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ArcDesLHK

Imagifriend

Jun 30th, 2023
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  1. Imagifriend Dollmother
  2. Level 4 DARK Fairy/Normal
  3. 1900/1900
  4. A young kid's imaginary mother. She did not exist, due to the kid's real mother's passing, but he can dream his caring motherly figure he desired.
  5.  
  6. Imagifriend Marionamin
  7. Level 3 DARK Warrior/Normal
  8. 1600/800
  9. An imaginary friend, and the youngest member of a family of imaginary friends. They attack in unity to fight against imaginary demons that are to consume people's minds.
  10.  
  11. Imagifriend Invisibla
  12. Level 2 DARK Fiend/Normal
  13. 0/2200
  14. This master of dark puppet arts can oppress any and all imaginary friends using an "Imaginary Friend Capsule", as he dubs it, isolating young individuals from their invisible friends. But he holds something dear...
  15.  
  16. Imagifriend Dollcestor
  17. Level 5 DARK Fairy/Effect
  18. 2200/2000
  19. You can reveal this card and 1 "Imagifriend Dollmother" in your hand; Special Summon both in Defense Position, but change its ATK/DEF to 0, also the player who Summoned it cannot Special Summon monsters, except Fusion Monsters, while this card is face-up in the Monster Zone. You can only use this effect of "Imagifriend Dollcestor" once per turn. Once per turn, during your Main Phase: You can Fusion Summon 1 "Imagifriend" Fusion Monster from your Extra Deck, using monsters from your hand and/or field as material.
  20.  
  21. Imagifriend Protectpet
  22. Level 4 DARK Warrior/Effect
  23. 1800/700
  24. You can reveal this card and 1 "Imagifriend Marionamin" in your hand; Special Summon both in Defense Position, but change its ATK/DEF to 0, also the player who Summoned it cannot Special Summon monsters, except Fusion Monsters, while this card is face-up in the Monster Zone. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can target 1 "Imagifriend" card in your GY, except "Imagifriend Protectpet"; add it to your hand. You can only use each effect of "Imagifriend Protectpet" once per turn.
  25.  
  26. Imagifriend Invectra
  27. Level 3 DARK Fiend/Effect
  28. 1000/1800
  29. You can reveal this card and 1 "Imagifriend Invisibla" in your hand; Special Summon both in Defense Position, but change its ATK/DEF to 0, also the player who Summoned it cannot Special Summon monsters, except Fusion Monsters, while this card is face-up in the Monster Zone. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can add 1 "Imagifriend" card from your Deck to your hand, except "Imagifriend Invectra". You can only use each effect of "Imagifriend Invectra" once per turn.
  30.  
  31. Imagifriend Pupparents
  32. Level 8 DARK Fairy/Fusion/Effect
  33. 2800/2800
  34. "Imagifriend Dollcestor" + "Imagifriend Dollmother"
  35. During the Main Phase (Quick Effect): You can change the ATK of all monsters currently on the field to 0 until the end of this turn, except "Imagifriend" monsters. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK or DEF (whichever is higher). You can only use each effect of "Imagifriend Pupparents" once per turn.
  36.  
  37. Imagifriend Sibloongs
  38. Level 7 DARK Warrior/Fusion/Effect
  39. 2600/2400
  40. "Imagifriend Protectpet" + "Imagifriend Marionamin"
  41. Once per turn: You can target 1 face-up monster on the field; negate that target's effects until the end of this turn. If you control this card that was Fusion Summoned using only monsters on the field as material, you can use this effect up to twice per turn. When this card destroys a monster by battle: You can destroy 1 monster your opponent controls. You can only use this effect of "Imagifriend Sibloongs" once per turn.
  42.  
  43. Imagifriend Invertfiend
  44. Level 6 DARK Fiend/Fusion/Effect
  45. 2100/2800
  46. "Imagifriend Invectra" + "Imagifriend Invisibla"
  47. Once per turn: You can target 1 face-up monster on the field; halve its ATK until the end of this turn. If you control this card that was Fusion Summoned using only monsters on the field as material, you can use this effect up to twice per turn. When an opponent's monster declares an attack: You can negate the attack. You can only use this effect of "Imagifriend Invertfiend" once per turn. Banish any monster destroyed by battle with this card.
  48.  
  49. Self-Creating Imagifriend
  50. Normal Spell
  51. If you control no Effect Monsters: Add 1 "Imagifriend" Effect Monster from your Deck to your hand, then, if you control a Normal Monster that is mentioned on the added monster, you can draw 1 card. You can only activate 1 "Self-Creating Imagifriend" per turn.
  52.  
  53. Imagifriend Conversation
  54. Quick-Play Spell
  55. When your opponent activates a monster effect that targets an "Imagifriend" Fusion Monster(s) you control: Negate that effect, and if you do, draw 1 card. You can only activate 1 "Imagifriend Conversation" per turn.
  56.  
  57. Imagifriend Communication
  58. Quick-Play Spell
  59. Target 1 "Imagifriend" monster in your GY; Special Summon it. If this card is in your GY, except the turn it was sent there: You can banish this card, then target 3 of your "Imagifriend" monsters that are banished or in your GY; shuffle them into the Deck, then draw 1 card. You can only use each effect of "Imagifriend Communication" once per turn.
  60.  
  61. Imagifriend Unity
  62. Continuous Spell
  63. During your Main Phase: You can send 1 "Imagifriend" monster from your hand to the GY; draw 1 card. If an "Imagifriend" Fusion Monster is destroyed by battle or card effect, and all the Fusion Materials that were used for its Fusion Summon are in your GY and/or banished: You can Special Summon all of them. You can only use each effect of "Imagifriend Unity" once per turn.
  64.  
  65. Imagifriend Fusion
  66. Normal Spell
  67. Fusion Summon 1 "Imagifriend" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If your opponent controls more monsters than you do, you can also use up to 1 "Imagifriend" Normal Monster in your Deck as Fusion Material. You can only activate 1 "Imagifriend Fusion" per turn.
  68.  
  69. Imagifriend Severing
  70. Normal Trap
  71. Tribute 1 "Imagifriend" monster, then target 2 cards your opponent controls; destroy them, and if you do, if you control an "Imagifriend" Fusion Monster, banish those destroyed cards instead of sending them to the GY. You can only activate 1 "Imagifriend Severing" per turn.
  72.  
  73. Imagifriend Protection
  74. Continuous Trap
  75. All "Imagifriend" monsters you control gain 500 ATK, also they cannot be destroyed by battle. If you control a "Imagifriend" Fusion Monster: You can send this face-up card from the field to the GY, then target 1 face-up monster on the field and 1 "Imagifriend" monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn. You can only use this effect of "Imagifriend Protection" once per turn.
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