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SansTheHackerYT

FE Project 44033514

Feb 21st, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. --Yeahh, idk anymore. Since no one buys scripts anymore, i might aswell just throw this on the internet for all of you to enjoy--
  153. --Feel free to edit this however you like, but please, do not turn this into some lame ass edit which pretty much 1 shots anything/everyone--
  154. --WIP(because nothing is perfect)--
  155. --Inspired by the one and only, yes, TheDarkRevenant(KingAbsalom)--
  156. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  157. --RIP Forums 12/4/17--
  158. Player=game:GetService("Players").LocalPlayer
  159. Character=Player.Character
  160. Character.Humanoid.Name = "noneofurbusiness"
  161. hum = Character.noneofurbusiness
  162. LeftArm=Character["Left Arm"]
  163. LeftLeg=Character["Left Leg"]
  164. RightArm=Character["Right Arm"]
  165. RightLeg=Character["Right Leg"]
  166. Root=Character["HumanoidRootPart"]
  167. Head=Character["Head"]
  168. Torso=Character["Torso"]
  169. attacking = false
  170. walking = false
  171. position = "Idle"
  172. local sine = 0
  173. removeuseless = game:GetService("Debris")
  174. local change = 2
  175. debounce = false
  176. tauntdebounce = false
  177. mouse = Player:GetMouse()
  178. sID = rbxassetid
  179. create = Instance.new
  180. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  181. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  182. local soundtable3 = {834001797,834001752,834001699,834001828}
  183. rdnm3 = #soundtable3
  184. rdnm = #soundtable
  185. rototota = false
  186. rdnm2 = #soundtable
  187. rototota = false
  188. i = 1
  189. running = false
  190. damagedebounce = false
  191. comingouttoplay = true
  192. transf1 = false
  193. balldebounce = false
  194. donttransform = false
  195. damageall={}
  196. Repeater={}
  197. Repeater2={}
  198. nonmeshRepeater={}
  199. nonmeshRepeater2={}
  200. dmgii={}
  201. DamageAll2={}
  202. SlowlyFade={}
  203. TheEnd={}
  204. TheEnd2={}
  205. TheEnd3={}
  206. Extreme={}
  207. ExtremeM={}
  208. TheEnd4={}
  209. UpMover={}
  210. openshocktable={}
  211. LessSize={}
  212. ForwardMover={}
  213.  
  214. punchexplosion = Instance.new("Sound", LeftArm)
  215. punchexplosion.SoundId = "rbxassetid://909258891"
  216. punchexplosion.Looped = false
  217. punchexplosion.Volume = 2
  218.  
  219. punchexplosion2 = Instance.new("Sound", LeftArm)
  220. punchexplosion2.SoundId = "rbxassetid://907528019"
  221. punchexplosion2.Looped = false
  222. punchexplosion2.Volume = 2
  223.  
  224. punchexplosion3 = Instance.new("Sound", LeftArm)
  225. punchexplosion3.SoundId = "rbxassetid://564533374"
  226. punchexplosion3.Looped = false
  227. punchexplosion3.Volume = 2
  228.  
  229. punchcharge = Instance.new("Sound", LeftArm)
  230. punchcharge.SoundId = "rbxassetid://909253995"
  231. punchcharge.Looped = false
  232. punchcharge.Volume = 2
  233.  
  234. punchcharge2 = Instance.new("Sound", LeftArm)
  235. punchcharge2.SoundId = "rbxassetid://907532684"
  236. punchcharge2.Looped = false
  237. punchcharge2.Volume = 2
  238.  
  239. LSSJ = Instance.new("Sound", Torso)
  240. LSSJ.SoundId = "rbxassetid://1412058990"
  241. LSSJ.Volume = 8
  242.  
  243. punchcharge3 = Instance.new("Sound", LeftArm)
  244. punchcharge3.SoundId = "rbxassetid://1177784554"
  245. punchcharge3.Looped = false
  246. punchcharge3.Volume = 2
  247.  
  248. boomswoosh = Instance.new("Sound", Torso)
  249. boomswoosh.SoundId = "rbxassetid://633627961"
  250. boomswoosh.Looped = false
  251. boomswoosh.Volume = 1.5
  252.  
  253. TheEndSound = Instance.new("Sound", Torso)
  254. TheEndSound.SoundId = "rbxassetid://264358562"
  255. TheEndSound.Looped = false
  256. TheEndSound.Volume = 3
  257.  
  258. TheEndSound2 = Instance.new("Sound", Torso)
  259. TheEndSound2.SoundId = "rbxassetid://907530407"
  260. TheEndSound2.Looped = true
  261. TheEndSound2.Volume = 3
  262.  
  263. ROOOAAAAH = Instance.new("Sound", Torso)
  264. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  265. ROOOAAAAH.Looped = false
  266. ROOOAAAAH.Volume = 2
  267.  
  268. x0412 = Instance.new("Sound", Torso)
  269. x0412.SoundId = "rbxassetid://962379106"
  270. x0412.Looped = false
  271. x0412.Volume = 8
  272.  
  273. local HEADLERP = Instance.new("ManualWeld")
  274. HEADLERP.Parent = Head
  275. HEADLERP.Part0 = Head
  276. HEADLERP.Part1 = Torso
  277. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  278.  
  279. local TORSOLERP = Instance.new("ManualWeld")
  280. TORSOLERP.Parent = Torso
  281. TORSOLERP.Part0 = Torso
  282. TORSOLERP.Part1 = Torso
  283. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  284.  
  285. local ROOTLERP = Instance.new("ManualWeld")
  286. ROOTLERP.Parent = Root
  287. ROOTLERP.Part0 = Root
  288. ROOTLERP.Part1 = Torso
  289. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  290.  
  291. local RIGHTARMLERP = Instance.new("ManualWeld")
  292. RIGHTARMLERP.Parent = RightArm
  293. RIGHTARMLERP.Part0 = RightArm
  294. RIGHTARMLERP.Part1 = Torso
  295. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  296.  
  297. local LEFTARMLERP = Instance.new("ManualWeld")
  298. LEFTARMLERP.Parent = LeftArm
  299. LEFTARMLERP.Part0 = LeftArm
  300. LEFTARMLERP.Part1 = Torso
  301. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  302.  
  303. local RIGHTLEGLERP = Instance.new("ManualWeld")
  304. RIGHTLEGLERP.Parent = RightLeg
  305. RIGHTLEGLERP.Part0 = RightLeg
  306. RIGHTLEGLERP.Part1 = Torso
  307. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  308.  
  309. local LEFTLEGLERP = Instance.new("ManualWeld")
  310. LEFTLEGLERP.Parent = LeftLeg
  311. LEFTLEGLERP.Part0 = LeftLeg
  312. LEFTLEGLERP.Part1 = Torso
  313. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  314.  
  315. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  316. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  317. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  318. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  319. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  320. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  321.  
  322. local function weldBetween(a, b)
  323. local weld = Instance.new("ManualWeld", a)
  324. weld.Part0 = a
  325. weld.Part1 = b
  326. weld.C0 = a.CFrame:inverse() * b.CFrame
  327. return weld
  328. end
  329.  
  330. godmode = coroutine.wrap(function()
  331. while true do
  332. hum.MaxHealth = math.huge
  333. wait(0.0000001)
  334. hum.Health = math.huge
  335. wait()
  336. end
  337. end)
  338. godmode()
  339. ff = Instance.new("ForceField", Character)
  340. ff.Visible = false
  341.  
  342. while comingouttoplay do
  343. hum.WalkSpeed = 0
  344. for i = 1, 15 do
  345. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  346. wait()
  347. end
  348. Root.Anchored = true
  349. smallrift = Instance.new("Part", Torso)
  350. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  351. smallrift.Material = "Neon"
  352. smallrift.Transparency = 1
  353. smallrift.Anchored = true
  354. smallrift.CanCollide = false
  355. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  356. smallriftdecal = Instance.new("Decal", smallrift)
  357. smallriftdecal.Face = "Top"
  358. smallriftdecal.Texture = "rbxassetid://702583926"
  359. local sm = weldBetween(smallrift, Root)
  360. sm.C0 = CFrame.new(0, 0, 0)
  361. sound = Instance.new("Sound", smallrift)
  362. sound.Volume = 1
  363. sound.Pitch = 1.2
  364. sound.SoundId = "rbxassetid://344894344"
  365. sound:Play()
  366. local rotete = coroutine.wrap(function()
  367. while comingouttoplay do
  368. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  369. wait()
  370. end
  371. end)
  372. rotete()
  373. for i = 1, 50 do
  374. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  375. wait()
  376. end
  377. wait(1)
  378. for _,n in pairs(Character:GetChildren()) do
  379. if n:IsA("Accessory") then n:Remove() end
  380. end
  381. for _,x in pairs(Character:GetChildren()) do
  382. if x:IsA("Decal") then x:Remove() end
  383. end
  384. Torso.BrickColor = BrickColor.new("Really black")
  385. Head.BrickColor = BrickColor.new("Really black")
  386. Character.Shirt:Destroy()
  387. Character.Pants:Destroy()
  388. shirt = Instance.new("Shirt", Character)
  389. shirt.Name = "Shirt"
  390. pants = Instance.new("Pants", Character)
  391. pants.Name = "Pants"
  392. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  393. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  394.  
  395. local DarkReaper = Instance.new("Part",Character)
  396. DarkReaper.Size = Vector3.new(2,2,2)
  397. DarkReaper.CFrame = Head.CFrame
  398. DarkReaper.CanCollide = false
  399. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  400. DarkReaperWeld.Part0 = DarkReaper
  401. DarkReaperWeld.Part1 = Head
  402. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  403. mdark = Instance.new("SpecialMesh", DarkReaper)
  404. mdark.MeshType = "FileMesh"
  405. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  406. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799'
  407. mdark.VertexColor = Vector3.new(1,1,1)
  408.  
  409. local DarkReaperANTLERS = Instance.new("Part",Character)
  410. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  411. DarkReaperANTLERS.CFrame = Head.CFrame
  412. DarkReaperANTLERS.CanCollide = false
  413. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  414. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  415. DarkReaperWeld2.Part1 = Head
  416. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  417. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  418. mdark2.MeshType = "FileMesh"
  419. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  420. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850'
  421. mdark2.VertexColor = Vector3.new(255,0,0)
  422.  
  423. HandCannonTop1 = Instance.new("Part", LeftArm)
  424. HandCannonTop1.CanCollide = false
  425. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  426. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  427. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  428. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  429. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  430. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  431. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  432. HandCannonTop1.Material = "Metal"
  433. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  434. weld2.C0 = CFrame.new(0, .9, 0)
  435.  
  436. FixedER = Instance.new("Part", LeftArm)
  437. FixedER.CanCollide = false
  438. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  439. FixedER.BottomSurface = "SmoothNoOutlines"
  440. FixedER.TopSurface = "SmoothNoOutlines"
  441. FixedER.LeftSurface = "SmoothNoOutlines"
  442. FixedER.RightSurface = "SmoothNoOutlines"
  443. FixedER.FrontSurface = "SmoothNoOutlines"
  444. FixedER.BackSurface = "SmoothNoOutlines"
  445. FixedER.Material = "Metal"
  446. local weldFixedER = weldBetween(FixedER, LeftArm)
  447. weldFixedER.C0 = CFrame.new(0, .7, 0)
  448.  
  449.  
  450. FixedER4 = Instance.new("Part", LeftArm)
  451. FixedER4.CanCollide = false
  452. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  453. FixedER4.BottomSurface = "SmoothNoOutlines"
  454. FixedER4.TopSurface = "SmoothNoOutlines"
  455. FixedER4.LeftSurface = "SmoothNoOutlines"
  456. FixedER4.RightSurface = "SmoothNoOutlines"
  457. FixedER4.FrontSurface = "SmoothNoOutlines"
  458. FixedER4.BackSurface = "SmoothNoOutlines"
  459. FixedER4.Material = "Metal"
  460. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  461. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  462.  
  463. FixedER5 = Instance.new("Part", LeftArm)
  464. FixedER5.CanCollide = false
  465. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  466. FixedER5.BottomSurface = "SmoothNoOutlines"
  467. FixedER5.TopSurface = "SmoothNoOutlines"
  468. FixedER5.LeftSurface = "SmoothNoOutlines"
  469. FixedER5.RightSurface = "SmoothNoOutlines"
  470. FixedER5.FrontSurface = "SmoothNoOutlines"
  471. FixedER5.BackSurface = "SmoothNoOutlines"
  472. FixedER5.Material = "Metal"
  473. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  474. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  475.  
  476. FixedER2 = Instance.new("Part", LeftArm)
  477. FixedER2.CanCollide = false
  478. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  479. FixedER2.BottomSurface = "SmoothNoOutlines"
  480. FixedER2.TopSurface = "SmoothNoOutlines"
  481. FixedER2.LeftSurface = "SmoothNoOutlines"
  482. FixedER2.RightSurface = "SmoothNoOutlines"
  483. FixedER2.FrontSurface = "SmoothNoOutlines"
  484. FixedER2.BackSurface = "SmoothNoOutlines"
  485. FixedER2.Material = "Metal"
  486. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  487. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  488.  
  489.  
  490. FixedER3 = Instance.new("Part", LeftArm)
  491. FixedER3.CanCollide = false
  492. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  493. FixedER3.BottomSurface = "SmoothNoOutlines"
  494. FixedER3.TopSurface = "SmoothNoOutlines"
  495. FixedER3.LeftSurface = "SmoothNoOutlines"
  496. FixedER3.RightSurface = "SmoothNoOutlines"
  497. FixedER3.FrontSurface = "SmoothNoOutlines"
  498. FixedER3.BackSurface = "SmoothNoOutlines"
  499. FixedER3.Material = "Metal"
  500. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  501. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  502.  
  503. HandCannonTop2 = Instance.new("Part", LeftArm)
  504. HandCannonTop2.CanCollide = false
  505. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  506. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  507. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  508. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  509. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  510. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  511. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  512. HandCannonTop2.Material = "Metal"
  513. HandCannonTop2.Transparency = 1
  514. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  515. weld3.C0 = CFrame.new(0, -.8, 0)
  516.  
  517. HandCannonTop3 = Instance.new("Part", LeftArm)
  518. HandCannonTop3.CanCollide = false
  519. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  520. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  521. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  522. HandCannonTop3.Material = "Metal"
  523. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  524. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  525. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  526. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  527. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  528. weld4.C0 = CFrame.new(0, 0, 0)
  529.  
  530. secretpart = Instance.new("Part", LeftArm)
  531. secretpart.CanCollide = false
  532. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  533. secretpart.BottomSurface = "SmoothNoOutlines"
  534. secretpart.TopSurface = "SmoothNoOutlines"
  535. secretpart.Material = "Metal"
  536. secretpart.BrickColor = BrickColor.new("Really black")
  537. secretpart.LeftSurface = "SmoothNoOutlines"
  538. secretpart.RightSurface = "SmoothNoOutlines"
  539. secretpart.FrontSurface = "SmoothNoOutlines"
  540. secretpart.BackSurface = "SmoothNoOutlines"
  541. local secret = weldBetween(secretpart, LeftArm)
  542. secret.C0 = CFrame.new(0, 0, 0)
  543.  
  544. HandCannonTop4 = Instance.new("Part", LeftArm)
  545. HandCannonTop4.CanCollide = false
  546. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  547. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  548. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  549. HandCannonTop4.Material = "Granite"
  550. HandCannonTop4.BrickColor = BrickColor.new("Crimson")
  551. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  552. weld5.C0 = CFrame.new(0, 0, 0)
  553.  
  554. HandCannonTop5 = Instance.new("Part", LeftArm)
  555. HandCannonTop5.CanCollide = false
  556. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  557. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  558. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  559. HandCannonTop5.Material = "Granite"
  560. HandCannonTop5.BrickColor = BrickColor.new("Crimson")
  561. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  562. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  563.  
  564. HandCannonTop6 = Instance.new("Part", LeftArm)
  565. HandCannonTop6.CanCollide = false
  566. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  567. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  568. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  569. HandCannonTop6.Material = "Granite"
  570. HandCannonTop6.BrickColor = BrickColor.new("Crimson")
  571. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  572. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  573.  
  574. HandCannonTop7 = Instance.new("Part", LeftArm)
  575. HandCannonTop7.CanCollide = false
  576. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  577. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  578. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  579. HandCannonTop7.Material = "Granite"
  580. HandCannonTop7.BrickColor = BrickColor.new("Crimson")
  581. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  582. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  583.  
  584. HandCannonTop8 = Instance.new("Part", LeftArm)
  585. HandCannonTop8.CanCollide = false
  586. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  587. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  588. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  589. HandCannonTop8.Material = "Granite"
  590. HandCannonTop8.BrickColor = BrickColor.new("Crimson")
  591. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  592. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  593.  
  594.  
  595. HandCannonTop9 = Instance.new("Part", LeftArm)
  596. HandCannonTop9.CanCollide = false
  597. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  598. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  599. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  600. HandCannonTop9.Material = "Granite"
  601. HandCannonTop9.BrickColor = BrickColor.new("Crimson")
  602. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  603. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  604.  
  605. HandCannonTop10 = Instance.new("Part", LeftArm)
  606. HandCannonTop10.CanCollide = false
  607. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  608. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  609. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  610. HandCannonTop10.Material = "Granite"
  611. HandCannonTop10.BrickColor = BrickColor.new("Crimson")
  612. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  613. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  614.  
  615. HandCannonTop11 = Instance.new("Part", LeftArm)
  616. HandCannonTop11.CanCollide = false
  617. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  618. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  619. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  620. HandCannonTop11.Material = "Granite"
  621. HandCannonTop11.BrickColor = BrickColor.new("Crimson")
  622. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  623. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  624.  
  625. HandCannonTop12 = Instance.new("Part", LeftArm)
  626. HandCannonTop12.CanCollide = false
  627. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  628. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  629. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  630. HandCannonTop12.Material = "Granite"
  631. HandCannonTop12.BrickColor = BrickColor.new("Crimson")
  632. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  633. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  634.  
  635. HandCannonTop13 = Instance.new("Part", LeftArm)
  636. HandCannonTop13.CanCollide = false
  637. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  638. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  639. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  640. HandCannonTop13.Material = "Granite"
  641. HandCannonTop13.BrickColor = BrickColor.new("Crimson")
  642. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  643. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  644.  
  645.  
  646. HandCannonTop14 = Instance.new("Part", LeftArm)
  647. HandCannonTop14.CanCollide = false
  648. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  649. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  650. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  651. HandCannonTop14.Material = "Granite"
  652. HandCannonTop14.BrickColor = BrickColor.new("Crimson")
  653. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  654. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  655.  
  656. corecircle = Instance.new("Part", LeftArm)
  657. corecircle.CanCollide = false
  658. corecircle.Size = Vector3.new(0,0,0)
  659. corecircle.Material = "Slate"
  660. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  661. corecircleMESH.Scale = Vector3.new(8,17,17)
  662. corecircleMESH.MeshType = "Cylinder"
  663. local weldcore = weldBetween(corecircle, HandCannonTop3)
  664. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  665.  
  666. corecircle2 = Instance.new("Part", LeftArm)
  667. corecircle2.CanCollide = false
  668. corecircle2.Size = Vector3.new(0,0,0)
  669. corecircle2.Material = "Fabric"
  670. corecircle2.BrickColor = BrickColor.new("Really black")
  671. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  672. corecircleMESH2.Scale = Vector3.new(7,18,18)
  673. corecircleMESH2.MeshType = "Cylinder"
  674. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  675. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  676.  
  677. TheCore = Instance.new("Part", LeftArm)
  678. TheCore.CanCollide = false
  679. TheCore.Size = Vector3.new(0,0,0)
  680. TheCore.Material = "Fabric"
  681. TheCore.BrickColor = BrickColor.new("Crimson")
  682. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  683. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  684. TheCoreMESH.MeshId = "rbxassetid://19251107"
  685. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  686. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  687.  
  688. local fidgetspinner = coroutine.wrap(function()
  689. while true do
  690. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  691. wait()
  692. end
  693. end)
  694. fidgetspinner()
  695.  
  696. Gear1 = Instance.new("Part", LeftArm)
  697. Gear1.CanCollide = false
  698. Gear1.Size = Vector3.new(1, 1, 1)
  699. Gear1.CFrame = CFrame.new(0, 1, 0)
  700. Gear1.BrickColor = BrickColor.new("Really black")
  701. GearMesh1 = Instance.new("FileMesh", Gear1)
  702. GearMesh1.MeshId = "rbxassetid://156292343"
  703. local weld6 = weldBetween(Gear1, HandCannonTop2)
  704. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  705.  
  706. Gear2 = Instance.new("Part", LeftArm)
  707. Gear2.CanCollide = false
  708. Gear2.Size = Vector3.new(1, 1, 1)
  709. Gear2.CFrame = CFrame.new(0, -1, 0)
  710. Gear2.BrickColor = BrickColor.new("Really black")
  711. GearMesh2 = Instance.new("FileMesh", Gear2)
  712. GearMesh2.MeshId = "rbxassetid://156292343"
  713. local weld7 = weldBetween(Gear2, HandCannonTop1)
  714. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  715.  
  716. EnergyCorePART = Instance.new("Part", LeftArm)
  717. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  718. EnergyCorePART.Material = "Neon"
  719. EnergyCorePART.BrickColor = BrickColor.new("Crimson")
  720. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  721. EnergyCore1.MeshType = "Sphere"
  722. EnergyCore1.Scale = Vector3.new(1,1,1)
  723. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  724. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  725.  
  726. CorruptedArm = Instance.new("Part", LeftArm)
  727. CorruptedArm.CanCollide = false
  728. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  729. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  730. CorruptedArm.TopSurface = "SmoothNoOutlines"
  731. CorruptedArm.Material = "Neon"
  732. CorruptedArm.Transparency = 0
  733. CorruptedArm.BrickColor = BrickColor.new("Really red")
  734. local weldcor = weldBetween(CorruptedArm, LeftArm)
  735. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  736.  
  737. CorruptedArm2 = Instance.new("Part", LeftArm)
  738. CorruptedArm2.CanCollide = false
  739. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  740. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  741. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  742. CorruptedArm2.Material = "Neon"
  743. CorruptedArm2.Transparency = 1
  744. CorruptedArm2.BrickColor = BrickColor.new("Crimson")
  745. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  746. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  747.  
  748. ArmorPlating = Instance.new("Part", LeftArm)
  749. ArmorPlating.CanCollide = false
  750. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  751. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  752. ArmorPlating.TopSurface = "SmoothNoOutlines"
  753. ArmorPlating.Material = "Neon"
  754. ArmorPlating.BrickColor = BrickColor.new("Crimson")
  755. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  756. ArmorPlating.RightSurface = "SmoothNoOutlines"
  757. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  758. ArmorPlating.BackSurface = "SmoothNoOutlines"
  759. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  760. Armoring.C0 = CFrame.new(.4, 0, .53)
  761.  
  762. ArmorPlating2 = Instance.new("Part", LeftArm)
  763. ArmorPlating2.CanCollide = false
  764. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  765. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  766. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  767. ArmorPlating2.Material = "Neon"
  768. ArmorPlating2.BrickColor = BrickColor.new("Crimson")
  769. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  770. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  771. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  772. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  773. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  774. Armoring2.C0 = CFrame.new(.2, 0, .53)
  775.  
  776. ArmorPlating3 = Instance.new("Part", LeftArm)
  777. ArmorPlating3.CanCollide = false
  778. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  779. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  780. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  781. ArmorPlating3.Material = "Neon"
  782. ArmorPlating3.BrickColor = BrickColor.new("Crimson")
  783. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  784. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  785. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  786. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  787. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  788. Armoring3.C0 = CFrame.new(0, 0, .53)
  789.  
  790. ArmorPlating4 = Instance.new("Part", LeftArm)
  791. ArmorPlating4.CanCollide = false
  792. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  793. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  794. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  795. ArmorPlating4.Material = "Neon"
  796. ArmorPlating4.BrickColor = BrickColor.new("Crimson")
  797. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  798. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  799. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  800. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  801. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  802. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  803.  
  804. ArmorPlating5 = Instance.new("Part", LeftArm)
  805. ArmorPlating5.CanCollide = false
  806. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  807. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  808. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  809. ArmorPlating5.Material = "Neon"
  810. ArmorPlating5.BrickColor = BrickColor.new("Crimson")
  811. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  812. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  813. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  814. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  815. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  816. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  817.  
  818. ArmorPlating6 = Instance.new("Part", LeftArm)
  819. ArmorPlating6.CanCollide = false
  820. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  821. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  822. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  823. ArmorPlating6.Material = "Neon"
  824. ArmorPlating6.BrickColor = BrickColor.new("Crimson")
  825. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  826. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  827. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  828. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  829. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  830. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  831.  
  832. ArmorPlating7 = Instance.new("Part", LeftArm)
  833. ArmorPlating7.CanCollide = false
  834. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  835. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  836. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  837. ArmorPlating7.Material = "Neon"
  838. ArmorPlating7.BrickColor = BrickColor.new("Crimson")
  839. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  840. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  841. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  842. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  843. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  844. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  845.  
  846. ArmorPlating8 = Instance.new("Part", LeftArm)
  847. ArmorPlating8.CanCollide = false
  848. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  849. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  850. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  851. ArmorPlating8.Material = "Neon"
  852. ArmorPlating8.BrickColor = BrickColor.new("Crimson")
  853. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  854. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  855. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  856. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  857. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  858. Armoring8.C0 = CFrame.new(0, 0, -.53)
  859.  
  860. ArmorPlating9 = Instance.new("Part", LeftArm)
  861. ArmorPlating9.CanCollide = false
  862. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  863. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  864. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  865. ArmorPlating9.Material = "Neon"
  866. ArmorPlating9.BrickColor = BrickColor.new("Crimson")
  867. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  868. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  869. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  870. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  871. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  872. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  873.  
  874. ArmorPlating10 = Instance.new("Part", LeftArm)
  875. ArmorPlating10.CanCollide = false
  876. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  877. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  878. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  879. ArmorPlating10.Material = "Neon"
  880. ArmorPlating10.BrickColor = BrickColor.new("Crimson")
  881. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  882. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  883. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  884. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  885. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  886. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  887.  
  888. light = Instance.new("PointLight", Torso)
  889. light.Color = Color3.new(255,0,0)
  890. light.Range = 5
  891. light.Brightness = 50
  892.  
  893. local Switcher = coroutine.wrap(function()
  894. while true do
  895. for i = 1, 50 do
  896. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  897. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  898. wait()
  899. end
  900. for i = 1, 50 do
  901. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  902. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  903. wait()
  904. end
  905. wait()
  906. end
  907. end)
  908. Switcher()
  909. Root.Anchored = false
  910. Root.CanCollide = false
  911. local removesize = coroutine.wrap(function()
  912. while comingouttoplay do
  913. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  914. wait()
  915. end
  916. end)
  917. removesize()
  918. sound2 = Instance.new("Sound", Torso)
  919. sound2.SoundId = "rbxassetid://1292034965"
  920. sound2.Volume = 4
  921. sound2:Play()
  922. for i = 1, 10 do
  923. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  924. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  925. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  926. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  927. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  928. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  929. wait()
  930. end
  931. local shockwefe = coroutine.wrap(function()
  932. shockwave = Instance.new("Part", Torso)
  933. shockwave.Size = Vector3.new(5, 5, 5)
  934. shockwave.Transparency = 0
  935. shockwave.BrickColor = BrickColor.new("Artichoke")
  936. shockwave.Anchored = true
  937. shockwave.CanCollide = false
  938. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  939. sh1 = Instance.new("SpecialMesh", shockwave)
  940. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  941. sh1.Scale = Vector3.new(0, 0, 0)
  942. removeuseless:AddItem(shockwave,5)
  943. for i = 1, 100 do
  944. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  945. shockwave.Transparency = shockwave.Transparency + 0.05
  946. wait()
  947. end
  948. end)
  949. shockwefe()
  950. for i = 1, 15 do
  951. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  952. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  953. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  954. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  955. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  956. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  957. wait()
  958. end
  959. removeuseless:AddItem(smallrift,4)
  960. comingouttoplay = false
  961. wait()
  962. end
  963.  
  964. mouse.KeyDown:connect(function(Press)
  965. Press=Press:lower()
  966. if Press=='m' then
  967. if debounce then return end
  968. debounce = true
  969. attacking = true
  970. hum.WalkSpeed = 0
  971. maketransparencysetto = coroutine.wrap(function()
  972. brolycharge = Instance.new("Sound", Torso)
  973. brolycharge.SoundId = "rbxassetid://722133423"
  974. brolycharge.Volume = 4
  975. brolycharge:Play()
  976. Shield = Instance.new("Part", Torso)
  977. Shield.Material = "Neon"
  978. Shield.Anchored = true
  979. Shield.Transparency = 1
  980. Shield.CanCollide = false
  981. Shield.BrickColor = BrickColor.new("Crimson")
  982. Shield.Size = Vector3.new(10,10,10)
  983. ShieldShape = Instance.new("SpecialMesh", Shield)
  984. ShieldShape.MeshType = "Sphere"
  985. ShieldShape.Scale = Vector3.new(50,50,50)
  986. Shield.CFrame = Root.CFrame
  987. while Shield.Transparency > .5 do
  988. Shield.Transparency = Shield.Transparency - 0.03
  989. wait()
  990. end
  991. end)
  992. maketransparencysetto()
  993. quicklerp = coroutine.wrap(function()
  994. for i = 1, 15 do
  995. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  996. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  997. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  998. wait()
  999. end
  1000. end)
  1001. quicklerp()
  1002. for i = 1, 100 do
  1003. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  1004. wait()
  1005. end
  1006. wait(.5)
  1007. ShieldShape.Scale = Vector3.new(1,1,1)
  1008. Shield.Transparency = .5
  1009. wait(.01)
  1010. Shield.Transparency = 1
  1011. wait(.01)
  1012. Shield.Transparency = .5
  1013. wait(.01)
  1014. Shield.Transparency = 1
  1015. wait(.01)
  1016. Shield.Transparency = .5
  1017. wait(.01)
  1018. Shield.Transparency = 1
  1019. wait(.01)
  1020. Shield.Transparency = .5
  1021. wait(.01)
  1022. Shield.Transparency = 1
  1023. wait(.01)
  1024. Shield.Transparency = .5
  1025. wait(.01)
  1026. Shield.Transparency = 1
  1027. wait(.01)
  1028. Shield.Transparency = .5
  1029. wait(.01)
  1030. Shield.Transparency = 1
  1031. wait(.01)
  1032. Shield.Transparency = .5
  1033. huah = Instance.new("Sound", Torso)
  1034. huah.Volume = 8
  1035. huah.SoundId = "rbxassetid://1502082459"
  1036. huah:Play()
  1037. explosionsound = Instance.new("Sound", Torso)
  1038. explosionsound.SoundId = "rbxassetid://919941001"
  1039. explosionsound.Volume = 3
  1040. explosionsound:Play()
  1041. quicklerp2 = coroutine.wrap(function()
  1042. for i = 1, 15 do
  1043. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1044. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  1045. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  1046. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1047. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1048. wait()
  1049. end
  1050. end)
  1051. quicklerp2()
  1052. Shield:Remove()
  1053. blastwave = Instance.new("Part", Torso)
  1054. blastwave.Size = Vector3.new(1, 1, 1)
  1055. blastwave.Transparency = 0
  1056. blastwave.BrickColor = BrickColor.new("Crimson")
  1057. blastwave.Material = "Neon"
  1058. blastwave.Anchored = true
  1059. blastwave.CanCollide = false
  1060. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1061. removeuseless:AddItem(blastwave,5)
  1062. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  1063. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1064. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  1065. blastwave2 = Instance.new("Part", Torso)
  1066. blastwave2.Size = Vector3.new(1, 1, 1)
  1067. blastwave2.Transparency = 0
  1068. blastwave2.BrickColor = BrickColor.new("Crimson")
  1069. blastwave2.Material = "Neon"
  1070. blastwave2.Anchored = true
  1071. blastwave2.CanCollide = false
  1072. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1073. removeuseless:AddItem(blastwave2,5)
  1074. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  1075. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1076. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  1077. blastwave3 = Instance.new("Part", Torso)
  1078. blastwave3.Size = Vector3.new(1, 1, 1)
  1079. blastwave3.Transparency = 0
  1080. blastwave3.BrickColor = BrickColor.new("Crimson")
  1081. blastwave3.Material = "Neon"
  1082. blastwave3.Anchored = true
  1083. blastwave3.CanCollide = false
  1084. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1085. removeuseless:AddItem(blastwave3,5)
  1086. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  1087. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1088. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  1089. blastwave4 = Instance.new("Part", Torso)
  1090. blastwave4.Size = Vector3.new(1, 1, 1)
  1091. blastwave4.Transparency = 0
  1092. blastwave4.BrickColor = BrickColor.new("Crimson")
  1093. blastwave4.Material = "Neon"
  1094. blastwave4.Anchored = true
  1095. blastwave4.CanCollide = false
  1096. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1097. removeuseless:AddItem(blastwave4,5)
  1098. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  1099. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1100. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  1101. blastwave5 = Instance.new("Part", Torso)
  1102. blastwave5.Size = Vector3.new(1, 1, 1)
  1103. blastwave5.Transparency = 0
  1104. blastwave5.BrickColor = BrickColor.new("Crimson")
  1105. blastwave5.Material = "Neon"
  1106. blastwave5.Anchored = true
  1107. blastwave5.CanCollide = false
  1108. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1109. removeuseless:AddItem(blastwave5,5)
  1110. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  1111. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1112. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  1113. Blastcircle = Instance.new("Part", Torso)
  1114. Blastcircle.Material = "Neon"
  1115. Blastcircle.Anchored = true
  1116. Blastcircle.Transparency = 0
  1117. Blastcircle.CanCollide = false
  1118. Blastcircle.BrickColor = BrickColor.new("Really red")
  1119. Blastcircle.Size = Vector3.new(10,10,10)
  1120. removeuseless:AddItem(Blastcircle,5)
  1121. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  1122. BlastShape.MeshType = "Sphere"
  1123. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  1124. Blastcircle.CFrame = Root.CFrame
  1125. Blastcircle2 = Instance.new("Part", Torso)
  1126. Blastcircle2.Material = "Neon"
  1127. Blastcircle2.Anchored = true
  1128. Blastcircle2.Transparency = 0
  1129. Blastcircle2.CanCollide = false
  1130. Blastcircle2.BrickColor = BrickColor.new("Crimson")
  1131. Blastcircle2.Size = Vector3.new(10,10,10)
  1132. removeuseless:AddItem(Blastcircle2,5)
  1133. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  1134. BlastShape2.MeshType = "Sphere"
  1135. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  1136. Blastcircle2.CFrame = Root.CFrame
  1137. Blastcircle3 = Instance.new("Part", Torso)
  1138. Blastcircle3.Material = "Neon"
  1139. Blastcircle3.Anchored = true
  1140. Blastcircle3.Transparency = 0
  1141. Blastcircle3.CanCollide = false
  1142. Blastcircle3.BrickColor = BrickColor.new("Crimson")
  1143. Blastcircle3.Size = Vector3.new(10,10,10)
  1144. removeuseless:AddItem(Blastcircle3,5)
  1145. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  1146. BlastShape3.MeshType = "Sphere"
  1147. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  1148. Blastcircle3.CFrame = Root.CFrame
  1149. Blastcircle4 = Instance.new("Part", Torso)
  1150. Blastcircle4.Material = "Neon"
  1151. Blastcircle4.Anchored = true
  1152. Blastcircle4.Transparency = 0
  1153. Blastcircle4.CanCollide = false
  1154. Blastcircle4.BrickColor = BrickColor.new("Really red")
  1155. Blastcircle4.Size = Vector3.new(10,10,10)
  1156. removeuseless:AddItem(Blastcircle4,5)
  1157. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1158. BlastShape4.MeshType = "Sphere"
  1159. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1160. Blastcircle4.CFrame = Root.CFrame
  1161. Blastcircle5 = Instance.new("Part", Torso)
  1162. Blastcircle5.Material = "Neon"
  1163. Blastcircle5.Anchored = true
  1164. Blastcircle5.Transparency = 0
  1165. Blastcircle5.CanCollide = false
  1166. Blastcircle5.BrickColor = BrickColor.new("Really red")
  1167. Blastcircle5.Size = Vector3.new(10,10,10)
  1168. removeuseless:AddItem(Blastcircle5,5)
  1169. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1170. BlastShape5.MeshType = "Sphere"
  1171. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1172. Blastcircle5.CFrame = Root.CFrame
  1173.  
  1174. shockwav = Instance.new("Part", Torso)
  1175. shockwav.Size = Vector3.new(1, 1, 1)
  1176. shockwav.Transparency = 0
  1177. shockwav.BrickColor = BrickColor.new("Crimson")
  1178. shockwav.Material = "Neon"
  1179. shockwav.Anchored = true
  1180. shockwav.CanCollide = false
  1181. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1182. removeuseless:AddItem(shockwav,5)
  1183. dea = Instance.new("SpecialMesh", shockwav)
  1184. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1185. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1186. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1187. shockwav2 = Instance.new("Part", Torso)
  1188. shockwav2.Size = Vector3.new(1, 1, 1)
  1189. shockwav2.Transparency = 0
  1190. shockwav2.BrickColor = BrickColor.new("Really red")
  1191. shockwav2.Material = "Neon"
  1192. shockwav2.Anchored = true
  1193. shockwav2.CanCollide = false
  1194. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1195. removeuseless:AddItem(shockwav2,5)
  1196. dea2 = Instance.new("SpecialMesh", shockwav2)
  1197. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1198. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1199. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1200. local Hit = damagealll(50,Torso.Position)
  1201. for _,v in pairs(Hit) do
  1202. local velo2 = Instance.new("BodyVelocity", v)
  1203. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1204. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1205. removeuseless:AddItem(velo2,2)
  1206. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1207. v.Humanoid:TakeDamage(math.random(48,89,59,50,42,85,44,92))
  1208. end
  1209.  
  1210. opopo = coroutine.wrap(function()
  1211. for i = 1, 100 do
  1212. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1213. shockwav.Transparency = shockwav.Transparency + 0.02
  1214. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1215. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1216. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1217. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1218. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1219. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1220. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1221. blastwave.Transparency = blastwave.Transparency + .01
  1222. blastwave2.Transparency = blastwave2.Transparency + .03
  1223. blastwave3.Transparency = blastwave3.Transparency + .02
  1224. blastwave4.Transparency = blastwave4.Transparency + .015
  1225. blastwave5.Transparency = blastwave5.Transparency + .01
  1226. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1227. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1228. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1229. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1230. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1231. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1232. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1233. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1234. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1235. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1236. wait()
  1237. end
  1238. end)
  1239. opopo()
  1240. wait(2)
  1241. hum.WalkSpeed = 13
  1242. debounce = false
  1243. attacking = false
  1244. end
  1245. end)
  1246.  
  1247. EnergyIdle = Instance.new("Sound", Torso)
  1248. EnergyIdle.SoundId = "rbxassetid://865160364"
  1249. EnergyIdle.Looped = true
  1250. EnergyIdle.Volume = .2
  1251. EnergyIdle:Play()
  1252. doommusucus = Instance.new("Sound", Torso)
  1253. doommusucus.SoundId = "rbxassetid://261681311"
  1254. doommusucus.Looped = true
  1255. doommusucus.Volume = 1.5
  1256. doommusucus:Play()
  1257. hum.WalkSpeed = 13
  1258.  
  1259. function damagealll(Radius,Position)
  1260. local Returning = {}
  1261. for _,v in pairs(workspace:GetChildren()) do
  1262. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1263. local Mag = (v.Torso.Position - Position).magnitude
  1264. if Mag < Radius then
  1265. table.insert(Returning,v)
  1266. end
  1267. end
  1268. end
  1269. return Returning
  1270. end
  1271.  
  1272. function damagealll2(Radius,Position)
  1273. local Returning = {}
  1274. while wait() do
  1275. for _,v in pairs(workspace:GetChildren()) do
  1276. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1277. local Mag = (v.Torso.Position - Position).magnitude
  1278. if Mag < Radius then
  1279. table.insert(Returning,v)
  1280. end
  1281. end
  1282. end
  1283. end
  1284. return Returning
  1285. end
  1286.  
  1287. footsteps = Instance.new("Sound", Torso)
  1288. footsteps.SoundId = "sID://320886417"
  1289. footsteps.Looped = true
  1290. footsteps.Volume = 5
  1291.  
  1292. checks1 = coroutine.wrap(function() -------Checks
  1293. while true do
  1294. if Root.Velocity.Magnitude > 0.5 and running == false then
  1295. position = "Walking"
  1296. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1297. position = "Idle2"
  1298. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1299. position = "Idle"
  1300. elseif Root.Velocity.Magnitude > 15 then
  1301. position = "Running"
  1302. else
  1303. end
  1304. wait()
  1305. end
  1306. end)
  1307. checks1()
  1308.  
  1309. mouse.KeyDown:connect(function(Press)
  1310. Press=Press:lower()
  1311. if Press=='p' then
  1312. if debounce == true then return end
  1313. debounce = true
  1314. walking = false
  1315. attacking = true
  1316. punchcharge:Play()
  1317. for i = 1, 10 do
  1318. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1319. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1320. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1321. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1322. wait()
  1323. end
  1324. punchexplosion:Play()
  1325. hitboxpert = Instance.new("Part", LeftArm)
  1326. hitboxpert.Size = Vector3.new(2, 2, 2)
  1327. hitboxpert.CanCollide = false
  1328. hitboxpert.Transparency = 1
  1329. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1330. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1331. hitboxpert.Touched:connect(function(hit)
  1332. if hit.Parent:IsA("Part") then
  1333. elseif hit.Parent:IsA("SpecialMesh") then
  1334. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1335. elseif hit.Parent:findFirstChild("Humanoid") then
  1336. if damagedebounce == true then return end
  1337. damagedebounce = true
  1338. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1339. Slachtoffer:TakeDamage(32)
  1340. end
  1341. end)
  1342. local punchplosion = coroutine.wrap(function()
  1343. plosion = Instance.new("Part", LeftArm)
  1344. plosion.Size = Vector3.new(1, 1, 1)
  1345. plosion.Transparency = 0.2
  1346. plosion.BrickColor = BrickColor.new("Crimson")
  1347. plosion.Anchored = true
  1348. plosion.CanCollide = false
  1349. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1350. dea1 = Instance.new("SpecialMesh", plosion)
  1351. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1352. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1353. for i = 1, 25 do
  1354. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1355. plosion.Transparency = plosion.Transparency + 0.07
  1356. wait()
  1357. end
  1358. end)
  1359. punchplosion()
  1360. for i = 1, 10 do
  1361. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1362. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1363. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1364. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1365. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1366. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1367. wait()
  1368. end
  1369. hitboxpert:Destroy()
  1370. hitboxweld:Destroy()
  1371. plosion:Destroy()
  1372. attacking = false
  1373. damagedebounce = false
  1374. debounce = false
  1375. end
  1376. end)
  1377.  
  1378. mouse.KeyDown:connect(function(Press)
  1379. Press=Press:lower()
  1380. if Press=='t' then
  1381. if tauntdebounce == true then return end
  1382. tauntdebounce = true
  1383. rdnm = soundtable[math.random(1,#soundtable)]
  1384. tauntsound = Instance.new("Sound", Head)
  1385. tauntsound.Volume = .8
  1386. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1387. tauntsound.Looped = false
  1388. tauntsound:Play()
  1389. wait(tauntsound.TimeLength)
  1390. wait(3)
  1391. tauntsound:Remove()
  1392. wait(1)
  1393. tauntdebounce = false
  1394. debounce = false
  1395. end
  1396. end)
  1397.  
  1398.  
  1399. mouse.KeyDown:connect(function(Press)
  1400. Press=Press:lower()
  1401. if Press=='l' then
  1402. if debounce then return end
  1403. debounce = true
  1404. attacking = true
  1405. punchcharge2:Play()
  1406. hum.WalkSpeed = 13
  1407. for i = 1, 8 do
  1408. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1409. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1410. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1411. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1412. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1413. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1414. wait()
  1415. end
  1416. local shockwavv = coroutine.wrap(function()
  1417. shockwav = Instance.new("Part", LeftArm)
  1418. shockwav.Size = Vector3.new(1, 1, 1)
  1419. shockwav.Transparency = 0
  1420. shockwav.BrickColor = BrickColor.new("Really black")
  1421. shockwav.Anchored = true
  1422. shockwav.CanCollide = false
  1423. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1424. dea2 = Instance.new("SpecialMesh", shockwav)
  1425. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1426. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1427. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1428.  
  1429. shockwav2 = Instance.new("Part", LeftArm)
  1430. shockwav2.Size = Vector3.new(1, 1, 1)
  1431. shockwav2.Transparency = 0
  1432. shockwav2.BrickColor = BrickColor.new("Crimson")
  1433. shockwav2.Anchored = true
  1434. shockwav2.CanCollide = false
  1435. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1436. dea3 = Instance.new("SpecialMesh", shockwav2)
  1437. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1438. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1439. removeuseless:AddItem(shockwav2,5)
  1440.  
  1441. shockesr = Instance.new("Part", Torso)
  1442. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1443. shockesr.Material = "Neon"
  1444. shockesr.BrickColor = BrickColor.new("Crimson")
  1445. shockesr.Transparency = 0
  1446. shockesr.Anchored = true
  1447. shockesr.CanCollide = false
  1448. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1449. shockerMESH.MeshType = "Sphere"
  1450. shockerMESH.Scale = Vector3.new(1,1,1)
  1451. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1452. removeuseless:AddItem(shockesr,5)
  1453.  
  1454. local Hit = damagealll(14,Torso.Position)
  1455. for _,v in pairs(Hit) do
  1456. local velo2 = Instance.new("BodyVelocity", v)
  1457. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1458. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1459. removeuseless:AddItem(velo2,2)
  1460. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1461. v.Humanoid:TakeDamage(30)
  1462. end
  1463.  
  1464. for i = 1, 25 do
  1465. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1466. shockwav.Transparency = shockwav.Transparency + 0.07
  1467. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1468. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1469. shockesr.Transparency = shockesr.Transparency + 0.07
  1470. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1471. wait()
  1472. end
  1473. end)
  1474. shockwavv()
  1475. punchexplosion2:Play()
  1476. chunks = Instance.new("Part", workspace)
  1477. chunks.BrickColor = BrickColor.new("Really red")
  1478. chunks.Size = Vector3.new(2, 2, 2)
  1479. chunks.Anchored = true
  1480. chunks.Material = "Neon"
  1481. chunks.TopSurface = "Smooth"
  1482. chunks.BottomSurface = "Smooth"
  1483. chunks.CanCollide = false
  1484. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1485. table.insert(SlowlyFade,chunks)
  1486. removeuseless:AddItem(chunks,5)
  1487. chunks2 = Instance.new("Part", workspace)
  1488. chunks2.BrickColor = BrickColor.new("Crimson")
  1489. chunks2.Size = Vector3.new(2, 2, 2)
  1490. chunks2.Anchored = true
  1491. chunks2.Material = "Neon"
  1492. chunks2.TopSurface = "Smooth"
  1493. chunks2.BottomSurface = "Smooth"
  1494. chunks2.CanCollide = false
  1495. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1496. table.insert(SlowlyFade,chunks2)
  1497. removeuseless:AddItem(chunks2,5)
  1498. chunks3 = Instance.new("Part", workspace)
  1499. chunks3.BrickColor = BrickColor.new("Really red")
  1500. chunks3.Size = Vector3.new(2, 2, 2)
  1501. chunks3.Anchored = true
  1502. chunks3.Material = "Neon"
  1503. chunks3.CanCollide = false
  1504. chunks3.TopSurface = "Smooth"
  1505. chunks3.BottomSurface = "Smooth"
  1506. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1507. table.insert(SlowlyFade,chunks3)
  1508. removeuseless:AddItem(chunks3,5)
  1509. chunks4 = Instance.new("Part", workspace)
  1510. chunks4.BrickColor = BrickColor.new("Crimson")
  1511. chunks4.Size = Vector3.new(2, 2, 2)
  1512. chunks4.Anchored = true
  1513. chunks4.TopSurface = "Smooth"
  1514. chunks4.BottomSurface = "Smooth"
  1515. chunks4.Material = "Neon"
  1516. chunks4.CanCollide = false
  1517. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1518. table.insert(SlowlyFade,chunks4)
  1519. removeuseless:AddItem(chunks4,5)
  1520. hum.WalkSpeed = 0
  1521. for i = 1, 15 do
  1522. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1523. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1524. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1525. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1526. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1527. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1528. wait()
  1529. end
  1530. hum.WalkSpeed = 13
  1531. attacking = false
  1532. damagedebounce = false
  1533. shockwav:Remove()
  1534. shockwav2:Remove()
  1535. shockesr:Remove()
  1536. debounce = false
  1537. end
  1538. end)
  1539.  
  1540. mouse.KeyDown:connect(function(Press)
  1541. Press=Press:lower()
  1542. if Press=='k' then
  1543. if debounce then return end
  1544. debounce = true
  1545. attacking = true
  1546. punchcharge2:Play()
  1547. hum.WalkSpeed = 0
  1548. for i = 1, 8 do
  1549. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1550. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1551. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1552. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1553. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1554. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1555. wait()
  1556. end
  1557. punchexplosion3:Play()
  1558. local wtfboomzorz = coroutine.wrap(function()
  1559. shockesr = Instance.new("Part", Torso)
  1560. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1561. shockesr.Material = "Neon"
  1562. shockesr.BrickColor = BrickColor.new("Crimson")
  1563. shockesr.Transparency = 0
  1564. shockesr.Anchored = true
  1565. shockesr.CanCollide = false
  1566. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1567. shockerMESH.MeshType = "Sphere"
  1568. shockerMESH.Scale = Vector3.new(1,1,1)
  1569. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1570. removeuseless:AddItem(shockesr,5)
  1571.  
  1572. shockwav = Instance.new("Part", LeftArm)
  1573. shockwav.Size = Vector3.new(1, 1, 1)
  1574. shockwav.Transparency = 0
  1575. shockwav.BrickColor = BrickColor.new("Really red")
  1576. shockwav.Anchored = true
  1577. shockwav.CanCollide = false
  1578. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1579. dea2 = Instance.new("SpecialMesh", shockwav)
  1580. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1581. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1582. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1583. removeuseless:AddItem(shockwav,5)
  1584.  
  1585. shockwav2 = Instance.new("Part", LeftArm)
  1586. shockwav2.Size = Vector3.new(1, 1, 1)
  1587. shockwav2.Transparency = 0
  1588. shockwav2.BrickColor = BrickColor.new("Crimson")
  1589. shockwav2.Anchored = true
  1590. shockwav2.CanCollide = false
  1591. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1592. dea3 = Instance.new("SpecialMesh", shockwav2)
  1593. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1594. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1595. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1596. removeuseless:AddItem(shockwav2,5)
  1597.  
  1598. shockwav3 = Instance.new("Part", LeftArm)
  1599. shockwav3.Size = Vector3.new(1, 1, 1)
  1600. shockwav3.Transparency = 0
  1601. shockwav3.BrickColor = BrickColor.new("Really red")
  1602. shockwav3.Anchored = true
  1603. shockwav3.CanCollide = false
  1604. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1605. dea4 = Instance.new("SpecialMesh", shockwav3)
  1606. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1607. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1608. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1609. removeuseless:AddItem(shockwav3,5)
  1610.  
  1611. local Hit = damagealll(35,Torso.Position)
  1612. for _,v in pairs(Hit) do
  1613. v:BreakJoints()
  1614. end
  1615. for i = 1, 25 do
  1616. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1617. shockwav.Transparency = shockwav.Transparency + 0.07
  1618. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1619. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1620. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1621. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1622. shockesr.Transparency = shockesr.Transparency + 0.08
  1623. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1624. wait()
  1625. end
  1626. end)
  1627. wtfboomzorz()
  1628. for i = 1, 8 do
  1629. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1630. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1631. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1632. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1633. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1634. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1635. wait()
  1636. end
  1637. for i = 1, 26 do
  1638. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1639. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1640. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1641. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1642. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1643. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1644. wait()
  1645. end
  1646. hum.WalkSpeed = 13
  1647. debounce = false
  1648. attacking = false
  1649. end
  1650. end)
  1651.  
  1652. mouse.KeyDown:connect(function(Press)
  1653. Press=Press:lower()
  1654. if Press=='o' then
  1655. if debounce then return end
  1656. debounce = true
  1657. attacking = true
  1658. hum.WalkSpeed = 0
  1659. local theendbegin = coroutine.wrap(function()
  1660. shockwav = Instance.new("Part", Torso)
  1661. shockwav.Size = Vector3.new(1, 1, 1)
  1662. shockwav.Transparency = 0
  1663. shockwav.BrickColor = BrickColor.new("Really red")
  1664. shockwav.Material = "Neon"
  1665. shockwav.Anchored = true
  1666. shockwav.CanCollide = false
  1667. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1668. dea2 = Instance.new("SpecialMesh", shockwav)
  1669. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1670. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1671. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1672. removeuseless:AddItem(shockwav,5)
  1673. shockwav2 = Instance.new("Part", Torso)
  1674. shockwav2.Size = Vector3.new(1, 1, 1)
  1675. shockwav2.Transparency = 0
  1676. shockwav2.Material = "Neon"
  1677. shockwav2.BrickColor = BrickColor.new("Crimson")
  1678. shockwav2.Anchored = true
  1679. shockwav2.CanCollide = false
  1680. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1681. dea3 = Instance.new("SpecialMesh", shockwav2)
  1682. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1683. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1684. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1685. removeuseless:AddItem(shockwav2,5)
  1686. for i = 1, 125 do
  1687. shockwav.Transparency = shockwav.Transparency + 0.03
  1688. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1689. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1690. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1691. wait()
  1692. end
  1693. end)
  1694. theendbegin()
  1695. boomswoosh:Play()
  1696. for i = 1, 50 do
  1697. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1698. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1699. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1700. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1701. wait()
  1702. end
  1703. EndOfTimes = true
  1704. local TheEnd = coroutine.wrap(function()
  1705. while EndOfTimes do
  1706. TheEndTimeWave = Instance.new("Part", Torso)
  1707. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1708. TheEndTimeWave.Transparency = 1
  1709. TheEndTimeWave.BrickColor = BrickColor.new("Really red")
  1710. TheEndTimeWave.Material = "Neon"
  1711. TheEndTimeWave.Anchored = true
  1712. TheEndTimeWave.CanCollide = false
  1713. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1714. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1715. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1716. DDT.Scale = Vector3.new(50, 50, 50)
  1717. removeuseless:AddItem(TheEndTimeWave,2)
  1718. table.insert(TheEnd,TheEndTimeWave)
  1719. table.insert(TheEnd2,DDT)
  1720. wait(0.1)
  1721. end
  1722. end)
  1723. TheEnd()
  1724. local EndOrb = coroutine.wrap(function()
  1725. EnddOrb = Instance.new("Part", Torso)
  1726. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1727. EnddOrb.Material = "Neon"
  1728. EnddOrb.BrickColor = BrickColor.new("Crimson")
  1729. EnddOrb.Transparency = 1
  1730. EnddOrb.Anchored = true
  1731. EnddOrb.CanCollide = false
  1732. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1733. EnddOrbMESH.MeshType = "Sphere"
  1734. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1735. EnddOrb.CFrame = Torso.CFrame
  1736. while EnddOrb.Transparency > 0 do
  1737. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1738. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1739. wait()
  1740. end
  1741. end)
  1742. EndOrb()
  1743. TheEndSound2:Play()
  1744. while EnddOrb.Transparency > 0 do
  1745. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1746. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1747. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1748. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1749. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1750. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1751. wait()
  1752. end
  1753. TheEndSound2:Stop()
  1754. TheEndSound:Play()
  1755. EndOfTimes = false
  1756. for i = 1, 100 do
  1757. EnddOrb.CFrame = Torso.CFrame
  1758. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1759. wait()
  1760. end
  1761. wait(2)
  1762. local dissapend = coroutine.wrap(function()
  1763. for i = 1, 100 do
  1764. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1765. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1766. wait()
  1767. end
  1768. end)
  1769. dissapend()
  1770. ROOOAAAAH:Play()
  1771. local opforr = coroutine.wrap(function()
  1772. while true do
  1773. if loowki then break end
  1774. TheEndTimeWave2 = Instance.new("Part", Torso)
  1775. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1776. TheEndTimeWave2.Transparency = 0.4
  1777. TheEndTimeWave2.BrickColor = BrickColor.new("Crimson")
  1778. TheEndTimeWave2.Material = "Neon"
  1779. TheEndTimeWave2.Anchored = true
  1780. TheEndTimeWave2.CanCollide = false
  1781. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1782. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1783. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1784. DDT2.Scale = Vector3.new(1, 1, 1)
  1785. removeuseless:AddItem(TheEndTimeWave2,3)
  1786. table.insert(TheEnd4,TheEndTimeWave2)
  1787. table.insert(TheEnd3,DDT2)
  1788. EnddOrb2 = Instance.new("Part", Torso)
  1789. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1790. EnddOrb2.Material = "Neon"
  1791. EnddOrb2.BrickColor = BrickColor.new("Really red")
  1792. EnddOrb2.Transparency = 0
  1793. EnddOrb2.Anchored = true
  1794. EnddOrb2.CanCollide = false
  1795. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1796. EnddOrbMESH2.MeshType = "Sphere"
  1797. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1798. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1799. removeuseless:AddItem(EnddOrb2,2)
  1800. table.insert(TheEnd2,EnddOrbMESH2)
  1801. table.insert(SlowlyFade,EnddOrb2)
  1802. wait(0.1)
  1803. end
  1804. end)
  1805. opforr()
  1806. for i = 1, 20 do
  1807. local Hit = damagealll(60,Torso.Position)
  1808. for _,v in pairs(Hit) do
  1809. v.Humanoid:TakeDamage(3)
  1810. end
  1811. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1812. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1813. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1814. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1815. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1816. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1817. wait()
  1818. end
  1819. local damgog = coroutine.wrap(function()
  1820. while true do
  1821. if loowki then return end
  1822. local Hit = damagealll(60,Torso.Position)
  1823. for _,v in pairs(Hit) do
  1824. v.Humanoid:TakeDamage(1)
  1825. end
  1826. wait()
  1827. end
  1828. end)
  1829. damgog()
  1830. wait(ROOOAAAAH.TimeLength)
  1831. loowki = true
  1832. wait(.5)
  1833. for i = 1, 40 do
  1834. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1835. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1836. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1837. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1838. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1839. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1840. wait()
  1841. end
  1842. for i = 1, 100 do
  1843. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1844. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1845. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1846. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1847. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1848. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1849. wait()
  1850. end
  1851. attacking = false
  1852. debounce = false
  1853. loowki = false
  1854. EndOfTimes = false
  1855. hum.WalkSpeed = 13
  1856. end
  1857. end)
  1858.  
  1859. mouse.KeyDown:connect(function(Press)
  1860. Press=Press:lower()
  1861. if Press=='j' then
  1862. if debounce then return end
  1863. debounce = true
  1864. attacking = true
  1865. zorro = true
  1866. local timereft = coroutine.wrap(function()
  1867. shockesr = Instance.new("Part", Torso)
  1868. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1869. shockesr.Material = "Neon"
  1870. shockesr.BrickColor = BrickColor.new("Crimson")
  1871. shockesr.Transparency = 0
  1872. shockesr.Anchored = true
  1873. shockesr.CanCollide = false
  1874. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1875. shockerMESH.MeshType = "Cylinder"
  1876. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1877. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1878. riftopen = Instance.new("Sound", shockesr)
  1879. riftopen.SoundId = "rbxassetid://93724183"
  1880. riftopen.Looped = false
  1881. riftopen.Volume = 2
  1882. riftopen:Play()
  1883. while zorro do
  1884. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1885. wait()
  1886. end
  1887. end)
  1888. timereft()
  1889. for i = 1, 50 do
  1890. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1891. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1892. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1893. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1894. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1895. wait()
  1896. end
  1897. zorro = false
  1898. punchcharge3:Play()
  1899. for i = 1, 10 do
  1900. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1901. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1902. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1903. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1904. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1905. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1906. wait()
  1907. end
  1908. astral = true
  1909. local astralshocks = coroutine.wrap(function()
  1910. while astral do
  1911. Astralshock = Instance.new("Part", Torso)
  1912. Astralshock.Size = Vector3.new(1, 1, 1)
  1913. Astralshock.Transparency = 0
  1914. Astralshock.BrickColor = BrickColor.new("Really red")
  1915. Astralshock.Material = "Neon"
  1916. Astralshock.Anchored = true
  1917. Astralshock.CanCollide = false
  1918. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1919. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1920. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1921. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1922. table.insert(TheEnd3,DDTASTRAL)
  1923. table.insert(SlowlyFade,Astralshock)
  1924. removeuseless:AddItem(Astralshock,2)
  1925. wait(0.3)
  1926. end
  1927. end)
  1928. local astralshocks2 = coroutine.wrap(function()
  1929. while astral do
  1930. Astralshock2 = Instance.new("Part", Torso)
  1931. Astralshock2.Size = Vector3.new(1, 1, 1)
  1932. Astralshock2.Transparency = 0
  1933. Astralshock2.BrickColor = BrickColor.new("Crimson")
  1934. Astralshock2.Material = "Neon"
  1935. Astralshock2.Anchored = true
  1936. Astralshock2.CanCollide = false
  1937. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1938. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1939. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1940. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1941. table.insert(UpMover,Astralshock2)
  1942. table.insert(SlowlyFade,Astralshock2)
  1943. removeuseless:AddItem(Astralshock2,2)
  1944. wait(0.2)
  1945. end
  1946. end)
  1947. astralshocks2()
  1948. astralshocks()
  1949. riftopen2 = Instance.new("Sound", shockesr)
  1950. riftopen2.SoundId = "rbxassetid://907527750"
  1951. riftopen2.Looped = false
  1952. riftopen2.Volume = 2
  1953. riftopen2:Play()
  1954. local fofp = coroutine.wrap(function()
  1955. riftopen3 = Instance.new("Sound", shockesr)
  1956. riftopen3.SoundId = "rbxassetid://1190833720"
  1957. riftopen3.Looped = false
  1958. riftopen3.Volume = 0
  1959. removeuseless:AddItem(riftopen3,10)
  1960. removeuseless:AddItem(shockesr,6)
  1961. riftopen3:Play()
  1962. while riftopen3.Volume < 3 do
  1963. riftopen3.Volume = riftopen3.Volume + 0.2
  1964. wait()
  1965. end
  1966. while astral do
  1967. wait()
  1968. end
  1969. while riftopen3.Volume > 0 do
  1970. riftopen3.Volume = riftopen3.Volume - 0.1
  1971. wait()
  1972. end
  1973. end)
  1974. fofp()
  1975. local astraldmg = coroutine.wrap(function()
  1976. for i = 1, 5 do
  1977. local Hit = damagealll(20,shockesr.Position)
  1978. for _,v in pairs(Hit) do
  1979. v.Humanoid:TakeDamage(25)
  1980. end
  1981. wait(1)
  1982. end
  1983. end)
  1984. astraldmg()
  1985. while shockesr.Transparency < 1 do
  1986. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1987. shockesr.Transparency = shockesr.Transparency + 0.02
  1988. wait()
  1989. end
  1990. astral = false
  1991. debounce = false
  1992. attacking = false
  1993. riftopen:Remove()
  1994. riftopen2:Remove()
  1995. end
  1996. end)
  1997.  
  1998. mouse.KeyDown:connect(function(Press)
  1999. Press=Press:lower()
  2000. if Press=='r' then
  2001. if debounce then return end
  2002. debounce = true
  2003. attacking = true
  2004. borb = true
  2005. hum.WalkSpeed = 0
  2006. punchcharge:Play()
  2007. for i = 1, 8 do
  2008. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  2009. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  2010. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  2011. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2012. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  2013. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  2014. wait()
  2015. end
  2016. BlackPowerBall = Instance.new("Part", Torso)
  2017. BlackPowerBall.BrickColor = BrickColor.new("Crimson")
  2018. BlackPowerBall.Anchored = true
  2019. BlackPowerBall.Shape = 0
  2020. BlackPowerBall.Material = "Neon"
  2021. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  2022. BlackPowerBall.CanCollide = false
  2023. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  2024. local increasesizeball = coroutine.wrap(function()
  2025. for i = 1, 20 do
  2026. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  2027. wait()
  2028. end
  2029. end)
  2030. increasesizeball()
  2031. OMEGABLASTER = Instance.new("Sound", RightArm)
  2032. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  2033. OMEGABLASTER.Pitch = 1.5
  2034. OMEGABLASTER.Volume = 2
  2035. OMEGABLASTER:Play()
  2036. for i = 1, 25 do
  2037. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  2038. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  2039. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2040. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2041. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2042. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2043. wait()
  2044. end
  2045. for i = 1, 8 do
  2046. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  2047. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2048. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2049. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2050. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2051. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2052. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2053. wait()
  2054. end
  2055. local shootthemballs = coroutine.wrap(function()
  2056. BlackPowerBall.Anchored = false
  2057. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  2058. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  2059. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  2060. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  2061. wait()
  2062. end)
  2063. shootthemballs()
  2064. for i = 1, 12 do
  2065. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  2066. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  2067. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  2068. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  2069. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2070. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  2071. wait()
  2072. end
  2073. BlackPowerBall.Touched:connect(function(OnHit)
  2074. if hitters == true then return end
  2075. hitters = true
  2076. BlackPowerBall.Anchored = true
  2077. BlackPowerBall.Transparency = 1
  2078. local Hit = damagealll(32,BlackPowerBall.Position)
  2079. for _,v in pairs(Hit) do
  2080. v.Humanoid:TakeDamage(40)
  2081. end
  2082. explosivesound = Instance.new("Sound", BlackPowerBall)
  2083. explosivesound.SoundId = "rbxassetid://400765078"
  2084. explosivesound.Looped = false
  2085. explosivesound.Volume = 2
  2086. explosivesound.Pitch = 2
  2087. explosivesound:Play()
  2088. for i = 1, 3 do
  2089. ExplosionBall = Instance.new("Part", Torso)
  2090. ExplosionBall.BrickColor = BrickColor.new("Crimson")
  2091. ExplosionBall.Anchored = true
  2092. ExplosionBall.Shape = 0
  2093. ExplosionBall.Material = "Neon"
  2094. ExplosionBall.CFrame = BlackPowerBall.CFrame
  2095. ExplosionBall.CanCollide = false
  2096. ExplosionBall.Size = BlackPowerBall.Size
  2097. ExplosionBallshock = Instance.new("Part", Torso)
  2098. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  2099. ExplosionBallshock.Transparency = 0
  2100. ExplosionBallshock.BrickColor = BrickColor.new("Really red")
  2101. ExplosionBallshock.Material = "Neon"
  2102. ExplosionBallshock.Anchored = true
  2103. ExplosionBallshock.CanCollide = false
  2104. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2105. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  2106. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2107. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  2108. table.insert(Extreme,ExplosionBall)
  2109. table.insert(SlowlyFade,ExplosionBall)
  2110. table.insert(SlowlyFade,ExplosionBallshock)
  2111. table.insert(ExtremeM,ExplosionBallshockDDT)
  2112. removeuseless:AddItem(ExplosionBall,2)
  2113. removeuseless:AddItem(ExplosionBallshock,2)
  2114. wait(0.1)
  2115. end
  2116. borb = false
  2117. hitters = false
  2118. end)
  2119. hum.WalkSpeed = 13
  2120. local time = coroutine.wrap(function()
  2121. for i = 1, 100 do
  2122. if borb == false then break end
  2123. wait()
  2124. end
  2125. BlackPowerBall:Remove()
  2126. debounce = false
  2127. balldebounce = false
  2128. hitters = false
  2129. end)
  2130. time()
  2131. attacking = false
  2132. while wait() do
  2133. if borb == false then break end
  2134. wait()
  2135. end
  2136. balldebounce = false
  2137. debounce = false
  2138. hitters = false
  2139. end
  2140. end)
  2141.  
  2142. mouse.KeyDown:connect(function(Press)
  2143. Press=Press:lower()
  2144. if Press=='h' then
  2145. if debounce == true then return end
  2146. debounce = true
  2147. walking = false
  2148. hit = false
  2149. attacking = true
  2150. punchcharge:Play()
  2151. bbm = Instance.new("Sound", Torso)
  2152. bbm.SoundId = "rbxassetid://1412100204"
  2153. bbm.Volume = 6
  2154. bbm:Play()
  2155. hum.WalkSpeed = 0
  2156. local createnergyblast = coroutine.wrap(function()
  2157. BlastWave = Instance.new("Part", Torso)
  2158. BlastWave.Material = "Neon"
  2159. BlastWave.Anchored = true
  2160. BlastWave.CanCollide = false
  2161. BlastWave.BrickColor = BrickColor.new("Crimson")
  2162. BlastWave.Size = Vector3.new(.1,.1,.1)
  2163. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2164. BlastShape.MeshType = "Sphere"
  2165. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2166. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2167. end)
  2168. createnergyblast()
  2169. local sizeincrease = coroutine.wrap(function()
  2170. for i = 1, 45 do
  2171. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2172. wait()
  2173. end
  2174. end)
  2175. sizeincrease()
  2176. local RetrEnergy2 = coroutine.wrap(function()
  2177. for i = 1, 10 do
  2178. circlescircles = Instance.new("Part", Torso)
  2179. circlescircles.Size = Vector3.new(1, 1, 1)
  2180. circlescircles.Transparency = 0.2
  2181. circlescircles.BrickColor = BrickColor.new("Really red")
  2182. circlescircles.Material = "Neon"
  2183. circlescircles.Anchored = true
  2184. circlescircles.CanCollide = false
  2185. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2186. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2187. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2188. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2189. removeuseless:AddItem(circlescircles,1)
  2190. table.insert(nonmeshRepeater2,circlescircles)
  2191. table.insert(TheEnd2,circlescirclesmesh)
  2192. wait(.1)
  2193. end
  2194. end)
  2195. RetrEnergy2()
  2196. local RetrEnergy = coroutine.wrap(function()
  2197. for i = 1, 7 do
  2198. RetrEnergy1 = Instance.new("Part", Torso)
  2199. RetrEnergy1.Material = "Neon"
  2200. RetrEnergy1.Anchored = true
  2201. RetrEnergy1.CanCollide = false
  2202. RetrEnergy1.BrickColor = BrickColor.new("Really red")
  2203. RetrEnergy1.Transparency = 0.5
  2204. RetrEnergy1.Size = Vector3.new(10,10,10)
  2205. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2206. RetrEnergy1Shape.MeshType = "Sphere"
  2207. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2208. RetrEnergy1.CFrame = BlastWave.CFrame
  2209. table.insert(LessSize,RetrEnergy1)
  2210. table.insert(Repeater2,RetrEnergy1)
  2211. removeuseless:AddItem(RetrEnergy1,2)
  2212. wait(0.2)
  2213. end
  2214. end)
  2215. RetrEnergy()
  2216. for i = 1, 10 do
  2217. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2218. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2219. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2220. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2221. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2222. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2223. wait()
  2224. end
  2225. wait(1)
  2226. local shocks = coroutine.wrap(function()
  2227. while BlastWave.Transparency < 1 do
  2228. shockoftheblast = Instance.new("Part", Torso)
  2229. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2230. shockoftheblast.Transparency = 0
  2231. shockoftheblast.BrickColor = BrickColor.new("Really red")
  2232. shockoftheblast.Material = "Neon"
  2233. shockoftheblast.Anchored = true
  2234. shockoftheblast.CanCollide = false
  2235. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2236. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2237. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2238. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2239. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2240. removeuseless:AddItem(shockoftheblast,.5)
  2241. table.insert(ForwardMover,shockoftheblast)
  2242. table.insert(nonmeshRepeater2,shockoftheblast)
  2243. wait(.1)
  2244. end
  2245. end)
  2246. shocks()
  2247. x0412:Play()
  2248. ReaperLaunch = Instance.new("Sound", LeftArm)
  2249. ReaperLaunch.Volume = 3
  2250. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2251. ReaperLaunch:Play()
  2252. hum.WalkSpeed = 2
  2253. TheBeam = Instance.new("Part", LeftArm)
  2254. TheBeam.CanCollide = false
  2255. TheBeam.Size = Vector3.new(1,3,3)
  2256. TheBeam.Material = "Neon"
  2257. TheBeam.Anchored = true
  2258. TheBeam.BrickColor = BrickColor.new("Crimson")
  2259. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2260. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2261. TheBeamMESH.MeshType = "Cylinder"
  2262. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2263. TheBeam.Touched:connect(function(hit)
  2264. if hit.Parent:IsA("Part") then
  2265. elseif hit.Parent:IsA("SpecialMesh") then
  2266. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2267. elseif hit.Parent:findFirstChild("Humanoid") then
  2268. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2269. Slachtoffer:TakeDamage(30)
  2270. wait(.6)
  2271. end
  2272. end)
  2273. for i = 1, 100 do
  2274. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2275. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2276. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2277. wait()
  2278. end
  2279. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2280. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2281. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2282. wait()
  2283. end
  2284. debounce = false
  2285. attacking = false
  2286. TheBeam:Remove()
  2287. BlastWave:Remove()
  2288. end
  2289. end)
  2290.  
  2291. mouse.KeyDown:connect(function(Press)
  2292. Press=Press:lower()
  2293. if Press=='q' then
  2294. if debounce then return end
  2295. debounce = true
  2296. attacking = true
  2297. open = true
  2298. nepo = true
  2299. hum.WalkSpeed = 0
  2300. bigrift = Instance.new("Part", Torso)
  2301. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2302. bigrift.Material = "Neon"
  2303. bigrift.Transparency = 1
  2304. bigrift.Anchored = true
  2305. bigrift.CanCollide = false
  2306. bigriftdecal = Instance.new("Decal", bigrift)
  2307. bigriftdecal.Face = "Top"
  2308. bigriftdecal.Texture = "rbxassetid://702583926"
  2309. local bigriftopen = coroutine.wrap(function()
  2310. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2311. while open do
  2312. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2313. wait()
  2314. end
  2315. end)
  2316. bigriftopen()
  2317. local rotate = coroutine.wrap(function()
  2318. while nepo do
  2319. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2320. wait()
  2321. end
  2322. end)
  2323. rotate()
  2324. for i = 1, 15 do
  2325. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2326. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2327. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2328. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2329. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2330. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2331. wait()
  2332. end
  2333. open = false
  2334. for i = 1, 8 do
  2335. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2336. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2337. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2338. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2339. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2340. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2341. wait()
  2342. end
  2343. local openshocks = coroutine.wrap(function()
  2344. for i = 1, 2 do
  2345. openshock2 = Instance.new("Part", Torso)
  2346. openshock2.Size = Vector3.new(1, 1, 1)
  2347. openshock2.Transparency = 0
  2348. openshock2.BrickColor = BrickColor.new("Really red")
  2349. openshock2.Material = "Neon"
  2350. openshock2.Anchored = true
  2351. openshock2.CanCollide = false
  2352. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2353. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2354. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2355. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2356. removeuseless:AddItem(openshock2,2)
  2357. table.insert(TheEnd3,DDTopenshock2)
  2358. table.insert(SlowlyFade,openshock2)
  2359. openshock = Instance.new("Part", Torso)
  2360. openshock.Size = Vector3.new(1, 1, 1)
  2361. openshock.Transparency = 0
  2362. openshock.BrickColor = BrickColor.new("Really red")
  2363. openshock.Material = "Neon"
  2364. openshock.Anchored = true
  2365. openshock.CanCollide = false
  2366. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2367. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2368. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2369. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2370. removeuseless:AddItem(openshock,2)
  2371. table.insert(TheEnd3,DDTopenshock)
  2372. table.insert(SlowlyFade,openshock)
  2373. wait(.2)
  2374. end
  2375. end)
  2376. openshocks()
  2377. wreckingbrick = Instance.new("Part", Torso)
  2378. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2379. wreckingbrick.Material = "Neon"
  2380. wreckingbrick.Transparency = 0
  2381. wreckingbrick.Anchored = true
  2382. wreckingbrick.BrickColor = BrickColor.new("Crimson")
  2383. wreckingbrick.CanCollide = false
  2384. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2385. iffalsedontspin = true
  2386. local rotq = coroutine.wrap(function()
  2387. while iffalsedontspin do
  2388. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2389. wait()
  2390. end
  2391. end)
  2392. rotq()
  2393. swooshsound = Instance.new("Sound", wreckingbrick)
  2394. swooshsound.Volume = 1
  2395. swooshsound.SoundId = "rbxassetid://148894535"
  2396. swooshsound.Looped = false
  2397. swooshsound:Play()
  2398. removeuseless:AddItem(swooshsound,2)
  2399. for i = 1, 10 do
  2400. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2401. wait()
  2402. end
  2403. for i = 1, 8 do
  2404. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2405. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2406. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2407. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2408. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2409. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2410. wait()
  2411. end
  2412. local removeportal = coroutine.wrap(function()
  2413. for i = 1, 20 do
  2414. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2415. wait()
  2416. end
  2417. nepo = false
  2418. bigrift:Remove()
  2419. end)
  2420. removeportal()
  2421. wait(.5)
  2422. iffalsedontspin = false
  2423. wreckingbrick.Anchored = false
  2424. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2425. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2426. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2427. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2428. removeuseless:AddItem(wreckingbrick,5)
  2429. function onTouchedBrick(part)
  2430. local h = part.Parent:findFirstChild("Humanoid")
  2431. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2432. if hit then return end
  2433. hit = true
  2434. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2435. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2436. heavyhitimpact.Volume = 1
  2437. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2438. heavyhitimpact.Looped = false
  2439. heavyhitimpact:Play()
  2440. removeuseless:AddItem(heavyhitimpact,2)
  2441. h.Health = h.Health - 35
  2442. wait(1)
  2443. hit = false
  2444. end
  2445. end
  2446. wreckingbrick.Touched:connect(onTouchedBrick)
  2447. for i = 1, 10 do
  2448. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2449. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2450. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2451. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2452. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2453. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2454. wait()
  2455. end
  2456. for i = 1, 2 do
  2457. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2458. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2459. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2460. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2461. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2462. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2463. wait()
  2464. end
  2465. attacking = false
  2466. hum.WalkSpeed = 13
  2467. wait(0.3)
  2468. debounce = false
  2469. end
  2470. end)
  2471.  
  2472. mouse.KeyDown:connect(function(Press)
  2473. Press=Press:lower()
  2474. if Press=='x' then
  2475. if debounce then return end
  2476. debounce = true
  2477. attacking = true
  2478. notbreakeffect = true
  2479. hum.WalkSpeed = 0
  2480. step = Instance.new("Sound", Torso)
  2481. step.SoundId = "rbxassetid://337064700"
  2482. step.Volume = 2
  2483. step:Play()
  2484. for i = 1, 12 do
  2485. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2486. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2487. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2488. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2489. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2490. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2491. wait()
  2492. end
  2493. knockbackhitbox = Instance.new("Part", Torso)
  2494. knockbackhitbox.Size = Vector3.new(5,5,3)
  2495. knockbackhitbox.Transparency = 1
  2496. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2497. local flyposition = coroutine.wrap(function()
  2498. for i = 1, 10 do
  2499. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2500. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2501. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2502. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2503. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2504. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2505. wait()
  2506. end
  2507. end)
  2508. local aftereffect = coroutine.wrap(function()
  2509. while notbreakeffect do
  2510. leftarmeffect = Instance.new("Part", Torso)
  2511. leftarmeffect.BrickColor = BrickColor.new("Really red")
  2512. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2513. leftarmeffect.Material = "Neon"
  2514. leftarmeffect.Anchored = true
  2515. leftarmeffect.CanCollide = false
  2516. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2517. table.insert(SlowlyFade,leftarmeffect)
  2518. removeuseless:AddItem(leftarmeffect,2)
  2519. rightarmeffect = Instance.new("Part", Torso)
  2520. rightarmeffect.BrickColor = BrickColor.new("Really red")
  2521. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2522. rightarmeffect.Material = "Neon"
  2523. rightarmeffect.Anchored = true
  2524. rightarmeffect.CanCollide = false
  2525. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2526. table.insert(SlowlyFade,rightarmeffect)
  2527. removeuseless:AddItem(rightarmeffect,2)
  2528. leftlegeffect = Instance.new("Part", Torso)
  2529. leftlegeffect.BrickColor = BrickColor.new("Really red")
  2530. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2531. leftlegeffect.Material = "Neon"
  2532. leftlegeffect.Anchored = true
  2533. leftlegeffect.CanCollide = false
  2534. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2535. table.insert(SlowlyFade,leftlegeffect)
  2536. removeuseless:AddItem(leftlegeffect,2)
  2537. rightlegeffect = Instance.new("Part", Torso)
  2538. rightlegeffect.BrickColor = BrickColor.new("Really red")
  2539. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2540. rightlegeffect.Material = "Neon"
  2541. rightlegeffect.Anchored = true
  2542. rightlegeffect.CanCollide = false
  2543. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2544. table.insert(SlowlyFade,rightlegeffect)
  2545. removeuseless:AddItem(rightlegeffect,2)
  2546. wait()
  2547. end
  2548. end)
  2549. local sawnicboomzor = coroutine.wrap(function()
  2550. while notbreakeffect do
  2551. openshock2 = Instance.new("Part", Torso)
  2552. openshock2.Size = Vector3.new(1, 1, 1)
  2553. openshock2.Transparency = 0
  2554. openshock2.BrickColor = BrickColor.new("Really red")
  2555. openshock2.Material = "Neon"
  2556. openshock2.Anchored = true
  2557. openshock2.CanCollide = false
  2558. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2559. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2560. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2561. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2562. removeuseless:AddItem(openshock2,2)
  2563. table.insert(TheEnd3,DDTopenshock2)
  2564. table.insert(SlowlyFade,openshock2)
  2565. wait(0.1)
  2566. end
  2567. end)
  2568. local knockback = coroutine.wrap(function()
  2569. knockbackhitbox.Touched:connect(function(hit)
  2570. if hit.Parent:IsA("Part") then
  2571. elseif hit.Parent:IsA("SpecialMesh") then
  2572. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2573. elseif hit.Parent:findFirstChild("Humanoid") then
  2574. if damagedebounce == true then return end
  2575. damagedebounce = true
  2576. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2577. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2578. dmgsound.SoundId = "rbxassetid://553324113"
  2579. dmgsound.Volume = 2
  2580. dmgsound:Play()
  2581. removeuseless:AddItem(dmgsound,2)
  2582. knockbacktarget:TakeDamage(10)
  2583. end
  2584. end)
  2585. end)
  2586. knockback()
  2587. aftereffect()
  2588. flyposition()
  2589. sawnicboomzor()
  2590. energy = Instance.new("Sound", Torso)
  2591. energy.Volume = 2
  2592. energy.SoundId = "rbxassetid://601621838"
  2593. energy:Play()
  2594. removeuseless:AddItem(energy,3)
  2595. energy2 = Instance.new("Sound", Torso)
  2596. energy2.Volume = 2
  2597. energy2.SoundId = "rbxassetid://303858412"
  2598. energy2:Play()
  2599. removeuseless:AddItem(energy2,3)
  2600. local fly = Instance.new("BodyVelocity", Torso)
  2601. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2602. fly.Velocity = Root.CFrame.lookVector * 90
  2603. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2604. wait(.7)
  2605. hum.WalkSpeed = 13
  2606. notbreakeffect = false
  2607. fly:Remove()
  2608. attacking = false
  2609. debounce = false
  2610. knockbackhitbox:Remove()
  2611. damagedebounce = false
  2612. end
  2613. end)
  2614.  
  2615. mouse.KeyDown:connect(function(Press)
  2616. Press=Press:lower()
  2617. if Press=='c' then
  2618. if debounce == true then return end
  2619. debounce = true
  2620. attacking = true
  2621. hum.WalkSpeed = 0
  2622. coercion = Instance.new("Part", Torso)
  2623. coercion.BrickColor = BrickColor.new("Crimson")
  2624. coercion.Anchored = true
  2625. coercion.Shape = 0
  2626. coercion.Material = "Neon"
  2627. coercion.Size = Vector3.new(25,25,25)
  2628. coercion.CanCollide = false
  2629. coercion.Transparency = 1
  2630. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2631. local coercion1 = coroutine.wrap(function()
  2632. for i = 1, 5 do
  2633. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2634. coercion.Transparency = coercion.Transparency - 0.25
  2635. wait()
  2636. end
  2637. end)
  2638. punchcharge:Play()
  2639. coercion1()
  2640. for i = 1, 8 do
  2641. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2642. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2643. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2644. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2645. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2646. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2647. wait()
  2648. end
  2649. local coercion2 = coroutine.wrap(function()
  2650. for i = 1, 12 do
  2651. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2652. coercion.Transparency = coercion.Transparency + 0.1
  2653. wait()
  2654. end
  2655. end)
  2656. coercion2()
  2657. xboom = Instance.new("Sound", Torso)
  2658. xboom.SoundId = "rbxassetid://400765078"
  2659. xboom.Volume = 2
  2660. xboom:Play()
  2661. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2662. sound23 = Instance.new("Sound", Torso)
  2663. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2664. sound23.Volume = 4
  2665. sound23:Play()
  2666. local Hit = damagealll(20,Torso.Position)
  2667. for _,v in pairs(Hit) do
  2668. v.Humanoid:TakeDamage(15)
  2669. end
  2670. for i = 1, 12 do
  2671. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2672. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2673. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2674. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2675. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2676. wait()
  2677. end
  2678. debounce = false
  2679. attacking = false
  2680. coercion:Remove()
  2681. hum.WalkSpeed = 13
  2682. end
  2683. end)
  2684.  
  2685. mouse.KeyDown:connect(function(Press)
  2686. Press=Press:lower()
  2687. if Press=='v' then
  2688. if debounce then return end
  2689. if transf1 == false then
  2690. print("You are not ready to transform!")
  2691. elseif transf1 and donttransform == false then
  2692. debounce = true
  2693. attacking = true
  2694. hum.WalkSpeed = 0
  2695. local timechange = coroutine.wrap(function()
  2696. game.Lighting.Brightness = -1
  2697. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2698. wait(.1)
  2699. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2700. wait(0.1)
  2701. game.Lighting.Ambient = Color3.new(2,2,2)
  2702. wait(0.1)
  2703. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2704. wait(0.1)
  2705. game.Lighting.Ambient = Color3.new(1,1,1)
  2706. wait(0.1)
  2707. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2708. wait(0.1)
  2709. game.Lighting.Ambient = Color3.new(0,0,0)
  2710. wait(10)
  2711. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2712. wait(0.1)
  2713. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2714. wait(0.1)
  2715. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2716. end)
  2717. local timechange2 = coroutine.wrap(function()
  2718. minutesAfterMidnight = -400
  2719. for i = 1, 100 do
  2720. minutesAfterMidnight = minutesAfterMidnight + 5
  2721. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2722. wait()
  2723. end
  2724. end)
  2725. timechange2()
  2726. local lri = coroutine.wrap(function()
  2727. light:Remove()
  2728. light = Instance.new("PointLight", Torso)
  2729. light.Color = Color3.new(0,255,0)
  2730. light.Range = 5
  2731. light.Brightness = 50
  2732. for i = 1, 150 do
  2733. light.Range = light.Range + 0.02
  2734. light.Brightness = light.Brightness + 0.05
  2735. wait()
  2736. end
  2737. end)
  2738. lri()
  2739. CorruptedArm3 = Instance.new("Part", LeftArm)
  2740. CorruptedArm3.CanCollide = false
  2741. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2742. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2743. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2744. CorruptedArm3.Material = "Neon"
  2745. CorruptedArm3.Transparency = 1
  2746. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2747. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2748. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2749. sao = coroutine.wrap(function()
  2750. for i = 1, 100 do
  2751. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2752. wait()
  2753. end
  2754. end)
  2755. sao()
  2756. for i = 1, 100 do
  2757. doommusucus.Volume = doommusucus.Volume - 0.02
  2758. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2759. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2760. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2761. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2762. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2763. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2764. wait()
  2765. end
  2766. for i = 1, 10 do
  2767. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2768. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2769. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2770. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2771. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2772. wait()
  2773. end
  2774. lssj = true
  2775. LSSJ:Play()
  2776. for i = 1, 40 do
  2777. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2778. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2779. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2780. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2781. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2782. wait()
  2783. end
  2784. rjjj = coroutine.wrap(function()
  2785. for i = 1, 62 do
  2786. unleashingpower = Instance.new("Part", Torso)
  2787. unleashingpower.Size = Vector3.new(1, 1, 1)
  2788. unleashingpower.Transparency = 0.5
  2789. unleashingpower.BrickColor = BrickColor.Random()
  2790. unleashingpower.Material = "Neon"
  2791. unleashingpower.Anchored = true
  2792. unleashingpower.CanCollide = false
  2793. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2794. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2795. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2796. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2797. removeuseless:AddItem(unleashingpower,2)
  2798. table.insert(Extreme,unleashingpower)
  2799. table.insert(nonmeshRepeater2,unleashingpower)
  2800. table.insert(ExtremeM,unleashingpowermesh)
  2801. unleashingpower2 = Instance.new("Part", Torso)
  2802. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2803. unleashingpower2.Transparency = 0.5
  2804. unleashingpower2.Shape = 0
  2805. unleashingpower2.BrickColor = BrickColor.Random()
  2806. unleashingpower2.Material = "Neon"
  2807. unleashingpower2.Anchored = true
  2808. unleashingpower2.CanCollide = false
  2809. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2810. removeuseless:AddItem(unleashingpower2,2)
  2811. table.insert(Extreme,unleashingpower2)
  2812. table.insert(nonmeshRepeater2,unleashingpower2)
  2813. wait()
  2814. end
  2815. end)
  2816. rjjj()
  2817. mcs = coroutine.wrap(function()
  2818. while lssj do
  2819. light.Range = light.Range + 5
  2820. light.Brightness = light.Brightness + 5
  2821. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2822. sine = sine + change
  2823. change = 4
  2824. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2825. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2826. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2827. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2828. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2829. wait()
  2830. end
  2831. end)
  2832. mcs()
  2833. wait(4)
  2834. lssj = false
  2835. light.Range = 50
  2836. light.Brightness = 9001
  2837. light.Color = Color3.new(255,0,0)
  2838. unleashingpower3 = Instance.new("Part", Torso)
  2839. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2840. unleashingpower3.Transparency = 0
  2841. unleashingpower3.Shape = 0
  2842. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2843. unleashingpower3.Material = "Neon"
  2844. unleashingpower3.Anchored = true
  2845. unleashingpower3.CanCollide = false
  2846. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2847. table.insert(Extreme,unleashingpower3)
  2848. wait(1)
  2849. HandCannonTop1:Remove()
  2850. FixedER:Remove()
  2851. FixedER4:Remove()
  2852. FixedER5:Remove()
  2853. FixedER2:Remove()
  2854. FixedER3:Remove()
  2855. HandCannonTop2:Remove()
  2856. HandCannonTop3:Remove()
  2857. secretpart:Remove()
  2858. HandCannonTop4:Remove()
  2859. HandCannonTop5:Remove()
  2860. HandCannonTop6:Remove()
  2861. HandCannonTop7:Remove()
  2862. HandCannonTop8:Remove()
  2863. HandCannonTop9:Remove()
  2864. HandCannonTop10:Remove()
  2865. HandCannonTop11:Remove()
  2866. HandCannonTop12:Remove()
  2867. HandCannonTop13:Remove()
  2868. HandCannonTop14:Remove()
  2869. corecircle:Remove()
  2870. corecircle2:Remove()
  2871. TheCore:Remove()
  2872. Gear1:Remove()
  2873. Gear2:Remove()
  2874. EnergyCorePART:Remove()
  2875. CorruptedArm:Remove()
  2876. CorruptedArm2:Remove()
  2877. ArmorPlating:Remove()
  2878. ArmorPlating2:Remove()
  2879. ArmorPlating3:Remove()
  2880. ArmorPlating4:Remove()
  2881. ArmorPlating5:Remove()
  2882. ArmorPlating6:Remove()
  2883. ArmorPlating7:Remove()
  2884. ArmorPlating8:Remove()
  2885. ArmorPlating9:Remove()
  2886. ArmorPlating10:Remove()
  2887. CorruptedArm3:Remove()
  2888. unleashingpower5 = Instance.new("Part", Torso)
  2889. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2890. unleashingpower5.Transparency = 0.5
  2891. unleashingpower5.BrickColor = BrickColor.New("Really red")
  2892. unleashingpower5.Material = "Neon"
  2893. unleashingpower5.Anchored = true
  2894. unleashingpower5.CanCollide = false
  2895. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2896. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2897. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2898. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2899. unleashingpower6 = Instance.new("Part", Torso)
  2900. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2901. unleashingpower6.Transparency = 0.5
  2902. unleashingpower6.BrickColor = BrickColor.New("Really red")
  2903. unleashingpower6.Material = "Neon"
  2904. unleashingpower6.Anchored = true
  2905. unleashingpower6.CanCollide = false
  2906. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2907. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2908. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2909. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2910. quickcour = coroutine.wrap(function()
  2911. while wait() do
  2912. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2913. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2914. end
  2915. end)
  2916. quickcour()
  2917. light.Range = 10
  2918. light.Brightness = 25
  2919. light.Color = Color3.new(255,0,0)
  2920. unleashingpower4 = Instance.new("Part", Torso)
  2921. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2922. unleashingpower4.Transparency = 0
  2923. unleashingpower4.Shape = 0
  2924. unleashingpower4.BrickColor = BrickColor.New("Really red")
  2925. unleashingpower4.Material = "Neon"
  2926. unleashingpower4.Anchored = true
  2927. unleashingpower4.CanCollide = false
  2928. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2929. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388'
  2930. wait(1)
  2931. table.insert(nonmeshRepeater2,unleashingpower3)
  2932. removeuseless:AddItem(unleashingpower3,3)
  2933. wait(1)
  2934. unleashingpower7 = Instance.new("Part", Torso)
  2935. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2936. unleashingpower7.Transparency = 0
  2937. unleashingpower7.Shape = 0
  2938. unleashingpower7.BrickColor = BrickColor.New("Really red")
  2939. unleashingpower7.Material = "Neon"
  2940. unleashingpower7.Anchored = true
  2941. unleashingpower7.CanCollide = false
  2942. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2943. table.insert(Extreme,unleashingpower7)
  2944. table.insert(nonmeshRepeater2,unleashingpower7)
  2945. removeuseless:AddItem(unleashingpower7,3)
  2946. wait(2)
  2947. unleashingpower8 = Instance.new("Part", Torso)
  2948. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2949. unleashingpower8.Transparency = 0
  2950. unleashingpower8.Shape = 0
  2951. unleashingpower8.BrickColor = BrickColor.New("Really red")
  2952. unleashingpower8.Material = "Neon"
  2953. unleashingpower8.Anchored = true
  2954. unleashingpower8.CanCollide = false
  2955. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2956. table.insert(Extreme,unleashingpower8)
  2957. table.insert(nonmeshRepeater2,unleashingpower8)
  2958. removeuseless:AddItem(unleashingpower8,3)
  2959. wait(2)
  2960. unleashingpower9 = Instance.new("Part", Torso)
  2961. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2962. unleashingpower9.Transparency = 0
  2963. unleashingpower9.Shape = 0
  2964. unleashingpower9.BrickColor = BrickColor.New("Really red")
  2965. unleashingpower9.Material = "Neon"
  2966. unleashingpower9.Anchored = true
  2967. unleashingpower9.CanCollide = false
  2968. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2969. table.insert(Extreme,unleashingpower9)
  2970. table.insert(nonmeshRepeater2,unleashingpower9)
  2971. removeuseless:AddItem(unleashingpower9,3)
  2972. wait(2)
  2973. table.insert(Extreme,unleashingpower4)
  2974. table.insert(nonmeshRepeater2,unleashingpower4)
  2975. removeuseless:AddItem(unleashingpower4,3)
  2976. wait(.1)
  2977. arti = coroutine.wrap(function()
  2978. for i = 1, 10 do
  2979. unleashingpower10 = Instance.new("Part", Torso)
  2980. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2981. unleashingpower10.Transparency = 0.5
  2982. unleashingpower10.BrickColor = BrickColor.New("Crimson")
  2983. unleashingpower10.Material = "Neon"
  2984. unleashingpower10.Anchored = true
  2985. unleashingpower10.CanCollide = false
  2986. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2987. un = Instance.new("SpecialMesh", unleashingpower10)
  2988. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2989. un.Scale = Vector3.new(15, 15, 15)
  2990. removeuseless:AddItem(unleashingpower10,2)
  2991. table.insert(Extreme,unleashingpower10)
  2992. table.insert(nonmeshRepeater2,unleashingpower10)
  2993. table.insert(ExtremeM,un)
  2994. wait()
  2995. end
  2996. end)
  2997. arti()
  2998. dso = coroutine.wrap(function()
  2999. for i = 1, 100 do
  3000. LSSJ.Volume = LSSJ.Volume - 0.4
  3001. wait()
  3002. end
  3003. end)
  3004. dso()
  3005. removeuseless:AddItem(unleashingpower6,2)
  3006. table.insert(Extreme,unleashingpower6)
  3007. table.insert(nonmeshRepeater2,unleashingpower6)
  3008. removeuseless:AddItem(unleashingpower5,2)
  3009. table.insert(Extreme,unleashingpower5)
  3010. table.insert(nonmeshRepeater2,unleashingpower5)
  3011. doommusucus.SoundId = "rbxassetid://296414388"
  3012. laugh = Instance.new("Sound", Torso)
  3013. laugh.SoundId = "rbxassetid://179774173"
  3014. laugh.Volume = 2.5
  3015. laugh:Play()
  3016. for i = 1, 10 do
  3017. doommusucus.Volume = doommusucus.Volume + 0.11
  3018. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3019. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  3020. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  3021. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3022. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3023. wait()
  3024. end
  3025. for i = 1, 10 do
  3026. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  3027. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  3028. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  3029. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  3030. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  3031. wait()
  3032. end
  3033. for i = 1, 15 do
  3034. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3035. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3036. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3037. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3038. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3039. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3040. wait()
  3041. end
  3042. wait(1)
  3043. hum.WalkSpeed = 13
  3044. LSSJn = true
  3045. donttransform = true
  3046. attacking = false
  3047. debounce = false
  3048. end
  3049. end
  3050. end)
  3051.  
  3052. mouse.KeyDown:connect(function(Press)
  3053. Press=Press:lower()
  3054. if Press=='b' then
  3055. if debounce == true then return end
  3056. debounce = true
  3057. walking = false
  3058. attacking = true
  3059. fpg = false
  3060. gpf = true
  3061. for i = 1, 5 do
  3062. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3063. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  3064. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  3065. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3066. wait()
  3067. end
  3068. wind = Instance.new("Part", Torso)
  3069. wind.BrickColor = BrickColor.new("Crimson")
  3070. wind.Size = Vector3.new(5,5,5)
  3071. wind.CanCollide = false
  3072. wind.Transparency = 1
  3073. wind.Material = "Neon"
  3074. windmesh = Instance.new("SpecialMesh", wind)
  3075. windmesh.Scale = Vector3.new(2,2,2)
  3076. windmesh.MeshId = "rbxassetid://168892432"
  3077. windweld = weldBetween(wind, Torso)
  3078. wind2 = Instance.new("Part", Torso)
  3079. wind2.BrickColor = BrickColor.new("Crimson")
  3080. wind2.Size = Vector3.new(5,5,5)
  3081. wind2.CanCollide = false
  3082. wind2.Transparency = 1
  3083. wind2.Material = "Neon"
  3084. windmesh2 = Instance.new("SpecialMesh", wind2)
  3085. windmesh2.Scale = Vector3.new(4,4,4)
  3086. windmesh2.MeshId = "rbxassetid://168892432"
  3087. windweld2 = weldBetween(wind2, wind)
  3088. quickcourou = coroutine.wrap(function()
  3089. m = 1
  3090. for i = 1, 5 do
  3091. wind.Transparency = wind.Transparency - 0.1
  3092. wind2.Transparency = wind2.Transparency - 0.04
  3093. wait()
  3094. end
  3095. end)
  3096. quickcourou()
  3097. eORBleft = Instance.new("Part", Torso)
  3098. eORBleft.Size = Vector3.new(1, 1, 1)
  3099. eORBleft.Transparency = 0
  3100. eORBleft.Shape = 0
  3101. eORBleft.BrickColor = BrickColor.New("Really red")
  3102. eORBleft.Material = "Neon"
  3103. eORBleft.Anchored = false
  3104. eORBleft.CanCollide = false
  3105. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3106. eorbweld1 = weldBetween(eORBleft, LeftArm)
  3107. eorbweld1.C0 = CFrame.new(0,1.3,0)
  3108. eORBright = Instance.new("Part", Torso)
  3109. eORBright.Size = Vector3.new(1, 1, 1)
  3110. eORBright.Transparency = 0
  3111. eORBright.Shape = 0
  3112. eORBright.BrickColor = BrickColor.New("Really red")
  3113. eORBright.Material = "Neon"
  3114. eORBright.Anchored = false
  3115. eORBright.CanCollide = false
  3116. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3117. eorbweld2 = weldBetween(eORBright, RightArm)
  3118. eorbweld2.C0 = CFrame.new(0,1.3,0)
  3119. hev = Instance.new("Part", Torso)
  3120. hev.Size = Vector3.new(15, 15, 15)
  3121. hev.Transparency = 0
  3122. hev.Shape = 0
  3123. hev.BrickColor = BrickColor.New("Really red")
  3124. hev.Material = "Neon"
  3125. hev.Anchored = true
  3126. hev.CanCollide = false
  3127. hev2 = Instance.new("Part", Torso)
  3128. hev2.Size = Vector3.new(15, 15, 15)
  3129. hev2.Transparency = 0
  3130. hev2.Shape = 0
  3131. hev2.BrickColor = BrickColor.New("Really red")
  3132. hev2.Material = "Neon"
  3133. hev2.Anchored = true
  3134. hev2.CanCollide = false
  3135. quickcour2 = coroutine.wrap(function()
  3136. while gpf do
  3137. local Hit = damagealll(8,Torso.Position)
  3138. for _,v in pairs(Hit) do
  3139. local velo2 = Instance.new("BodyVelocity", v)
  3140. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  3141. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  3142. removeuseless:AddItem(velo2,2)
  3143. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  3144. v.Humanoid:TakeDamage(10)
  3145. wait(.5)
  3146. end
  3147. wait()
  3148. end
  3149. end)
  3150. quickcour2()
  3151. quickcour = coroutine.wrap(function()
  3152. removeuseless:AddItem(hev,2)
  3153. removeuseless:AddItem(hev2,2)
  3154. for i = 1, 50 do
  3155. hev.Size = hev.Size - Vector3.new(1,1,1)
  3156. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3157. hev.CFrame = eORBleft.CFrame
  3158. hev2.CFrame = eORBright.CFrame
  3159. wait()
  3160. end
  3161. end)
  3162. quickcour()
  3163. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3164. particlemiter1.Enabled = true
  3165. particlemiter1.Texture = "rbxassetid://1415728949"
  3166. particlemiter1.Lifetime = NumberRange.new(2.5)
  3167. particlemiter1.Size = NumberSequence.new(1,0)
  3168. particlemiter1.Rate = 20
  3169. particlemiter1.RotSpeed = NumberRange.new(70)
  3170. particlemiter1.Speed = NumberRange.new(0)
  3171. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3172. particlemiter2.Enabled = true
  3173. particlemiter2.Texture = "rbxassetid://1415728949"
  3174. particlemiter2.Lifetime = NumberRange.new(2.5)
  3175. particlemiter2.Size = NumberSequence.new(1,0)
  3176. particlemiter2.Rate = 20
  3177. particlemiter2.RotSpeed = NumberRange.new(70)
  3178. particlemiter2.Speed = NumberRange.new(0)
  3179. t = 1
  3180. for i = 1, 5 do
  3181. t = t + 1
  3182. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3183. wait()
  3184. end
  3185. sound = Instance.new("Sound", Torso)
  3186. sound.SoundId = "rbxassetid://730531499"
  3187. sound.Volume = 3
  3188. sound.Pitch = math.random(.8,1)
  3189. sound:Play()
  3190. for i = 1, 5 do
  3191. hum.WalkSpeed = 15
  3192. t = t + 2
  3193. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3194. wait()
  3195. end
  3196. sound2 = Instance.new("Sound", Torso)
  3197. sound2.SoundId = "rbxassetid://93186995"
  3198. sound2.Volume = 3
  3199. sound2.Pitch = math.random(.8,1)
  3200. sound2:Play()
  3201. for i = 1, 5 do
  3202. hum.WalkSpeed = 16
  3203. t = t + 3
  3204. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3205. wait()
  3206. end
  3207. sound3 = Instance.new("Sound", Torso)
  3208. sound3.SoundId = "rbxassetid://178090362"
  3209. sound3.Volume = 3
  3210. sound3.Pitch = math.random(.8,1)
  3211. sound3:Play()
  3212. for i = 1, 5 do
  3213. hum.WalkSpeed = 18
  3214. t = t + 4
  3215. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3216. wait()
  3217. end
  3218. sound4 = Instance.new("Sound", Torso)
  3219. sound4.SoundId = "rbxassetid://152091992"
  3220. sound4.Volume = 3
  3221. sound4.Pitch = 1
  3222. sound4.Looped = true
  3223. sound4:Play()
  3224. for i = 1, 5 do
  3225. hum.WalkSpeed = 20
  3226. t = t + 5
  3227. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3228. wait()
  3229. end
  3230. for i = 1, 5 do
  3231. hum.WalkSpeed = 25
  3232. t = t + 10
  3233. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3234. wait()
  3235. end
  3236. for i = 1, 5 do
  3237. hum.WalkSpeed = 30
  3238. t = t + 20
  3239. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3240. wait()
  3241. end
  3242. for i = 1, 5 do
  3243. hum.WalkSpeed = 35
  3244. t = t + 30
  3245. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3246. wait()
  3247. end
  3248. for i = 1, 150 do
  3249. hum.WalkSpeed = 40
  3250. t = t + 40
  3251. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3252. wait()
  3253. end
  3254. fpg = true
  3255. gpf = false
  3256. removeuseless:AddItem(sound4,5)
  3257. removeuseless:AddItem(eORBright,1)
  3258. removeuseless:AddItem(eORBleft,1)
  3259. removeuseless:AddItem(wind,1)
  3260. removeuseless:AddItem(wind2,1)
  3261. attacking = false
  3262. debounce = false
  3263. quikcour = coroutine.wrap(function()
  3264. while fpg do
  3265. wind.Transparency = wind.Transparency + 0.06
  3266. wind2.Transparency = wind2.Transparency + .06
  3267. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3268. eORBright.Transparency = eORBright.Transparency + 0.07
  3269. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3270. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3271. sound4.Volume = sound4.Volume - 0.05
  3272. eORBright.Anchored = true
  3273. eORBleft.Anchored = true
  3274. wait()
  3275. end
  3276. end)
  3277. quikcour()
  3278. end
  3279. end)
  3280.  
  3281. mouse.KeyDown:connect(function(Press)
  3282. Press=Press:lower()
  3283. if Press=='n' then
  3284. if debounce == true then return end
  3285. debounce = true
  3286. attacking = true
  3287. damageallow2 = true
  3288. combowombo = true
  3289. hum.WalkSpeed = 10
  3290. hitbox1 = Instance.new("Part", RightArm)
  3291. hitbox1.Size = Vector3.new(2,2,1)
  3292. hitbox1.Transparency = 1
  3293. hitbox1.CanCollide = false
  3294. local hitbox1w = weldBetween(hitbox1, RightArm)
  3295. hitbox1w.C0 = CFrame.new(0,2,0)
  3296. hitbox2 = Instance.new("Part", LeftArm)
  3297. hitbox2.Size = Vector3.new(2,2,1)
  3298. hitbox2.Transparency = 1
  3299. hitbox2.CanCollide = false
  3300. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3301. hitbox2w.C0 = CFrame.new(0,2,0)
  3302. impactsound = Instance.new("Sound", nil)
  3303. impactsound.Volume = 3
  3304. impactsound.SoundId = "rbxassetid://281156569"
  3305. impactsound2 = Instance.new("Sound", nil)
  3306. impactsound2.Volume = 3
  3307. impactsound2.SoundId = "rbxassetid://281156569"
  3308. hitbox1.Touched:connect(function(hit1)
  3309. if hit1.Parent:IsA("Part") then
  3310. elseif hit1.Parent:IsA("SpecialMesh") then
  3311. elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then
  3312. elseif hit1.Parent:findFirstChild("Humanoid") then
  3313. if damageallow1 then return end
  3314. damageallow1 = true
  3315. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3316. impactsound.Parent = Slachtoffer.Torso
  3317. impactsound:Play()
  3318. Slachtoffer:TakeDamage(5)
  3319. end
  3320. end)
  3321. hitbox2.Touched:connect(function(hit2)
  3322. if hit2.Parent:IsA("Part") then
  3323. elseif hit2.Parent:IsA("SpecialMesh") then
  3324. elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then
  3325. elseif hit2.Parent:findFirstChild("Humanoid") then
  3326. if damageallow2 then return end
  3327. damageallow2 = true
  3328. impactsound2.Parent = Slachtoffer.Torso
  3329. impactsound2:Play()
  3330. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3331. Slachtoffer:TakeDamage(5)
  3332. end
  3333. end)
  3334. punchsound = Instance.new("Sound", Torso)
  3335. punchsound.Volume = 3
  3336. punchsound.SoundId = "rbxassetid://515339961"
  3337. punchsound2 = Instance.new("Sound", Torso)
  3338. punchsound2.Volume = 3
  3339. punchsound2.SoundId = "rbxassetid://515339961"
  3340. punchsound2.Pitch = .9
  3341. while combowombo do
  3342. damageallow1 = false
  3343. punchsound:Play()
  3344. for i = 1, 3 do
  3345. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3346. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3347. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3348. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3349. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3350. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3351. wait()
  3352. end
  3353. damageallow2 = false
  3354. punchsound2:Play()
  3355. for i = 1, 3 do
  3356. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3357. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3358. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3359. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3360. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3361. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3362. wait()
  3363. end
  3364. wait()
  3365. end
  3366. hitbox1:Remove()
  3367. hitbox2:Remove()
  3368. attacking = false
  3369. debounce = false
  3370. end
  3371. end)
  3372.  
  3373. mouse.KeyDown:connect(function(Press)
  3374. Press=Press:lower()
  3375. if Press=='e' then
  3376. if debounce == true then return end
  3377. debounce = true
  3378. walking = false
  3379. attacking = true
  3380. ll = false
  3381. smallrift = Instance.new("Part", Torso)
  3382. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3383. smallrift.Material = "Neon"
  3384. smallrift.Transparency = 1
  3385. smallrift.Anchored = true
  3386. smallrift.CanCollide = false
  3387. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3388. smallriftdecal = Instance.new("Decal", smallrift)
  3389. smallriftdecal.Face = "Top"
  3390. smallriftdecal.Texture = "rbxassetid://702583933"
  3391. smallrift2 = Instance.new("Part", Torso)
  3392. smallrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3393. smallrift2.Material = "Neon"
  3394. smallrift2.Transparency = 1
  3395. smallrift2.Anchored = true
  3396. smallrift2.CanCollide = false
  3397. smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3398. smallriftdecal2 = Instance.new("Decal", smallrift2)
  3399. smallriftdecal2.Face = "Top"
  3400. smallriftdecal2.Texture = "rbxassetid://702583933"
  3401. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3402. luagh = Instance.new("Sound", Torso)
  3403. luagh.SoundId = "rbxassetid://"..rdnm3
  3404. luagh.Looped = false
  3405. luagh.Volume = 2
  3406. luagh:Play()
  3407. removeuseless:AddItem(luagh,10)
  3408. poop1 = coroutine.wrap(function()
  3409. for i = 1, 25 do
  3410. smallrift.Size = smallrift.Size + Vector3.new(1,0,1)
  3411. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3412. wait()
  3413. end
  3414. smallrift2.CFrame = CFrame.new(mouse.Hit.p)
  3415. for i = 1, 25 do
  3416. smallrift.Size = smallrift.Size - Vector3.new(1,0,1)
  3417. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3418. smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1)
  3419. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3420. wait()
  3421. end
  3422. for i = 1, 25 do
  3423. ll = true
  3424. smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1)
  3425. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3426. wait()
  3427. end
  3428. end)
  3429. poop1()
  3430. for i = 1, 15 do
  3431. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3432. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3433. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3434. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3435. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3436. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3437. wait()
  3438. end
  3439. wait(1)
  3440. LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0)
  3441. for i = 1, 15 do
  3442. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3443. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3444. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3445. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3446. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3447. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3448. wait()
  3449. end
  3450. debounce = false
  3451. attacking = false
  3452. ll = false
  3453. end
  3454. end)
  3455.  
  3456. mouse.KeyUp:connect(function(Press)
  3457. Press=Press:lower()
  3458. if Press=='n' then
  3459. combowombo = false
  3460. end
  3461. end)
  3462.  
  3463. mouse.KeyDown:connect(function(Press)
  3464. Press=Press:lower()
  3465. if Press=='0' then
  3466. if debounce then return end
  3467. debounce = true
  3468. running = true
  3469. hum.WalkSpeed = 28
  3470. end
  3471. end)
  3472.  
  3473. mouse.KeyUp:connect(function(Press)
  3474. Press=Press:lower()
  3475. if Press=='0' then
  3476. debounce = false
  3477. running = false
  3478. hum.WalkSpeed = 13
  3479. end
  3480. end)
  3481.  
  3482. doit = coroutine.wrap(function()
  3483. while wait() do
  3484. for _,v in pairs(Repeater) do
  3485. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3486. end
  3487.  
  3488. for _,v in pairs(openshocktable) do
  3489. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3490. end
  3491.  
  3492. for _,v in pairs(nonmeshRepeater) do
  3493. v.Size = v.Size + Vector3.new(2, 2, 2)
  3494. end
  3495.  
  3496. for _,v in pairs(Extreme) do
  3497. v.Size = v.Size + Vector3.new(6, 6, 6)
  3498. end
  3499.  
  3500. for _,v in pairs(LessSize) do
  3501. v.Size = v.Size - Vector3.new(1, 1, 1)
  3502. end
  3503.  
  3504. for _,v in pairs(nonmeshRepeater2) do
  3505. v.Transparency = v.Transparency + 0.05
  3506. end
  3507.  
  3508. for _,v in pairs(Repeater2) do
  3509. v.Transparency = v.Transparency + 0.01
  3510. end
  3511.  
  3512. for _,v in pairs(TheEnd) do
  3513. v.Transparency = v.Transparency - 0.008
  3514. end
  3515.  
  3516. for _,v in pairs(TheEnd2) do
  3517. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3518. end
  3519.  
  3520. for _,v in pairs(TheEnd3) do
  3521. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3522. end
  3523.  
  3524. for _,v in pairs(ExtremeM) do
  3525. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3526. end
  3527.  
  3528. for _,v in pairs(TheEnd4) do
  3529. v.Transparency = v.Transparency + 0.009
  3530. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3531. end
  3532.  
  3533. for _,v in pairs(SlowlyFade) do
  3534. v.Transparency = v.Transparency + 0.05
  3535. end
  3536.  
  3537. for _,v in pairs(UpMover) do
  3538. v.Position = v.Position + Vector3.new(0, 3, 0)
  3539. end
  3540.  
  3541. for _,v in pairs(ForwardMover) do
  3542. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3543. end
  3544.  
  3545. for _,v in pairs(DamageAll2) do
  3546. if attackdebounce then return end
  3547. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3548. Slachtoffer:TakeDamage(20)
  3549. end
  3550. end
  3551. end)
  3552. doit()
  3553.  
  3554. vcoroutine = coroutine.wrap(function()
  3555. wait(1)
  3556. transf1 = true
  3557. end)
  3558. vcoroutine()
  3559.  
  3560. local anims = coroutine.wrap(function()
  3561. while true do
  3562. settime = 0.05
  3563. sine = sine + change
  3564. if position == "Walking" and attacking == false and running == false then
  3565. change = 2.2
  3566. walking = true
  3567. hum.WalkSpeed = 13
  3568. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3569. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3570. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3571. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3572. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3573. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3574. elseif position == "Idle" and attacking == false and running == false then
  3575. walking = false
  3576. change = .9
  3577. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3578. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3579. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3580. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3581. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3582. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3583. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3584. elseif position == "Idle2" and attacking == false and running == false then
  3585. change = .7
  3586. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3587. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3588. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3589. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3590. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3591. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3592. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3593. elseif position == "Running" and attacking == false then
  3594. change = 2
  3595. hum.WalkSpeed = 26
  3596. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3597. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3598. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3599. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3600. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3601. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3602. end
  3603. wait()
  3604. end
  3605. end)
  3606. anims()
  3607. print("Project 44033514 loaded, made by Supr14.")
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