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Void_scripter0

Joseph joestar

Mar 14th, 2020 (edited)
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  1. -----------//Joseph Joestar\\-----------
  2. --[[Movelist
  3. E = Equip/Unequip, click to shoot, hold to spray
  4. F = Taunt
  5. ---------]]
  6. --Credits to Shackluster for the refit/anti-breakjoints function, he's a cool guy/great scripter.--
  7. --Ayy i'm not dead yet, take that haters, if i even had any to begin with.--
  8. --Keeping this script small since big ones will cause major lag & exceed script limits--
  9. --Using a FE converter because i'm way too lazy to create remotes for it--
  10.  
  11. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  12. do
  13. script.Parent = owner.Character
  14. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  15. local function NewFakeEvent()
  16. local Bind = Instance.new("BindableEvent")
  17. local Fake;Fake = {Connections = {},
  18. fakeEvent=true;
  19. Connect=function(self,Func)
  20. Bind.Event:connect(Func)
  21. self.Connections[Bind] = true
  22. return setmetatable({Connected = true},{
  23. __index = function (self,Index)
  24. if Index:lower() == "disconnect" then
  25. return function() Fake.Connections[Bind] = false;self.Connected = false end
  26. end
  27. return Fake[Index]
  28. end;
  29. __tostring = function() return "Connection" end;
  30. })
  31. end}
  32. Fake.connect = Fake.Connect;return Fake;
  33. end
  34. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  35. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  36. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  37. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  38. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  39. local function TriggerEvent(self,Event,...)
  40. local Trigger = Mouse[Event]
  41. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  42. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  43. end
  44. end
  45. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  46. Event.OnServerEvent:Connect(function(FiredBy,Input)
  47. if FiredBy.Name ~= owner.Name then return end
  48. if Input.MouseEvent then
  49. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  50. else
  51. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  52. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  53. for _,Action in pairs(ContextActionService.Actions) do
  54. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  55. end
  56. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  57. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  58. end
  59. end)
  60. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  61. Event.Parent = NLS([[
  62. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  63. local Input = function(Input,gameProcessedEvent)
  64. if gameProcessedEvent then return end
  65. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  66. end
  67. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  68. local Hit,Target
  69. while wait(1/30) do
  70. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  71. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  72. end
  73. end
  74. ]],owner.Character)
  75. end
  76. RealGame = game;game = setmetatable({},{
  77. __index = function (self,Index)
  78. local Sandbox = function (Thing)
  79. if Thing:IsA("Player") then
  80. local RealPlayer = Thing
  81. return setmetatable({},{
  82. __index = function (self,Index)
  83. local Type = type(RealPlayer[Index])
  84. if Type == "function" then
  85. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  86. return function (self)return InternalData["Mouse"] end
  87. end
  88. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  89. end
  90. return RealPlayer[Index]
  91. end;
  92. __tostring = function(self) return RealPlayer.Name end
  93. })
  94. end
  95. end
  96. if RealGame[Index] then
  97. local Type = type(RealGame[Index])
  98. if Type == "function" then
  99. if Index:lower() == "getservice" or Index:lower() == "service" then
  100. return function (self,Service)
  101. local FakeServices = {
  102. ["players"] = function()
  103. return setmetatable({},{
  104. __index = function (self2,Index2)
  105. local RealService = RealGame:GetService(Service)
  106. local Type2 = type(Index2)
  107. if Type2 == "function" then
  108. return function (self,...) return RealService[Index2](RealService,...)end
  109. else
  110. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  111. return RealService[Index2]
  112. end
  113. end;
  114. __tostring = function(self) return RealGame:GetService(Service).Name end
  115. })
  116. end;
  117. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  118. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  119. ["runservice"] = function()
  120. return setmetatable({},{
  121. __index = function(self2,Index2)
  122. local RealService = RealGame:GetService(Service)
  123. local Type2 = type(Index2)
  124. if Type2 == "function" then
  125. return function (self,...) return RealService[Index2](RealService,...) end
  126. else
  127. local RunServices = {
  128. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  129. ["renderstepped"] = function() return RealService["Stepped"] end
  130. }
  131. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  132. return RealService[Index2]
  133. end
  134. end
  135. })
  136. end
  137. }
  138. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  139. return RealGame:GetService(Service)
  140. end
  141. end
  142. return function (self,...) return RealGame[Index](RealGame,...) end
  143. else
  144. if game:GetService(Index) then return game:GetService(Index) end
  145. return RealGame[Index]
  146. end
  147. end
  148. return nil
  149. end
  150. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  151.  
  152. Player=game.Players.LocalPlayer
  153. Character=Player.Character
  154. Character.Humanoid.Name = "noneofurbusiness"
  155. hum = Character.noneofurbusiness
  156. LeftArm=Character["Left Arm"]
  157. LeftLeg=Character["Left Leg"]
  158. RightArm=Character["Right Arm"]
  159. RightLeg=Character["Right Leg"]
  160. Root=Character["HumanoidRootPart"]
  161. Head=Character["Head"]
  162. Torso=Character["Torso"]
  163. Neck=Torso["Neck"]
  164. mouse = Player:GetMouse()
  165. walking = false
  166. jumping = false
  167. attacking = false
  168. firsttime = false
  169. tauntdebounce = false
  170. position = nil
  171. MseGuide = true
  172. running = false
  173. settime = 0
  174. sine = 0
  175. t = 0
  176. ws = 18
  177. change = 1
  178. combo1 = true
  179. equip = false
  180. dgs = 75
  181. combo2 = false
  182. switch1 = true
  183. switch2 = false
  184. firsttime2 = false
  185. combo3 = false
  186. gunallowance = false
  187. shooting = false
  188. RunSrv = game:GetService("RunService")
  189. RenderStepped = game:GetService("RunService").RenderStepped
  190. removeuseless = game:GetService("Debris")
  191.  
  192. screenGui = Instance.new("ScreenGui")
  193. screenGui.Parent = script.Parent
  194.  
  195. local HEADLERP = Instance.new("ManualWeld")
  196. HEADLERP.Parent = Head
  197. HEADLERP.Part0 = Head
  198. HEADLERP.Part1 = Head
  199. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  200.  
  201. local TORSOLERP = Instance.new("ManualWeld")
  202. TORSOLERP.Parent = Root
  203. TORSOLERP.Part0 = Torso
  204. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  205.  
  206. local ROOTLERP = Instance.new("ManualWeld")
  207. ROOTLERP.Parent = Root
  208. ROOTLERP.Part0 = Root
  209. ROOTLERP.Part1 = Torso
  210. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  211.  
  212. local RIGHTARMLERP = Instance.new("ManualWeld")
  213. RIGHTARMLERP.Parent = RightArm
  214. RIGHTARMLERP.Part0 = RightArm
  215. RIGHTARMLERP.Part1 = Torso
  216. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  217.  
  218. local LEFTARMLERP = Instance.new("ManualWeld")
  219. LEFTARMLERP.Parent = LeftArm
  220. LEFTARMLERP.Part0 = LeftArm
  221. LEFTARMLERP.Part1 = Torso
  222. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  223.  
  224. local RIGHTLEGLERP = Instance.new("ManualWeld")
  225. RIGHTLEGLERP.Parent = RightLeg
  226. RIGHTLEGLERP.Part0 = RightLeg
  227. RIGHTLEGLERP.Part1 = Torso
  228. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  229.  
  230. local LEFTLEGLERP = Instance.new("ManualWeld")
  231. LEFTLEGLERP.Parent = LeftLeg
  232. LEFTLEGLERP.Part0 = LeftLeg
  233. LEFTLEGLERP.Part1 = Torso
  234. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  235.  
  236. local function weldBetween(a, b)
  237. local weld = Instance.new("ManualWeld", a)
  238. weld.Part0 = a
  239. weld.Part1 = b
  240. weld.C0 = a.CFrame:inverse() * b.CFrame
  241. return weld
  242. end
  243.  
  244. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  245. A = Instance.new("Attachment", PARENT)
  246. A.Position = POSITION1
  247. A.Name = "A"
  248. B = Instance.new("Attachment", PARENT)
  249. B.Position = POSITION2
  250. B.Name = "B"
  251. tr1 = Instance.new("Trail", PARENT)
  252. tr1.Attachment0 = A
  253. tr1.Attachment1 = B
  254. tr1.Enabled = true
  255. tr1.Lifetime = LIFETIME
  256. tr1.TextureMode = "Static"
  257. tr1.LightInfluence = 0
  258. tr1.Color = COLOR
  259. tr1.Transparency = NumberSequence.new(0, 1)
  260. end
  261.  
  262. shirt = Instance.new("Shirt", Character)
  263. shirt.Name = "Shirt"
  264. pants = Instance.new("Pants", Character)
  265. pants.Name = "Pants"
  266. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=3656496919"
  267. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=3656501908"
  268.  
  269.  
  270. fedora = Instance.new("Part",Character)
  271. fedora.Size = Vector3.new(2,2,2)
  272. fedora.CFrame = Head.CFrame
  273. fedora.CanCollide = false
  274. fedoraweld = Instance.new("Weld",fedora)
  275. fedoraweld.Part0 = fedora
  276. fedoraweld.Part1 = Head
  277. fedoraweld.C0 = fedora.CFrame:inverse() * Head.CFrame * CFrame.new(0,-.8,0)
  278. mfedora = Instance.new("SpecialMesh", fedora)
  279. mfedora.MeshType = "FileMesh"
  280. mfedora.Scale = Vector3.new(0.04, 0.04, 0.04)
  281. mfedora.MeshId,mfedora.TextureId = 'http://www.roblox.com/asset/?id=926469838','http://www.roblox.com/asset/?id=63244754'
  282. tommygun = Instance.new("Part",Character)
  283. tommygun.Size = Vector3.new(2,2,2)
  284. tommygun.CFrame = RightArm.CFrame
  285. tommygun.CanCollide = false
  286. tommygunweld = Instance.new("Weld",tommygun)
  287. tommygunweld.Part0 = tommygun
  288. tommygunweld.Part1 = RightArm
  289. tommygunweld.C0 = tommygun.CFrame:inverse() * RightArm.CFrame * CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0)
  290. mtommygun = Instance.new("SpecialMesh", tommygun)
  291. mtommygun.MeshType = "FileMesh"
  292. mtommygun.Scale = Vector3.new(1, 1, 1)
  293. mtommygun.MeshId,mtommygun.TextureId = 'http://www.roblox.com/asset/?id=116679805','http://www.roblox.com/asset/?id=116679995'
  294. shootbox = Instance.new("Part",Character)
  295. shootbox.Size = Vector3.new(.2,.2,.2)
  296. shootbox.CanCollide = false
  297. shootbox.Transparency = 1
  298. shootbox.CFrame = tommygun.CFrame
  299. shootboxweld = weldBetween(shootbox,tommygun)
  300. shootboxweld.C0 = CFrame.new(0,-.05,2.62)
  301. light = Instance.new("PointLight", shootbox)
  302. light.Color = BrickColor.new("Bright yellow").Color
  303. light.Range = 5
  304. light.Brightness = 11
  305. light.Enabled = false
  306. particlemiter1 = Instance.new("ParticleEmitter", shootbox)
  307. particlemiter1.Enabled = false
  308. particlemiter1.Texture = "rbxassetid://461242617"
  309. particlemiter1.Lifetime = NumberRange.new(.1)
  310. particlemiter1.Size = NumberSequence.new(1,0)
  311. particlemiter1.Rate = 20
  312. particlemiter1.RotSpeed = NumberRange.new(0)
  313. particlemiter1.Speed = NumberRange.new(0)
  314. tommygunammo = Instance.new("Part",Character)
  315. tommygunammo.Size = Vector3.new(2,2,2)
  316. tommygunammo.CFrame = tommygun.CFrame
  317. tommygunammo.CanCollide = false
  318. tommygunammoweld = Instance.new("Weld",tommygunammo)
  319. tommygunammoweld.Part0 = tommygunammo
  320. tommygunammoweld.Part1 = tommygun
  321. tommygunammoweld.C0 = tommygun.CFrame:inverse() * tommygun.CFrame * CFrame.new(0,.4,.25) * CFrame.Angles(math.rad(0),math.rad(0),0)
  322. mtommygunammo = Instance.new("SpecialMesh", tommygunammo)
  323. mtommygunammo.MeshType = "FileMesh"
  324. mtommygunammo.Scale = Vector3.new(1, 1, 1)
  325. mtommygunammo.MeshId,mtommygunammo.TextureId = 'http://www.roblox.com/asset/?id=116740155','http://www.roblox.com/asset/?id=116679995'
  326.  
  327.  
  328.  
  329.  
  330. coroutine.wrap(function()
  331. while wait() do
  332. hum.WalkSpeed = ws
  333. LeftArm.BrickColor = BrickColor.new("Brick yellow")
  334. RightArm.BrickColor = BrickColor.new("Brick yellow")
  335. Head.BrickColor = BrickColor.new("Brick yellow")
  336. Torso.BrickColor = BrickColor.new("Brick yellow")
  337. RightLeg.BrickColor = BrickColor.new("Brick yellow")
  338. LeftLeg.BrickColor = BrickColor.new("Brick yellow")
  339. end
  340. end)()
  341. godmode = coroutine.wrap(function()
  342. for i,v in pairs(Character:GetChildren()) do
  343. if v:IsA("BasePart") and v ~= Root then
  344. v.Anchored = false
  345. end
  346. end
  347. while true do
  348. hum.MaxHealth = math.huge
  349. wait(0.0000001)
  350. hum.Health = math.huge
  351. wait()
  352. end
  353. end)
  354. godmode()
  355. ff = Instance.new("ForceField", Character)
  356. ff.Visible = false
  357.  
  358. coroutine.wrap(function()
  359. for i,v in pairs(Character:GetChildren()) do
  360. if v.Name == "Animate" then v:Remove()
  361. end
  362. end
  363. end)()
  364.  
  365. function damagealll(Radius,Position)
  366. local Returning = {}
  367. for _,v in pairs(workspace:GetChildren()) do
  368. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  369. if v:FindFirstChild("Torso") then
  370. local Mag = (v.Torso.Position - Position).magnitude
  371. if Mag < Radius then
  372. table.insert(Returning,v)
  373. end
  374. elseif v:FindFirstChild("UpperTorso") then
  375. local Mag = (v.UpperTorso.Position - Position).magnitude
  376. if Mag < Radius then
  377. table.insert(Returning,v)
  378. end
  379. end
  380. end
  381. end
  382. return Returning
  383. end
  384.  
  385. ArtificialHB = Instance.new("BindableEvent", script)
  386. ArtificialHB.Name = "Heartbeat"
  387. script:WaitForChild("Heartbeat")
  388.  
  389. frame = 1 / 60
  390. tf = 0
  391. allowframeloss = false
  392. tossremainder = false
  393.  
  394.  
  395. lastframe = tick()
  396. script.Heartbeat:Fire()
  397.  
  398.  
  399. game:GetService("RunService").Heartbeat:connect(function(s, p)
  400. tf = tf + s
  401. if tf >= frame then
  402. if allowframeloss then
  403. script.Heartbeat:Fire()
  404. lastframe = tick()
  405. else
  406. for i = 1, math.floor(tf / frame) do
  407. script.Heartbeat:Fire()
  408. end
  409. lastframe = tick()
  410. end
  411. if tossremainder then
  412. tf = 0
  413. else
  414. tf = tf - frame * math.floor(tf / frame)
  415. end
  416. end
  417. end)
  418.  
  419. function swait(num)
  420. if num == 0 or num == nil then
  421. game:service("RunService").Stepped:wait(0)
  422. else
  423. for i = 0, num do
  424. game:service("RunService").Stepped:wait(0)
  425. end
  426. end
  427. end
  428.  
  429. doomtheme = Instance.new("Sound", Torso)
  430. doomtheme.Volume = 5
  431. doomtheme.Name = "doomtheme"
  432. doomtheme.Looped = true
  433. doomtheme.SoundId = "rbxassetid://2244601925"
  434. doomtheme:Play()
  435.  
  436. Torso.ChildRemoved:connect(function(removed)
  437. if removed.Name == "doomtheme" then
  438.  
  439. doomtheme = Instance.new("Sound", Torso)
  440. doomtheme.Volume = 5
  441. doomtheme.Name = "doomtheme"
  442. doomtheme.Looped = true
  443. doomtheme.SoundId = "rbxassetid://2244601925"
  444. doomtheme:Play()
  445. end
  446. end)
  447.  
  448. for _,n in pairs(Character:GetChildren()) do
  449. if n:IsA("Accessory") then n:Remove() end
  450. end
  451. for _,x in pairs(Character:GetChildren()) do
  452. if x:IsA("Decal") then x:Remove() end
  453. end
  454.  
  455. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  456. so = Instance.new("Sound")
  457. so.Parent = PARENT
  458. so.SoundId = "rbxassetid://"..ID
  459. so.Volume = VOL
  460. so.Looped = LOOP
  461. so:Play()
  462. removeuseless:AddItem(so,REMOVE)
  463. end
  464.  
  465. mouse.KeyDown:connect(function(Press)
  466. Press=Press:lower()
  467. if Press=='f' then
  468. Character.Head.face.Texture = "rbxassetid://705269463"
  469. if tauntdebounce then return end
  470. tauntdebounce = true
  471. local b1 = Instance.new("BillboardGui",Head)
  472. b1.Size = UDim2.new(0,4,0,1.6)
  473. b1.StudsOffset = Vector3.new(0,0,0)
  474. b1.Name = "laff"
  475. b1.AlwaysOnTop = true
  476. b1.StudsOffset = Vector3.new(0,2,0)
  477. b1.Adornee = Head
  478. removeuseless:AddItem(b1,3)
  479. local b2 = Instance.new("TextLabel",b1)
  480. b2.BackgroundTransparency = 1
  481. b2.Text = "CAAAAAEESAAAAAAAARRRRR!!!"
  482. b2.Font = "Fantasy"
  483. b2.TextSize = 30
  484. b2.Name = "lafftext"
  485. b2.TextStrokeTransparency = 0
  486. b2.TextColor3 = BrickColor.new("Really black").Color
  487. b2.TextStrokeColor3 = Color3.new(0,0,0)
  488. b2.Size = UDim2.new(1,0,.5,0)
  489. laff = Instance.new("Sound",Head)
  490. laff.SoundId = "rbxassetid://4751710500"
  491. laff.Volume = 5
  492. laff:Play()
  493. wait(5)
  494. laff:Remove()
  495. tauntdebounce = false
  496. Character.Head.face.Texture = "rbxassetid://616284160"
  497. end
  498. end)
  499.  
  500. mouse.KeyDown:connect(function(Press)
  501. Press=Press:lower()
  502. if Press=='e' then
  503. if debounce then return end
  504. if equip then
  505. g1:Remove()
  506. light.Enabled = false
  507. pcall(function()
  508. temmy:Remove()
  509. end)
  510. for i,v in pairs(tommygun:GetDescendants()) do
  511. if v.Name == "temmy" then v:Remove()
  512. end
  513. end
  514. light.Enabled = false
  515. particlemiter1.Enabled = false
  516. hum.CameraOffset = Vector3.new(0,0,0)
  517. attacking = false
  518. equip = false
  519. shooting = false
  520. gunallowance = false
  521. ws = 18
  522. else
  523. g1 = Instance.new("BodyGyro", Root)
  524. g1.D = 175
  525. g1.P = 20000
  526. g1.MaxTorque = Vector3.new(0,9000,0)
  527. g1.CFrame = CFrame.new(Root.Position,mouse.Hit.p)
  528. attacking = true
  529. debounce = true
  530. equip = true
  531. coroutine.wrap(function()
  532. while equip do
  533. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.1)
  534. ws = 10
  535. swait()
  536. if Root.Velocity.y > 1 then
  537. position = "Jump3"
  538. elseif Root.Velocity.y < -1 then
  539. position = "Falling3"
  540. elseif Root.Velocity.Magnitude > 2 and running == false and attacking == true then
  541. position = "Walk3"
  542. elseif Root.Velocity.Magnitude < 2 and running == false and attacking == true then
  543. position = "Idle4"
  544. end
  545. end
  546. end)()
  547. coroutine.wrap(function()
  548. while equip do
  549. swait()
  550. settime = 0.05
  551. sine = sine + change
  552. if position == "Jump3" and attacking and not running then
  553. change = .65
  554. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  555. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  556. elseif position == "Falling3" and attacking and not running then
  557. change = .65
  558. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.4)
  559. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.4)
  560. elseif position == "Walk3" and attacking == true and running == false then
  561. change = .65
  562. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.2)
  563. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.1)
  564. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.1)
  565. elseif position == "Idle4" and attacking == true and running == false then
  566. change = .65
  567. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.1)
  568. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  569. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  570. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  571. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  572. end
  573. end
  574. end)()
  575. SOUND(RightArm,898163129,6,false,2)
  576. for i = 1, 30 do
  577. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.68,1.25) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-12)),.25)
  578. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1, 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25)
  579. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.25)
  580. swait()
  581. end
  582. gunallowance = true
  583. mouse.Button1Down:connect(function()
  584. if gunallowance then
  585. particlemiter1.Enabled = true
  586. temmy = Instance.new("Sound",tommygun)
  587. temmy.SoundId = "rbxassetid://2204318084"
  588. temmy.Volume = 6
  589. temmy.Name = "temmy"
  590. temmy.Looped = true
  591. temmy:Play()
  592. shooting = true
  593. end
  594. end)
  595. mouse.Button1Up:connect(function()
  596. if gunallowance then
  597. hum.CameraOffset = Vector3.new(0,0,0)
  598. light.Enabled = false
  599. particlemiter1.Enabled = false
  600. pcall(function()
  601. temmy:Remove()
  602. end)
  603. for i,v in pairs(tommygun:GetDescendants()) do
  604. if v.Name == "temmy" then v:Remove()
  605. end
  606. end
  607. shooting = false
  608. end
  609. end)
  610. coroutine.wrap(function()
  611. if firsttime2 then return end
  612. firsttime2 = true
  613. while true do
  614. swait(3)
  615. if shooting then
  616. if switch1 then
  617. switch1 = false
  618. switch2 = true
  619. light.Enabled = true
  620. elseif switch2 then
  621. switch1 = true
  622. switch2 = false
  623. light.Enabled = false
  624. end
  625. pcall(function()
  626. if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
  627. mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(3,7))
  628. end
  629. end)
  630. end
  631. end
  632. end)()
  633. coroutine.wrap(function()
  634. if firsttime then return end
  635. firsttime = true
  636. while true do
  637. if shooting then
  638. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0 - 10 * math.sin(sine)), math.rad(0)), 0.25)
  639. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1 + .4 * math.sin(sine), 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25)
  640. pcall(function()
  641. if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
  642. mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(1)
  643. end
  644. end)
  645. elseif not shooting then
  646. end
  647. swait()
  648. end
  649. end)()
  650. debounce = false
  651. end
  652. end
  653. end)
  654.  
  655. mouse.KeyDown:connect(function(Press)
  656. Press=Press:lower()
  657. if Press=='z' then
  658. print("Music switched to 1")
  659. id = 2477584498
  660. doomtheme.SoundId = "rbxassetid://"..id
  661. doomtheme:Play()
  662. end
  663. end)
  664.  
  665. mouse.KeyDown:connect(function(Press)
  666. Press=Press:lower()
  667. if Press=='v' then
  668. print("Music switched to 4")
  669. id = 4650781517
  670. doomtheme.SoundId = "rbxassetid://"..id
  671. doomtheme:Play()
  672. end
  673. end)
  674.  
  675. mouse.KeyDown:connect(function(Press)
  676. Press=Press:lower()
  677. if Press=='x' then
  678. print("Music switched to 2")
  679. id = 2915488974
  680. doomtheme.SoundId = "rbxassetid://"..id
  681. doomtheme:Play()
  682. end
  683. end)
  684.  
  685. mouse.KeyDown:connect(function(Press)
  686. Press=Press:lower()
  687. if Press=='c' then
  688. print("Music switched to 3")
  689. id = 1342075752
  690. doomtheme.SoundId = "rbxassetid://"..id
  691. doomtheme:Play()
  692. end
  693. end)
  694.  
  695. mouse.KeyDown:connect(function(Press)
  696. Press=Press:lower()
  697. if Press=='b' then
  698. print("Music switched to 5")
  699. id = 2244601925
  700. doomtheme.SoundId = "rbxassetid://"..id
  701. doomtheme:Play()
  702. end
  703. end)
  704.  
  705.  
  706. checks1 = coroutine.wrap(function() -------Checks
  707. while true do
  708. if Root.Velocity.y > 1 then
  709. position = "Jump"
  710. elseif Root.Velocity.y < -1 then
  711. position = "Falling"
  712. elseif Root.Velocity.Magnitude < 2 then
  713. position = "Idle"
  714. elseif Root.Velocity.Magnitude < 20 then
  715. position = "Walking"
  716. elseif Root.Velocity.Magnitude > 20 then
  717. position = "Running"
  718. else
  719. end
  720. wait()
  721. end
  722. end)
  723. checks1()
  724. Character.Head.face.Texture = "rbxassetid://616284160"
  725. function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  726. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  727. end
  728.  
  729. function ray2(StartPos, EndPos, Distance, Ignore)
  730. local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
  731. return ray(StartPos, DIRECTION, Distance, Ignore)
  732. end
  733.  
  734. OrgnC0 = Neck.C0
  735. local movelimbs = coroutine.wrap(function()
  736. while RunSrv.RenderStepped:wait() do
  737. TrsoLV = Torso.CFrame.lookVector
  738. Dist = nil
  739. Diff = nil
  740. if not MseGuide then
  741. print("Failed to recognize")
  742. else
  743. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  744. Dist = (Head.CFrame.p-Point).magnitude
  745. Diff = Head.CFrame.Y-Point.Y
  746. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  747. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  748. Diff2 = LeftArm.CFrame.Y-Point.Y
  749. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  750. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  751. end
  752. end
  753. end)
  754. movelimbs()
  755. immortal = {}
  756. for i,v in pairs(Character:GetDescendants()) do
  757. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  758. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  759. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  760. end
  761. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  762. elseif v:IsA("JointInstance") then
  763. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  764. end
  765. end
  766. for e = 1, #immortal do
  767. if immortal[e] ~= nil then
  768. local STUFF = immortal[e]
  769. local PART = STUFF[1]
  770. local PARENT = STUFF[2]
  771. local MATERIAL = STUFF[3]
  772. local COLOR = STUFF[4]
  773. local TRANSPARENCY = STUFF[5]
  774. if levitate then
  775. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  776. PART.Material = MATERIAL
  777. PART.Color = COLOR
  778. PART.Transparency = TRANSPARENCY
  779. end
  780. PART.AncestryChanged:connect(function()
  781. PART.Parent = PARENT
  782. end)
  783. else
  784. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  785. PART.Material = MATERIAL
  786. PART.Color = COLOR
  787. PART.Transparency = TRANSPARENCY
  788. end
  789. PART.AncestryChanged:connect(function()
  790. PART.Parent = PARENT
  791. end)
  792. end
  793. end
  794. end
  795. function immortality()
  796. for e = 1, #immortal do
  797. if immortal[e] ~= nil then
  798. local STUFF = immortal[e]
  799. local PART = STUFF[1]
  800. local PARENT = STUFF[2]
  801. local MATERIAL = STUFF[3]
  802. local COLOR = STUFF[4]
  803. local TRANSPARENCY = STUFF[5]
  804. if PART.ClassName == "Part" and PART == Root then
  805. PART.Material = MATERIAL
  806. PART.Color = COLOR
  807. PART.Transparency = TRANSPARENCY
  808. end
  809. if PART.Parent ~= PARENT then
  810. hum:Remove()
  811. PART.Parent = PARENT
  812. hum = Instance.new("Humanoid",Character)
  813. hum.Name = "noneofurbusiness"
  814. end
  815. end
  816. end
  817. end
  818. coroutine.wrap(function()
  819. while true do
  820. if hum.Health < .1 then
  821. deadsound = Instance.new("Sound", Torso)
  822. deadsound.Volume = 6
  823. deadsound.SoundId = "rbxassetid://1411352723"
  824. deadsound:Play()
  825. immortality()
  826. end
  827. wait()
  828. end
  829. end)()
  830.  
  831. local anims = coroutine.wrap(function()
  832. while true do
  833. settime = 0.05
  834. sine = sine + change
  835. if position == "Jump" and attacking == false then
  836. change = 1
  837. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  838. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  839. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  840. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  841. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  842. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.4)
  843. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  844. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  845. elseif position == "Jump2" and attacking == false then
  846. change = 1
  847. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  848. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  849. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  850. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  851. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  852. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  853. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  854. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  855. elseif position == "Falling" and attacking == false then
  856. change = 1
  857. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  858. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  859. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  860. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  861. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  862. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.2)
  863. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  864. elseif position == "Falling2" and attacking == false then
  865. change = 1
  866. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  867. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  868. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  869. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  870. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  871. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  872. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  873. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  874. elseif position == "Walking" and attacking == false and running == false then
  875. change = 1.2
  876. walking = true
  877. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  878. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(10)), 0.1)
  879. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  880. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  881. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.35,.5*math.sin(sine/8)) * CFrame.Angles(math.rad(-35*math.sin(sine/8)),math.rad(0*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
  882. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(-10), math.rad(5 * math.cos(sine/7)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.1)
  883. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.3)
  884. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.3)
  885. elseif position == "Idle" and attacking == false and running == false then
  886. change = .5
  887. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  888. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0),math.rad(25),math.rad(0)),.1)
  889. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .1 * math.sin(sine/12),1 + .1 * math.sin(sine/12),0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(8 + 5 * math.sin(sine/12))), 0.1)
  890. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.59 - .05 * math.sin(sine/12), 0.1 -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(8 - 6 * math.sin(sine/12))), .2)
  891. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  892. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  893. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  894. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  895. elseif position == "Idle2" and attacking == false and running == false then
  896. change = .75
  897. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0 - 3 * math.sin(sine/9)),0,0),.1)
  898. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  899. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(-.2,.2,0) * CFrame.Angles(0,0,0),.1)
  900. LEFTARMLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  901. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 + 3 * math.sin(sine/9)), math.rad(35 - 5 * math.sin(sine/9))), 0.4)
  902. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 - 3 * math.sin(sine/9)), math.rad(-35 + 5 * math.sin(sine/9))), 0.4)
  903. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.4)
  904. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10 + 2 * math.sin(sine/9))), 0.4)
  905. elseif position == "Walking2" and attacking == false and running == false then
  906. ws = 50
  907. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  908. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  909. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  910. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  911. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  912. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  913. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  914. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  915. elseif position == "Running" and attacking == false then
  916. change = 1
  917. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  918. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
  919. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  920. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
  921. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
  922. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
  923. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
  924. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
  925. end
  926. swait()
  927. end
  928. end)
  929. anims()
  930. warn("Joseph Joestar, ready to shoot the Ultimate Life Form.")
  931. warn("Edited by Comfortabledatdm")
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