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- _G.hit = true
- while _G.hit == true do
- game:GetService("ReplicatedStorage").Remotes.attack:FireServer()
- wait()
- end
- game:GetService("Players").LocalPlayer.PlayerInfo.Gamepasses.OwnsMagnet.Value = true
- wait()
- game:GetService("Players").LocalPlayer.PlayerInfo.Gamepasses.OwnsTeleport.Value = true
- wait()
- game:GetService("Players").LocalPlayer.PlayerInfo.Gamepasses.OwnsVIP.Value = true
- wait()
- game:GetService("Players").LocalPlayer.PlayerInfo.Gamepasses.OwnsAutoClick.Value = true
- wait()
- game:GetService("Players").LocalPlayer.PlayerInfo.Gamepasses.OwnsFastOpen.Value = true
- wait()
- game:GetService("Players").LocalPlayer.PlayerInfo.Gamepasses.OwnsMultiOpen.Value = true
- wait()
- game:GetService("Players").LocalPlayer.PlayerInfo.Gamepasses.OwnsMultiSkill.Value = true
- wait()
- game:GetService("Players").LocalPlayer.PlayerInfo.Gamepasses.OwnsAutoSkill.Value = true
- wait()
- game:GetService("Players").LocalPlayer.PlayerInfo.Gamepasses.OwnsDoubleStars.Value = true
- wait()
- game:GetService("Players").LocalPlayer.PlayerInfo.Gamepasses.OwnsDoubleGems.Value = true
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