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- Player = game.Players.LocalPlayer
- local beam = Instance.new("Part", game.Workspace)
- beam.Anchored = true
- beam.CanCollide = false
- beam.FormFactor = "Custom"
- beam.TopSurface = 0
- beam.BottomSurface = 0
- beam.BrickColor = BrickColor.new("Really black")
- beam.Size = Vector3.new(49, 3, 2)
- beam.CFrame = Player.Character.Torso.CFrame*CFrame.new(0,0,-7)
- beam.Transparency = 0.45
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