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- --Created by PenguinAnonymous (ttyyuu12345) Editied by Dittoide
- --What's Added To M2S with Dittoide's Edit?
- --/ Better dummy script function to improve compatibility (makes it like you are running the code inside the script.)
- --/ Removed Gui In Bottom-Left for when you are making guis.
- --/ Removed "Inserting Map Please Wait" gui when selected Workspace as Place to export.
- --Credit: PenguinAnonymous for making original script, i just wanted to iron it out to my liking.
- --Errors: Camera,Terrain
- local runDummyScript = function(f,scri)
- if (not scri:IsA('Script')) or (not scri:IsA('LocalScript')) then return false; end;
- local Dummy_CoRoutine = coroutine.create(function()
- getfenv().script = scri
- ypcall(function() f() end)
- end)
- table.insert(cors,Dummy_CoRoutine);
- coroutine.resume(Dummy_CoRoutine);
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "M2S_Model"
- o3 = Instance.new("Model")
- o4 = Instance.new("Model")
- o5 = Instance.new("Part")
- o6 = Instance.new("SpecialMesh")
- o7 = Instance.new("Decal")
- o8 = Instance.new("Part")
- o9 = Instance.new("Part")
- o10 = Instance.new("Part")
- o11 = Instance.new("Fire")
- o12 = Instance.new("Script")
- o13 = Instance.new("Part")
- o14 = Instance.new("Part")
- o15 = Instance.new("Humanoid")
- o16 = Instance.new("ObjectValue")
- o17 = Instance.new("Script")
- o19 = Instance.new("Model")
- o20 = Instance.new("Part")
- o21 = Instance.new("SpecialMesh")
- o22 = Instance.new("Decal")
- o23 = Instance.new("Part")
- o24 = Instance.new("Sound")
- o25 = Instance.new("Script")
- o26 = Instance.new("Part")
- o27 = Instance.new("Part")
- o28 = Instance.new("Fire")
- o29 = Instance.new("Script")
- o30 = Instance.new("Part")
- o31 = Instance.new("Part")
- o32 = Instance.new("Humanoid")
- o33 = Instance.new("ObjectValue")
- o34 = Instance.new("Script")
- o36 = Instance.new("Model")
- o37 = Instance.new("Part")
- o38 = Instance.new("SpecialMesh")
- o39 = Instance.new("Decal")
- o40 = Instance.new("Part")
- o41 = Instance.new("Part")
- o42 = Instance.new("Part")
- o43 = Instance.new("Part")
- o44 = Instance.new("Part")
- o45 = Instance.new("Humanoid")
- o46 = Instance.new("Model")
- o47 = Instance.new("Part")
- o48 = Instance.new("Part")
- o49 = Instance.new("Part")
- o50 = Instance.new("Part")
- o51 = Instance.new("Humanoid")
- o52 = Instance.new("BodyColors")
- o53 = Instance.new("Part")
- o54 = Instance.new("Decal")
- o55 = Instance.new("Motor6D")
- o56 = Instance.new("Motor6D")
- o57 = Instance.new("Motor6D")
- o58 = Instance.new("Part")
- o59 = Instance.new("SpecialMesh")
- o60 = Instance.new("Fire")
- o61 = Instance.new("Script")
- o62 = Instance.new("Decal")
- o63 = Instance.new("Model")
- o64 = Instance.new("Part")
- o65 = Instance.new("Part")
- o66 = Instance.new("Part")
- o67 = Instance.new("Part")
- o68 = Instance.new("Humanoid")
- o69 = Instance.new("BodyColors")
- o70 = Instance.new("Part")
- o71 = Instance.new("Decal")
- o72 = Instance.new("Motor6D")
- o73 = Instance.new("Motor6D")
- o74 = Instance.new("Motor6D")
- o75 = Instance.new("Part")
- o76 = Instance.new("SpecialMesh")
- o77 = Instance.new("Fire")
- o78 = Instance.new("Script")
- o79 = Instance.new("Decal")
- o80 = Instance.new("Model")
- o81 = Instance.new("Part")
- o82 = Instance.new("Part")
- o83 = Instance.new("Part")
- o84 = Instance.new("Part")
- o85 = Instance.new("Humanoid")
- o86 = Instance.new("BodyColors")
- o87 = Instance.new("Part")
- o88 = Instance.new("Decal")
- o89 = Instance.new("Motor6D")
- o90 = Instance.new("Motor6D")
- o91 = Instance.new("Motor6D")
- o92 = Instance.new("Part")
- o93 = Instance.new("SpecialMesh")
- o94 = Instance.new("Fire")
- o95 = Instance.new("Script")
- o96 = Instance.new("Decal")
- o97 = Instance.new("Model")
- o98 = Instance.new("Part")
- o99 = Instance.new("Part")
- o100 = Instance.new("Part")
- o101 = Instance.new("Part")
- o102 = Instance.new("Humanoid")
- o103 = Instance.new("BodyColors")
- o104 = Instance.new("Part")
- o105 = Instance.new("Decal")
- o106 = Instance.new("Motor6D")
- o107 = Instance.new("Motor6D")
- o108 = Instance.new("Motor6D")
- o109 = Instance.new("Part")
- o110 = Instance.new("SpecialMesh")
- o111 = Instance.new("Fire")
- o112 = Instance.new("Script")
- o113 = Instance.new("Decal")
- o114 = Instance.new("Model")
- o115 = Instance.new("Part")
- o116 = Instance.new("Part")
- o117 = Instance.new("Part")
- o118 = Instance.new("Part")
- o119 = Instance.new("Humanoid")
- o120 = Instance.new("BodyColors")
- o121 = Instance.new("Part")
- o122 = Instance.new("Decal")
- o123 = Instance.new("Motor6D")
- o124 = Instance.new("Motor6D")
- o125 = Instance.new("Motor6D")
- o126 = Instance.new("Part")
- o127 = Instance.new("SpecialMesh")
- o128 = Instance.new("Fire")
- o129 = Instance.new("Script")
- o130 = Instance.new("Decal")
- o131 = Instance.new("Model")
- o132 = Instance.new("Part")
- o133 = Instance.new("Part")
- o134 = Instance.new("Part")
- o135 = Instance.new("Part")
- o136 = Instance.new("Humanoid")
- o137 = Instance.new("BodyColors")
- o138 = Instance.new("Part")
- o139 = Instance.new("Decal")
- o140 = Instance.new("Motor6D")
- o141 = Instance.new("Motor6D")
- o142 = Instance.new("Motor6D")
- o143 = Instance.new("Part")
- o144 = Instance.new("SpecialMesh")
- o145 = Instance.new("Fire")
- o146 = Instance.new("Script")
- o147 = Instance.new("Decal")
- o148 = Instance.new("Model")
- o149 = Instance.new("Part")
- o150 = Instance.new("Part")
- o151 = Instance.new("Part")
- o152 = Instance.new("Part")
- o153 = Instance.new("Humanoid")
- o154 = Instance.new("BodyColors")
- o155 = Instance.new("Part")
- o156 = Instance.new("Decal")
- o157 = Instance.new("Motor6D")
- o158 = Instance.new("Motor6D")
- o159 = Instance.new("Motor6D")
- o160 = Instance.new("Part")
- o161 = Instance.new("SpecialMesh")
- o162 = Instance.new("Fire")
- o163 = Instance.new("Script")
- o164 = Instance.new("Decal")
- o165 = Instance.new("Model")
- o166 = Instance.new("Part")
- o167 = Instance.new("Part")
- o168 = Instance.new("Part")
- o169 = Instance.new("Part")
- o170 = Instance.new("Humanoid")
- o171 = Instance.new("BodyColors")
- o172 = Instance.new("Part")
- o173 = Instance.new("Decal")
- o174 = Instance.new("Motor6D")
- o175 = Instance.new("Motor6D")
- o176 = Instance.new("Motor6D")
- o177 = Instance.new("Part")
- o178 = Instance.new("SpecialMesh")
- o179 = Instance.new("Fire")
- o180 = Instance.new("Script")
- o181 = Instance.new("Decal")
- o3.Name = "T POSE INVASION"
- o3.Parent = mas
- o4.Name = ""
- o4.Parent = o3
- o5.Name = "Head"
- o5.Parent = o4
- o5.BrickColor = BrickColor.new("Bright yellow")
- o5.Position = Vector3.new(-11.9376678, 4.53645706, -3.42266798)
- o5.Rotation = Vector3.new(0.799999952, 90, 0)
- o5.Anchored = true
- o5.FormFactor = Enum.FormFactor.Symmetric
- o5.Size = Vector3.new(2, 1, 1)
- o5.CFrame = CFrame.new(-11.9376678, 4.53645706, -3.42266798, 0, 0, 1, 0.013962945, 0.999899507, 0, -0.999899507, 0.013962945, 0)
- o5.TopSurface = Enum.SurfaceType.Smooth
- o5.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o5.Position = Vector3.new(-11.9376678, 4.53645706, -3.42266798)
- o6.Parent = o5
- o6.Scale = Vector3.new(1.25, 1.25, 1.25)
- o7.Parent = o5
- o7.Texture = "http://www.roblox.com/asset/?id=249067199"
- o8.Name = "Torso"
- o8.Parent = o4
- o8.BrickColor = BrickColor.new("Bright blue")
- o8.Position = Vector3.new(-11.9376678, 3.03660607, -3.44355011)
- o8.Rotation = Vector3.new(0.799999952, 90, 0)
- o8.Anchored = true
- o8.FormFactor = Enum.FormFactor.Symmetric
- o8.Size = Vector3.new(2, 2, 1)
- o8.CFrame = CFrame.new(-11.9376678, 3.03660607, -3.44355011, 0, 0, 1, 0.0138999587, 0.999900401, 0, -0.999900401, 0.0138999587, 0)
- o8.LeftSurface = Enum.SurfaceType.Weld
- o8.RightSurface = Enum.SurfaceType.Weld
- o8.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o8.Position = Vector3.new(-11.9376678, 3.03660607, -3.44355011)
- o9.Name = "Left Arm"
- o9.Parent = o4
- o9.BrickColor = BrickColor.new("Bright yellow")
- o9.Position = Vector3.new(-11.9374542, 3.46754789, -1.49871099)
- o9.Rotation = Vector3.new(-88.659996, -90, 0)
- o9.Anchored = true
- o9.FormFactor = Enum.FormFactor.Symmetric
- o9.Size = Vector3.new(1, 2, 1)
- o9.CFrame = CFrame.new(-11.9374542, 3.46754789, -1.49871099, 0.000152000081, 2.83122375e-13, -1, 0.999721527, 0.0234709401, 0.000151957749, 0.0234709401, -0.999721527, 3.56758483e-06)
- o9.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o9.Position = Vector3.new(-11.9374542, 3.46754789, -1.49871099)
- o10.Name = "Right Arm"
- o10.Parent = o4
- o10.BrickColor = BrickColor.new("Bright yellow")
- o10.Position = Vector3.new(-11.937438, 3.54229689, -5.37249708)
- o10.Rotation = Vector3.new(89.8799973, 90, 0)
- o10.Anchored = true
- o10.FormFactor = Enum.FormFactor.Symmetric
- o10.Size = Vector3.new(1, 2, 1)
- o10.CFrame = CFrame.new(-11.937438, 3.54229689, -5.37249708, 0.000142000004, 0, 1, 0.999994934, 0.00204700045, -0.000141999248, -0.00204700045, 0.999994934, 2.90673825e-07)
- o10.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o10.Position = Vector3.new(-11.937438, 3.54229689, -5.37249708)
- o11.Parent = o10
- o11.Size = 30
- o11.Color = Color3.new(0, 0, 0.933333)
- o11.Enabled = false
- o11.Heat = 25
- o11.SecondaryColor = Color3.new(1, 1, 1)
- o12.Name = "Spread"
- o12.Parent = o11
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o12)
- o13.Name = "Left Leg"
- o13.Parent = o4
- o13.BrickColor = BrickColor.new("Br. yellowish green")
- o13.Position = Vector3.new(-11.9378042, 1.03000796, -2.97140694)
- o13.Rotation = Vector3.new(0.799999952, 90, 0)
- o13.Anchored = true
- o13.FormFactor = Enum.FormFactor.Symmetric
- o13.Size = Vector3.new(1, 2, 1)
- o13.CFrame = CFrame.new(-11.9378042, 1.03000796, -2.97140694, 0, 0.000153000059, 1, 0.0138999587, 0.999900401, -0.000152984809, -0.999900401, 0.0138999587, -2.1266942e-06)
- o13.BottomSurface = Enum.SurfaceType.Smooth
- o13.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o13.Position = Vector3.new(-11.9378042, 1.03000796, -2.97140694)
- o14.Name = "Right Leg"
- o14.Parent = o4
- o14.BrickColor = BrickColor.new("Br. yellowish green")
- o14.Position = Vector3.new(-11.9378042, 1.04390502, -3.97129011)
- o14.Rotation = Vector3.new(0.799999952, 90, 0)
- o14.Anchored = true
- o14.FormFactor = Enum.FormFactor.Symmetric
- o14.Size = Vector3.new(1, 2, 1)
- o14.CFrame = CFrame.new(-11.9378042, 1.04390502, -3.97129011, 0, 0.000153000059, 1, 0.0138999587, 0.999900401, -0.000152984809, -0.999900401, 0.0138999587, -2.1266942e-06)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o14.Position = Vector3.new(-11.9378042, 1.04390502, -3.97129011)
- o15.Parent = o4
- o15.RightLeg = o14
- o15.LeftLeg = o13
- o15.Torso = o8
- o15.Health = 0
- o15.MaxHealth = 0
- o16.Name = "creator"
- o16.Parent = o15
- o17.Name = "Vaccine"
- o17.Parent = o4
- runDummyScript(function()
- function spread() -- created by ilovepizza1130
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "charlie84" or v.Name == "stanley12345678910" or v.Name == "Virus" or v.Name == "Infected" or v.Name == "Script......Or is it..." then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end,o17)
- o19.Name = ""
- o19.Parent = o3
- o20.Name = "Head"
- o20.Parent = o19
- o20.BrickColor = BrickColor.new("Bright yellow")
- o20.Position = Vector3.new(-17.8476868, 4.49999714, -11.9805517)
- o20.Rotation = Vector3.new(0, 90, 0)
- o20.Anchored = true
- o20.FormFactor = Enum.FormFactor.Symmetric
- o20.Size = Vector3.new(2, 1, 1)
- o20.CFrame = CFrame.new(-17.8476868, 4.49999714, -11.9805517, -3.03997723e-07, 1.73517037e-07, 1, 8.58415472e-09, 1, -1.73517037e-07, -1, 8.58410232e-09, -3.03997723e-07)
- o20.TopSurface = Enum.SurfaceType.Smooth
- o20.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o20.Position = Vector3.new(-17.8476868, 4.49999714, -11.9805517)
- o21.Parent = o20
- o21.Scale = Vector3.new(1.25, 1.25, 1.25)
- o22.Parent = o20
- o22.Texture = "http://www.roblox.com/asset/?id=249067199"
- o23.Name = "Torso"
- o23.Parent = o19
- o23.BrickColor = BrickColor.new("Bright blue")
- o23.Position = Vector3.new(-17.8476868, 2.99999189, -11.980484)
- o23.Rotation = Vector3.new(0, 90, 0)
- o23.Anchored = true
- o23.FormFactor = Enum.FormFactor.Symmetric
- o23.Size = Vector3.new(2, 2, 1)
- o23.CFrame = CFrame.new(-17.8476868, 2.99999189, -11.980484, -3.06341008e-07, 9.29430826e-08, 1, -6.2078514e-05, 1, -9.29620967e-08, -1, -6.2078514e-05, -3.06335238e-07)
- o23.LeftSurface = Enum.SurfaceType.Weld
- o23.RightSurface = Enum.SurfaceType.Weld
- o23.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o23.Position = Vector3.new(-17.8476868, 2.99999189, -11.980484)
- o24.Parent = o23
- o24.SoundId = "rbxassetid://152701334"
- o24.Volume = 10
- o24.Looped = true
- o25.Name = "Repeat"
- o25.Parent = o23
- runDummyScript(function()
- while true do
- script.Parent.Sound:play()
- wait(100) -- Make this as long as the audio that is playing
- end
- end,o25)
- o26.Name = "Left Arm"
- o26.Parent = o19
- o26.BrickColor = BrickColor.new("Bright yellow")
- o26.Position = Vector3.new(-17.8474731, 3.45804596, -10.0418463)
- o26.Rotation = Vector3.new(-89.4599991, -90, 0)
- o26.Anchored = true
- o26.FormFactor = Enum.FormFactor.Symmetric
- o26.Size = Vector3.new(1, 2, 1)
- o26.CFrame = CFrame.new(-17.8474731, 3.45804596, -10.0418463, 0.000152173889, -3.02376975e-07, -1, 0.999954879, 0.00950886682, 0.000152164124, 0.00950886775, -0.99995482, 1.74936451e-06)
- o26.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o26.Position = Vector3.new(-17.8474731, 3.45804596, -10.0418463)
- o27.Name = "Right Arm"
- o27.Parent = o19
- o27.BrickColor = BrickColor.new("Bright yellow")
- o27.Position = Vector3.new(-17.8474731, 3.47870493, -13.9163122)
- o27.Rotation = Vector3.new(89.0799942, 90, 0)
- o27.Anchored = true
- o27.FormFactor = Enum.FormFactor.Symmetric
- o27.Size = Vector3.new(1, 2, 1)
- o27.CFrame = CFrame.new(-17.8474731, 3.47870493, -13.9163122, 0.000142166275, 3.06668113e-07, 1, 0.99987185, 0.016009748, -0.000142152974, -0.016009748, 0.99987191, 1.96941755e-06)
- o27.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o27.Position = Vector3.new(-17.8474731, 3.47870493, -13.9163122)
- o28.Parent = o27
- o28.Size = 30
- o28.Color = Color3.new(0, 0, 0.933333)
- o28.Enabled = false
- o28.Heat = 25
- o28.SecondaryColor = Color3.new(1, 1, 1)
- o29.Name = "Spread"
- o29.Parent = o28
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o29)
- o30.Name = "Left Leg"
- o30.Parent = o19
- o30.BrickColor = BrickColor.new("Br. yellowish green")
- o30.Position = Vector3.new(-17.8478394, 1.00017703, -11.4803762)
- o30.Rotation = Vector3.new(0, 90, 0)
- o30.Anchored = true
- o30.FormFactor = Enum.FormFactor.Symmetric
- o30.Size = Vector3.new(1, 2, 1)
- o30.CFrame = CFrame.new(-17.8478394, 1.00017703, -11.4803762, -2.33041121e-07, 0.000153018744, 1, -6.2078725e-05, 1, -0.000153018758, -1, -6.20787614e-05, -2.23541917e-07)
- o30.BottomSurface = Enum.SurfaceType.Smooth
- o30.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o30.Position = Vector3.new(-17.8478394, 1.00017703, -11.4803762)
- o31.Name = "Right Leg"
- o31.Parent = o19
- o31.BrickColor = BrickColor.new("Br. yellowish green")
- o31.Position = Vector3.new(-17.8478394, 1.00011003, -12.4803543)
- o31.Rotation = Vector3.new(0, 90, 0)
- o31.Anchored = true
- o31.FormFactor = Enum.FormFactor.Symmetric
- o31.Size = Vector3.new(1, 2, 1)
- o31.CFrame = CFrame.new(-17.8478394, 1.00011003, -12.4803543, -2.33041121e-07, 0.000153018744, 1, -6.2078725e-05, 1, -0.000153018758, -1, -6.20787614e-05, -2.23541917e-07)
- o31.BottomSurface = Enum.SurfaceType.Smooth
- o31.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o31.Position = Vector3.new(-17.8478394, 1.00011003, -12.4803543)
- o32.Parent = o19
- o32.RightLeg = o31
- o32.LeftLeg = o30
- o32.Torso = o23
- o32.Health = 0
- o32.MaxHealth = 0
- o33.Name = "creator"
- o33.Parent = o32
- o34.Name = "Vaccine"
- o34.Parent = o19
- runDummyScript(function()
- function spread() -- created by ilovepizza1130
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "charlie84" or v.Name == "stanley12345678910" or v.Name == "Virus" or v.Name == "Infected" or v.Name == "Script......Or is it..." then
- v.Parent = game.Lighting --Just in case it has a removal prevention.
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then --Only remove the viruses.
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end,o34)
- o36.Name = ""
- o36.Parent = o3
- o37.Name = "Head"
- o37.Parent = o36
- o37.BrickColor = BrickColor.new("Bright yellow")
- o37.Position = Vector3.new(-7.4876709, 4.52309179, -5.91226196)
- o37.Rotation = Vector3.new(0, 90, 0)
- o37.Anchored = true
- o37.FormFactor = Enum.FormFactor.Symmetric
- o37.Size = Vector3.new(2, 1, 1)
- o37.CFrame = CFrame.new(-7.4876709, 4.52309179, -5.91226196, 1.76990511e-09, 8.0819845e-08, 1, 8.70495569e-08, 1, -8.08198521e-08, -1, 8.70495569e-08, 1.76937376e-09)
- o37.TopSurface = Enum.SurfaceType.Smooth
- o37.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o37.Position = Vector3.new(-7.4876709, 4.52309179, -5.91226196)
- o38.Parent = o37
- o38.Scale = Vector3.new(1.25, 1.25, 1.25)
- o39.Parent = o37
- o39.Texture = "http://www.roblox.com/asset/?id=8056256"
- o40.Name = "Torso"
- o40.Parent = o36
- o40.BrickColor = BrickColor.new("Bright blue")
- o40.Position = Vector3.new(-7.4876709, 3.02308106, -5.91220093)
- o40.Rotation = Vector3.new(0, 90, 0)
- o40.Anchored = true
- o40.FormFactor = Enum.FormFactor.Symmetric
- o40.Size = Vector3.new(2, 2, 1)
- o40.CFrame = CFrame.new(-7.4876709, 3.02308106, -5.91220093, 2.7000624e-13, -1.51853922e-26, 1, -6.19999992e-05, 1, -1.67403869e-17, -1, -6.19999992e-05, -2.7000624e-13)
- o40.LeftSurface = Enum.SurfaceType.Weld
- o40.RightSurface = Enum.SurfaceType.Weld
- o40.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- o40.Position = Vector3.new(-7.4876709, 3.02308106, -5.91220093)
- o41.Name = "Left Arm"
- o41.Parent = o36
- o41.BrickColor = BrickColor.new("Bright yellow")
- o41.Position = Vector3.new(-7.48744202, 3.52333403, -3.912292)
- o41.Rotation = Vector3.new(-90, -90, 0)
- o41.Anchored = true
- o41.FormFactor = Enum.FormFactor.Symmetric
- o41.Size = Vector3.new(1, 2, 1)
- o41.CFrame = CFrame.new(-7.48744202, 3.52333403, -3.912292, 0.000153077897, 1.76576975e-09, -1, 1, -6.19083148e-05, 0.000153077912, -6.19083148e-05, -1, -1.1242034e-08)
- o41.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o41.Position = Vector3.new(-7.48744202, 3.52333403, -3.912292)
- o42.Name = "Right Arm"
- o42.Parent = o36
- o42.BrickColor = BrickColor.new("Bright yellow")
- o42.Position = Vector3.new(-7.48744202, 3.52309489, -7.91216993)
- o42.Rotation = Vector3.new(90, 90, 0)
- o42.Anchored = true
- o42.FormFactor = Enum.FormFactor.Symmetric
- o42.Size = Vector3.new(1, 2, 1)
- o42.CFrame = CFrame.new(-7.48744202, 3.52309489, -7.91216993, 0.000153077897, -1.76576975e-09, 1, 1, 6.19083148e-05, -0.000153077912, -6.19083148e-05, 1, 1.1242034e-08)
- o42.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o42.Position = Vector3.new(-7.48744202, 3.52309489, -7.91216993)
- o43.Name = "Left Leg"
- o43.Parent = o36
- o43.BrickColor = BrickColor.new("Br. yellowish green")
- o43.Position = Vector3.new(-7.48782301, 1.02325702, -5.41207886)
- o43.Rotation = Vector3.new(0, 90, 0)
- o43.Anchored = true
- o43.FormFactor = Enum.FormFactor.Symmetric
- o43.Size = Vector3.new(1, 2, 1)
- o43.CFrame = CFrame.new(-7.48782301, 1.02325702, -5.41207886, 7.27322202e-08, 0.000152925699, 1, -6.20004139e-05, 1, -0.000152925699, -1, -6.20003993e-05, 8.22131483e-08)
- o43.BottomSurface = Enum.SurfaceType.Smooth
- o43.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o43.Position = Vector3.new(-7.48782301, 1.02325702, -5.41207886)
- o44.Name = "Right Leg"
- o44.Parent = o36
- o44.BrickColor = BrickColor.new("Br. yellowish green")
- o44.Position = Vector3.new(-7.48782301, 1.02319503, -6.41207886)
- o44.Rotation = Vector3.new(0, 90, 0)
- o44.Anchored = true
- o44.FormFactor = Enum.FormFactor.Symmetric
- o44.Size = Vector3.new(1, 2, 1)
- o44.CFrame = CFrame.new(-7.48782301, 1.02319503, -6.41207886, 7.27322202e-08, 0.000152925699, 1, -6.20004139e-05, 1, -0.000152925699, -1, -6.20003993e-05, 8.22131483e-08)
- o44.BottomSurface = Enum.SurfaceType.Smooth
- o44.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o44.Position = Vector3.new(-7.48782301, 1.02319503, -6.41207886)
- o45.Parent = o36
- o45.RightLeg = o44
- o45.LeftLeg = o43
- o45.Torso = o40
- o45.Health = 0
- o45.MaxHealth = 0
- o46.Name = " "
- o46.Parent = o3
- o47.Name = "Right Leg"
- o47.Parent = o46
- o47.BrickColor = BrickColor.new("Br. yellowish green")
- o47.Position = Vector3.new(3.56193399, 5.23508406, -13.8580236)
- o47.Rotation = Vector3.new(0, 90, 0)
- o47.Anchored = true
- o47.CanCollide = false
- o47.FormFactor = Enum.FormFactor.Symmetric
- o47.Size = Vector3.new(5.21200037, 10.4240007, 5.21200037)
- o47.CFrame = CFrame.new(3.56193399, 5.23508406, -13.8580236, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o47.BottomSurface = Enum.SurfaceType.Smooth
- o47.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o47.Position = Vector3.new(3.56193399, 5.23508406, -13.8580236)
- o48.Name = "Right Arm"
- o48.Parent = o46
- o48.BrickColor = BrickColor.new("Bright yellow")
- o48.Position = Vector3.new(3.56193399, 18.2650471, -21.6761856)
- o48.Rotation = Vector3.new(90, 90, 0)
- o48.Anchored = true
- o48.CanCollide = false
- o48.FormFactor = Enum.FormFactor.Symmetric
- o48.Size = Vector3.new(5.21200037, 10.4240007, 5.21200037)
- o48.CFrame = CFrame.new(3.56193399, 18.2650471, -21.6761856, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- o48.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o48.Position = Vector3.new(3.56193399, 18.2650471, -21.6761856)
- o49.Name = "Left Leg"
- o49.Parent = o46
- o49.BrickColor = BrickColor.new("Br. yellowish green")
- o49.Position = Vector3.new(3.56193399, 5.23508406, -8.64602566)
- o49.Rotation = Vector3.new(0, 90, 0)
- o49.Anchored = true
- o49.CanCollide = false
- o49.FormFactor = Enum.FormFactor.Symmetric
- o49.Size = Vector3.new(5.21200037, 10.4240007, 5.21200037)
- o49.CFrame = CFrame.new(3.56193399, 5.23508406, -8.64602566, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o49.BottomSurface = Enum.SurfaceType.Smooth
- o49.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o49.Position = Vector3.new(3.56193399, 5.23508406, -8.64602566)
- o50.Name = "Left Arm"
- o50.Parent = o46
- o50.BrickColor = BrickColor.new("Bright yellow")
- o50.Position = Vector3.new(3.56193399, 18.2650471, -0.827866018)
- o50.Rotation = Vector3.new(-90, 90, 0)
- o50.Anchored = true
- o50.CanCollide = false
- o50.FormFactor = Enum.FormFactor.Symmetric
- o50.Size = Vector3.new(5.21200037, 10.4240007, 5.21200037)
- o50.CFrame = CFrame.new(3.56193399, 18.2650471, -0.827866018, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o50.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o50.Position = Vector3.new(3.56193399, 18.2650471, -0.827866018)
- o51.Parent = o46
- o51.RightLeg = o47
- o51.LeftLeg = o49
- o51.Torso = o53
- o52.Parent = o46
- o52.HeadColor = BrickColor.new("Bright yellow")
- o52.LeftArmColor = BrickColor.new("Bright yellow")
- o52.LeftLegColor = BrickColor.new("Br. yellowish green")
- o52.RightArmColor = BrickColor.new("Bright yellow")
- o52.RightLegColor = BrickColor.new("Br. yellowish green")
- o52.TorsoColor = BrickColor.new("Electric blue")
- o53.Name = "Torso"
- o53.Parent = o46
- o53.BrickColor = BrickColor.new("Electric blue")
- o53.Position = Vector3.new(3.56193399, 15.6590796, -11.2520285)
- o53.Rotation = Vector3.new(0, 90, 0)
- o53.Anchored = true
- o53.CanCollide = false
- o53.FormFactor = Enum.FormFactor.Symmetric
- o53.Size = Vector3.new(10.4240007, 10.4240007, 5.21200037)
- o53.CFrame = CFrame.new(3.56193399, 15.6590796, -11.2520285, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o53.LeftSurface = Enum.SurfaceType.Weld
- o53.RightSurface = Enum.SurfaceType.Weld
- o53.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- o53.Position = Vector3.new(3.56193399, 15.6590796, -11.2520285)
- o54.Name = "roblox"
- o54.Parent = o53
- o55.Name = "Right Hip"
- o55.Parent = o53
- o55.C0 = CFrame.new(5.21200037, -5.21200037, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o55.C1 = CFrame.new(2.60600019, 5.21200037, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o55.Part0 = o53
- o55.Part1 = o47
- o55.DesiredAngle = 0.08830302208662
- o55.MaxVelocity = 0.10000000149012
- o56.Name = "Left Hip"
- o56.Parent = o53
- o56.C0 = CFrame.new(-5.21200037, -5.21200037, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o56.C1 = CFrame.new(-2.60600019, 5.21200037, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o56.Part0 = o53
- o56.Part1 = o49
- o56.DesiredAngle = 0.08830302208662
- o56.MaxVelocity = 0.10000000149012
- o57.Name = "Neck"
- o57.Parent = o53
- o57.C0 = CFrame.new(0, 5.21200037, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o57.C1 = CFrame.new(0, -2.60600019, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o57.Part0 = o53
- o57.Part1 = o58
- o57.MaxVelocity = 0.10000000149012
- o58.Name = "Head"
- o58.Parent = o46
- o58.BrickColor = BrickColor.new("Bright yellow")
- o58.Position = Vector3.new(3.56193399, 23.4770889, -11.2520285)
- o58.Rotation = Vector3.new(0, 90, 0)
- o58.Anchored = true
- o58.CanCollide = false
- o58.FormFactor = Enum.FormFactor.Symmetric
- o58.Size = Vector3.new(10.4240007, 5.21200037, 5.21200037)
- o58.CFrame = CFrame.new(3.56193399, 23.4770889, -11.2520285, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o58.TopSurface = Enum.SurfaceType.Smooth
- o58.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o58.Position = Vector3.new(3.56193399, 23.4770889, -11.2520285)
- o59.Parent = o58
- o59.Scale = Vector3.new(1.25, 1.25, 1.25)
- o60.Parent = o58
- o60.Size = 30
- o60.Color = Color3.new(1, 0.74902, 0)
- o60.Enabled = false
- o60.Heat = 25
- o60.SecondaryColor = Color3.new(1, 0, 0)
- o61.Name = "Spread"
- o61.Parent = o60
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o61)
- o62.Parent = o58
- o62.Texture = "http://www.roblox.com/asset/?id=173082169"
- o63.Name = " "
- o63.Parent = o3
- o64.Name = "Right Leg"
- o64.Parent = o63
- o64.BrickColor = BrickColor.new("Br. yellowish green")
- o64.Position = Vector3.new(-12.6280823, 1.02309, -17.4920197)
- o64.Rotation = Vector3.new(0, 90, 0)
- o64.Anchored = true
- o64.CanCollide = false
- o64.FormFactor = Enum.FormFactor.Symmetric
- o64.Size = Vector3.new(1, 2, 1)
- o64.CFrame = CFrame.new(-12.6280823, 1.02309, -17.4920197, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o64.BottomSurface = Enum.SurfaceType.Smooth
- o64.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o64.Position = Vector3.new(-12.6280823, 1.02309, -17.4920197)
- o65.Name = "Right Arm"
- o65.Parent = o63
- o65.BrickColor = BrickColor.new("Bright yellow")
- o65.Position = Vector3.new(-12.6280823, 3.52308106, -18.9920502)
- o65.Rotation = Vector3.new(90, 90, 0)
- o65.Anchored = true
- o65.CanCollide = false
- o65.FormFactor = Enum.FormFactor.Symmetric
- o65.Size = Vector3.new(1, 2, 1)
- o65.CFrame = CFrame.new(-12.6280823, 3.52308106, -18.9920502, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- o65.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o65.Position = Vector3.new(-12.6280823, 3.52308106, -18.9920502)
- o66.Name = "Left Leg"
- o66.Parent = o63
- o66.BrickColor = BrickColor.new("Br. yellowish green")
- o66.Position = Vector3.new(-12.6280823, 1.02309, -16.4920197)
- o66.Rotation = Vector3.new(0, 90, 0)
- o66.Anchored = true
- o66.CanCollide = false
- o66.FormFactor = Enum.FormFactor.Symmetric
- o66.Size = Vector3.new(1, 2, 1)
- o66.CFrame = CFrame.new(-12.6280823, 1.02309, -16.4920197, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o66.BottomSurface = Enum.SurfaceType.Smooth
- o66.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o66.Position = Vector3.new(-12.6280823, 1.02309, -16.4920197)
- o67.Name = "Left Arm"
- o67.Parent = o63
- o67.BrickColor = BrickColor.new("Bright yellow")
- o67.Position = Vector3.new(-12.6280823, 3.52308106, -14.9919882)
- o67.Rotation = Vector3.new(-90, 90, 0)
- o67.Anchored = true
- o67.CanCollide = false
- o67.FormFactor = Enum.FormFactor.Symmetric
- o67.Size = Vector3.new(1, 2, 1)
- o67.CFrame = CFrame.new(-12.6280823, 3.52308106, -14.9919882, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o67.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o67.Position = Vector3.new(-12.6280823, 3.52308106, -14.9919882)
- o68.Parent = o63
- o68.RightLeg = o64
- o68.LeftLeg = o66
- o68.Torso = o70
- o69.Parent = o63
- o69.HeadColor = BrickColor.new("Bright yellow")
- o69.LeftArmColor = BrickColor.new("Bright yellow")
- o69.LeftLegColor = BrickColor.new("Br. yellowish green")
- o69.RightArmColor = BrickColor.new("Bright yellow")
- o69.RightLegColor = BrickColor.new("Br. yellowish green")
- o69.TorsoColor = BrickColor.new("Electric blue")
- o70.Name = "Torso"
- o70.Parent = o63
- o70.BrickColor = BrickColor.new("Electric blue")
- o70.Position = Vector3.new(-12.6280823, 3.02308893, -16.9920197)
- o70.Rotation = Vector3.new(0, 90, 0)
- o70.Anchored = true
- o70.CanCollide = false
- o70.FormFactor = Enum.FormFactor.Symmetric
- o70.Size = Vector3.new(2, 2, 1)
- o70.CFrame = CFrame.new(-12.6280823, 3.02308893, -16.9920197, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o70.LeftSurface = Enum.SurfaceType.Weld
- o70.RightSurface = Enum.SurfaceType.Weld
- o70.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- o70.Position = Vector3.new(-12.6280823, 3.02308893, -16.9920197)
- o71.Name = "roblox"
- o71.Parent = o70
- o72.Name = "Right Hip"
- o72.Parent = o70
- o72.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o72.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o72.Part0 = o70
- o72.Part1 = o64
- o72.DesiredAngle = 0.08830302208662
- o72.MaxVelocity = 0.10000000149012
- o73.Name = "Left Hip"
- o73.Parent = o70
- o73.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o73.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o73.Part0 = o70
- o73.Part1 = o66
- o73.DesiredAngle = 0.08830302208662
- o73.MaxVelocity = 0.10000000149012
- o74.Name = "Neck"
- o74.Parent = o70
- o74.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o74.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o74.Part0 = o70
- o74.Part1 = o75
- o74.MaxVelocity = 0.10000000149012
- o75.Name = "Head"
- o75.Parent = o63
- o75.BrickColor = BrickColor.new("Bright yellow")
- o75.Position = Vector3.new(-12.6280823, 4.52308702, -16.9920197)
- o75.Rotation = Vector3.new(0, 90, 0)
- o75.Anchored = true
- o75.CanCollide = false
- o75.FormFactor = Enum.FormFactor.Symmetric
- o75.Size = Vector3.new(2, 1, 1)
- o75.CFrame = CFrame.new(-12.6280823, 4.52308702, -16.9920197, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o75.TopSurface = Enum.SurfaceType.Smooth
- o75.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o75.Position = Vector3.new(-12.6280823, 4.52308702, -16.9920197)
- o76.Parent = o75
- o76.Scale = Vector3.new(1.25, 1.25, 1.25)
- o77.Parent = o75
- o77.Size = 30
- o77.Color = Color3.new(1, 0.74902, 0)
- o77.Enabled = false
- o77.Heat = 25
- o77.SecondaryColor = Color3.new(1, 0, 0)
- o78.Name = "Spread"
- o78.Parent = o77
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o78)
- o79.Parent = o75
- o79.Texture = "http://www.roblox.com/asset/?id=173082169"
- o80.Name = " "
- o80.Parent = o3
- o81.Name = "Right Leg"
- o81.Parent = o80
- o81.BrickColor = BrickColor.new("Br. yellowish green")
- o81.Position = Vector3.new(-2.02810693, 1.02308202, -3.76203895)
- o81.Rotation = Vector3.new(0, 90, 0)
- o81.Anchored = true
- o81.CanCollide = false
- o81.FormFactor = Enum.FormFactor.Symmetric
- o81.Size = Vector3.new(1, 2, 1)
- o81.CFrame = CFrame.new(-2.02810693, 1.02308202, -3.76203895, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o81.BottomSurface = Enum.SurfaceType.Smooth
- o81.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o81.Position = Vector3.new(-2.02810693, 1.02308202, -3.76203895)
- o82.Name = "Right Arm"
- o82.Parent = o80
- o82.BrickColor = BrickColor.new("Bright yellow")
- o82.Position = Vector3.new(-2.02810693, 3.523072, -5.26206923)
- o82.Rotation = Vector3.new(90, 90, 0)
- o82.Anchored = true
- o82.CanCollide = false
- o82.FormFactor = Enum.FormFactor.Symmetric
- o82.Size = Vector3.new(1, 2, 1)
- o82.CFrame = CFrame.new(-2.02810693, 3.523072, -5.26206923, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- o82.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o82.Position = Vector3.new(-2.02810693, 3.523072, -5.26206923)
- o83.Name = "Left Leg"
- o83.Parent = o80
- o83.BrickColor = BrickColor.new("Br. yellowish green")
- o83.Position = Vector3.new(-2.02810693, 1.02308202, -2.76203895)
- o83.Rotation = Vector3.new(0, 90, 0)
- o83.Anchored = true
- o83.CanCollide = false
- o83.FormFactor = Enum.FormFactor.Symmetric
- o83.Size = Vector3.new(1, 2, 1)
- o83.CFrame = CFrame.new(-2.02810693, 1.02308202, -2.76203895, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o83.BottomSurface = Enum.SurfaceType.Smooth
- o83.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o83.Position = Vector3.new(-2.02810693, 1.02308202, -2.76203895)
- o84.Name = "Left Arm"
- o84.Parent = o80
- o84.BrickColor = BrickColor.new("Bright yellow")
- o84.Position = Vector3.new(-2.02810693, 3.523072, -1.26200902)
- o84.Rotation = Vector3.new(-90, 90, 0)
- o84.Anchored = true
- o84.CanCollide = false
- o84.FormFactor = Enum.FormFactor.Symmetric
- o84.Size = Vector3.new(1, 2, 1)
- o84.CFrame = CFrame.new(-2.02810693, 3.523072, -1.26200902, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o84.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o84.Position = Vector3.new(-2.02810693, 3.523072, -1.26200902)
- o85.Parent = o80
- o85.RightLeg = o81
- o85.LeftLeg = o83
- o85.Torso = o87
- o86.Parent = o80
- o86.HeadColor = BrickColor.new("Bright yellow")
- o86.LeftArmColor = BrickColor.new("Bright yellow")
- o86.LeftLegColor = BrickColor.new("Br. yellowish green")
- o86.RightArmColor = BrickColor.new("Bright yellow")
- o86.RightLegColor = BrickColor.new("Br. yellowish green")
- o86.TorsoColor = BrickColor.new("Electric blue")
- o87.Name = "Torso"
- o87.Parent = o80
- o87.BrickColor = BrickColor.new("Electric blue")
- o87.Position = Vector3.new(-2.02810693, 3.02308106, -3.26203895)
- o87.Rotation = Vector3.new(0, 90, 0)
- o87.Anchored = true
- o87.CanCollide = false
- o87.FormFactor = Enum.FormFactor.Symmetric
- o87.Size = Vector3.new(2, 2, 1)
- o87.CFrame = CFrame.new(-2.02810693, 3.02308106, -3.26203895, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o87.LeftSurface = Enum.SurfaceType.Weld
- o87.RightSurface = Enum.SurfaceType.Weld
- o87.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- o87.Position = Vector3.new(-2.02810693, 3.02308106, -3.26203895)
- o88.Name = "roblox"
- o88.Parent = o87
- o89.Name = "Right Hip"
- o89.Parent = o87
- o89.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o89.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o89.Part0 = o87
- o89.Part1 = o81
- o89.DesiredAngle = 0.08830302208662
- o89.MaxVelocity = 0.10000000149012
- o90.Name = "Left Hip"
- o90.Parent = o87
- o90.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o90.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o90.Part0 = o87
- o90.Part1 = o83
- o90.DesiredAngle = 0.08830302208662
- o90.MaxVelocity = 0.10000000149012
- o91.Name = "Neck"
- o91.Parent = o87
- o91.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o91.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o91.Part0 = o87
- o91.Part1 = o92
- o91.MaxVelocity = 0.10000000149012
- o92.Name = "Head"
- o92.Parent = o80
- o92.BrickColor = BrickColor.new("Bright yellow")
- o92.Position = Vector3.new(-2.02810693, 4.52307892, -3.26203895)
- o92.Rotation = Vector3.new(0, 90, 0)
- o92.Anchored = true
- o92.CanCollide = false
- o92.FormFactor = Enum.FormFactor.Symmetric
- o92.Size = Vector3.new(2, 1, 1)
- o92.CFrame = CFrame.new(-2.02810693, 4.52307892, -3.26203895, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o92.TopSurface = Enum.SurfaceType.Smooth
- o92.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o92.Position = Vector3.new(-2.02810693, 4.52307892, -3.26203895)
- o93.Parent = o92
- o93.Scale = Vector3.new(1.25, 1.25, 1.25)
- o94.Parent = o92
- o94.Size = 30
- o94.Color = Color3.new(1, 0.74902, 0)
- o94.Enabled = false
- o94.Heat = 25
- o94.SecondaryColor = Color3.new(1, 0, 0)
- o95.Name = "Spread"
- o95.Parent = o94
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o95)
- o96.Parent = o92
- o96.Texture = "http://www.roblox.com/asset/?id=173082169"
- o97.Name = " "
- o97.Parent = o3
- o98.Name = "Right Leg"
- o98.Parent = o97
- o98.BrickColor = BrickColor.new("Br. yellowish green")
- o98.Position = Vector3.new(-2.59805298, 1.02308702, -19.3520203)
- o98.Rotation = Vector3.new(0, 90, 0)
- o98.Anchored = true
- o98.CanCollide = false
- o98.FormFactor = Enum.FormFactor.Symmetric
- o98.Size = Vector3.new(1, 2, 1)
- o98.CFrame = CFrame.new(-2.59805298, 1.02308702, -19.3520203, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o98.BottomSurface = Enum.SurfaceType.Smooth
- o98.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o98.Position = Vector3.new(-2.59805298, 1.02308702, -19.3520203)
- o99.Name = "Right Arm"
- o99.Parent = o97
- o99.BrickColor = BrickColor.new("Bright yellow")
- o99.Position = Vector3.new(-2.59805298, 3.52307892, -20.8520508)
- o99.Rotation = Vector3.new(90, 90, 0)
- o99.Anchored = true
- o99.CanCollide = false
- o99.FormFactor = Enum.FormFactor.Symmetric
- o99.Size = Vector3.new(1, 2, 1)
- o99.CFrame = CFrame.new(-2.59805298, 3.52307892, -20.8520508, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- o99.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o99.Position = Vector3.new(-2.59805298, 3.52307892, -20.8520508)
- o100.Name = "Left Leg"
- o100.Parent = o97
- o100.BrickColor = BrickColor.new("Br. yellowish green")
- o100.Position = Vector3.new(-2.59805298, 1.02308702, -18.3520203)
- o100.Rotation = Vector3.new(0, 90, 0)
- o100.Anchored = true
- o100.CanCollide = false
- o100.FormFactor = Enum.FormFactor.Symmetric
- o100.Size = Vector3.new(1, 2, 1)
- o100.CFrame = CFrame.new(-2.59805298, 1.02308702, -18.3520203, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o100.BottomSurface = Enum.SurfaceType.Smooth
- o100.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o100.Position = Vector3.new(-2.59805298, 1.02308702, -18.3520203)
- o101.Name = "Left Arm"
- o101.Parent = o97
- o101.BrickColor = BrickColor.new("Bright yellow")
- o101.Position = Vector3.new(-2.59805298, 3.52307892, -16.8519897)
- o101.Rotation = Vector3.new(-90, 90, 0)
- o101.Anchored = true
- o101.CanCollide = false
- o101.FormFactor = Enum.FormFactor.Symmetric
- o101.Size = Vector3.new(1, 2, 1)
- o101.CFrame = CFrame.new(-2.59805298, 3.52307892, -16.8519897, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o101.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o101.Position = Vector3.new(-2.59805298, 3.52307892, -16.8519897)
- o102.Parent = o97
- o102.RightLeg = o98
- o102.LeftLeg = o100
- o102.Torso = o104
- o103.Parent = o97
- o103.HeadColor = BrickColor.new("Bright yellow")
- o103.LeftArmColor = BrickColor.new("Bright yellow")
- o103.LeftLegColor = BrickColor.new("Br. yellowish green")
- o103.RightArmColor = BrickColor.new("Bright yellow")
- o103.RightLegColor = BrickColor.new("Br. yellowish green")
- o103.TorsoColor = BrickColor.new("Electric blue")
- o104.Name = "Torso"
- o104.Parent = o97
- o104.BrickColor = BrickColor.new("Electric blue")
- o104.Position = Vector3.new(-2.59805298, 3.02308702, -18.8520203)
- o104.Rotation = Vector3.new(0, 90, 0)
- o104.Anchored = true
- o104.CanCollide = false
- o104.FormFactor = Enum.FormFactor.Symmetric
- o104.Size = Vector3.new(2, 2, 1)
- o104.CFrame = CFrame.new(-2.59805298, 3.02308702, -18.8520203, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o104.LeftSurface = Enum.SurfaceType.Weld
- o104.RightSurface = Enum.SurfaceType.Weld
- o104.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- o104.Position = Vector3.new(-2.59805298, 3.02308702, -18.8520203)
- o105.Name = "roblox"
- o105.Parent = o104
- o106.Name = "Right Hip"
- o106.Parent = o104
- o106.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o106.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o106.Part0 = o104
- o106.Part1 = o98
- o106.DesiredAngle = 0.08830302208662
- o106.MaxVelocity = 0.10000000149012
- o107.Name = "Left Hip"
- o107.Parent = o104
- o107.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o107.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o107.Part0 = o104
- o107.Part1 = o100
- o107.DesiredAngle = 0.08830302208662
- o107.MaxVelocity = 0.10000000149012
- o108.Name = "Neck"
- o108.Parent = o104
- o108.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o108.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o108.Part0 = o104
- o108.Part1 = o109
- o108.MaxVelocity = 0.10000000149012
- o109.Name = "Head"
- o109.Parent = o97
- o109.BrickColor = BrickColor.new("Bright yellow")
- o109.Position = Vector3.new(-2.59805298, 4.52308178, -18.8520203)
- o109.Rotation = Vector3.new(0, 90, 0)
- o109.Anchored = true
- o109.CanCollide = false
- o109.FormFactor = Enum.FormFactor.Symmetric
- o109.Size = Vector3.new(2, 1, 1)
- o109.CFrame = CFrame.new(-2.59805298, 4.52308178, -18.8520203, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o109.TopSurface = Enum.SurfaceType.Smooth
- o109.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o109.Position = Vector3.new(-2.59805298, 4.52308178, -18.8520203)
- o110.Parent = o109
- o110.Scale = Vector3.new(1.25, 1.25, 1.25)
- o111.Parent = o109
- o111.Size = 30
- o111.Color = Color3.new(1, 0.74902, 0)
- o111.Enabled = false
- o111.Heat = 25
- o111.SecondaryColor = Color3.new(1, 0, 0)
- o112.Name = "Spread"
- o112.Parent = o111
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o112)
- o113.Parent = o109
- o113.Texture = "http://www.roblox.com/asset/?id=173082169"
- o114.Name = " "
- o114.Parent = o3
- o115.Name = "Right Leg"
- o115.Parent = o114
- o115.BrickColor = BrickColor.new("Br. yellowish green")
- o115.Position = Vector3.new(0.371948004, 1.02309203, -3.9320519)
- o115.Rotation = Vector3.new(0, 90, 0)
- o115.Anchored = true
- o115.CanCollide = false
- o115.FormFactor = Enum.FormFactor.Symmetric
- o115.Size = Vector3.new(1, 2, 1)
- o115.CFrame = CFrame.new(0.371948004, 1.02309203, -3.9320519, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o115.BottomSurface = Enum.SurfaceType.Smooth
- o115.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o115.Position = Vector3.new(0.371948004, 1.02309203, -3.9320519)
- o116.Name = "Right Arm"
- o116.Parent = o114
- o116.BrickColor = BrickColor.new("Bright yellow")
- o116.Position = Vector3.new(0.371948004, 3.52308202, -5.43208313)
- o116.Rotation = Vector3.new(90, 90, 0)
- o116.Anchored = true
- o116.CanCollide = false
- o116.FormFactor = Enum.FormFactor.Symmetric
- o116.Size = Vector3.new(1, 2, 1)
- o116.CFrame = CFrame.new(0.371948004, 3.52308202, -5.43208313, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- o116.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o116.Position = Vector3.new(0.371948004, 3.52308202, -5.43208313)
- o117.Name = "Left Leg"
- o117.Parent = o114
- o117.BrickColor = BrickColor.new("Br. yellowish green")
- o117.Position = Vector3.new(0.371948004, 1.02309203, -2.9320519)
- o117.Rotation = Vector3.new(0, 90, 0)
- o117.Anchored = true
- o117.CanCollide = false
- o117.FormFactor = Enum.FormFactor.Symmetric
- o117.Size = Vector3.new(1, 2, 1)
- o117.CFrame = CFrame.new(0.371948004, 1.02309203, -2.9320519, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o117.BottomSurface = Enum.SurfaceType.Smooth
- o117.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o117.Position = Vector3.new(0.371948004, 1.02309203, -2.9320519)
- o118.Name = "Left Arm"
- o118.Parent = o114
- o118.BrickColor = BrickColor.new("Bright yellow")
- o118.Position = Vector3.new(0.371948004, 3.52308202, -1.43202198)
- o118.Rotation = Vector3.new(-90, 90, 0)
- o118.Anchored = true
- o118.CanCollide = false
- o118.FormFactor = Enum.FormFactor.Symmetric
- o118.Size = Vector3.new(1, 2, 1)
- o118.CFrame = CFrame.new(0.371948004, 3.52308202, -1.43202198, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o118.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o118.Position = Vector3.new(0.371948004, 3.52308202, -1.43202198)
- o119.Parent = o114
- o119.RightLeg = o115
- o119.LeftLeg = o117
- o119.Torso = o121
- o120.Parent = o114
- o120.HeadColor = BrickColor.new("Bright yellow")
- o120.LeftArmColor = BrickColor.new("Bright yellow")
- o120.LeftLegColor = BrickColor.new("Br. yellowish green")
- o120.RightArmColor = BrickColor.new("Bright yellow")
- o120.RightLegColor = BrickColor.new("Br. yellowish green")
- o120.TorsoColor = BrickColor.new("Electric blue")
- o121.Name = "Torso"
- o121.Parent = o114
- o121.BrickColor = BrickColor.new("Electric blue")
- o121.Position = Vector3.new(0.371948004, 3.02308989, -3.4320519)
- o121.Rotation = Vector3.new(0, 90, 0)
- o121.Anchored = true
- o121.CanCollide = false
- o121.FormFactor = Enum.FormFactor.Symmetric
- o121.Size = Vector3.new(2, 2, 1)
- o121.CFrame = CFrame.new(0.371948004, 3.02308989, -3.4320519, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o121.LeftSurface = Enum.SurfaceType.Weld
- o121.RightSurface = Enum.SurfaceType.Weld
- o121.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- o121.Position = Vector3.new(0.371948004, 3.02308989, -3.4320519)
- o122.Name = "roblox"
- o122.Parent = o121
- o123.Name = "Right Hip"
- o123.Parent = o121
- o123.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o123.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o123.Part0 = o121
- o123.Part1 = o115
- o123.DesiredAngle = 0.08830302208662
- o123.MaxVelocity = 0.10000000149012
- o124.Name = "Left Hip"
- o124.Parent = o121
- o124.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o124.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o124.Part0 = o121
- o124.Part1 = o117
- o124.DesiredAngle = 0.08830302208662
- o124.MaxVelocity = 0.10000000149012
- o125.Name = "Neck"
- o125.Parent = o121
- o125.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o125.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o125.Part0 = o121
- o125.Part1 = o126
- o125.MaxVelocity = 0.10000000149012
- o126.Name = "Head"
- o126.Parent = o114
- o126.BrickColor = BrickColor.new("Bright yellow")
- o126.Position = Vector3.new(0.371948004, 4.52308893, -3.4320519)
- o126.Rotation = Vector3.new(0, 90, 0)
- o126.Anchored = true
- o126.CanCollide = false
- o126.FormFactor = Enum.FormFactor.Symmetric
- o126.Size = Vector3.new(2, 1, 1)
- o126.CFrame = CFrame.new(0.371948004, 4.52308893, -3.4320519, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o126.TopSurface = Enum.SurfaceType.Smooth
- o126.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o126.Position = Vector3.new(0.371948004, 4.52308893, -3.4320519)
- o127.Parent = o126
- o127.Scale = Vector3.new(1.25, 1.25, 1.25)
- o128.Parent = o126
- o128.Size = 30
- o128.Color = Color3.new(1, 0.74902, 0)
- o128.Enabled = false
- o128.Heat = 25
- o128.SecondaryColor = Color3.new(1, 0, 0)
- o129.Name = "Spread"
- o129.Parent = o128
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o129)
- o130.Parent = o126
- o130.Texture = "http://www.roblox.com/asset/?id=173082169"
- o131.Name = " "
- o131.Parent = o3
- o132.Name = "Right Leg"
- o132.Parent = o131
- o132.BrickColor = BrickColor.new("Br. yellowish green")
- o132.Position = Vector3.new(-11.6080923, 1.02309, -10.7720261)
- o132.Rotation = Vector3.new(0, 90, 0)
- o132.Anchored = true
- o132.CanCollide = false
- o132.FormFactor = Enum.FormFactor.Symmetric
- o132.Size = Vector3.new(1, 2, 1)
- o132.CFrame = CFrame.new(-11.6080923, 1.02309, -10.7720261, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o132.BottomSurface = Enum.SurfaceType.Smooth
- o132.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o132.Position = Vector3.new(-11.6080923, 1.02309, -10.7720261)
- o133.Name = "Right Arm"
- o133.Parent = o131
- o133.BrickColor = BrickColor.new("Bright yellow")
- o133.Position = Vector3.new(-11.6080923, 3.52308106, -12.2720556)
- o133.Rotation = Vector3.new(90, 90, 0)
- o133.Anchored = true
- o133.CanCollide = false
- o133.FormFactor = Enum.FormFactor.Symmetric
- o133.Size = Vector3.new(1, 2, 1)
- o133.CFrame = CFrame.new(-11.6080923, 3.52308106, -12.2720556, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- o133.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o133.Position = Vector3.new(-11.6080923, 3.52308106, -12.2720556)
- o134.Name = "Left Leg"
- o134.Parent = o131
- o134.BrickColor = BrickColor.new("Br. yellowish green")
- o134.Position = Vector3.new(-11.6080923, 1.02309, -9.77202606)
- o134.Rotation = Vector3.new(0, 90, 0)
- o134.Anchored = true
- o134.CanCollide = false
- o134.FormFactor = Enum.FormFactor.Symmetric
- o134.Size = Vector3.new(1, 2, 1)
- o134.CFrame = CFrame.new(-11.6080923, 1.02309, -9.77202606, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o134.BottomSurface = Enum.SurfaceType.Smooth
- o134.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o134.Position = Vector3.new(-11.6080923, 1.02309, -9.77202606)
- o135.Name = "Left Arm"
- o135.Parent = o131
- o135.BrickColor = BrickColor.new("Bright yellow")
- o135.Position = Vector3.new(-11.6080923, 3.52308106, -8.27199078)
- o135.Rotation = Vector3.new(-90, 90, 0)
- o135.Anchored = true
- o135.CanCollide = false
- o135.FormFactor = Enum.FormFactor.Symmetric
- o135.Size = Vector3.new(1, 2, 1)
- o135.CFrame = CFrame.new(-11.6080923, 3.52308106, -8.27199078, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o135.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o135.Position = Vector3.new(-11.6080923, 3.52308106, -8.27199078)
- o136.Parent = o131
- o136.RightLeg = o132
- o136.LeftLeg = o134
- o136.Torso = o138
- o137.Parent = o131
- o137.HeadColor = BrickColor.new("Bright yellow")
- o137.LeftArmColor = BrickColor.new("Bright yellow")
- o137.LeftLegColor = BrickColor.new("Br. yellowish green")
- o137.RightArmColor = BrickColor.new("Bright yellow")
- o137.RightLegColor = BrickColor.new("Br. yellowish green")
- o137.TorsoColor = BrickColor.new("Electric blue")
- o138.Name = "Torso"
- o138.Parent = o131
- o138.BrickColor = BrickColor.new("Electric blue")
- o138.Position = Vector3.new(-11.6080923, 3.02308893, -10.2720261)
- o138.Rotation = Vector3.new(0, 90, 0)
- o138.Anchored = true
- o138.CanCollide = false
- o138.FormFactor = Enum.FormFactor.Symmetric
- o138.Size = Vector3.new(2, 2, 1)
- o138.CFrame = CFrame.new(-11.6080923, 3.02308893, -10.2720261, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o138.LeftSurface = Enum.SurfaceType.Weld
- o138.RightSurface = Enum.SurfaceType.Weld
- o138.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- o138.Position = Vector3.new(-11.6080923, 3.02308893, -10.2720261)
- o139.Name = "roblox"
- o139.Parent = o138
- o140.Name = "Right Hip"
- o140.Parent = o138
- o140.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o140.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o140.Part0 = o138
- o140.Part1 = o132
- o140.DesiredAngle = 0.08830302208662
- o140.MaxVelocity = 0.10000000149012
- o141.Name = "Left Hip"
- o141.Parent = o138
- o141.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o141.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o141.Part0 = o138
- o141.Part1 = o134
- o141.DesiredAngle = 0.08830302208662
- o141.MaxVelocity = 0.10000000149012
- o142.Name = "Neck"
- o142.Parent = o138
- o142.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o142.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o142.Part0 = o138
- o142.Part1 = o143
- o142.MaxVelocity = 0.10000000149012
- o143.Name = "Head"
- o143.Parent = o131
- o143.BrickColor = BrickColor.new("Bright yellow")
- o143.Position = Vector3.new(-11.6080923, 4.52308702, -10.2720261)
- o143.Rotation = Vector3.new(0, 90, 0)
- o143.Anchored = true
- o143.CanCollide = false
- o143.FormFactor = Enum.FormFactor.Symmetric
- o143.Size = Vector3.new(2, 1, 1)
- o143.CFrame = CFrame.new(-11.6080923, 4.52308702, -10.2720261, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o143.TopSurface = Enum.SurfaceType.Smooth
- o143.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o143.Position = Vector3.new(-11.6080923, 4.52308702, -10.2720261)
- o144.Parent = o143
- o144.Scale = Vector3.new(1.25, 1.25, 1.25)
- o145.Parent = o143
- o145.Size = 30
- o145.Color = Color3.new(1, 0.74902, 0)
- o145.Enabled = false
- o145.Heat = 25
- o145.SecondaryColor = Color3.new(1, 0, 0)
- o146.Name = "Spread"
- o146.Parent = o145
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o146)
- o147.Parent = o143
- o147.Texture = "http://www.roblox.com/asset/?id=173082169"
- o148.Name = " "
- o148.Parent = o3
- o149.Name = "Right Leg"
- o149.Parent = o148
- o149.BrickColor = BrickColor.new("Br. yellowish green")
- o149.Position = Vector3.new(-3.098068, 1.02309, -11.2620239)
- o149.Rotation = Vector3.new(0, 90, 0)
- o149.Anchored = true
- o149.CanCollide = false
- o149.FormFactor = Enum.FormFactor.Symmetric
- o149.Size = Vector3.new(1, 2, 1)
- o149.CFrame = CFrame.new(-3.098068, 1.02309, -11.2620239, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o149.BottomSurface = Enum.SurfaceType.Smooth
- o149.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o149.Position = Vector3.new(-3.098068, 1.02309, -11.2620239)
- o150.Name = "Right Arm"
- o150.Parent = o148
- o150.BrickColor = BrickColor.new("Bright yellow")
- o150.Position = Vector3.new(-3.098068, 3.52308106, -12.7620544)
- o150.Rotation = Vector3.new(90, 90, 0)
- o150.Anchored = true
- o150.CanCollide = false
- o150.FormFactor = Enum.FormFactor.Symmetric
- o150.Size = Vector3.new(1, 2, 1)
- o150.CFrame = CFrame.new(-3.098068, 3.52308106, -12.7620544, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- o150.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o150.Position = Vector3.new(-3.098068, 3.52308106, -12.7620544)
- o151.Name = "Left Leg"
- o151.Parent = o148
- o151.BrickColor = BrickColor.new("Br. yellowish green")
- o151.Position = Vector3.new(-3.098068, 1.02309, -10.2620239)
- o151.Rotation = Vector3.new(0, 90, 0)
- o151.Anchored = true
- o151.CanCollide = false
- o151.FormFactor = Enum.FormFactor.Symmetric
- o151.Size = Vector3.new(1, 2, 1)
- o151.CFrame = CFrame.new(-3.098068, 1.02309, -10.2620239, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o151.BottomSurface = Enum.SurfaceType.Smooth
- o151.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o151.Position = Vector3.new(-3.098068, 1.02309, -10.2620239)
- o152.Name = "Left Arm"
- o152.Parent = o148
- o152.BrickColor = BrickColor.new("Bright yellow")
- o152.Position = Vector3.new(-3.098068, 3.52308106, -8.76199245)
- o152.Rotation = Vector3.new(-90, 90, 0)
- o152.Anchored = true
- o152.CanCollide = false
- o152.FormFactor = Enum.FormFactor.Symmetric
- o152.Size = Vector3.new(1, 2, 1)
- o152.CFrame = CFrame.new(-3.098068, 3.52308106, -8.76199245, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o152.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o152.Position = Vector3.new(-3.098068, 3.52308106, -8.76199245)
- o153.Parent = o148
- o153.RightLeg = o149
- o153.LeftLeg = o151
- o153.Torso = o155
- o154.Parent = o148
- o154.HeadColor = BrickColor.new("Bright yellow")
- o154.LeftArmColor = BrickColor.new("Bright yellow")
- o154.LeftLegColor = BrickColor.new("Br. yellowish green")
- o154.RightArmColor = BrickColor.new("Bright yellow")
- o154.RightLegColor = BrickColor.new("Br. yellowish green")
- o154.TorsoColor = BrickColor.new("Electric blue")
- o155.Name = "Torso"
- o155.Parent = o148
- o155.BrickColor = BrickColor.new("Electric blue")
- o155.Position = Vector3.new(-3.098068, 3.02308893, -10.7620239)
- o155.Rotation = Vector3.new(0, 90, 0)
- o155.Anchored = true
- o155.CanCollide = false
- o155.FormFactor = Enum.FormFactor.Symmetric
- o155.Size = Vector3.new(2, 2, 1)
- o155.CFrame = CFrame.new(-3.098068, 3.02308893, -10.7620239, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o155.LeftSurface = Enum.SurfaceType.Weld
- o155.RightSurface = Enum.SurfaceType.Weld
- o155.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- o155.Position = Vector3.new(-3.098068, 3.02308893, -10.7620239)
- o156.Name = "roblox"
- o156.Parent = o155
- o157.Name = "Right Hip"
- o157.Parent = o155
- o157.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o157.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o157.Part0 = o155
- o157.Part1 = o149
- o157.DesiredAngle = 0.08830302208662
- o157.MaxVelocity = 0.10000000149012
- o158.Name = "Left Hip"
- o158.Parent = o155
- o158.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o158.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o158.Part0 = o155
- o158.Part1 = o151
- o158.DesiredAngle = 0.08830302208662
- o158.MaxVelocity = 0.10000000149012
- o159.Name = "Neck"
- o159.Parent = o155
- o159.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o159.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o159.Part0 = o155
- o159.Part1 = o160
- o159.MaxVelocity = 0.10000000149012
- o160.Name = "Head"
- o160.Parent = o148
- o160.BrickColor = BrickColor.new("Bright yellow")
- o160.Position = Vector3.new(-3.098068, 4.52308702, -10.7620239)
- o160.Rotation = Vector3.new(0, 90, 0)
- o160.Anchored = true
- o160.CanCollide = false
- o160.FormFactor = Enum.FormFactor.Symmetric
- o160.Size = Vector3.new(2, 1, 1)
- o160.CFrame = CFrame.new(-3.098068, 4.52308702, -10.7620239, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o160.TopSurface = Enum.SurfaceType.Smooth
- o160.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o160.Position = Vector3.new(-3.098068, 4.52308702, -10.7620239)
- o161.Parent = o160
- o161.Scale = Vector3.new(1.25, 1.25, 1.25)
- o162.Parent = o160
- o162.Size = 30
- o162.Color = Color3.new(1, 0.74902, 0)
- o162.Enabled = false
- o162.Heat = 25
- o162.SecondaryColor = Color3.new(1, 0, 0)
- o163.Name = "Spread"
- o163.Parent = o162
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o163)
- o164.Parent = o160
- o164.Texture = "http://www.roblox.com/asset/?id=173082169"
- o165.Name = " "
- o165.Parent = o3
- o166.Name = "Right Leg"
- o166.Parent = o165
- o166.BrickColor = BrickColor.new("Br. yellowish green")
- o166.Position = Vector3.new(-6.80810499, 1.02310503, -17.2120361)
- o166.Rotation = Vector3.new(0, 90, 0)
- o166.Anchored = true
- o166.CanCollide = false
- o166.FormFactor = Enum.FormFactor.Symmetric
- o166.Size = Vector3.new(1, 2, 1)
- o166.CFrame = CFrame.new(-6.80810499, 1.02310503, -17.2120361, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o166.BottomSurface = Enum.SurfaceType.Smooth
- o166.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o166.Position = Vector3.new(-6.80810499, 1.02310503, -17.2120361)
- o167.Name = "Right Arm"
- o167.Parent = o165
- o167.BrickColor = BrickColor.new("Bright yellow")
- o167.Position = Vector3.new(-6.80810499, 3.52309704, -18.7120667)
- o167.Rotation = Vector3.new(90, 90, 0)
- o167.Anchored = true
- o167.CanCollide = false
- o167.FormFactor = Enum.FormFactor.Symmetric
- o167.Size = Vector3.new(1, 2, 1)
- o167.CFrame = CFrame.new(-6.80810499, 3.52309704, -18.7120667, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- o167.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o167.Position = Vector3.new(-6.80810499, 3.52309704, -18.7120667)
- o168.Name = "Left Leg"
- o168.Parent = o165
- o168.BrickColor = BrickColor.new("Br. yellowish green")
- o168.Position = Vector3.new(-6.80810499, 1.02310503, -16.2120361)
- o168.Rotation = Vector3.new(0, 90, 0)
- o168.Anchored = true
- o168.CanCollide = false
- o168.FormFactor = Enum.FormFactor.Symmetric
- o168.Size = Vector3.new(1, 2, 1)
- o168.CFrame = CFrame.new(-6.80810499, 1.02310503, -16.2120361, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o168.BottomSurface = Enum.SurfaceType.Smooth
- o168.Color = Color3.new(0.643137, 0.741176, 0.278431)
- o168.Position = Vector3.new(-6.80810499, 1.02310503, -16.2120361)
- o169.Name = "Left Arm"
- o169.Parent = o165
- o169.BrickColor = BrickColor.new("Bright yellow")
- o169.Position = Vector3.new(-6.80810499, 3.52309704, -14.7120056)
- o169.Rotation = Vector3.new(-90, 90, 0)
- o169.Anchored = true
- o169.CanCollide = false
- o169.FormFactor = Enum.FormFactor.Symmetric
- o169.Size = Vector3.new(1, 2, 1)
- o169.CFrame = CFrame.new(-6.80810499, 3.52309704, -14.7120056, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- o169.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o169.Position = Vector3.new(-6.80810499, 3.52309704, -14.7120056)
- o170.Parent = o165
- o170.RightLeg = o166
- o170.LeftLeg = o168
- o170.Torso = o172
- o171.Parent = o165
- o171.HeadColor = BrickColor.new("Bright yellow")
- o171.LeftArmColor = BrickColor.new("Bright yellow")
- o171.LeftLegColor = BrickColor.new("Br. yellowish green")
- o171.RightArmColor = BrickColor.new("Bright yellow")
- o171.RightLegColor = BrickColor.new("Br. yellowish green")
- o171.TorsoColor = BrickColor.new("Electric blue")
- o172.Name = "Torso"
- o172.Parent = o165
- o172.BrickColor = BrickColor.new("Electric blue")
- o172.Position = Vector3.new(-6.80810499, 3.023103, -16.7120361)
- o172.Rotation = Vector3.new(0, 90, 0)
- o172.Anchored = true
- o172.CanCollide = false
- o172.FormFactor = Enum.FormFactor.Symmetric
- o172.Size = Vector3.new(2, 2, 1)
- o172.CFrame = CFrame.new(-6.80810499, 3.023103, -16.7120361, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o172.LeftSurface = Enum.SurfaceType.Weld
- o172.RightSurface = Enum.SurfaceType.Weld
- o172.Color = Color3.new(0.0352941, 0.537255, 0.811765)
- o172.Position = Vector3.new(-6.80810499, 3.023103, -16.7120361)
- o173.Name = "roblox"
- o173.Parent = o172
- o174.Name = "Right Hip"
- o174.Parent = o172
- o174.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o174.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o174.Part0 = o172
- o174.Part1 = o166
- o174.DesiredAngle = 0.08830302208662
- o174.MaxVelocity = 0.10000000149012
- o175.Name = "Left Hip"
- o175.Parent = o172
- o175.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o175.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- o175.Part0 = o172
- o175.Part1 = o168
- o175.DesiredAngle = 0.08830302208662
- o175.MaxVelocity = 0.10000000149012
- o176.Name = "Neck"
- o176.Parent = o172
- o176.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o176.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- o176.Part0 = o172
- o176.Part1 = o177
- o176.MaxVelocity = 0.10000000149012
- o177.Name = "Head"
- o177.Parent = o165
- o177.BrickColor = BrickColor.new("Bright yellow")
- o177.Position = Vector3.new(-6.80810499, 4.52310324, -16.7120361)
- o177.Rotation = Vector3.new(0, 90, 0)
- o177.Anchored = true
- o177.CanCollide = false
- o177.FormFactor = Enum.FormFactor.Symmetric
- o177.Size = Vector3.new(2, 1, 1)
- o177.CFrame = CFrame.new(-6.80810499, 4.52310324, -16.7120361, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- o177.TopSurface = Enum.SurfaceType.Smooth
- o177.Color = Color3.new(0.960784, 0.803922, 0.188235)
- o177.Position = Vector3.new(-6.80810499, 4.52310324, -16.7120361)
- o178.Parent = o177
- o178.Scale = Vector3.new(1.25, 1.25, 1.25)
- o179.Parent = o177
- o179.Size = 30
- o179.Color = Color3.new(1, 0.74902, 0)
- o179.Enabled = false
- o179.Heat = 25
- o179.SecondaryColor = Color3.new(1, 0, 0)
- o180.Name = "Spread"
- o180.Parent = o179
- runDummyScript(function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end,o180)
- o181.Parent = o177
- o181.Texture = "http://www.roblox.com/asset/?id=173082169"
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- mess_handle.Text = "Resetting"
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v:LoadCharacter()
- end
- wait(1)
- mess_handle:Remove()
- game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
- game:GetService("Lighting").Brightness = 1
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.5, 0.5, 0.5)
- game:GetService("Lighting").Outlines = false
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "14:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.75, 0.75, 0.75)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
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