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Zebula_The_Scripter

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Jul 9th, 2018
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  1. -- Created by Nebula_Zorua --
  2.  
  3. -- Leaked for Vengeful to showcase. Fuck you dark lol --
  4.  
  5. -- Nebula's Lost Hope/Lost Hope V2 --
  6. -- I walk a lonely road.. --
  7. -- The only one that I have ever known.. --
  8.  
  9. -- Thank goodguyaiyden for making me leak this. Little cunt spread it. --
  10.  
  11. -- Discord: Nebula the Zorua#6969
  12. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  13.  
  14. wait(1/60)
  15.  
  16.  
  17. --// Shortcut Variables \\--
  18. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  19. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  20. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  21. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  22. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  23. local R3 = {N=Region3.new}
  24. local De = S.Debris
  25. local WS = workspace
  26. local Lght = S.Lighting
  27. local RepS = S.ReplicatedStorage
  28. local IN = Instance.new
  29. local Plrs = S.Players
  30.  
  31. local Black = C3.N(0,0,0)
  32. local White = C3.N(1,1,1)
  33.  
  34. function NumSeq(...)
  35. local tab = {...}
  36. local Sequence = {}
  37. for _,v in next, tab do
  38. table.insert(Sequence,NumberSequenceKeypoint.new(unpack(v)))
  39. end
  40. if(tab[#tab][1] ~= 1)then
  41. local final = tab[#tab]
  42. table.insert(Sequence,NumberSequenceKeypoint.new(1,final[2],final[3]))
  43. end
  44. return NumberSequence.new(Sequence)
  45. end
  46.  
  47.  
  48. CS3 = function(r,g,b)
  49. return ColorSequence.new(Color3.fromRGB(r,g,b))
  50. end
  51.  
  52. --// Initializing \\--
  53. local Plr = Plrs.LocalPlayer
  54. local Char = Plr.Character
  55. local Hum = Char:FindFirstChildOfClass'Humanoid'
  56. local RArm = Char["Right Arm"]
  57. local LArm = Char["Left Arm"]
  58. local RLeg = Char["Right Leg"]
  59. local LLeg = Char["Left Leg"]
  60. local Root = Char:FindFirstChild'HumanoidRootPart'
  61. local Torso = Char.Torso
  62. local Head = Char.Head
  63. local NeutralAnims = true
  64. local Attack = false
  65. local Debounces = {Debounces={}}
  66. local Mouse = Plr:GetMouse()
  67. local Hit = {}
  68. local Sine = 0
  69. local Change = 1
  70. local Combo = 1
  71.  
  72. local Effects = IN("Folder",Char)
  73. Effects.Name = "Effects"
  74.  
  75.  
  76. --// Debounce System \\--
  77.  
  78.  
  79. function Debounces:New(name,cooldown)
  80. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  81. setmetatable(aaaaa,{__index = Debounces})
  82. Debounces.Debounces[name] = aaaaa
  83. return aaaaa
  84. end
  85.  
  86. function Debounces:Use(overrideUsable)
  87. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  88. if(self.Usable or overrideUsable)then
  89. self.Usable = false
  90. self.CoolingDown = true
  91. local LastUse = time()
  92. self.LastUse = LastUse
  93. delay(self.Cooldown or 2,function()
  94. if(self.LastUse == LastUse)then
  95. self.CoolingDown = false
  96. self.Usable = true
  97. end
  98. end)
  99. end
  100. end
  101.  
  102. function Debounces:Get(name)
  103. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  104. for i,v in next, Debounces.Debounces do
  105. if(i == name)then
  106. return v;
  107. end
  108. end
  109. end
  110.  
  111. function Debounces:GetProgressPercentage()
  112. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  113. if(self.CoolingDown and not self.Usable)then
  114. return math.max(
  115. math.floor(
  116. (
  117. (time()-self.LastUse)/self.Cooldown or 2
  118. )*100
  119. )
  120. )
  121. else
  122. return 100
  123. end
  124. end
  125.  
  126. --// Instance Creation Functions \\--
  127.  
  128. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  129. local Sound = IN("Sound")
  130. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  131. Sound.Pitch = pitch or 1
  132. Sound.Volume = volume or 1
  133. Sound.Looped = looped or false
  134. if(autoPlay)then
  135. coroutine.wrap(function()
  136. repeat wait() until Sound.IsLoaded
  137. Sound.Playing = autoPlay or false
  138. end)()
  139. end
  140. if(not looped and effect)then
  141. Sound.Stopped:connect(function()
  142. Sound.Volume = 0
  143. Sound:destroy()
  144. end)
  145. elseif(effect)then
  146. warn("Sound can't be looped and a sound effect!")
  147. end
  148. Sound.Parent =parent or Torso
  149. return Sound
  150. end
  151. function Part(parent,color,material,size,cframe,anchored,cancollide)
  152. local part = IN("Part")
  153. part.Parent = parent or Char
  154. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  155. part.Material = material or Enum.Material.SmoothPlastic
  156. part.TopSurface,part.BottomSurface=10,10
  157. part.Size = size or V3.N(1,1,1)
  158. part.CFrame = cframe or CF.N(0,0,0)
  159. part.CanCollide = cancollide or false
  160. part.Anchored = anchored or false
  161. return part
  162. end
  163.  
  164. function Weld(part0,part1,c0,c1)
  165. local weld = IN("Weld")
  166. weld.Parent = part0
  167. weld.Part0 = part0
  168. weld.Part1 = part1
  169. weld.C0 = c0 or CF.N()
  170. weld.C1 = c1 or CF.N()
  171. return weld
  172. end
  173.  
  174. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  175. local part = IN("SpecialMesh")
  176. part.MeshId = meshid or ""
  177. part.TextureId = textid or ""
  178. part.Scale = scale or V3.N(1,1,1)
  179. part.Offset = offset or V3.N(0,0,0)
  180. part.MeshType = meshtype or Enum.MeshType.Sphere
  181. part.Parent = parent
  182. return part
  183. end
  184.  
  185. NewInstance = function(instance,parent,properties)
  186. local inst = Instance.new(instance)
  187. inst.Parent = parent
  188. if(properties)then
  189. for i,v in next, properties do
  190. pcall(function() inst[i] = v end)
  191. end
  192. end
  193. return inst;
  194. end
  195.  
  196. function Clone(instance,parent,properties)
  197. local inst = instance:Clone()
  198. inst.Parent = parent
  199. if(properties)then
  200. for i,v in next, properties do
  201. pcall(function() inst[i] = v end)
  202. end
  203. end
  204. return inst;
  205. end
  206.  
  207. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  208. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  209. local Sound = IN("Sound")
  210. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  211. Sound.Pitch = pitch or 1
  212. Sound.Volume = volume or 1
  213. Sound.Looped = looped or false
  214. if(autoPlay)then
  215. coroutine.wrap(function()
  216. repeat wait() until Sound.IsLoaded
  217. Sound.Playing = autoPlay or false
  218. end)()
  219. end
  220. if(not looped and effect)then
  221. Sound.Stopped:connect(function()
  222. Sound.Volume = 0
  223. soundPart:destroy()
  224. end)
  225. elseif(effect)then
  226. warn("Sound can't be looped and a sound effect!")
  227. end
  228. Sound.Parent = soundPart
  229. return Sound
  230. end
  231.  
  232.  
  233. --// Extended ROBLOX tables \\--
  234. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  235. --// Require stuff \\--
  236. function CamShake(who,times,intense,origin)
  237. coroutine.wrap(function()
  238. if(script:FindFirstChild'CamShake')then
  239. local cam = script.CamShake:Clone()
  240. cam:WaitForChild'intensity'.Value = intense
  241. cam:WaitForChild'times'.Value = times
  242.  
  243. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  244. cam.Parent = who
  245. wait()
  246. cam.Disabled = false
  247. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  248. local intensity = intense
  249. local cam = workspace.CurrentCamera
  250. for i = 1, times do
  251. local camDistFromOrigin
  252. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  253. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  254. elseif(typeof(origin) == 'Vector3')then
  255. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  256. end
  257. if(camDistFromOrigin)then
  258. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  259. end
  260. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  261. swait()
  262. end
  263. end
  264. end)()
  265. end
  266.  
  267. function CamShakeAll(times,intense,origin)
  268. for _,v in next, Plrs:players() do
  269. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  270. end
  271. end
  272.  
  273. function ServerScript(code)
  274. if(script:FindFirstChild'Loadstring')then
  275. local load = script.Loadstring:Clone()
  276. load:WaitForChild'Sauce'.Value = code
  277. load.Disabled = false
  278. load.Parent = workspace
  279. elseif(NS and typeof(NS) == 'function')then
  280. NS(code,workspace)
  281. else
  282. warn("no serverscripts lol")
  283. end
  284. end
  285.  
  286. function RunLocal(where,code)
  287. ServerScript([[
  288. wait()
  289. script.Parent=nil
  290. if(not _G.Http)then _G.Http = game:service'HttpService' end
  291.  
  292. local Http = _G.Http or game:service'HttpService'
  293.  
  294. local source = ]].."[["..code.."]]"..[[
  295. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  296. local asd = Http:PostAsync(link,source)
  297. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  298. local ID = Http:JSONDecode(asd).Result.Require_ID
  299. local vs = require(ID).VORTH_SCRIPT
  300. vs.Parent = game.]]..where:GetFullName()
  301. )
  302. end
  303.  
  304. --// Customization \\--
  305.  
  306. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  307. local Remove_Hats = false
  308. local Remove_Clothing = false
  309. local PlayerSize = 1
  310. local DamageColor = BrickColor.new(Plr.UserId == 5719877 and 'Dark indigo' or 'Crimson')
  311. local God = false
  312. local Muted = false
  313.  
  314. local WalkSpeed = 0
  315.  
  316. Hum.WalkSpeed = WalkSpeed
  317. --// Weapon and GUI creation, and Character Customization \\--
  318.  
  319. New = function(Object, Parent, Name, Data)
  320. local Object = Instance.new(Object)
  321. for Index, Value in pairs(Data or {}) do
  322. Object[Index] = Value
  323. end
  324. Object.Parent = Parent
  325. Object.Name = Name
  326. if(Object:IsA'BasePart' and Plr.UserId == 5719877 and tostring(Object.BrickColor):lower():find"crimson")then
  327. Object.Color = BrickColor.new'Dark indigo'.Color
  328. end
  329. return Object
  330. end
  331.  
  332.  
  333. EmitPart = New("Part",LArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  334. Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = LArm,C0=CF.N(0,1,0),})
  335.  
  336. Fattened = New("Part",RArm,"Fattened",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
  337. WeldA = New("ManualWeld",Fattened,"Weld",{Part0 = Fattened,Part1 = RArm,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  338.  
  339. Scythe = New("Model",Char,"Scythe",{})
  340. Handle = New("Part",Scythe,"Handle",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 6.19999981, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.70000172, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  341. MeshA = New("CylinderMesh",Handle,"Mesh",{Scale = Vector3.new(0.699999988, 1, 0.699999988),})
  342. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 8.10000229, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  343. MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
  344. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  345. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999485, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  346. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  347. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999313, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  348. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.40002728, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  349. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  350. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 1.70002556, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  351. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.10000992, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  352. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  353. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 1.4000082, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  354. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999786, 9.89999485, -6.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  355. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.899999976),MeshId = "http://www.roblox.com/asset/?id=420164161",MeshType = Enum.MeshType.FileMesh,})
  356. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  357. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 8.30002594, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  358. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  359. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.60002422, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  360. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.290000021, 0.580000043),CFrame = CFrame.new(-39.3999939, 9.85499287, -2.84000158, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  361. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  362. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.15499115, 3.75999403, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  363. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.29999256, -5.63499975, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  364. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  365. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.59999084, 0.96499598, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  366. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.55000007),CFrame = CFrame.new(-39.3999939, 10.3799906, -5.22499561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  367. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  368. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.67998886, 1.375, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  369. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1, 0.75),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.82500172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  370. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  371. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 1.7749939, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  372. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.89999294, -4.09001637, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  373. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  374. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 2.50997901, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  375. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.20001698, -5.62500477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  376. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  377. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.50001526, 0.974990964, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  378. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1699905, -4.43503284, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  379. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  380. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.46998882, 2.16496301, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  381. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.9899931, -3.74002552, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  382. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  383. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.28999138, 2.85997009, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  384. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.40000534, -5.22002172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  385. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  386. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.70000362, 1.37997389, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  387. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.280000031, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999298, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  388. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  389. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.15999126, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  390. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.999999821, 1),CFrame = CFrame.new(-39.3999939, 9.89999294, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  391. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),})
  392. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999123, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  393. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.61998653, -4.44002247, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  394. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.204999998, 1, 1),MeshType = Enum.MeshType.Wedge,})
  395. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.91998482, 2.15997291, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  396. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.80000305, -2.60002661, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  397. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  398. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.10000134, 3.99996901, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  399. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.30001068, -5.20001698, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  400. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  401. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.60000896, 1.39997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  402. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.499999, -5.20000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  403. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  404. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.79999733, 1.3999939, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  405. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 10.3000011, -4.40002966, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  406. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  407. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.59999943, 2.19996595, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  408. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.10002708, -5.60001087, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  409. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  410. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.40002537, 0.99998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  411. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.800000012, 0.709999979),CFrame = CFrame.new(-39.3999939, 9.83998299, -4.84500551, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  412. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  413. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.13998127, 1.75498998, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  414. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.52999997),CFrame = CFrame.new(-39.3999939, 10.1399765, -4.46503162, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  415. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  416. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.43997478, 2.13496399, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  417. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.370000064),CFrame = CFrame.new(-39.3999939, 9.84998894, -2.94499683, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  418. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  419. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 3.14998722, 3.65499878, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  420. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.730000019),CFrame = CFrame.new(-39.3999939, 9.33998299, -5.67499256, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  421. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  422. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.63998127, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  423. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.789999843, 1),CFrame = CFrame.new(-39.3999939, 9.83498859, -5.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  424. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  425. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.13498688, 0.899993896, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  426. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.290000021, 1.56000006),CFrame = CFrame.new(-39.3999939, 9.53499508, -5.29001379, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  427. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  428. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.83499336, 1.30998194, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  429. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.50000012),CFrame = CFrame.new(-39.3999939, 10.3099785, -5.24998951, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  430. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  431. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.60997677, 1.35000587, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  432. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.74000001),CFrame = CFrame.new(-39.3999939, 9.85999107, -3.45001674, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  433. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  434. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.15998936, 3.14997888, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  435. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999946, 0.200000003, 1.31999993),CFrame = CFrame.new(-39.3999939, 9.91998863, -3.77002478, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  436. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  437. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.21998692, 2.82997084, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  438. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200076103, -6.70000172, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  439. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
  440. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -6.49992561, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  441. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.00001955, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  442. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  443. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999886, 2.59997606, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  444. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.700006008, -7.00000477, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  445. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  446. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -5.99999571, -0.400009155, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  447. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.60000002),CFrame = CFrame.new(-39.3999939, 9.49999905, -4.40001392, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  448. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  449. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.79999733, 2.19998193, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  450. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.90000057, -4.80000782, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  451. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  452. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.19999886, 1.79998791, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  453. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 0.700006008, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  454. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.99999571, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  455. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.200015068, -6.50000477, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  456. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
  457. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.49998665, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  458. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.470000029, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.87498665, -4.1200304, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  459. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),})
  460. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.17498493, 2.47996497, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  461. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.600000024),CFrame = CFrame.new(-39.3999939, 9.80000305, -3.30003881, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  462. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  463. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.10000134, 3.2999568, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  464. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.5200001),CFrame = CFrame.new(-39.3999939, 9.65997887, -4.489995, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  465. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  466. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.95997715, 2.11000085, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  467. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.800000012),CFrame = CFrame.new(-39.3999939, 9.29999733, -5.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  468. MeshA = New("BlockMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),})
  469. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 2.59999561, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  470. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.75),CFrame = CFrame.new(-39.3999939, 9.27001095, -5.67499256, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  471. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.209999993, 1, 1),MeshType = Enum.MeshType.Wedge,})
  472. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 2.57000923, 0.925002933, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  473. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 6.50003672, -6.60001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  474. MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
  475. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.199965, -1.50203705e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  476. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 1.4000001, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.3000679, -6.30000782, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  477. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  478. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.600066185, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  479. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.50005674, -6.30000782, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  480. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1.5),MeshType = Enum.MeshType.Wedge,})
  481. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.199944973, 0.299987912, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  482. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 6.70007372, -6.50000477, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  483. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  484. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 7.20024109e-05, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  485. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.30000687, -6.89999866, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  486. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.100000001),Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Wedge,})
  487. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.60000515, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  488. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.60001373, -6.89999866, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  489. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  490. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.900012016, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  491. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 1.39999998),CFrame = CFrame.new(-39.3999939, 10.1000013, -3.70003271, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  492. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
  493. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 3.39999962, 2.8999629, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  494. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 7.50002098, -6.70000172, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  495. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(0.5, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  496. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.800019264, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  497. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.29999208, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  498. MeshA = New("CylinderMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 0.800000012),})
  499. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.599990368, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  500. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10002279, -7.10001087, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  501. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  502. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.59997892, -0.50001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  503. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10006189, -6.10001087, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  504. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  505. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993982, 0.49998498, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  506. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900043964, -6.3000226, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  507. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  508. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.79995775, 0.299972892, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  509. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900006771, -6.89999866, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  510. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  511. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79999495, -0.300003052, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  512. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600058079, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  513. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
  514. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -6.09994364, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  515. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.400000006),CFrame = CFrame.new(-39.3999939, 0.70003891, -6.2000165, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  516. MeshA = New("SpecialMesh",PartA,"Mesh",{MeshType = Enum.MeshType.Wedge,})
  517. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.99996281, 0.399978995, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  518. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.400000036, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.600000858, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  519. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
  520. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -6.10000086, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  521. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10001707, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  522. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  523. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.59998465, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  524. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900078773, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  525. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,})
  526. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.79992294, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  527. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.600000024, 0.200000003),CFrame = CFrame.new(-39.3999939, 1.10007095, -6.50000477, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  528. MeshA = New("SpecialMesh",PartA,"Mesh",{Offset = Vector3.new(0, 0, 0.0500000007),Scale = Vector3.new(1.04999995, 1, 0.5),MeshType = Enum.MeshType.Wedge,})
  529. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -5.59993076, 0.0999908447, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  530. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 0.200000003, 0.200000003),CFrame = CFrame.new(-39.3999939, 0.900025845, -6.70000172, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  531. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1.04999995, 1, 0.800000012),MeshType = Enum.MeshType.Wedge,})
  532. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -5.79997587, -0.100006104, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  533. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999976, 2.79999995, 0.399999976),CFrame = CFrame.new(-39.3999939, 2.20001125, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  534. MeshA = New("CylinderMesh",PartA,"Mesh",{})
  535. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, -4.49999046, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  536. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.399999976, 6.79999971, 0.399999976),CFrame = CFrame.new(-39.3999939, 7.00000572, -6.59999561, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  537. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(0.200000003, 9.10000038, 0.200000003),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
  538. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C1 = CFrame.new(0, 0.300004005, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  539. PartA = New("Part",Scythe,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.799999952, 0.400000036, 0.400000006),CFrame = CFrame.new(-39.3999939, 10.540019, -6.69998646, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  540. MeshA = New("SpecialMesh",PartA,"Mesh",{Scale = Vector3.new(1, 0.400000006, 1),MeshType = Enum.MeshType.Sphere,})
  541. Weld = New("ManualWeld",PartA,"Weld",{Part0 = PartA,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.965925872, -0.258818984, 0, 0.258818984, 0.965925872),C1 = CFrame.new(0, 3.84001732, -0.0999910831, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  542. Hitbox = New("Part",Scythe,"Hitbox",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.400000006, 1.80000019, 4.80000019),CFrame = CFrame.new(-39.3999786, 9.89999485, -4.59998035, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  543. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.49905682e-05, 3.19999313, 2.00001502, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  544.  
  545.  
  546. function CreateTrailObj(parent,color1,color2,ofsx,ofsz)
  547. local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
  548. local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
  549. local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
  550. return TEff
  551. end
  552.  
  553. SlashT = CreateTrailObj(Hitbox,(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),0,1)
  554. PunchT = CreateTrailObj(LArm,"White","White",0,0)
  555. KickT = CreateTrailObj(RLeg,"White","White",0,0)
  556.  
  557.  
  558. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  559. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  560.  
  561. if(PlayerSize ~= 1)then
  562. for _,v in next, Char:GetDescendants() do
  563. if(v:IsA'BasePart')then
  564. v.Size = v.Size * PlayerSize
  565. end
  566. end
  567. end
  568.  
  569. --// Stop animations \\--
  570. for _,v in next, Hum:GetPlayingAnimationTracks() do
  571. v:Stop();
  572. end
  573.  
  574. pcall(game.Destroy,Char:FindFirstChild'Animate')
  575. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  576.  
  577. --// Joints \\--
  578.  
  579. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  580. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  581. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  582. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  583. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  584. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  585. local HW = NewInstance('Motor',Handle,{Part0=RArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
  586.  
  587.  
  588. local LSC0 = LS.C0
  589. local RSC0 = RS.C0
  590. local NKC0 = NK.C0
  591. local LHC0 = LH.C0
  592. local RHC0 = RH.C0
  593. local RJC0 = RJ.C0
  594.  
  595. --// Artificial HB \\--
  596.  
  597. local ArtificialHB = IN("BindableEvent", script)
  598. ArtificialHB.Name = "Heartbeat"
  599.  
  600. script:WaitForChild("Heartbeat")
  601.  
  602. local tf = 0
  603. local allowframeloss = false
  604. local tossremainder = false
  605. local lastframe = tick()
  606. local frame = 1/Frame_Speed
  607. ArtificialHB:Fire()
  608.  
  609. game:GetService("RunService").Heartbeat:connect(function(s, p)
  610. tf = tf + s
  611. if tf >= frame then
  612. if allowframeloss then
  613. script.Heartbeat:Fire()
  614. lastframe = tick()
  615. else
  616. for i = 1, math.floor(tf / frame) do
  617. ArtificialHB:Fire()
  618. end
  619. lastframe = tick()
  620. end
  621. if tossremainder then
  622. tf = 0
  623. else
  624. tf = tf - frame * math.floor(tf / frame)
  625. end
  626. end
  627. end)
  628.  
  629. function swait(num)
  630. if num == 0 or num == nil then
  631. ArtificialHB.Event:wait()
  632. else
  633. for i = 0, num do
  634. ArtificialHB.Event:wait()
  635. end
  636. end
  637. end
  638.  
  639. --// Chat Function \\--
  640. -- Thanks Sugarie \\--
  641. function chatfunc(text)
  642. local chat = coroutine.wrap(function()
  643. if Char:FindFirstChild("TalkingBillBoard")~= nil then
  644. Char:FindFirstChild("TalkingBillBoard"):destroy()
  645. end
  646. local naeeym2 = Instance.new("BillboardGui",Char)
  647. naeeym2.Size = UDim2.new(0,100,0,40)
  648. naeeym2.StudsOffset = Vector3.new(0,3,0)
  649. naeeym2.Adornee = Head
  650. naeeym2.Name = "TalkingBillBoard"
  651. local tecks2 = Instance.new("TextLabel",naeeym2)
  652. tecks2.BackgroundTransparency = 1
  653. tecks2.BorderSizePixel = 0
  654. tecks2.Text = ""
  655. tecks2.Font = "Fantasy"
  656. tecks2.FontSize = "Size24"
  657. tecks2.TextStrokeTransparency = 0
  658. tecks2.TextColor3 = (Plr.UserId == 5719877 and BrickColor.new'Dark indigo'.Color or Color3.new(.6,0,0))
  659. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  660. tecks2.Size = UDim2.new(1,0,0.5,0)
  661.  
  662. coroutine.resume(coroutine.create(function()
  663. while tecks2 ~= nil do
  664. swait(1.5)
  665. tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  666. end
  667. end))
  668. for i = 1,string.len(text),1 do
  669. Sound(Head,565939471,1,1,false,true,true)
  670. tecks2.Text = string.sub(text,1,i)
  671. swait(0.3)
  672. end
  673. swait(60)
  674. for i = 1, 5 do
  675. swait(.02)
  676. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  677. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  678. tecks2.TextTransparency = tecks2.TextTransparency + .2
  679. end
  680. naeeym2:Destroy()
  681. end)
  682. chat()
  683. end
  684.  
  685.  
  686.  
  687. --// Effect Function(s) \\--
  688.  
  689. function WingsColor(c)
  690. if(Char:FindFirstChild'LeftWing')then
  691. for _,v in next, Char.LeftWing:children() do
  692. if(v:IsA'BasePart')then
  693. v[typeof(c) == 'Color3' and 'Color' or 'BrickColor'] = c
  694. end
  695. end
  696. end
  697. if(Char:FindFirstChild'Halo')then
  698. for _,v in next, Char.Halo:children() do
  699. if(v:IsA'BasePart')then
  700. v[typeof(c) == 'Color3' and 'Color' or 'BrickColor'] = c
  701. end
  702. end
  703. end
  704. end
  705.  
  706.  
  707.  
  708. function Bezier(startpos, pos2, pos3, endpos, t)
  709. local A = startpos:lerp(pos2, t)
  710. local B = pos2:lerp(pos3, t)
  711. local C = pos3:lerp(endpos, t)
  712. local lerp1 = A:lerp(B, t)
  713. local lerp2 = B:lerp(C, t)
  714. local cubic = lerp1:lerp(lerp2, t)
  715. return cubic
  716. end
  717.  
  718. function SphereFX(duration,color,scale,pos,endScale,increment)
  719. return Effect{
  720. Effect='ResizeAndFade',
  721. Color=color,
  722. Size=scale,
  723. Mesh={MeshType=Enum.MeshType.Sphere},
  724. CFrame=pos,
  725. FXSettings={
  726. EndSize=endScale,
  727. EndIsIncrement=increment
  728. }
  729. }
  730. end
  731.  
  732. function BlastFX(duration,color,scale,pos,endScale,increment)
  733. return Effect{
  734. Effect='ResizeAndFade',
  735. Color=color,
  736. Size=scale,
  737. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  738. CFrame=pos,
  739. FXSettings={
  740. EndSize=endScale,
  741. EndIsIncrement=increment
  742. }
  743. }
  744. end
  745.  
  746. function BlockFX(duration,color,scale,pos,endScale,increment)
  747. return Effect{
  748. Effect='ResizeAndFade',
  749. Color=color,
  750. Size=scale,
  751. CFrame=pos,
  752. FXSettings={
  753. EndSize=endScale,
  754. EndIsIncrement=increment
  755. }
  756. }
  757. end
  758.  
  759. function ShootBullet(data)
  760. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  761. local Size = data.Size or V3.N(2,2,2)
  762. local Color = data.Color or BrickColor.new'Crimson'
  763. local StudsPerFrame = data.Speed or 10
  764. local Shape = data.Shape or 'Ball'
  765. local Frames = data.Frames or 160
  766. local Pos = data.Origin or Torso.CFrame
  767. local Direction = data.Direction or Mouse.Hit
  768. local Material = data.Material or Enum.Material.Neon
  769. local OnHit = data.HitFunction or function(hit,pos)
  770. Effect{
  771. Effect='ResizeAndFade',
  772. Color=Color,
  773. Size=V3.N(10,10,10),
  774. Mesh={MeshType=Enum.MeshType.Sphere},
  775. CFrame=CF.N(pos),
  776. FXSettings={
  777. EndSize=V3.N(.05,.05,.05),
  778. EndIsIncrement=true
  779. }
  780. }
  781. for i = 1, 5 do
  782. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  783. Effect{
  784. Effect='Fade',
  785. Frames=65,
  786. Size=V3.N(5,5,10),
  787. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  788. Mesh = {MeshType=Enum.MeshType.Sphere},
  789. Material=Enum.Material.Neon,
  790. Color=Color,
  791. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  792. }
  793. end
  794. AOEDamage(pos,10,15,30,0,'Normal',10,4)
  795. end
  796.  
  797. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  798. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  799. if(Shape == 'Ball')then
  800. BMesh.MeshType = Enum.MeshType.Sphere
  801. elseif(Shape == 'Head')then
  802. BMesh.MeshType = Enum.MeshType.Head
  803. elseif(Shape == 'Cylinder')then
  804. BMesh.MeshType = Enum.MeshType.Cylinder
  805. end
  806.  
  807. coroutine.wrap(function()
  808. for i = 1, Frames+1 do
  809. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  810. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  811. if(hit)then
  812. OnHit(hit,pos,norm,dist)
  813. break;
  814. end
  815. swait()
  816. end
  817. Bullet:destroy()
  818. end)()
  819.  
  820. end
  821.  
  822. function Zap(data)
  823. local sCF,eCF = data.StartCFrame,data.EndCFrame
  824. assert(sCF,"You need a start CFrame!")
  825. assert(eCF,"You need an end CFrame!")
  826. local parts = data.PartCount or 15
  827. local zapRot = data.ZapRotation or {-5,5}
  828. local startThick = data.StartSize or 3;
  829. local endThick = data.EndSize or startThick/2;
  830. local color = data.Color or BrickColor.new'Electric blue'
  831. local delay = data.Delay or 35
  832. local delayInc = data.DelayInc or 0
  833. local lastLightning;
  834. local MagZ = (sCF.p - eCF.p).magnitude
  835. local thick = startThick
  836. local inc = (startThick/parts)-(endThick/parts)
  837.  
  838. for i = 1, parts do
  839. local pos = sCF.p
  840. if(lastLightning)then
  841. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  842. end
  843. delay = delay + delayInc
  844. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  845. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  846. if(parts == i)then
  847. local MagZ = (pos-eCF.p).magnitude
  848. zapPart.Size = V3.N(endThick,endThick,MagZ)
  849. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  850. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  851. else
  852. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  853. end
  854.  
  855. lastLightning = zapPart
  856. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  857.  
  858. thick=thick-inc
  859.  
  860. end
  861. end
  862.  
  863. function Zap2(data)
  864. local Color = data.Color or BrickColor.new'Electric blue'
  865. local StartPos = data.Start or Torso.Position
  866. local EndPos = data.End or Mouse.Hit.p
  867. local SegLength = data.SegL or 2
  868. local Thicc = data.Thickness or 0.5
  869. local Fades = data.Fade or 45
  870. local Parent = data.Parent or Effects
  871. local MaxD = data.MaxDist or 200
  872. local Branch = data.Branches or false
  873. local Material = data.Material or Enum.Material.Neon
  874. local Raycasts = data.Raycasts or false
  875. local Offset = data.Offset or {0,360}
  876. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  877. if((StartPos-EndPos).magnitude > MaxD)then
  878. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  879. end
  880. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  881. if(Raycasts)then
  882. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  883. end
  884. local segments = dist/SegLength
  885. local model = IN("Model",Parent)
  886. model.Name = 'Lightning'
  887. local Last;
  888. for i = 1, segments do
  889. local size = (segments-i)/25
  890. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  891. if(AddMesh)then IN("CylinderMesh",prt) end
  892. if(Last and math.floor(segments) == i)then
  893. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  894. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  895. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  896. elseif(not Last)then
  897. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  898. else
  899. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  900. end
  901. Last = prt
  902. if(Branch)then
  903. local choice = M.RNG(1,7+((segments-i)*2))
  904. if(choice == 1)then
  905. local LastB;
  906. for i2 = 1,M.RNG(2,5) do
  907. local size2 = ((segments-i)/35)/i2
  908. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  909. if(AddMesh)then IN("CylinderMesh",prt) end
  910. if(not LastB)then
  911. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  912. else
  913. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  914. end
  915. LastB = prt
  916. end
  917. end
  918. end
  919. end
  920. if(Fades > 0)then
  921. coroutine.wrap(function()
  922. for i = 1, Fades do
  923. for _,v in next, model:children() do
  924. if(v:IsA'BasePart')then
  925. v.Transparency = (i/Fades)
  926. end
  927. end
  928. swait()
  929. end
  930. model:destroy()
  931. end)()
  932. else
  933. S.Debris:AddItem(model,.01)
  934. end
  935. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  936. end
  937.  
  938. function Tween(obj,props,time,easing,direction,repeats,backwards)
  939. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  940. local tween = S.TweenService:Create(obj, info, props)
  941.  
  942. tween:Play()
  943. end
  944.  
  945. function Effect(data)
  946. local FX = data.Effect or 'ResizeAndFade'
  947. local Parent = data.Parent or Effects
  948. local Color = data.Color or C3.N(0,0,0)
  949. local Size = data.Size or V3.N(1,1,1)
  950. local MoveDir = data.MoveDirection or nil
  951. local MeshData = data.Mesh or nil
  952. local SndData = data.Sound or nil
  953. local Frames = data.Frames or 45
  954. local Manual = data.Manual or nil
  955. local Material = data.Material or nil
  956. local CFra = data.CFrame or Torso.CFrame
  957. local Settings = data.FXSettings or {}
  958. local Shape = data.Shape or Enum.PartType.Block
  959. local Snd,Prt,Msh;
  960. local RotInc = data.RotInc or {0,0,0}
  961. if(typeof(RotInc) == 'number')then
  962. RotInc = {RotInc,RotInc,RotInc}
  963. end
  964. coroutine.wrap(function()
  965. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  966. Prt = Manual
  967. else
  968. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  969. Prt.Shape = Shape
  970. end
  971. if(typeof(MeshData) == 'table')then
  972. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  973. elseif(typeof(MeshData) == 'Instance')then
  974. Msh = MeshData:Clone()
  975. Msh.Parent = Prt
  976. elseif(Shape == Enum.PartType.Block)then
  977. Msh = Mesh(Prt,Enum.MeshType.Brick)
  978. end
  979. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  980. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  981. end
  982. if(Snd)then
  983. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  984. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  985. end
  986. Size = (Msh and Msh.Scale or Size)
  987. local endSize = (Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  988. local growX,growY,growZ = Size.X-endSize.X,Size.Y-endSize.Y,Size.Z-endSize.Z
  989. local grow = V3.N(growX,growY,growZ)
  990. local MoveSpeed = nil;
  991. if(MoveDir)then
  992. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  993. end
  994. if(FX ~= 'Arc')then
  995. for Frame = 1, Frames do
  996. if(FX == "Fade")then
  997. Prt.Transparency = (Frame/Frames)
  998. elseif(FX == "Resize")then
  999. if(not Settings.EndSize)then
  1000. Settings.EndSize = V3.N(0,0,0)
  1001. end
  1002. if(Settings.EndIsIncrement)then
  1003. if(Msh)then
  1004. Msh.Scale = Msh.Scale + Settings.EndSize
  1005. else
  1006. Prt.Size = Prt.Size + Settings.EndSize
  1007. end
  1008. else
  1009. if(Msh)then
  1010. Msh.Scale = Msh.Scale - grow/Frames
  1011. else
  1012. Prt.Size = Prt.Size - grow/Frames
  1013. end
  1014. end
  1015. elseif(FX == "ResizeAndFade")then
  1016. if(not Settings.EndSize)then
  1017. Settings.EndSize = V3.N(0,0,0)
  1018. end
  1019. if(Settings.EndIsIncrement)then
  1020. if(Msh)then
  1021. Msh.Scale = Msh.Scale + Settings.EndSize
  1022. else
  1023. Prt.Size = Prt.Size + Settings.EndSize
  1024. end
  1025. else
  1026. if(Msh)then
  1027. Msh.Scale = Msh.Scale - grow/Frames
  1028. else
  1029. Prt.Size = Prt.Size - grow/Frames
  1030. end
  1031. end
  1032. Prt.Transparency = (Frame/Frames)
  1033. end
  1034. if(Settings.RandomizeCFrame)then
  1035. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1036. else
  1037. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  1038. end
  1039. if(MoveDir and MoveSpeed)then
  1040. local Orientation = Prt.Orientation
  1041. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1042. Prt.Orientation = Orientation
  1043. end
  1044. swait()
  1045. end
  1046. Prt:destroy()
  1047. else
  1048. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1049. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1050. if(start and endP)then
  1051. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1052. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1053. for Frame = 0, 1, (Settings.Speed or 0.01) do
  1054. if(Settings.Home)then
  1055. endP = Settings.Home.CFrame
  1056. end
  1057. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1058. end
  1059. if(Settings.RemoveOnGoal)then
  1060. Prt:destroy()
  1061. end
  1062. else
  1063. Prt:destroy()
  1064. assert(start,"You need a start position!")
  1065. assert(endP,"You need a start position!")
  1066. end
  1067. end
  1068. end)()
  1069. return Prt,Msh,Snd
  1070. end
  1071. function SoulSteal(whom)
  1072. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1073. print(torso)
  1074. if(torso and torso:IsA'BasePart')then
  1075. local Model = Instance.new("Model",Effects)
  1076. Model.Name = whom.Name.."'s Soul"
  1077. whom:BreakJoints()
  1078. local Soul = Part(Model,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),'Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1079. Soul.Name = 'Head'
  1080. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1081. Effect{
  1082. Effect="Arc",
  1083. Manual = Soul,
  1084. FXSettings={
  1085. Start=torso.CFrame,
  1086. Home = Torso,
  1087. RemoveOnGoal = true,
  1088. }
  1089. }
  1090. local lastPoint = Soul.CFrame.p
  1091.  
  1092. for i = 0, 1, 0.01 do
  1093. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1094. local mag = (lastPoint - Soul.Position).magnitude
  1095. Effect{
  1096. Effect = "Fade",
  1097. CFrame = point * CF.N(0, mag/2, 0),
  1098. Size = V3.N(.5,mag+.5,.5),
  1099. Color = Soul.BrickColor
  1100. }
  1101. lastPoint = Soul.CFrame.p
  1102. swait()
  1103. end
  1104. for i = 1, 5 do
  1105. Effect{
  1106. Effect="Fade",
  1107. Color = BrickColor.new((Plr.UserId == 5719877 and "Dark indigo" or "Really red")),
  1108. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1109. }
  1110. end
  1111. end
  1112. end
  1113.  
  1114. --// Other Functions \\ --
  1115.  
  1116. function CastRay(startPos,endPos,range,ignoreList)
  1117. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1118. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1119. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1120. end
  1121.  
  1122. function getRegion(point,range,ignore)
  1123. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1124. end
  1125.  
  1126. function clerp(startCF,endCF,alpha)
  1127. return startCF:lerp(endCF, alpha)
  1128. end
  1129.  
  1130. function GetTorso(char)
  1131. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1132. end
  1133.  
  1134.  
  1135. function ShowDamage(Pos, Text, Time, Color)
  1136. coroutine.wrap(function()
  1137. local Rate = (1 / Frame_Speed)
  1138. local Pos = (Pos or Vector3.new(0, 0, 0))
  1139. local Text = (Text or "")
  1140. local Time = (Time or 2)
  1141. local Color = (Color or Color3.new(1, 0, 1))
  1142. local EffectPart = NewInstance("Part",Effects,{
  1143. Material=Enum.Material.SmoothPlastic,
  1144. Reflectance = 0,
  1145. Transparency = 1,
  1146. BrickColor = BrickColor.new(Color),
  1147. Name = "Effect",
  1148. Size = Vector3.new(0,0,0),
  1149. Anchored = true,
  1150. CFrame = CF.N(Pos)
  1151. })
  1152. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1153. Size = UDim2.new(1.25, 0, 1.25, 0),
  1154. Adornee = EffectPart,
  1155. })
  1156. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1157. BackgroundTransparency = 1,
  1158. Size = UDim2.new(1, 0, 1, 0),
  1159. Text = Text,
  1160. Font = "Bodoni",
  1161. TextColor3 = Color,
  1162. TextStrokeColor3 = Color3.new(0,0,0),
  1163. TextStrokeTransparency=0,
  1164. TextScaled = true,
  1165. })
  1166. S.Debris:AddItem(EffectPart, (Time))
  1167. EffectPart.Parent = workspace
  1168. delay(0, function()
  1169. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1170. local Frames = (Time / Rate)
  1171. for Frame = 1, Frames do
  1172. swait()
  1173. local Percent = (Frame / Frames)
  1174. TextLabel.TextTransparency = Percent
  1175. TextLabel.TextStrokeTransparency = Percent
  1176. end
  1177. if EffectPart and EffectPart.Parent then
  1178. EffectPart:Destroy()
  1179. end
  1180. end) end)()
  1181. end
  1182.  
  1183. function Kill(who)
  1184. who:BreakJoints();
  1185. for _,v in next, who:GetDescendants() do
  1186. if(v:IsA'BasePart')then
  1187. v.Color = Black;
  1188. v.Material = Enum.Material.Glass
  1189. local emitter = NewInstance("ParticleEmitter",v,{Color=ColorSequence.new(Plr.UserId == 5719877 and BrickColor.new'Dark indigo'.Color or C3.RGB(158,0,0)),LightEmission=1,Size=NumberSequence.new(.5),Texture="rbxasset://textures/particles/sparkles_main.dds",Transparency=NumberSequence.new(0.275,1),ZOffset=1,Speed=NumberRange.new(0),Lifetime=NumberRange.new(1),Rate=500,})
  1190. local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-35,35),0,M.RNG(-35,35))})
  1191. v.Anchored = false
  1192. v.CanCollide = false
  1193.  
  1194. delay(1, function()
  1195. Tween(v,{Transparency=1},1,Enum.EasingStyle.Quad)
  1196. rek:destroy()
  1197. local rek = NewInstance("BodyVelocity",v,{maxForce=V3.N(math.huge,math.huge,math.huge),P=3000,Velocity=V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5))})
  1198. emitter.Enabled = false
  1199. emitter.Speed = NumberRange.new(5,10)
  1200. emitter.Acceleration = V3.N(0,10,0)
  1201. S.Debris:AddItem(v,3)
  1202. end)
  1203.  
  1204. elseif(v:IsA'Decal' or v:IsA'Clothing')then
  1205. v:destroy()
  1206. elseif(v:IsA'Humanoid')then
  1207. v:destroy()
  1208. end
  1209. end
  1210. end
  1211.  
  1212. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
  1213. if(who)then
  1214. local wha = {...}
  1215. local IgnoreDB = (wha) and (wha)[1] and (wha)[1] == true
  1216. if(IgnoreDB == true or IgnoreDB == false)then table.remove(wha,1) end
  1217. local origin = (wha) and (wha)[1]
  1218. if(typeof(origin) ~= 'Instance')then origin = Root end
  1219. if(origin ~= nil)then table.remove(wha,1) end
  1220. local hum = who:FindFirstChildOfClass'Humanoid'
  1221. local Damage = M.RNG(minDam,maxDam)
  1222. local canHit = true
  1223. if(hum)then
  1224. for _, p in pairs(Hit) do
  1225. if p[1] == hum then
  1226. if(time() - p[2] < .2) then
  1227. canHit = false
  1228. else
  1229. Hit[_] = nil
  1230. end
  1231. end
  1232. end
  1233. local player = S.Players:GetPlayerFromCharacter(who)
  1234. if((not player or player.UserId ~= 5719877) and (canHit or IgnoreDB))then
  1235. table.insert(Hit,{hum,time()})
  1236.  
  1237. if(hum.Health >= 1e5)then
  1238. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1239. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
  1240. end
  1241. Kill(who)
  1242. else
  1243. hum.MaxHealth = 100
  1244.  
  1245. if(Type == "Fire")then
  1246. --idk..
  1247. else
  1248. local c = Instance.new("ObjectValue",hum)
  1249. c.Name = "creator"
  1250. c.Value = Plr
  1251. game:service'Debris':AddItem(c,0.35)
  1252. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  1253. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1254. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  1255. end
  1256. hum.Health = hum.Health - Damage*(critMult or 2)
  1257. else
  1258. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1259. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
  1260. end
  1261. hum.Health = hum.Health - Damage
  1262. end
  1263. if(hum.Health <= 0 and magical)then
  1264. Kill(who)
  1265. end
  1266. if(Type == 'Knockback' and GetTorso(who))then
  1267. local up = (...) and wha and unpack(wha) or 1
  1268. print(up)
  1269. local bfos = Instance.new("BodyVelocity",GetTorso(who))
  1270. bfos.P = 20000
  1271. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  1272. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * Knock)
  1273. S.Debris:AddItem(bfos,.5)
  1274. elseif(Type == 'Knockup' and GetTorso(who))then
  1275. local bfos = Instance.new("BodyVelocity",GetTorso(who))
  1276. bfos.P = 20000
  1277. bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P)
  1278. bfos.Velocity = Vector3.new(0,Knock,0)
  1279. S.Debris:AddItem(bfos,.5)
  1280. elseif(Type == "Electric")then
  1281. if(M.RNG(1,100) >= critChance)then
  1282. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1283. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
  1284. end
  1285. local asd = hum.WalkSpeed/2
  1286. hum.WalkSpeed = asd
  1287. local paralyzed = true
  1288. coroutine.wrap(function()
  1289. while paralyzed do
  1290. swait(25)
  1291. if(M.RNG(1,25) == 1)then
  1292. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1293. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
  1294. end
  1295. hum.PlatformStand = true
  1296. end
  1297. end
  1298. end)()
  1299. delay(4, function()
  1300. paralyzed = false
  1301. hum.WalkSpeed = hum.WalkSpeed + asd
  1302. end)
  1303. end
  1304.  
  1305. elseif(Type == 'Knockdown' and GetTorso(who))then
  1306. local rek = GetTorso(who)
  1307. hum.PlatformStand = true
  1308. delay(1,function()
  1309. hum.PlatformStand = false
  1310. end)
  1311. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1312. local bodvol = NewInstance("BodyVelocity",rek,{
  1313. velocity = angle * Knock,
  1314. P = 5000,
  1315. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1316. })
  1317. local rl = NewInstance("BodyAngularVelocity",rek,{
  1318. P = 3000,
  1319. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1320. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1321. })
  1322. game:GetService("Debris"):AddItem(bodvol, .5)
  1323. game:GetService("Debris"):AddItem(rl, .5)
  1324. end
  1325. end
  1326. end
  1327. end
  1328. end
  1329. end
  1330. end
  1331.  
  1332. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
  1333. local hit = {}
  1334. for _,v in next, getRegion(where,range,{Char}) do
  1335. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1336. hit[v.Parent] = true
  1337. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult,magical,...)
  1338. end
  1339. end
  1340. end
  1341.  
  1342. function AOEHeal(where,range,amount)
  1343. local healed = {}
  1344. for _,v in next, getRegion(where,range,{Char}) do
  1345. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1346. if(hum and not healed[hum])then
  1347. hum.Health = hum.Health + amount
  1348. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1349. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1350. end
  1351. end
  1352. end
  1353. end
  1354.  
  1355. function CamShake(who,times,intense,origin)
  1356. coroutine.wrap(function()
  1357. if(script:FindFirstChild'CamShake')then
  1358. local cam = script.CamShake:Clone()
  1359. cam:WaitForChild'intensity'.Value = intense
  1360. cam:WaitForChild'times'.Value = times
  1361.  
  1362. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  1363. cam.Parent = who
  1364. wait()
  1365. cam.Disabled = false
  1366. elseif(who and (who == Plr or who == Char or who:IsDescendantOf(Plr)))then
  1367. local intensity = intense
  1368. local cam = workspace.CurrentCamera
  1369. for i = 1, times do
  1370. local camDistFromOrigin
  1371. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  1372. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  1373. elseif(typeof(origin) == 'Vector3')then
  1374. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  1375. end
  1376. if(camDistFromOrigin)then
  1377. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  1378. end
  1379. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  1380. swait()
  1381. end
  1382. end
  1383. end)()
  1384. end
  1385.  
  1386. function CamShakeAll(times,intense,origin)
  1387. for _,v in next, Plrs:players() do
  1388. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  1389. end
  1390. end
  1391.  
  1392. function ServerScript(code)
  1393. if(script:FindFirstChild'Loadstring')then
  1394. local load = script.Loadstring:Clone()
  1395. load:WaitForChild'Sauce'.Value = code
  1396. load.Disabled = false
  1397. load.Parent = workspace
  1398. elseif(NS and typeof(NS) == 'function')then
  1399. NS(code,workspace)
  1400. else
  1401. warn("no serverscripts lol")
  1402. end
  1403. end
  1404.  
  1405. function LocalOnPlayer(who,code)
  1406. ServerScript([[
  1407. wait()
  1408. script.Parent=nil
  1409. if(not _G.Http)then _G.Http = game:service'HttpService' end
  1410.  
  1411. local Http = _G.Http or game:service'HttpService'
  1412.  
  1413. local source = ]].."[["..code.."]]"..[[
  1414. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  1415. local asd = Http:PostAsync(link,source)
  1416. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  1417. local ID = Http:JSONDecode(asd).Result.Require_ID
  1418. local vs = require(ID).VORTH_SCRIPT
  1419. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  1420. ]])
  1421. end
  1422.  
  1423.  
  1424. --// Intro \\--
  1425. for _,v in next, Scythe:children() do
  1426. if(v:IsA'BasePart')then
  1427. v.Transparency = 1
  1428. end
  1429. end
  1430.  
  1431. pcall(function() Char.ReaperShadowHead.ShadowHeadss.Transparency = 1 end)
  1432. pcall(function() Char.ReaperShadowHead.Eye1.Transparency = 1 end)
  1433. pcall(function() Char.ReaperShadowHead.Eye2.Transparency = 1 end)
  1434. local ShadowHead;
  1435. for i = 0, 6, 0.1 do
  1436. swait()
  1437. Hum.WalkSpeed = WalkSpeed
  1438. Sine = Sine + .75
  1439. local Alpha = .1
  1440. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629413966+.05*M.C(Sine/8), -4.88442311e-07, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
  1441. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488243, -0.990815699-.05*M.C(Sine/8), 0.0216228105, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
  1442. RH.C0 = clerp(RH.C0,CFrame.new(0.498538375, -0.990979612-.05*M.C(Sine/8), 0.0154671557, 0.986496866, 1.87209643e-08, -0.163780421, 0.00102892693, 0.999980271, 0.00619763741, 0.163777411, -0.00628245994, 0.986478508),Alpha)
  1443. LS.C0 = clerp(LS.C0,CFrame.new(-1.4262656, 0.582470179+.05*M.C(Sine/8), 0.0189987384, 0.986158848, 0.165066898, 0.0156112732, -0.165180489, 0.986243367, 0.00628170185, -0.0143596325, -0.00877342932, 0.999859571)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
  1444. RS.C0 = clerp(RS.C0,CFrame.new(1.48594272, 0.540132999+.05*M.C(Sine/8), -0.0262069479, 0.992103875, -0.124443792, 0.0156112732, 0.124359176, 0.992217422, 0.00628170185, -0.0162715111, -0.00429068506, 0.999859571)*CF.A(M.R(0-5*M.C(Sine/18)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  1445. NK.C0 = clerp(NK.C0,CFrame.new(6.19958155e-06, 1.49894857, -0.0144036785, 1, 3.67697794e-07, -1.62981451e-07, -3.56478267e-07, 0.997964799, 0.0637683496, 1.8440187e-07, -0.0637684688, 0.997967064),Alpha)
  1446. end
  1447.  
  1448. if(not Char:FindFirstChild'ReaperShadowHead')then
  1449. ShadowHead = New("Part",Char,"ShadowHead",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1450. sMeshA = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.3, 1.5, 1.3),})
  1451. sWeld = New("ManualWeld",ShadowHead,"Weld",{Part0 = ShadowHead,Part1 = Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1452. else
  1453. ShadowHead = Char.ReaperShadowHead.ShadowHeadss
  1454. end
  1455.  
  1456. for i = 1,0,-.05 do
  1457. swait()
  1458. ShadowHead.Transparency = i
  1459. end
  1460.  
  1461. coroutine.wrap(function()
  1462. for i = 14,23,.025 do
  1463. swait()
  1464. S.Lighting.ClockTime = i
  1465. end
  1466. end)()
  1467.  
  1468.  
  1469. for i = 0, 1.4, 0.1 do
  1470. swait()
  1471. Hum.WalkSpeed = WalkSpeed
  1472. local Alpha = .2
  1473. RJ.C0 = clerp(RJ.C0,CFrame.new(-5.96680536e-08, -1.24488032, -0.0140914526, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
  1474. LH.C0 = clerp(LH.C0,CFrame.new(-0.511937857, 0.254114032, -0.975690305, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
  1475. RH.C0 = clerp(RH.C0,CFrame.new(0.528363287, -1.4723922, -0.890294552, 0.983243644, 0.13018477, 0.127608106, -0.134980977, 0.049440749, 0.98961395, 0.122523762, -0.990257561, 0.0661848485),Alpha)
  1476. LS.C0 = clerp(LS.C0,CFrame.new(-1.33000612, 0.396337628, -0.239367515, 0.81851691, -0.512586653, 0.259393871, 0.397494763, 0.179335862, -0.899909258, 0.414763331, 0.839699447, 0.35054028),Alpha)
  1477. RS.C0 = clerp(RS.C0,CFrame.new(1.45876408, 0.535963595, -0.0257564057, 0.983761489, -0.178801253, 0.0156112732, 0.178723007, 0.983879447, 0.00628170185, -0.016482804, -0.00338959182, 0.999859571),Alpha)
  1478. NK.C0 = clerp(NK.C0,CFrame.new(6.61337572e-06, 1.39598942, -0.556828141, 1.00000012, -1.76951289e-07, 2.05822289e-07, -2.04090611e-08, 0.706629395, 0.707583785, -2.70083547e-07, -0.707584679, 0.70663023),Alpha)
  1479. end
  1480.  
  1481. Sound(Torso,137463716,.3,1,false,true,true)
  1482.  
  1483. CamShakeAll(200,250,Torso)
  1484.  
  1485. for i = 1, 100 do
  1486. Hum.WalkSpeed = WalkSpeed
  1487. Effect{
  1488. Effect='ResizeAndFade',
  1489. Color=Black,
  1490. Size=V3.N(.5,1,.5),
  1491. Material=Enum.Material.Neon,
  1492. Mesh={MeshType=Enum.MeshType.Sphere},
  1493. Frames=50,
  1494. CFrame=Root.CFrame*CF.N(M.RNG(-7,7),-2.5,M.RNG(-7,7)),
  1495. FXSettings = {
  1496. EndSize = V3.N(.5,15,.5)
  1497. }
  1498. }
  1499. swait(.6)
  1500. Effect{
  1501. Effect='ResizeAndFade',
  1502. Color=Black,
  1503. Size=V3.N(1,2,1),
  1504. Material=Enum.Material.Neon,
  1505. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  1506. Frames=50,
  1507. RotInc={0,M.R(2),0},
  1508. CFrame=Root.CFrame*CF.N(0,-2.5,0),
  1509. FXSettings = {
  1510. EndSize = V3.N(15,1,15)
  1511. }
  1512. }
  1513. swait(.6)
  1514. end
  1515. swait(120)
  1516. for i = 0, 1.4, 0.1 do
  1517. swait()
  1518. Hum.WalkSpeed = WalkSpeed
  1519. local Alpha = .1
  1520. RJ.C0 = clerp(RJ.C0,CFrame.new(-5.96680536e-08, -1.24488032, -0.0140914526, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
  1521. LH.C0 = clerp(LH.C0,CFrame.new(-0.511937857, 0.254114032, -0.975690305, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
  1522. RH.C0 = clerp(RH.C0,CFrame.new(0.528363287, -1.4723922, -0.890294552, 0.983243644, 0.13018477, 0.127608106, -0.134980977, 0.049440749, 0.98961395, 0.122523762, -0.990257561, 0.0661848485),Alpha)
  1523. LS.C0 = clerp(LS.C0,CFrame.new(-1.33000612, 0.396337628, -0.239367515, 0.81851691, -0.512586653, 0.259393871, 0.397494763, 0.179335862, -0.899909258, 0.414763331, 0.839699447, 0.35054028),Alpha)
  1524. RS.C0 = clerp(RS.C0,CFrame.new(1.45876408, 0.535963595, -0.0257564057, 0.983761489, -0.178801253, 0.0156112732, 0.178723007, 0.983879447, 0.00628170185, -0.016482804, -0.00338959182, 0.999859571),Alpha)
  1525. NK.C0 = clerp(NK.C0,CFrame.new(0.00933877565, 1.47889042, 0.0403728262, 0.999878168, 1.87209643e-08, 0.015611317, -9.80963086e-05, 0.999980271, 0.00628170185, -0.0156110264, -0.00628245994, 0.999859571),Alpha)
  1526. end
  1527. Sound(Torso,743521450,1,1,false,true,true)
  1528. pcall(function() Char.ReaperShadowHead.Eye2.Transparency = 0 end)
  1529. for i = 1, 4 do
  1530. Effect{
  1531. Effect='ResizeAndFade',
  1532. Color = ShadowHead.Parent and ShadowHead.Parent:FindFirstChild'Eye2' and ShadowHead.Parent:FindFirstChild'Eye2'.Color or BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),
  1533. Material = Enum.Material.Neon,
  1534. Size = V3.N(1,1,1),
  1535. Mesh = {MeshType=Enum.MeshType.Sphere},
  1536. CFrame=Head.CFrame*CF.N(-0.2, 0.2, -0.3)*CF.A(0,0,M.R(i*90)),
  1537. FXSettings={
  1538. EndSize=V3.N(.05,5,.05),
  1539. }
  1540. }
  1541. end
  1542.  
  1543. swait(120)
  1544. local Pemitter = Instance.new("ParticleEmitter",EmitPart)
  1545. Pemitter.Color = ColorSequence.new(Color3.new(0,0,0))
  1546. Pemitter.Size = NumberSequence.new(.5)
  1547. Pemitter.Texture = "rbxassetid://243344623"
  1548. Pemitter.Transparency = NumberSequence.new(0,1)
  1549. Pemitter.Acceleration = Vector3.new(0,4,0)
  1550. Pemitter.Lifetime = NumberRange.new(1)
  1551. Pemitter.Rate = 100
  1552. Pemitter.Rotation = NumberRange.new(0,360)
  1553. Pemitter.RotSpeed = NumberRange.new(100)
  1554. Pemitter.Speed = NumberRange.new(0)
  1555. --
  1556. WingsColor(Black)
  1557. if(ShadowHead.Parent.Name ~= 'ReaperShadowHead')then ShadowHead:destroy() end
  1558.  
  1559. Sound(Torso,168586621,.5,1,false,true,true)
  1560.  
  1561. AOEDamage(Torso.Position,60,1,10,100,'Knockback',0,1,true,100)
  1562.  
  1563. CamShakeAll(32,250,Torso)
  1564. pcall(function() Char.ReaperShadowHead.Eye1.Transparency = 0 end)
  1565. if(Plr.UserId == 5719877)then
  1566. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.RGB(36,12,80) end)
  1567. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.RGB(36,12,80) end)
  1568. end
  1569.  
  1570. pcall(function()
  1571. coroutine.wrap(function()
  1572. local a = Char.ReaperShadowHead.Eye1:FindFirstChildOfClass'SpecialMesh'
  1573. local b = Char.ReaperShadowHead.Eye2:FindFirstChildOfClass'SpecialMesh'
  1574. repeat wait(2)
  1575. Tween(a,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
  1576. Tween(b,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
  1577. until nil
  1578. end)()
  1579. end)
  1580.  
  1581. coroutine.wrap(function()
  1582. repeat
  1583. swait()
  1584. WingsColor(Black)
  1585. until nil
  1586. end)()
  1587. Effect{
  1588. Effect='ResizeAndFade',
  1589. Color=Black,
  1590. Size=V3.N(1,2,1),
  1591. Material=Enum.Material.Neon,
  1592. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  1593. Frames=75,
  1594. RotInc={0,M.R(2),0},
  1595. CFrame=Root.CFrame*CF.N(0,-2.5,0),
  1596. FXSettings = {
  1597. EndSize = V3.N(45,30,45)
  1598. }
  1599. }
  1600.  
  1601. Effect{
  1602. Effect='ResizeAndFade',
  1603. Color=Black,
  1604. Size=V3.N(1.25,2.25,1.25),
  1605. Material=Enum.Material.Neon,
  1606. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  1607. Frames=75,
  1608. RotInc={0,M.R(-4),0},
  1609. CFrame=Root.CFrame*CF.N(0,-2.5,0),
  1610. FXSettings = {
  1611. EndSize = V3.N(45.25,30.25,45.25)
  1612. }
  1613. }
  1614.  
  1615.  
  1616. for i = 0, 12, 0.1 do
  1617. swait()
  1618. Hum.WalkSpeed = WalkSpeed
  1619. Sine = Sine + .75
  1620. local Alpha = .1
  1621. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629413966+.05*M.C(Sine/8), -4.88442311e-07, 1, 5.09317033e-11, 0, -4.35882441e-11, 0.999980271, -0.00628614612, 0, 0.00628616195, 0.999982595),Alpha)
  1622. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488243, -0.990815699-.05*M.C(Sine/8), 0.0216228105, 0.999878287, -2.22119922e-09, 0.0156120937, -9.81379053e-05, 0.999980271, 0.00628539547, -0.0156118199, -0.00628614612, 0.999860764),Alpha)
  1623. RH.C0 = clerp(RH.C0,CFrame.new(0.498538375, -0.990979612-.05*M.C(Sine/8), 0.0154671557, 0.986496866, 1.87209643e-08, -0.163780421, 0.00102892693, 0.999980271, 0.00619763741, 0.163777411, -0.00628245994, 0.986478508),Alpha)
  1624. LS.C0 = clerp(LS.C0,CFrame.new(-1.4262656, 0.582470179+.05*M.C(Sine/8), 0.0189987384, 0.986158848, 0.165066898, 0.0156112732, -0.165180489, 0.986243367, 0.00628170185, -0.0143596325, -0.00877342932, 0.999859571)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
  1625. RS.C0 = clerp(RS.C0,CFrame.new(1.48594272, 0.540132999+.05*M.C(Sine/8), -0.0262069479, 0.992103875, -0.124443792, 0.0156112732, 0.124359176, 0.992217422, 0.00628170185, -0.0162715111, -0.00429068506, 0.999859571)*CF.A(M.R(0-5*M.C(Sine/18)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  1626. NK.C0 = clerp(NK.C0,CFrame.new(6.19958155e-06, 1.49894857, -0.0144036785, 1, 3.67697794e-07, -1.62981451e-07, -3.56478267e-07, 0.997964799, 0.0637683496, 1.8440187e-07, -0.0637684688, 0.997967064),Alpha)
  1627. end
  1628.  
  1629. for i = 0, 4, 0.1 do
  1630. swait()
  1631. local Alpha = .1
  1632. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74488765e-13, 0.00628770282, -5.28903911e-07, 1.00000012, 4.36557457e-11, 0, -4.36557457e-11, 0.999980271, -0.00628614705, 0, 0.00628614752, 0.999980211),Alpha)
  1633. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488452, -0.990810454, 0.0216208361, 0.999878168, -2.22921415e-09, 0.0156120919, -9.81376725e-05, 0.999980271, 0.00628538104, -0.0156117827, -0.00628614705, 0.999858379),Alpha)
  1634. RH.C0 = clerp(RH.C0,CFrame.new(0.498536468, -0.990973771, 0.0154611906, 0.999878168, -2.22921415e-09, 0.0156120919, -9.81376725e-05, 0.999980271, 0.00628538104, -0.0156117827, -0.00628614705, 0.999858379),Alpha)
  1635. LS.C0 = clerp(LS.C0,CFrame.new(-1.44763875, 0.567244649, 0.019428825, 0.992014706, 0.125152826, 0.0156120332, -0.125262916, 0.992103755, 0.00628231093, -0.0147025064, -0.00818775315, 0.999858379),Alpha)
  1636. RS.C0 = clerp(RS.C0,CFrame.new(1.11417818, 0.317672819, -0.0190038979, 0.635636926, -0.77183044, 0.0156120332, 0.77184689, 0.635777533, 0.00628231093, -0.0147746578, 0.00805683061, 0.999858379),Alpha)
  1637. NK.C0 = clerp(NK.C0,CFrame.new(0.108724356, 1.45798552, -0.138908237, 0.511199892, 0.160948887, -0.844257236, 0.117269851, 0.960059941, 0.254032701, 0.8514238, -0.228867367, 0.471908092),Alpha)
  1638. HW.C0 = clerp(HW.C0,CFrame.new(0.676509261, 0.226546526, 0.215793028, 0.305675745, 0.442692071, -0.842962742, -0.269992471, 0.889299512, 0.369121492, 0.913053453, 0.114762112, 0.39136073),Alpha)
  1639. end
  1640. for i = 1, 0, -.05 do
  1641. for _,v in next, Scythe:children() do
  1642. if(v:IsA'BasePart' and v ~= Hitbox)then
  1643. v.Transparency = i
  1644. end
  1645. end
  1646. swait()
  1647. end
  1648.  
  1649. for _,v in next, Scythe:children() do
  1650. if(v:IsA'BasePart' and v ~= Hitbox)then
  1651. v.Transparency = 0
  1652. end
  1653. end
  1654.  
  1655. WalkSpeed = 10
  1656.  
  1657. --// Attack Functions \\--
  1658.  
  1659. function Punch()
  1660. Attack = true
  1661. NeutralAnims = false
  1662. for i = 0, 1, 0.1 do
  1663. swait()
  1664. local Alpha = .3
  1665. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0789514706, 0.00628891867, -0.0925023109, 0.0533091128, 0.0062750699, 0.998562098, 3.09625534e-06, 0.999981046, -0.006284073, -0.998584211, 0.000337963982, 0.0533076562),Alpha)
  1666. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490628, -0.990814447, 0.0215878114, 0.999878347, 4.62079406e-08, 0.0156166591, -9.81283374e-05, 0.99998033, 0.00628320919, -0.0156163946, -0.00628389511, 0.999858499),Alpha)
  1667. RH.C0 = clerp(RH.C0,CFrame.new(0.498514563, -0.990978837, 0.0154212704, 0.999878347, 4.62079406e-08, 0.0156166591, -9.81283374e-05, 0.99998033, 0.00628320919, -0.0156163946, -0.00628389511, 0.999858499),Alpha)
  1668. LS.C0 = clerp(LS.C0,CFrame.new(-0.956101894, 0.564983606, -0.87824589, 0.422763139, -0.88666755, 0.187330216, 0.154130876, -0.133350402, -0.979010463, 0.89303726, 0.442762941, 0.0802871212),Alpha)
  1669. RS.C0 = clerp(RS.C0,CFrame.new(1.33429492, 0.392465949, -0.0583952218, 0.203448325, -0.978246927, 0.0405244008, 0.972459793, 0.197091028, -0.124407344, 0.113714136, 0.0647188276, 0.99140358),Alpha)
  1670. NK.C0 = clerp(NK.C0,CFrame.new(-0.0831892416, 1.49950659, 0.0740900636, 0.0533089638, 0.0574148037, -0.996932089, 0.00627471274, 0.998307765, 0.05782938, 0.998562157, -0.00933811814, 0.052857995),Alpha)
  1671. HW.C0 = clerp(HW.C0,CFrame.new(0.676506758, 0.226543918, 0.21578081, 0.305678427, 0.442688584, -0.842963517, -0.269992143, 0.88930124, 0.369117767, 0.913052797, 0.114762299, 0.391362607),Alpha)
  1672. end
  1673. PunchT.Enabled = true
  1674. Sound(LArm,536642316,1,2,false,true,true)
  1675. for i = 0, 1, 0.1 do
  1676. swait()
  1677. local Alpha = .3
  1678. AOEDamage(LArm.Position,2,15,30,0,'Normal',10,2,false)
  1679. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00304359547, 0.00628888234, 0.0436883941, -0.0405170843, -0.00627878495, -0.999162614, -3.05456138e-06, 0.999981046, -0.0062838071, 0.999184728, -0.000251606398, -0.0405159071),Alpha)
  1680. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490449, -0.990814805, 0.0215896256, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
  1681. RH.C0 = clerp(RH.C0,CFrame.new(0.498522311, -0.990979552, 0.0154257081, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
  1682. LS.C0 = clerp(LS.C0,CFrame.new(-1.25896621, 0.507555962, 0.0405550376, 0.0249361806, 0.982360721, -0.185325593, -0.0769668072, -0.182946414, -0.980105519, -0.996721864, 0.0387040041, 0.0710471869),Alpha)
  1683. RS.C0 = clerp(RS.C0,CFrame.new(1.33430004, 0.392463893, -0.0583999716, 0.203448817, -0.97824645, 0.0405278131, 0.972459912, 0.197091326, -0.124406442, 0.11371246, 0.064722009, 0.991403401),Alpha)
  1684. NK.C0 = clerp(NK.C0,CFrame.new(-0.0487540588, 1.49897563, -0.0104950108, -0.0405169129, -0.0574492738, 0.997531652, -0.00627914304, 0.99834168, 0.0572407991, -0.999162734, -0.00394439697, -0.040809989),Alpha)
  1685. HW.C0 = clerp(HW.C0,CFrame.new(0.676505685, 0.226552293, 0.215783596, 0.305677891, 0.442688406, -0.842963934, -0.269994408, 0.889300883, 0.369116426, 0.913052142, 0.114764839, 0.391363055),Alpha)
  1686. end
  1687. PunchT.Enabled = false
  1688. Attack = false
  1689. NeutralAnims = true
  1690. Combo = 2
  1691. end
  1692.  
  1693. function Kick()
  1694. Attack = true
  1695. NeutralAnims = false
  1696. KickT.Enabled = true
  1697. WalkSpeed = 2
  1698. for i = 0, 1, 0.1 do
  1699. swait()
  1700. local Alpha = .3
  1701. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00529359467, -0.0957253724, -0.476031482, 0.999953091, -0.00882441457, 0.00507242884, 0.00444904482, 0.827165425, 0.561945021, -0.00915619731, -0.56189549, 0.827164888),Alpha)
  1702. LH.C0 = clerp(LH.C0,CFrame.new(-0.497548699, -0.995493114, -0.112597167, 0.999888778, 0.00444900105, 0.0142405648, 0.00432288321, 0.827161849, -0.561947286, -0.0142793562, 0.561946273, 0.827050626),Alpha)
  1703. RH.C0 = clerp(RH.C0,CFrame.new(0.498985589, -0.892218173, 0.0456022024, 0.99987781, -0.00899596326, 0.012781553, -9.7240074e-05, 0.814164102, 0.580635071, -0.0156296529, -0.580565333, 0.814063787),Alpha)
  1704. LS.C0 = clerp(LS.C0,CFrame.new(-1.45120275, 0.577238321, 0.0194108374, 0.983973265, 0.177630454, 0.0156233013, -0.177745238, 0.984056652, 0.00627993234, -0.0142587181, -0.00895620324, 0.99985826),Alpha)
  1705. RS.C0 = clerp(RS.C0,CFrame.new(1.33430183, 0.39246124, -0.0583900288, 0.203447983, -0.97824645, 0.0405309275, 0.972459853, 0.197089955, -0.124409124, 0.113714546, 0.0647254884, 0.991402984),Alpha)
  1706. NK.C0 = clerp(NK.C0,CFrame.new(-0.00189875509, 1.49909914, 0.0100648999, 0.9999699, 0.000446120102, -0.00775879063, 4.95645872e-05, 0.99796474, 0.0637695193, 0.00777144916, -0.0637679845, 0.99793452),Alpha)
  1707. HW.C0 = clerp(HW.C0,CFrame.new(0.676504672, 0.226539731, 0.215754136, 0.305676967, 0.442690551, -0.842963159, -0.269992441, 0.889300168, 0.369119704, 0.913053036, 0.114762299, 0.391361624),Alpha)
  1708. end
  1709.  
  1710. Sound(RLeg,536642316,1,2,false,true,true)
  1711. for i = 0, 1, 0.1 do
  1712. swait()
  1713. AOEDamage(RLeg.Position,2,15,30,0,'Normal',10,2,false)
  1714. local Alpha = .3
  1715. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00722559355, -0.249281824, 0.325759679, 0.999966681, 0.0056294878, 0.0067008147, -0.00280297617, 0.931340098, -0.364145935, -0.00829232018, 0.364114493, 0.931323826),Alpha)
  1716. LH.C0 = clerp(LH.C0,CFrame.new(-0.497003227, -0.808224082, -0.0438566208, 0.999882162, -0.00280300085, 0.0151045416, -0.00288998778, 0.931339145, 0.364141613, -0.0150881391, -0.364142269, 0.931221247),Alpha)
  1717. RH.C0 = clerp(RH.C0,CFrame.new(0.49894613, -1.23073387, 0.0456367731, 0.99987793, 0.012976733, 0.00871029124, -9.59954341e-05, 0.562405646, -0.826861501, -0.0156286769, 0.826759636, 0.562338233),Alpha)
  1718. LS.C0 = clerp(LS.C0,CFrame.new(-1.4511981, 0.5772475, 0.0194011405, 0.983972013, 0.177638128, 0.0156237073, -0.177752912, 0.984055161, 0.00628091441, -0.0142588606, -0.00895743817, 0.99985832),Alpha)
  1719. RS.C0 = clerp(RS.C0,CFrame.new(1.33430433, 0.39245528, -0.0584036149, 0.203451529, -0.978246152, 0.0405242294, 0.972458541, 0.197093993, -0.124412477, 0.113718912, 0.0647200271, 0.991402864),Alpha)
  1720. NK.C0 = clerp(NK.C0,CFrame.new(-0.00189117086, 1.49909687, 0.0100582615, 0.9999699, 0.000451112981, -0.00776725356, 4.51168817e-05, 0.997964799, 0.0637689829, 0.00778021105, -0.0637674183, 0.997934639),Alpha)
  1721. HW.C0 = clerp(HW.C0,CFrame.new(0.676509142, 0.226537436, 0.215762958, 0.305677801, 0.442690402, -0.842962921, -0.269996017, 0.889299929, 0.369117856, 0.913051724, 0.114765473, 0.3913638),Alpha)
  1722. end
  1723. WalkSpeed = 10
  1724. KickT.Enabled = false
  1725. Attack = false
  1726. NeutralAnims = true
  1727. Combo = 3
  1728. end
  1729.  
  1730. function Spin_Scythe()
  1731. Attack = true
  1732. NeutralAnims = false
  1733. SlashT.Enabled = true
  1734. for i = 0, 1, 0.1 do
  1735. swait()
  1736. local Alpha = .3
  1737. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00444369018, 0.00629113195, 0.101713151, 0.0195403937, 0.0062817093, 0.999792278, 3.06150469e-06, 0.99998033, -0.00628294982, -0.999814987, 0.000125763705, 0.0195400435),Alpha)
  1738. LH.C0 = clerp(LH.C0,CFrame.new(-0.496482044, -0.990811586, 0.0216401666, 0.999878228, 0, 0.015617365, -9.8122182e-05, 0.99998033, 0.00628212467, -0.0156170577, -0.00628288975, 0.999858439),Alpha)
  1739. RH.C0 = clerp(RH.C0,CFrame.new(0.498526812, -0.990976453, 0.0154717192, 0.999878228, 0, 0.015617365, -9.8122182e-05, 0.99998033, 0.00628212467, -0.0156170577, -0.00628288975, 0.999858439),Alpha)
  1740. LS.C0 = clerp(LS.C0,CFrame.new(-1.56110322, 0.536371112, 0.021401234, 0.96306026, 0.26883316, 0.0156157482, -0.268955141, 0.963132203, 0.00628496706, -0.0133504234, -0.0102527365, 0.999858379),Alpha)
  1741. RS.C0 = clerp(RS.C0,CFrame.new(1.25914538, 0.465895861, -0.0174790788, 0.0534170046, -0.997989595, 0.0341100171, 0.99850744, 0.0529925451, -0.0132293571, 0.0113951834, 0.0347657688, 0.99933064),Alpha)
  1742. NK.C0 = clerp(NK.C0,CFrame.new(0.1067672, 1.49899662, -0.00705452403, 0.019540213, 0.0574855059, -0.998160839, 0.00628135167, 0.998319268, 0.0576175004, 0.999792278, -0.00739560742, 0.0191463307),Alpha)
  1743. HW.C0 = clerp(HW.C0,CFrame.new(-0.20473817, -0.976805627, -2.4829669, -1.00000012, -1.86264515e-09, -4.60762095e-10, -3.55407613e-11, 1.92904554e-06, -0.99999994, 0, -1.00000024, -1.92915309e-06),Alpha)
  1744. end
  1745. coroutine.wrap(function()
  1746. repeat swait()
  1747. AOEDamage(Hitbox.Position,2,20,45,'Normal',0,25,2,true)
  1748. until not Attack
  1749. end)()
  1750. HW.C1 = CF.N(0,-1.2,0)
  1751. for a = 1, 3 do
  1752. Sound(Hitbox,62339698,.5,2,false,true,true)
  1753. --PlaySnd(ClawDashSnd,HandlePart)
  1754. for i = 0, 350, 25 do
  1755. swait()
  1756. HW.C0 = CF.fEA(M.R(-i),0,0)
  1757. end
  1758. end
  1759. HW.C1 = CF.N()
  1760. Attack = false
  1761. NeutralAnims = true
  1762. SlashT.Enabled =false
  1763. Combo = 4
  1764. end
  1765.  
  1766. function Smash()
  1767. Attack = true
  1768. NeutralAnims = false
  1769. local Active = true
  1770. coroutine.wrap(function()
  1771. repeat swait()
  1772. AOEDamage(Hitbox.Position,2,20,45,'Normal',0,25,2,true)
  1773. until not Active
  1774. end)()
  1775. for i = 0, 1, 0.1 do
  1776. swait()
  1777. local Alpha = .3
  1778. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00199523382, -0.0805450231, 0.127762675, 1.00000024, 0.00228078687, -0.000182923861, -0.00228199991, 0.988302112, -0.152492076, -0.000167017803, 0.152492911, 0.988310456),Alpha)
  1779. LH.C0 = clerp(LH.C0,CFrame.new(-0.496401608, -0.91178906, 0.0269002318, 0.99988097, -0.00228199991, 0.0154450079, -0.0001002106, 0.988302112, 0.152509913, -0.0156124048, -0.152492076, 0.988187075),Alpha)
  1780. RH.C0 = clerp(RH.C0,CFrame.new(0.498625368, -0.910582304, 0.0206506848, 0.99988097, -0.00228199991, 0.0154450079, -0.0001002106, 0.988302112, 0.152509913, -0.0156124048, -0.152492076, 0.988187075),Alpha)
  1781. LS.C0 = clerp(LS.C0,CFrame.new(-0.546162367, 0.920914531, -0.420199156, 0.948534131, -0.316357106, -0.0141890598, -0.292467386, -0.857963502, -0.422328979, 0.121433057, 0.404743224, -0.906331718),Alpha)
  1782. RS.C0 = clerp(RS.C0,CFrame.new(0.676435173, 1.05489874, -0.363975257, 0.908406317, 0.366589606, 0.201022446, 0.417750508, -0.776536345, -0.471673697, -0.0168094635, 0.512448609, -0.858553469),Alpha)
  1783. NK.C0 = clerp(NK.C0,CFrame.new(9.05999332e-06, 1.49894691, -0.0143974051, 1, 5.82076609e-11, 0, -1.45519152e-11, 0.997964799, 0.0637693182, 0, -0.0637693331, 0.99796474),Alpha)
  1784. HW.C0 = clerp(HW.C0,CFrame.new(-0.14871791, -0.529287696, -1.42314053, -0.930846035, -4.50015068e-06, 0.365411818, -0.349368632, 0.293066084, -0.889974117, -0.107085794, -0.956092298, -0.272800893),Alpha)
  1785. end
  1786. repeat swait()
  1787. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  1788. until hitfloor
  1789. WalkSpeed = 0
  1790. Hum.JumpPower = 0
  1791. Sound(Hitbox,62339698,.3,2,false,true,true)
  1792. for i = 0, 1, 0.1 do
  1793. swait()
  1794. local Alpha = .3
  1795. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00811180193, -1.00093806, -0.519590676, 1, -0.00242613931, -0.000173866749, 0.00242500077, 0.988869131, 0.148768216, -0.000189000741, -0.148769096, 0.988877892),Alpha)
  1796. LH.C0 = clerp(LH.C0,CFrame.new(-0.502352417, 0.0719482899, -0.36048314, 0.999881089, 0.00242500077, 0.0154230241, -0.000103260259, 0.988869131, -0.148788825, -0.0156122074, 0.148768216, 0.98875457),Alpha)
  1797. RH.C0 = clerp(RH.C0,CFrame.new(0.496492803, -1.52589762, -0.111477256, 0.999878228, -0.0146477707, 0.00540301111, -0.000103216058, 0.339860469, 0.940475941, -0.0156121422, -0.940361977, 0.339817584),Alpha)
  1798. LS.C0 = clerp(LS.C0,CFrame.new(-0.72667861, 0.365247965, -0.462653339, 0.946573675, -0.322109699, 0.0156161264, 0.322384953, 0.946385086, -0.0205740202, -0.00815176871, 0.024509253, 0.999666572),Alpha)
  1799. RS.C0 = clerp(RS.C0,CFrame.new(0.492744535, 0.277959853, -0.608404338, 0.905526519, 0.35676235, 0.22965765, -0.376292914, 0.925347328, 0.0462170765, -0.196024567, -0.128269315, 0.972173631),Alpha)
  1800. NK.C0 = clerp(NK.C0,CFrame.new(1.57362392e-05, 1.49894822, -0.0143816993, 1.00000024, 4.07453626e-10, 0, 3.20142135e-10, 0.997964859, 0.0637664497, 0, -0.0637664497, 0.997965097),Alpha)
  1801. HW.C0 = clerp(HW.C0,CFrame.new(-0.148718655, -0.52928853, -1.42314029, -0.930842996, -1.2665987e-05, 0.365419656, -0.349378467, 0.293065071, -0.889970601, -0.107080489, -0.956092477, -0.272801965),Alpha)
  1802. end
  1803. Hitbox.Anchored = true
  1804. Effect{
  1805. Effect='ResizeAndFade',
  1806. Color=Black,
  1807. Size=V3.N(1,2,1),
  1808. Material=Enum.Material.Neon,
  1809. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  1810. Frames=120,
  1811. RotInc={0,M.R(2),0},
  1812. CFrame=Hitbox.CFrame*CF.N(0,0,0)*CF.A(M.R(90),0,0),
  1813. FXSettings = {
  1814. EndSize = V3.N(25,30,25)
  1815. }
  1816. }
  1817. Effect{
  1818. Effect='ResizeAndFade',
  1819. Color=Black,
  1820. Size=V3.N(1.25,2.25,1.25),
  1821. Material=Enum.Material.Neon,
  1822. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976',Offset=V3.N(0,0,-.125)},
  1823. Frames=120,
  1824. RotInc={0,M.R(-4),0},
  1825. CFrame=Hitbox.CFrame*CF.N(0,0,0)*CF.A(M.R(90),0,0),
  1826. FXSettings = {
  1827. EndSize = V3.N(25.25,30.25,25.25)
  1828. }
  1829. }
  1830. CamShakeAll(45,450,Hitbox.Position)
  1831. Active = false
  1832. AOEDamage(Hitbox.Position,25.25,45,85,100,'Knockback',25,2,true,true,100)
  1833. for i = 0, 1, 0.1 do
  1834. swait()
  1835. local Alpha = .3
  1836. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00811180193, -1.00093806, -0.519590676, 1, -0.00242613931, -0.000173866749, 0.00242500077, 0.988869131, 0.148768216, -0.000189000741, -0.148769096, 0.988877892),Alpha)
  1837. LH.C0 = clerp(LH.C0,CFrame.new(-0.502352417, 0.0719482899, -0.36048314, 0.999881089, 0.00242500077, 0.0154230241, -0.000103260259, 0.988869131, -0.148788825, -0.0156122074, 0.148768216, 0.98875457),Alpha)
  1838. RH.C0 = clerp(RH.C0,CFrame.new(0.496492803, -1.52589762, -0.111477256, 0.999878228, -0.0146477707, 0.00540301111, -0.000103216058, 0.339860469, 0.940475941, -0.0156121422, -0.940361977, 0.339817584),Alpha)
  1839. LS.C0 = clerp(LS.C0,CFrame.new(-0.72667861, 0.365247965, -0.462653339, 0.946573675, -0.322109699, 0.0156161264, 0.322384953, 0.946385086, -0.0205740202, -0.00815176871, 0.024509253, 0.999666572),Alpha)
  1840. RS.C0 = clerp(RS.C0,CFrame.new(0.492744535, 0.277959853, -0.608404338, 0.905526519, 0.35676235, 0.22965765, -0.376292914, 0.925347328, 0.0462170765, -0.196024567, -0.128269315, 0.972173631),Alpha)
  1841. NK.C0 = clerp(NK.C0,CFrame.new(1.57362392e-05, 1.49894822, -0.0143816993, 1.00000024, 4.07453626e-10, 0, 3.20142135e-10, 0.997964859, 0.0637664497, 0, -0.0637664497, 0.997965097),Alpha)
  1842. HW.C0 = clerp(HW.C0,CFrame.new(-0.148718655, -0.52928853, -1.42314029, -0.930842996, -1.2665987e-05, 0.365419656, -0.349378467, 0.293065071, -0.889970601, -0.107080489, -0.956092477, -0.272801965),Alpha)
  1843. end
  1844. Hitbox.Anchored = false
  1845. WalkSpeed = 10
  1846. Hum.JumpPower = 50
  1847. Attack = false
  1848. NeutralAnims = true
  1849. Combo = 1
  1850. end
  1851.  
  1852. function CarnageSaw()
  1853. Attack = true
  1854. NeutralAnims = false
  1855. chatfunc"Carnage Saw."
  1856. for i = 0, 1, 0.1 do
  1857. swait()
  1858. local Alpha = .3
  1859. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00166031998, 0.00629009586, 0.011258143, 0.958218634, -0.00179760705, -0.286043704, -8.72771693e-07, 0.999981046, -0.00628719619, 0.286049575, 0.00602470944, 0.958202064),Alpha)
  1860. LH.C0 = clerp(LH.C0,CFrame.new(-0.496496171, -0.99081707, 0.0215899553, 0.999878109, 0, 0.0156224966, -9.81757184e-05, 0.99998033, 0.00628349604, -0.0156221688, -0.00628426159, 0.99985832),Alpha)
  1861. RH.C0 = clerp(RH.C0,CFrame.new(0.498510689, -0.990981698, 0.0154126342, 0.999878109, 0, 0.0156224966, -9.81757184e-05, 0.99998033, 0.00628349604, -0.0156221688, -0.00628426159, 0.99985832),Alpha)
  1862. LS.C0 = clerp(LS.C0,CFrame.new(-0.873806179, 0.397600949, -0.503744602, 0.554795325, -0.815766454, -0.16348508, 0.18635428, 0.313351184, -0.931173205, 0.810847938, 0.486144245, 0.325867295),Alpha)
  1863. RS.C0 = clerp(RS.C0,CFrame.new(1.33429587, 0.392459571, -0.0584158525, 0.203444242, -0.978247643, 0.040526405, 0.972460866, 0.19708696, -0.124406032, 0.113712654, 0.0647200197, 0.99140352),Alpha)
  1864. NK.C0 = clerp(NK.C0,CFrame.new(-0.00623096712, 1.4988898, -0.0245094746, 0.958218753, -0.0164463911, 0.285576135, -0.00179796375, 0.997980893, 0.0635067299, -0.286043525, -0.0613668934, 0.956255496),Alpha)
  1865. HW.C0 = clerp(HW.C0,CFrame.new(0.676512122, 0.226547047, 0.215798661, 0.30567646, 0.442693174, -0.842962027, -0.269994497, 0.889298856, 0.36912173, 0.913052678, 0.114763223, 0.391362309),Alpha)
  1866. end
  1867. local StudsPerFrame = 1
  1868. for i = -2,2,2 do
  1869.  
  1870. local cfaa = (CF.N(Root.CFrame.p,Root.CFrame.lookVector))*CF.N(0,0,-1)
  1871. local dir = Root.CFrame*CF.N(0,0,-1000000).p
  1872. local saw = Part(Effects,BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),Enum.Material.Neon,V3.N(3,3,.4),cfaa*CF.A(M.R(-90),0,0),true,false)
  1873. CreateTrailObj(saw,(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),(Plr.UserId == 5719877 and "Dark indigo" or "Really red"),0,0).Enabled = true
  1874. Sound(saw,248088589,1,2,true,false,true)
  1875. Sound(saw,536642316,1,2,false,true,true)
  1876. local mesh = Mesh(saw,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,2),V3.N())
  1877. coroutine.wrap(function()
  1878. for fr = 0, 180 do
  1879. saw.CFrame = CF.N(saw.CFrame.p,dir)*CF.N(i/20,0,-StudsPerFrame)*CF.A(M.R(-90),0,0)*CF.A(0,0,M.R(fr*4))
  1880. AOEDamage(saw.Position,3,1,1,60,'Knockback',0,1,true,saw)
  1881. swait()
  1882. end
  1883. saw:destroy()
  1884. AOEDamage(saw.Position,4,25,50,60,'Knockback',10,4,true)
  1885. Effect{
  1886. Effect='ResizeAndFade',
  1887. Color=BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Crimson"),
  1888. Size=V3.N(2,2,2),
  1889. Mesh={MeshType=Enum.MeshType.Sphere},
  1890. CFrame=saw.CFrame,
  1891. FXSettings={
  1892. EndSize=V3.N(.05,.05,.05),
  1893. EndIsIncrement=true
  1894. }
  1895. }
  1896. for i = 1, 5 do
  1897. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1898. Effect{
  1899. Effect='Fade',
  1900. Frames=65,
  1901. Size=V3.N(2,2,4),
  1902. CFrame=CF.N(saw.CFrame*angles*CF.N(0,0,-2).p,saw.CFrame.p),
  1903. Mesh = {MeshType=Enum.MeshType.Sphere},
  1904. Material=Enum.Material.Neon,
  1905. Color=BrickColor.new(Plr.UserId == 5719877 and "Dark indigo" or "Crimson"),
  1906. MoveDirection=CF.N(saw.CFrame*angles*CF.N(0,0,-50).p,saw.CFrame.p).p,
  1907. }
  1908. end
  1909. end)()
  1910. end
  1911. for i = 0, 1, 0.1 do
  1912. swait()
  1913. local Alpha = .3
  1914. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0120823281, 0.00629023649, -0.0454679728, 0.975261807, 0.00138908508, 0.221064806, 6.77514436e-07, 0.999981046, -0.00628646137, -0.221070215, 0.00613104552, 0.975244701),Alpha)
  1915. LH.C0 = clerp(LH.C0,CFrame.new(-0.496495157, -0.99081707, 0.0215903148, 0.999878049, 0, 0.0156247914, -9.81779303e-05, 0.99998033, 0.00628271, -0.0156244934, -0.00628347602, 0.99985826),Alpha)
  1916. RH.C0 = clerp(RH.C0,CFrame.new(0.49850738, -0.990981698, 0.0154126538, 0.999878049, 0, 0.0156247914, -9.81779303e-05, 0.99998033, 0.00628271, -0.0156244934, -0.00628347602, 0.99985826),Alpha)
  1917. LS.C0 = clerp(LS.C0,CFrame.new(-1.39933538, 0.65219146, -0.0398524441, 0.0447849482, 0.985531449, -0.163469523, -0.336975813, -0.139140502, -0.931175351, -0.940447569, 0.0967878923, 0.325868785),Alpha)
  1918. RS.C0 = clerp(RS.C0,CFrame.new(1.33429313, 0.39245826, -0.0584200248, 0.20344235, -0.978247762, 0.0405284315, 0.972461164, 0.197084755, -0.1244075, 0.113713816, 0.0647220761, 0.991403103),Alpha)
  1919. NK.C0 = clerp(NK.C0,CFrame.new(0.00283931568, 1.49924982, 0.0327365696, 0.975261748, 0.0127110416, -0.22070463, 0.00138872874, 0.997974694, 0.0636128932, 0.221065, -0.0623458065, 0.97326988),Alpha)
  1920. HW.C0 = clerp(HW.C0,CFrame.new(0.676513791, 0.22654593, 0.2158079, 0.305676162, 0.442694992, -0.842961133, -0.269993126, 0.889297962, 0.369124174, 0.913052976, 0.114761189, 0.391361833),Alpha)
  1921. end
  1922. Attack = false
  1923. NeutralAnims = true
  1924. end
  1925.  
  1926. function LayWaste()
  1927. Attack = true
  1928. NeutralAnims = false
  1929. chatfunc("Lay Waste")
  1930. for i = 0, 1, 0.1 do
  1931. swait()
  1932. local Alpha = .3
  1933. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00304359547, 0.00628888234, 0.0436883941, -0.0405170843, -0.00627878495, -0.999162614, -3.05456138e-06, 0.999981046, -0.0062838071, 0.999184728, -0.000251606398, -0.0405159071),Alpha)
  1934. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490449, -0.990814805, 0.0215896256, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
  1935. RH.C0 = clerp(RH.C0,CFrame.new(0.498522311, -0.990979552, 0.0154257081, 0.999878109, 0, 0.0156217292, -9.8165794e-05, 0.99998033, 0.0062831589, -0.0156214274, -0.00628392445, 0.999858379),Alpha)
  1936. LS.C0 = clerp(LS.C0,CFrame.new(-1.25896621, 0.507555962, 0.0405550376, 0.0249361806, 0.982360721, -0.185325593, -0.0769668072, -0.182946414, -0.980105519, -0.996721864, 0.0387040041, 0.0710471869),Alpha)
  1937. RS.C0 = clerp(RS.C0,CFrame.new(1.33430004, 0.392463893, -0.0583999716, 0.203448817, -0.97824645, 0.0405278131, 0.972459912, 0.197091326, -0.124406442, 0.11371246, 0.064722009, 0.991403401),Alpha)
  1938. NK.C0 = clerp(NK.C0,CFrame.new(-0.0487540588, 1.49897563, -0.0104950108, -0.0405169129, -0.0574492738, 0.997531652, -0.00627914304, 0.99834168, 0.0572407991, -0.999162734, -0.00394439697, -0.040809989),Alpha)
  1939. HW.C0 = clerp(HW.C0,CFrame.new(0.676505685, 0.226552293, 0.215783596, 0.305677891, 0.442688406, -0.842963934, -0.269994408, 0.889300883, 0.369116426, 0.913052142, 0.114764839, 0.391363055),Alpha)
  1940. end
  1941. Sound(LArm,137463716,.3,5,false,true,true)
  1942. for i = 0, 1, .1 do
  1943. swait(6)
  1944. for i = 1, 3 do
  1945. --[[Effect{
  1946. Effect='ResizeAndFade',
  1947. Frames=15,
  1948. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
  1949. Color=Black,
  1950. Size=V3.N(10,10,1),
  1951. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
  1952. FXSettings={
  1953. EndSize=V3.N(5,5,0)
  1954. }
  1955. }]]
  1956. local what = Part(Effects,Black,Enum.Material.Neon,V3.N(1,1,1),LArm.CFrame*CF.N(0,-1,0)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),true,false)
  1957. local mesh = Mesh(what,Enum.MeshType.FileMesh,'rbxassetid://3270017',"",V3.N(10,10,1),V3.N())
  1958. coroutine.wrap(function()
  1959. for i = 0, 15 do
  1960. local wa = i/15
  1961. swait()
  1962. what.Transparency = wa
  1963. mesh.Scale = V3.N(10-wa*5,10-wa*5,1-wa)
  1964. end
  1965. end)()
  1966. end
  1967. end
  1968. swait(60)
  1969. local EffectPart = Instance.new("Part",Effects)
  1970. EffectPart.Size = Vector3.new(1,1,1)
  1971. EffectPart.Anchored = true
  1972. EffectPart.Color = Really red
  1973. local mehs1 = Instance.new("SpecialMesh",EffectPart)
  1974. mehs1.MeshType = "Sphere"
  1975. mehs1.Scale = Vector3.new(10,10,10)
  1976.  
  1977.  
  1978.  
  1979. local hit,pos,norm,dist = CastRay(LArm.CFrame*CF.N(0,-1,0).p,Mouse.Hit.p,1024)
  1980. EffectPart.CFrame = CF.N(pos)
  1981.  
  1982. local part = Part(Effects,Black,Enum.Material.Neon,V3.N(5,5,dist),CF.N(LArm.CFrame*CF.N(0,-1,0).p,pos)*CF.N(0,0,-dist/2),true,false)
  1983. local meshla = Mesh(part,Enum.MeshType.Brick)
  1984.  
  1985. Root.CFrame = CF.N(Root.Position,V3.N(Mouse.Hit.X,Root.CFrame.Y,Mouse.Hit.Z))
  1986. if(S.UserInputService:IsKeyDown(Enum.KeyCode.X))then
  1987. local asdie = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1988. local asd = Part(Effects,Black,Enum.Material.Neon,V3.N(6,6,6),LArm.CFrame*CF.N(0,-1,0)*asdie,true,false)
  1989.  
  1990. local asdaa = CF.A(M.RRNG(-4,4),M.RRNG(-4,4),M.RRNG(-4,4))
  1991. local snd = Sound(LArm,162246683,.8,2,true,false,true)
  1992. Sound(LArm,162246701,.8,2,false,true,true)
  1993. repeat swait()
  1994. asdie = asdie * asdaa
  1995. asd.CFrame = LArm.CFrame*CF.N(0,-1,0)*asdie
  1996. Root.CFrame = CF.N(Root.Position,V3.N(Mouse.Hit.X,Root.CFrame.Y,Mouse.Hit.Z))
  1997. hit,pos,norm,dist = CastRay(LArm.CFrame*CF.N(0,-1,0).p,Mouse.Hit.p,1024)
  1998. part.Size = V3.N(5,5,dist)
  1999. part.CFrame = CF.N(LArm.CFrame*CF.N(0,-1,0).p,pos)*CF.N(0,0,-dist/2)
  2000. CamShakeAll(25,100,pos)
  2001. AOEDamage(pos,15,30,65,25,'Knockback',25,2,true,25)
  2002.  
  2003. EffectPart.CFrame = CF.N(pos)
  2004. for i = 1, 3 do
  2005. Effect{
  2006. Effect='ResizeAndFade',
  2007. Frames=30,
  2008. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
  2009. Color=Black,
  2010. Size=V3.N(0,0,0),
  2011. CFrame=CF.N(pos)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
  2012. FXSettings={
  2013. EndSize=V3.N(80,80,1)
  2014. }
  2015. }
  2016. --[[local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  2017. Effect{
  2018. Effect='Fade',
  2019. Frames=65,
  2020. Size=V3.N(10,10,15),
  2021. CFrame=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-10).p,EffectPart.CFrame.p),
  2022. Mesh = {MeshType=Enum.MeshType.Sphere},
  2023. Material=Enum.Material.Neon,
  2024. Color=Black,
  2025. MoveDirection=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-50).p,EffectPart.CFrame.p).p,
  2026. }]]
  2027. end
  2028.  
  2029. until not S.UserInputService:IsKeyDown(Enum.KeyCode.X)
  2030. asd:destroy()
  2031. snd:Stop()
  2032. snd:Destroy()
  2033. Sound(LArm,178452221,.5,2,false,true,true)
  2034. else
  2035. CamShakeAll(60,300,pos)
  2036. AOEDamage(pos,15,30,65,25,'Knockback',25,2,true,25)
  2037. Sound(LArm,178452221,.5,2,false,true,true)
  2038. end
  2039.  
  2040. for i = 1, 3 do
  2041. Effect{
  2042. Effect='ResizeAndFade',
  2043. Frames=30,
  2044. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://3270017'},
  2045. Color=Black,
  2046. Size=V3.N(0,0,0),
  2047. CFrame=CF.N(pos)*CF.fEA(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),
  2048. FXSettings={
  2049. EndSize=V3.N(80,80,1)
  2050. }
  2051. }
  2052. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  2053. Effect{
  2054. Effect='Fade',
  2055. Frames=65,
  2056. Size=V3.N(10,10,15),
  2057. CFrame=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-10).p,EffectPart.CFrame.p),
  2058. Mesh = {MeshType=Enum.MeshType.Sphere},
  2059. Material=Enum.Material.Neon,
  2060. Color=Really red,
  2061. MoveDirection=CF.N(EffectPart.CFrame*angles*CF.N(0,0,-50).p,EffectPart.CFrame.p).p,
  2062. }
  2063. end
  2064.  
  2065. coroutine.wrap(function()
  2066. for i = 1, 10 do
  2067. swait(.6)
  2068. mehs1.Scale = mehs1.Scale + Vector3.new(.5,.5,.5)
  2069. EffectPart.Transparency = EffectPart.Transparency + .1
  2070. meshla.Scale = meshla.Scale + Vector3.new(.25,.25,0)
  2071. part.Transparency = part.Transparency + .1
  2072. end
  2073. ----
  2074. EffectPart:destroy()
  2075. part:Destroy()
  2076. end)()
  2077.  
  2078. Attack = false
  2079. NeutralAnims = true
  2080.  
  2081. end
  2082.  
  2083. --// Wrap it all up \\--
  2084. Mouse.Button1Down:connect(function()
  2085. if(Attack)then return end
  2086. if(Combo == 1)then Punch()
  2087. elseif(Combo == 2)then Kick()
  2088. elseif(Combo == 3)then Spin_Scythe()
  2089. elseif(Combo == 4)then Smash()
  2090. end
  2091. end)
  2092. Mouse.KeyDown:connect(function(k)
  2093. if(Attack)then return end
  2094. if(k == 'z')then CarnageSaw() end
  2095. if(k == 'x')then LayWaste() end
  2096. end)
  2097.  
  2098.  
  2099.  
  2100. while true do
  2101. swait()
  2102. Sine = Sine + Change
  2103.  
  2104. if(God)then
  2105. Hum.MaxHealth = inf
  2106. Hum.Health = inf
  2107. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  2108. Hum.Name = M.RNG()*100
  2109. end
  2110.  
  2111. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  2112. S.Lighting.ClockTime = 23
  2113. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2114. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 16 and "Walk" or "Run") or hitfloor and "Idle")
  2115. if(not Effects or not Effects.Parent)then
  2116. Effects = IN("Model",Char)
  2117. Effects.Name = "Effects"
  2118. end
  2119. if(State == 'Run')then
  2120. local wsVal = 20 / (Hum.WalkSpeed/16)
  2121. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2122. Change = 3
  2123. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(15+25*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  2124. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(15-25*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  2125. elseif(State == 'Walk')then
  2126. local wsVal = 16 / (Hum.WalkSpeed/16)
  2127. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  2128. Change = 3
  2129. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.5*M.C(Sine/wsVal)/2,0+.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
  2130. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.5*M.C(Sine/wsVal)/2,0-.6*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)
  2131.  
  2132. else
  2133. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  2134. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  2135. end
  2136.  
  2137. Hum.WalkSpeed = WalkSpeed
  2138.  
  2139. if(NeutralAnims)then
  2140. if(State == 'Idle')then
  2141. local Alpha = .1
  2142. Change = .75
  2143. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0161979627, 0.00629048189+.05*M.C(Sine/16), 0.0263271146, 0.967543304, 0.00158750638, 0.252711803, 7.73640579e-07, 0.99998033, -0.00628472166, -0.252717555, 0.00608088495, 0.967527032),Alpha)
  2144. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488541, -0.990815997-.05*M.C(Sine/16), 0.0215871073, 0.999878109, 0, 0.0156181455, -9.81093617e-05, 0.99998033, 0.00628099358, -0.0156178474, -0.00628175866, 0.999858379),Alpha)
  2145. RH.C0 = clerp(RH.C0,CFrame.new(0.498514056, -0.990980744-.05*M.C(Sine/16), 0.0154198771, 0.999878109, 0, 0.0156181455, -9.81093617e-05, 0.99998033, 0.00628099358, -0.0156178474, -0.00628175866, 0.999858379),Alpha)
  2146. LS.C0 = clerp(LS.C0,CFrame.new(-1.45119536, 0.577232122, 0.0193972234, 0.983973324, 0.177630529, 0.0156178325, -0.177745119, 0.984056711, 0.00627315417, -0.01425457, -0.00894861668, 0.999858439)*CF.A(M.R(0-7*M.S(Sine/16)),0,M.R(0-5*M.C(Sine/16))),Alpha)
  2147. RS.C0 = clerp(RS.C0,CFrame.new(1.33430505, 0.39246124, -0.058414869, 0.203444913, -0.978247464, 0.0405245572, 0.972460449, 0.197087735, -0.124407738, 0.113714635, 0.0647187084, 0.991403341)*CF.A(M.R(0-5*M.C(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  2148. NK.C0 = clerp(NK.C0,CFrame.new(-0.00775345881, 1.4987644, -0.0438027829, 0.967543304, 0.0145306382, -0.252299607, 0.0015871498, 0.99797684, 0.0635627732, 0.252711982, -0.0619003437, 0.965565085)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  2149. HW.C0 = clerp(HW.C0,CFrame.new(0.676509261, 0.226546526, 0.215793028, 0.305675745, 0.442692071, -0.842962742, -0.269992471, 0.889299512, 0.369121492, 0.913053453, 0.114762112, 0.39136073),Alpha)
  2150.  
  2151. -- idle
  2152. elseif(State == 'Run')then
  2153. local wsVal = 20 / (Hum.WalkSpeed/16)
  2154. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2155. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2156. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2157. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  2158. RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
  2159. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2160. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2161. HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
  2162.  
  2163. elseif(State == 'Walk')then
  2164. local wsVal = 16 / (Hum.WalkSpeed/16)
  2165. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  2166. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2167. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2168. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.1*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5)),Alpha)
  2169. RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
  2170. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2171. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2172. HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
  2173.  
  2174. elseif(State == 'Jump')then
  2175. local Alpha = .1
  2176. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2177. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  2178. RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
  2179. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2180. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2181. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2182. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2183. HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
  2184.  
  2185. elseif(State == 'Fall')then
  2186. local Alpha = .1
  2187. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2188. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  2189. RS.C0 = clerp(RS.C0,CFrame.new(1.33431649, 0.392460525, -0.0583885461, 0.203443095, -0.978248179, 0.0405152142, 0.972460985, 0.197087184, -0.124404751, 0.113713697, 0.0647087693, 0.991404116),Alpha)
  2190. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2191. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2192. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2193. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2194. HW.C0 = clerp(HW.C0,CFrame.new(0.676507235, 0.226549655, 0.215789661, 0.305676669, 0.44269371, -0.84296149, -0.26999855, 0.889298022, 0.369120419, 0.913051248, 0.114766926, 0.391364247),Alpha)
  2195.  
  2196. elseif(State == 'Paralyzed')then
  2197. -- paralyzed
  2198. elseif(State == 'Sit')then
  2199. -- sit
  2200. end
  2201. end
  2202.  
  2203. end
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