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- Unity E Admob Ads Manager: Loaded intersitial. Cache size: 1
- E (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
- FBAudienceNetwork E In order to use cache in Facebook Audience Network SDK you should whitelist 127.0.0.1 in your Network Security Configuration:
- E <domain-config cleartextTrafficPermitted="true">
- E <domain includeSubdomains="true">127.0.0.1</domain>
- E </domain-config>
- E See more: https://developers.facebook.com/docs/audience-network/android-network-security-config
- FacebookAdapter W Failed to load ad from Facebook: In order to use cache in Facebook Audience Network SDK you should whitelist 127.0.0.1 in your Network
- Security Configuration:
- W <domain-config cleartextTrafficPermitted="true">
- W <domain includeSubdomains="true">127.0.0.1</domain>
- W </domain-config>
- W See more: https://developers.facebook.com/docs/audience-network/android-network-security-config
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