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Toey8415

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Jul 10th, 2018
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  1. player=game:GetService('Players').LocalPlayer
  2. c=player.Character
  3. local color="Really green"
  4. local transPoints = {
  5. NumberSequenceKeypoint.new(0,.819,.0375),
  6. NumberSequenceKeypoint.new(.207,.594,.0187),
  7. NumberSequenceKeypoint.new(.4,.55,.031),
  8. NumberSequenceKeypoint.new(.57,.619,.05),
  9. NumberSequenceKeypoint.new(.76,.8,.0375),
  10. NumberSequenceKeypoint.new(1,1,0),
  11. }
  12. local sizePoints = {
  13. NumberSequenceKeypoint.new(0,0.505,0),
  14. NumberSequenceKeypoint.new(1,0,0),
  15. }
  16. local Size = NumberSequence.new(sizePoints)
  17. local Transparency = NumberSequence.new(transPoints)
  18. efxBlock = Instance.new("Part",c)
  19. efxBlock.CanCollide=false
  20. efxBlock.BrickColor = BrickColor.new(color)
  21. efxBlock.Material = "Neon"
  22. efxBlock.FormFactor = "Custom"
  23. efxBlock.Transparency = .3
  24. efxBlock.Size = Vector3.new(.25,.25,.25)
  25. local mesh = Instance.new("SpecialMesh",efxBlock)
  26. mesh.MeshType = Enum.MeshType.Sphere
  27. mesh.Scale = Vector3.new(1,1,1)
  28. local particles = Instance.new("ParticleEmitter",efxBlock)
  29. particles.Color = ColorSequence.new(Color3.new(200/255, 10/255, 10/255),Color3.new(255/255, 0/255, 0/255))
  30. particles.LightEmission = .7
  31. particles.Size = Size
  32. particles.Name = "Fire"
  33. particles.Transparency = Transparency
  34. particles.LockedToPart = false
  35. particles.VelocityInheritance = .5
  36. particles.LockedToPart = false
  37. particles.Rate = 70
  38. particles.Texture = "rbxassetid://56562006"
  39. particles.Lifetime = NumberRange.new(2,2)
  40. particles.RotSpeed = NumberRange.new(100,100)
  41. particles.Speed = NumberRange.new(1,1)
  42. local offset = Vector3.new(-0.11, .23, -0.5)
  43. local weld = Instance.new("Weld",c.Head)
  44. weld.Part0 = c.Head
  45. weld.Part1 = efxBlock
  46. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(50),math.rad(40))
  47. efxBlock.Parent = c
  48. efxBlock2 = Instance.new("Part",c)
  49. efxBlock2.CanCollide=false
  50. efxBlock2.BrickColor = BrickColor.new(color)
  51. efxBlock2.Material = "Neon"
  52. efxBlock2.FormFactor = "Custom"
  53. efxBlock2.Transparency = .3
  54. efxBlock2.Size = Vector3.new(.25,.25,.25)
  55. local mesh2 = Instance.new("SpecialMesh",efxBlock2)
  56. mesh2.MeshType = Enum.MeshType.Sphere
  57. mesh2.Scale = Vector3.new(1,1,1)
  58. local particles2 = Instance.new("ParticleEmitter",efxBlock2)
  59. particles2.Color =ColorSequence.new(Color3.new(200/255, 10/255, 10/255),Color3.new(255/255, 0/255, 0/255))
  60. particles2.LightEmission = .2
  61. particles2.Size = Size
  62. particles2.Name = "Fire"
  63. particles2.Transparency = Transparency
  64. particles2.LockedToPart = false
  65. particles2.VelocityInheritance = .5
  66. particles2.LockedToPart = false
  67. particles2.Rate = 70
  68. particles2.Texture = "rbxassetid://56562006"
  69. particles2.Lifetime = NumberRange.new(2,2)
  70. particles2.RotSpeed = NumberRange.new(100,100)
  71. particles2.Speed = NumberRange.new(1,1)
  72. local offset = Vector3.new(0.11, .23, -0.5)
  73. local weld2 = Instance.new("Weld",c.Head)
  74. weld2.Part0 = c.Head
  75. weld2.Part1 = efxBlock2
  76. weld2.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(40),math.rad(50),math.rad(-40))
  77. efxBlock2.Parent = c
  78.  
  79.  
  80.  
  81.  
  82.  
  83.  
  84.  
  85.  
  86. --Converted with ttyyuu12345's model to script plugin v4
  87. function sandbox(var,func)
  88. local env = getfenv(func)
  89. local newenv = setmetatable({},{
  90. __index = function(self,k)
  91. if k=="script" then
  92. return var
  93. else
  94. return env[k]
  95. end
  96. end,
  97. })
  98. setfenv(func,newenv)
  99. return func
  100. end
  101. cors = {}
  102. mas = Instance.new("Model",game:GetService("Lighting"))
  103. Model0 = Instance.new("Model")
  104. Model1 = Instance.new("Model")
  105. WedgePart2 = Instance.new("WedgePart")
  106. WedgePart3 = Instance.new("WedgePart")
  107. Part4 = Instance.new("Part")
  108. Part5 = Instance.new("Part")
  109. Part6 = Instance.new("Part")
  110. Part7 = Instance.new("Part")
  111. Part8 = Instance.new("Part")
  112. Part9 = Instance.new("Part")
  113. Part10 = Instance.new("Part")
  114. Part11 = Instance.new("Part")
  115. Part12 = Instance.new("Part")
  116. Part13 = Instance.new("Part")
  117. Part14 = Instance.new("Part")
  118. Part15 = Instance.new("Part")
  119. SpecialMesh16 = Instance.new("SpecialMesh")
  120. Part17 = Instance.new("Part")
  121. SpecialMesh18 = Instance.new("SpecialMesh")
  122. Part19 = Instance.new("Part")
  123. SpecialMesh20 = Instance.new("SpecialMesh")
  124. Part21 = Instance.new("Part")
  125. SpecialMesh22 = Instance.new("SpecialMesh")
  126. Part23 = Instance.new("Part")
  127. SpecialMesh24 = Instance.new("SpecialMesh")
  128. Part25 = Instance.new("Part")
  129. SpecialMesh26 = Instance.new("SpecialMesh")
  130. Part27 = Instance.new("Part")
  131. SpecialMesh28 = Instance.new("SpecialMesh")
  132. Part29 = Instance.new("Part")
  133. SpecialMesh30 = Instance.new("SpecialMesh")
  134. Part31 = Instance.new("Part")
  135. Part32 = Instance.new("Part")
  136. Part33 = Instance.new("Part")
  137. Part34 = Instance.new("Part")
  138. Part35 = Instance.new("Part")
  139. Part36 = Instance.new("Part")
  140. Part37 = Instance.new("Part")
  141. ParticleEmitter38 = Instance.new("ParticleEmitter")
  142. Part39 = Instance.new("Part")
  143. Part40 = Instance.new("Part")
  144. Part41 = Instance.new("Part")
  145. Part42 = Instance.new("Part")
  146. Part43 = Instance.new("Part")
  147. Part44 = Instance.new("Part")
  148. Part45 = Instance.new("Part")
  149. Part46 = Instance.new("Part")
  150. Part47 = Instance.new("Part")
  151. Part48 = Instance.new("Part")
  152. Part49 = Instance.new("Part")
  153. Part50 = Instance.new("Part")
  154. Part51 = Instance.new("Part")
  155. Part52 = Instance.new("Part")
  156. Part53 = Instance.new("Part")
  157. Part54 = Instance.new("Part")
  158. Part55 = Instance.new("Part")
  159. Part56 = Instance.new("Part")
  160. Part57 = Instance.new("Part")
  161. Part58 = Instance.new("Part")
  162. Part59 = Instance.new("Part")
  163. Part60 = Instance.new("Part")
  164. Part61 = Instance.new("Part")
  165. Part62 = Instance.new("Part")
  166. Part63 = Instance.new("Part")
  167. Part64 = Instance.new("Part")
  168. Part65 = Instance.new("Part")
  169. Part66 = Instance.new("Part")
  170. Part67 = Instance.new("Part")
  171. Part68 = Instance.new("Part")
  172. Part69 = Instance.new("Part")
  173. Part70 = Instance.new("Part")
  174. Part71 = Instance.new("Part")
  175. Part72 = Instance.new("Part")
  176. Part73 = Instance.new("Part")
  177. Part74 = Instance.new("Part")
  178. Part75 = Instance.new("Part")
  179. Part76 = Instance.new("Part")
  180. Part77 = Instance.new("Part")
  181. Part78 = Instance.new("Part")
  182. Part79 = Instance.new("Part")
  183. Part80 = Instance.new("Part")
  184. Part81 = Instance.new("Part")
  185. Part82 = Instance.new("Part")
  186. Part83 = Instance.new("Part")
  187. Part84 = Instance.new("Part")
  188. Part85 = Instance.new("Part")
  189. Part86 = Instance.new("Part")
  190. Part87 = Instance.new("Part")
  191. Part88 = Instance.new("Part")
  192. Part89 = Instance.new("Part")
  193. Part90 = Instance.new("Part")
  194. Part91 = Instance.new("Part")
  195. Part92 = Instance.new("Part")
  196. Part93 = Instance.new("Part")
  197. Part94 = Instance.new("Part")
  198. Part95 = Instance.new("Part")
  199. Part96 = Instance.new("Part")
  200. Part97 = Instance.new("Part")
  201. Part98 = Instance.new("Part")
  202. Part99 = Instance.new("Part")
  203. Part100 = Instance.new("Part")
  204. Part101 = Instance.new("Part")
  205. Part102 = Instance.new("Part")
  206. Part103 = Instance.new("Part")
  207. Part104 = Instance.new("Part")
  208. Part105 = Instance.new("Part")
  209. Part106 = Instance.new("Part")
  210. Part107 = Instance.new("Part")
  211. Part108 = Instance.new("Part")
  212. Part109 = Instance.new("Part")
  213. Part110 = Instance.new("Part")
  214. Part111 = Instance.new("Part")
  215. Part112 = Instance.new("Part")
  216. Part113 = Instance.new("Part")
  217. Part114 = Instance.new("Part")
  218. Part115 = Instance.new("Part")
  219. Part116 = Instance.new("Part")
  220. Part117 = Instance.new("Part")
  221. Part118 = Instance.new("Part")
  222. Part119 = Instance.new("Part")
  223. Part120 = Instance.new("Part")
  224. Part121 = Instance.new("Part")
  225. Part122 = Instance.new("Part")
  226. Part123 = Instance.new("Part")
  227. Part124 = Instance.new("Part")
  228. Part125 = Instance.new("Part")
  229. Part126 = Instance.new("Part")
  230. Part127 = Instance.new("Part")
  231. Part128 = Instance.new("Part")
  232. Part129 = Instance.new("Part")
  233. Part130 = Instance.new("Part")
  234. Part131 = Instance.new("Part")
  235. Part132 = Instance.new("Part")
  236. Part133 = Instance.new("Part")
  237. Part134 = Instance.new("Part")
  238. Part135 = Instance.new("Part")
  239. Part136 = Instance.new("Part")
  240. Part137 = Instance.new("Part")
  241. Part138 = Instance.new("Part")
  242. Part139 = Instance.new("Part")
  243. Part140 = Instance.new("Part")
  244. Part141 = Instance.new("Part")
  245. Part142 = Instance.new("Part")
  246. Part143 = Instance.new("Part")
  247. Part144 = Instance.new("Part")
  248. Part145 = Instance.new("Part")
  249. Part146 = Instance.new("Part")
  250. Part147 = Instance.new("Part")
  251. Part148 = Instance.new("Part")
  252. Part149 = Instance.new("Part")
  253. Part150 = Instance.new("Part")
  254. Part151 = Instance.new("Part")
  255. Part152 = Instance.new("Part")
  256. Part153 = Instance.new("Part")
  257. Part154 = Instance.new("Part")
  258. Part155 = Instance.new("Part")
  259. Part156 = Instance.new("Part")
  260. Part157 = Instance.new("Part")
  261. Part158 = Instance.new("Part")
  262. Part159 = Instance.new("Part")
  263. Part160 = Instance.new("Part")
  264. Part161 = Instance.new("Part")
  265. Part162 = Instance.new("Part")
  266. Part163 = Instance.new("Part")
  267. Part164 = Instance.new("Part")
  268. Part165 = Instance.new("Part")
  269. Part166 = Instance.new("Part")
  270. Part167 = Instance.new("Part")
  271. Part168 = Instance.new("Part")
  272. Part169 = Instance.new("Part")
  273. Part170 = Instance.new("Part")
  274. WedgePart171 = Instance.new("WedgePart")
  275. WedgePart172 = Instance.new("WedgePart")
  276. WedgePart173 = Instance.new("WedgePart")
  277. WedgePart174 = Instance.new("WedgePart")
  278. WedgePart175 = Instance.new("WedgePart")
  279. WedgePart176 = Instance.new("WedgePart")
  280. WedgePart177 = Instance.new("WedgePart")
  281. WedgePart178 = Instance.new("WedgePart")
  282. WedgePart179 = Instance.new("WedgePart")
  283. WedgePart180 = Instance.new("WedgePart")
  284. WedgePart181 = Instance.new("WedgePart")
  285. WedgePart182 = Instance.new("WedgePart")
  286. WedgePart183 = Instance.new("WedgePart")
  287. WedgePart184 = Instance.new("WedgePart")
  288. WedgePart185 = Instance.new("WedgePart")
  289. WedgePart186 = Instance.new("WedgePart")
  290. WedgePart187 = Instance.new("WedgePart")
  291. WedgePart188 = Instance.new("WedgePart")
  292. WedgePart189 = Instance.new("WedgePart")
  293. WedgePart190 = Instance.new("WedgePart")
  294. WedgePart191 = Instance.new("WedgePart")
  295. WedgePart192 = Instance.new("WedgePart")
  296. WedgePart193 = Instance.new("WedgePart")
  297. WedgePart194 = Instance.new("WedgePart")
  298. WedgePart195 = Instance.new("WedgePart")
  299. WedgePart196 = Instance.new("WedgePart")
  300. WedgePart197 = Instance.new("WedgePart")
  301. WedgePart198 = Instance.new("WedgePart")
  302. WedgePart199 = Instance.new("WedgePart")
  303. WedgePart200 = Instance.new("WedgePart")
  304. WedgePart201 = Instance.new("WedgePart")
  305. WedgePart202 = Instance.new("WedgePart")
  306. Model203 = Instance.new("Model")
  307. Part204 = Instance.new("Part")
  308. Part205 = Instance.new("Part")
  309. ParticleEmitter206 = Instance.new("ParticleEmitter")
  310. Model207 = Instance.new("Model")
  311. WedgePart208 = Instance.new("WedgePart")
  312. Part209 = Instance.new("Part")
  313. Part210 = Instance.new("Part")
  314. Part211 = Instance.new("Part")
  315. Part212 = Instance.new("Part")
  316. Part213 = Instance.new("Part")
  317. Part214 = Instance.new("Part")
  318. Part215 = Instance.new("Part")
  319. Part216 = Instance.new("Part")
  320. Part217 = Instance.new("Part")
  321. Part218 = Instance.new("Part")
  322. Part219 = Instance.new("Part")
  323. Part220 = Instance.new("Part")
  324. Part221 = Instance.new("Part")
  325. Part222 = Instance.new("Part")
  326. Part223 = Instance.new("Part")
  327. Part224 = Instance.new("Part")
  328. Part225 = Instance.new("Part")
  329. Part226 = Instance.new("Part")
  330. Part227 = Instance.new("Part")
  331. Part228 = Instance.new("Part")
  332. Part229 = Instance.new("Part")
  333. Part230 = Instance.new("Part")
  334. Part231 = Instance.new("Part")
  335. Part232 = Instance.new("Part")
  336. Part233 = Instance.new("Part")
  337. Part234 = Instance.new("Part")
  338. Part235 = Instance.new("Part")
  339. Part236 = Instance.new("Part")
  340. Part237 = Instance.new("Part")
  341. Part238 = Instance.new("Part")
  342. Part239 = Instance.new("Part")
  343. Part240 = Instance.new("Part")
  344. Part241 = Instance.new("Part")
  345. Part242 = Instance.new("Part")
  346. Part243 = Instance.new("Part")
  347. Part244 = Instance.new("Part")
  348. Part245 = Instance.new("Part")
  349. Part246 = Instance.new("Part")
  350. Part247 = Instance.new("Part")
  351. Part248 = Instance.new("Part")
  352. Part249 = Instance.new("Part")
  353. Part250 = Instance.new("Part")
  354. ParticleEmitter251 = Instance.new("ParticleEmitter")
  355. Model252 = Instance.new("Model")
  356. Part253 = Instance.new("Part")
  357. Part254 = Instance.new("Part")
  358. ParticleEmitter255 = Instance.new("ParticleEmitter")
  359. Model256 = Instance.new("Model")
  360. Part257 = Instance.new("Part")
  361. WedgePart258 = Instance.new("WedgePart")
  362. Part259 = Instance.new("Part")
  363. Part260 = Instance.new("Part")
  364. Part261 = Instance.new("Part")
  365. Part262 = Instance.new("Part")
  366. Part263 = Instance.new("Part")
  367. Part264 = Instance.new("Part")
  368. Part265 = Instance.new("Part")
  369. Part266 = Instance.new("Part")
  370. Part267 = Instance.new("Part")
  371. Part268 = Instance.new("Part")
  372. Part269 = Instance.new("Part")
  373. Part270 = Instance.new("Part")
  374. Part271 = Instance.new("Part")
  375. Part272 = Instance.new("Part")
  376. Part273 = Instance.new("Part")
  377. Part274 = Instance.new("Part")
  378. Part275 = Instance.new("Part")
  379. Part276 = Instance.new("Part")
  380. Part277 = Instance.new("Part")
  381. Part278 = Instance.new("Part")
  382. Part279 = Instance.new("Part")
  383. Part280 = Instance.new("Part")
  384. Part281 = Instance.new("Part")
  385. Part282 = Instance.new("Part")
  386. Part283 = Instance.new("Part")
  387. Part284 = Instance.new("Part")
  388. Part285 = Instance.new("Part")
  389. Part286 = Instance.new("Part")
  390. Part287 = Instance.new("Part")
  391. Part288 = Instance.new("Part")
  392. Part289 = Instance.new("Part")
  393. Part290 = Instance.new("Part")
  394. Part291 = Instance.new("Part")
  395. Part292 = Instance.new("Part")
  396. Part293 = Instance.new("Part")
  397. Part294 = Instance.new("Part")
  398. Part295 = Instance.new("Part")
  399. Part296 = Instance.new("Part")
  400. Part297 = Instance.new("Part")
  401. Part298 = Instance.new("Part")
  402. Part299 = Instance.new("Part")
  403. ParticleEmitter300 = Instance.new("ParticleEmitter")
  404. Model301 = Instance.new("Model")
  405. Part302 = Instance.new("Part")
  406. SpecialMesh303 = Instance.new("SpecialMesh")
  407. Script304 = Instance.new("Script")
  408. Model0.Name = "Armor"
  409. Model0.Parent = mas
  410. Model1.Name = "Torso"
  411. Model1.Parent = Model0
  412. WedgePart2.Parent = Model1
  413. WedgePart2.Material = Enum.Material.SmoothPlastic
  414. WedgePart2.BrickColor = BrickColor.new("Really black")
  415. WedgePart2.Rotation = Vector3.new(-90, 0, 89.9700012)
  416. WedgePart2.Anchored = true
  417. WedgePart2.FormFactor = Enum.FormFactor.Custom
  418. WedgePart2.Size = Vector3.new(1.0200001, 0.619999945, 0.419999927)
  419. WedgePart2.CFrame = CFrame.new(-77.1676636, 3.09398293, 67.9688416, 0.000461003598, -1.00000465, -4.90226157e-05, 4.89950617e-05, -4.89997983e-05, 1, -1.00000465, -0.000461003598, 4.89721933e-05)
  420. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  421. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  422. WedgePart2.Position = Vector3.new(-77.1676636, 3.09398293, 67.9688416)
  423. WedgePart2.Orientation = Vector3.new(-90, 89.9700012, 0)
  424. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  425. WedgePart3.Parent = Model1
  426. WedgePart3.Material = Enum.Material.SmoothPlastic
  427. WedgePart3.BrickColor = BrickColor.new("Really black")
  428. WedgePart3.Rotation = Vector3.new(-90, 0, -90.0299988)
  429. WedgePart3.Anchored = true
  430. WedgePart3.FormFactor = Enum.FormFactor.Custom
  431. WedgePart3.Size = Vector3.new(1.0200001, 0.619999886, 0.419999927)
  432. WedgePart3.CFrame = CFrame.new(-78.5677032, 3.09391475, 67.9682007, -0.000460999901, 0.999999881, -4.90225793e-05, -4.89999948e-05, 4.89999911e-05, 1, 0.999999881, 0.000461002346, 4.89773993e-05)
  433. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  434. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  435. WedgePart3.Position = Vector3.new(-78.5677032, 3.09391475, 67.9682007)
  436. WedgePart3.Orientation = Vector3.new(-90, -90.0299988, 0)
  437. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  438. Part4.Name = "Torso1"
  439. Part4.Parent = Model1
  440. Part4.Material = Enum.Material.SmoothPlastic
  441. Part4.BrickColor = BrickColor.new("Pastel brown")
  442. Part4.Transparency = 1
  443. Part4.Rotation = Vector3.new(-180, 0, 0)
  444. Part4.Anchored = true
  445. Part4.CanCollide = false
  446. Part4.FormFactor = Enum.FormFactor.Plate
  447. Part4.Size = Vector3.new(2, 2, 1)
  448. Part4.CFrame = CFrame.new(-77.8778534, 3.00016689, 67.9689102, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  449. Part4.TopSurface = Enum.SurfaceType.Smooth
  450. Part4.Color = Color3.new(1, 0.8, 0.6)
  451. Part4.Position = Vector3.new(-77.8778534, 3.00016689, 67.9689102)
  452. Part4.Orientation = Vector3.new(0, 180, 180)
  453. Part4.Color = Color3.new(1, 0.8, 0.6)
  454. Part5.Parent = Model1
  455. Part5.Material = Enum.Material.Neon
  456. Part5.BrickColor = BrickColor.new("Really green")
  457. Part5.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  458. Part5.Anchored = true
  459. Part5.CanCollide = false
  460. Part5.FormFactor = Enum.FormFactor.Custom
  461. Part5.Size = Vector3.new(0.0500000007, 1.91800082, 1.16999972)
  462. Part5.CFrame = CFrame.new(-79.0512848, 1.17125535, 68.0216827, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  463. Part5.BottomSurface = Enum.SurfaceType.Smooth
  464. Part5.TopSurface = Enum.SurfaceType.Smooth
  465. Part5.Color = Color3.new(1, 0, 0)
  466. Part5.Position = Vector3.new(-79.0512848, 1.17125535, 68.0216827)
  467. Part5.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  468. Part5.Color = Color3.new(1, 0, 0)
  469. Part6.Parent = Model1
  470. Part6.Material = Enum.Material.SmoothPlastic
  471. Part6.BrickColor = BrickColor.new("Really black")
  472. Part6.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  473. Part6.Anchored = true
  474. Part6.CanCollide = false
  475. Part6.FormFactor = Enum.FormFactor.Custom
  476. Part6.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  477. Part6.CFrame = CFrame.new(-76.7488022, 2.1413517, 68.017746, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  478. Part6.BottomSurface = Enum.SurfaceType.Smooth
  479. Part6.TopSurface = Enum.SurfaceType.Smooth
  480. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  481. Part6.Position = Vector3.new(-76.7488022, 2.1413517, 68.017746)
  482. Part6.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  483. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  484. Part7.Parent = Model1
  485. Part7.Material = Enum.Material.SmoothPlastic
  486. Part7.BrickColor = BrickColor.new("Really black")
  487. Part7.Rotation = Vector3.new(-180, 0.0199999996, 180)
  488. Part7.Anchored = true
  489. Part7.CanCollide = false
  490. Part7.FormFactor = Enum.FormFactor.Custom
  491. Part7.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  492. Part7.CFrame = CFrame.new(-78.7115326, 3.00300574, 67.96698, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  493. Part7.BottomSurface = Enum.SurfaceType.Smooth
  494. Part7.TopSurface = Enum.SurfaceType.Smooth
  495. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  496. Part7.Position = Vector3.new(-78.7115326, 3.00300574, 67.96698)
  497. Part7.Orientation = Vector3.new(0, 179.979996, 0)
  498. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  499. Part8.Parent = Model1
  500. Part8.Material = Enum.Material.Neon
  501. Part8.BrickColor = BrickColor.new("Really green")
  502. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  503. Part8.Anchored = true
  504. Part8.CanCollide = false
  505. Part8.FormFactor = Enum.FormFactor.Custom
  506. Part8.Size = Vector3.new(1.94999981, 0.778000236, 0.109999791)
  507. Part8.CFrame = CFrame.new(-77.9062576, 3.68302608, 67.5223465, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  508. Part8.BottomSurface = Enum.SurfaceType.Smooth
  509. Part8.TopSurface = Enum.SurfaceType.Smooth
  510. Part8.Color = Color3.new(1, 0, 0)
  511. Part8.Position = Vector3.new(-77.9062576, 3.68302608, 67.5223465)
  512. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  513. Part8.Color = Color3.new(1, 0, 0)
  514. Part9.Parent = Model1
  515. Part9.Material = Enum.Material.Neon
  516. Part9.BrickColor = BrickColor.new("Really green")
  517. Part9.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  518. Part9.Anchored = true
  519. Part9.CanCollide = false
  520. Part9.FormFactor = Enum.FormFactor.Custom
  521. Part9.Size = Vector3.new(0.0500000007, 2.0580008, 1.16999972)
  522. Part9.CFrame = CFrame.new(-76.6643295, 1.24533391, 68.0228119, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  523. Part9.BottomSurface = Enum.SurfaceType.Smooth
  524. Part9.TopSurface = Enum.SurfaceType.Smooth
  525. Part9.Color = Color3.new(1, 0, 0)
  526. Part9.Position = Vector3.new(-76.6643295, 1.24533391, 68.0228119)
  527. Part9.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  528. Part9.Color = Color3.new(1, 0, 0)
  529. Part10.Parent = Model1
  530. Part10.Material = Enum.Material.SmoothPlastic
  531. Part10.BrickColor = BrickColor.new("Really black")
  532. Part10.Rotation = Vector3.new(-180, 0.0199999996, 180)
  533. Part10.Anchored = true
  534. Part10.CanCollide = false
  535. Part10.FormFactor = Enum.FormFactor.Custom
  536. Part10.Size = Vector3.new(2.03999972, 2.07800055, 0.43999961)
  537. Part10.CFrame = CFrame.new(-77.8613586, 3.00302076, 67.6673279, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  538. Part10.BottomSurface = Enum.SurfaceType.Smooth
  539. Part10.TopSurface = Enum.SurfaceType.Smooth
  540. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  541. Part10.Position = Vector3.new(-77.8613586, 3.00302076, 67.6673279)
  542. Part10.Orientation = Vector3.new(0, 179.979996, 0)
  543. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  544. Part11.Parent = Model1
  545. Part11.Material = Enum.Material.SmoothPlastic
  546. Part11.BrickColor = BrickColor.new("Really black")
  547. Part11.Rotation = Vector3.new(-180, 0.0199999996, 180)
  548. Part11.Anchored = true
  549. Part11.CanCollide = false
  550. Part11.FormFactor = Enum.FormFactor.Custom
  551. Part11.Size = Vector3.new(0.63999939, 0.748000264, 1.03999972)
  552. Part11.CFrame = CFrame.new(-77.1614304, 3.66800475, 67.9676514, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  553. Part11.BottomSurface = Enum.SurfaceType.Smooth
  554. Part11.TopSurface = Enum.SurfaceType.Smooth
  555. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  556. Part11.Position = Vector3.new(-77.1614304, 3.66800475, 67.9676514)
  557. Part11.Orientation = Vector3.new(0, 179.979996, 0)
  558. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  559. Part12.Parent = Model1
  560. Part12.Material = Enum.Material.SmoothPlastic
  561. Part12.BrickColor = BrickColor.new("Really black")
  562. Part12.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  563. Part12.Anchored = true
  564. Part12.CanCollide = false
  565. Part12.FormFactor = Enum.FormFactor.Custom
  566. Part12.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  567. Part12.CFrame = CFrame.new(-78.9659119, 2.15757179, 68.0168304, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  568. Part12.BottomSurface = Enum.SurfaceType.Smooth
  569. Part12.TopSurface = Enum.SurfaceType.Smooth
  570. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  571. Part12.Position = Vector3.new(-78.9659119, 2.15757179, 68.0168304)
  572. Part12.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  573. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  574. Part13.Parent = Model1
  575. Part13.Material = Enum.Material.SmoothPlastic
  576. Part13.BrickColor = BrickColor.new("Really black")
  577. Part13.Rotation = Vector3.new(-180, 0.0199999996, 180)
  578. Part13.Anchored = true
  579. Part13.CanCollide = false
  580. Part13.FormFactor = Enum.FormFactor.Custom
  581. Part13.Size = Vector3.new(0.61999929, 0.748000264, 1.03999972)
  582. Part13.CFrame = CFrame.new(-78.5715332, 3.66800499, 67.9670563, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  583. Part13.BottomSurface = Enum.SurfaceType.Smooth
  584. Part13.TopSurface = Enum.SurfaceType.Smooth
  585. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  586. Part13.Position = Vector3.new(-78.5715332, 3.66800499, 67.9670563)
  587. Part13.Orientation = Vector3.new(0, 179.979996, 0)
  588. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  589. Part14.Parent = Model1
  590. Part14.Material = Enum.Material.SmoothPlastic
  591. Part14.BrickColor = BrickColor.new("Really black")
  592. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  593. Part14.Anchored = true
  594. Part14.CanCollide = false
  595. Part14.FormFactor = Enum.FormFactor.Custom
  596. Part14.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  597. Part14.CFrame = CFrame.new(-77.011528, 3.00300574, 67.9676819, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  598. Part14.BottomSurface = Enum.SurfaceType.Smooth
  599. Part14.TopSurface = Enum.SurfaceType.Smooth
  600. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  601. Part14.Position = Vector3.new(-77.011528, 3.00300574, 67.9676819)
  602. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  603. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  604. Part15.Parent = Model1
  605. Part15.Material = Enum.Material.Ice
  606. Part15.BrickColor = BrickColor.new("Black")
  607. Part15.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  608. Part15.Anchored = true
  609. Part15.CanCollide = false
  610. Part15.FormFactor = Enum.FormFactor.Custom
  611. Part15.Size = Vector3.new(0.399999499, 1, 0.699999928)
  612. Part15.CFrame = CFrame.new(-77.2257233, 4.12555265, 68.1891327, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  613. Part15.BottomSurface = Enum.SurfaceType.Smooth
  614. Part15.TopSurface = Enum.SurfaceType.Smooth
  615. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  616. Part15.Position = Vector3.new(-77.2257233, 4.12555265, 68.1891327)
  617. Part15.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  618. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  619. SpecialMesh16.Parent = Part15
  620. SpecialMesh16.MeshId = "rbxassetid://437432504"
  621. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  622. SpecialMesh16.MeshType = Enum.MeshType.FileMesh
  623. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  624. Part17.Parent = Model1
  625. Part17.Material = Enum.Material.Ice
  626. Part17.BrickColor = BrickColor.new("Black")
  627. Part17.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  628. Part17.Anchored = true
  629. Part17.CanCollide = false
  630. Part17.FormFactor = Enum.FormFactor.Custom
  631. Part17.Size = Vector3.new(0.399999499, 1, 0.699999928)
  632. Part17.CFrame = CFrame.new(-78.5291367, 4.0998354, 68.1886673, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  633. Part17.BottomSurface = Enum.SurfaceType.Smooth
  634. Part17.TopSurface = Enum.SurfaceType.Smooth
  635. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  636. Part17.Position = Vector3.new(-78.5291367, 4.0998354, 68.1886673)
  637. Part17.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  638. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  639. SpecialMesh18.Parent = Part17
  640. SpecialMesh18.MeshId = "rbxassetid://437432504"
  641. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  642. SpecialMesh18.MeshType = Enum.MeshType.FileMesh
  643. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  644. Part19.Parent = Model1
  645. Part19.Material = Enum.Material.Ice
  646. Part19.BrickColor = BrickColor.new("Black")
  647. Part19.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  648. Part19.Anchored = true
  649. Part19.CanCollide = false
  650. Part19.FormFactor = Enum.FormFactor.Custom
  651. Part19.Size = Vector3.new(0.399999499, 1, 0.699999928)
  652. Part19.CFrame = CFrame.new(-78.5289612, 4.09985685, 67.6886597, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  653. Part19.BottomSurface = Enum.SurfaceType.Smooth
  654. Part19.TopSurface = Enum.SurfaceType.Smooth
  655. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  656. Part19.Position = Vector3.new(-78.5289612, 4.09985685, 67.6886597)
  657. Part19.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  658. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  659. SpecialMesh20.Parent = Part19
  660. SpecialMesh20.MeshId = "rbxassetid://437432504"
  661. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  662. SpecialMesh20.MeshType = Enum.MeshType.FileMesh
  663. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  664. Part21.Parent = Model1
  665. Part21.Material = Enum.Material.Ice
  666. Part21.BrickColor = BrickColor.new("Black")
  667. Part21.Rotation = Vector3.new(-90, 0.00999999978, 134.979996)
  668. Part21.Anchored = true
  669. Part21.CanCollide = false
  670. Part21.FormFactor = Enum.FormFactor.Custom
  671. Part21.Size = Vector3.new(0.399999499, 1, 0.699999928)
  672. Part21.CFrame = CFrame.new(-78.2032242, 4.09985018, 67.0802307, -0.706854165, -0.707359314, 0.000120877783, 0.000123484657, 4.74895205e-05, 1, -0.707359314, 0.706854105, 5.37798551e-05)
  673. Part21.BottomSurface = Enum.SurfaceType.Smooth
  674. Part21.TopSurface = Enum.SurfaceType.Smooth
  675. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  676. Part21.Position = Vector3.new(-78.2032242, 4.09985018, 67.0802307)
  677. Part21.Orientation = Vector3.new(-90, 134.979996, 0)
  678. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  679. SpecialMesh22.Parent = Part21
  680. SpecialMesh22.MeshId = "rbxassetid://437432504"
  681. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  682. SpecialMesh22.MeshType = Enum.MeshType.FileMesh
  683. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  684. Part23.Parent = Model1
  685. Part23.Material = Enum.Material.Ice
  686. Part23.BrickColor = BrickColor.new("Black")
  687. Part23.Rotation = Vector3.new(-90, 0.00999999978, -150.020004)
  688. Part23.Anchored = true
  689. Part23.CanCollide = false
  690. Part23.FormFactor = Enum.FormFactor.Custom
  691. Part23.Size = Vector3.new(0.399999499, 1, 0.699999928)
  692. Part23.CFrame = CFrame.new(-77.2388077, 4.12559319, 67.365921, -0.866203785, 0.49969089, 0.000123095379, 8.23280643e-05, -0.000103629071, 1, 0.49969089, 0.866203785, 4.86253048e-05)
  693. Part23.BottomSurface = Enum.SurfaceType.Smooth
  694. Part23.TopSurface = Enum.SurfaceType.Smooth
  695. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  696. Part23.Position = Vector3.new(-77.2388077, 4.12559319, 67.365921)
  697. Part23.Orientation = Vector3.new(-90, -150.020004, 0)
  698. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  699. SpecialMesh24.Parent = Part23
  700. SpecialMesh24.MeshId = "rbxassetid://437432504"
  701. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  702. SpecialMesh24.MeshType = Enum.MeshType.FileMesh
  703. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  704. Part25.Parent = Model1
  705. Part25.Material = Enum.Material.Ice
  706. Part25.BrickColor = BrickColor.new("Black")
  707. Part25.Rotation = Vector3.new(-90, 0.00999999978, -135.020004)
  708. Part25.Anchored = true
  709. Part25.CanCollide = false
  710. Part25.FormFactor = Enum.FormFactor.Custom
  711. Part25.Size = Vector3.new(0.399999499, 1, 0.699999928)
  712. Part25.CFrame = CFrame.new(-77.5215683, 4.12564182, 67.0829773, -0.707359254, 0.706854224, 0.0001229974, 5.24813586e-05, -0.000121487923, 1, 0.706854224, 0.707359254, 4.88389414e-05)
  713. Part25.BottomSurface = Enum.SurfaceType.Smooth
  714. Part25.TopSurface = Enum.SurfaceType.Smooth
  715. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  716. Part25.Position = Vector3.new(-77.5215683, 4.12564182, 67.0829773)
  717. Part25.Orientation = Vector3.new(-90, -135.020004, 0)
  718. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  719. SpecialMesh26.Parent = Part25
  720. SpecialMesh26.MeshId = "rbxassetid://437432504"
  721. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  722. SpecialMesh26.MeshType = Enum.MeshType.FileMesh
  723. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  724. Part27.Parent = Model1
  725. Part27.Material = Enum.Material.Ice
  726. Part27.BrickColor = BrickColor.new("Black")
  727. Part27.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  728. Part27.Anchored = true
  729. Part27.CanCollide = false
  730. Part27.FormFactor = Enum.FormFactor.Custom
  731. Part27.Size = Vector3.new(0.399999499, 1, 0.699999928)
  732. Part27.CFrame = CFrame.new(-77.2255096, 4.12558365, 67.5891266, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  733. Part27.BottomSurface = Enum.SurfaceType.Smooth
  734. Part27.TopSurface = Enum.SurfaceType.Smooth
  735. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  736. Part27.Position = Vector3.new(-77.2255096, 4.12558365, 67.5891266)
  737. Part27.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  738. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  739. SpecialMesh28.Parent = Part27
  740. SpecialMesh28.MeshId = "rbxassetid://437432504"
  741. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  742. SpecialMesh28.MeshType = Enum.MeshType.FileMesh
  743. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  744. Part29.Parent = Model1
  745. Part29.Material = Enum.Material.Ice
  746. Part29.BrickColor = BrickColor.new("Black")
  747. Part29.Rotation = Vector3.new(-90, 0.00999999978, 149.979996)
  748. Part29.Anchored = true
  749. Part29.CanCollide = false
  750. Part29.FormFactor = Enum.FormFactor.Custom
  751. Part29.Size = Vector3.new(0.399999499, 1, 0.699999928)
  752. Part29.CFrame = CFrame.new(-78.4154282, 4.09986591, 67.2922897, -0.865846992, -0.50030905, 0.000120519209, 0.00013132258, 1.3619534e-05, 1, -0.50030905, 0.865846992, 5.39094326e-05)
  753. Part29.BottomSurface = Enum.SurfaceType.Smooth
  754. Part29.TopSurface = Enum.SurfaceType.Smooth
  755. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  756. Part29.Position = Vector3.new(-78.4154282, 4.09986591, 67.2922897)
  757. Part29.Orientation = Vector3.new(-90, 149.979996, 0)
  758. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  759. SpecialMesh30.Parent = Part29
  760. SpecialMesh30.MeshId = "rbxassetid://437432504"
  761. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  762. SpecialMesh30.MeshType = Enum.MeshType.FileMesh
  763. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  764. Part31.Parent = Model1
  765. Part31.Material = Enum.Material.Neon
  766. Part31.BrickColor = BrickColor.new("Really green")
  767. Part31.Rotation = Vector3.new(-180, 0.0199999996, 140)
  768. Part31.Anchored = true
  769. Part31.CanCollide = false
  770. Part31.FormFactor = Enum.FormFactor.Custom
  771. Part31.Size = Vector3.new(1.33999908, 0.0500000007, 0.43999961)
  772. Part31.CFrame = CFrame.new(-78.4640808, 2.52961612, 67.6334152, -0.766044021, -0.642787993, 0.000412892521, -0.642787993, 0.766044199, 4.62145072e-05, -0.000346000015, -0.000230000005, -1)
  773. Part31.BottomSurface = Enum.SurfaceType.Smooth
  774. Part31.TopSurface = Enum.SurfaceType.Smooth
  775. Part31.Color = Color3.new(1, 0, 0)
  776. Part31.Position = Vector3.new(-78.4640808, 2.52961612, 67.6334152)
  777. Part31.Orientation = Vector3.new(0, 179.979996, -40)
  778. Part31.Color = Color3.new(1, 0, 0)
  779. Part32.Parent = Model1
  780. Part32.Material = Enum.Material.Neon
  781. Part32.BrickColor = BrickColor.new("Really green")
  782. Part32.Rotation = Vector3.new(-180, 0.0199999996, -150)
  783. Part32.Anchored = true
  784. Part32.CanCollide = false
  785. Part32.FormFactor = Enum.FormFactor.Custom
  786. Part32.Size = Vector3.new(1.14999926, 0.0500000007, 0.43999961)
  787. Part32.CFrame = CFrame.new(-77.2380981, 2.54341984, 67.6339722, -0.866025269, 0.500000119, 0.000412520603, 0.500000179, 0.866025329, 5.05062853e-05, -0.000332000112, 0.00025000007, -1)
  788. Part32.BottomSurface = Enum.SurfaceType.Smooth
  789. Part32.TopSurface = Enum.SurfaceType.Smooth
  790. Part32.Color = Color3.new(1, 0, 0)
  791. Part32.Position = Vector3.new(-77.2380981, 2.54341984, 67.6339722)
  792. Part32.Orientation = Vector3.new(0, 179.979996, 30)
  793. Part32.Color = Color3.new(1, 0, 0)
  794. Part33.Parent = Model1
  795. Part33.Material = Enum.Material.Neon
  796. Part33.BrickColor = BrickColor.new("Really green")
  797. Part33.Rotation = Vector3.new(-180, 0.0199999996, 180)
  798. Part33.Anchored = true
  799. Part33.CanCollide = false
  800. Part33.FormFactor = Enum.FormFactor.Custom
  801. Part33.Size = Vector3.new(0.0500000007, 1.23000026, 0.43999961)
  802. Part33.CFrame = CFrame.new(-77.7270355, 3.42889428, 67.6337891, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  803. Part33.BottomSurface = Enum.SurfaceType.Smooth
  804. Part33.TopSurface = Enum.SurfaceType.Smooth
  805. Part33.Color = Color3.new(1, 0, 0)
  806. Part33.Position = Vector3.new(-77.7270355, 3.42889428, 67.6337891)
  807. Part33.Orientation = Vector3.new(0, 179.979996, 0)
  808. Part33.Color = Color3.new(1, 0, 0)
  809. Part34.Parent = Model1
  810. Part34.Material = Enum.Material.Neon
  811. Part34.BrickColor = BrickColor.new("Really green")
  812. Part34.Rotation = Vector3.new(-180, 0.0199999996, 180)
  813. Part34.Anchored = true
  814. Part34.CanCollide = false
  815. Part34.FormFactor = Enum.FormFactor.Custom
  816. Part34.Size = Vector3.new(0.0500000007, 1.10000098, 0.43999961)
  817. Part34.CFrame = CFrame.new(-77.9625778, 3.49389386, 67.6336823, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  818. Part34.BottomSurface = Enum.SurfaceType.Smooth
  819. Part34.TopSurface = Enum.SurfaceType.Smooth
  820. Part34.Color = Color3.new(1, 0, 0)
  821. Part34.Position = Vector3.new(-77.9625778, 3.49389386, 67.6336823)
  822. Part34.Orientation = Vector3.new(0, 179.979996, 0)
  823. Part34.Color = Color3.new(1, 0, 0)
  824. Part35.Parent = Model1
  825. Part35.Material = Enum.Material.Neon
  826. Part35.BrickColor = BrickColor.new("Really green")
  827. Part35.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  828. Part35.Anchored = true
  829. Part35.CanCollide = false
  830. Part35.FormFactor = Enum.FormFactor.Custom
  831. Part35.Size = Vector3.new(0.0500000007, 3.85799909, 1.14999986)
  832. Part35.CFrame = CFrame.new(-78.9676361, 2.13764286, 68.0318298, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  833. Part35.BottomSurface = Enum.SurfaceType.Smooth
  834. Part35.TopSurface = Enum.SurfaceType.Smooth
  835. Part35.Color = Color3.new(1, 0, 0)
  836. Part35.Position = Vector3.new(-78.9676361, 2.13764286, 68.0318298)
  837. Part35.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  838. Part35.Color = Color3.new(1, 0, 0)
  839. Part36.Parent = Model1
  840. Part36.Material = Enum.Material.Neon
  841. Part36.BrickColor = BrickColor.new("Really green")
  842. Part36.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  843. Part36.Anchored = true
  844. Part36.CanCollide = false
  845. Part36.FormFactor = Enum.FormFactor.Custom
  846. Part36.Size = Vector3.new(0.0500000007, 3.85799932, 1.14999974)
  847. Part36.CFrame = CFrame.new(-76.7488022, 2.14135766, 68.0327454, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  848. Part36.BottomSurface = Enum.SurfaceType.Smooth
  849. Part36.TopSurface = Enum.SurfaceType.Smooth
  850. Part36.Color = Color3.new(1, 0, 0)
  851. Part36.Position = Vector3.new(-76.7488022, 2.14135766, 68.0327454)
  852. Part36.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  853. Part36.Color = Color3.new(1, 0, 0)
  854. Part37.Parent = Model1
  855. Part37.Material = Enum.Material.SmoothPlastic
  856. Part37.Transparency = 1
  857. Part37.Rotation = Vector3.new(90, 0.0199999996, 180)
  858. Part37.Anchored = true
  859. Part37.FormFactor = Enum.FormFactor.Custom
  860. Part37.Size = Vector3.new(1.9000001, 1, 2)
  861. Part37.CFrame = CFrame.new(-77.889267, 3.01040053, 67.9884949, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  862. Part37.BottomSurface = Enum.SurfaceType.Smooth
  863. Part37.TopSurface = Enum.SurfaceType.Smooth
  864. Part37.Position = Vector3.new(-77.889267, 3.01040053, 67.9884949)
  865. Part37.Orientation = Vector3.new(90, -180, 0)
  866. ParticleEmitter38.Name = "Void"
  867. ParticleEmitter38.Parent = Part37
  868. ParticleEmitter38.Transparency = NumberSequence.new(0,0.78750002384186,1)
  869. ParticleEmitter38.Rotation = NumberRange.new(100, 100)
  870. ParticleEmitter38.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  871. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  872. ParticleEmitter38.Texture = "rbxassetid://341277531"
  873. ParticleEmitter38.ZOffset = -1
  874. ParticleEmitter38.Lifetime = NumberRange.new(0.5, 0.5)
  875. ParticleEmitter38.Rate = 1000
  876. ParticleEmitter38.RotSpeed = NumberRange.new(-20, -10)
  877. ParticleEmitter38.Speed = NumberRange.new(0, 0)
  878. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  879. Part39.Parent = Model1
  880. Part39.Material = Enum.Material.Neon
  881. Part39.BrickColor = BrickColor.new("Really green")
  882. Part39.Rotation = Vector3.new(83.7299957, 71.2900009, -88.6399994)
  883. Part39.Anchored = true
  884. Part39.CanCollide = false
  885. Part39.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  886. Part39.CFrame = CFrame.new(-80.9609222, 4.06732559, 66.8783646, 0.00759400381, 0.320662409, 0.947163165, -0.0868270025, 0.943824589, -0.318835974, -0.996194482, -0.0798180923, 0.0350095592)
  887. Part39.Color = Color3.new(1, 0, 0)
  888. Part39.Position = Vector3.new(-80.9609222, 4.06732559, 66.8783646)
  889. Part39.Orientation = Vector3.new(18.5900002, 87.8799973, -5.25999975)
  890. Part39.Color = Color3.new(1, 0, 0)
  891. Part40.Parent = Model1
  892. Part40.Material = Enum.Material.Neon
  893. Part40.BrickColor = BrickColor.new("Really green")
  894. Part40.Rotation = Vector3.new(-100.659996, -85.6100006, 84.3099976)
  895. Part40.Anchored = true
  896. Part40.CanCollide = false
  897. Part40.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  898. Part40.CFrame = CFrame.new(-80.1355591, 4.43367529, 66.8527222, 0.00759400381, -0.0761589408, -0.997066677, -0.0868270025, -0.993380606, 0.0752160549, -0.996194482, 0.0860012472, -0.01415639)
  899. Part40.Color = Color3.new(1, 0, 0)
  900. Part40.Position = Vector3.new(-80.1355591, 4.43367529, 66.8527222)
  901. Part40.Orientation = Vector3.new(-4.30999994, -90.8099976, -175)
  902. Part40.Color = Color3.new(1, 0, 0)
  903. Part41.Parent = Model1
  904. Part41.Material = Enum.Material.Neon
  905. Part41.BrickColor = BrickColor.new("Really green")
  906. Part41.Rotation = Vector3.new(84.9300003, 11.0199995, -89.5599976)
  907. Part41.Anchored = true
  908. Part41.CanCollide = false
  909. Part41.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  910. Part41.CFrame = CFrame.new(-81.8653641, 5.04024267, 66.7866592, 0.00759404665, 0.98153311, 0.191141799, -0.0868269652, 0.191072732, -0.977728844, -0.996194601, -0.00917136669, 0.086674653)
  911. Part41.Color = Color3.new(1, 0, 0)
  912. Part41.Position = Vector3.new(-81.8653641, 5.04024267, 66.7866592)
  913. Part41.Orientation = Vector3.new(77.8899994, 65.6100006, -24.4399986)
  914. Part41.Color = Color3.new(1, 0, 0)
  915. Part42.Parent = Model1
  916. Part42.Material = Enum.Material.Neon
  917. Part42.BrickColor = BrickColor.new("Really green")
  918. Part42.Rotation = Vector3.new(85.2099991, -23.7999992, -89.5199966)
  919. Part42.Anchored = true
  920. Part42.CanCollide = false
  921. Part42.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  922. Part42.CFrame = CFrame.new(-81.8024826, 5.49255276, 66.7477417, 0.00759404339, 0.914910614, -0.403585136, -0.0868269727, -0.401469499, -0.91174823, -0.996194482, 0.0419659801, 0.0763902515)
  923. Part42.Color = Color3.new(1, 0, 0)
  924. Part42.Position = Vector3.new(-81.8024826, 5.49255276, 66.7477417)
  925. Part42.Orientation = Vector3.new(65.75, -79.2799988, -167.800003)
  926. Part42.Color = Color3.new(1, 0, 0)
  927. Part43.Parent = Model1
  928. Part43.Material = Enum.Material.Neon
  929. Part43.BrickColor = BrickColor.new("Really green")
  930. Part43.Rotation = Vector3.new(-94.8699951, 14.4699993, 89.5499954)
  931. Part43.Anchored = true
  932. Part43.CanCollide = false
  933. Part43.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  934. Part43.CFrame = CFrame.new(-80.6370544, 6.32220268, 66.6842804, 0.00759398239, -0.968230307, 0.249944776, -0.0868269727, 0.248369485, 0.964766204, -0.996194482, -0.0290283635, -0.0821823999)
  935. Part43.Color = Color3.new(1, 0, 0)
  936. Part43.Position = Vector3.new(-80.6370544, 6.32220268, 66.6842804)
  937. Part43.Orientation = Vector3.new(-74.75, 108.199997, -19.2700005)
  938. Part43.Color = Color3.new(1, 0, 0)
  939. Part44.Parent = Model1
  940. Part44.Material = Enum.Material.Neon
  941. Part44.BrickColor = BrickColor.new("Really green")
  942. Part44.Rotation = Vector3.new(85.0899963, -9.59000015, -89.5599976)
  943. Part44.Anchored = true
  944. Part44.CanCollide = false
  945. Part44.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  946. Part44.CFrame = CFrame.new(-81.8764572, 5.26630545, 66.7668533, 0.00759404711, 0.98600018, -0.166571513, -0.0868269727, -0.165297091, -0.98241502, -0.996194601, 0.0219234154, 0.0843562484)
  947. Part44.Color = Color3.new(1, 0, 0)
  948. Part44.Position = Vector3.new(-81.8764572, 5.26630545, 66.7668533)
  949. Part44.Orientation = Vector3.new(79.2399979, -63.1399994, -152.289993)
  950. Part44.Color = Color3.new(1, 0, 0)
  951. Part45.Parent = Model1
  952. Part45.Material = Enum.Material.Neon
  953. Part45.BrickColor = BrickColor.new("Really green")
  954. Part45.Rotation = Vector3.new(-96.8299942, -76.7200012, 88.1100006)
  955. Part45.Anchored = true
  956. Part45.CanCollide = false
  957. Part45.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  958. Part45.CFrame = CFrame.new(-80.6731567, 4.50452137, 66.8424225, 0.00759399682, -0.229550794, -0.973267138, -0.0868270099, -0.96977073, 0.228048652, -0.996194482, 0.0827740654, -0.0272956435)
  959. Part45.Color = Color3.new(1, 0, 0)
  960. Part45.Position = Vector3.new(-80.6731567, 4.50452137, 66.8424225)
  961. Part45.Orientation = Vector3.new(-13.1799994, -91.6100006, -174.87999)
  962. Part45.Color = Color3.new(1, 0, 0)
  963. Part46.Parent = Model1
  964. Part46.Material = Enum.Material.Neon
  965. Part46.BrickColor = BrickColor.new("Really green")
  966. Part46.Rotation = Vector3.new(-95.3099976, -36.8199997, 89.4599991)
  967. Part46.Anchored = true
  968. Part46.CanCollide = false
  969. Part46.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  970. Part46.CFrame = CFrame.new(-80.3977356, 5.41454506, 66.765213, 0.0075939931, -0.800491452, -0.599296093, -0.086826995, -0.597578168, 0.797096491, -0.996194482, 0.0459820107, -0.0740423575)
  971. Part46.Color = Color3.new(1, 0, 0)
  972. Part46.Position = Vector3.new(-80.3977356, 5.41454506, 66.765213)
  973. Part46.Orientation = Vector3.new(-52.8499985, -97.0400009, -171.729996)
  974. Part46.Color = Color3.new(1, 0, 0)
  975. Part47.Parent = Model1
  976. Part47.Material = Enum.Material.Neon
  977. Part47.BrickColor = BrickColor.new("Really green")
  978. Part47.Rotation = Vector3.new(84.5599976, 46.8199997, -89.3600006)
  979. Part47.Anchored = true
  980. Part47.CanCollide = false
  981. Part47.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  982. Part47.CFrame = CFrame.new(-79.551918, 4.24167252, 66.8738708, 0.00759400381, 0.684249878, 0.729208171, -0.0868270025, 0.726926208, -0.681204498, -0.996194482, -0.0581418909, 0.064931646)
  983. Part47.Color = Color3.new(1, 0, 0)
  984. Part47.Position = Vector3.new(-79.551918, 4.24167252, 66.8738708)
  985. Part47.Orientation = Vector3.new(42.9399986, 84.909996, -6.80999994)
  986. Part47.Color = Color3.new(1, 0, 0)
  987. Part48.Parent = Model1
  988. Part48.Material = Enum.Material.Neon
  989. Part48.BrickColor = BrickColor.new("Really green")
  990. Part48.Rotation = Vector3.new(-95.4899979, -49.5699997, 89.3299942)
  991. Part48.Anchored = true
  992. Part48.CanCollide = false
  993. Part48.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  994. Part48.CFrame = CFrame.new(-81.3364105, 4.80461454, 66.8112183, 0.0075939782, -0.648475409, -0.761197746, -0.086826995, -0.758772254, 0.645542979, -0.996194482, 0.0611902662, -0.0620672777)
  995. Part48.Color = Color3.new(1, 0, 0)
  996. Part48.Position = Vector3.new(-81.3364105, 4.80461454, 66.8112183)
  997. Part48.Orientation = Vector3.new(-40.2099991, -94.659996, -173.470001)
  998. Part48.Color = Color3.new(1, 0, 0)
  999. Part49.Parent = Model1
  1000. Part49.Material = Enum.Material.Neon
  1001. Part49.BrickColor = BrickColor.new("Really green")
  1002. Part49.Rotation = Vector3.new(-95.0599976, -9.80000019, 89.5599976)
  1003. Part49.Anchored = true
  1004. Part49.CanCollide = false
  1005. Part49.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1006. Part49.CFrame = CFrame.new(-80.649765, 6.0361166, 66.7091522, 0.00759398192, -0.985364258, -0.170292363, -0.0868269801, -0.170303956, 0.981559515, -0.996194482, 0.00733205071, -0.0868496001)
  1007. Part49.Color = Color3.new(1, 0, 0)
  1008. Part49.Position = Vector3.new(-80.649765, 6.0361166, 66.7091522)
  1009. Part49.Orientation = Vector3.new(-78.9799957, -117.019997, -152.98999)
  1010. Part49.Color = Color3.new(1, 0, 0)
  1011. Part50.Parent = Model1
  1012. Part50.Material = Enum.Material.Neon
  1013. Part50.BrickColor = BrickColor.new("Really green")
  1014. Part50.Rotation = Vector3.new(84.3799973, 55.5999985, -89.2299957)
  1015. Part50.Anchored = true
  1016. Part50.CanCollide = false
  1017. Part50.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1018. Part50.CFrame = CFrame.new(-80.3144913, 4.63437653, 66.8338547, 0.00759399822, 0.564875007, 0.825141549, -0.086826995, 0.822421789, -0.562214196, -0.996194482, -0.067375198, 0.0552919321)
  1019. Part50.Color = Color3.new(1, 0, 0)
  1020. Part50.Position = Vector3.new(-80.3144913, 4.63437653, 66.8338547)
  1021. Part50.Orientation = Vector3.new(34.2099991, 86.1699982, -6.02999973)
  1022. Part50.Color = Color3.new(1, 0, 0)
  1023. Part51.Parent = Model1
  1024. Part51.Material = Enum.Material.Neon
  1025. Part51.BrickColor = BrickColor.new("Really green")
  1026. Part51.Rotation = Vector3.new(-95.3399963, -39.7999992, 89.4300003)
  1027. Part51.Anchored = true
  1028. Part51.CanCollide = false
  1029. Part51.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1030. Part51.CFrame = CFrame.new(-81.568718, 5.0362649, 66.7892685, 0.00759397354, -0.768200755, -0.640164018, -0.0868269876, -0.638271689, 0.76489979, -0.996194482, 0.0497749671, -0.0715476498)
  1031. Part51.Color = Color3.new(1, 0, 0)
  1032. Part51.Position = Vector3.new(-81.568718, 5.0362649, 66.7892685)
  1033. Part51.Orientation = Vector3.new(-49.8999977, -96.3799973, -172.25)
  1034. Part51.Color = Color3.new(1, 0, 0)
  1035. Part52.Parent = Model1
  1036. Part52.Material = Enum.Material.Neon
  1037. Part52.BrickColor = BrickColor.new("Really green")
  1038. Part52.Rotation = Vector3.new(84.909996, 13.75, -89.5499954)
  1039. Part52.Anchored = true
  1040. Part52.CanCollide = false
  1041. Part52.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1042. Part52.CFrame = CFrame.new(-79.2731934, 3.62613988, 66.9296722, 0.00759404944, 0.971322894, 0.237643093, -0.0868269578, 0.237393051, -0.967526197, -0.996194601, -0.0132864155, 0.0861398876)
  1043. Part52.Color = Color3.new(1, 0, 0)
  1044. Part52.Position = Vector3.new(-79.2731934, 3.62613988, 66.9296722)
  1045. Part52.Orientation = Vector3.new(75.3600006, 70.0800018, -20.0900002)
  1046. Part52.Color = Color3.new(1, 0, 0)
  1047. Part53.Parent = Model1
  1048. Part53.Material = Enum.Material.Neon
  1049. Part53.BrickColor = BrickColor.new("Really green")
  1050. Part53.Rotation = Vector3.new(-96, -66.8199997, 88.8899994)
  1051. Part53.Anchored = true
  1052. Part53.CanCollide = false
  1053. Part53.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  1054. Part53.CFrame = CFrame.new(-81.0384674, 4.62372255, 66.8292542, 0.00759398937, -0.393595785, -0.919252217, -0.0868270025, -0.916067004, 0.391514659, -0.996194482, 0.0768428743, -0.0411313884)
  1055. Part53.Color = Color3.new(1, 0, 0)
  1056. Part53.Position = Vector3.new(-81.0384674, 4.62372255, 66.8292542)
  1057. Part53.Orientation = Vector3.new(-23.0499992, -92.5599976, -174.589996)
  1058. Part53.Color = Color3.new(1, 0, 0)
  1059. Part54.Parent = Model1
  1060. Part54.Material = Enum.Material.Neon
  1061. Part54.BrickColor = BrickColor.new("Really green")
  1062. Part54.Rotation = Vector3.new(84.6699982, 38.9399986, -89.4399948)
  1063. Part54.Anchored = true
  1064. Part54.CanCollide = false
  1065. Part54.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1066. Part54.CFrame = CFrame.new(-79.3473053, 3.81352353, 66.9127808, 0.00759404106, 0.777735233, 0.628546178, -0.0868269429, 0.62670356, -0.774406195, -0.996194601, -0.0486939289, 0.0722876564)
  1067. Part54.Color = Color3.new(1, 0, 0)
  1068. Part54.Position = Vector3.new(-79.3473053, 3.81352353, 66.9127808)
  1069. Part54.Orientation = Vector3.new(50.75, 83.4399948, -7.88999987)
  1070. Part54.Color = Color3.new(1, 0, 0)
  1071. Part55.Parent = Model1
  1072. Part55.Material = Enum.Material.Neon
  1073. Part55.BrickColor = BrickColor.new("Really green")
  1074. Part55.Rotation = Vector3.new(84.9499969, 8.67999935, -89.5599976)
  1075. Part55.Anchored = true
  1076. Part55.CanCollide = false
  1077. Part55.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  1078. Part55.CFrame = CFrame.new(-80.9358749, 5.58966732, 66.745842, 0.00759401359, 0.988516212, 0.150924504, -0.0868270248, 0.151010707, -0.984712243, -0.996194482, -0.00562642468, 0.0869768038)
  1079. Part55.Color = Color3.new(1, 0, 0)
  1080. Part55.Position = Vector3.new(-80.9358749, 5.58966732, 66.745842)
  1081. Part55.Orientation = Vector3.new(79.9700012, 60.0499992, -29.8999996)
  1082. Part55.Color = Color3.new(1, 0, 0)
  1083. Part56.Parent = Model1
  1084. Part56.Material = Enum.Material.Neon
  1085. Part56.BrickColor = BrickColor.new("Really green")
  1086. Part56.Rotation = Vector3.new(-95.3600006, -40.8099976, 89.4300003)
  1087. Part56.Anchored = true
  1088. Part56.CanCollide = false
  1089. Part56.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1090. Part56.CFrame = CFrame.new(-78.9142838, 3.24433255, 66.9656906, 0.00759393862, -0.756797194, -0.653605759, -0.0868270695, -0.651655555, 0.753530025, -0.996194482, 0.0510284826, -0.0706591904)
  1091. Part56.Color = Color3.new(1, 0, 0)
  1092. Part56.Position = Vector3.new(-78.9142838, 3.24433255, 66.9656906)
  1093. Part56.Orientation = Vector3.new(-48.8999977, -96.1699982, -172.410004)
  1094. Part56.Color = Color3.new(1, 0, 0)
  1095. Part57.Parent = Model1
  1096. Part57.Material = Enum.Material.Neon
  1097. Part57.BrickColor = BrickColor.new("Really green")
  1098. Part57.Rotation = Vector3.new(84.8099976, 25.5699997, -89.5199966)
  1099. Part57.Anchored = true
  1100. Part57.CanCollide = false
  1101. Part57.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1102. Part57.CFrame = CFrame.new(-80.8216553, 5.2129941, 66.7795334, 0.00759400707, 0.902023971, 0.431619108, -0.0868270099, 0.430596471, -0.89835912, -0.996194482, -0.03065411, 0.0815900937)
  1103. Part57.Color = Color3.new(1, 0, 0)
  1104. Part57.Position = Vector3.new(-80.8216553, 5.2129941, 66.7795334)
  1105. Part57.Orientation = Vector3.new(63.9399986, 79.2999954, -11.3999996)
  1106. Part57.Color = Color3.new(1, 0, 0)
  1107. Part58.Parent = Model1
  1108. Part58.Material = Enum.Material.Neon
  1109. Part58.BrickColor = BrickColor.new("Really green")
  1110. Part58.Rotation = Vector3.new(-95.0999985, -15.5299997, 89.5499954)
  1111. Part58.Anchored = true
  1112. Part58.CanCollide = false
  1113. Part58.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  1114. Part58.CFrame = CFrame.new(-81.7013016, 5.29024553, 66.7661438, 0.00759396097, -0.963482916, -0.267661929, -0.0868269727, -0.267294198, 0.959695995, -0.996194482, 0.0159524158, -0.0856862366)
  1115. Part58.Color = Color3.new(1, 0, 0)
  1116. Part58.Position = Vector3.new(-81.7013016, 5.29024553, 66.7661438)
  1117. Part58.Orientation = Vector3.new(-73.6800003, -107.75, -162)
  1118. Part58.Color = Color3.new(1, 0, 0)
  1119. Part59.Parent = Model1
  1120. Part59.Material = Enum.Material.Neon
  1121. Part59.BrickColor = BrickColor.new("Really green")
  1122. Part59.Rotation = Vector3.new(84.8099976, 25.3699989, -89.5199966)
  1123. Part59.Anchored = true
  1124. Part59.CanCollide = false
  1125. Part59.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1126. Part59.CFrame = CFrame.new(-79.1539307, 3.58030295, 66.9345551, 0.00759401033, 0.90349108, 0.428539693, -0.0868270099, 0.427529603, -0.899822772, -0.996194482, -0.0303756148, 0.0816941932)
  1127. Part59.Color = Color3.new(1, 0, 0)
  1128. Part59.Position = Vector3.new(-79.1539307, 3.58030295, 66.9345551)
  1129. Part59.Orientation = Vector3.new(64.1299973, 79.2099991, -11.4799995)
  1130. Part59.Color = Color3.new(1, 0, 0)
  1131. Part60.Parent = Model1
  1132. Part60.Material = Enum.Material.Neon
  1133. Part60.BrickColor = BrickColor.new("Really green")
  1134. Part60.Rotation = Vector3.new(-94.8399963, 18.1599998, 89.5400009)
  1135. Part60.Anchored = true
  1136. Part60.CanCollide = false
  1137. Part60.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1138. Part60.CFrame = CFrame.new(-79.1577148, 3.89818358, 66.9068222, 0.0075939293, -0.950169265, 0.311642051, -0.0868270174, 0.309847504, 0.946813405, -0.996194482, -0.0342489891, -0.0801474079)
  1139. Part60.Color = Color3.new(1, 0, 0)
  1140. Part60.Position = Vector3.new(-79.1577148, 3.89818358, 66.9068222)
  1141. Part60.Orientation = Vector3.new(-71.2299957, 104.419998, -15.6499996)
  1142. Part60.Color = Color3.new(1, 0, 0)
  1143. Part61.Parent = Model1
  1144. Part61.Material = Enum.Material.Neon
  1145. Part61.BrickColor = BrickColor.new("Really green")
  1146. Part61.Rotation = Vector3.new(-95.1899948, -25.8499985, 89.5199966)
  1147. Part61.Anchored = true
  1148. Part61.CanCollide = false
  1149. Part61.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1150. Part61.CFrame = CFrame.new(-79.2444916, 4.27266932, 66.8735275, 0.00759398565, -0.899877787, -0.436076015, -0.0868269876, -0.435035199, 0.896218061, -0.996194482, 0.0310573522, -0.0814374238)
  1151. Part61.Color = Color3.new(1, 0, 0)
  1152. Part61.Position = Vector3.new(-79.2444916, 4.27266932, 66.8735275)
  1153. Part61.Orientation = Vector3.new(-63.6699982, -100.579994, -168.709991)
  1154. Part61.Color = Color3.new(1, 0, 0)
  1155. Part62.Parent = Model1
  1156. Part62.Material = Enum.Material.Neon
  1157. Part62.BrickColor = BrickColor.new("Really green")
  1158. Part62.Rotation = Vector3.new(85.1500015, -16.25, -89.5499954)
  1159. Part62.Anchored = true
  1160. Part62.CanCollide = false
  1161. Part62.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1162. Part62.CFrame = CFrame.new(-79.3702545, 3.67099357, 66.9250336, 0.00759406714, 0.960014403, -0.279854894, -0.0868269876, -0.278180748, -0.956608832, -0.996194482, 0.0315630175, 0.081242308)
  1163. Part62.Color = Color3.new(1, 0, 0)
  1164. Part62.Position = Vector3.new(-79.3702545, 3.67099357, 66.9250336)
  1165. Part62.Orientation = Vector3.new(73.0599976, -73.8099976, -162.669998)
  1166. Part62.Color = Color3.new(1, 0, 0)
  1167. Part63.Parent = Model1
  1168. Part63.Material = Enum.Material.Neon
  1169. Part63.BrickColor = BrickColor.new("Really green")
  1170. Part63.Rotation = Vector3.new(85.5499954, -50.8999977, -89.3099976)
  1171. Part63.Anchored = true
  1172. Part63.CanCollide = false
  1173. Part63.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1174. Part63.CFrame = CFrame.new(-79.25354, 3.97497034, 66.8994217, 0.00759399869, 0.630693197, -0.775995076, -0.0868270621, -0.772671223, -0.62884146, -0.996194482, 0.0721528828, 0.0488936529)
  1175. Part63.Color = Color3.new(1, 0, 0)
  1176. Part63.Position = Vector3.new(-79.25354, 3.97497034, 66.8994217)
  1177. Part63.Orientation = Vector3.new(38.9599991, -86.3899994, -173.589996)
  1178. Part63.Color = Color3.new(1, 0, 0)
  1179. Part64.Parent = Model1
  1180. Part64.Material = Enum.Material.Neon
  1181. Part64.BrickColor = BrickColor.new("Really green")
  1182. Part64.Rotation = Vector3.new(85.3799973, -39.5900002, -89.4399948)
  1183. Part64.Anchored = true
  1184. Part64.CanCollide = false
  1185. Part64.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1186. Part64.CFrame = CFrame.new(-80.8006897, 6.3887167, 66.6772308, 0.00759406155, 0.770614088, -0.637256861, -0.086826995, -0.634360135, -0.768146038, -0.996194482, 0.0611644424, 0.0620927364)
  1187. Part64.Color = Color3.new(1, 0, 0)
  1188. Part64.Position = Vector3.new(-80.8006897, 6.3887167, 66.6772308)
  1189. Part64.Orientation = Vector3.new(50.1899986, -84.4300003, -172.209991)
  1190. Part64.Color = Color3.new(1, 0, 0)
  1191. Part65.Parent = Model1
  1192. Part65.Material = Enum.Material.Neon
  1193. Part65.BrickColor = BrickColor.new("Really green")
  1194. Part65.Rotation = Vector3.new(84.9499969, 8.93999958, -89.5599976)
  1195. Part65.Anchored = true
  1196. Part65.CanCollide = false
  1197. Part65.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1198. Part65.CFrame = CFrame.new(-79.3403244, 3.87022853, 66.9078903, 0.00759406807, 0.98781234, 0.155463696, -0.0868269727, 0.155532464, -0.984008193, -0.996194601, -0.00602583541, 0.0869499743)
  1199. Part65.Color = Color3.new(1, 0, 0)
  1200. Part65.Position = Vector3.new(-79.3403244, 3.87022853, 66.9078903)
  1201. Part65.Orientation = Vector3.new(79.7399979, 60.7799988, -29.1700001)
  1202. Part65.Color = Color3.new(1, 0, 0)
  1203. Part66.Parent = Model1
  1204. Part66.Material = Enum.Material.Neon
  1205. Part66.BrickColor = BrickColor.new("Really green")
  1206. Part66.Rotation = Vector3.new(-94.5400009, 45.1699982, 89.3799973)
  1207. Part66.Anchored = true
  1208. Part66.CanCollide = false
  1209. Part66.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1210. Part66.CFrame = CFrame.new(-79.3836288, 3.54828477, 66.9356003, 0.00759394281, -0.705006778, 0.709162772, -0.0868270025, 0.706050813, 0.702835143, -0.996194482, -0.0669112056, -0.0558518805)
  1211. Part66.Color = Color3.new(1, 0, 0)
  1212. Part66.Position = Vector3.new(-79.3836288, 3.54828477, 66.9356003)
  1213. Part66.Orientation = Vector3.new(-44.6499977, 94.5, -7.00999975)
  1214. Part66.Color = Color3.new(1, 0, 0)
  1215. Part67.Parent = Model1
  1216. Part67.Material = Enum.Material.Neon
  1217. Part67.BrickColor = BrickColor.new("Really green")
  1218. Part67.Rotation = Vector3.new(85, 2.95000005, -89.5599976)
  1219. Part67.Anchored = true
  1220. Part67.CanCollide = false
  1221. Part67.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1222. Part67.CFrame = CFrame.new(-79.280777, 3.44607663, 66.9453049, 0.00759404758, 0.998646379, 0.0514568128, -0.0868269652, 0.0519225039, -0.994870067, -0.996194601, 0.00308724074, 0.0871038139)
  1223. Part67.Color = Color3.new(1, 0, 0)
  1224. Part67.Position = Vector3.new(-79.280777, 3.44607663, 66.9453049)
  1225. Part67.Orientation = Vector3.new(84.1899948, 30.5699997, -59.1199989)
  1226. Part67.Color = Color3.new(1, 0, 0)
  1227. Part68.Parent = Model1
  1228. Part68.Material = Enum.Material.Neon
  1229. Part68.BrickColor = BrickColor.new("Really green")
  1230. Part68.Rotation = Vector3.new(-95.6199951, -55.8499985, 89.2200012)
  1231. Part68.Anchored = true
  1232. Part68.CanCollide = false
  1233. Part68.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1234. Part68.CFrame = CFrame.new(-79.4662476, 4.20963955, 66.877327, 0.00759398285, -0.561275661, -0.827594101, -0.086826995, -0.824862838, 0.558626652, -0.996194482, 0.0676153973, -0.0549979359)
  1235. Part68.Color = Color3.new(1, 0, 0)
  1236. Part68.Position = Vector3.new(-79.4662476, 4.20963955, 66.877327)
  1237. Part68.Orientation = Vector3.new(-33.9599991, -93.7999954, -173.98999)
  1238. Part68.Color = Color3.new(1, 0, 0)
  1239. Part69.Parent = Model1
  1240. Part69.Material = Enum.Material.Neon
  1241. Part69.BrickColor = BrickColor.new("Really green")
  1242. Part69.Rotation = Vector3.new(84.5899963, 44.2799988, -89.3899994)
  1243. Part69.Anchored = true
  1244. Part69.CanCollide = false
  1245. Part69.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1246. Part69.CFrame = CFrame.new(-78.9831009, 3.29310155, 66.9608917, 0.0075940052, 0.715853155, 0.698212504, -0.0868270025, 0.696070611, -0.712720454, -0.996194482, -0.0552112684, 0.0674407631)
  1247. Part69.Color = Color3.new(1, 0, 0)
  1248. Part69.Position = Vector3.new(-78.9831009, 3.29310155, 66.9608917)
  1249. Part69.Orientation = Vector3.new(45.4599991, 84.4799957, -7.10999966)
  1250. Part69.Color = Color3.new(1, 0, 0)
  1251. Part70.Parent = Model1
  1252. Part70.Material = Enum.Material.Neon
  1253. Part70.BrickColor = BrickColor.new("Really green")
  1254. Part70.Rotation = Vector3.new(84.4799957, 50.8600006, -89.3099976)
  1255. Part70.Anchored = true
  1256. Part70.CanCollide = false
  1257. Part70.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1258. Part70.CFrame = CFrame.new(-78.8161774, 3.12300181, 66.9769897, 0.00759400148, 0.631111026, 0.775655389, -0.0868270025, 0.773164868, -0.628234565, -0.996194482, -0.0625771135, 0.0606689602)
  1259. Part70.Color = Color3.new(1, 0, 0)
  1260. Part70.Position = Vector3.new(-78.8161774, 3.12300181, 66.9769897)
  1261. Part70.Orientation = Vector3.new(38.9199982, 85.5299988, -6.40999985)
  1262. Part70.Color = Color3.new(1, 0, 0)
  1263. Part71.Parent = Model1
  1264. Part71.Material = Enum.Material.Neon
  1265. Part71.BrickColor = BrickColor.new("Really green")
  1266. Part71.Rotation = Vector3.new(86.8799973, -76.8499985, 91.909996)
  1267. Part71.Anchored = true
  1268. Part71.CanCollide = false
  1269. Part71.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1270. Part71.CFrame = CFrame.new(-75.8541718, 4.03084755, 66.9204559, -0.00759400381, -0.227304503, -0.973794162, 0.0868270025, 0.969994962, -0.227094829, 0.996194482, -0.0862762928, 0.0123700537)
  1271. Part71.Color = Color3.new(1, 0, 0)
  1272. Part71.Position = Vector3.new(-75.8541718, 4.03084755, 66.9204559)
  1273. Part71.Orientation = Vector3.new(13.1300001, -89.2699966, 5.11999989)
  1274. Part71.Color = Color3.new(1, 0, 0)
  1275. Part72.Parent = Model1
  1276. Part72.Material = Enum.Material.Neon
  1277. Part72.BrickColor = BrickColor.new("Really green")
  1278. Part72.Rotation = Vector3.new(-93.1299973, 76.7599945, -91.9000015)
  1279. Part72.Anchored = true
  1280. Part72.CanCollide = false
  1281. Part72.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1282. Part72.CFrame = CFrame.new(-74.8977051, 4.50635958, 66.8863144, -0.00759399682, 0.228877768, 0.973425567, 0.0868270099, -0.969626904, 0.22866191, 0.996194482, 0.086256206, -0.0125094578)
  1283. Part72.Color = Color3.new(1, 0, 0)
  1284. Part72.Position = Vector3.new(-74.8977051, 4.50635958, 66.8863144)
  1285. Part72.Orientation = Vector3.new(-13.2199993, 90.7399979, 174.87999)
  1286. Part72.Color = Color3.new(1, 0, 0)
  1287. Part73.Parent = Model1
  1288. Part73.Material = Enum.Material.Neon
  1289. Part73.BrickColor = BrickColor.new("Really green")
  1290. Part73.Rotation = Vector3.new(85.2299957, -26.3199997, 90.4899979)
  1291. Part73.Anchored = true
  1292. Part73.CanCollide = false
  1293. Part73.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1294. Part73.CFrame = CFrame.new(-73.7891006, 4.78924561, 66.8701172, -0.00759402942, -0.89629072, -0.443401963, 0.0868269876, 0.441149354, -0.893224359, 0.996194482, -0.0452824794, 0.0744722113)
  1295. Part73.Color = Color3.new(1, 0, 0)
  1296. Part73.Position = Vector3.new(-73.7891006, 4.78924561, 66.8701172)
  1297. Part73.Orientation = Vector3.new(63.2799988, -80.4700012, 11.1300001)
  1298. Part73.Color = Color3.new(1, 0, 0)
  1299. Part74.Parent = Model1
  1300. Part74.Material = Enum.Material.Neon
  1301. Part74.BrickColor = BrickColor.new("Really green")
  1302. Part74.Rotation = Vector3.new(85.0499954, -3.72000003, -89.5599976)
  1303. Part74.Anchored = true
  1304. Part74.CanCollide = false
  1305. Part74.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1306. Part74.CFrame = CFrame.new(-80.9592514, 5.92601109, 66.716362, 0.00759401498, 0.997866333, -0.0648477077, -0.0868270472, -0.0639466941, -0.994169652, -0.996194482, 0.0131802754, 0.0861562937)
  1307. Part74.Color = Color3.new(1, 0, 0)
  1308. Part74.Position = Vector3.new(-80.9592514, 5.92601109, 66.716362)
  1309. Part74.Orientation = Vector3.new(83.8099976, -36.9699974, -126.369995)
  1310. Part74.Color = Color3.new(1, 0, 0)
  1311. Part75.Parent = Model1
  1312. Part75.Material = Enum.Material.Neon
  1313. Part75.BrickColor = BrickColor.new("Really green")
  1314. Part75.Rotation = Vector3.new(85.1699982, -18.9799995, -89.5400009)
  1315. Part75.Anchored = true
  1316. Part75.CanCollide = false
  1317. Part75.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1318. Part75.CFrame = CFrame.new(-80.9045792, 6.18733311, 66.6940079, 0.00759406621, 0.945601821, -0.325237662, -0.0868269876, -0.323395133, -0.942272127, -0.996194482, 0.0353950858, 0.0796478838)
  1319. Part75.Color = Color3.new(1, 0, 0)
  1320. Part75.Position = Vector3.new(-80.9045792, 6.18733311, 66.6940079)
  1321. Part75.Orientation = Vector3.new(70.4399948, -76.2399979, -164.970001)
  1322. Part75.Color = Color3.new(1, 0, 0)
  1323. Part76.Parent = Model1
  1324. Part76.Material = Enum.Material.Neon
  1325. Part76.BrickColor = BrickColor.new("Really green")
  1326. Part76.Rotation = Vector3.new(-97.4300003, -79.9199982, -92.4899979)
  1327. Part76.Anchored = true
  1328. Part76.CanCollide = false
  1329. Part76.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1330. Part76.CFrame = CFrame.new(-75.3590088, 4.00458431, 66.9265137, -0.00759398192, 0.174922884, -0.98455286, 0.0868270025, 0.980978668, 0.173618212, 0.996194482, -0.0841674432, -0.0226375852)
  1331. Part76.Color = Color3.new(1, 0, 0)
  1332. Part76.Position = Vector3.new(-75.3590088, 4.00458431, 66.9265137)
  1333. Part76.Orientation = Vector3.new(-10, -91.3199997, 5.05999994)
  1334. Part76.Color = Color3.new(1, 0, 0)
  1335. Part77.Parent = Model1
  1336. Part77.Material = Enum.Material.Neon
  1337. Part77.BrickColor = BrickColor.new("Really green")
  1338. Part77.Rotation = Vector3.new(85.6899948, -57.0999985, 90.7999954)
  1339. Part77.Anchored = true
  1340. Part77.CanCollide = false
  1341. Part77.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1342. Part77.CFrame = CFrame.new(-76.0786667, 3.94450235, 66.9262695, -0.00759401359, -0.543073833, -0.839650571, 0.0868270025, 0.836145997, -0.5415923, 0.996194482, -0.0770173073, 0.0408038273)
  1343. Part77.Color = Color3.new(1, 0, 0)
  1344. Part77.Position = Vector3.new(-76.0786667, 3.94450235, 66.9262695)
  1345. Part77.Orientation = Vector3.new(32.7900009, -87.2200012, 5.92999983)
  1346. Part77.Color = Color3.new(1, 0, 0)
  1347. Part78.Parent = Model1
  1348. Part78.Material = Enum.Material.Neon
  1349. Part78.BrickColor = BrickColor.new("Really green")
  1350. Part78.Rotation = Vector3.new(87.7299957, -80.9000015, 92.75)
  1351. Part78.Anchored = true
  1352. Part78.CanCollide = false
  1353. Part78.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1354. Part78.CFrame = CFrame.new(-77.053421, 3.4281776, 66.9638443, -0.00759400101, -0.158052772, -0.987401426, 0.0868270025, 0.98359704, -0.158111602, 0.996194482, -0.0869339183, 0.00625383528)
  1355. Part78.Color = Color3.new(1, 0, 0)
  1356. Part78.Position = Vector3.new(-77.053421, 3.4281776, 66.9638443)
  1357. Part78.Orientation = Vector3.new(9.09999943, -89.6399994, 5.03999996)
  1358. Part78.Color = Color3.new(1, 0, 0)
  1359. Part79.Parent = Model1
  1360. Part79.Material = Enum.Material.Neon
  1361. Part79.BrickColor = BrickColor.new("Really green")
  1362. Part79.Rotation = Vector3.new(84.8499985, 20.8599987, 90.4700012)
  1363. Part79.Anchored = true
  1364. Part79.CanCollide = false
  1365. Part79.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1366. Part79.CFrame = CFrame.new(-76.2466278, 3.94837761, 66.9246674, -0.00759403175, -0.934441864, 0.356034994, 0.0868269652, -0.355316907, -0.930705309, 0.996194601, 0.0238456652, 0.0838331208)
  1367. Part79.Color = Color3.new(1, 0, 0)
  1368. Part79.Position = Vector3.new(-76.2466278, 3.94837761, 66.9246674)
  1369. Part79.Orientation = Vector3.new(68.5499954, 76.75, 166.269989)
  1370. Part79.Color = Color3.new(1, 0, 0)
  1371. Part80.Parent = Model1
  1372. Part80.Material = Enum.Material.Neon
  1373. Part80.BrickColor = BrickColor.new("Really green")
  1374. Part80.Rotation = Vector3.new(86.3099976, -71.3300018, 91.3600006)
  1375. Part80.Anchored = true
  1376. Part80.CanCollide = false
  1377. Part80.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1378. Part80.CFrame = CFrame.new(-74.6101532, 4.06930447, 66.9265823, -0.00759400381, -0.320008993, -0.947384179, 0.0868270025, 0.943622947, -0.319434494, 0.996194482, -0.0846844167, 0.0206195861)
  1379. Part80.Color = Color3.new(1, 0, 0)
  1380. Part80.Position = Vector3.new(-74.6101532, 4.06930447, 66.9265823)
  1381. Part80.Orientation = Vector3.new(18.6299992, -88.75, 5.25999975)
  1382. Part80.Color = Color3.new(1, 0, 0)
  1383. Part81.Parent = Model1
  1384. Part81.Material = Enum.Material.Neon
  1385. Part81.BrickColor = BrickColor.new("Really green")
  1386. Part81.Rotation = Vector3.new(-94.659996, 36.8400002, 89.4599991)
  1387. Part81.Anchored = true
  1388. Part81.CanCollide = false
  1389. Part81.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1390. Part81.CFrame = CFrame.new(-79.2877731, 3.68609595, 66.924324, 0.00759393582, -0.800265431, 0.59959805, -0.0868270099, 0.596823454, 0.797661841, -0.996194482, -0.0581187606, -0.0649525002)
  1391. Part81.Color = Color3.new(1, 0, 0)
  1392. Part81.Position = Vector3.new(-79.2877731, 3.68609595, 66.924324)
  1393. Part81.Orientation = Vector3.new(-52.9099998, 96.1800003, -8.27999973)
  1394. Part81.Color = Color3.new(1, 0, 0)
  1395. Part82.Parent = Model1
  1396. Part82.Material = Enum.Material.Neon
  1397. Part82.BrickColor = BrickColor.new("Really green")
  1398. Part82.Rotation = Vector3.new(-94.8899994, 11.8800001, -90.4399948)
  1399. Part82.Anchored = true
  1400. Part82.CanCollide = false
  1401. Part82.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1402. Part82.CFrame = CFrame.new(-76.3681564, 3.92953634, 66.9253693, -0.007593947, 0.978547394, 0.205881953, 0.0868269652, -0.204465032, 0.975015461, 0.996194482, 0.0252803192, -0.0834116042)
  1403. Part82.Color = Color3.new(1, 0, 0)
  1404. Part82.Position = Vector3.new(-76.3681564, 3.92953634, 66.9253693)
  1405. Part82.Orientation = Vector3.new(-77.1699982, 112.049995, 156.98999)
  1406. Part82.Color = Color3.new(1, 0, 0)
  1407. Part83.Parent = Model1
  1408. Part83.Material = Enum.Material.Neon
  1409. Part83.BrickColor = BrickColor.new("Really green")
  1410. Part83.Rotation = Vector3.new(85.2399979, -27.0499992, -89.5099945)
  1411. Part83.Anchored = true
  1412. Part83.CanCollide = false
  1413. Part83.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1414. Part83.CFrame = CFrame.new(-79.4671097, 3.51874757, 66.9375534, 0.00759406714, 0.890579939, -0.454763561, -0.0868269876, -0.452472091, -0.887542307, -0.996194482, 0.0462258644, 0.0738903582)
  1415. Part83.Color = Color3.new(1, 0, 0)
  1416. Part83.Position = Vector3.new(-79.4671097, 3.51874757, 66.9375534)
  1417. Part83.Orientation = Vector3.new(62.5699997, -80.7699966, -169.139999)
  1418. Part83.Color = Color3.new(1, 0, 0)
  1419. Part84.Parent = Model1
  1420. Part84.Material = Enum.Material.Neon
  1421. Part84.BrickColor = BrickColor.new("Really green")
  1422. Part84.Rotation = Vector3.new(-93.7299957, 70.8499985, -91.3299942)
  1423. Part84.Anchored = true
  1424. Part84.CanCollide = false
  1425. Part84.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1426. Part84.CFrame = CFrame.new(-76.9075394, 3.48444676, 66.9600449, -0.00759397866, 0.32795161, 0.944663942, 0.086826928, -0.940907717, 0.32734549, 0.996194601, 0.0845082179, -0.0213298313)
  1427. Part84.Color = Color3.new(1, 0, 0)
  1428. Part84.Position = Vector3.new(-76.9075394, 3.48444676, 66.9600449)
  1429. Part84.Orientation = Vector3.new(-19.1099987, 91.2900009, 174.729996)
  1430. Part84.Color = Color3.new(1, 0, 0)
  1431. Part85.Parent = Model1
  1432. Part85.Material = Enum.Material.Neon
  1433. Part85.BrickColor = BrickColor.new("Really green")
  1434. Part85.Rotation = Vector3.new(-95.4399948, -46.7299995, 89.3699951)
  1435. Part85.Anchored = true
  1436. Part85.CanCollide = false
  1437. Part85.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1438. Part85.CFrame = CFrame.new(-80.1413422, 5.12933779, 66.7920227, 0.00759399822, -0.685433686, -0.728098571, -0.086826995, -0.725824833, 0.68239516, -0.996194482, 0.0580364317, -0.0650254861)
  1439. Part85.Color = Color3.new(1, 0, 0)
  1440. Part85.Position = Vector3.new(-80.1413422, 5.12933779, 66.7920227)
  1441. Part85.Orientation = Vector3.new(-43.0299988, -95.0999985, -173.179993)
  1442. Part85.Color = Color3.new(1, 0, 0)
  1443. Part86.Parent = Model1
  1444. Part86.Material = Enum.Material.Neon
  1445. Part86.BrickColor = BrickColor.new("Really green")
  1446. Part86.Rotation = Vector3.new(-95.1399994, -19.5699997, 89.5400009)
  1447. Part86.Anchored = true
  1448. Part86.CanCollide = false
  1449. Part86.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1450. Part86.CFrame = CFrame.new(-80.5649185, 5.71970463, 66.7373352, 0.00759398332, -0.942196846, -0.334973902, -0.0868269801, -0.334339947, 0.938445091, -0.996194482, 0.0219582822, -0.0843471736)
  1451. Part86.Color = Color3.new(1, 0, 0)
  1452. Part86.Position = Vector3.new(-80.5649185, 5.71970463, 66.7373352)
  1453. Part86.Orientation = Vector3.new(-69.7900009, -104.129997, -165.440002)
  1454. Part86.Color = Color3.new(1, 0, 0)
  1455. Part87.Parent = Model1
  1456. Part87.Material = Enum.Material.Neon
  1457. Part87.BrickColor = BrickColor.new("Really green")
  1458. Part87.Rotation = Vector3.new(-94.9499969, 4.48999977, 89.5599976)
  1459. Part87.Anchored = true
  1460. Part87.CanCollide = false
  1461. Part87.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1462. Part87.CFrame = CFrame.new(-81.718132, 5.52696705, 66.7453613, 0.0075939605, -0.996896982, 0.0783494711, -0.0868269801, 0.0773984939, 0.993212938, -0.996194601, -0.0143452697, -0.0859698877)
  1463. Part87.Color = Color3.new(1, 0, 0)
  1464. Part87.Position = Vector3.new(-81.718132, 5.52696705, 66.7453613)
  1465. Part87.Orientation = Vector3.new(-83.3199997, 137.660004, -48.2899971)
  1466. Part87.Color = Color3.new(1, 0, 0)
  1467. Part88.Parent = Model1
  1468. Part88.Material = Enum.Material.Neon
  1469. Part88.BrickColor = BrickColor.new("Really green")
  1470. Part88.Rotation = Vector3.new(-95.7900009, -61.6800003, 89.0799942)
  1471. Part88.Anchored = true
  1472. Part88.CanCollide = false
  1473. Part88.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1474. Part88.CFrame = CFrame.new(-79.7129593, 4.36144829, 66.862236, 0.00759398658, -0.474313021, -0.88032347, -0.086826995, -0.877337337, 0.471955091, -0.996194482, 0.0728519261, -0.0478457138)
  1475. Part88.Color = Color3.new(1, 0, 0)
  1476. Part88.Position = Vector3.new(-79.7129593, 4.36144829, 66.862236)
  1477. Part88.Orientation = Vector3.new(-28.1599998, -93.1100006, -174.349991)
  1478. Part88.Color = Color3.new(1, 0, 0)
  1479. Part89.Parent = Model1
  1480. Part89.Material = Enum.Material.Neon
  1481. Part89.BrickColor = BrickColor.new("Really green")
  1482. Part89.Rotation = Vector3.new(-95.1199951, -17.0900002, 89.5400009)
  1483. Part89.Anchored = true
  1484. Part89.CanCollide = false
  1485. Part89.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1486. Part89.CFrame = CFrame.new(-79.1109695, 3.59294295, 66.9338074, 0.0075939293, -0.955803633, -0.293907851, -0.0868270472, -0.293436676, 0.952028036, -0.996194482, 0.0182895511, -0.0852180496)
  1487. Part89.Color = Color3.new(1, 0, 0)
  1488. Part89.Position = Vector3.new(-79.1109695, 3.59294295, 66.9338074)
  1489. Part89.Orientation = Vector3.new(-72.1800003, -106.169998, -163.519989)
  1490. Part89.Color = Color3.new(1, 0, 0)
  1491. Part90.Parent = Model1
  1492. Part90.Material = Enum.Material.Neon
  1493. Part90.BrickColor = BrickColor.new("Really green")
  1494. Part90.Rotation = Vector3.new(-97.7299957, -81.0099945, -92.7900009)
  1495. Part90.Anchored = true
  1496. Part90.CanCollide = false
  1497. Part90.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1498. Part90.CFrame = CFrame.new(-75.6303635, 4.05047131, 66.9204407, -0.00759398332, 0.156003729, -0.987727344, 0.0868270025, 0.984128773, 0.154767811, 0.996194482, -0.084586218, -0.0210188068)
  1499. Part90.Color = Color3.new(1, 0, 0)
  1500. Part90.Position = Vector3.new(-75.6303635, 4.05047131, 66.9204407)
  1501. Part90.Orientation = Vector3.new(-8.89999962, -91.2200012, 5.03999996)
  1502. Part90.Color = Color3.new(1, 0, 0)
  1503. Part91.Parent = Model1
  1504. Part91.Material = Enum.Material.Neon
  1505. Part91.BrickColor = BrickColor.new("Really green")
  1506. Part91.Rotation = Vector3.new(-95.0999985, -15.1300001, -90.4499969)
  1507. Part91.Anchored = true
  1508. Part91.CanCollide = false
  1509. Part91.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1510. Part91.CFrame = CFrame.new(-76.3484116, 3.5141418, 66.9617233, -0.00759394793, 0.965313554, -0.26098302, 0.0868269727, 0.260641515, 0.96152401, 0.996194482, -0.0153586343, -0.0857946575)
  1511. Part91.Color = Color3.new(1, 0, 0)
  1512. Part91.Position = Vector3.new(-76.3484116, 3.5141418, 66.9617233)
  1513. Part91.Orientation = Vector3.new(-74.0499954, -108.199997, 18.4200001)
  1514. Part91.Color = Color3.new(1, 0, 0)
  1515. Part92.Parent = Model1
  1516. Part92.Material = Enum.Material.Neon
  1517. Part92.BrickColor = BrickColor.new("Really green")
  1518. Part92.Rotation = Vector3.new(90.7099991, -85.6199951, 95.7099991)
  1519. Part92.Anchored = true
  1520. Part92.CanCollide = false
  1521. Part92.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1522. Part92.CFrame = CFrame.new(-74.99646, 3.99149466, 66.9304123, -0.00759399682, -0.0759418979, -0.997083306, 0.0868270099, 0.993296802, -0.0763148144, 0.996194482, -0.0871534124, -0.000949268695)
  1523. Part92.Color = Color3.new(1, 0, 0)
  1524. Part92.Position = Vector3.new(-74.99646, 3.99149466, 66.9304123)
  1525. Part92.Orientation = Vector3.new(4.38000011, -90.0499954, 5)
  1526. Part92.Color = Color3.new(1, 0, 0)
  1527. Part93.Parent = Model1
  1528. Part93.Material = Enum.Material.Neon
  1529. Part93.BrickColor = BrickColor.new("Really green")
  1530. Part93.Rotation = Vector3.new(85.2299957, -25.4099998, 90.4799957)
  1531. Part93.Anchored = true
  1532. Part93.CanCollide = false
  1533. Part93.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1534. Part93.CFrame = CFrame.new(-76.4175491, 3.58115554, 66.9553452, -0.00759401312, -0.903191447, -0.429170936, 0.086826995, 0.426967084, -0.90008986, 0.996194482, -0.0440989546, 0.0751791075)
  1535. Part93.Color = Color3.new(1, 0, 0)
  1536. Part93.Position = Vector3.new(-76.4175491, 3.58115554, 66.9553452)
  1537. Part93.Orientation = Vector3.new(64.1699982, -80.0599976, 11.4899998)
  1538. Part93.Color = Color3.new(1, 0, 0)
  1539. Part94.Parent = Model1
  1540. Part94.Material = Enum.Material.Neon
  1541. Part94.BrickColor = BrickColor.new("Really green")
  1542. Part94.Rotation = Vector3.new(85.2399979, -27.1099987, 90.4899979)
  1543. Part94.Anchored = true
  1544. Part94.CanCollide = false
  1545. Part94.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1546. Part94.CFrame = CFrame.new(-76.1702271, 4.05614853, 66.9158478, -0.00759400986, -0.890140176, -0.455623358, 0.086826995, 0.453328967, -0.887105048, 0.996194482, -0.0462971367, 0.0738457218)
  1547. Part94.Color = Color3.new(1, 0, 0)
  1548. Part94.Position = Vector3.new(-76.1702271, 4.05614853, 66.9158478)
  1549. Part94.Orientation = Vector3.new(62.5099983, -80.7900009, 10.8400002)
  1550. Part94.Color = Color3.new(1, 0, 0)
  1551. Part95.Parent = Model1
  1552. Part95.Material = Enum.Material.Neon
  1553. Part95.BrickColor = BrickColor.new("Really green")
  1554. Part95.Rotation = Vector3.new(85.659996, -55.6399994, 90.7699966)
  1555. Part95.Anchored = true
  1556. Part95.CanCollide = false
  1557. Part95.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1558. Part95.CFrame = CFrame.new(-75.2561874, 4.6359663, 66.8722839, -0.00759399543, -0.564302742, -0.825533032, 0.0868270099, 0.822067201, -0.562732458, 0.996194482, -0.0759520233, 0.0427540168)
  1559. Part95.Color = Color3.new(1, 0, 0)
  1560. Part95.Position = Vector3.new(-75.2561874, 4.6359663, 66.8722839)
  1561. Part95.Orientation = Vector3.new(34.2399979, -87.0400009, 6.02999973)
  1562. Part95.Color = Color3.new(1, 0, 0)
  1563. Part96.Parent = Model1
  1564. Part96.Material = Enum.Material.Neon
  1565. Part96.BrickColor = BrickColor.new("Really green")
  1566. Part96.Rotation = Vector3.new(-95.0199966, -4.44999981, -90.4399948)
  1567. Part96.Anchored = true
  1568. Part96.CanCollide = false
  1569. Part96.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1570. Part96.CFrame = CFrame.new(-73.8519516, 5.52945137, 66.8051147, -0.0075939605, 0.996951699, -0.0776498988, 0.0868270546, 0.0780163109, 0.993164539, 0.996194482, 0.000799925067, -0.0871549547)
  1571. Part96.Color = Color3.new(1, 0, 0)
  1572. Part96.Position = Vector3.new(-73.8519516, 5.52945137, 66.8051147)
  1573. Part96.Orientation = Vector3.new(-83.2999954, -138.300003, 48.0599976)
  1574. Part96.Color = Color3.new(1, 0, 0)
  1575. Part97.Parent = Model1
  1576. Part97.Material = Enum.Material.Neon
  1577. Part97.BrickColor = BrickColor.new("Really green")
  1578. Part97.Rotation = Vector3.new(-94.3399963, 55.8899994, -90.7799988)
  1579. Part97.Anchored = true
  1580. Part97.CanCollide = false
  1581. Part97.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1582. Part97.CFrame = CFrame.new(-76.1047897, 4.2107296, 66.9028702, -0.00759398006, 0.560700953, 0.827983618, 0.0868270099, -0.824511111, 0.559145808, 0.996194482, 0.0761375725, -0.0424227305)
  1583. Part97.Color = Color3.new(1, 0, 0)
  1584. Part97.Position = Vector3.new(-76.1047897, 4.2107296, 66.9028702)
  1585. Part97.Orientation = Vector3.new(-34, 92.9300003, 173.98999)
  1586. Part97.Color = Color3.new(1, 0, 0)
  1587. Part98.Parent = Model1
  1588. Part98.Material = Enum.Material.Neon
  1589. Part98.BrickColor = BrickColor.new("Really green")
  1590. Part98.Rotation = Vector3.new(86.1500015, -68.9700012, 91.2099991)
  1591. Part98.Anchored = true
  1592. Part98.CanCollide = false
  1593. Part98.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1594. Part98.CFrame = CFrame.new(-75.8349991, 4.37120247, 66.8909378, -0.00759398332, -0.358756334, -0.933400333, 0.0868270174, 0.929666042, -0.358027309, 0.996194482, -0.0837633237, 0.0240899157)
  1595. Part98.Color = Color3.new(1, 0, 0)
  1596. Part98.Position = Vector3.new(-75.8349991, 4.37120247, 66.8909378)
  1597. Part98.Orientation = Vector3.new(20.9799995, -88.5199966, 5.33999968)
  1598. Part98.Color = Color3.new(1, 0, 0)
  1599. Part99.Parent = Model1
  1600. Part99.Material = Enum.Material.Neon
  1601. Part99.BrickColor = BrickColor.new("Really green")
  1602. Part99.Rotation = Vector3.new(-94.8499985, 17.1299992, -90.4599991)
  1603. Part99.Anchored = true
  1604. Part99.CanCollide = false
  1605. Part99.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1606. Part99.CFrame = CFrame.new(-76.4605331, 3.59376979, 66.9539337, -0.0075939279, 0.955601931, 0.294570148, 0.0868269652, -0.292843938, 0.952222407, 0.996194482, 0.0328072309, -0.0807478651)
  1607. Part99.Color = Color3.new(1, 0, 0)
  1608. Part99.Position = Vector3.new(-76.4605331, 3.59376979, 66.9539337)
  1609. Part99.Orientation = Vector3.new(-72.2200012, 105.329994, 163.48999)
  1610. Part99.Color = Color3.new(1, 0, 0)
  1611. Part100.Parent = Model1
  1612. Part100.Material = Enum.Material.Neon
  1613. Part100.BrickColor = BrickColor.new("Really green")
  1614. Part100.Rotation = Vector3.new(85.6100006, -53.7999992, -89.2599945)
  1615. Part100.Anchored = true
  1616. Part100.CanCollide = false
  1617. Part100.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1618. Part100.CFrame = CFrame.new(-80.6230698, 6.5478611, 66.664711, 0.0075940541, 0.590543926, -0.806969941, -0.0868270099, -0.803556263, -0.588863015, -0.996194482, 0.0745387226, 0.0451729894)
  1619. Part100.Color = Color3.new(1, 0, 0)
  1620. Part100.Position = Vector3.new(-80.6230698, 6.5478611, 66.664711)
  1621. Part100.Orientation = Vector3.new(36.079998, -86.7999954, -173.830002)
  1622. Part100.Color = Color3.new(1, 0, 0)
  1623. Part101.Parent = Model1
  1624. Part101.Material = Enum.Material.Neon
  1625. Part101.BrickColor = BrickColor.new("Really green")
  1626. Part101.Rotation = Vector3.new(85.3699951, -38.9799995, 90.5599976)
  1627. Part101.Anchored = true
  1628. Part101.CanCollide = false
  1629. Part101.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1630. Part101.CFrame = CFrame.new(-76.223999, 3.81453776, 66.9364853, -0.00759403873, -0.777296543, -0.629088521, 0.086827077, 0.626218498, -0.774798632, 0.996194482, -0.0605058335, 0.0627349541)
  1631. Part101.Color = Color3.new(1, 0, 0)
  1632. Part101.Position = Vector3.new(-76.223999, 3.81453776, 66.9364853)
  1633. Part101.Orientation = Vector3.new(50.7899971, -84.3099976, 7.88999987)
  1634. Part101.Color = Color3.new(1, 0, 0)
  1635. Part102.Parent = Model1
  1636. Part102.Material = Enum.Material.Neon
  1637. Part102.BrickColor = BrickColor.new("Really green")
  1638. Part102.Rotation = Vector3.new(85.2299957, -25.6099987, 90.4799957)
  1639. Part102.Anchored = true
  1640. Part102.CanCollide = false
  1641. Part102.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1642. Part102.CFrame = CFrame.new(-74.7487411, 5.21487188, 66.8256912, -0.00759401033, -0.901722491, -0.432248682, 0.086826995, 0.43003428, -0.898628414, 0.996194482, -0.0443550944, 0.0750282779)
  1643. Part102.Color = Color3.new(1, 0, 0)
  1644. Part102.Position = Vector3.new(-74.7487411, 5.21487188, 66.8256912)
  1645. Part102.Orientation = Vector3.new(63.9799995, -80.1500015, 11.4099998)
  1646. Part102.Color = Color3.new(1, 0, 0)
  1647. Part103.Parent = Model1
  1648. Part103.Material = Enum.Material.Neon
  1649. Part103.BrickColor = BrickColor.new("Really green")
  1650. Part103.Rotation = Vector3.new(85.0999985, -11.0599995, 90.4399948)
  1651. Part103.Anchored = true
  1652. Part103.CanCollide = false
  1653. Part103.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1654. Part103.CFrame = CFrame.new(-73.7051163, 5.0428319, 66.8486633, -0.00759404711, -0.981398821, -0.191830412, 0.0868270621, 0.190464258, -0.977846861, 0.996194482, -0.024081884, 0.0837655738)
  1655. Part103.Color = Color3.new(1, 0, 0)
  1656. Part103.Position = Vector3.new(-73.7051163, 5.0428319, 66.8486633)
  1657. Part103.Orientation = Vector3.new(77.9199982, -66.409996, 24.5100002)
  1658. Part103.Color = Color3.new(1, 0, 0)
  1659. Part104.Parent = Model1
  1660. Part104.Material = Enum.Material.Neon
  1661. Part104.BrickColor = BrickColor.new("Really green")
  1662. Part104.Rotation = Vector3.new(84.8300018, 23.7600002, 90.4799957)
  1663. Part104.Anchored = true
  1664. Part104.CanCollide = false
  1665. Part104.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1666. Part104.CFrame = CFrame.new(-73.7677155, 5.4951067, 66.8087311, -0.00759404432, -0.915192902, 0.402944565, 0.0868270323, -0.402038038, -0.911497653, 0.996194482, 0.0280645788, 0.0825166851)
  1667. Part104.Color = Color3.new(1, 0, 0)
  1668. Part104.Position = Vector3.new(-73.7677155, 5.4951067, 66.8087311)
  1669. Part104.Orientation = Vector3.new(65.7099991, 78.4300003, 167.809998)
  1670. Part104.Color = Color3.new(1, 0, 0)
  1671. Part105.Parent = Model1
  1672. Part105.Material = Enum.Material.Neon
  1673. Part105.BrickColor = BrickColor.new("Really green")
  1674. Part105.Rotation = Vector3.new(-94.1699982, 61.7199974, -90.9199982)
  1675. Part105.Anchored = true
  1676. Part105.CanCollide = false
  1677. Part105.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1678. Part105.CFrame = CFrame.new(-75.8579483, 4.3626833, 66.8915024, -0.00759398332, 0.473702431, 0.880652249, 0.0868270099, -0.877039731, 0.472508043, 0.996194482, 0.0800527111, -0.0344699994)
  1679. Part105.Color = Color3.new(1, 0, 0)
  1680. Part105.Position = Vector3.new(-75.8579483, 4.3626833, 66.8915024)
  1681. Part105.Orientation = Vector3.new(-28.1999989, 92.2399979, 174.349991)
  1682. Part105.Color = Color3.new(1, 0, 0)
  1683. Part106.Parent = Model1
  1684. Part106.Material = Enum.Material.Neon
  1685. Part106.BrickColor = BrickColor.new("Really green")
  1686. Part106.Rotation = Vector3.new(84.4799957, 50.8600006, 90.6899948)
  1687. Part106.Anchored = true
  1688. Part106.CanCollide = false
  1689. Part106.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1690. Part106.CFrame = CFrame.new(-76.3177032, 3.97588158, 66.9217072, -0.00759400148, -0.631231844, 0.775557041, 0.0868269503, -0.773066998, -0.628354967, 0.996194601, 0.0625676066, 0.0606786609)
  1691. Part106.Color = Color3.new(1, 0, 0)
  1692. Part106.Position = Vector3.new(-76.3177032, 3.97588158, 66.9217072)
  1693. Part106.Orientation = Vector3.new(38.9300003, 85.5299988, 173.589996)
  1694. Part106.Color = Color3.new(1, 0, 0)
  1695. Part107.Parent = Model1
  1696. Part107.Material = Enum.Material.Neon
  1697. Part107.BrickColor = BrickColor.new("Really green")
  1698. Part107.Rotation = Vector3.new(85.4000015, -41.329998, 90.5799942)
  1699. Part107.Anchored = true
  1700. Part107.CanCollide = false
  1701. Part107.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1702. Part107.CFrame = CFrame.new(-74.9606094, 4.89569855, 66.8518829, -0.00759400381, -0.750825346, -0.660457253, 0.0868270025, 0.657486737, -0.748446643, 0.996194482, -0.0630292296, 0.0601989552)
  1703. Part107.Color = Color3.new(1, 0, 0)
  1704. Part107.Position = Vector3.new(-74.9606094, 4.89569855, 66.8518829)
  1705. Part107.Orientation = Vector3.new(48.4599991, -84.7900009, 7.51999998)
  1706. Part107.Color = Color3.new(1, 0, 0)
  1707. Part108.Parent = Model1
  1708. Part108.Material = Enum.Material.Neon
  1709. Part108.BrickColor = BrickColor.new("Really green")
  1710. Part108.Rotation = Vector3.new(85.4399948, -44.3199997, 90.6100006)
  1711. Part108.Anchored = true
  1712. Part108.CanCollide = false
  1713. Part108.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1714. Part108.CFrame = CFrame.new(-76.5885696, 3.29385257, 66.9790878, -0.0075940052, -0.715371251, -0.698706448, 0.0868270025, 0.695626676, -0.713154078, 0.996194482, -0.0660816953, 0.0568308868)
  1715. Part108.Color = Color3.new(1, 0, 0)
  1716. Part108.Position = Vector3.new(-76.5885696, 3.29385257, 66.9790878)
  1717. Part108.Orientation = Vector3.new(45.4899979, -85.3499985, 7.10999966)
  1718. Part108.Color = Color3.new(1, 0, 0)
  1719. Part109.Parent = Model1
  1720. Part109.Material = Enum.Material.Neon
  1721. Part109.BrickColor = BrickColor.new("Really green")
  1722. Part109.Rotation = Vector3.new(-94.5099945, 47.1299973, -90.6399994)
  1723. Part109.Anchored = true
  1724. Part109.CanCollide = false
  1725. Part109.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1726. Part109.CFrame = CFrame.new(-76.562088, 3.68847871, 66.944931, -0.0075939633, 0.680285692, 0.732907772, 0.0868269354, -0.729712248, 0.678219199, 0.996194482, 0.0687865093, -0.0535257161)
  1727. Part109.Color = Color3.new(1, 0, 0)
  1728. Part109.Position = Vector3.new(-76.562088, 3.68847871, 66.944931)
  1729. Part109.Orientation = Vector3.new(-42.7000008, 94.1800003, 173.209991)
  1730. Part109.Color = Color3.new(1, 0, 0)
  1731. Part110.Parent = Model1
  1732. Part110.Material = Enum.Material.Neon
  1733. Part110.BrickColor = BrickColor.new("Really green")
  1734. Part110.Rotation = Vector3.new(85.4799957, -46.8600006, 90.6399994)
  1735. Part110.Anchored = true
  1736. Part110.CanCollide = false
  1737. Part110.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1738. Part110.CFrame = CFrame.new(-76.0190277, 4.24278259, 66.9007339, -0.00759400381, -0.683742881, -0.729683638, 0.0868270025, 0.726497829, -0.681661248, 0.996194482, -0.0685327724, 0.0538503155)
  1739. Part110.Color = Color3.new(1, 0, 0)
  1740. Part110.Position = Vector3.new(-76.0190277, 4.24278259, 66.9007339)
  1741. Part110.Orientation = Vector3.new(42.9699974, -85.7799988, 6.81999969)
  1742. Part110.Color = Color3.new(1, 0, 0)
  1743. Part111.Parent = Model1
  1744. Part111.Material = Enum.Material.Neon
  1745. Part111.BrickColor = BrickColor.new("Really green")
  1746. Part111.Rotation = Vector3.new(85.1299973, -13.79, 90.4499969)
  1747. Part111.Anchored = true
  1748. Part111.CanCollide = false
  1749. Part111.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1750. Part111.CFrame = CFrame.new(-76.2982254, 3.62711453, 66.9522476, -0.00759404665, -0.971155941, -0.238324374, 0.0868270621, 0.236790702, -0.967673123, 0.996194482, -0.0280415565, 0.0825244188)
  1751. Part111.Color = Color3.new(1, 0, 0)
  1752. Part111.Position = Vector3.new(-76.2982254, 3.62711453, 66.9522476)
  1753. Part111.Orientation = Vector3.new(75.3899994, -70.9000015, 20.1399994)
  1754. Part111.Color = Color3.new(1, 0, 0)
  1755. Part112.Parent = Model1
  1756. Part112.Material = Enum.Material.Neon
  1757. Part112.BrickColor = BrickColor.new("Really green")
  1758. Part112.Rotation = Vector3.new(-94.6199951, 39.8400002, -90.5699997)
  1759. Part112.Anchored = true
  1760. Part112.CanCollide = false
  1761. Part112.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1762. Part112.CFrame = CFrame.new(-74.0017395, 5.03866339, 66.8467255, -0.00759397075, 0.767753899, 0.640699923, 0.0868270248, -0.63779223, 0.765298724, 0.996194482, 0.0614417195, -0.061818406)
  1763. Part112.Color = Color3.new(1, 0, 0)
  1764. Part112.Position = Vector3.new(-74.0017395, 5.03866339, 66.8467255)
  1765. Part112.Orientation = Vector3.new(-49.9300003, 95.5099945, 172.25)
  1766. Part112.Color = Color3.new(1, 0, 0)
  1767. Part113.Parent = Model1
  1768. Part113.Material = Enum.Material.Neon
  1769. Part113.BrickColor = BrickColor.new("Really green")
  1770. Part113.Rotation = Vector3.new(85.0400009, -2.99000001, 90.4399948)
  1771. Part113.Anchored = true
  1772. Part113.CanCollide = false
  1773. Part113.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1774. Part113.CFrame = CFrame.new(-76.2907944, 3.44706178, 66.9679947, -0.00759404851, -0.99861002, -0.0521576405, 0.0868270621, 0.0513037033, -0.994902134, 0.996194482, -0.0120840333, 0.086316891)
  1775. Part113.Color = Color3.new(1, 0, 0)
  1776. Part113.Position = Vector3.new(-76.2907944, 3.44706178, 66.9679947)
  1777. Part113.Orientation = Vector3.new(84.2099991, -31.1399994, 59.4199982)
  1778. Part113.Color = Color3.new(1, 0, 0)
  1779. Part114.Parent = Model1
  1780. Part114.Material = Enum.Material.Neon
  1781. Part114.BrickColor = BrickColor.new("Really green")
  1782. Part114.Rotation = Vector3.new(-95.25, -31.6799984, 89.4899979)
  1783. Part114.Anchored = true
  1784. Part114.CanCollide = false
  1785. Part114.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1786. Part114.CFrame = CFrame.new(-79.381897, 4.52707958, 66.8503113, 0.0075939917, -0.850930512, -0.525223255, -0.086826995, -0.523816288, 0.84739542, -0.996194482, 0.0391685143, -0.0778617039)
  1787. Part114.Color = Color3.new(1, 0, 0)
  1788. Part114.Position = Vector3.new(-79.381897, 4.52707958, 66.8503113)
  1789. Part114.Orientation = Vector3.new(-57.9300003, -98.4300003, -170.589996)
  1790. Part114.Color = Color3.new(1, 0, 0)
  1791. Part115.Parent = Model1
  1792. Part115.Material = Enum.Material.Neon
  1793. Part115.BrickColor = BrickColor.new("Really green")
  1794. Part115.Rotation = Vector3.new(85.6500015, -55.6100006, 90.7699966)
  1795. Part115.Anchored = true
  1796. Part115.CanCollide = false
  1797. Part115.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1798. Part115.CFrame = CFrame.new(-74.2665176, 4.24027729, 66.9143219, -0.00759401452, -0.564791441, -0.82519877, 0.086826995, 0.82173413, -0.56321907, 0.996194482, -0.0759267062, 0.042798955)
  1799. Part115.Color = Color3.new(1, 0, 0)
  1800. Part115.Position = Vector3.new(-74.2665176, 4.24027729, 66.9143219)
  1801. Part115.Orientation = Vector3.new(34.2799988, -87.0299988, 6.02999973)
  1802. Part115.Color = Color3.new(1, 0, 0)
  1803. Part116.Parent = Model1
  1804. Part116.Material = Enum.Material.Neon
  1805. Part116.BrickColor = BrickColor.new("Really green")
  1806. Part116.Rotation = Vector3.new(-95.0299988, -6.79999971, -90.4399948)
  1807. Part116.Anchored = true
  1808. Part116.CanCollide = false
  1809. Part116.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1810. Part116.CFrame = CFrame.new(-76.3620834, 3.68113971, 66.9470444, -0.00759394746, 0.992932141, -0.118439972, 0.0868269801, 0.118650883, 0.989133239, 0.996194601, -0.00277237874, -0.0871144384)
  1811. Part116.Color = Color3.new(1, 0, 0)
  1812. Part116.Position = Vector3.new(-76.3620834, 3.68113971, 66.9470444)
  1813. Part116.Orientation = Vector3.new(-81.5499954, -126.339996, 36.2000008)
  1814. Part116.Color = Color3.new(1, 0, 0)
  1815. Part117.Parent = Model1
  1816. Part117.Material = Enum.Material.Neon
  1817. Part117.BrickColor = BrickColor.new("Really green")
  1818. Part117.Rotation = Vector3.new(-94.6800003, 34.4899979, 89.4700012)
  1819. Part117.Anchored = true
  1820. Part117.CanCollide = false
  1821. Part117.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1822. Part117.CFrame = CFrame.new(-80.5327988, 6.53569317, 66.6664581, 0.00759399263, -0.824162006, 0.566303253, -0.0868269578, 0.563637435, 0.821446955, -0.996194601, -0.0554084815, -0.067279309)
  1823. Part117.Color = Color3.new(1, 0, 0)
  1824. Part117.Position = Vector3.new(-80.5327988, 6.53569317, 66.6664581)
  1825. Part117.Orientation = Vector3.new(-55.2299995, 96.7799988, -8.76000023)
  1826. Part117.Color = Color3.new(1, 0, 0)
  1827. Part118.Parent = Model1
  1828. Part118.Material = Enum.Material.Neon
  1829. Part118.BrickColor = BrickColor.new("Really green")
  1830. Part118.Rotation = Vector3.new(85.6500015, -55.4099998, 90.7699966)
  1831. Part118.Anchored = true
  1832. Part118.CanCollide = false
  1833. Part118.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1834. Part118.CFrame = CFrame.new(-76.5312119, 3.65615153, 66.9479599, -0.00759401871, -0.567605078, -0.82326597, 0.0868270025, 0.819806576, -0.566020727, 0.996194482, -0.0757801831, 0.0430578813)
  1835. Part118.Color = Color3.new(1, 0, 0)
  1836. Part118.Position = Vector3.new(-76.5312119, 3.65615153, 66.9479599)
  1837. Part118.Orientation = Vector3.new(34.4699974, -87.0099945, 6.04999971)
  1838. Part118.Color = Color3.new(1, 0, 0)
  1839. Part119.Parent = Model1
  1840. Part119.Material = Enum.Material.Neon
  1841. Part119.BrickColor = BrickColor.new("Really green")
  1842. Part119.Rotation = Vector3.new(-95.6199951, -55.6299973, 89.2299957)
  1843. Part119.Anchored = true
  1844. Part119.CanCollide = false
  1845. Part119.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  1846. Part119.CFrame = CFrame.new(-79.7115479, 4.80018139, 66.8239822, 0.00759400381, -0.564487934, -0.825406373, -0.0868270025, -0.82268554, 0.561828256, -0.996194482, 0.0674011409, -0.0552603379)
  1847. Part119.Color = Color3.new(1, 0, 0)
  1848. Part119.Position = Vector3.new(-79.7115479, 4.80018139, 66.8239822)
  1849. Part119.Orientation = Vector3.new(-34.1800003, -93.8299942, -173.979996)
  1850. Part119.Color = Color3.new(1, 0, 0)
  1851. Part120.Parent = Model1
  1852. Part120.Material = Enum.Material.Neon
  1853. Part120.BrickColor = BrickColor.new("Really green")
  1854. Part120.Rotation = Vector3.new(86.5699997, -74.3199997, 91.6100006)
  1855. Part120.Anchored = true
  1856. Part120.CanCollide = false
  1857. Part120.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1858. Part120.CFrame = CFrame.new(-76.8234177, 3.49241853, 66.9599838, -0.00759400567, -0.270175904, -0.962781072, 0.0868270025, 0.958994985, -0.269798189, 0.996194482, -0.0856443569, 0.0161759816)
  1859. Part120.Color = Color3.new(1, 0, 0)
  1860. Part120.Position = Vector3.new(-76.8234177, 3.49241853, 66.9599838)
  1861. Part120.Orientation = Vector3.new(15.6499996, -89.0400009, 5.17000008)
  1862. Part120.Color = Color3.new(1, 0, 0)
  1863. Part121.Parent = Model1
  1864. Part121.Material = Enum.Material.Neon
  1865. Part121.BrickColor = BrickColor.new("Really green")
  1866. Part121.Rotation = Vector3.new(86.2200012, -70.0699997, 91.2799988)
  1867. Part121.Anchored = true
  1868. Part121.CanCollide = false
  1869. Part121.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1870. Part121.CFrame = CFrame.new(-75.5768967, 4.46665335, 66.8845825, -0.00759398239, -0.340784639, -0.940110743, 0.0868270174, 0.936363101, -0.340127498, 0.996194482, -0.0842100307, 0.0224786326)
  1871. Part121.Color = Color3.new(1, 0, 0)
  1872. Part121.Position = Vector3.new(-75.5768967, 4.46665335, 66.8845825)
  1873. Part121.Orientation = Vector3.new(19.8799992, -88.6299973, 5.29999971)
  1874. Part121.Color = Color3.new(1, 0, 0)
  1875. Part122.Parent = Model1
  1876. Part122.Material = Enum.Material.Neon
  1877. Part122.BrickColor = BrickColor.new("Really green")
  1878. Part122.Rotation = Vector3.new(85.5499954, -50.8999977, 90.6899948)
  1879. Part122.Anchored = true
  1880. Part122.CanCollide = false
  1881. Part122.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1882. Part122.CFrame = CFrame.new(-76.7555618, 3.12364888, 66.9926453, -0.00759400148, -0.630572498, -0.776093185, 0.0868270025, 0.772769153, -0.628721237, 0.996194482, -0.0721604526, 0.0488823839)
  1883. Part122.Color = Color3.new(1, 0, 0)
  1884. Part122.Position = Vector3.new(-76.7555618, 3.12364888, 66.9926453)
  1885. Part122.Orientation = Vector3.new(38.9599991, -86.4000015, 6.40999985)
  1886. Part122.Color = Color3.new(1, 0, 0)
  1887. Part123.Parent = Model1
  1888. Part123.Material = Enum.Material.Neon
  1889. Part123.BrickColor = BrickColor.new("Really green")
  1890. Part123.Rotation = Vector3.new(85.3699951, -38.7199974, 90.5599976)
  1891. Part123.Anchored = true
  1892. Part123.CanCollide = false
  1893. Part123.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  1894. Part123.CFrame = CFrame.new(-73.9783096, 4.50958252, 66.8930206, -0.00759402756, -0.780180871, -0.62550801, 0.0868269876, 0.622649133, -0.777669132, 0.996194482, -0.0602166206, 0.0630123392)
  1895. Part123.Color = Color3.new(1, 0, 0)
  1896. Part123.Position = Vector3.new(-73.9783096, 4.50958252, 66.8930206)
  1897. Part123.Orientation = Vector3.new(51.0499992, -84.25, 7.94000006)
  1898. Part123.Color = Color3.new(1, 0, 0)
  1899. Part124.Parent = Model1
  1900. Part124.Material = Enum.Material.Neon
  1901. Part124.BrickColor = BrickColor.new("Really green")
  1902. Part124.Rotation = Vector3.new(84.9499969, 9.55000019, 90.4399948)
  1903. Part124.Anchored = true
  1904. Part124.CanCollide = false
  1905. Part124.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1906. Part124.CFrame = CFrame.new(-73.6938171, 5.2689023, 66.8290176, -0.00759404665, -0.986116827, 0.165879712, 0.0868270397, -0.165908381, -0.982312024, 0.996194482, 0.0069431481, 0.0868816227)
  1907. Part124.Color = Color3.new(1, 0, 0)
  1908. Part124.Position = Vector3.new(-73.6938171, 5.2689023, 66.8290176)
  1909. Part124.Orientation = Vector3.new(79.2099991, 62.3599968, 152.37999)
  1910. Part124.Color = Color3.new(1, 0, 0)
  1911. Part125.Parent = Model1
  1912. Part125.Material = Enum.Material.Neon
  1913. Part125.BrickColor = BrickColor.new("Really green")
  1914. Part125.Rotation = Vector3.new(84.7999954, 26.2799988, -89.5099945)
  1915. Part125.Anchored = true
  1916. Part125.CanCollide = false
  1917. Part125.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1918. Part125.CFrame = CFrame.new(-81.7815704, 4.7867713, 66.8093948, 0.00759402988, 0.896599054, 0.442778051, -0.0868270248, 0.441709936, -0.892947316, -0.996194482, -0.0316640884, 0.0812034979)
  1919. Part125.Color = Color3.new(1, 0, 0)
  1920. Part125.Position = Vector3.new(-81.7815704, 4.7867713, 66.8093948)
  1921. Part125.Orientation = Vector3.new(63.25, 79.6100006, -11.1199999)
  1922. Part125.Color = Color3.new(1, 0, 0)
  1923. Part126.Parent = Model1
  1924. Part126.Material = Enum.Material.Neon
  1925. Part126.BrickColor = BrickColor.new("Really green")
  1926. Part126.Rotation = Vector3.new(84.4300003, 53.7599983, 90.7399979)
  1927. Part126.Anchored = true
  1928. Part126.CanCollide = false
  1929. Part126.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1930. Part126.CFrame = CFrame.new(-74.9462967, 6.54963303, 66.7078476, -0.0075940541, -0.591105998, 0.806558073, 0.0868270099, -0.803925335, -0.588359177, 0.996194482, 0.0655630976, 0.0574290901)
  1931. Part126.Color = Color3.new(1, 0, 0)
  1932. Part126.Position = Vector3.new(-74.9462967, 6.54963303, 66.7078476)
  1933. Part126.Orientation = Vector3.new(36.0400009, 85.9300003, 173.839996)
  1934. Part126.Color = Color3.new(1, 0, 0)
  1935. Part127.Parent = Model1
  1936. Part127.Material = Enum.Material.Neon
  1937. Part127.BrickColor = BrickColor.new("Really green")
  1938. Part127.Rotation = Vector3.new(84.7999954, 27.0699997, -89.5099945)
  1939. Part127.Anchored = true
  1940. Part127.CanCollide = false
  1941. Part127.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1942. Part127.CFrame = CFrame.new(-79.4009323, 4.05516529, 66.8912964, 0.0075940066, 0.890458047, 0.45500201, -0.0868270099, 0.453884155, -0.886821091, -0.996194482, -0.0327720009, 0.0807627141)
  1943. Part127.Color = Color3.new(1, 0, 0)
  1944. Part127.Position = Vector3.new(-79.4009323, 4.05516529, 66.8912964)
  1945. Part127.Orientation = Vector3.new(62.4799995, 79.9300003, -10.8299999)
  1946. Part127.Color = Color3.new(1, 0, 0)
  1947. Part128.Parent = Model1
  1948. Part128.Material = Enum.Material.Neon
  1949. Part128.BrickColor = BrickColor.new("Really green")
  1950. Part128.Rotation = Vector3.new(83.8199997, 70.0299988, -88.7299957)
  1951. Part128.Anchored = true
  1952. Part128.CanCollide = false
  1953. Part128.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1954. Part128.CFrame = CFrame.new(-79.9940186, 4.46529055, 66.8510361, 0.00759398565, 0.341433495, 0.939875364, -0.0868269876, 0.936577737, -0.339533985, -0.996194482, -0.0790281221, 0.0367579944)
  1955. Part128.Color = Color3.new(1, 0, 0)
  1956. Part128.Position = Vector3.new(-79.9940186, 4.46529055, 66.8510361)
  1957. Part128.Orientation = Vector3.new(19.8500004, 87.7599945, -5.29999971)
  1958. Part128.Color = Color3.new(1, 0, 0)
  1959. Part129.Parent = Model1
  1960. Part129.Material = Enum.Material.Neon
  1961. Part129.BrickColor = BrickColor.new("Really green")
  1962. Part129.Rotation = Vector3.new(-93.9599991, 66.8600006, -91.1100006)
  1963. Part129.Anchored = true
  1964. Part129.CanCollide = false
  1965. Part129.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  1966. Part129.CFrame = CFrame.new(-74.5323181, 4.62577152, 66.878685, -0.00759398937, 0.392958879, 0.919524729, 0.0868270025, -0.915819705, 0.392092645, 0.996194482, 0.0828172192, -0.0271647647)
  1967. Part129.Color = Color3.new(1, 0, 0)
  1968. Part129.Position = Vector3.new(-74.5323181, 4.62577152, 66.878685)
  1969. Part129.Orientation = Vector3.new(-23.0799999, 91.6899948, 174.580002)
  1970. Part129.Color = Color3.new(1, 0, 0)
  1971. Part130.Parent = Model1
  1972. Part130.Material = Enum.Material.Neon
  1973. Part130.BrickColor = BrickColor.new("Really green")
  1974. Part130.Rotation = Vector3.new(-94.4700012, 49.6100006, -90.6699982)
  1975. Part130.Anchored = true
  1976. Part130.CanCollide = false
  1977. Part130.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1978. Part130.CFrame = CFrame.new(-74.2341614, 4.80686331, 66.8651657, -0.0075939754, 0.647946119, 0.761648297, 0.0868270099, -0.758366883, 0.646020293, 0.996194482, 0.0710375905, -0.0505002774)
  1979. Part130.Color = Color3.new(1, 0, 0)
  1980. Part130.Position = Vector3.new(-74.2341614, 4.80686331, 66.8651657)
  1981. Part130.Orientation = Vector3.new(-40.2399979, 93.7900009, 173.470001)
  1982. Part130.Color = Color3.new(1, 0, 0)
  1983. Part131.Parent = Model1
  1984. Part131.Material = Enum.Material.Neon
  1985. Part131.BrickColor = BrickColor.new("Really green")
  1986. Part131.Rotation = Vector3.new(-94.5999985, 40.8499985, -90.5799942)
  1987. Part131.Anchored = true
  1988. Part131.CanCollide = false
  1989. Part131.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1990. Part131.CFrame = CFrame.new(-76.6574249, 3.24503779, 66.9828186, -0.00759394001, 0.756341755, 0.654132724, 0.0868269429, -0.651182294, 0.753938198, 0.996194482, 0.062521711, -0.0607258007)
  1991. Part131.Color = Color3.new(1, 0, 0)
  1992. Part131.Position = Vector3.new(-76.6574249, 3.24503779, 66.9828186)
  1993. Part131.Orientation = Vector3.new(-48.9300003, 95.2999954, 172.410004)
  1994. Part131.Color = Color3.new(1, 0, 0)
  1995. Part132.Parent = Model1
  1996. Part132.Material = Enum.Material.Neon
  1997. Part132.BrickColor = BrickColor.new("Really green")
  1998. Part132.Rotation = Vector3.new(84.7999954, 27.0100002, 90.4899979)
  1999. Part132.Anchored = true
  2000. Part132.CanCollide = false
  2001. Part132.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  2002. Part132.CFrame = CFrame.new(-76.1043091, 3.51981854, 66.9631042, -0.00759406388, -0.890898645, 0.454138815, 0.0868270174, -0.453024417, -0.887260497, 0.996194482, 0.032693658, 0.0807944536)
  2003. Part132.Color = Color3.new(1, 0, 0)
  2004. Part132.Position = Vector3.new(-76.1043091, 3.51981854, 66.9631042)
  2005. Part132.Orientation = Vector3.new(62.5299988, 79.909996, 169.149994)
  2006. Part132.Color = Color3.new(1, 0, 0)
  2007. Part133.Parent = Model1
  2008. Part133.Material = Enum.Material.Neon
  2009. Part133.BrickColor = BrickColor.new("Really green")
  2010. Part133.Rotation = Vector3.new(-94.909996, 9.84999943, -90.4399948)
  2011. Part133.Anchored = true
  2012. Part133.CanCollide = false
  2013. Part133.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  2014. Part133.CFrame = CFrame.new(-74.9199295, 6.03790474, 66.7526398, -0.00759398239, 0.985244334, 0.17098543, 0.0868270248, -0.169695005, 0.981664956, 0.996194482, 0.0223009158, -0.0842572823)
  2015. Part133.Color = Color3.new(1, 0, 0)
  2016. Part133.Position = Vector3.new(-74.9199295, 6.03790474, 66.7526398)
  2017. Part133.Orientation = Vector3.new(-79.0099945, 116.229996, 152.899994)
  2018. Part133.Color = Color3.new(1, 0, 0)
  2019. Part134.Parent = Model1
  2020. Part134.Material = Enum.Material.Neon
  2021. Part134.BrickColor = BrickColor.new("Really green")
  2022. Part134.Rotation = Vector3.new(84.659996, 39.5499992, 90.5599976)
  2023. Part134.Anchored = true
  2024. Part134.CanCollide = false
  2025. Part134.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  2026. Part134.CFrame = CFrame.new(-74.7687378, 6.39060307, 66.723053, -0.00759405829, -0.771059811, 0.636717379, 0.0868270099, -0.634839773, -0.767750502, 0.996194482, 0.0494539924, 0.0717699081)
  2027. Part134.Color = Color3.new(1, 0, 0)
  2028. Part134.Position = Vector3.new(-74.7687378, 6.39060307, 66.723053)
  2029. Part134.Orientation = Vector3.new(50.1499977, 83.5699997, 172.209991)
  2030. Part134.Color = Color3.new(1, 0, 0)
  2031. Part135.Parent = Model1
  2032. Part135.Material = Enum.Material.Neon
  2033. Part135.BrickColor = BrickColor.new("Really green")
  2034. Part135.Rotation = Vector3.new(-95.1199951, -18.1199989, -90.4599991)
  2035. Part135.Anchored = true
  2036. Part135.CanCollide = false
  2037. Part135.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  2038. Part135.CFrame = CFrame.new(-76.4135056, 3.89904571, 66.927681, -0.0075939321, 0.950387061, -0.310976952, 0.0868269876, 0.310438335, 0.946620643, 0.996194482, -0.0198126584, -0.0848768055)
  2039. Part135.Color = Color3.new(1, 0, 0)
  2040. Part135.Position = Vector3.new(-76.4135056, 3.89904571, 66.927681)
  2041. Part135.Orientation = Vector3.new(-71.1899948, -105.269997, 15.6300001)
  2042. Part135.Color = Color3.new(1, 0, 0)
  2043. Part136.Parent = Model1
  2044. Part136.Material = Enum.Material.Neon
  2045. Part136.BrickColor = BrickColor.new("Really green")
  2046. Part136.Rotation = Vector3.new(-95.3099976, -36.7999992, -90.5400009)
  2047. Part136.Anchored = true
  2048. Part136.CanCollide = false
  2049. Part136.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  2050. Part136.CFrame = CFrame.new(-76.283577, 3.68702483, 66.9471359, -0.00759393908, 0.800683081, -0.599040091, 0.086826995, 0.597323179, 0.797287583, 0.996194482, -0.0459583662, -0.0740570351)
  2051. Part136.Color = Color3.new(1, 0, 0)
  2052. Part136.Position = Vector3.new(-76.283577, 3.68702483, 66.9471359)
  2053. Part136.Orientation = Vector3.new(-52.8699989, -97.0499954, 8.2699995)
  2054. Part136.Color = Color3.new(1, 0, 0)
  2055. Part137.Parent = Model1
  2056. Part137.Material = Enum.Material.Neon
  2057. Part137.BrickColor = BrickColor.new("Really green")
  2058. Part137.Rotation = Vector3.new(-94.7699966, 25.8899994, -90.4799957)
  2059. Part137.Anchored = true
  2060. Part137.CanCollide = false
  2061. Part137.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  2062. Part137.CFrame = CFrame.new(-76.326416, 4.27360153, 66.8956985, -0.00759398611, 0.899571598, 0.436707348, 0.0868270323, -0.434477717, 0.896488547, 0.996194482, 0.0447259732, -0.0748078153)
  2063. Part137.Color = Color3.new(1, 0, 0)
  2064. Part137.Position = Vector3.new(-76.326416, 4.27360153, 66.8956985)
  2065. Part137.Orientation = Vector3.new(-63.6999969, 99.7200012, 168.699997)
  2066. Part137.Color = Color3.new(1, 0, 0)
  2067. Part138.Parent = Model1
  2068. Part138.Material = Enum.Material.Neon
  2069. Part138.BrickColor = BrickColor.new("Really green")
  2070. Part138.Rotation = Vector3.new(-94.3399963, 55.6699982, -90.7699966)
  2071. Part138.Anchored = true
  2072. Part138.CanCollide = false
  2073. Part138.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2074. Part138.CFrame = CFrame.new(-75.8590546, 4.80139446, 66.8532944, -0.00759400381, 0.563912928, 0.825799406, 0.0868270025, -0.822332859, 0.562344253, 0.996194482, 0.0759722143, -0.0427181385)
  2075. Part138.Color = Color3.new(1, 0, 0)
  2076. Part138.Position = Vector3.new(-75.8590546, 4.80139446, 66.8532944)
  2077. Part138.Orientation = Vector3.new(-34.2199974, 92.9599991, 173.970001)
  2078. Part138.Color = Color3.new(1, 0, 0)
  2079. Part139.Parent = Model1
  2080. Part139.Material = Enum.Material.Neon
  2081. Part139.BrickColor = BrickColor.new("Really green")
  2082. Part139.Rotation = Vector3.new(-94.9300003, 6.83999968, 89.5599976)
  2083. Part139.Anchored = true
  2084. Part139.CanCollide = false
  2085. Part139.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  2086. Part139.CFrame = CFrame.new(-79.2092972, 3.68026376, 66.9254379, 0.00759394746, -0.992849171, 0.119133055, -0.0868270397, 0.118031934, 0.989207268, -0.996194482, -0.0178559665, -0.085309945)
  2087. Part139.Color = Color3.new(1, 0, 0)
  2088. Part139.Position = Vector3.new(-79.2092972, 3.68026376, 66.9254379)
  2089. Part139.Orientation = Vector3.new(-81.5699997, 125.610001, -36.3400002)
  2090. Part139.Color = Color3.new(1, 0, 0)
  2091. Part140.Parent = Model1
  2092. Part140.Material = Enum.Material.Neon
  2093. Part140.BrickColor = BrickColor.new("Really green")
  2094. Part140.Rotation = Vector3.new(-95.0899963, -14.4299994, -90.4499969)
  2095. Part140.Anchored = true
  2096. Part140.CanCollide = false
  2097. Part140.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2098. Part140.CFrame = CFrame.new(-74.9324646, 6.3239851, 66.727623, -0.00759398332, 0.968405902, -0.249263868, 0.0868270472, 0.248968363, 0.964612365, 0.996194482, -0.0143176299, -0.085974589)
  2099. Part140.Color = Color3.new(1, 0, 0)
  2100. Part140.Position = Vector3.new(-74.9324646, 6.3239851, 66.727623)
  2101. Part140.Orientation = Vector3.new(-74.7099991, -109.029999, 19.2299995)
  2102. Part140.Color = Color3.new(1, 0, 0)
  2103. Part141.Parent = Model1
  2104. Part141.Material = Enum.Material.Neon
  2105. Part141.BrickColor = BrickColor.new("Really green")
  2106. Part141.Rotation = Vector3.new(-92.2200012, 81.0499954, 87.1999969)
  2107. Part141.Anchored = true
  2108. Part141.CanCollide = false
  2109. Part141.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2110. Part141.CFrame = CFrame.new(-79.9407272, 4.04912758, 66.8877258, 0.00759398332, -0.155323029, 0.987834513, -0.0868270025, 0.984030306, 0.155392334, -0.996194482, -0.0869508609, -0.00601354521)
  2111. Part141.Color = Color3.new(1, 0, 0)
  2112. Part141.Position = Vector3.new(-79.9407272, 4.04912758, 66.8877258)
  2113. Part141.Orientation = Vector3.new(-8.93999958, 90.3499985, -5.03999996)
  2114. Part141.Color = Color3.new(1, 0, 0)
  2115. Part142.Parent = Model1
  2116. Part142.Material = Enum.Material.Neon
  2117. Part142.BrickColor = BrickColor.new("Really green")
  2118. Part142.Rotation = Vector3.new(85.0899963, -8.97999954, 90.4399948)
  2119. Part142.Anchored = true
  2120. Part142.CanCollide = false
  2121. Part142.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  2122. Part142.CFrame = CFrame.new(-76.230896, 3.87121177, 66.9315109, -0.00759406853, -0.987702847, -0.156158492, 0.0868270546, 0.154922009, -0.984104455, 0.996194482, -0.0210321508, 0.0845829472)
  2123. Part142.Color = Color3.new(1, 0, 0)
  2124. Part142.Position = Vector3.new(-76.230896, 3.87121177, 66.9315109)
  2125. Part142.Orientation = Vector3.new(79.7699966, -61.5599976, 29.2699986)
  2126. Part142.Color = Color3.new(1, 0, 0)
  2127. Part143.Parent = Model1
  2128. Part143.Material = Enum.Material.Neon
  2129. Part143.BrickColor = BrickColor.new("Really green")
  2130. Part143.Rotation = Vector3.new(-89.25, 85.6500015, -95.75)
  2131. Part143.Anchored = true
  2132. Part143.CanCollide = false
  2133. Part143.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2134. Part143.CFrame = CFrame.new(-75.4352951, 4.43518353, 66.8884125, -0.00759400381, 0.0754697248, 0.997119129, 0.0868270025, -0.993332803, 0.0758443922, 0.996194482, 0.0871529579, 0.000990549568)
  2135. Part143.Color = Color3.new(1, 0, 0)
  2136. Part143.Position = Vector3.new(-75.4352951, 4.43518353, 66.8884125)
  2137. Part143.Orientation = Vector3.new(-4.3499999, 89.9399948, 175)
  2138. Part143.Color = Color3.new(1, 0, 0)
  2139. Part144.Parent = Model1
  2140. Part144.Material = Enum.Material.Neon
  2141. Part144.BrickColor = BrickColor.new("Really green")
  2142. Part144.Rotation = Vector3.new(84.6699982, 38.6800003, -89.4399948)
  2143. Part144.Anchored = true
  2144. Part144.CanCollide = false
  2145. Part144.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2146. Part144.CFrame = CFrame.new(-81.5925446, 4.50722265, 66.8351593, 0.0075940243, 0.780614674, 0.624966323, -0.0868270174, 0.623139024, -0.77727741, -0.996194482, -0.0483613722, 0.0725106746)
  2147. Part144.Color = Color3.new(1, 0, 0)
  2148. Part144.Position = Vector3.new(-81.5925446, 4.50722265, 66.8351593)
  2149. Part144.Orientation = Vector3.new(51.0099983, 83.3799973, -7.92999983)
  2150. Part144.Color = Color3.new(1, 0, 0)
  2151. Part145.Parent = Model1
  2152. Part145.Material = Enum.Material.Neon
  2153. Part145.BrickColor = BrickColor.new("Really green")
  2154. Part145.Rotation = Vector3.new(-96.2299957, -70.8099976, 88.6800003)
  2155. Part145.Anchored = true
  2156. Part145.CanCollide = false
  2157. Part145.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  2158. Part145.CFrame = CFrame.new(-78.6639404, 3.48391175, 66.9466858, 0.00759397633, -0.328601927, -0.94443804, -0.0868270844, -0.941114843, 0.326747507, -0.996194482, 0.0795214847, -0.0356783494)
  2159. Part145.Color = Color3.new(1, 0, 0)
  2160. Part145.Position = Vector3.new(-78.6639404, 3.48391175, 66.9466858)
  2161. Part145.Orientation = Vector3.new(-19.0699997, -92.159996, -174.729996)
  2162. Part145.Color = Color3.new(1, 0, 0)
  2163. Part146.Parent = Model1
  2164. Part146.Material = Enum.Material.Neon
  2165. Part146.BrickColor = BrickColor.new("Really green")
  2166. Part146.Rotation = Vector3.new(85.0899963, -8.72000027, 90.4399948)
  2167. Part146.Anchored = true
  2168. Part146.CanCollide = false
  2169. Part146.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2170. Part146.CFrame = CFrame.new(-74.6341019, 5.59162331, 66.7937164, -0.00759401266, -0.988410294, -0.151616797, 0.0868269876, 0.150396839, -0.98480618, 0.996194482, -0.0206430703, 0.0846786723)
  2171. Part146.Color = Color3.new(1, 0, 0)
  2172. Part146.Position = Vector3.new(-74.6341019, 5.59162331, 66.7937164)
  2173. Part146.Orientation = Vector3.new(80, -60.8199997, 30)
  2174. Part146.Color = Color3.new(1, 0, 0)
  2175. Part147.Parent = Model1
  2176. Part147.Material = Enum.Material.Neon
  2177. Part147.BrickColor = BrickColor.new("Really green")
  2178. Part147.Rotation = Vector3.new(-95.4199982, -45.1299973, -90.6199951)
  2179. Part147.Anchored = true
  2180. Part147.CanCollide = false
  2181. Part147.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2182. Part147.CFrame = CFrame.new(-76.1878662, 3.54928756, 66.9598846, -0.00759394281, 0.705496252, -0.70867604, 0.0868270025, 0.706488252, 0.70239538, 0.996194482, -0.0561982356, -0.0666205436)
  2183. Part147.Color = Color3.new(1, 0, 0)
  2184. Part147.Position = Vector3.new(-76.1878662, 3.54928756, 66.9598846)
  2185. Part147.Orientation = Vector3.new(-44.6199989, -95.3699951, 7.00999975)
  2186. Part147.Color = Color3.new(1, 0, 0)
  2187. Part148.Parent = Model1
  2188. Part148.Material = Enum.Material.Neon
  2189. Part148.BrickColor = BrickColor.new("Really green")
  2190. Part148.Rotation = Vector3.new(-94.7099991, 31.7199993, -90.5099945)
  2191. Part148.Anchored = true
  2192. Part148.CanCollide = false
  2193. Part148.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  2194. Part148.CFrame = CFrame.new(-76.1888885, 4.52808046, 66.8745651, -0.00759398844, 0.850562215, 0.52581948, 0.0868270099, -0.52328819, 0.847721636, 0.996194482, 0.0520929806, -0.0698780492)
  2195. Part148.Color = Color3.new(1, 0, 0)
  2196. Part148.Position = Vector3.new(-76.1888885, 4.52808046, 66.8745651)
  2197. Part148.Orientation = Vector3.new(-57.9599991, 97.5699997, 170.580002)
  2198. Part148.Color = Color3.new(1, 0, 0)
  2199. Part149.Parent = Model1
  2200. Part149.Material = Enum.Material.Neon
  2201. Part149.BrickColor = BrickColor.new("Really green")
  2202. Part149.Rotation = Vector3.new(-92.5199966, 79.9599991, 87.5)
  2203. Part149.Anchored = true
  2204. Part149.CanCollide = false
  2205. Part149.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  2206. Part149.CFrame = CFrame.new(-80.2121735, 4.0030694, 66.889679, 0.00759398192, -0.174244225, 0.984673083, -0.0868270025, 0.98086834, 0.17424053, -0.996194482, -0.0868195072, -0.00768043287)
  2207. Part149.Color = Color3.new(1, 0, 0)
  2208. Part149.Position = Vector3.new(-80.2121735, 4.0030694, 66.889679)
  2209. Part149.Orientation = Vector3.new(-10.0299997, 90.4499969, -5.05999994)
  2210. Part149.Color = Color3.new(1, 0, 0)
  2211. Part150.Parent = Model1
  2212. Part150.Material = Enum.Material.Neon
  2213. Part150.BrickColor = BrickColor.new("Really green")
  2214. Part150.Rotation = Vector3.new(-94.5199966, 46.7700005, -90.6399994)
  2215. Part150.Anchored = true
  2216. Part150.CanCollide = false
  2217. Part150.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  2218. Part150.CFrame = CFrame.new(-75.4289932, 5.13082552, 66.8278427, -0.00759399543, 0.684922099, 0.72857672, 0.0868270099, -0.725394309, 0.68283534, 0.996194482, 0.0684455782, -0.0539610945)
  2219. Part150.Color = Color3.new(1, 0, 0)
  2220. Part150.Position = Vector3.new(-75.4289932, 5.13082552, 66.8278427)
  2221. Part150.Orientation = Vector3.new(-43.0699997, 94.2399979, 173.169998)
  2222. Part150.Color = Color3.new(1, 0, 0)
  2223. Part151.Parent = Model1
  2224. Part151.Material = Enum.Material.Neon
  2225. Part151.BrickColor = BrickColor.new("Really green")
  2226. Part151.Rotation = Vector3.new(84.8699951, 18.9399986, 90.4599991)
  2227. Part151.Anchored = true
  2228. Part151.CanCollide = false
  2229. Part151.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  2230. Part151.CFrame = CFrame.new(-74.6650467, 6.18928909, 66.741394, -0.00759406667, -0.945830107, 0.324572921, 0.0868270248, -0.323980302, -0.942071736, 0.996194482, 0.0210275855, 0.0845840573)
  2231. Part151.Color = Color3.new(1, 0, 0)
  2232. Part151.Position = Vector3.new(-74.6650467, 6.18928909, 66.741394)
  2233. Part151.Orientation = Vector3.new(70.4000015, 75.3899994, 165)
  2234. Part151.Color = Color3.new(1, 0, 0)
  2235. Part152.Parent = Model1
  2236. Part152.Material = Enum.Material.Neon
  2237. Part152.BrickColor = BrickColor.new("Really green")
  2238. Part152.Rotation = Vector3.new(84.9899979, 3.67999983, 90.4399948)
  2239. Part152.Anchored = true
  2240. Part152.CanCollide = false
  2241. Part152.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  2242. Part152.CFrame = CFrame.new(-74.6105423, 5.92799664, 66.7645874, -0.00759401498, -0.997911453, 0.0641484559, 0.0868269801, -0.0645661056, -0.994129598, 0.996194601, -0.00197960436, 0.0871360451)
  2243. Part152.Color = Color3.new(1, 0, 0)
  2244. Part152.Position = Vector3.new(-74.6105423, 5.92799664, 66.7645874)
  2245. Part152.Orientation = Vector3.new(83.7900009, 36.3600006, 126.639999)
  2246. Part152.Color = Color3.new(1, 0, 0)
  2247. Part153.Parent = Model1
  2248. Part153.Material = Enum.Material.Neon
  2249. Part153.BrickColor = BrickColor.new("Really green")
  2250. Part153.Rotation = Vector3.new(-94.8600006, 15.5599995, -90.4499969)
  2251. Part153.Anchored = true
  2252. Part153.CanCollide = false
  2253. Part153.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2254. Part153.CFrame = CFrame.new(-73.8689804, 5.29272985, 66.8255997, -0.0075939619, 0.963299096, 0.268330902, 0.0868270397, -0.266697764, 0.959873497, 0.996194482, 0.0305871293, -0.0816147774)
  2255. Part153.Color = Color3.new(1, 0, 0)
  2256. Part153.Position = Vector3.new(-73.8689804, 5.29272985, 66.8255997)
  2257. Part153.Orientation = Vector3.new(-73.7099991, 106.919998, 161.970001)
  2258. Part153.Color = Color3.new(1, 0, 0)
  2259. Part154.Parent = Model1
  2260. Part154.Material = Enum.Material.Neon
  2261. Part154.BrickColor = BrickColor.new("Really green")
  2262. Part154.Rotation = Vector3.new(-95.2799988, -34.4500008, -90.5299988)
  2263. Part154.Anchored = true
  2264. Part154.CanCollide = false
  2265. Part154.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  2266. Part154.CFrame = CFrame.new(-75.036499, 6.53741074, 66.7082367, -0.00759398984, 0.824558258, -0.565726042, 0.0868270621, 0.564149737, 0.821095288, 0.996194482, -0.0428850092, -0.0758782104)
  2267. Part154.Color = Color3.new(1, 0, 0)
  2268. Part154.Position = Vector3.new(-75.036499, 6.53741074, 66.7082367)
  2269. Part154.Orientation = Vector3.new(-55.1899986, -97.6399994, 8.75)
  2270. Part154.Color = Color3.new(1, 0, 0)
  2271. Part155.Parent = Model1
  2272. Part155.Material = Enum.Material.Neon
  2273. Part155.BrickColor = BrickColor.new("Really green")
  2274. Part155.Rotation = Vector3.new(84.3499985, 57.0599976, -89.1999969)
  2275. Part155.Anchored = true
  2276. Part155.CanCollide = false
  2277. Part155.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  2278. Part155.CFrame = CFrame.new(-79.4925613, 3.94343472, 66.9003296, 0.00759401359, 0.543654799, 0.839274526, -0.0868270025, 0.836487889, -0.541064203, -0.996194482, -0.0687629431, 0.0535562821)
  2279. Part155.Color = Color3.new(1, 0, 0)
  2280. Part155.Position = Vector3.new(-79.4925613, 3.94343472, 66.9003296)
  2281. Part155.Orientation = Vector3.new(32.7599983, 86.3499985, -5.92999983)
  2282. Part155.Color = Color3.new(1, 0, 0)
  2283. Part156.Parent = Model1
  2284. Part156.Material = Enum.Material.Neon
  2285. Part156.BrickColor = BrickColor.new("Really green")
  2286. Part156.Rotation = Vector3.new(83.8899994, 68.9300003, -88.7900009)
  2287. Part156.Anchored = true
  2288. Part156.CanCollide = false
  2289. Part156.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2290. Part156.CFrame = CFrame.new(-79.7359619, 4.37000132, 66.8613205, 0.00759398658, 0.359400749, 0.933152378, -0.0868269876, 0.929892421, -0.357438654, -0.996194482, -0.0783085302, 0.0382673144)
  2291. Part156.Color = Color3.new(1, 0, 0)
  2292. Part156.Position = Vector3.new(-79.7359619, 4.37000132, 66.8613205)
  2293. Part156.Orientation = Vector3.new(20.9399986, 87.6500015, -5.32999992)
  2294. Part156.Color = Color3.new(1, 0, 0)
  2295. Part157.Parent = Model1
  2296. Part157.Material = Enum.Material.Neon
  2297. Part157.BrickColor = BrickColor.new("Really green")
  2298. Part157.Rotation = Vector3.new(84.3899994, 55.3699989, -89.2299957)
  2299. Part157.Anchored = true
  2300. Part157.CanCollide = false
  2301. Part157.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  2302. Part157.CFrame = CFrame.new(-79.0402374, 3.65537477, 66.9288788, 0.00759401871, 0.568173587, 0.822873712, -0.0868270025, 0.82016474, -0.565501869, -0.996194482, -0.0671533123, 0.0555612147)
  2303. Part157.Color = Color3.new(1, 0, 0)
  2304. Part157.Position = Vector3.new(-79.0402374, 3.65537477, 66.9288788)
  2305. Part157.Orientation = Vector3.new(34.4399986, 86.1399994, -6.03999996)
  2306. Part157.Color = Color3.new(1, 0, 0)
  2307. Part158.Parent = Model1
  2308. Part158.Material = Enum.Material.Neon
  2309. Part158.BrickColor = BrickColor.new("Really green")
  2310. Part158.Rotation = Vector3.new(84.3799973, 55.5699997, -89.2299957)
  2311. Part158.Anchored = true
  2312. Part158.CanCollide = false
  2313. Part158.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  2314. Part158.CFrame = CFrame.new(-81.3044434, 4.23808765, 66.8608627, 0.00759401126, 0.565362632, 0.824807465, -0.0868270025, 0.822089493, -0.562700093, -0.996194482, -0.0673425049, 0.0553317592)
  2315. Part158.Color = Color3.new(1, 0, 0)
  2316. Part158.Position = Vector3.new(-81.3044434, 4.23808765, 66.8608627)
  2317. Part158.Orientation = Vector3.new(34.2399979, 86.159996, -6.02999973)
  2318. Part158.Color = Color3.new(1, 0, 0)
  2319. Part159.Parent = Model1
  2320. Part159.Material = Enum.Material.Neon
  2321. Part159.BrickColor = BrickColor.new("Really green")
  2322. Part159.Rotation = Vector3.new(-95.4499969, -47.0900002, 89.3600006)
  2323. Part159.Anchored = true
  2324. Part159.CanCollide = false
  2325. Part159.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  2326. Part159.CFrame = CFrame.new(-79.009346, 3.68772578, 66.9263077, 0.0075939619, -0.680792928, -0.732436657, -0.086827077, -0.730140269, 0.677758276, -0.996194482, 0.05844846, -0.0646559224)
  2327. Part159.Color = Color3.new(1, 0, 0)
  2328. Part159.Position = Vector3.new(-79.009346, 3.68772578, 66.9263077)
  2329. Part159.Orientation = Vector3.new(-42.6699982, -95.0400009, -173.220001)
  2330. Part159.Color = Color3.new(1, 0, 0)
  2331. Part160.Parent = Model1
  2332. Part160.Material = Enum.Material.Neon
  2333. Part160.BrickColor = BrickColor.new("Really green")
  2334. Part160.Rotation = Vector3.new(79.3799973, 85.5800018, -84.3399963)
  2335. Part160.Anchored = true
  2336. Part160.CanCollide = false
  2337. Part160.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  2338. Part160.CFrame = CFrame.new(-80.5747147, 3.98975754, 66.8880386, 0.00759399682, 0.0766274109, 0.997030735, -0.0868270099, 0.993345201, -0.0756827965, -0.996194482, -0.0859946012, 0.0141967908)
  2339. Part160.Color = Color3.new(1, 0, 0)
  2340. Part160.Position = Vector3.new(-80.5747147, 3.98975754, 66.8880386)
  2341. Part160.Orientation = Vector3.new(4.33999968, 89.1800003, -5)
  2342. Part160.Color = Color3.new(1, 0, 0)
  2343. Part161.Parent = Model1
  2344. Part161.Material = Enum.Material.Neon
  2345. Part161.BrickColor = BrickColor.new("Really green")
  2346. Part161.Rotation = Vector3.new(83.159996, 76.8099976, -88.0899963)
  2347. Part161.Anchored = true
  2348. Part161.CanCollide = false
  2349. Part161.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  2350. Part161.CFrame = CFrame.new(-79.7169724, 4.02965355, 66.891098, 0.00759400381, 0.22797437, 0.973637581, -0.0868270025, 0.970138669, -0.226477861, -0.996194482, -0.0828181654, 0.0271615647)
  2351. Part161.Color = Color3.new(1, 0, 0)
  2352. Part161.Position = Vector3.new(-79.7169724, 4.02965355, 66.891098)
  2353. Part161.Orientation = Vector3.new(13.0900002, 88.4000015, -5.10999966)
  2354. Part161.Color = Color3.new(1, 0, 0)
  2355. Part162.Parent = Model1
  2356. Part162.Material = Enum.Material.Neon
  2357. Part162.BrickColor = BrickColor.new("Really green")
  2358. Part162.Rotation = Vector3.new(84.6399994, 41.2900009, -89.4199982)
  2359. Part162.Anchored = true
  2360. Part162.CanCollide = false
  2361. Part162.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  2362. Part162.CFrame = CFrame.new(-80.6099777, 4.89396334, 66.8089828, 0.00759400381, 0.751284301, 0.659934998, -0.0868270025, 0.657956958, -0.748033226, -0.996194482, -0.0516196117, 0.0702282861)
  2363. Part162.Color = Color3.new(1, 0, 0)
  2364. Part162.Position = Vector3.new(-80.6099777, 4.89396334, 66.8089828)
  2365. Part162.Orientation = Vector3.new(48.4199982, 83.9300003, -7.51999998)
  2366. Part162.Color = Color3.new(1, 0, 0)
  2367. Part163.Parent = Model1
  2368. Part163.Material = Enum.Material.Neon
  2369. Part163.BrickColor = BrickColor.new("Really green")
  2370. Part163.Rotation = Vector3.new(82.3099976, 80.8600006, -87.2599945)
  2371. Part163.Anchored = true
  2372. Part163.CanCollide = false
  2373. Part163.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  2374. Part163.CFrame = CFrame.new(-78.5181427, 3.42772889, 66.9527359, 0.00759400101, 0.158731878, 0.987292588, -0.0868270025, 0.983697414, -0.157486036, -0.996194482, -0.0845278203, 0.0212524291)
  2375. Part163.Color = Color3.new(1, 0, 0)
  2376. Part163.Position = Vector3.new(-78.5181427, 3.42772889, 66.9527359)
  2377. Part163.Orientation = Vector3.new(9.05999947, 88.7699966, -5.03999996)
  2378. Part163.Color = Color3.new(1, 0, 0)
  2379. Part164.Parent = Model1
  2380. Part164.Material = Enum.Material.Neon
  2381. Part164.BrickColor = BrickColor.new("Really green")
  2382. Part164.Rotation = Vector3.new(-94.659996, 36.8600006, -90.5400009)
  2383. Part164.Anchored = true
  2384. Part164.CanCollide = false
  2385. Part164.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  2386. Part164.CFrame = CFrame.new(-75.1723862, 5.41619301, 66.8049164, -0.0075939903, 0.800071836, 0.599856257, 0.0868270099, -0.597080946, 0.797469079, 0.996194482, 0.0581397638, -0.0649337098)
  2387. Part164.Color = Color3.new(1, 0, 0)
  2388. Part164.Position = Vector3.new(-75.1723862, 5.41619301, 66.8049164)
  2389. Part164.Orientation = Vector3.new(-52.8899994, 96.1800003, 171.729996)
  2390. Part164.Color = Color3.new(1, 0, 0)
  2391. Part165.Parent = Model1
  2392. Part165.Material = Enum.Material.Neon
  2393. Part165.BrickColor = BrickColor.new("Really green")
  2394. Part165.Rotation = Vector3.new(-94.8299942, 19.6099987, -90.4599991)
  2395. Part165.Anchored = true
  2396. Part165.CanCollide = false
  2397. Part165.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  2398. Part165.CFrame = CFrame.new(-75.0050354, 5.72146511, 66.7796021, -0.00759398378, 0.941961229, 0.33563593, 0.0868270248, -0.333756804, 0.938651979, 0.996194482, 0.0362703726, -0.0792531446)
  2399. Part165.Color = Color3.new(1, 0, 0)
  2400. Part165.Position = Vector3.new(-75.0050354, 5.72146511, 66.7796021)
  2401. Part165.Orientation = Vector3.new(-69.8300018, 103.290001, 165.419998)
  2402. Part165.Color = Color3.new(1, 0, 0)
  2403. Part166.Parent = Model1
  2404. Part166.Material = Enum.Material.Neon
  2405. Part166.BrickColor = BrickColor.new("Really green")
  2406. Part166.Rotation = Vector3.new(84.8899994, 16.2099991, 90.4499969)
  2407. Part166.Anchored = true
  2408. Part166.CanCollide = false
  2409. Part166.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  2410. Part166.CFrame = CFrame.new(-76.2011261, 3.67199254, 66.9490967, -0.0075940676, -0.960206807, 0.279186517, 0.0868270248, -0.278773487, -0.956424475, 0.996194482, 0.0169778205, 0.0854890421)
  2411. Part166.Color = Color3.new(1, 0, 0)
  2412. Part166.Position = Vector3.new(-76.2011261, 3.67199254, 66.9490967)
  2413. Part166.Orientation = Vector3.new(73.0199966, 72.9799957, 162.699997)
  2414. Part166.Color = Color3.new(1, 0, 0)
  2415. Part167.Parent = Model1
  2416. Part167.Material = Enum.Material.Neon
  2417. Part167.BrickColor = BrickColor.new("Really green")
  2418. Part167.Rotation = Vector3.new(-94.8600006, 15.1700001, 89.5499954)
  2419. Part167.Anchored = true
  2420. Part167.CanCollide = false
  2421. Part167.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2422. Part167.CFrame = CFrame.new(-79.2231445, 3.5132587, 66.9398804, 0.00759394839, -0.965135276, 0.261649668, -0.0868270323, 0.260040283, 0.961698413, -0.996194482, -0.030020874, -0.0818247795)
  2423. Part167.Color = Color3.new(1, 0, 0)
  2424. Part167.Position = Vector3.new(-79.2231445, 3.5132587, 66.9398804)
  2425. Part167.Orientation = Vector3.new(-74.0899963, 107.369995, -18.4599991)
  2426. Part167.Color = Color3.new(1, 0, 0)
  2427. Part168.Parent = Model1
  2428. Part168.Material = Enum.Material.Neon
  2429. Part168.BrickColor = BrickColor.new("Really green")
  2430. Part168.Rotation = Vector3.new(-95.0699997, -11.8400002, 89.5599976)
  2431. Part168.Anchored = true
  2432. Part168.CanCollide = false
  2433. Part168.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  2434. Part168.CFrame = CFrame.new(-79.2030792, 3.92867231, 66.9038086, 0.00759394839, -0.978690803, -0.205198944, -0.0868270546, -0.205075338, 0.974888086, -0.996194482, 0.0104135983, -0.0865342841)
  2435. Part168.Color = Color3.new(1, 0, 0)
  2436. Part168.Position = Vector3.new(-79.2030792, 3.92867231, 66.9038086)
  2437. Part168.Orientation = Vector3.new(-77.1299973, -112.869995, -157.050003)
  2438. Part168.Color = Color3.new(1, 0, 0)
  2439. Part169.Parent = Model1
  2440. Part169.Material = Enum.Material.Neon
  2441. Part169.BrickColor = BrickColor.new("Really green")
  2442. Part169.Rotation = Vector3.new(83.4700012, 74.2799988, -88.3899994)
  2443. Part169.Anchored = true
  2444. Part169.CanCollide = false
  2445. Part169.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  2446. Part169.CFrame = CFrame.new(-78.7481232, 3.49183965, 66.9453812, 0.00759400567, 0.270840913, 0.962596357, -0.0868270025, 0.959175169, -0.269198865, -0.996194482, -0.0815347508, 0.0307998005)
  2447. Part169.Color = Color3.new(1, 0, 0)
  2448. Part169.Position = Vector3.new(-78.7481232, 3.49183965, 66.9453812)
  2449. Part169.Orientation = Vector3.new(15.6199999, 88.1699982, -5.17000008)
  2450. Part169.Color = Color3.new(1, 0, 0)
  2451. Part170.Parent = Model1
  2452. Part170.Material = Enum.Material.Neon
  2453. Part170.BrickColor = BrickColor.new("Really green")
  2454. Part170.Rotation = Vector3.new(85.1800003, -20.8999996, -89.5299988)
  2455. Part170.Anchored = true
  2456. Part170.CanCollide = false
  2457. Part170.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  2458. Part170.CFrame = CFrame.new(-79.3245773, 3.94742346, 66.9012527, 0.00759403221, 0.934193492, -0.356685966, -0.0868270621, -0.354733288, -0.930927932, -0.996194482, 0.0380395316, 0.0784195215)
  2459. Part170.Color = Color3.new(1, 0, 0)
  2460. Part170.Position = Vector3.new(-79.3245773, 3.94742346, 66.9012527)
  2461. Part170.Orientation = Vector3.new(68.5800018, -77.5999985, -166.25)
  2462. Part170.Color = Color3.new(1, 0, 0)
  2463. WedgePart171.Parent = Model1
  2464. WedgePart171.Material = Enum.Material.Neon
  2465. WedgePart171.BrickColor = BrickColor.new("Really green")
  2466. WedgePart171.Rotation = Vector3.new(83.7200012, 71.4599991, 91.3699951)
  2467. WedgePart171.Anchored = true
  2468. WedgePart171.CanCollide = false
  2469. WedgePart171.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2470. WedgePart171.CFrame = CFrame.new(-76.5407791, 4.13524246, 66.9061279, -0.00759398378, -0.317944288, 0.948079169, 0.0868269429, -0.944735169, -0.316127539, 0.996194482, 0.0799181163, 0.0347804353)
  2471. WedgePart171.Color = Color3.new(1, 0, 0)
  2472. WedgePart171.Position = Vector3.new(-76.5407791, 4.13524246, 66.9061279)
  2473. WedgePart171.Orientation = Vector3.new(18.4300003, 87.9000015, 174.75)
  2474. WedgePart171.Color = Color3.new(1, 0, 0)
  2475. WedgePart172.Parent = Model1
  2476. WedgePart172.Material = Enum.Material.Neon
  2477. WedgePart172.BrickColor = BrickColor.new("Really green")
  2478. WedgePart172.Rotation = Vector3.new(-93.4799957, 73.8600006, 88.4300003)
  2479. WedgePart172.Anchored = true
  2480. WedgePart172.CanCollide = false
  2481. WedgePart172.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2482. WedgePart172.CFrame = CFrame.new(-79.5114365, 3.44855285, 66.9433212, 0.0075939619, -0.277846634, 0.960595369, -0.086826995, 0.956812501, 0.277438849, -0.996194482, -0.0855125785, -0.0168586224)
  2483. WedgePart172.Color = Color3.new(1, 0, 0)
  2484. WedgePart172.Position = Vector3.new(-79.5114365, 3.44855285, 66.9433212)
  2485. WedgePart172.Orientation = Vector3.new(-16.1099987, 91.0099945, -5.19000006)
  2486. WedgePart172.Color = Color3.new(1, 0, 0)
  2487. WedgePart173.Parent = Model1
  2488. WedgePart173.Material = Enum.Material.Neon
  2489. WedgePart173.BrickColor = BrickColor.new("Really green")
  2490. WedgePart173.Rotation = Vector3.new(89.7799988, -84.7699966, -85.2200012)
  2491. WedgePart173.Anchored = true
  2492. WedgePart173.CanCollide = false
  2493. WedgePart173.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2494. WedgePart173.CFrame = CFrame.new(-80.3664169, 6.67674065, 66.6554489, 0.0075939754, 0.0908282101, -0.995837569, -0.086827077, -0.992045879, -0.0911445022, -0.996194482, 0.0871579349, 0.000352791976)
  2495. WedgePart173.Color = Color3.new(1, 0, 0)
  2496. WedgePart173.Position = Vector3.new(-80.3664169, 6.67674065, 66.6554489)
  2497. WedgePart173.Orientation = Vector3.new(5.23000002, -89.9799957, -175)
  2498. WedgePart173.Color = Color3.new(1, 0, 0)
  2499. WedgePart174.Parent = Model1
  2500. WedgePart174.Material = Enum.Material.Neon
  2501. WedgePart174.BrickColor = BrickColor.new("Really green")
  2502. WedgePart174.Rotation = Vector3.new(-91.3099976, 83.2399979, -93.6999969)
  2503. WedgePart174.Anchored = true
  2504. WedgePart174.CanCollide = false
  2505. WedgePart174.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2506. WedgePart174.CFrame = CFrame.new(-77.2436676, 3.42038989, 66.9630814, -0.00759398844, 0.117399104, 0.993055761, 0.0868269354, -0.989257097, 0.117614008, 0.996194601, 0.0871172398, -0.00268101646)
  2507. WedgePart174.Color = Color3.new(1, 0, 0)
  2508. WedgePart174.Position = Vector3.new(-77.2436676, 3.42038989, 66.9630814)
  2509. WedgePart174.Orientation = Vector3.new(-6.75, 90.1500015, 174.979996)
  2510. WedgePart174.Color = Color3.new(1, 0, 0)
  2511. WedgePart175.Parent = Model1
  2512. WedgePart175.Material = Enum.Material.Neon
  2513. WedgePart175.BrickColor = BrickColor.new("Really green")
  2514. WedgePart175.Rotation = Vector3.new(-94.5599976, 43.9399986, -90.5999985)
  2515. WedgePart175.Anchored = true
  2516. WedgePart175.CanCollide = false
  2517. WedgePart175.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2518. WedgePart175.CFrame = CFrame.new(-79.483963, 3.46508861, 66.9421082, -0.00759406621, 0.720070243, 0.693859637, 0.0868270025, -0.690784156, 0.717828929, 0.996194482, 0.0656969845, -0.0572756827)
  2519. WedgePart175.Color = Color3.new(1, 0, 0)
  2520. WedgePart175.Position = Vector3.new(-79.483963, 3.46508861, 66.9421082)
  2521. WedgePart175.Orientation = Vector3.new(-45.8799973, 94.7200012, 172.839996)
  2522. WedgePart175.Color = Color3.new(1, 0, 0)
  2523. WedgePart176.Parent = Model1
  2524. WedgePart176.Material = Enum.Material.Neon
  2525. WedgePart176.BrickColor = BrickColor.new("Really green")
  2526. WedgePart176.Rotation = Vector3.new(85.2200012, -25.3299999, 90.4799957)
  2527. WedgePart176.Anchored = true
  2528. WedgePart176.CanCollide = false
  2529. WedgePart176.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2530. WedgePart176.CFrame = CFrame.new(-79.0959625, 4.0764184, 66.8917618, -0.00759389484, -0.903852046, -0.427777827, 0.0868271068, 0.425578773, -0.900746942, 0.996194482, -0.0439829305, 0.0752471536)
  2531. WedgePart176.Color = Color3.new(1, 0, 0)
  2532. WedgePart176.Position = Vector3.new(-79.0959625, 4.0764184, 66.8917618)
  2533. WedgePart176.Orientation = Vector3.new(64.2600021, -80.0199966, 11.5299997)
  2534. WedgePart176.Color = Color3.new(1, 0, 0)
  2535. WedgePart177.Parent = Model1
  2536. WedgePart177.Material = Enum.Material.Neon
  2537. WedgePart177.BrickColor = BrickColor.new("Really green")
  2538. WedgePart177.Rotation = Vector3.new(-96.409996, -73.1100006, -91.5)
  2539. WedgePart177.Anchored = true
  2540. WedgePart177.CanCollide = false
  2541. WedgePart177.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2542. WedgePart177.CFrame = CFrame.new(-78.5785904, 2.98294377, 66.9910126, -0.00759389903, 0.290375143, -0.95688498, 0.0868269801, 0.953497767, 0.288663864, 0.996194482, -0.0808910504, -0.0324526764)
  2543. WedgePart177.Color = Color3.new(1, 0, 0)
  2544. WedgePart177.Position = Vector3.new(-78.5785904, 2.98294377, 66.9910126)
  2545. WedgePart177.Orientation = Vector3.new(-16.7799988, -91.9399948, 5.19999981)
  2546. WedgePart177.Color = Color3.new(1, 0, 0)
  2547. WedgePart178.Parent = Model1
  2548. WedgePart178.Material = Enum.Material.Neon
  2549. WedgePart178.BrickColor = BrickColor.new("Really green")
  2550. WedgePart178.Rotation = Vector3.new(-95.0899963, -13.8999996, 89.5499954)
  2551. WedgePart178.Anchored = true
  2552. WedgePart178.CanCollide = false
  2553. WedgePart178.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2554. WedgePart178.CFrame = CFrame.new(-76.3032837, 3.3921659, 66.972702, 0.0075940541, -0.970696867, -0.240187511, -0.0868270472, -0.23992753, 0.966900885, -0.996194482, 0.0135121085, -0.0861048773)
  2555. WedgePart178.Color = Color3.new(1, 0, 0)
  2556. WedgePart178.Position = Vector3.new(-76.3032837, 3.3921659, 66.972702)
  2557. WedgePart178.Orientation = Vector3.new(-75.2200012, -109.720001, -160.110001)
  2558. WedgePart178.Color = Color3.new(1, 0, 0)
  2559. WedgePart179.Parent = Model1
  2560. WedgePart179.Material = Enum.Material.Neon
  2561. WedgePart179.BrickColor = BrickColor.new("Really green")
  2562. WedgePart179.Rotation = Vector3.new(85.0499954, -4.71000004, -89.5599976)
  2563. WedgePart179.Anchored = true
  2564. WedgePart179.CanCollide = false
  2565. WedgePart179.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2566. WedgePart179.CFrame = CFrame.new(-76.3320847, 4.11462736, 66.9095154, 0.00759395631, 0.996590316, -0.0821583793, -0.0868268907, -0.0811933503, -0.992909789, -0.996194601, 0.0146736708, 0.0859143361)
  2567. WedgePart179.Color = Color3.new(1, 0, 0)
  2568. WedgePart179.Position = Vector3.new(-76.3320847, 4.11462736, 66.9095154)
  2569. WedgePart179.Orientation = Vector3.new(83.1699982, -43.7199974, -133.080002)
  2570. WedgePart179.Color = Color3.new(1, 0, 0)
  2571. WedgePart180.Parent = Model1
  2572. WedgePart180.Material = Enum.Material.Neon
  2573. WedgePart180.BrickColor = BrickColor.new("Really green")
  2574. WedgePart180.Rotation = Vector3.new(83.159996, 76.8300018, -88.0899963)
  2575. WedgePart180.Anchored = true
  2576. WedgePart180.CanCollide = false
  2577. WedgePart180.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2578. WedgePart180.CFrame = CFrame.new(-77.3295975, 3.42513061, 66.9619904, 0.00759389531, 0.227637172, 0.973716497, -0.0868269876, 0.97021699, -0.226141915, -0.996194482, -0.0828275681, 0.0271327738)
  2579. WedgePart180.Color = Color3.new(1, 0, 0)
  2580. WedgePart180.Position = Vector3.new(-77.3295975, 3.42513061, 66.9619904)
  2581. WedgePart180.Orientation = Vector3.new(13.0699997, 88.4000015, -5.10999966)
  2582. WedgePart180.Color = Color3.new(1, 0, 0)
  2583. WedgePart181.Parent = Model1
  2584. WedgePart181.Material = Enum.Material.Neon
  2585. WedgePart181.BrickColor = BrickColor.new("Really green")
  2586. WedgePart181.Rotation = Vector3.new(84.8099976, 25.289999, -89.5199966)
  2587. WedgePart181.Anchored = true
  2588. WedgePart181.CanCollide = false
  2589. WedgePart181.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2590. WedgePart181.CFrame = CFrame.new(-76.4751587, 4.07722855, 66.9116898, 0.00759389345, 0.904150665, 0.427146107, -0.086826928, 0.42614162, -0.900480866, -0.996194601, -0.0302496776, 0.0817407891)
  2591. WedgePart181.Color = Color3.new(1, 0, 0)
  2592. WedgePart181.Position = Vector3.new(-76.4751587, 4.07722855, 66.9116898)
  2593. WedgePart181.Orientation = Vector3.new(64.2200012, 79.1699982, -11.5199995)
  2594. WedgePart181.Color = Color3.new(1, 0, 0)
  2595. WedgePart182.Parent = Model1
  2596. WedgePart182.Material = Enum.Material.Neon
  2597. WedgePart182.BrickColor = BrickColor.new("Really green")
  2598. WedgePart182.Rotation = Vector3.new(-95.4000015, -43.829998, -90.5999985)
  2599. WedgePart182.Anchored = true
  2600. WedgePart182.CanCollide = false
  2601. WedgePart182.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2602. WedgePart182.CFrame = CFrame.new(-76.2877731, 3.36415982, 66.9752502, -0.0075939619, 0.721399546, -0.692480445, 0.0868269876, 0.690363646, 0.718250036, 0.996194482, -0.0546716005, -0.0678789765)
  2603. WedgePart182.Color = Color3.new(1, 0, 0)
  2604. WedgePart182.Position = Vector3.new(-76.2877731, 3.36415982, 66.9752502)
  2605. WedgePart182.Orientation = Vector3.new(-45.9099998, -95.5999985, 7.17000008)
  2606. WedgePart182.Color = Color3.new(1, 0, 0)
  2607. WedgePart183.Parent = Model1
  2608. WedgePart183.Material = Enum.Material.Neon
  2609. WedgePart183.BrickColor = BrickColor.new("Really green")
  2610. WedgePart183.Rotation = Vector3.new(80.2999954, 84.7299957, 94.7399979)
  2611. WedgePart183.Anchored = true
  2612. WedgePart183.CanCollide = false
  2613. WedgePart183.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2614. WedgePart183.CFrame = CFrame.new(-75.2029037, 6.67835522, 66.6946793, -0.00759397773, -0.0915154591, 0.995774865, 0.0868269429, -0.992103457, -0.0905158818, 0.996194601, 0.0857728049, 0.015480021)
  2615. WedgePart183.Color = Color3.new(1, 0, 0)
  2616. WedgePart183.Position = Vector3.new(-75.2029037, 6.67835522, 66.6946793)
  2617. WedgePart183.Orientation = Vector3.new(5.19000006, 89.1100006, 175)
  2618. WedgePart183.Color = Color3.new(1, 0, 0)
  2619. WedgePart184.Parent = Model1
  2620. WedgePart184.Material = Enum.Material.Neon
  2621. WedgePart184.BrickColor = BrickColor.new("Really green")
  2622. WedgePart184.Rotation = Vector3.new(-95.5599976, -53.2199974, 89.2699966)
  2623. WedgePart184.Anchored = true
  2624. WedgePart184.CanCollide = false
  2625. WedgePart184.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2626. WedgePart184.CFrame = CFrame.new(-78.6553497, 3.02159953, 66.9870529, 0.00759394513, -0.598748147, -0.800901413, -0.0868270695, -0.798294842, 0.595976233, -0.996194482, 0.0650141984, -0.0580498241)
  2627. WedgePart184.Color = Color3.new(1, 0, 0)
  2628. WedgePart184.Position = Vector3.new(-78.6553497, 3.02159953, 66.9870529)
  2629. WedgePart184.Orientation = Vector3.new(-36.579998, -94.1500015, -173.789993)
  2630. WedgePart184.Color = Color3.new(1, 0, 0)
  2631. WedgePart185.Parent = Model1
  2632. WedgePart185.Material = Enum.Material.Neon
  2633. WedgePart185.BrickColor = BrickColor.new("Really green")
  2634. WedgePart185.Rotation = Vector3.new(85.6199951, -53.8899994, 90.7399979)
  2635. WedgePart185.Anchored = true
  2636. WedgePart185.CanCollide = false
  2637. WedgePart185.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2638. WedgePart185.CFrame = CFrame.new(-80.4121857, 6.65950871, 66.6566238, -0.00759387389, -0.589267492, -0.807902277, 0.0868270621, 0.804486156, -0.587592065, 0.996194482, -0.07460998, 0.0450552739)
  2639. WedgePart185.Color = Color3.new(1, 0, 0)
  2640. WedgePart185.Position = Vector3.new(-80.4121857, 6.65950871, 66.6566238)
  2641. WedgePart185.Orientation = Vector3.new(35.9899979, -86.8099976, 6.15999985)
  2642. WedgePart185.Color = Color3.new(1, 0, 0)
  2643. WedgePart186.Parent = Model1
  2644. WedgePart186.Material = Enum.Material.Neon
  2645. WedgePart186.BrickColor = BrickColor.new("Really green")
  2646. WedgePart186.Rotation = Vector3.new(84.4000015, 54.75, 90.75)
  2647. WedgePart186.Anchored = true
  2648. WedgePart186.CanCollide = false
  2649. WedgePart186.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2650. WedgePart186.CFrame = CFrame.new(-73.9252472, 5.73436069, 66.7866745, -0.00759401871, -0.577138424, 0.816610992, 0.0868269429, -0.813931465, -0.574437261, 0.996194601, 0.0665416345, 0.0562922359)
  2651. WedgePart186.Color = Color3.new(1, 0, 0)
  2652. WedgePart186.Position = Vector3.new(-73.9252472, 5.73436069, 66.7866745)
  2653. WedgePart186.Orientation = Vector3.new(35.0599976, 86.0599976, 173.910004)
  2654. WedgePart186.Color = Color3.new(1, 0, 0)
  2655. WedgePart187.Parent = Model1
  2656. WedgePart187.Material = Enum.Material.Neon
  2657. WedgePart187.BrickColor = BrickColor.new("Really green")
  2658. WedgePart187.Rotation = Vector3.new(84.8300018, 23.8500004, -89.5199966)
  2659. WedgePart187.Anchored = true
  2660. WedgePart187.CanCollide = false
  2661. WedgePart187.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2662. WedgePart187.CFrame = CFrame.new(-73.894249, 5.6966486, 66.7902069, 0.00759391487, 0.914552927, 0.404394954, -0.0868269205, 0.403482646, -0.910859168, -0.996194601, -0.0281954389, 0.082471922)
  2663. WedgePart187.Color = Color3.new(1, 0, 0)
  2664. WedgePart187.Position = Vector3.new(-73.894249, 5.6966486, 66.7902069)
  2665. WedgePart187.Orientation = Vector3.new(65.6199951, 78.4700012, -12.1399994)
  2666. WedgePart187.Color = Color3.new(1, 0, 0)
  2667. WedgePart188.Parent = Model1
  2668. WedgePart188.Material = Enum.Material.Neon
  2669. WedgePart188.BrickColor = BrickColor.new("Really green")
  2670. WedgePart188.Rotation = Vector3.new(84.6299973, 41.4599991, 90.5799942)
  2671. WedgePart188.Anchored = true
  2672. WedgePart188.CanCollide = false
  2673. WedgePart188.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2674. WedgePart188.CFrame = CFrame.new(-76.3597794, 4.19762039, 66.9020767, -0.0075940215, -0.749388039, 0.66208756, 0.0868269354, -0.660100102, -0.746142745, 0.996194482, 0.0518208072, 0.0700798854)
  2675. WedgePart188.Color = Color3.new(1, 0, 0)
  2676. WedgePart188.Position = Vector3.new(-76.3597794, 4.19762039, 66.9020767)
  2677. WedgePart188.Orientation = Vector3.new(48.2599983, 83.9599991, 172.509995)
  2678. WedgePart188.Color = Color3.new(1, 0, 0)
  2679. WedgePart189.Parent = Model1
  2680. WedgePart189.Material = Enum.Material.Neon
  2681. WedgePart189.BrickColor = BrickColor.new("Really green")
  2682. WedgePart189.Rotation = Vector3.new(84.9799957, 4.67000008, 90.4399948)
  2683. WedgePart189.Anchored = true
  2684. WedgePart189.CanCollide = false
  2685. WedgePart189.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2686. WedgePart189.CFrame = CFrame.new(-79.239006, 4.11372232, 66.8873978, -0.00759395538, -0.996647537, 0.0814627036, 0.0868271366, -0.0818146095, -0.992858946, 0.996194482, -0.000466539524, 0.0871574655)
  2687. WedgePart189.Color = Color3.new(1, 0, 0)
  2688. WedgePart189.Position = Vector3.new(-79.239006, 4.11372232, 66.8873978)
  2689. WedgePart189.Orientation = Vector3.new(83.1500015, 43.0699997, 133.300003)
  2690. WedgePart189.Color = Color3.new(1, 0, 0)
  2691. WedgePart190.Parent = Model1
  2692. WedgePart190.Material = Enum.Material.Neon
  2693. WedgePart190.BrickColor = BrickColor.new("Really green")
  2694. WedgePart190.Rotation = Vector3.new(86.3199997, -71.5, -88.6299973)
  2695. WedgePart190.Anchored = true
  2696. WedgePart190.CanCollide = false
  2697. WedgePart190.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2698. WedgePart190.CFrame = CFrame.new(-79.0303192, 4.13448429, 66.8871994, 0.00759398239, 0.317289889, -0.948298216, -0.0868270621, -0.944535255, -0.316726238, -0.996194482, 0.0847432613, 0.0203766096)
  2699. WedgePart190.Color = Color3.new(1, 0, 0)
  2700. WedgePart190.Position = Vector3.new(-79.0303192, 4.13448429, 66.8871994)
  2701. WedgePart190.Orientation = Vector3.new(18.4699993, -88.7699966, -174.75)
  2702. WedgePart190.Color = Color3.new(1, 0, 0)
  2703. WedgePart191.Parent = Model1
  2704. WedgePart191.Material = Enum.Material.Neon
  2705. WedgePart191.BrickColor = BrickColor.new("Really green")
  2706. WedgePart191.Rotation = Vector3.new(86.8899994, -76.8699951, 91.9199982)
  2707. WedgePart191.Anchored = true
  2708. WedgePart191.CanCollide = false
  2709. WedgePart191.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2710. WedgePart191.CFrame = CFrame.new(-78.241951, 3.42485881, 66.9550629, -0.00759389577, -0.226967305, -0.9738729, 0.0868270248, 0.970073581, -0.226758942, 0.996194482, -0.0862805769, 0.0123402886)
  2711. WedgePart191.Color = Color3.new(1, 0, 0)
  2712. WedgePart191.Position = Vector3.new(-78.241951, 3.42485881, 66.9550629)
  2713. WedgePart191.Orientation = Vector3.new(13.1099997, -89.2699966, 5.10999966)
  2714. WedgePart191.Color = Color3.new(1, 0, 0)
  2715. WedgePart192.Parent = Model1
  2716. WedgePart192.Material = Enum.Material.Neon
  2717. WedgePart192.BrickColor = BrickColor.new("Really green")
  2718. WedgePart192.Rotation = Vector3.new(-94.8699951, 13.9399996, -90.4499969)
  2719. WedgePart192.Anchored = true
  2720. WedgePart192.CanCollide = false
  2721. WedgePart192.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2722. WedgePart192.CFrame = CFrame.new(-79.2683105, 3.3912437, 66.9501724, -0.00759405317, 0.97052896, 0.240864784, 0.0868269727, -0.239322022, 0.967050254, 0.996194482, 0.0282573905, -0.082450673)
  2723. WedgePart192.Color = Color3.new(1, 0, 0)
  2724. WedgePart192.Position = Vector3.new(-79.2683105, 3.3912437, 66.9501724)
  2725. WedgePart192.Orientation = Vector3.new(-75.25, 108.899994, 160.059998)
  2726. WedgePart192.Color = Color3.new(1, 0, 0)
  2727. WedgePart193.Parent = Model1
  2728. WedgePart193.Material = Enum.Material.Neon
  2729. WedgePart193.BrickColor = BrickColor.new("Really green")
  2730. WedgePart193.Rotation = Vector3.new(-96.4799957, -73.8199997, -91.5599976)
  2731. WedgePart193.Anchored = true
  2732. WedgePart193.CanCollide = false
  2733. WedgePart193.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2734. WedgePart193.CFrame = CFrame.new(-76.0601425, 3.4496367, 66.9695358, -0.00759395864, 0.278512716, -0.960404634, 0.0868270099, 0.95699656, 0.276843399, 0.996194482, -0.0812864155, -0.0314493328)
  2735. WedgePart193.Color = Color3.new(1, 0, 0)
  2736. WedgePart193.Position = Vector3.new(-76.0601425, 3.4496367, 66.9695358)
  2737. WedgePart193.Orientation = Vector3.new(-16.0699997, -91.8799973, 5.17999983)
  2738. WedgePart193.Color = Color3.new(1, 0, 0)
  2739. WedgePart194.Parent = Model1
  2740. WedgePart194.Material = Enum.Material.Neon
  2741. WedgePart194.BrickColor = BrickColor.new("Really green")
  2742. WedgePart194.Rotation = Vector3.new(-95.4000015, -43.8999977, 89.4000015)
  2743. WedgePart194.Anchored = true
  2744. WedgePart194.CanCollide = false
  2745. WedgePart194.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2746. WedgePart194.CFrame = CFrame.new(-76.0875931, 3.46616054, 66.9678726, 0.00759406621, -0.720555663, -0.693358481, -0.0868270025, -0.691237867, 0.717408419, -0.996194482, 0.0547541566, -0.0678124055)
  2747. WedgePart194.Color = Color3.new(1, 0, 0)
  2748. WedgePart194.Position = Vector3.new(-76.0875931, 3.46616054, 66.9678726)
  2749. WedgePart194.Orientation = Vector3.new(-45.8400002, -95.5899963, -172.839996)
  2750. WedgePart194.Color = Color3.new(1, 0, 0)
  2751. WedgePart195.Parent = Model1
  2752. WedgePart195.Material = Enum.Material.Neon
  2753. WedgePart195.BrickColor = BrickColor.new("Really green")
  2754. WedgePart195.Rotation = Vector3.new(85.2099991, -23.8899994, 90.4799957)
  2755. WedgePart195.Anchored = true
  2756. WedgePart195.CanCollide = false
  2757. WedgePart195.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2758. WedgePart195.CFrame = CFrame.new(-81.6757736, 5.69424915, 66.7310638, -0.00759391673, -0.914271057, -0.40503189, 0.0868271068, 0.402911186, -0.911111951, 0.996194482, -0.0420866981, 0.0763239563)
  2759. WedgePart195.Color = Color3.new(1, 0, 0)
  2760. WedgePart195.Position = Vector3.new(-81.6757736, 5.69424915, 66.7310638)
  2761. WedgePart195.Orientation = Vector3.new(65.659996, -79.3300018, 12.1599998)
  2762. WedgePart195.Color = Color3.new(1, 0, 0)
  2763. WedgePart196.Parent = Model1
  2764. WedgePart196.Material = Enum.Material.Neon
  2765. WedgePart196.BrickColor = BrickColor.new("Really green")
  2766. WedgePart196.Rotation = Vector3.new(-98.6399994, -83.1999969, 86.3199997)
  2767. WedgePart196.Anchored = true
  2768. WedgePart196.CanCollide = false
  2769. WedgePart196.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2770. WedgePart196.CFrame = CFrame.new(-78.3278885, 3.42005658, 66.9548416, 0.00759398565, -0.11808195, -0.992974758, -0.0868270844, -0.989331603, 0.116984665, -0.996194482, 0.0853288472, -0.0177656896)
  2771. WedgePart196.Color = Color3.new(1, 0, 0)
  2772. WedgePart196.Position = Vector3.new(-78.3278885, 3.42005658, 66.9548416)
  2773. WedgePart196.Orientation = Vector3.new(-6.71999979, -91.0199966, -174.979996)
  2774. WedgePart196.Color = Color3.new(1, 0, 0)
  2775. WedgePart197.Parent = Model1
  2776. WedgePart197.Material = Enum.Material.Neon
  2777. WedgePart197.BrickColor = BrickColor.new("Really green")
  2778. WedgePart197.Rotation = Vector3.new(85.6399994, -54.7899971, -89.25)
  2779. WedgePart197.Anchored = true
  2780. WedgePart197.CanCollide = false
  2781. WedgePart197.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2782. WedgePart197.CFrame = CFrame.new(-81.6447144, 5.73197269, 66.728035, 0.00759401638, 0.576573908, -0.817009687, -0.0868270695, -0.813567758, -0.574952006, -0.996194482, 0.0753048286, 0.0438840464)
  2783. WedgePart197.Color = Color3.new(1, 0, 0)
  2784. WedgePart197.Position = Vector3.new(-81.6447144, 5.73197269, 66.728035)
  2785. WedgePart197.Orientation = Vector3.new(35.0999985, -86.9300003, -173.910004)
  2786. WedgePart197.Color = Color3.new(1, 0, 0)
  2787. WedgePart198.Parent = Model1
  2788. WedgePart198.Material = Enum.Material.Neon
  2789. WedgePart198.BrickColor = BrickColor.new("Really green")
  2790. WedgePart198.Rotation = Vector3.new(85.4000015, -41.5, -89.4199982)
  2791. WedgePart198.Anchored = true
  2792. WedgePart198.CanCollide = false
  2793. WedgePart198.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2794. WedgePart198.CFrame = CFrame.new(-79.2112427, 4.19673634, 66.8804169, 0.00759402011, 0.748927832, -0.662608147, -0.086827077, -0.659630775, -0.746557713, -0.996194482, 0.0632016957, 0.060017962)
  2795. WedgePart198.Color = Color3.new(1, 0, 0)
  2796. WedgePart198.Position = Vector3.new(-79.2112427, 4.19673634, 66.8804169)
  2797. WedgePart198.Orientation = Vector3.new(48.2899971, -84.8199997, -172.5)
  2798. WedgePart198.Color = Color3.new(1, 0, 0)
  2799. WedgePart199.Parent = Model1
  2800. WedgePart199.Material = Enum.Material.Neon
  2801. WedgePart199.BrickColor = BrickColor.new("Really green")
  2802. WedgePart199.Rotation = Vector3.new(-94.5599976, 43.8699989, 89.4000015)
  2803. WedgePart199.Anchored = true
  2804. WedgePart199.CanCollide = false
  2805. WedgePart199.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2806. WedgePart199.CFrame = CFrame.new(-79.2838135, 3.36323762, 66.9524765, 0.0075939591, -0.72091651, 0.692980349, -0.0868270174, 0.689907551, 0.718671441, -0.996194482, -0.0656269714, -0.0573559068)
  2807. WedgePart199.Color = Color3.new(1, 0, 0)
  2808. WedgePart199.Position = Vector3.new(-79.2838135, 3.36323762, 66.9524765)
  2809. WedgePart199.Orientation = Vector3.new(-45.9399986, 94.7299957, -7.17000008)
  2810. WedgePart199.Color = Color3.new(1, 0, 0)
  2811. WedgePart200.Parent = Model1
  2812. WedgePart200.Material = Enum.Material.Neon
  2813. WedgePart200.BrickColor = BrickColor.new("Really green")
  2814. WedgePart200.Rotation = Vector3.new(84.4199982, 53.8499985, -89.2599945)
  2815. WedgePart200.Anchored = true
  2816. WedgePart200.CanCollide = false
  2817. WedgePart200.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2818. WedgePart200.CFrame = CFrame.new(-75.1571274, 6.66115093, 66.6965027, 0.00759387435, 0.589827895, 0.807493329, -0.0868269652, 0.804856241, -0.587085187, -0.996194601, -0.0656540319, 0.0573249981)
  2819. WedgePart200.Color = Color3.new(1, 0, 0)
  2820. WedgePart200.Position = Vector3.new(-75.1571274, 6.66115093, 66.6965027)
  2821. WedgePart200.Orientation = Vector3.new(35.9500008, 85.9399948, -6.15999985)
  2822. WedgePart200.Color = Color3.new(1, 0, 0)
  2823. WedgePart201.Parent = Model1
  2824. WedgePart201.Material = Enum.Material.Neon
  2825. WedgePart201.BrickColor = BrickColor.new("Really green")
  2826. WedgePart201.Rotation = Vector3.new(-94.4000015, 53.2599983, -90.7299957)
  2827. WedgePart201.Anchored = true
  2828. WedgePart201.CanCollide = false
  2829. WedgePart201.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2830. WedgePart201.CFrame = CFrame.new(-76.9164505, 3.02215695, 67.0002518, -0.00759394793, 0.598192275, 0.801316679, 0.0868269578, -0.797919571, 0.596479058, 0.996194601, 0.0741055906, -0.0458799191)
  2831. WedgePart201.Color = Color3.new(1, 0, 0)
  2832. WedgePart201.Position = Vector3.new(-76.9164505, 3.02215695, 67.0002518)
  2833. WedgePart201.Orientation = Vector3.new(-36.6199989, 93.2799988, 173.789993)
  2834. WedgePart201.Color = Color3.new(1, 0, 0)
  2835. WedgePart202.Parent = Model1
  2836. WedgePart202.Material = Enum.Material.Neon
  2837. WedgePart202.BrickColor = BrickColor.new("Really green")
  2838. WedgePart202.Rotation = Vector3.new(-93.5400009, 73.1500015, 88.5)
  2839. WedgePart202.Anchored = true
  2840. WedgePart202.CanCollide = false
  2841. WedgePart202.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2842. WedgePart202.CFrame = CFrame.new(-76.9932938, 2.98343778, 67.003067, 0.00759389997, -0.289711386, 0.957083941, -0.0868270397, 0.953306377, 0.289256811, -0.996194482, -0.0852974653, -0.0179155022)
  2843. WedgePart202.Color = Color3.new(1, 0, 0)
  2844. WedgePart202.Position = Vector3.new(-76.9932938, 2.98343778, 67.003067)
  2845. WedgePart202.Orientation = Vector3.new(-16.8099995, 91.0699997, -5.19999981)
  2846. WedgePart202.Color = Color3.new(1, 0, 0)
  2847. Model203.Name = "RightLeg"
  2848. Model203.Parent = Model0
  2849. Part204.Name = "Right Leg1"
  2850. Part204.Parent = Model203
  2851. Part204.Material = Enum.Material.SmoothPlastic
  2852. Part204.BrickColor = BrickColor.new("Pastel brown")
  2853. Part204.Transparency = 1
  2854. Part204.Rotation = Vector3.new(-180, 0, 180)
  2855. Part204.Anchored = true
  2856. Part204.CanCollide = false
  2857. Part204.FormFactor = Enum.FormFactor.Plate
  2858. Part204.Size = Vector3.new(1, 2, 1)
  2859. Part204.CFrame = CFrame.new(-78.3779373, 1.00006962, 67.9689178, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  2860. Part204.Color = Color3.new(1, 0.8, 0.6)
  2861. Part204.Position = Vector3.new(-78.3779373, 1.00006962, 67.9689178)
  2862. Part204.Orientation = Vector3.new(0, 180, 0)
  2863. Part204.Color = Color3.new(1, 0.8, 0.6)
  2864. Part205.Parent = Model203
  2865. Part205.Material = Enum.Material.SmoothPlastic
  2866. Part205.Transparency = 1
  2867. Part205.Rotation = Vector3.new(90, 0.0199999996, 180)
  2868. Part205.Anchored = true
  2869. Part205.FormFactor = Enum.FormFactor.Custom
  2870. Part205.Size = Vector3.new(1.0999999, 1, 2)
  2871. Part205.CFrame = CFrame.new(-78.2944107, 1.00644529, 67.9883041, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  2872. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2873. Part205.TopSurface = Enum.SurfaceType.Smooth
  2874. Part205.Position = Vector3.new(-78.2944107, 1.00644529, 67.9883041)
  2875. Part205.Orientation = Vector3.new(90, -180, 0)
  2876. ParticleEmitter206.Name = "Void"
  2877. ParticleEmitter206.Parent = Part205
  2878. ParticleEmitter206.Transparency = NumberSequence.new(0,0.78750002384186,1)
  2879. ParticleEmitter206.Rotation = NumberRange.new(100, 100)
  2880. ParticleEmitter206.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  2881. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  2882. ParticleEmitter206.Texture = "rbxassetid://341277531"
  2883. ParticleEmitter206.ZOffset = -1
  2884. ParticleEmitter206.Lifetime = NumberRange.new(0.5, 0.5)
  2885. ParticleEmitter206.Rate = 1000
  2886. ParticleEmitter206.RotSpeed = NumberRange.new(-20, -10)
  2887. ParticleEmitter206.Speed = NumberRange.new(0, 0)
  2888. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  2889. Model207.Name = "RightArm"
  2890. Model207.Parent = Model0
  2891. WedgePart208.Parent = Model207
  2892. WedgePart208.Material = Enum.Material.SmoothPlastic
  2893. WedgePart208.BrickColor = BrickColor.new("Really black")
  2894. WedgePart208.Reflectance = 0.20000000298023
  2895. WedgePart208.Rotation = Vector3.new(179.98999, -90, 0)
  2896. WedgePart208.Anchored = true
  2897. WedgePart208.CanCollide = false
  2898. WedgePart208.FormFactor = Enum.FormFactor.Custom
  2899. WedgePart208.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  2900. WedgePart208.CFrame = CFrame.new(-78.9717484, 2.09825993, 67.968338, 0.000411999907, 5.59999899e-05, -1, -9.79999895e-05, -1, -5.60403751e-05, -0.999999881, 9.80230689e-05, -0.000411994493)
  2901. WedgePart208.BottomSurface = Enum.SurfaceType.Smooth
  2902. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2903. WedgePart208.Position = Vector3.new(-78.9717484, 2.09825993, 67.968338)
  2904. WedgePart208.Orientation = Vector3.new(0, -90.0199966, -179.98999)
  2905. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2906. Part209.Name = "Right Arm1"
  2907. Part209.Parent = Model207
  2908. Part209.Material = Enum.Material.SmoothPlastic
  2909. Part209.BrickColor = BrickColor.new("Pastel brown")
  2910. Part209.Transparency = 1
  2911. Part209.Rotation = Vector3.new(180, 0, 180)
  2912. Part209.Anchored = true
  2913. Part209.CanCollide = false
  2914. Part209.FormFactor = Enum.FormFactor.Plate
  2915. Part209.Size = Vector3.new(1, 2, 1)
  2916. Part209.CFrame = CFrame.new(-79.2780304, 2.99997687, 67.9688416, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  2917. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2918. Part209.TopSurface = Enum.SurfaceType.Smooth
  2919. Part209.Color = Color3.new(1, 0.8, 0.6)
  2920. Part209.Position = Vector3.new(-79.2780304, 2.99997687, 67.9688416)
  2921. Part209.Orientation = Vector3.new(0, 180, 0)
  2922. Part209.Color = Color3.new(1, 0.8, 0.6)
  2923. Part210.Parent = Model207
  2924. Part210.Material = Enum.Material.SmoothPlastic
  2925. Part210.BrickColor = BrickColor.new("Really black")
  2926. Part210.Rotation = Vector3.new(0, -0.0199999996, 0)
  2927. Part210.Anchored = true
  2928. Part210.CanCollide = false
  2929. Part210.FormFactor = Enum.FormFactor.Custom
  2930. Part210.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  2931. Part210.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.0913773, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2932. Part210.BottomSurface = Enum.SurfaceType.Smooth
  2933. Part210.TopSurface = Enum.SurfaceType.Smooth
  2934. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2935. Part210.Position = Vector3.new(-79.7765961, 2.29834604, 68.0913773)
  2936. Part210.Orientation = Vector3.new(0, -0.0199999996, 0)
  2937. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2938. Part211.Parent = Model207
  2939. Part211.Material = Enum.Material.Neon
  2940. Part211.BrickColor = BrickColor.new("Really green")
  2941. Part211.Rotation = Vector3.new(0, -0.0199999996, 0)
  2942. Part211.Anchored = true
  2943. Part211.CanCollide = false
  2944. Part211.FormFactor = Enum.FormFactor.Custom
  2945. Part211.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  2946. Part211.CFrame = CFrame.new(-79.2817078, 3.39221692, 67.8681335, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2947. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2948. Part211.TopSurface = Enum.SurfaceType.Smooth
  2949. Part211.Color = Color3.new(1, 0, 0)
  2950. Part211.Position = Vector3.new(-79.2817078, 3.39221692, 67.8681335)
  2951. Part211.Orientation = Vector3.new(0, -0.0199999996, 0)
  2952. Part211.Color = Color3.new(1, 0, 0)
  2953. Part212.Parent = Model207
  2954. Part212.Material = Enum.Material.SmoothPlastic
  2955. Part212.BrickColor = BrickColor.new("Really black")
  2956. Part212.Rotation = Vector3.new(0, -0.0199999996, 0)
  2957. Part212.Anchored = true
  2958. Part212.CanCollide = false
  2959. Part212.FormFactor = Enum.FormFactor.Custom
  2960. Part212.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  2961. Part212.CFrame = CFrame.new(-79.57164, 2.19334292, 68.0914612, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2962. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2963. Part212.TopSurface = Enum.SurfaceType.Smooth
  2964. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2965. Part212.Position = Vector3.new(-79.57164, 2.19334292, 68.0914612)
  2966. Part212.Orientation = Vector3.new(0, -0.0199999996, 0)
  2967. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2968. Part213.Parent = Model207
  2969. Part213.Material = Enum.Material.SmoothPlastic
  2970. Part213.BrickColor = BrickColor.new("Really black")
  2971. Part213.Rotation = Vector3.new(0, -0.0199999996, 0)
  2972. Part213.Anchored = true
  2973. Part213.CanCollide = false
  2974. Part213.FormFactor = Enum.FormFactor.Custom
  2975. Part213.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  2976. Part213.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2977. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2978. Part213.TopSurface = Enum.SurfaceType.Smooth
  2979. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2980. Part213.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  2981. Part213.Orientation = Vector3.new(0, -0.0199999996, 0)
  2982. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2983. Part214.Parent = Model207
  2984. Part214.Material = Enum.Material.SmoothPlastic
  2985. Part214.BrickColor = BrickColor.new("Really black")
  2986. Part214.Rotation = Vector3.new(0, -0.0199999996, 0)
  2987. Part214.Anchored = true
  2988. Part214.CanCollide = false
  2989. Part214.FormFactor = Enum.FormFactor.Custom
  2990. Part214.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  2991. Part214.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.0914764, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2992. Part214.BottomSurface = Enum.SurfaceType.Smooth
  2993. Part214.TopSurface = Enum.SurfaceType.Smooth
  2994. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2995. Part214.Position = Vector3.new(-79.5316467, 2.18334699, 68.0914764)
  2996. Part214.Orientation = Vector3.new(0, -0.0199999996, 0)
  2997. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2998. Part215.Parent = Model207
  2999. Part215.Material = Enum.Material.Neon
  3000. Part215.BrickColor = BrickColor.new("Really green")
  3001. Part215.Rotation = Vector3.new(0, -0.0199999996, -30)
  3002. Part215.Anchored = true
  3003. Part215.CanCollide = false
  3004. Part215.FormFactor = Enum.FormFactor.Custom
  3005. Part215.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3006. Part215.CFrame = CFrame.new(-79.3012009, 4.16238165, 68.0653229, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3007. Part215.BottomSurface = Enum.SurfaceType.Smooth
  3008. Part215.TopSurface = Enum.SurfaceType.Smooth
  3009. Part215.Color = Color3.new(1, 0, 0)
  3010. Part215.Position = Vector3.new(-79.3012009, 4.16238165, 68.0653229)
  3011. Part215.Orientation = Vector3.new(0, -0.0199999996, -30)
  3012. Part215.Color = Color3.new(1, 0, 0)
  3013. Part216.Parent = Model207
  3014. Part216.Material = Enum.Material.SmoothPlastic
  3015. Part216.BrickColor = BrickColor.new("Really black")
  3016. Part216.Rotation = Vector3.new(0, -0.0199999996, 0)
  3017. Part216.Anchored = true
  3018. Part216.CanCollide = false
  3019. Part216.FormFactor = Enum.FormFactor.Custom
  3020. Part216.Size = Vector3.new(1.0399996, 1.24800038, 1.03999972)
  3021. Part216.CFrame = CFrame.new(-79.2817307, 3.50221968, 67.9681396, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3022. Part216.BottomSurface = Enum.SurfaceType.Smooth
  3023. Part216.TopSurface = Enum.SurfaceType.Smooth
  3024. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3025. Part216.Position = Vector3.new(-79.2817307, 3.50221968, 67.9681396)
  3026. Part216.Orientation = Vector3.new(0, -0.0199999996, 0)
  3027. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3028. Part217.Parent = Model207
  3029. Part217.Material = Enum.Material.SmoothPlastic
  3030. Part217.BrickColor = BrickColor.new("Really black")
  3031. Part217.Rotation = Vector3.new(0, -0.0199999996, 0)
  3032. Part217.Anchored = true
  3033. Part217.CanCollide = false
  3034. Part217.FormFactor = Enum.FormFactor.Custom
  3035. Part217.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3036. Part217.CFrame = CFrame.new(-79.3516388, 2.20026493, 68.0915527, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3037. Part217.BottomSurface = Enum.SurfaceType.Smooth
  3038. Part217.TopSurface = Enum.SurfaceType.Smooth
  3039. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3040. Part217.Position = Vector3.new(-79.3516388, 2.20026493, 68.0915527)
  3041. Part217.Orientation = Vector3.new(0, -0.0199999996, 0)
  3042. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3043. Part218.Parent = Model207
  3044. Part218.Material = Enum.Material.SmoothPlastic
  3045. Part218.BrickColor = BrickColor.new("Really black")
  3046. Part218.Rotation = Vector3.new(0, -0.0199999996, 0)
  3047. Part218.Anchored = true
  3048. Part218.CanCollide = false
  3049. Part218.FormFactor = Enum.FormFactor.Custom
  3050. Part218.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  3051. Part218.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3052. Part218.BottomSurface = Enum.SurfaceType.Smooth
  3053. Part218.TopSurface = Enum.SurfaceType.Smooth
  3054. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3055. Part218.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  3056. Part218.Orientation = Vector3.new(0, -0.0199999996, 0)
  3057. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3058. Part219.Parent = Model207
  3059. Part219.Material = Enum.Material.SmoothPlastic
  3060. Part219.BrickColor = BrickColor.new("Black")
  3061. Part219.Rotation = Vector3.new(0, -0.0199999996, 0)
  3062. Part219.Anchored = true
  3063. Part219.CanCollide = false
  3064. Part219.FormFactor = Enum.FormFactor.Custom
  3065. Part219.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  3066. Part219.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3067. Part219.BottomSurface = Enum.SurfaceType.Smooth
  3068. Part219.TopSurface = Enum.SurfaceType.Smooth
  3069. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3070. Part219.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  3071. Part219.Orientation = Vector3.new(0, -0.0199999996, 0)
  3072. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3073. Part220.Parent = Model207
  3074. Part220.Material = Enum.Material.Neon
  3075. Part220.BrickColor = BrickColor.new("Really green")
  3076. Part220.Rotation = Vector3.new(0, -0.0199999996, 0)
  3077. Part220.Anchored = true
  3078. Part220.CanCollide = false
  3079. Part220.FormFactor = Enum.FormFactor.Custom
  3080. Part220.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  3081. Part220.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3082. Part220.BottomSurface = Enum.SurfaceType.Smooth
  3083. Part220.TopSurface = Enum.SurfaceType.Smooth
  3084. Part220.Color = Color3.new(1, 0, 0)
  3085. Part220.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  3086. Part220.Orientation = Vector3.new(0, -0.0199999996, 0)
  3087. Part220.Color = Color3.new(1, 0, 0)
  3088. Part221.Parent = Model207
  3089. Part221.Material = Enum.Material.SmoothPlastic
  3090. Part221.BrickColor = BrickColor.new("Really black")
  3091. Part221.Rotation = Vector3.new(0, -0.0199999996, 0)
  3092. Part221.Anchored = true
  3093. Part221.CanCollide = false
  3094. Part221.FormFactor = Enum.FormFactor.Custom
  3095. Part221.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3096. Part221.CFrame = CFrame.new(-79.7765961, 2.29834604, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3097. Part221.BottomSurface = Enum.SurfaceType.Smooth
  3098. Part221.TopSurface = Enum.SurfaceType.Smooth
  3099. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3100. Part221.Position = Vector3.new(-79.7765961, 2.29834604, 67.8524323)
  3101. Part221.Orientation = Vector3.new(0, -0.0199999996, 0)
  3102. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3103. Part222.Parent = Model207
  3104. Part222.Material = Enum.Material.SmoothPlastic
  3105. Part222.BrickColor = BrickColor.new("Really black")
  3106. Part222.Rotation = Vector3.new(0, -0.0199999996, 0)
  3107. Part222.Anchored = true
  3108. Part222.CanCollide = false
  3109. Part222.FormFactor = Enum.FormFactor.Custom
  3110. Part222.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3111. Part222.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3112. Part222.BottomSurface = Enum.SurfaceType.Smooth
  3113. Part222.TopSurface = Enum.SurfaceType.Smooth
  3114. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3115. Part222.Position = Vector3.new(-79.7765961, 2.29834604, 68.3005371)
  3116. Part222.Orientation = Vector3.new(0, -0.0199999996, 0)
  3117. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3118. Part223.Parent = Model207
  3119. Part223.Material = Enum.Material.SmoothPlastic
  3120. Part223.BrickColor = BrickColor.new("Really black")
  3121. Part223.Rotation = Vector3.new(0, -0.0199999996, 0)
  3122. Part223.Anchored = true
  3123. Part223.CanCollide = false
  3124. Part223.FormFactor = Enum.FormFactor.Custom
  3125. Part223.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3126. Part223.CFrame = CFrame.new(-79.7765884, 2.29834604, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3127. Part223.BottomSurface = Enum.SurfaceType.Smooth
  3128. Part223.TopSurface = Enum.SurfaceType.Smooth
  3129. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3130. Part223.Position = Vector3.new(-79.7765884, 2.29834604, 67.6279755)
  3131. Part223.Orientation = Vector3.new(0, -0.0199999996, 0)
  3132. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3133. Part224.Parent = Model207
  3134. Part224.Material = Enum.Material.SmoothPlastic
  3135. Part224.BrickColor = BrickColor.new("Really black")
  3136. Part224.Rotation = Vector3.new(0, -0.0199999996, 0)
  3137. Part224.Anchored = true
  3138. Part224.CanCollide = false
  3139. Part224.FormFactor = Enum.FormFactor.Custom
  3140. Part224.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3141. Part224.CFrame = CFrame.new(-79.3516617, 2.20026469, 67.8525925, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3142. Part224.BottomSurface = Enum.SurfaceType.Smooth
  3143. Part224.TopSurface = Enum.SurfaceType.Smooth
  3144. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3145. Part224.Position = Vector3.new(-79.3516617, 2.20026469, 67.8525925)
  3146. Part224.Orientation = Vector3.new(0, -0.0199999996, 0)
  3147. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3148. Part225.Parent = Model207
  3149. Part225.Material = Enum.Material.SmoothPlastic
  3150. Part225.BrickColor = BrickColor.new("Really black")
  3151. Part225.Rotation = Vector3.new(0, -0.0199999996, 0)
  3152. Part225.Anchored = true
  3153. Part225.CanCollide = false
  3154. Part225.FormFactor = Enum.FormFactor.Custom
  3155. Part225.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3156. Part225.CFrame = CFrame.new(-79.3516388, 2.20026469, 67.6281433, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3157. Part225.BottomSurface = Enum.SurfaceType.Smooth
  3158. Part225.TopSurface = Enum.SurfaceType.Smooth
  3159. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3160. Part225.Position = Vector3.new(-79.3516388, 2.20026469, 67.6281433)
  3161. Part225.Orientation = Vector3.new(0, -0.0199999996, 0)
  3162. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3163. Part226.Parent = Model207
  3164. Part226.Material = Enum.Material.SmoothPlastic
  3165. Part226.BrickColor = BrickColor.new("Really black")
  3166. Part226.Rotation = Vector3.new(0, -0.0199999996, 0)
  3167. Part226.Anchored = true
  3168. Part226.CanCollide = false
  3169. Part226.FormFactor = Enum.FormFactor.Custom
  3170. Part226.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3171. Part226.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.628067, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3172. Part226.BottomSurface = Enum.SurfaceType.Smooth
  3173. Part226.TopSurface = Enum.SurfaceType.Smooth
  3174. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3175. Part226.Position = Vector3.new(-79.5316467, 2.18334675, 67.628067)
  3176. Part226.Orientation = Vector3.new(0, -0.0199999996, 0)
  3177. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3178. Part227.Parent = Model207
  3179. Part227.Material = Enum.Material.Neon
  3180. Part227.BrickColor = BrickColor.new("Really green")
  3181. Part227.Rotation = Vector3.new(0, -0.0199999996, 0)
  3182. Part227.Anchored = true
  3183. Part227.CanCollide = false
  3184. Part227.FormFactor = Enum.FormFactor.Custom
  3185. Part227.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3186. Part227.CFrame = CFrame.new(-79.5219345, 2.17837667, 68.3037262, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3187. Part227.BottomSurface = Enum.SurfaceType.Smooth
  3188. Part227.TopSurface = Enum.SurfaceType.Smooth
  3189. Part227.Color = Color3.new(1, 0, 0)
  3190. Part227.Position = Vector3.new(-79.5219345, 2.17837667, 68.3037262)
  3191. Part227.Orientation = Vector3.new(0, -0.0199999996, 0)
  3192. Part227.Color = Color3.new(1, 0, 0)
  3193. Part228.Parent = Model207
  3194. Part228.Material = Enum.Material.Neon
  3195. Part228.BrickColor = BrickColor.new("Really green")
  3196. Part228.Rotation = Vector3.new(0, -0.0199999996, 0)
  3197. Part228.Anchored = true
  3198. Part228.CanCollide = false
  3199. Part228.FormFactor = Enum.FormFactor.Custom
  3200. Part228.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3201. Part228.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3202. Part228.BottomSurface = Enum.SurfaceType.Smooth
  3203. Part228.TopSurface = Enum.SurfaceType.Smooth
  3204. Part228.Color = Color3.new(1, 0, 0)
  3205. Part228.Position = Vector3.new(-79.7765961, 2.15820408, 68.3005371)
  3206. Part228.Orientation = Vector3.new(0, -0.0199999996, 0)
  3207. Part228.Color = Color3.new(1, 0, 0)
  3208. Part229.Parent = Model207
  3209. Part229.Material = Enum.Material.SmoothPlastic
  3210. Part229.BrickColor = BrickColor.new("Really black")
  3211. Part229.Rotation = Vector3.new(0, -0.0199999996, 0)
  3212. Part229.Anchored = true
  3213. Part229.CanCollide = false
  3214. Part229.FormFactor = Enum.FormFactor.Custom
  3215. Part229.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3216. Part229.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.3006287, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3217. Part229.BottomSurface = Enum.SurfaceType.Smooth
  3218. Part229.TopSurface = Enum.SurfaceType.Smooth
  3219. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3220. Part229.Position = Vector3.new(-79.5316467, 2.18334699, 68.3006287)
  3221. Part229.Orientation = Vector3.new(0, -0.0199999996, 0)
  3222. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3223. Part230.Parent = Model207
  3224. Part230.Material = Enum.Material.Neon
  3225. Part230.BrickColor = BrickColor.new("Really green")
  3226. Part230.Rotation = Vector3.new(0, -0.0199999996, 0)
  3227. Part230.Anchored = true
  3228. Part230.CanCollide = false
  3229. Part230.FormFactor = Enum.FormFactor.Custom
  3230. Part230.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3231. Part230.CFrame = CFrame.new(-79.5216599, 2.17834568, 67.6280975, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3232. Part230.BottomSurface = Enum.SurfaceType.Smooth
  3233. Part230.TopSurface = Enum.SurfaceType.Smooth
  3234. Part230.Color = Color3.new(1, 0, 0)
  3235. Part230.Position = Vector3.new(-79.5216599, 2.17834568, 67.6280975)
  3236. Part230.Orientation = Vector3.new(0, -0.0199999996, 0)
  3237. Part230.Color = Color3.new(1, 0, 0)
  3238. Part231.Parent = Model207
  3239. Part231.Material = Enum.Material.Neon
  3240. Part231.BrickColor = BrickColor.new("Really green")
  3241. Part231.Rotation = Vector3.new(0, -0.0199999996, 0)
  3242. Part231.Anchored = true
  3243. Part231.CanCollide = false
  3244. Part231.FormFactor = Enum.FormFactor.Custom
  3245. Part231.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  3246. Part231.CFrame = CFrame.new(-79.2817841, 3.39222479, 68.0681458, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3247. Part231.BottomSurface = Enum.SurfaceType.Smooth
  3248. Part231.TopSurface = Enum.SurfaceType.Smooth
  3249. Part231.Color = Color3.new(1, 0, 0)
  3250. Part231.Position = Vector3.new(-79.2817841, 3.39222479, 68.0681458)
  3251. Part231.Orientation = Vector3.new(0, -0.0199999996, 0)
  3252. Part231.Color = Color3.new(1, 0, 0)
  3253. Part232.Parent = Model207
  3254. Part232.Material = Enum.Material.SmoothPlastic
  3255. Part232.BrickColor = BrickColor.new("Really black")
  3256. Part232.Rotation = Vector3.new(0, -0.0199999996, 0)
  3257. Part232.Anchored = true
  3258. Part232.CanCollide = false
  3259. Part232.FormFactor = Enum.FormFactor.Custom
  3260. Part232.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3261. Part232.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.8525238, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3262. Part232.BottomSurface = Enum.SurfaceType.Smooth
  3263. Part232.TopSurface = Enum.SurfaceType.Smooth
  3264. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3265. Part232.Position = Vector3.new(-79.5316467, 2.18334675, 67.8525238)
  3266. Part232.Orientation = Vector3.new(0, -0.0199999996, 0)
  3267. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3268. Part233.Parent = Model207
  3269. Part233.Material = Enum.Material.Neon
  3270. Part233.BrickColor = BrickColor.new("Really green")
  3271. Part233.Rotation = Vector3.new(0, -0.0199999996, 0)
  3272. Part233.Anchored = true
  3273. Part233.CanCollide = false
  3274. Part233.FormFactor = Enum.FormFactor.Custom
  3275. Part233.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3276. Part233.CFrame = CFrame.new(-79.7766037, 2.15820408, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3277. Part233.BottomSurface = Enum.SurfaceType.Smooth
  3278. Part233.TopSurface = Enum.SurfaceType.Smooth
  3279. Part233.Color = Color3.new(1, 0, 0)
  3280. Part233.Position = Vector3.new(-79.7766037, 2.15820408, 67.8524323)
  3281. Part233.Orientation = Vector3.new(0, -0.0199999996, 0)
  3282. Part233.Color = Color3.new(1, 0, 0)
  3283. Part234.Parent = Model207
  3284. Part234.Material = Enum.Material.SmoothPlastic
  3285. Part234.BrickColor = BrickColor.new("Really black")
  3286. Part234.Rotation = Vector3.new(0, -0.0199999996, 0)
  3287. Part234.Anchored = true
  3288. Part234.CanCollide = false
  3289. Part234.FormFactor = Enum.FormFactor.Custom
  3290. Part234.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3291. Part234.CFrame = CFrame.new(-79.3516541, 2.20026493, 68.300705, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3292. Part234.BottomSurface = Enum.SurfaceType.Smooth
  3293. Part234.TopSurface = Enum.SurfaceType.Smooth
  3294. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3295. Part234.Position = Vector3.new(-79.3516541, 2.20026493, 68.300705)
  3296. Part234.Orientation = Vector3.new(0, -0.0199999996, 0)
  3297. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3298. Part235.Parent = Model207
  3299. Part235.Material = Enum.Material.SmoothPlastic
  3300. Part235.BrickColor = BrickColor.new("Really black")
  3301. Part235.Rotation = Vector3.new(0, -0.0199999996, -30)
  3302. Part235.Anchored = true
  3303. Part235.CanCollide = false
  3304. Part235.FormFactor = Enum.FormFactor.Custom
  3305. Part235.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  3306. Part235.CFrame = CFrame.new(-79.3018265, 4.15121365, 67.9680862, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3307. Part235.BottomSurface = Enum.SurfaceType.Smooth
  3308. Part235.TopSurface = Enum.SurfaceType.Smooth
  3309. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3310. Part235.Position = Vector3.new(-79.3018265, 4.15121365, 67.9680862)
  3311. Part235.Orientation = Vector3.new(0, -0.0199999996, -30)
  3312. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3313. Part236.Parent = Model207
  3314. Part236.Material = Enum.Material.SmoothPlastic
  3315. Part236.BrickColor = BrickColor.new("Really black")
  3316. Part236.Rotation = Vector3.new(0, -0.0199999996, 0)
  3317. Part236.Anchored = true
  3318. Part236.CanCollide = false
  3319. Part236.FormFactor = Enum.FormFactor.Custom
  3320. Part236.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3321. Part236.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.8525085, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3322. Part236.BottomSurface = Enum.SurfaceType.Smooth
  3323. Part236.TopSurface = Enum.SurfaceType.Smooth
  3324. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3325. Part236.Position = Vector3.new(-79.5716324, 2.19334269, 67.8525085)
  3326. Part236.Orientation = Vector3.new(0, -0.0199999996, 0)
  3327. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3328. Part237.Parent = Model207
  3329. Part237.Material = Enum.Material.Neon
  3330. Part237.BrickColor = BrickColor.new("Really green")
  3331. Part237.Rotation = Vector3.new(0, -0.0199999996, 0)
  3332. Part237.Anchored = true
  3333. Part237.CanCollide = false
  3334. Part237.FormFactor = Enum.FormFactor.Custom
  3335. Part237.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3336. Part237.CFrame = CFrame.new(-79.7815857, 2.29834557, 68.0913696, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3337. Part237.BottomSurface = Enum.SurfaceType.Smooth
  3338. Part237.TopSurface = Enum.SurfaceType.Smooth
  3339. Part237.Color = Color3.new(1, 0, 0)
  3340. Part237.Position = Vector3.new(-79.7815857, 2.29834557, 68.0913696)
  3341. Part237.Orientation = Vector3.new(0, -0.0199999996, 0)
  3342. Part237.Color = Color3.new(1, 0, 0)
  3343. Part238.Parent = Model207
  3344. Part238.Material = Enum.Material.Neon
  3345. Part238.BrickColor = BrickColor.new("Really green")
  3346. Part238.Rotation = Vector3.new(0, -0.0199999996, 0)
  3347. Part238.Anchored = true
  3348. Part238.CanCollide = false
  3349. Part238.FormFactor = Enum.FormFactor.Custom
  3350. Part238.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3351. Part238.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.0913849, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3352. Part238.BottomSurface = Enum.SurfaceType.Smooth
  3353. Part238.TopSurface = Enum.SurfaceType.Smooth
  3354. Part238.Color = Color3.new(1, 0, 0)
  3355. Part238.Position = Vector3.new(-79.7765961, 2.15820408, 68.0913849)
  3356. Part238.Orientation = Vector3.new(0, -0.0199999996, 0)
  3357. Part238.Color = Color3.new(1, 0, 0)
  3358. Part239.Parent = Model207
  3359. Part239.Material = Enum.Material.Neon
  3360. Part239.BrickColor = BrickColor.new("Really green")
  3361. Part239.Rotation = Vector3.new(0, -0.0199999996, 0)
  3362. Part239.Anchored = true
  3363. Part239.CanCollide = false
  3364. Part239.FormFactor = Enum.FormFactor.Custom
  3365. Part239.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3366. Part239.CFrame = CFrame.new(-79.781601, 2.2983458, 67.852417, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3367. Part239.BottomSurface = Enum.SurfaceType.Smooth
  3368. Part239.TopSurface = Enum.SurfaceType.Smooth
  3369. Part239.Color = Color3.new(1, 0, 0)
  3370. Part239.Position = Vector3.new(-79.781601, 2.2983458, 67.852417)
  3371. Part239.Orientation = Vector3.new(0, -0.0199999996, 0)
  3372. Part239.Color = Color3.new(1, 0, 0)
  3373. Part240.Parent = Model207
  3374. Part240.Material = Enum.Material.Neon
  3375. Part240.BrickColor = BrickColor.new("Really green")
  3376. Part240.Rotation = Vector3.new(0, -0.0199999996, 0)
  3377. Part240.Anchored = true
  3378. Part240.CanCollide = false
  3379. Part240.FormFactor = Enum.FormFactor.Custom
  3380. Part240.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3381. Part240.CFrame = CFrame.new(-79.781601, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3382. Part240.BottomSurface = Enum.SurfaceType.Smooth
  3383. Part240.TopSurface = Enum.SurfaceType.Smooth
  3384. Part240.Color = Color3.new(1, 0, 0)
  3385. Part240.Position = Vector3.new(-79.781601, 2.29834604, 68.3005371)
  3386. Part240.Orientation = Vector3.new(0, -0.0199999996, 0)
  3387. Part240.Color = Color3.new(1, 0, 0)
  3388. Part241.Parent = Model207
  3389. Part241.Material = Enum.Material.Neon
  3390. Part241.BrickColor = BrickColor.new("Really green")
  3391. Part241.Rotation = Vector3.new(0, -0.0199999996, 0)
  3392. Part241.Anchored = true
  3393. Part241.CanCollide = false
  3394. Part241.FormFactor = Enum.FormFactor.Custom
  3395. Part241.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3396. Part241.CFrame = CFrame.new(-79.5217514, 2.17835808, 67.8479156, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3397. Part241.BottomSurface = Enum.SurfaceType.Smooth
  3398. Part241.TopSurface = Enum.SurfaceType.Smooth
  3399. Part241.Color = Color3.new(1, 0, 0)
  3400. Part241.Position = Vector3.new(-79.5217514, 2.17835808, 67.8479156)
  3401. Part241.Orientation = Vector3.new(0, -0.0199999996, 0)
  3402. Part241.Color = Color3.new(1, 0, 0)
  3403. Part242.Parent = Model207
  3404. Part242.Material = Enum.Material.SmoothPlastic
  3405. Part242.BrickColor = BrickColor.new("Really black")
  3406. Part242.Reflectance = 0.20000000298023
  3407. Part242.Rotation = Vector3.new(0, -0.0199999996, 0)
  3408. Part242.Anchored = true
  3409. Part242.CanCollide = false
  3410. Part242.FormFactor = Enum.FormFactor.Custom
  3411. Part242.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  3412. Part242.CFrame = CFrame.new(-79.4817429, 2.35221767, 67.9681015, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3413. Part242.BottomSurface = Enum.SurfaceType.Smooth
  3414. Part242.TopSurface = Enum.SurfaceType.Smooth
  3415. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3416. Part242.Position = Vector3.new(-79.4817429, 2.35221767, 67.9681015)
  3417. Part242.Orientation = Vector3.new(0, -0.0199999996, 0)
  3418. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3419. Part243.Parent = Model207
  3420. Part243.Material = Enum.Material.SmoothPlastic
  3421. Part243.BrickColor = BrickColor.new("Really black")
  3422. Part243.Reflectance = 0.20000000298023
  3423. Part243.Rotation = Vector3.new(0, -0.0199999996, 0)
  3424. Part243.Anchored = true
  3425. Part243.CanCollide = false
  3426. Part243.FormFactor = Enum.FormFactor.Custom
  3427. Part243.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  3428. Part243.CFrame = CFrame.new(-79.2817383, 2.45221901, 67.9681854, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3429. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3430. Part243.TopSurface = Enum.SurfaceType.Smooth
  3431. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3432. Part243.Position = Vector3.new(-79.2817383, 2.45221901, 67.9681854)
  3433. Part243.Orientation = Vector3.new(0, -0.0199999996, 0)
  3434. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3435. Part244.Parent = Model207
  3436. Part244.Material = Enum.Material.SmoothPlastic
  3437. Part244.BrickColor = BrickColor.new("Really black")
  3438. Part244.Rotation = Vector3.new(0, -0.0199999996, 0)
  3439. Part244.Anchored = true
  3440. Part244.CanCollide = false
  3441. Part244.FormFactor = Enum.FormFactor.Custom
  3442. Part244.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3443. Part244.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.6280594, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3444. Part244.BottomSurface = Enum.SurfaceType.Smooth
  3445. Part244.TopSurface = Enum.SurfaceType.Smooth
  3446. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3447. Part244.Position = Vector3.new(-79.5716324, 2.19334269, 67.6280594)
  3448. Part244.Orientation = Vector3.new(0, -0.0199999996, 0)
  3449. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3450. Part245.Parent = Model207
  3451. Part245.Material = Enum.Material.Neon
  3452. Part245.BrickColor = BrickColor.new("Really green")
  3453. Part245.Rotation = Vector3.new(0, -0.0199999996, 0)
  3454. Part245.Anchored = true
  3455. Part245.CanCollide = false
  3456. Part245.FormFactor = Enum.FormFactor.Custom
  3457. Part245.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3458. Part245.CFrame = CFrame.new(-79.781601, 2.29834557, 67.6279831, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3459. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3460. Part245.TopSurface = Enum.SurfaceType.Smooth
  3461. Part245.Color = Color3.new(1, 0, 0)
  3462. Part245.Position = Vector3.new(-79.781601, 2.29834557, 67.6279831)
  3463. Part245.Orientation = Vector3.new(0, -0.0199999996, 0)
  3464. Part245.Color = Color3.new(1, 0, 0)
  3465. Part246.Parent = Model207
  3466. Part246.Material = Enum.Material.Neon
  3467. Part246.BrickColor = BrickColor.new("Really green")
  3468. Part246.Rotation = Vector3.new(0, -0.0199999996, -30)
  3469. Part246.Anchored = true
  3470. Part246.CanCollide = false
  3471. Part246.FormFactor = Enum.FormFactor.Custom
  3472. Part246.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3473. Part246.CFrame = CFrame.new(-79.3011093, 4.16236925, 67.8691406, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3474. Part246.BottomSurface = Enum.SurfaceType.Smooth
  3475. Part246.TopSurface = Enum.SurfaceType.Smooth
  3476. Part246.Color = Color3.new(1, 0, 0)
  3477. Part246.Position = Vector3.new(-79.3011093, 4.16236925, 67.8691406)
  3478. Part246.Orientation = Vector3.new(0, -0.0199999996, -30)
  3479. Part246.Color = Color3.new(1, 0, 0)
  3480. Part247.Parent = Model207
  3481. Part247.Material = Enum.Material.SmoothPlastic
  3482. Part247.BrickColor = BrickColor.new("Really black")
  3483. Part247.Rotation = Vector3.new(0, -0.0199999996, 0)
  3484. Part247.Anchored = true
  3485. Part247.CanCollide = false
  3486. Part247.FormFactor = Enum.FormFactor.Custom
  3487. Part247.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3488. Part247.CFrame = CFrame.new(-79.5716248, 2.19334292, 68.3006134, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3489. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3490. Part247.TopSurface = Enum.SurfaceType.Smooth
  3491. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3492. Part247.Position = Vector3.new(-79.5716248, 2.19334292, 68.3006134)
  3493. Part247.Orientation = Vector3.new(0, -0.0199999996, 0)
  3494. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3495. Part248.Parent = Model207
  3496. Part248.Material = Enum.Material.Neon
  3497. Part248.BrickColor = BrickColor.new("Really green")
  3498. Part248.Rotation = Vector3.new(0, -0.0199999996, 0)
  3499. Part248.Anchored = true
  3500. Part248.CanCollide = false
  3501. Part248.FormFactor = Enum.FormFactor.Custom
  3502. Part248.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3503. Part248.CFrame = CFrame.new(-79.7765961, 2.15820408, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3504. Part248.BottomSurface = Enum.SurfaceType.Smooth
  3505. Part248.TopSurface = Enum.SurfaceType.Smooth
  3506. Part248.Color = Color3.new(1, 0, 0)
  3507. Part248.Position = Vector3.new(-79.7765961, 2.15820408, 67.6279755)
  3508. Part248.Orientation = Vector3.new(0, -0.0199999996, 0)
  3509. Part248.Color = Color3.new(1, 0, 0)
  3510. Part249.Parent = Model207
  3511. Part249.Material = Enum.Material.Neon
  3512. Part249.BrickColor = BrickColor.new("Really green")
  3513. Part249.Rotation = Vector3.new(0, -0.0199999996, 0)
  3514. Part249.Anchored = true
  3515. Part249.CanCollide = false
  3516. Part249.FormFactor = Enum.FormFactor.Custom
  3517. Part249.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3518. Part249.CFrame = CFrame.new(-79.5218506, 2.1783669, 68.0920029, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3519. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3520. Part249.TopSurface = Enum.SurfaceType.Smooth
  3521. Part249.Color = Color3.new(1, 0, 0)
  3522. Part249.Position = Vector3.new(-79.5218506, 2.1783669, 68.0920029)
  3523. Part249.Orientation = Vector3.new(0, -0.0199999996, 0)
  3524. Part249.Color = Color3.new(1, 0, 0)
  3525. Part250.Parent = Model207
  3526. Part250.Material = Enum.Material.SmoothPlastic
  3527. Part250.Transparency = 1
  3528. Part250.Rotation = Vector3.new(90, 0.0199999996, 180)
  3529. Part250.Anchored = true
  3530. Part250.FormFactor = Enum.FormFactor.Custom
  3531. Part250.Size = Vector3.new(1.0999999, 1, 2)
  3532. Part250.CFrame = CFrame.new(-79.2844543, 2.96886802, 67.9766159, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3533. Part250.BottomSurface = Enum.SurfaceType.Smooth
  3534. Part250.TopSurface = Enum.SurfaceType.Smooth
  3535. Part250.Position = Vector3.new(-79.2844543, 2.96886802, 67.9766159)
  3536. Part250.Orientation = Vector3.new(90, -180, 0)
  3537. ParticleEmitter251.Name = "Void"
  3538. ParticleEmitter251.Parent = Part250
  3539. ParticleEmitter251.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3540. ParticleEmitter251.Rotation = NumberRange.new(100, 100)
  3541. ParticleEmitter251.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3542. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3543. ParticleEmitter251.Texture = "rbxassetid://341277531"
  3544. ParticleEmitter251.ZOffset = -1
  3545. ParticleEmitter251.Lifetime = NumberRange.new(0.5, 0.5)
  3546. ParticleEmitter251.Rate = 1000
  3547. ParticleEmitter251.RotSpeed = NumberRange.new(-20, -10)
  3548. ParticleEmitter251.Speed = NumberRange.new(0, 0)
  3549. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3550. Model252.Name = "LeftLeg"
  3551. Model252.Parent = Model0
  3552. Part253.Name = "Left Leg1"
  3553. Part253.Parent = Model252
  3554. Part253.Material = Enum.Material.SmoothPlastic
  3555. Part253.BrickColor = BrickColor.new("Pastel brown")
  3556. Part253.Transparency = 1
  3557. Part253.Rotation = Vector3.new(-180, 0, 180)
  3558. Part253.Anchored = true
  3559. Part253.CanCollide = false
  3560. Part253.FormFactor = Enum.FormFactor.Plate
  3561. Part253.Size = Vector3.new(1, 2, 1)
  3562. Part253.CFrame = CFrame.new(-77.3779144, 1.00008273, 67.9689026, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  3563. Part253.Color = Color3.new(1, 0.8, 0.6)
  3564. Part253.Position = Vector3.new(-77.3779144, 1.00008273, 67.9689026)
  3565. Part253.Orientation = Vector3.new(0, 180, 0)
  3566. Part253.Color = Color3.new(1, 0.8, 0.6)
  3567. Part254.Parent = Model252
  3568. Part254.Material = Enum.Material.SmoothPlastic
  3569. Part254.Transparency = 1
  3570. Part254.Rotation = Vector3.new(90, 0.0199999996, 180)
  3571. Part254.Anchored = true
  3572. Part254.FormFactor = Enum.FormFactor.Custom
  3573. Part254.Size = Vector3.new(1.0999999, 1, 2)
  3574. Part254.CFrame = CFrame.new(-77.42836, 1.00680184, 67.9882813, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3575. Part254.BottomSurface = Enum.SurfaceType.Smooth
  3576. Part254.TopSurface = Enum.SurfaceType.Smooth
  3577. Part254.Position = Vector3.new(-77.42836, 1.00680184, 67.9882813)
  3578. Part254.Orientation = Vector3.new(90, -180, 0)
  3579. ParticleEmitter255.Name = "Void"
  3580. ParticleEmitter255.Parent = Part254
  3581. ParticleEmitter255.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3582. ParticleEmitter255.Rotation = NumberRange.new(100, 100)
  3583. ParticleEmitter255.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3584. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3585. ParticleEmitter255.Texture = "rbxassetid://341277531"
  3586. ParticleEmitter255.ZOffset = -1
  3587. ParticleEmitter255.Lifetime = NumberRange.new(0.5, 0.5)
  3588. ParticleEmitter255.Rate = 1000
  3589. ParticleEmitter255.RotSpeed = NumberRange.new(-20, -10)
  3590. ParticleEmitter255.Speed = NumberRange.new(0, 0)
  3591. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3592. Model256.Name = "LeftArm"
  3593. Model256.Parent = Model0
  3594. Part257.Name = "Left Arm1"
  3595. Part257.Parent = Model256
  3596. Part257.Material = Enum.Material.SmoothPlastic
  3597. Part257.BrickColor = BrickColor.new("Pastel brown")
  3598. Part257.Transparency = 1
  3599. Part257.Rotation = Vector3.new(-180, 0, 0)
  3600. Part257.Anchored = true
  3601. Part257.CanCollide = false
  3602. Part257.FormFactor = Enum.FormFactor.Plate
  3603. Part257.Size = Vector3.new(1, 2, 1)
  3604. Part257.CFrame = CFrame.new(-76.4178696, 3.00015688, 67.9683304, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  3605. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3606. Part257.TopSurface = Enum.SurfaceType.Smooth
  3607. Part257.Color = Color3.new(1, 0.8, 0.6)
  3608. Part257.Position = Vector3.new(-76.4178696, 3.00015688, 67.9683304)
  3609. Part257.Orientation = Vector3.new(0, 180, 180)
  3610. Part257.Color = Color3.new(1, 0.8, 0.6)
  3611. WedgePart258.Parent = Model256
  3612. WedgePart258.Material = Enum.Material.SmoothPlastic
  3613. WedgePart258.BrickColor = BrickColor.new("Really black")
  3614. WedgePart258.Reflectance = 0.20000000298023
  3615. WedgePart258.Rotation = Vector3.new(-179.98999, 90, 0)
  3616. WedgePart258.Anchored = true
  3617. WedgePart258.CanCollide = false
  3618. WedgePart258.FormFactor = Enum.FormFactor.Custom
  3619. WedgePart258.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  3620. WedgePart258.CFrame = CFrame.new(-76.7304459, 2.09602594, 67.9678497, -0.000412006339, -4.89548511e-05, 1.00000465, -9.79987526e-05, -1, -4.89949962e-05, 1.00000465, -9.80188925e-05, 0.000411999179)
  3621. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  3622. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3623. WedgePart258.Position = Vector3.new(-76.7304459, 2.09602594, 67.9678497)
  3624. WedgePart258.Orientation = Vector3.new(0, 89.9799957, -179.98999)
  3625. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3626. Part259.Parent = Model256
  3627. Part259.Material = Enum.Material.Neon
  3628. Part259.BrickColor = BrickColor.new("Really red")
  3629. Part259.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3630. Part259.Anchored = true
  3631. Part259.CanCollide = false
  3632. Part259.FormFactor = Enum.FormFactor.Custom
  3633. Part259.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3634. Part259.CFrame = CFrame.new(-76.401001, 4.16015005, 67.8708801, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3635. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3636. Part259.TopSurface = Enum.SurfaceType.Smooth
  3637. Part259.Color = Color3.new(1, 0, 0)
  3638. Part259.Position = Vector3.new(-76.401001, 4.16015005, 67.8708801)
  3639. Part259.Orientation = Vector3.new(0, 179.979996, -30)
  3640. Part259.Color = Color3.new(1, 0, 0)
  3641. Part260.Parent = Model256
  3642. Part260.Material = Enum.Material.SmoothPlastic
  3643. Part260.BrickColor = BrickColor.new("Really black")
  3644. Part260.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3645. Part260.Anchored = true
  3646. Part260.CanCollide = false
  3647. Part260.FormFactor = Enum.FormFactor.Custom
  3648. Part260.Size = Vector3.new(1.0399996, 0.5, 1.03999972)
  3649. Part260.CFrame = CFrame.new(-76.4204636, 3.87398624, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3650. Part260.BottomSurface = Enum.SurfaceType.Smooth
  3651. Part260.TopSurface = Enum.SurfaceType.Smooth
  3652. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3653. Part260.Position = Vector3.new(-76.4204636, 3.87398624, 67.9680786)
  3654. Part260.Orientation = Vector3.new(0, 179.979996, 0)
  3655. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3656. Part261.Parent = Model256
  3657. Part261.Material = Enum.Material.SmoothPlastic
  3658. Part261.BrickColor = BrickColor.new("Really black")
  3659. Part261.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3660. Part261.Anchored = true
  3661. Part261.CanCollide = false
  3662. Part261.FormFactor = Enum.FormFactor.Custom
  3663. Part261.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  3664. Part261.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3665. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3666. Part261.TopSurface = Enum.SurfaceType.Smooth
  3667. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3668. Part261.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  3669. Part261.Orientation = Vector3.new(0, 179.979996, 0)
  3670. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3671. Part262.Parent = Model256
  3672. Part262.Material = Enum.Material.SmoothPlastic
  3673. Part262.BrickColor = BrickColor.new("Really black")
  3674. Part262.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3675. Part262.Anchored = true
  3676. Part262.CanCollide = false
  3677. Part262.FormFactor = Enum.FormFactor.Custom
  3678. Part262.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3679. Part262.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3680. Part262.BottomSurface = Enum.SurfaceType.Smooth
  3681. Part262.TopSurface = Enum.SurfaceType.Smooth
  3682. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3683. Part262.Position = Vector3.new(-75.9255981, 2.29611683, 67.8448181)
  3684. Part262.Orientation = Vector3.new(0, 179.979996, 0)
  3685. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3686. Part263.Parent = Model256
  3687. Part263.Material = Enum.Material.SmoothPlastic
  3688. Part263.BrickColor = BrickColor.new("Really black")
  3689. Part263.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3690. Part263.Anchored = true
  3691. Part263.CanCollide = false
  3692. Part263.FormFactor = Enum.FormFactor.Custom
  3693. Part263.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3694. Part263.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.844635, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3695. Part263.BottomSurface = Enum.SurfaceType.Smooth
  3696. Part263.TopSurface = Enum.SurfaceType.Smooth
  3697. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3698. Part263.Position = Vector3.new(-76.3505402, 2.19803381, 67.844635)
  3699. Part263.Orientation = Vector3.new(0, 179.979996, 0)
  3700. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3701. Part264.Parent = Model256
  3702. Part264.Material = Enum.Material.SmoothPlastic
  3703. Part264.BrickColor = BrickColor.new("Really black")
  3704. Part264.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3705. Part264.Anchored = true
  3706. Part264.CanCollide = false
  3707. Part264.FormFactor = Enum.FormFactor.Custom
  3708. Part264.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  3709. Part264.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3710. Part264.BottomSurface = Enum.SurfaceType.Smooth
  3711. Part264.TopSurface = Enum.SurfaceType.Smooth
  3712. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3713. Part264.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  3714. Part264.Orientation = Vector3.new(0, 179.979996, 0)
  3715. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3716. Part265.Parent = Model256
  3717. Part265.Material = Enum.Material.SmoothPlastic
  3718. Part265.BrickColor = BrickColor.new("Really black")
  3719. Part265.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3720. Part265.Anchored = true
  3721. Part265.CanCollide = false
  3722. Part265.FormFactor = Enum.FormFactor.Custom
  3723. Part265.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3724. Part265.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.8447189, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3725. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3726. Part265.TopSurface = Enum.SurfaceType.Smooth
  3727. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3728. Part265.Position = Vector3.new(-76.1705551, 2.18111372, 67.8447189)
  3729. Part265.Orientation = Vector3.new(0, 179.979996, 0)
  3730. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3731. Part266.Parent = Model256
  3732. Part266.Material = Enum.Material.Neon
  3733. Part266.BrickColor = BrickColor.new("Really green")
  3734. Part266.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3735. Part266.Anchored = true
  3736. Part266.CanCollide = false
  3737. Part266.FormFactor = Enum.FormFactor.Custom
  3738. Part266.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  3739. Part266.CFrame = CFrame.new(-76.4205017, 3.88998222, 68.0680695, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3740. Part266.BottomSurface = Enum.SurfaceType.Smooth
  3741. Part266.TopSurface = Enum.SurfaceType.Smooth
  3742. Part266.Color = Color3.new(1, 0, 0)
  3743. Part266.Position = Vector3.new(-76.4205017, 3.88998222, 68.0680695)
  3744. Part266.Orientation = Vector3.new(0, 179.979996, 0)
  3745. Part266.Color = Color3.new(1, 0, 0)
  3746. Part267.Parent = Model256
  3747. Part267.Material = Enum.Material.SmoothPlastic
  3748. Part267.BrickColor = BrickColor.new("Black")
  3749. Part267.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3750. Part267.Anchored = true
  3751. Part267.CanCollide = false
  3752. Part267.FormFactor = Enum.FormFactor.Custom
  3753. Part267.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  3754. Part267.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3755. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3756. Part267.TopSurface = Enum.SurfaceType.Smooth
  3757. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3758. Part267.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  3759. Part267.Orientation = Vector3.new(0, 179.979996, 0)
  3760. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3761. Part268.Parent = Model256
  3762. Part268.Material = Enum.Material.Neon
  3763. Part268.BrickColor = BrickColor.new("Really green")
  3764. Part268.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3765. Part268.Anchored = true
  3766. Part268.CanCollide = false
  3767. Part268.FormFactor = Enum.FormFactor.Custom
  3768. Part268.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3769. Part268.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3770. Part268.BottomSurface = Enum.SurfaceType.Smooth
  3771. Part268.TopSurface = Enum.SurfaceType.Smooth
  3772. Part268.Color = Color3.new(1, 0, 0)
  3773. Part268.Position = Vector3.new(-75.9206009, 2.29611683, 67.8448181)
  3774. Part268.Orientation = Vector3.new(0, 179.979996, 0)
  3775. Part268.Color = Color3.new(1, 0, 0)
  3776. Part269.Parent = Model256
  3777. Part269.Material = Enum.Material.Neon
  3778. Part269.BrickColor = BrickColor.new("Really green")
  3779. Part269.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3780. Part269.Anchored = true
  3781. Part269.CanCollide = false
  3782. Part269.FormFactor = Enum.FormFactor.Custom
  3783. Part269.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  3784. Part269.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3785. Part269.BottomSurface = Enum.SurfaceType.Smooth
  3786. Part269.TopSurface = Enum.SurfaceType.Smooth
  3787. Part269.Color = Color3.new(1, 0, 0)
  3788. Part269.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  3789. Part269.Orientation = Vector3.new(0, 179.979996, 0)
  3790. Part269.Color = Color3.new(1, 0, 0)
  3791. Part270.Parent = Model256
  3792. Part270.Material = Enum.Material.SmoothPlastic
  3793. Part270.BrickColor = BrickColor.new("Really black")
  3794. Part270.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3795. Part270.Anchored = true
  3796. Part270.CanCollide = false
  3797. Part270.FormFactor = Enum.FormFactor.Custom
  3798. Part270.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3799. Part270.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.8447266, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3800. Part270.BottomSurface = Enum.SurfaceType.Smooth
  3801. Part270.TopSurface = Enum.SurfaceType.Smooth
  3802. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3803. Part270.Position = Vector3.new(-76.1305618, 2.19111395, 67.8447266)
  3804. Part270.Orientation = Vector3.new(0, 179.979996, 0)
  3805. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3806. Part271.Parent = Model256
  3807. Part271.Material = Enum.Material.Neon
  3808. Part271.BrickColor = BrickColor.new("Really green")
  3809. Part271.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3810. Part271.Anchored = true
  3811. Part271.CanCollide = false
  3812. Part271.FormFactor = Enum.FormFactor.Custom
  3813. Part271.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3814. Part271.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.8448029, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3815. Part271.BottomSurface = Enum.SurfaceType.Smooth
  3816. Part271.TopSurface = Enum.SurfaceType.Smooth
  3817. Part271.Color = Color3.new(1, 0, 0)
  3818. Part271.Position = Vector3.new(-75.9256058, 2.15597177, 67.8448029)
  3819. Part271.Orientation = Vector3.new(0, 179.979996, 0)
  3820. Part271.Color = Color3.new(1, 0, 0)
  3821. Part272.Parent = Model256
  3822. Part272.Material = Enum.Material.Neon
  3823. Part272.BrickColor = BrickColor.new("Really green")
  3824. Part272.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3825. Part272.Anchored = true
  3826. Part272.CanCollide = false
  3827. Part272.FormFactor = Enum.FormFactor.Custom
  3828. Part272.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3829. Part272.CFrame = CFrame.new(-76.1804504, 2.17612576, 68.0882568, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3830. Part272.BottomSurface = Enum.SurfaceType.Smooth
  3831. Part272.TopSurface = Enum.SurfaceType.Smooth
  3832. Part272.Color = Color3.new(1, 0, 0)
  3833. Part272.Position = Vector3.new(-76.1804504, 2.17612576, 68.0882568)
  3834. Part272.Orientation = Vector3.new(0, 179.979996, 0)
  3835. Part272.Color = Color3.new(1, 0, 0)
  3836. Part273.Parent = Model256
  3837. Part273.Material = Enum.Material.SmoothPlastic
  3838. Part273.BrickColor = BrickColor.new("Really black")
  3839. Part273.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3840. Part273.Anchored = true
  3841. Part273.CanCollide = false
  3842. Part273.FormFactor = Enum.FormFactor.Custom
  3843. Part273.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  3844. Part273.CFrame = CFrame.new(-76.4003677, 4.14898729, 67.9681091, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3845. Part273.BottomSurface = Enum.SurfaceType.Smooth
  3846. Part273.TopSurface = Enum.SurfaceType.Smooth
  3847. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3848. Part273.Position = Vector3.new(-76.4003677, 4.14898729, 67.9681091)
  3849. Part273.Orientation = Vector3.new(0, 179.979996, -30)
  3850. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3851. Part274.Parent = Model256
  3852. Part274.Material = Enum.Material.Neon
  3853. Part274.BrickColor = BrickColor.new("Really green")
  3854. Part274.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3855. Part274.Anchored = true
  3856. Part274.CanCollide = false
  3857. Part274.FormFactor = Enum.FormFactor.Custom
  3858. Part274.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3859. Part274.CFrame = CFrame.new(-76.1805496, 2.1761148, 68.3081055, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3860. Part274.BottomSurface = Enum.SurfaceType.Smooth
  3861. Part274.TopSurface = Enum.SurfaceType.Smooth
  3862. Part274.Color = Color3.new(1, 0, 0)
  3863. Part274.Position = Vector3.new(-76.1805496, 2.1761148, 68.3081055)
  3864. Part274.Orientation = Vector3.new(0, 179.979996, 0)
  3865. Part274.Color = Color3.new(1, 0, 0)
  3866. Part275.Parent = Model256
  3867. Part275.Material = Enum.Material.Neon
  3868. Part275.BrickColor = BrickColor.new("Really green")
  3869. Part275.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3870. Part275.Anchored = true
  3871. Part275.CanCollide = false
  3872. Part275.FormFactor = Enum.FormFactor.Custom
  3873. Part275.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3874. Part275.CFrame = CFrame.new(-76.4010773, 4.16014147, 68.0670319, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3875. Part275.BottomSurface = Enum.SurfaceType.Smooth
  3876. Part275.TopSurface = Enum.SurfaceType.Smooth
  3877. Part275.Color = Color3.new(1, 0, 0)
  3878. Part275.Position = Vector3.new(-76.4010773, 4.16014147, 68.0670319)
  3879. Part275.Orientation = Vector3.new(0, 179.979996, -30)
  3880. Part275.Color = Color3.new(1, 0, 0)
  3881. Part276.Parent = Model256
  3882. Part276.Material = Enum.Material.SmoothPlastic
  3883. Part276.BrickColor = BrickColor.new("Really black")
  3884. Part276.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3885. Part276.Anchored = true
  3886. Part276.CanCollide = false
  3887. Part276.FormFactor = Enum.FormFactor.Custom
  3888. Part276.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3889. Part276.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.6355667, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3890. Part276.BottomSurface = Enum.SurfaceType.Smooth
  3891. Part276.TopSurface = Enum.SurfaceType.Smooth
  3892. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3893. Part276.Position = Vector3.new(-76.1705551, 2.18111372, 67.6355667)
  3894. Part276.Orientation = Vector3.new(0, 179.979996, 0)
  3895. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3896. Part277.Parent = Model256
  3897. Part277.Material = Enum.Material.Neon
  3898. Part277.BrickColor = BrickColor.new("Really green")
  3899. Part277.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3900. Part277.Anchored = true
  3901. Part277.CanCollide = false
  3902. Part277.FormFactor = Enum.FormFactor.Custom
  3903. Part277.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3904. Part277.CFrame = CFrame.new(-75.9256058, 2.15597153, 68.308197, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3905. Part277.BottomSurface = Enum.SurfaceType.Smooth
  3906. Part277.TopSurface = Enum.SurfaceType.Smooth
  3907. Part277.Color = Color3.new(1, 0, 0)
  3908. Part277.Position = Vector3.new(-75.9256058, 2.15597153, 68.308197)
  3909. Part277.Orientation = Vector3.new(0, 179.979996, 0)
  3910. Part277.Color = Color3.new(1, 0, 0)
  3911. Part278.Parent = Model256
  3912. Part278.Material = Enum.Material.SmoothPlastic
  3913. Part278.BrickColor = BrickColor.new("Really black")
  3914. Part278.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3915. Part278.Anchored = true
  3916. Part278.CanCollide = false
  3917. Part278.FormFactor = Enum.FormFactor.Custom
  3918. Part278.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3919. Part278.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3920. Part278.BottomSurface = Enum.SurfaceType.Smooth
  3921. Part278.TopSurface = Enum.SurfaceType.Smooth
  3922. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3923. Part278.Position = Vector3.new(-75.9255981, 2.29611683, 68.3082123)
  3924. Part278.Orientation = Vector3.new(0, 179.979996, 0)
  3925. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3926. Part279.Parent = Model256
  3927. Part279.Material = Enum.Material.SmoothPlastic
  3928. Part279.BrickColor = BrickColor.new("Really black")
  3929. Part279.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3930. Part279.Anchored = true
  3931. Part279.CanCollide = false
  3932. Part279.FormFactor = Enum.FormFactor.Custom
  3933. Part279.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3934. Part279.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.6355743, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3935. Part279.BottomSurface = Enum.SurfaceType.Smooth
  3936. Part279.TopSurface = Enum.SurfaceType.Smooth
  3937. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3938. Part279.Position = Vector3.new(-76.1305618, 2.19111395, 67.6355743)
  3939. Part279.Orientation = Vector3.new(0, 179.979996, 0)
  3940. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3941. Part280.Parent = Model256
  3942. Part280.Material = Enum.Material.SmoothPlastic
  3943. Part280.BrickColor = BrickColor.new("Really black")
  3944. Part280.Reflectance = 0.20000000298023
  3945. Part280.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3946. Part280.Anchored = true
  3947. Part280.CanCollide = false
  3948. Part280.FormFactor = Enum.FormFactor.Custom
  3949. Part280.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  3950. Part280.CFrame = CFrame.new(-76.2204514, 2.3499887, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3951. Part280.BottomSurface = Enum.SurfaceType.Smooth
  3952. Part280.TopSurface = Enum.SurfaceType.Smooth
  3953. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3954. Part280.Position = Vector3.new(-76.2204514, 2.3499887, 67.9680786)
  3955. Part280.Orientation = Vector3.new(0, 179.979996, 0)
  3956. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3957. Part281.Parent = Model256
  3958. Part281.Material = Enum.Material.Neon
  3959. Part281.BrickColor = BrickColor.new("Really green")
  3960. Part281.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3961. Part281.Anchored = true
  3962. Part281.CanCollide = false
  3963. Part281.FormFactor = Enum.FormFactor.Custom
  3964. Part281.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3965. Part281.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3966. Part281.BottomSurface = Enum.SurfaceType.Smooth
  3967. Part281.TopSurface = Enum.SurfaceType.Smooth
  3968. Part281.Color = Color3.new(1, 0, 0)
  3969. Part281.Position = Vector3.new(-75.9206009, 2.29611683, 68.3082123)
  3970. Part281.Orientation = Vector3.new(0, 179.979996, 0)
  3971. Part281.Color = Color3.new(1, 0, 0)
  3972. Part282.Parent = Model256
  3973. Part282.Material = Enum.Material.SmoothPlastic
  3974. Part282.BrickColor = BrickColor.new("Really black")
  3975. Part282.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3976. Part282.Anchored = true
  3977. Part282.CanCollide = false
  3978. Part282.FormFactor = Enum.FormFactor.Custom
  3979. Part282.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3980. Part282.CFrame = CFrame.new(-76.1305618, 2.19111371, 68.3081207, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3981. Part282.BottomSurface = Enum.SurfaceType.Smooth
  3982. Part282.TopSurface = Enum.SurfaceType.Smooth
  3983. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3984. Part282.Position = Vector3.new(-76.1305618, 2.19111371, 68.3081207)
  3985. Part282.Orientation = Vector3.new(0, 179.979996, 0)
  3986. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3987. Part283.Parent = Model256
  3988. Part283.Material = Enum.Material.Neon
  3989. Part283.BrickColor = BrickColor.new("Really green")
  3990. Part283.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3991. Part283.Anchored = true
  3992. Part283.CanCollide = false
  3993. Part283.FormFactor = Enum.FormFactor.Custom
  3994. Part283.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  3995. Part283.CFrame = CFrame.new(-76.4204254, 3.88999271, 67.8680725, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3996. Part283.BottomSurface = Enum.SurfaceType.Smooth
  3997. Part283.TopSurface = Enum.SurfaceType.Smooth
  3998. Part283.Color = Color3.new(1, 0, 0)
  3999. Part283.Position = Vector3.new(-76.4204254, 3.88999271, 67.8680725)
  4000. Part283.Orientation = Vector3.new(0, 179.979996, 0)
  4001. Part283.Color = Color3.new(1, 0, 0)
  4002. Part284.Parent = Model256
  4003. Part284.Material = Enum.Material.Neon
  4004. Part284.BrickColor = BrickColor.new("Really green")
  4005. Part284.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4006. Part284.Anchored = true
  4007. Part284.CanCollide = false
  4008. Part284.FormFactor = Enum.FormFactor.Custom
  4009. Part284.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4010. Part284.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.6356583, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4011. Part284.BottomSurface = Enum.SurfaceType.Smooth
  4012. Part284.TopSurface = Enum.SurfaceType.Smooth
  4013. Part284.Color = Color3.new(1, 0, 0)
  4014. Part284.Position = Vector3.new(-75.9206009, 2.29611683, 67.6356583)
  4015. Part284.Orientation = Vector3.new(0, 179.979996, 0)
  4016. Part284.Color = Color3.new(1, 0, 0)
  4017. Part285.Parent = Model256
  4018. Part285.Material = Enum.Material.Neon
  4019. Part285.BrickColor = BrickColor.new("Really green")
  4020. Part285.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4021. Part285.Anchored = true
  4022. Part285.CanCollide = false
  4023. Part285.FormFactor = Enum.FormFactor.Custom
  4024. Part285.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4025. Part285.CFrame = CFrame.new(-76.1803589, 2.17613578, 67.8441772, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4026. Part285.BottomSurface = Enum.SurfaceType.Smooth
  4027. Part285.TopSurface = Enum.SurfaceType.Smooth
  4028. Part285.Color = Color3.new(1, 0, 0)
  4029. Part285.Position = Vector3.new(-76.1803589, 2.17613578, 67.8441772)
  4030. Part285.Orientation = Vector3.new(0, 179.979996, 0)
  4031. Part285.Color = Color3.new(1, 0, 0)
  4032. Part286.Parent = Model256
  4033. Part286.Material = Enum.Material.SmoothPlastic
  4034. Part286.BrickColor = BrickColor.new("Really black")
  4035. Part286.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4036. Part286.Anchored = true
  4037. Part286.CanCollide = false
  4038. Part286.FormFactor = Enum.FormFactor.Custom
  4039. Part286.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4040. Part286.CFrame = CFrame.new(-76.3505402, 2.19803381, 68.3080292, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4041. Part286.BottomSurface = Enum.SurfaceType.Smooth
  4042. Part286.TopSurface = Enum.SurfaceType.Smooth
  4043. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4044. Part286.Position = Vector3.new(-76.3505402, 2.19803381, 68.3080292)
  4045. Part286.Orientation = Vector3.new(0, 179.979996, 0)
  4046. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4047. Part287.Parent = Model256
  4048. Part287.Material = Enum.Material.SmoothPlastic
  4049. Part287.BrickColor = BrickColor.new("Really black")
  4050. Part287.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4051. Part287.Anchored = true
  4052. Part287.CanCollide = false
  4053. Part287.FormFactor = Enum.FormFactor.Custom
  4054. Part287.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4055. Part287.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4056. Part287.BottomSurface = Enum.SurfaceType.Smooth
  4057. Part287.TopSurface = Enum.SurfaceType.Smooth
  4058. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4059. Part287.Position = Vector3.new(-75.9255981, 2.29611683, 67.6356506)
  4060. Part287.Orientation = Vector3.new(0, 179.979996, 0)
  4061. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4062. Part288.Parent = Model256
  4063. Part288.Material = Enum.Material.SmoothPlastic
  4064. Part288.BrickColor = BrickColor.new("Really black")
  4065. Part288.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4066. Part288.Anchored = true
  4067. Part288.CanCollide = false
  4068. Part288.FormFactor = Enum.FormFactor.Custom
  4069. Part288.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4070. Part288.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.0836716, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4071. Part288.BottomSurface = Enum.SurfaceType.Smooth
  4072. Part288.TopSurface = Enum.SurfaceType.Smooth
  4073. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4074. Part288.Position = Vector3.new(-76.1705551, 2.18111372, 68.0836716)
  4075. Part288.Orientation = Vector3.new(0, 179.979996, 0)
  4076. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4077. Part289.Parent = Model256
  4078. Part289.Material = Enum.Material.Neon
  4079. Part289.BrickColor = BrickColor.new("Really green")
  4080. Part289.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4081. Part289.Anchored = true
  4082. Part289.CanCollide = false
  4083. Part289.FormFactor = Enum.FormFactor.Custom
  4084. Part289.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4085. Part289.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4086. Part289.BottomSurface = Enum.SurfaceType.Smooth
  4087. Part289.TopSurface = Enum.SurfaceType.Smooth
  4088. Part289.Color = Color3.new(1, 0, 0)
  4089. Part289.Position = Vector3.new(-75.9206009, 2.29611683, 68.0837631)
  4090. Part289.Orientation = Vector3.new(0, 179.979996, 0)
  4091. Part289.Color = Color3.new(1, 0, 0)
  4092. Part290.Parent = Model256
  4093. Part290.Material = Enum.Material.Neon
  4094. Part290.BrickColor = BrickColor.new("Really green")
  4095. Part290.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4096. Part290.Anchored = true
  4097. Part290.CanCollide = false
  4098. Part290.FormFactor = Enum.FormFactor.Custom
  4099. Part290.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4100. Part290.CFrame = CFrame.new(-75.9256058, 2.15597177, 68.0837555, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4101. Part290.BottomSurface = Enum.SurfaceType.Smooth
  4102. Part290.TopSurface = Enum.SurfaceType.Smooth
  4103. Part290.Color = Color3.new(1, 0, 0)
  4104. Part290.Position = Vector3.new(-75.9256058, 2.15597177, 68.0837555)
  4105. Part290.Orientation = Vector3.new(0, 179.979996, 0)
  4106. Part290.Color = Color3.new(1, 0, 0)
  4107. Part291.Parent = Model256
  4108. Part291.Material = Enum.Material.Neon
  4109. Part291.BrickColor = BrickColor.new("Really green")
  4110. Part291.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4111. Part291.Anchored = true
  4112. Part291.CanCollide = false
  4113. Part291.FormFactor = Enum.FormFactor.Custom
  4114. Part291.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4115. Part291.CFrame = CFrame.new(-76.180275, 2.17614698, 67.6324615, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4116. Part291.BottomSurface = Enum.SurfaceType.Smooth
  4117. Part291.TopSurface = Enum.SurfaceType.Smooth
  4118. Part291.Color = Color3.new(1, 0, 0)
  4119. Part291.Position = Vector3.new(-76.180275, 2.17614698, 67.6324615)
  4120. Part291.Orientation = Vector3.new(0, 179.979996, 0)
  4121. Part291.Color = Color3.new(1, 0, 0)
  4122. Part292.Parent = Model256
  4123. Part292.Material = Enum.Material.SmoothPlastic
  4124. Part292.BrickColor = BrickColor.new("Really black")
  4125. Part292.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4126. Part292.Anchored = true
  4127. Part292.CanCollide = false
  4128. Part292.FormFactor = Enum.FormFactor.Custom
  4129. Part292.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4130. Part292.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.6354828, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4131. Part292.BottomSurface = Enum.SurfaceType.Smooth
  4132. Part292.TopSurface = Enum.SurfaceType.Smooth
  4133. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4134. Part292.Position = Vector3.new(-76.3505402, 2.19803381, 67.6354828)
  4135. Part292.Orientation = Vector3.new(0, 179.979996, 0)
  4136. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4137. Part293.Parent = Model256
  4138. Part293.Material = Enum.Material.SmoothPlastic
  4139. Part293.BrickColor = BrickColor.new("Really black")
  4140. Part293.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4141. Part293.Anchored = true
  4142. Part293.CanCollide = false
  4143. Part293.FormFactor = Enum.FormFactor.Custom
  4144. Part293.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4145. Part293.CFrame = CFrame.new(-76.1305618, 2.19111395, 68.0836868, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4146. Part293.BottomSurface = Enum.SurfaceType.Smooth
  4147. Part293.TopSurface = Enum.SurfaceType.Smooth
  4148. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4149. Part293.Position = Vector3.new(-76.1305618, 2.19111395, 68.0836868)
  4150. Part293.Orientation = Vector3.new(0, 179.979996, 0)
  4151. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4152. Part294.Parent = Model256
  4153. Part294.Material = Enum.Material.SmoothPlastic
  4154. Part294.BrickColor = BrickColor.new("Really black")
  4155. Part294.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4156. Part294.Anchored = true
  4157. Part294.CanCollide = false
  4158. Part294.FormFactor = Enum.FormFactor.Custom
  4159. Part294.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4160. Part294.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4161. Part294.BottomSurface = Enum.SurfaceType.Smooth
  4162. Part294.TopSurface = Enum.SurfaceType.Smooth
  4163. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4164. Part294.Position = Vector3.new(-75.9255981, 2.29611683, 68.0837631)
  4165. Part294.Orientation = Vector3.new(0, 179.979996, 0)
  4166. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4167. Part295.Parent = Model256
  4168. Part295.Material = Enum.Material.SmoothPlastic
  4169. Part295.BrickColor = BrickColor.new("Really black")
  4170. Part295.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4171. Part295.Anchored = true
  4172. Part295.CanCollide = false
  4173. Part295.FormFactor = Enum.FormFactor.Custom
  4174. Part295.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4175. Part295.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.3081131, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4176. Part295.BottomSurface = Enum.SurfaceType.Smooth
  4177. Part295.TopSurface = Enum.SurfaceType.Smooth
  4178. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4179. Part295.Position = Vector3.new(-76.1705551, 2.18111372, 68.3081131)
  4180. Part295.Orientation = Vector3.new(0, 179.979996, 0)
  4181. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4182. Part296.Parent = Model256
  4183. Part296.Material = Enum.Material.SmoothPlastic
  4184. Part296.BrickColor = BrickColor.new("Really black")
  4185. Part296.Reflectance = 0.20000000298023
  4186. Part296.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4187. Part296.Anchored = true
  4188. Part296.CanCollide = false
  4189. Part296.FormFactor = Enum.FormFactor.Custom
  4190. Part296.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  4191. Part296.CFrame = CFrame.new(-76.4204636, 2.4499898, 67.9680023, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4192. Part296.BottomSurface = Enum.SurfaceType.Smooth
  4193. Part296.TopSurface = Enum.SurfaceType.Smooth
  4194. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4195. Part296.Position = Vector3.new(-76.4204636, 2.4499898, 67.9680023)
  4196. Part296.Orientation = Vector3.new(0, 179.979996, 0)
  4197. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4198. Part297.Parent = Model256
  4199. Part297.Material = Enum.Material.Neon
  4200. Part297.BrickColor = BrickColor.new("Really green")
  4201. Part297.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4202. Part297.Anchored = true
  4203. Part297.CanCollide = false
  4204. Part297.FormFactor = Enum.FormFactor.Custom
  4205. Part297.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4206. Part297.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4207. Part297.BottomSurface = Enum.SurfaceType.Smooth
  4208. Part297.TopSurface = Enum.SurfaceType.Smooth
  4209. Part297.Color = Color3.new(1, 0, 0)
  4210. Part297.Position = Vector3.new(-75.9256058, 2.15597177, 67.6356506)
  4211. Part297.Orientation = Vector3.new(0, 179.979996, 0)
  4212. Part297.Color = Color3.new(1, 0, 0)
  4213. Part298.Parent = Model256
  4214. Part298.Material = Enum.Material.SmoothPlastic
  4215. Part298.BrickColor = BrickColor.new("Really black")
  4216. Part298.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4217. Part298.Anchored = true
  4218. Part298.CanCollide = false
  4219. Part298.FormFactor = Enum.FormFactor.Custom
  4220. Part298.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4221. Part298.CFrame = CFrame.new(-76.3505402, 2.19803405, 68.0835876, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4222. Part298.BottomSurface = Enum.SurfaceType.Smooth
  4223. Part298.TopSurface = Enum.SurfaceType.Smooth
  4224. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4225. Part298.Position = Vector3.new(-76.3505402, 2.19803405, 68.0835876)
  4226. Part298.Orientation = Vector3.new(0, 179.979996, 0)
  4227. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4228. Part299.Parent = Model256
  4229. Part299.Material = Enum.Material.SmoothPlastic
  4230. Part299.Transparency = 1
  4231. Part299.Rotation = Vector3.new(90, 0.0199999996, 180)
  4232. Part299.Anchored = true
  4233. Part299.FormFactor = Enum.FormFactor.Custom
  4234. Part299.Size = Vector3.new(1.0999999, 1, 2)
  4235. Part299.CFrame = CFrame.new(-76.4383316, 3.03656721, 67.9838562, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  4236. Part299.BottomSurface = Enum.SurfaceType.Smooth
  4237. Part299.TopSurface = Enum.SurfaceType.Smooth
  4238. Part299.Position = Vector3.new(-76.4383316, 3.03656721, 67.9838562)
  4239. Part299.Orientation = Vector3.new(90, -180, 0)
  4240. ParticleEmitter300.Name = "Void"
  4241. ParticleEmitter300.Parent = Part299
  4242. ParticleEmitter300.Transparency = NumberSequence.new(0,0.78750002384186,1)
  4243. ParticleEmitter300.Rotation = NumberRange.new(100, 100)
  4244. ParticleEmitter300.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  4245. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4246. ParticleEmitter300.Texture = "rbxassetid://341277531"
  4247. ParticleEmitter300.ZOffset = -1
  4248. ParticleEmitter300.Lifetime = NumberRange.new(0.5, 0.5)
  4249. ParticleEmitter300.Rate = 1000
  4250. ParticleEmitter300.RotSpeed = NumberRange.new(-20, -10)
  4251. ParticleEmitter300.Speed = NumberRange.new(0, 0)
  4252. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4253. Model301.Name = "Head"
  4254. Model301.Parent = Model0
  4255. Part302.Name = "Head1"
  4256. Part302.Parent = Model301
  4257. Part302.Material = Enum.Material.SmoothPlastic
  4258. Part302.BrickColor = BrickColor.new("Pastel brown")
  4259. Part302.Transparency = 1
  4260. Part302.Rotation = Vector3.new(-180, 0, 180)
  4261. Part302.Anchored = true
  4262. Part302.CanCollide = false
  4263. Part302.FormFactor = Enum.FormFactor.Symmetric
  4264. Part302.Size = Vector3.new(2, 1, 1)
  4265. Part302.CFrame = CFrame.new(-77.8779831, 4.51006699, 67.9688873, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  4266. Part302.TopSurface = Enum.SurfaceType.Smooth
  4267. Part302.Color = Color3.new(1, 0.8, 0.6)
  4268. Part302.Position = Vector3.new(-77.8779831, 4.51006699, 67.9688873)
  4269. Part302.Orientation = Vector3.new(0, 180, 0)
  4270. Part302.Color = Color3.new(1, 0.8, 0.6)
  4271. SpecialMesh303.Parent = Part302
  4272. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4273. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4274. Script304.Name = "Welds"
  4275. Script304.Parent = Model0
  4276. Script304.Disabled = true
  4277. table.insert(cors,sandbox(Script304,function()
  4278. --Saz
  4279.  
  4280. --A new system which is a combination of fast-welds and hard-welds.
  4281. --Should be far, far better.
  4282.  
  4283. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  4284. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  4285.  
  4286. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  4287. --The fact that you're reading this means you should likely kill yourself. Immediately.
  4288.  
  4289. wait(.33)
  4290.  
  4291. Tool=script.Parent
  4292. Nib=Tool.Parent
  4293.  
  4294.  
  4295. for _,v in pairs(Nib:children()) do
  4296. if v.className=="Hat" then
  4297. v:Remove()
  4298. end
  4299. end
  4300.  
  4301. wait(1)
  4302.  
  4303. weldparts=function()
  4304. print("Welding")
  4305. lel={}
  4306. function jarate(p)
  4307. for i=1, #p do
  4308. table.insert(lel,p[i])
  4309. k=p[i]:children()
  4310. if #k>0 then
  4311. jarate(k)
  4312. end
  4313. end
  4314. end
  4315. for _,v in pairs(script.Parent:children()) do
  4316. if v.Name~="Cloak" and v.className~="Script" then
  4317. v:BreakJoints()
  4318. jarate(v:children())
  4319. end
  4320. end
  4321. for _,v in pairs(lel) do
  4322. if v.className=="Weld" or v.className=="Motor6D" then
  4323. v:Remove()
  4324. end
  4325. end
  4326. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  4327. if v.Name~="Right Leg1" then
  4328. w=Instance.new("Weld")
  4329. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  4330. w.Part1=v
  4331. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4332. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4333. w.Parent=w.Part0
  4334. end
  4335. end
  4336. w=Instance.new("Weld")
  4337. w.Part0=Nib["Right Leg"]
  4338. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  4339. w.Parent=w.Part0
  4340. w.C0=CFrame.new(0,-.1,0)
  4341. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  4342. if v.Name~="Left Leg1" then
  4343. w=Instance.new("Weld")
  4344. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  4345. w.Part1=v
  4346. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4347. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4348. w.Parent=w.Part0
  4349. end
  4350. end
  4351. w=Instance.new("Weld")
  4352. w.Part0=Nib["Left Leg"]
  4353. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  4354. w.Parent=w.Part0
  4355. w.C0=CFrame.new(0,-.1,0)
  4356. for _,v in pairs(script.Parent["RightArm"]:children()) do
  4357. if v.Name~="Right Arm1" then
  4358. w=Instance.new("Weld")
  4359. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  4360. w.Part1=v
  4361. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4362. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4363. w.Parent=w.Part1
  4364. end
  4365. end
  4366. w=Instance.new("Weld")
  4367. w.Part0=Nib["Right Arm"]
  4368. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  4369. w.Parent=w.Part0
  4370. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  4371.  
  4372. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  4373. if v.Name~="Left Arm1" then
  4374. w=Instance.new("Weld")
  4375. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  4376. w.Part1=v
  4377. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4378. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4379. w.Parent=w.Part0
  4380. end
  4381. end
  4382. w=Instance.new("Weld")
  4383. w.Part0=Nib["Left Arm"]
  4384. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  4385. w.Parent=w.Part0
  4386.  
  4387.  
  4388. for _,v in pairs(script.Parent["Head"]:children()) do
  4389. if v.Name~="Head1" then
  4390. w=Instance.new("Weld")
  4391. w.Part0=script.Parent["Head"]["Head1"]
  4392. w.Part1=v
  4393. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4394. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  4395. w.Parent=w.Part0
  4396. end
  4397. end
  4398. w=Instance.new("Weld")
  4399. w.Part0=Nib["Head"]
  4400. w.Part1=script.Parent["Head"]["Head1"]
  4401. w.Parent=w.Part0
  4402.  
  4403. for _,v in pairs(script.Parent["Torso"]:children()) do
  4404. if v.Name~="Torso1" then
  4405. w=Instance.new("Weld")
  4406. w.Part0=script.Parent["Torso"]["Torso1"]
  4407. w.Part1=v
  4408. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4409. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  4410. w.Parent=script.Parent["Torso"]["Torso1"]
  4411. end
  4412. end
  4413.  
  4414. w=Instance.new("Weld")
  4415. w.Part0=Nib["Torso"]
  4416. w.Part1=script.Parent["Torso"]["Torso1"]
  4417. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  4418. w.Parent=w.Part0
  4419.  
  4420. for _,v in pairs(lel) do
  4421. if v:IsA("BasePart") then v.Anchored=false end
  4422. end
  4423.  
  4424.  
  4425.  
  4426. wait(1)
  4427.  
  4428. w=Instance.new("Weld")
  4429. w.Part0=Nib.Torso
  4430. w.Part1=Tool.Torso.Torso1
  4431. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4432. w.C1=CFrame.new(0,0,0)
  4433. w.Parent=w.Part1
  4434. w.Name="ClothingWeld"
  4435.  
  4436. wait(.06)
  4437.  
  4438. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  4439. wait(.03)
  4440. w=Instance.new("Weld")
  4441. w.Part0=Nib.Torso
  4442. w.Part1=Tool.Torso.Torso1
  4443. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4444. w.C1=CFrame.new(0,0,0)
  4445. w.Parent=w.Part1
  4446. w.Name="ClothingWeld"
  4447. end
  4448.  
  4449. w=Instance.new("Weld")
  4450. w.Part0=Nib["Right Leg"]
  4451. w.Part1=Tool.RightLeg["Right Leg1"]
  4452. w.C0=CFrame.new(0,0,0)
  4453. w.C1=CFrame.new(0,0,0)
  4454. w.Parent=w.Part1
  4455. w.Name="ClothingWeld"
  4456.  
  4457. w=Instance.new("Weld")
  4458. w.Part0=Nib["Left Leg"]
  4459. w.Part1=Tool.LeftLeg["Left Leg1"]
  4460. w.C0=CFrame.new(0,0,0)
  4461. w.C1=CFrame.new(0,0,0)
  4462. w.Parent=w.Part1
  4463. w.Name="ClothingWeld"
  4464.  
  4465. w=Instance.new("Weld")
  4466. w.Part0=Nib["Right Arm"]
  4467. w.Part1=Tool.RightArm["Right Arm1"]
  4468. w.C0=CFrame.new(0,0,0)
  4469. w.C1=CFrame.new(0,0,0)
  4470. w.Parent=w.Part1
  4471. w.Name="ClothingWeld"
  4472.  
  4473. w=Instance.new("Weld")
  4474. w.Part0=Nib["Left Arm"]
  4475. w.Part1=Tool.LeftArm["Left Arm1"]
  4476. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4477. w.C1=CFrame.new(0,0,0)
  4478. w.Parent=w.Part1
  4479. w.Name="ClothingWeld"
  4480.  
  4481. wait()
  4482.  
  4483. end
  4484. weldparts()
  4485.  
  4486. end))
  4487. for i,v in pairs(mas:GetChildren()) do
  4488. v.Parent = game:GetService("Players").LocalPlayer.Character
  4489. pcall(function() v:MakeJoints() end)
  4490. end
  4491. mas:Destroy()
  4492. for i,v in pairs(cors) do
  4493. spawn(function()
  4494. pcall(v)
  4495. end)
  4496. end
  4497. script.Name = "machine gun banisher v2 maded to destroy skids"
  4498. warn'WELCOME TO The Final Sans.'
  4499. warn'Please Killing SKIDS.'
  4500. print'Just So You Know: this script was supposed to be named "The Final Skid Banisher"'
  4501. print' but the tags ruined it. so it was named, The Final Judgement.'
  4502. warn'===NEW UPDATE: VERSION 1.00!==='
  4503. warn'>Made "Colorful Death"s Bullets bigger. now you can'
  4504. warn'kill more skids.'
  4505. --//====================================================\\--
  4506. --|| CREATED BY SHACKLUSTER by edit Toey8418
  4507. --\\====================================================//--
  4508. script:ClearAllChildren(bangun)
  4509. wait(0.2)
  4510. Player = game:GetService("Players").LocalPlayer
  4511. PlayerGui = Player.PlayerGui
  4512. Cam = workspace.CurrentCamera
  4513. Backpack = Player.Backpack
  4514. Character = Player.Character
  4515. Humanoid = Character.Humanoid
  4516. Mouse = Player:GetMouse()
  4517. RootPart = Character["HumanoidRootPart"]
  4518. Torso = Character["Torso"]
  4519. Head = Character["Head"]
  4520. RightArm = Character["Right Arm"]
  4521. LeftArm = Character["Left Arm"]
  4522. RightLeg = Character["Right Leg"]
  4523. LeftLeg = Character["Left Leg"]
  4524. RootJoint = RootPart["RootJoint"]
  4525. Neck = Torso["Neck"]
  4526. RightShoulder = Torso["Right Shoulder"]
  4527. LeftShoulder = Torso["Left Shoulder"]
  4528. RightHip = Torso["Right Hip"]
  4529. LeftHip = Torso["Left Hip"]
  4530. local TIME = 0
  4531.  
  4532. IT = Instance.new
  4533. CF = CFrame.new
  4534. VT = Vector3.new
  4535. RAD = math.rad
  4536. C3 = Color3.new
  4537. UD2 = UDim2.new
  4538. BRICKC = BrickColor.new
  4539. ANGLES = CFrame.Angles
  4540. EULER = CFrame.fromEulerAnglesXYZ
  4541. COS = math.cos
  4542. ACOS = math.acos
  4543. SIN = math.sin
  4544. ASIN = math.asin
  4545. ABS = math.abs
  4546. MRANDOM = math.random
  4547. FLOOR = math.floor
  4548.  
  4549. --//=================================\\
  4550. --|| USEFUL VALUES
  4551. --\\=================================//
  4552.  
  4553. Animation_Speed = 1.5
  4554. local FORCERESET = false
  4555. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  4556. local Speed = 30
  4557. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  4558. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  4559. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  4560. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  4561. local DAMAGEMULTIPLIER = 1
  4562. local ANIM = "Idle"
  4563. local ATTACK = false
  4564. local EQUIPPED = false
  4565. local HOLD = false
  4566. local COMBO = 1
  4567. local Rooted = false
  4568. local SINE = 0
  4569. local KEYHOLD = false
  4570. local CHANGE = 2 / Animation_Speed
  4571. local WALKINGANIM = false
  4572. local VALUE1 = false
  4573. local VALUE2 = false
  4574. local ROBLOXIDLEANIMATION = IT("Animation")
  4575. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  4576. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  4577. --ROBLOXIDLEANIMATION.Parent = Humanoid
  4578. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  4579. WEAPONGUI.Name = "BanishV3Gui"
  4580. local Weapon = IT("Model")
  4581. Weapon.Name = "Adds"
  4582. local Effects = IT("Folder", Weapon)
  4583. Effects.Name = "Effects"
  4584. local ANIMATOR = Humanoid.Animator
  4585. local ANIMATE = Character:FindFirstChild("Animate")
  4586. local UNANCHOR = true
  4587. local TOBANISH = {}
  4588. script.Parent = PlayerGui
  4589.  
  4590. --//=================================\\
  4591. --\\=================================//
  4592.  
  4593.  
  4594. --//=================================\\
  4595. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  4596. --\\=================================//
  4597.  
  4598. ArtificialHB = Instance.new("BindableEvent", script)
  4599. ArtificialHB.Name = "ArtificialHB"
  4600.  
  4601. script:WaitForChild("ArtificialHB")
  4602.  
  4603. frame = Frame_Speed
  4604. tf = 0
  4605. allowframeloss = false
  4606. tossremainder = false
  4607. lastframe = tick()
  4608. script.ArtificialHB:Fire()
  4609.  
  4610. game:GetService("RunService").Heartbeat:connect(function(s, p)
  4611. tf = tf + s
  4612. if tf >= frame then
  4613. if allowframeloss then
  4614. script.ArtificialHB:Fire()
  4615. lastframe = tick()
  4616. else
  4617. for i = 1, math.floor(tf / frame) do
  4618. script.ArtificialHB:Fire()
  4619. end
  4620. lastframe = tick()
  4621. end
  4622. if tossremainder then
  4623. tf = 0
  4624. else
  4625. tf = tf - frame * math.floor(tf / frame)
  4626. end
  4627. end
  4628. end)
  4629.  
  4630. --//=================================\\
  4631. --\\=================================//
  4632.  
  4633. --//=================================\\
  4634. --|| SOME FUNCTIONS
  4635. --\\=================================//
  4636.  
  4637. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  4638. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  4639. end
  4640.  
  4641. function PositiveAngle(NUMBER)
  4642. if NUMBER >= 0 then
  4643. NUMBER = 0
  4644. end
  4645. return NUMBER
  4646. end
  4647.  
  4648. function NegativeAngle(NUMBER)
  4649. if NUMBER <= 0 then
  4650. NUMBER = 0
  4651. end
  4652. return NUMBER
  4653. end
  4654.  
  4655. function Swait(NUMBER)
  4656. if NUMBER == 0 or NUMBER == nil then
  4657. ArtificialHB.Event:wait()
  4658. else
  4659. for i = 1, NUMBER do
  4660. ArtificialHB.Event:wait()
  4661. end
  4662. end
  4663. end
  4664.  
  4665. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  4666. local NEWMESH = IT(MESH)
  4667. if MESH == "SpecialMesh" then
  4668. NEWMESH.MeshType = MESHTYPE
  4669. if MESHID ~= "nil" and MESHID ~= "" then
  4670. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  4671. end
  4672. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  4673. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  4674. end
  4675. end
  4676. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  4677. NEWMESH.Scale = SCALE
  4678. NEWMESH.Parent = PARENT
  4679. return NEWMESH
  4680. end
  4681.  
  4682. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  4683. local NEWPART = IT("Part")
  4684. NEWPART.formFactor = FORMFACTOR
  4685. NEWPART.Reflectance = REFLECTANCE
  4686. NEWPART.Transparency = TRANSPARENCY
  4687. NEWPART.CanCollide = false
  4688. NEWPART.Locked = true
  4689. NEWPART.Anchored = true
  4690. if ANCHOR == false then
  4691. NEWPART.Anchored = false
  4692. end
  4693. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  4694. NEWPART.Name = NAME
  4695. NEWPART.Size = SIZE
  4696. NEWPART.Position = Torso.Position
  4697. NEWPART.Material = MATERIAL
  4698. NEWPART:BreakJoints()
  4699. NEWPART.Parent = PARENT
  4700. return NEWPART
  4701. end
  4702.  
  4703. local function weldBetween(a, b)
  4704. local weldd = Instance.new("ManualWeld")
  4705. weldd.Part0 = a
  4706. weldd.Part1 = b
  4707. weldd.C0 = CFrame.new()
  4708. weldd.C1 = b.CFrame:inverse() * a.CFrame
  4709. weldd.Parent = a
  4710. return weldd
  4711. end
  4712.  
  4713.  
  4714. function QuaternionFromCFrame(cf)
  4715. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  4716. local trace = m00 + m11 + m22
  4717. if trace > 0 then
  4718. local s = math.sqrt(1 + trace)
  4719. local recip = 0.5 / s
  4720. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  4721. else
  4722. local i = 0
  4723. if m11 > m00 then
  4724. i = 1
  4725. end
  4726. if m22 > (i == 0 and m00 or m11) then
  4727. i = 2
  4728. end
  4729. if i == 0 then
  4730. local s = math.sqrt(m00 - m11 - m22 + 1)
  4731. local recip = 0.5 / s
  4732. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  4733. elseif i == 1 then
  4734. local s = math.sqrt(m11 - m22 - m00 + 1)
  4735. local recip = 0.5 / s
  4736. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  4737. elseif i == 2 then
  4738. local s = math.sqrt(m22 - m00 - m11 + 1)
  4739. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  4740. end
  4741. end
  4742. end
  4743.  
  4744. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  4745. local xs, ys, zs = x + x, y + y, z + z
  4746. local wx, wy, wz = w * xs, w * ys, w * zs
  4747. local xx = x * xs
  4748. local xy = x * ys
  4749. local xz = x * zs
  4750. local yy = y * ys
  4751. local yz = y * zs
  4752. local zz = z * zs
  4753. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  4754. end
  4755.  
  4756. function QuaternionSlerp(a, b, t)
  4757. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  4758. local startInterp, finishInterp;
  4759. if cosTheta >= 0.0001 then
  4760. if (1 - cosTheta) > 0.0001 then
  4761. local theta = ACOS(cosTheta)
  4762. local invSinTheta = 1 / SIN(theta)
  4763. startInterp = SIN((1 - t) * theta) * invSinTheta
  4764. finishInterp = SIN(t * theta) * invSinTheta
  4765. else
  4766. startInterp = 1 - t
  4767. finishInterp = t
  4768. end
  4769. else
  4770. if (1 + cosTheta) > 0.0001 then
  4771. local theta = ACOS(-cosTheta)
  4772. local invSinTheta = 1 / SIN(theta)
  4773. startInterp = SIN((t - 1) * theta) * invSinTheta
  4774. finishInterp = SIN(t * theta) * invSinTheta
  4775. else
  4776. startInterp = t - 1
  4777. finishInterp = t
  4778. end
  4779. end
  4780. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  4781. end
  4782.  
  4783. function Clerp(a, b, t)
  4784. local qa = {QuaternionFromCFrame(a)}
  4785. local qb = {QuaternionFromCFrame(b)}
  4786. local ax, ay, az = a.x, a.y, a.z
  4787. local bx, by, bz = b.x, b.y, b.z
  4788. local _t = 1 - t
  4789. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  4790. end
  4791.  
  4792. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  4793. local frame = IT("Frame")
  4794. frame.BackgroundTransparency = TRANSPARENCY
  4795. frame.BorderSizePixel = BORDERSIZEPIXEL
  4796. frame.Position = POSITION
  4797. frame.Size = SIZE
  4798. frame.BackgroundColor3 = COLOR
  4799. frame.BorderColor3 = BORDERCOLOR
  4800. frame.Name = NAME
  4801. frame.Parent = PARENT
  4802. return frame
  4803. end
  4804.  
  4805. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  4806. local label = IT("TextLabel")
  4807. label.BackgroundTransparency = 1
  4808. label.Size = UD2(1, 0, 1, 0)
  4809. label.Position = UD2(0, 0, 0, 0)
  4810. label.TextColor3 = TEXTCOLOR
  4811. label.TextStrokeTransparency = STROKETRANSPARENCY
  4812. label.TextTransparency = TRANSPARENCY
  4813. label.FontSize = TEXTFONTSIZE
  4814. label.Font = TEXTFONT
  4815. label.BorderSizePixel = BORDERSIZEPIXEL
  4816. label.TextScaled = false
  4817. label.Text = TEXT
  4818. label.Name = NAME
  4819. label.Parent = PARENT
  4820. return label
  4821. end
  4822.  
  4823. function NoOutlines(PART)
  4824. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  4825. end
  4826.  
  4827. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  4828. local NEWWELD = IT(TYPE)
  4829. NEWWELD.Part0 = PART0
  4830. NEWWELD.Part1 = PART1
  4831. NEWWELD.C0 = C0
  4832. NEWWELD.C1 = C1
  4833. NEWWELD.Parent = PARENT
  4834. return NEWWELD
  4835. end
  4836.  
  4837. local S = IT("Sound")
  4838. function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP)
  4839. local NEWSOUND = nil
  4840. coroutine.resume(coroutine.create(function()
  4841. NEWSOUND = S:Clone()
  4842. NEWSOUND.Parent = PARENT
  4843. NEWSOUND.Volume = VOLUME
  4844. NEWSOUND.Pitch = PITCH
  4845. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  4846. NEWSOUND:play()
  4847. if DOESLOOP == true then
  4848. NEWSOUND.Looped = true
  4849. else
  4850. repeat wait(1) until NEWSOUND.Playing == false or NEWSOUND.Parent ~= PARENT
  4851. NEWSOUND:remove()
  4852. end
  4853. end))
  4854. return NEWSOUND
  4855. end
  4856. local sick = Instance.new("Sound",Torso)
  4857. sick.Parent = Torso
  4858. sick:resume()
  4859. sick.Volume = 10
  4860. sick.Pitch = 1
  4861. sick.SoundId = "rbxassetid://1883491673"
  4862. sick.Name = "BanishV3Music"
  4863. sick:play()
  4864. wait(9.7)
  4865.  
  4866. Player = game:GetService("Players").LocalPlayer
  4867. PlayerGui = Player:FindFirstChildOfClass("PlayerGui")
  4868. Cam = workspace.CurrentCamera
  4869. Backpack = Player:FindFirstChildOfClass("Backpack")
  4870. Character = Player.Character
  4871. Humanoid = Character:FindFirstChildOfClass("Humanoid")
  4872. Mouse = Player:GetMouse()
  4873.  
  4874. function chatfunc(text)
  4875. local chat = coroutine.wrap(function()
  4876. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  4877. Character:FindFirstChild("TalkingBillBoard"):destroy()
  4878. end
  4879. local naeeym2 = Instance.new("BillboardGui",Character)
  4880. naeeym2.Size = UDim2.new(0,100,0,40)
  4881. naeeym2.StudsOffset = Vector3.new(0,3,0)
  4882. naeeym2.Adornee = Character.Head
  4883. naeeym2.Name = "TalkingBillBoard"
  4884. local tecks3 = Instance.new("TextLabel",naeeym2)
  4885. tecks3.BackgroundTransparency = 1
  4886. tecks3.BorderSizePixel = 0
  4887. tecks3.Text = ""
  4888. tecks3.Font = "SciFi"
  4889. tecks3.TextSize = 30
  4890. tecks3.TextStrokeTransparency = 0
  4891. tecks3.TextColor3 = Color3.new(3.15,0,0)
  4892. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  4893. tecks3.Size = UDim2.new(1,0,0.5,0)
  4894. for i = 1,string.len(text),1 do
  4895. tecks3.Text = string.sub(text,1,i)
  4896. wait(0.01)
  4897. end
  4898. wait(3)
  4899. for i = 1, 80 do
  4900. Swait()
  4901. tecks3.Position = tecks3.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  4902. tecks3.Rotation = tecks3.Rotation + .8
  4903. tecks3.TextStrokeTransparency = tecks3.TextStrokeTransparency +.03
  4904. tecks3.TextTransparency = tecks3.TextTransparency + .03
  4905. end
  4906. end)
  4907. chat()
  4908. end
  4909.  
  4910.  
  4911. function CFrameFromTopBack(at, top, back)
  4912. local right = top:Cross(back)
  4913. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  4914. end
  4915.  
  4916. --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  4917. local cR=255
  4918. local cG=0
  4919. local cB=0
  4920. local flg5=1 local omgidk=1
  4921. local add=15
  4922. game:GetService("RunService"):BindToRenderStep("Ghost",1,function()
  4923. if omgidk>10000 then omgidk=0 end
  4924. omgidk=omgidk+1
  4925. if cR>=255 then flg5=1 end
  4926. if cG>=255 then flg5=2 end
  4927. if cB>=255 then flg5=3 end
  4928. if flg5==1 then cR=cR-add cG=cG+add end
  4929. if flg5==2 then cG=cG-add cB=cB+add end
  4930. if flg5==3 then cB=cB-add cR=cR+add end
  4931. color=Color3.fromRGB(cR,cG,cB)
  4932. function WACKYEFFECT(Table)
  4933. local TYPE = (Table.EffectType or "Sphere")
  4934. local SIZE = (Table.Size or VT(6,6,6))
  4935. local ENDSIZE = (Table.Size2 or VT(7,7,7))
  4936. local TRANSPARENCY = (Table.Transparency or 0)
  4937. local ENDTRANSPARENCY = (Table.Transparency2 or 1)
  4938. local CFRAME = (Table.CFrame or Torso.CFrame)
  4939. local MOVEDIRECTION = (Table.MoveToPos or nil)
  4940. local ROTATION1 = (Table.RotationX or 0)
  4941. local ROTATION2 = (Table.RotationY or 0)
  4942. local ROTATION3 = (Table.RotationZ or 0)
  4943. local MATERIAL = "Neon"
  4944. local COLOR = color
  4945. local TIME = (Table.Time or 45)
  4946. local SOUNDID = (Table.SoundID or nil)
  4947. local SOUNDPITCH = (Table.SoundPitch or nil)
  4948. local SOUNDVOLUME = (Table.SoundVolume or nil)
  4949. coroutine.resume(coroutine.create(function()
  4950. local PLAYSSOUND = false
  4951. local SOUND = nil
  4952. local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
  4953. if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then
  4954. PLAYSSOUND = true
  4955. SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false)
  4956. end
  4957. EFFECT.Color = color
  4958. local MSH = nil
  4959. if TYPE == "Sphere" then
  4960. MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
  4961. elseif TYPE == "Block" then
  4962. MSH = IT("BlockMesh",EFFECT)
  4963. MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X)
  4964. elseif TYPE == "Wave" then
  4965. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
  4966. elseif TYPE == "Ring" then
  4967. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
  4968. elseif TYPE == "Slash" then
  4969. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
  4970. elseif TYPE == "Round Slash" then
  4971. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
  4972. elseif TYPE == "Swirl" then
  4973. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
  4974. elseif TYPE == "Skull" then
  4975. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
  4976. elseif TYPE == "Crystal" then
  4977. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
  4978. end
  4979. if MSH ~= nil then
  4980. local MOVESPEED = nil
  4981. if MOVEDIRECTION ~= nil then
  4982. MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME
  4983. end
  4984. local GROWTH = SIZE - ENDSIZE
  4985. local TRANS = TRANSPARENCY - ENDTRANSPARENCY
  4986. if TYPE == "Block" then
  4987. EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
  4988. else
  4989. EFFECT.CFrame = CFRAME
  4990. end
  4991. for LOOP = 1, TIME+1 do
  4992. Swait()
  4993. MSH.Scale = MSH.Scale - GROWTH/TIME
  4994. if TYPE == "Wave" then
  4995. MSH.Offset = VT(0,0,-MSH.Scale.X/8)
  4996. end
  4997. EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME
  4998. if TYPE == "Block" then
  4999. EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
  5000. else
  5001. EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3))
  5002. end
  5003. if MOVEDIRECTION ~= nil then
  5004. local ORI = EFFECT.Orientation
  5005. EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED)
  5006. EFFECT.Orientation = ORI
  5007. end
  5008. end
  5009. if PLAYSSOUND == false then
  5010. EFFECT:remove()
  5011. else
  5012. SOUND.Stopped:Connect(function()
  5013. EFFECT:remove()
  5014. end)
  5015. end
  5016. else
  5017. if PLAYSSOUND == false then
  5018. EFFECT:remove()
  5019. else
  5020. repeat Swait() until SOUND.Playing == false
  5021. EFFECT:remove()
  5022. end
  5023. end
  5024. end))
  5025. end
  5026. end)
  5027. function MakeForm(PART,TYPE)
  5028. if TYPE == "Cyl" then
  5029. local MSH = IT("CylinderMesh",PART)
  5030. elseif TYPE == "Ball" then
  5031. local MSH = IT("SpecialMesh",PART)
  5032. MSH.MeshType = "Sphere"
  5033. elseif TYPE == "Wedge" then
  5034. local MSH = IT("SpecialMesh",PART)
  5035. MSH.MeshType = "Wedge"
  5036. end
  5037. end
  5038. function SpawnTrail(FROM,TO,BIG)
  5039. local TRAIL = CreatePart(3, Effects, "Neon", 0, 0, "Really red", "Trail", VT(10,10,10))
  5040. MakeForm(TRAIL,"Cyl")
  5041. local cR=255
  5042. local cG=0
  5043. local cB=0
  5044. local flg5=1 local omgidk=1
  5045. local add=15
  5046. game:GetService("RunService"):BindToRenderStep("Ghost",1,function()
  5047. if omgidk>10000 then omgidk=0 end
  5048. omgidk=omgidk+1
  5049. if cR>=255 then flg5=1 end
  5050. if cG>=255 then flg5=2 end
  5051. if cB>=255 then flg5=3 end
  5052. if flg5==1 then cR=cR-add cG=cG+add end
  5053. if flg5==2 then cG=cG-add cB=cB+add end
  5054. if flg5==3 then cB=cB-add cR=cR+add end
  5055. color=Color3.fromRGB(cR,cG,cB)
  5056. TRAIL.Color = color
  5057. end)
  5058. local DIST = (FROM - TO).Magnitude
  5059. if BIG == true then
  5060. TRAIL.Size = VT(5,DIST,5)
  5061. else
  5062. TRAIL.Size = VT(5,DIST,5)
  5063. end
  5064. TRAIL.CFrame = CF(FROM, TO) * CF(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0))
  5065. coroutine.resume(coroutine.create(function()
  5066. for i = 1, 55 do
  5067. Swait()
  5068. TRAIL.Transparency = TRAIL.Transparency + 0.01
  5069. end
  5070. TRAIL:remove()
  5071. end))
  5072. end
  5073.  
  5074. function CastProperRay(StartPos, EndPos, Distance, Ignore)
  5075. local DIRECTION = CF(StartPos,EndPos).lookVector
  5076. return Raycast(StartPos, DIRECTION, Distance, Ignore)
  5077. end
  5078.  
  5079. function turnto(position)
  5080. RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
  5081. end
  5082.  
  5083. --//=================================\\
  5084. --|| WEAPON CREATION
  5085. --\\=================================//
  5086.  
  5087. local Particle = IT("ParticleEmitter",nil)
  5088. Particle.Enabled = false
  5089. Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.3),NumberSequenceKeypoint.new(0.3,0),NumberSequenceKeypoint.new(1,1)})
  5090. Particle.LightEmission = 0.5
  5091. Particle.Rate = 150
  5092. Particle.ZOffset = 0.2
  5093. Particle.Rotation = NumberRange.new(-180, 180)
  5094. Particle.RotSpeed = NumberRange.new(-180, 180)
  5095. Particle.Texture = "http://www.roblox.com/asset/?id=304437537"
  5096. Particle.Color = ColorSequence.new(C3(255,0,0),C3(255,128,0),C3(255,255,0),C3(0,255,0),C3(0,255,255),C3(0,0,255),C3(191,0,255),C3(255,0,191))
  5097.  
  5098. --ParticleEmitter({Speed = 5, Drag = 0, Size1 = 1, Size2 = 5, Lifetime1 = 1, Lifetime2 = 1.5, Parent = Torso, Emit = 100, Offset = 360, Enabled = false})
  5099. function ParticleEmitter(Table)
  5100. local PRTCL = Particle:Clone()
  5101. local Speed = Table.Speed or 5
  5102. local Drag = Table.Drag or 0
  5103. local Size1 = Table.Size1 or 1
  5104. local Size2 = Table.Size2 or 5
  5105. local Lifetime1 = Table.Lifetime1 or 9.5
  5106. local Lifetime2 = Table.Lifetime2 or 10
  5107. local Parent = Table.Parent or Torso
  5108. local Emit = Table.Emit or 100
  5109. local Offset = Table.Offset or 360
  5110. local Acel = Table.Acel or VT(0,0,0)
  5111. local Enabled = Table.Enabled or false
  5112. PRTCL.Parent = Parent
  5113. PRTCL.Size = NumberSequence.new(Size1,Size2)
  5114. PRTCL.Lifetime = NumberRange.new(Lifetime1,Lifetime2)
  5115. PRTCL.Speed = NumberRange.new(Speed)
  5116. PRTCL.VelocitySpread = Offset
  5117. PRTCL.Drag = Drag
  5118. PRTCL.Acceleration = Acel
  5119. if Enabled == false then
  5120. PRTCL:Emit(Emit)
  5121. Debris:AddItem(PRTCL,Lifetime2)
  5122. else
  5123. PRTCL.Enabled = true
  5124. end
  5125. return PRTCL
  5126. end
  5127. m = game.Players.LocalPlayer
  5128. char = m.Character
  5129. local txt = Instance.new("BillboardGui", char)
  5130. txt.Adornee = char.Head
  5131. txt.Name = "_status"
  5132. txt.Size = UDim2.new(2, 0, 1.2, 0)
  5133. txt.StudsOffset = Vector3.new(-9, 8, 0)
  5134. local text = Instance.new("TextLabel", txt)
  5135. text.Size = UDim2.new(10, 0, 7, 0)
  5136. text.FontSize = "Size24"
  5137. text.TextScaled = true
  5138. text.TextTransparency = 0
  5139. text.BackgroundTransparency = 1
  5140. text.TextTransparency = 0
  5141. text.TextStrokeTransparency = 0
  5142. text.Font = "Bodoni"
  5143. text.TextStrokeColor3 = Color3.new(0, 0, 0)
  5144. v = Instance.new("Part")
  5145. v.Name = "ColorBrick"
  5146. v.Parent = m.Character
  5147. v.Anchored = true
  5148. v.CanCollide = false
  5149. v.BottomSurface = "Smooth"
  5150. v.TopSurface = "Smooth"
  5151. v.Size = Vector3.new(10, 5, 3)
  5152. v.Transparency = 1
  5153. v.CFrame = char.Torso.CFrame
  5154. v.BrickColor = BrickColor.new("Really black")
  5155. v.Transparency = 1
  5156. v.Shape = "Block"
  5157. spawn(function()
  5158. local TweenService = game:GetService("TweenService")
  5159. local Colours = {Color3.fromRGB(255,0,0),Color3.fromRGB(255,128,0),Color3.fromRGB(255,255,0),Color3.fromRGB(0,255,0),Color3.fromRGB(0,255,255),Color3.fromRGB(0,0,255),Color3.fromRGB(191,0,255),Color3.fromRGB(255,0,191)}
  5160. local Int = 0
  5161. while wait(0.5) do
  5162. if Int == #Colours then Int = 0 end
  5163. Int = Int+1
  5164. TweenService:Create(text,TweenInfo.new(1),{TextColor3 = Colours[Int]}):Play()
  5165. end
  5166. end)
  5167. text.Text = "Toey The Rainbow Ban Gun"
  5168.  
  5169. local Handle = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.6,0.2),false)
  5170. local RightArmGrasp = CreateWeldOrSnapOrMotor("Weld", Handle, RightArm, Handle, CF(0,-1, 0) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0.21, 0))
  5171. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.5,0.2),false)
  5172. MakeForm(Part,"Wedge")
  5173. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.3, 0.2) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0))
  5174. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.3,0.2),false)
  5175. MakeForm(Part,"Wedge")
  5176. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.4, 0) * ANGLES(RAD(0), RAD(0), RAD(180)), CF(0, 0, 0))
  5177. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.3,0.3),false)
  5178. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.5, 0.2) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  5179. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.5,0.5),false)
  5180. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  5181. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.4,0.4,0.4),false)
  5182. MakeForm(Part,"Cyl")
  5183. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  5184. for i = 1, 8 do
  5185. local Piece = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Eye", VT(0,0.35,0.41),false)
  5186. CreateWeldOrSnapOrMotor("Weld", Handle, Part, Piece, CF(0, 0, 0) * ANGLES(RAD(0), RAD((360/8)*i), RAD(0)), CF(0, 0, 0))
  5187. end
  5188. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Eye", VT(0.38,0.41,0.38),false)
  5189. MakeForm(Part,"Cyl")
  5190. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.5) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  5191. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.37,0.5,0.37),false)
  5192. MakeForm(Part,"Ball")
  5193. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.3) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  5194. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.7,0.4),false)
  5195. MakeForm(Part,"Wedge")
  5196. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.7, 0.5) * ANGLES(RAD(90), RAD(180), RAD(180)), CF(0, 0, 0))
  5197. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.3,0.4,0.2),false)
  5198. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  5199. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.35,0.35,0.35),false)
  5200. MakeForm(Part,"Cyl")
  5201. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  5202. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.5,0.1,0.5),false)
  5203. MakeForm(Part,"Cyl")
  5204. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 1) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  5205. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.5,0.1,0.45),false)
  5206. MakeForm(Part,"Cyl")
  5207. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 1.1) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  5208. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.2,0.5,0.2),false)
  5209. MakeForm(Part,"Wedge")
  5210. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.55, 0.2) * ANGLES(RAD(-135), RAD(0), RAD(0)), CF(0, -0.3, 0))
  5211. local LASTPART = Handle
  5212. for i = 1, 10 do
  5213. if LASTPART == Handle then
  5214. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.1,0.2,0),false)
  5215. LASTPART = Part
  5216. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.1, 0.2) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  5217. else
  5218. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.1,0.05,0),false)
  5219. CreateWeldOrSnapOrMotor("Weld", Handle, LASTPART, Part, CF(0, 0.025, 0) * ANGLES(RAD(8), RAD(0), RAD(0)), CF(0, -0.025, 0))
  5220. LASTPART = Part
  5221. end
  5222. end
  5223.  
  5224. local Barrel = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.15,2,0.15),false)
  5225. MakeForm(Barrel,"Cyl")
  5226. CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Barrel, CF(0, -0.6, 1.8) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  5227. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0.25,1,0.25),false)
  5228. MakeForm(Part,"Cyl")
  5229. CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Part, CF(0, -0.6, 0), CF(0, 0, 0))
  5230. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0,0.1,0.2),false)
  5231. MakeForm(Part,"Wedge")
  5232. CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Part, CF(0, 0.945, 0.1) * ANGLES(RAD(180), RAD(0), RAD(0)), CF(0, 0, 0))
  5233. local Hole = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Eye", VT(0.125,0,0.125),false)
  5234. MakeForm(Hole,"Cyl")
  5235. CreateWeldOrSnapOrMotor("Weld", Handle, Barrel, Hole, CF(0, 0.98, 0), CF(0, 0, 0))
  5236. local Part = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "Part", VT(0,0,0),false)
  5237. local GEARWELD = CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7), CF(0, 0, 0))
  5238. CreateMesh("SpecialMesh", Part, "FileMesh", 156292343, "", VT(0.8,0.8,1.5), VT(0,0,0.2))
  5239. local Part = CreatePart(3, Weapon, "Metal", 0, 0.5, "Mid gray", "Eye", VT(0,0,0),false)
  5240. local GEARWELD2 = CreateWeldOrSnapOrMotor("Weld", Handle, Handle, Part, CF(0, -0.6, 0.7), CF(0, 0, 0))
  5241. CreateMesh("SpecialMesh", Part, "FileMesh", 156292343, "", VT(0.9,0.9,0.3), VT(0,0,0.2))
  5242. coroutine.resume(coroutine.create(function()
  5243. while wait() do
  5244. GEARWELD.C0 = GEARWELD.C0 * ANGLES(RAD(0), RAD(0), RAD(5))
  5245. GEARWELD2.C0 = GEARWELD2.C0 * ANGLES(RAD(0), RAD(0), RAD(-5))
  5246. end
  5247. end))
  5248.  
  5249. ParticleEmitter({Speed = 0.2, Drag = 0, Size1 = 0.7, Size2 = 0, Lifetime1 = 0.7, Lifetime2 = 0.7, Parent = Hole, Emit = 100, Offset = 360, Enabled = true, Acel = VT(3,9,8)})
  5250. --ParticleEmitter({Speed = 0.5, Drag = 0, Size1 = 0.8, Size2 = 0, Lifetime1 = 0.8, Lifetime2 = 0.9, Parent = Dangle, Emit = 100, Offset = 360, Enabled = true, Acel = VT(3,9,8)})
  5251.  
  5252. local cR=255
  5253. local cG=0
  5254. local cB=0
  5255. local flg5=1 local omgidk=1
  5256. local add=15
  5257. game:GetService("RunService"):BindToRenderStep("Ghost",1,function()
  5258. if omgidk>10000 then omgidk=0 end
  5259. omgidk=omgidk+1
  5260. if cR>=255 then flg5=1 end
  5261. if cG>=255 then flg5=2 end
  5262. if cB>=255 then flg5=3 end
  5263. if flg5==1 then cR=cR-add cG=cG+add end
  5264. if flg5==2 then cG=cG-add cB=cB+add end
  5265. if flg5==3 then cB=cB-add cR=cR+add end
  5266. color=Color3.fromRGB(cR,cG,cB)
  5267. for _, c in pairs(Weapon:GetDescendants()) do
  5268. if c.ClassName == "Part" and c.Name ~= "Eye" and c.Parent ~= Effects and c.Parent.Parent ~= Effects then
  5269. c.Material = "Glass"
  5270. c.Color = C3(0,0,0)
  5271. elseif c.ClassName == "Part" and c.Name == "Eye" then
  5272. c.Color = color
  5273. c.Material = "Neon"
  5274. end
  5275. end
  5276. end)
  5277. Weapon.Parent = Character
  5278. for _, c in pairs(Weapon:GetChildren()) do
  5279. if c.ClassName == "Part" then
  5280. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  5281. end
  5282. end
  5283.  
  5284. local SKILLTEXTCOLOR = C3(1,0,0)
  5285. local SKILLFONT = "Antique"
  5286. local SKILLTEXTSIZE = 7
  5287.  
  5288. Humanoid.Died:connect(function()
  5289. ATTACK = true
  5290. end)
  5291.  
  5292. local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.13, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame")
  5293. local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.60, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame")
  5294.  
  5295. local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Ban SHOOT", SKILLTEXTCOLOR, 7, "Garamond", 0, 2, 1, "Text 1")
  5296. local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Talk Messages", SKILLTEXTCOLOR, 7, "Garamond", 0, 2, 1, "Text 2")
  5297.  
  5298. function printbye(Name)
  5299. local MESSAGES = {"You cannot struggle, ","Your existance is an insult, ","Fade, ","Your existance is not desired, ","You are not permitted here, ","You are not to decide your fate, ","Be gone, ","You are already dead, ","Your live is an anomaly, ","Don't dare to return, ","Why are you resisting, ","You cannot exist here, ","Why are you struggling, ","Your fate was already decided, ","Goodbye, ","You cannot ignore my command, ","You cannot resist my command, ","You already died, "}
  5300. warn(MESSAGES[MRANDOM(1,#MESSAGES)]..Name..".")
  5301. end
  5302. workspace.ChildAdded:connect(function(instance)
  5303. for BANISH = 1, #TOBANISH do
  5304. if TOBANISH[BANISH] ~= nil then
  5305. if instance.Name == TOBANISH[BANISH] then
  5306. coroutine.resume(coroutine.create(function()
  5307. printbye(instance.Name)
  5308. instance:ClearAllChildren()
  5309. Debris:AddItem(instance,0.0005)
  5310. end))
  5311. end
  5312. end
  5313. end
  5314. end)
  5315.  
  5316. --//=================================\\
  5317. --|| DAMAGING
  5318. --\\=================================//
  5319.  
  5320. function Banish(Foe)
  5321. if Foe then
  5322. coroutine.resume(coroutine.create(function()
  5323. --if game.Players:FindFirstChild(Foe.Name) then
  5324. table.insert(TOBANISH,Foe.Name)
  5325. printbye(Foe.Name)
  5326. --end
  5327. Foe.Archivable = true
  5328. local CLONE = Foe:Clone()
  5329. Foe:Destroy()
  5330. CLONE.Parent = Effects
  5331. CLONE:BreakJoints()
  5332. local MATERIALS = {"Glass","Neon"}
  5333. for _, c in pairs(CLONE:GetDescendants()) do
  5334. if c:IsA("BasePart") then
  5335. if c.Name == "Torso" or c.Name == "UpperTorso" or c == CLONE.PrimaryPart then
  5336. CreateSound(340722848, c, 10, 1, false)
  5337. end
  5338. c.Anchored = true
  5339. c.Transparency = c.Transparency + 0.2
  5340. c.Material = MATERIALS[MRANDOM(1,2)]
  5341. c.Color = C3(1,0,0)
  5342. if c.ClassName == "MeshPart" then
  5343. c.TextureID = ""
  5344. end
  5345. if c:FindFirstChildOfClass("SpecialMesh") then
  5346. c:FindFirstChildOfClass("SpecialMesh").TextureId = ""
  5347. end
  5348. if c:FindFirstChildOfClass("Decal") then
  5349. c:FindFirstChildOfClass("Decal"):remove()
  5350. end
  5351. c.Name = "Banished"
  5352. c.CanCollide = false
  5353. else
  5354. c:remove()
  5355. end
  5356. end
  5357. local A = false
  5358. for i = 1, 35 do
  5359. if A == false then
  5360. A = true
  5361. elseif A == true then
  5362. A = false
  5363. end
  5364. for _, c in pairs(CLONE:GetDescendants()) do
  5365. if c:IsA("BasePart") then
  5366. c.Anchored = true
  5367. c.Material = MATERIALS[MRANDOM(1,2)]
  5368. c.Transparency = c.Transparency + 0.8/35
  5369. if A == false then
  5370. c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45)
  5371. elseif A == true then
  5372. c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45)
  5373. end
  5374. end
  5375. end
  5376. Swait()
  5377. end
  5378. CLONE:remove()
  5379. end))
  5380. end
  5381. end
  5382.  
  5383. function ApplyAoE(POSITION,RANGE,ISBANISH)
  5384. local CHILDREN = workspace:GetDescendants()
  5385. for index, CHILD in pairs(CHILDREN) do
  5386. if CHILD.ClassName == "Model" and CHILD ~= Character then
  5387. local HUM = CHILD:FindFirstChildOfClass("Humanoid")
  5388. if HUM then
  5389. local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
  5390. if TORSO then
  5391. if (TORSO.Position - POSITION).Magnitude <= RANGE then
  5392. if ISBANISH == true then
  5393. Banish(CHILD)
  5394. else
  5395. if ISBANISH == "Gravity" then
  5396. HUM.PlatformStand = true
  5397. if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then
  5398. local grav = Instance.new("BodyPosition",TORSO)
  5399. grav.D = 15
  5400. grav.P = 20000
  5401. grav.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  5402. grav.position = TORSO.Position
  5403. grav.Name = "V3BanishForce"..Player.Name
  5404. else
  5405. TORSO:FindFirstChild("V3BanishForce"..Player.Name).position = TORSO.Position+VT(0,0.3,0)
  5406. TORSO.RotVelocity = VT(MRANDOM(-25,25),MRANDOM(-25,25),MRANDOM(-25,25))
  5407. end
  5408. else
  5409. HUM.PlatformStand = false
  5410. end
  5411. end
  5412. elseif ISBANISH == "Gravity" then
  5413. if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then
  5414. TORSO:FindFirstChild("V3BanishForce"..Player.Name):remove()
  5415. HUM.PlatformStand = false
  5416. end
  5417. end
  5418. end
  5419. end
  5420. end
  5421. end
  5422. end
  5423.  
  5424.  
  5425.  
  5426. UnBanishTaunts = {"hehehehehehe not know what did IN SHERIFF YOU BE DIED HELL.", "BUT Mercy not help your.", "ha but in real sheriff you need die.", "you be free with my shoot.", "sorry bye in go away ;(.", "i hate your.", "why you not want die.", "why you not want be DIED."}
  5427.  
  5428.  
  5429. --//=================================\\
  5430. --|| ATTACK FUNCTIONS AND STUFF
  5431. --\\=================================//
  5432.  
  5433. function Colorful_Death()
  5434. ATTACK = true
  5435. Rooted = false
  5436. for i=0, 0.05, 0.1 / Animation_Speed do
  5437. Swait()
  5438. turnto(Mouse.Hit.p)
  5439. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  5440. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed)
  5441. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  5442. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  5443. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  5444. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  5445. end
  5446. repeat
  5447. for i=0, 0.05, 0.1 / Animation_Speed do
  5448. Swait()
  5449. turnto(Mouse.Hit.p)
  5450. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  5451. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.5 / Animation_Speed)
  5452. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  5453. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  5454. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  5455. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  5456. end
  5457. local HIT,POS = CastProperRay(Hole.Position, Mouse.Hit.p, 1000, Character)
  5458. SpawnTrail(Hole.Position,POS)
  5459. if HIT ~= nil then
  5460. if HIT.Parent ~= workspace and HIT.Parent.ClassName ~= "Folder" then
  5461. Banish(HIT.Parent)
  5462. end
  5463. end
  5464. WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(1,0,1), Size2 = VT(6,7.5,6), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = Hole.CFrame*CF(0,0.5,0).p, RotationX = 0, RotationY = -15, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  5465. WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(1,0,1), Size2 = VT(6,6.5,6), Transparency = 0, Transparency2 = 1, CFrame = Hole.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = 904440937, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8})
  5466. WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(1,0,1), Size2 = VT(6,6.5,6), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,Hole.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = -5, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8})
  5467. WACKYEFFECT({Time = 25, EffectType = "Wave", Size = VT(1,0,1), Size2 = VT(6,6.5,6), Transparency = 0, Transparency2 = 1, CFrame = CF(POS,Hole.Position) * ANGLES(RAD(-90), RAD(0), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 5, RotationZ = 0, Material = "Neon", Color = C3(1,0,0), SoundID = nil, SoundPitch = MRANDOM(8,11)/10, SoundVolume = 8})
  5468. for i=0, 0.05, 0.1 / Animation_Speed do
  5469. Swait()
  5470. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  5471. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-90)), 0.25 / Animation_Speed)
  5472. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(130), RAD(15), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  5473. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.6, 0) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  5474. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  5475. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  5476. end
  5477. until KEYHOLD == false
  5478. ATTACK = false
  5479. Rooted = false
  5480. end
  5481.  
  5482.  
  5483.  
  5484. --//=================================\\
  5485. --|| ASSIGN THINGS TO KEYS
  5486. --\\=================================//
  5487.  
  5488. function MouseDown(Mouse)
  5489. if ATTACK == false then
  5490. end
  5491. end
  5492.  
  5493. function MouseUp(Mouse)
  5494. HOLD = false
  5495. end
  5496.  
  5497. function KeyDown(Key)
  5498. KEYHOLD = true
  5499. if Key == "z" and ATTACK == false then
  5500. Colorful_Death()
  5501. end
  5502.  
  5503. if Key == "b" and ATTACK == false then
  5504. chatfunc(UnBanishTaunts[MRANDOM(1,#UnBanishTaunts)])
  5505. TOBANISH = {}
  5506. end
  5507.  
  5508. if Key == "c" and ATTACK == false then
  5509.  
  5510. end
  5511.  
  5512. if Key == "v" and ATTACK == false then
  5513. end
  5514.  
  5515. if Key == "x" and ATTACK == false then
  5516. end
  5517. end
  5518.  
  5519. function KeyUp(Key)
  5520. KEYHOLD = false
  5521. end
  5522.  
  5523. Mouse.Button1Down:connect(function(NEWKEY)
  5524. MouseDown(NEWKEY)
  5525. end)
  5526. Mouse.Button1Up:connect(function(NEWKEY)
  5527. MouseUp(NEWKEY)
  5528. end)
  5529. Mouse.KeyDown:connect(function(NEWKEY)
  5530. KeyDown(NEWKEY)
  5531. end)
  5532. Mouse.KeyUp:connect(function(NEWKEY)
  5533. KeyUp(NEWKEY)
  5534. end)
  5535.  
  5536. --//=================================\\
  5537. --\\=================================//
  5538.  
  5539.  
  5540. function unanchor()
  5541. if UNANCHOR == true then
  5542. g = Character:GetChildren()
  5543. for i = 1, #g do
  5544. if g[i].ClassName == "Part" then
  5545. g[i].Anchored = false
  5546. end
  5547. end
  5548. end
  5549. end
  5550.  
  5551.  
  5552. --//=================================\\
  5553. --|| WRAP THE WHOLE SCRIPT UP
  5554. --\\=================================//
  5555.  
  5556. Humanoid.Changed:connect(function(Jump)
  5557. if Jump == "Jump" and (Disable_Jump == true) then
  5558. Humanoid.Jump = false
  5559. end
  5560. end)
  5561.  
  5562. local CONNECT = nil
  5563.  
  5564. while true do
  5565. Swait()
  5566. ANIMATE.Parent = nil
  5567. if Character:FindFirstChildOfClass("Humanoid") == nil then
  5568. Humanoid = IT("Humanoid",Character)
  5569. end
  5570. for _,v in next, Humanoid:GetPlayingAnimationTracks() do
  5571. v:Stop();
  5572. end
  5573. SINE = SINE + CHANGE
  5574. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  5575. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  5576. local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4, Character)
  5577. local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 29)
  5578. if ANIM == "Walk" and TORSOVELOCITY > 1 then
  5579. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.15 * COS(SINE / (WALKSPEEDVALUE / 2))) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / 3)
  5580. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / 3)
  5581. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), -0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ 0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / 3)
  5582. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0.125 * COS(SINE / WALKSPEEDVALUE) +0.2+ -0.2 * COS(SINE / WALKSPEEDVALUE)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(76 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / 3)
  5583. elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
  5584. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / 3)
  5585. Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / 3)
  5586. RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / 3)
  5587. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / 3)
  5588. end
  5589. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  5590. ANIM = "Jump"
  5591. if ATTACK == false then
  5592. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  5593. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  5594. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0), RAD(25))* RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  5595. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  5596. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  5597. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  5598. end
  5599. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  5600. ANIM = "Fall"
  5601. if ATTACK == false then
  5602. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  5603. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  5604. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(45), RAD(0), RAD(25))* RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  5605. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  5606. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  5607. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  5608. end
  5609. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  5610. ANIM = "Idle"
  5611. if ATTACK == false then
  5612. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(-45)), 0.15 / 3)
  5613. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 4.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 0.15 / 3)
  5614. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, -0.5) * ANGLES(RAD(75), RAD(45 + 2 * SIN(SINE / 12)), RAD(-25))* RIGHTSHOULDERC0, 0.15 / 3)
  5615. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5, 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, 0.15 / 3)
  5616. RightHip.C0 = Clerp(RightHip.C0, CF(1, -1.1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(75), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / 3)
  5617. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1.1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-50), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / 3)
  5618. end
  5619. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  5620. ANIM = "Walk"
  5621. if ATTACK == false then
  5622. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.1) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.15 / 3)
  5623. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 8 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0)), 0.15 / 3)
  5624. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.1, -0.4) * ANGLES(RAD(150), RAD(0), RAD(0))* RIGHTSHOULDERC0, 0.15 / 3)
  5625. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-5)) * LEFTSHOULDERC0, 0.35 / 3)
  5626. RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-15)), 2 / 3)
  5627. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(15)), 2 / 3)
  5628. end
  5629. end
  5630. unanchor()
  5631. Humanoid.MaxHealth = "inf"
  5632. Humanoid.Health = "inf"
  5633. if Rooted == false then
  5634. Disable_Jump = false
  5635. Humanoid.WalkSpeed = Speed
  5636. elseif Rooted == true then
  5637. Disable_Jump = true
  5638. Humanoid.WalkSpeed = 0
  5639. end
  5640. end
  5641. --//=================================\\
  5642. --\\=================================//
  5643.  
  5644.  
  5645.  
  5646.  
  5647.  
  5648. --//====================================================\\--
  5649. --|| END OF SCRIPT
  5650. --\\====================================================//--
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