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- local finish = game.Workspace.MapStorage:FindFirstChild("EndBrick", true)
- for i,v in pairs(game.Workspace.MapStorage:GetDescendants()) do
- if v.Name == "Coin" then
- game.Workspace[game.Players.LocalPlayer.Name].HumanoidRootPart.CFrame = v.CFrame
- wait()
- end
- end
- game.Workspace[game.Players.LocalPlayer.Name].HumanoidRootPart.CFrame = finish.CFrame
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