135. Part75.BrickColor = BrickColor.new("Dark orange")
  3136. Part75.Material = Enum.Material.WoodPlanks
  3137. Part75.TopSurface = Enum.SurfaceType.Smooth
  3138. Part75.brickColor = BrickColor.new("Dark orange")
  3139. Part75.Shape = Enum.PartType.Cylinder
  3140. Part76.Parent = Model13
  3141. Part76.CFrame = CFrame.new(3.84661794, 38.5326042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3142. Part76.Position = Vector3.new(3.84661794, 38.5326042, 65.6550827)
  3143. Part76.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3144. Part76.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3145. Part76.Anchored = true
  3146. Part76.BottomSurface = Enum.SurfaceType.Smooth
  3147. Part76.BrickColor = BrickColor.new("Dark orange")
  3148. Part76.Material = Enum.Material.WoodPlanks
  3149. Part76.TopSurface = Enum.SurfaceType.Smooth
  3150. Part76.brickColor = BrickColor.new("Dark orange")
  3151. Part76.Shape = Enum.PartType.Cylinder
  3152. Part77.Parent = Model13
  3153. Part77.CFrame = CFrame.new(3.84661794, 53.8054848, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3154. Part77.Position = Vector3.new(3.84661794, 53.8054848, 65.6550827)
  3155. Part77.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3156. Part77.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3157. Part77.Anchored = true
  3158. Part77.BottomSurface = Enum.SurfaceType.Smooth
  3159. Part77.BrickColor = BrickColor.new("Dark orange")
  3160. Part77.Material = Enum.Material.WoodPlanks
  3161. Part77.TopSurface = Enum.SurfaceType.Smooth
  3162. Part77.brickColor = BrickColor.new("Dark orange")
  3163. Part77.Shape = Enum.PartType.Cylinder
  3164. Part78.Parent = Model13
  3165. Part78.CFrame = CFrame.new(3.84661794, 52.4785042, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3166. Part78.Position = Vector3.new(3.84661794, 52.4785042, 65.6550827)
  3167. Part78.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3168. Part78.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3169. Part78.Anchored = true
  3170. Part78.BottomSurface = Enum.SurfaceType.Smooth
  3171. Part78.BrickColor = BrickColor.new("Dark orange")
  3172. Part78.Material = Enum.Material.WoodPlanks
  3173. Part78.TopSurface = Enum.SurfaceType.Smooth
  3174. Part78.brickColor = BrickColor.new("Dark orange")
  3175. Part78.Shape = Enum.PartType.Cylinder
  3176. Part79.Parent = Model13
  3177. Part79.CFrame = CFrame.new(3.84661794, 17.5595913, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3178. Part79.Position = Vector3.new(3.84661794, 17.5595913, 65.6550827)
  3179. Part79.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3180. Part79.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3181. Part79.Anchored = true
  3182. Part79.BottomSurface = Enum.SurfaceType.Smooth
  3183. Part79.BrickColor = BrickColor.new("Dark orange")
  3184. Part79.Material = Enum.Material.WoodPlanks
  3185. Part79.TopSurface = Enum.SurfaceType.Smooth
  3186. Part79.brickColor = BrickColor.new("Dark orange")
  3187. Part79.Shape = Enum.PartType.Cylinder
  3188. Part80.Parent = Model13
  3189. Part80.CFrame = CFrame.new(3.84661794, 41.9785576, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3190. Part80.Position = Vector3.new(3.84661794, 41.9785576, 65.6550827)
  3191. Part80.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3192. Part80.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3193. Part80.Anchored = true
  3194. Part80.BottomSurface = Enum.SurfaceType.Smooth
  3195. Part80.BrickColor = BrickColor.new("Dark orange")
  3196. Part80.Material = Enum.Material.WoodPlanks
  3197. Part80.TopSurface = Enum.SurfaceType.Smooth
  3198. Part80.brickColor = BrickColor.new("Dark orange")
  3199. Part80.Shape = Enum.PartType.Cylinder
  3200. Part81.Parent = Model13
  3201. Part81.CFrame = CFrame.new(3.84661794, 55.2054787, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3202. Part81.Position = Vector3.new(3.84661794, 55.2054787, 65.6550827)
  3203. Part81.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3204. Part81.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3205. Part81.Anchored = true
  3206. Part81.BottomSurface = Enum.SurfaceType.Smooth
  3207. Part81.BrickColor = BrickColor.new("Dark orange")
  3208. Part81.Material = Enum.Material.WoodPlanks
  3209. Part81.TopSurface = Enum.SurfaceType.Smooth
  3210. Part81.brickColor = BrickColor.new("Dark orange")
  3211. Part81.Shape = Enum.PartType.Cylinder
  3212. Part82.Parent = Model13
  3213. Part82.CFrame = CFrame.new(3.84661794, 1.55958712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3214. Part82.Position = Vector3.new(3.84661794, 1.55958712, 65.6550827)
  3215. Part82.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3216. Part82.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3217. Part82.Anchored = true
  3218. Part82.BottomSurface = Enum.SurfaceType.Smooth
  3219. Part82.BrickColor = BrickColor.new("Dark orange")
  3220. Part82.Material = Enum.Material.WoodPlanks
  3221. Part82.TopSurface = Enum.SurfaceType.Smooth
  3222. Part82.brickColor = BrickColor.new("Dark orange")
  3223. Part82.Shape = Enum.PartType.Cylinder
  3224. Part83.Parent = Model13
  3225. Part83.CFrame = CFrame.new(3.84661794, 73.4595413, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3226. Part83.Position = Vector3.new(3.84661794, 73.4595413, 65.6550827)
  3227. Part83.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3228. Part83.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3229. Part83.Anchored = true
  3230. Part83.BottomSurface = Enum.SurfaceType.Smooth
  3231. Part83.BrickColor = BrickColor.new("Dark orange")
  3232. Part83.Material = Enum.Material.WoodPlanks
  3233. Part83.TopSurface = Enum.SurfaceType.Smooth
  3234. Part83.brickColor = BrickColor.new("Dark orange")
  3235. Part83.Shape = Enum.PartType.Cylinder
  3236. Part84.Parent = Model13
  3237. Part84.CFrame = CFrame.new(3.84661794, 50.3515282, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3238. Part84.Position = Vector3.new(3.84661794, 50.3515282, 65.6550827)
  3239. Part84.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3240. Part84.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3241. Part84.Anchored = true
  3242. Part84.BottomSurface = Enum.SurfaceType.Smooth
  3243. Part84.BrickColor = BrickColor.new("Dark orange")
  3244. Part84.Material = Enum.Material.WoodPlanks
  3245. Part84.TopSurface = Enum.SurfaceType.Smooth
  3246. Part84.brickColor = BrickColor.new("Dark orange")
  3247. Part84.Shape = Enum.PartType.Cylinder
  3248. Part85.Parent = Model13
  3249. Part85.CFrame = CFrame.new(3.84661794, 39.9785957, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3250. Part85.Position = Vector3.new(3.84661794, 39.9785957, 65.6550827)
  3251. Part85.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3252. Part85.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3253. Part85.Anchored = true
  3254. Part85.BottomSurface = Enum.SurfaceType.Smooth
  3255. Part85.BrickColor = BrickColor.new("Dark orange")
  3256. Part85.Material = Enum.Material.WoodPlanks
  3257. Part85.TopSurface = Enum.SurfaceType.Smooth
  3258. Part85.brickColor = BrickColor.new("Dark orange")
  3259. Part85.Shape = Enum.PartType.Cylinder
  3260. Part86.Parent = Model13
  3261. Part86.CFrame = CFrame.new(3.84661794, 46.9055977, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3262. Part86.Position = Vector3.new(3.84661794, 46.9055977, 65.6550827)
  3263. Part86.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3264. Part86.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3265. Part86.Anchored = true
  3266. Part86.BottomSurface = Enum.SurfaceType.Smooth
  3267. Part86.BrickColor = BrickColor.new("Dark orange")
  3268. Part86.Material = Enum.Material.WoodPlanks
  3269. Part86.TopSurface = Enum.SurfaceType.Smooth
  3270. Part86.brickColor = BrickColor.new("Dark orange")
  3271. Part86.Shape = Enum.PartType.Cylinder
  3272. Part87.Parent = Model13
  3273. Part87.CFrame = CFrame.new(3.84661794, 51.0325203, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3274. Part87.Position = Vector3.new(3.84661794, 51.0325203, 65.6550827)
  3275. Part87.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3276. Part87.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3277. Part87.Anchored = true
  3278. Part87.BottomSurface = Enum.SurfaceType.Smooth
  3279. Part87.BrickColor = BrickColor.new("Dark orange")
  3280. Part87.Material = Enum.Material.WoodPlanks
  3281. Part87.TopSurface = Enum.SurfaceType.Smooth
  3282. Part87.brickColor = BrickColor.new("Dark orange")
  3283. Part87.Shape = Enum.PartType.Cylinder
  3284. Part88.Parent = Model13
  3285. Part88.CFrame = CFrame.new(3.84661794, 75.5785904, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3286. Part88.Position = Vector3.new(3.84661794, 75.5785904, 65.6550827)
  3287. Part88.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3288. Part88.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3289. Part88.Anchored = true
  3290. Part88.BottomSurface = Enum.SurfaceType.Smooth
  3291. Part88.BrickColor = BrickColor.new("Dark orange")
  3292. Part88.Material = Enum.Material.WoodPlanks
  3293. Part88.TopSurface = Enum.SurfaceType.Smooth
  3294. Part88.brickColor = BrickColor.new("Dark orange")
  3295. Part88.Shape = Enum.PartType.Cylinder
  3296. Part89.Parent = Model13
  3297. Part89.CFrame = CFrame.new(3.84661794, 72.0595627, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3298. Part89.Position = Vector3.new(3.84661794, 72.0595627, 65.6550827)
  3299. Part89.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3300. Part89.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3301. Part89.Anchored = true
  3302. Part89.BottomSurface = Enum.SurfaceType.Smooth
  3303. Part89.BrickColor = BrickColor.new("Dark orange")
  3304. Part89.Material = Enum.Material.WoodPlanks
  3305. Part89.TopSurface = Enum.SurfaceType.Smooth
  3306. Part89.brickColor = BrickColor.new("Dark orange")
  3307. Part89.Shape = Enum.PartType.Cylinder
  3308. Part90.Parent = Model13
  3309. Part90.CFrame = CFrame.new(3.84661794, 86.7056046, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3310. Part90.Position = Vector3.new(3.84661794, 86.7056046, 65.6550827)
  3311. Part90.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3312. Part90.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3313. Part90.Anchored = true
  3314. Part90.BottomSurface = Enum.SurfaceType.Smooth
  3315. Part90.BrickColor = BrickColor.new("Dark orange")
  3316. Part90.Material = Enum.Material.WoodPlanks
  3317. Part90.TopSurface = Enum.SurfaceType.Smooth
  3318. Part90.brickColor = BrickColor.new("Dark orange")
  3319. Part90.Shape = Enum.PartType.Cylinder
  3320. Part91.Parent = Model13
  3321. Part91.CFrame = CFrame.new(3.84661794, 86.0325775, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3322. Part91.Position = Vector3.new(3.84661794, 86.0325775, 65.6550827)
  3323. Part91.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3324. Part91.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3325. Part91.Anchored = true
  3326. Part91.BottomSurface = Enum.SurfaceType.Smooth
  3327. Part91.BrickColor = BrickColor.new("Dark orange")
  3328. Part91.Material = Enum.Material.WoodPlanks
  3329. Part91.TopSurface = Enum.SurfaceType.Smooth
  3330. Part91.brickColor = BrickColor.new("Dark orange")
  3331. Part91.Shape = Enum.PartType.Cylinder
  3332. Part92.Parent = Model13
  3333. Part92.CFrame = CFrame.new(3.84661794, 41.3055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3334. Part92.Position = Vector3.new(3.84661794, 41.3055458, 65.6550827)
  3335. Part92.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3336. Part92.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3337. Part92.Anchored = true
  3338. Part92.BottomSurface = Enum.SurfaceType.Smooth
  3339. Part92.BrickColor = BrickColor.new("Dark orange")
  3340. Part92.Material = Enum.Material.WoodPlanks
  3341. Part92.TopSurface = Enum.SurfaceType.Smooth
  3342. Part92.brickColor = BrickColor.new("Dark orange")
  3343. Part92.Shape = Enum.PartType.Cylinder
  3344. Part93.Parent = Model13
  3345. Part93.CFrame = CFrame.new(3.84661794, 5.0595932, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3346. Part93.Position = Vector3.new(3.84661794, 5.0595932, 65.6550827)
  3347. Part93.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3348. Part93.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3349. Part93.Anchored = true
  3350. Part93.BottomSurface = Enum.SurfaceType.Smooth
  3351. Part93.BrickColor = BrickColor.new("Dark orange")
  3352. Part93.Material = Enum.Material.WoodPlanks
  3353. Part93.TopSurface = Enum.SurfaceType.Smooth
  3354. Part93.brickColor = BrickColor.new("Dark orange")
  3355. Part93.Shape = Enum.PartType.Cylinder
  3356. Part94.Parent = Model13
  3357. Part94.CFrame = CFrame.new(3.84661794, 82.5326157, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3358. Part94.Position = Vector3.new(3.84661794, 82.5326157, 65.6550827)
  3359. Part94.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3360. Part94.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3361. Part94.Anchored = true
  3362. Part94.BottomSurface = Enum.SurfaceType.Smooth
  3363. Part94.BrickColor = BrickColor.new("Dark orange")
  3364. Part94.Material = Enum.Material.WoodPlanks
  3365. Part94.TopSurface = Enum.SurfaceType.Smooth
  3366. Part94.brickColor = BrickColor.new("Dark orange")
  3367. Part94.Shape = Enum.PartType.Cylinder
  3368. Part95.Parent = Model13
  3369. Part95.CFrame = CFrame.new(3.84661794, 28.7055721, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3370. Part95.Position = Vector3.new(3.84661794, 28.7055721, 65.6550827)
  3371. Part95.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3372. Part95.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3373. Part95.Anchored = true
  3374. Part95.BottomSurface = Enum.SurfaceType.Smooth
  3375. Part95.BrickColor = BrickColor.new("Dark orange")
  3376. Part95.Material = Enum.Material.WoodPlanks
  3377. Part95.TopSurface = Enum.SurfaceType.Smooth
  3378. Part95.brickColor = BrickColor.new("Dark orange")
  3379. Part95.Shape = Enum.PartType.Cylinder
  3380. Part96.Parent = Model13
  3381. Part96.CFrame = CFrame.new(3.84661794, 2.3325851, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3382. Part96.Position = Vector3.new(3.84661794, 2.3325851, 65.6550827)
  3383. Part96.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3384. Part96.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3385. Part96.Anchored = true
  3386. Part96.BottomSurface = Enum.SurfaceType.Smooth
  3387. Part96.BrickColor = BrickColor.new("Dark orange")
  3388. Part96.Material = Enum.Material.WoodPlanks
  3389. Part96.TopSurface = Enum.SurfaceType.Smooth
  3390. Part96.brickColor = BrickColor.new("Dark orange")
  3391. Part96.Shape = Enum.PartType.Cylinder
  3392. Part97.Parent = Model13
  3393. Part97.CFrame = CFrame.new(3.84661794, 16.2056198, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3394. Part97.Position = Vector3.new(3.84661794, 16.2056198, 65.6550827)
  3395. Part97.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3396. Part97.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3397. Part97.Anchored = true
  3398. Part97.BottomSurface = Enum.SurfaceType.Smooth
  3399. Part97.BrickColor = BrickColor.new("Dark orange")
  3400. Part97.Material = Enum.Material.WoodPlanks
  3401. Part97.TopSurface = Enum.SurfaceType.Smooth
  3402. Part97.brickColor = BrickColor.new("Dark orange")
  3403. Part97.Shape = Enum.PartType.Cylinder
  3404. Part98.Parent = Model13
  3405. Part98.CFrame = CFrame.new(3.84661794, 23.178587, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3406. Part98.Position = Vector3.new(3.84661794, 23.178587, 65.6550827)
  3407. Part98.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3408. Part98.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3409. Part98.Anchored = true
  3410. Part98.BottomSurface = Enum.SurfaceType.Smooth
  3411. Part98.BrickColor = BrickColor.new("Dark orange")
  3412. Part98.Material = Enum.Material.WoodPlanks
  3413. Part98.TopSurface = Enum.SurfaceType.Smooth
  3414. Part98.brickColor = BrickColor.new("Dark orange")
  3415. Part98.Shape = Enum.PartType.Cylinder
  3416. Part99.Parent = Model13
  3417. Part99.CFrame = CFrame.new(3.84661794, 78.3326187, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3418. Part99.Position = Vector3.new(3.84661794, 78.3326187, 65.6550827)
  3419. Part99.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3420. Part99.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3421. Part99.Anchored = true
  3422. Part99.BottomSurface = Enum.SurfaceType.Smooth
  3423. Part99.BrickColor = BrickColor.new("Dark orange")
  3424. Part99.Material = Enum.Material.WoodPlanks
  3425. Part99.TopSurface = Enum.SurfaceType.Smooth
  3426. Part99.brickColor = BrickColor.new("Dark orange")
  3427. Part99.Shape = Enum.PartType.Cylinder
  3428. Part100.Parent = Model13
  3429. Part100.CFrame = CFrame.new(3.84661794, 65.024498, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3430. Part100.Position = Vector3.new(3.84661794, 65.024498, 65.6550827)
  3431. Part100.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3432. Part100.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3433. Part100.Anchored = true
  3434. Part100.BottomSurface = Enum.SurfaceType.Smooth
  3435. Part100.BrickColor = BrickColor.new("Dark orange")
  3436. Part100.Material = Enum.Material.WoodPlanks
  3437. Part100.TopSurface = Enum.SurfaceType.Smooth
  3438. Part100.brickColor = BrickColor.new("Dark orange")
  3439. Part100.Shape = Enum.PartType.Cylinder
  3440. Part101.Parent = Model13
  3441. Part101.CFrame = CFrame.new(3.84661794, 69.2865829, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3442. Part101.Position = Vector3.new(3.84661794, 69.2865829, 65.6550827)
  3443. Part101.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3444. Part101.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3445. Part101.Anchored = true
  3446. Part101.BottomSurface = Enum.SurfaceType.Smooth
  3447. Part101.BrickColor = BrickColor.new("Dark orange")
  3448. Part101.Material = Enum.Material.WoodPlanks
  3449. Part101.TopSurface = Enum.SurfaceType.Smooth
  3450. Part101.brickColor = BrickColor.new("Dark orange")
  3451. Part101.Shape = Enum.PartType.Cylinder
  3452. Part102.Parent = Model13
  3453. Part102.CFrame = CFrame.new(3.84661794, 32.8785553, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3454. Part102.Position = Vector3.new(3.84661794, 32.8785553, 65.6550827)
  3455. Part102.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3456. Part102.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3457. Part102.Anchored = true
  3458. Part102.BottomSurface = Enum.SurfaceType.Smooth
  3459. Part102.BrickColor = BrickColor.new("Dark orange")
  3460. Part102.Material = Enum.Material.WoodPlanks
  3461. Part102.TopSurface = Enum.SurfaceType.Smooth
  3462. Part102.brickColor = BrickColor.new("Dark orange")
  3463. Part102.Shape = Enum.PartType.Cylinder
  3464. Part103.Parent = Model13
  3465. Part103.CFrame = CFrame.new(3.84661794, 67.0244675, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3466. Part103.Position = Vector3.new(3.84661794, 67.0244675, 65.6550827)
  3467. Part103.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3468. Part103.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3469. Part103.Anchored = true
  3470. Part103.BottomSurface = Enum.SurfaceType.Smooth
  3471. Part103.BrickColor = BrickColor.new("Dark orange")
  3472. Part103.Material = Enum.Material.WoodPlanks
  3473. Part103.TopSurface = Enum.SurfaceType.Smooth
  3474. Part103.brickColor = BrickColor.new("Dark orange")
  3475. Part103.Shape = Enum.PartType.Cylinder
  3476. Part104.Parent = Model13
  3477. Part104.CFrame = CFrame.new(3.84661794, 76.9055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3478. Part104.Position = Vector3.new(3.84661794, 76.9055557, 65.6550827)
  3479. Part104.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3480. Part104.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3481. Part104.Anchored = true
  3482. Part104.BottomSurface = Enum.SurfaceType.Smooth
  3483. Part104.BrickColor = BrickColor.new("Dark orange")
  3484. Part104.Material = Enum.Material.WoodPlanks
  3485. Part104.TopSurface = Enum.SurfaceType.Smooth
  3486. Part104.brickColor = BrickColor.new("Dark orange")
  3487. Part104.Shape = Enum.PartType.Cylinder
  3488. Part105.Parent = Model13
  3489. Part105.CFrame = CFrame.new(3.84661794, 77.6595917, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3490. Part105.Position = Vector3.new(3.84661794, 77.6595917, 65.6550827)
  3491. Part105.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3492. Part105.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3493. Part105.Anchored = true
  3494. Part105.BottomSurface = Enum.SurfaceType.Smooth
  3495. Part105.BrickColor = BrickColor.new("Dark orange")
  3496. Part105.Material = Enum.Material.WoodPlanks
  3497. Part105.TopSurface = Enum.SurfaceType.Smooth
  3498. Part105.brickColor = BrickColor.new("Dark orange")
  3499. Part105.Shape = Enum.PartType.Cylinder
  3500. Part106.Parent = Model13
  3501. Part106.CFrame = CFrame.new(3.84661794, 81.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3502. Part106.Position = Vector3.new(3.84661794, 81.8595963, 65.6550827)
  3503. Part106.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3504. Part106.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3505. Part106.Anchored = true
  3506. Part106.BottomSurface = Enum.SurfaceType.Smooth
  3507. Part106.BrickColor = BrickColor.new("Dark orange")
  3508. Part106.Material = Enum.Material.WoodPlanks
  3509. Part106.TopSurface = Enum.SurfaceType.Smooth
  3510. Part106.brickColor = BrickColor.new("Dark orange")
  3511. Part106.Shape = Enum.PartType.Cylinder
  3512. Part107.Parent = Model13
  3513. Part107.CFrame = CFrame.new(3.84661794, 28.0515423, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3514. Part107.Position = Vector3.new(3.84661794, 28.0515423, 65.6550827)
  3515. Part107.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3516. Part107.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3517. Part107.Anchored = true
  3518. Part107.BottomSurface = Enum.SurfaceType.Smooth
  3519. Part107.BrickColor = BrickColor.new("Dark orange")
  3520. Part107.Material = Enum.Material.WoodPlanks
  3521. Part107.TopSurface = Enum.SurfaceType.Smooth
  3522. Part107.brickColor = BrickColor.new("Dark orange")
  3523. Part107.Shape = Enum.PartType.Cylinder
  3524. Part108.Parent = Model13
  3525. Part108.CFrame = CFrame.new(3.84661794, 65.6974869, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3526. Part108.Position = Vector3.new(3.84661794, 65.6974869, 65.6550827)
  3527. Part108.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3528. Part108.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3529. Part108.Anchored = true
  3530. Part108.BottomSurface = Enum.SurfaceType.Smooth
  3531. Part108.BrickColor = BrickColor.new("Dark orange")
  3532. Part108.Material = Enum.Material.WoodPlanks
  3533. Part108.TopSurface = Enum.SurfaceType.Smooth
  3534. Part108.brickColor = BrickColor.new("Dark orange")
  3535. Part108.Shape = Enum.PartType.Cylinder
  3536. Part109.Parent = Model13
  3537. Part109.CFrame = CFrame.new(3.84661794, 57.978466, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3538. Part109.Position = Vector3.new(3.84661794, 57.978466, 65.6550827)
  3539. Part109.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3540. Part109.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3541. Part109.Anchored = true
  3542. Part109.BottomSurface = Enum.SurfaceType.Smooth
  3543. Part109.BrickColor = BrickColor.new("Dark orange")
  3544. Part109.Material = Enum.Material.WoodPlanks
  3545. Part109.TopSurface = Enum.SurfaceType.Smooth
  3546. Part109.brickColor = BrickColor.new("Dark orange")
  3547. Part109.Shape = Enum.PartType.Cylinder
  3548. Part110.Parent = Model13
  3549. Part110.CFrame = CFrame.new(3.84661794, 21.7325802, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3550. Part110.Position = Vector3.new(3.84661794, 21.7325802, 65.6550827)
  3551. Part110.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3552. Part110.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3553. Part110.Anchored = true
  3554. Part110.BottomSurface = Enum.SurfaceType.Smooth
  3555. Part110.BrickColor = BrickColor.new("Dark orange")
  3556. Part110.Material = Enum.Material.WoodPlanks
  3557. Part110.TopSurface = Enum.SurfaceType.Smooth
  3558. Part110.brickColor = BrickColor.new("Dark orange")
  3559. Part110.Shape = Enum.PartType.Cylinder
  3560. Part111.Parent = Model13
  3561. Part111.CFrame = CFrame.new(3.84661794, 62.1784554, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3562. Part111.Position = Vector3.new(3.84661794, 62.1784554, 65.6550827)
  3563. Part111.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3564. Part111.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3565. Part111.Anchored = true
  3566. Part111.BottomSurface = Enum.SurfaceType.Smooth
  3567. Part111.BrickColor = BrickColor.new("Dark orange")
  3568. Part111.Material = Enum.Material.WoodPlanks
  3569. Part111.TopSurface = Enum.SurfaceType.Smooth
  3570. Part111.brickColor = BrickColor.new("Dark orange")
  3571. Part111.Shape = Enum.PartType.Cylinder
  3572. Part112.Parent = Model13
  3573. Part112.CFrame = CFrame.new(3.84661794, 44.1785698, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3574. Part112.Position = Vector3.new(3.84661794, 44.1785698, 65.6550827)
  3575. Part112.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3576. Part112.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3577. Part112.Anchored = true
  3578. Part112.BottomSurface = Enum.SurfaceType.Smooth
  3579. Part112.BrickColor = BrickColor.new("Dark orange")
  3580. Part112.Material = Enum.Material.WoodPlanks
  3581. Part112.TopSurface = Enum.SurfaceType.Smooth
  3582. Part112.brickColor = BrickColor.new("Dark orange")
  3583. Part112.Shape = Enum.PartType.Cylinder
  3584. Part113.Parent = Model13
  3585. Part113.CFrame = CFrame.new(3.84661794, 19.0055828, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3586. Part113.Position = Vector3.new(3.84661794, 19.0055828, 65.6550827)
  3587. Part113.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3588. Part113.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3589. Part113.Anchored = true
  3590. Part113.BottomSurface = Enum.SurfaceType.Smooth
  3591. Part113.BrickColor = BrickColor.new("Dark orange")
  3592. Part113.Material = Enum.Material.WoodPlanks
  3593. Part113.TopSurface = Enum.SurfaceType.Smooth
  3594. Part113.brickColor = BrickColor.new("Dark orange")
  3595. Part113.Shape = Enum.PartType.Cylinder
  3596. Part114.Parent = Model13
  3597. Part114.CFrame = CFrame.new(3.84661794, 30.7785473, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3598. Part114.Position = Vector3.new(3.84661794, 30.7785473, 65.6550827)
  3599. Part114.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3600. Part114.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3601. Part114.Anchored = true
  3602. Part114.BottomSurface = Enum.SurfaceType.Smooth
  3603. Part114.BrickColor = BrickColor.new("Dark orange")
  3604. Part114.Material = Enum.Material.WoodPlanks
  3605. Part114.TopSurface = Enum.SurfaceType.Smooth
  3606. Part114.brickColor = BrickColor.new("Dark orange")
  3607. Part114.Shape = Enum.PartType.Cylinder
  3608. Part115.Parent = Model13
  3609. Part115.CFrame = CFrame.new(3.84661794, 55.8784981, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3610. Part115.Position = Vector3.new(3.84661794, 55.8784981, 65.6550827)
  3611. Part115.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3612. Part115.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3613. Part115.Anchored = true
  3614. Part115.BottomSurface = Enum.SurfaceType.Smooth
  3615. Part115.BrickColor = BrickColor.new("Dark orange")
  3616. Part115.Material = Enum.Material.WoodPlanks
  3617. Part115.TopSurface = Enum.SurfaceType.Smooth
  3618. Part115.brickColor = BrickColor.new("Dark orange")
  3619. Part115.Shape = Enum.PartType.Cylinder
  3620. Part116.Parent = Model13
  3621. Part116.CFrame = CFrame.new(3.84661794, 4.33257771, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3622. Part116.Position = Vector3.new(3.84661794, 4.33257771, 65.6550827)
  3623. Part116.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3624. Part116.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3625. Part116.Anchored = true
  3626. Part116.BottomSurface = Enum.SurfaceType.Smooth
  3627. Part116.BrickColor = BrickColor.new("Dark orange")
  3628. Part116.Material = Enum.Material.WoodPlanks
  3629. Part116.TopSurface = Enum.SurfaceType.Smooth
  3630. Part116.brickColor = BrickColor.new("Dark orange")
  3631. Part116.Shape = Enum.PartType.Cylinder
  3632. Part117.Parent = Model13
  3633. Part117.CFrame = CFrame.new(3.84661794, 71.4055557, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3634. Part117.Position = Vector3.new(3.84661794, 71.4055557, 65.6550827)
  3635. Part117.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3636. Part117.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3637. Part117.Anchored = true
  3638. Part117.BottomSurface = Enum.SurfaceType.Smooth
  3639. Part117.BrickColor = BrickColor.new("Dark orange")
  3640. Part117.Material = Enum.Material.WoodPlanks
  3641. Part117.TopSurface = Enum.SurfaceType.Smooth
  3642. Part117.brickColor = BrickColor.new("Dark orange")
  3643. Part117.Shape = Enum.PartType.Cylinder
  3644. Part118.Parent = Model13
  3645. Part118.CFrame = CFrame.new(3.84661794, 9.93261719, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3646. Part118.Position = Vector3.new(3.84661794, 9.93261719, 65.6550827)
  3647. Part118.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3648. Part118.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3649. Part118.Anchored = true
  3650. Part118.BottomSurface = Enum.SurfaceType.Smooth
  3651. Part118.BrickColor = BrickColor.new("Dark orange")
  3652. Part118.Material = Enum.Material.WoodPlanks
  3653. Part118.TopSurface = Enum.SurfaceType.Smooth
  3654. Part118.brickColor = BrickColor.new("Dark orange")
  3655. Part118.Shape = Enum.PartType.Cylinder
  3656. Part119.Parent = Model13
  3657. Part119.CFrame = CFrame.new(3.84661794, 39.2056007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3658. Part119.Position = Vector3.new(3.84661794, 39.2056007, 65.6550827)
  3659. Part119.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3660. Part119.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3661. Part119.Anchored = true
  3662. Part119.BottomSurface = Enum.SurfaceType.Smooth
  3663. Part119.BrickColor = BrickColor.new("Dark orange")
  3664. Part119.Material = Enum.Material.WoodPlanks
  3665. Part119.TopSurface = Enum.SurfaceType.Smooth
  3666. Part119.brickColor = BrickColor.new("Dark orange")
  3667. Part119.Shape = Enum.PartType.Cylinder
  3668. Part120.Parent = Model13
  3669. Part120.CFrame = CFrame.new(3.84661794, 15.5516205, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3670. Part120.Position = Vector3.new(3.84661794, 15.5516205, 65.6550827)
  3671. Part120.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3672. Part120.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3673. Part120.Anchored = true
  3674. Part120.BottomSurface = Enum.SurfaceType.Smooth
  3675. Part120.BrickColor = BrickColor.new("Dark orange")
  3676. Part120.Material = Enum.Material.WoodPlanks
  3677. Part120.TopSurface = Enum.SurfaceType.Smooth
  3678. Part120.brickColor = BrickColor.new("Dark orange")
  3679. Part120.Shape = Enum.PartType.Cylinder
  3680. Part121.Parent = Model13
  3681. Part121.CFrame = CFrame.new(3.84661794, 24.5055676, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3682. Part121.Position = Vector3.new(3.84661794, 24.5055676, 65.6550827)
  3683. Part121.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3684. Part121.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3685. Part121.Anchored = true
  3686. Part121.BottomSurface = Enum.SurfaceType.Smooth
  3687. Part121.BrickColor = BrickColor.new("Dark orange")
  3688. Part121.Material = Enum.Material.WoodPlanks
  3689. Part121.TopSurface = Enum.SurfaceType.Smooth
  3690. Part121.brickColor = BrickColor.new("Dark orange")
  3691. Part121.Shape = Enum.PartType.Cylinder
  3692. Part122.Parent = Model13
  3693. Part122.CFrame = CFrame.new(3.84661794, 83.2595673, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3694. Part122.Position = Vector3.new(3.84661794, 83.2595673, 65.6550827)
  3695. Part122.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3696. Part122.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3697. Part122.Anchored = true
  3698. Part122.BottomSurface = Enum.SurfaceType.Smooth
  3699. Part122.BrickColor = BrickColor.new("Dark orange")
  3700. Part122.Material = Enum.Material.WoodPlanks
  3701. Part122.TopSurface = Enum.SurfaceType.Smooth
  3702. Part122.brickColor = BrickColor.new("Dark orange")
  3703. Part122.Shape = Enum.PartType.Cylinder
  3704. Part123.Parent = Model13
  3705. Part123.CFrame = CFrame.new(3.84661794, 67.8595963, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3706. Part123.Position = Vector3.new(3.84661794, 67.8595963, 65.6550827)
  3707. Part123.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3708. Part123.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3709. Part123.Anchored = true
  3710. Part123.BottomSurface = Enum.SurfaceType.Smooth
  3711. Part123.BrickColor = BrickColor.new("Dark orange")
  3712. Part123.Material = Enum.Material.WoodPlanks
  3713. Part123.TopSurface = Enum.SurfaceType.Smooth
  3714. Part123.brickColor = BrickColor.new("Dark orange")
  3715. Part123.Shape = Enum.PartType.Cylinder
  3716. Part124.Parent = Model13
  3717. Part124.CFrame = CFrame.new(3.84661794, 37.8055458, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3718. Part124.Position = Vector3.new(3.84661794, 37.8055458, 65.6550827)
  3719. Part124.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3720. Part124.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3721. Part124.Anchored = true
  3722. Part124.BottomSurface = Enum.SurfaceType.Smooth
  3723. Part124.BrickColor = BrickColor.new("Dark orange")
  3724. Part124.Material = Enum.Material.WoodPlanks
  3725. Part124.TopSurface = Enum.SurfaceType.Smooth
  3726. Part124.brickColor = BrickColor.new("Dark orange")
  3727. Part124.Shape = Enum.PartType.Cylinder
  3728. Part125.Parent = Model13
  3729. Part125.CFrame = CFrame.new(3.84661794, 64.251442, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3730. Part125.Position = Vector3.new(3.84661794, 64.251442, 65.6550827)
  3731. Part125.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3732. Part125.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3733. Part125.Anchored = true
  3734. Part125.BottomSurface = Enum.SurfaceType.Smooth
  3735. Part125.BrickColor = BrickColor.new("Dark orange")
  3736. Part125.Material = Enum.Material.WoodPlanks
  3737. Part125.TopSurface = Enum.SurfaceType.Smooth
  3738. Part125.brickColor = BrickColor.new("Dark orange")
  3739. Part125.Shape = Enum.PartType.Cylinder
  3740. Part126.Parent = Model13
  3741. Part126.CFrame = CFrame.new(3.84661794, 76.2325363, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3742. Part126.Position = Vector3.new(3.84661794, 76.2325363, 65.6550827)
  3743. Part126.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3744. Part126.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3745. Part126.Anchored = true
  3746. Part126.BottomSurface = Enum.SurfaceType.Smooth
  3747. Part126.BrickColor = BrickColor.new("Dark orange")
  3748. Part126.Material = Enum.Material.WoodPlanks
  3749. Part126.TopSurface = Enum.SurfaceType.Smooth
  3750. Part126.brickColor = BrickColor.new("Dark orange")
  3751. Part126.Shape = Enum.PartType.Cylinder
  3752. Part127.Parent = Model13
  3753. Part127.CFrame = CFrame.new(5.71000004, 45.0100021, 65.7699966, 1.19248806e-08, 1, 0, -1, 1.19248806e-08, 0, 0, 0, 1)
  3754. Part127.Orientation = Vector3.new(0, 0, -90)
  3755. Part127.Position = Vector3.new(5.71000004, 45.0100021, 65.7699966)
  3756. Part127.Rotation = Vector3.new(0, 0, -90)
  3757. Part127.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3758. Part127.Size = Vector3.new(90, 1, 1)
  3759. Part127.Anchored = true
  3760. Part127.BottomSurface = Enum.SurfaceType.Smooth
  3761. Part127.BrickColor = BrickColor.new("Dark orange")
  3762. Part127.Material = Enum.Material.Wood
  3763. Part127.TopSurface = Enum.SurfaceType.Smooth
  3764. Part127.brickColor = BrickColor.new("Dark orange")
  3765. Part127.Shape = Enum.PartType.Cylinder
  3766. Part128.Parent = Model13
  3767. Part128.CFrame = CFrame.new(3.84661794, 35.8055763, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3768. Part128.Position = Vector3.new(3.84661794, 35.8055763, 65.6550827)
  3769. Part128.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3770. Part128.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3771. Part128.Anchored = true
  3772. Part128.BottomSurface = Enum.SurfaceType.Smooth
  3773. Part128.BrickColor = BrickColor.new("Dark orange")
  3774. Part128.Material = Enum.Material.WoodPlanks
  3775. Part128.TopSurface = Enum.SurfaceType.Smooth
  3776. Part128.brickColor = BrickColor.new("Dark orange")
  3777. Part128.Shape = Enum.PartType.Cylinder
  3778. Part129.Parent = Model13
  3779. Part129.CFrame = CFrame.new(3.84661794, 61.5244713, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3780. Part129.Position = Vector3.new(3.84661794, 61.5244713, 65.6550827)
  3781. Part129.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3782. Part129.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3783. Part129.Anchored = true
  3784. Part129.BottomSurface = Enum.SurfaceType.Smooth
  3785. Part129.BrickColor = BrickColor.new("Dark orange")
  3786. Part129.Material = Enum.Material.WoodPlanks
  3787. Part129.TopSurface = Enum.SurfaceType.Smooth
  3788. Part129.brickColor = BrickColor.new("Dark orange")
  3789. Part129.Shape = Enum.PartType.Cylinder
  3790. Part130.Parent = Model13
  3791. Part130.CFrame = CFrame.new(3.84661794, 35.032589, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3792. Part130.Position = Vector3.new(3.84661794, 35.032589, 65.6550827)
  3793. Part130.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3794. Part130.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3795. Part130.Anchored = true
  3796. Part130.BottomSurface = Enum.SurfaceType.Smooth
  3797. Part130.BrickColor = BrickColor.new("Dark orange")
  3798. Part130.Material = Enum.Material.WoodPlanks
  3799. Part130.TopSurface = Enum.SurfaceType.Smooth
  3800. Part130.brickColor = BrickColor.new("Dark orange")
  3801. Part130.Shape = Enum.PartType.Cylinder
  3802. Part131.Parent = Model13
  3803. Part131.CFrame = CFrame.new(3.84661794, 40.6515923, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3804. Part131.Position = Vector3.new(3.84661794, 40.6515923, 65.6550827)
  3805. Part131.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3806. Part131.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3807. Part131.Anchored = true
  3808. Part131.BottomSurface = Enum.SurfaceType.Smooth
  3809. Part131.BrickColor = BrickColor.new("Dark orange")
  3810. Part131.Material = Enum.Material.WoodPlanks
  3811. Part131.TopSurface = Enum.SurfaceType.Smooth
  3812. Part131.brickColor = BrickColor.new("Dark orange")
  3813. Part131.Shape = Enum.PartType.Cylinder
  3814. Part132.Parent = Model13
  3815. Part132.CFrame = CFrame.new(3.84661794, 42.7325859, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3816. Part132.Position = Vector3.new(3.84661794, 42.7325859, 65.6550827)
  3817. Part132.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3818. Part132.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3819. Part132.Anchored = true
  3820. Part132.BottomSurface = Enum.SurfaceType.Smooth
  3821. Part132.BrickColor = BrickColor.new("Dark orange")
  3822. Part132.Material = Enum.Material.WoodPlanks
  3823. Part132.TopSurface = Enum.SurfaceType.Smooth
  3824. Part132.brickColor = BrickColor.new("Dark orange")
  3825. Part132.Shape = Enum.PartType.Cylinder
  3826. Part133.Parent = Model13
  3827. Part133.CFrame = CFrame.new(3.84661794, 20.332571, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3828. Part133.Position = Vector3.new(3.84661794, 20.332571, 65.6550827)
  3829. Part133.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3830. Part133.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3831. Part133.Anchored = true
  3832. Part133.BottomSurface = Enum.SurfaceType.Smooth
  3833. Part133.BrickColor = BrickColor.new("Dark orange")
  3834. Part133.Material = Enum.Material.WoodPlanks
  3835. Part133.TopSurface = Enum.SurfaceType.Smooth
  3836. Part133.brickColor = BrickColor.new("Dark orange")
  3837. Part133.Shape = Enum.PartType.Cylinder
  3838. Part134.Parent = Model13
  3839. Part134.CFrame = CFrame.new(3.84661794, 66.3514404, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3840. Part134.Position = Vector3.new(3.84661794, 66.3514404, 65.6550827)
  3841. Part134.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3842. Part134.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3843. Part134.Anchored = true
  3844. Part134.BottomSurface = Enum.SurfaceType.Smooth
  3845. Part134.BrickColor = BrickColor.new("Dark orange")
  3846. Part134.Material = Enum.Material.WoodPlanks
  3847. Part134.TopSurface = Enum.SurfaceType.Smooth
  3848. Part134.brickColor = BrickColor.new("Dark orange")
  3849. Part134.Shape = Enum.PartType.Cylinder
  3850. Part135.Parent = Model13
  3851. Part135.CFrame = CFrame.new(3.84661794, 49.0245552, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3852. Part135.Position = Vector3.new(3.84661794, 49.0245552, 65.6550827)
  3853. Part135.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3854. Part135.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3855. Part135.Anchored = true
  3856. Part135.BottomSurface = Enum.SurfaceType.Smooth
  3857. Part135.BrickColor = BrickColor.new("Dark orange")
  3858. Part135.Material = Enum.Material.WoodPlanks
  3859. Part135.TopSurface = Enum.SurfaceType.Smooth
  3860. Part135.brickColor = BrickColor.new("Dark orange")
  3861. Part135.Shape = Enum.PartType.Cylinder
  3862. Part136.Parent = Model13
  3863. Part136.CFrame = CFrame.new(3.84661794, 56.6515007, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3864. Part136.Position = Vector3.new(3.84661794, 56.6515007, 65.6550827)
  3865. Part136.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3866. Part136.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3867. Part136.Anchored = true
  3868. Part136.BottomSurface = Enum.SurfaceType.Smooth
  3869. Part136.BrickColor = BrickColor.new("Dark orange")
  3870. Part136.Material = Enum.Material.WoodPlanks
  3871. Part136.TopSurface = Enum.SurfaceType.Smooth
  3872. Part136.brickColor = BrickColor.new("Dark orange")
  3873. Part136.Shape = Enum.PartType.Cylinder
  3874. Part137.Parent = Model13
  3875. Part137.CFrame = CFrame.new(3.84661794, 3.6595962, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3876. Part137.Position = Vector3.new(3.84661794, 3.6595962, 65.6550827)
  3877. Part137.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3878. Part137.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3879. Part137.Anchored = true
  3880. Part137.BottomSurface = Enum.SurfaceType.Smooth
  3881. Part137.BrickColor = BrickColor.new("Dark orange")
  3882. Part137.Material = Enum.Material.WoodPlanks
  3883. Part137.TopSurface = Enum.SurfaceType.Smooth
  3884. Part137.brickColor = BrickColor.new("Dark orange")
  3885. Part137.Shape = Enum.PartType.Cylinder
  3886. Part138.Parent = Model13
  3887. Part138.CFrame = CFrame.new(3.84661794, 60.8514671, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3888. Part138.Position = Vector3.new(3.84661794, 60.8514671, 65.6550827)
  3889. Part138.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3890. Part138.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3891. Part138.Anchored = true
  3892. Part138.BottomSurface = Enum.SurfaceType.Smooth
  3893. Part138.BrickColor = BrickColor.new("Dark orange")
  3894. Part138.Material = Enum.Material.WoodPlanks
  3895. Part138.TopSurface = Enum.SurfaceType.Smooth
  3896. Part138.brickColor = BrickColor.new("Dark orange")
  3897. Part138.Shape = Enum.PartType.Cylinder
  3898. Part139.Parent = Model13
  3899. Part139.CFrame = CFrame.new(3.84661794, 26.6055508, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3900. Part139.Position = Vector3.new(3.84661794, 26.6055508, 65.6550827)
  3901. Part139.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3902. Part139.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3903. Part139.Anchored = true
  3904. Part139.BottomSurface = Enum.SurfaceType.Smooth
  3905. Part139.BrickColor = BrickColor.new("Dark orange")
  3906. Part139.Material = Enum.Material.WoodPlanks
  3907. Part139.TopSurface = Enum.SurfaceType.Smooth
  3908. Part139.brickColor = BrickColor.new("Dark orange")
  3909. Part139.Shape = Enum.PartType.Cylinder
  3910. Part140.Parent = Model13
  3911. Part140.CFrame = CFrame.new(3.84661794, 19.6785793, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3912. Part140.Position = Vector3.new(3.84661794, 19.6785793, 65.6550827)
  3913. Part140.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3914. Part140.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3915. Part140.Anchored = true
  3916. Part140.BottomSurface = Enum.SurfaceType.Smooth
  3917. Part140.BrickColor = BrickColor.new("Dark orange")
  3918. Part140.Material = Enum.Material.WoodPlanks
  3919. Part140.TopSurface = Enum.SurfaceType.Smooth
  3920. Part140.brickColor = BrickColor.new("Dark orange")
  3921. Part140.Shape = Enum.PartType.Cylinder
  3922. Part141.Parent = Model13
  3923. Part141.CFrame = CFrame.new(3.84661794, 32.2245712, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3924. Part141.Position = Vector3.new(3.84661794, 32.2245712, 65.6550827)
  3925. Part141.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3926. Part141.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3927. Part141.Anchored = true
  3928. Part141.BottomSurface = Enum.SurfaceType.Smooth
  3929. Part141.BrickColor = BrickColor.new("Dark orange")
  3930. Part141.Material = Enum.Material.WoodPlanks
  3931. Part141.TopSurface = Enum.SurfaceType.Smooth
  3932. Part141.brickColor = BrickColor.new("Dark orange")
  3933. Part141.Shape = Enum.PartType.Cylinder
  3934. Part142.Parent = Model13
  3935. Part142.CFrame = CFrame.new(3.84661794, 46.1785088, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3936. Part142.Position = Vector3.new(3.84661794, 46.1785088, 65.6550827)
  3937. Part142.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3938. Part142.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3939. Part142.Anchored = true
  3940. Part142.BottomSurface = Enum.SurfaceType.Smooth
  3941. Part142.BrickColor = BrickColor.new("Dark orange")
  3942. Part142.Material = Enum.Material.WoodPlanks
  3943. Part142.TopSurface = Enum.SurfaceType.Smooth
  3944. Part142.brickColor = BrickColor.new("Dark orange")
  3945. Part142.Shape = Enum.PartType.Cylinder
  3946. Part143.Parent = Model13
  3947. Part143.CFrame = CFrame.new(3.84661794, 34.3596077, 65.6550827, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3948. Part143.Position = Vector3.new(3.84661794, 34.3596077, 65.6550827)
  3949. Part143.Color = Color3.new(0.627451, 0.372549, 0.207843)
  3950. Part143.Size = Vector3.new(3.0999999, 0.5, 0.5)
  3951. Part143.Anchored = true
  3952. Part143.BottomSurface = Enum.SurfaceType.Smooth
  3953. Part143.BrickColor = BrickColor.new("Dark orange")
  3954. Part143.Material = Enum.Material.WoodPlanks
  3955. Part143.TopSurface = Enum.SurfaceType.Smooth
  3956. Part143.brickColor = BrickColor.new("Dark orange")
  3957. Part143.Shape = Enum.PartType.Cylinder
  3958. Model144.Name = "Armory room"
  3959. Model144.Parent = mas
  3960. Part145.Parent = Model144
  3961. Part145.CFrame = CFrame.new(-6.89653587, 90.4401703, 111.122116, -0.642126083, 0.766044438, 0.0291568376, 0.765256166, 0.642787695, -0.0347477607, -0.0453599952, -1.35183298e-09, -0.998970866)
  3962. Part145.Orientation = Vector3.new(1.99000001, 178.330002, 49.9699974)
  3963. Part145.Position = Vector3.new(-6.89653587, 90.4401703, 111.122116)
  3964. Part145.Rotation = Vector3.new(178.009995, 1.66999996, -129.970001)
  3965. Part145.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3966. Part145.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3967. Part145.Anchored = true
  3968. Part145.BottomSurface = Enum.SurfaceType.Smooth
  3969. Part145.BrickColor = BrickColor.new("Institutional white")
  3970. Part145.Material = Enum.Material.SmoothPlastic
  3971. Part145.TopSurface = Enum.SurfaceType.Smooth
  3972. Part145.brickColor = BrickColor.new("Institutional white")
  3973. SpecialMesh146.Parent = Part145
  3974. SpecialMesh146.MeshId = "rbxassetid://1553262626"
  3975. SpecialMesh146.TextureId = "rbxassetid://1553262651"
  3976. SpecialMesh146.MeshType = Enum.MeshType.FileMesh
  3977. Part147.Parent = Model144
  3978. Part147.CFrame = CFrame.new(-6.11470461, 89.697464, 111.222115, -0.701959968, 0.603366613, 0.37841922, 0.696336985, 0.469846338, 0.542549193, 0.149557203, 0.644354939, -0.749959826)
  3979. Part147.Orientation = Vector3.new(-32.8600006, 153.229996, 55.9899979)
  3980. Part147.Position = Vector3.new(-6.11470461, 89.697464, 111.222115)
  3981. Part147.Rotation = Vector3.new(-144.119995, 22.2399998, -139.319992)
  3982. Part147.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3983. Part147.Size = Vector3.new(0.710000336, 1, 0.840000391)
  3984. Part147.Anchored = true
  3985. Part147.BottomSurface = Enum.SurfaceType.Smooth
  3986. Part147.BrickColor = BrickColor.new("Institutional white")
  3987. Part147.Material = Enum.Material.SmoothPlastic
  3988. Part147.TopSurface = Enum.SurfaceType.Smooth
  3989. Part147.brickColor = BrickColor.new("Institutional white")
  3990. SpecialMesh148.Parent = Part147
  3991. SpecialMesh148.MeshId = "rbxassetid://1553262626"
  3992. SpecialMesh148.TextureId = "rbxassetid://1553262651"
  3993. SpecialMesh148.MeshType = Enum.MeshType.FileMesh
  3994. Part149.Parent = Model144
  3995. Part149.CFrame = CFrame.new(-5.56786346, 90.6198502, 111.122116, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
  3996. Part149.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
  3997. Part149.Position = Vector3.new(-5.56786346, 90.6198502, 111.122116)
  3998. Part149.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
  3999. Part149.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4000. Part149.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4001. Part149.Anchored = true
  4002. Part149.BottomSurface = Enum.SurfaceType.Smooth
  4003. Part149.BrickColor = BrickColor.new("Institutional white")
  4004. Part149.Material = Enum.Material.SmoothPlastic
  4005. Part149.TopSurface = Enum.SurfaceType.Smooth
  4006. Part149.brickColor = BrickColor.new("Institutional white")
  4007. SpecialMesh150.Parent = Part149
  4008. SpecialMesh150.MeshId = "rbxassetid://1553262626"
  4009. SpecialMesh150.TextureId = "rbxassetid://1553262651"
  4010. SpecialMesh150.MeshType = Enum.MeshType.FileMesh
  4011. Part151.Parent = Model144
  4012. Part151.CFrame = CFrame.new(-4.89564943, 89.7007523, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
  4013. Part151.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
  4014. Part151.Position = Vector3.new(-4.89564943, 89.7007523, 111.066437)
  4015. Part151.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
  4016. Part151.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4017. Part151.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4018. Part151.Anchored = true
  4019. Part151.BottomSurface = Enum.SurfaceType.Smooth
  4020. Part151.BrickColor = BrickColor.new("Institutional white")
  4021. Part151.Material = Enum.Material.SmoothPlastic
  4022. Part151.TopSurface = Enum.SurfaceType.Smooth
  4023. Part151.brickColor = BrickColor.new("Institutional white")
  4024. SpecialMesh152.Parent = Part151
  4025. SpecialMesh152.MeshId = "rbxassetid://1553262626"
  4026. SpecialMesh152.TextureId = "rbxassetid://1553262651"
  4027. SpecialMesh152.MeshType = Enum.MeshType.FileMesh
  4028. Part153.Parent = Model144
  4029. Part153.CFrame = CFrame.new(-9.3347044, 89.4331284, 111.222115, 0.252065599, 0.708582163, 0.659070969, 0.956083655, -0.287607729, -0.056446135, 0.149557203, 0.644354939, -0.749959826)
  4030. Part153.Orientation = Vector3.new(3.24000001, 138.690002, 106.739998)
  4031. Part153.Position = Vector3.new(-9.3347044, 89.4331284, 111.222115)
  4032. Part153.Rotation = Vector3.new(175.699997, 41.2299995, -70.4199982)
  4033. Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4034. Part153.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4035. Part153.Anchored = true
  4036. Part153.BottomSurface = Enum.SurfaceType.Smooth
  4037. Part153.BrickColor = BrickColor.new("Institutional white")
  4038. Part153.Material = Enum.Material.SmoothPlastic
  4039. Part153.TopSurface = Enum.SurfaceType.Smooth
  4040. Part153.brickColor = BrickColor.new("Institutional white")
  4041. SpecialMesh154.Parent = Part153
  4042. SpecialMesh154.MeshId = "rbxassetid://1553262626"
  4043. SpecialMesh154.TextureId = "rbxassetid://1553262651"
  4044. SpecialMesh154.MeshType = Enum.MeshType.FileMesh
  4045. Part155.Parent = Model144
  4046. Part155.CFrame = CFrame.new(-10.1165361, 90.4758301, 111.122124, 0.0291570313, 0.766044319, 0.642126262, 0.998970926, -1.1920929e-07, -0.045359984, -0.0347476155, 0.642787755, -0.765255928)
  4047. Part155.Orientation = Vector3.new(2.5999999, 140, 90)
  4048. Part155.Position = Vector3.new(-10.1165361, 90.4758301, 111.122124)
  4049. Part155.Rotation = Vector3.new(176.610001, 39.9500008, -87.8199997)
  4050. Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4051. Part155.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4052. Part155.Anchored = true
  4053. Part155.BottomSurface = Enum.SurfaceType.Smooth
  4054. Part155.BrickColor = BrickColor.new("Institutional white")
  4055. Part155.Material = Enum.Material.SmoothPlastic
  4056. Part155.TopSurface = Enum.SurfaceType.Smooth
  4057. Part155.brickColor = BrickColor.new("Institutional white")
  4058. SpecialMesh156.Parent = Part155
  4059. SpecialMesh156.MeshId = "rbxassetid://1553262626"
  4060. SpecialMesh156.TextureId = "rbxassetid://1553262651"
  4061. SpecialMesh156.MeshType = Enum.MeshType.FileMesh
  4062. Part157.Parent = Model144
  4063. Part157.CFrame = CFrame.new(-8.88786316, 90.4555435, 111.122124, -0.237811595, -0.791240096, -0.563369513, -0.964932084, 0.258818954, 0.0438143909, 0.111143105, 0.554032326, -0.825043082)
  4064. Part157.Orientation = Vector3.new(-2.50999999, -145.669998, -74.9899979)
  4065. Part157.Position = Vector3.new(-8.88786316, 90.4555435, 111.122124)
  4066. Part157.Rotation = Vector3.new(-176.959991, -34.2900009, 106.729996)
  4067. Part157.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4068. Part157.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4069. Part157.Anchored = true
  4070. Part157.BottomSurface = Enum.SurfaceType.Smooth
  4071. Part157.BrickColor = BrickColor.new("Institutional white")
  4072. Part157.Material = Enum.Material.SmoothPlastic
  4073. Part157.TopSurface = Enum.SurfaceType.Smooth
  4074. Part157.brickColor = BrickColor.new("Institutional white")
  4075. SpecialMesh158.Parent = Part157
  4076. SpecialMesh158.MeshId = "rbxassetid://1553262626"
  4077. SpecialMesh158.TextureId = "rbxassetid://1553262651"
  4078. SpecialMesh158.MeshType = Enum.MeshType.FileMesh
  4079. Part159.Parent = Model144
  4080. Part159.CFrame = CFrame.new(-10.5749998, 89.5435333, 110.97998, -0.499485373, 0.866025448, 0.0226799939, 0.338517755, 0.171010092, 0.925289869, 0.797446132, 0.469846368, -0.378581971)
  4081. Part159.Orientation = Vector3.new(-67.7099991, 176.569992, 63.1999969)
  4082. Part159.Position = Vector3.new(-10.5749998, 89.5435333, 110.97998)
  4083. Part159.Rotation = Vector3.new(-112.25, 1.29999995, -119.969994)
  4084. Part159.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4085. Part159.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4086. Part159.Anchored = true
  4087. Part159.BottomSurface = Enum.SurfaceType.Smooth
  4088. Part159.BrickColor = BrickColor.new("Institutional white")
  4089. Part159.Material = Enum.Material.SmoothPlastic
  4090. Part159.TopSurface = Enum.SurfaceType.Smooth
  4091. Part159.brickColor = BrickColor.new("Institutional white")
  4092. SpecialMesh160.Parent = Part159
  4093. SpecialMesh160.MeshId = "rbxassetid://1553262626"
  4094. SpecialMesh160.TextureId = "rbxassetid://1553262651"
  4095. SpecialMesh160.MeshType = Enum.MeshType.FileMesh
  4096. Part161.Parent = Model144
  4097. Part161.CFrame = CFrame.new(-8.11564922, 90.0364456, 111.066437, -0.258552432, 0.965925872, 0.0117400251, 0.964932263, 0.258818895, -0.0438143909, -0.0453600176, -7.26806082e-09, -0.998971224)
  4098. Part161.Orientation = Vector3.new(2.50999999, 179.330002, 74.9899979)
  4099. Part161.Position = Vector3.new(-8.11564922, 90.0364456, 111.066437)
  4100. Part161.Rotation = Vector3.new(177.48999, 0.669999957, -104.989998)
  4101. Part161.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4102. Part161.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4103. Part161.Anchored = true
  4104. Part161.BottomSurface = Enum.SurfaceType.Smooth
  4105. Part161.BrickColor = BrickColor.new("Institutional white")
  4106. Part161.Material = Enum.Material.SmoothPlastic
  4107. Part161.TopSurface = Enum.SurfaceType.Smooth
  4108. Part161.brickColor = BrickColor.new("Institutional white")
  4109. SpecialMesh162.Parent = Part161
  4110. SpecialMesh162.MeshId = "rbxassetid://1553262626"
  4111. SpecialMesh162.TextureId = "rbxassetid://1553262651"
  4112. SpecialMesh162.MeshType = Enum.MeshType.FileMesh
  4113. Part163.Parent = Model144
  4114. Part163.CFrame = CFrame.new(-7.45499992, 89.5078735, 110.97998, -0.818308949, -0.57357645, 0.0371567234, -0.572986066, 0.819152057, 0.0260174181, -0.0453599878, 0, -0.998970747)
  4115. Part163.Orientation = Vector3.new(-1.49000001, 177.869995, -34.9699974)
  4116. Part163.Position = Vector3.new(-7.45499992, 89.5078735, 110.97998)
  4117. Part163.Rotation = Vector3.new(-178.509995, 2.12999988, 144.970001)
  4118. Part163.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4119. Part163.Size = Vector3.new(0.710000336, 1, 0.840000391)
  4120. Part163.Anchored = true
  4121. Part163.BottomSurface = Enum.SurfaceType.Smooth
  4122. Part163.BrickColor = BrickColor.new("Institutional white")
  4123. Part163.Material = Enum.Material.SmoothPlastic
  4124. Part163.TopSurface = Enum.SurfaceType.Smooth
  4125. Part163.brickColor = BrickColor.new("Institutional white")
  4126. SpecialMesh164.Parent = Part163
  4127. SpecialMesh164.MeshId = "rbxassetid://1553262626"
  4128. SpecialMesh164.TextureId = "rbxassetid://1553262651"
  4129. SpecialMesh164.MeshType = Enum.MeshType.FileMesh
  4130. Part165.Parent = Model144
  4131. Part165.CFrame = CFrame.new(20.1356392, 95.0665054, 109.525101, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4132. Part165.Position = Vector3.new(20.1356392, 95.0665054, 109.525101)
  4133. Part165.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4134. Part165.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4135. Part165.Anchored = true
  4136. Part165.BottomSurface = Enum.SurfaceType.Smooth
  4137. Part165.BrickColor = BrickColor.new("Institutional white")
  4138. Part165.Material = Enum.Material.SmoothPlastic
  4139. Part165.TopSurface = Enum.SurfaceType.Smooth
  4140. Part165.brickColor = BrickColor.new("Institutional white")
  4141. SpecialMesh166.Parent = Part165
  4142. SpecialMesh166.MeshId = "rbxassetid://432161173"
  4143. SpecialMesh166.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4144. SpecialMesh166.TextureId = "rbxassetid://432161246"
  4145. SpecialMesh166.MeshType = Enum.MeshType.FileMesh
  4146. Part167.Parent = Model144
  4147. Part167.CFrame = CFrame.new(20.1356392, 95.0625534, 107.063255, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4148. Part167.Position = Vector3.new(20.1356392, 95.0625534, 107.063255)
  4149. Part167.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4150. Part167.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4151. Part167.Anchored = true
  4152. Part167.BottomSurface = Enum.SurfaceType.Smooth
  4153. Part167.BrickColor = BrickColor.new("Institutional white")
  4154. Part167.Material = Enum.Material.SmoothPlastic
  4155. Part167.TopSurface = Enum.SurfaceType.Smooth
  4156. Part167.brickColor = BrickColor.new("Institutional white")
  4157. SpecialMesh168.Parent = Part167
  4158. SpecialMesh168.MeshId = "rbxassetid://432161173"
  4159. SpecialMesh168.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4160. SpecialMesh168.TextureId = "rbxassetid://432161246"
  4161. SpecialMesh168.MeshType = Enum.MeshType.FileMesh
  4162. Part169.Parent = Model144
  4163. Part169.CFrame = CFrame.new(20.1356392, 94.9495392, 104.057114, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4164. Part169.Position = Vector3.new(20.1356392, 94.9495392, 104.057114)
  4165. Part169.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4166. Part169.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4167. Part169.Anchored = true
  4168. Part169.BottomSurface = Enum.SurfaceType.Smooth
  4169. Part169.BrickColor = BrickColor.new("Institutional white")
  4170. Part169.Material = Enum.Material.SmoothPlastic
  4171. Part169.TopSurface = Enum.SurfaceType.Smooth
  4172. Part169.brickColor = BrickColor.new("Institutional white")
  4173. SpecialMesh170.Parent = Part169
  4174. SpecialMesh170.MeshId = "rbxassetid://432161173"
  4175. SpecialMesh170.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4176. SpecialMesh170.TextureId = "rbxassetid://432161246"
  4177. SpecialMesh170.MeshType = Enum.MeshType.FileMesh
  4178. Part171.Parent = Model144
  4179. Part171.CFrame = CFrame.new(20.1356392, 94.9054794, 101.104477, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4180. Part171.Position = Vector3.new(20.1356392, 94.9054794, 101.104477)
  4181. Part171.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4182. Part171.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4183. Part171.Anchored = true
  4184. Part171.BottomSurface = Enum.SurfaceType.Smooth
  4185. Part171.BrickColor = BrickColor.new("Institutional white")
  4186. Part171.Material = Enum.Material.SmoothPlastic
  4187. Part171.TopSurface = Enum.SurfaceType.Smooth
  4188. Part171.brickColor = BrickColor.new("Institutional white")
  4189. SpecialMesh172.Parent = Part171
  4190. SpecialMesh172.MeshId = "rbxassetid://432161173"
  4191. SpecialMesh172.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4192. SpecialMesh172.TextureId = "rbxassetid://432161246"
  4193. SpecialMesh172.MeshType = Enum.MeshType.FileMesh
  4194. Part173.Parent = Model144
  4195. Part173.CFrame = CFrame.new(20.1356392, 94.8332443, 98.36483, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4196. Part173.Position = Vector3.new(20.1356392, 94.8332443, 98.36483)
  4197. Part173.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4198. Part173.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4199. Part173.Anchored = true
  4200. Part173.BottomSurface = Enum.SurfaceType.Smooth
  4201. Part173.BrickColor = BrickColor.new("Institutional white")
  4202. Part173.Material = Enum.Material.SmoothPlastic
  4203. Part173.TopSurface = Enum.SurfaceType.Smooth
  4204. Part173.brickColor = BrickColor.new("Institutional white")
  4205. SpecialMesh174.Parent = Part173
  4206. SpecialMesh174.MeshId = "rbxassetid://432161173"
  4207. SpecialMesh174.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4208. SpecialMesh174.TextureId = "rbxassetid://432161246"
  4209. SpecialMesh174.MeshType = Enum.MeshType.FileMesh
  4210. Part175.Parent = Model144
  4211. Part175.CFrame = CFrame.new(20.1356392, 94.7842026, 95.5967484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4212. Part175.Position = Vector3.new(20.1356392, 94.7842026, 95.5967484)
  4213. Part175.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4214. Part175.Size = Vector3.new(0.114300743, 0.635000169, 0.590000629)
  4215. Part175.Anchored = true
  4216. Part175.BottomSurface = Enum.SurfaceType.Smooth
  4217. Part175.BrickColor = BrickColor.new("Institutional white")
  4218. Part175.Material = Enum.Material.SmoothPlastic
  4219. Part175.TopSurface = Enum.SurfaceType.Smooth
  4220. Part175.brickColor = BrickColor.new("Institutional white")
  4221. SpecialMesh176.Parent = Part175
  4222. SpecialMesh176.MeshId = "rbxassetid://432161173"
  4223. SpecialMesh176.Scale = Vector3.new(0.0399999991, 0.0399999991, 0.0399999991)
  4224. SpecialMesh176.TextureId = "rbxassetid://432161246"
  4225. SpecialMesh176.MeshType = Enum.MeshType.FileMesh
  4226. Part177.Parent = Model144
  4227. Part177.CFrame = CFrame.new(20.199791, 97.5242004, 102.482239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4228. Part177.Position = Vector3.new(20.199791, 97.5242004, 102.482239)
  4229. Part177.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4230. Part177.Size = Vector3.new(0.0500000007, 1, 2)
  4231. Part177.Anchored = true
  4232. Part177.BottomSurface = Enum.SurfaceType.Smooth
  4233. Part177.BrickColor = BrickColor.new("Institutional white")
  4234. Part177.Material = Enum.Material.SmoothPlastic
  4235. Part177.TopSurface = Enum.SurfaceType.Smooth
  4236. Part177.brickColor = BrickColor.new("Institutional white")
  4237. SpecialMesh178.Parent = Part177
  4238. SpecialMesh178.MeshId = "rbxassetid://437258769"
  4239. SpecialMesh178.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4240. SpecialMesh178.TextureId = "rbxassetid://437258775"
  4241. SpecialMesh178.MeshType = Enum.MeshType.FileMesh
  4242. Part179.Parent = Model144
  4243. Part179.CFrame = CFrame.new(20.199791, 97.6641998, 108.20224, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4244. Part179.Position = Vector3.new(20.199791, 97.6641998, 108.20224)
  4245. Part179.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4246. Part179.Size = Vector3.new(0.0500000007, 1, 2)
  4247. Part179.Anchored = true
  4248. Part179.BottomSurface = Enum.SurfaceType.Smooth
  4249. Part179.BrickColor = BrickColor.new("Institutional white")
  4250. Part179.Material = Enum.Material.SmoothPlastic
  4251. Part179.TopSurface = Enum.SurfaceType.Smooth
  4252. Part179.brickColor = BrickColor.new("Institutional white")
  4253. SpecialMesh180.Parent = Part179
  4254. SpecialMesh180.MeshId = "rbxassetid://437258769"
  4255. SpecialMesh180.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4256. SpecialMesh180.TextureId = "rbxassetid://437258775"
  4257. SpecialMesh180.MeshType = Enum.MeshType.FileMesh
  4258. Part181.Parent = Model144
  4259. Part181.CFrame = CFrame.new(20.1997929, 97.5006256, 96.4135742, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4260. Part181.Position = Vector3.new(20.1997929, 97.5006256, 96.4135742)
  4261. Part181.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4262. Part181.Size = Vector3.new(0.0500000007, 1, 2)
  4263. Part181.Anchored = true
  4264. Part181.BottomSurface = Enum.SurfaceType.Smooth
  4265. Part181.BrickColor = BrickColor.new("Institutional white")
  4266. Part181.Material = Enum.Material.SmoothPlastic
  4267. Part181.TopSurface = Enum.SurfaceType.Smooth
  4268. Part181.brickColor = BrickColor.new("Institutional white")
  4269. SpecialMesh182.Parent = Part181
  4270. SpecialMesh182.MeshId = "rbxassetid://437258769"
  4271. SpecialMesh182.Scale = Vector3.new(0.00200000009, 0.00200000009, 0.00200000009)
  4272. SpecialMesh182.TextureId = "rbxassetid://437258775"
  4273. SpecialMesh182.MeshType = Enum.MeshType.FileMesh
  4274. Part183.Parent = Model144
  4275. Part183.CFrame = CFrame.new(20.1614437, 104.796516, 103.365181, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
  4276. Part183.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
  4277. Part183.Position = Vector3.new(20.1614437, 104.796516, 103.365181)
  4278. Part183.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
  4279. Part183.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4280. Part183.Size = Vector3.new(4, 1, 0.119999997)
  4281. Part183.Anchored = true
  4282. Part183.BottomSurface = Enum.SurfaceType.Smooth
  4283. Part183.BrickColor = BrickColor.new("Institutional white")
  4284. Part183.Material = Enum.Material.SmoothPlastic
  4285. Part183.TopSurface = Enum.SurfaceType.Smooth
  4286. Part183.brickColor = BrickColor.new("Institutional white")
  4287. SpecialMesh184.Parent = Part183
  4288. SpecialMesh184.MeshId = "rbxassetid://442337985"
  4289. SpecialMesh184.TextureId = "rbxassetid://442337993"
  4290. SpecialMesh184.MeshType = Enum.MeshType.FileMesh
  4291. Part185.Parent = Model144
  4292. Part185.CFrame = CFrame.new(20.1647911, 104.897217, 107.57547, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
  4293. Part185.Orientation = Vector3.new(0, -90, 90)
  4294. Part185.Position = Vector3.new(20.1647911, 104.897217, 107.57547)
  4295. Part185.Rotation = Vector3.new(-90, -90, 0)
  4296. Part185.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4297. Part185.Size = Vector3.new(4, 1, 0.119999997)
  4298. Part185.Anchored = true
  4299. Part185.BottomSurface = Enum.SurfaceType.Smooth
  4300. Part185.BrickColor = BrickColor.new("Institutional white")
  4301. Part185.Material = Enum.Material.SmoothPlastic
  4302. Part185.TopSurface = Enum.SurfaceType.Smooth
  4303. Part185.brickColor = BrickColor.new("Institutional white")
  4304. SpecialMesh186.Parent = Part185
  4305. SpecialMesh186.MeshId = "rbxassetid://442337985"
  4306. SpecialMesh186.TextureId = "rbxassetid://442337993"
  4307. SpecialMesh186.MeshType = Enum.MeshType.FileMesh
  4308. Part187.Parent = Model144
  4309. Part187.CFrame = CFrame.new(20.1647911, 104.714203, 99.7122345, 5.27349995e-12, -1.13211549e-07, -1, 1, -4.84287739e-08, -4.49605388e-11, -5.21540642e-08, -1, 1.13155856e-07)
  4310. Part187.Orientation = Vector3.new(0, -90, 90)
  4311. Part187.Position = Vector3.new(20.1647911, 104.714203, 99.7122345)
  4312. Part187.Rotation = Vector3.new(-90, -90, 0)
  4313. Part187.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4314. Part187.Size = Vector3.new(4, 1, 0.119999997)
  4315. Part187.Anchored = true
  4316. Part187.BottomSurface = Enum.SurfaceType.Smooth
  4317. Part187.BrickColor = BrickColor.new("Institutional white")
  4318. Part187.Material = Enum.Material.SmoothPlastic
  4319. Part187.TopSurface = Enum.SurfaceType.Smooth
  4320. Part187.brickColor = BrickColor.new("Institutional white")
  4321. SpecialMesh188.Parent = Part187
  4322. SpecialMesh188.MeshId = "rbxassetid://442337985"
  4323. SpecialMesh188.TextureId = "rbxassetid://442337993"
  4324. SpecialMesh188.MeshType = Enum.MeshType.FileMesh
  4325. Part189.Parent = Model144
  4326. Part189.CFrame = CFrame.new(20.1614437, 104.613472, 95.5019608, 0.000218999921, 0.00697900169, -0.999975622, 0.999506652, -0.0314097479, -3.1686244e-07, -0.0314089879, -0.999482214, -0.00698243733)
  4327. Part189.Orientation = Vector3.new(0, -90.4000015, 91.7999954)
  4328. Part189.Position = Vector3.new(20.1614437, 104.613472, 95.5019608)
  4329. Part189.Rotation = Vector3.new(180, -89.5999985, -88.1999969)
  4330. Part189.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4331. Part189.Size = Vector3.new(4, 1, 0.119999997)
  4332. Part189.Anchored = true
  4333. Part189.BottomSurface = Enum.SurfaceType.Smooth
  4334. Part189.BrickColor = BrickColor.new("Institutional white")
  4335. Part189.Material = Enum.Material.SmoothPlastic
  4336. Part189.TopSurface = Enum.SurfaceType.Smooth
  4337. Part189.brickColor = BrickColor.new("Institutional white")
  4338. SpecialMesh190.Parent = Part189
  4339. SpecialMesh190.MeshId = "rbxassetid://442337985"
  4340. SpecialMesh190.TextureId = "rbxassetid://442337993"
  4341. SpecialMesh190.MeshType = Enum.MeshType.FileMesh
  4342. Part191.Parent = mas
  4343. Part191.CFrame = CFrame.new(8.92479038, 100.264168, 89.7362366, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4344. Part191.Position = Vector3.new(8.92479038, 100.264168, 89.7362366)
  4345. Part191.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4346. Part191.Size = Vector3.new(22.7999973, 22.2999992, 1)
  4347. Part191.Anchored = true
  4348. Part191.BottomSurface = Enum.SurfaceType.Smooth
  4349. Part191.BrickColor = BrickColor.new("Dark orange")
  4350. Part191.Material = Enum.Material.Wood
  4351. Part191.TopSurface = Enum.SurfaceType.Smooth
  4352. Part191.brickColor = BrickColor.new("Dark orange")
  4353. Part192.Name = "Wall"
  4354. Part192.Parent = mas
  4355. Part192.CFrame = CFrame.new(13.2706184, 99.8578568, 66.5658493, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4356. Part192.Position = Vector3.new(13.2706184, 99.8578568, 66.5658493)
  4357. Part192.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4358. Part192.Size = Vector3.new(14.2000008, 22.2999992, 1)
  4359. Part192.Anchored = true
  4360. Part192.BottomSurface = Enum.SurfaceType.Smooth
  4361. Part192.BrickColor = BrickColor.new("Dark orange")
  4362. Part192.Material = Enum.Material.Wood
  4363. Part192.TopSurface = Enum.SurfaceType.Smooth
  4364. Part192.brickColor = BrickColor.new("Dark orange")
  4365. Part193.Parent = mas
  4366. Part193.CFrame = CFrame.new(-29.5018597, 90.3528748, 72.214592, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4367. Part193.Orientation = Vector3.new(0, 90, -90)
  4368. Part193.Position = Vector3.new(-29.5018597, 90.3528748, 72.214592)
  4369. Part193.Rotation = Vector3.new(-90, 90, 0)
  4370. Part193.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4371. Part193.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4372. Part193.Anchored = true
  4373. Part193.BottomSurface = Enum.SurfaceType.Smooth
  4374. Part193.BrickColor = BrickColor.new("Dark orange")
  4375. Part193.Material = Enum.Material.Wood
  4376. Part193.TopSurface = Enum.SurfaceType.Smooth
  4377. Part193.brickColor = BrickColor.new("Dark orange")
  4378. Part193.Shape = Enum.PartType.Cylinder
  4379. Part194.Parent = mas
  4380. Part194.CFrame = CFrame.new(4.46517992, 98.1268921, 89.1678009, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4381. Part194.Orientation = Vector3.new(-90, -180, 0)
  4382. Part194.Position = Vector3.new(4.46517992, 98.1268921, 89.1678009)
  4383. Part194.Rotation = Vector3.new(-90, 0, -180)
  4384. Part194.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4385. Part194.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  4386. Part194.Anchored = true
  4387. Part194.BottomSurface = Enum.SurfaceType.Smooth
  4388. Part194.BrickColor = BrickColor.new("Institutional white")
  4389. Part194.Material = Enum.Material.SmoothPlastic
  4390. Part194.TopSurface = Enum.SurfaceType.Smooth
  4391. Part194.brickColor = BrickColor.new("Institutional white")
  4392. Decal195.Parent = Part194
  4393. Decal195.Texture = "rbxassetid://636768448"
  4394. Decal195.Face = Enum.NormalId.Bottom
  4395. Part196.Parent = mas
  4396. Part196.CFrame = CFrame.new(-16.8648415, 97.7129288, 89.1277924, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4397. Part196.Orientation = Vector3.new(-90, -180, 0)
  4398. Part196.Position = Vector3.new(-16.8648415, 97.7129288, 89.1277924)
  4399. Part196.Rotation = Vector3.new(-90, 0, -180)
  4400. Part196.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4401. Part196.Size = Vector3.new(7.72999954, 0.26000005, 5.99000025)
  4402. Part196.Anchored = true
  4403. Part196.BottomSurface = Enum.SurfaceType.Smooth
  4404. Part196.BrickColor = BrickColor.new("Institutional white")
  4405. Part196.Material = Enum.Material.SmoothPlastic
  4406. Part196.TopSurface = Enum.SurfaceType.Smooth
  4407. Part196.brickColor = BrickColor.new("Institutional white")
  4408. Decal197.Parent = Part196
  4409. Decal197.Texture = "rbxassetid://1664931187"
  4410. Decal197.Face = Enum.NormalId.Bottom
  4411. Part198.Parent = mas
  4412. Part198.CFrame = CFrame.new(-4.84984303, 103.291275, 89.7587585, 1, 0, 0, 0, 1.19248806e-08, 1, 0, -1, 1.19248806e-08)
  4413. Part198.Orientation = Vector3.new(-90, 0, 0)
  4414. Part198.Position = Vector3.new(-4.84984303, 103.291275, 89.7587585)
  4415. Part198.Rotation = Vector3.new(-90, 0, 0)
  4416. Part198.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4417. Part198.Size = Vector3.new(4.9000001, 1, 16.2999992)
  4418. Part198.Anchored = true
  4419. Part198.BottomSurface = Enum.SurfaceType.Smooth
  4420. Part198.BrickColor = BrickColor.new("Dark orange")
  4421. Part198.Material = Enum.Material.Wood
  4422. Part198.TopSurface = Enum.SurfaceType.Smooth
  4423. Part198.brickColor = BrickColor.new("Dark orange")
  4424. Part199.Name = "Wall"
  4425. Part199.Parent = mas
  4426. Part199.CFrame = CFrame.new(20.8141994, 99.8578644, 66.5967636, 0.997752488, -0.0670062751, 0, 0, -0, -1, 0.0670062751, 0.997752488, 0)
  4427. Part199.Orientation = Vector3.new(90, -3.83999991, 0)
  4428. Part199.Position = Vector3.new(20.8141994, 99.8578644, 66.5967636)
  4429. Part199.Rotation = Vector3.new(90, 0, 3.83999991)
  4430. Part199.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4431. Part199.Size = Vector3.new(0.956317604, 1, 22.2999954)
  4432. Part199.Anchored = true
  4433. Part199.BottomSurface = Enum.SurfaceType.Smooth
  4434. Part199.BrickColor = BrickColor.new("Dark orange")
  4435. Part199.Material = Enum.Material.Wood
  4436. Part199.TopSurface = Enum.SurfaceType.Smooth
  4437. Part199.brickColor = BrickColor.new("Dark orange")
  4438. Part200.Parent = mas
  4439. Part200.CFrame = CFrame.new(20.2747898, 100.674202, 102.042236, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4440. Part200.Position = Vector3.new(20.2747898, 100.674202, 102.042236)
  4441. Part200.Size = Vector3.new(0.0999999642, 17, 17.2000008)
  4442. Part200.Anchored = true
  4443. Part200.BottomSurface = Enum.SurfaceType.Smooth
  4444. Part200.Material = Enum.Material.DiamondPlate
  4445. Part200.TopSurface = Enum.SurfaceType.Smooth
  4446. Part201.Name = "Wall"
  4447. Part201.Parent = mas
  4448. Part201.CFrame = CFrame.new(20.4630585, 100.107864, 111.643074, -0.601555467, -0.798831046, 0, 0, -0, -1, 0.798831046, -0.601555467, 0)
  4449. Part201.Orientation = Vector3.new(90, -126.979996, 0)
  4450. Part201.Position = Vector3.new(20.4630585, 100.107864, 111.643074)
  4451. Part201.Rotation = Vector3.new(90, 0, 126.979996)
  4452. Part201.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4453. Part201.Size = Vector3.new(1.53707027, 1, 21.7999954)
  4454. Part201.Anchored = true
  4455. Part201.BottomSurface = Enum.SurfaceType.Smooth
  4456. Part201.BrickColor = BrickColor.new("Dark orange")
  4457. Part201.Material = Enum.Material.Wood
  4458. Part201.TopSurface = Enum.SurfaceType.Smooth
  4459. Part201.brickColor = BrickColor.new("Dark orange")
  4460. Part202.Parent = mas
  4461. Part202.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
  4462. Part202.Orientation = Vector3.new(0, -180, -179.839996)
  4463. Part202.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
  4464. Part202.Rotation = Vector3.new(180, 0, 0.159999996)
  4465. Part202.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4466. Part202.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
  4467. Part202.Anchored = true
  4468. Part202.BottomSurface = Enum.SurfaceType.Smooth
  4469. Part202.BrickColor = BrickColor.new("Burnt Sienna")
  4470. Part202.Material = Enum.Material.Wood
  4471. Part202.TopSurface = Enum.SurfaceType.Smooth
  4472. Part202.brickColor = BrickColor.new("Burnt Sienna")
  4473. Part203.Name = "Tree"
  4474. Part203.Parent = mas
  4475. Part203.CFrame = CFrame.new(-5.69999027, 44.1499977, 89, -4.37113883e-08, -1, 0, 1, -4.37113883e-08, 0, 0, 0, 0.99999994)
  4476. Part203.Orientation = Vector3.new(0, 0, 90)
  4477. Part203.Position = Vector3.new(-5.69999027, 44.1499977, 89)
  4478. Part203.Rotation = Vector3.new(0, 0, 90)
  4479. Part203.Color = Color3.new(0.411765, 0.25098, 0.156863)
  4480. Part203.Size = Vector3.new(88.2999954, 28.6000004, 28.6000004)
  4481. Part203.Anchored = true
  4482. Part203.BottomSurface = Enum.SurfaceType.Smooth
  4483. Part203.BrickColor = BrickColor.new("Reddish brown")
  4484. Part203.Material = Enum.Material.Wood
  4485. Part203.TopSurface = Enum.SurfaceType.Smooth
  4486. Part203.brickColor = BrickColor.new("Reddish brown")
  4487. Part203.Shape = Enum.PartType.Cylinder
  4488. Part204.Parent = mas
  4489. Part204.CFrame = CFrame.new(-2.41479611, 105.322823, 101.187675, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4490. Part204.Position = Vector3.new(-2.41479611, 105.322823, 101.187675)
  4491. Part204.Color = Color3.new(1, 0.690196, 0)
  4492. Part204.Size = Vector3.new(3.5, 3.5, 3.5)
  4493. Part204.Anchored = true
  4494. Part204.BottomSurface = Enum.SurfaceType.Smooth
  4495. Part204.BrickColor = BrickColor.new("Deep orange")
  4496. Part204.Material = Enum.Material.Neon
  4497. Part204.TopSurface = Enum.SurfaceType.Smooth
  4498. Part204.brickColor = BrickColor.new("Deep orange")
  4499. Part204.Shape = Enum.PartType.Ball
  4500. PointLight205.Parent = Part204
  4501. PointLight205.Color = Color3.new(0.746411, 0.75, 0)
  4502. PointLight205.Range = 25
  4503. PointLight205.Brightness = 10
  4504. PointLight205.Shadows = true
  4505. Part206.Parent = mas
  4506. Part206.CFrame = CFrame.new(-4.10105419, 109.201424, 76.4896164, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
  4507. Part206.Orientation = Vector3.new(0, 0, 90)
  4508. Part206.Position = Vector3.new(-4.10105419, 109.201424, 76.4896164)
  4509. Part206.Rotation = Vector3.new(0, 0, 90)
  4510. Part206.Size = Vector3.new(4, 0.300000012, 0.300000012)
  4511. Part206.Anchored = true
  4512. Part206.BottomSurface = Enum.SurfaceType.Smooth
  4513. Part206.TopSurface = Enum.SurfaceType.Smooth
  4514. Part207.Name = "Wall"
  4515. Part207.Parent = mas
  4516. Part207.CFrame = CFrame.new(-18.7561378, 90.4078598, 66.5392151, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4517. Part207.Position = Vector3.new(-18.7561378, 90.4078598, 66.5392151)
  4518. Part207.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4519. Part207.Size = Vector3.new(22.5, 3.4000001, 0.899999976)
  4520. Part207.Anchored = true
  4521. Part207.BottomSurface = Enum.SurfaceType.Smooth
  4522. Part207.BrickColor = BrickColor.new("Dark orange")
  4523. Part207.Material = Enum.Material.Wood
  4524. Part207.TopSurface = Enum.SurfaceType.Smooth
  4525. Part207.brickColor = BrickColor.new("Dark orange")
  4526. Part208.Parent = mas
  4527. Part208.CFrame = CFrame.new(-16.9156628, 94.1664352, 89.1335144, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4528. Part208.Position = Vector3.new(-16.9156628, 94.1664352, 89.1335144)
  4529. Part208.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4530. Part208.Size = Vector3.new(7.67000008, 1, 0.25000003)
  4531. Part208.Anchored = true
  4532. Part208.BottomSurface = Enum.SurfaceType.Smooth
  4533. Part208.BrickColor = BrickColor.new("Burnt Sienna")
  4534. Part208.Material = Enum.Material.Wood
  4535. Part208.TopSurface = Enum.SurfaceType.Smooth
  4536. Part208.brickColor = BrickColor.new("Burnt Sienna")
  4537. Part209.Parent = mas
  4538. Part209.CFrame = CFrame.new(-16.6346855, 100.681648, 89.1087494, 0.999999523, 0.00102118589, -0, 0.00102118589, -0.999999523, -0, -0, -0, -1)
  4539. Part209.Orientation = Vector3.new(0, -180, 179.940002)
  4540. Part209.Position = Vector3.new(-16.6346855, 100.681648, 89.1087494)
  4541. Part209.Rotation = Vector3.new(180, 0, -0.0599999987)
  4542. Part209.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4543. Part209.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  4544. Part209.Anchored = true
  4545. Part209.BottomSurface = Enum.SurfaceType.Smooth
  4546. Part209.BrickColor = BrickColor.new("Burnt Sienna")
  4547. Part209.Material = Enum.Material.Wood
  4548. Part209.TopSurface = Enum.SurfaceType.Smooth
  4549. Part209.brickColor = BrickColor.new("Burnt Sienna")
  4550. Part210.Name = "Wall"
  4551. Part210.Parent = mas
  4552. Part210.CFrame = CFrame.new(-30.2450943, 105.157852, 66.8476563, -0.698316276, 0.715789318, -0, 0, 0, 1, 0.715789318, 0.698316276, -0)
  4553. Part210.Orientation = Vector3.new(-90, -134.289993, 0)
  4554. Part210.Position = Vector3.new(-30.2450943, 105.157852, 66.8476563)
  4555. Part210.Rotation = Vector3.new(-90, 0, -134.289993)
  4556. Part210.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4557. Part210.Size = Vector3.new(1.42300248, 1, 12.5)
  4558. Part210.Anchored = true
  4559. Part210.BottomSurface = Enum.SurfaceType.Smooth
  4560. Part210.BrickColor = BrickColor.new("Dark orange")
  4561. Part210.Material = Enum.Material.Wood
  4562. Part210.TopSurface = Enum.SurfaceType.Smooth
  4563. Part210.brickColor = BrickColor.new("Dark orange")
  4564. Part211.Name = "Wall"
  4565. Part211.Parent = mas
  4566. Part211.CFrame = CFrame.new(-30.2314243, 90.6578598, 66.9313812, -0.765755713, 0.643131435, -0, 0, 0, 0.99999994, 0.643131375, 0.765755773, -0)
  4567. Part211.Orientation = Vector3.new(-89.9799957, -180, 0)
  4568. Part211.Position = Vector3.new(-30.2314243, 90.6578598, 66.9313812)
  4569. Part211.Rotation = Vector3.new(-90, 0, -139.970001)
  4570. Part211.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4571. Part211.Size = Vector3.new(1.4282676, 1, 2.89998627)
  4572. Part211.Anchored = true
  4573. Part211.BottomSurface = Enum.SurfaceType.Smooth
  4574. Part211.BrickColor = BrickColor.new("Dark orange")
  4575. Part211.Material = Enum.Material.Wood
  4576. Part211.TopSurface = Enum.SurfaceType.Smooth
  4577. Part211.brickColor = BrickColor.new("Dark orange")
  4578. Part212.Parent = mas
  4579. Part212.CFrame = CFrame.new(-27.8712769, 93.4779358, 74.111702, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4580. Part212.Orientation = Vector3.new(0, -90, 0)
  4581. Part212.Position = Vector3.new(-27.8712769, 93.4779358, 74.111702)
  4582. Part212.Rotation = Vector3.new(0, -90, 0)
  4583. Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4584. Part212.Size = Vector3.new(1.19999981, 3.57999921, 1.07999992)
  4585. Part212.Anchored = true
  4586. Part212.BottomSurface = Enum.SurfaceType.Smooth
  4587. Part212.BrickColor = BrickColor.new("Institutional white")
  4588. Part212.Material = Enum.Material.SmoothPlastic
  4589. Part212.TopSurface = Enum.SurfaceType.Smooth
  4590. Part212.brickColor = BrickColor.new("Institutional white")
  4591. SpecialMesh213.Parent = Part212
  4592. SpecialMesh213.MeshId = "rbxassetid://1086413449"
  4593. SpecialMesh213.Scale = Vector3.new(2, 2, 2)
  4594. SpecialMesh213.TextureId = "rbxassetid://1461576423"
  4595. SpecialMesh213.MeshType = Enum.MeshType.FileMesh
  4596. Part214.Name = "Wall"
  4597. Part214.Parent = mas
  4598. Part214.CFrame = CFrame.new(-18.8061371, 105.157852, 66.489212, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4599. Part214.Position = Vector3.new(-18.8061371, 105.157852, 66.489212)
  4600. Part214.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4601. Part214.Size = Vector3.new(22.6000004, 12.499999, 1)
  4602. Part214.Anchored = true
  4603. Part214.BottomSurface = Enum.SurfaceType.Smooth
  4604. Part214.BrickColor = BrickColor.new("Dark orange")
  4605. Part214.Material = Enum.Material.Wood
  4606. Part214.TopSurface = Enum.SurfaceType.Smooth
  4607. Part214.brickColor = BrickColor.new("Dark orange")
  4608. Part215.Parent = mas
  4609. Part215.CFrame = CFrame.new(-29.5021305, 90.3528442, 77.3611221, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4610. Part215.Orientation = Vector3.new(0, 90, -90)
  4611. Part215.Position = Vector3.new(-29.5021305, 90.3528442, 77.3611221)
  4612. Part215.Rotation = Vector3.new(-90, 90, 0)
  4613. Part215.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4614. Part215.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4615. Part215.Anchored = true
  4616. Part215.BottomSurface = Enum.SurfaceType.Smooth
  4617. Part215.BrickColor = BrickColor.new("Dark orange")
  4618. Part215.Material = Enum.Material.Wood
  4619. Part215.TopSurface = Enum.SurfaceType.Smooth
  4620. Part215.brickColor = BrickColor.new("Dark orange")
  4621. Part215.Shape = Enum.PartType.Cylinder
  4622. Part216.Parent = mas
  4623. Part216.CFrame = CFrame.new(-4.90984154, 111.201424, 89.2674484, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4624. Part216.Position = Vector3.new(-4.90984154, 111.201424, 89.2674484)
  4625. Part216.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4626. Part216.Size = Vector3.new(50.9000015, 0.399999976, 44.5999985)
  4627. Part216.Anchored = true
  4628. Part216.BottomSurface = Enum.SurfaceType.Smooth
  4629. Part216.BrickColor = BrickColor.new("Burnt Sienna")
  4630. Part216.Material = Enum.Material.Wood
  4631. Part216.TopSurface = Enum.SurfaceType.Smooth
  4632. Part216.brickColor = BrickColor.new("Burnt Sienna")
  4633. Part217.Parent = mas
  4634. Part217.CFrame = CFrame.new(-4.1447916, 105.557869, 76.2676239, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4635. Part217.Position = Vector3.new(-4.1447916, 105.557869, 76.2676239)
  4636. Part217.Color = Color3.new(1, 0.690196, 0)
  4637. Part217.Size = Vector3.new(3.5, 3.5, 3.5)
  4638. Part217.Anchored = true
  4639. Part217.BottomSurface = Enum.SurfaceType.Smooth
  4640. Part217.BrickColor = BrickColor.new("Deep orange")
  4641. Part217.Material = Enum.Material.Neon
  4642. Part217.TopSurface = Enum.SurfaceType.Smooth
  4643. Part217.brickColor = BrickColor.new("Deep orange")
  4644. Part217.Shape = Enum.PartType.Ball
  4645. PointLight218.Parent = Part217
  4646. PointLight218.Color = Color3.new(0.746411, 0.75, 0)
  4647. PointLight218.Range = 25
  4648. PointLight218.Brightness = 10
  4649. PointLight218.Shadows = true
  4650. Part219.Parent = mas
  4651. Part219.CFrame = CFrame.new(-0.654851973, 89.1835861, 70.1627884, 1, -1.74845553e-07, 0, 1.74845553e-07, 1, 0, 0, 0, 1)
  4652. Part219.Position = Vector3.new(-0.654851973, 89.1835861, 70.1627884)
  4653. Part219.Color = Color3.new(1, 0.34902, 0.34902)
  4654. Part219.Size = Vector3.new(13.7099991, 0.0500000007, 7.47000027)
  4655. Part219.Anchored = true
  4656. Part219.BottomSurface = Enum.SurfaceType.Smooth
  4657. Part219.BrickColor = BrickColor.new("Persimmon")
  4658. Part219.Material = Enum.Material.Fabric
  4659. Part219.TopSurface = Enum.SurfaceType.Smooth
  4660. Part219.brickColor = BrickColor.new("Persimmon")
  4661. Part220.Parent = mas
  4662. Part220.CFrame = CFrame.new(0.371029377, 98.1313934, 89.1487808, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4663. Part220.Orientation = Vector3.new(0, 90, -90)
  4664. Part220.Position = Vector3.new(0.371029377, 98.1313934, 89.1487808)
  4665. Part220.Rotation = Vector3.new(-90, 90, 0)
  4666. Part220.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4667. Part220.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4668. Part220.Anchored = true
  4669. Part220.BottomSurface = Enum.SurfaceType.Smooth
  4670. Part220.BrickColor = BrickColor.new("Burnt Sienna")
  4671. Part220.Material = Enum.Material.Wood
  4672. Part220.TopSurface = Enum.SurfaceType.Smooth
  4673. Part220.brickColor = BrickColor.new("Burnt Sienna")
  4674. Part221.Parent = mas
  4675. Part221.CFrame = CFrame.new(-20.958992, 97.7174454, 89.1087723, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4676. Part221.Orientation = Vector3.new(0, 90, -90)
  4677. Part221.Position = Vector3.new(-20.958992, 97.7174454, 89.1087723)
  4678. Part221.Rotation = Vector3.new(-90, 90, 0)
  4679. Part221.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4680. Part221.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4681. Part221.Anchored = true
  4682. Part221.BottomSurface = Enum.SurfaceType.Smooth
  4683. Part221.BrickColor = BrickColor.new("Burnt Sienna")
  4684. Part221.Material = Enum.Material.Wood
  4685. Part221.TopSurface = Enum.SurfaceType.Smooth
  4686. Part221.brickColor = BrickColor.new("Burnt Sienna")
  4687. Part222.Parent = mas
  4688. Part222.CFrame = CFrame.new(-12.7706575, 97.7258072, 89.1087265, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4689. Part222.Orientation = Vector3.new(0, 90, -90)
  4690. Part222.Position = Vector3.new(-12.7706575, 97.7258072, 89.1087265)
  4691. Part222.Rotation = Vector3.new(-90, 90, 0)
  4692. Part222.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4693. Part222.Size = Vector3.new(6.12000084, 0.299999952, 0.460000336)
  4694. Part222.Anchored = true
  4695. Part222.BottomSurface = Enum.SurfaceType.Smooth
  4696. Part222.BrickColor = BrickColor.new("Burnt Sienna")
  4697. Part222.Material = Enum.Material.Wood
  4698. Part222.TopSurface = Enum.SurfaceType.Smooth
  4699. Part222.brickColor = BrickColor.new("Burnt Sienna")
  4700. Part223.Parent = mas
  4701. Part223.CFrame = CFrame.new(-26.5612717, 90.3528671, 77.3835373, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4702. Part223.Orientation = Vector3.new(0, 90, -90)
  4703. Part223.Position = Vector3.new(-26.5612717, 90.3528671, 77.3835373)
  4704. Part223.Rotation = Vector3.new(-90, 90, 0)
  4705. Part223.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4706. Part223.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4707. Part223.Anchored = true
  4708. Part223.BottomSurface = Enum.SurfaceType.Smooth
  4709. Part223.BrickColor = BrickColor.new("Dark orange")
  4710. Part223.Material = Enum.Material.Wood
  4711. Part223.TopSurface = Enum.SurfaceType.Smooth
  4712. Part223.brickColor = BrickColor.new("Dark orange")
  4713. Part223.Shape = Enum.PartType.Cylinder
  4714. Part224.Parent = mas
  4715. Part224.CFrame = CFrame.new(-4.92984104, 99.4362793, 89.288765, 1, -8.74227837e-08, -9.93476519e-08, 8.74227766e-08, 1, -8.74227837e-08, 9.9347659e-08, 8.74227766e-08, 1)
  4716. Part224.Position = Vector3.new(-4.92984104, 99.4362793, 89.288765)
  4717. Part224.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4718. Part224.Size = Vector3.new(8.74000263, 4.73999977, 0.469998956)
  4719. Part224.Anchored = true
  4720. Part224.BottomSurface = Enum.SurfaceType.Smooth
  4721. Part224.BrickColor = BrickColor.new("Institutional white")
  4722. Part224.Material = Enum.Material.DiamondPlate
  4723. Part224.TopSurface = Enum.SurfaceType.Smooth
  4724. Part224.brickColor = BrickColor.new("Institutional white")
  4725. SurfaceGui225.Parent = Part224
  4726. SurfaceGui225.LightInfluence = 1
  4727. SurfaceGui225.ClipsDescendants = true
  4728. TextLabel226.Parent = SurfaceGui225
  4729. TextLabel226.Size = UDim2.new(0, 800, 0, 600)
  4730. TextLabel226.BackgroundColor = BrickColor.new("Institutional white")
  4731. TextLabel226.BackgroundColor3 = Color3.new(1, 1, 1)
  4732. TextLabel226.BackgroundTransparency = 1
  4733. TextLabel226.Font = Enum.Font.Arcade
  4734. TextLabel226.FontSize = Enum.FontSize.Size96
  4735. TextLabel226.Text = "ARMORY ROOM"
  4736. TextLabel226.TextColor = BrickColor.new("Really black")
  4737. TextLabel226.TextColor3 = Color3.new(0, 0, 0)
  4738. TextLabel226.TextSize = 100
  4739. TextLabel226.TextWrap = true
  4740. TextLabel226.TextWrapped = true
  4741. Part227.Name = "Wall"
  4742. Part227.Parent = mas
  4743. Part227.CFrame = CFrame.new(-4.84984112, 100.357872, 112.057785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4744. Part227.Position = Vector3.new(-4.84984112, 100.357872, 112.057785)
  4745. Part227.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4746. Part227.Size = Vector3.new(50.5, 22.2999992, 1)
  4747. Part227.Anchored = true
  4748. Part227.BottomSurface = Enum.SurfaceType.Smooth
  4749. Part227.BrickColor = BrickColor.new("Dark orange")
  4750. Part227.Material = Enum.Material.Wood
  4751. Part227.TopSurface = Enum.SurfaceType.Smooth
  4752. Part227.brickColor = BrickColor.new("Dark orange")
  4753. Part228.Parent = mas
  4754. Part228.CFrame = CFrame.new(4.69533587, 101.095596, 89.1487579, 0.999999523, 0.00102118589, 0, 0.00102118589, -0.999999523, 0, 0, 0, -1)
  4755. Part228.Orientation = Vector3.new(0, 180, 179.940002)
  4756. Part228.Position = Vector3.new(4.69533587, 101.095596, 89.1487579)
  4757. Part228.Rotation = Vector3.new(-180, 0, -0.0599999987)
  4758. Part228.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4759. Part228.Size = Vector3.new(8.18833923, 0.200000003, 0.299957275)
  4760. Part228.Anchored = true
  4761. Part228.BottomSurface = Enum.SurfaceType.Smooth
  4762. Part228.BrickColor = BrickColor.new("Burnt Sienna")
  4763. Part228.Material = Enum.Material.Wood
  4764. Part228.TopSurface = Enum.SurfaceType.Smooth
  4765. Part228.brickColor = BrickColor.new("Burnt Sienna")
  4766. Part229.Parent = mas
  4767. Part229.CFrame = CFrame.new(4.41435862, 94.5804062, 89.1735229, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4768. Part229.Position = Vector3.new(4.41435862, 94.5804062, 89.1735229)
  4769. Part229.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4770. Part229.Size = Vector3.new(7.67000008, 1, 0.25000003)
  4771. Part229.Anchored = true
  4772. Part229.BottomSurface = Enum.SurfaceType.Smooth
  4773. Part229.BrickColor = BrickColor.new("Burnt Sienna")
  4774. Part229.Material = Enum.Material.Wood
  4775. Part229.TopSurface = Enum.SurfaceType.Smooth
  4776. Part229.brickColor = BrickColor.new("Burnt Sienna")
  4777. Part230.Name = "Wall"
  4778. Part230.Parent = mas
  4779. Part230.CFrame = CFrame.new(20.824789, 99.8578644, 88.7299271, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
  4780. Part230.Orientation = Vector3.new(0, 90, 0)
  4781. Part230.Position = Vector3.new(20.824789, 99.8578644, 88.7299271)
  4782. Part230.Rotation = Vector3.new(0, 90, 0)
  4783. Part230.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4784. Part230.Size = Vector3.new(45.2000008, 22.2999992, 1)
  4785. Part230.Anchored = true
  4786. Part230.BottomSurface = Enum.SurfaceType.Smooth
  4787. Part230.BrickColor = BrickColor.new("Dark orange")
  4788. Part230.Material = Enum.Material.Wood
  4789. Part230.TopSurface = Enum.SurfaceType.Smooth
  4790. Part230.brickColor = BrickColor.new("Dark orange")
  4791. Part231.Parent = mas
  4792. Part231.CFrame = CFrame.new(-2.37105918, 108.966362, 101.409668, -4.22219593e-08, -1, -1.13133396e-08, 0.99999994, -4.22219593e-08, 1.49011612e-08, 2.98023224e-08, -1.13133396e-08, 0.999999881)
  4793. Part231.Orientation = Vector3.new(0, 0, 90)
  4794. Part231.Position = Vector3.new(-2.37105918, 108.966362, 101.409668)
  4795. Part231.Rotation = Vector3.new(0, 0, 90)
  4796. Part231.Size = Vector3.new(4, 0.300000012, 0.300000012)
  4797. Part231.Anchored = true
  4798. Part231.BottomSurface = Enum.SurfaceType.Smooth
  4799. Part231.TopSurface = Enum.SurfaceType.Smooth
  4800. Part232.Parent = mas
  4801. Part232.CFrame = CFrame.new(-8.00613785, 95.5078583, 66.5392151, 1.40246314e-07, -1, -0, 1, 1.40246314e-07, -0, 0, 0, 1)
  4802. Part232.Orientation = Vector3.new(0, 0, 90)
  4803. Part232.Position = Vector3.new(-8.00613785, 95.5078583, 66.5392151)
  4804. Part232.Rotation = Vector3.new(0, 0, 90)
  4805. Part232.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4806. Part232.Size = Vector3.new(6.79999542, 1, 0.899993896)
  4807. Part232.Anchored = true
  4808. Part232.BottomSurface = Enum.SurfaceType.Smooth
  4809. Part232.BrickColor = BrickColor.new("Dark orange")
  4810. Part232.Material = Enum.Material.Wood
  4811. Part232.TopSurface = Enum.SurfaceType.Smooth
  4812. Part232.brickColor = BrickColor.new("Dark orange")
  4813. Part233.Parent = mas
  4814. Part233.CFrame = CFrame.new(-26.5610008, 90.3529053, 72.2369995, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  4815. Part233.Orientation = Vector3.new(0, 90, -90)
  4816. Part233.Position = Vector3.new(-26.5610008, 90.3529053, 72.2369995)
  4817. Part233.Rotation = Vector3.new(-90, 90, 0)
  4818. Part233.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4819. Part233.Size = Vector3.new(2.29000163, 0.440000176, 1)
  4820. Part233.Anchored = true
  4821. Part233.BottomSurface = Enum.SurfaceType.Smooth
  4822. Part233.BrickColor = BrickColor.new("Dark orange")
  4823. Part233.Material = Enum.Material.Wood
  4824. Part233.TopSurface = Enum.SurfaceType.Smooth
  4825. Part233.brickColor = BrickColor.new("Dark orange")
  4826. Part233.Shape = Enum.PartType.Cylinder
  4827. Part234.Parent = mas
  4828. Part234.CFrame = CFrame.new(-16.8655357, 100.696869, 89.1277924, 0.999996006, -0.00286254776, -0, -0.00286254776, -0.999996006, -0, 0, 0, -1)
  4829. Part234.Orientation = Vector3.new(0, -180, -179.839996)
  4830. Part234.Position = Vector3.new(-16.8655357, 100.696869, 89.1277924)
  4831. Part234.Rotation = Vector3.new(180, 0, 0.159999996)
  4832. Part234.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4833. Part234.Size = Vector3.new(7.72921467, 0.200000003, 0.259994507)
  4834. Part234.Anchored = true
  4835. Part234.BottomSurface = Enum.SurfaceType.Smooth
  4836. Part234.BrickColor = BrickColor.new("Burnt Sienna")
  4837. Part234.Material = Enum.Material.Wood
  4838. Part234.TopSurface = Enum.SurfaceType.Smooth
  4839. Part234.brickColor = BrickColor.new("Burnt Sienna")
  4840. Part235.Name = "Wall"
  4841. Part235.Parent = mas
  4842. Part235.CFrame = CFrame.new(-30.2554646, 100.357864, 111.720284, -0.724999249, 0.688749671, 0, -0, -0, -1, -0.688749671, -0.724999249, 0)
  4843. Part235.Orientation = Vector3.new(90, 136.470001, 0)
  4844. Part235.Position = Vector3.new(-30.2554646, 100.357864, 111.720284)
  4845. Part235.Rotation = Vector3.new(90, 0, -136.470001)
  4846. Part235.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4847. Part235.Size = Vector3.new(1.37930655, 1, 22.2999878)
  4848. Part235.Anchored = true
  4849. Part235.BottomSurface = Enum.SurfaceType.Smooth
  4850. Part235.BrickColor = BrickColor.new("Dark orange")
  4851. Part235.Material = Enum.Material.Wood
  4852. Part235.TopSurface = Enum.SurfaceType.Smooth
  4853. Part235.brickColor = BrickColor.new("Dark orange")
  4854. WedgePart236.Parent = mas
  4855. WedgePart236.CFrame = CFrame.new(-12.8014784, 94.6661224, 89.0831985, 0.0918121636, -0.875222802, -0.474927068, -5.5991169e-08, 0.476941496, -0.878935099, 0.995776355, 0.0806969628, 0.0437889844)
  4856. WedgePart236.Orientation = Vector3.new(61.5099983, -84.7299957, 0)
  4857. WedgePart236.Position = Vector3.new(-12.8014784, 94.6661224, 89.0831985)
  4858. WedgePart236.Rotation = Vector3.new(87.1500015, -28.3499985, 84.0099945)
  4859. WedgePart236.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4860. WedgePart236.Size = Vector3.new(0.200000003, 0.476941496, 0.258093655)
  4861. WedgePart236.Anchored = true
  4862. WedgePart236.BottomSurface = Enum.SurfaceType.Smooth
  4863. WedgePart236.BrickColor = BrickColor.new("Burnt Sienna")
  4864. WedgePart236.Material = Enum.Material.Wood
  4865. WedgePart236.brickColor = BrickColor.new("Burnt Sienna")
  4866. WedgePart237.Parent = mas
  4867. WedgePart237.CFrame = CFrame.new(-21.1869411, 94.5574722, 89.1087723, 0.0204996839, -0.495637178, 0.868287683, -0.999789834, -0.0101625361, 0.0178033672, -5.37704281e-09, -0.868470132, -0.495741367)
  4868. WedgePart237.Orientation = Vector3.new(-1.01999998, 119.719994, -90.5799942)
  4869. WedgePart237.Position = Vector3.new(-21.1869411, 94.5574722, 89.1087723)
  4870. WedgePart237.Rotation = Vector3.new(-177.940002, 60.2599983, 87.6299973)
  4871. WedgePart237.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4872. WedgePart237.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4873. WedgePart237.Anchored = true
  4874. WedgePart237.BottomSurface = Enum.SurfaceType.Smooth
  4875. WedgePart237.BrickColor = BrickColor.new("Burnt Sienna")
  4876. WedgePart237.Material = Enum.Material.Wood
  4877. WedgePart237.brickColor = BrickColor.new("Burnt Sienna")
  4878. SpecialMesh238.Parent = WedgePart237
  4879. SpecialMesh238.Scale = Vector3.new(1, 1.30271864, 0.743619323)
  4880. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  4881. WedgePart239.Parent = mas
  4882. WedgePart239.CFrame = CFrame.new(-12.810544, 94.7661209, 88.9836197, -0.00115846377, 0.420414895, 0.907331228, -0.999999344, -0.000487105048, -0.0010510789, 7.64146009e-08, -0.907331824, 0.420415163)
  4883. WedgePart239.Orientation = Vector3.new(0.0599999987, 65.1399994, -90.0299988)
  4884. WedgePart239.Position = Vector3.new(-12.810544, 94.7661209, 88.9836197)
  4885. WedgePart239.Rotation = Vector3.new(0.140000001, 65.1399994, -90.159996)
  4886. WedgePart239.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4887. WedgePart239.Size = Vector3.new(0.200000003, 0.272202313, 0.469032407)
  4888. WedgePart239.Anchored = true
  4889. WedgePart239.BottomSurface = Enum.SurfaceType.Smooth
  4890. WedgePart239.BrickColor = BrickColor.new("Burnt Sienna")
  4891. WedgePart239.Material = Enum.Material.Wood
  4892. WedgePart239.brickColor = BrickColor.new("Burnt Sienna")
  4893. WedgePart240.Parent = mas
  4894. WedgePart240.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
  4895. WedgePart240.Orientation = Vector3.new(0, 0, 89.8399963)
  4896. WedgePart240.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
  4897. WedgePart240.Rotation = Vector3.new(0, 0, 89.8399963)
  4898. WedgePart240.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4899. WedgePart240.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4900. WedgePart240.Anchored = true
  4901. WedgePart240.BottomSurface = Enum.SurfaceType.Smooth
  4902. WedgePart240.BrickColor = BrickColor.new("Burnt Sienna")
  4903. WedgePart240.Material = Enum.Material.Wood
  4904. WedgePart240.brickColor = BrickColor.new("Burnt Sienna")
  4905. SpecialMesh241.Parent = WedgePart240
  4906. SpecialMesh241.Scale = Vector3.new(1, 38.6460724, 0.195350647)
  4907. SpecialMesh241.MeshType = Enum.MeshType.Wedge
  4908. WedgePart242.Parent = mas
  4909. WedgePart242.CFrame = CFrame.new(-16.8655357, 100.696869, 88.9782562, 0.00286259106, -0.999995947, -8.76726745e-08, 0.999995947, 0.00286259106, -8.71721682e-08, 8.74227837e-08, -8.74227695e-08, 1)
  4910. WedgePart242.Orientation = Vector3.new(0, 0, 89.8399963)
  4911. WedgePart242.Position = Vector3.new(-16.8655357, 100.696869, 88.9782562)
  4912. WedgePart242.Rotation = Vector3.new(0, 0, 89.8399963)
  4913. WedgePart242.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4914. WedgePart242.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4915. WedgePart242.Anchored = true
  4916. WedgePart242.BottomSurface = Enum.SurfaceType.Smooth
  4917. WedgePart242.BrickColor = BrickColor.new("Burnt Sienna")
  4918. WedgePart242.Material = Enum.Material.Wood
  4919. WedgePart242.brickColor = BrickColor.new("Burnt Sienna")
  4920. SpecialMesh243.Parent = WedgePart242
  4921. SpecialMesh243.Scale = Vector3.new(1, 38.6460724, 0.195350647)
  4922. SpecialMesh243.MeshType = Enum.MeshType.Wedge
  4923. WedgePart244.Parent = mas
  4924. WedgePart244.CFrame = CFrame.new(7.60715103, 118.601425, 89.3009949, 1.19248806e-08, 0, -1, 0, 1, 0, 1, 0, 1.19248806e-08)
  4925. WedgePart244.Orientation = Vector3.new(0, -90, 0)
  4926. WedgePart244.Position = Vector3.new(7.60715103, 118.601425, 89.3009949)
  4927. WedgePart244.Rotation = Vector3.new(0, -90, 0)
  4928. WedgePart244.Color = Color3.new(0.768628, 0.156863, 0.109804)
  4929. WedgePart244.Size = Vector3.new(44.5999985, 14.4000006, 25.7000008)
  4930. WedgePart244.Anchored = true
  4931. WedgePart244.BottomSurface = Enum.SurfaceType.Smooth
  4932. WedgePart244.BrickColor = BrickColor.new("Bright red")
  4933. WedgePart244.brickColor = BrickColor.new("Bright red")
  4934. WedgePart245.Parent = mas
  4935. WedgePart245.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
  4936. WedgePart245.Orientation = Vector3.new(0.159999996, 90, 90)
  4937. WedgePart245.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
  4938. WedgePart245.Rotation = Vector3.new(90, 89.8399963, 0)
  4939. WedgePart245.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4940. WedgePart245.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4941. WedgePart245.Anchored = true
  4942. WedgePart245.BottomSurface = Enum.SurfaceType.Smooth
  4943. WedgePart245.BrickColor = BrickColor.new("Burnt Sienna")
  4944. WedgePart245.Material = Enum.Material.Wood
  4945. WedgePart245.brickColor = BrickColor.new("Burnt Sienna")
  4946. SpecialMesh246.Parent = WedgePart245
  4947. SpecialMesh246.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
  4948. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  4949. WedgePart247.Parent = mas
  4950. WedgePart247.CFrame = CFrame.new(-12.5405416, 94.7658081, 89.1087265, 0.00115846377, 0.420414984, -0.907331169, 0.999999344, -0.000487105135, 0.0010510789, -7.64145938e-08, -0.907331765, -0.420415252)
  4951. WedgePart247.Orientation = Vector3.new(-0.0599999987, -114.860001, 90.0299988)
  4952. WedgePart247.Position = Vector3.new(-12.5405416, 94.7658081, 89.1087265)
  4953. WedgePart247.Rotation = Vector3.new(-179.860001, -65.1399994, -89.8399963)
  4954. WedgePart247.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4955. WedgePart247.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4956. WedgePart247.Anchored = true
  4957. WedgePart247.BottomSurface = Enum.SurfaceType.Smooth
  4958. WedgePart247.BrickColor = BrickColor.new("Burnt Sienna")
  4959. WedgePart247.Material = Enum.Material.Wood
  4960. WedgePart247.brickColor = BrickColor.new("Burnt Sienna")
  4961. SpecialMesh248.Parent = WedgePart247
  4962. SpecialMesh248.Scale = Vector3.new(1, 1.36101151, 0.630629301)
  4963. SpecialMesh248.MeshType = Enum.MeshType.Wedge
  4964. WedgePart249.Parent = mas
  4965. WedgePart249.CFrame = CFrame.new(-8.00613689, 95.5078583, 66.0392151, 1, 4.37113847e-08, 5.28235375e-08, -5.28235304e-08, -8.74227766e-08, 1, 4.37113883e-08, -1, -8.74227766e-08)
  4966. WedgePart249.Orientation = Vector3.new(-90, 0, 0)
  4967. WedgePart249.Position = Vector3.new(-8.00613689, 95.5078583, 66.0392151)
  4968. WedgePart249.Rotation = Vector3.new(-90, 0, 0)
  4969. WedgePart249.Color = Color3.new(0.627451, 0.372549, 0.207843)
  4970. WedgePart249.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4971. WedgePart249.Anchored = true
  4972. WedgePart249.BottomSurface = Enum.SurfaceType.Smooth
  4973. WedgePart249.BrickColor = BrickColor.new("Dark orange")
  4974. WedgePart249.Material = Enum.Material.Wood
  4975. WedgePart249.brickColor = BrickColor.new("Dark orange")
  4976. SpecialMesh250.Parent = WedgePart249
  4977. SpecialMesh250.Scale = Vector3.new(5, 0.500030518, 33.9999771)
  4978. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  4979. WedgePart251.Parent = mas
  4980. WedgePart251.CFrame = CFrame.new(-30.2450943, 111.457855, 66.8476563, -0.715789378, 0.698316157, 1.23625028e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.698316157, -0.715789378, -1.52754609e-09)
  4981. WedgePart251.Orientation = Vector3.new(90, 135.709991, 0)
  4982. WedgePart251.Position = Vector3.new(-30.2450943, 111.457855, 66.8476563)
  4983. WedgePart251.Rotation = Vector3.new(90, 0, -135.709991)
  4984. WedgePart251.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4985. WedgePart251.Anchored = true
  4986. WedgePart251.BottomSurface = Enum.SurfaceType.Smooth
  4987. SpecialMesh252.Parent = WedgePart251
  4988. SpecialMesh252.Scale = Vector3.new(5, 7.11501217, 0.500030518)
  4989. SpecialMesh252.MeshType = Enum.MeshType.Wedge
  4990. WedgePart253.Parent = mas
  4991. WedgePart253.CFrame = CFrame.new(-13.0714817, 94.1664352, 89.1080933, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
  4992. WedgePart253.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
  4993. WedgePart253.Position = Vector3.new(-13.0714817, 94.1664352, 89.1080933)
  4994. WedgePart253.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
  4995. WedgePart253.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  4996. WedgePart253.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  4997. WedgePart253.Anchored = true
  4998. WedgePart253.BottomSurface = Enum.SurfaceType.Smooth
  4999. WedgePart253.BrickColor = BrickColor.new("Burnt Sienna")
  5000. WedgePart253.Material = Enum.Material.Wood
  5001. WedgePart253.brickColor = BrickColor.new("Burnt Sienna")
  5002. WedgePart254.Parent = mas
  5003. WedgePart254.CFrame = CFrame.new(20.4630585, 111.257866, 111.643074, 0.798830986, 8.75076651e-08, -0.601555526, -4.37113883e-08, 1, 8.74227766e-08, 0.601555526, -4.3541192e-08, 0.798830986)
  5004. WedgePart254.Orientation = Vector3.new(0, -36.9799995, 0)
  5005. WedgePart254.Position = Vector3.new(20.4630585, 111.257866, 111.643074)
  5006. WedgePart254.Rotation = Vector3.new(0, -36.9799995, 0)
  5007. WedgePart254.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5008. WedgePart254.Size = Vector3.new(1, 0.500007629, 1.53707027)
  5009. WedgePart254.Anchored = true
  5010. WedgePart254.BottomSurface = Enum.SurfaceType.Smooth
  5011. WedgePart254.BrickColor = BrickColor.new("Dark orange")
  5012. WedgePart254.Material = Enum.Material.Wood
  5013. WedgePart254.brickColor = BrickColor.new("Dark orange")
  5014. WedgePart255.Parent = mas
  5015. WedgePart255.CFrame = CFrame.new(0.590633869, 94.5804062, 88.9491577, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
  5016. WedgePart255.Orientation = Vector3.new(-66, -96.4700012, 0)
  5017. WedgePart255.Position = Vector3.new(0.590633869, 94.5804062, 88.9491577)
  5018. WedgePart255.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
  5019. WedgePart255.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5020. WedgePart255.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  5021. WedgePart255.Anchored = true
  5022. WedgePart255.BottomSurface = Enum.SurfaceType.Smooth
  5023. WedgePart255.BrickColor = BrickColor.new("Burnt Sienna")
  5024. WedgePart255.Material = Enum.Material.Wood
  5025. WedgePart255.brickColor = BrickColor.new("Burnt Sienna")
  5026. WedgePart256.Parent = mas
  5027. WedgePart256.CFrame = CFrame.new(-16.8655357, 100.696869, 89.258255, 0.0028626346, -8.72972947e-08, 0.999996006, 0.999995887, 4.39614674e-08, -0.00286263507, -4.37113918e-08, 1.00000012, 8.74227837e-08)
  5028. WedgePart256.Orientation = Vector3.new(0.159999996, 90, 90)
  5029. WedgePart256.Position = Vector3.new(-16.8655357, 100.696869, 89.258255)
  5030. WedgePart256.Rotation = Vector3.new(90, 89.8399963, 0)
  5031. WedgePart256.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5032. WedgePart256.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5033. WedgePart256.Anchored = true
  5034. WedgePart256.BottomSurface = Enum.SurfaceType.Smooth
  5035. WedgePart256.BrickColor = BrickColor.new("Burnt Sienna")
  5036. WedgePart256.Material = Enum.Material.Wood
  5037. WedgePart256.brickColor = BrickColor.new("Burnt Sienna")
  5038. SpecialMesh257.Parent = WedgePart256
  5039. SpecialMesh257.Scale = Vector3.new(1, 0.00469207764, 38.6460724)
  5040. SpecialMesh257.MeshType = Enum.MeshType.Wedge
  5041. WedgePart258.Parent = mas
  5042. WedgePart258.CFrame = CFrame.new(20.4630585, 88.9578629, 111.643074, -0.798831046, -0.601555526, 1.72463785e-08, 8.74227837e-08, -8.74227695e-08, 1, -0.601555526, 0.798831046, 1.22425675e-07)
  5043. WedgePart258.Orientation = Vector3.new(-90, 143.020004, 0)
  5044. WedgePart258.Position = Vector3.new(20.4630585, 88.9578629, 111.643074)
  5045. WedgePart258.Rotation = Vector3.new(-90, 0, 143.020004)
  5046. WedgePart258.Size = Vector3.new(1, 1.53707027, 0.500007629)
  5047. WedgePart258.Anchored = true
  5048. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  5049. WedgePart259.Name = "Wall"
  5050. WedgePart259.Parent = mas
  5051. WedgePart259.CFrame = CFrame.new(-30.2450943, 94.0578613, 66.8476563, -0.715789378, 2.97605958e-08, -0.698316216, 4.37113883e-08, -1, -8.74227766e-08, -0.698316216, -9.31006667e-08, 0.715789378)
  5052. WedgePart259.Orientation = Vector3.new(0, -44.2900009, 180)
  5053. WedgePart259.Position = Vector3.new(-30.2450943, 94.0578613, 66.8476563)
  5054. WedgePart259.Rotation = Vector3.new(0, -44.2900009, -180)
  5055. WedgePart259.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5056. WedgePart259.Size = Vector3.new(1, 9.69998169, 1.42300248)
  5057. WedgePart259.Anchored = true
  5058. WedgePart259.BottomSurface = Enum.SurfaceType.Smooth
  5059. WedgePart259.BrickColor = BrickColor.new("Dark orange")
  5060. WedgePart259.Material = Enum.Material.Wood
  5061. WedgePart259.brickColor = BrickColor.new("Dark orange")
  5062. WedgePart260.Parent = mas
  5063. WedgePart260.CFrame = CFrame.new(-20.7393875, 94.1664352, 88.9091492, -0.112761259, 0.907748103, -0.404076844, 9.76433796e-08, 0.406670511, 0.913574815, 0.993622065, 0.103015803, -0.0458567664)
  5064. WedgePart260.Orientation = Vector3.new(-66, -96.4700012, 0)
  5065. WedgePart260.Position = Vector3.new(-20.7393875, 94.1664352, 88.9091492)
  5066. WedgePart260.Rotation = Vector3.new(-92.8699951, -23.8299999, -97.0799942)
  5067. WedgePart260.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5068. WedgePart260.Size = Vector3.new(0.200000003, 0.4066706, 0.913574874)
  5069. WedgePart260.Anchored = true
  5070. WedgePart260.BottomSurface = Enum.SurfaceType.Smooth
  5071. WedgePart260.BrickColor = BrickColor.new("Burnt Sienna")
  5072. WedgePart260.Material = Enum.Material.Wood
  5073. WedgePart260.brickColor = BrickColor.new("Burnt Sienna")
  5074. WedgePart261.Parent = mas
  5075. WedgePart261.CFrame = CFrame.new(-20.9585514, 94.6619415, 88.8842773, 0.112761259, 0.907748044, 0.404076904, -9.76433867e-08, 0.4066706, -0.913574755, -0.993622065, 0.103015795, 0.0458567776)
  5076. WedgePart261.Orientation = Vector3.new(66, 83.5299988, 0)
  5077. WedgePart261.Position = Vector3.new(-20.9585514, 94.6619415, 88.8842773)
  5078. WedgePart261.Rotation = Vector3.new(87.1299973, 23.8299999, -82.9199982)
  5079. WedgePart261.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5080. WedgePart261.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5081. WedgePart261.Anchored = true
  5082. WedgePart261.BottomSurface = Enum.SurfaceType.Smooth
  5083. WedgePart261.BrickColor = BrickColor.new("Burnt Sienna")
  5084. WedgePart261.Material = Enum.Material.Wood
  5085. WedgePart261.brickColor = BrickColor.new("Burnt Sienna")
  5086. SpecialMesh262.Parent = WedgePart261
  5087. SpecialMesh262.Scale = Vector3.new(1, 2.03335309, 0.855942786)
  5088. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  5089. WedgePart263.Name = "Wall"
  5090. WedgePart263.Parent = mas
  5091. WedgePart263.CFrame = CFrame.new(-30.2314262, 101.807861, 66.9313812, -0.643131554, 0.765755773, 1.23168832e-07, -8.74227837e-08, 8.74227695e-08, -1, -0.765755773, -0.643131554, 1.07201537e-08)
  5092. WedgePart263.Orientation = Vector3.new(90, 130.029999, 0)
  5093. WedgePart263.Position = Vector3.new(-30.2314262, 101.807861, 66.9313812)
  5094. WedgePart263.Rotation = Vector3.new(90, 0, -130.029999)
  5095. WedgePart263.Color = Color3.new(0.627451, 0.372549, 0.207843)
  5096. WedgePart263.Size = Vector3.new(1, 1.4282676, 19.4000015)
  5097. WedgePart263.Anchored = true
  5098. WedgePart263.BottomSurface = Enum.SurfaceType.Smooth
  5099. WedgePart263.BrickColor = BrickColor.new("Dark orange")
  5100. WedgePart263.Material = Enum.Material.Wood
  5101. WedgePart263.brickColor = BrickColor.new("Dark orange")
  5102. WedgePart264.Parent = mas
  5103. WedgePart264.CFrame = CFrame.new(-30.2314243, 88.9578705, 66.9313812, 0.643131495, -3.88323151e-08, 0.765755713, 4.37113883e-08, -1, -8.74227766e-08, 0.765755773, 8.96965844e-08, -0.643131495)
  5104. WedgePart264.Orientation = Vector3.new(0, 130.029999, 180)
  5105. WedgePart264.Position = Vector3.new(-30.2314243, 88.9578705, 66.9313812)
  5106. WedgePart264.Rotation = Vector3.new(180, 49.9699974, 0)
  5107. WedgePart264.Size = Vector3.new(1, 0.500007629, 1.4282676)
  5108. WedgePart264.Anchored = true
  5109. WedgePart264.BottomSurface = Enum.SurfaceType.Smooth
  5110. WedgePart265.Parent = mas
  5111. WedgePart265.CFrame = CFrame.new(8.2585392, 94.5804062, 89.1481018, -0.0918121636, -0.875222862, 0.474927008, 5.59911761e-08, 0.476941407, 0.878935158, -0.995776355, 0.0806969702, -0.043788977)
  5112. WedgePart265.Orientation = Vector3.new(-61.5099983, 95.2699966, 0)
  5113. WedgePart265.Position = Vector3.new(8.2585392, 94.5804062, 89.1481018)
  5114. WedgePart265.Rotation = Vector3.new(-92.8499985, 28.3499985, 95.9899979)
  5115. WedgePart265.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5116. WedgePart265.Size = Vector3.new(0.200000003, 0.476941496, 0.878935039)
  5117. WedgePart265.Anchored = true
  5118. WedgePart265.BottomSurface = Enum.SurfaceType.Smooth
  5119. WedgePart265.BrickColor = BrickColor.new("Burnt Sienna")
  5120. WedgePart265.Material = Enum.Material.Wood
  5121. WedgePart265.brickColor = BrickColor.new("Burnt Sienna")
  5122. WedgePart266.Parent = mas
  5123. WedgePart266.CFrame = CFrame.new(-18.0098438, 118.601425, 89.0674438, -9.9347659e-08, 0, 1, 0, 1, 0, -1, 0, -9.9347659e-08)
  5124. WedgePart266.Orientation = Vector3.new(0, 90, 0)
  5125. WedgePart266.Position = Vector3.new(-18.0098438, 118.601425, 89.0674438)
  5126. WedgePart266.Rotation = Vector3.new(0, 90, 0)
  5127. WedgePart266.Color = Color3.new(0.768628, 0.156863, 0.109804)
  5128. WedgePart266.Size = Vector3.new(44, 14.4000006, 25.7000008)
  5129. WedgePart266.Anchored = true
  5130. WedgePart266.BottomSurface = Enum.SurfaceType.Smooth
  5131. WedgePart266.BrickColor = BrickColor.new("Bright red")
  5132. WedgePart266.brickColor = BrickColor.new("Bright red")
  5133. WedgePart267.Parent = mas
  5134. WedgePart267.CFrame = CFrame.new(-20.9677773, 94.5619659, 88.9836426, -0.0204996839, -0.495637089, -0.868287742, 0.999789834, -0.0101625342, -0.0178033691, 5.37703926e-09, -0.868470192, 0.495741278)
  5135. WedgePart267.Orientation = Vector3.new(1.01999998, -60.2799988, 90.5799942)
  5136. WedgePart267.Position = Vector3.new(-20.9677773, 94.5619659, 88.9836426)
  5137. WedgePart267.Rotation = Vector3.new(2.05999994, -60.2599983, 92.3699951)
  5138. WedgePart267.Color = Color3.new(0.415686, 0.223529, 0.0352941)
  5139. WedgePart267.Size = Vector3.new(0.200000003, 0.260543734, 0.356094688)
  5140. WedgePart267.Anchored = true
  5141. WedgePart267.BottomSurface = Enum.SurfaceType.Smooth
  5142. WedgePart267.BrickColor = BrickColor.new("Burnt Sienna")
  5143. WedgePart267.Material = Enum.Material.Wood
  5144. WedgePart267.brickColor = BrickColor.new("Burnt Sienna")
  5145. Model268.Parent = mas
  5146. Part269.Name = "MusicPlayer"
  5147. Part269.Parent = Model268
  5148. Part269.CFrame = CFrame.new(-28.1713047, 92.7015991, 76.3726654, 1, 2.37560016e-09, -5.39922585e-05, 0, 1, 4.40000003e-05, 5.39922585e-05, -4.40000003e-05, 1)
  5149. Part269.Position = Vector3.new(-28.1713047, 92.7015991, 76.3726654)
  5150. Part269.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5151. Part269.Transparency = 1
  5152. Part269.Size = Vector3.new(0.500000477, 0.0999992117, 0.100000001)
  5153. Part269.Anchored = true
  5154. Part269.BrickColor = BrickColor.new("Institutional white")
  5155. Part269.CanCollide = false
  5156. Part269.Material = Enum.Material.SmoothPlastic
  5157. Part269.brickColor = BrickColor.new("Institutional white")
  5158. Part269.FormFactor = Enum.FormFactor.Custom
  5159. Part269.formFactor = Enum.FormFactor.Custom
  5160. Script270.Parent = Part269
  5161. SurfaceGui271.Parent = Part269
  5162. SurfaceGui271.Face = Enum.NormalId.Back
  5163. SurfaceGui271.CanvasSize = Vector2.new(500, 50)
  5164. TextLabel272.Parent = SurfaceGui271
  5165. TextLabel272.Size = UDim2.new(0, 161, 1, 0)
  5166. TextLabel272.BackgroundColor = BrickColor.new("Institutional white")
  5167. TextLabel272.BackgroundColor3 = Color3.new(1, 1, 1)
  5168. TextLabel272.BackgroundTransparency = 1
  5169. TextLabel272.BorderColor = BrickColor.new("Really black")
  5170. TextLabel272.BorderColor3 = Color3.new(0, 0, 0)
  5171. TextLabel272.Font = Enum.Font.SourceSans
  5172. TextLabel272.FontSize = Enum.FontSize.Size36
  5173. TextLabel272.Text = "Now Playing:"
  5174. TextLabel272.TextColor = BrickColor.new("Really black")
  5175. TextLabel272.TextColor3 = Color3.new(0, 0, 0)
  5176. TextLabel272.TextSize = 36
  5177. TextLabel272.TextXAlignment = Enum.TextXAlignment.Left
  5178. TextLabel273.Name = "currentsong"
  5179. TextLabel273.Parent = SurfaceGui271
  5180. TextLabel273.Position = UDim2.new(0, 170, 0, 0)
  5181. TextLabel273.Size = UDim2.new(1, -170, 1, 0)
  5182. TextLabel273.BackgroundColor = BrickColor.new("Institutional white")
  5183. TextLabel273.BackgroundColor3 = Color3.new(1, 1, 1)
  5184. TextLabel273.BackgroundTransparency = 1
  5185. TextLabel273.BorderColor = BrickColor.new("Really black")
  5186. TextLabel273.BorderColor3 = Color3.new(0, 0, 0)
  5187. TextLabel273.Font = Enum.Font.SourceSans
  5188. TextLabel273.FontSize = Enum.FontSize.Size36
  5189. TextLabel273.Text = "Nothing"
  5190. TextLabel273.TextColor = BrickColor.new("Really black")
  5191. TextLabel273.TextColor3 = Color3.new(0, 0, 0)
  5192. TextLabel273.TextScaled = true
  5193. TextLabel273.TextSize = 36
  5194. TextLabel273.TextWrap = true
  5195. TextLabel273.TextWrapped = true
  5196. TextLabel273.TextXAlignment = Enum.TextXAlignment.Left
  5197. Model274.Name = "Radio"
  5198. Model274.Parent = Model268
  5199. Part275.Parent = Model274
  5200. Part275.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.818718, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5201. Part275.Position = Vector3.new(-27.6298618, 92.1943741, 75.818718)
  5202. Part275.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5203. Part275.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5204. Part275.Anchored = true
  5205. Part275.BottomSurface = Enum.SurfaceType.Smooth
  5206. Part275.BrickColor = BrickColor.new("Institutional white")
  5207. Part275.CanCollide = false
  5208. Part275.Material = Enum.Material.Metal
  5209. Part275.TopSurface = Enum.SurfaceType.Smooth
  5210. Part275.brickColor = BrickColor.new("Institutional white")
  5211. Part275.Shape = Enum.PartType.Cylinder
  5212. Part276.Parent = Model274
  5213. Part276.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.4437485, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5214. Part276.Position = Vector3.new(-27.3885899, 91.9193726, 75.4437485)
  5215. Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5216. Part276.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5217. Part276.Anchored = true
  5218. Part276.BottomSurface = Enum.SurfaceType.Smooth
  5219. Part276.BrickColor = BrickColor.new("Institutional white")
  5220. Part276.CanCollide = false
  5221. Part276.Material = Enum.Material.Metal
  5222. Part276.TopSurface = Enum.SurfaceType.Smooth
  5223. Part276.brickColor = BrickColor.new("Institutional white")
  5224. Part276.Shape = Enum.PartType.Cylinder
  5225. Part277.Parent = Model274
  5226. Part277.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.4187088, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5227. Part277.Position = Vector3.new(-27.6298618, 92.1943741, 75.4187088)
  5228. Part277.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5229. Part277.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5230. Part277.Anchored = true
  5231. Part277.BottomSurface = Enum.SurfaceType.Smooth
  5232. Part277.BrickColor = BrickColor.new("Institutional white")
  5233. Part277.CanCollide = false
  5234. Part277.Material = Enum.Material.Metal
  5235. Part277.TopSurface = Enum.SurfaceType.Smooth
  5236. Part277.brickColor = BrickColor.new("Institutional white")
  5237. Part277.Shape = Enum.PartType.Cylinder
  5238. Part278.Parent = Model274
  5239. Part278.CFrame = CFrame.new(-27.6298618, 92.1943741, 76.0187454, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5240. Part278.Position = Vector3.new(-27.6298618, 92.1943741, 76.0187454)
  5241. Part278.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5242. Part278.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5243. Part278.Anchored = true
  5244. Part278.BottomSurface = Enum.SurfaceType.Smooth
  5245. Part278.BrickColor = BrickColor.new("Institutional white")
  5246. Part278.CanCollide = false
  5247. Part278.Material = Enum.Material.Metal
  5248. Part278.TopSurface = Enum.SurfaceType.Smooth
  5249. Part278.brickColor = BrickColor.new("Institutional white")
  5250. Part278.Shape = Enum.PartType.Cylinder
  5251. Model279.Parent = Model274
  5252. Model280.Parent = Model279
  5253. Part281.Parent = Model280
  5254. Part281.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5255. Part281.Position = Vector3.new(-27.5511875, 92.5931168, 75.9649582)
  5256. Part281.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5257. Part281.Anchored = true
  5258. Part281.BottomSurface = Enum.SurfaceType.Smooth
  5259. Part281.CanCollide = false
  5260. Part281.Material = Enum.Material.Metal
  5261. Part281.TopSurface = Enum.SurfaceType.Smooth
  5262. Part281.Shape = Enum.PartType.Cylinder
  5263. Part282.Parent = Model280
  5264. Part282.CFrame = CFrame.new(-27.5511875, 92.6306381, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5265. Part282.Orientation = Vector3.new(0, -90, 0)
  5266. Part282.Position = Vector3.new(-27.5511875, 92.6306381, 75.7174454)
  5267. Part282.Rotation = Vector3.new(0, -90, 0)
  5268. Part282.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
  5269. Part282.Anchored = true
  5270. Part282.BottomSurface = Enum.SurfaceType.Smooth
  5271. Part282.CanCollide = false
  5272. Part282.Material = Enum.Material.Metal
  5273. Part282.TopSurface = Enum.SurfaceType.Smooth
  5274. Part283.Parent = Model280
  5275. Part283.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.9649582, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5276. Part283.Position = Vector3.new(-27.5511875, 92.3981247, 75.9649582)
  5277. Part283.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5278. Part283.Anchored = true
  5279. Part283.BottomSurface = Enum.SurfaceType.Smooth
  5280. Part283.CanCollide = false
  5281. Part283.Material = Enum.Material.Metal
  5282. Part283.TopSurface = Enum.SurfaceType.Smooth
  5283. Part283.Shape = Enum.PartType.Cylinder
  5284. Part284.Parent = Model280
  5285. Part284.CFrame = CFrame.new(-27.5511875, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5286. Part284.Orientation = Vector3.new(0, -90, 0)
  5287. Part284.Position = Vector3.new(-27.5511875, 92.4956207, 75.7174454)
  5288. Part284.Rotation = Vector3.new(0, -90, 0)
  5289. Part284.Size = Vector3.new(0.645034373, 0.195010409, 0.300016016)
  5290. Part284.Anchored = true
  5291. Part284.BottomSurface = Enum.SurfaceType.Smooth
  5292. Part284.CanCollide = false
  5293. Part284.Material = Enum.Material.Metal
  5294. Part284.TopSurface = Enum.SurfaceType.Smooth
  5295. Part285.Parent = Model280
  5296. Part285.CFrame = CFrame.new(-27.5511875, 92.3606033, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5297. Part285.Orientation = Vector3.new(0, -90, 0)
  5298. Part285.Position = Vector3.new(-27.5511875, 92.3606033, 75.7174454)
  5299. Part285.Rotation = Vector3.new(0, -90, 0)
  5300. Part285.Size = Vector3.new(0.495026499, 0.075003989, 0.300016016)
  5301. Part285.Anchored = true
  5302. Part285.BottomSurface = Enum.SurfaceType.Smooth
  5303. Part285.CanCollide = false
  5304. Part285.Material = Enum.Material.Metal
  5305. Part285.TopSurface = Enum.SurfaceType.Smooth
  5306. Part286.Parent = Model280
  5307. Part286.CFrame = CFrame.new(-27.5511875, 92.5931168, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5308. Part286.Position = Vector3.new(-27.5511875, 92.5931168, 75.4699173)
  5309. Part286.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5310. Part286.Anchored = true
  5311. Part286.BottomSurface = Enum.SurfaceType.Smooth
  5312. Part286.CanCollide = false
  5313. Part286.Material = Enum.Material.Metal
  5314. Part286.TopSurface = Enum.SurfaceType.Smooth
  5315. Part286.Shape = Enum.PartType.Cylinder
  5316. Part287.Parent = Model280
  5317. Part287.CFrame = CFrame.new(-27.5511875, 92.3981247, 75.4699173, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5318. Part287.Position = Vector3.new(-27.5511875, 92.3981247, 75.4699173)
  5319. Part287.Size = Vector3.new(0.300016165, 0.150008008, 0.150008008)
  5320. Part287.Anchored = true
  5321. Part287.BottomSurface = Enum.SurfaceType.Smooth
  5322. Part287.CanCollide = false
  5323. Part287.Material = Enum.Material.Metal
  5324. Part287.TopSurface = Enum.SurfaceType.Smooth
  5325. Part287.Shape = Enum.PartType.Cylinder
  5326. Part288.Parent = Model279
  5327. Part288.CFrame = CFrame.new(-27.4250278, 92.4956207, 75.7174454, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5328. Part288.Orientation = Vector3.new(0, -90, 0)
  5329. Part288.Position = Vector3.new(-27.4250278, 92.4956207, 75.7174454)
  5330. Part288.Rotation = Vector3.new(0, -90, 0)
  5331. Part288.Color = Color3.new(0.929412, 0.917647, 0.917647)
  5332. Part288.Size = Vector3.new(0.445034295, 0.195010409, 0.0500000007)
  5333. Part288.Anchored = true
  5334. Part288.BottomSurface = Enum.SurfaceType.Smooth
  5335. Part288.BrickColor = BrickColor.new("Lily white")
  5336. Part288.CanCollide = false
  5337. Part288.Material = Enum.Material.Neon
  5338. Part288.TopSurface = Enum.SurfaceType.Smooth
  5339. Part288.brickColor = BrickColor.new("Lily white")
  5340. Part289.Parent = Model274
  5341. Part289.CFrame = CFrame.new(-27.3885899, 91.9193726, 75.9937515, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5342. Part289.Position = Vector3.new(-27.3885899, 91.9193726, 75.9937515)
  5343. Part289.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5344. Part289.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5345. Part289.Anchored = true
  5346. Part289.BottomSurface = Enum.SurfaceType.Smooth
  5347. Part289.BrickColor = BrickColor.new("Institutional white")
  5348. Part289.CanCollide = false
  5349. Part289.Material = Enum.Material.Metal
  5350. Part289.TopSurface = Enum.SurfaceType.Smooth
  5351. Part289.brickColor = BrickColor.new("Institutional white")
  5352. Part289.Shape = Enum.PartType.Cylinder
  5353. Part290.Parent = Model274
  5354. Part290.CFrame = CFrame.new(-28.2636814, 92.8706207, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
  5355. Part290.Orientation = Vector3.new(0, 0, 90)
  5356. Part290.Position = Vector3.new(-28.2636814, 92.8706207, 75.4549789)
  5357. Part290.Rotation = Vector3.new(0, 0, 90)
  5358. Part290.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5359. Part290.Size = Vector3.new(0.100003757, 0.175001651, 0.225001648)
  5360. Part290.Anchored = true
  5361. Part290.BottomSurface = Enum.SurfaceType.Smooth
  5362. Part290.BrickColor = BrickColor.new("Dark stone grey")
  5363. Part290.CanCollide = false
  5364. Part290.Material = Enum.Material.DiamondPlate
  5365. Part290.TopSurface = Enum.SurfaceType.Smooth
  5366. Part290.brickColor = BrickColor.new("Dark stone grey")
  5367. Part290.Shape = Enum.PartType.Cylinder
  5368. UnionOperation291.Parent = Model274
  5369. UnionOperation291.CFrame = CFrame.new(-27.8636112, 92.2456207, 76.1174698, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5370. UnionOperation291.Position = Vector3.new(-27.8636112, 92.2456207, 76.1174698)
  5371. UnionOperation291.Color = Color3.new(0.929412, 0.917647, 0.917647)
  5372. UnionOperation291.Size = Vector3.new(0.850028992, 0.977504432, 1.82757568)
  5373. UnionOperation291.Anchored = true
  5374. UnionOperation291.BrickColor = BrickColor.new("Lily white")
  5375. UnionOperation291.CanCollide = false
  5376. UnionOperation291.Material = Enum.Material.Metal
  5377. UnionOperation291.brickColor = BrickColor.new("Lily white")
  5378. Part292.Parent = Model274
  5379. Part292.CFrame = CFrame.new(-27.6147099, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5380. Part292.Position = Vector3.new(-27.6147099, 92.2443695, 76.4686813)
  5381. Part292.Size = Vector3.new(0.400003791, 0.575001717, 0.525001705)
  5382. Part292.Anchored = true
  5383. Part292.BottomSurface = Enum.SurfaceType.Smooth
  5384. Part292.CanCollide = false
  5385. Part292.Material = Enum.Material.DiamondPlate
  5386. Part292.TopSurface = Enum.SurfaceType.Smooth
  5387. Part292.Shape = Enum.PartType.Cylinder
  5388. ParticleEmitter293.Parent = Part292
  5389. ParticleEmitter293.Speed = NumberRange.new(7, 7)
  5390. ParticleEmitter293.Rotation = NumberRange.new(10, 10)
  5391. ParticleEmitter293.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
  5392. ParticleEmitter293.LightEmission = 0.5
  5393. ParticleEmitter293.LightInfluence = 1
  5394. ParticleEmitter293.Texture = "rbxassetid://1164475845"
  5395. ParticleEmitter293.Size = NumberSequence.new(0.20000000298023,1.1250001192093,0.3125,0.375,0.50000011920929,0.74999988079071,0.43749988079071,1.1250001192093,0.18750011920929,1.0624998807907,0.3125,1.0624998807907,0,0.20000000298023)
  5396. ParticleEmitter293.Acceleration = Vector3.new(0, -6, 0)
  5397. ParticleEmitter293.Lifetime = NumberRange.new(1.25, 1.25)
  5398. ParticleEmitter293.Rate = 3
  5399. ParticleEmitter293.RotSpeed = NumberRange.new(-150, 150)
  5400. ParticleEmitter293.SpreadAngle = Vector2.new(35, 0)
  5401. ParticleEmitter293.VelocityInheritance = 50
  5402. ParticleEmitter293.VelocitySpread = 35
  5403. Sound294.Parent = Part292
  5404. Sound294.Looped = true
  5405. Sound294.MaxDistance = 60
  5406. Sound294.Playing = true
  5407. Sound294.SoundId = "rbxassetid://167689675"
  5408. Sound294.Volume = 3
  5409. Model295.Parent = Model274
  5410. Part296.Parent = Model295
  5411. Part296.CFrame = CFrame.new(-27.9511662, 92.5706329, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5412. Part296.Position = Vector3.new(-27.9511662, 92.5706329, 76.9424362)
  5413. Part296.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5414. Part296.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5415. Part296.Anchored = true
  5416. Part296.BottomSurface = Enum.SurfaceType.Smooth
  5417. Part296.BrickColor = BrickColor.new("Pine Cone")
  5418. Part296.CanCollide = false
  5419. Part296.Material = Enum.Material.Wood
  5420. Part296.TopSurface = Enum.SurfaceType.Smooth
  5421. Part296.brickColor = BrickColor.new("Pine Cone")
  5422. Part296.Shape = Enum.PartType.Cylinder
  5423. Part297.Parent = Model295
  5424. Part297.CFrame = CFrame.new(-27.9511967, 92.6956329, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5425. Part297.Orientation = Vector3.new(0, -90, 0)
  5426. Part297.Position = Vector3.new(-27.9511967, 92.6956329, 76.1175003)
  5427. Part297.Rotation = Vector3.new(0, -90, 0)
  5428. Part297.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5429. Part297.Size = Vector3.new(1.65000021, 0.24999994, 1)
  5430. Part297.Anchored = true
  5431. Part297.BottomSurface = Enum.SurfaceType.Smooth
  5432. Part297.BrickColor = BrickColor.new("Pine Cone")
  5433. Part297.CanCollide = false
  5434. Part297.Material = Enum.Material.Wood
  5435. Part297.TopSurface = Enum.SurfaceType.Smooth
  5436. Part297.brickColor = BrickColor.new("Pine Cone")
  5437. Part298.Parent = Model295
  5438. Part298.CFrame = CFrame.new(-27.9511662, 91.9206314, 76.9424362, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5439. Part298.Position = Vector3.new(-27.9511662, 91.9206314, 76.9424362)
  5440. Part298.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5441. Part298.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5442. Part298.Anchored = true
  5443. Part298.BottomSurface = Enum.SurfaceType.Smooth
  5444. Part298.BrickColor = BrickColor.new("Pine Cone")
  5445. Part298.CanCollide = false
  5446. Part298.Material = Enum.Material.Wood
  5447. Part298.TopSurface = Enum.SurfaceType.Smooth
  5448. Part298.brickColor = BrickColor.new("Pine Cone")
  5449. Part298.Shape = Enum.PartType.Cylinder
  5450. Part299.Parent = Model295
  5451. Part299.CFrame = CFrame.new(-27.9511967, 92.2456207, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5452. Part299.Orientation = Vector3.new(0, -90, 0)
  5453. Part299.Position = Vector3.new(-27.9511967, 92.2456207, 76.1175003)
  5454. Part299.Rotation = Vector3.new(0, -90, 0)
  5455. Part299.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5456. Part299.Size = Vector3.new(2.14999986, 0.650000036, 1)
  5457. Part299.Anchored = true
  5458. Part299.BottomSurface = Enum.SurfaceType.Smooth
  5459. Part299.BrickColor = BrickColor.new("Pine Cone")
  5460. Part299.CanCollide = false
  5461. Part299.Material = Enum.Material.Wood
  5462. Part299.TopSurface = Enum.SurfaceType.Smooth
  5463. Part299.brickColor = BrickColor.new("Pine Cone")
  5464. Part300.Parent = Model295
  5465. Part300.CFrame = CFrame.new(-27.9511967, 91.7956314, 76.1175003, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5466. Part300.Orientation = Vector3.new(0, -90, 0)
  5467. Part300.Position = Vector3.new(-27.9511967, 91.7956314, 76.1175003)
  5468. Part300.Rotation = Vector3.new(0, -90, 0)
  5469. Part300.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5470. Part300.Size = Vector3.new(1.65000021, 0.24999994, 1)
  5471. Part300.Anchored = true
  5472. Part300.BottomSurface = Enum.SurfaceType.Smooth
  5473. Part300.BrickColor = BrickColor.new("Pine Cone")
  5474. Part300.CanCollide = false
  5475. Part300.Material = Enum.Material.Wood
  5476. Part300.TopSurface = Enum.SurfaceType.Smooth
  5477. Part300.brickColor = BrickColor.new("Pine Cone")
  5478. Part301.Parent = Model295
  5479. Part301.CFrame = CFrame.new(-27.9511662, 92.5706329, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5480. Part301.Position = Vector3.new(-27.9511662, 92.5706329, 75.2924271)
  5481. Part301.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5482. Part301.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5483. Part301.Anchored = true
  5484. Part301.BottomSurface = Enum.SurfaceType.Smooth
  5485. Part301.BrickColor = BrickColor.new("Pine Cone")
  5486. Part301.CanCollide = false
  5487. Part301.Material = Enum.Material.Wood
  5488. Part301.TopSurface = Enum.SurfaceType.Smooth
  5489. Part301.brickColor = BrickColor.new("Pine Cone")
  5490. Part301.Shape = Enum.PartType.Cylinder
  5491. Part302.Parent = Model295
  5492. Part302.CFrame = CFrame.new(-27.9511662, 91.9206314, 75.2924271, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5493. Part302.Position = Vector3.new(-27.9511662, 91.9206314, 75.2924271)
  5494. Part302.Color = Color3.new(0.423529, 0.345098, 0.294118)
  5495. Part302.Size = Vector3.new(1.00000048, 0.5, 0.5)
  5496. Part302.Anchored = true
  5497. Part302.BottomSurface = Enum.SurfaceType.Smooth
  5498. Part302.BrickColor = BrickColor.new("Pine Cone")
  5499. Part302.CanCollide = false
  5500. Part302.Material = Enum.Material.Wood
  5501. Part302.TopSurface = Enum.SurfaceType.Smooth
  5502. Part302.brickColor = BrickColor.new("Pine Cone")
  5503. Part302.Shape = Enum.PartType.Cylinder
  5504. Part303.Parent = Model274
  5505. Part303.CFrame = CFrame.new(-27.6240177, 92.2443695, 76.4686813, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5506. Part303.Position = Vector3.new(-27.6240177, 92.2443695, 76.4686813)
  5507. Part303.Size = Vector3.new(0.400003791, 0.575001717, 0.625001729)
  5508. Part303.Anchored = true
  5509. Part303.BottomSurface = Enum.SurfaceType.Smooth
  5510. Part303.CanCollide = false
  5511. Part303.Material = Enum.Material.Metal
  5512. Part303.TopSurface = Enum.SurfaceType.Smooth
  5513. Part303.Shape = Enum.PartType.Cylinder
  5514. Part304.Parent = Model274
  5515. Part304.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5516. Part304.Position = Vector3.new(-27.6560307, 91.8943634, 75.6187057)
  5517. Part304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5518. Part304.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5519. Part304.Anchored = true
  5520. Part304.BottomSurface = Enum.SurfaceType.Smooth
  5521. Part304.BrickColor = BrickColor.new("Really black")
  5522. Part304.CanCollide = false
  5523. Part304.Material = Enum.Material.Metal
  5524. Part304.TopSurface = Enum.SurfaceType.Smooth
  5525. Part304.brickColor = BrickColor.new("Really black")
  5526. Part304.Shape = Enum.PartType.Cylinder
  5527. Part305.Parent = Model274
  5528. Part305.CFrame = CFrame.new(-28.2636967, 93.5956268, 75.4549789, 0, -0.999999523, 0, 0.999999404, 0, 0, 0, 0, 0.999999166)
  5529. Part305.Orientation = Vector3.new(0, 0, 90)
  5530. Part305.Position = Vector3.new(-28.2636967, 93.5956268, 75.4549789)
  5531. Part305.Rotation = Vector3.new(0, 0, 90)
  5532. Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5533. Part305.Size = Vector3.new(1.55000329, 0.0750016496, 0.225001648)
  5534. Part305.Anchored = true
  5535. Part305.BottomSurface = Enum.SurfaceType.Smooth
  5536. Part305.BrickColor = BrickColor.new("Dark stone grey")
  5537. Part305.CanCollide = false
  5538. Part305.Material = Enum.Material.DiamondPlate
  5539. Part305.TopSurface = Enum.SurfaceType.Smooth
  5540. Part305.brickColor = BrickColor.new("Dark stone grey")
  5541. Part305.Shape = Enum.PartType.Cylinder
  5542. Part306.Parent = Model274
  5543. Part306.CFrame = CFrame.new(-27.6298618, 92.1943741, 75.6187057, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5544. Part306.Position = Vector3.new(-27.6298618, 92.1943741, 75.6187057)
  5545. Part306.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5546. Part306.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5547. Part306.Anchored = true
  5548. Part306.BottomSurface = Enum.SurfaceType.Smooth
  5549. Part306.BrickColor = BrickColor.new("Institutional white")
  5550. Part306.CanCollide = false
  5551. Part306.Material = Enum.Material.Metal
  5552. Part306.TopSurface = Enum.SurfaceType.Smooth
  5553. Part306.brickColor = BrickColor.new("Institutional white")
  5554. Part306.Shape = Enum.PartType.Cylinder
  5555. Part307.Parent = Model274
  5556. Part307.CFrame = CFrame.new(-27.6560307, 91.8943634, 75.8187332, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5557. Part307.Position = Vector3.new(-27.6560307, 91.8943634, 75.8187332)
  5558. Part307.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5559. Part307.Size = Vector3.new(0.400003791, 0.0750016496, 0.225001648)
  5560. Part307.Anchored = true
  5561. Part307.BottomSurface = Enum.SurfaceType.Smooth
  5562. Part307.BrickColor = BrickColor.new("Really black")
  5563. Part307.CanCollide = false
  5564. Part307.Material = Enum.Material.Metal
  5565. Part307.TopSurface = Enum.SurfaceType.Smooth
  5566. Part307.brickColor = BrickColor.new("Really black")
  5567. Part307.Shape = Enum.PartType.Cylinder
  5568. for i,v in pairs(mas:GetChildren()) do
  5569. v.Parent = workspace
  5570. pcall(function() v:MakeJoints() end)
  5571. end
  5572. mas:Destroy()
  5573. for i,v in pairs(cors) do
  5574. spawn(function()
  5575. pcall(v)
  5576. end)
  5577. end
  5578. end
  5579.  
  5580. local function wave()
  5581. if doingsomething == false then
  5582. doingsomething = true
  5583. normanim = false
  5584. local savws = hum.WalkSpeed
  5585. hum.WalkSpeed = 0
  5586. wait(0.2)
  5587. LerpTo.RightArm.Speed = 0.2
  5588. LerpTo.LeftArm.Speed = 0.2
  5589. LerpTo.RootJoint.Speed = 0.2
  5590. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  5591. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  5592. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  5593. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5594. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  5595.  
  5596. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
  5597. playSE("659669306", 7, 1, false)
  5598. wait(0.3)
  5599. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5600. wait(0.3)
  5601. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-3.5)
  5602. wait(0.3)
  5603. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5604. wait()
  5605. normanim = true
  5606. doingsomething = false
  5607. --clearmus()
  5608. --playmus("433861213", 2, 1, true)
  5609. hum.WalkSpeed = savws
  5610. end
  5611. end
  5612.  
  5613.  
  5614.  
  5615. local function stoopid()
  5616. if doingsomething == false then
  5617.  
  5618. normanim = false
  5619. doingsomething = true
  5620. wait(0.2)
  5621. playSE("148869648", 10, 1, false)
  5622. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  5623. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  5624. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5625. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5626. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.2)
  5627. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.1,-2.5)
  5628. wait(1.7)
  5629. normanim = true
  5630. doingsomething = false
  5631. --clearmus()
  5632. --playmus("1843274186", 3, 1, true)
  5633. end
  5634.  
  5635. end
  5636.  
  5637. local function cyka()
  5638. if doingsomething == false then
  5639. normanim = false
  5640. doingsomething = true
  5641. wait(0.2)
  5642. playSE("572840337", 10, 1, false)
  5643. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,0,0)
  5644. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
  5645. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.5,0)
  5646. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
  5647. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,0)
  5648. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,-0.5,0)
  5649. wait(1.7)
  5650.  
  5651. normanim = true
  5652. doingsomething = false
  5653. --clearmus()
  5654. --playmus("1843274186", 3, 1, true)
  5655. end
  5656.  
  5657. end
  5658.  
  5659. local function yeetle() local char = game:GetService("Players").LocalPlayer.Character local xsi,ysi,zsi = 20,3,20 local xs,ys,zs = -xsi*25,4.1,-xsi*25 local rows = 50 local columns = 50 local intensity = 15 --[[ Lower = More intense = Looks crap ]] local rand = math.random(0,10000) local lowest = nil for i=0,rows*xsi,xsi do for o=0,columns*zsi,zsi do local p = Instance.new("Part") p.Size = Vector3.new(xsi,ysi,zsi) p.Anchored = true p.TopSurface = "Smooth" p.BottomSurface = "Smooth" p.Locked = true if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) <= -0.3*intensity then p.BrickColor = BrickColor.new("Bright blue") p.Reflectance = 0.3 p.Material = "SmoothPlastic" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,-84.5,o)) else p.BrickColor = BrickColor.new("Bright green") p.Material = "Grass" p.CFrame = CFrame.new(Vector3.new(xs,ys,zs) + Vector3.new(i,math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4),o) + Vector3.new(0,-80,0)) end if lowest == nil or p.Position.Y < lowest then lowest = p.Position.Y print("Lowest updated: "..lowest) end p.Parent = workspace["Base"] or workspace local randomchance = math.random(1,400) if math.noise(i/(intensity*xsi),ys + rand,o/(intensity*zsi))*(ys*4) > -0.3*intensity then if randomchance <= 20 then local th = math.random(7,20) local tw = math.random(2,8) local lh = math.random(th/2,th) local lw = math.random(tw*1.5,tw*2.5) local b = Instance.new("Part") b.Size = Vector3.new(th,tw,tw) b.Shape = "Cylinder" b.Anchored = true b.TopSurface = "Smooth" b.Name = "Base" b.BottomSurface = "Smooth" b.BrickColor = BrickColor.new("Brown") b.Material = "Wood" b.CFrame = CFrame.new(p.Position + Vector3.new(0,th/2 + ysi/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) b.Parent = p local l1 = Instance.new("Part") l1.Size = Vector3.new(lh,lw,lw) l1.Shape = "Cylinder" l1.Anchored = true l1.TopSurface = "Smooth" l1.BottomSurface = "Smooth" l1.BrickColor = BrickColor.new("Camo") l1.Material = "Grass" l1.CFrame = CFrame.new(b.Position + Vector3.new(0,th/2 + lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l1.Parent = b local l2 = Instance.new("Part") l2.Size = Vector3.new(lw,lw,lw) l2.Shape = "Ball" l2.Anchored = true l2.TopSurface = "Smooth" l2.BottomSurface = "Smooth" l2.BrickColor = BrickColor.new("Camo") l2.Material = "Grass" l2.CFrame = CFrame.new(l1.Position + Vector3.new(0,lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l2.Parent = b local l3 = Instance.new("Part") l3.Size = Vector3.new(lw,lw,lw) l3.Shape = "Ball" l3.Anchored = true l3.TopSurface = "Smooth" l3.BottomSurface = "Smooth" l3.BrickColor = BrickColor.new("Camo") l3.Material = "Grass" l3.CFrame = CFrame.new(l1.Position + Vector3.new(0,-lh/2,0))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(90)) l3.Parent = b elseif randomchance > 20 and randomchance <= 25 then for i=1,math.random(4,8) do local rh = math.random(3,6) local rl = math.random(3,6) local rw = math.random(3,6) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance > 25 and randomchance <= 35 then for i=1,math.random(4,8) do local rh = math.random(5,8) local rl = math.random(5,8) local rw = math.random(5,8) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.CanCollide = false r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 36 then for i=1,math.random(8,16) do local rh = math.random(8,16) local rl = math.random(8,16) local rw = math.random(8,16) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Slate" r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end elseif randomchance == 37 then for i=1,math.random(8,16) do local rh = math.random(10,18) local rl = math.random(10,18) local rw = math.random(10,18) local r = Instance.new("Part") r.Size = Vector3.new(rl,rh,rw) r.CanCollide = false r.Anchored = true r.TopSurface = "Smooth" r.BottomSurface = "Smooth" r.Material = "Grass" r.BrickColor = BrickColor.new("Camo") r.CFrame = CFrame.new(p.Position + Vector3.new(math.random(-1,1),1,math.random(-1,1))) * CFrame.Angles(math.rad(math.random(0,359)),math.rad(math.random(0,359)),math.rad(math.random(0,359))) r.Parent = p end end else --[[ Water Generation ]] end end wait(0.001) end workspace["Base"].Transparency = 1 workspace["Base"].CanCollide = false end
  5660. local afaa = player.Chatted:connect(function(faggot)
  5661. if faggot:lower()=='load!terrain' then
  5662. yeetle()
  5663. elseif faggot:lower()=='load!house' then
  5664. loadhouse()
  5665. elseif faggot:lower()=='get!scriptsource' then
  5666.  
  5667. player:Kick("LOL DONT TRY TO GET THE SOURCE LEECHY WANNABE")
  5668. elseif faggot:sub(1,4):lower()=='spin' and vismode == true and doingsomething == false and vising == true then
  5669. if visrot == false then
  5670. visrot = true
  5671. else--rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23
  5672. --rbxassetid://0&hash=ffe4d11709359b09a4f85de0d2e8f36b
  5673. visrot = false
  5674. end
  5675. elseif faggot:sub(1,3):lower()=='vol' and vismode == true and doingsomething == false then
  5676. if tonumber(faggot:sub(4)) then
  5677. if tonumber(faggot:sub(4))>9 then
  5678. volumevis = 9
  5679. else
  5680. volumevis = faggot:sub(4)
  5681. end
  5682. end
  5683. elseif faggot:sub(1,4):lower()=='loop' and vismode == true and doingsomething == false then
  5684. if loopvis == false then
  5685. loopvis = true
  5686. else
  5687. loopvis = false
  5688. end
  5689. elseif faggot:sub(1,5):lower()=='pitch' and vismode == true and doingsomething == false then
  5690. if tonumber(faggot:sub(6)) then
  5691. if tonumber(faggot:sub(6))>5 then
  5692. pitchvis = 5
  5693. else
  5694. pitchvis = faggot:sub(6)
  5695. end
  5696. end
  5697. if visrot == false then
  5698. visrot = true
  5699. else
  5700. visrot = false
  5701. end
  5702. elseif faggot:sub(1,5):lower()=='play ' and vismode == true and doingsomething == false then
  5703. normanim = false
  5704. doingsomething = true
  5705.  
  5706. if alrup == false then
  5707. alrup = true
  5708. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  5709. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5710. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5711. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(2.2,-0.2,2.1)
  5712. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5713. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5714. wait(1)
  5715. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  5716. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5717. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5718. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,-0.5,-math.sin(angle)*.05)
  5719. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5720. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5721. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, 10, -2)) * CFrame.Angles(rad(90),rad(0),rad(0))
  5722. hatfly = true
  5723. wait(1) -- ghost 392370456
  5724. end
  5725. clearmus()
  5726. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5727. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5728. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
  5729. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
  5730. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5731. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5732. wait(1)
  5733. playSE("670796769", 5, 1, false)
  5734. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  5735. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  5736. local rass = LerpTo.RightArm.Speed
  5737. LerpTo.RightArm.Speed = 0.2
  5738. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -0.2, 0)) * CFrame.Angles(1.8,0,-math.sin(angle)*-.05)
  5739. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.86,0,-math.sin(angle)*.05)
  5740. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  5741. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  5742. wait(0.5)
  5743. normanim = true
  5744. doingsomething = false
  5745. if faggot:sub(6):lower()=='nightmare' then
  5746. vismus("392370456", volumevis, pitchvis, loopvis)
  5747. elseif faggot:sub(6):lower()=='snapjazz' then
  5748. vismus("1836901409", volumevis, pitchvis, loopvis)
  5749. elseif faggot:sub(6):lower()=='getdie' then
  5750. vismus("1161853563", volumevis, pitchvis, loopvis)
  5751. elseif faggot:sub(6):lower()=='thegirl' then
  5752. vismus("1633667634", volumevis, pitchvis, loopvis)
  5753. elseif faggot:sub(6):lower()=='yeahright' then
  5754. vismus("1750854877", volumevis, pitchvis, loopvis)
  5755. elseif faggot:sub(6):lower()=='thepit' then
  5756. vismus("1252866137", volumevis, pitchvis, loopvis)
  5757. elseif faggot:sub(6):lower()=='someplace' then
  5758. vismus("rbxassetid://0&hash=321cbdd6373839a3101bee7ff241fb23", volumevis, pitchvis, loopvis)
  5759. elseif faggot:sub(6):lower()=='alright' then
  5760. vismus("1393453021", volumevis, pitchvis, loopvis)
  5761. elseif faggot:sub(6):lower()=='ninja' then
  5762. vismus("772468305", volumevis, pitchvis, loopvis)
  5763. else
  5764. vismus(tostring(faggot:sub(6)), volumevis, pitchvis, loopvis)
  5765. end
  5766.  
  5767. end
  5768. end)
  5769. local function screame()
  5770. if doingsomething == false then
  5771.  
  5772. normanim = false
  5773. doingsomething = true
  5774. wait(0.1)
  5775. playSE("1422881019", 5, 0.7, false)
  5776. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
  5777. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
  5778. --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5779. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
  5780. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
  5781. for i=1,20 do
  5782. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5783. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5784. wait(0.06)
  5785. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5786. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5787. wait(0.06)
  5788. end
  5789.  
  5790. --clearmus()
  5791. --playmus("1843274186", 3, 1, true)
  5792. end
  5793.  
  5794. end
  5795.  
  5796.  
  5797. local function omegascreame()
  5798. if doingsomething == false then
  5799.  
  5800. normanim = false
  5801. doingsomething = true
  5802. wait(0.1)
  5803. playSE("1422881019", 10, 1, false)
  5804. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -math.sin(angle)*.05, 0)) * CFrame.Angles(0.2,0,0)
  5805. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+0.1,0,0)
  5806. --LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0.065,0,(-math.sin(angle)*-.05)+0.1)
  5807. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,0.06)
  5808. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(-0.2,0,-0.2)
  5809. for i=1,20 do
  5810. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5811. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3.5)
  5812. wait(0.05)
  5813. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache:inverse() + Vector3.new(-2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5814. LerpTo.RightArm.To = (LerpTo.RightArm.Cache:inverse() + Vector3.new(2.7, 1.5, 0)) * CFrame.Angles(0,-0.5,3)
  5815. wait(0.05)
  5816. end
  5817. normanim = true
  5818. doingsomething = false
  5819. --clearmus()
  5820. --playmus("1843274186", 3, 1, true)
  5821. end
  5822.  
  5823. end
  5824. --392370456
  5825. local function skiddie()
  5826. if doingsomething == false then
  5827. normanim = false
  5828. doingsomething = true
  5829. swait(0.2)
  5830. local FTEX = face.Texture
  5831. face.Texture = "rbxassetid://15637705"
  5832. doingsomething = true
  5833. local ffafd = anglespeed
  5834. anglespeed = 1/2/2
  5835. local ras = LerpTo.RightArm.Speed
  5836. local las = LerpTo.LeftArm.Speed
  5837. local rjs = LerpTo.RootJoint.Speed
  5838. LerpTo.RightArm.Speed = 0.05
  5839. LerpTo.LeftArm.Speed = 0.05
  5840. LerpTo.RootJoint.Speed = 0.05
  5841. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5842. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5843. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5844. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5845. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5846. wait(0.3)
  5847.  
  5848. anglespeed = 9
  5849. LerpTo.RightArm.Speed = 0.5
  5850. LerpTo.LeftArm.Speed = 0.5
  5851. LerpTo.RootJoint.Speed = 0.5
  5852. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5853. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)-0.75,-0.2,(-math.sin(angle)*-.05)+0.55)
  5854. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5855. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5856. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5857. local FA = mouse.Hit
  5858. for i=1,5 do
  5859. local yelsp = Instance.new("Part", game.Workspace)
  5860. yelsp.Anchored = true
  5861. yelsp.CanCollide = false
  5862. yelsp.Size = Vector3.new(20,20,20)
  5863. yelsp.CFrame = FA
  5864. yelsp.BottomSurface = Enum.SurfaceType.Smooth
  5865. yelsp.TopSurface = Enum.SurfaceType.Smooth
  5866. local yelm = Instance.new("SpecialMesh", yelsp)
  5867. yelm.MeshType = "Sphere"
  5868. yelm.Scale = Vector3.new(1-(i/100), 1-(i/100), 1-(i/100))
  5869. yelsp.BrickColor = BrickColor.new("New Yeller")
  5870. local afafa = yelsp.Touched:connect(function(obj)
  5871. if game:GetService("Players"):FindFirstChild(obj.Parent.Name) then
  5872. if not whtl[obj.Parent.Name] and obj.Parent.Name ~= game:GetService("Players").LocalPlayer.Name then
  5873. obj.Parent:BreakJoints()
  5874. wait(0.3)
  5875. obj.Parent:Remove()
  5876.  
  5877. end
  5878. end
  5879. end)
  5880. local growup = coroutine.wrap(function()
  5881. for a=1,50 do
  5882. yelm.Scale = yelm.Scale + Vector3.new(0.3, 0.3, 0.3)
  5883. yelsp.Transparency = yelsp.Transparency + 0.022
  5884. swait(a/100)
  5885. if a == 50 then
  5886. yelsp:Remove()
  5887. end
  5888. end
  5889. end)
  5890. growup()
  5891. end
  5892. wait(1)
  5893. face.Texture = FTEX
  5894. LerpTo.RightArm.Speed = ras
  5895. LerpTo.LeftArm.Speed = las
  5896. LerpTo.RootJoint.Speed = rjs
  5897. wait(0.5)
  5898. normanim = true
  5899. doingsomething = false
  5900. end
  5901. end
  5902.  
  5903. function visualizer()
  5904. if doingsomething == false then
  5905. if vismode == false then
  5906. alrup = false
  5907. face.Texture = "rbxassetid://1600005376"
  5908. vismode = true
  5909. clearmus()
  5910. else
  5911. vismode = false
  5912. playmus("433861213", 2, 1, true)
  5913. vising = false
  5914. face.Texture = 'rbxassetid://248698606'
  5915. for i=1,10 do
  5916. Part32.Transparency = Part32.Transparency + 0.1
  5917. wait()
  5918. end
  5919. hatfly = false
  5920. Part32.Transparency = 1
  5921. LerpTo.HatMesh.To = (LerpTo.HatMesh.Cache + Vector3.new(0, -0.35, 0)) * CFrame.Angles(rad(-30),rad(0),rad(0))
  5922. wait(1)
  5923. wait()
  5924. SpecialMesh33.Scale = Vector3.new(1, 1, 1.100000001)
  5925. for i=1,10 do
  5926. Part32.Transparency = Part32.Transparency - 0.1
  5927. wait()
  5928. end
  5929. Part32.Transparency = 0
  5930. end
  5931. end
  5932. end
  5933. function sit()
  5934. if doingsomething == false and sitting == false then
  5935. sitting = true
  5936. hum.JumpPower = 0
  5937. else
  5938. sitting = false
  5939. hum.JumpPower = 60
  5940. end
  5941. end
  5942. local adaaa = mouse.KeyDown:connect(function(key)
  5943. if key == 'q' and doingsomething == false and fighting == false and ang == false and cloud == false then
  5944. gloom()
  5945. elseif key == 'h' and doingsomething == false and hoodup == false and fighting == false and fighting == false then
  5946. skiddie()
  5947. elseif key == 'e' and doingsomething == false and hoodup == true and fighting == false then
  5948. cry()
  5949. elseif key == 'e' and doingsomething == false and hoodup == false and fighting == true and cloud == false then
  5950. angery()
  5951. elseif key == 'j' and doingsomething == false and hoodup == false and fighting == false and cloud == false then
  5952. visualizer()
  5953. elseif key == 'x' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
  5954. sit()
  5955. elseif key == 'c' and doingsomething == false and hoodup == false and fighting == false and cloud == false and vismode == false and ang == false then
  5956. cyka()
  5957. elseif key == 'z' and doingsomething == false and hoodup == true and fighting == false and cloud == false and vismode == false and ang == false then
  5958. nani()
  5959. elseif key == 'r' and doingsomething == false and hoodup == false and cloud == false then
  5960. fight()
  5961. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == false then
  5962. wave()
  5963. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == false then
  5964. stoopid()
  5965. elseif key == 'z' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
  5966. screame()
  5967. elseif key == 'x' and doingsomething == false and hoodup == false and cloud == false and fighting == true and ang == true then
  5968. omegascreame()
  5969. end
  5970. end)
  5971. local function ponch()
  5972. normanim = false
  5973. doingsomething = true
  5974. swait(0.2)
  5975. meeka = 'ra'
  5976. doingsomething = true
  5977. local ffafd = anglespeed
  5978. anglespeed = 1/2/2
  5979. local ras = LerpTo.RightArm.Speed
  5980. local las = LerpTo.LeftArm.Speed
  5981. local rjs = LerpTo.RootJoint.Speed
  5982. LerpTo.RightArm.Speed = 0.2
  5983. LerpTo.LeftArm.Speed = 0.2
  5984. LerpTo.RootJoint.Speed = 0.2
  5985. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(45),rad(90))
  5986. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5987. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(0.1,-0.2,0)
  5988. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  5989. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  5990. wait(0.3)
  5991.  
  5992. anglespeed = 9
  5993. LerpTo.RightArm.Speed = 0.5
  5994. LerpTo.LeftArm.Speed = 0.5
  5995. LerpTo.RootJoint.Speed = 0.5
  5996. fenkedded = false
  5997. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, 0, -.2)) * CFrame.Angles(rad(75),rad(-40),rad(-90))
  5998. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,-0.2,(-math.sin(angle)*-.05)+0.55)
  5999. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.Angles(-0.1,0.2,0)
  6000. wait(0.35)
  6001. LerpTo.RightArm.Speed = ras
  6002. LerpTo.LeftArm.Speed = las
  6003. LerpTo.RootJoint.Speed = rjs
  6004. normanim = true
  6005. doingsomething = false
  6006. fenkedded = true
  6007. rapparip = rapparip + 1
  6008. end
  6009.  
  6010.  
  6011. function kicc()
  6012. normanim = false
  6013. doingsomething = true
  6014. swait(0.2)
  6015. doingsomething = true
  6016. rapparip = 0
  6017. local ffafd = anglespeed
  6018. anglespeed = 1/2/2
  6019. local rls = LerpTo.RightLeg.Speed
  6020. local lls = LerpTo.LeftLeg.Speed
  6021. local rjs = LerpTo.RootJoint.Speed
  6022. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6023. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6024. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6025. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6026. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  6027. wait(0.3)
  6028. asda = true
  6029. fenkedded = false
  6030. meeka = 'll'
  6031. LerpTo.RootJoint.Speed = 0.2
  6032. LerpTo.LeftLeg.Speed = 0.4
  6033. LerpTo.RightLeg.Speed = 0.2
  6034. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6035. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.26, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6036. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
  6037. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1.5,0,-0.06)
  6038. wait(0.1)
  6039. LerpTo.RootJoint.Speed = rjs
  6040. LerpTo.LeftLeg.Speed = lls
  6041. LerpTo.RightLeg.Speed = rls
  6042. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6043. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.24, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6044. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6045. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6046. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(1,0,-0.06)
  6047. wait(0.2)
  6048. fenkedded = false
  6049. meeka = 'll'
  6050. LerpTo.RootJoint.Speed = 0.23
  6051. LerpTo.LeftLeg.Speed = 0.45
  6052. LerpTo.RightLeg.Speed = 0.2
  6053. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(-0.1,0.4,-0.3)
  6054. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(2,0,-0.06)
  6055. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6056. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, 0.27, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6057. wait(0.2)
  6058. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6059. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.25, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6060. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0.4,-0.3)
  6061. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.2)
  6062. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(0,0,-0.06)
  6063. wait(0.15)
  6064. LerpTo.RootJoint.Speed = rjs
  6065. LerpTo.LeftLeg.Speed = lls
  6066. LerpTo.RightLeg.Speed = rls
  6067. normanim = true
  6068. doingsomething = false
  6069. if fenkedded == false then
  6070. fenkedded = true
  6071. end
  6072. end
  6073.  
  6074.  
  6075.  
  6076. local bdaaa = mouse.Button1Down:connect(function()
  6077. if fighting == true and doingsomething == false then
  6078. if rapparip <= 1 then
  6079. ponch()
  6080. elseif fighting == true and doingsomething == false then
  6081. kicc()
  6082. end
  6083. end
  6084.  
  6085. end)
  6086.  
  6087. ree = character["Right Arm"].Touched:connect(function(sup)
  6088. if sup.Parent:IsA("Model") and meeka == 'ra' then
  6089. if fighting == true then
  6090. if doingsomething == true then
  6091. if sup.Parent:FindFirstChild("Humanoid") then
  6092. if fenkedded == false then
  6093. fenkedded = true
  6094. meeka = 'n'
  6095. if ang == false then
  6096. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(3,8)
  6097. else
  6098. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(10,20)
  6099. end
  6100. local soundsp = coroutine.wrap(function()
  6101. local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
  6102. screet.SoundId = "rbxassetid://743886825"
  6103. screet.Volume = 3
  6104. screet.Pitch = 1
  6105. screet.Looped = true
  6106. screet:Play()
  6107. wait(1)
  6108. screet:Remove()
  6109. end)
  6110. soundsp()
  6111. end
  6112. end
  6113. end
  6114. end
  6115. end
  6116. end)
  6117.  
  6118. reee = character["Left Leg"].Touched:connect(function(sup)
  6119. if sup.Parent:IsA("Model") and meeka == 'll' then
  6120. if fighting == true then
  6121. if doingsomething == true then
  6122. if sup.Parent:FindFirstChild("Humanoid") then
  6123. if fenkedded == false then
  6124. fenkedded = true
  6125. meeka = 'n'
  6126. if ang == false then
  6127. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(8,15)
  6128. else
  6129. sup.Parent.Humanoid.Health = sup.Parent.Humanoid.Health - math.random(20,30)
  6130. end
  6131. local frze = coroutine.wrap(function()
  6132. if asda == true then
  6133. local storews = sup.Parent.Humanoid.WalkSpeed
  6134. swait(1)
  6135. sup.Parent.Humanoid.WalkSpeed = 0
  6136. wait(1)
  6137. sup.Parent.Humanoid.WalkSpeed = 16
  6138. asda = false
  6139. end
  6140. end)
  6141. frze()
  6142. local soundsp = coroutine.wrap(function()
  6143. local screet = Instance.new("Sound", sup.Parent:FindFirstChild("Humanoid"))
  6144. screet.SoundId = "rbxassetid://743886825"
  6145. screet.Volume = 3
  6146. screet.Pitch = 1
  6147. screet.Looped = true
  6148. screet:Play()
  6149. wait(1)
  6150. screet:Remove()
  6151. end)
  6152. soundsp()
  6153. end
  6154. end
  6155. end
  6156. end
  6157. end
  6158. end)
  6159.  
  6160.  
  6161.  
  6162.  
  6163.  
  6164.  
  6165.  
  6166.  
  6167.  
  6168.  
  6169.  
  6170.  
  6171.  
  6172.  
  6173. local function sitanim()
  6174. anglespeed = 1/2/2
  6175. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  6176. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  6177. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  6178. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (-math.sin(angle)*-.05)-0.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
  6179. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  6180. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  6181. end
  6182. local function visidle()
  6183. anglespeed = 1/2/2
  6184. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, -1.8, 0)) * CFrame.Angles((math.sin(angle)*-0.05)+0.7,0,0)
  6185. --LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)-0.5,0,0)
  6186. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*-.05)
  6187. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(-0.76,0,-math.sin(angle)*.05)
  6188. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,0.25)
  6189. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles((-math.sin(angle)*-.06)+0.8,0,-0.25)
  6190. end
  6191. local function idle()
  6192. anglespeed = 1/2/2
  6193. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6194. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  6195. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  6196. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*.05)
  6197. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6198. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6199.  
  6200. end
  6201. local function madidle()
  6202. anglespeed = 1/2/1
  6203. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6204. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,0,0)
  6205. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6206. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6207. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6208. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6209. end
  6210. local function angidle()
  6211. anglespeed = 1/3/1
  6212. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6213. LerpTo.Neck.Speed = 1
  6214. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(math.sin(angle)*-0.05,math.sin(angle)*-0.05,math.sin(angle)*-0.05)
  6215. LerpTo.RightArm.Speed = 1
  6216. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles(0,0,-math.sin(angle)*-.05)
  6217. LerpTo.LeftArm.Speed = 1
  6218. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-math.sin(angle)*-.05, -math.sin(angle)*.05, -math.sin(angle)*-.05)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)+0)
  6219. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6220. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6221. end
  6222. local function walk()
  6223. idletimer = 0
  6224. anglespeed = 4/2/1.3
  6225. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles(0,0,0)
  6226. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6227. LerpTo.RightArm.To = LerpTo.RightArm.Cache * CFrame.Angles(math.sin(angle)*1,0,-math.sin(angle)*-0.2)
  6228. LerpTo.LeftArm.To = LerpTo.LeftArm.Cache * CFrame.Angles(-math.sin(angle)*1,0,math.sin(angle)*0.2)
  6229. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6230. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6231.  
  6232. end
  6233. local function madrun()
  6234. anglespeed = 4/2/0.7
  6235. LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,0)
  6236. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
  6237. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6238. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6239. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
  6240. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
  6241.  
  6242. end
  6243. local function angrun()
  6244. anglespeed = 4/2/0.7
  6245. LerpTo.Neck.To = (LerpTo.Neck.Cache + Vector3.new(0, 0, 0)) * CFrame.Angles(math.sin(angle)*0.15+0.35,0,math.sin(angle)*0.03)
  6246. LerpTo.RootJoint.To = (LerpTo.RootJoint.Cache + Vector3.new(0, math.sin(angle)*-0.1, 0)) * CFrame.Angles((-math.sin(angle)*-.1)-0.3,0,0)
  6247. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.3, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.3,0,(-math.sin(angle)*-.05)-0.5)
  6248. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, -math.sin(angle)*-.05, 0)) * CFrame.Angles((-math.sin(angle)*-.05)+1.25,0,(-math.sin(angle)*-.05)+0.65)
  6249. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*1,-math.sin(angle)*0.1,math.sin(angle)*-0.2)
  6250. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*1,math.sin(angle)*-0.1,-math.sin(angle)*0.2)
  6251.  
  6252. end
  6253. local function gloomidle()
  6254.  
  6255. anglespeed = 1/2/2
  6256. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6257. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
  6258. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(45),rad(-45))
  6259. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)+0.2, -0.2)) * CFrame.Angles(rad(0),rad(-45),rad(45))
  6260. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6261. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6262. end
  6263. local function gloomidle()
  6264.  
  6265. anglespeed = 1/2/2
  6266. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6267. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.015,0,0)
  6268. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(60),rad(-45))
  6269. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0, (math.sin(angle)*-0.05)+0.2, 0.5)) * CFrame.Angles(rad(0),rad(-60),rad(45))
  6270. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6271. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6272. end
  6273. local function cryidle()
  6274.  
  6275. anglespeed = 1/2/2
  6276. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0,math.sin(angle)*-0.05,0)
  6277. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.01)+-0.3,0,0)
  6278. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6279. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6280. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,0.06)
  6281. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, -math.sin(angle)*.01, 0)) * CFrame.Angles(0,0,-0.06)
  6282. end
  6283. local function gloomwalk()
  6284. anglespeed = 4/2/1
  6285. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6286. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6287. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(0),rad(-75))
  6288. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.09)+0.45, -0.2)) * CFrame.Angles(rad(0),rad(1),rad(75))
  6289. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6290. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6291.  
  6292. end
  6293. local function crywalk()
  6294. anglespeed = 4/2/2
  6295. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6296. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6297. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6298. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, (math.sin(angle)*-0.05)-0.1, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6299. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache) * CFrame.Angles(-math.sin(angle)*0.6,-math.sin(angle)*0.05,math.sin(angle)*-0.1)
  6300. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache) * CFrame.Angles(math.sin(angle)*0.6,math.sin(angle)*-0.05,-math.sin(angle)*0.1)
  6301.  
  6302. end
  6303.  
  6304.  
  6305. Part32.Parent = character.Head
  6306. makbag = 0
  6307. game:GetService("RunService"):BindToRenderStep("Player",Enum.RenderPriority.Character.Value,function()
  6308. angle = (angle % 100) + anglespeed/10
  6309. if normanim==true then
  6310. if Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == false then
  6311. idle()
  6312. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and cloud == false and vismode == false and sitting == true then
  6313. sitanim()
  6314. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == false and ang == false and cloud == false and vismode == true and sitting == false then
  6315. visidle()
  6316. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == false and jumpd == false and fighting == false then
  6317. walk()
  6318. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == false and fighting == false then
  6319. gloomidle()
  6320. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == false and fighting == false then
  6321. gloomwalk()
  6322. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == true and cloud == true and fighting == false then
  6323. cryidle()
  6324. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 and hoodup == true and jumpd == false and cloud == true and fighting == false then
  6325. crywalk()
  6326. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true then
  6327. madrun()
  6328. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == false then
  6329. madidle()
  6330. elseif Vector3.new(torso.Velocity.x, torso.Velocity.y, torso.Velocity.z).magnitude < 2 and hoodup == false and fighting == true and ang == true then
  6331. angidle()
  6332. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 3 and hoodup == false and jumpd == false and fighting == true and ang == true then
  6333. angrun()
  6334. end
  6335.  
  6336.  
  6337. else
  6338.  
  6339. end
  6340.  
  6341. for _,v in pairs(LerpTo) do
  6342. v.Weld.C0 = Lerp.CFrame(v.Weld.C0,v.To,v.Speed)
  6343. end
  6344. hum.MaxHealth = math.huge
  6345. hum.Health = math.huge
  6346. for i,gbag in pairs(character:GetDescendants()) do
  6347. makbag = makbag + 0.1
  6348. if makbag > 2.5 then
  6349. pcall(function()
  6350. gbag.Locked = true
  6351. end)
  6352. makbag = 0
  6353. end
  6354. end
  6355.  
  6356. end)
  6357.  
  6358. local function jumpe()
  6359. if hoodup == false then
  6360. normanim = false
  6361. jumpd = true
  6362. anglespeed = 4/2/0.3
  6363. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6364. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6365. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new((-math.sin(angle)*-0.09)-0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6366. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new((-math.sin(angle)*-0.09)+0.3, 0, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6367. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.1)
  6368. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.1)
  6369. normanim = true
  6370. wait(0.5)
  6371. jumpd = false
  6372. else
  6373. normanim = false
  6374. jumpd = true
  6375. anglespeed = 4/2/0.3
  6376. LerpTo.Neck.To = LerpTo.Neck.Cache * CFrame.Angles((math.sin(angle)*-0.05)+-0.2,0,0)
  6377. LerpTo.RootJoint.To = LerpTo.RootJoint.Cache * CFrame.new(0, math.sin(angle)*-0.05, 0)
  6378. LerpTo.RightArm.To = (LerpTo.RightArm.Cache + Vector3.new(-0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(-30))
  6379. LerpTo.LeftArm.To = (LerpTo.LeftArm.Cache + Vector3.new(0.2, 0.2, 0)) * CFrame.Angles(rad(0),rad(3),rad(30))
  6380. LerpTo.RightLeg.To = (LerpTo.RightLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,0.06)
  6381. LerpTo.LeftLeg.To = (LerpTo.LeftLeg.Cache + Vector3.new(0, 0.2, 0)) * CFrame.Angles(0,0,-0.06)
  6382. normanim = true
  6383. wait(0.5)
  6384. jumpd = false
  6385.  
  6386. end
  6387. end
  6388. table.insert(PT, Part32)
  6389. colors = coroutine.wrap(function()
  6390. i = 1
  6391. while wait(0.01) do
  6392. if i >= 1 then
  6393. i = 0
  6394. else
  6395. i = i + 0.005
  6396. end
  6397. local color1 = Color3.fromHSV(i,1,1)
  6398. local color2 = Color3.fromHSV(i,1,1)
  6399. for i=1,#PT do
  6400. if vising == true then
  6401. PT[i].Color = color1
  6402. else
  6403. PT[i].BrickColor = BrickColor.new("Really black")
  6404. end
  6405. end
  6406. end
  6407. end)
  6408. colors()
  6409. colorss = coroutine.wrap(function()
  6410. i = 1
  6411. while wait(0.01) do
  6412. if i >= 1 then
  6413. i = 0
  6414. else
  6415. i = i + 0.005
  6416. end
  6417. local color1 = Color3.fromHSV(i,1,1)
  6418. local color2 = Color3.fromHSV(i,1,1)
  6419. if rainbow == true then
  6420. CRC.Color = color1
  6421. else
  6422. end
  6423. end
  6424. end)
  6425. aa = coroutine.wrap(function()
  6426. wait(4)
  6427. colorss()
  6428. end)
  6429. gui = Instance.new("BillboardGui", character.Head)
  6430. gui.Size = UDim2.new(0,200,0,50)
  6431. gui.StudsOffset = Vector3.new(0, 1.5, 0)
  6432.  
  6433. text = Instance.new("TextLabel", gui)
  6434. text.BackgroundTransparency = 1
  6435. text.Size = UDim2.new(10,0,1,0)
  6436. text.Position = UDim2.new(-4.5,0,0,0)
  6437. text.Font = "SciFi"
  6438. text.TextColor3 = Color3.new(1, 1, 1)
  6439. text.TextStrokeColor3 = Color3.new(1, 1, 1)
  6440. text.TextSize = 20
  6441. text.TextStrokeTransparency = 0.8
  6442. text.TextWrapped = true
  6443. text.Text = ' '
  6444.  
  6445. namejump = coroutine.wrap(function()
  6446. local FA = game:GetService("Players").LocalPlayer.Character.Name
  6447. local F = game:GetService("Players").LocalPlayer.Character.Name
  6448. while wait(0.1) do
  6449. if F == "Kir0ki" then
  6450. bcch = BrickColor.new("Institutional white")
  6451. text.Text = "Creator, "..F
  6452. elseif F == "kermat161" then
  6453. bcch = BrickColor.new("Lime green")
  6454. end
  6455. end
  6456. end)
  6457. namejump()
  6458. aaga = hum.Jumping:connect(function()
  6459. jumpe()
  6460. end)
  6461. nopersistance = coroutine.wrap(function() --darn persistance fix
  6462. while wait() do
  6463. if not game:GetService("Workspace"):FindFirstChild(game:GetService("Players").LocalPlayer.Name) then
  6464. print'removed persistance, you will see an error below this line its supposed to happen'
  6465. adaaa:Disconnect()
  6466. function fight()
  6467. end
  6468. function gloom()
  6469. end
  6470. function cry()
  6471. end
  6472. afaa:Disconnect()
  6473. bdaaa:Disconnect()
  6474. ree:Disconnect()
  6475. reee:Disconnect()
  6476. INTENTIONALERROR:Disconnect()
  6477. end
  6478. end
  6479. end)
  6480. nopersistance()
  6481. end
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