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NRY0927

Zombie rush god space

Oct 20th, 2020
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  1. Instance.new('Part', workspace)
  2. platform.Size = Vector3.new(1000,0,10200)
  3. platform.Anchored = true
  4. platform.Position = Vector3.new(100,-250,-200)
  5. game.Workspace.Part.Name = "bro"
  6. game.Workspace.bro.Locked = true
  7. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bro.CFrame + Vector3.new(0, 10, 0)
  8. while wait() do
  9. local me = game.Players.LocalPlayer.Character.HumanoidRootPart
  10. for i,v in pairs(game.Workspace['Zombie Storage']:GetDescendants()) do
  11. if v.Name == "HumanoidRootPart" then
  12. v.Anchored = true
  13. v.CFrame = me.CFrame + Vector3.new(0, 0, 5)
  14. end
  15. end
  16. end
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