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voidscriptbuilderr

FE sans script test

Jul 27th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6.     print("FE Compatibility code V2 by Mokiros")
  7.     local RealPlayer = RealPlayer
  8.     script.Parent = RealPlayer.Character
  9.  
  10.     --Fake event to make stuff like Mouse.KeyDown work
  11.     local Disconnect_Function = function(this)
  12.         this[1].Functions[this[2]] = nil
  13.     end
  14.     local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15.     local FakeEvent_Metatable = {__index={
  16.         Connect = function(this,f)
  17.             local i = tostring(math.random(0,10000))
  18.             while this.Functions[i] do
  19.                 i = tostring(math.random(0,10000))
  20.             end
  21.             this.Functions[i] = f
  22.             return setmetatable({this,i},Disconnect_Metatable)
  23.         end
  24.     }}
  25.     FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26.     local function fakeEvent()
  27.         return setmetatable({Functions={}},FakeEvent_Metatable)
  28.     end
  29.  
  30.     --Creating fake input objects with fake variables
  31.     local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32.     FakeMouse.keyUp = FakeMouse.KeyUp
  33.     FakeMouse.keyDown = FakeMouse.KeyDown
  34.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37.     end}
  38.     --Merged 2 functions into one by checking amount of arguments
  39.     CAS.UnbindAction = CAS.BindAction
  40.  
  41.     --This function will trigger the events that have been :Connect()'ed
  42.     local function TriggerEvent(self,ev,...)
  43.         for _,f in pairs(self[ev].Functions) do
  44.             f(...)
  45.         end
  46.     end
  47.     FakeMouse.TriggerEvent = TriggerEvent
  48.     UIS.TriggerEvent = TriggerEvent
  49.  
  50.     --Client communication
  51.     local Event = Instance.new("RemoteEvent")
  52.     Event.Name = "UserInput_Event"
  53.     Event.OnServerEvent:Connect(function(plr,io)
  54.         if plr~=RealPlayer then return end
  55.         FakeMouse.Target = io.Target
  56.         FakeMouse.Hit = io.Hit
  57.         if not io.isMouse then
  58.             local b = io.UserInputState == Enum.UserInputState.Begin
  59.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60.                 return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61.             end
  62.             if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63.                 return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64.             end
  65.             for _,t in pairs(CAS.Actions) do
  66.                 for _,k in pairs(t.Keys) do
  67.                     if k==io.KeyCode then
  68.                         t.Function(t.Name,io.UserInputState,io)
  69.                     end
  70.                 end
  71.             end
  72.             FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73.             UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74.         end
  75.     end)
  76.     Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77.     local Mouse = owner:GetMouse()
  78.     local UIS = game:GetService("UserInputService")
  79.     local input = function(io,RobloxHandled)
  80.         if RobloxHandled then return end
  81.         --Since InputObject is a client-side instance, we create and pass table instead
  82.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83.     end
  84.     UIS.InputBegan:Connect(input)
  85.     UIS.InputEnded:Connect(input)
  86.  
  87.     local h,t
  88.     --Give the server mouse data every second frame, but only if the values changed
  89.     --If player is not moving their mouse, client won't fire events
  90.     local HB = game:GetService("RunService").Heartbeat
  91.     while true do
  92.         if h~=Mouse.Hit or t~=Mouse.Target then
  93.             h,t=Mouse.Hit,Mouse.Target
  94.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  95.         end
  96.         --Wait 2 frames
  97.         for i=1,2 do
  98.             HB:Wait()
  99.         end
  100.     end]==],script)
  101.  
  102.     ----Sandboxed game object that allows the usage of client-side methods and services
  103.     --Real game object
  104.     local RealGame = game
  105.  
  106.     --Metatable for fake service
  107.     local FakeService_Metatable = {
  108.         __index = function(self,k)
  109.             local s = rawget(self,"_RealService")
  110.             if s then
  111.                 return typeof(s[k])=="function"
  112.                 and function(_,...)return s[k](s,...)end or s[k]
  113.             end
  114.         end,
  115.         __newindex = function(self,k,v)
  116.             local s = rawget(self,"_RealService")
  117.             if s then s[k]=v end
  118.         end
  119.     }
  120.     local function FakeService(t,RealService)
  121.         t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122.         return setmetatable(t,FakeService_Metatable)
  123.     end
  124.  
  125.     --Fake game object
  126.     local FakeGame = {
  127.         GetService = function(self,s)
  128.             return rawget(self,s) or RealGame:GetService(s)
  129.         end,
  130.         Players = FakeService({
  131.             LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132.         },"Players"),
  133.         UserInputService = FakeService(UIS,"UserInputService"),
  134.         ContextActionService = FakeService(CAS,"ContextActionService"),
  135.         RunService = FakeService({
  136.             _btrs = {},
  137.             RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138.             BindToRenderStep = function(self,name,_,fun)
  139.                 self._btrs[name] = self.Heartbeat:Connect(fun)
  140.             end,
  141.             UnbindFromRenderStep = function(self,name)
  142.                 self._btrs[name]:Disconnect()
  143.             end,
  144.         },"RunService")
  145.     }
  146.     rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147.     FakeGame.service = FakeGame.GetService
  148.     FakeService(FakeGame,game)
  149.     --Changing owner to fake player object to support owner:GetMouse()
  150.     game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. pls=game:GetService'Players';
  153. rs=game:GetService'RunService';
  154. uinps=game:GetService'UserInputService';
  155. lp=pls.LocalPlayer;
  156. mouse=lp:GetMouse();
  157. c=lp.Character;
  158. rayModel=Instance.new('Model',c);
  159. human=c.Humanoid;
  160. Cone=nil;
  161. human.MaxHealth=5000;
  162. wait();
  163. human.Health=5000;
  164. c.Health:Destroy();
  165. Debounces={
  166. FPS=0;
  167. isAttacking=false;
  168. isMoving=false;
  169. isSprinting=false;
  170. Debounce=false;
  171. isTyping=false;
  172. isJumping=false;
  173. isFlash=false;
  174. };
  175. numLerp=function(start,goal,alpha)
  176. return(((goal-start)*alpha)+start);
  177. end;
  178. CFrameZero=function()
  179. return CFrame.new(Vector3.new());
  180. end;
  181. local function a()
  182. local t=tick();
  183. local l=t%1*3;
  184. local t=.5*math.pi*(l%1);
  185. if l<1 then
  186. return Color3.new(1,1-math.cos(t),1-math.sin(t));
  187. elseif l<2 then
  188. return Color3.new(1-math.sin(t),1,1-math.cos(t));
  189. else
  190. return Color3.new(1-math.cos(t),1-math.sin(t),1);
  191. end;
  192. end;
  193. rad=function(value)
  194. return math.rad(value);
  195. end;
  196. CFAngles=function(Vector)
  197. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z));
  198. end;
  199. AnimStat={
  200. lerpSpeed=.2;
  201. lerpSpeed2=.35;
  202. lerpTween=0;
  203. };
  204. Joints={
  205. c.HumanoidRootPart.RootJoint;
  206. c.Torso.Neck;
  207. c.Torso['Left Shoulder'];
  208. c.Torso['Right Shoulder'];
  209. c.Torso['Left Hip'];
  210. c.Torso['Right Hip'];
  211. };
  212. JointTargets={
  213. CFrameZero();
  214. CFrameZero();
  215. CFrameZero();
  216. CFrameZero();
  217. CFrameZero();
  218. CFrameZero();
  219. };
  220. prepareCharacter=function()
  221. music=Instance.new('Sound',c.HumanoidRootPart);
  222. music.SoundId='rbxassetid://394144904';
  223. music.Looped=true;
  224. music.Volume=.6;
  225. music2=Instance.new('Sound',c);
  226. music2.SoundId='rbxassetid://259613634';
  227. music2.Looped=true;
  228. music2.Volume=1;
  229. music3=Instance.new('Sound',c.HumanoidRootPart);
  230. music3.SoundId='rbxassetid://266530326';
  231. music3.Looped=true;
  232. music3.Volume=1;
  233. music4=Instance.new('Sound',c.HumanoidRootPart);
  234. music4.SoundId='rbxassetid://155738252';
  235. music4.Looped=true;
  236. music4.Volume=1;
  237. music5=Instance.new('Sound',c.HumanoidRootPart);
  238. music5.SoundId='rbxassetid://215391212';
  239. music5.Looped=true;
  240. music5.Volume=1;
  241. human.WalkSpeed=0;
  242. human.JumpPower=0;
  243. for i,v in pairs(c:children())do
  244. if v:isA'Hat'then v:Destroy();end;
  245. if v:FindFirstChild'roblox'then v.roblox:Destroy();end;
  246. if v.Name=='Head'then v.Transparency=1 for _,x in pairs(v:children())do if x.ClassName=='Sound'then x:Destroy();end;end;end;
  247. if v:FindFirstChild'face'then v.face:Destroy();end;
  248. if v:isA'Part'then v.BrickColor=BrickColor.new'White';end;
  249. end
  250. local shirt=c:FindFirstChild'Shirt'or Instance.new('Shirt',c);
  251. local pants=c:FindFirstChild'Pants'or Instance.new('Pants',c);
  252. shirt.ShirtTemplate='rbxassetid://334755544';
  253. pants.PantsTemplate='rbxassetid://315964941';
  254. local Head=Instance.new('Part',c);
  255. Head.Size=Vector3.new(2.5,2.5,1);
  256. Head.Transparency=1;
  257. Head:BreakJoints();
  258. local hw=Instance.new('Weld',c.Head);
  259. hw.Part0=c.Head;
  260. hw.Part1=Head;
  261. hw.C0=CFrame.new(0,.3,0);
  262. faceDecal=Instance.new('Decal',Head);
  263. faceDecal.Face=Enum.NormalId.Front;
  264. faceDecal.Texture='rbxassetid://400387868';
  265. local backDecal=Instance.new('Decal',Head);
  266. backDecal.Face=Enum.NormalId.Back;
  267. backDecal.Texture='rbxassetid://400377807';
  268. local mes=Instance.new('BlockMesh',Head);
  269. mes.Scale=Vector3.new(1,1,.4);
  270. local Anim=human:FindFirstChild'Animator'
  271. if Anim then Anim:Destroy();end;
  272. end;
  273. setJointCFrames=function(table)
  274. for i=1,#table do
  275. JointTargets[i]=table[i];
  276. end;
  277. end;
  278. triWave=function(x)
  279. local pi2=math.pi/2;
  280. return math.abs((x/pi2)%4-2)-1;
  281. end;
  282. setLerp=function(speed)
  283. AnimStat.lerpSpeed=speed;
  284. end;
  285. setTween=function(tween)
  286. AnimStat.lerpTween=tween;
  287. end;
  288. playSound=function(id,part,vol,pitch)
  289. local vol=vol or 1;
  290. local pitch=pitch or 1;
  291. local x=Instance.new('Sound',part);
  292. x.Volume=vol;
  293. x.Pitch=pitch;
  294. x.SoundId='rbxassetid://'..id;
  295. spawn(function()
  296. wait();
  297. x:Play();
  298. wait(x.TimeLength+.2);
  299. x:Destroy();
  300. end);
  301. end;
  302. lerpBoom=function()
  303. if Cone then
  304. Cone.CFrame=CFrame.new(c.HumanoidRootPart.CFrame.p,c.HumanoidRootPart.CFrame.p+c.HumanoidRootPart.Velocity)*CFrame.Angles(-math.pi/2,0,0);
  305. cMesh.Scale=Vector3.new(20,20+c.HumanoidRootPart.Velocity.magnitude/10,20);
  306. Cone.Transparency=1-c.HumanoidRootPart.Velocity.magnitude/1000;
  307. else
  308. Cone=Instance.new('Part',c);
  309. Cone.Anchored=true;
  310. Cone.CanCollide=false;
  311. Cone.Transparency=math.random(50,70)/100;
  312. Cone.Size=Vector3.new(1,1,1);
  313. Cone.CFrame=CFrame.new(c.HumanoidRootPart.CFrame.p,c.HumanoidRootPart.CFrame.p+c.HumanoidRootPart.Velocity)*CFrame.Angles(-math.pi/2,0,0);
  314. cMesh=Instance.new('SpecialMesh',Cone);
  315. cMesh.MeshId='rbxassetid://1033714';
  316. cMesh.Scale=Vector3.new(20,50,20);
  317. end;
  318. end;
  319. noBoom=function()
  320. if Cone then local x=Cone Cone=nil;
  321. for i=1,20 do
  322. wait();
  323. x.Mesh.Scale=x.Mesh.Scale+Vector3.new(-.5,1,-.5);
  324. x.Transparency=x.Transparency+1/30;
  325. end;
  326. end;
  327. end;
  328. gasterBlast=function(tCFrame,aimPos,charge)
  329. local aimTarget;
  330. if aimPos then
  331. aimTarget=CFrame.new(tCFrame,aimPos);
  332. else
  333. aimTarget=tCFrame;
  334. end;
  335. local gast=Instance.new('Part',c);
  336. gast.Size=Vector3.new(12,.2,12);
  337. gast.CanCollide=false;
  338. gast.Anchored=true;
  339. gast.Transparency=1;
  340. if charge then
  341. playSound(400523331,gast,math.random(90,110)/100);
  342. end;
  343. wait();
  344. for i=1,2 do
  345. local decal=Instance.new('Decal',gast);
  346. decal.Texture='rbxassetid://323497117';
  347. if i==1 then
  348. decal.Face=Enum.NormalId.Top;
  349. else
  350. decal.Face=Enum.NormalId.Bottom;
  351. end;
  352. end;
  353. gast.CFrame=CFrame.new(aimTarget.p-Vector3.new(math.sin(tick()*10)*10,20,math.cos(tick()*10)*10));
  354. spawn(function()
  355. local tarCFrame=gast.CFrame;
  356. local isLooping=true;
  357. spawn(function()
  358. while rs.RenderStepped:wait()and isLooping do
  359. gast.CFrame=gast.CFrame:lerp(tarCFrame,.6/(Debounces.FPS/60));
  360. end;
  361. end);
  362. for i=1,30 do
  363. wait();
  364. tarCFrame=gast.CFrame:lerp(aimTarget,.24);
  365. end;
  366. playSound(340722848,gast,math.random(90,110)/100);
  367. isLooping=false;
  368. wait(.08);
  369. local ray=Ray.new(aimTarget.p,aimTarget.lookVector.unit*999);
  370. local _,pos=workspace:FindPartOnRay(ray,c);
  371. local dis=(aimTarget.p-pos).magnitude;
  372. local rayCFrame=CFrame.new(gast.CFrame.p+(pos-gast.CFrame.p).unit*(dis/2+200),gast.CFrame.p+(pos-gast.CFrame.p).unit*dis*2)*CFrame.Angles(0,math.pi/2,0);
  373. local rayPart=Instance.new('Part',rayModel);
  374. rayPart.Material='Neon';
  375. rayPart.FormFactor='Custom';
  376. rayPart.Color=a();
  377. rayPart.Anchored=true;
  378. rayPart.CanCollide=false;
  379. rayPart.Shape='Cylinder';
  380. rayPart.Size=Vector3.new(dis+400,8,8);
  381. rayPart.CFrame=rayCFrame;
  382. gast:Destroy();
  383. end);
  384. end;
  385. largegasterBlast=function(tCFrame,aimPos)
  386. local aimTarget;
  387. if aimPos then
  388. aimTarget=CFrame.new(tCFrame,aimPos);
  389. else
  390. aimTarget=tCFrame;
  391. end;
  392. local gast=Instance.new('Part',c);
  393. gast.Size=Vector3.new(25,.2,25);
  394. gast.CanCollide=false;
  395. gast.Anchored=true;
  396. gast.Transparency=1;
  397. playSound(400523331,gast,math.random(85,97)/100);
  398. wait();
  399. for i=1,2 do
  400. local decal=Instance.new('Decal',gast);
  401. decal.Texture='rbxassetid://323497117';
  402. if i==1 then
  403. decal.Face=Enum.NormalId.Top;
  404. else
  405. decal.Face=Enum.NormalId.Bottom;
  406. end;
  407. end;
  408. gast.CFrame=CFrame.new(aimTarget.p-Vector3.new(math.sin(tick()*10)*10,20,math.cos(tick()*10)*10));
  409. spawn(function()
  410. local tarCFrame=gast.CFrame;
  411. local isLooping=true;
  412. spawn(function()
  413. while rs.RenderStepped:wait()and isLooping do
  414. gast.CFrame=gast.CFrame:lerp(tarCFrame,.6/(Debounces.FPS/60));
  415. end;
  416. end);
  417. for i=1,40 do
  418. wait();
  419. tarCFrame=gast.CFrame:lerp(aimTarget,.18);
  420. end;
  421. playSound(340722848,gast,math.random(80,95)/100);
  422. isLooping=false;
  423. wait(.08);
  424. local ray=Ray.new(aimTarget.p,aimTarget.lookVector.unit*999);
  425. local _,pos=workspace:FindPartOnRay(ray,c);
  426. local dis=(aimTarget.p-pos).magnitude;
  427. local rayCFrame=CFrame.new(gast.CFrame.p+(pos-gast.CFrame.p).unit*(dis/2+200),gast.CFrame.p+(pos-gast.CFrame.p).unit*dis*2)*CFrame.Angles(0,math.pi/2,0);
  428. local rayPart=Instance.new('Part',rayModel);
  429. rayPart.Material='Neon';
  430. rayPart.FormFactor='Custom';
  431. rayPart.Color=a();
  432. rayPart.Anchored=true;
  433. rayPart.CanCollide=false;
  434. rayPart.Shape='Cylinder';
  435. rayPart.Size=Vector3.new(dis+400,17,17);
  436. rayPart.CFrame=rayCFrame;
  437. gast:Destroy();
  438. end);
  439. end;
  440. prepareCharacter();
  441. spawn(function()
  442. local sine=0;
  443. while wait()do
  444. if Debounces.isFlash then
  445. if(tick()*8)%2>1 then
  446. faceDecal.Texture='rbxassetid://400377503';
  447. else
  448. faceDecal.Texture='rbxassetid://400387868';
  449. end;
  450. else
  451. faceDecal.Texture='rbxassetid://400387868';
  452. end;
  453. if Debounces.isAttacking==false and Debounces.isMoving==false and Debounces.Debounce==false and Debounces.isJumping==false then
  454. setLerp(.8);
  455. local spasm=math.abs(math.sin(tick()*20))*1.1;
  456. local spasm2=math.abs(math.sin(tick()*20-2))*1.1;
  457. local spasm3=math.abs(math.sin(tick()*20-2.3))*1.1;
  458. setJointCFrames({
  459. CFrame.new(Vector3.new(0,0-spasm,0))*CFAngles(Vector3.new(0,0,0));
  460. CFrame.new(Vector3.new(0,1.5,0))*CFAngles(Vector3.new(-0.011,-0.502,-1.177));
  461. CFrame.new(Vector3.new(-1.5-spasm2^2/3,-0.001,0))*CFAngles(Vector3.new(-2.344,7.899,-2.82+spasm3^2*-60));
  462. CFrame.new(Vector3.new(1.569+spasm2^2/3,0,-0.1))*CFAngles(Vector3.new(4.822,1.123,6.383+spasm3^2*60));
  463. CFrame.new(Vector3.new(-0.61,-2+spasm/1.01,-.15))*CFAngles(Vector3.new(-2.206,0.767,-0.582));
  464. CFrame.new(Vector3.new(0.55,-2+spasm/1.01,-.1))*CFAngles(Vector3.new(-0.026,0.463,3.184));
  465. });
  466. elseif Debounces.isAttacking==false and Debounces.isMoving==true and Debounces.Debounce==false and Debounces.isSprinting==false and Debounces.isJumping==false then
  467. sine=tick()*18;
  468. human.WalkSpeed=120;
  469. setLerp(.35);
  470. setJointCFrames({
  471. CFrame.new(Vector3.new(0,math.sin(sine)/50-.3,0))*CFAngles(Vector3.new(-30-math.sin(sine*2)*3,math.sin(sine*2)*15,0));
  472. CFrame.new(Vector3.new(0,1.48,0.099))*CFAngles(Vector3.new(14.999,-0.001,0));
  473. CFrame.new(Vector3.new(-1.5,-0.001,0.2+math.sin(sine*2+math.pi)*1.2))*CFAngles(Vector3.new(-25.001+math.sin(sine*2+math.pi)*-90,0,-15));
  474. CFrame.new(Vector3.new(1.5,-0.001,0.2+math.sin(sine*2)*1.2))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-90,-0.001,14.999));
  475. CFrame.new(Vector3.new(-0.501,-2+math.cos(sine*2+math.pi)/3,.3+math.sin(sine*2)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-70,0,-0.001));
  476. CFrame.new(Vector3.new(0.499,-2+math.cos(sine*2)/3,.3+math.sin(sine*2+math.pi)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*70,0,0));
  477. });
  478. elseif Debounces.isAttacking==false and Debounces.isMoving==true and Debounces.Debounce==false and Debounces.isSprinting==true and Debounces.isJumping==false then
  479. sine=tick()*28;
  480. human.WalkSpeed=400;
  481. lerpBoom();
  482. setLerp(.65);
  483. setJointCFrames({
  484. CFrame.new(Vector3.new(0,math.sin(sine)/50-.3,0))*CFAngles(Vector3.new(-30-math.sin(sine*2)*3,math.sin(sine*2)*15,0));
  485. CFrame.new(Vector3.new(0,1.48,0.099))*CFAngles(Vector3.new(14.999,-0.001,0));
  486. CFrame.new(Vector3.new(-1.5,-0.001,0.2+math.sin(sine*2+math.pi)*1.2))*CFAngles(Vector3.new(-25.001+math.sin(sine*2+math.pi)*-90,0,-15));
  487. CFrame.new(Vector3.new(1.5,-0.001,0.2+math.sin(sine*2)*1.2))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-90,-0.001,14.999));
  488. CFrame.new(Vector3.new(-0.501,-2+math.cos(sine*2+math.pi)/3,.3+math.sin(sine*2)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-70,0,-0.001));
  489. CFrame.new(Vector3.new(0.499,-2+math.cos(sine*2)/3,.3+math.sin(sine*2+math.pi)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*70,0,0));
  490. });
  491. elseif Debounces.isJumping==true and Debounces.Debounce==false then
  492. setLerp(.14);
  493. human.WalkSpeed=45;
  494. setJointCFrames({
  495. CFrame.new(Vector3.new(0,0,0))*CFAngles(Vector3.new(-8,0,0));
  496. CFrame.new(Vector3.new(0,1.5,-0.15))*CFAngles(Vector3.new(-10.138,3.687,0.306));
  497. CFrame.new(Vector3.new(-1.23,0.069,-0.56))*CFAngles(Vector3.new(50.809,0.672,18.704));
  498. CFrame.new(Vector3.new(0.929,-0.031,-1.0912))*CFAngles(Vector3.new(63.00,13.85,-36.416));
  499. CFrame.new(Vector3.new(-0.63,-1.82,-0.74))*CFAngles(Vector3.new(31.324,3.424,-1.249));
  500. CFrame.new(Vector3.new(0.619,-1.331,0.82))*CFAngles(Vector3.new(-59.644,0.998,9.776));
  501. });
  502. end;
  503. end;
  504. end);
  505. human.Changed:connect(function(prop)
  506. if prop=='MoveDirection'then
  507. if human.MoveDirection.magnitude>.02 then
  508. Debounces.isMoving=true;
  509. else
  510. Debounces.isMoving=false;
  511. end;
  512. end;
  513. end);
  514. uinps.InputBegan:connect(function(InputObj)
  515. if InputObj.KeyCode==Enum.KeyCode.Slash then
  516. local finishEvent=nil;
  517. Debounces.isTyping=true
  518. finishEvent=uinps.InputBegan:connect(function(InputObj)
  519. if InputObj.KeyCode==Enum.KeyCode.Return or InputObj.UserInputType==Enum.UserInputType.MouseButton1 then
  520. Debounces.isTyping=false;
  521. finishEvent:disconnect();
  522. end;
  523. end);
  524. end;
  525. end);
  526. mouse.KeyDown:connect(function(key)
  527. if key=='0'then
  528. Debounces.isSprinting=true;
  529. playSound(160248522,c.Torso);
  530. for i=1,3 do
  531. spawn(function()
  532. local e=Instance.new('Part',c);
  533. e.Size=Vector3.new(1,1,1);
  534. e.Material='Neon';
  535. e.Color=a();
  536. e.Anchored=true;
  537. e.CFrame=c.HumanoidRootPart.CFrame*CFrame.Angles(0,0,-math.pi/2);
  538. e.CanCollide=false;
  539. local rm=Instance.new('SpecialMesh',e);
  540. rm.MeshType='FileMesh';
  541. rm.MeshId='rbxassetid://3270017';
  542. rm.Scale=Vector3.new(3.2,3.2,10);
  543. for x=1,30 do
  544. wait();
  545. rm.Scale=rm.Scale:lerp(Vector3.new(i*30,i*30,(4-i)*450),.1);
  546. e.Transparency=x/30+.5;
  547. end;
  548. end);
  549. end;
  550. c.HumanoidRootPart.Velocity=c.HumanoidRootPart.CFrame.lookVector*200;
  551. end;
  552. end);
  553. mouse.KeyUp:connect(function(key)
  554. if key=='0'then
  555. Debounces.isSprinting=false;
  556. end;
  557. end);
  558. mouse.KeyDown:connect(function(key)
  559. if key=='v'then
  560. playSound(201858087,c.Torso,math.random(90,120)/100);
  561. local oldPos=c.HumanoidRootPart.CFrame.p;
  562. local mHit=mouse.Hit.p;
  563. for i=1,2 do
  564. spawn(function()
  565. local pos
  566. if i==1 then pos=oldPos else pos=mHit end
  567. local p=Instance.new('Part',workspace);
  568. p.Anchored=true;
  569. p.CanCollide=false;
  570. p.Color=a();
  571. p.FormFactor='Custom';
  572. p.CFrame=CFrame.new(pos+Vector3.new(0,500,0));
  573. p.Transparency=.4;
  574. p.Size=Vector3.new(20,1000,20);
  575. for i=1,20 do
  576. wait();
  577. p.Transparency=.4+(i/10)*.6;
  578. p.Size=Vector3.new(20-i*1.5,1000,20-i*1.5);
  579. p.CFrame=CFrame.new(pos+Vector3.new(0,500,0));
  580. end;
  581. p:Destroy();
  582. end);
  583. end;
  584. if Debounces.isMoving then
  585. c.HumanoidRootPart.CFrame=CFrame.new(mouse.Hit.p+Vector3.new(0,4,0),Vector3.new(c.HumanoidRootPart.Velocity.x,mouse.Hit.p.y+4,c.HumanoidRootPart.Velocity.z));
  586. else
  587. c.HumanoidRootPart.CFrame=CFrame.new(mouse.Hit.p+Vector3.new(0,4,0),Vector3.new(oldPos.x,mouse.Hit.p.y+4,oldPos.z));
  588. end;
  589. end;
  590. end);
  591. mouse.KeyDown:connect(function(key)
  592. if key=='r'then
  593. local pointTarget=mouse.Hit.p;
  594. for i=1,20 do
  595. wait();
  596. gasterBlast(CFrame.new(pointTarget+Vector3.new(math.sin(tick()*10)*20,5+math.abs(math.sin(tick()*5)*10),math.cos(tick()*10)*20),pointTarget));
  597. end;
  598. wait();
  599. largegasterBlast(CFrame.new(pointTarget+Vector3.new(0,35,0),pointTarget));
  600. end;
  601. end);
  602. mouse.KeyDown:connect(function(key)
  603. if key=='f'then
  604. local pointTarget=mouse.Hit.p;
  605. for i=1,20 do
  606. wait();
  607. gasterBlast(CFrame.new(c.HumanoidRootPart.CFrame.p+Vector3.new(0,50,0),pointTarget):toWorldSpace(CFrame.new(math.sin(i/2)*(20-i),math.cos(i/2)*(20-i),-i)));
  608. end;
  609. largegasterBlast(CFrame.new(c.HumanoidRootPart.CFrame.p+Vector3.new(0,50,0),pointTarget):toWorldSpace(CFrame.new(0,0,-25)));
  610. end;
  611. end);
  612. mouse.Button1Down:connect(function()
  613. Debounces.isFlash=true;
  614. end);
  615. mouse.Button1Up:connect(function()
  616. Debounces.isFlash=false;
  617. end);
  618. mouse.KeyDown:connect(function(key)
  619. if key=='k'then
  620. if music.isPlaying then music:Stop();else music:Play();end;
  621. end;
  622. end);
  623. mouse.KeyDown:connect(function(key)
  624. if key=='j'then
  625. if music2.isPlaying then music2:Stop();else music2:Play();end;
  626. end;
  627. end);
  628. mouse.KeyDown:connect(function(key)
  629. if key=='l'then
  630. if music3.isPlaying then music3:Stop();else music3:Play();end;
  631. end;
  632. end);
  633. mouse.KeyDown:connect(function(key)
  634. if key=='p'then
  635. if music4.isPlaying then music4:Stop();else music4:Play();end;
  636. end;
  637. end);
  638. mouse.KeyDown:connect(function(key)
  639. if key=='o'then
  640. if music5.isPlaying then music4:Stop();else music5:Play();end;
  641. end;
  642. end);
  643. mouse.KeyDown:connect(function(key)
  644. if key=='e'then
  645. gasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p,true);
  646. end;
  647. end);
  648. mouse.KeyDown:connect(function(key)
  649. if key=='c'then
  650. largegasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p);
  651. end;
  652. end);
  653. mouse.KeyDown:connect(function(key)
  654. if key=='q'then
  655. for i=1,5 do
  656. wait();
  657. gasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p);
  658. end;
  659. largegasterBlast(c.Torso.CFrame.p+Vector3.new(0,25,0),mouse.Hit.p);
  660. end;
  661. end);
  662. mouse.KeyDown:connect(function(key)
  663. if key=='t'then
  664. local pointTarget=mouse.Hit.p;
  665. for i=1,20 do
  666. gasterBlast(pointTarget+Vector3.new(math.sin(math.deg((360/40)*i))*(20-i),5+i,math.cos(math.deg((360/40)*i))*(20-i)),pointTarget);
  667. end;
  668. wait(.2);
  669. for i=1,10 do
  670. largegasterBlast(pointTarget+Vector3.new(math.sin(math.deg((360/20)*i))*25,20,math.cos(math.deg((360/20)*i))*25),pointTarget);
  671. end;
  672. end;
  673. end);
  674. human.StateChanged:connect(function(os,ns)
  675. if c.HumanoidRootPart.Velocity.Y<.1 and Debounces.isJumping==true and ns==Enum.HumanoidStateType.Landed then
  676. Debounces.isJumping=false;
  677. end;
  678. end);
  679. for i=1,#Joints do
  680. Joints[i].C1=CFrameZero();
  681. end;
  682. rs.RenderStepped:connect(function()
  683. Debounces.FPS=1/rs.RenderStepped:wait();
  684. if Debounces.FPS<30 then
  685. Debounces.FPS=30;
  686. end;
  687. if Debounces.isSprinting then
  688. lerpBoom();
  689. else
  690. noBoom();
  691. end;
  692. for _,v in pairs(rayModel:children())do
  693. v.Transparency=v.Transparency+.06/(Debounces.FPS/60);
  694. if v.Transparency>.99 then v:Destroy();return;end;
  695. v.CanCollide=true;
  696. local tParts=v:GetTouchingParts();
  697. v.CanCollide=false;
  698. local vCFrame=v.CFrame;
  699. v.Size=v.Size+Vector3.new(0,1,1)/(Debounces.FPS/60);
  700. v.CFrame=vCFrame;
  701. for _,x in pairs(tParts)do
  702. if x and x.Parent and x.Parent:FindFirstChild'Humanoid'and x.Parent.Humanoid:isA'Humanoid'and x.Parent~=c then
  703. x.Parent.Humanoid:TakeDamage(1,2);
  704. end;
  705. end;
  706. end;
  707. local FPSLerp=AnimStat.lerpSpeed/(Debounces.FPS/60);
  708. for i=1,#Joints do
  709. Joints[i].C0=Joints[i].C0:lerp(JointTargets[i],FPSLerp);
  710. end;
  711. end);
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