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Jul 26th, 2017
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"
  8. ]local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  19. math.randomseed(os.time())
  20. for i,v in pairs(char:children()) do
  21. if v:IsA("Hat") then
  22. v:Destroy()
  23. end
  24. end
  25. for i,v in pairs (hed:GetChildren()) do
  26. if v:IsA("Sound") then
  27. v:Destroy()
  28. end
  29. end
  30.  
  31. ----------------------------------------------------
  32. Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  33. Mesh.BrickColor = BrickColor.new("Dark indigo")
  34. ----------------------------------------------------
  35. jun = game.Players.NAME
  36. Stuff = false
  37. --password
  38.  
  39. Effect = Instance.new("Part")
  40. Effect.Parent = jun.Character
  41. Effect.Anchored = true
  42. Effect.CanCollide = false
  43. Effect.Size = Vector3.new(1, 1, 1)
  44. Effect.formFactor = "Symmetric"
  45. Effect.Transparency = 0.5
  46. Effect.BrickColor = BrickColor.new("Royal purple")
  47. Effect.TopSurface = "Smooth"
  48. Effect.BottomSurface = "Smooth"
  49. EffectMesh = Instance.new("CylinderMesh")
  50. EffectMesh.Parent = Effect
  51. EffectMesh.Scale = Vector3.new(1, 1500, 1)
  52. --[[ex = Instance.new("Explosion")
  53. ex.Position = jun.Character.Torso.Position
  54. ex.BlastPressure = 0
  55. ex.Parent = workspace]]
  56. jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
  57. for i = 1 , 20 do
  58. Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
  59. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2, 0, 2)
  60. Effect.Transparency = Effect.Transparency + 0.025
  61. wait(0.06)
  62. end
  63. Effect:Remove()
  64. if jun.Character.Torso:findFirstChild("PwnFire") == nil then
  65. pie = Instance.new("Fire")
  66. pie.Name = "PwnFire"
  67. pie.Parent = jun.Character.Torso
  68. pie.Size = 13
  69. pie.Color = BrickColor.new("Bright yellow")
  70. end
  71. if jun.Character.Torso:findFirstChild("PwnSparkles") == nil then
  72. pie = Instance.new("Sparkles")
  73. pie.Name = "PwnSparkles"
  74. pie.Parent = jun.Character.Torso
  75. pie.Color = BrickColor.new("Bright yellow")
  76. end
  77. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*1.5
  78. wait(0.3)
  79. jun.Character.Humanoid.Health = jun.Character.Humanoid.Health*1.5
  80. function nossj()
  81. if Stuff == true then
  82. Stuff = false
  83. if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
  84. jun.Character.Torso:findFirstChild("PwnFire"):Remove()
  85. end
  86. if jun.Character.Torso:findFirstChild("PwnSparkles") ~= nil then
  87. jun.Character.Torso:findFirstChild("PwnSparkles"):Remove()
  88. end
  89. p = Instance.new("Part")
  90. p.Parent = jun.Character
  91. p.Anchored = true
  92. p.CanCollide = false
  93. p.Transparency = 0.1
  94. p.formFactor = "Symmetric"
  95. p.Size = Vector3.new(22, 22, 22)
  96. p.TopSurface = "Smooth"
  97. p.BottomSurface = "Smooth"
  98. p.Name = "Sharingan"
  99. p.Shape = "Ball"
  100. p.CFrame = jun.Character.Torso.CFrame
  101. p.BrickColor = BrickColor.new("Royal purple")
  102. for i = 1 , 10 do
  103. wait(0.05)
  104. p.Size = p.Size + Vector3.new(-4, -4, -4)
  105. p.Transparency = p.Transparency + 0.1
  106. p.CFrame = jun.Character.Torso.CFrame
  107. end
  108. p:Remove()
  109. for u, c in pairs (jun.Character:GetChildren()) do
  110. if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
  111. c.Handle.Transparency = 0
  112. end
  113. end
  114.  
  115. end
  116. end
  117. ----------------------------------------------------
  118. Debounces = {
  119. CanAttack = true;
  120. NoIdl = false;
  121. Slashing = false;
  122. Slashed = false;
  123. RPunch = false;
  124. RPunched = false;
  125. LPunch = false;
  126. LPunched = false;
  127. }
  128. local Touche = {char.Name, }
  129. ----------------------------------------------------
  130. hed.face.Texture = "rbxassetid://"
  131. char["Body Colors"].HeadColor = BrickColor.new("Dark indigo")
  132. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  133. char["Body Colors"].LeftArmColor = BrickColor.new("Dark indigo")
  134. char["Body Colors"].RightArmColor = BrickColor.new("Dark indigo")
  135. char["Body Colors"].LeftLegColor = BrickColor.new("Dark indigo")
  136. char["Body Colors"].RightLegColor = BrickColor.new("Dark indigo")
  137. ----------------------------------------------------
  138. local function dropHats()
  139. local localPlayer = game:GetService("Players").LocalPlayer
  140. if localPlayer and localPlayer.Character then
  141. for _, obj in pairs(localPlayer.Character:GetChildren()) do
  142. if obj:IsA("Accoutrement") then
  143. obj.Parent = game.Workspace
  144. end
  145. end
  146. end
  147. end
  148.  
  149. game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
  150. if not gameProcessedEvent then
  151. if inputObject.KeyCode == Enum.KeyCode.Equals then
  152. dropHats()
  153. end
  154. end
  155. end)
  156. ----------------------------------------------------
  157. spawn(function() --_RHas
  158. local ef1=Instance.new('Part',larm)
  159. local am=Instance.new('BlockMesh',ef1)
  160. ef1.Anchored,ef1.CanCollide=false,false
  161. ef1.Transparency=0.3
  162. ef1.Material = "Sand"
  163. am.Scale=Vector3.new(5.5,5.5,5.5)
  164. ef1.Size=Vector3.new(.2,.2,.2)
  165. local ef2=ef1:Clone()
  166. local ef3=ef2:Clone()
  167. local ef4=ef3:Clone()
  168. ef2.Material = "Sand"
  169. ef3.Material = "Sand"
  170. ef4.Material = "Sand"
  171. ef3.Parent,ef4.Parent=larm,rarm
  172. ef2.Parent=lleg
  173. local wa,wb=Instance.new('Weld',larm),Instance.new('Weld',larm)
  174. local wc,wd=Instance.new('Weld',rarm),Instance.new('Weld',rarm)
  175. wa.Part0,wb.Part0=larm,rarm
  176. wa.Part1,wb.Part1=ef1,ef2
  177. wc.Part0,wd.Part0=larm,rarm
  178. wc.Part1,wd.Part1=ef3,ef4
  179. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  180. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  181. while wait(0) do
  182. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  183. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  184. ef1.BrickColor=BrickColor.new("Royal purple")
  185. ef3.BrickColor=BrickColor.new("Royal purple")
  186. ef4.BrickColor=BrickColor.new("Royal purple")
  187. ef2.BrickColor=BrickColor.new("Royal purple")
  188. end
  189. end)
  190.  
  191. spawn(function() --_RHas
  192. local ef1=Instance.new('Part',lleg)
  193. local am=Instance.new('BlockMesh',ef1)
  194. ef1.Anchored,ef1.CanCollide=false,false
  195. ef1.Transparency=0.3
  196. ef1.Material = "Sand"
  197. am.Scale=Vector3.new(5.5,5.5,5.5)
  198. ef1.Size=Vector3.new(.2,.2,.2)
  199. local ef2=ef1:Clone()
  200. local ef3=ef2:Clone()
  201. local ef4=ef3:Clone()
  202. ef2.Material = "Sand"
  203. ef3.Material = "Sand"
  204. ef4.Material = "Sand"
  205. ef3.Parent,ef4.Parent=lleg,rleg
  206. ef2.Parent=lleg
  207. local wa,wb=Instance.new('Weld',lleg),Instance.new('Weld',lleg)
  208. local wc,wd=Instance.new('Weld',rleg),Instance.new('Weld',rleg)
  209. wa.Part0,wb.Part0=lleg,rleg
  210. wa.Part1,wb.Part1=ef1,ef2
  211. wc.Part0,wd.Part0=lleg,rleg
  212. wc.Part1,wd.Part1=ef3,ef4
  213. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  214. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  215. while wait(0) do
  216. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  217. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  218. ef1.BrickColor=BrickColor.new("Royal purple")
  219. ef3.BrickColor=BrickColor.new("Royal purple")
  220. ef4.BrickColor=BrickColor.new("Royal purple")
  221. ef2.BrickColor=BrickColor.new("Royal purple")
  222. end
  223. end)
  224.  
  225. spawn(function() --_RHas
  226. local ef1=Instance.new('Part',hed)
  227. local am=Instance.new('BlockMesh',ef1)
  228. ef1.Anchored,ef1.CanCollide=false,false
  229. ef1.Transparency=0.7
  230. ef1.Material = "Sand"
  231. am.Scale=Vector3.new(40,40,40)
  232. ef1.Size=Vector3.new(.2,.2,.2)
  233. local ef2=ef1:Clone()
  234. local ef3=ef2:Clone()
  235. local ef4=ef3:Clone()
  236. ef2.Material = "Neon"
  237. ef3.Material = "Neon"
  238. ef4.Material = "Neon"
  239. ef3.Parent,ef4.Parent=hed,hed
  240. ef2.Parent=lleg
  241. local wa,wb=Instance.new('Weld',hed),Instance.new('Weld',hed)
  242. local wc,wd=Instance.new('Weld',hed),Instance.new('Weld',hed)
  243. wa.Part0,wb.Part0=hed,hed
  244. wa.Part1,wb.Part1=ef1,ef2
  245. wc.Part0,wd.Part0=hed,hed
  246. wc.Part1,wd.Part1=ef3,ef4
  247. wa.C0,wb.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  248. wc.C0,wd.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  249. while wait(0) do
  250. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  251. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  252. ef1.BrickColor=BrickColor.new("Royal purple")
  253. ef3.BrickColor=BrickColor.new("Royal purple")
  254. ef4.BrickColor=BrickColor.new("Royal purple")
  255. ef2.BrickColor=BrickColor.new("Royal purple")
  256. end
  257. end)
  258. ----------------------------------------------------
  259. function lerp(a, b, t) -- Linear interpolation
  260. return a + (b - a)*t
  261. end
  262.  
  263. function slerp(a, b, t) --Spherical interpolation
  264. dot = a:Dot(b)
  265. if dot > 0.99999 or dot < -0.99999 then
  266. return t <= 0.5 and a or b
  267. else
  268. r = math.acos(dot)
  269. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  270. end
  271. end
  272.  
  273. function matrixInterpolate(a, b, t)
  274. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  275. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  276. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  277. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  278. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  279. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  280. local t = v1:Dot(v2)
  281. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  282. return CFrame.new()
  283. end
  284. return CFrame.new(
  285. v0.x, v0.y, v0.z,
  286. v1.x, v1.y, v1.z,
  287. v2.x, v2.y, v2.z,
  288. v3.x, v3.y, v3.z)
  289. end
  290. ----------------------------------------------------
  291. function genWeld(a,b)
  292. local w = Instance.new("Weld",a)
  293. w.Part0 = a
  294. w.Part1 = b
  295. return w
  296. end
  297. function weld(a, b)
  298. local weld = Instance.new("Weld")
  299. weld.Name = "W"
  300. weld.Part0 = a
  301. weld.Part1 = b
  302. weld.C0 = a.CFrame:inverse() * b.CFrame
  303. weld.Parent = a
  304. return weld;
  305. end
  306. ----------------------------------------------------
  307. function Lerp(c1,c2,al)
  308. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  309. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  310. for i,v in pairs(com1) do
  311. com1[i] = v+(com2[i]-v)*al
  312. end
  313. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  314. end
  315. ----------------------------------------------------
  316. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  317. local wld = Instance.new("Weld", wp1)
  318. wld.Part0 = wp0
  319. wld.Part1 = wp1
  320. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  321. end
  322. ----------------------------------------------------
  323. function weld5(part0, part1, c0, c1)
  324. weeld=Instance.new("Weld", part0)
  325. weeld.Part0=part0
  326. weeld.Part1=part1
  327. weeld.C0=c0
  328. weeld.C1=c1
  329. return weeld
  330. end
  331. ----------------------------------------------------
  332. function HasntTouched(plrname)
  333. local ret = true
  334. for _, v in pairs(Touche) do
  335. if v == plrname then
  336. ret = false
  337. end
  338. end
  339. return ret
  340. end
  341. ----------------------------------------------------
  342. newWeld(torso, larm, -1.5, 0.5, 0)
  343. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  344. newWeld(torso, rarm, 1.5, 0.5, 0)
  345. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  346. newWeld(torso, hed, 0, 1.5, 0)
  347. newWeld(torso, lleg, -0.5, -1, 0)
  348. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  349. newWeld(torso, rleg, 0.5, -1, 0)
  350. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  351. newWeld(root, torso, 0, -1, 0)
  352. torso.Weld.C1 = CFrame.new(0, -1, 0)
  353. ----------------------------------------------------
  354. z = Instance.new("Sound", char)
  355. z.SoundId = "rbxassetid://393700652"--282572614 -- 157060424 -- 303570180
  356. z.Looped = true
  357. z.Pitch = 1
  358. z.Volume = 1
  359. wait(.1)
  360. z:Play()
  361. ----------------------------------------------------
  362. local Transforming = true
  363. hum.WalkSpeed = 0
  364. local fx = Instance.new("Part",torso)
  365. fx.Anchored = true
  366. fx.Material = "Neon"
  367. fx.CanCollide = false
  368. fx.Locked = true
  369. fx.Transparency = 1
  370. fx.Material = "Brick"
  371. fx.Size = Vector3.new(1,1,1)
  372. fx.TopSurface = "SmoothNoOutlines"
  373. fx.BottomSurface = "SmoothNoOutlines"
  374. fx.BrickColor = BrickColor.new("Royal purple")
  375. fxm = Instance.new("SpecialMesh",fx)
  376. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  377. fxm.Scale = Vector3.new(1,1,1)
  378. for i = 1, 20 do rs:wait()
  379. fx.Transparency = fx.Transparency - (1/20)
  380. fx.CFrame = torso.CFrame
  381. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  382. rs:wait()
  383. end
  384. ------
  385. ----------------------------------------------------
  386. lleg.Transparency = 0.5
  387. rleg.Transparency = 0.5
  388. larm.Transparency = 0.5
  389. rarm.Transparency = 0.5
  390. torso.Transparency = 0.5
  391. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  392. larm1 = Instance.new("Part", char)
  393. larm1.Name = "Middle"
  394. larm1.BrickColor = BrickColor.new("Royal purple")
  395. larm1.Size = Vector3.new(1, 2, 1)
  396. larm1.CanCollide = false
  397. larm1.BottomSurface = "Smooth"
  398. larm1.TopSurface = "Smooth"
  399. larm1.Material = "Neon"
  400. Weld = Instance.new("Weld",larm)
  401. Weld.Part0 = larm
  402. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  403. Weld.Part1 = larm1
  404. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  405.  
  406. larm2 = Instance.new("Part", char)
  407. larm2.BrickColor = BrickColor.new("Dark indigo")
  408. larm2.Material = "Granite"
  409. larm2.Size = Vector3.new(1, 0.4, 1)
  410. larm2.CanCollide = false
  411. larm2.BottomSurface = "Smooth"
  412. larm2.TopSurface = "Smooth"
  413. Weld = Instance.new("Weld",larm)
  414. Weld.Part0 = larm
  415. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  416. Weld.Part1 = larm2
  417. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  418.  
  419. larm3 = Instance.new("Part", char)
  420. larm3.BrickColor = BrickColor.new("Dark indigo")
  421. larm3.Material = "Granite"
  422. larm3.Size = Vector3.new(1, 0.4, 1)
  423. larm3.CanCollide = false
  424. larm3.BottomSurface = "Smooth"
  425. larm3.TopSurface = "Smooth"
  426. Weld = Instance.new("Weld",larm)
  427. Weld.Part0 = larm
  428. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  429. Weld.Part1 = larm3
  430. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  431.  
  432. larm4 = Instance.new("Part", char)
  433. larm4.BrickColor = BrickColor.new("Dark indigo")
  434. larm4.Material = "Granite"
  435. larm4.Size = Vector3.new(1, 0.4, 1)
  436. larm4.CanCollide = false
  437. larm4.BottomSurface = "Smooth"
  438. larm4.TopSurface = "Smooth"
  439. Weld = Instance.new("Weld",larm)
  440. Weld.Part0 = larm
  441. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  442. Weld.Part1 = larm4
  443. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  444.  
  445. larm5 = Instance.new("Part", char)
  446. larm5.BrickColor = BrickColor.new("Dark indigo")
  447. larm5.Material = "Granite"
  448. larm5.Size = Vector3.new(1, 0.4, 1)
  449. larm5.CanCollide = false
  450. larm5.BottomSurface = "Smooth"
  451. larm5.TopSurface = "Smooth"
  452. Weld = Instance.new("Weld",larm)
  453. Weld.Part0 = larm
  454. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  455. Weld.Part1 = larm5
  456. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  457.  
  458. larm6 = Instance.new("Part", char)
  459. larm6.BrickColor = BrickColor.new("Dark indigo")
  460. larm6.Material = "Granite"
  461. larm6.Size = Vector3.new(1, 0.4, 1)
  462. larm6.CanCollide = false
  463. larm6.BottomSurface = "Smooth"
  464. larm6.TopSurface = "Smooth"
  465. Mesh = Instance.new("SpecialMesh", larm6)
  466. Mesh.MeshType = "Brick"
  467. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  468. Weld = Instance.new("Weld",larm)
  469. Weld.Part0 = larm
  470. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  471. Weld.Part1 = larm6
  472. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  473.  
  474. larm7 = Instance.new("Part", char)
  475. larm7.BrickColor = BrickColor.new("Royal purple")
  476. larm7.Size = Vector3.new(0.5, 0.3, 2)
  477. larm7.CanCollide = false
  478. larm7.BottomSurface = "Smooth"
  479. larm7.TopSurface = "Smooth"
  480. larm7.Material = "Neon"
  481. Weld = Instance.new("Weld",larm)
  482. Weld.Part0 = larm
  483. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  484. Weld.Part1 = larm7
  485. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  486.  
  487. larm8 = Instance.new("Part", char)
  488. larm8.BrickColor = BrickColor.new("Dark indigo")
  489. larm8.Material = "Granite"
  490. larm8.Size = Vector3.new(1, 0.4, 1)
  491. larm8.CanCollide = false
  492. larm8.BottomSurface = "Smooth"
  493. larm8.TopSurface = "Smooth"
  494. Weld = Instance.new("Weld",larm)
  495. Weld.Part0 = larm
  496. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  497. Weld.Part1 = larm8
  498. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  499. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  500. rarm1 = Instance.new("Part", char)
  501. rarm1.Name = "Middle"
  502. rarm1.BrickColor = BrickColor.new("Royal purple")
  503. rarm1.Size = Vector3.new(1, 2, 1)
  504. rarm1.CanCollide = false
  505. rarm1.BottomSurface = "Smooth"
  506. rarm1.TopSurface = "Smooth"
  507. rarm1.Material = "Neon"
  508. Weld = Instance.new("Weld",rarm)
  509. Weld.Part0 = rarm
  510. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  511. Weld.Part1 = rarm1
  512. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  513.  
  514. rarm2 = Instance.new("Part", char)
  515. rarm2.BrickColor = BrickColor.new("Dark indigo")
  516. rarm2.Material = "Granite"
  517. rarm2.Size = Vector3.new(1, 0.4, 1)
  518. rarm2.CanCollide = false
  519. rarm2.BottomSurface = "Smooth"
  520. rarm2.TopSurface = "Smooth"
  521. Weld = Instance.new("Weld",rarm)
  522. Weld.Part0 = rarm
  523. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  524. Weld.Part1 = rarm2
  525. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  526.  
  527. rarm3 = Instance.new("Part", char)
  528. rarm3.BrickColor = BrickColor.new("Dark indigo")
  529. rarm3.Material = "Granite"
  530. rarm3.Size = Vector3.new(1, 0.4, 1)
  531. rarm3.CanCollide = false
  532. rarm3.BottomSurface = "Smooth"
  533. rarm3.TopSurface = "Smooth"
  534. Weld = Instance.new("Weld",rarm)
  535. Weld.Part0 = rarm
  536. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  537. Weld.Part1 = rarm3
  538. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  539.  
  540. rarm4 = Instance.new("Part", char)
  541. rarm4.BrickColor = BrickColor.new("Dark indigo")
  542. rarm4.Material = "Granite"
  543. rarm4.Size = Vector3.new(1, 0.4, 1)
  544. rarm4.CanCollide = false
  545. rarm4.BottomSurface = "Smooth"
  546. rarm4.TopSurface = "Smooth"
  547. Weld = Instance.new("Weld",rarm)
  548. Weld.Part0 = rarm
  549. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  550. Weld.Part1 = rarm4
  551. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  552.  
  553. rarm5 = Instance.new("Part", char)
  554. rarm5.BrickColor = BrickColor.new("Dark indigo")
  555. rarm5.Material = "Granite"
  556. rarm5.Size = Vector3.new(1, 0.4, 1)
  557. rarm5.CanCollide = false
  558. rarm5.BottomSurface = "Smooth"
  559. rarm5.TopSurface = "Smooth"
  560. Mesh = Instance.new("SpecialMesh", rarm5)
  561. Mesh.MeshType = "Brick"
  562. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  563. Weld = Instance.new("Weld",rarm)
  564. Weld.Part0 = rarm
  565. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  566. Weld.Part1 = rarm5
  567. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  568.  
  569. rarm6 = Instance.new("Part", char)
  570. rarm6.BrickColor = BrickColor.new("Dark indigo")
  571. rarm6.Material = "Granite"
  572. rarm6.Size = Vector3.new(1, 0.4, 1)
  573. rarm6.CanCollide = false
  574. rarm6.BottomSurface = "Smooth"
  575. rarm6.TopSurface = "Smooth"
  576. Weld = Instance.new("Weld",rarm)
  577. Weld.Part0 = rarm
  578. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  579. Weld.Part1 = rarm6
  580. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  581.  
  582. rarm7 = Instance.new("Part", char)
  583. rarm7.BrickColor = BrickColor.new("Royal purple")
  584. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  585. rarm7.CanCollide = false
  586. rarm7.BottomSurface = "Smooth"
  587. rarm7.TopSurface = "Smooth"
  588. rarm7.Material = "Neon"
  589. Weld = Instance.new("Weld",rarm)
  590. Weld.Part0 = rarm
  591. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  592. Weld.Part1 = rarm7
  593. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  594.  
  595. rarm8 = Instance.new("Part", char)
  596. rarm8.BrickColor = BrickColor.new("Dark indigo")
  597. rarm8.Material = "Granite"
  598. rarm8.Size = Vector3.new(1, 0.4, 1)
  599. rarm8.CanCollide = false
  600. rarm8.BottomSurface = "Smooth"
  601. rarm8.TopSurface = "Smooth"
  602. Weld = Instance.new("Weld",rarm)
  603. Weld.Part0 = rarm
  604. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  605. Weld.Part1 = rarm8
  606. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  607. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  608. lleg1 = Instance.new("Part", char)
  609. lleg1.Name = "Middle"
  610. lleg1.BrickColor = BrickColor.new("Royal purple")
  611. lleg1.Size = Vector3.new(1, 2, 1)
  612. lleg1.CanCollide = false
  613. lleg1.BottomSurface = "Smooth"
  614. lleg1.TopSurface = "Smooth"
  615. lleg1.Material = "Neon"
  616. Weld = Instance.new("Weld",lleg)
  617. Weld.Part0 = lleg
  618. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  619. Weld.Part1 = lleg1
  620. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  621.  
  622. lleg2 = Instance.new("Part", char)
  623. lleg2.BrickColor = BrickColor.new("Dark indigo")
  624. lleg2.Material = "Granite"
  625. lleg2.Size = Vector3.new(1, 0.4, 1)
  626. lleg2.CanCollide = false
  627. lleg2.BottomSurface = "Smooth"
  628. lleg2.TopSurface = "Smooth"
  629. Weld = Instance.new("Weld",lleg)
  630. Weld.Part0 = lleg
  631. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  632. Weld.Part1 = lleg2
  633. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  634.  
  635. lleg3 = Instance.new("Part", char)
  636. lleg3.BrickColor = BrickColor.new("Dark indigo")
  637. lleg3.Material = "Granite"
  638. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  639. lleg3.CanCollide = false
  640. lleg3.BottomSurface = "Smooth"
  641. lleg3.TopSurface = "Smooth"
  642. Weld = Instance.new("Weld",lleg)
  643. Weld.Part0 = lleg
  644. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  645. Weld.Part1 = lleg3
  646. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  647.  
  648. lleg4 = Instance.new("Part", char)
  649. lleg4.BrickColor = BrickColor.new("Dark indigo")
  650. lleg4.Material = "Granite"
  651. lleg4.Size = Vector3.new(1, 0.4, 1)
  652. lleg4.CanCollide = false
  653. lleg4.BottomSurface = "Smooth"
  654. lleg4.TopSurface = "Smooth"
  655. Weld = Instance.new("Weld",lleg)
  656. Weld.Part0 = lleg
  657. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  658. Weld.Part1 = lleg4
  659. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  660.  
  661. lleg5 = Instance.new("Part", char)
  662. lleg5.BrickColor = BrickColor.new("Dark indigo")
  663. lleg5.Material = "Granite"
  664. lleg5.Size = Vector3.new(1, 0.4, 1)
  665. lleg5.CanCollide = false
  666. lleg5.BottomSurface = "Smooth"
  667. lleg5.TopSurface = "Smooth"
  668. Weld = Instance.new("Weld",lleg)
  669. Weld.Part0 = lleg
  670. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  671. Weld.Part1 = lleg5
  672. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  673.  
  674. lleg6 = Instance.new("Part", char)
  675. lleg6.BrickColor = BrickColor.new("Dark indigo")
  676. lleg6.Material = "Granite"
  677. lleg6.Size = Vector3.new(1, 0.4, 1)
  678. lleg6.CanCollide = false
  679. lleg6.BottomSurface = "Smooth"
  680. lleg6.TopSurface = "Smooth"
  681. Weld = Instance.new("Weld",lleg)
  682. Weld.Part0 = lleg
  683. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  684. Weld.Part1 = lleg6
  685. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  686.  
  687. lleg7 = Instance.new("Part", char)
  688. lleg7.BrickColor = BrickColor.new("Dark indigo")
  689. lleg7.Material = "Granite"
  690. lleg7.Size = Vector3.new(1, 0.4, 1)
  691. lleg7.CanCollide = false
  692. lleg7.BottomSurface = "Smooth"
  693. lleg7.TopSurface = "Smooth"
  694. Weld = Instance.new("Weld",lleg)
  695. Weld.Part0 = lleg
  696. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  697. Weld.Part1 = lleg7
  698. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  699. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  700. rleg1 = Instance.new("Part", char)
  701. rleg1.Name = "Middle"
  702. rleg1.BrickColor = BrickColor.new("Royal purple")
  703. rleg1.Size = Vector3.new(1, 2, 1)
  704. rleg1.CanCollide = false
  705. rleg1.BottomSurface = "Smooth"
  706. rleg1.TopSurface = "Smooth"
  707. rleg1.Material = "Neon"
  708. Weld = Instance.new("Weld",rleg)
  709. Weld.Part0 = rleg
  710. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  711. Weld.Part1 = rleg1
  712. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  713.  
  714. rleg2 = Instance.new("Part", char)
  715. rleg2.BrickColor = BrickColor.new("Dark indigo")
  716. rleg2.Material = "Granite"
  717. rleg2.Size = Vector3.new(1, 0.4, 1)
  718. rleg2.CanCollide = false
  719. rleg2.BottomSurface = "Smooth"
  720. rleg2.TopSurface = "Smooth"
  721. Weld = Instance.new("Weld",rleg)
  722. Weld.Part0 = rleg
  723. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  724. Weld.Part1 = rleg2
  725. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  726.  
  727. rleg3 = Instance.new("Part", char)
  728. rleg3.BrickColor = BrickColor.new("Dark indigo")
  729. rleg3.Material = "Granite"
  730. rleg3.Size = Vector3.new(1, 0.4, 1)
  731. rleg3.CanCollide = false
  732. rleg3.BottomSurface = "Smooth"
  733. rleg3.TopSurface = "Smooth"
  734. Weld = Instance.new("Weld",rleg)
  735. Weld.Part0 = rleg
  736. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  737. Weld.Part1 = rleg3
  738. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  739.  
  740. rleg4 = Instance.new("Part", char)
  741. rleg4.BrickColor = BrickColor.new("Dark indigo")
  742. rleg4.Material = "Granite"
  743. rleg4.Size = Vector3.new(1, 0.4, 1)
  744. rleg4.CanCollide = false
  745. rleg4.BottomSurface = "Smooth"
  746. rleg4.TopSurface = "Smooth"
  747. Weld = Instance.new("Weld",rleg)
  748. Weld.Part0 = rleg
  749. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  750. Weld.Part1 = rleg4
  751. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  752.  
  753. rleg5 = Instance.new("Part", char)
  754. rleg5.BrickColor = BrickColor.new("Dark indigo")
  755. rleg5.Material = "Granite"
  756. rleg5.Size = Vector3.new(1, 0.4, 1)
  757. rleg5.CanCollide = false
  758. rleg5.BottomSurface = "Smooth"
  759. rleg5.TopSurface = "Smooth"
  760. Weld = Instance.new("Weld",rleg)
  761. Weld.Part0 = rleg
  762. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  763. Weld.Part1 = rleg5
  764. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  765.  
  766. rleg6 = Instance.new("Part", char)
  767. rleg6.BrickColor = BrickColor.new("Dark indigo")
  768. rleg6.Material = "Granite"
  769. rleg6.Size = Vector3.new(1, 0.4, 1)
  770. rleg6.CanCollide = false
  771. rleg6.BottomSurface = "Smooth"
  772. rleg6.TopSurface = "Smooth"
  773. Weld = Instance.new("Weld",rleg)
  774. Weld.Part0 = rleg
  775. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  776. Weld.Part1 = rleg6
  777. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  778.  
  779. rleg7 = Instance.new("Part", char)
  780. rleg7.BrickColor = BrickColor.new("Dark indigo")
  781. rleg7.Material = "Granite"
  782. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  783. rleg7.CanCollide = false
  784. rleg7.BottomSurface = "Smooth"
  785. rleg7.TopSurface = "Smooth"
  786. Weld = Instance.new("Weld",rleg)
  787. Weld.Part0 = rleg
  788. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  789. Weld.Part1 = rleg7
  790. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  791. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  792. Chest1 = Instance.new("Part", char)
  793. Chest1.Name = "Ball"
  794. Chest1.BrickColor = BrickColor.new("Royal purple")
  795. Chest1.Size = Vector3.new(1, 0.4, 1)
  796. Chest1.CanCollide = false
  797. Chest1.BottomSurface = "Smooth"
  798. Chest1.TopSurface = "Smooth"
  799. Chest1.Material = "Neon"
  800. Mesh = Instance.new("SpecialMesh", Chest1)
  801. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  802. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  803. Weld = Instance.new("Weld",torso)
  804. Weld.Part0 = torso
  805. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  806. Weld.Part1 = Chest1
  807. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  808.  
  809. Chest2 = Instance.new("Part", char)
  810. Chest2.BrickColor = BrickColor.new("Royal purple")
  811. Chest2.Name = "Middle"
  812. Chest2.Size = Vector3.new(2, 2, 1)
  813. Chest2.CanCollide = false
  814. Chest2.BottomSurface = "Smooth"
  815. Chest2.TopSurface = "Smooth"
  816. Chest2.Material = "Neon"
  817. Weld = Instance.new("Weld",torso)
  818. Weld.Part0 = torso
  819. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  820. Weld.Part1 = Chest2
  821. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  822.  
  823. Chest3 = Instance.new("Part", char)
  824. Chest3.BrickColor = BrickColor.new("Dark indigo")
  825. Chest3.Material = "Granite"
  826. Chest3.Size = Vector3.new(1, 0.4, 1)
  827. Chest3.CanCollide = false
  828. Chest3.BottomSurface = "Smooth"
  829. Chest3.TopSurface = "Smooth"
  830. Weld = Instance.new("Weld",torso)
  831. Weld.Part0 = torso
  832. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  833. Weld.Part1 = Chest3
  834. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  835.  
  836. Chest4 = Instance.new("Part", char)
  837. Chest4.BrickColor = BrickColor.new("Dark indigo")
  838. Chest4.Material = "Granite"
  839. Chest4.Size = Vector3.new(1, 0.4, 1)
  840. Chest4.CanCollide = false
  841. Chest4.BottomSurface = "Smooth"
  842. Chest4.TopSurface = "Smooth"
  843. Weld = Instance.new("Weld",torso)
  844. Weld.Part0 = torso
  845. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  846. Weld.Part1 = Chest4
  847. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  848.  
  849. Chest5 = Instance.new("Part", char)
  850. Chest5.BrickColor = BrickColor.new("Dark indigo")
  851. Chest5.Material = "Granite"
  852. Chest5.Size = Vector3.new(1, 0.4, 1)
  853. Chest5.CanCollide = false
  854. Chest5.BottomSurface = "Smooth"
  855. Chest5.TopSurface = "Smooth"
  856. Weld = Instance.new("Weld",torso)
  857. Weld.Part0 = torso
  858. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  859. Weld.Part1 = Chest5
  860. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  861.  
  862. Chest6 = Instance.new("Part", char)
  863. Chest6.BrickColor = BrickColor.new("Dark indigo")
  864. Chest6.Material = "Granite"
  865. Chest6.Size = Vector3.new(1, 0.4, 1)
  866. Chest6.CanCollide = false
  867. Chest6.BottomSurface = "Smooth"
  868. Chest6.TopSurface = "Smooth"
  869. Weld = Instance.new("Weld",torso)
  870. Weld.Part0 = torso
  871. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  872. Weld.Part1 = Chest6
  873. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  874.  
  875. Chest7 = Instance.new("Part", char)
  876. Chest7.BrickColor = BrickColor.new("Dark indigo")
  877. Chest7.Material = "Granite"
  878. Chest7.Size = Vector3.new(1, 0.4, 1)
  879. Chest7.CanCollide = false
  880. Chest7.BottomSurface = "Smooth"
  881. Chest7.TopSurface = "Smooth"
  882. Weld = Instance.new("Weld",torso)
  883. Weld.Part0 = torso
  884. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  885. Weld.Part1 = Chest7
  886. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  887.  
  888. Chest8 = Instance.new("Part", char)
  889. Chest8.BrickColor = BrickColor.new("Dark indigo")
  890. Chest8.Material = "Granite"
  891. Chest8.Size = Vector3.new(1, 0.4, 1)
  892. Chest8.CanCollide = false
  893. Chest8.BottomSurface = "Smooth"
  894. Chest8.TopSurface = "Smooth"
  895. Weld = Instance.new("Weld",torso)
  896. Weld.Part0 = torso
  897. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  898. Weld.Part1 = Chest8
  899. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  900.  
  901. Chest9 = Instance.new("Part", char)
  902. Chest9.BrickColor = BrickColor.new("Dark indigo")
  903. Chest9.Material = "Granite"
  904. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  905. Chest9.CanCollide = false
  906. Chest9.BottomSurface = "Smooth"
  907. Chest9.TopSurface = "Smooth"
  908. Weld = Instance.new("Weld",torso)
  909. Weld.Part0 = torso
  910. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  911. Weld.Part1 = Chest9
  912. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  913.  
  914. Chest10 = Instance.new("Part", char)
  915. Chest10.BrickColor = BrickColor.new("Dark indigo")
  916. Chest10.Material = "Granite"
  917. Chest10.Size = Vector3.new(1, 0.4, 1)
  918. Chest10.CanCollide = false
  919. Chest10.BottomSurface = "Smooth"
  920. Chest10.TopSurface = "Smooth"
  921. Mesh = Instance.new("SpecialMesh", Chest10)
  922. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  923. Weld = Instance.new("Weld",torso)
  924. Weld.Part0 = torso
  925. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  926. Weld.Part1 = Chest10
  927. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  928.  
  929. Chest11 = Instance.new("Part", char)
  930. Chest11.BrickColor = BrickColor.new("Dark indigo")
  931. Chest11.Material = "Granite"
  932. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  933. Chest11.CanCollide = false
  934. Chest11.BottomSurface = "Smooth"
  935. Chest11.TopSurface = "Smooth"
  936. Weld = Instance.new("Weld",torso)
  937. Weld.Part0 = torso
  938. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  939. Weld.Part1 = Chest11
  940. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  941.  
  942. Chest12 = Instance.new("Part", char)
  943. Chest12.BrickColor = BrickColor.new("Dark indigo")
  944. Chest12.Material = "Granite"
  945. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  946. Chest12.CanCollide = false
  947. Chest12.BottomSurface = "Smooth"
  948. Chest12.TopSurface = "Smooth"
  949. Weld = Instance.new("Weld",torso)
  950. Weld.Part0 = torso
  951. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  952. Weld.Part1 = Chest12
  953. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  954.  
  955. Chest13 = Instance.new("Part", char)
  956. Chest13.BrickColor = BrickColor.new("Dark indigo")
  957. Chest13.Material = "Granite"
  958. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  959. Chest13.CanCollide = false
  960. Chest13.BottomSurface = "Smooth"
  961. Chest13.TopSurface = "Smooth"
  962. Weld = Instance.new("Weld",torso)
  963. Weld.Part0 = torso
  964. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  965. Weld.Part1 = Chest13
  966. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  967.  
  968. Chest14 = Instance.new("Part", char)
  969. Chest14.BrickColor = BrickColor.new("Dark indigo")
  970. Chest14.Material = "Granite"
  971. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  972. Chest14.CanCollide = false
  973. Chest14.BottomSurface = "Smooth"
  974. Chest14.TopSurface = "Smooth"
  975. Weld = Instance.new("Weld",torso)
  976. Weld.Part0 = torso
  977. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  978. Weld.Part1 = Chest14
  979. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  980.  
  981. Chest15 = Instance.new("Part", char)
  982. Chest15.BrickColor = BrickColor.new("Dark indigo")
  983. Chest15.Material = "Granite"
  984. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  985. Chest15.CanCollide = false
  986. Chest15.BottomSurface = "Smooth"
  987. Chest15.TopSurface = "Smooth"
  988. Weld = Instance.new("Weld",torso)
  989. Weld.Part0 = torso
  990. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  991. Weld.Part1 = Chest15
  992. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  993.  
  994. Chest16 = Instance.new("Part", char)
  995. Chest16.BrickColor = BrickColor.new("Dark indigo")
  996. Chest16.Material = "Granite"
  997. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  998. Chest16.CanCollide = false
  999. Chest16.BottomSurface = "Smooth"
  1000. Chest16.TopSurface = "Smooth"
  1001. Weld = Instance.new("Weld",torso)
  1002. Weld.Part0 = torso
  1003. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1004. Weld.Part1 = Chest16
  1005. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  1006.  
  1007. Chest17 = Instance.new("Part", char)
  1008. Chest17.BrickColor = BrickColor.new("Dark indigo")
  1009. Chest17.Material = "Granite"
  1010. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  1011. Chest17.CanCollide = false
  1012. Chest17.BottomSurface = "Smooth"
  1013. Chest17.TopSurface = "Smooth"
  1014. Weld = Instance.new("Weld",torso)
  1015. Weld.Part0 = torso
  1016. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1017. Weld.Part1 = Chest17
  1018. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  1019.  
  1020. Chest18 = Instance.new("Part", char)
  1021. Chest18.BrickColor = BrickColor.new("Dark indigo")
  1022. Chest18.Material = "Granite"
  1023. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  1024. Chest18.CanCollide = false
  1025. Chest18.BottomSurface = "Smooth"
  1026. Chest18.TopSurface = "Smooth"
  1027. Weld = Instance.new("Weld",torso)
  1028. Weld.Part0 = torso
  1029. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1030. Weld.Part1 = Chest18
  1031. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  1032.  
  1033. Chest19 = Instance.new("Part", char)
  1034. Chest19.BrickColor = BrickColor.new("Dark indigo")
  1035. Chest19.Material = "Granite"
  1036. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  1037. Chest19.CanCollide = false
  1038. Chest19.BottomSurface = "Smooth"
  1039. Chest19.TopSurface = "Smooth"
  1040. Weld = Instance.new("Weld",torso)
  1041. Weld.Part0 = torso
  1042. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1043. Weld.Part1 = Chest19
  1044. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  1045.  
  1046. Chest20 = Instance.new("Part", char)
  1047. Chest20.BrickColor = BrickColor.new("Dark indigo")
  1048. Chest20.Material = "Granite"
  1049. Chest20.Size = Vector3.new(1, 0.4, 1)
  1050. Chest20.CanCollide = false
  1051. Chest20.BottomSurface = "Smooth"
  1052. Chest20.TopSurface = "Smooth"
  1053. Mesh = Instance.new("SpecialMesh",Chest20)
  1054. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  1055. Weld = Instance.new("Weld",torso)
  1056. Weld.Part0 = torso
  1057. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1058. Weld.Part1 = Chest20
  1059. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  1060.  
  1061. Chest21 = Instance.new("Part", char)
  1062. Chest21.BrickColor = BrickColor.new("Dark indigo")
  1063. Chest21.Material = "Granite"
  1064. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  1065. Chest21.CanCollide = false
  1066. Chest21.BottomSurface = "Smooth"
  1067. Chest21.TopSurface = "Smooth"
  1068. Weld = Instance.new("Weld",torso)
  1069. Weld.Part0 = torso
  1070. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1071. Weld.Part1 = Chest21
  1072. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  1073.  
  1074. Chest22 = Instance.new("Part", char)
  1075. Chest22.BrickColor = BrickColor.new("Dark indigo")
  1076. Chest22.Material = "Granite"
  1077. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  1078. Chest22.CanCollide = false
  1079. Chest22.BottomSurface = "Smooth"
  1080. Chest22.TopSurface = "Smooth"
  1081. Weld = Instance.new("Weld",torso)
  1082. Weld.Part0 = torso
  1083. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1084. Weld.Part1 = Chest22
  1085. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  1086.  
  1087. Chest23 = Instance.new("Part", char)
  1088. Chest23.BrickColor = BrickColor.new("Dark indigo")
  1089. Chest23.Material = "Granite"
  1090. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  1091. Chest23.CanCollide = false
  1092. Chest23.BottomSurface = "Smooth"
  1093. Chest23.TopSurface = "Smooth"
  1094. Weld = Instance.new("Weld",torso)
  1095. Weld.Part0 = torso
  1096. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1097. Weld.Part1 = Chest23
  1098. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  1099.  
  1100. Chest24 = Instance.new("Part", char)
  1101. Chest24.BrickColor = BrickColor.new("Dark indigo")
  1102. Chest24.Material = "Granite"
  1103. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  1104. Chest24.CanCollide = false
  1105. Chest24.BottomSurface = "Smooth"
  1106. Chest24.TopSurface = "Smooth"
  1107. Weld = Instance.new("Weld",torso)
  1108. Weld.Part0 = torso
  1109. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1110. Weld.Part1 = Chest24
  1111. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  1112.  
  1113. p1 = Instance.new("Part",char)
  1114. p1.BrickColor = BrickColor.new("Royal purple")
  1115. p1.FormFactor = Enum.FormFactor.Custom
  1116. p1.Size = Vector3.new(2, 2, 2)
  1117. p1.CanCollide = false
  1118. p1.Locked = true
  1119. p1.BottomSurface = Enum.SurfaceType.Smooth
  1120. p1.TopSurface = Enum.SurfaceType.Smooth
  1121. SMesh = Instance.new("SpecialMesh", p1)
  1122. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1123. SMesh.TextureId = ""
  1124. SMesh.MeshType = Enum.MeshType.FileMesh
  1125. SMesh.Name = "Mesh"
  1126. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1127. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  1128. w1 = Instance.new("Weld", hed)
  1129. w1.Part0 = hed
  1130. w1.C0 = CFrame.new(0,-1.5,0)
  1131. w1.Part1 = p1
  1132. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  1133. p2 = Instance.new("Part",char)
  1134. p2.BrickColor = BrickColor.new("Lime green")
  1135. p2.FormFactor = Enum.FormFactor.Custom
  1136. p2.Size = Vector3.new(1, 1, 1)
  1137. p2.CanCollide = false
  1138. p2.Locked = true
  1139. p2.BottomSurface = Enum.SurfaceType.Smooth
  1140. p2.TopSurface = Enum.SurfaceType.Smooth
  1141. SMesh = Instance.new("SpecialMesh", p2)
  1142. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1143. SMesh.TextureId = ""
  1144. SMesh.MeshType = Enum.MeshType.FileMesh
  1145. SMesh.Name = "Mesh"
  1146. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1147. SMesh.Scale = Vector3.new(1, 0.9, 1)
  1148. w1 = Instance.new("Weld", hed)
  1149. w1.Part0 = hed
  1150. w1.C0 = CFrame.new(0,-1.5,0)
  1151. w1.Part1 = p2
  1152. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  1153. p3 = Instance.new("Part",char)
  1154. p3.BrickColor = BrickColor.new("Royal purple")
  1155. p3.FormFactor = Enum.FormFactor.Custom
  1156. p3.Size = Vector3.new(1, 1, 1)
  1157. p3.CanCollide = false
  1158. p3.Locked = true
  1159. p3.BottomSurface = Enum.SurfaceType.Smooth
  1160. p3.TopSurface = Enum.SurfaceType.Smooth
  1161. SMesh = Instance.new("SpecialMesh", p3)
  1162. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1163. SMesh.TextureId = ""
  1164. SMesh.MeshType = Enum.MeshType.FileMesh
  1165. SMesh.Name = "Mesh"
  1166. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1167. SMesh.Scale = Vector3.new(1, 1, 1)
  1168. w1 = Instance.new("Weld", hed)
  1169. w1.Part0 = hed
  1170. w1.C0 = CFrame.new(0,-1.5,0)
  1171. w1.Part1 = p3
  1172. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  1173. p4 = Instance.new("Part",char)
  1174. p4.BrickColor = BrickColor.new("Lime green")
  1175. p4.FormFactor = Enum.FormFactor.Custom
  1176. p4.Size = Vector3.new(1, 1, 1)
  1177. p4.CanCollide = false
  1178. p4.Locked = true
  1179. p4.BottomSurface = Enum.SurfaceType.Smooth
  1180. p4.TopSurface = Enum.SurfaceType.Smooth
  1181. SMesh = Instance.new("SpecialMesh", p4)
  1182. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1183. SMesh.TextureId = ""
  1184. SMesh.MeshType = Enum.MeshType.FileMesh
  1185. SMesh.Name = "Mesh"
  1186. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1187. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1188. w1 = Instance.new("Weld", hed)
  1189. w1.Part0 = hed
  1190. w1.C0 = CFrame.new(0,-1.5,0)
  1191. w1.Part1 = p4
  1192. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1193. p5 = Instance.new("Part",char)
  1194. p5.BrickColor = BrickColor.new("Lime green")
  1195. p5.FormFactor = Enum.FormFactor.Custom
  1196. p5.Size = Vector3.new(1, 1, 1)
  1197. p5.CanCollide = false
  1198. p5.Locked = true
  1199. p5.BottomSurface = Enum.SurfaceType.Smooth
  1200. p5.TopSurface = Enum.SurfaceType.Smooth
  1201. SMesh = Instance.new("SpecialMesh", p5)
  1202. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1203. SMesh.TextureId = ""
  1204. SMesh.MeshType = Enum.MeshType.FileMesh
  1205. SMesh.Name = "Mesh"
  1206. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1207. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1208. w1 = Instance.new("Weld", hed)
  1209. w1.Part0 = hed
  1210. w1.C0 = CFrame.new(0,-1.5,0)
  1211. w1.Part1 = p5
  1212. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1213. p6 = Instance.new("Part",char)
  1214. p6.BrickColor = BrickColor.new("Lime green")
  1215. p6.FormFactor = Enum.FormFactor.Custom
  1216. p6.Size = Vector3.new(1, 1, 1)
  1217. p6.CanCollide = false
  1218. p6.Locked = true
  1219. p6.BottomSurface = Enum.SurfaceType.Smooth
  1220. p6.TopSurface = Enum.SurfaceType.Smooth
  1221. SMesh = Instance.new("SpecialMesh", p6)
  1222. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1223. SMesh.TextureId = ""
  1224. SMesh.MeshType = Enum.MeshType.FileMesh
  1225. SMesh.Name = "Mesh"
  1226. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1227. SMesh.Scale = Vector3.new(1, 1, 1)
  1228. w1 = Instance.new("Weld", hed)
  1229. w1.Part0 = hed
  1230. w1.C0 = CFrame.new(0,-1.5,0)
  1231. w1.Part1 = p6
  1232. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1233. p7 = Instance.new("Part",char)
  1234. p7.BrickColor = BrickColor.new("Lime green")
  1235. p7.FormFactor = Enum.FormFactor.Custom
  1236. p7.Size = Vector3.new(1, 1, 1)
  1237. p7.CanCollide = false
  1238. p7.Locked = true
  1239. p7.BottomSurface = Enum.SurfaceType.Smooth
  1240. p7.TopSurface = Enum.SurfaceType.Smooth
  1241. SMesh = Instance.new("SpecialMesh", p7)
  1242. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1243. SMesh.TextureId = ""
  1244. SMesh.MeshType = Enum.MeshType.FileMesh
  1245. SMesh.Name = "Mesh"
  1246. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1247. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1248. w1 = Instance.new("Weld", hed)
  1249. w1.Part0 = hed
  1250. w1.C0 = CFrame.new(0,-1.5,0)
  1251. w1.Part1 = p7
  1252. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1253. p8 = Instance.new("Part",char)
  1254. p8.BrickColor = BrickColor.new("Lime green")
  1255. p8.FormFactor = Enum.FormFactor.Custom
  1256. p8.Size = Vector3.new(1, 1, 1)
  1257. p8.CanCollide = false
  1258. p8.Locked = true
  1259. p8.BottomSurface = Enum.SurfaceType.Smooth
  1260. p8.TopSurface = Enum.SurfaceType.Smooth
  1261. SMesh = Instance.new("SpecialMesh", p8)
  1262. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1263. SMesh.TextureId = ""
  1264. SMesh.MeshType = Enum.MeshType.FileMesh
  1265. SMesh.Name = "Mesh"
  1266. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1267. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1268. w1 = Instance.new("Weld", hed)
  1269. w1.Part0 = hed
  1270. w1.C0 = CFrame.new(0,-1.5,0)
  1271. w1.Part1 = p8
  1272. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1273. p9 = Instance.new("Part",char)
  1274. p9.BrickColor = BrickColor.new("Lime green")
  1275. p9.FormFactor = Enum.FormFactor.Custom
  1276. p9.Size = Vector3.new(1, 1, 1)
  1277. p9.CanCollide = false
  1278. p9.Locked = true
  1279. p9.BottomSurface = Enum.SurfaceType.Smooth
  1280. p9.TopSurface = Enum.SurfaceType.Smooth
  1281. SMesh = Instance.new("SpecialMesh", p9)
  1282. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1283. SMesh.TextureId = ""
  1284. SMesh.MeshType = Enum.MeshType.FileMesh
  1285. SMesh.Name = "Mesh"
  1286. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1287. SMesh.Scale = Vector3.new(1, 1, 1)
  1288. w1 = Instance.new("Weld", hed)
  1289. w1.Part0 = hed
  1290. w1.C0 = CFrame.new(0,-1.5,0)
  1291. w1.Part1 = p9
  1292. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1293. p10 = Instance.new("Part",char)
  1294. p10.BrickColor = BrickColor.new("Lime green")
  1295. p10.FormFactor = Enum.FormFactor.Custom
  1296. p10.Size = Vector3.new(1, 1, 1)
  1297. p10.CanCollide = false
  1298. p10.Locked = true
  1299. p10.BottomSurface = Enum.SurfaceType.Smooth
  1300. p10.TopSurface = Enum.SurfaceType.Smooth
  1301. SMesh = Instance.new("SpecialMesh", p10)
  1302. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1303. SMesh.TextureId = ""
  1304. SMesh.MeshType = Enum.MeshType.FileMesh
  1305. SMesh.Name = "Mesh"
  1306. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1307. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1308. w1 = Instance.new("Weld", hed)
  1309. w1.Part0 = hed
  1310. w1.C0 = CFrame.new(0,-1.5,0)
  1311. w1.Part1 = p10
  1312. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1313. ----------------------------------------------------
  1314. game.Players.LocalPlayer:ClearCharacterAppearance()
  1315. ----------------------------------------------------
  1316. GroundWave1 = function()
  1317. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1318. local Colors = {"Royal purple", "Royal purple"}
  1319. local wave = Instance.new("Part", torso)
  1320. wave.BrickColor = BrickColor.new('Royal purple')
  1321. wave.Anchored = true
  1322. wave.CanCollide = false
  1323. wave.Locked = true
  1324. wave.Size = Vector3.new(1, 1, 1)
  1325. wave.TopSurface = "Smooth"
  1326. wave.BottomSurface = "Smooth"
  1327. wave.Transparency = 0.35
  1328. wave.CFrame = HandCF
  1329. wm = Instance.new("SpecialMesh", wave)
  1330. wm.MeshId = "rbxassetid://3270017"
  1331. coroutine.wrap(function()
  1332. for i = 1, 30, 1 do
  1333. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1334. wave.Size = wm.Scale
  1335. wave.CFrame = HandCF
  1336. wave.Transparency = i/10
  1337. wait()
  1338. end
  1339. wait()
  1340. wave:Destroy()
  1341. end)()
  1342. end
  1343. ----------------------------------------------------
  1344. GroundWave = function()
  1345. if Transforming == true then
  1346. local wave = Instance.new("Part", torso)
  1347. wave.BrickColor = BrickColor.new("Royal purple")
  1348. wave.Anchored = true
  1349. wave.CanCollide = false
  1350. wave.Locked = true
  1351. wave.Size = Vector3.new(1, 1, 1)
  1352. wave.TopSurface = "Smooth"
  1353. wave.BottomSurface = "Smooth"
  1354. wave.Transparency = 0.35
  1355. wave.CFrame = fx.CFrame
  1356. wm = Instance.new("SpecialMesh", wave)
  1357. wm.MeshType = "Sphere"
  1358. wm.Scale = Vector3.new(1,1,1)
  1359. coroutine.wrap(function()
  1360. for i = 1, 18, 1 do
  1361. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1362. --wave.Size = wm.Scale
  1363. wave.CFrame = fx.CFrame
  1364. wave.Transparency = i/14
  1365. wait()
  1366. end
  1367. wait()
  1368. wave:Destroy()
  1369. end)()
  1370. elseif Transforming == false then
  1371. wait()
  1372. end
  1373. end
  1374.  
  1375. for i = 1, 100 do rs:wait()
  1376. fx.CFrame = torso.CFrame
  1377. end
  1378.  
  1379. spawn(function()
  1380. while wait(1) do
  1381. GroundWave()
  1382. end
  1383. end)
  1384.  
  1385. wait(4)
  1386.  
  1387. Transforming = false
  1388.  
  1389. for i = 1, 20 do rs:wait()
  1390. fx.Transparency = fx.Transparency + (1/20)
  1391. fx.CFrame = torso.CFrame
  1392. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1393. rs:wait()
  1394. end
  1395.  
  1396. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1397. local wave = Instance.new("Part", torso)
  1398. wave.BrickColor = BrickColor.new("Royal purple")
  1399. wave.Anchored = true
  1400. wave.CanCollide = false
  1401. wave.Locked = true
  1402. wave.Size = Vector3.new(1, 1, 1)
  1403. wave.TopSurface = "Smooth"
  1404. wave.BottomSurface = "Smooth"
  1405. wave.Transparency = 0.35
  1406. wave.CFrame = HandCF
  1407. wm = Instance.new("SpecialMesh", wave)
  1408. wm.MeshId = "rbxassetid://3270017"
  1409. coroutine.wrap(function()
  1410. for i = 1, 14, 1 do
  1411. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1412. wave.Size = wm.Scale
  1413. wave.CFrame = HandCF
  1414. wave.Transparency = i/14
  1415. wait()
  1416. end
  1417. wait()
  1418. wave:Destroy()
  1419. end)()
  1420. hum.WalkSpeed = 50
  1421. ----------------------------------------------------
  1422. Blast = function()
  1423. local Colors = {"Royal purple", "Royal purple"}
  1424. local wave = Instance.new("Part", torso)
  1425. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1426. wave.Anchored = true
  1427. wave.CanCollide = false
  1428. wave.Locked = true
  1429. wave.Size = Vector3.new(1, 1, 1)
  1430. wave.TopSurface = "Smooth"
  1431. wave.BottomSurface = "Smooth"
  1432. wave.Transparency = 0.35
  1433. wave.CFrame = rarm.CFrame
  1434. wm = Instance.new("SpecialMesh", wave)
  1435. wm.MeshType = "Sphere"
  1436. wm.Scale = Vector3.new(1,1,1)
  1437. z = Instance.new("Sound",wave)
  1438. z.SoundId = "rbxassetid://237035051"
  1439. z.Volume = 1
  1440. z.Pitch = .9
  1441. z:Play()
  1442. coroutine.wrap(function()
  1443. for i = 1, 30, 1 do
  1444. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1445. --wave.Size = wm.Scale
  1446. wave.CFrame = rarm.CFrame
  1447. wave.Transparency = (1/14)
  1448. rs:wait()
  1449. end
  1450. rs:wait()
  1451. wave:Destroy()
  1452. z:Destroy()
  1453. end)()
  1454. end
  1455. ----------------------------------------------------
  1456. rarm.Touched:connect(function(ht)
  1457. hit = ht.Parent
  1458. if ht and hit:IsA("Model") then
  1459. if hit:FindFirstChild("Humanoid") then
  1460. if hit.Name ~= p.Name then
  1461. if Debounces.RPunch == true and Debounces.RPunched == false then
  1462. Debounces.RPunched = true
  1463. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1464. if Debounces.ks==true then
  1465. z = Instance.new("Sound",hed)
  1466. z.SoundId = "rbxassetid://169380525"
  1467. z.Pitch = ptz[math.random(1,#ptz)]
  1468. z.Volume = 1
  1469. z:Play()
  1470. end
  1471. wait(.2)
  1472. Debounces.RPunched = false
  1473. end
  1474. end
  1475. end
  1476. elseif ht and hit:IsA("Hat") then
  1477. if hit.Parent.Name ~= p.Name then
  1478. if hit.Parent:FindFirstChild("Humanoid") then
  1479. if Debounces.RPunch == true and Debounces.RPunched == false then
  1480. Debounces.RPunched = true
  1481. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1482. if Debounces.ks==true then
  1483. z = Instance.new("Sound",hed)
  1484. z.SoundId = "rbxassetid://169380525"
  1485. z.Pitch = ptz[math.random(1,#ptz)]
  1486. z.Volume = 1
  1487. z:Play()
  1488. end
  1489. wait(.2)
  1490. Debounces.RPunched = false
  1491. end
  1492. end
  1493. end
  1494. end
  1495. end)
  1496. rarm.Touched:connect(function(ht)
  1497. hit = ht.Parent
  1498. if ht and hit:IsA("Model") then
  1499. if hit:FindFirstChild("Humanoid") then
  1500. if hit.Name ~= p.Name then
  1501. if Debounces.RPunch == true and Debounces.RPunched == false then
  1502. Debounces.RPunched = true
  1503. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1504. if Debounces.ks==true then
  1505. z = Instance.new("Sound",hed)
  1506. z.SoundId = "rbxassetid://169380525"
  1507. z.Pitch = ptz[math.random(1,#ptz)]
  1508. z.Volume = 1
  1509. z:Play()
  1510. end
  1511. wait(.2)
  1512. Debounces.RPunched = false
  1513. end
  1514. end
  1515. end
  1516. elseif ht and hit:IsA("Hat") then
  1517. if hit.Parent.Name ~= p.Name then
  1518. if hit.Parent:FindFirstChild("Humanoid") then
  1519. if Debounces.RPunch == true and Debounces.RPunched == false then
  1520. Debounces.RPunched = true
  1521. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1522. if Debounces.ks==true then
  1523. z = Instance.new("Sound",hed)
  1524. z.SoundId = "rbxassetid://169380525"
  1525. z.Pitch = ptz[math.random(1,#ptz)]
  1526. z.Volume = 1
  1527. z:Play()
  1528. end
  1529. wait(.2)
  1530. Debounces.RPunched = false
  1531. end
  1532. end
  1533. end
  1534. end
  1535. end)
  1536. larm.Touched:connect(function(ht)
  1537. hit = ht.Parent
  1538. if ht and hit:IsA("Model") then
  1539. if hit:FindFirstChild("Humanoid") then
  1540. if hit.Name ~= p.Name then
  1541. if Debounces.LPunch == true and Debounces.LPunched == false then
  1542. Debounces.LPunched = true
  1543. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1544. if Debounces.ks2==true then
  1545. z = Instance.new("Sound",hed)
  1546. z.SoundId = "rbxassetid://169380525"
  1547. z.Pitch = ptz[math.random(1,#ptz)]
  1548. z.Volume = 1
  1549. z:Play()
  1550. end
  1551. wait(.2)
  1552. Debounces.LPunched = false
  1553. end
  1554. end
  1555. end
  1556. elseif ht and hit:IsA("Hat") then
  1557. if hit.Parent.Name ~= p.Name then
  1558. if hit.Parent:FindFirstChild("Humanoid") then
  1559. if Debounces.LPunch == true and Debounces.LPunched == false then
  1560. Debounces.LPunched = true
  1561. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1562. if Debounces.ks2==true then
  1563. z = Instance.new("Sound",hed)
  1564. z.SoundId = "rbxassetid://169380525"
  1565. z.Pitch = ptz[math.random(1,#ptz)]
  1566. z.Volume = 1
  1567. z:Play()
  1568. end
  1569. wait(.2)
  1570. Debounces.LPunched = false
  1571. end
  1572. end
  1573. end
  1574. end
  1575. end)
  1576. larm.Touched:connect(function(ht)
  1577. hit = ht.Parent
  1578. if ht and hit:IsA("Model") then
  1579. if hit:FindFirstChild("Humanoid") then
  1580. if hit.Name ~= p.Name then
  1581. if Debounces.LPunch == true and Debounces.LPunched == false then
  1582. Debounces.LPunched = true
  1583. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1584. if Debounces.ks2==true then
  1585. z = Instance.new("Sound",hed)
  1586. z.SoundId = "rbxassetid://169380525"
  1587. z.Pitch = ptz[math.random(1,#ptz)]
  1588. z.Volume = 1
  1589. z:Play()
  1590. end
  1591. wait(.2)
  1592. Debounces.LPunched = false
  1593. end
  1594. end
  1595. end
  1596. elseif ht and hit:IsA("Hat") then
  1597. if hit.Parent.Name ~= p.Name then
  1598. if hit.Parent:FindFirstChild("Humanoid") then
  1599. if Debounces.LPunch == true and Debounces.LPunched == false then
  1600. Debounces.LPunched = true
  1601. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1602. if Debounces.ks2==true then
  1603. z = Instance.new("Sound",hed)
  1604. z.SoundId = "rbxassetid://169380525"
  1605. z.Pitch = ptz[math.random(1,#ptz)]
  1606. z.Volume = 1
  1607. z:Play()
  1608. end
  1609. wait(.2)
  1610. Debounces.LPunched = false
  1611. end
  1612. end
  1613. end
  1614. end
  1615. end)
  1616.  
  1617. ----------------------------------------------------
  1618. mod4 = Instance.new("Model",char)
  1619.  
  1620. ptez = {0.7, 0.8, 0.9, 1}
  1621.  
  1622. function FindNearestTorso(Position,Distance,SinglePlayer)
  1623. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1624. local List = {}
  1625. for i,v in pairs(workspace:GetChildren())do
  1626. if v:IsA("Model")then
  1627. if v:findFirstChild("Torso")then
  1628. if v ~= char then
  1629. if(v.Torso.Position -Position).magnitude <= Distance then
  1630. table.insert(List,v)
  1631. end
  1632. end
  1633. end
  1634. end
  1635. end
  1636. return List
  1637. end
  1638.  
  1639. function Punch()
  1640. part=Instance.new('Part',mod4)
  1641. part.Anchored=true
  1642. part.CanCollide=false
  1643. part.FormFactor='Custom'
  1644. part.Size=Vector3.new(.2,.2,.2)
  1645. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1646. part.Transparency=.7
  1647. part.BrickColor=BrickColor.new('Royal purple')
  1648. mesh=Instance.new('SpecialMesh',part)
  1649. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1650. mesh.Scale=Vector3.new(3,3,3)
  1651. part2=Instance.new('Part',mod4)
  1652. part2.Anchored=true
  1653. part2.CanCollide=false
  1654. part2.FormFactor='Custom'
  1655. part2.Size=Vector3.new(.2,.2,.2)
  1656. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1657. part2.Transparency=.7
  1658. part2.BrickColor=BrickColor.new('Royal purple')
  1659. mesh2=Instance.new('SpecialMesh',part2)
  1660. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1661. mesh2.Scale=Vector3.new(3,1.5,3)
  1662. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1663. if v:FindFirstChild('Humanoid') then
  1664. v.Humanoid:TakeDamage(math.huge)
  1665. end
  1666. end
  1667. coroutine.resume(coroutine.create(function()
  1668. for i=0,0.62,0.4 do
  1669. wait()
  1670. part.CFrame=part.CFrame
  1671. part.Transparency=i
  1672. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1673. part2.CFrame=part2.CFrame
  1674. part2.Transparency=i
  1675. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1676. end
  1677. part.Parent=nil
  1678. part2.Parent=nil
  1679. end))
  1680. end
  1681. ----------------------------------------------------
  1682. rarm.Touched:connect(function(ht)
  1683. hit = ht.Parent
  1684. if ht and hit:IsA("Model") then
  1685. if hit:FindFirstChild("Humanoid") then
  1686. if hit.Name ~= p.Name then
  1687. if Debounces.RPunch == true and Debounces.RPunched == false then
  1688. Debounces.RPunched = true
  1689. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1690. if Debounces.ks==true then
  1691. z = Instance.new("Sound",hed)
  1692. z.SoundId = "rbxassetid://169380525"
  1693. z.Pitch = ptz[math.random(1,#ptz)]
  1694. z.Volume = 1
  1695. z:Play()
  1696. end
  1697. wait(.2)
  1698. Debounces.RPunched = false
  1699. end
  1700. end
  1701. end
  1702. elseif ht and hit:IsA("Hat") then
  1703. if hit.Parent.Name ~= p.Name then
  1704. if hit.Parent:FindFirstChild("Humanoid") then
  1705. if Debounces.RPunch == true and Debounces.RPunched == false then
  1706. Debounces.RPunched = true
  1707. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1708. if Debounces.ks==true then
  1709. z = Instance.new("Sound",hed)
  1710. z.SoundId = "rbxassetid://169380525"
  1711. z.Pitch = ptz[math.random(1,#ptz)]
  1712. z.Volume = 1
  1713. z:Play()
  1714. end
  1715. wait(.2)
  1716. Debounces.RPunched = false
  1717. end
  1718. end
  1719. end
  1720. end
  1721. end)
  1722. larm.Touched:connect(function(ht)
  1723. hit = ht.Parent
  1724. if ht and hit:IsA("Model") then
  1725. if hit:FindFirstChild("Humanoid") then
  1726. if hit.Name ~= p.Name then
  1727. if Debounces.LPunch == true and Debounces.LPunched == false then
  1728. Debounces.LPunched = true
  1729. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1730. if Debounces.ks2==true then
  1731. z = Instance.new("Sound",hed)
  1732. z.SoundId = "rbxassetid://169380525"
  1733. z.Pitch = ptz[math.random(1,#ptz)]
  1734. z.Volume = 1
  1735. z:Play()
  1736. end
  1737. wait(.2)
  1738. Debounces.LPunched = false
  1739. end
  1740. end
  1741. end
  1742. elseif ht and hit:IsA("Hat") then
  1743. if hit.Parent.Name ~= p.Name then
  1744. if hit.Parent:FindFirstChild("Humanoid") then
  1745. if Debounces.LPunch == true and Debounces.LPunched == false then
  1746. Debounces.LPunched = true
  1747. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1748. if Debounces.ks2==true then
  1749. z = Instance.new("Sound",hed)
  1750. z.SoundId = "rbxassetid://169380525"
  1751. z.Pitch = ptz[math.random(1,#ptz)]
  1752. z.Volume = 1
  1753. z:Play()
  1754. end
  1755. wait(.2)
  1756. Debounces.LPunched = false
  1757. end
  1758. end
  1759. end
  1760. end
  1761. end)
  1762. ----------------------------------------------------
  1763. local player = game.Players.LocalPlayer
  1764. local pchar = player.Character
  1765. local mouse = player:GetMouse()
  1766. local cam = workspace.CurrentCamera
  1767.  
  1768. local rad = math.rad
  1769.  
  1770. local keysDown = {}
  1771. local flySpeed = 0
  1772. local MAX_FLY_SPEED = 200
  1773.  
  1774. local canFly = false
  1775. local flyToggled = false
  1776.  
  1777. local forward, side = 0, 0
  1778. local lastForward, lastSide = 0, 0
  1779.  
  1780. local floatBP = Instance.new("BodyPosition")
  1781. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1782. local flyBV = Instance.new("BodyVelocity")
  1783. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1784. local turnBG = Instance.new("BodyGyro")
  1785. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1786.  
  1787. mouse.KeyDown:connect(function(key)
  1788. keysDown[key] = true
  1789.  
  1790. if key == "f" then
  1791. flyToggled = not flyToggled
  1792.  
  1793. if not flyToggled then
  1794. stanceToggle = "Normal"
  1795. floatBP.Parent = nil
  1796. flyBV.Parent = nil
  1797. turnBG.Parent = nil
  1798. root.Velocity = Vector3.new()
  1799. pchar.Humanoid.PlatformStand = false
  1800. end
  1801. end
  1802.  
  1803. end)
  1804. mouse.KeyUp:connect(function(key)
  1805. keysDown[key] = nil
  1806. end)
  1807.  
  1808. local function updateFly()
  1809.  
  1810. if not flyToggled then return end
  1811.  
  1812. lastForward = forward
  1813. lastSide = side
  1814.  
  1815. forward = 0
  1816. side = 0
  1817.  
  1818. if keysDown.w then
  1819. forward = forward + 1
  1820. end
  1821. if keysDown.s then
  1822. forward = forward - 1
  1823. end
  1824. if keysDown.a then
  1825. side = side - 1
  1826. end
  1827. if keysDown.d then
  1828. side = side + 1
  1829. end
  1830.  
  1831. canFly = (forward ~= 0 or side ~= 0)
  1832.  
  1833. if canFly then
  1834. stanceToggle = "Floating"
  1835. turnBG.Parent = root
  1836. floatBP.Parent = nil
  1837. flyBV.Parent = root
  1838.  
  1839. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1840. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1841. else
  1842. floatBP.position = root.Position
  1843. floatBP.Parent = root
  1844.  
  1845. flySpeed = flySpeed - 1
  1846. if flySpeed < 0 then flySpeed = 0 end
  1847. end
  1848.  
  1849. local camCF = cam.CoordinateFrame
  1850. local in_forward = canFly and forward or lastForward
  1851. local in_side = canFly and side or lastSide
  1852.  
  1853. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1854. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1855.  
  1856. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1857. 0)
  1858. end
  1859.  
  1860. game:service'RunService'.RenderStepped:connect(function()
  1861. if flyToggled then
  1862. pchar.Humanoid.PlatformStand = true
  1863. end
  1864. updateFly()
  1865. end)
  1866. -------------------------------
  1867. mouse.KeyDown:connect(function(key)
  1868. if key == "q" then
  1869. if Debounces.CanAttack == true then
  1870. Debounces.CanAttack = false
  1871. Debounces.NoIdl = true
  1872. Debounces.on = true
  1873. function FindNearestTorso(Position,Distance,SinglePlayer)
  1874. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1875. local List = {}
  1876. for i,v in pairs(workspace:GetChildren())do
  1877. if v:IsA("Model")then
  1878. if v:findFirstChild("Torso")then
  1879. if v ~= char then
  1880. if(v.Torso.Position -Position).magnitude <= Distance then
  1881. table.insert(List,v)
  1882. end
  1883. end
  1884. end
  1885. end
  1886. end
  1887. return List
  1888. end
  1889. z = Instance.new("Sound",hed)
  1890. z.SoundId = "rbxassetid://232213955"
  1891. z.Pitch = 1
  1892. z.Volume = 1
  1893. wait(0.2)
  1894. z:Play()
  1895. sp = Instance.new("Part",rarm)
  1896. sp.Anchored = true
  1897. sp.CanCollide = false
  1898. sp.Locked = true
  1899. sp.Transparency = 0
  1900. sp.Material = "Neon"
  1901. sp.Size = Vector3.new(1,1,1)
  1902. sp.TopSurface = "SmoothNoOutlines"
  1903. sp.BottomSurface = "SmoothNoOutlines"
  1904. sp.BrickColor = BrickColor.new("Dark indigo")
  1905. spm = Instance.new("SpecialMesh",sp)
  1906. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1907. spm.Scale = Vector3.new(21,21,21)
  1908. sp2 = Instance.new("Part", rarm)
  1909. sp2.Name = "Energy"
  1910. sp2.BrickColor = BrickColor.new("Dark indigo")
  1911. sp2.Size = Vector3.new(1, 1, 1)
  1912. sp2.Shape = "Ball"
  1913. sp2.CanCollide = false
  1914. sp2.Anchored = true
  1915. sp2.Locked = true
  1916. sp2.TopSurface = 0
  1917. sp2.BottomSurface = 0
  1918. sp2.Transparency = 1
  1919. spm2 = Instance.new("SpecialMesh",sp2)
  1920. spm2.MeshId = "rbxassetid://9982590"
  1921. spm2.Scale = Vector3.new(2,2,2)
  1922. for i = 1, 20 do
  1923. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1924. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1925. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1926. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1927. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1928. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1929. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1930. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1931. if Debounces.on == false then break end
  1932. rs:wait()
  1933. end
  1934. for i = 1, 100, 20 do rs:wait()
  1935. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1936. end
  1937. for i = 1, 20 do
  1938. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1939. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1940. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1941. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1942. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1943. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1944. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1945. if Debounces.on == false then break end
  1946. rs:wait()
  1947. end
  1948. sp.Transparency = 1
  1949. for i = 1, 20 do
  1950. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1951. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1952. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1953. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1954. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1955. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1956. if Debounces.on == false then break end
  1957. rs:wait()
  1958. end
  1959. wait(1)
  1960. sp.Transparency = 0
  1961. sp2.Transparency = 0.84
  1962. for i = 1, 20 do
  1963. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1964. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1965. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1966. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1967. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1968. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1969. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1970. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1971. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1972. if Debounces.on == false then break end
  1973. rs:wait()
  1974. end
  1975. for i = 1, 2880, 50 do
  1976. rs:wait()
  1977. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1978. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1979. rs:wait()
  1980. end
  1981. sp:Destroy()
  1982. sp2:Destroy()
  1983. local X = Instance.new("Part",char)
  1984. local O = Instance.new("ObjectValue",X)
  1985. O.Name = "creator"
  1986. X.Locked = true
  1987. X.Name = "Shell"
  1988. X.Anchored = false
  1989. X.CanCollide = false
  1990. X.Transparency = 0
  1991. X.Reflectance = 0
  1992. X.BottomSurface = 0
  1993. X.TopSurface = 0
  1994. X.Shape = 0
  1995. local V = Instance.new("ObjectValue",X)
  1996. V.Value = char
  1997. V.Name = "creator"
  1998. X.BrickColor = BrickColor.new("Royal purple")
  1999. X.Size = Vector3.new(2,2,2)
  2000. X.Material = "Neon"
  2001. local Z = Instance.new("SpecialMesh",X)
  2002. Z.MeshType = "Sphere"
  2003. Z.Scale = Vector3.new(0.5,0.5,1)
  2004. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  2005. local bv = Instance.new("BodyVelocity",X)
  2006. bv.maxForce = Vector3.new(99999,99999,99999)
  2007. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  2008. bv.velocity = X.CFrame.lookVector*65
  2009.  
  2010. Explode = X.Touched:connect(function(hit)
  2011. if hit ~= char and hit.Name ~= "Shell" then
  2012. local cf = X.CFrame
  2013. bv:Destroy()
  2014. X.Anchored = true
  2015. Z:Remove()
  2016. Explode:disconnect()
  2017. X.Size = Vector3.new(3,3,3)
  2018. X.Touched:connect(function(hit) end)
  2019. X.CanCollide = false
  2020. local part3 = Instance.new("Part", rarm)
  2021. part3.Anchored=true
  2022. part3.CanCollide=false
  2023. part3.Locked = true
  2024. part3.TopSurface = "SmoothNoOutlines"
  2025. part3.BottomSurface = "SmoothNoOutlines"
  2026. part3.FormFactor='Custom'
  2027. part3.Size=Vector3.new(1,1, 1)
  2028. part3.CFrame=X.CFrame
  2029. part3.Transparency=0
  2030. part3.BrickColor=BrickColor.new("Dark indigo")
  2031. local mesh3 = Instance.new("SpecialMesh",part3)
  2032. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  2033. mesh3.Scale = Vector3.new(1,1,1)
  2034. --debris:AddItem(X,8)
  2035. local part4 = Instance.new("Part", rarm)
  2036. part4.Material = "Neon"
  2037. part4.Anchored=true
  2038. part4.CanCollide=false
  2039. part4.Locked = true
  2040. part4.TopSurface = "SmoothNoOutlines"
  2041. part4.BottomSurface = "SmoothNoOutlines"
  2042. part4.FormFactor='Custom'
  2043. part4.Size=Vector3.new(1,1, 1)
  2044. part4.CFrame=X.CFrame
  2045. part4.Transparency=0
  2046. part4.BrickColor=BrickColor.new("Dark indigo")
  2047. local mesh4 = Instance.new("SpecialMesh",part4)
  2048. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  2049. mesh4.Scale = Vector3.new(.5,.5,.5)
  2050. local part7 = Instance.new("Part", rarm)
  2051. part7.Material = "Neon"
  2052. part7.Anchored=true
  2053. part7.CanCollide=false
  2054. part7.Locked = true
  2055. part7.TopSurface = "SmoothNoOutlines"
  2056. part7.BottomSurface = "SmoothNoOutlines"
  2057. part7.FormFactor='Custom'
  2058. part7.Size=Vector3.new(1,1, 1)
  2059. part7.CFrame=X.CFrame
  2060. part7.Transparency=0
  2061. part7.BrickColor=BrickColor.new("Dark indigo")
  2062. local mesh7 = Instance.new("SpecialMesh",part7)
  2063. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  2064. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  2065. --[[X.Touched:connect(function(ht)
  2066. hit = ht.Parent
  2067. if ht and hit:IsA("Model") then
  2068. if hit:FindFirstChild("Humanoid") then
  2069. if hit.Name ~= p.Name then
  2070. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2071. wait(.3)
  2072. end
  2073. end
  2074. elseif ht and hit:IsA("Hat") then
  2075. if hit.Parent.Name ~= p.Name then
  2076. if hit.Parent:FindFirstChild("Humanoid") then
  2077. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2078. wait(.3)
  2079. end
  2080. end
  2081. end
  2082. end)
  2083. part3.Touched:connect(function(ht)
  2084. hit = ht.Parent
  2085. if ht and hit:IsA("Model") then
  2086. if hit:FindFirstChild("Humanoid") then
  2087. if hit.Name ~= p.Name then
  2088. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2089. wait(.3)
  2090. end
  2091. end
  2092. elseif ht and hit:IsA("Hat") then
  2093. if hit.Parent.Name ~= p.Name then
  2094. if hit.Parent:FindFirstChild("Humanoid") then
  2095. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  2096. wait(.3)
  2097. end
  2098. end
  2099. end
  2100. end)]]--
  2101. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  2102. if v:FindFirstChild('Humanoid') then
  2103. v.Humanoid:TakeDamage(math.huge)
  2104. v.Humanoid.PlatformStand = true
  2105. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2106. end
  2107. end
  2108.  
  2109. local acos = math.acos
  2110. local sqrt = math.sqrt
  2111. local Vec3 = Vector3.new
  2112. local fromAxisAngle = CFrame.fromAxisAngle
  2113.  
  2114. local function toAxisAngle(CFr)
  2115. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  2116. local Angle = math.acos((R00+R11+R22-1)/2)
  2117. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2118. A = A == 0 and 0.00001 or A
  2119. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2120. B = B == 0 and 0.00001 or B
  2121. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  2122. C = C == 0 and 0.00001 or C
  2123. local x = (R21-R12)/sqrt(A)
  2124. local y = (R02-R20)/sqrt(B)
  2125. local z = (R10-R01)/sqrt(C)
  2126. return Vec3(x,y,z),Angle
  2127. end
  2128.  
  2129. function ApplyTrig(Num,Func)
  2130. local Min,Max = Func(0),Func(1)
  2131. local i = Func(Num)
  2132. return (i-Min)/(Max-Min)
  2133. end
  2134.  
  2135. function LerpCFrame(CFrame1,CFrame2,Num)
  2136. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  2137. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  2138. end
  2139.  
  2140. function Crater(Torso,Radius)
  2141. Spawn(function()
  2142. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  2143. local Ignore = {}
  2144. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2145. if v.Character ~= nil then
  2146. Ignore[#Ignore+1] = v.Character
  2147. end
  2148. end
  2149. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  2150. if Hit == nil then return end
  2151. local Parts = {}
  2152. for i = 1,360,10 do
  2153. local P = Instance.new("Part",Torso.Parent)
  2154. P.Anchored = true
  2155. P.FormFactor = "Custom"
  2156. P.BrickColor = Hit.BrickColor
  2157. P.Material = Hit.Material
  2158. P.TopSurface = "Smooth"
  2159. P.BottomSurface = "Smooth"
  2160. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  2161. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2162. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  2163. if math.random(0,5) == 0 then -- rubble
  2164. local P = Instance.new("Part",Torso.Parent)
  2165. P.Anchored = true
  2166. P.FormFactor = "Custom"
  2167. P.BrickColor = Hit.BrickColor
  2168. P.Material = Hit.Material
  2169. P.TopSurface = "Smooth"
  2170. P.BottomSurface = "Smooth"
  2171. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  2172. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  2173. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  2174. end
  2175. end
  2176. for i = 0,1,0.05 do
  2177. for i2,v in pairs(Parts) do
  2178. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  2179. end
  2180. wait(0.02)
  2181. end
  2182. for i,v in pairs(Parts) do
  2183. if v[1].Size.X > 2.1 then
  2184. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  2185. end
  2186. v[1].Anchored = false
  2187. end
  2188. for i = 0,1,0.05 do
  2189. for i2,v in pairs(Parts) do
  2190. v[1].Transparency = i
  2191. if i == 1 then
  2192. v[1]:Destroy()
  2193. elseif i >= 0.25 then
  2194. v[1].CanCollide = false
  2195. end
  2196. end
  2197. wait(0.02)
  2198. end
  2199. Parts = nil
  2200. end)
  2201. end
  2202.  
  2203. ROW = function(out, trans, s, wt, t, ang, plus)
  2204. for i = 1, 360, 360/t do
  2205. local c = Instance.new("Part", game.Workspace)
  2206. c.FormFactor = 3
  2207. c.TopSurface = 0
  2208. c.BottomSurface = 0
  2209. c.Size = s
  2210. c.Anchored = true
  2211. c.CanCollide = wt
  2212. c.Material=workspace.Base.Material
  2213. c.Transparency = trans
  2214. c.BrickColor = workspace.Base.BrickColor
  2215. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2216. c.Locked=true
  2217. game.Debris:AddItem(c,15)
  2218. end
  2219. end
  2220.  
  2221. Part = function(x,y,z,color,tr,cc,an,parent)
  2222. local p = Instance.new('Part',parent or Weapon)
  2223. p.formFactor = 'Custom'
  2224. p.Size = Vector3.new(x,y,z)
  2225. p.BrickColor = BrickColor.new(color)
  2226. p.CanCollide = cc
  2227. p.Transparency = tr
  2228. p.Anchored = an
  2229. p.TopSurface,p.BottomSurface = 0,0
  2230. p.Locked=true
  2231. p:BreakJoints()
  2232. return p end
  2233.  
  2234. Mesh = function(par,num,x,y,z)
  2235. local msh = _
  2236. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2237. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2238. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2239. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2240. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2241. end msh.Scale = Vector3.new(x,y,z)
  2242. return msh end
  2243.  
  2244. function explosion(col1,col2,cfr,sz,rng,dmg)
  2245. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2246. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2247. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2248. v1,v2,v3=sz.x,sz.y,sz.z
  2249. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2250. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2251. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2252. a.CFrame=cfr
  2253. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2254. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2255.  
  2256. Spawn(function()
  2257. while wait() do
  2258. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2259. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2260. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2261. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2262. a.Transparency=a.Transparency+0.05
  2263. a2.Transparency=a2.Transparency+0.05
  2264. a3.Transparency=a3.Transparency+0.05
  2265. end
  2266. end)
  2267. end
  2268.  
  2269. Crater(X,20)
  2270. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2271. z = Instance.new("Sound",X)
  2272. z.SoundId = "rbxassetid://231917744"
  2273. z.Pitch = .5
  2274. z.Volume = 10
  2275. z1 = Instance.new("Sound",X)
  2276. z1.SoundId = "rbxassetid://231917744"
  2277. z1.Pitch = .5
  2278. z1.Volume = 10
  2279. z2 = Instance.new("Sound",X)
  2280. z2.SoundId = "rbxassetid://231917744"
  2281. z2.Pitch = .5
  2282. z2.Volume = 10
  2283. z3 = Instance.new("Sound",X)
  2284. z3.SoundId = "rbxassetid://245537790"
  2285. z3.Pitch = .7
  2286. z3.Volume = 1
  2287. z4 = Instance.new("Sound",X)
  2288. z4.SoundId = "rbxassetid://245537790"
  2289. z4.Pitch = .7
  2290. z4.Volume = 1
  2291. wait(0.1)
  2292. z:Play()
  2293. z1:Play()
  2294. z2:Play()
  2295. z3:Play()
  2296. z4:Play()
  2297.  
  2298. local part=Instance.new('Part',rarm)
  2299. part.Anchored=true
  2300. part.CanCollide=false
  2301. part.Locked = true
  2302. part.FormFactor='Custom'
  2303. part.Size=Vector3.new(1,1,1)
  2304. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2305. part.Transparency=0
  2306. part.BrickColor=BrickColor.new('Dark indigo')
  2307. local mesh=Instance.new('SpecialMesh',part)
  2308. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2309. mesh.Scale=Vector3.new(2,2,2)
  2310. local part2=part:clone()
  2311. part2.Parent = rarm
  2312. part2.BrickColor=BrickColor.new("Dark indigo")
  2313. local part5=part:clone()
  2314. part5.Parent = rarm
  2315. part5.BrickColor=BrickColor.new("Dark indigo")
  2316. local part6=part:clone()
  2317. part6.Parent = rarm
  2318. part6.BrickColor=BrickColor.new("Dark indigo")
  2319. local mesh2=mesh:clone()
  2320. mesh2.Parent=part2
  2321. mesh2.Scale=Vector3.new(3, 3, 3)
  2322. local mesh5=mesh:clone()
  2323. mesh5.Parent=part5
  2324. mesh5.Scale=Vector3.new(3, 3, 3)
  2325. local mesh6=mesh:clone()
  2326. mesh6.Parent=part6
  2327. mesh6.Scale=Vector3.new(3, 3, 3)
  2328. local blast = Instance.new("Part", rarm)
  2329. blast.BrickColor = BrickColor.new("Dark indigo")
  2330. blast.Anchored = true
  2331. blast.CanCollide = false
  2332. blast.Locked = true
  2333. blast.Size = Vector3.new(1, 1, 1)
  2334. blast.TopSurface = "Smooth"
  2335. blast.BottomSurface = "Smooth"
  2336. blast.Transparency = 0
  2337. blast.CFrame = HandCF
  2338. local bm = Instance.new("SpecialMesh", blast)
  2339. bm.Scale = Vector3.new(5,1,5)
  2340. bm.MeshId = "rbxassetid://156292343"
  2341. local blast2 = Instance.new("Part", rarm)
  2342. blast2.BrickColor = BrickColor.new("Dark indigo")
  2343. blast2.Anchored = true
  2344. blast2.CanCollide = false
  2345. blast2.Locked = true
  2346. blast2.Size = Vector3.new(1, 1, 1)
  2347. blast2.TopSurface = "Smooth"
  2348. blast2.BottomSurface = "Smooth"
  2349. blast2.Transparency = 0
  2350. blast2.CFrame = HandCF
  2351. local bm2 = Instance.new("SpecialMesh", blast2)
  2352. bm2.Scale = Vector3.new(3,1,3)
  2353. bm2.MeshId = "rbxassetid://156292343"
  2354. local blast3 = Instance.new("Part", rarm)
  2355. blast3.BrickColor = BrickColor.new("Royal purple")
  2356. blast3.Anchored = true
  2357. blast3.CanCollide = false
  2358. blast3.Locked = true
  2359. blast3.Size = Vector3.new(1, 1, 1)
  2360. blast3.TopSurface = "Smooth"
  2361. blast3.BottomSurface = "Smooth"
  2362. blast3.Transparency = 0
  2363. blast3.CFrame = HandCF
  2364. local bm3 = Instance.new("SpecialMesh", blast3)
  2365. bm3.Scale = Vector3.new(3,1,3)
  2366. bm3.MeshId = "rbxassetid://3270017"
  2367. for i = 1,120 do rs:wait()
  2368. X.Transparency = X.Transparency + (1/120)
  2369. part.Transparency = part.Transparency + (1/120)
  2370. part2.Transparency = part2.Transparency + (1/120)
  2371. part3.Transparency = part3.Transparency + (1/120)
  2372. part4.Transparency = part4.Transparency + (1/120)
  2373. part5.Transparency = part5.Transparency + (1/120)
  2374. part6.Transparency = part6.Transparency + (1/120)
  2375. part7.Transparency = part7.Transparency + (1/120)
  2376. blast.Transparency = blast.Transparency + (1/120)
  2377. blast2.Transparency = blast2.Transparency + (1/120)
  2378. blast3.Transparency = blast3.Transparency + (1/120)
  2379. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2380. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2381. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2382. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2383. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2384. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2385. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2386. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2387. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2388. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2389. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2390. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2391. X.CFrame = cf
  2392. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2393. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2394. part3.CFrame=X.CFrame
  2395. part4.CFrame=X.CFrame
  2396. part7.CFrame=X.CFrame
  2397. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2398. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2399. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2400. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2401. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2402. rs:wait()
  2403. end
  2404. X:Destroy()
  2405. part:Destroy()
  2406. part2:Destroy()
  2407. part3:Destroy()
  2408. part4:Destroy()
  2409. part5:Destroy()
  2410. part6:Destroy()
  2411. blast:Destroy()
  2412. blast2:Destroy()
  2413. blast3:Destroy()
  2414. z:Destroy()
  2415. z1:Destroy()
  2416. z2:Destroy()
  2417. z3:Destroy()
  2418. z4:Destroy()
  2419. end
  2420. end)
  2421. for i = 1, 20 do
  2422. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2423. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2424. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2425. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2426. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2427. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2428. if Debounces.on == false then break end
  2429. rs:wait()
  2430. end
  2431. if Debounces.CanAttack == false then
  2432. Debounces.CanAttack = true
  2433. Debounces.NoIdl = false
  2434. Debounces.on = false
  2435. end
  2436. end
  2437. end
  2438. end)
  2439. ----------------------------------------------------
  2440. mouse.KeyDown:connect(function(key)
  2441. if key == "e" then
  2442. if Debounces.CanAttack == true then
  2443. Debounces.CanAttack = false
  2444. Debounces.on = true
  2445. Debounces.NoIdl = true
  2446. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2447. z = Instance.new("Sound", rarm)
  2448. z.SoundId = "http://www.roblox.com/asset/?id=853224808"
  2449. z.Volume = 5
  2450. z.Looped = false
  2451. z:Play()
  2452. Debounces.RPunch = true
  2453. Debounces.LPunch = true
  2454. Debounces.ks = true
  2455. Debounces.ks2 = true
  2456. for i = 1, 3 do
  2457. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2458. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2459. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2460. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2461. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2462. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2463. if Debounces.on == false then break end
  2464. wait()
  2465. end
  2466. z2 = Instance.new("Sound", larm)
  2467. z2.SoundId = "http://www.roblox.com/asset/?id="
  2468. z2.Volume = .6
  2469. z2.Pitch = pt[math.random(1,#pt)]
  2470. z2.Looped = false
  2471. z2:Play()
  2472. for i = 1, 3 do
  2473. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2474. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2475. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2476. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2477. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2478. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2479. if Debounces.on == false then break end
  2480. wait()
  2481. end
  2482. z3 = Instance.new("Sound", rarm)
  2483. z3.SoundId = "http://www.roblox.com/asset/?id="
  2484. z3.Volume = 0.6
  2485. z3.Pitch = pt[math.random(1,#pt)]
  2486. z3.Looped = false
  2487. z3:Play()
  2488. for i = 1, 3 do
  2489. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2490. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2491. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2492. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2493. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2494. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2495. if Debounces.on == false then break end
  2496. wait()
  2497. end
  2498. z4 = Instance.new("Sound", larm)
  2499. z4.SoundId = "http://www.roblox.com/asset/?id="
  2500. z4.Volume = .6
  2501. z4.Pitch = pt[math.random(1,#pt)]
  2502. z4.Looped = false
  2503. z4:Play()
  2504. for i = 1, 3 do
  2505. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2506. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2507. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2508. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2509. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2510. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2511. if Debounces.on == false then break end
  2512. wait()
  2513. end
  2514. z5 = Instance.new("Sound", rarm)
  2515. z5.SoundId = "http://www.roblox.com/asset/?id="
  2516. z5.Volume = .6
  2517. z5.Pitch = pt[math.random(1,#pt)]
  2518. z5.Looped = false
  2519. z5:Play()
  2520. for i = 1, 3 do
  2521. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2522. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2523. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2524. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2525. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2526. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2527. if Debounces.on == false then break end
  2528. wait()
  2529. end
  2530. z6 = Instance.new("Sound", larm)
  2531. z6.SoundId = "http://www.roblox.com/asset/?id="
  2532. z6.Volume = .6
  2533. z6.Pitch = pt[math.random(1,#pt)]
  2534. z6.Looped = false
  2535. z6:Play()
  2536. for i = 1, 3 do
  2537. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2538. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2539. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2540. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2541. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2542. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2543. if Debounces.on == false then break end
  2544. wait()
  2545. end
  2546. z7 = Instance.new("Sound", rarm)
  2547. z7.SoundId = "http://www.roblox.com/asset/?id="
  2548. z7.Volume = .6
  2549. z7.Pitch = pt[math.random(1,#pt)]
  2550. z7.Looped = false
  2551. z7:Play()
  2552. for i = 1, 3 do
  2553. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2554. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2555. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2556. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2557. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2558. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2559. if Debounces.on == false then break end
  2560. wait()
  2561. end
  2562. z8 = Instance.new("Sound", larm)
  2563. z8.SoundId = "http://www.roblox.com/asset/?id="
  2564. z8.Volume = .6
  2565. z8.Pitch = pt[math.random(1,#pt)]
  2566. z8.Looped = false
  2567. z8:Play()
  2568. for i = 1, 3 do
  2569. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2570. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2571. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2572. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2573. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2574. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2575. if Debounces.on == false then break end
  2576. wait()
  2577. end
  2578. z9 = Instance.new("Sound", rarm)
  2579. z9.SoundId = "http://www.roblox.com/asset/?id="
  2580. z9.Volume = 0.6
  2581. z9.Pitch = pt[math.random(1,#pt)]
  2582. z9.Looped = false
  2583. z9:Play()
  2584. for i = 1, 3 do
  2585. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2586. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2587. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2588. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2589. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2590. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2591. if Debounces.on == false then break end
  2592. wait()
  2593. end
  2594. z10 = Instance.new("Sound", larm)
  2595. z10.SoundId = "http://www.roblox.com/asset/?id="
  2596. z10.Volume = .6
  2597. z10.Pitch = pt[math.random(1,#pt)]
  2598. z10.Looped = false
  2599. z10:Play()
  2600. for i = 1, 3 do
  2601. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2602. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2603. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2604. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2605. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2606. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2607. if Debounces.on == false then break end
  2608. wait()
  2609. end
  2610. z11 = Instance.new("Sound", rarm)
  2611. z11.SoundId = "http://www.roblox.com/asset/?id="
  2612. z11.Volume = .6
  2613. z11.Pitch = pt[math.random(1,#pt)]
  2614. z11.Looped = false
  2615. z11:Play()
  2616. for i = 1, 3 do
  2617. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2618. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2619. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2620. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2621. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2622. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2623. if Debounces.on == false then break end
  2624. wait()
  2625. end
  2626. z12 = Instance.new("Sound", larm)
  2627. z12.SoundId = "http://www.roblox.com/asset/?id="
  2628. z12.Volume = .6
  2629. z12.Pitch = pt[math.random(1,#pt)]
  2630. z12.Looped = false
  2631. z12:Play()
  2632. for i = 1, 3 do
  2633. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2634. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2635. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2636. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2637. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2638. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2639. if Debounces.on == false then break end
  2640. wait()
  2641. end
  2642. z13 = Instance.new("Sound", rarm)
  2643. z13.SoundId = "http://www.roblox.com/asset/?id="
  2644. z13.Volume = 0.6
  2645. z13.Pitch = pt[math.random(1,#pt)]
  2646. z13.Looped = false
  2647. z13:Play()
  2648. for i = 1, 3 do
  2649. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2650. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2651. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2652. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2653. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2654. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2655. if Debounces.on == false then break end
  2656. wait()
  2657. end
  2658. z14 = Instance.new("Sound", larm)
  2659. z14.SoundId = "http://www.roblox.com/asset/?id="
  2660. z14.Volume = .6
  2661. z14.Pitch = pt[math.random(1,#pt)]
  2662. z14.Looped = false
  2663. z14:Play()
  2664. for i = 1, 3 do
  2665. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2666. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2667. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2668. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2669. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2670. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2671. if Debounces.on == false then break end
  2672. wait()
  2673. end
  2674. z15 = Instance.new("Sound", rarm)
  2675. z15.SoundId = "http://www.roblox.com/asset/?id="
  2676. z15.Volume = .6
  2677. z15.Pitch = pt[math.random(1,#pt)]
  2678. z15.Looped = false
  2679. z15:Play()
  2680. for i = 1, 3 do
  2681. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2682. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2683. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2684. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2685. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2686. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2687. if Debounces.on == false then break end
  2688. wait()
  2689. end
  2690. z16 = Instance.new("Sound", larm)
  2691. z16.SoundId = "http://www.roblox.com/asset/?id="
  2692. z16.Volume = .6
  2693. z16.Pitch = pt[math.random(1,#pt)]
  2694. z16.Looped = false
  2695. z16:Play()
  2696. for i = 1, 3 do
  2697. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2698. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2699. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2700. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2701. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2702. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2703. if Debounces.on == false then break end
  2704. wait()
  2705. end
  2706. z17 = Instance.new("Sound", rarm)
  2707. z17.SoundId = "http://www.roblox.com/asset/?id="
  2708. z17.Volume = .6
  2709. z17.Pitch = pt[math.random(1,#pt)]
  2710. z17.Looped = false
  2711. z17:Play()
  2712. for i = 1, 3 do
  2713. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2714. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2715. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2716. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2717. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2718. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2719. if Debounces.on == false then break end
  2720. wait()
  2721. end
  2722. z18 = Instance.new("Sound", larm)
  2723. z18.SoundId = "http://www.roblox.com/asset/?id="
  2724. z18.Volume = .6
  2725. z18.Pitch = pt[math.random(1,#pt)]
  2726. z18.Looped = false
  2727. z18:Play()
  2728. for i = 1, 3 do
  2729. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2730. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2731. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2732. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2733. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2734. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2735. if Debounces.on == false then break end
  2736. wait()
  2737. end
  2738. z19 = Instance.new("Sound", rarm)
  2739. z19.SoundId = "http://www.roblox.com/asset/?id="
  2740. z19.Volume = 0.6
  2741. z19.Pitch = pt[math.random(1,#pt)]
  2742. z19.Looped = false
  2743. z19:Play()
  2744. for i = 1, 3 do
  2745. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2746. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2747. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2748. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2749. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2750. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2751. if Debounces.on == false then break end
  2752. wait()
  2753. end
  2754. z20 = Instance.new("Sound", larm)
  2755. z20.SoundId = "http://www.roblox.com/asset/?id="
  2756. z20.Volume = .6
  2757. z20.Pitch = pt[math.random(1,#pt)]
  2758. z20.Looped = false
  2759. z20:Play()
  2760. for i = 1, 3 do
  2761. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2762. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2763. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2764. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2765. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2766. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2767. if Debounces.on == false then break end
  2768. wait()
  2769. end
  2770. z20 = Instance.new("Sound", larm)
  2771. z20.SoundId = "http://www.roblox.com/asset/?id="
  2772. z20.Volume = .6
  2773. z20.Pitch = pt[math.random(1,#pt)]
  2774. z20.Looped = false
  2775. z20:Play()
  2776. for i = 1, 3 do
  2777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2783. if Debounces.on == false then break end
  2784. wait()
  2785. end
  2786. z20 = Instance.new("Sound", larm)
  2787. z20.SoundId = "http://www.roblox.com/asset/?id="
  2788. z20.Volume = .6
  2789. z20.Pitch = pt[math.random(1,#pt)]
  2790. z20.Looped = false
  2791. z20:Play()
  2792. for i = 1, 3 do
  2793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2799. if Debounces.on == false then break end
  2800. wait()
  2801. end
  2802. z20 = Instance.new("Sound", larm)
  2803. z20.SoundId = "http://www.roblox.com/asset/?id="
  2804. z20.Volume = .6
  2805. z20.Pitch = pt[math.random(1,#pt)]
  2806. z20.Looped = false
  2807. z20:Play()
  2808. for i = 1, 3 do
  2809. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2810. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2811. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2812. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2813. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2814. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2815. if Debounces.on == false then break end
  2816. wait()
  2817. end
  2818. z20 = Instance.new("Sound", larm)
  2819. z20.SoundId = "http://www.roblox.com/asset/?id="
  2820. z20.Volume = .6
  2821. z20.Pitch = pt[math.random(1,#pt)]
  2822. z20.Looped = false
  2823. z20:Play()
  2824. for i = 1, 3 do
  2825. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2826. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2827. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2829. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2830. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2831. if Debounces.on == false then break end
  2832. wait()
  2833. end
  2834. z20 = Instance.new("Sound", larm)
  2835. z20.SoundId = "http://www.roblox.com/asset/?id="
  2836. z20.Volume = .6
  2837. z20.Pitch = pt[math.random(1,#pt)]
  2838. z20.Looped = false
  2839. z20:Play()
  2840. for i = 1, 3 do
  2841. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2842. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2843. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2844. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2845. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2846. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2847. if Debounces.on == false then break end
  2848. wait()
  2849. end
  2850. z20 = Instance.new("Sound", larm)
  2851. z20.SoundId = "http://www.roblox.com/asset/?id="
  2852. z20.Volume = .6
  2853. z20.Pitch = pt[math.random(1,#pt)]
  2854. z20.Looped = false
  2855. z20:Play()
  2856. for i = 1, 3 do
  2857. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2858. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2859. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2860. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2861. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2862. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2863. if Debounces.on == false then break end
  2864. wait()
  2865. end
  2866. z20 = Instance.new("Sound", larm)
  2867. z20.SoundId = "http://www.roblox.com/asset/?id="
  2868. z20.Volume = .6
  2869. z20.Pitch = pt[math.random(1,#pt)]
  2870. z20.Looped = false
  2871. z20:Play()
  2872. for i = 1, 3 do
  2873. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2874. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2875. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2876. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2877. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2878. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2879. if Debounces.on == false then break end
  2880. wait()
  2881. end
  2882. z:Destroy()
  2883. z2:Destroy()
  2884. z3:Destroy()
  2885. z4:Destroy()
  2886. z5:Destroy()
  2887. z6:Destroy()
  2888. z7:Destroy()
  2889. z8:Destroy()
  2890. z9:Destroy()
  2891. z10:Destroy()
  2892. z11:Destroy()
  2893. z12:Destroy()
  2894. z13:Destroy()
  2895. z14:Destroy()
  2896. z15:Destroy()
  2897. z16:Destroy()
  2898. z17:Destroy()
  2899. z18:Destroy()
  2900. z19:Destroy()
  2901. z20:Destroy()
  2902. Debounces.LPunch = false
  2903. Debounces.RPunch = false
  2904. Debounces.ks = false
  2905. Debounces.ks2 = false
  2906. if Debounces.CanAttack == false then
  2907. Debounces.CanAttack = true
  2908. Debounces.on = false
  2909. Debounces.NoIdl = false
  2910. end
  2911. end
  2912. end
  2913. end)
  2914. -------------------------------
  2915. mouse.KeyDown:connect(function(key)
  2916. if key == "t" then
  2917. if Debounces.CanAttack == true then
  2918. Debounces.CanAttack = false
  2919. Debounces.NoIdl = true
  2920. Debounces.on = true
  2921. Debounces.ks = true
  2922. kik = rleg.Touched:connect(function(ht)
  2923. hit = ht.Parent
  2924. if ht and hit:IsA("Model") then
  2925. if hit:FindFirstChild("Humanoid") then
  2926. if hit.Name ~= p.Name then
  2927. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2928. Debounces.Slashed = true]]--
  2929. if Debounces.ks==true then
  2930. z = Instance.new("Sound",hed)
  2931. z.SoundId = "rbxassetid://169380525"
  2932. z.Volume = 1
  2933. z:Play()
  2934. Debounces.ks=false
  2935. end
  2936. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2937. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2938. --Debounces.Slashed = false
  2939. --end
  2940. end
  2941. end
  2942. elseif ht and hit:IsA("Hat") then
  2943. if hit.Parent.Name ~= p.Name then
  2944. if hit.Parent:FindFirstChild("Humanoid") then
  2945. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2946. Debounces.Slashed = true]]--
  2947. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2948. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2949. --Debounces.Slashed = false
  2950. --end
  2951. end
  2952. end
  2953. end
  2954. end)
  2955. for i = 1,20 do
  2956. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2957. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2958. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2959. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2960. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2961. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2962. if Debounces.on == false then break end
  2963. rs:wait()
  2964. end
  2965. kik:disconnect()
  2966. if Debounces.CanAttack == false then
  2967. Debounces.CanAttack = true
  2968. Debounces.NoIdl = false
  2969. Debounces.on = false
  2970. end
  2971. end
  2972. end
  2973. end)
  2974. ----------------------------------------------------
  2975. mouse.KeyDown:connect(function(key)
  2976. if key == "y" then
  2977. if Debounces.CanAttack == true then
  2978. Debounces.CanAttack = false
  2979. Debounces.on = true
  2980. Debounces.NoIdl = true
  2981. for i = 1, 15 do
  2982. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2983. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2984. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2985. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2986. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2987. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2988. if Debounces.on == false then break end
  2989. rs:wait(2.7)
  2990. end
  2991. x = Instance.new("Sound",char)
  2992. x.SoundId = "rbxassetid://345052019"
  2993. x.Pitch = 0.8
  2994. x.Volume = 1
  2995. x:Play()
  2996. wait(1.5)
  2997. Debounces.on = false
  2998. Debounces.Here = false
  2999. shot = shot + 1
  3000. local rng = Instance.new("Part", larm)
  3001. rng.Anchored = true
  3002. rng.BrickColor = BrickColor.new("Royal purple")
  3003. rng.CanCollide = false
  3004. rng.FormFactor = 3
  3005. rng.Name = "Ring"
  3006. rng.Size = Vector3.new(1, 1, 1)
  3007. rng.Transparency = 0.35
  3008. rng.TopSurface = 0
  3009. rng.BottomSurface = 0
  3010. rng2 = rng:clone()
  3011. rng3 = rng2:clone()
  3012. rng4 = rng2:clone()
  3013. local rngm = Instance.new("SpecialMesh", rng)
  3014. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  3015. rngm.Scale = Vector3.new(10, 10, 1)
  3016. rngm2 = rngm:clone()
  3017. rngm2.Scale = Vector3.new(6, 6, 4)
  3018. rngm3=rngm2:clone()
  3019. rngm3.Parent = rng3
  3020. rngm3.Scale = Vector3.new(9, 9, 2)
  3021. rngm4 = rngm2:clone()
  3022. rngm4.Parent = rng4
  3023. rngm4.Scale = Vector3.new(7, 7, 2)
  3024. local bem = Instance.new("Part", larm)
  3025. bem.Anchored = true
  3026. bem.BrickColor = BrickColor.new("Royal purple")
  3027. bem.CanCollide = false
  3028. bem.FormFactor = 3
  3029. bem.Name = "Beam" .. shot
  3030. bem.Size = Vector3.new(1, 1, 1)
  3031. bem.Transparency = 0.35
  3032. bem.TopSurface = 0
  3033. bem.BottomSurface = 0
  3034. local bemm = Instance.new("SpecialMesh", bem)
  3035. bemm.MeshType = 4
  3036. bemm.Scale = Vector3.new(1, 10, 10)
  3037. local out = Instance.new("Part", larm)
  3038. out.Anchored = true
  3039. out.BrickColor = BrickColor.new("Royal purple")
  3040. out.CanCollide = false
  3041. out.FormFactor = 3
  3042. out.Name = "Out"
  3043. out.Size = Vector3.new(4, 4, 4)
  3044. out.Transparency = 0.35
  3045. out.TopSurface = 0
  3046. out.BottomSurface = 0
  3047. local outm = Instance.new("SpecialMesh", out)
  3048. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  3049. outm.Scale = Vector3.new(10, 10, 10)
  3050. local bnd = Instance.new("Part", larm)
  3051. bnd.Anchored = true
  3052. bnd.BrickColor = BrickColor.new("Royal purple")
  3053. bnd.CanCollide = false
  3054. bnd.FormFactor = 3
  3055. bnd.Name = "Bend"
  3056. bnd.Size = Vector3.new(1, 1, 1)
  3057. bnd.Transparency = 1
  3058. bnd.TopSurface = 0
  3059. bnd.BottomSurface = 0
  3060. local bndm = Instance.new("SpecialMesh", bnd)
  3061. bndm.MeshType = 3
  3062. bndm.Scale = Vector3.new(8, 8, 8)
  3063. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  3064. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  3065. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  3066. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  3067. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  3068. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  3069. Debounces.Shewt = true
  3070. coroutine.wrap(function()
  3071. for i = 1, 20, 0.2 do
  3072. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  3073. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  3074. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  3075. rng.Transparency = i/30
  3076. rng3.Transparency = 1/34
  3077. rng4.Transparency = i/36
  3078. wait()
  3079. end
  3080. wait()
  3081. rng:Destroy()
  3082. end)()
  3083. if Debounces.Shewt == true then
  3084. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  3085. hit = ht.Parent
  3086. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  3087. if HasntTouched(hit.Name) == true and deb == false then
  3088. deb = true
  3089. coroutine.wrap(function()
  3090. hit:FindFirstChild("Humanoid").PlatformStand = true
  3091. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  3092. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  3093. end)()
  3094. table.insert(Touche, hit.Name)
  3095. deb = false
  3096. end
  3097. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  3098. if HasntTouched(hit.Parent.Name) == true and deb == false then
  3099. deb = true
  3100. coroutine.wrap(function()
  3101. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  3102. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  3103. wait(1)
  3104. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  3105. end)()
  3106. table.insert(Touche, hit.Parent.Name)
  3107. deb = false
  3108. for i, v in pairs(Touche) do
  3109. print(v)
  3110. end
  3111. end
  3112. end
  3113. end)
  3114. end
  3115. for i = 0, 260, 8 do
  3116. bem.Size = Vector3.new(i, 10, 10)
  3117. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  3118. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3119. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3120. bnd.Size = Vector3.new(1,1,1)
  3121. bndm.Scale = Vector3.new(8,8,8)
  3122. if i % 10 == 0 then
  3123. local newRng = rng2:Clone()
  3124. newRng.Parent = larm
  3125. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3126. local newRngm = rngm2:clone()
  3127. newRngm.Parent=newRng
  3128. coroutine.wrap(function()
  3129. for i = 1, 10, 0.2 do
  3130. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  3131. newRng.Transparency = i/10
  3132. wait()
  3133. end
  3134. wait()
  3135. newRng:Destroy()
  3136. end)()
  3137. end
  3138. wait()
  3139. end
  3140. wait()
  3141. Debounces.Shewt = false
  3142. bem:Destroy()
  3143. out:Destroy()
  3144. bnd:Destroy()
  3145. Debounces.Ready = false
  3146. for i, v in pairs(Touche) do
  3147. table.remove(Touche, i)
  3148. end
  3149. wait()
  3150. table.insert(Touche, char.Name)
  3151. Debounces.NoIdl = false
  3152. if Debounces.CanAttack == false then
  3153. Debounces.CanAttack = true
  3154. end
  3155. end
  3156. end
  3157. end)
  3158. ----------------------------------------------------
  3159. Charging = false
  3160. mouse.KeyDown:connect(function(key)
  3161. if key == "r" then
  3162. if Charging == false then
  3163. Charging = true
  3164. if Debounces.CanAttack == true then
  3165. Debounces.CanAttack = false
  3166. Debounces.NoIdl = true
  3167. Debounces.on = true
  3168. for i = 1,20 do
  3169. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3170. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3171. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3172. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3173. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3174. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3175. if Debounces.on == false then break end
  3176. rs:wait()
  3177. end
  3178. --[[for i = 1,20 do
  3179. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3180. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3181. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3182. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3183. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3184. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3185. if Debounces.on == false then break end
  3186. rs:wait()
  3187. end]]--
  3188. pt=Instance.new('Part',torso)
  3189. pt.Anchored=true
  3190. pt.CanCollide=false
  3191. pt.Locked = true
  3192. pt.FormFactor='Custom'
  3193. pt.Size=Vector3.new(1,1,1)
  3194. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3195. pt.Transparency=.6
  3196. pt.BrickColor=BrickColor.new('Dark indigo')
  3197. msh=Instance.new('SpecialMesh',pt)
  3198. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3199. msh.Scale=Vector3.new(9.5,9.5,9.5)
  3200. pt2=pt:clone()
  3201. pt2.Parent = torso
  3202. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3203. pt2.BrickColor=BrickColor.new("Dark indigo")
  3204. msh2=msh:clone()
  3205. msh2.Parent=pt2
  3206. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  3207.  
  3208. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3209.  
  3210. bl = Instance.new("Part", char)
  3211. bl.Locked = true
  3212. bl.Name = "Shell"
  3213. bl.BrickColor = BrickColor.new("Dark indigo")
  3214. bl.Anchored = true
  3215. bl.CanCollide = false
  3216. bl.Transparency = 0
  3217. bl.Reflectance = 0
  3218. bl.BottomSurface = 0
  3219. bl.TopSurface = 0
  3220. bl.Shape = 0
  3221. blm = Instance.new("SpecialMesh",bl)
  3222. blm.MeshType = "Sphere"
  3223. blm.Scale = Vector3.new(9.5,9.5,9.5)
  3224. blm.MeshId = "rbxassetid://9982590"
  3225.  
  3226. coroutine.resume(coroutine.create(function()
  3227. for i=1, math.huge, 4 do
  3228. if Charging == true then
  3229. rs:wait()
  3230. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3231. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  3232. bl.Transparency = bl.Transparency + 0.1
  3233. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3234. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3235. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  3236. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  3237. elseif Charging == false then break
  3238. end
  3239. end
  3240. end))
  3241.  
  3242. repeat
  3243. local p = Instance.new('Part',torso)
  3244. p.formFactor = 'Custom'
  3245. p.Size = Vector3.new(1,1,1)
  3246. p.BrickColor = BrickColor.new('Royal purple')
  3247. p.CanCollide = false
  3248. p.Transparency = 0
  3249. p.Anchored = true
  3250. p.Locked=true
  3251. s = math.random(1,40)/10
  3252. local m = Instance.new("BlockMesh",p)
  3253. m.Scale = Vector3.new(s,s,s)
  3254. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3255. --[[coroutine.wrap(function()
  3256. wait(2)
  3257. while Charging == true do
  3258. wait(2)
  3259. GroundWave1()
  3260. wait(2)
  3261. end
  3262. end)()]]--
  3263. Spawn(function()
  3264. while rs:wait() do
  3265. if Charging == true then
  3266. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3267. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3268. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3269. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3270. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3271. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3272. elseif Charging == false then break
  3273. end
  3274. end
  3275. end)
  3276. Spawn(function()
  3277. while rs:wait() do
  3278. if p.Transparency >= 1 then p:Destroy() break end
  3279. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3280. p.Transparency = p.Transparency+0.01
  3281. end
  3282. end)
  3283. wait(.3)
  3284. until Charging == false
  3285. end
  3286. end
  3287. end
  3288. end)
  3289. ----------------------------------------------------
  3290. mouse.KeyUp:connect(function(key)
  3291. if key == "r" then
  3292. if Charging == true then
  3293. Charging = false
  3294. pt:Destroy()
  3295. pt2:Destroy()
  3296. bl:Destroy()
  3297. if Debounces.CanAttack == false then
  3298. Debounces.CanAttack = true
  3299. Debounces.NoIdl = false
  3300. Debounces.on = false
  3301. end
  3302. end
  3303. end
  3304. end)
  3305. ----------------------------------------------------
  3306. mouse.KeyDown:connect(function(key)
  3307. if key == "g" then
  3308. if Debounces.CanAttack == true then
  3309. Debounces.CanAttack = false
  3310. Debounces.NoIdl = true
  3311. Debounces.on = true
  3312. local shell = Instance.new("Part",torso)
  3313. shell.BrickColor = BrickColor.new("Royal purple")
  3314. shell.Anchored = true
  3315. shell.CanCollide = false
  3316. shell.Locked = true
  3317. shell.TopSurface = "SmoothNoOutlines"
  3318. shell.BottomSurface = "SmoothNoOutlines"
  3319. shell.Size = Vector3.new(1,1,1)
  3320. shellm = Instance.new("SpecialMesh",shell)
  3321. shellm.MeshType = "Sphere"
  3322. shellm.Scale = Vector3.new(1,1,1)
  3323. local shell2 = Instance.new("Part",torso)
  3324. shell2.BrickColor = BrickColor.new("Royal purple")
  3325. shell2.Anchored = true
  3326. shell2.CanCollide = false
  3327. shell2.Locked = true
  3328. shell2.TopSurface = "SmoothNoOutlines"
  3329. shell2.BottomSurface = "SmoothNoOutlines"
  3330. shell2.Size = Vector3.new(1,1,1)
  3331. shellm2 = Instance.new("SpecialMesh",shell2)
  3332. shellm2.MeshType = "Sphere"
  3333. shellm2.Scale = Vector3.new(1,1,1)
  3334.  
  3335. function FindNearestTorso(Position,Distance,SinglePlayer)
  3336. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3337. local List = {}
  3338. for i,v in pairs(workspace:GetChildren())do
  3339. if v:IsA("Model")then
  3340. if v:findFirstChild("Torso")then
  3341. if v ~= char then
  3342. if(v.Torso.Position -Position).magnitude <= Distance then
  3343. table.insert(List,v)
  3344. end
  3345. end
  3346. end
  3347. end
  3348. end
  3349. return List
  3350. end
  3351.  
  3352. Shell = function()
  3353. local X = Instance.new("Part",char)
  3354. local O = Instance.new("ObjectValue",X)
  3355. O.Name = "creator"
  3356. X.Locked = true
  3357. X.Name = "Shell"
  3358. X.Anchored = false
  3359. X.CanCollide = false
  3360. X.Transparency = 0
  3361. X.Reflectance = 0
  3362. X.BottomSurface = 0
  3363. X.TopSurface = 0
  3364. X.Shape = 0
  3365. local V = Instance.new("ObjectValue",X)
  3366. V.Value = char
  3367. V.Name = "creator"
  3368. X.BrickColor = BrickColor.new("Royal purple")
  3369. X.Size = Vector3.new(1,1,1)
  3370. --X.Material = "Neon"
  3371. local Z = Instance.new("SpecialMesh",X)
  3372. Z.MeshType = "Sphere"
  3373. Z.Scale = Vector3.new(1,1,1)
  3374. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3375. local bv = Instance.new("BodyVelocity",X)
  3376. bv.maxForce = Vector3.new(99999,99999,99999)
  3377. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3378. bv.velocity = root.CFrame.lookVector*65
  3379. Explode = X.Touched:connect(function(hit)
  3380. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3381. local cf = X.CFrame
  3382. bv:Destroy()
  3383. X.Anchored = true
  3384. Z:Remove()
  3385. Explode:disconnect()
  3386. X.Size = Vector3.new(3,3,3)
  3387. X.Touched:connect(function(hit) end)
  3388. X.CanCollide = false
  3389. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3390. if v:FindFirstChild('Humanoid') then
  3391. v.Humanoid:TakeDamage(math.huge)
  3392. end
  3393. end
  3394. for i = 1, (40) do rs:wait()
  3395. X.Transparency = X.Transparency + (1/40)
  3396. X.Size = X.Size + Vector3.new(1,1,1)
  3397. X.CFrame = cf
  3398. end
  3399. X:Destroy()
  3400. end
  3401. end)
  3402. end
  3403. Shell()
  3404. for i = 1, 10 do
  3405. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3406. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3407. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3408. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3409. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3410. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3411. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3412. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3413. if Debounces.on == false then break end
  3414. rs:wait()
  3415. end
  3416. Shell()
  3417. shell.Transparency = 1
  3418. for i = 1, 10 do
  3419. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3420. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3421. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3422. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3423. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3424. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3425. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3426. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3427. if Debounces.on == false then break end
  3428. rs:wait()
  3429. end
  3430. Shell()
  3431. shell.Transparency = 0
  3432. shell2.Transparency = 1
  3433. for i = 1, 10 do
  3434. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3435. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3436. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3437. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3438. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3439. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3440. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3441. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3442. if Debounces.on == false then break end
  3443. rs:wait()
  3444. end
  3445. Shell()
  3446. shell2.Transparency = 0
  3447. shell.Transparency = 1
  3448. for i = 1, 10 do
  3449. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3450. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3451. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3452. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3453. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3454. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3455. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3456. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3457. if Debounces.on == false then break end
  3458. rs:wait()
  3459. end
  3460. Shell()
  3461. shell.Transparency = 0
  3462. shell2.Transparency = 1
  3463. for i = 1, 10 do
  3464. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3465. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3466. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3467. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3468. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3469. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3470. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3471. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3472. if Debounces.on == false then break end
  3473. rs:wait()
  3474. end
  3475. Shell()
  3476. shell2.Transparency = 0
  3477. shell.Transparency = 1
  3478. for i = 1, 10 do
  3479. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3480. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3481. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3482. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3483. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3484. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3485. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3486. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3487. if Debounces.on == false then break end
  3488. rs:wait()
  3489. end
  3490. Shell()
  3491. shell.Transparency = 0
  3492. shell2.Transparency = 1
  3493. for i = 1, 10 do
  3494. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3495. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3496. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3497. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3498. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3499. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3500. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3501. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3502. if Debounces.on == false then break end
  3503. rs:wait()
  3504. end
  3505. Shell()
  3506. shell2.Transparency = 0
  3507. shell.Transparency = 1
  3508. for i = 1, 10 do
  3509. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3510. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3511. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3512. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3513. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3514. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3515. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3516. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3517. if Debounces.on == false then break end
  3518. rs:wait()
  3519. end
  3520. Shell()
  3521. shell.Transparency = 0
  3522. shell2.Transparency = 1
  3523. for i = 1, 10 do
  3524. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3525. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3526. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3527. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3528. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3529. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3530. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3531. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3532. if Debounces.on == false then break end
  3533. rs:wait()
  3534. end
  3535. Shell()
  3536. shell2.Transparency = 0
  3537. shell.Transparency = 1
  3538. for i = 1, 10 do
  3539. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3540. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3541. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3543. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3544. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3545. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3546. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3547. if Debounces.on == false then break end
  3548. rs:wait()
  3549. end
  3550. Shell()
  3551. shell.Transparency = 0
  3552. shell2.Transparency = 1
  3553. for i = 1, 10 do
  3554. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3555. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3556. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3557. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3558. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3559. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3560. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3561. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3562. if Debounces.on == false then break end
  3563. rs:wait()
  3564. end
  3565. Shell()
  3566. shell2.Transparency = 0
  3567. shell.Transparency = 1
  3568. for i = 1, 10 do
  3569. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3570. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3571. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3572. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3573. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3574. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3575. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3576. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3577. if Debounces.on == false then break end
  3578. rs:wait()
  3579. end
  3580. Shell()
  3581. shell.Transparency = 0
  3582. shell2.Transparency = 1
  3583. for i = 1, 10 do
  3584. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3585. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3586. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3587. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3588. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3589. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3590. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3591. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3592. if Debounces.on == false then break end
  3593. rs:wait()
  3594. end
  3595. shell.Transparency = 1
  3596. if Debounces.CanAttack == false then
  3597. Debounces.CanAttack = true
  3598. Debounces.NoIdl = false
  3599. Debounces.on = false
  3600. end
  3601. end
  3602. end
  3603. end)
  3604. ----------------------------------------------------
  3605. Search = false
  3606. mouse.KeyDown:connect(function(key)
  3607. if key == "n" then
  3608. if Search == true then
  3609. Search = true
  3610. for i,v in pairs(game.Players:getPlayers()) do
  3611. if v.Name~=char.Name then
  3612. for j,k in pairs(v.Character:GetChildren()) do
  3613. if k:IsA("BasePart") and k.Transparency >= 1 then
  3614. bawx=Instance.new("SelectionBox",cam)
  3615. bawx.Color = BrickColor.new("Royal purple")
  3616. bawx.Transparency = .5
  3617. bawx.Adornee = k
  3618. end
  3619. end
  3620. end
  3621. end
  3622. elseif Search == true then
  3623. Search = false
  3624. for i, v in pairs(cam:GetChildren()) do
  3625. if v:IsA("SelectionBox") then
  3626. v:Destroy()
  3627. end
  3628. end
  3629. end
  3630. end
  3631. end)
  3632. ----------------------------------------------------
  3633. Grab = false
  3634. mouse.KeyDown:connect(function(key)
  3635. if key == "z" then
  3636. Debounces.on = true
  3637. Debounces.NoIdl = true
  3638. Debounces.ks = true
  3639. if Grab == false then
  3640. gp = nil
  3641. for i = 1, 20 do
  3642. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3648. if Debounces.on == false then break end
  3649. rs:wait()
  3650. end
  3651. con1=larm.Touched:connect(function(hit) -- this is grab
  3652. ht = hit.Parent
  3653. hum1=ht:FindFirstChild('Humanoid')
  3654. if hum1 ~= nil then
  3655. if Debounces.ks==true then
  3656. z = Instance.new("Sound",hed)
  3657. z.SoundId = "rbxassetid://169380525"
  3658. z.Volume = 1
  3659. z:Play()
  3660. Debounces.ks=false
  3661. end
  3662. hum1.PlatformStand=true
  3663. gp = ht
  3664. Grab = true
  3665. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3666. asd.Parent = larm
  3667. asd.Name = "asd"
  3668. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3669. --[[elseif hum1 == nil then
  3670. con1:disconnect()
  3671. wait() return]]--
  3672. end
  3673. end)
  3674. for i = 1, 20 do
  3675. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3676. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3677. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3678. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3679. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3680. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3681. if Debounces.on == false then break end
  3682. rs:wait()
  3683. end
  3684. if hum1 == nil then
  3685. Debounces.on = false
  3686. Debounces.NoIdl = false
  3687. end
  3688. con1:disconnect()
  3689. elseif Grab == true then
  3690. Grab = false
  3691. Punch()
  3692. z = Instance.new("Sound",hed)
  3693. z.SoundId = "rbxassetid://169380525"
  3694. z.Pitch = ptz[math.random(1,#ptz)]
  3695. z.Volume = 1
  3696. z:Play()
  3697. for i = 1, 10 do
  3698. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3699. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3700. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3701. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3702. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3703. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3704. if Debounces.on == false then break end
  3705. rs:wait()
  3706. end
  3707. Punch()
  3708. z = Instance.new("Sound",hed)
  3709. z.SoundId = "rbxassetid://169380525"
  3710. z.Pitch = ptz[math.random(1,#ptz)]
  3711. z.Volume = 1
  3712. z:Play()
  3713. for i = 1, 10 do
  3714. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3715. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3716. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3717. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3718. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3719. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3720. if Debounces.on == false then break end
  3721. rs:wait()
  3722. end
  3723. Punch()
  3724. z = Instance.new("Sound",hed)
  3725. z.SoundId = "rbxassetid://169380525"
  3726. z.Pitch = ptz[math.random(1,#ptz)]
  3727. z.Volume = 1
  3728. z:Play()
  3729. for i = 1, 10 do
  3730. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3731. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3732. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3733. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3734. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3735. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3736. if Debounces.on == false then break end
  3737. rs:wait()
  3738. end
  3739. Punch()
  3740. z = Instance.new("Sound",hed)
  3741. z.SoundId = "rbxassetid://169380525"
  3742. z.Pitch = ptz[math.random(1,#ptz)]
  3743. z.Volume = 1
  3744. z:Play()
  3745. for i = 1, 10 do
  3746. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3747. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3748. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3749. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3750. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3751. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3752. if Debounces.on == false then break end
  3753. rs:wait()
  3754. end
  3755. Punch()
  3756. z = Instance.new("Sound",hed)
  3757. z.SoundId = "rbxassetid://169380525"
  3758. z.Pitch = ptz[math.random(1,#ptz)]
  3759. z.Volume = 1
  3760. z:Play()
  3761. for i = 1, 10 do
  3762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3768. if Debounces.on == false then break end
  3769. rs:wait()
  3770. end
  3771. Punch()
  3772. z = Instance.new("Sound",hed)
  3773. z.SoundId = "rbxassetid://169380525"
  3774. z.Pitch = ptz[math.random(1,#ptz)]
  3775. z.Volume = 1
  3776. z:Play()
  3777. for i = 1, 10 do
  3778. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3779. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3780. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3781. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3782. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3783. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3784. if Debounces.on == false then break end
  3785. rs:wait()
  3786. end
  3787. Punch()
  3788. z = Instance.new("Sound",hed)
  3789. z.SoundId = "rbxassetid://169380525"
  3790. z.Pitch = ptz[math.random(1,#ptz)]
  3791. z.Volume = 1
  3792. z:Play()
  3793. for i = 1, 10 do
  3794. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3795. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3796. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3797. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3798. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3799. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3800. if Debounces.on == false then break end
  3801. rs:wait()
  3802. end
  3803. Punch()
  3804. z = Instance.new("Sound",hed)
  3805. z.SoundId = "rbxassetid://169380525"
  3806. z.Pitch = ptz[math.random(1,#ptz)]
  3807. z.Volume = 1
  3808. z:Play()
  3809. for i = 1, 10 do
  3810. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3811. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3812. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3813. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3814. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3815. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3816. if Debounces.on == false then break end
  3817. rs:wait()
  3818. end
  3819. Punch()
  3820. z = Instance.new("Sound",hed)
  3821. z.SoundId = "rbxassetid://169380525"
  3822. z.Pitch = ptz[math.random(1,#ptz)]
  3823. z.Volume = 1
  3824. z:Play()
  3825. for i = 1, 10 do
  3826. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3827. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3828. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3829. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3830. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3831. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3832. if Debounces.on == false then break end
  3833. rs:wait()
  3834. end
  3835. Punch()
  3836. z = Instance.new("Sound",hed)
  3837. z.SoundId = "rbxassetid://169380525"
  3838. z.Pitch = ptz[math.random(1,#ptz)]
  3839. z.Volume = 1
  3840. z:Play()
  3841. for i = 1, 10 do
  3842. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3843. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3844. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3845. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3846. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3847. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3848. if Debounces.on == false then break end
  3849. rs:wait()
  3850. end
  3851. Punch()
  3852. z = Instance.new("Sound",hed)
  3853. z.SoundId = "rbxassetid://169380525"
  3854. z.Pitch = ptz[math.random(1,#ptz)]
  3855. z.Volume = 1
  3856. z:Play()
  3857. for i = 1, 10 do
  3858. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3859. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3860. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3861. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3862. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3863. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3864. if Debounces.on == false then break end
  3865. rs:wait()
  3866. end
  3867. Punch()
  3868. z = Instance.new("Sound",hed)
  3869. z.SoundId = "rbxassetid://169380525"
  3870. z.Pitch = ptz[math.random(1,#ptz)]
  3871. z.Volume = 1
  3872. z:Play()
  3873. for i = 1, 10 do
  3874. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3875. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3876. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3877. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3878. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3879. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3880. if Debounces.on == false then break end
  3881. rs:wait()
  3882. end
  3883. con1:disconnect()
  3884. Debounces.on = false
  3885. Debounces.NoIdl = false
  3886. if gp ~= nil then
  3887. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3888. for i,v in pairs(larm:GetChildren()) do
  3889. if v.Name == "asd" and v:IsA("Weld") then
  3890. v:Remove()
  3891. end
  3892. end
  3893. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3894. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3895. bv.P = 125000
  3896. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3897. hum1=nil
  3898. ht=nil
  3899. Debounces.on = false
  3900. Debounces.NoIdl = false
  3901. elseif ht == nil then wait()
  3902. Grab = false
  3903. Debounces.on = false
  3904. Debounces.NoIdl = false
  3905. end
  3906. end
  3907. end
  3908. end)
  3909. ----------------------------------------------------
  3910. mouse.KeyDown:connect(function(key)
  3911. if string.byte(key) == 52 then
  3912. char.Humanoid.WalkSpeed = 60
  3913. end
  3914. end)
  3915. mouse.KeyUp:connect(function(key)
  3916. if string.byte(key) == 52 then
  3917. char.Humanoid.WalkSpeed = 8
  3918. end
  3919. end)
  3920. -------------------------------
  3921. local animpose = "Idle"
  3922. local lastanimpose = "Idle"
  3923. local sine = 0
  3924. local change = 1
  3925. local val = 0
  3926. local ffing = false
  3927. -------------------------------
  3928. game:GetService("RunService").RenderStepped:connect(function()
  3929. --[[if char.Humanoid.Jump == true then
  3930. jump = true
  3931. else
  3932. jump = false
  3933. end]]
  3934. char.Humanoid.FreeFalling:connect(function(f)
  3935. if f then
  3936. ffing = true
  3937. else
  3938. ffing = false
  3939. end
  3940. end)
  3941. sine = sine + change
  3942. if jumpn == true then
  3943. animpose = "Jumping"
  3944. elseif ffing == true then
  3945. animpose = "Freefalling"
  3946. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3947. animpose = "Idle"
  3948. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3949. animpose = "Walking"
  3950. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3951. animpose = "Running"
  3952. end
  3953. if animpose ~= lastanimpose then
  3954. sine = 0
  3955. if Debounces.NoIdl == false then
  3956. if animpose == "Idle" then
  3957. for i = 1, 2 do
  3958. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3959. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3960. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3961. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3962. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3963. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3964. end
  3965. elseif animpose == "Walking" then
  3966. for i = 1, 2 do
  3967. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3968. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3969. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3970. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3971. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3972. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3973. end
  3974. elseif animpose == "Running" then
  3975. for i = 1, 2 do
  3976. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3977. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3978. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3979. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3980. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3981. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3982. wait()
  3983. end
  3984. end
  3985. else
  3986. end
  3987. end
  3988. lastanimpose = animpose
  3989. if Debounces.NoIdl == false then
  3990. if animpose == "Idle" then
  3991. change = 0.5
  3992. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3993. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3994. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3995. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3996. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3997. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3998. elseif animpose == "Walking" then
  3999. change = 1
  4000. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4001. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4002. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4003. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4004. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4005. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4006. elseif animpose == "Running" then
  4007. change = 1
  4008. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  4009. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  4010. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  4011. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  4012. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  4013. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  4014. elseif stanceToggle == "Floating" then
  4015. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4016. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4017. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  4018. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  4019. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  4020. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  4021. end
  4022. end
  4023. end)
  4024. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  4025. local a = Instance.new("ForceField")
  4026. a.Parent = workspace.Likebossfromdk
  4027. wait(0)
  4028. game.Workspace.Likebossfromdk.Humanoid.Health = math.huge
  4029. -----------------------------------------------------------------------------
  4030.  
  4031. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  4032. --[[Part0 = Vector3 (Start pos)
  4033. Part1 = Vector3 (End pos)
  4034. Times = number (Amount of lightning parts)
  4035. Offset = number (Offset)
  4036. Color = color (brickcolor value)
  4037. Thickness = number (thickness)
  4038. Trans = number (transparency)
  4039. ]]--
  4040. local magz = (Part0 - Part1).magnitude
  4041. local curpos = Part0
  4042. local trz = {-Offset,Offset}
  4043. for i=1,Times do
  4044. local li = Instance.new("Part", torso)
  4045. li.Name = "Lightning"
  4046. li.TopSurface =0
  4047. li.Material = "Neon"
  4048. li.BottomSurface = 0
  4049. li.Anchored = true
  4050. li.Locked = true
  4051. li.Transparency = Trans or 0.4
  4052. li.BrickColor = BrickColor.new(Color)
  4053. li.formFactor = "Custom"
  4054. li.CanCollide = false
  4055. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  4056. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  4057. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  4058. if Times == i then
  4059. local magz2 = (curpos - Part1).magnitude
  4060. li.Size = Vector3.new(Thickness,Thickness,magz2)
  4061. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  4062. else
  4063. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  4064. end
  4065. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  4066. game.Debris:AddItem(li,.1)
  4067. end
  4068. end
  4069.  
  4070. BodyParts = {} -- Parts to emit lightning effects from
  4071. for _, v in pairs(char:GetChildren()) do
  4072. if v:IsA("Part") then
  4073. table.insert(BodyParts, v)
  4074. end
  4075. end
  4076.  
  4077. Bounding = {} -- Calculate the bounding boxes
  4078. for _, v in pairs(BodyParts) do
  4079. local temp = {X=nil, Y=nil, Z=nil}
  4080. temp.X = v.Size.X/2 * 15
  4081. temp.Y = v.Size.Y/2 * 15
  4082. temp.Z = v.Size.Z/2 * 15
  4083. Bounding[v.Name] = temp
  4084. --table.insert(Bounding, v.Name, temp)
  4085. end
  4086.  
  4087. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  4088. local Body1 = BodyParts[math.random(#BodyParts)]
  4089. local Body2 = BodyParts[math.random(#BodyParts)]
  4090. local Pos1 = Vector3.new(
  4091. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  4092. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  4093. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  4094. )
  4095. local Pos2 = Vector3.new(
  4096. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  4097. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  4098. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  4099. )
  4100. local SPos1 = Body1.Position + Pos1
  4101. local SPos2 = Body2.Position + Pos2
  4102. Lightning(SPos1, SPos2, 4, 3, "Royal purple", .3, .56)
  4103. end
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