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idkwhatiam

chipz v2

Apr 8th, 2019
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Lua 4.40 KB | None | 0 0
  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4.     print("FE Compatibility code by Mokiros")
  5.     script.Parent = Player.Character
  6.  
  7.     --RemoteEvent for communicating
  8.     local Event = Instance.new("RemoteEvent")
  9.     Event.Name = "UserInput_Event"
  10.  
  11.     --Fake event to make stuff like Mouse.KeyDown work
  12.     local function fakeEvent()
  13.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14.         t.connect = t.Connect
  15.         return t
  16.     end
  17.  
  18.     --Creating fake input objects with fake variables
  19.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23.     end}
  24.     --Merged 2 functions into one by checking amount of arguments
  25.     CAS.UnbindAction = CAS.BindAction
  26.  
  27.     --This function will trigger the events that have been :Connect()'ed
  28.     local function te(self,ev,...)
  29.         local t = m[ev]
  30.         if t and t._fakeEvent and t.Function then
  31.             t.Function(...)
  32.         end
  33.     end
  34.     m.TrigEvent = te
  35.     UIS.TrigEvent = te
  36.  
  37.     Event.OnServerEvent:Connect(function(plr,io)
  38.         if plr~=Player then return end
  39.         if io.isMouse then
  40.             m.Target = io.Target
  41.             m.Hit = io.Hit
  42.         else
  43.             local b = io.UserInputState == Enum.UserInputState.Begin
  44.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46.             end
  47.             for _,t in pairs(CAS.Actions) do
  48.                 for _,k in pairs(t.Keys) do
  49.                     if k==io.KeyCode then
  50.                         t.Function(t.Name,io.UserInputState,io)
  51.                     end
  52.                 end
  53.             end
  54.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56.         end
  57.     end)
  58.     Event.Parent = NLS([==[
  59.     local Player = game:GetService("Players").LocalPlayer
  60.     local Event = script:WaitForChild("UserInput_Event")
  61.  
  62.     local UIS = game:GetService("UserInputService")
  63.     local input = function(io,a)
  64.         if a then return end
  65.         --Since InputObject is a client-side instance, we create and pass table instead
  66.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67.     end
  68.     UIS.InputBegan:Connect(input)
  69.     UIS.InputEnded:Connect(input)
  70.  
  71.     local Mouse = Player:GetMouse()
  72.     local h,t
  73.     --Give the server mouse data 30 times every second, but only if the values changed
  74.     --If player is not moving their mouse, client won't fire events
  75.     while wait(1/30) do
  76.         if h~=Mouse.Hit or t~=Mouse.Target then
  77.             h,t=Mouse.Hit,Mouse.Target
  78.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  79.         end
  80.     end]==],Player.Character)
  81.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. plr = owner
  85. char = plr.Character
  86. backpack = plr.Backpack
  87. mouse = plr:GetMouse()
  88.  
  89. bag = Instance.new("Part")
  90. bag.Size = Vector3.new(1, 1, 1)
  91. bag.Parent = char
  92. bag.CanCollide = false
  93. weld = Instance.new("Weld")
  94. weld.Parent = bag
  95. weld.Part1 = bag
  96. weld.Part0 = char["Right Arm"]
  97. mesh = Instance.new("SpecialMesh")
  98. mesh.Parent = bag
  99. mesh.MeshId = "rbxassetid://25921854"
  100. mesh.TextureId = "rbxassetid://3051466776"
  101. mesh.Scale = Vector3.new(2, 2, 2)
  102. mesh.Offset = Vector3.new(0, -1.2, 0)
  103. sound = Instance.new("Sound")
  104. sound.Parent = bag
  105. sound.SoundId = "rbxassetid://207724968"
  106. sound.Playing = true
  107. sound.Looped = true
  108. sound.Volume = 50
  109. eat = Instance.new("Tool")
  110. eat.Name = "Eat"
  111. eat.Parent = backpack
  112. eat.CanBeDropped = false
  113. eat.RequiresHandle = false
  114. anim = Instance.new("Animation")
  115. anim.Parent = eat
  116. eat.Equipped:Connect(function()
  117.     char.Animate.idle.Animation1.AnimationId = "rbxassetid://3051995331"
  118. end)
  119. eat.Unequipped:Connect(function()
  120.     char.Animate.idle.Animation1.AnimationId = "rbxassetid://3051644201"
  121. end)
  122.  
  123. char.Humanoid.WalkSpeed = 50
  124.  
  125. local sur = Instance.new("BillboardGui", char.Head)
  126. sur.Name = "Billboard"
  127. sur.Adornee = char.Head
  128. sur.Size = UDim2.new(10, 0, 5, 0)
  129. sur.StudsOffset = Vector3.new(0, 5, 0)
  130. local text = Instance.new("TextLabel", sur)
  131. text.Text = "HE ATE DEM CHIPZ"
  132. text.Size = UDim2.new(1, 0, 1, 0)
  133. text.TextScaled = true
  134. text.BackgroundTransparency = 1
  135. text.Font = Enum.Font.Arcade
  136. text.TextColor3 = Color3.new(100, 0, 9)
  137. text.TextStrokeTransparency = 0
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