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Chaseplayzrbx_YT

Roblox op madra final form script ;)

Apr 19th, 2018
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  1. Player = game.Players.chaseplayzrbx_YT
  2. char = Player.Character
  3. Cha = char
  4. Mau5 = Player:GetMouse()
  5. hed = char.Head
  6. rarm = char["Right Arm"]
  7. function nooutline(part)
  8. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  9. end
  10. Cha.Head.face.Texture = "http://www.roblox.com/asset/?id=101765221"
  11. Cha.Shirt:Remove()
  12. Cha.Pants:Remove()
  13.  
  14. Shirt = Instance.new("Shirt",Character)
  15. Shirt.Parent = Cha
  16. Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=249639658"
  17.  
  18. Pant = Instance.new("Pants",Character)
  19. Pant.Parent = Cha
  20. Pant.PantsTemplate = "http://www.roblox.com/asset/?id=249639685"
  21. lite = Instance.new("PointLight")
  22. lite.Parent = Cha.Torso
  23. lite.Brightness = 100
  24. lite.Range = 8
  25. lite.Color = Color3.new(1,1,1)
  26. -------------Chakra Balls--------------------
  27. Sphere = Instance.new("Part",Cha)
  28. Sphere.TopSurface = "Smooth"
  29. Sphere.BottomSurface = "Smooth"
  30. Sphere.FormFactor = "Custom"
  31. Sphere.Size = Vector3.new(1,1,1)
  32. Sphere.CanCollide = True
  33. Sphere.BrickColor = BrickColor.new("Really black")
  34. SphereMesh = Instance.new("SpecialMesh", Sphere)
  35. SphereMesh.MeshType = "Sphere"
  36. SphereMesh.Scale = Vector3.new(1,1,1)
  37. SphereWeld = Instance.new("Weld",Cha)
  38. SphereWeld.Part0 = Cha.Torso
  39. SphereWeld.Part1 = Sphere
  40. SphereWeld.C1 = CFrame.new(3, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  41. Sphere2 = Instance.new("Part",Cha)
  42. Sphere2.TopSurface = "Smooth"
  43. Sphere2.BottomSurface = "Smooth"
  44. Sphere2.FormFactor = "Custom"
  45. Sphere2.Size = Vector3.new(1,1,1)
  46. Sphere2.CanCollide = True
  47. Sphere2.BrickColor = BrickColor.new("Really black")
  48. Sphere2Mesh = Instance.new("SpecialMesh", Sphere2)
  49. Sphere2Mesh.MeshType = "Sphere"
  50. Sphere2Mesh.Scale = Vector3.new(1,1,1)
  51. Sphere2Weld = Instance.new("Weld",Cha)
  52. Sphere2Weld.Part0 = Cha.Torso
  53. Sphere2Weld.Part1 = Sphere2
  54. Sphere2Weld.C1 = CFrame.new(-3, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  55. Sphere3 = Instance.new("Part",Cha)
  56. Sphere3.TopSurface = "Smooth"
  57. Sphere3.BottomSurface = "Smooth"
  58. Sphere3.FormFactor = "Custom"
  59. Sphere3.Size = Vector3.new(1,1,1)
  60. Sphere3.CanCollide = True
  61. Sphere3.BrickColor = BrickColor.new("Really black")
  62. Sphere3Mesh = Instance.new("SpecialMesh", Sphere3)
  63. Sphere3Mesh.MeshType = "Sphere"
  64. Sphere3Mesh.Scale = Vector3.new(1,1,1)
  65. Sphere3Weld = Instance.new("Weld",Cha)
  66. Sphere3Weld.Part0 = Cha.Torso
  67. Sphere3Weld.Part1 = Sphere3
  68. Sphere3Weld.C1 = CFrame.new(-2, -2, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  69. Sphere4 = Instance.new("Part",Cha)
  70. Sphere4.TopSurface = "Smooth"
  71. Sphere4.BottomSurface = "Smooth"
  72. Sphere4.FormFactor = "Custom"
  73. Sphere4.Size = Vector3.new(1,1,1)
  74. Sphere4.CanCollide = True
  75. Sphere4.BrickColor = BrickColor.new("Really black")
  76. Sphere4Mesh = Instance.new("SpecialMesh", Sphere4)
  77. Sphere4Mesh.MeshType = "Sphere"
  78. Sphere4Mesh.Scale = Vector3.new(1,1,1)
  79. Sphere4Weld = Instance.new("Weld",Cha)
  80. Sphere4Weld.Part0 = Cha.Torso
  81. Sphere4Weld.Part1 = Sphere4
  82. Sphere4Weld.C1 = CFrame.new(2, -2, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  83. Sphere5 = Instance.new("Part",Cha)
  84. Sphere5.TopSurface = "Smooth"
  85. Sphere5.BottomSurface = "Smooth"
  86. Sphere5.FormFactor = "Custom"
  87. Sphere5.Size = Vector3.new(1,1,1)
  88. Sphere5.CanCollide = True
  89. Sphere5.BrickColor = BrickColor.new("Really black")
  90. Sphere5Mesh = Instance.new("SpecialMesh", Sphere5)
  91. Sphere5Mesh.MeshType = "Sphere"
  92. Sphere5Mesh.Scale = Vector3.new(1,1,1)
  93. Sphere5Weld = Instance.new("Weld",Cha)
  94. Sphere5Weld.Part0 = Cha.Torso
  95. Sphere5Weld.Part1 = Sphere5
  96. Sphere5Weld.C1 = CFrame.new(0, -4, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  97. ----------------------------------------------------
  98. local m = Instance.new("Model")
  99. m.Name = "Hair"
  100. p1 = Instance.new("Part", m)
  101. p1.BrickColor = BrickColor.new("Institutional white")
  102. p1.FormFactor = Enum.FormFactor.Symmetric
  103. p1.Size = Vector3.new(1, 1, 1)
  104. p1.CFrame = CFrame.new(12.5095692, 22.9280014, 28.5988674, -1.79592973e-007, -0.978694081, 0.205298647, -1.48348063e-008, -0.205299929, -0.978699148, 0.999994814, 2.38417414e-007, -2.98021181e-008)
  105. p1.CanCollide = false
  106. p1.Locked = true
  107. p1.BottomSurface = Enum.SurfaceType.Smooth
  108. p1.TopSurface = Enum.SurfaceType.Smooth
  109. b1 = Instance.new("SpecialMesh", p1)
  110. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  111. b1.TextureId = ""
  112. b1.MeshType = Enum.MeshType.FileMesh
  113. b1.Name = "Mesh"
  114. b1.VertexColor = Vector3.new(0, 0, 0)
  115. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  116. p2 = Instance.new("Part", m)
  117. p2.BrickColor = BrickColor.new("Pastel brown")
  118. p2.Transparency = 1
  119. p2.Name = "Head"
  120. p2.FormFactor = Enum.FormFactor.Symmetric
  121. p2.Size = Vector3.new(2, 1, 1)
  122. p2.CFrame = CFrame.new(13.299921, 22.8300076, 28.5998688, -1.19988712e-007, 8.94068393e-008, -0.999995589, -1.48348125e-008, 1, -8.94068108e-008, 0.999995589, -1.48348231e-008, 2.39197504e-007)
  123. p2.CanCollide = false
  124. p2.Locked = true
  125. p2.TopSurface = Enum.SurfaceType.Smooth
  126. b2 = Instance.new("SpecialMesh", p2)
  127. b2.MeshType = Enum.MeshType.Head
  128. b2.Name = "Mesh"
  129. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  130. p3 = Instance.new("Part", m)
  131. p3.BrickColor = BrickColor.new("Institutional white")
  132. p3.FormFactor = Enum.FormFactor.Symmetric
  133. p3.Size = Vector3.new(2, 2, 2)
  134. p3.CFrame = CFrame.new(13.2999649, 23.4000015, 28.5999584, -1.19728938e-007, 5.96046092e-008, -0.999997199, -9.88988447e-009, 1, -5.96045844e-008, 0.999997199, -9.88988802e-009, 1.19728938e-007)
  135. p3.CanCollide = false
  136. p3.Locked = true
  137. p3.BottomSurface = Enum.SurfaceType.Smooth
  138. p3.TopSurface = Enum.SurfaceType.Smooth
  139. b3 = Instance.new("SpecialMesh", p3)
  140. b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
  141. b3.TextureId = ""
  142. b3.MeshType = Enum.MeshType.FileMesh
  143. b3.Name = "Mesh"
  144. b3.VertexColor = Vector3.new(0, 0, 0)
  145. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  146. p4 = Instance.new("Part", m)
  147. p4.BrickColor = BrickColor.new("Institutional white")
  148. p4.FormFactor = Enum.FormFactor.Symmetric
  149. p4.Size = Vector3.new(1, 1, 1)
  150. p4.CFrame = CFrame.new(13.220191, 23.5300064, 28.5998363, -2.39457108e-007, 1.19209027e-007, -0.99999398, -1.97797441e-008, 1, -1.19208977e-007, 0.99999398, -1.97797512e-008, 2.39457108e-007)
  151. p4.CanCollide = false
  152. p4.Locked = true
  153. p4.BottomSurface = Enum.SurfaceType.Smooth
  154. p4.TopSurface = Enum.SurfaceType.Smooth
  155. b4 = Instance.new("SpecialMesh", p4)
  156. b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
  157. b4.TextureId = ""
  158. b4.MeshType = Enum.MeshType.FileMesh
  159. b4.Name = "Mesh"
  160. b4.VertexColor = Vector3.new(0, 0, 0)
  161. p5 = Instance.new("Part", m)
  162. p5.BrickColor = BrickColor.new("Institutional white")
  163. p5.FormFactor = Enum.FormFactor.Symmetric
  164. p5.Size = Vector3.new(1, 1, 1)
  165. p5.CFrame = CFrame.new(13.299963, 23.1500015, 28.5999584, -4.78911147e-007, 2.384173e-007, -0.999987543, -3.95593887e-008, 1, -2.38417186e-007, 0.999987543, -3.95594029e-008, 4.78911147e-007)
  166. p5.CanCollide = false
  167. p5.Locked = true
  168. p5.BottomSurface = Enum.SurfaceType.Smooth
  169. p5.TopSurface = Enum.SurfaceType.Smooth
  170. b5 = Instance.new("SpecialMesh", p5)
  171. b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
  172. b5.TextureId = ""
  173. b5.MeshType = Enum.MeshType.FileMesh
  174. b5.Name = "Mesh"
  175. b5.VertexColor = Vector3.new(0, 0, 0)
  176. b5.Scale = Vector3.new(1, 0.899999976, 1)
  177. p6 = Instance.new("Part", m)
  178. p6.BrickColor = BrickColor.new("Institutional white")
  179. p6.FormFactor = Enum.FormFactor.Symmetric
  180. p6.Size = Vector3.new(1, 1, 1)
  181. p6.CFrame = CFrame.new(13.1003246, 23.2700119, 28.5500946, -9.57822294e-007, 4.76831474e-007, -0.999987543, -7.91193955e-008, 1, -2.84217094e-014, 0.999987543, -4.04650001e-015, 5.68434189e-014)
  182. p6.CanCollide = false
  183. p6.Locked = true
  184. p6.BottomSurface = Enum.SurfaceType.Smooth
  185. p6.TopSurface = Enum.SurfaceType.Smooth
  186. b6 = Instance.new("SpecialMesh", p6)
  187. b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
  188. b6.TextureId = ""
  189. b6.MeshType = Enum.MeshType.FileMesh
  190. b6.Name = "Mesh"
  191. b6.VertexColor = Vector3.new(0, 0, 0)
  192. p7 = Instance.new("Part", m)
  193. p7.BrickColor = BrickColor.new("Institutional white")
  194. p7.FormFactor = Enum.FormFactor.Symmetric
  195. p7.Size = Vector3.new(1, 1, 1)
  196. p7.CFrame = CFrame.new(13.1008148, 23.0000076, 28.4990215, -9.57822294e-007, 4.76831502e-007, -0.999987543, -7.91194026e-008, 1, 3.5914197e-019, 0.999987543, 3.05883884e-015, 5.68434189e-014)
  197. p7.CanCollide = false
  198. p7.Locked = true
  199. p7.BottomSurface = Enum.SurfaceType.Smooth
  200. p7.TopSurface = Enum.SurfaceType.Smooth
  201. b7 = Instance.new("SpecialMesh", p7)
  202. b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
  203. b7.TextureId = ""
  204. b7.MeshType = Enum.MeshType.FileMesh
  205. b7.Name = "Mesh"
  206. b7.VertexColor = Vector3.new(0, 0, 0)
  207. p8 = Instance.new("Part", m)
  208. p8.BrickColor = BrickColor.new("Institutional white")
  209. p8.FormFactor = Enum.FormFactor.Symmetric
  210. p8.Size = Vector3.new(1, 1, 1)
  211. p8.CFrame = CFrame.new(12.3756638, 22.3460064, 28.5989819, -9.57822294e-007, -0.80510509, 0.593111277, -7.91194026e-008, -0.593119025, -0.805114806, 0.999987543, -1.28919533e-014, 2.06653508e-014)
  212. p8.CanCollide = false
  213. p8.Locked = true
  214. p8.BottomSurface = Enum.SurfaceType.Smooth
  215. p8.TopSurface = Enum.SurfaceType.Smooth
  216. b8 = Instance.new("SpecialMesh", p8)
  217. b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
  218. b8.TextureId = ""
  219. b8.MeshType = Enum.MeshType.FileMesh
  220. b8.Name = "Mesh"
  221. b8.VertexColor = Vector3.new(0, 0, 0)
  222. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  223. p9 = Instance.new("Part", m)
  224. p9.BrickColor = BrickColor.new("Institutional white")
  225. p9.FormFactor = Enum.FormFactor.Symmetric
  226. p9.Size = Vector3.new(2, 1, 2)
  227. p9.CFrame = CFrame.new(13.2349396, 23.2430096, 28.5993462, -9.57822294e-007, -0.0995007455, -0.995025039, -7.91194097e-008, 0.995037317, -0.0995024443, 0.999987543, -5.41274382e-016, -2.16294996e-014)
  228. p9.CanCollide = false
  229. p9.Locked = true
  230. p9.BottomSurface = Enum.SurfaceType.Smooth
  231. p9.TopSurface = Enum.SurfaceType.Smooth
  232. b9 = Instance.new("SpecialMesh", p9)
  233. b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
  234. b9.TextureId = ""
  235. b9.MeshType = Enum.MeshType.FileMesh
  236. b9.Name = "Mesh"
  237. b9.VertexColor = Vector3.new(0, 0, 0)
  238. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  239. p10 = Instance.new("Part", m)
  240. p10.BrickColor = BrickColor.new("Institutional white")
  241. p10.FormFactor = Enum.FormFactor.Symmetric
  242. p10.Size = Vector3.new(1, 1, 1)
  243. p10.CFrame = CFrame.new(12.9792271, 23.7430058, 28.6003838, -9.57822294e-007, -0.68356514, -0.729872584, -7.91194097e-008, 0.729881346, -0.683573902, 0.999987543, -1.35710662e-014, -1.68509463e-014)
  244. p10.CanCollide = false
  245. p10.Locked = true
  246. p10.BottomSurface = Enum.SurfaceType.Smooth
  247. p10.TopSurface = Enum.SurfaceType.Smooth
  248. b10 = Instance.new("SpecialMesh", p10)
  249. b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
  250. b10.TextureId = ""
  251. b10.MeshType = Enum.MeshType.FileMesh
  252. b10.Name = "Mesh"
  253. b10.VertexColor = Vector3.new(0, 0, 0)
  254. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  255. p11 = Instance.new("Part", m)
  256. p11.BrickColor = BrickColor.new("Institutional white")
  257. p11.FormFactor = Enum.FormFactor.Symmetric
  258. p11.Size = Vector3.new(1, 1, 1)
  259. p11.CFrame = CFrame.new(12.8353081, 23.4680061, 28.5991058, -9.57822294e-007, -0.989463568, -0.144696504, -7.91194026e-008, 0.144697905, -0.989475906, 0.999987543, -2.11154641e-014, -4.7186215e-015)
  260. p11.CanCollide = false
  261. p11.Locked = true
  262. p11.BottomSurface = Enum.SurfaceType.Smooth
  263. p11.TopSurface = Enum.SurfaceType.Smooth
  264. b11 = Instance.new("SpecialMesh", p11)
  265. b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
  266. b11.TextureId = ""
  267. b11.MeshType = Enum.MeshType.FileMesh
  268. b11.Name = "Mesh"
  269. b11.VertexColor = Vector3.new(0, 0, 0)
  270. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  271. w1 = Instance.new("Weld", p1)
  272. w1.Name = "Head_Weld"
  273. w1.Part0 = p1
  274. w1.C0 = CFrame.new(-28.5990181, 16.950285, 19.8713875, 0, 0, 0.999999583, -0.97869873, -0.205299839, 5.96046448e-008, 0.20529972, -0.978699148, -7.4505806e-009)
  275. w1.Part1 = p2
  276. w1.C1 = CFrame.new(-28.5999966, -22.8300076, 13.2999811, 5.96046448e-008, 0, 0.999999642, 0, 1, 0, -0.999999642, 0, 5.96046448e-008)
  277. w2 = Instance.new("Weld", p2)
  278. w2.Name = "Weld"
  279. w2.Part0 = p2
  280. w2.C0 = CFrame.new(-28.5999527, -22.8300056, 13.2999592, -2.5997493e-010, -4.94494357e-009, 0.999998808, 2.98023224e-008, 1, -4.94494712e-009, -0.999998808, -2.98023224e-008, 1.19469163e-007)
  281. w2.Part1 = p3
  282. w2.C1 = CFrame.new(-28.5999947, -23.3999996, 13.2999821, 0, 0, 0.999999583, 0, 1, 0, -0.999999583, 0, 0)
  283. w3 = Instance.new("Weld", p3)
  284. w3.Name = "Weld"
  285. w3.Part0 = p3
  286. w3.C0 = CFrame.new(-28.5999012, -23.3999996, 13.2999363, -1.19728938e-007, -9.88988447e-009, 0.999997199, 5.96046092e-008, 1, -9.88988802e-009, -0.999997199, -5.96045844e-008, 1.19728938e-007)
  287. w3.Part1 = p4
  288. w3.C1 = CFrame.new(-28.5998726, -23.5300045, 13.2202082, 0, 0, 0.999999583, 0, 1, 0, -0.999999583, 0, 0)
  289. w4 = Instance.new("Weld", p4)
  290. w4.Name = "Weld"
  291. w4.Part0 = p4
  292. w4.C0 = CFrame.new(-28.5996857, -23.5300064, 13.2201195, -2.39457108e-007, -1.97797441e-008, 0.99999398, 1.19209027e-007, 1, -1.97797512e-008, -0.99999398, -1.19208977e-007, 2.39457108e-007)
  293. w4.Part1 = p5
  294. w4.C1 = CFrame.new(-28.5999947, -23.1499996, 13.2999821, 0, 0, 0.999999583, 0, 1, 0, -0.999999583, 0, 0)
  295. w5 = Instance.new("Weld", p5)
  296. w5.Name = "Weld"
  297. w5.Part0 = p5
  298. w5.C0 = CFrame.new(-28.5996189, -23.1500015, 13.2998009, -4.78911147e-007, -3.95593887e-008, 0.999987543, 2.384173e-007, 1, -3.95594029e-008, -0.999987543, -2.38417186e-007, 4.78911147e-007)
  299. w5.Part1 = p6
  300. w5.C1 = CFrame.new(-28.5501289, -23.27001, 13.1003361, 0, 0, 0.999999583, 0, 1, 0, -0.999999583, 0, 0)
  301. w6 = Instance.new("Weld", p6)
  302. w6.Name = "Weld"
  303. w6.Part0 = p6
  304. w6.C0 = CFrame.new(-28.5497494, -23.2700157, 13.100173, -9.57822294e-007, -7.91193955e-008, 0.999987543, 4.76831474e-007, 1, -4.04650001e-015, -0.999987543, -2.84217094e-014, 5.68434189e-014)
  305. w6.Part1 = p7
  306. w6.C1 = CFrame.new(-28.4990501, -23.0000057, 13.1008282, 0, 0, 0.999999881, 0, 1, 0, -0.999999881, 0, 0)
  307. w7 = Instance.new("Weld", p7)
  308. w7.Name = "Weld"
  309. w7.Part0 = p7
  310. w7.C0 = CFrame.new(-28.4986763, -23.0000114, 13.1006632, -9.57822294e-007, -7.91194026e-008, 0.999987543, 4.76831502e-007, 1, 3.05883884e-015, -0.999987543, 3.5914197e-019, 5.68434189e-014)
  311. w7.Part1 = p8
  312. w7.C1 = CFrame.new(-28.5990181, 23.2175999, 10.6510067, 0, 0, 0.999999583, -0.805118203, -0.59311378, -5.96046448e-008, 0.593113363, -0.80511874, 0)
  313. w8 = Instance.new("Weld", p8)
  314. w8.Name = "Weld"
  315. w8.Part0 = p8
  316. w8.C0 = CFrame.new(-28.5986366, 23.2175598, 10.6509457, -9.57822294e-007, -7.91194026e-008, 0.999987543, -0.80510509, -0.593119025, -1.28919533e-014, 0.593111277, -0.805114806, 2.06653508e-014)
  317. w8.Part1 = p9
  318. w8.C1 = CFrame.new(-28.5993843, -21.8107243, 15.4820604, 0, 0, 0.999999583, -0.0995036662, 0.995037258, 0, -0.995036721, -0.0995037258, 0)
  319. w9 = Instance.new("Weld", p9)
  320. w9.Name = "Weld"
  321. w9.Part0 = p9
  322. w9.C0 = CFrame.new(-28.598999, -21.8107738, 15.4818439, -9.57822294e-007, -7.91194097e-008, 0.999987543, -0.0995007455, 0.995037317, -5.41274382e-016, -0.995025039, -0.0995024443, -2.16294996e-014)
  323. w9.Part1 = p10
  324. w9.C1 = CFrame.new(-28.6004219, -8.45714283, 25.703455, 0, 0, 0.999999583, -0.683578134, 0.729877055, 2.98023224e-008, -0.729876637, -0.683578491, 8.94069672e-008)
  325. w10 = Instance.new("Weld", p10)
  326. w10.Name = "Weld"
  327. w10.Part0 = p10
  328. w10.C0 = CFrame.new(-28.6000366, -8.4574213, 25.703289, -9.57822294e-007, -7.91194097e-008, 0.999987543, -0.68356514, 0.729881346, -1.35710662e-014, -0.729872584, -0.683573902, -1.68509463e-014)
  329. w10.Part1 = p11
  330. w10.C1 = CFrame.new(-28.5991402, 9.30450344, 25.0782566, 0, 0, 0.999999583, -0.989475787, 0.144696504, 8.94069672e-008, -0.144696444, -0.989476025, 7.4505806e-009)
  331. m.Parent = char
  332. m:MakeJoints()
  333. ----------------------------------------------------
  334. local cor = Instance.new("Part", char.Hair)
  335. cor.Name = "Link"
  336. cor.Locked = true
  337. cor.BottomSurface = 0
  338. cor.CanCollide = false
  339. cor.Size = Vector3.new(1, 9, 1)
  340. cor.Transparency = 1
  341. cor.TopSurface = 0
  342. corw = Instance.new("Weld", cor)
  343. corw.Part0 = hed
  344. corw.Part1 = cor
  345. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  346. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  347. weld1 = Instance.new("Weld", char.Hair)
  348. weld1.Part0 = cor
  349. weld1.Part1 = char.Hair.Head
  350. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  351. ----------------------------------------------------
  352. local Pole = Instance.new("Part",char)
  353. Pole.Locked = true
  354. Pole.Size = Vector3.new(1,1,1)
  355. Pole.BrickColor = BrickColor.new("Really black")
  356. Pole.Material = "SmoothPlastic"
  357. Pole.CanCollide = false
  358. local pm = Instance.new("CylinderMesh",Pole)
  359. pm.Scale = Vector3.new(.3,7,.3)
  360. nooutline(Pole)
  361. local PoleWeld = Instance.new("Weld")
  362. PoleWeld.Part0 = rarm
  363. PoleWeld.Part1 = Pole
  364. PoleWeld.C0 = CFrame.new(0,-1,-0.65) * CFrame.Angles(math.rad(-90),math.rad(90),0)
  365. PoleWeld.Parent = Pole
  366.  
  367. for i = 1,360*(3/4),5 do
  368. local Part = Instance.new("Part",char)
  369. local pm = Instance.new("CylinderMesh", Part)
  370. Part.BrickColor = BrickColor.new("Really black")
  371. Part.FormFactor = "Custom"
  372. Part.Size = Vector3.new(0.2,0.2,0.2)
  373. Part.CanCollide = false
  374. Part.Locked = true
  375. Part.Material = "SmoothPlastic"
  376. nooutline(Part)
  377. pm.Scale = Vector3.new(0.3/0.2,0.8,0.3/0.2)
  378. local Weld2 = Instance.new("Weld")
  379. Weld2.Part0 = Pole
  380. Weld2.Part1 = Part
  381. Weld2.C0 = CFrame.new(0,4.75,0) * CFrame.Angles(math.rad(90),math.rad(i-45),0) * CFrame.new(0,0,-1) * CFrame.Angles(0,0,math.rad(90))
  382. Weld2.Parent = PoleWeld.Part0
  383. end
  384. -----------------------------------------
  385. ----------------
  386. Player=game:GetService("Players").LocalPlayer
  387. Character=Player.Character
  388. PlayerGui=Player.PlayerGui
  389. Backpack=Player.Backpack
  390. Torso=Character.Torso
  391. Head=Character.Head
  392. Humanoid=Character.Humanoid
  393. m=Instance.new('Model',Character)
  394. LeftArm=Character["Left Arm"]
  395. LeftLeg=Character["Left Leg"]
  396. RightArm=Character["Right Arm"]
  397. RightLeg=Character["Right Leg"]
  398. LS=Torso["Left Shoulder"]
  399. LH=Torso["Left Hip"]
  400. RS=Torso["Right Shoulder"]
  401. RH=Torso["Right Hip"]
  402. Face = Head.face
  403. Neck=Torso.Neck
  404. it=Instance.new
  405. attacktype=1
  406. vt=Vector3.new
  407. cf=CFrame.new
  408. euler=CFrame.fromEulerAnglesXYZ
  409. angles=CFrame.Angles
  410. cloaked=false
  411. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  412. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  413. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  414. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  415. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  416. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  417. RootPart=Character.HumanoidRootPart
  418. RootJoint=RootPart.RootJoint
  419. RootCF=euler(-1.57,0,3.14)
  420. attack = false
  421. attackdebounce = false
  422. deb=false
  423. equipped=true
  424. hand=false
  425. MMouse=nil
  426. combo=0
  427. mana=0
  428. trispeed=.2
  429. attackmode='none'
  430. local idle=0
  431. local Anim="Idle"
  432. local Effects={}
  433. local gun=false
  434. local shoot=false
  435. player=nil
  436. mana=0
  437. Attacking=false
  438. asset = "http://www.roblox.com/asset/?id="
  439. meshes = {["blast"] = 20329976,["ring"] = 3270017,["spike"] = 1033714,["cone"] = 1082802,["crown"] = 20329976,["cloud"] = 1095708,["diamond"] = 9756362}
  440. sounds = {["explode"] = 130792180;}
  441. torsomesh = "rbxasset://fonts/torso.mesh"
  442. colours = {"Tr. Red","Black","Tr. Blue","Black","Phosph. White","Royal purple"}
  443. local ASpeed = 10
  444. Humanoid.MaxHealth = 500
  445. wait()
  446. Humanoid.Health=500
  447.  
  448. mouse=Player:GetMouse()
  449. --save shoulders
  450. RSH, LSH=nil, nil
  451. --welds
  452. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  453. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  454. LH=Torso["Left Hip"]
  455. RH=Torso["Right Hip"]
  456. TorsoColor=Torso.BrickColor
  457. function NoOutline(Part)
  458. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  459. end
  460. player=Player
  461. ch=Character
  462. RSH=ch.Torso["Right Shoulder"]
  463. LSH=ch.Torso["Left Shoulder"]
  464. --
  465. --RSH.Parent=nil
  466. --LSH.Parent=nil
  467. --
  468. RW.Name="Right Shoulder"
  469. RW.Part0=ch.Torso
  470. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  471. RW.C1=cf(0, 0.5, 0)
  472. RW.Part1=ch["Right Arm"]
  473. RW.Parent=ch.Torso
  474. --
  475. LW.Name="Left Shoulder"
  476. LW.Part0=ch.Torso
  477. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  478. LW.C1=cf(0, 0.5, 0)
  479. LW.Part1=ch["Left Arm"]
  480. LW.Parent=ch.Torso
  481. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  482. wld = Instance.new("Weld", wp1)
  483. wld.Part0 = wp0
  484. wld.Part1 = wp1
  485. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  486. end
  487. local larm = char["Left Arm"]
  488. local rarm = char["Right Arm"]
  489. local lleg = char["Left Leg"]
  490. local rleg = char["Right Leg"]
  491. local hed = char.Head
  492. local torso = char.Torso
  493. local root = char.HumanoidRootPart
  494. newWeld(torso, lleg, -0.5, -1, 0)
  495. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  496. newWeld(torso, rleg, 0.5, -1, 0)
  497. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  498. Player=game:GetService('Players').LocalPlayer
  499. Character=Player.Character
  500. Mouse=Player:GetMouse()
  501. m=Instance.new('Model',Character)
  502.  
  503.  
  504. local function weldBetween(a, b)
  505. local weldd = Instance.new("ManualWeld")
  506. weldd.Part0 = a
  507. weldd.Part1 = b
  508. weldd.C0 = CFrame.new()
  509. weldd.C1 = b.CFrame:inverse() * a.CFrame
  510. weldd.Parent = a
  511. return weldd
  512. end
  513.  
  514. it=Instance.new
  515.  
  516. function nooutline(part)
  517. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  518. end
  519.  
  520. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  521. local fp=it("Part")
  522. fp.formFactor=formfactor
  523. fp.Parent=parent
  524. fp.Reflectance=reflectance
  525. fp.Transparency=transparency
  526. fp.CanCollide=false
  527. fp.Locked=true
  528. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  529. fp.Name=name
  530. fp.Size=size
  531. fp.Position=Character.Torso.Position
  532. nooutline(fp)
  533. fp.Material=material
  534. fp:BreakJoints()
  535. return fp
  536. end
  537.  
  538. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  539. local mesh=it(Mesh)
  540. mesh.Parent=part
  541. if Mesh=="SpecialMesh" then
  542. mesh.MeshType=meshtype
  543. mesh.MeshId=meshid
  544. end
  545. mesh.Offset=offset
  546. mesh.Scale=scale
  547. return mesh
  548. end
  549.  
  550. function weld(parent,part0,part1,c0,c1)
  551. local weld=it("Weld")
  552. weld.Parent=parent
  553. weld.Part0=part0
  554. weld.Part1=part1
  555. weld.C0=c0
  556. weld.C1=c1
  557. return weld
  558. end
  559.  
  560.  
  561. Player=game:GetService('Players').LocalPlayer
  562. Character=Player.Character
  563. Mouse=Player:GetMouse()
  564. m=Instance.new('Model',Character)
  565.  
  566.  
  567. local function weldBetween(a, b)
  568. local weldd = Instance.new("ManualWeld")
  569. weldd.Part0 = a
  570. weldd.Part1 = b
  571. weldd.C0 = CFrame.new()
  572. weldd.C1 = b.CFrame:inverse() * a.CFrame
  573. weldd.Parent = a
  574. return weldd
  575. end
  576.  
  577. it=Instance.new
  578.  
  579. function nooutline(part)
  580. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  581. end
  582.  
  583.  
  584. function swait(num)
  585. if num==0 or num==nil then
  586. game:service'RunService'.Heartbeat:wait(0)
  587. else
  588. for i=0,num do
  589. game:service'RunService'.Heartbeat:wait(0)
  590. end
  591. end
  592. end
  593.  
  594. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  595. local mesh=it(Mesh)
  596. mesh.Parent=part
  597. if Mesh=="SpecialMesh" then
  598. mesh.MeshType=meshtype
  599. mesh.MeshId=meshid
  600. end
  601. mesh.Offset=offset
  602. mesh.Scale=scale
  603. return mesh
  604. end
  605.  
  606. function weld(parent,part0,part1,c0,c1)
  607. local weld=it("Weld")
  608. weld.Parent=parent
  609. weld.Part0=part0
  610. weld.Part1=part1
  611. weld.C0=c0
  612. weld.C1=c1
  613. return weld
  614. end
  615.  
  616.  
  617. local function CFrameFromTopBack(at, top, back)
  618. local right = top:Cross(back)
  619. return CFrame.new(at.x, at.y, at.z,
  620. right.x, top.x, back.x,
  621. right.y, top.y, back.y,
  622. right.z, top.z, back.z)
  623. end
  624.  
  625. function Triangle(a, b, c)
  626. local edg1 = (c-a):Dot((b-a).unit)
  627. local edg2 = (a-b):Dot((c-b).unit)
  628. local edg3 = (b-c):Dot((a-c).unit)
  629. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  630. a, b, c = a, b, c
  631. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  632. a, b, c = b, c, a
  633. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  634. a, b, c = c, a, b
  635. else
  636. assert(false, "unreachable")
  637. end
  638.  
  639. local len1 = (c-a):Dot((b-a).unit)
  640. local len2 = (b-a).magnitude - len1
  641. local width = (a + (b-a).unit*len1 - c).magnitude
  642.  
  643. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  644.  
  645. local list = {}
  646.  
  647. local Color = BrickColor.new("Really black")
  648.  
  649. if len1 > 0.01 then
  650. local w1 = Instance.new('WedgePart', m)
  651. game:GetService("Debris"):AddItem(w1,5)
  652. w1.Material = "SmoothPlastic"
  653. w1.FormFactor = 'Custom'
  654. w1.BrickColor = Color
  655. w1.Transparency = 0
  656. w1.Reflectance = 0
  657. w1.Material = "SmoothPlastic"
  658. w1.CanCollide = false
  659. NoOutline(w1)
  660. local sz = Vector3.new(0.2, width, len1)
  661. w1.Size = sz
  662. local sp = Instance.new("SpecialMesh",w1)
  663. sp.MeshType = "Wedge"
  664. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  665. w1:BreakJoints()
  666. w1.Anchored = true
  667. w1.Parent = workspace
  668. w1.Transparency = 0.7
  669. table.insert(Effects,{w1,"Disappear",.01})
  670. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  671. table.insert(list,w1)
  672. end
  673.  
  674. if len2 > 0.01 then
  675. local w2 = Instance.new('WedgePart', m)
  676. game:GetService("Debris"):AddItem(w2,5)
  677. w2.Material = "SmoothPlastic"
  678. w2.FormFactor = 'Custom'
  679. w2.BrickColor = Color
  680. w2.Transparency = 0
  681. w2.Reflectance = 0
  682. w2.Material = "SmoothPlastic"
  683. w2.CanCollide = false
  684. NoOutline(w2)
  685. local sz = Vector3.new(0.2, width, len2)
  686. w2.Size = sz
  687. local sp = Instance.new("SpecialMesh",w2)
  688. sp.MeshType = "Wedge"
  689. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  690. w2:BreakJoints()
  691. w2.Anchored = true
  692. w2.Parent = workspace
  693. w2.Transparency = 0.7
  694. table.insert(Effects,{w2,"Disappear",.01})
  695. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  696. table.insert(list,w2)
  697. end
  698. return unpack(list)
  699. end
  700.  
  701.  
  702. so = function(id,par,vol,pit)
  703. coroutine.resume(coroutine.create(function()
  704. local sou = Instance.new("Sound",par or workspace)
  705. sou.Volume=vol
  706. sou.Pitch=pit or 1
  707. sou.SoundId=id
  708. swait()
  709. sou:play()
  710. game:GetService("Debris"):AddItem(sou,6)
  711. end))
  712. end
  713.  
  714. function clerp(a,b,t)
  715. local qa = {QuaternionFromCFrame(a)}
  716. local qb = {QuaternionFromCFrame(b)}
  717. local ax, ay, az = a.x, a.y, a.z
  718. local bx, by, bz = b.x, b.y, b.z
  719. local _t = 1-t
  720. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  721. end
  722.  
  723. function QuaternionFromCFrame(cf)
  724. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  725. local trace = m00 + m11 + m22
  726. if trace > 0 then
  727. local s = math.sqrt(1 + trace)
  728. local recip = 0.5/s
  729. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  730. else
  731. local i = 0
  732. if m11 > m00 then
  733. i = 1
  734. end
  735. if m22 > (i == 0 and m00 or m11) then
  736. i = 2
  737. end
  738. if i == 0 then
  739. local s = math.sqrt(m00-m11-m22+1)
  740. local recip = 0.5/s
  741. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  742. elseif i == 1 then
  743. local s = math.sqrt(m11-m22-m00+1)
  744. local recip = 0.5/s
  745. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  746. elseif i == 2 then
  747. local s = math.sqrt(m22-m00-m11+1)
  748. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  749. end
  750. end
  751. end
  752.  
  753. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  754. local xs, ys, zs = x + x, y + y, z + z
  755. local wx, wy, wz = w*xs, w*ys, w*zs
  756. local xx = x*xs
  757. local xy = x*ys
  758. local xz = x*zs
  759. local yy = y*ys
  760. local yz = y*zs
  761. local zz = z*zs
  762. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  763. end
  764.  
  765. function QuaternionSlerp(a, b, t)
  766. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  767. local startInterp, finishInterp;
  768. if cosTheta >= 0.0001 then
  769. if (1 - cosTheta) > 0.0001 then
  770. local theta = math.acos(cosTheta)
  771. local invSinTheta = 1/math.sin(theta)
  772. startInterp = math.sin((1-t)*theta)*invSinTheta
  773. finishInterp = math.sin(t*theta)*invSinTheta
  774. else
  775. startInterp = 1-t
  776. finishInterp = t
  777. end
  778. else
  779. if (1+cosTheta) > 0.0001 then
  780. local theta = math.acos(-cosTheta)
  781. local invSinTheta = 1/math.sin(theta)
  782. startInterp = math.sin((t-1)*theta)*invSinTheta
  783. finishInterp = math.sin(t*theta)*invSinTheta
  784. else
  785. startInterp = t-1
  786. finishInterp = t
  787. end
  788. end
  789. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  790. end
  791.  
  792. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  793. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  794. end
  795.  
  796. local function CFrameFromTopBack(at, top, back)
  797. local right = top:Cross(back)
  798. return CFrame.new(at.x, at.y, at.z,
  799. right.x, top.x, back.x,
  800. right.y, top.y, back.y,
  801. right.z, top.z, back.z)
  802. end
  803.  
  804. function Triangle(a, b, c)
  805. local edg1 = (c-a):Dot((b-a).unit)
  806. local edg2 = (a-b):Dot((c-b).unit)
  807. local edg3 = (b-c):Dot((a-c).unit)
  808. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  809. a, b, c = a, b, c
  810. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  811. a, b, c = b, c, a
  812. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  813. a, b, c = c, a, b
  814. else
  815. assert(false, "unreachable")
  816. end
  817.  
  818. local len1 = (c-a):Dot((b-a).unit)
  819. local len2 = (b-a).magnitude - len1
  820. local width = (a + (b-a).unit*len1 - c).magnitude
  821.  
  822. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  823.  
  824. local list = {}
  825.  
  826. if len1 > 0.01 then
  827. local w1 = Instance.new('WedgePart', m)
  828. game:GetService("Debris"):AddItem(w1,5)
  829. w1.Material = "SmoothPlastic"
  830. w1.FormFactor = 'Custom'
  831. w1.BrickColor = BrickColor.new("Really black")
  832. w1.Transparency = 0
  833. w1.Reflectance = 0
  834. w1.Material = "SmoothPlastic"
  835. w1.CanCollide = false
  836. NoOutline(w1)
  837. local sz = Vector3.new(0.2, width, len1)
  838. w1.Size = sz
  839. local sp = Instance.new("SpecialMesh",w1)
  840. sp.MeshType = "Wedge"
  841. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  842. w1:BreakJoints()
  843. w1.Anchored = true
  844. w1.Parent = workspace
  845. w1.Transparency = 0.7
  846. table.insert(Effects,{w1,"Disappear",.01})
  847. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  848. table.insert(list,w1)
  849. end
  850.  
  851. if len2 > 0.01 then
  852. local w2 = Instance.new('WedgePart', m)
  853. game:GetService("Debris"):AddItem(w2,5)
  854. w2.Material = "SmoothPlastic"
  855. w2.FormFactor = 'Custom'
  856. w2.BrickColor = BrickColor.new("Really black")
  857. w2.Transparency = 0
  858. w2.Reflectance = 0
  859. w2.Material = "SmoothPlastic"
  860. w2.CanCollide = false
  861. NoOutline(w2)
  862. local sz = Vector3.new(0.2, width, len2)
  863. w2.Size = sz
  864. local sp = Instance.new("SpecialMesh",w2)
  865. sp.MeshType = "Wedge"
  866. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  867. w2:BreakJoints()
  868. w2.Anchored = true
  869. w2.Parent = workspace
  870. w2.Transparency = 0.7
  871. table.insert(Effects,{w2,"Disappear",.01})
  872. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  873. table.insert(list,w2)
  874. end
  875. return unpack(list)
  876. end
  877.  
  878. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  879. if hit.Parent==nil then
  880. return
  881. end
  882. h=hit.Parent:FindFirstChild("Humanoid")
  883. for _,v in pairs(hit.Parent:children()) do
  884. if v:IsA("Humanoid") then
  885. h=v
  886. end
  887. end
  888. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  889. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  890. end
  891. if hit.Parent.className=="Hat" then
  892. hit=hit.Parent.Parent:findFirstChild("Head")
  893. end
  894. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  895. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  896. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  897. return
  898. end]]
  899. -- hs(hit,1.2)
  900. c=Instance.new("ObjectValue")
  901. c.Name="creator"
  902. c.Value=game:service("Players").LocalPlayer
  903. c.Parent=h
  904. game:GetService("Debris"):AddItem(c,.5)
  905. Damage=math.random(minim,maxim)
  906. -- h:TakeDamage(Damage)
  907. blocked=false
  908. block=hit.Parent:findFirstChild("Block")
  909. if block~=nil then
  910. print(block.className)
  911. if block.className=="NumberValue" then
  912. if block.Value>0 then
  913. blocked=true
  914. if decreaseblock==nil then
  915. block.Value=block.Value-1
  916. end
  917. end
  918. end
  919. if block.className=="IntValue" then
  920. if block.Value>0 then
  921. blocked=true
  922. if decreaseblock~=nil then
  923. block.Value=block.Value-1
  924. end
  925. end
  926. end
  927. end
  928. if blocked==false then
  929. -- h:TakeDamage(Damage)
  930. h.Health=h.Health-Damage
  931. showDamage(hit.Parent,Damage,.5,BrickColor.new("Dark stone grey"))
  932. else
  933. h.Health=h.Health-(Damage/2)
  934. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  935. end
  936. if Type=="Knockdown" then
  937. hum=hit.Parent.Humanoid
  938. hum.PlatformStand=true
  939. coroutine.resume(coroutine.create(function(HHumanoid)
  940. swait(1)
  941. HHumanoid.PlatformStand=false
  942. end),hum)
  943. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  944. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  945. local bodvol=Instance.new("BodyVelocity")
  946. bodvol.velocity=angle*knockback
  947. bodvol.P=5000
  948. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  949. bodvol.Parent=hit
  950. rl=Instance.new("BodyAngularVelocity")
  951. rl.P=3000
  952. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  953. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  954. rl.Parent=hit
  955. game:GetService("Debris"):AddItem(bodvol,.5)
  956. game:GetService("Debris"):AddItem(rl,.5)
  957. elseif Type=="Normal" then
  958. vp=Instance.new("BodyVelocity")
  959. vp.P=500
  960. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  961. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  962. if KnockbackType==1 then
  963. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  964. elseif KnockbackType==2 then
  965. vp.velocity=Property.CFrame.lookVector*knockback
  966. end
  967. if knockback>0 then
  968. vp.Parent=hit.Parent.Torso
  969. end
  970. game:GetService("Debris"):AddItem(vp,.5)
  971. elseif Type=="Up" then
  972. local bodyVelocity=Instance.new("BodyVelocity")
  973. bodyVelocity.velocity=vt(0,60,0)
  974. bodyVelocity.P=5000
  975. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  976. bodyVelocity.Parent=hit
  977. game:GetService("Debris"):AddItem(bodyVelocity,1)
  978. rl=Instance.new("BodyAngularVelocity")
  979. rl.P=3000
  980. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  981. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  982. rl.Parent=hit
  983. game:GetService("Debris"):AddItem(rl,.5)
  984. elseif Type=="Snare" then
  985. bp=Instance.new("BodyPosition")
  986. bp.P=2000
  987. bp.D=100
  988. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  989. bp.position=hit.Parent.Torso.Position
  990. bp.Parent=hit.Parent.Torso
  991. game:GetService("Debris"):AddItem(bp,1)
  992. elseif Type=="Target" then
  993. if Targetting==false then
  994. ZTarget=hit.Parent.Torso
  995. coroutine.resume(coroutine.create(function(Part)
  996. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  997. swait(5)
  998. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  999. end),ZTarget)
  1000. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  1001. targetgui=Instance.new("BillboardGui")
  1002. targetgui.Parent=ZTarget
  1003. targetgui.Size=UDim2.new(10,100,10,100)
  1004. targ=Instance.new("ImageLabel")
  1005. targ.Parent=targetgui
  1006. targ.BackgroundTransparency=1
  1007. targ.Image="rbxassetid://4834067"
  1008. targ.Size=UDim2.new(1,0,1,0)
  1009. cam.CameraType="Scriptable"
  1010. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1011. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1012. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1013. Targetting=true
  1014. RocketTarget=ZTarget
  1015. for i=1,Property do
  1016. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  1017. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  1018. swait()
  1019. end
  1020. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  1021. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1022. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1023. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  1024. end
  1025. Targetting=false
  1026. RocketTarget=nil
  1027. targetgui.Parent=nil
  1028. cam.CameraType="Custom"
  1029. end
  1030. end
  1031. debounce=Instance.new("BoolValue")
  1032. debounce.Name="DebounceHit"
  1033. debounce.Parent=hit.Parent
  1034. debounce.Value=true
  1035. game:GetService("Debris"):AddItem(debounce,Delay)
  1036. c=Instance.new("ObjectValue")
  1037. c.Name="creator"
  1038. c.Value=Player
  1039. c.Parent=h
  1040. game:GetService("Debris"):AddItem(c,.5)
  1041. CRIT=false
  1042. hitDeb=true
  1043. AttackPos=6
  1044. end
  1045. end
  1046.  
  1047. showDamage=function(Char,Dealt,du,Color)
  1048. m=Instance.new("Model")
  1049. m.Name=tostring(Dealt)
  1050. h=Instance.new("Humanoid")
  1051. h.Health=0
  1052. h.MaxHealth=0
  1053. h.Parent=m
  1054. c=Instance.new("Part")
  1055. c.Transparency=0
  1056. c.BrickColor=Color
  1057. c.Name="Head"
  1058. c.TopSurface=0
  1059. c.BottomSurface=0
  1060. c.formFactor="Plate"
  1061. c.Size=Vector3.new(1,.4,1)
  1062. ms=Instance.new("CylinderMesh")
  1063. ms.Scale=Vector3.new(.8,.8,.8)
  1064. if CRIT==true then
  1065. ms.Scale=Vector3.new(1,1.25,1)
  1066. end
  1067. ms.Parent=c
  1068. c.Reflectance=0
  1069. Instance.new("BodyGyro").Parent=c
  1070. c.Parent=m
  1071. if Char:findFirstChild("Head")~=nil then
  1072. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  1073. elseif Char.Parent:findFirstChild("Head")~=nil then
  1074. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  1075. end
  1076. f=Instance.new("BodyPosition")
  1077. f.P=2000
  1078. f.D=100
  1079. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1080. f.position=c.Position+Vector3.new(0,3,0)
  1081. f.Parent=c
  1082. game:GetService("Debris"):AddItem(m,.5+du)
  1083. c.CanCollide=false
  1084. m.Parent=workspace
  1085. c.CanCollide=false
  1086. end
  1087.  
  1088. for i,v in pairs (char:GetChildren()) do if v:IsA("Hat") then
  1089. v:remove()
  1090. end
  1091. end
  1092. local player = game.Players.LocalPlayer
  1093. local pchar = player.Character
  1094. local mouse = player:GetMouse()
  1095. local cam = workspace.CurrentCamera
  1096.  
  1097. local rad = math.rad
  1098.  
  1099. local keysDown = {}
  1100. local flySpeed = 0
  1101. local MAX_FLY_SPEED = 50
  1102.  
  1103. local canFly = false
  1104. local flyToggled = false
  1105.  
  1106. local forward, side = 0, 0
  1107. local lastForward, lastSide = 0, 0
  1108.  
  1109. local floatBP = Instance.new("BodyPosition")
  1110. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1111. local flyBV = Instance.new("BodyVelocity")
  1112. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1113. local turnBG = Instance.new("BodyGyro")
  1114. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1115. mouse.KeyDown:connect(function(key)
  1116. keysDown[key] = true
  1117.  
  1118. if key == "f" then
  1119. flyToggled = not flyToggled
  1120.  
  1121. if not flyToggled then
  1122. floatBP.Parent = nil
  1123. flyBV.Parent = nil
  1124. turnBG.Parent = nil
  1125. pchar.Torso.Velocity = Vector3.new()
  1126. pchar.Humanoid.PlatformStand = false
  1127. end
  1128. end
  1129.  
  1130. end)
  1131. mouse.KeyUp:connect(function(key)
  1132. keysDown[key] = nil
  1133. end)
  1134. local function updateFly()
  1135.  
  1136. if not flyToggled then return end
  1137.  
  1138. lastForward = forward
  1139. lastSide = side
  1140.  
  1141. forward = 0
  1142. side = 0
  1143.  
  1144. if keysDown.w then
  1145. forward = forward + 1
  1146. end
  1147. if keysDown.s then
  1148. forward = forward - 1
  1149. end
  1150. if keysDown.a then
  1151. side = side - 1
  1152. end
  1153. if keysDown.d then
  1154. side = side + 1
  1155. end
  1156.  
  1157. canFly = (forward ~= 0 or side ~= 0)
  1158.  
  1159. if canFly then
  1160. turnBG.Parent = pchar.Torso
  1161. floatBP.Parent = nil
  1162. flyBV.Parent = pchar.Torso
  1163.  
  1164. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1165. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1166. else
  1167. floatBP.position = pchar.Torso.Position
  1168. floatBP.Parent = pchar.Torso
  1169.  
  1170. flySpeed = flySpeed - 1
  1171. if flySpeed < 0 then flySpeed = 0 end
  1172. end
  1173.  
  1174. local camCF = cam.CoordinateFrame
  1175. local in_forward = canFly and forward or lastForward
  1176. local in_side = canFly and side or lastSide
  1177.  
  1178. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1179. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1180.  
  1181. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1182. 0)
  1183. end
  1184.  
  1185. game:service'RunService'.RenderStepped:connect(function()
  1186. if flyToggled then
  1187. pchar.Humanoid.PlatformStand = true
  1188. end
  1189. updateFly()
  1190. end)
  1191. ----------------------------------------------------
  1192. mouse.KeyDown:connect(function(key)
  1193. if key == "e" then
  1194. for i,v in pairs(game.Players:getPlayers()) do
  1195. if v.Name~=char.Name then
  1196. for j,k in pairs(v.Character:GetChildren()) do
  1197. if k:IsA("BasePart") and k.Transparency <= 1 then
  1198. Chakra=Instance.new("SelectionBox",cam)
  1199. Chakra.Color = BrickColor.new("Really blue")
  1200. Chakra.Transparency = .5
  1201. Chakra.Adornee = k
  1202. end
  1203. end
  1204. end
  1205. end
  1206. end
  1207. end)
  1208. ----------------------------------------------------
  1209. mouse.KeyUp:connect(function(key)
  1210. if key == "e" then
  1211. for i, v in pairs(cam:children()) do
  1212. if v:IsA("SelectionBox") then
  1213. v:Destroy()
  1214. end
  1215. end
  1216. end
  1217. end)
  1218. local plrs=game:service"Players"
  1219. local p=plrs.LocalPlayer
  1220. local lam=char["Left Arm"]
  1221. local ram=char["Right Arm"]
  1222. local llg=char["Left Leg"]
  1223. local rlg=char["Right Leg"]
  1224. local hed=char.Head
  1225. local tor=char.Torso
  1226. local Cn=CFrame.new
  1227. local CA=CFrame.Angles
  1228. local hrp=char.HumanoidRootPart
  1229. local mr=math.rad
  1230. local mc=math.cos
  1231. local Vn=Vector3.new
  1232. local wrk=game:service"Workspace"
  1233. local deb=game:service"Debris"
  1234. function nwWld(wp0,wp1,wc0)
  1235. wld = Instance.new("Weld",wp1)
  1236. wld.Part0=wp0
  1237. wld.Part1=wp1
  1238. wld.C0=wc0
  1239. return wld
  1240. end
  1241. function FndHm(flnm)
  1242. for i,v in pairs(flnm:GetChildren()) do
  1243. if v:IsA("Humanoid") then
  1244. return v
  1245. end
  1246. end
  1247. end
  1248. local hum=FndHm(char)
  1249. function get(a)
  1250. local cont={}
  1251. for i,v in pairs(a:GetChildren()) do
  1252. if v==char then
  1253. else
  1254. table.insert(cont,v)
  1255. pcall(function()
  1256. for _,b in pairs(get(v)) do
  1257. table.insert(cont,b)
  1258. end
  1259. end)
  1260. end
  1261. end
  1262. return cont
  1263. end
  1264.  
  1265. --
  1266. function inT(qur,tbl)
  1267. local a=false
  1268. for i,v in pairs(tbl) do
  1269. if v==qur then
  1270. a=true
  1271. break
  1272. else
  1273. a=false
  1274. end
  1275. end
  1276. return a
  1277. end
  1278. function nwPrt(prnt,siz,cf,col)
  1279. local prt=Instance.new("Part")
  1280. prt.Parent=prnt
  1281. prt.FormFactor=3
  1282. prt.Name="Part"
  1283. prt.Size=siz
  1284. prt.CanCollide=false
  1285. prt.Anchored=true
  1286. prt.Locked=true
  1287. prt.TopSurface=0
  1288. prt.BottomSurface=0
  1289. prt:BreakJoints()
  1290. prt.CFrame=cf or CFrame.new(30,10,30)
  1291. prt.Material="SmoothPlastic"
  1292. prt.BrickColor=BrickColor.new(col)
  1293. m=Instance.new("SpecialMesh",prt)
  1294. m.MeshType=6
  1295. return prt
  1296. end
  1297. function newRay(start,face,range,wat)
  1298. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1299. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1300. return rey,hit,pos
  1301. end
  1302. function ChakraBeam()
  1303. attack=true
  1304. local sine = 0
  1305. local change = 1
  1306. for i = 0,1,0.005 do
  1307. sine = sine + change
  1308. swait()
  1309. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1310. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1311. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(-50),math.rad(0),math.rad(0)),.05)
  1312. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(90),math.rad(0),math.rad(0)),.05)
  1313. PoleWeld.C0=clerp(PoleWeld.C0,cf(0,-1,-1)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1314. SphereWeld.C1=clerp(SphereWeld.C1,cf(3,0-0.14*math.cos(-sine/14),0)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1315. Sphere2Weld.C1=clerp(Sphere2Weld.C1,cf(-3,0-0.14*math.cos(-sine/14),0)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1316. Sphere3Weld.C1=clerp(Sphere3Weld.C1,cf(-2,-2-0.14*math.cos(-sine/14),0)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1317. Sphere4Weld.C1=clerp(Sphere4Weld.C1,cf(2,-2-0.14*math.cos(-sine/14),0)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1318. Sphere5Weld.C1=clerp(Sphere5Weld.C1,cf(0,-4-0.14*math.cos(-sine/14),0)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1319. end
  1320. local int=0
  1321. local cho=nwPrt(char,Vn(3,3,3),lam.CFrame*Cn(0,-0.7,0),"Really black")
  1322. cho.Transparency=0.2
  1323. cho.Reflectance=0.1
  1324. cho.Mesh.MeshType=3
  1325. deb:AddItem(cho,20)
  1326. local lfx1=nwPrt(char,Vn(1,1,1),cho.CFrame,"Really black")
  1327. lfx1.Transparency=1
  1328. lfx1.Mesh.MeshId="rbxassetid://9982590"
  1329. lfx1.Mesh.Scale=Vn(2,2,2)
  1330. deb:AddItem(lfx1,20)
  1331. local lfx2=nwPrt(char,Vn(1,1,1),cho.CFrame,"Really black")
  1332. lfx2.Transparency=1
  1333. lfx2.Mesh.MeshType=3
  1334. lfx2.Mesh.Scale=Vn(4,4,4)
  1335. deb:AddItem(lfx2,20)
  1336. local bem=nwPrt(wrk,Vn(0.2,cho.Size.X,cho.Size.X),cho.CFrame,"Really black")
  1337. bem.Name="Bem"
  1338. bem.Transparency=0.2
  1339. bem.Reflectance=0.1
  1340. bem.Mesh.MeshType=4
  1341. deb:AddItem(bem,8)
  1342. local ent=0
  1343. local unt=0
  1344. local ant=0
  1345. local ryt={bem}
  1346. for _,v in pairs(plrs:GetChildren()) do
  1347. pcall(function()
  1348. table.insert(ryt,v.Character)
  1349. end)
  1350. end
  1351. for i=1,300,4 do
  1352. ent=ent+1
  1353. int=int+1
  1354. unt=unt+1
  1355. if ent==2 then
  1356. local htd={char,bem}
  1357. local function het(ofs)
  1358. con1=bem.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
  1359. local r1,h1,p1=newRay(bem.CFrame*ofs*Cn(-bem.Size.X/2,0,0),cho.CFrame,bem.Size.X+1,htd)
  1360. if h1~=nil and h1.Parent~=nil then
  1361. if h1.Parent:IsA("Model") then
  1362. pcall(function()
  1363. local ht=h1.Parent
  1364. FndHm(ht).Health=FndHm(ht).Health-4
  1365. coroutine.wrap(function()
  1366. local bv=Instance.new("BodyVelocity",ht:FindFirstChild("Torso"))
  1367. bv.maxForce=Vn(math.huge,math.huge,math.huge)
  1368. local hrpasd=hrp.CFrame
  1369. bv.velocity=hrpasd.lookVector
  1370. wait(0.1)
  1371. bv:Destroy()
  1372. end)()
  1373. table.insert(htd,ht)
  1374. het(ofs)
  1375. end)
  1376. if FndHm(h1.Parent)==nil then
  1377. table.insert(htd,h1)
  1378. het(ofs)
  1379. end
  1380. end
  1381. end
  1382. end
  1383. het(Cn(0,1,0))
  1384. het(Cn(0,0,1))
  1385. het(Cn(0,-1,0))
  1386. het(Cn(0,0,-1))
  1387. ent=0
  1388. end
  1389. if unt==8 then
  1390. local fx1=nwPrt(wrk,Vn(0.2,1,1),bem.CFrame*Cn(-bem.Size.X/2,0,0)*CA(0,0,mr(90)),"Really black")
  1391. fx1.Mesh.MeshId="rbxassetid://20329976"
  1392. fx1.Mesh.Scale=Vn(bem.Size.Y,bem.Size.Y,bem.Size.Y)
  1393. deb:AddItem(fx1,1)
  1394. fx1.Transparency=0.6
  1395. table.insert(ryt,fx1)
  1396. local fx2=nwPrt(wrk,Vn(0.2,1,1),bem.CFrame*Cn(bem.Size.X/2,0,0)*CA(0,0,mr(90)),"Really black")
  1397. fx2.Mesh.MeshId="rbxassetid://20329976"
  1398. fx2.Mesh.Scale=Vn(bem.Size.Y,bem.Size.Y,bem.Size.Y)
  1399. deb:AddItem(fx2,1)
  1400. fx2.Transparency=0.6
  1401. table.insert(ryt,fx2)
  1402. coroutine.wrap(function()
  1403. for i=0.8,1,0.02 do
  1404. fx1.Transparency=i
  1405. local fx1s=fx1.Mesh.Scale
  1406. fx1.Mesh.Scale=Vn(fx1s.X+0.2,fx1s.Y+0.2,fx1s.Z+0.2)
  1407. fx2.Transparency=i
  1408. local fx2s=fx2.Mesh.Scale
  1409. fx2.Mesh.Scale=Vn(fx2s.X+0.2,fx2s.Y+0.2,fx2s.Z+0.2)
  1410. wait()
  1411. end
  1412. fx1:Destroy()
  1413. fx2:Destroy()
  1414. end)()
  1415. unt=0
  1416. end
  1417. local function chk()
  1418. local r2,h2,p2=newRay(bem.CFrame*Cn(-bem.Size.X/2,0,0),cho.CFrame,bem.Size.X,ryt)
  1419. if h2~=nil then
  1420. if h2.Parent~=nil then
  1421. if FndHm(h2.Parent)==nil then
  1422. bem.Size=Vn(((bem.CFrame*Cn(-bem.Size.X/2,0,0)).p-p2).magnitude,bem.Size.Y,bem.Size.Z)
  1423. if h2.Name=="Bem" and unt==7 then
  1424. local p1=nwPrt(bem,Vn(1,5,5),bem.CFrame*Cn(bem.Size.X/2-2,0,0)*CA(0,mr(90),0),"Bright blue")
  1425. p1.Anchored=true
  1426. p1.Transparency=0.6
  1427. local m1=p1.Mesh
  1428. m1.MeshId="rbxassetid://3270017"
  1429. local p2=nwPrt(bem,Vn(1,5,5),bem.CFrame*Cn(bem.Size.X/2-2,0,0)*CA(0,mr(90),0),"Bright blue")
  1430. p2.Anchored=true
  1431. p2.Transparency=0.6
  1432. local m2=p2.Mesh
  1433. m2.MeshId="rbxassetid://3270017"
  1434. m2.Scale=Vector3.new(0.1,0.1,0.1)
  1435. local p3=nwPrt(bem,Vn(1,5,5),bem.CFrame*Cn(bem.Size.X/2-2,0,0)*CA(0,mr(90),0),"Bright blue")
  1436. p3.Anchored=true
  1437. p3.Transparency=0.6
  1438. local m3=p3.Mesh
  1439. m3.MeshId="rbxassetid://3270017"
  1440. m3.Scale=Vector3.new(2,2,2)
  1441. deb:AddItem(p1,5)
  1442. deb:AddItem(p2,5)
  1443. deb:AddItem(p3,5)
  1444. coroutine.wrap(function()
  1445. for i=1,200 do
  1446. m1.Scale=Vector3.new(m1.Scale.X+1,m1.Scale.Y+1,m1.Scale.Z+0.5)
  1447. m2.Scale=Vector3.new(m2.Scale.X+1.25,m2.Scale.Y+1.25,m2.Scale.Z+0.5)
  1448. m3.Scale=Vector3.new(m3.Scale.X+0.75,m3.Scale.Y+0.75,m3.Scale.Z+0.5)
  1449. p1.Transparency=p1.Transparency+0.03
  1450. p2.Transparency=p2.Transparency+0.035
  1451. p3.Transparency=p3.Transparency+0.025
  1452. wait()
  1453. end
  1454. end)()
  1455. end
  1456. else
  1457. table.insert(ryt,h2.Parent)
  1458. chk()
  1459. end
  1460. end
  1461. else
  1462. bem.Size=Vn(bem.Size.X+4,bem.Size.Y,bem.Size.Z)
  1463. end
  1464. end
  1465. chk()
  1466. bem.CFrame=hrp.CFrame*Cn(-1.5,0.3,-1.2-bem.Size.X/2)*CA(0,mr(90),0)
  1467. lfx1.Mesh.Scale=Vn(2+(1*mc(int/18)),2+(1*mc(int/18)),2+(1*mc(int/18)))
  1468. lfx2.Mesh.Scale=Vn(4+(3*mc(int/18)),4+(3*mc(int/18)),4+(3*mc(int/18)))
  1469. lfx1.CFrame=cho.CFrame*CA(mr(10*mc(int/20)),mr(10*mc(int/20)),mr(10*mc(int/20)))
  1470. lfx2.CFrame=cho.CFrame*CA(mr(10*mc(int/18)),mr(10*mc(int/18)),mr(10*mc(int/18)))
  1471. wait()
  1472. end
  1473. pcall(function()
  1474. bem:Destroy()
  1475. cho:Destroy()
  1476. lfx1:Destroy()
  1477. lfx2:Destroy()
  1478. end)
  1479. attack=false
  1480. con1:disconnect()
  1481. end
  1482. function fadein(part)
  1483. part.Transparency=1
  1484. for i=1,100 do
  1485. wait()
  1486. part.Transparency = part.Transparency - 0.01
  1487. end
  1488. end
  1489.  
  1490. function ChakraBall()
  1491. attack=true
  1492. local sine = 0
  1493. local change = 1
  1494. for i = 0,1,0.005 do
  1495. sine = sine + change
  1496. swait()
  1497. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1498. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1499. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(-50),math.rad(0),math.rad(0)),.05)
  1500. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(90),math.rad(0),math.rad(0)),.05)
  1501. PoleWeld.C0=clerp(PoleWeld.C0,cf(0,-1,-1)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1502. SphereWeld.C1=clerp(SphereWeld.C1,cf(3,0-0.14*math.cos(-sine/14),0)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1503. Sphere2Weld.C1=clerp(Sphere2Weld.C1,cf(-3,0-0.14*math.cos(-sine/14),0)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1504. Sphere3Weld.C1=clerp(Sphere3Weld.C1,cf(-2,-2-0.14*math.cos(-sine/14),0)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1505. Sphere4Weld.C1=clerp(Sphere4Weld.C1,cf(2,-2-0.14*math.cos(-sine/14),0)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1506. Sphere5Weld.C1=clerp(Sphere5Weld.C1,cf(0,-4-0.14*math.cos(-sine/14),0)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1507. end
  1508. FireBall=Instance.new('Part',Workspace)
  1509. FireBall.Size=Vector3.new(3,3,3)
  1510. FireBall.BrickColor=BrickColor.new("Really black")
  1511. FireBall.CanCollide = True
  1512. FireBall.TopSurface = "Smooth"
  1513. FireBall.BottomSurface = "Smooth"
  1514. FireBall.Position=torso.Position+torso.CFrame.lookVector*20
  1515. FireBall.Transparency = 0
  1516. FireBall.Reflectance = 0.3
  1517. FireBall:BreakJoints()
  1518. FireBallMesh = Instance.new("SpecialMesh", FireBall)
  1519. FireBallMesh.MeshType = "Sphere"
  1520. FireBallMesh.Scale = Vector3.new(1,1,1)
  1521. Shooter = Instance.new('BodyVelocity',FireBall)
  1522. Shooter.maxForce = Vector3.new()*math.huge
  1523. Shooter.velocity = torso.CFrame.lookVector*100
  1524. con1=FireBall.Touched:connect(function(hit) Damagefunc(hit,10,20,math.random(20,40),"Normal",RootPart,.2,1) end)
  1525. wait(5)
  1526. FireBall:Destroy()
  1527. con1:disconnect()
  1528. attack=false
  1529. end
  1530. function InfiniteTsukyomi()
  1531. attack = true
  1532. for i = 0,1,0.005 do
  1533. swait()
  1534. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,100)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1535. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1536. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(90),math.rad(0),math.rad(-50)),.05)
  1537. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(90),math.rad(0),math.rad(50)),.05)
  1538. PoleWeld.C0=clerp(PoleWeld.C0,cf(0,10,0)*angles(math.rad(20),math.rad(100),math.rad(40)),.05)
  1539. end
  1540. Head.face.Texture = "http://www.roblox.com/asset?id=159181532"
  1541. game.Lighting.TimeOfDay = "07:00:00"
  1542. game.Lighting.Ambient = Color3.new(0,0,0)
  1543. sky = Instance.new("Sky")
  1544. sky.Parent = game.Lighting
  1545. sky.SkyboxBk = "http://www.roblox.com/asset/?id=22079760"
  1546. sky.SkyboxDn = "http://www.roblox.com/asset/?id=22079760"
  1547. sky.SkyboxFt = "http://www.roblox.com/asset/?id=22079760"
  1548. sky.SkyboxLf = "http://www.roblox.com/asset/?id=22079760"
  1549. sky.SkyboxRt = "http://www.roblox.com/asset/?id=22079760"
  1550. sky.SkyboxUp = "http://www.roblox.com/asset/?id=22079760"
  1551. attack=false
  1552. end
  1553.  
  1554. attacktype=1
  1555. mouse.Button1Down:connect(function()
  1556. if attacktype == 1 then
  1557. print("You can't attack with your staff yet!")
  1558. end
  1559. end)
  1560.  
  1561. colours = {"Tr. Red","Black","Tr. Blue","Black","Phosph. White","Royal purple"}
  1562. mouse.KeyDown:connect(function(k)
  1563. k:lower()
  1564. if k=="r" and attack == false then
  1565. ChakraBeam()
  1566. end
  1567. if k=="q" and attack == false then
  1568. ChakraBall()
  1569. end
  1570. if k=="p" and attack == false then
  1571. InfiniteTsukyomi()
  1572. end
  1573. if k==" " and attack == false then
  1574. Humanoid.Jump = false
  1575. Torso.Velocity = Vector3.new(0,100,0)
  1576. end
  1577. end)
  1578. function Tween(a,b,c)
  1579. return a+(b-a)*c
  1580. end
  1581.  
  1582. --
  1583. function Avg(a,b)
  1584. return CFrame.new((a.X+b.X)/2,(a.Y+b.Y)/2,(a.Z+b.Z)/2)
  1585. end
  1586.  
  1587. --
  1588. function Lerp(c1,c2,tim)
  1589. local com1={c1.C0.X,c1.C0.Y,c1.C0.Z,c1.C0:toEulerAnglesXYZ()}
  1590. local com2={c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  1591. for i,v in pairs(com1) do
  1592. com1[i]=v+(com2[i]-v)*tim
  1593. end
  1594. return Cn(com1[1],com1[2],com1[3])*CA(select(4,unpack(com1)))
  1595. end
  1596. hld=false
  1597. mouse.KeyDown:connect(function(key)
  1598. key:lower()
  1599. if key == "t" and attack == false then
  1600. attack = true
  1601. hld=true
  1602. for i = 0,1,0.005 do
  1603. swait()
  1604. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.03)
  1605. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.03)
  1606. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(90),math.rad(0),math.rad(-50)),.03)
  1607. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(90),math.rad(0),math.rad(50)),.03)
  1608. PoleWeld.C0=clerp(PoleWeld.C0,cf(10,0,0)*angles(math.rad(100),math.rad(10),math.rad(40)),.03)
  1609. end
  1610. local cho=nwPrt(char,Vn(1,1,1),ram.CFrame*Cn(0,-0.7,0),"Really black")
  1611. cho.Transparency=0.2
  1612. cho.Reflectance=0.1
  1613. cho.Mesh.MeshType=3
  1614. deb:AddItem(cho,20)
  1615. local lfx1=nwPrt(char,Vn(1,1,1),cho.CFrame,"Really black")
  1616. lfx1.Transparency=0.985
  1617. lfx1.Mesh.MeshId="rbxassetid://9982590"
  1618. lfx1.Mesh.Scale=Vn(2,2,2)
  1619. deb:AddItem(lfx1,20)
  1620. local lfx2=nwPrt(char,Vn(1,1,1),cho.CFrame,"Really black")
  1621. lfx2.Transparency=0.9
  1622. lfx2.Mesh.MeshType=3
  1623. lfx2.Mesh.Scale=Vn(4,4,4)
  1624. deb:AddItem(lfx2,20)
  1625. local int=0
  1626. while hld==true do
  1627. int=int+1
  1628. if cho.Size.X<30 then
  1629. local chs=cho.Size
  1630. cho.Size=Vn(chs.X+0.01,chs.Y+0.01,chs.Z+0.01)
  1631. cho.CFrame=ram.CFrame*Cn(0,-1.4,0)
  1632. else
  1633. cho.CFrame=ram.CFrame*Cn(0,-1.4,0)
  1634. end
  1635. cho.Mesh.Scale=Vn(1+(0.05*mc(int/6)),1+(0.05*mc(int/6)),1+(0.05*mc(int/6)))
  1636. lfx1.Mesh.Scale=Vn(2+(1*mc(int/18)),2+(1*mc(int/18)),2+(1*mc(int/18)))
  1637. lfx2.Mesh.Scale=Vn(4+(3*mc(int/18)),4+(3*mc(int/18)),4+(3*mc(int/18)))
  1638. lfx1.CFrame=cho.CFrame*CA(mr(10*mc(int/20)),mr(10*mc(int/20)),mr(10*mc(int/20)))
  1639. lfx2.CFrame=cho.CFrame*CA(mr(10*mc(int/18)),mr(10*mc(int/18)),mr(10*mc(int/18)))
  1640. if int>300 then
  1641. hld=false
  1642. end
  1643. wait()
  1644. end
  1645. for i=1,6 do
  1646. int=int+1
  1647. cho.CFrame=ram.CFrame*Cn(-0.2,-1.4,0)
  1648. lfx1.Mesh.Scale=Vn(2+(1*mc(int/18)),2+(1*mc(int/18)),2+(1*mc(int/18)))
  1649. lfx2.Mesh.Scale=Vn(4+(3*mc(int/18)),4+(3*mc(int/18)),4+(3*mc(int/18)))
  1650. lfx1.CFrame=cho.CFrame*CA(mr(10*mc(int/20)),mr(10*mc(int/20)),mr(10*mc(int/20)))
  1651. lfx2.CFrame=cho.CFrame
  1652. wait()
  1653. end
  1654. local bem=nwPrt(wrk,Vn(0.2,cho.Size.X,cho.Size.X),hrp.CFrame*Cn(0,0.3,-1.4)*CA(0,mr(90),0),"Really black")
  1655. bem.Name="Bem"
  1656. bem.Transparency=0.2
  1657. bem.Reflectance=0.1
  1658. bem.Mesh.MeshType=4
  1659. deb:AddItem(bem,8)
  1660. local ent=0
  1661. local unt=0
  1662. local ant=0
  1663. local ryt={bem}
  1664. for _,v in pairs(plrs:GetChildren()) do
  1665. pcall(function()
  1666. table.insert(ryt,v.Character)
  1667. end)
  1668. end
  1669. for i=1,850,4 do
  1670. ent=ent+1
  1671. int=int+1
  1672. unt=unt+1
  1673. if ent==2 then
  1674. local htd={char,bem}--This is the table
  1675. local function het(ofs)
  1676. local r1,h1,p1=newRay(bem.CFrame*ofs*Cn(-bem.Size.X/2,0,0),bem.CFrame*ofs*Cn(1,0,0),bem.Size.X+1,htd)--The end variable is the table
  1677. if h1~=nil and h1.Parent~=nil then
  1678. if h1.Parent:IsA("Model") then
  1679. pcall(function()
  1680. local ht=h1.Parent
  1681. FndHm(ht).Health=FndHm(ht).Health-(cho.Size.X)
  1682. coroutine.wrap(function()
  1683. local bv=Instance.new("BodyVelocity",ht:FindFirstChild("Torso"))
  1684. bv.maxForce=Vn(math.huge,math.huge,math.huge)
  1685. local hrpasd=hrp.CFrame
  1686. bv.velocity=hrpasd.lookVector * 100
  1687. wait(0.1)
  1688. bv:Destroy()
  1689. end)()
  1690. table.insert(htd,ht)
  1691. het(ofs)
  1692. end)
  1693. if FndHm(h1.Parent)==nil then
  1694. table.insert(htd,h1)
  1695. het(ofs)
  1696. end
  1697. end
  1698. end
  1699. end
  1700. het(Cn(0,1,0))
  1701. het(Cn(0,0,1))
  1702. het(Cn(0,-1,0))
  1703. het(Cn(0,0,-1))
  1704. ent=0
  1705. end
  1706. if unt==44 then
  1707. local fx1=nwPrt(wrk,Vn(0.2,1,1),bem.CFrame*Cn(-bem.Size.X/2,0,0)*CA(0,0,mr(90)),"Really black")
  1708. fx1.Mesh.MeshId="rbxassetid://20329976"
  1709. fx1.Mesh.Scale=Vn(bem.Size.Y,bem.Size.Y,bem.Size.Y)
  1710. deb:AddItem(fx1,1)
  1711. fx1.Transparency=0.6
  1712. table.insert(ryt,fx1)
  1713. local fx2=nwPrt(wrk,Vn(0.2,1,1),bem.CFrame*Cn(bem.Size.X/2,0,0)*CA(0,0,mr(90)),"Really black")
  1714. fx2.Mesh.MeshId="rbxassetid://20329976"
  1715. fx2.Mesh.Scale=Vn(bem.Size.Y,bem.Size.Y,bem.Size.Y)
  1716. deb:AddItem(fx2,1)
  1717. fx2.Transparency=0.6
  1718. table.insert(ryt,fx2)
  1719. coroutine.wrap(function()
  1720. for i=0.8,1,0.02 do
  1721. fx1.Transparency=i
  1722. local fx1s=fx1.Mesh.Scale
  1723. fx1.Mesh.Scale=Vn(fx1s.X+0.2,fx1s.Y+0.2,fx1s.Z+0.2)
  1724. fx2.Transparency=i
  1725. local fx2s=fx2.Mesh.Scale
  1726. fx2.Mesh.Scale=Vn(fx2s.X+0.2,fx2s.Y+0.2,fx2s.Z+0.2)
  1727. wait()
  1728. end
  1729. fx1:Destroy()
  1730. fx2:Destroy()
  1731. end)()
  1732. unt=0
  1733. end
  1734. local function chk()
  1735. local r2,h2,p2=newRay(bem.CFrame*Cn(-bem.Size.X/2,0,0),bem.CFrame*Cn(1,0,0),bem.Size.X,ryt)
  1736. if h2~=nil then
  1737. if h2.Parent~=nil then
  1738. if FndHm(h2.Parent)==nil then
  1739. bem.Size=Vn(((bem.CFrame*Cn(-bem.Size.X/2,0,0)).p-p2).magnitude,bem.Size.Y,bem.Size.Z)
  1740. if h2.Name=="Bem" and unt==7 then
  1741. local p1=nwPrt(bem,Vn(1,5,5),bem.CFrame*Cn(bem.Size.X/2-2,0,0)*CA(0,mr(90),0),"Really black")
  1742. p1.Anchored=true
  1743. p1.Transparency=0.6
  1744. local m1=p1.Mesh
  1745. m1.MeshId="rbxassetid://3270017"
  1746. local p2=nwPrt(bem,Vn(1,5,5),bem.CFrame*Cn(bem.Size.X/2-2,0,0)*CA(0,mr(90),0),"Really black")
  1747. p2.Anchored=true
  1748. p2.Transparency=0.6
  1749. local m2=p2.Mesh
  1750. m2.MeshId="rbxassetid://3270017"
  1751. m2.Scale=Vector3.new(0.1,0.1,0.1)
  1752. local p3=nwPrt(bem,Vn(1,5,5),bem.CFrame*Cn(bem.Size.X/2-2,0,0)*CA(0,mr(90),0),"Really black")
  1753. p3.Anchored=true
  1754. p3.Transparency=0.6
  1755. local m3=p3.Mesh
  1756. m3.MeshId="rbxassetid://3270017"
  1757. m3.Scale=Vector3.new(2,2,2)
  1758. deb:AddItem(p1,5)
  1759. deb:AddItem(p2,5)
  1760. deb:AddItem(p3,5)
  1761. coroutine.wrap(function()
  1762. for i=1,200 do
  1763. m1.Scale=Vector3.new(m1.Scale.X+1,m1.Scale.Y+1,m1.Scale.Z+0.5)
  1764. m2.Scale=Vector3.new(m2.Scale.X+1.25,m2.Scale.Y+1.25,m2.Scale.Z+0.5)
  1765. m3.Scale=Vector3.new(m3.Scale.X+0.75,m3.Scale.Y+0.75,m3.Scale.Z+0.5)
  1766. p1.Transparency=p1.Transparency+0.03
  1767. p2.Transparency=p2.Transparency+0.035
  1768. p3.Transparency=p3.Transparency+0.025
  1769. wait()
  1770. end
  1771. end)()
  1772. end
  1773. else
  1774. table.insert(ryt,h2.Parent)
  1775. chk()
  1776. end
  1777. end
  1778. else
  1779. bem.Size=Vn(bem.Size.X+4,bem.Size.Y,bem.Size.Z)
  1780. end
  1781. end
  1782. chk()
  1783. bem.CFrame=hrp.CFrame*Cn(0,0.3,-1.2-bem.Size.X/2)*CA(0,mr(90),0)
  1784. lfx1.Mesh.Scale=Vn(2+(1*mc(int/18)),2+(1*mc(int/18)),2+(1*mc(int/18)))
  1785. lfx2.Mesh.Scale=Vn(4+(3*mc(int/18)),4+(3*mc(int/18)),4+(3*mc(int/18)))
  1786. lfx1.CFrame=cho.CFrame*CA(mr(10*mc(int/20)),mr(10*mc(int/20)),mr(10*mc(int/20)))
  1787. lfx2.CFrame=cho.CFrame*CA(mr(10*mc(int/18)),mr(10*mc(int/18)),mr(10*mc(int/18)))
  1788. wait()
  1789. end
  1790. pcall(function()
  1791. bem:Destroy()
  1792. cho:Destroy()
  1793. lfx1:Destroy()
  1794. lfx2:Destroy()
  1795. end)
  1796. attack=false
  1797. end
  1798. end)
  1799. mouse.KeyUp:connect(function(key)
  1800. key:lower()
  1801. if key == "t" then
  1802. hld=false
  1803. end
  1804. end)
  1805. mouse.KeyDown:connect(function(key)
  1806. key:lower()
  1807. if key:byte() == 48 then
  1808. Humanoid.WalkSpeed=70
  1809. end
  1810. end)
  1811. mouse.KeyUp:connect(function(key)
  1812. key:lower()
  1813. if key:byte() == 48 then
  1814. Humanoid.WalkSpeed=6
  1815. end
  1816. end)
  1817.  
  1818. Humanoid.WalkSpeed=6
  1819. local sine = 0
  1820. local change = 1
  1821. local val = 0
  1822. --game:GetService("RunService").Heartbeat:connect(function()
  1823. while true do
  1824. swait()
  1825. sine = sine + change
  1826. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1827. local velderp=RootPart.Velocity.y
  1828. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1829. if equipped==true or equipped==false then
  1830. if attack==false then
  1831. idle=idle+1
  1832. else
  1833. idle=0
  1834. end
  1835. if idle>=500 then
  1836. if attack==false then
  1837. --Sheath()
  1838. end
  1839. end
  1840. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1841. Anim="Jump"
  1842. if attack==false then
  1843. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1844. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  1845. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(-50),math.rad(-100),math.rad(30)),.3)
  1846. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-50),math.rad(100),math.rad(-30)),.3)
  1847. lleg.Weld.C0=clerp(lleg.Weld.C0,cf(-0.5,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1848. rleg.Weld.C0=clerp(rleg.Weld.C0,cf(0.5,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1849. PoleWeld.C0 =clerp(PoleWeld.C0,CFrame.new(0,-1,-0.65)*CFrame.Angles(math.rad(-90),math.rad(90),0),.05)
  1850. end
  1851. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1852. Anim="Fall"
  1853. if attack==false then
  1854. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1855. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1856. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(-50),math.rad(-100),math.rad(30)),.3)
  1857. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-50),math.rad(100),math.rad(-30)),.3)
  1858. lleg.Weld.C0=clerp(lleg.Weld.C0,cf(-0.5,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1859. rleg.Weld.C0=clerp(rleg.Weld.C0,cf(0.5,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1860. PoleWeld.C0 =clerp(PoleWeld.C0,CFrame.new(0,-1,-0.65)*CFrame.Angles(math.rad(-90),math.rad(90),0),.05)
  1861. end
  1862. elseif torvel<1 and hitfloor~=nil then
  1863. Anim="Idle"
  1864. if attack==false then
  1865. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1-0.14*math.cos(sine/14))*angles(math.rad(0),math.rad(0),math.rad(20)),.05)
  1866. SphereWeld.C1=clerp(SphereWeld.C1,cf(3,0-0.14*math.cos(-sine/14),0)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1867. Sphere2Weld.C1=clerp(Sphere2Weld.C1,cf(-3,0-0.14*math.cos(-sine/14),0)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1868. Sphere3Weld.C1=clerp(Sphere3Weld.C1,cf(-2,-2-0.14*math.cos(-sine/14),0)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1869. Sphere4Weld.C1=clerp(Sphere4Weld.C1,cf(2,-2-0.14*math.cos(-sine/14),0)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1870. Sphere5Weld.C1=clerp(Sphere5Weld.C1,cf(0,-4-0.14*math.cos(-sine/14),0)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1871. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-20)),.05)
  1872. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(90),math.rad(0),math.rad(20)),.05)
  1873. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-10),math.rad(0),math.rad(-10)),.05)
  1874. lleg.Weld.C0=clerp(lleg.Weld.C0,cf(-0.5,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1875. rleg.Weld.C0=clerp(rleg.Weld.C0,cf(0.5,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1876. PoleWeld.C0 =clerp(PoleWeld.C0,CFrame.new(0,-1,-0.65)*CFrame.Angles(math.rad(-90),math.rad(90),0),.05)
  1877. end
  1878. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  1879. Anim="Walk"
  1880. if attack==false then
  1881. change=3
  1882. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1-0.14*math.cos(sine/14))*angles(math.rad(0),math.rad(0),math.rad(0)),.05)
  1883. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1884. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(-20),math.rad(0),math.rad(10)),.3)
  1885. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-20),math.rad(0),math.rad(-10)),.3)
  1886. lleg.Weld.C0=clerp(lleg.Weld.C0,cf(-0.5,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1887. rleg.Weld.C0=clerp(rleg.Weld.C0,cf(0.5,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1888. PoleWeld.C0 =clerp(PoleWeld.C0,CFrame.new(0,-1,-0.65)*CFrame.Angles(math.rad(-90),math.rad(90),0),.05)
  1889. end
  1890. elseif torvel>=22 and hitfloor~=nil then
  1891. Anim="Run"
  1892. if attack==false then
  1893. change=5
  1894. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1-0.14*math.cos(sine/14))*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1895. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1896. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(-20),math.rad(-100),math.rad(30)),.3)
  1897. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(math.rad(-20),math.rad(100),math.rad(-30)),.3)
  1898. lleg.Weld.C0=clerp(lleg.Weld.C0,cf(-0.5,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1899. rleg.Weld.C0=clerp(rleg.Weld.C0,cf(0.5,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1900. PoleWeld.C0 =clerp(PoleWeld.C0,CFrame.new(0,-1,-0.65)*CFrame.Angles(math.rad(-90),math.rad(90),0),.05)
  1901. end
  1902. end
  1903. end
  1904. end
  1905. --end)
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