Advertisement
zaaaac

Untitled

Feb 23rd, 2021
37
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 45.03 KB | None | 0 0
  1. local Keylime = loadstring(game:HttpGet('https://pastebin.com/raw/Mvuhzgke'))()
  2. -- Treacherous Tower
  3. if game.GameId == 1383164929 then
  4. local Library = Keylime.new("Treacherous Tower")
  5. Library:Create("Toggle", "God Mode", function(thing)
  6. godmode = thing
  7. end, {Default = false})
  8. Library:Create("Toggle", "Inf Jump", function(thing)
  9. Jump = thing
  10. end, {Default = false})
  11. Library:Create("Slider", "Walkspeed", function(thing)
  12. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = thing
  13. end, {Default = 16, MinValue = 16, MaxValue = 100})
  14. Library:Create("Slider", "Jump Height", function(thing)
  15. game.Players.LocalPlayer.Character.Humanoid.JumpPower = thing
  16. end, {Default = 50, MinValue = 50, MaxValue = 500})
  17. spawn(function()
  18. while wait() do
  19. if godmode == true then
  20. game.Workspace[game.Players.LocalPlayer.Name].KillScript.Disabled = true
  21. elseif godmode == false then
  22. game.Workspace[game.Players.LocalPlayer.Name].KillScript.Disabled = false
  23. end
  24.  
  25. end
  26. end)
  27. local UserInputService = game:GetService("UserInputService")
  28. local key = Enum.KeyCode.Space
  29. local function is()
  30. return UserInputService:IsKeyDown(key)
  31. end
  32. local function Input(input, gameProcessedEvent)
  33. while is() and Jump do
  34. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  35. wait(.1)
  36. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  37. end
  38. end
  39. UserInputService.InputBegan:Connect(Input)
  40. end
  41.  
  42. -- Arsenal
  43. if game.GameId == 111958650 then
  44. local Library = Keylime.new("Main Functions")
  45. Library:Create("Toggle", "Inf Jump", function(thing)
  46. Jump = thing
  47. end, {Default = false})
  48. Library:Create("Button", "No Falldamage", function()
  49. game:GetService("ReplicatedStorage").Events.FallDamage:Destroy()
  50. end)
  51.  
  52. Library:Create("Button", "Hitbox Extender", function()
  53. spawn(function()
  54. while wait() do
  55. for i,v in pairs (game.Players:GetChildren()) do
  56. for i2,v2 in pairs (game.Workspace[v.Name]:GetChildren()) do
  57. if v2.Name == "LowerTorso" then
  58. if v.Name ~= game.Players.LocalPlayer.Name and v.Team ~= game.Players.LocalPlayer.Team then
  59. if v2.CanCollide == true then
  60. v2.CanCollide = false
  61. v2.Size = Vector3.new(30,30,30)
  62. v2.Parent.HumanoidRootPart.Size = Vector3.new(30,30,30)
  63. end
  64. elseif v.Team == game.Players.LocalPlayer.Team and v.Name ~= game.Players.LocalPlayer.Name then
  65. if v2.Parent.HumanoidRootPart.Size ~= Vector3.new(1,2,1) and v2.Size ~= Vector3.new(2,0.4,1) then
  66. v2.CanCollide = true
  67. v2.Size = Vector3.new(2,0.4,1)
  68. v2.Parent.HumanoidRootPart.Size = Vector3.new(1,2,1)
  69. end
  70. end
  71. end
  72. end
  73. end
  74. end
  75. end)
  76. end)
  77.  
  78. Library:Create("Toggle", "Kill All", function(thing)
  79. mine = thing
  80. end, {Default = false})
  81.  
  82. distance = 5
  83. Library:Create("Toggle", "Lock Behind", function(thing)
  84. joe = thing
  85. end, {Default = false})
  86. Library:Create("Slider", "Distance", function(thing)
  87. distance = thing
  88. end, {Default = 5, MinValue = 2, MaxValue = 15})
  89. spawn(function()
  90. while wait() do
  91. for i,v in pairs(game.Players:GetPlayers()) do
  92. if v.Name ~= game.Players.LocalPlayer.Name and v.Team ~= game.Players.LocalPlayer.Team and v.Character:FindFirstChild("Spawned") and joe then
  93. repeat
  94. game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  95. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,distance)
  96. wait()
  97. until not v.Character:FindFirstChild("Spawned") or v.Team == game.Players.LocalPlayer.Team and joe
  98. end
  99. end
  100. end
  101. end)
  102.  
  103. local mt = getrawmetatable(game)
  104. local oldNamecall = mt.__namecall
  105. setreadonly(mt, false)
  106.  
  107. mt.__namecall = newcclosure(function(self, ...)
  108. local args = {...}
  109. if tostring(self) == "HitPart" then
  110. for i,v in pairs(game.Players.GetPlayers(game.Players)) do
  111. if v.Character and v ~= game.Players.LocalPlayer and v.TeamColor ~= game.Players.LocalPlayer.TeamColor and mine then
  112. args[1] = v.Character.Head
  113. args[2] = v.Character.Head.Position
  114. for i = 1, 15 do
  115. oldNamecall(self, unpack(args))
  116. end
  117. end
  118. end
  119. end
  120. return oldNamecall(self, ...)
  121. end)
  122.  
  123. setreadonly(mt, true)
  124.  
  125. Library:Create("Button", "Gun Mod", function()
  126. for i,v in pairs(getgc()) do
  127. if typeof(v) == "function" and debug.getinfo(v).name == "updateInventory" then
  128. for i2,v2 in pairs(getupvalues(v)) do
  129. game:GetService("RunService").Stepped:Connect(function()
  130. debug.setupvalue(v, 3, 69)
  131. end)
  132. end
  133. end
  134. end
  135. for i,v in pairs(getgc()) do
  136. if type(v) == 'function' and debug.getinfo(v).name == 'firebullet' then
  137. functionEnv = getfenv(v)
  138. break
  139. end
  140. end
  141.  
  142. while wait() do
  143. functionEnv.recoil = 0
  144. functionEnv.currentspread = 0
  145. functionEnv.spreadmodifier = 0
  146. end
  147. end)
  148. local UserInputService = game:GetService("UserInputService")
  149. local key = Enum.KeyCode.Space
  150. local function is()
  151. return UserInputService:IsKeyDown(key )
  152. end
  153. local function Input(input, gameProcessedEvent)
  154. while is() and Jump do
  155. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  156. wait(.1)
  157. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  158. end
  159. end
  160. UserInputService.InputBegan:Connect(Input)
  161. end
  162.  
  163. -- CBRO
  164. if game.GameId == 115797356 then
  165. local Library = Keylime.new("Main Functions")
  166. Library:Create("Toggle", "Inf Jump", function(thing)
  167. Jump = thing
  168. end, {Default = false})
  169. Library:Create("Button", "No Falldamage", function()
  170. game:GetService("ReplicatedStorage").Events.FallDamage:Destroy()
  171. end)
  172.  
  173. Library:Create("Button", "Gun Mod", function()
  174. for i,v in pairs(game:GetService("ReplicatedStorage").Weapons:GetDescendants()) do
  175. if v.Name == "FireRate" then
  176. v.Value = 0
  177. end
  178. if v.Name == "Ammo" then
  179. v.Value = 9e9
  180. end
  181. if v.Name == "StoredAmmo" then
  182. v.Value = 9e9
  183. end
  184. if v.Name == "Auto" then
  185. v.Value = true
  186. end
  187. end
  188. end)
  189.  
  190. Library:Create("Toggle", "Kill All", function(thing)
  191. mine = thing
  192. end, {Default = false})
  193.  
  194. local mt = getrawmetatable(game)
  195. local oldNamecall = mt.__namecall
  196. setreadonly(mt, false)
  197.  
  198. mt.__namecall = newcclosure(function(self, ...)
  199. local args = {...}
  200. if tostring(self) == "HitPart" then
  201. for i,v in pairs(game.Players.GetPlayers(game.Players)) do
  202. if v.Character and v ~= game.Players.LocalPlayer and v.TeamColor ~= game.Players.LocalPlayer.TeamColor and mine then
  203. args[1] = v.Character.Head
  204. args[2] = v.Character.Head.Position
  205. for i = 1, 15 do
  206. oldNamecall(self, unpack(args))
  207. end
  208. end
  209. end
  210. end
  211. return oldNamecall(self, ...)
  212. end)
  213.  
  214. setreadonly(mt, true)
  215.  
  216. local UserInputService = game:GetService("UserInputService")
  217. local key = Enum.KeyCode.Space
  218. local function is()
  219. return UserInputService:IsKeyDown(key )
  220. end
  221. local function Input(input, gameProcessedEvent)
  222. while is() and Jump do
  223. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  224. wait(.1)
  225. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  226. end
  227. end
  228. UserInputService.InputBegan:Connect(Input)
  229. end
  230.  
  231. -- Big Paintball
  232. if game.GameId == 1247975681 then
  233. local Library = Keylime.new("Main Functions")
  234. Library:Create("Button", "Hitbox Extender (Buggy)", function()
  235. while wait() do
  236. spawn(function()
  237. while wait() do
  238. for i,v in pairs (game.Players:GetChildren()) do
  239. for i2,v2 in pairs (game.Workspace:GetChildren()) do
  240. if v.Name == v2.Name then
  241. local tester = v2:WaitForChild("Hitbox")
  242. tester.Size = Vector3.new(100, 100, 100)
  243. tester.Transparency = .6
  244. tester.CanCollide = false
  245. tester.Anchored = false
  246. end
  247. end
  248. end
  249. end
  250. end)
  251.  
  252. spawn(function()
  253. while wait() do
  254. local play = game.Workspace[game.Players.LocalPlayer.Name]
  255. local player = play:WaitForChild("Hitbox")
  256. player.Size = Vector3.new(3.6, 6, 1.5)
  257. player.Transparency = 1
  258. player.CanCollide = false
  259. player.Anchored = false
  260. end
  261. end)
  262.  
  263. spawn(function()
  264. while wait() do
  265. for i,v in pairs (game.Players:GetChildren()) do
  266. for i2,v2 in pairs (game.Workspace:GetChildren()) do
  267. if v.Name == v2.Name then
  268. local tester = v2:WaitForChild("Hitbox")
  269. local tester2 = tester:WaitForChild("WeldConstraint")
  270. local tester3 = tester:WaitForChild("OriginalSize")
  271. tester2:Destroy()
  272. tester3:Destroy()
  273. end
  274. end
  275. end
  276. end
  277. end)
  278. end
  279. end)
  280. Library:Create("Toggle", "Inf Jump", function(thing)
  281. Jump = thing
  282. end, {Default = false})
  283.  
  284. Library:Create("Button", "Gun Mod", function()
  285. for i,v in pairs(getgc(true)) do
  286. if type(v) == 'table' and rawget(v, "damage") then
  287. v.firerate = 0.00001
  288. v.automatic = true
  289. v.velocity = 1000
  290. end
  291. end
  292. end)
  293.  
  294. local UserInputService = game:GetService("UserInputService")
  295. local key = Enum.KeyCode.Space
  296. local function is()
  297. return UserInputService:IsKeyDown(key )
  298. end
  299. local function Input(input, gameProcessedEvent)
  300. while is() and Jump do
  301. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  302. wait(.1)
  303. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  304. end
  305. end
  306. UserInputService.InputBegan:Connect(Input)
  307. end
  308.  
  309. -- Strucid
  310. if game.GameId == 833423526 then
  311. local Library = Keylime.new("Main Functions")
  312. Library:Create("Toggle", "Inf Jump", function(thing)
  313. Jump = thing
  314. end, {Default = false})
  315.  
  316. Library:Create("Button", "God Mode", function()
  317. local ezpz2 = game.Workspace[game.Players.LocalPlayer.Name].Shield
  318. ezpz2:Destroy()
  319. end)
  320.  
  321. Library:Create("Button", "No Falldamage", function()
  322. local StrucidNetwork = require(game:GetService("ReplicatedStorage").NetworkModule)
  323. local old = StrucidNetwork.FireServer
  324. StrucidNetwork.FireServer = newcclosure(function(self, action, ...)
  325. if action == "FallDamage" then
  326. return
  327. end
  328. return old(self, action, ...)
  329. end)
  330. end)
  331.  
  332. Library:Create("Button", "Gun Mod", function()
  333. spawn(function()
  334. while wait(5) do
  335. for i,v in pairs(debug.getupvalues(getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).Reload)) do
  336. if i == 3 then
  337. gunTbl = v
  338. end
  339. end
  340. game:GetService("RunService").Stepped:Connect(function()
  341. gunTbl.Debounce = 0.01
  342. end)
  343. getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).CameraRecoil = function()
  344. end
  345. end
  346. end)
  347. end)
  348.  
  349. local key = Enum.KeyCode.Space
  350. local function is()
  351. return UserInputService:IsKeyDown(key )
  352. end
  353. local function Input(input, gameProcessedEvent)
  354. while is() and Jump do
  355. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  356. wait(.1)
  357. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  358. end
  359. end
  360. UserInputService.InputBegan:Connect(Input)
  361. end
  362.  
  363. local Keylime = loadstring(game:HttpGet('https://strazos.xyz/files/5f83c2d2ce76f33d75fdb818.txt'))()
  364. local person = game.Players.LocalPlayer.Character.HumanoidRootPart
  365.  
  366. -- Flee The Facility
  367. if game.GameId == 372226183 then
  368. local Library = Keylime.new("Main Functions")
  369. Library:Create("Slider", "Walkspeed", function(thing)
  370. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = thing
  371. end, {Default = 16, MinValue = 16, MaxValue = 100})
  372.  
  373. Library:Create("Button", "Third Person (Beast)", function()
  374. game:GetService('Players').LocalPlayer.CameraMode = 'Classic'
  375. game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 500
  376. end)
  377.  
  378. Library:Create("Button", "Auto Computers", function()
  379.  
  380. for i,v in pairs (game.Workspace:GetDescendants()) do
  381. spawn(function()
  382. while wait() do
  383. game.ReplicatedStorage.RemoteEvent:FireServer("SetPlayerMinigameResult", true)
  384. end
  385. end)
  386. repeat
  387. for i2,v2 in pairs (game.Workspace:GetDescendants()) do
  388. if v2.Name == "ComputerTrigger1" and v2.Parent.Name ~= "PrefabComputerTable" then
  389. print("test")
  390. person.CFrame = v2.CFrame
  391. wait(1)
  392. game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  393. wait(1)
  394. game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  395. game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  396. wait(1)
  397. game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  398. game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  399. wait(8)
  400. end
  401. end
  402. until game:GetService("ReplicatedStorage").ComputersLeft.Value == 0
  403. end
  404. end)
  405.  
  406. Library:Create("Button", "Win (After Computers)", function()
  407.  
  408. for i,v in pairs (game.Workspace:GetDescendants()) do
  409. if v.Name == "ExitArea" then
  410. person.CFrame = v.CFrame
  411. end
  412. end
  413.  
  414. end)
  415.  
  416. Library:Create("Toggle", "Noclip", function(thing)
  417. noclip = thing
  418. end, {Default = false})
  419.  
  420.  
  421. game:GetService('RunService').Stepped:connect(function()
  422. if noclip then
  423. game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  424. end
  425. end)
  426. end
  427.  
  428. -- Lost
  429. if game.GameId == 597889174 then
  430. local person = game.Players.LocalPlayer.Character.HumanoidRootPart
  431. local Library2 = Keylime.new("Main Functions")
  432.  
  433. Library2:Create("Toggle", "Inf Jump", function(thing)
  434. Jump = thing
  435. end, {Default = false})
  436.  
  437. Library2:Create("Button", "Fullbright", function()
  438. game.Lighting.FogEnd = 10000
  439. game.Lighting.GlobalShadows = true
  440. game.Lighting.Ambient = Color3.new(1,1,1)
  441. game.Lighting.ClockTime = 13
  442. game.Lighting.Brightness = 2
  443. end)
  444.  
  445. Library2:Create("Button", "Third Person", function()
  446. game:GetService('Players').LocalPlayer.CameraMode = 'Classic'
  447. game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 500
  448. end)
  449.  
  450. Library2:Create("Button", "No Drown", function()
  451. local mt = getrawmetatable(game)
  452. setreadonly(mt, false)
  453. local oldNamecall = mt.__namecall
  454.  
  455. mt.__namecall = newcclosure(function(self, ...)
  456. if tostring(self) == "Drown" then
  457. return
  458. end
  459. return oldNamecall(self, ...)
  460. end)
  461.  
  462. setreadonly(mt, true)
  463. end)
  464.  
  465. local Library = Keylime.new("Raiding Tools")
  466. Library:Create("Toggle", "Wall", function(thing)
  467. wall = thing
  468. end, {Default = false})
  469. Library:Create("Toggle", "Doorway", function(thing2)
  470. doorway = thing2
  471. end, {Default = false})
  472. Library:Create("Toggle", "Floor", function(thing3)
  473. Floor = thing3
  474. end, {Default = false})
  475.  
  476. Library:Create("Toggle", "Item Esp", function(thing)
  477. lolok = thing
  478. end, {Default = false})
  479.  
  480. local cont = function(hook)
  481. local core = game:GetService("CoreGui")
  482. local gamer = Instance.new("BillboardGui")
  483. local frame = Instance.new("Frame")
  484. local namey = Instance.new("TextLabel")
  485. gamer.Parent = core
  486. gamer.Name = "goneisstupid"
  487. gamer.AlwaysOnTop = true
  488. gamer.Size = UDim2.new(2, 0, 2, 0)
  489. frame.BackgroundTransparency = 0.4
  490. frame.BorderSizePixel = 0
  491. frame.Size = UDim2.new(1, 0, 1, 0)
  492. frame.Parent = gamer
  493. gamer.Adornee = hook
  494. spawn(function()
  495. while wait() do
  496. if lolok then
  497. frame.Visible = true
  498. elseif not lolok then
  499. frame.Visible = false
  500. end
  501. end
  502. end)
  503. end
  504.  
  505. for i,v in pairs(game.Workspace.Containers:GetDescendants()) do
  506. if v.ClassName == "Part" then
  507. cont(v)
  508. end
  509. end
  510.  
  511. spawn(function()
  512. while wait() do
  513. if wall then
  514. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  515. if v.Name == "Wall" then
  516. v.Wall.Transparency = .7
  517. end
  518. end
  519. elseif not wall then
  520. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  521. if v.Name == "Wall" then
  522. v.Wall.Transparency = 0
  523. end
  524. end
  525. end
  526. end
  527. end)
  528. spawn(function()
  529. while wait() do
  530. if doorway then
  531. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  532. if v.Name == "Doorway" then
  533. v.Doorway.Transparency = .7
  534. end
  535. end
  536. elseif not doorway then
  537. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  538. if v.Name == "Doorway" then
  539. v.Doorway.Transparency = 0
  540. end
  541. end
  542. end
  543. end
  544. end)
  545. spawn(function()
  546. while wait() do
  547. if Floor then
  548. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  549. if v.Name == "Floor" then
  550. v.Floor.Transparency = .7
  551. end
  552. end
  553. elseif not doorway then
  554. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  555. if v.Name == "Floor" then
  556. v.Floor.Transparency = 0
  557. end
  558. end
  559. end
  560. end
  561. end)
  562.  
  563. local UserInputService = game:GetService("UserInputService")
  564. local key = Enum.KeyCode.Space
  565. local function is()
  566. return UserInputService:IsKeyDown(key)
  567. end
  568. local function Input(input, gameProcessedEvent)
  569. while is() and Jump do
  570. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  571. wait(2)
  572. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  573. end
  574. end
  575. UserInputService.InputBegan:Connect(Input)
  576. end
  577.  
  578. -- Spider
  579. if game.GameId == 1776914212 then
  580. local Library = Keylime.new("Main Functions")
  581.  
  582. local esp = function(hook)
  583. local core = game:GetService("CoreGui")
  584. local gamer = Instance.new("BillboardGui")
  585. local frame = Instance.new("Frame")
  586. local namey = Instance.new("TextLabel")
  587. gamer.Parent = core
  588. gamer.Name = "goneisstupid"
  589. gamer.AlwaysOnTop = true
  590. gamer.Size = UDim2.new(6, 0, 3, 0)
  591. frame.BackgroundTransparency = 0.4
  592. frame.BorderSizePixel = 2
  593. frame.Size = UDim2.new(1, 0, 1, 0)
  594. frame.Parent = gamer
  595. gamer.Adornee = hook
  596. end
  597.  
  598. local playeresp = function(hook)
  599. local core = game:GetService("CoreGui")
  600. local gamer = Instance.new("BillboardGui")
  601. local frame = Instance.new("Frame")
  602. local namey = Instance.new("TextLabel")
  603. gamer.Parent = core
  604. gamer.Name = "goneisstupid"
  605. gamer.AlwaysOnTop = true
  606. gamer.Size = UDim2.new(4, 0, 5, 0)
  607. frame.BackgroundTransparency = 0.4
  608. frame.BorderSizePixel = 2
  609. frame.Size = UDim2.new(1, 0, 1, 0)
  610. frame.Parent = gamer
  611. gamer.Adornee = hook
  612. end
  613.  
  614. Library:Create("Textbox", "Player Name", function(thing)
  615. _G.telename = thing
  616. person.CFrame = game.Workspace[_G.telename].HumanoidRootPart.CFrame
  617. end)
  618.  
  619. local itemesp = function(hook, text, size1, size2)
  620. local core = game:GetService("CoreGui")
  621. local gamer = Instance.new("BillboardGui")
  622. local frame = Instance.new("Frame")
  623. local textthing = Instance.new("TextLabel")
  624. gamer.Parent = core
  625. gamer.Name = "goneisstupid"
  626. gamer.AlwaysOnTop = true
  627. gamer.Size = UDim2.new(size1, 0, size2, 0)
  628. frame.BackgroundTransparency = .4
  629. frame.Size = UDim2.new(1, 0, 1, 0)
  630. frame.Parent = gamer
  631. gamer.Adornee = hook
  632. textthing.Text = text
  633. textthing.TextSize = 12
  634. textthing.Visible = true
  635. textthing.Size = UDim2.new(0, .8, 0, .5)
  636. textthing.Parent = frame
  637. end
  638.  
  639. Library:Create("Button", "Spider Esp (Use as Player)", function()
  640. for i,v in pairs (game.Players:GetPlayers()) do
  641. for i2,v2 in pairs (game.Workspace[v.Name]:GetChildren()) do
  642. if v2.Name == "IsSpiderCharacter" then
  643. espthing = v2.Parent.HumanoidRootPart
  644. esp(espthing, 6, 3)
  645. end
  646. end
  647. end
  648. print("loaded spider esp")
  649. warn("loaded spider esp")
  650. end)
  651.  
  652. Library:Create("Button", "Player Esp (Use as Spider)", function()
  653. for i,v in pairs (game.Players:GetPlayers()) do
  654. for i2,v2 in pairs (game.Workspace[v.Name]:GetChildren()) do
  655. if v2.Parent.Name ~= game.Players.LocalPlayer.Name then
  656. if v2.Name == "IsSpiderCharacter" then
  657. break
  658. end
  659. if v2.Name == "HumanoidRootPart" then
  660. playeresp(v2)
  661. end
  662. end
  663. end
  664. end
  665. print("loaded player esp")
  666. warn("loaded player esp")
  667. end)
  668.  
  669. Library:Create("Button", "Item Esp (Use as Player)", function()
  670. for i,v in pairs (game:GetService("Workspace").Items:GetDescendants()) do
  671. if v.Name == "Hitbox" or v.Name == "Handle" then
  672. itemesp(v, "test", 1, 1)
  673. end
  674. end
  675. end)
  676. end
  677. RAW Paste Data
  678. local Keylime = loadstring(game:HttpGet('https://pastebin.com/raw/Mvuhzgke'))()
  679. -- Treacherous Tower
  680. if game.GameId == 1383164929 then
  681. local Library = Keylime.new("Treacherous Tower")
  682. Library:Create("Toggle", "God Mode", function(thing)
  683. godmode = thing
  684. end, {Default = false})
  685. Library:Create("Toggle", "Inf Jump", function(thing)
  686. Jump = thing
  687. end, {Default = false})
  688. Library:Create("Slider", "Walkspeed", function(thing)
  689. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = thing
  690. end, {Default = 16, MinValue = 16, MaxValue = 100})
  691. Library:Create("Slider", "Jump Height", function(thing)
  692. game.Players.LocalPlayer.Character.Humanoid.JumpPower = thing
  693. end, {Default = 50, MinValue = 50, MaxValue = 500})
  694. spawn(function()
  695. while wait() do
  696. if godmode == true then
  697. game.Workspace[game.Players.LocalPlayer.Name].KillScript.Disabled = true
  698. elseif godmode == false then
  699. game.Workspace[game.Players.LocalPlayer.Name].KillScript.Disabled = false
  700. end
  701.  
  702. end
  703. end)
  704. local UserInputService = game:GetService("UserInputService")
  705. local key = Enum.KeyCode.Space
  706. local function is()
  707. return UserInputService:IsKeyDown(key)
  708. end
  709. local function Input(input, gameProcessedEvent)
  710. while is() and Jump do
  711. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  712. wait(.1)
  713. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  714. end
  715. end
  716. UserInputService.InputBegan:Connect(Input)
  717. end
  718.  
  719. -- Arsenal
  720. if game.GameId == 111958650 then
  721. local Library = Keylime.new("Main Functions")
  722. Library:Create("Toggle", "Inf Jump", function(thing)
  723. Jump = thing
  724. end, {Default = false})
  725. Library:Create("Button", "No Falldamage", function()
  726. game:GetService("ReplicatedStorage").Events.FallDamage:Destroy()
  727. end)
  728.  
  729. Library:Create("Button", "Hitbox Extender", function()
  730. spawn(function()
  731. while wait() do
  732. for i,v in pairs (game.Players:GetChildren()) do
  733. for i2,v2 in pairs (game.Workspace[v.Name]:GetChildren()) do
  734. if v2.Name == "LowerTorso" then
  735. if v.Name ~= game.Players.LocalPlayer.Name and v.Team ~= game.Players.LocalPlayer.Team then
  736. if v2.CanCollide == true then
  737. v2.CanCollide = false
  738. v2.Size = Vector3.new(30,30,30)
  739. v2.Parent.HumanoidRootPart.Size = Vector3.new(30,30,30)
  740. end
  741. elseif v.Team == game.Players.LocalPlayer.Team and v.Name ~= game.Players.LocalPlayer.Name then
  742. if v2.Parent.HumanoidRootPart.Size ~= Vector3.new(1,2,1) and v2.Size ~= Vector3.new(2,0.4,1) then
  743. v2.CanCollide = true
  744. v2.Size = Vector3.new(2,0.4,1)
  745. v2.Parent.HumanoidRootPart.Size = Vector3.new(1,2,1)
  746. end
  747. end
  748. end
  749. end
  750. end
  751. end
  752. end)
  753. end)
  754.  
  755. Library:Create("Toggle", "Kill All", function(thing)
  756. mine = thing
  757. end, {Default = false})
  758.  
  759. distance = 5
  760. Library:Create("Toggle", "Lock Behind", function(thing)
  761. joe = thing
  762. end, {Default = false})
  763. Library:Create("Slider", "Distance", function(thing)
  764. distance = thing
  765. end, {Default = 5, MinValue = 2, MaxValue = 15})
  766. spawn(function()
  767. while wait() do
  768. for i,v in pairs(game.Players:GetPlayers()) do
  769. if v.Name ~= game.Players.LocalPlayer.Name and v.Team ~= game.Players.LocalPlayer.Team and v.Character:FindFirstChild("Spawned") and joe then
  770. repeat
  771. game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  772. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,distance)
  773. wait()
  774. until not v.Character:FindFirstChild("Spawned") or v.Team == game.Players.LocalPlayer.Team and joe
  775. end
  776. end
  777. end
  778. end)
  779.  
  780. local mt = getrawmetatable(game)
  781. local oldNamecall = mt.__namecall
  782. setreadonly(mt, false)
  783.  
  784. mt.__namecall = newcclosure(function(self, ...)
  785. local args = {...}
  786. if tostring(self) == "HitPart" then
  787. for i,v in pairs(game.Players.GetPlayers(game.Players)) do
  788. if v.Character and v ~= game.Players.LocalPlayer and v.TeamColor ~= game.Players.LocalPlayer.TeamColor and mine then
  789. args[1] = v.Character.Head
  790. args[2] = v.Character.Head.Position
  791. for i = 1, 15 do
  792. oldNamecall(self, unpack(args))
  793. end
  794. end
  795. end
  796. end
  797. return oldNamecall(self, ...)
  798. end)
  799.  
  800. setreadonly(mt, true)
  801.  
  802. Library:Create("Button", "Gun Mod", function()
  803. for i,v in pairs(getgc()) do
  804. if typeof(v) == "function" and debug.getinfo(v).name == "updateInventory" then
  805. for i2,v2 in pairs(getupvalues(v)) do
  806. game:GetService("RunService").Stepped:Connect(function()
  807. debug.setupvalue(v, 3, 69)
  808. end)
  809. end
  810. end
  811. end
  812. for i,v in pairs(getgc()) do
  813. if type(v) == 'function' and debug.getinfo(v).name == 'firebullet' then
  814. functionEnv = getfenv(v)
  815. break
  816. end
  817. end
  818.  
  819. while wait() do
  820. functionEnv.recoil = 0
  821. functionEnv.currentspread = 0
  822. functionEnv.spreadmodifier = 0
  823. end
  824. end)
  825. local UserInputService = game:GetService("UserInputService")
  826. local key = Enum.KeyCode.Space
  827. local function is()
  828. return UserInputService:IsKeyDown(key )
  829. end
  830. local function Input(input, gameProcessedEvent)
  831. while is() and Jump do
  832. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  833. wait(.1)
  834. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  835. end
  836. end
  837. UserInputService.InputBegan:Connect(Input)
  838. end
  839.  
  840. -- CBRO
  841. if game.GameId == 115797356 then
  842. local Library = Keylime.new("Main Functions")
  843. Library:Create("Toggle", "Inf Jump", function(thing)
  844. Jump = thing
  845. end, {Default = false})
  846. Library:Create("Button", "No Falldamage", function()
  847. game:GetService("ReplicatedStorage").Events.FallDamage:Destroy()
  848. end)
  849.  
  850. Library:Create("Button", "Gun Mod", function()
  851. for i,v in pairs(game:GetService("ReplicatedStorage").Weapons:GetDescendants()) do
  852. if v.Name == "FireRate" then
  853. v.Value = 0
  854. end
  855. if v.Name == "Ammo" then
  856. v.Value = 9e9
  857. end
  858. if v.Name == "StoredAmmo" then
  859. v.Value = 9e9
  860. end
  861. if v.Name == "Auto" then
  862. v.Value = true
  863. end
  864. end
  865. end)
  866.  
  867. Library:Create("Toggle", "Kill All", function(thing)
  868. mine = thing
  869. end, {Default = false})
  870.  
  871. local mt = getrawmetatable(game)
  872. local oldNamecall = mt.__namecall
  873. setreadonly(mt, false)
  874.  
  875. mt.__namecall = newcclosure(function(self, ...)
  876. local args = {...}
  877. if tostring(self) == "HitPart" then
  878. for i,v in pairs(game.Players.GetPlayers(game.Players)) do
  879. if v.Character and v ~= game.Players.LocalPlayer and v.TeamColor ~= game.Players.LocalPlayer.TeamColor and mine then
  880. args[1] = v.Character.Head
  881. args[2] = v.Character.Head.Position
  882. for i = 1, 15 do
  883. oldNamecall(self, unpack(args))
  884. end
  885. end
  886. end
  887. end
  888. return oldNamecall(self, ...)
  889. end)
  890.  
  891. setreadonly(mt, true)
  892.  
  893. local UserInputService = game:GetService("UserInputService")
  894. local key = Enum.KeyCode.Space
  895. local function is()
  896. return UserInputService:IsKeyDown(key )
  897. end
  898. local function Input(input, gameProcessedEvent)
  899. while is() and Jump do
  900. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  901. wait(.1)
  902. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  903. end
  904. end
  905. UserInputService.InputBegan:Connect(Input)
  906. end
  907.  
  908. -- Big Paintball
  909. if game.GameId == 1247975681 then
  910. local Library = Keylime.new("Main Functions")
  911. Library:Create("Button", "Hitbox Extender (Buggy)", function()
  912. while wait() do
  913. spawn(function()
  914. while wait() do
  915. for i,v in pairs (game.Players:GetChildren()) do
  916. for i2,v2 in pairs (game.Workspace:GetChildren()) do
  917. if v.Name == v2.Name then
  918. local tester = v2:WaitForChild("Hitbox")
  919. tester.Size = Vector3.new(100, 100, 100)
  920. tester.Transparency = .6
  921. tester.CanCollide = false
  922. tester.Anchored = false
  923. end
  924. end
  925. end
  926. end
  927. end)
  928.  
  929. spawn(function()
  930. while wait() do
  931. local play = game.Workspace[game.Players.LocalPlayer.Name]
  932. local player = play:WaitForChild("Hitbox")
  933. player.Size = Vector3.new(3.6, 6, 1.5)
  934. player.Transparency = 1
  935. player.CanCollide = false
  936. player.Anchored = false
  937. end
  938. end)
  939.  
  940. spawn(function()
  941. while wait() do
  942. for i,v in pairs (game.Players:GetChildren()) do
  943. for i2,v2 in pairs (game.Workspace:GetChildren()) do
  944. if v.Name == v2.Name then
  945. local tester = v2:WaitForChild("Hitbox")
  946. local tester2 = tester:WaitForChild("WeldConstraint")
  947. local tester3 = tester:WaitForChild("OriginalSize")
  948. tester2:Destroy()
  949. tester3:Destroy()
  950. end
  951. end
  952. end
  953. end
  954. end)
  955. end
  956. end)
  957. Library:Create("Toggle", "Inf Jump", function(thing)
  958. Jump = thing
  959. end, {Default = false})
  960.  
  961. Library:Create("Button", "Gun Mod", function()
  962. for i,v in pairs(getgc(true)) do
  963. if type(v) == 'table' and rawget(v, "damage") then
  964. v.firerate = 0.00001
  965. v.automatic = true
  966. v.velocity = 1000
  967. end
  968. end
  969. end)
  970.  
  971. local UserInputService = game:GetService("UserInputService")
  972. local key = Enum.KeyCode.Space
  973. local function is()
  974. return UserInputService:IsKeyDown(key )
  975. end
  976. local function Input(input, gameProcessedEvent)
  977. while is() and Jump do
  978. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  979. wait(.1)
  980. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  981. end
  982. end
  983. UserInputService.InputBegan:Connect(Input)
  984. end
  985.  
  986. -- Strucid
  987. if game.GameId == 833423526 then
  988. local Library = Keylime.new("Main Functions")
  989. Library:Create("Toggle", "Inf Jump", function(thing)
  990. Jump = thing
  991. end, {Default = false})
  992.  
  993. Library:Create("Button", "God Mode", function()
  994. local ezpz2 = game.Workspace[game.Players.LocalPlayer.Name].Shield
  995. ezpz2:Destroy()
  996. end)
  997.  
  998. Library:Create("Button", "No Falldamage", function()
  999. local StrucidNetwork = require(game:GetService("ReplicatedStorage").NetworkModule)
  1000. local old = StrucidNetwork.FireServer
  1001. StrucidNetwork.FireServer = newcclosure(function(self, action, ...)
  1002. if action == "FallDamage" then
  1003. return
  1004. end
  1005. return old(self, action, ...)
  1006. end)
  1007. end)
  1008.  
  1009. Library:Create("Button", "Gun Mod", function()
  1010. spawn(function()
  1011. while wait(5) do
  1012. for i,v in pairs(debug.getupvalues(getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).Reload)) do
  1013. if i == 3 then
  1014. gunTbl = v
  1015. end
  1016. end
  1017. game:GetService("RunService").Stepped:Connect(function()
  1018. gunTbl.Debounce = 0.01
  1019. end)
  1020. getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).CameraRecoil = function()
  1021. end
  1022. end
  1023. end)
  1024. end)
  1025.  
  1026. local key = Enum.KeyCode.Space
  1027. local function is()
  1028. return UserInputService:IsKeyDown(key )
  1029. end
  1030. local function Input(input, gameProcessedEvent)
  1031. while is() and Jump do
  1032. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  1033. wait(.1)
  1034. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  1035. end
  1036. end
  1037. UserInputService.InputBegan:Connect(Input)
  1038. end
  1039.  
  1040. local Keylime = loadstring(game:HttpGet('https://strazos.xyz/files/5f83c2d2ce76f33d75fdb818.txt'))()
  1041. local person = game.Players.LocalPlayer.Character.HumanoidRootPart
  1042.  
  1043. -- Flee The Facility
  1044. if game.GameId == 372226183 then
  1045. local Library = Keylime.new("Main Functions")
  1046. Library:Create("Slider", "Walkspeed", function(thing)
  1047. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = thing
  1048. end, {Default = 16, MinValue = 16, MaxValue = 100})
  1049.  
  1050. Library:Create("Button", "Third Person (Beast)", function()
  1051. game:GetService('Players').LocalPlayer.CameraMode = 'Classic'
  1052. game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 500
  1053. end)
  1054.  
  1055. Library:Create("Button", "Auto Computers", function()
  1056.  
  1057. for i,v in pairs (game.Workspace:GetDescendants()) do
  1058. spawn(function()
  1059. while wait() do
  1060. game.ReplicatedStorage.RemoteEvent:FireServer("SetPlayerMinigameResult", true)
  1061. end
  1062. end)
  1063. repeat
  1064. for i2,v2 in pairs (game.Workspace:GetDescendants()) do
  1065. if v2.Name == "ComputerTrigger1" and v2.Parent.Name ~= "PrefabComputerTable" then
  1066. print("test")
  1067. person.CFrame = v2.CFrame
  1068. wait(1)
  1069. game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  1070. wait(1)
  1071. game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  1072. game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  1073. wait(1)
  1074. game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  1075. game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  1076. wait(8)
  1077. end
  1078. end
  1079. until game:GetService("ReplicatedStorage").ComputersLeft.Value == 0
  1080. end
  1081. end)
  1082.  
  1083. Library:Create("Button", "Win (After Computers)", function()
  1084.  
  1085. for i,v in pairs (game.Workspace:GetDescendants()) do
  1086. if v.Name == "ExitArea" then
  1087. person.CFrame = v.CFrame
  1088. end
  1089. end
  1090.  
  1091. end)
  1092.  
  1093. Library:Create("Toggle", "Noclip", function(thing)
  1094. noclip = thing
  1095. end, {Default = false})
  1096.  
  1097.  
  1098. game:GetService('RunService').Stepped:connect(function()
  1099. if noclip then
  1100. game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  1101. end
  1102. end)
  1103. end
  1104.  
  1105. -- Lost
  1106. if game.GameId == 597889174 then
  1107. local person = game.Players.LocalPlayer.Character.HumanoidRootPart
  1108. local Library2 = Keylime.new("Main Functions")
  1109.  
  1110. Library2:Create("Toggle", "Inf Jump", function(thing)
  1111. Jump = thing
  1112. end, {Default = false})
  1113.  
  1114. Library2:Create("Button", "Fullbright", function()
  1115. game.Lighting.FogEnd = 10000
  1116. game.Lighting.GlobalShadows = true
  1117. game.Lighting.Ambient = Color3.new(1,1,1)
  1118. game.Lighting.ClockTime = 13
  1119. game.Lighting.Brightness = 2
  1120. end)
  1121.  
  1122. Library2:Create("Button", "Third Person", function()
  1123. game:GetService('Players').LocalPlayer.CameraMode = 'Classic'
  1124. game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 500
  1125. end)
  1126.  
  1127. Library2:Create("Button", "No Drown", function()
  1128. local mt = getrawmetatable(game)
  1129. setreadonly(mt, false)
  1130. local oldNamecall = mt.__namecall
  1131.  
  1132. mt.__namecall = newcclosure(function(self, ...)
  1133. if tostring(self) == "Drown" then
  1134. return
  1135. end
  1136. return oldNamecall(self, ...)
  1137. end)
  1138.  
  1139. setreadonly(mt, true)
  1140. end)
  1141.  
  1142. local Library = Keylime.new("Raiding Tools")
  1143. Library:Create("Toggle", "Wall", function(thing)
  1144. wall = thing
  1145. end, {Default = false})
  1146. Library:Create("Toggle", "Doorway", function(thing2)
  1147. doorway = thing2
  1148. end, {Default = false})
  1149. Library:Create("Toggle", "Floor", function(thing3)
  1150. Floor = thing3
  1151. end, {Default = false})
  1152.  
  1153. Library:Create("Toggle", "Item Esp", function(thing)
  1154. lolok = thing
  1155. end, {Default = false})
  1156.  
  1157. local cont = function(hook)
  1158. local core = game:GetService("CoreGui")
  1159. local gamer = Instance.new("BillboardGui")
  1160. local frame = Instance.new("Frame")
  1161. local namey = Instance.new("TextLabel")
  1162. gamer.Parent = core
  1163. gamer.Name = "goneisstupid"
  1164. gamer.AlwaysOnTop = true
  1165. gamer.Size = UDim2.new(2, 0, 2, 0)
  1166. frame.BackgroundTransparency = 0.4
  1167. frame.BorderSizePixel = 0
  1168. frame.Size = UDim2.new(1, 0, 1, 0)
  1169. frame.Parent = gamer
  1170. gamer.Adornee = hook
  1171. spawn(function()
  1172. while wait() do
  1173. if lolok then
  1174. frame.Visible = true
  1175. elseif not lolok then
  1176. frame.Visible = false
  1177. end
  1178. end
  1179. end)
  1180. end
  1181.  
  1182. for i,v in pairs(game.Workspace.Containers:GetDescendants()) do
  1183. if v.ClassName == "Part" then
  1184. cont(v)
  1185. end
  1186. end
  1187.  
  1188. spawn(function()
  1189. while wait() do
  1190. if wall then
  1191. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  1192. if v.Name == "Wall" then
  1193. v.Wall.Transparency = .7
  1194. end
  1195. end
  1196. elseif not wall then
  1197. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  1198. if v.Name == "Wall" then
  1199. v.Wall.Transparency = 0
  1200. end
  1201. end
  1202. end
  1203. end
  1204. end)
  1205. spawn(function()
  1206. while wait() do
  1207. if doorway then
  1208. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  1209. if v.Name == "Doorway" then
  1210. v.Doorway.Transparency = .7
  1211. end
  1212. end
  1213. elseif not doorway then
  1214. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  1215. if v.Name == "Doorway" then
  1216. v.Doorway.Transparency = 0
  1217. end
  1218. end
  1219. end
  1220. end
  1221. end)
  1222. spawn(function()
  1223. while wait() do
  1224. if Floor then
  1225. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  1226. if v.Name == "Floor" then
  1227. v.Floor.Transparency = .7
  1228. end
  1229. end
  1230. elseif not doorway then
  1231. for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  1232. if v.Name == "Floor" then
  1233. v.Floor.Transparency = 0
  1234. end
  1235. end
  1236. end
  1237. end
  1238. end)
  1239.  
  1240. local UserInputService = game:GetService("UserInputService")
  1241. local key = Enum.KeyCode.Space
  1242. local function is()
  1243. return UserInputService:IsKeyDown(key)
  1244. end
  1245. local function Input(input, gameProcessedEvent)
  1246. while is() and Jump do
  1247. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  1248. wait(2)
  1249. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  1250. end
  1251. end
  1252. UserInputService.InputBegan:Connect(Input)
  1253. end
  1254.  
  1255. -- Spider
  1256. if game.GameId == 1776914212 then
  1257. local Library = Keylime.new("Main Functions")
  1258.  
  1259. local esp = function(hook)
  1260. local core = game:GetService("CoreGui")
  1261. local gamer = Instance.new("BillboardGui")
  1262. local frame = Instance.new("Frame")
  1263. local namey = Instance.new("TextLabel")
  1264. gamer.Parent = core
  1265. gamer.Name = "goneisstupid"
  1266. gamer.AlwaysOnTop = true
  1267. gamer.Size = UDim2.new(6, 0, 3, 0)
  1268. frame.BackgroundTransparency = 0.4
  1269. frame.BorderSizePixel = 2
  1270. frame.Size = UDim2.new(1, 0, 1, 0)
  1271. frame.Parent = gamer
  1272. gamer.Adornee = hook
  1273. end
  1274.  
  1275. local playeresp = function(hook)
  1276. local core = game:GetService("CoreGui")
  1277. local gamer = Instance.new("BillboardGui")
  1278. local frame = Instance.new("Frame")
  1279. local namey = Instance.new("TextLabel")
  1280. gamer.Parent = core
  1281. gamer.Name = "goneisstupid"
  1282. gamer.AlwaysOnTop = true
  1283. gamer.Size = UDim2.new(4, 0, 5, 0)
  1284. frame.BackgroundTransparency = 0.4
  1285. frame.BorderSizePixel = 2
  1286. frame.Size = UDim2.new(1, 0, 1, 0)
  1287. frame.Parent = gamer
  1288. gamer.Adornee = hook
  1289. end
  1290.  
  1291. Library:Create("Textbox", "Player Name", function(thing)
  1292. _G.telename = thing
  1293. person.CFrame = game.Workspace[_G.telename].HumanoidRootPart.CFrame
  1294. end)
  1295.  
  1296. local itemesp = function(hook, text, size1, size2)
  1297. local core = game:GetService("CoreGui")
  1298. local gamer = Instance.new("BillboardGui")
  1299. local frame = Instance.new("Frame")
  1300. local textthing = Instance.new("TextLabel")
  1301. gamer.Parent = core
  1302. gamer.Name = "goneisstupid"
  1303. gamer.AlwaysOnTop = true
  1304. gamer.Size = UDim2.new(size1, 0, size2, 0)
  1305. frame.BackgroundTransparency = .4
  1306. frame.Size = UDim2.new(1, 0, 1, 0)
  1307. frame.Parent = gamer
  1308. gamer.Adornee = hook
  1309. textthing.Text = text
  1310. textthing.TextSize = 12
  1311. textthing.Visible = true
  1312. textthing.Size = UDim2.new(0, .8, 0, .5)
  1313. textthing.Parent = frame
  1314. end
  1315.  
  1316. Library:Create("Button", "Spider Esp (Use as Player)", function()
  1317. for i,v in pairs (game.Players:GetPlayers()) do
  1318. for i2,v2 in pairs (game.Workspace[v.Name]:GetChildren()) do
  1319. if v2.Name == "IsSpiderCharacter" then
  1320. espthing = v2.Parent.HumanoidRootPart
  1321. esp(espthing, 6, 3)
  1322. end
  1323. end
  1324. end
  1325. print("loaded spider esp")
  1326. warn("loaded spider esp")
  1327. end)
  1328.  
  1329. Library:Create("Button", "Player Esp (Use as Spider)", function()
  1330. for i,v in pairs (game.Players:GetPlayers()) do
  1331. for i2,v2 in pairs (game.Workspace[v.Name]:GetChildren()) do
  1332. if v2.Parent.Name ~= game.Players.LocalPlayer.Name then
  1333. if v2.Name == "IsSpiderCharacter" then
  1334. break
  1335. end
  1336. if v2.Name == "HumanoidRootPart" then
  1337. playeresp(v2)
  1338. end
  1339. end
  1340. end
  1341. end
  1342. print("loaded player esp")
  1343. warn("loaded player esp")
  1344. end)
  1345.  
  1346. Library:Create("Button", "Item Esp (Use as Player)", function()
  1347. for i,v in pairs (game:GetService("Workspace").Items:GetDescendants()) do
  1348. if v.Name == "Hitbox" or v.Name == "Handle" then
  1349. itemesp(v, "test", 1, 1)
  1350. end
  1351. end
  1352. end)
  1353. end
  1354.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement