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squidingtin

44033514 V8 KEYS [Damge]

Mar 27th, 2018
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  1. --[[
  2. Keys:
  3. M = explosion
  4. P = punch
  5. T = talk
  6. L = ground pound
  7. K = clap (insta-kill)
  8. O = explode
  9. J = beam up
  10. R = throw ball
  11. H = beam
  12. Q = cube
  13. X = launch
  14. C = small explode
  15. V = transform
  16. B = spin
  17. N = punch
  18. E = teleport
  19.  
  20. --]]
  21. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  22.  
  23. print("-------------------KEYS--------------------")
  24. print("")
  25. print("M = explosion")
  26. print("P = punch")
  27. print("T = talk")
  28. print("L = ground pound")
  29. print("K = clap (insta-kill)")
  30. print("O = explode")
  31. print("J = beam up")
  32. print("R = throw ball")
  33. print("H = beam")
  34. print("Q = cube")
  35. print("X = launch")
  36. print("C = small explode")
  37. print("V = transform")
  38. print("B = spin")
  39. print("N = punch")
  40. print("E = teleport")
  41. print("V = transform")
  42. print("")
  43. print("-------------------------------------------")
  44.  
  45. Player=game:GetService("Players").LocalPlayer
  46. Character=Player.Character
  47. Character.Humanoid.Name = "noneofurbusiness"
  48. hum = Character.noneofurbusiness
  49. LeftArm=Character["Left Arm"]
  50. LeftLeg=Character["Left Leg"]
  51. RightArm=Character["Right Arm"]
  52. RightLeg=Character["Right Leg"]
  53. Root=Character["HumanoidRootPart"]
  54. Head=Character["Head"]
  55. Torso=Character["Torso"]
  56. attacking = false
  57. walking = false
  58. position = "Idle"
  59. local sine = 0
  60. removeuseless = game:GetService("Debris")
  61. local change = 2
  62. debounce = false
  63. tauntdebounce = false
  64. mouse = Player:GetMouse()
  65. sID = rbxassetid
  66. create = Instance.new
  67. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  68. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  69. local soundtable3 = {834001797,834001752,834001699,834001828}
  70. rdnm3 = #soundtable3
  71. rdnm = #soundtable
  72. rototota = false
  73. rdnm2 = #soundtable
  74. rototota = false
  75. i = 1
  76. running = false
  77. damagedebounce = false
  78. comingouttoplay = true
  79. transf1 = false
  80. balldebounce = false
  81. donttransform = false
  82. damageall={}
  83. Repeater={}
  84. Repeater2={}
  85. nonmeshRepeater={}
  86. nonmeshRepeater2={}
  87. dmgii={}
  88. DamageAll2={}
  89. SlowlyFade={}
  90. TheEnd={}
  91. TheEnd2={}
  92. TheEnd3={}
  93. Extreme={}
  94. ExtremeM={}
  95. TheEnd4={}
  96. UpMover={}
  97. openshocktable={}
  98. LessSize={}
  99. ForwardMover={}
  100.  
  101. punchexplosion = Instance.new("Sound", LeftArm)
  102. punchexplosion.SoundId = "rbxassetid://909258891"
  103. punchexplosion.Looped = false
  104. punchexplosion.Volume = 2
  105.  
  106. punchexplosion2 = Instance.new("Sound", LeftArm)
  107. punchexplosion2.SoundId = "rbxassetid://907528019"
  108. punchexplosion2.Looped = false
  109. punchexplosion2.Volume = 2
  110.  
  111. punchexplosion3 = Instance.new("Sound", LeftArm)
  112. punchexplosion3.SoundId = "rbxassetid://564533374"
  113. punchexplosion3.Looped = false
  114. punchexplosion3.Volume = 2
  115.  
  116. punchcharge = Instance.new("Sound", LeftArm)
  117. punchcharge.SoundId = "rbxassetid://909253995"
  118. punchcharge.Looped = false
  119. punchcharge.Volume = 2
  120.  
  121. punchcharge2 = Instance.new("Sound", LeftArm)
  122. punchcharge2.SoundId = "rbxassetid://907532684"
  123. punchcharge2.Looped = false
  124. punchcharge2.Volume = 2
  125.  
  126. LSSJ = Instance.new("Sound", Torso)
  127. LSSJ.SoundId = "rbxassetid://1412058990"
  128. LSSJ.Volume = 8
  129.  
  130. punchcharge3 = Instance.new("Sound", LeftArm)
  131. punchcharge3.SoundId = "rbxassetid://1177784554"
  132. punchcharge3.Looped = false
  133. punchcharge3.Volume = 2
  134.  
  135. boomswoosh = Instance.new("Sound", Torso)
  136. boomswoosh.SoundId = "rbxassetid://633627961"
  137. boomswoosh.Looped = false
  138. boomswoosh.Volume = 1.5
  139.  
  140. TheEndSound = Instance.new("Sound", Torso)
  141. TheEndSound.SoundId = "rbxassetid://264358562"
  142. TheEndSound.Looped = false
  143. TheEndSound.Volume = 3
  144.  
  145. TheEndSound2 = Instance.new("Sound", Torso)
  146. TheEndSound2.SoundId = "rbxassetid://907530407"
  147. TheEndSound2.Looped = true
  148. TheEndSound2.Volume = 3
  149.  
  150. ROOOAAAAH = Instance.new("Sound", Torso)
  151. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  152. ROOOAAAAH.Looped = false
  153. ROOOAAAAH.Volume = 2
  154.  
  155. x0412 = Instance.new("Sound", Torso)
  156. x0412.SoundId = "rbxassetid://962379106"
  157. x0412.Looped = false
  158. x0412.Volume = 8
  159.  
  160. local HEADLERP = Instance.new("ManualWeld")
  161. HEADLERP.Parent = Head
  162. HEADLERP.Part0 = Head
  163. HEADLERP.Part1 = Torso
  164. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  165.  
  166. local TORSOLERP = Instance.new("ManualWeld")
  167. TORSOLERP.Parent = Torso
  168. TORSOLERP.Part0 = Torso
  169. TORSOLERP.Part1 = Torso
  170. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  171.  
  172. local ROOTLERP = Instance.new("ManualWeld")
  173. ROOTLERP.Parent = Root
  174. ROOTLERP.Part0 = Root
  175. ROOTLERP.Part1 = Torso
  176. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  177.  
  178. local RIGHTARMLERP = Instance.new("ManualWeld")
  179. RIGHTARMLERP.Parent = RightArm
  180. RIGHTARMLERP.Part0 = RightArm
  181. RIGHTARMLERP.Part1 = Torso
  182. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  183.  
  184. local LEFTARMLERP = Instance.new("ManualWeld")
  185. LEFTARMLERP.Parent = LeftArm
  186. LEFTARMLERP.Part0 = LeftArm
  187. LEFTARMLERP.Part1 = Torso
  188. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  189.  
  190. local RIGHTLEGLERP = Instance.new("ManualWeld")
  191. RIGHTLEGLERP.Parent = RightLeg
  192. RIGHTLEGLERP.Part0 = RightLeg
  193. RIGHTLEGLERP.Part1 = Torso
  194. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  195.  
  196. local LEFTLEGLERP = Instance.new("ManualWeld")
  197. LEFTLEGLERP.Parent = LeftLeg
  198. LEFTLEGLERP.Part0 = LeftLeg
  199. LEFTLEGLERP.Part1 = Torso
  200. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  201.  
  202. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  203. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  204. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  205. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  206. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  207. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  208.  
  209. local function weldBetween(a, b)
  210. local weld = Instance.new("ManualWeld", a)
  211. weld.Part0 = a
  212. weld.Part1 = b
  213. weld.C0 = a.CFrame:inverse() * b.CFrame
  214. return weld
  215. end
  216.  
  217. godmode = coroutine.wrap(function()
  218. while true do
  219. hum.MaxHealth = math.huge
  220. wait(0.0000001)
  221. hum.Health = math.huge
  222. wait()
  223. end
  224. end)
  225. godmode()
  226. ff = Instance.new("ForceField", Character)
  227. ff.Visible = false
  228.  
  229. while comingouttoplay do
  230. hum.WalkSpeed = 0
  231. for i = 1, 15 do
  232. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  233. wait()
  234. end
  235. Root.Anchored = true
  236. smallrift = Instance.new("Part", Torso)
  237. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  238. smallrift.Material = "Neon"
  239. smallrift.Transparency = 1
  240. smallrift.Anchored = true
  241. smallrift.CanCollide = false
  242. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  243. smallriftdecal = Instance.new("Decal", smallrift)
  244. smallriftdecal.Face = "Top"
  245. smallriftdecal.Texture = "rbxassetid://702583926"
  246. local sm = weldBetween(smallrift, Root)
  247. sm.C0 = CFrame.new(0, 0, 0)
  248. sound = Instance.new("Sound", smallrift)
  249. sound.Volume = 1
  250. sound.Pitch = 1.2
  251. sound.SoundId = "rbxassetid://344894344"
  252. sound:Play()
  253. local rotete = coroutine.wrap(function()
  254. while comingouttoplay do
  255. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  256. wait()
  257. end
  258. end)
  259. rotete()
  260. for i = 1, 50 do
  261. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  262. wait()
  263. end
  264. wait(1)
  265. for _,n in pairs(Character:GetChildren()) do
  266. if n:IsA("Accessory") then n:Remove() end
  267. end
  268. for _,x in pairs(Character:GetChildren()) do
  269. if x:IsA("Decal") then x:Remove() end
  270. end
  271. Torso.BrickColor = BrickColor.new("Really black")
  272. Head.BrickColor = BrickColor.new("Really black")
  273. Character.Shirt:Destroy()
  274. Character.Pants:Destroy()
  275. shirt = Instance.new("Shirt", Character)
  276. shirt.Name = "Shirt"
  277. pants = Instance.new("Pants", Character)
  278. pants.Name = "Pants"
  279. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  280. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  281.  
  282. local DarkReaper = Instance.new("Part",Character)
  283. DarkReaper.Size = Vector3.new(2,2,2)
  284. DarkReaper.CFrame = Head.CFrame
  285. DarkReaper.CanCollide = false
  286. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  287. DarkReaperWeld.Part0 = DarkReaper
  288. DarkReaperWeld.Part1 = Head
  289. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  290. mdark = Instance.new("SpecialMesh", DarkReaper)
  291. mdark.MeshType = "FileMesh"
  292. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  293. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=1551603274'
  294. mdark.VertexColor = Vector3.new(1,1,1)
  295.  
  296. local DarkReaperANTLERS = Instance.new("Part",Character)
  297. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  298. DarkReaperANTLERS.CFrame = Head.CFrame
  299. DarkReaperANTLERS.CanCollide = false
  300. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  301. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  302. DarkReaperWeld2.Part1 = Head
  303. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  304. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  305. mdark2.MeshType = "FileMesh"
  306. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  307. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=1551766703'
  308. mdark2.VertexColor = Vector3.new(255,0,0)
  309.  
  310. HandCannonTop1 = Instance.new("Part", LeftArm)
  311. HandCannonTop1.CanCollide = false
  312. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  313. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  314. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  315. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  316. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  317. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  318. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  319. HandCannonTop1.Material = "Metal"
  320. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  321. weld2.C0 = CFrame.new(0, .9, 0)
  322.  
  323. FixedER = Instance.new("Part", LeftArm)
  324. FixedER.CanCollide = false
  325. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  326. FixedER.BottomSurface = "SmoothNoOutlines"
  327. FixedER.TopSurface = "SmoothNoOutlines"
  328. FixedER.LeftSurface = "SmoothNoOutlines"
  329. FixedER.RightSurface = "SmoothNoOutlines"
  330. FixedER.FrontSurface = "SmoothNoOutlines"
  331. FixedER.BackSurface = "SmoothNoOutlines"
  332. FixedER.Material = "Metal"
  333. local weldFixedER = weldBetween(FixedER, LeftArm)
  334. weldFixedER.C0 = CFrame.new(0, .7, 0)
  335.  
  336.  
  337. FixedER4 = Instance.new("Part", LeftArm)
  338. FixedER4.CanCollide = false
  339. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  340. FixedER4.BottomSurface = "SmoothNoOutlines"
  341. FixedER4.TopSurface = "SmoothNoOutlines"
  342. FixedER4.LeftSurface = "SmoothNoOutlines"
  343. FixedER4.RightSurface = "SmoothNoOutlines"
  344. FixedER4.FrontSurface = "SmoothNoOutlines"
  345. FixedER4.BackSurface = "SmoothNoOutlines"
  346. FixedER4.Material = "Metal"
  347. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  348. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  349.  
  350. FixedER5 = Instance.new("Part", LeftArm)
  351. FixedER5.CanCollide = false
  352. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  353. FixedER5.BottomSurface = "SmoothNoOutlines"
  354. FixedER5.TopSurface = "SmoothNoOutlines"
  355. FixedER5.LeftSurface = "SmoothNoOutlines"
  356. FixedER5.RightSurface = "SmoothNoOutlines"
  357. FixedER5.FrontSurface = "SmoothNoOutlines"
  358. FixedER5.BackSurface = "SmoothNoOutlines"
  359. FixedER5.Material = "Metal"
  360. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  361. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  362.  
  363. FixedER2 = Instance.new("Part", LeftArm)
  364. FixedER2.CanCollide = false
  365. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  366. FixedER2.BottomSurface = "SmoothNoOutlines"
  367. FixedER2.TopSurface = "SmoothNoOutlines"
  368. FixedER2.LeftSurface = "SmoothNoOutlines"
  369. FixedER2.RightSurface = "SmoothNoOutlines"
  370. FixedER2.FrontSurface = "SmoothNoOutlines"
  371. FixedER2.BackSurface = "SmoothNoOutlines"
  372. FixedER2.Material = "Metal"
  373. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  374. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  375.  
  376.  
  377. FixedER3 = Instance.new("Part", LeftArm)
  378. FixedER3.CanCollide = false
  379. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  380. FixedER3.BottomSurface = "SmoothNoOutlines"
  381. FixedER3.TopSurface = "SmoothNoOutlines"
  382. FixedER3.LeftSurface = "SmoothNoOutlines"
  383. FixedER3.RightSurface = "SmoothNoOutlines"
  384. FixedER3.FrontSurface = "SmoothNoOutlines"
  385. FixedER3.BackSurface = "SmoothNoOutlines"
  386. FixedER3.Material = "Metal"
  387. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  388. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  389.  
  390. HandCannonTop2 = Instance.new("Part", LeftArm)
  391. HandCannonTop2.CanCollide = false
  392. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  393. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  394. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  395. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  396. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  397. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  398. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  399. HandCannonTop2.Material = "Metal"
  400. HandCannonTop2.Transparency = 1
  401. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  402. weld3.C0 = CFrame.new(0, -.8, 0)
  403.  
  404. HandCannonTop3 = Instance.new("Part", LeftArm)
  405. HandCannonTop3.CanCollide = false
  406. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  407. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  408. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  409. HandCannonTop3.Material = "Metal"
  410. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  411. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  412. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  413. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  414. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  415. weld4.C0 = CFrame.new(0, 0, 0)
  416.  
  417. secretpart = Instance.new("Part", LeftArm)
  418. secretpart.CanCollide = false
  419. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  420. secretpart.BottomSurface = "SmoothNoOutlines"
  421. secretpart.TopSurface = "SmoothNoOutlines"
  422. secretpart.Material = "Metal"
  423. secretpart.BrickColor = BrickColor.new("Really black")
  424. secretpart.LeftSurface = "SmoothNoOutlines"
  425. secretpart.RightSurface = "SmoothNoOutlines"
  426. secretpart.FrontSurface = "SmoothNoOutlines"
  427. secretpart.BackSurface = "SmoothNoOutlines"
  428. local secret = weldBetween(secretpart, LeftArm)
  429. secret.C0 = CFrame.new(0, 0, 0)
  430.  
  431. HandCannonTop4 = Instance.new("Part", LeftArm)
  432. HandCannonTop4.CanCollide = false
  433. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  434. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  435. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  436. HandCannonTop4.Material = "Granite"
  437. HandCannonTop4.BrickColor = BrickColor.new("Maroon")
  438. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  439. weld5.C0 = CFrame.new(0, 0, 0)
  440.  
  441. HandCannonTop5 = Instance.new("Part", LeftArm)
  442. HandCannonTop5.CanCollide = false
  443. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  444. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  445. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  446. HandCannonTop5.Material = "Granite"
  447. HandCannonTop5.BrickColor = BrickColor.new("Maroon")
  448. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  449. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  450.  
  451. HandCannonTop6 = Instance.new("Part", LeftArm)
  452. HandCannonTop6.CanCollide = false
  453. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  454. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  455. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  456. HandCannonTop6.Material = "Granite"
  457. HandCannonTop6.BrickColor = BrickColor.new("Maroon")
  458. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  459. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  460.  
  461. HandCannonTop7 = Instance.new("Part", LeftArm)
  462. HandCannonTop7.CanCollide = false
  463. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  464. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  465. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  466. HandCannonTop7.Material = "Granite"
  467. HandCannonTop7.BrickColor = BrickColor.new("Maroon")
  468. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  469. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  470.  
  471. HandCannonTop8 = Instance.new("Part", LeftArm)
  472. HandCannonTop8.CanCollide = false
  473. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  474. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  475. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  476. HandCannonTop8.Material = "Granite"
  477. HandCannonTop8.BrickColor = BrickColor.new("Maroon")
  478. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  479. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  480.  
  481.  
  482. HandCannonTop9 = Instance.new("Part", LeftArm)
  483. HandCannonTop9.CanCollide = false
  484. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  485. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  486. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  487. HandCannonTop9.Material = "Granite"
  488. HandCannonTop9.BrickColor = BrickColor.new("Maroon")
  489. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  490. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  491.  
  492. HandCannonTop10 = Instance.new("Part", LeftArm)
  493. HandCannonTop10.CanCollide = false
  494. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  495. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  496. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  497. HandCannonTop10.Material = "Granite"
  498. HandCannonTop10.BrickColor = BrickColor.new("Maroon")
  499. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  500. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  501.  
  502. HandCannonTop11 = Instance.new("Part", LeftArm)
  503. HandCannonTop11.CanCollide = false
  504. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  505. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  506. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  507. HandCannonTop11.Material = "Granite"
  508. HandCannonTop11.BrickColor = BrickColor.new("Maroon")
  509. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  510. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  511.  
  512. HandCannonTop12 = Instance.new("Part", LeftArm)
  513. HandCannonTop12.CanCollide = false
  514. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  515. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  516. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  517. HandCannonTop12.Material = "Granite"
  518. HandCannonTop12.BrickColor = BrickColor.new("Maroon")
  519. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  520. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  521.  
  522. HandCannonTop13 = Instance.new("Part", LeftArm)
  523. HandCannonTop13.CanCollide = false
  524. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  525. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  526. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  527. HandCannonTop13.Material = "Granite"
  528. HandCannonTop13.BrickColor = BrickColor.new("Maroon")
  529. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  530. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  531.  
  532.  
  533. HandCannonTop14 = Instance.new("Part", LeftArm)
  534. HandCannonTop14.CanCollide = false
  535. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  536. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  537. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  538. HandCannonTop14.Material = "Granite"
  539. HandCannonTop14.BrickColor = BrickColor.new("Maroon")
  540. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  541. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  542.  
  543. corecircle = Instance.new("Part", LeftArm)
  544. corecircle.CanCollide = false
  545. corecircle.Size = Vector3.new(0,0,0)
  546. corecircle.Material = "Slate"
  547. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  548. corecircleMESH.Scale = Vector3.new(8,17,17)
  549. corecircleMESH.MeshType = "Cylinder"
  550. local weldcore = weldBetween(corecircle, HandCannonTop3)
  551. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  552.  
  553. corecircle2 = Instance.new("Part", LeftArm)
  554. corecircle2.CanCollide = false
  555. corecircle2.Size = Vector3.new(0,0,0)
  556. corecircle2.Material = "Fabric"
  557. corecircle2.BrickColor = BrickColor.new("Really black")
  558. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  559. corecircleMESH2.Scale = Vector3.new(7,18,18)
  560. corecircleMESH2.MeshType = "Cylinder"
  561. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  562. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  563.  
  564. TheCore = Instance.new("Part", LeftArm)
  565. TheCore.CanCollide = false
  566. TheCore.Size = Vector3.new(0,0,0)
  567. TheCore.Material = "Fabric"
  568. TheCore.BrickColor = BrickColor.new("Maroon")
  569. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  570. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  571. TheCoreMESH.MeshId = "rbxassetid://19251107"
  572. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  573. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  574.  
  575. local fidgetspinner = coroutine.wrap(function()
  576. while true do
  577. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  578. wait()
  579. end
  580. end)
  581. fidgetspinner()
  582.  
  583. Gear1 = Instance.new("Part", LeftArm)
  584. Gear1.CanCollide = false
  585. Gear1.Size = Vector3.new(1, 1, 1)
  586. Gear1.CFrame = CFrame.new(0, 1, 0)
  587. Gear1.BrickColor = BrickColor.new("Really black")
  588. GearMesh1 = Instance.new("FileMesh", Gear1)
  589. GearMesh1.MeshId = "rbxassetid://156292343"
  590. local weld6 = weldBetween(Gear1, HandCannonTop2)
  591. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  592.  
  593. Gear2 = Instance.new("Part", LeftArm)
  594. Gear2.CanCollide = false
  595. Gear2.Size = Vector3.new(1, 1, 1)
  596. Gear2.CFrame = CFrame.new(0, -1, 0)
  597. Gear2.BrickColor = BrickColor.new("Really black")
  598. GearMesh2 = Instance.new("FileMesh", Gear2)
  599. GearMesh2.MeshId = "rbxassetid://156292343"
  600. local weld7 = weldBetween(Gear2, HandCannonTop1)
  601. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  602.  
  603. EnergyCorePART = Instance.new("Part", LeftArm)
  604. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  605. EnergyCorePART.Material = "Neon"
  606. EnergyCorePART.BrickColor = BrickColor.new("Maroon")
  607. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  608. EnergyCore1.MeshType = "Sphere"
  609. EnergyCore1.Scale = Vector3.new(1,1,1)
  610. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  611. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  612.  
  613. CorruptedArm = Instance.new("Part", LeftArm)
  614. CorruptedArm.CanCollide = false
  615. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  616. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  617. CorruptedArm.TopSurface = "SmoothNoOutlines"
  618. CorruptedArm.Material = "Neon"
  619. CorruptedArm.Transparency = 0
  620. CorruptedArm.BrickColor = BrickColor.new("Maroon")
  621. local weldcor = weldBetween(CorruptedArm, LeftArm)
  622. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  623.  
  624. CorruptedArm2 = Instance.new("Part", LeftArm)
  625. CorruptedArm2.CanCollide = false
  626. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  627. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  628. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  629. CorruptedArm2.Material = "Neon"
  630. CorruptedArm2.Transparency = 1
  631. CorruptedArm2.BrickColor = BrickColor.new("Maroon")
  632. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  633. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  634.  
  635. ArmorPlating = Instance.new("Part", LeftArm)
  636. ArmorPlating.CanCollide = false
  637. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  638. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  639. ArmorPlating.TopSurface = "SmoothNoOutlines"
  640. ArmorPlating.Material = "Neon"
  641. ArmorPlating.BrickColor = BrickColor.new("Maroon")
  642. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  643. ArmorPlating.RightSurface = "SmoothNoOutlines"
  644. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  645. ArmorPlating.BackSurface = "SmoothNoOutlines"
  646. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  647. Armoring.C0 = CFrame.new(.4, 0, .53)
  648.  
  649. ArmorPlating2 = Instance.new("Part", LeftArm)
  650. ArmorPlating2.CanCollide = false
  651. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  652. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  653. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  654. ArmorPlating2.Material = "Neon"
  655. ArmorPlating2.BrickColor = BrickColor.new("Maroon")
  656. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  657. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  658. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  659. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  660. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  661. Armoring2.C0 = CFrame.new(.2, 0, .53)
  662.  
  663. ArmorPlating3 = Instance.new("Part", LeftArm)
  664. ArmorPlating3.CanCollide = false
  665. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  666. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  667. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  668. ArmorPlating3.Material = "Neon"
  669. ArmorPlating3.BrickColor = BrickColor.new("Maroon")
  670. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  671. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  672. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  673. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  674. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  675. Armoring3.C0 = CFrame.new(0, 0, .53)
  676.  
  677. ArmorPlating4 = Instance.new("Part", LeftArm)
  678. ArmorPlating4.CanCollide = false
  679. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  680. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  681. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  682. ArmorPlating4.Material = "Neon"
  683. ArmorPlating4.BrickColor = BrickColor.new("Maroon")
  684. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  685. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  686. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  687. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  688. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  689. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  690.  
  691. ArmorPlating5 = Instance.new("Part", LeftArm)
  692. ArmorPlating5.CanCollide = false
  693. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  694. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  695. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  696. ArmorPlating5.Material = "Neon"
  697. ArmorPlating5.BrickColor = BrickColor.new("Maroon")
  698. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  699. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  700. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  701. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  702. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  703. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  704.  
  705. ArmorPlating6 = Instance.new("Part", LeftArm)
  706. ArmorPlating6.CanCollide = false
  707. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  708. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  709. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  710. ArmorPlating6.Material = "Neon"
  711. ArmorPlating6.BrickColor = BrickColor.new("Maroon")
  712. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  713. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  714. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  715. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  716. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  717. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  718.  
  719. ArmorPlating7 = Instance.new("Part", LeftArm)
  720. ArmorPlating7.CanCollide = false
  721. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  722. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  723. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  724. ArmorPlating7.Material = "Neon"
  725. ArmorPlating7.BrickColor = BrickColor.new("Maroon")
  726. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  727. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  728. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  729. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  730. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  731. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  732.  
  733. ArmorPlating8 = Instance.new("Part", LeftArm)
  734. ArmorPlating8.CanCollide = false
  735. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  736. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  737. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  738. ArmorPlating8.Material = "Neon"
  739. ArmorPlating8.BrickColor = BrickColor.new("Maroon")
  740. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  741. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  742. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  743. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  744. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  745. Armoring8.C0 = CFrame.new(0, 0, -.53)
  746.  
  747. ArmorPlating9 = Instance.new("Part", LeftArm)
  748. ArmorPlating9.CanCollide = false
  749. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  750. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  751. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  752. ArmorPlating9.Material = "Neon"
  753. ArmorPlating9.BrickColor = BrickColor.new("Maroon")
  754. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  755. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  756. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  757. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  758. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  759. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  760.  
  761. ArmorPlating10 = Instance.new("Part", LeftArm)
  762. ArmorPlating10.CanCollide = false
  763. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  764. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  765. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  766. ArmorPlating10.Material = "Neon"
  767. ArmorPlating10.BrickColor = BrickColor.new("Maroon")
  768. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  769. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  770. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  771. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  772. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  773. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  774.  
  775. light = Instance.new("PointLight", Torso)
  776. light.Color = Color3.new(255,0,0)
  777. light.Range = 5
  778. light.Brightness = 50
  779.  
  780. local Switcher = coroutine.wrap(function()
  781. while true do
  782. for i = 1, 50 do
  783. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  784. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  785. wait()
  786. end
  787. for i = 1, 50 do
  788. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  789. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  790. wait()
  791. end
  792. wait()
  793. end
  794. end)
  795. Switcher()
  796. Root.Anchored = false
  797. Root.CanCollide = false
  798. local removesize = coroutine.wrap(function()
  799. while comingouttoplay do
  800. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  801. wait()
  802. end
  803. end)
  804. removesize()
  805. sound2 = Instance.new("Sound", Torso)
  806. sound2.SoundId = "rbxassetid://1292034965"
  807. sound2.Volume = 4
  808. sound2:Play()
  809. for i = 1, 10 do
  810. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  811. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  812. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  813. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  814. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  815. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  816. wait()
  817. end
  818. local shockwefe = coroutine.wrap(function()
  819. shockwave = Instance.new("Part", Torso)
  820. shockwave.Size = Vector3.new(5, 5, 5)
  821. shockwave.Transparency = 0
  822. shockwave.BrickColor = BrickColor.new("Artichoke")
  823. shockwave.Anchored = true
  824. shockwave.CanCollide = false
  825. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  826. sh1 = Instance.new("SpecialMesh", shockwave)
  827. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  828. sh1.Scale = Vector3.new(0, 0, 0)
  829. removeuseless:AddItem(shockwave,5)
  830. for i = 1, 100 do
  831. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  832. shockwave.Transparency = shockwave.Transparency + 0.05
  833. wait()
  834. end
  835. end)
  836. shockwefe()
  837. for i = 1, 15 do
  838. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  839. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  840. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  841. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  842. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  843. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  844. wait()
  845. end
  846. removeuseless:AddItem(smallrift,4)
  847. comingouttoplay = false
  848. wait()
  849. end
  850.  
  851. mouse.KeyDown:connect(function(Press)
  852. Press=Press:lower()
  853. if Press=='m' then
  854. if debounce then return end
  855. debounce = true
  856. attacking = true
  857. hum.WalkSpeed = 0
  858. maketransparencysetto = coroutine.wrap(function()
  859. brolycharge = Instance.new("Sound", Torso)
  860. brolycharge.SoundId = "rbxassetid://722133423"
  861. brolycharge.Volume = 4
  862. brolycharge:Play()
  863. Shield = Instance.new("Part", Torso)
  864. Shield.Material = "Neon"
  865. Shield.Anchored = true
  866. Shield.Transparency = 1
  867. Shield.CanCollide = false
  868. Shield.BrickColor = BrickColor.new("Maroon")
  869. Shield.Size = Vector3.new(10,10,10)
  870. ShieldShape = Instance.new("SpecialMesh", Shield)
  871. ShieldShape.MeshType = "Sphere"
  872. ShieldShape.Scale = Vector3.new(50,50,50)
  873. Shield.CFrame = Root.CFrame
  874. while Shield.Transparency > .5 do
  875. Shield.Transparency = Shield.Transparency - 0.03
  876. wait()
  877. end
  878. end)
  879. maketransparencysetto()
  880. quicklerp = coroutine.wrap(function()
  881. for i = 1, 15 do
  882. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  883. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  884. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  885. wait()
  886. end
  887. end)
  888. quicklerp()
  889. for i = 1, 100 do
  890. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  891. wait()
  892. end
  893. wait(.5)
  894. ShieldShape.Scale = Vector3.new(1,1,1)
  895. Shield.Transparency = .5
  896. wait(.01)
  897. Shield.Transparency = 1
  898. wait(.01)
  899. Shield.Transparency = .5
  900. wait(.01)
  901. Shield.Transparency = 1
  902. wait(.01)
  903. Shield.Transparency = .5
  904. wait(.01)
  905. Shield.Transparency = 1
  906. wait(.01)
  907. Shield.Transparency = .5
  908. wait(.01)
  909. Shield.Transparency = 1
  910. wait(.01)
  911. Shield.Transparency = .5
  912. wait(.01)
  913. Shield.Transparency = 1
  914. wait(.01)
  915. Shield.Transparency = .5
  916. wait(.01)
  917. Shield.Transparency = 1
  918. wait(.01)
  919. Shield.Transparency = .5
  920. huah = Instance.new("Sound", Torso)
  921. huah.Volume = 8
  922. huah.SoundId = "rbxassetid://1502082459"
  923. huah:Play()
  924. explosionsound = Instance.new("Sound", Torso)
  925. explosionsound.SoundId = "rbxassetid://919941001"
  926. explosionsound.Volume = 3
  927. explosionsound:Play()
  928. quicklerp2 = coroutine.wrap(function()
  929. for i = 1, 15 do
  930. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  931. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  932. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  933. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  934. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  935. wait()
  936. end
  937. end)
  938. quicklerp2()
  939. Shield:Remove()
  940. blastwave = Instance.new("Part", Torso)
  941. blastwave.Size = Vector3.new(1, 1, 1)
  942. blastwave.Transparency = 0
  943. blastwave.BrickColor = BrickColor.new("Maroon")
  944. blastwave.Material = "Neon"
  945. blastwave.Anchored = true
  946. blastwave.CanCollide = false
  947. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  948. removeuseless:AddItem(blastwave,5)
  949. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  950. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  951. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  952. blastwave2 = Instance.new("Part", Torso)
  953. blastwave2.Size = Vector3.new(1, 1, 1)
  954. blastwave2.Transparency = 0
  955. blastwave2.BrickColor = BrickColor.new("Maroon")
  956. blastwave2.Material = "Neon"
  957. blastwave2.Anchored = true
  958. blastwave2.CanCollide = false
  959. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  960. removeuseless:AddItem(blastwave2,5)
  961. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  962. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  963. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  964. blastwave3 = Instance.new("Part", Torso)
  965. blastwave3.Size = Vector3.new(1, 1, 1)
  966. blastwave3.Transparency = 0
  967. blastwave3.BrickColor = BrickColor.new("Maroon")
  968. blastwave3.Material = "Neon"
  969. blastwave3.Anchored = true
  970. blastwave3.CanCollide = false
  971. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  972. removeuseless:AddItem(blastwave3,5)
  973. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  974. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  975. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  976. blastwave4 = Instance.new("Part", Torso)
  977. blastwave4.Size = Vector3.new(1, 1, 1)
  978. blastwave4.Transparency = 0
  979. blastwave4.BrickColor = BrickColor.new("Maroon")
  980. blastwave4.Material = "Neon"
  981. blastwave4.Anchored = true
  982. blastwave4.CanCollide = false
  983. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  984. removeuseless:AddItem(blastwave4,5)
  985. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  986. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  987. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  988. blastwave5 = Instance.new("Part", Torso)
  989. blastwave5.Size = Vector3.new(1, 1, 1)
  990. blastwave5.Transparency = 0
  991. blastwave5.BrickColor = BrickColor.new("Maroon")
  992. blastwave5.Material = "Neon"
  993. blastwave5.Anchored = true
  994. blastwave5.CanCollide = false
  995. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  996. removeuseless:AddItem(blastwave5,5)
  997. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  998. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  999. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  1000. Blastcircle = Instance.new("Part", Torso)
  1001. Blastcircle.Material = "Neon"
  1002. Blastcircle.Anchored = true
  1003. Blastcircle.Transparency = 0
  1004. Blastcircle.CanCollide = false
  1005. Blastcircle.BrickColor = BrickColor.new("Maroon")
  1006. Blastcircle.Size = Vector3.new(10,10,10)
  1007. removeuseless:AddItem(Blastcircle,5)
  1008. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  1009. BlastShape.MeshType = "Sphere"
  1010. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  1011. Blastcircle.CFrame = Root.CFrame
  1012. Blastcircle2 = Instance.new("Part", Torso)
  1013. Blastcircle2.Material = "Neon"
  1014. Blastcircle2.Anchored = true
  1015. Blastcircle2.Transparency = 0
  1016. Blastcircle2.CanCollide = false
  1017. Blastcircle2.BrickColor = BrickColor.new("Maroon")
  1018. Blastcircle2.Size = Vector3.new(10,10,10)
  1019. removeuseless:AddItem(Blastcircle2,5)
  1020. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  1021. BlastShape2.MeshType = "Sphere"
  1022. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  1023. Blastcircle2.CFrame = Root.CFrame
  1024. Blastcircle3 = Instance.new("Part", Torso)
  1025. Blastcircle3.Material = "Neon"
  1026. Blastcircle3.Anchored = true
  1027. Blastcircle3.Transparency = 0
  1028. Blastcircle3.CanCollide = false
  1029. Blastcircle3.BrickColor = BrickColor.new("Maroon")
  1030. Blastcircle3.Size = Vector3.new(10,10,10)
  1031. removeuseless:AddItem(Blastcircle3,5)
  1032. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  1033. BlastShape3.MeshType = "Sphere"
  1034. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  1035. Blastcircle3.CFrame = Root.CFrame
  1036. Blastcircle4 = Instance.new("Part", Torso)
  1037. Blastcircle4.Material = "Neon"
  1038. Blastcircle4.Anchored = true
  1039. Blastcircle4.Transparency = 0
  1040. Blastcircle4.CanCollide = false
  1041. Blastcircle4.BrickColor = BrickColor.new("Maroon")
  1042. Blastcircle4.Size = Vector3.new(10,10,10)
  1043. removeuseless:AddItem(Blastcircle4,5)
  1044. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1045. BlastShape4.MeshType = "Sphere"
  1046. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1047. Blastcircle4.CFrame = Root.CFrame
  1048. Blastcircle5 = Instance.new("Part", Torso)
  1049. Blastcircle5.Material = "Neon"
  1050. Blastcircle5.Anchored = true
  1051. Blastcircle5.Transparency = 0
  1052. Blastcircle5.CanCollide = false
  1053. Blastcircle5.BrickColor = BrickColor.new("Maroon")
  1054. Blastcircle5.Size = Vector3.new(10,10,10)
  1055. removeuseless:AddItem(Blastcircle5,5)
  1056. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1057. BlastShape5.MeshType = "Sphere"
  1058. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1059. Blastcircle5.CFrame = Root.CFrame
  1060.  
  1061. shockwav = Instance.new("Part", Torso)
  1062. shockwav.Size = Vector3.new(1, 1, 1)
  1063. shockwav.Transparency = 0
  1064. shockwav.BrickColor = BrickColor.new("Maroon")
  1065. shockwav.Material = "Neon"
  1066. shockwav.Anchored = true
  1067. shockwav.CanCollide = false
  1068. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1069. removeuseless:AddItem(shockwav,5)
  1070. dea = Instance.new("SpecialMesh", shockwav)
  1071. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1072. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1073. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1074. shockwav2 = Instance.new("Part", Torso)
  1075. shockwav2.Size = Vector3.new(1, 1, 1)
  1076. shockwav2.Transparency = 0
  1077. shockwav2.BrickColor = BrickColor.new("Maroon")
  1078. shockwav2.Material = "Neon"
  1079. shockwav2.Anchored = true
  1080. shockwav2.CanCollide = false
  1081. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1082. removeuseless:AddItem(shockwav2,5)
  1083. dea2 = Instance.new("SpecialMesh", shockwav2)
  1084. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1085. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1086. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1087. local Hit = damagealll(50,Torso.Position)
  1088. for _,v in pairs(Hit) do
  1089. local velo2 = Instance.new("BodyVelocity", v)
  1090. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1091. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1092. removeuseless:AddItem(velo2,2)
  1093. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1094. v.Humanoid:TakeDamage(math.random(48,89))
  1095. end
  1096.  
  1097. opopo = coroutine.wrap(function()
  1098. for i = 1, 100 do
  1099. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1100. shockwav.Transparency = shockwav.Transparency + 0.02
  1101. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1102. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1103. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1104. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1105. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1106. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1107. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1108. blastwave.Transparency = blastwave.Transparency + .01
  1109. blastwave2.Transparency = blastwave2.Transparency + .03
  1110. blastwave3.Transparency = blastwave3.Transparency + .02
  1111. blastwave4.Transparency = blastwave4.Transparency + .015
  1112. blastwave5.Transparency = blastwave5.Transparency + .01
  1113. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1114. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1115. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1116. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1117. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1118. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1119. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1120. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1121. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1122. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1123. wait()
  1124. end
  1125. end)
  1126. opopo()
  1127. wait(2)
  1128. hum.WalkSpeed = 13
  1129. debounce = false
  1130. attacking = false
  1131. end
  1132. end)
  1133.  
  1134. EnergyIdle = Instance.new("Sound", Torso)
  1135. EnergyIdle.SoundId = "rbxassetid://865160364"
  1136. EnergyIdle.Looped = true
  1137. EnergyIdle.Volume = .2
  1138. EnergyIdle:Play()
  1139. doommusucus = Instance.new("Sound", Torso)
  1140. doommusucus.SoundId = "rbxassetid://261681311"
  1141. doommusucus.Looped = true
  1142. doommusucus.Volume = 1.5
  1143. doommusucus:Play()
  1144. hum.WalkSpeed = 13
  1145.  
  1146. function damagealll(Radius,Position)
  1147. local Returning = {}
  1148. for _,v in pairs(workspace:GetChildren()) do
  1149. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1150. local Mag = (v.Torso.Position - Position).magnitude
  1151. if Mag < Radius then
  1152. table.insert(Returning,v)
  1153. end
  1154. end
  1155. end
  1156. return Returning
  1157. end
  1158.  
  1159. function damagealll2(Radius,Position)
  1160. local Returning = {}
  1161. while wait() do
  1162. for _,v in pairs(workspace:GetChildren()) do
  1163. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1164. local Mag = (v.Torso.Position - Position).magnitude
  1165. if Mag < Radius then
  1166. table.insert(Returning,v)
  1167. end
  1168. end
  1169. end
  1170. end
  1171. return Returning
  1172. end
  1173.  
  1174. footsteps = Instance.new("Sound", Torso)
  1175. footsteps.SoundId = "sID://320886417"
  1176. footsteps.Looped = true
  1177. footsteps.Volume = 5
  1178.  
  1179. checks1 = coroutine.wrap(function() -------Checks
  1180. while true do
  1181. if Root.Velocity.Magnitude > 0.5 and running == false then
  1182. position = "Walking"
  1183. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1184. position = "Idle2"
  1185. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1186. position = "Idle"
  1187. elseif Root.Velocity.Magnitude > 15 then
  1188. position = "Running"
  1189. else
  1190. end
  1191. wait()
  1192. end
  1193. end)
  1194. checks1()
  1195.  
  1196. mouse.KeyDown:connect(function(Press)
  1197. Press=Press:lower()
  1198. if Press=='p' then
  1199. if debounce == true then return end
  1200. debounce = true
  1201. walking = false
  1202. attacking = true
  1203. punchcharge:Play()
  1204. for i = 1, 10 do
  1205. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1206. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1207. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1208. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1209. wait()
  1210. end
  1211. punchexplosion:Play()
  1212. hitboxpert = Instance.new("Part", LeftArm)
  1213. hitboxpert.Size = Vector3.new(2, 2, 2)
  1214. hitboxpert.CanCollide = false
  1215. hitboxpert.Transparency = 1
  1216. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1217. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1218. hitboxpert.Touched:connect(function(hit)
  1219. if hit.Parent:IsA("Part") then
  1220. elseif hit.Parent:IsA("SpecialMesh") then
  1221. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1222. elseif hit.Parent:findFirstChild("Humanoid") then
  1223. if damagedebounce == true then return end
  1224. damagedebounce = true
  1225. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1226. Slachtoffer:TakeDamage(45)
  1227. end
  1228. end)
  1229. local punchplosion = coroutine.wrap(function()
  1230. plosion = Instance.new("Part", LeftArm)
  1231. plosion.Size = Vector3.new(1, 1, 1)
  1232. plosion.Transparency = 0.2
  1233. plosion.BrickColor = BrickColor.new("Maroon")
  1234. plosion.Anchored = true
  1235. plosion.CanCollide = false
  1236. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1237. dea1 = Instance.new("SpecialMesh", plosion)
  1238. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1239. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1240. for i = 1, 25 do
  1241. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1242. plosion.Transparency = plosion.Transparency + 0.07
  1243. wait()
  1244. end
  1245. end)
  1246. punchplosion()
  1247. for i = 1, 10 do
  1248. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1249. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1250. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1251. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1252. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1253. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1254. wait()
  1255. end
  1256. hitboxpert:Destroy()
  1257. hitboxweld:Destroy()
  1258. plosion:Destroy()
  1259. attacking = false
  1260. damagedebounce = false
  1261. debounce = false
  1262. end
  1263. end)
  1264.  
  1265. mouse.KeyDown:connect(function(Press)
  1266. Press=Press:lower()
  1267. if Press=='t' then
  1268. if tauntdebounce == true then return end
  1269. tauntdebounce = true
  1270. rdnm = soundtable[math.random(1,#soundtable)]
  1271. tauntsound = Instance.new("Sound", Head)
  1272. tauntsound.Volume = 3
  1273. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1274. tauntsound.Looped = false
  1275. tauntsound:Play()
  1276. wait(tauntsound.TimeLength)
  1277. wait(3)
  1278. tauntsound:Remove()
  1279. wait(1)
  1280. tauntdebounce = false
  1281. debounce = false
  1282. end
  1283. end)
  1284.  
  1285.  
  1286. mouse.KeyDown:connect(function(Press)
  1287. Press=Press:lower()
  1288. if Press=='l' then
  1289. if debounce then return end
  1290. debounce = true
  1291. attacking = true
  1292. punchcharge2:Play()
  1293. hum.WalkSpeed = 13
  1294. for i = 1, 8 do
  1295. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1296. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1297. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1298. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1299. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1300. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1301. wait()
  1302. end
  1303. local shockwavv = coroutine.wrap(function()
  1304. shockwav = Instance.new("Part", LeftArm)
  1305. shockwav.Size = Vector3.new(1, 1, 1)
  1306. shockwav.Transparency = 0
  1307. shockwav.BrickColor = BrickColor.new("Really black")
  1308. shockwav.Anchored = true
  1309. shockwav.CanCollide = false
  1310. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1311. dea2 = Instance.new("SpecialMesh", shockwav)
  1312. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1313. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1314. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1315.  
  1316. shockwav2 = Instance.new("Part", LeftArm)
  1317. shockwav2.Size = Vector3.new(1, 1, 1)
  1318. shockwav2.Transparency = 0
  1319. shockwav2.BrickColor = BrickColor.new("Maroon")
  1320. shockwav2.Anchored = true
  1321. shockwav2.CanCollide = false
  1322. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1323. dea3 = Instance.new("SpecialMesh", shockwav2)
  1324. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1325. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1326. removeuseless:AddItem(shockwav2,5)
  1327.  
  1328. shockesr = Instance.new("Part", Torso)
  1329. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1330. shockesr.Material = "Neon"
  1331. shockesr.BrickColor = BrickColor.new("Maroon")
  1332. shockesr.Transparency = 0
  1333. shockesr.Anchored = true
  1334. shockesr.CanCollide = false
  1335. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1336. shockerMESH.MeshType = "Sphere"
  1337. shockerMESH.Scale = Vector3.new(1,1,1)
  1338. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1339. removeuseless:AddItem(shockesr,5)
  1340.  
  1341. local Hit = damagealll(14,Torso.Position)
  1342. for _,v in pairs(Hit) do
  1343. local velo2 = Instance.new("BodyVelocity", v)
  1344. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1345. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1346. removeuseless:AddItem(velo2,2)
  1347. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1348. v.Humanoid:TakeDamage(30)
  1349. end
  1350.  
  1351. for i = 1, 25 do
  1352. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1353. shockwav.Transparency = shockwav.Transparency + 0.07
  1354. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1355. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1356. shockesr.Transparency = shockesr.Transparency + 0.07
  1357. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1358. wait()
  1359. end
  1360. end)
  1361. shockwavv()
  1362. punchexplosion2:Play()
  1363. chunks = Instance.new("Part", workspace)
  1364. chunks.BrickColor = BrickColor.new("Maroon")
  1365. chunks.Size = Vector3.new(2, 2, 2)
  1366. chunks.Anchored = true
  1367. chunks.Material = "Neon"
  1368. chunks.TopSurface = "Smooth"
  1369. chunks.BottomSurface = "Smooth"
  1370. chunks.CanCollide = false
  1371. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1372. table.insert(SlowlyFade,chunks)
  1373. removeuseless:AddItem(chunks,5)
  1374. chunks2 = Instance.new("Part", workspace)
  1375. chunks2.BrickColor = BrickColor.new("Maroon")
  1376. chunks2.Size = Vector3.new(2, 2, 2)
  1377. chunks2.Anchored = true
  1378. chunks2.Material = "Neon"
  1379. chunks2.TopSurface = "Smooth"
  1380. chunks2.BottomSurface = "Smooth"
  1381. chunks2.CanCollide = false
  1382. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1383. table.insert(SlowlyFade,chunks2)
  1384. removeuseless:AddItem(chunks2,5)
  1385. chunks3 = Instance.new("Part", workspace)
  1386. chunks3.BrickColor = BrickColor.new("Maroon")
  1387. chunks3.Size = Vector3.new(2, 2, 2)
  1388. chunks3.Anchored = true
  1389. chunks3.Material = "Neon"
  1390. chunks3.CanCollide = false
  1391. chunks3.TopSurface = "Smooth"
  1392. chunks3.BottomSurface = "Smooth"
  1393. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1394. table.insert(SlowlyFade,chunks3)
  1395. removeuseless:AddItem(chunks3,5)
  1396. chunks4 = Instance.new("Part", workspace)
  1397. chunks4.BrickColor = BrickColor.new("Maroon")
  1398. chunks4.Size = Vector3.new(2, 2, 2)
  1399. chunks4.Anchored = true
  1400. chunks4.TopSurface = "Smooth"
  1401. chunks4.BottomSurface = "Smooth"
  1402. chunks4.Material = "Neon"
  1403. chunks4.CanCollide = false
  1404. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1405. table.insert(SlowlyFade,chunks4)
  1406. removeuseless:AddItem(chunks4,5)
  1407. hum.WalkSpeed = 0
  1408. for i = 1, 15 do
  1409. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1410. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1411. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1412. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1413. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1414. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1415. wait()
  1416. end
  1417. hum.WalkSpeed = 13
  1418. attacking = false
  1419. damagedebounce = false
  1420. shockwav:Remove()
  1421. shockwav2:Remove()
  1422. shockesr:Remove()
  1423. debounce = false
  1424. end
  1425. end)
  1426.  
  1427. mouse.KeyDown:connect(function(Press)
  1428. Press=Press:lower()
  1429. if Press=='k' then
  1430. if debounce then return end
  1431. debounce = true
  1432. attacking = true
  1433. punchcharge2:Play()
  1434. hum.WalkSpeed = 0
  1435. for i = 1, 8 do
  1436. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1437. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1438. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1439. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1440. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1441. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1442. wait()
  1443. end
  1444. punchexplosion3:Play()
  1445. local wtfboomzorz = coroutine.wrap(function()
  1446. shockesr = Instance.new("Part", Torso)
  1447. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1448. shockesr.Material = "Neon"
  1449. shockesr.BrickColor = BrickColor.new("Maroon")
  1450. shockesr.Transparency = 0
  1451. shockesr.Anchored = true
  1452. shockesr.CanCollide = false
  1453. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1454. shockerMESH.MeshType = "Sphere"
  1455. shockerMESH.Scale = Vector3.new(1,1,1)
  1456. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1457. removeuseless:AddItem(shockesr,5)
  1458.  
  1459. shockwav = Instance.new("Part", LeftArm)
  1460. shockwav.Size = Vector3.new(1, 1, 1)
  1461. shockwav.Transparency = 0
  1462. shockwav.BrickColor = BrickColor.new("Maroon")
  1463. shockwav.Anchored = true
  1464. shockwav.CanCollide = false
  1465. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1466. dea2 = Instance.new("SpecialMesh", shockwav)
  1467. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1468. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1469. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1470. removeuseless:AddItem(shockwav,5)
  1471.  
  1472. shockwav2 = Instance.new("Part", LeftArm)
  1473. shockwav2.Size = Vector3.new(1, 1, 1)
  1474. shockwav2.Transparency = 0
  1475. shockwav2.BrickColor = BrickColor.new("Maroon")
  1476. shockwav2.Anchored = true
  1477. shockwav2.CanCollide = false
  1478. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1479. dea3 = Instance.new("SpecialMesh", shockwav2)
  1480. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1481. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1482. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1483. removeuseless:AddItem(shockwav2,5)
  1484.  
  1485. shockwav3 = Instance.new("Part", LeftArm)
  1486. shockwav3.Size = Vector3.new(1, 1, 1)
  1487. shockwav3.Transparency = 0
  1488. shockwav3.BrickColor = BrickColor.new("Maroon")
  1489. shockwav3.Anchored = true
  1490. shockwav3.CanCollide = false
  1491. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1492. dea4 = Instance.new("SpecialMesh", shockwav3)
  1493. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1494. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1495. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1496. removeuseless:AddItem(shockwav3,5)
  1497.  
  1498. local Hit = damagealll(35,Torso.Position)
  1499. for _,v in pairs(Hit) do
  1500. v:BreakJoints()
  1501. end
  1502. for i = 1, 25 do
  1503. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1504. shockwav.Transparency = shockwav.Transparency + 0.07
  1505. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1506. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1507. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1508. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1509. shockesr.Transparency = shockesr.Transparency + 0.08
  1510. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1511. wait()
  1512. end
  1513. end)
  1514. wtfboomzorz()
  1515. for i = 1, 8 do
  1516. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1517. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1518. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1519. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1520. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1521. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1522. wait()
  1523. end
  1524. for i = 1, 26 do
  1525. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1526. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1527. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1528. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1529. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1530. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1531. wait()
  1532. end
  1533. hum.WalkSpeed = 13
  1534. debounce = false
  1535. attacking = false
  1536. end
  1537. end)
  1538.  
  1539. mouse.KeyDown:connect(function(Press)
  1540. Press=Press:lower()
  1541. if Press=='o' then
  1542. if debounce then return end
  1543. debounce = true
  1544. attacking = true
  1545. hum.WalkSpeed = 0
  1546. local theendbegin = coroutine.wrap(function()
  1547. shockwav = Instance.new("Part", Torso)
  1548. shockwav.Size = Vector3.new(1, 1, 1)
  1549. shockwav.Transparency = 0
  1550. shockwav.BrickColor = BrickColor.new("Maroon")
  1551. shockwav.Material = "Neon"
  1552. shockwav.Anchored = true
  1553. shockwav.CanCollide = false
  1554. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1555. dea2 = Instance.new("SpecialMesh", shockwav)
  1556. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1557. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1558. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1559. removeuseless:AddItem(shockwav,5)
  1560. shockwav2 = Instance.new("Part", Torso)
  1561. shockwav2.Size = Vector3.new(1, 1, 1)
  1562. shockwav2.Transparency = 0
  1563. shockwav2.Material = "Neon"
  1564. shockwav2.BrickColor = BrickColor.new("Maroon")
  1565. shockwav2.Anchored = true
  1566. shockwav2.CanCollide = false
  1567. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1568. dea3 = Instance.new("SpecialMesh", shockwav2)
  1569. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1570. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1571. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1572. removeuseless:AddItem(shockwav2,5)
  1573. for i = 1, 125 do
  1574. shockwav.Transparency = shockwav.Transparency + 0.03
  1575. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1576. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1577. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1578. wait()
  1579. end
  1580. end)
  1581. theendbegin()
  1582. boomswoosh:Play()
  1583. for i = 1, 50 do
  1584. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1585. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1586. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1587. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1588. wait()
  1589. end
  1590. EndOfTimes = true
  1591. local TheEnd = coroutine.wrap(function()
  1592. while EndOfTimes do
  1593. TheEndTimeWave = Instance.new("Part", Torso)
  1594. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1595. TheEndTimeWave.Transparency = 1
  1596. TheEndTimeWave.BrickColor = BrickColor.new("Maroon")
  1597. TheEndTimeWave.Material = "Neon"
  1598. TheEndTimeWave.Anchored = true
  1599. TheEndTimeWave.CanCollide = false
  1600. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1601. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1602. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1603. DDT.Scale = Vector3.new(50, 50, 50)
  1604. removeuseless:AddItem(TheEndTimeWave,2)
  1605. table.insert(TheEnd,TheEndTimeWave)
  1606. table.insert(TheEnd2,DDT)
  1607. wait(0.1)
  1608. end
  1609. end)
  1610. TheEnd()
  1611. local EndOrb = coroutine.wrap(function()
  1612. EnddOrb = Instance.new("Part", Torso)
  1613. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1614. EnddOrb.Material = "Neon"
  1615. EnddOrb.BrickColor = BrickColor.new("Maroon")
  1616. EnddOrb.Transparency = 1
  1617. EnddOrb.Anchored = true
  1618. EnddOrb.CanCollide = false
  1619. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1620. EnddOrbMESH.MeshType = "Sphere"
  1621. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1622. EnddOrb.CFrame = Torso.CFrame
  1623. while EnddOrb.Transparency > 0 do
  1624. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1625. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1626. wait()
  1627. end
  1628. end)
  1629. EndOrb()
  1630. TheEndSound2:Play()
  1631. while EnddOrb.Transparency > 0 do
  1632. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1633. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1634. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1635. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1636. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1637. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1638. wait()
  1639. end
  1640. TheEndSound2:Stop()
  1641. TheEndSound:Play()
  1642. EndOfTimes = false
  1643. for i = 1, 100 do
  1644. EnddOrb.CFrame = Torso.CFrame
  1645. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1646. wait()
  1647. end
  1648. wait(2)
  1649. local dissapend = coroutine.wrap(function()
  1650. for i = 1, 100 do
  1651. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1652. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1653. wait()
  1654. end
  1655. end)
  1656. dissapend()
  1657. ROOOAAAAH:Play()
  1658. local opforr = coroutine.wrap(function()
  1659. while true do
  1660. if loowki then break end
  1661. TheEndTimeWave2 = Instance.new("Part", Torso)
  1662. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1663. TheEndTimeWave2.Transparency = 0.4
  1664. TheEndTimeWave2.BrickColor = BrickColor.new("Maroon")
  1665. TheEndTimeWave2.Material = "Neon"
  1666. TheEndTimeWave2.Anchored = true
  1667. TheEndTimeWave2.CanCollide = false
  1668. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1669. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1670. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1671. DDT2.Scale = Vector3.new(1, 1, 1)
  1672. removeuseless:AddItem(TheEndTimeWave2,3)
  1673. table.insert(TheEnd4,TheEndTimeWave2)
  1674. table.insert(TheEnd3,DDT2)
  1675. EnddOrb2 = Instance.new("Part", Torso)
  1676. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1677. EnddOrb2.Material = "Neon"
  1678. EnddOrb2.BrickColor = BrickColor.new("Maroon")
  1679. EnddOrb2.Transparency = 0
  1680. EnddOrb2.Anchored = true
  1681. EnddOrb2.CanCollide = false
  1682. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1683. EnddOrbMESH2.MeshType = "Sphere"
  1684. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1685. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1686. removeuseless:AddItem(EnddOrb2,2)
  1687. table.insert(TheEnd2,EnddOrbMESH2)
  1688. table.insert(SlowlyFade,EnddOrb2)
  1689. wait(0.1)
  1690. end
  1691. end)
  1692. opforr()
  1693. for i = 1, 20 do
  1694. local Hit = damagealll(60,Torso.Position)
  1695. for _,v in pairs(Hit) do
  1696. v.Humanoid:TakeDamage(3)
  1697. end
  1698. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1699. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1700. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1701. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1702. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1703. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1704. wait()
  1705. end
  1706. local damgog = coroutine.wrap(function()
  1707. while true do
  1708. if loowki then return end
  1709. local Hit = damagealll(60,Torso.Position)
  1710. for _,v in pairs(Hit) do
  1711. v.Humanoid:TakeDamage(1)
  1712. end
  1713. wait()
  1714. end
  1715. end)
  1716. damgog()
  1717. wait(ROOOAAAAH.TimeLength)
  1718. loowki = true
  1719. wait(.5)
  1720. for i = 1, 40 do
  1721. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1722. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1723. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1724. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1725. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1726. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1727. wait()
  1728. end
  1729. for i = 1, 100 do
  1730. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1731. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1732. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1733. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1734. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1735. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1736. wait()
  1737. end
  1738. attacking = false
  1739. debounce = false
  1740. loowki = false
  1741. EndOfTimes = false
  1742. hum.WalkSpeed = 13
  1743. end
  1744. end)
  1745.  
  1746. mouse.KeyDown:connect(function(Press)
  1747. Press=Press:lower()
  1748. if Press=='j' then
  1749. if debounce then return end
  1750. debounce = true
  1751. attacking = true
  1752. zorro = true
  1753. local timereft = coroutine.wrap(function()
  1754. shockesr = Instance.new("Part", Torso)
  1755. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1756. shockesr.Material = "Neon"
  1757. shockesr.BrickColor = BrickColor.new("Maroon")
  1758. shockesr.Transparency = 0
  1759. shockesr.Anchored = true
  1760. shockesr.CanCollide = false
  1761. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1762. shockerMESH.MeshType = "Cylinder"
  1763. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1764. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1765. riftopen = Instance.new("Sound", shockesr)
  1766. riftopen.SoundId = "rbxassetid://93724183"
  1767. riftopen.Looped = false
  1768. riftopen.Volume = 2
  1769. riftopen:Play()
  1770. while zorro do
  1771. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1772. wait()
  1773. end
  1774. end)
  1775. timereft()
  1776. for i = 1, 50 do
  1777. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1778. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1779. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1780. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1781. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1782. wait()
  1783. end
  1784. zorro = false
  1785. punchcharge3:Play()
  1786. for i = 1, 10 do
  1787. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1788. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1789. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1790. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1791. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1792. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1793. wait()
  1794. end
  1795. astral = true
  1796. local astralshocks = coroutine.wrap(function()
  1797. while astral do
  1798. Astralshock = Instance.new("Part", Torso)
  1799. Astralshock.Size = Vector3.new(1, 1, 1)
  1800. Astralshock.Transparency = 0
  1801. Astralshock.BrickColor = BrickColor.new("Maroon")
  1802. Astralshock.Material = "Neon"
  1803. Astralshock.Anchored = true
  1804. Astralshock.CanCollide = false
  1805. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1806. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1807. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1808. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1809. table.insert(TheEnd3,DDTASTRAL)
  1810. table.insert(SlowlyFade,Astralshock)
  1811. removeuseless:AddItem(Astralshock,2)
  1812. wait(0.3)
  1813. end
  1814. end)
  1815. local astralshocks2 = coroutine.wrap(function()
  1816. while astral do
  1817. Astralshock2 = Instance.new("Part", Torso)
  1818. Astralshock2.Size = Vector3.new(1, 1, 1)
  1819. Astralshock2.Transparency = 0
  1820. Astralshock2.BrickColor = BrickColor.new("Maroon")
  1821. Astralshock2.Material = "Neon"
  1822. Astralshock2.Anchored = true
  1823. Astralshock2.CanCollide = false
  1824. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1825. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1826. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1827. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1828. table.insert(UpMover,Astralshock2)
  1829. table.insert(SlowlyFade,Astralshock2)
  1830. removeuseless:AddItem(Astralshock2,2)
  1831. wait(0.2)
  1832. end
  1833. end)
  1834. astralshocks2()
  1835. astralshocks()
  1836. riftopen2 = Instance.new("Sound", shockesr)
  1837. riftopen2.SoundId = "rbxassetid://907527750"
  1838. riftopen2.Looped = false
  1839. riftopen2.Volume = 2
  1840. riftopen2:Play()
  1841. local fofp = coroutine.wrap(function()
  1842. riftopen3 = Instance.new("Sound", shockesr)
  1843. riftopen3.SoundId = "rbxassetid://1190833720"
  1844. riftopen3.Looped = false
  1845. riftopen3.Volume = 0
  1846. removeuseless:AddItem(riftopen3,10)
  1847. removeuseless:AddItem(shockesr,6)
  1848. riftopen3:Play()
  1849. while riftopen3.Volume < 3 do
  1850. riftopen3.Volume = riftopen3.Volume + 0.2
  1851. wait()
  1852. end
  1853. while astral do
  1854. wait()
  1855. end
  1856. while riftopen3.Volume > 0 do
  1857. riftopen3.Volume = riftopen3.Volume - 0.1
  1858. wait()
  1859. end
  1860. end)
  1861. fofp()
  1862. local astraldmg = coroutine.wrap(function()
  1863. for i = 1, 5 do
  1864. local Hit = damagealll(20,shockesr.Position)
  1865. for _,v in pairs(Hit) do
  1866. v.Humanoid:TakeDamage(50)
  1867. end
  1868. wait(1)
  1869. end
  1870. end)
  1871. astraldmg()
  1872. while shockesr.Transparency < 1 do
  1873. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1874. shockesr.Transparency = shockesr.Transparency + 0.02
  1875. wait()
  1876. end
  1877. astral = false
  1878. debounce = false
  1879. attacking = false
  1880. riftopen:Remove()
  1881. riftopen2:Remove()
  1882. end
  1883. end)
  1884.  
  1885. mouse.KeyDown:connect(function(Press)
  1886. Press=Press:lower()
  1887. if Press=='r' then
  1888. if debounce then return end
  1889. debounce = true
  1890. attacking = true
  1891. borb = true
  1892. hum.WalkSpeed = 0
  1893. punchcharge:Play()
  1894. for i = 1, 8 do
  1895. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  1896. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  1897. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  1898. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1899. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  1900. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1901. wait()
  1902. end
  1903. BlackPowerBall = Instance.new("Part", Torso)
  1904. BlackPowerBall.BrickColor = BrickColor.new("Navy blue")
  1905. BlackPowerBall.Anchored = true
  1906. BlackPowerBall.Shape = 0
  1907. BlackPowerBall.Material = "Neon"
  1908. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  1909. BlackPowerBall.CanCollide = false
  1910. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  1911. local increasesizeball = coroutine.wrap(function()
  1912. for i = 1, 20 do
  1913. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  1914. wait()
  1915. end
  1916. end)
  1917. increasesizeball()
  1918. OMEGABLASTER = Instance.new("Sound", RightArm)
  1919. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  1920. OMEGABLASTER.Pitch = 1.5
  1921. OMEGABLASTER.Volume = 2
  1922. OMEGABLASTER:Play()
  1923. for i = 1, 25 do
  1924. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  1925. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  1926. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1927. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1928. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1929. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1930. wait()
  1931. end
  1932. for i = 1, 8 do
  1933. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  1934. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1935. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  1936. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1937. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1938. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1939. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1940. wait()
  1941. end
  1942. local shootthemballs = coroutine.wrap(function()
  1943. BlackPowerBall.Anchored = false
  1944. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  1945. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  1946. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  1947. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  1948. wait()
  1949. end)
  1950. shootthemballs()
  1951. for i = 1, 12 do
  1952. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  1953. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  1954. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  1955. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  1956. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1957. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  1958. wait()
  1959. end
  1960. BlackPowerBall.Touched:connect(function(OnHit)
  1961. if hitters == true then return end
  1962. hitters = true
  1963. BlackPowerBall.Anchored = true
  1964. BlackPowerBall.Transparency = 1
  1965. local Hit = damagealll(32,BlackPowerBall.Position)
  1966. for _,v in pairs(Hit) do
  1967. v.Humanoid:TakeDamage(40)
  1968. end
  1969. explosivesound = Instance.new("Sound", BlackPowerBall)
  1970. explosivesound.SoundId = "rbxassetid://400765078"
  1971. explosivesound.Looped = false
  1972. explosivesound.Volume = 2
  1973. explosivesound.Pitch = 2
  1974. explosivesound:Play()
  1975. for i = 1, 3 do
  1976. ExplosionBall = Instance.new("Part", Torso)
  1977. ExplosionBall.BrickColor = BrickColor.new("Maroon")
  1978. ExplosionBall.Anchored = true
  1979. ExplosionBall.Shape = 0
  1980. ExplosionBall.Material = "Neon"
  1981. ExplosionBall.CFrame = BlackPowerBall.CFrame
  1982. ExplosionBall.CanCollide = false
  1983. ExplosionBall.Size = BlackPowerBall.Size
  1984. ExplosionBallshock = Instance.new("Part", Torso)
  1985. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  1986. ExplosionBallshock.Transparency = 0
  1987. ExplosionBallshock.BrickColor = BrickColor.new("Maroon")
  1988. ExplosionBallshock.Material = "Neon"
  1989. ExplosionBallshock.Anchored = true
  1990. ExplosionBallshock.CanCollide = false
  1991. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  1992. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  1993. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1994. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  1995. table.insert(Extreme,ExplosionBall)
  1996. table.insert(SlowlyFade,ExplosionBall)
  1997. table.insert(SlowlyFade,ExplosionBallshock)
  1998. table.insert(ExtremeM,ExplosionBallshockDDT)
  1999. removeuseless:AddItem(ExplosionBall,2)
  2000. removeuseless:AddItem(ExplosionBallshock,2)
  2001. wait(0.1)
  2002. end
  2003. borb = false
  2004. hitters = false
  2005. end)
  2006. hum.WalkSpeed = 13
  2007. local time = coroutine.wrap(function()
  2008. for i = 1, 100 do
  2009. if borb == false then break end
  2010. wait()
  2011. end
  2012. BlackPowerBall:Remove()
  2013. debounce = false
  2014. balldebounce = false
  2015. hitters = false
  2016. end)
  2017. time()
  2018. attacking = false
  2019. while wait() do
  2020. if borb == false then break end
  2021. wait()
  2022. end
  2023. balldebounce = false
  2024. debounce = false
  2025. hitters = false
  2026. end
  2027. end)
  2028.  
  2029. mouse.KeyDown:connect(function(Press)
  2030. Press=Press:lower()
  2031. if Press=='h' then
  2032. if debounce == true then return end
  2033. debounce = true
  2034. walking = false
  2035. hit = false
  2036. attacking = true
  2037. punchcharge:Play()
  2038. bbm = Instance.new("Sound", Torso)
  2039. bbm.SoundId = "rbxassetid://1412100204"
  2040. bbm.Volume = 6
  2041. bbm:Play()
  2042. hum.WalkSpeed = 0
  2043. local createnergyblast = coroutine.wrap(function()
  2044. BlastWave = Instance.new("Part", Torso)
  2045. BlastWave.Material = "Neon"
  2046. BlastWave.Anchored = true
  2047. BlastWave.CanCollide = false
  2048. BlastWave.BrickColor = BrickColor.new("Maroon")
  2049. BlastWave.Size = Vector3.new(.1,.1,.1)
  2050. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2051. BlastShape.MeshType = "Sphere"
  2052. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2053. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2054. end)
  2055. createnergyblast()
  2056. local sizeincrease = coroutine.wrap(function()
  2057. for i = 1, 45 do
  2058. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2059. wait()
  2060. end
  2061. end)
  2062. sizeincrease()
  2063. local RetrEnergy2 = coroutine.wrap(function()
  2064. for i = 1, 10 do
  2065. circlescircles = Instance.new("Part", Torso)
  2066. circlescircles.Size = Vector3.new(1, 1, 1)
  2067. circlescircles.Transparency = 0.2
  2068. circlescircles.BrickColor = BrickColor.new("Maroon")
  2069. circlescircles.Material = "Neon"
  2070. circlescircles.Anchored = true
  2071. circlescircles.CanCollide = false
  2072. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2073. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2074. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2075. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2076. removeuseless:AddItem(circlescircles,1)
  2077. table.insert(nonmeshRepeater2,circlescircles)
  2078. table.insert(TheEnd2,circlescirclesmesh)
  2079. wait(.1)
  2080. end
  2081. end)
  2082. RetrEnergy2()
  2083. local RetrEnergy = coroutine.wrap(function()
  2084. for i = 1, 7 do
  2085. RetrEnergy1 = Instance.new("Part", Torso)
  2086. RetrEnergy1.Material = "Neon"
  2087. RetrEnergy1.Anchored = true
  2088. RetrEnergy1.CanCollide = false
  2089. RetrEnergy1.BrickColor = BrickColor.new("Maroon")
  2090. RetrEnergy1.Transparency = 0.5
  2091. RetrEnergy1.Size = Vector3.new(10,10,10)
  2092. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2093. RetrEnergy1Shape.MeshType = "Sphere"
  2094. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2095. RetrEnergy1.CFrame = BlastWave.CFrame
  2096. table.insert(LessSize,RetrEnergy1)
  2097. table.insert(Repeater2,RetrEnergy1)
  2098. removeuseless:AddItem(RetrEnergy1,2)
  2099. wait(0.2)
  2100. end
  2101. end)
  2102. RetrEnergy()
  2103. for i = 1, 10 do
  2104. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2105. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2106. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2107. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2108. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2109. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2110. wait()
  2111. end
  2112. wait(1)
  2113. local shocks = coroutine.wrap(function()
  2114. while BlastWave.Transparency < 1 do
  2115. shockoftheblast = Instance.new("Part", Torso)
  2116. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2117. shockoftheblast.Transparency = 0
  2118. shockoftheblast.BrickColor = BrickColor.new("Maroon")
  2119. shockoftheblast.Material = "Neon"
  2120. shockoftheblast.Anchored = true
  2121. shockoftheblast.CanCollide = false
  2122. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2123. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2124. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2125. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2126. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2127. removeuseless:AddItem(shockoftheblast,.5)
  2128. table.insert(ForwardMover,shockoftheblast)
  2129. table.insert(nonmeshRepeater2,shockoftheblast)
  2130. wait(.1)
  2131. end
  2132. end)
  2133. shocks()
  2134. x0412:Play()
  2135. ReaperLaunch = Instance.new("Sound", LeftArm)
  2136. ReaperLaunch.Volume = 3
  2137. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2138. ReaperLaunch:Play()
  2139. hum.WalkSpeed = 2
  2140. TheBeam = Instance.new("Part", LeftArm)
  2141. TheBeam.CanCollide = false
  2142. TheBeam.Size = Vector3.new(1,3,3)
  2143. TheBeam.Material = "Neon"
  2144. TheBeam.Anchored = true
  2145. TheBeam.BrickColor = BrickColor.new("Maroon")
  2146. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2147. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2148. TheBeamMESH.MeshType = "Cylinder"
  2149. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2150. TheBeam.Touched:connect(function(hit)
  2151. if hit.Parent:IsA("Part") then
  2152. elseif hit.Parent:IsA("SpecialMesh") then
  2153. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2154. elseif hit.Parent:findFirstChild("Humanoid") then
  2155. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2156. Slachtoffer:TakeDamage(30)
  2157. wait(.6)
  2158. end
  2159. end)
  2160. for i = 1, 100 do
  2161. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2162. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2163. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2164. wait()
  2165. end
  2166. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2167. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2168. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2169. wait()
  2170. end
  2171. debounce = false
  2172. attacking = false
  2173. TheBeam:Remove()
  2174. BlastWave:Remove()
  2175. end
  2176. end)
  2177.  
  2178. mouse.KeyDown:connect(function(Press)
  2179. Press=Press:lower()
  2180. if Press=='q' then
  2181. if debounce then return end
  2182. debounce = true
  2183. attacking = true
  2184. open = true
  2185. nepo = true
  2186. hum.WalkSpeed = 0
  2187. bigrift = Instance.new("Part", Torso)
  2188. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2189. bigrift.Material = "Neon"
  2190. bigrift.Transparency = 1
  2191. bigrift.Anchored = true
  2192. bigrift.CanCollide = false
  2193. bigriftdecal = Instance.new("Decal", bigrift)
  2194. bigriftdecal.Face = "Top"
  2195. bigriftdecal.Texture = "rbxassetid://702583926"
  2196. local bigriftopen = coroutine.wrap(function()
  2197. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2198. while open do
  2199. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2200. wait()
  2201. end
  2202. end)
  2203. bigriftopen()
  2204. local rotate = coroutine.wrap(function()
  2205. while nepo do
  2206. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2207. wait()
  2208. end
  2209. end)
  2210. rotate()
  2211. for i = 1, 15 do
  2212. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2213. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2214. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2215. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2216. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2217. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2218. wait()
  2219. end
  2220. open = false
  2221. for i = 1, 8 do
  2222. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2223. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2224. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2225. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2226. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2227. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2228. wait()
  2229. end
  2230. local openshocks = coroutine.wrap(function()
  2231. for i = 1, 2 do
  2232. openshock2 = Instance.new("Part", Torso)
  2233. openshock2.Size = Vector3.new(1, 1, 1)
  2234. openshock2.Transparency = 0
  2235. openshock2.BrickColor = BrickColor.new("Maroon")
  2236. openshock2.Material = "Neon"
  2237. openshock2.Anchored = true
  2238. openshock2.CanCollide = false
  2239. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2240. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2241. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2242. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2243. removeuseless:AddItem(openshock2,2)
  2244. table.insert(TheEnd3,DDTopenshock2)
  2245. table.insert(SlowlyFade,openshock2)
  2246. openshock = Instance.new("Part", Torso)
  2247. openshock.Size = Vector3.new(1, 1, 1)
  2248. openshock.Transparency = 0
  2249. openshock.BrickColor = BrickColor.new("Maroon")
  2250. openshock.Material = "Neon"
  2251. openshock.Anchored = true
  2252. openshock.CanCollide = false
  2253. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2254. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2255. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2256. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2257. removeuseless:AddItem(openshock,2)
  2258. table.insert(TheEnd3,DDTopenshock)
  2259. table.insert(SlowlyFade,openshock)
  2260. wait(.2)
  2261. end
  2262. end)
  2263. openshocks()
  2264. wreckingbrick = Instance.new("Part", Torso)
  2265. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2266. wreckingbrick.Material = "Neon"
  2267. wreckingbrick.Transparency = 0
  2268. wreckingbrick.Anchored = true
  2269. wreckingbrick.BrickColor = BrickColor.new("Maroon")
  2270. wreckingbrick.CanCollide = false
  2271. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2272. iffalsedontspin = true
  2273. local rotq = coroutine.wrap(function()
  2274. while iffalsedontspin do
  2275. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2276. wait()
  2277. end
  2278. end)
  2279. rotq()
  2280. swooshsound = Instance.new("Sound", wreckingbrick)
  2281. swooshsound.Volume = 1
  2282. swooshsound.SoundId = "rbxassetid://148894535"
  2283. swooshsound.Looped = false
  2284. swooshsound:Play()
  2285. removeuseless:AddItem(swooshsound,2)
  2286. for i = 1, 10 do
  2287. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2288. wait()
  2289. end
  2290. for i = 1, 8 do
  2291. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2292. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2293. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2294. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2295. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2296. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2297. wait()
  2298. end
  2299. local removeportal = coroutine.wrap(function()
  2300. for i = 1, 20 do
  2301. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2302. wait()
  2303. end
  2304. nepo = false
  2305. bigrift:Remove()
  2306. end)
  2307. removeportal()
  2308. wait(.5)
  2309. iffalsedontspin = false
  2310. wreckingbrick.Anchored = false
  2311. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2312. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2313. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2314. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2315. removeuseless:AddItem(wreckingbrick,5)
  2316. function onTouchedBrick(part)
  2317. local h = part.Parent:findFirstChild("Humanoid")
  2318. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2319. if hit then return end
  2320. hit = true
  2321. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2322. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2323. heavyhitimpact.Volume = 1
  2324. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2325. heavyhitimpact.Looped = false
  2326. heavyhitimpact:Play()
  2327. removeuseless:AddItem(heavyhitimpact,2)
  2328. h.Health = h.Health - 35
  2329. wait(1)
  2330. hit = false
  2331. end
  2332. end
  2333. wreckingbrick.Touched:connect(onTouchedBrick)
  2334. for i = 1, 10 do
  2335. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2336. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2337. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2338. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2339. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2340. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2341. wait()
  2342. end
  2343. for i = 1, 2 do
  2344. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2345. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2346. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2347. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2348. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2349. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2350. wait()
  2351. end
  2352. attacking = false
  2353. hum.WalkSpeed = 13
  2354. wait(0.3)
  2355. debounce = false
  2356. end
  2357. end)
  2358.  
  2359. mouse.KeyDown:connect(function(Press)
  2360. Press=Press:lower()
  2361. if Press=='x' then
  2362. if debounce then return end
  2363. debounce = true
  2364. attacking = true
  2365. notbreakeffect = true
  2366. hum.WalkSpeed = 0
  2367. step = Instance.new("Sound", Torso)
  2368. step.SoundId = "rbxassetid://337064700"
  2369. step.Volume = 2
  2370. step:Play()
  2371. for i = 1, 12 do
  2372. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2373. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2374. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2375. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2376. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2377. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2378. wait()
  2379. end
  2380. knockbackhitbox = Instance.new("Part", Torso)
  2381. knockbackhitbox.Size = Vector3.new(5,5,3)
  2382. knockbackhitbox.Transparency = 1
  2383. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2384. local flyposition = coroutine.wrap(function()
  2385. for i = 1, 10 do
  2386. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2387. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2388. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2389. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2390. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2391. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2392. wait()
  2393. end
  2394. end)
  2395. local aftereffect = coroutine.wrap(function()
  2396. while notbreakeffect do
  2397. leftarmeffect = Instance.new("Part", Torso)
  2398. leftarmeffect.BrickColor = BrickColor.new("Maroon")
  2399. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2400. leftarmeffect.Material = "Neon"
  2401. leftarmeffect.Anchored = true
  2402. leftarmeffect.CanCollide = false
  2403. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2404. table.insert(SlowlyFade,leftarmeffect)
  2405. removeuseless:AddItem(leftarmeffect,2)
  2406. rightarmeffect = Instance.new("Part", Torso)
  2407. rightarmeffect.BrickColor = BrickColor.new("Maroon")
  2408. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2409. rightarmeffect.Material = "Neon"
  2410. rightarmeffect.Anchored = true
  2411. rightarmeffect.CanCollide = false
  2412. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2413. table.insert(SlowlyFade,rightarmeffect)
  2414. removeuseless:AddItem(rightarmeffect,2)
  2415. leftlegeffect = Instance.new("Part", Torso)
  2416. leftlegeffect.BrickColor = BrickColor.new("Maroon")
  2417. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2418. leftlegeffect.Material = "Neon"
  2419. leftlegeffect.Anchored = true
  2420. leftlegeffect.CanCollide = false
  2421. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2422. table.insert(SlowlyFade,leftlegeffect)
  2423. removeuseless:AddItem(leftlegeffect,2)
  2424. rightlegeffect = Instance.new("Part", Torso)
  2425. rightlegeffect.BrickColor = BrickColor.new("Maroon")
  2426. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2427. rightlegeffect.Material = "Neon"
  2428. rightlegeffect.Anchored = true
  2429. rightlegeffect.CanCollide = false
  2430. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2431. table.insert(SlowlyFade,rightlegeffect)
  2432. removeuseless:AddItem(rightlegeffect,2)
  2433. wait()
  2434. end
  2435. end)
  2436. local sawnicboomzor = coroutine.wrap(function()
  2437. while notbreakeffect do
  2438. openshock2 = Instance.new("Part", Torso)
  2439. openshock2.Size = Vector3.new(1, 1, 1)
  2440. openshock2.Transparency = 0
  2441. openshock2.BrickColor = BrickColor.new("Maroon")
  2442. openshock2.Material = "Neon"
  2443. openshock2.Anchored = true
  2444. openshock2.CanCollide = false
  2445. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2446. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2447. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2448. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2449. removeuseless:AddItem(openshock2,2)
  2450. table.insert(TheEnd3,DDTopenshock2)
  2451. table.insert(SlowlyFade,openshock2)
  2452. wait(0.1)
  2453. end
  2454. end)
  2455. local knockback = coroutine.wrap(function()
  2456. knockbackhitbox.Touched:connect(function(hit)
  2457. if hit.Parent:IsA("Part") then
  2458. elseif hit.Parent:IsA("SpecialMesh") then
  2459. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2460. elseif hit.Parent:findFirstChild("Humanoid") then
  2461. if damagedebounce == true then return end
  2462. damagedebounce = true
  2463. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2464. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2465. dmgsound.SoundId = "rbxassetid://553324113"
  2466. dmgsound.Volume = 2
  2467. dmgsound:Play()
  2468. removeuseless:AddItem(dmgsound,2)
  2469. knockbacktarget:TakeDamage(15)
  2470. end
  2471. end)
  2472. end)
  2473. knockback()
  2474. aftereffect()
  2475. flyposition()
  2476. sawnicboomzor()
  2477. energy = Instance.new("Sound", Torso)
  2478. energy.Volume = 2
  2479. energy.SoundId = "rbxassetid://601621838"
  2480. energy:Play()
  2481. removeuseless:AddItem(energy,3)
  2482. energy2 = Instance.new("Sound", Torso)
  2483. energy2.Volume = 2
  2484. energy2.SoundId = "rbxassetid://303858412"
  2485. energy2:Play()
  2486. removeuseless:AddItem(energy2,3)
  2487. local fly = Instance.new("BodyVelocity", Torso)
  2488. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2489. fly.Velocity = Root.CFrame.lookVector * 90
  2490. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2491. wait(.7)
  2492. hum.WalkSpeed = 13
  2493. notbreakeffect = false
  2494. fly:Remove()
  2495. attacking = false
  2496. debounce = false
  2497. knockbackhitbox:Remove()
  2498. damagedebounce = false
  2499. end
  2500. end)
  2501.  
  2502. mouse.KeyDown:connect(function(Press)
  2503. Press=Press:lower()
  2504. if Press=='c' then
  2505. if debounce == true then return end
  2506. debounce = true
  2507. attacking = true
  2508. hum.WalkSpeed = 0
  2509. coercion = Instance.new("Part", Torso)
  2510. coercion.BrickColor = BrickColor.new("Maroon")
  2511. coercion.Anchored = true
  2512. coercion.Shape = 0
  2513. coercion.Material = "Neon"
  2514. coercion.Size = Vector3.new(25,25,25)
  2515. coercion.CanCollide = false
  2516. coercion.Transparency = 1
  2517. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2518. local coercion1 = coroutine.wrap(function()
  2519. for i = 1, 5 do
  2520. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2521. coercion.Transparency = coercion.Transparency - 0.25
  2522. wait()
  2523. end
  2524. end)
  2525. punchcharge:Play()
  2526. coercion1()
  2527. for i = 1, 8 do
  2528. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2529. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2530. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2531. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2532. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2533. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2534. wait()
  2535. end
  2536. local coercion2 = coroutine.wrap(function()
  2537. for i = 1, 12 do
  2538. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2539. coercion.Transparency = coercion.Transparency + 0.1
  2540. wait()
  2541. end
  2542. end)
  2543. coercion2()
  2544. xboom = Instance.new("Sound", Torso)
  2545. xboom.SoundId = "rbxassetid://400765078"
  2546. xboom.Volume = 2
  2547. xboom:Play()
  2548. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2549. sound23 = Instance.new("Sound", Torso)
  2550. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2551. sound23.Volume = 4
  2552. sound23:Play()
  2553. local Hit = damagealll(20,Torso.Position)
  2554. for _,v in pairs(Hit) do
  2555. v.Humanoid:TakeDamage(15)
  2556. end
  2557. for i = 1, 12 do
  2558. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2559. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2560. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2561. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2562. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2563. wait()
  2564. end
  2565. debounce = false
  2566. attacking = false
  2567. coercion:Remove()
  2568. hum.WalkSpeed = 13
  2569. end
  2570. end)
  2571.  
  2572. mouse.KeyDown:connect(function(Press)
  2573. Press=Press:lower()
  2574. if Press=='v' then
  2575. if debounce then return end
  2576. if transf1 == false then
  2577. print("You are not ready to transform!")
  2578. elseif transf1 and donttransform == false then
  2579. debounce = true
  2580. attacking = true
  2581. hum.WalkSpeed = 0
  2582. local timechange = coroutine.wrap(function()
  2583. game.Lighting.Brightness = -1
  2584. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2585. wait(.1)
  2586. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2587. wait(0.1)
  2588. game.Lighting.Ambient = Color3.new(2,2,2)
  2589. wait(0.1)
  2590. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2591. wait(0.1)
  2592. game.Lighting.Ambient = Color3.new(1,1,1)
  2593. wait(0.1)
  2594. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2595. wait(0.1)
  2596. game.Lighting.Ambient = Color3.new(0,0,0)
  2597. wait(10)
  2598. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2599. wait(0.1)
  2600. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2601. wait(0.1)
  2602. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2603. end)
  2604. local timechange2 = coroutine.wrap(function()
  2605. minutesAfterMidnight = -400
  2606. for i = 1, 100 do
  2607. minutesAfterMidnight = minutesAfterMidnight + 5
  2608. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2609. wait()
  2610. end
  2611. end)
  2612. timechange2()
  2613. local lri = coroutine.wrap(function()
  2614. light:Remove()
  2615. light = Instance.new("PointLight", Torso)
  2616. light.Color = Color3.new(0,255,0)
  2617. light.Range = 5
  2618. light.Brightness = 50
  2619. for i = 1, 150 do
  2620. light.Range = light.Range + 0.02
  2621. light.Brightness = light.Brightness + 0.05
  2622. wait()
  2623. end
  2624. end)
  2625. lri()
  2626. CorruptedArm3 = Instance.new("Part", LeftArm)
  2627. CorruptedArm3.CanCollide = false
  2628. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2629. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2630. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2631. CorruptedArm3.Material = "Neon"
  2632. CorruptedArm3.Transparency = 1
  2633. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2634. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2635. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2636. sao = coroutine.wrap(function()
  2637. for i = 1, 100 do
  2638. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2639. wait()
  2640. end
  2641. end)
  2642. sao()
  2643. for i = 1, 100 do
  2644. doommusucus.Volume = doommusucus.Volume - 0.02
  2645. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2646. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2647. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2648. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2649. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2650. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2651. wait()
  2652. end
  2653. for i = 1, 10 do
  2654. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2655. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2656. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2657. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2658. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2659. wait()
  2660. end
  2661. lssj = true
  2662. LSSJ:Play()
  2663. for i = 1, 40 do
  2664. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2665. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2666. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2667. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2668. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2669. wait()
  2670. end
  2671. rjjj = coroutine.wrap(function()
  2672. for i = 1, 62 do
  2673. unleashingpower = Instance.new("Part", Torso)
  2674. unleashingpower.Size = Vector3.new(1, 1, 1)
  2675. unleashingpower.Transparency = 0.5
  2676. unleashingpower.BrickColor = BrickColor.Random()
  2677. unleashingpower.Material = "Neon"
  2678. unleashingpower.Anchored = true
  2679. unleashingpower.CanCollide = false
  2680. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2681. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2682. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2683. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2684. removeuseless:AddItem(unleashingpower,2)
  2685. table.insert(Extreme,unleashingpower)
  2686. table.insert(nonmeshRepeater2,unleashingpower)
  2687. table.insert(ExtremeM,unleashingpowermesh)
  2688. unleashingpower2 = Instance.new("Part", Torso)
  2689. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2690. unleashingpower2.Transparency = 0.5
  2691. unleashingpower2.Shape = 0
  2692. unleashingpower2.BrickColor = BrickColor.Random()
  2693. unleashingpower2.Material = "Neon"
  2694. unleashingpower2.Anchored = true
  2695. unleashingpower2.CanCollide = false
  2696. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2697. removeuseless:AddItem(unleashingpower2,2)
  2698. table.insert(Extreme,unleashingpower2)
  2699. table.insert(nonmeshRepeater2,unleashingpower2)
  2700. wait()
  2701. end
  2702. end)
  2703. rjjj()
  2704. mcs = coroutine.wrap(function()
  2705. while lssj do
  2706. light.Range = light.Range + 5
  2707. light.Brightness = light.Brightness + 5
  2708. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2709. sine = sine + change
  2710. change = 4
  2711. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2712. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2713. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2714. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2715. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2716. wait()
  2717. end
  2718. end)
  2719. mcs()
  2720. wait(4)
  2721. lssj = false
  2722. light.Range = 50
  2723. light.Brightness = 9001
  2724. light.Color = Color3.new(255,0,0)
  2725. unleashingpower3 = Instance.new("Part", Torso)
  2726. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2727. unleashingpower3.Transparency = 0
  2728. unleashingpower3.Shape = 0
  2729. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2730. unleashingpower3.Material = "Neon"
  2731. unleashingpower3.Anchored = true
  2732. unleashingpower3.CanCollide = false
  2733. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2734. table.insert(Extreme,unleashingpower3)
  2735. wait(1)
  2736. HandCannonTop1:Remove()
  2737. FixedER:Remove()
  2738. FixedER4:Remove()
  2739. FixedER5:Remove()
  2740. FixedER2:Remove()
  2741. FixedER3:Remove()
  2742. HandCannonTop2:Remove()
  2743. HandCannonTop3:Remove()
  2744. secretpart:Remove()
  2745. HandCannonTop4:Remove()
  2746. HandCannonTop5:Remove()
  2747. HandCannonTop6:Remove()
  2748. HandCannonTop7:Remove()
  2749. HandCannonTop8:Remove()
  2750. HandCannonTop9:Remove()
  2751. HandCannonTop10:Remove()
  2752. HandCannonTop11:Remove()
  2753. HandCannonTop12:Remove()
  2754. HandCannonTop13:Remove()
  2755. HandCannonTop14:Remove()
  2756. corecircle:Remove()
  2757. corecircle2:Remove()
  2758. TheCore:Remove()
  2759. Gear1:Remove()
  2760. Gear2:Remove()
  2761. EnergyCorePART:Remove()
  2762. CorruptedArm:Remove()
  2763. CorruptedArm2:Remove()
  2764. ArmorPlating:Remove()
  2765. ArmorPlating2:Remove()
  2766. ArmorPlating3:Remove()
  2767. ArmorPlating4:Remove()
  2768. ArmorPlating5:Remove()
  2769. ArmorPlating6:Remove()
  2770. ArmorPlating7:Remove()
  2771. ArmorPlating8:Remove()
  2772. ArmorPlating9:Remove()
  2773. ArmorPlating10:Remove()
  2774. CorruptedArm3:Remove()
  2775. unleashingpower5 = Instance.new("Part", Torso)
  2776. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2777. unleashingpower5.Transparency = 0.5
  2778. unleashingpower5.BrickColor = BrickColor.New("Maroon")
  2779. unleashingpower5.Material = "Neon"
  2780. unleashingpower5.Anchored = true
  2781. unleashingpower5.CanCollide = false
  2782. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2783. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2784. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2785. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2786. unleashingpower6 = Instance.new("Part", Torso)
  2787. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2788. unleashingpower6.Transparency = 0.5
  2789. unleashingpower6.BrickColor = BrickColor.New("Maroon")
  2790. unleashingpower6.Material = "Neon"
  2791. unleashingpower6.Anchored = true
  2792. unleashingpower6.CanCollide = false
  2793. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2794. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2795. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2796. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2797. quickcour = coroutine.wrap(function()
  2798. while wait() do
  2799. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2800. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2801. end
  2802. end)
  2803. quickcour()
  2804. light.Range = 10
  2805. light.Brightness = 25
  2806. light.Color = Color3.new(255,0,0)
  2807. unleashingpower4 = Instance.new("Part", Torso)
  2808. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2809. unleashingpower4.Transparency = 0
  2810. unleashingpower4.Shape = 0
  2811. unleashingpower4.BrickColor = BrickColor.New("Maroon")
  2812. unleashingpower4.Material = "Neon"
  2813. unleashingpower4.Anchored = true
  2814. unleashingpower4.CanCollide = false
  2815. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2816. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=1551749801'
  2817. wait(1)
  2818. table.insert(nonmeshRepeater2,unleashingpower3)
  2819. removeuseless:AddItem(unleashingpower3,3)
  2820. wait(1)
  2821. unleashingpower7 = Instance.new("Part", Torso)
  2822. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2823. unleashingpower7.Transparency = 0
  2824. unleashingpower7.Shape = 0
  2825. unleashingpower7.BrickColor = BrickColor.New("Maroon")
  2826. unleashingpower7.Material = "Neon"
  2827. unleashingpower7.Anchored = true
  2828. unleashingpower7.CanCollide = false
  2829. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2830. table.insert(Extreme,unleashingpower7)
  2831. table.insert(nonmeshRepeater2,unleashingpower7)
  2832. removeuseless:AddItem(unleashingpower7,3)
  2833. wait(2)
  2834. unleashingpower8 = Instance.new("Part", Torso)
  2835. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2836. unleashingpower8.Transparency = 0
  2837. unleashingpower8.Shape = 0
  2838. unleashingpower8.BrickColor = BrickColor.New("Maroon")
  2839. unleashingpower8.Material = "Neon"
  2840. unleashingpower8.Anchored = true
  2841. unleashingpower8.CanCollide = false
  2842. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2843. table.insert(Extreme,unleashingpower8)
  2844. table.insert(nonmeshRepeater2,unleashingpower8)
  2845. removeuseless:AddItem(unleashingpower8,3)
  2846. wait(2)
  2847. unleashingpower9 = Instance.new("Part", Torso)
  2848. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2849. unleashingpower9.Transparency = 0
  2850. unleashingpower9.Shape = 0
  2851. unleashingpower9.BrickColor = BrickColor.New("Maroon")
  2852. unleashingpower9.Material = "Neon"
  2853. unleashingpower9.Anchored = true
  2854. unleashingpower9.CanCollide = false
  2855. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2856. table.insert(Extreme,unleashingpower9)
  2857. table.insert(nonmeshRepeater2,unleashingpower9)
  2858. removeuseless:AddItem(unleashingpower9,3)
  2859. wait(2)
  2860. table.insert(Extreme,unleashingpower4)
  2861. table.insert(nonmeshRepeater2,unleashingpower4)
  2862. removeuseless:AddItem(unleashingpower4,3)
  2863. wait(.1)
  2864. arti = coroutine.wrap(function()
  2865. for i = 1, 10 do
  2866. unleashingpower10 = Instance.new("Part", Torso)
  2867. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2868. unleashingpower10.Transparency = 0.5
  2869. unleashingpower10.BrickColor = BrickColor.New("Maroon")
  2870. unleashingpower10.Material = "Neon"
  2871. unleashingpower10.Anchored = true
  2872. unleashingpower10.CanCollide = false
  2873. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2874. un = Instance.new("SpecialMesh", unleashingpower10)
  2875. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2876. un.Scale = Vector3.new(15, 15, 15)
  2877. removeuseless:AddItem(unleashingpower10,2)
  2878. table.insert(Extreme,unleashingpower10)
  2879. table.insert(nonmeshRepeater2,unleashingpower10)
  2880. table.insert(ExtremeM,un)
  2881. wait()
  2882. end
  2883. end)
  2884. arti()
  2885. dso = coroutine.wrap(function()
  2886. for i = 1, 100 do
  2887. LSSJ.Volume = LSSJ.Volume - 0.4
  2888. wait()
  2889. end
  2890. end)
  2891. dso()
  2892. removeuseless:AddItem(unleashingpower6,2)
  2893. table.insert(Extreme,unleashingpower6)
  2894. table.insert(nonmeshRepeater2,unleashingpower6)
  2895. removeuseless:AddItem(unleashingpower5,2)
  2896. table.insert(Extreme,unleashingpower5)
  2897. table.insert(nonmeshRepeater2,unleashingpower5)
  2898. doommusucus.SoundId = "rbxassetid://296414388"
  2899. laugh = Instance.new("Sound", Torso)
  2900. laugh.SoundId = "rbxassetid://179774173"
  2901. laugh.Volume = 2.5
  2902. laugh:Play()
  2903. for i = 1, 10 do
  2904. doommusucus.Volume = doommusucus.Volume + 0.11
  2905. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2906. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2907. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2908. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2909. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2910. wait()
  2911. end
  2912. for i = 1, 10 do
  2913. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2914. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2915. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2916. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2917. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2918. wait()
  2919. end
  2920. for i = 1, 15 do
  2921. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2922. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  2923. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2924. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  2925. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  2926. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  2927. wait()
  2928. end
  2929. wait(1)
  2930. hum.WalkSpeed = 15
  2931. LSSJn = true
  2932. donttransform = true
  2933. attacking = false
  2934. debounce = false
  2935. end
  2936. end
  2937. end)
  2938.  
  2939. mouse.KeyDown:connect(function(Press)
  2940. Press=Press:lower()
  2941. if Press=='b' then
  2942. if debounce == true then return end
  2943. debounce = true
  2944. walking = false
  2945. attacking = true
  2946. fpg = false
  2947. gpf = true
  2948. for i = 1, 5 do
  2949. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2950. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  2951. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  2952. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2953. wait()
  2954. end
  2955. wind = Instance.new("Part", Torso)
  2956. wind.BrickColor = BrickColor.new("Maroon")
  2957. wind.Size = Vector3.new(5,5,5)
  2958. wind.CanCollide = false
  2959. wind.Transparency = 1
  2960. wind.Material = "Neon"
  2961. windmesh = Instance.new("SpecialMesh", wind)
  2962. windmesh.Scale = Vector3.new(2,2,2)
  2963. windmesh.MeshId = "rbxassetid://168892432"
  2964. windweld = weldBetween(wind, Torso)
  2965. wind2 = Instance.new("Part", Torso)
  2966. wind2.BrickColor = BrickColor.new("Maroon")
  2967. wind2.Size = Vector3.new(5,5,5)
  2968. wind2.CanCollide = false
  2969. wind2.Transparency = 1
  2970. wind2.Material = "Neon"
  2971. windmesh2 = Instance.new("SpecialMesh", wind2)
  2972. windmesh2.Scale = Vector3.new(4,4,4)
  2973. windmesh2.MeshId = "rbxassetid://168892432"
  2974. windweld2 = weldBetween(wind2, wind)
  2975. quickcourou = coroutine.wrap(function()
  2976. m = 1
  2977. for i = 1, 5 do
  2978. wind.Transparency = wind.Transparency - 0.1
  2979. wind2.Transparency = wind2.Transparency - 0.04
  2980. wait()
  2981. end
  2982. end)
  2983. quickcourou()
  2984. eORBleft = Instance.new("Part", Torso)
  2985. eORBleft.Size = Vector3.new(1, 1, 1)
  2986. eORBleft.Transparency = 0
  2987. eORBleft.Shape = 0
  2988. eORBleft.BrickColor = BrickColor.New("Maroon")
  2989. eORBleft.Material = "Neon"
  2990. eORBleft.Anchored = false
  2991. eORBleft.CanCollide = false
  2992. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  2993. eorbweld1 = weldBetween(eORBleft, LeftArm)
  2994. eorbweld1.C0 = CFrame.new(0,1.3,0)
  2995. eORBright = Instance.new("Part", Torso)
  2996. eORBright.Size = Vector3.new(1, 1, 1)
  2997. eORBright.Transparency = 0
  2998. eORBright.Shape = 0
  2999. eORBright.BrickColor = BrickColor.New("Maroon")
  3000. eORBright.Material = "Neon"
  3001. eORBright.Anchored = false
  3002. eORBright.CanCollide = false
  3003. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3004. eorbweld2 = weldBetween(eORBright, RightArm)
  3005. eorbweld2.C0 = CFrame.new(0,1.3,0)
  3006. hev = Instance.new("Part", Torso)
  3007. hev.Size = Vector3.new(15, 15, 15)
  3008. hev.Transparency = 0
  3009. hev.Shape = 0
  3010. hev.BrickColor = BrickColor.New("Maroon")
  3011. hev.Material = "Neon"
  3012. hev.Anchored = true
  3013. hev.CanCollide = false
  3014. hev2 = Instance.new("Part", Torso)
  3015. hev2.Size = Vector3.new(15, 15, 15)
  3016. hev2.Transparency = 0
  3017. hev2.Shape = 0
  3018. hev2.BrickColor = BrickColor.New("Maroon")
  3019. hev2.Material = "Neon"
  3020. hev2.Anchored = true
  3021. hev2.CanCollide = false
  3022. quickcour2 = coroutine.wrap(function()
  3023. while gpf do
  3024. local Hit = damagealll(8,Torso.Position)
  3025. for _,v in pairs(Hit) do
  3026. local velo2 = Instance.new("BodyVelocity", v)
  3027. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  3028. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  3029. removeuseless:AddItem(velo2,2)
  3030. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  3031. v.Humanoid:TakeDamage(30)
  3032. wait(.5)
  3033. end
  3034. wait()
  3035. end
  3036. end)
  3037. quickcour2()
  3038. quickcour = coroutine.wrap(function()
  3039. removeuseless:AddItem(hev,2)
  3040. removeuseless:AddItem(hev2,2)
  3041. for i = 1, 50 do
  3042. hev.Size = hev.Size - Vector3.new(1,1,1)
  3043. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3044. hev.CFrame = eORBleft.CFrame
  3045. hev2.CFrame = eORBright.CFrame
  3046. wait()
  3047. end
  3048. end)
  3049. quickcour()
  3050. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3051. particlemiter1.Enabled = true
  3052. particlemiter1.Texture = "rbxassetid://1415728949"
  3053. particlemiter1.Lifetime = NumberRange.new(2.5)
  3054. particlemiter1.Size = NumberSequence.new(1,0)
  3055. particlemiter1.Rate = 20
  3056. particlemiter1.RotSpeed = NumberRange.new(70)
  3057. particlemiter1.Speed = NumberRange.new(0)
  3058. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3059. particlemiter2.Enabled = true
  3060. particlemiter2.Texture = "rbxassetid://1415728949"
  3061. particlemiter2.Lifetime = NumberRange.new(2.5)
  3062. particlemiter2.Size = NumberSequence.new(1,0)
  3063. particlemiter2.Rate = 20
  3064. particlemiter2.RotSpeed = NumberRange.new(70)
  3065. particlemiter2.Speed = NumberRange.new(0)
  3066. t = 1
  3067. for i = 1, 5 do
  3068. t = t + 1
  3069. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3070. wait()
  3071. end
  3072. sound = Instance.new("Sound", Torso)
  3073. sound.SoundId = "rbxassetid://730531499"
  3074. sound.Volume = 3
  3075. sound.Pitch = math.random(.8,1)
  3076. sound:Play()
  3077. for i = 1, 5 do
  3078. hum.WalkSpeed = 15
  3079. t = t + 2
  3080. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3081. wait()
  3082. end
  3083. sound2 = Instance.new("Sound", Torso)
  3084. sound2.SoundId = "rbxassetid://93186995"
  3085. sound2.Volume = 3
  3086. sound2.Pitch = math.random(.8,1)
  3087. sound2:Play()
  3088. for i = 1, 5 do
  3089. hum.WalkSpeed = 16
  3090. t = t + 3
  3091. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3092. wait()
  3093. end
  3094. sound3 = Instance.new("Sound", Torso)
  3095. sound3.SoundId = "rbxassetid://178090362"
  3096. sound3.Volume = 3
  3097. sound3.Pitch = math.random(.8,1)
  3098. sound3:Play()
  3099. for i = 1, 5 do
  3100. hum.WalkSpeed = 18
  3101. t = t + 4
  3102. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3103. wait()
  3104. end
  3105. sound4 = Instance.new("Sound", Torso)
  3106. sound4.SoundId = "rbxassetid://152091992"
  3107. sound4.Volume = 3
  3108. sound4.Pitch = 1
  3109. sound4.Looped = true
  3110. sound4:Play()
  3111. for i = 1, 5 do
  3112. hum.WalkSpeed = 20
  3113. t = t + 5
  3114. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3115. wait()
  3116. end
  3117. for i = 1, 5 do
  3118. hum.WalkSpeed = 25
  3119. t = t + 10
  3120. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3121. wait()
  3122. end
  3123. for i = 1, 5 do
  3124. hum.WalkSpeed = 30
  3125. t = t + 20
  3126. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3127. wait()
  3128. end
  3129. for i = 1, 5 do
  3130. hum.WalkSpeed = 35
  3131. t = t + 30
  3132. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3133. wait()
  3134. end
  3135. for i = 1, 150 do
  3136. hum.WalkSpeed = 40
  3137. t = t + 40
  3138. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3139. wait()
  3140. end
  3141. fpg = true
  3142. gpf = false
  3143. removeuseless:AddItem(sound4,5)
  3144. removeuseless:AddItem(eORBright,1)
  3145. removeuseless:AddItem(eORBleft,1)
  3146. removeuseless:AddItem(wind,1)
  3147. removeuseless:AddItem(wind2,1)
  3148. attacking = false
  3149. debounce = false
  3150. quikcour = coroutine.wrap(function()
  3151. while fpg do
  3152. wind.Transparency = wind.Transparency + 0.06
  3153. wind2.Transparency = wind2.Transparency + .06
  3154. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3155. eORBright.Transparency = eORBright.Transparency + 0.07
  3156. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3157. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3158. sound4.Volume = sound4.Volume - 0.05
  3159. eORBright.Anchored = true
  3160. eORBleft.Anchored = true
  3161. wait()
  3162. end
  3163. end)
  3164. quikcour()
  3165. end
  3166. end)
  3167.  
  3168. mouse.KeyDown:connect(function(Press)
  3169. Press=Press:lower()
  3170. if Press=='n' then
  3171. if debounce == true then return end
  3172. debounce = true
  3173. attacking = true
  3174. damageallow2 = true
  3175. combowombo = true
  3176. hum.WalkSpeed = 10
  3177. hitbox1 = Instance.new("Part", RightArm)
  3178. hitbox1.Size = Vector3.new(2,2,1)
  3179. hitbox1.Transparency = 1
  3180. hitbox1.CanCollide = false
  3181. local hitbox1w = weldBetween(hitbox1, RightArm)
  3182. hitbox1w.C0 = CFrame.new(0,2,0)
  3183. hitbox2 = Instance.new("Part", LeftArm)
  3184. hitbox2.Size = Vector3.new(2,2,1)
  3185. hitbox2.Transparency = 1
  3186. hitbox2.CanCollide = false
  3187. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3188. hitbox2w.C0 = CFrame.new(0,2,0)
  3189. impactsound = Instance.new("Sound", nil)
  3190. impactsound.Volume = 3
  3191. impactsound.SoundId = "rbxassetid://281156569"
  3192. impactsound2 = Instance.new("Sound", nil)
  3193. impactsound2.Volume = 3
  3194. impactsound2.SoundId = "rbxassetid://281156569"
  3195. hitbox1.Touched:connect(function(hit1)
  3196. if hit1.Parent:IsA("Part") then
  3197. elseif hit1.Parent:IsA("SpecialMesh") then
  3198. elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then
  3199. elseif hit1.Parent:findFirstChild("Humanoid") then
  3200. if damageallow1 then return end
  3201. damageallow1 = true
  3202. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3203. impactsound.Parent = Slachtoffer.Torso
  3204. impactsound:Play()
  3205. Slachtoffer:TakeDamage(5)
  3206. end
  3207. end)
  3208. hitbox2.Touched:connect(function(hit2)
  3209. if hit2.Parent:IsA("Part") then
  3210. elseif hit2.Parent:IsA("SpecialMesh") then
  3211. elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then
  3212. elseif hit2.Parent:findFirstChild("Humanoid") then
  3213. if damageallow2 then return end
  3214. damageallow2 = true
  3215. impactsound2.Parent = Slachtoffer.Torso
  3216. impactsound2:Play()
  3217. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3218. Slachtoffer:TakeDamage(5)
  3219. end
  3220. end)
  3221. punchsound = Instance.new("Sound", Torso)
  3222. punchsound.Volume = 3
  3223. punchsound.SoundId = "rbxassetid://515339961"
  3224. punchsound2 = Instance.new("Sound", Torso)
  3225. punchsound2.Volume = 3
  3226. punchsound2.SoundId = "rbxassetid://515339961"
  3227. punchsound2.Pitch = .9
  3228. while combowombo do
  3229. damageallow1 = false
  3230. punchsound:Play()
  3231. for i = 1, 3 do
  3232. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3233. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3234. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3235. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3236. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3237. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3238. wait()
  3239. end
  3240. damageallow2 = false
  3241. punchsound2:Play()
  3242. for i = 1, 3 do
  3243. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3244. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3245. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3246. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3247. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3248. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3249. wait()
  3250. end
  3251. wait()
  3252. end
  3253. hitbox1:Remove()
  3254. hitbox2:Remove()
  3255. attacking = false
  3256. debounce = false
  3257. end
  3258. end)
  3259.  
  3260. mouse.KeyDown:connect(function(Press)
  3261. Press=Press:lower()
  3262. if Press=='e' then
  3263. if debounce == true then return end
  3264. debounce = true
  3265. walking = false
  3266. attacking = true
  3267. ll = false
  3268. smallrift = Instance.new("Part", Torso)
  3269. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3270. smallrift.Material = "Neon"
  3271. smallrift.Transparency = 1
  3272. smallrift.Anchored = true
  3273. smallrift.CanCollide = false
  3274. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3275. smallriftdecal = Instance.new("Decal", smallrift)
  3276. smallriftdecal.Face = "Top"
  3277. smallriftdecal.Texture = "rbxassetid://702583933"
  3278. smallrift2 = Instance.new("Part", Torso)
  3279. smallrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3280. smallrift2.Material = "Neon"
  3281. smallrift2.Transparency = 1
  3282. smallrift2.Anchored = true
  3283. smallrift2.CanCollide = false
  3284. smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3285. smallriftdecal2 = Instance.new("Decal", smallrift2)
  3286. smallriftdecal2.Face = "Top"
  3287. smallriftdecal2.Texture = "rbxassetid://702583933"
  3288. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3289. luagh = Instance.new("Sound", Torso)
  3290. luagh.SoundId = "rbxassetid://"..rdnm3
  3291. luagh.Looped = false
  3292. luagh.Volume = 2
  3293. luagh:Play()
  3294. removeuseless:AddItem(luagh,10)
  3295. poop1 = coroutine.wrap(function()
  3296. for i = 1, 25 do
  3297. smallrift.Size = smallrift.Size + Vector3.new(1,0,1)
  3298. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3299. wait()
  3300. end
  3301. smallrift2.CFrame = CFrame.new(mouse.Hit.p)
  3302. for i = 1, 25 do
  3303. smallrift.Size = smallrift.Size - Vector3.new(1,0,1)
  3304. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3305. smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1)
  3306. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3307. wait()
  3308. end
  3309. for i = 1, 25 do
  3310. ll = true
  3311. smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1)
  3312. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3313. wait()
  3314. end
  3315. end)
  3316. poop1()
  3317. for i = 1, 15 do
  3318. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3319. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3320. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3321. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3322. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3323. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3324. wait()
  3325. end
  3326. wait(1)
  3327. LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0)
  3328. for i = 1, 15 do
  3329. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3330. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3331. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3332. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3333. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3334. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3335. wait()
  3336. end
  3337. debounce = false
  3338. attacking = false
  3339. ll = false
  3340. end
  3341. end)
  3342.  
  3343. mouse.KeyUp:connect(function(Press)
  3344. Press=Press:lower()
  3345. if Press=='n' then
  3346. combowombo = false
  3347. end
  3348. end)
  3349.  
  3350. mouse.KeyDown:connect(function(Press)
  3351. Press=Press:lower()
  3352. if Press=='0' then
  3353. if debounce then return end
  3354. debounce = true
  3355. running = true
  3356. hum.WalkSpeed = 28
  3357. end
  3358. end)
  3359.  
  3360. mouse.KeyUp:connect(function(Press)
  3361. Press=Press:lower()
  3362. if Press=='0' then
  3363. debounce = false
  3364. running = false
  3365. hum.WalkSpeed = 13
  3366. end
  3367. end)
  3368.  
  3369. doit = coroutine.wrap(function()
  3370. while wait() do
  3371. for _,v in pairs(Repeater) do
  3372. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3373. end
  3374.  
  3375. for _,v in pairs(openshocktable) do
  3376. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3377. end
  3378.  
  3379. for _,v in pairs(nonmeshRepeater) do
  3380. v.Size = v.Size + Vector3.new(2, 2, 2)
  3381. end
  3382.  
  3383. for _,v in pairs(Extreme) do
  3384. v.Size = v.Size + Vector3.new(6, 6, 6)
  3385. end
  3386.  
  3387. for _,v in pairs(LessSize) do
  3388. v.Size = v.Size - Vector3.new(1, 1, 1)
  3389. end
  3390.  
  3391. for _,v in pairs(nonmeshRepeater2) do
  3392. v.Transparency = v.Transparency + 0.05
  3393. end
  3394.  
  3395. for _,v in pairs(Repeater2) do
  3396. v.Transparency = v.Transparency + 0.01
  3397. end
  3398.  
  3399. for _,v in pairs(TheEnd) do
  3400. v.Transparency = v.Transparency - 0.008
  3401. end
  3402.  
  3403. for _,v in pairs(TheEnd2) do
  3404. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3405. end
  3406.  
  3407. for _,v in pairs(TheEnd3) do
  3408. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3409. end
  3410.  
  3411. for _,v in pairs(ExtremeM) do
  3412. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3413. end
  3414.  
  3415. for _,v in pairs(TheEnd4) do
  3416. v.Transparency = v.Transparency + 0.009
  3417. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3418. end
  3419.  
  3420. for _,v in pairs(SlowlyFade) do
  3421. v.Transparency = v.Transparency + 0.05
  3422. end
  3423.  
  3424. for _,v in pairs(UpMover) do
  3425. v.Position = v.Position + Vector3.new(0, 3, 0)
  3426. end
  3427.  
  3428. for _,v in pairs(ForwardMover) do
  3429. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3430. end
  3431.  
  3432. for _,v in pairs(DamageAll2) do
  3433. if attackdebounce then return end
  3434. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3435. Slachtoffer:TakeDamage(20)
  3436. end
  3437. end
  3438. end)
  3439. doit()
  3440.  
  3441. vcoroutine = coroutine.wrap(function()
  3442. wait(1)
  3443. transf1 = true
  3444. end)
  3445. vcoroutine()
  3446.  
  3447. local anims = coroutine.wrap(function()
  3448. while true do
  3449. settime = 0.05
  3450. sine = sine + change
  3451. if position == "Walking" and attacking == false and running == false then
  3452. change = 2.2
  3453. walking = true
  3454. hum.WalkSpeed = 13
  3455. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3456. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3457. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3458. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3459. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3460. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3461. elseif position == "Idle" and attacking == false and running == false then
  3462. walking = false
  3463. change = .9
  3464. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3465. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3466. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3467. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3468. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3469. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3470. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3471. elseif position == "Idle2" and attacking == false and running == false then
  3472. change = .7
  3473. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3474. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3475. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3476. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3477. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3478. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3479. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3480. elseif position == "Running" and attacking == false then
  3481. change = 2
  3482. hum.WalkSpeed = 26
  3483. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3484. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3485. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3486. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3487. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3488. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3489. end
  3490. wait()
  3491. end
  3492. end)
  3493. anims()
  3494. print("This god will not bleed for you")
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