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ExodiaForce

test

Oct 31st, 2024 (edited)
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  1. strength = 0.25
  2. enabled = true
  3. states = {['false']="Off",['true']="On"}
  4. shutdownkey = Enum.KeyCode.Delete
  5. holdingkey1 = false
  6. holdinginput1 = false
  7. local key1 = Enum.KeyCode.LeftShift
  8. local input1 = Enum.UserInputType.MouseButton1
  9. local ui = game.Players.LocalPlayer.PlayerGui:FindFirstChild("VELMGR") or Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui)
  10. ui.DisplayOrder = math.huge
  11. ui.Name = "VELMGR"
  12. ui.ResetOnSpawn = false
  13. local f= ui:FindFirstChild("TextButton") or Instance.new("TextButton",ui)
  14. f.Size = UDim2.fromOffset(100,25)
  15. f.Text = states[tostring(enabled)]
  16. f.BackgroundTransparency = 0.5
  17. f.BackgroundColor3 = Color3.new(0,0,0)
  18. f.TextColor3 = Color3.new(1,1,1)
  19. f.TextScaled = true
  20. f.ZIndex = 9999999
  21. local textbox =ui:FindFirstChild("TextBox") or Instance.new("TextBox",ui)
  22. textbox.Size = UDim2.fromOffset(100,25)
  23. textbox.Position = UDim2.fromOffset(0,30)
  24. textbox.BackgroundTransparency = 0.5
  25. textbox.BackgroundColor3 = Color3.new(0,0,0)
  26. textbox.TextScaled = true
  27. textbox.TextColor3 = Color3.new(1,1,1)
  28. textbox.Text = strength
  29. textbox.ZIndex = 9999999
  30. textbox.Changed:Connect(function()
  31. local n = tonumber(textbox.Text)
  32. if n ~= nil then
  33. strength = n
  34. end
  35. end)
  36. f.MouseButton1Click:Connect(function()
  37. enabled = not enabled
  38. f.Text = states[tostring(enabled)]
  39. end)
  40. game.UserInputService.InputBegan:Connect(function(i)
  41. if i.KeyCode == shutdownkey then
  42. ui:Destroy()
  43. script:Destroy()
  44. end
  45. if i.KeyCode == Enum.KeyCode.RightShift then
  46. ui.Enabled = not ui.Enabled
  47. end
  48. if i.KeyCode == key1 or i.UserInputType == key1 then
  49. holdingkey1 = true
  50. end
  51. if i.KeyCode == input1 or i.UserInputType == input1 then
  52. holdinginput1 = true
  53. end
  54. end)
  55. game.UserInputService.InputEnded:Connect(function(i)
  56. if i.KeyCode == key1 or i.UserInputType == key1 then
  57. holdingkey1 = false
  58. end
  59. if i.KeyCode == input1 or i.UserInputType == input1 then
  60. holdinginput1 = false
  61. end
  62. end)
  63. game:GetService("RunService").PostSimulation:Connect(function()
  64. if holdingkey1 and holdinginput1 and enabled and tonumber(strength) ~= nil then
  65. game.Players.LocalPlayer.Character.PrimaryPart.AssemblyLinearVelocity += ((game.Players.LocalPlayer.Character.PrimaryPart.CFrame.LookVector*strength)*Vector3.new(1,0,1))
  66. end
  67. end)
  68. loadstring(game:HttpGet("https://pastebin.com/raw/fvHNHuz7"))()
  69. loadstring(game:HttpGet("https://raw.githubusercontent.com/ic3w0lf22/Unnamed-ESP/master/UnnamedESP.lua"))()
  70.  
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