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Loontik

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Oct 8th, 2019
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  1.                   Unity  E  Admob Ads Manager: Loaded intersitial. Cache size: 1
  2.                          E  (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
  3.       FBAudienceNetwork  E  In order to use cache in Facebook Audience Network SDK you should whitelist 127.0.0.1 in your Network Security Configuration:
  4.                          E  <domain-config cleartextTrafficPermitted="true">
  5.                          E      <domain includeSubdomains="true">127.0.0.1</domain>
  6.                          E  </domain-config>
  7.                          E  See more: https://developers.facebook.com/docs/audience-network/android-network-security-config
  8.         FacebookAdapter  W  Failed to load ad from Facebook: In order to use cache in Facebook Audience Network SDK you should whitelist 127.0.0.1 in your Network
  9.                             Security Configuration:
  10.                          W  <domain-config cleartextTrafficPermitted="true">
  11.                          W      <domain includeSubdomains="true">127.0.0.1</domain>
  12.                          W  </domain-config>
  13.                          W  See more: https://developers.facebook.com/docs/audience-network/android-network-security-config
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