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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- TrussPart3 = Instance.new("TrussPart")
- WedgePart4 = Instance.new("WedgePart")
- Part5 = Instance.new("Part")
- Part6 = Instance.new("Part")
- Part7 = Instance.new("Part")
- Part8 = Instance.new("Part")
- BodyVelocity9 = Instance.new("BodyVelocity")
- BodyGyro10 = Instance.new("BodyGyro")
- Script11 = Instance.new("Script")
- Part12 = Instance.new("Part")
- SpecialMesh13 = Instance.new("SpecialMesh")
- Fire14 = Instance.new("Fire")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- TrussPart17 = Instance.new("TrussPart")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- WedgePart22 = Instance.new("WedgePart")
- Part23 = Instance.new("Part")
- Script24 = Instance.new("Script")
- WedgePart25 = Instance.new("WedgePart")
- WedgePart26 = Instance.new("WedgePart")
- WedgePart27 = Instance.new("WedgePart")
- Part28 = Instance.new("Part")
- Decal29 = Instance.new("Decal")
- Part30 = Instance.new("Part")
- Decal31 = Instance.new("Decal")
- ClickDetector32 = Instance.new("ClickDetector")
- Decal33 = Instance.new("Decal")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- WedgePart36 = Instance.new("WedgePart")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- TrussPart40 = Instance.new("TrussPart")
- TrussPart41 = Instance.new("TrussPart")
- Part42 = Instance.new("Part")
- Script43 = Instance.new("Script")
- Script44 = Instance.new("Script")
- NumberValue45 = Instance.new("NumberValue")
- SpecialMesh46 = Instance.new("SpecialMesh")
- NumberValue47 = Instance.new("NumberValue")
- Script48 = Instance.new("Script")
- Script49 = Instance.new("Script")
- Color3Value50 = Instance.new("Color3Value")
- Part51 = Instance.new("Part")
- ClickDetector52 = Instance.new("ClickDetector")
- Script53 = Instance.new("Script")
- Decal54 = Instance.new("Decal")
- Model0.Parent = mas
- Model1.Name = "Rocket"
- Model1.Parent = Model0
- Part2.Parent = Model1
- Part2.Material = Enum.Material.DiamondPlate
- Part2.BrickColor = BrickColor.new("Black")
- Part2.Transparency = 0.69999998807907
- Part2.Rotation = Vector3.new(0.00999999978, 0.00999999978, 0)
- Part2.FormFactor = Enum.FormFactor.Plate
- Part2.Size = Vector3.new(8, 0.400000006, 8)
- Part2.CFrame = CFrame.new(-26.9989338, 3.00122547, 8.99903774, 1, -7.35357899e-05, 0.000166499507, 7.6276905e-05, 1, -0.000119860772, -0.000173277571, 0.000125572609, 1)
- Part2.BackSurface = Enum.SurfaceType.Weld
- Part2.BottomSurface = Enum.SurfaceType.Weld
- Part2.FrontSurface = Enum.SurfaceType.Weld
- Part2.LeftSurface = Enum.SurfaceType.Weld
- Part2.RightSurface = Enum.SurfaceType.Weld
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part2.Position = Vector3.new(-26.9989338, 3.00122547, 8.99903774)
- Part2.Orientation = Vector3.new(0.00999999978, 0.00999999978, 0)
- Part2.Color = Color3.new(0.105882, 0.164706, 0.207843)
- TrussPart3.Parent = Model1
- TrussPart3.Material = Enum.Material.DiamondPlate
- TrussPart3.BrickColor = BrickColor.new("Bright red")
- TrussPart3.Rotation = Vector3.new(-179.98999, -0.00999999978, 180)
- TrussPart3.CFrame = CFrame.new(-21.9981098, 1.8008194, 13.9979839, -1, -6.60549049e-05, -0.000164803976, -6.74383191e-05, 1, 0.000138384465, 0.000168188271, 0.000141245138, -1)
- TrussPart3.BackSurface = Enum.SurfaceType.Smooth
- TrussPart3.BottomSurface = Enum.SurfaceType.Weld
- TrussPart3.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart3.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart3.RightSurface = Enum.SurfaceType.Smooth
- TrussPart3.TopSurface = Enum.SurfaceType.Weld
- TrussPart3.Color = Color3.new(0.768628, 0.156863, 0.109804)
- TrussPart3.Position = Vector3.new(-21.9981098, 1.8008194, 13.9979839)
- TrussPart3.Orientation = Vector3.new(-0.00999999978, -179.98999, 0)
- TrussPart3.Color = Color3.new(0.768628, 0.156863, 0.109804)
- WedgePart4.Parent = Model1
- WedgePart4.Material = Enum.Material.DiamondPlate
- WedgePart4.BrickColor = BrickColor.new("Bright red")
- WedgePart4.Rotation = Vector3.new(0.00999999978, -90, 0)
- WedgePart4.FormFactor = Enum.FormFactor.Symmetric
- WedgePart4.Size = Vector3.new(2, 10, 2)
- WedgePart4.CFrame = CFrame.new(-25.0006294, 10.2033997, 4.00035048, 0.000145165977, -6.49410722e-05, -1, -0.000145677011, 1, -7.0423368e-05, 1, 0.000157125192, 0.000158777635)
- WedgePart4.BackSurface = Enum.SurfaceType.Weld
- WedgePart4.BottomSurface = Enum.SurfaceType.Weld
- WedgePart4.Color = Color3.new(0.768628, 0.156863, 0.109804)
- WedgePart4.Position = Vector3.new(-25.0006294, 10.2033997, 4.00035048)
- WedgePart4.Orientation = Vector3.new(0, -89.9899979, -0.00999999978)
- WedgePart4.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part5.Parent = Model1
- Part5.Material = Enum.Material.DiamondPlate
- Part5.Rotation = Vector3.new(0.00999999978, 90, 0)
- Part5.FormFactor = Enum.FormFactor.Plate
- Part5.Size = Vector3.new(12, 0.400000006, 12)
- Part5.CFrame = CFrame.new(-26.9988403, 0.601164818, 8.99865532, -0.000166500889, -6.67349741e-05, 1, 0.000139809243, 1, 6.67582499e-05, -1, 0.00013982036, -0.000166491562)
- Part5.BottomSurface = Enum.SurfaceType.Weld
- Part5.RightSurface = Enum.SurfaceType.Weld
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Position = Vector3.new(-26.9988403, 0.601164818, 8.99865532)
- Part5.Orientation = Vector3.new(0, 90.0099945, 0.00999999978)
- Part6.Name = "t2"
- Part6.Parent = Model1
- Part6.Material = Enum.Material.DiamondPlate
- Part6.BrickColor = BrickColor.new("Bright red")
- Part6.Rotation = Vector3.new(-179.98999, -0.00999999978, 180)
- Part6.CanCollide = false
- Part6.FormFactor = Enum.FormFactor.Symmetric
- Part6.Size = Vector3.new(2, 1, 3)
- Part6.CFrame = CFrame.new(-27.0000973, 9.70178223, 4.50013781, -1, -6.04915549e-05, -0.00013007017, -6.73514369e-05, 1, 0.000147230385, 0.000147123181, 0.00016156632, -1)
- Part6.BottomSurface = Enum.SurfaceType.Smooth
- Part6.FrontSurface = Enum.SurfaceType.Weld
- Part6.LeftSurface = Enum.SurfaceType.Weld
- Part6.RightSurface = Enum.SurfaceType.Weld
- Part6.TopSurface = Enum.SurfaceType.Smooth
- Part6.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part6.Position = Vector3.new(-27.0000973, 9.70178223, 4.50013781)
- Part6.Orientation = Vector3.new(-0.00999999978, -179.98999, 0)
- Part6.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part7.Parent = Model1
- Part7.Material = Enum.Material.DiamondPlate
- Part7.Rotation = Vector3.new(0.00999999978, 90, 0)
- Part7.FormFactor = Enum.FormFactor.Plate
- Part7.Size = Vector3.new(12, 0.400000006, 12)
- Part7.CFrame = CFrame.new(-26.9989262, 0.201132774, 8.99859142, -0.000166500889, -6.67349741e-05, 1, 0.000139809243, 1, 6.67582499e-05, -1, 0.00013982036, -0.000166491562)
- Part7.BottomSurface = Enum.SurfaceType.Weld
- Part7.RightSurface = Enum.SurfaceType.Weld
- Part7.TopSurface = Enum.SurfaceType.Hinge
- Part7.Position = Vector3.new(-26.9989262, 0.201132774, 8.99859142)
- Part7.Orientation = Vector3.new(0, 90.0099945, 0.00999999978)
- Part8.Name = "engine"
- Part8.Parent = Model1
- Part8.Material = Enum.Material.Neon
- Part8.BrickColor = BrickColor.new("Lime green")
- Part8.Transparency = 0.40000000596046
- Part8.Rotation = Vector3.new(90.0099945, 0, 179.98999)
- Part8.FormFactor = Enum.FormFactor.Symmetric
- Part8.Size = Vector3.new(2, 2, 19)
- Part8.CFrame = CFrame.new(-26.9999771, 13.1010847, 9.00071526, -1, -0.000137205861, 6.33458767e-05, -7.02074976e-05, 0.000153221001, -1, 0.000154257679, -1, -0.000167557548)
- Part8.BackSurface = Enum.SurfaceType.Weld
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.FrontSurface = Enum.SurfaceType.Weld
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Color = Color3.new(0, 1, 0)
- Part8.Position = Vector3.new(-26.9999771, 13.1010847, 9.00071526)
- Part8.Orientation = Vector3.new(90, -179.98999, 0)
- Part8.Color = Color3.new(0, 1, 0)
- BodyVelocity9.Parent = Part8
- BodyVelocity9.Velocity = Vector3.new(15.9704123, 7.1182394, 46.8431053)
- BodyVelocity9.P = 1000
- BodyVelocity9.velocity = Vector3.new(15.9704123, 7.1182394, 46.8431053)
- BodyGyro10.Parent = Part8
- BodyGyro10.CFrame = CFrame.new(49, 4.5999999, 49, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- BodyGyro10.maxTorque = Vector3.new(0, 0, 0)
- BodyGyro10.P = 1000
- BodyGyro10.D = 1000
- BodyGyro10.MaxTorque = Vector3.new(0, 0, 0)
- Script11.Parent = Part8
- table.insert(cors,sandbox(Script11,function()
- --Robug labs 2010--
- engine = script.Parent
- Rocket = engine.Parent
- bv = engine.BodyVelocity
- bg = engine.BodyGyro
- bg.cframe = engine.CFrame
- click = Rocket.D.ClickDetector
- Click_Con = nil
- Flying = false
- bg.maxTorque = Vector3.new(0,0,0)
- bv.maxForce = Vector3.new(0,0,0)
- Click_Con = click.MouseClick:connect(function()
- print("so far so good...")
- if Flying == false then
- print("flying was false...")
- Flying = true
- Rocket.t1:BreakJoints()
- Rocket.t2:BreakJoints()
- bg.maxTorque = Vector3.new(3e+005,3e+005,3e+005)
- bv.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- bg.cframe = engine.CFrame
- print("Looks good")
- else
- print("You alreday pushed the nuke button!")
- end
- end)
- while true do
- wait()
- if Flying == true then
- bv.velocity = engine.CFrame.lookVector * 25
- bg.cframe = bg.cframe * CFrame.fromEulerAnglesXYZ((math.rad(-.6)),0,0)
- end
- end
- end))
- Part12.Name = "Brick"
- Part12.Parent = Model1
- Part12.Material = Enum.Material.DiamondPlate
- Part12.BrickColor = BrickColor.new("Light stone grey")
- Part12.Rotation = Vector3.new(0.00999999978, 0.00999999978, 0)
- Part12.FormFactor = Enum.FormFactor.Plate
- Part12.Size = Vector3.new(8, 0.400000006, 8)
- Part12.CFrame = CFrame.new(-26.9991989, 3.40108013, 8.99909687, 1, -6.11759751e-05, 0.000131782974, 6.66582928e-05, 1, -0.000160664844, -0.000145394151, 0.000172111337, 1)
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.TopSurface = Enum.SurfaceType.Weld
- Part12.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part12.Position = Vector3.new(-26.9991989, 3.40108013, 8.99909687)
- Part12.Orientation = Vector3.new(0.00999999978, 0.00999999978, 0)
- Part12.Color = Color3.new(0.898039, 0.894118, 0.87451)
- SpecialMesh13.Parent = Part12
- SpecialMesh13.MeshId = "http://www.roblox.com/asset/?id=1038653"
- SpecialMesh13.Scale = Vector3.new(5, 6, 5)
- SpecialMesh13.TextureId = "http://www.roblox.com/asset/?id=1038654"
- SpecialMesh13.MeshType = Enum.MeshType.FileMesh
- SpecialMesh13.Scale = Vector3.new(5, 6, 5)
- Fire14.Parent = Part12
- Fire14.Size = 16
- Fire14.Color = Color3.new(0, 1, 0)
- Fire14.Heat = -20
- Fire14.SecondaryColor = Color3.new(0, 1, 0)
- Fire14.Color = Color3.new(0, 1, 0)
- Part15.Parent = Model1
- Part15.Material = Enum.Material.DiamondPlate
- Part15.Rotation = Vector3.new(0.00999999978, 90, 0)
- Part15.FormFactor = Enum.FormFactor.Plate
- Part15.Size = Vector3.new(10, 0.400000006, 2)
- Part15.CFrame = CFrame.new(-21.9987583, 3.00148916, 9.9981699, -0.000164802594, -7.28557206e-05, 1, 0.000118436015, 1, 7.69569378e-05, -1, 0.000126997387, -0.000174974295)
- Part15.BottomSurface = Enum.SurfaceType.Weld
- Part15.RightSurface = Enum.SurfaceType.Weld
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Position = Vector3.new(-21.9987583, 3.00148916, 9.9981699)
- Part15.Orientation = Vector3.new(0, 90.0099945, 0.00999999978)
- Part16.Parent = Model1
- Part16.Material = Enum.Material.DiamondPlate
- Part16.Rotation = Vector3.new(0.00999999978, 0.00999999978, 0)
- Part16.FormFactor = Enum.FormFactor.Plate
- Part16.Size = Vector3.new(10, 0.400000006, 2)
- Part16.CFrame = CFrame.new(-27.9980831, 3.00055838, 13.9992161, 1, -7.28557206e-05, 0.000164802594, 7.69569378e-05, 1, -0.000118436015, -0.000174974295, 0.000126997387, 1)
- Part16.BottomSurface = Enum.SurfaceType.Weld
- Part16.RightSurface = Enum.SurfaceType.Weld
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Position = Vector3.new(-27.9980831, 3.00055838, 13.9992161)
- Part16.Orientation = Vector3.new(0.00999999978, 0.00999999978, 0)
- TrussPart17.Parent = Model1
- TrussPart17.Material = Enum.Material.DiamondPlate
- TrussPart17.BrickColor = BrickColor.new("Bright red")
- TrussPart17.Rotation = Vector3.new(-179.98999, -0.00999999978, 180)
- TrussPart17.CFrame = CFrame.new(-31.9981232, 1.80015099, 13.9996738, -1, -6.60549049e-05, -0.000164803976, -6.74383191e-05, 1, 0.000138384465, 0.000168188271, 0.000141245138, -1)
- TrussPart17.BackSurface = Enum.SurfaceType.Smooth
- TrussPart17.BottomSurface = Enum.SurfaceType.Weld
- TrussPart17.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart17.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart17.RightSurface = Enum.SurfaceType.Smooth
- TrussPart17.TopSurface = Enum.SurfaceType.Weld
- TrussPart17.Color = Color3.new(0.768628, 0.156863, 0.109804)
- TrussPart17.Position = Vector3.new(-31.9981232, 1.80015099, 13.9996738)
- TrussPart17.Orientation = Vector3.new(-0.00999999978, -179.98999, 0)
- TrussPart17.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part18.Parent = Model1
- Part18.Material = Enum.Material.DiamondPlate
- Part18.BrickColor = BrickColor.new("Light stone grey")
- Part18.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part18.FormFactor = Enum.FormFactor.Symmetric
- Part18.Size = Vector3.new(2, 19, 1)
- Part18.CFrame = CFrame.new(-24.4999733, 13.1012783, 9.00035191, 0.000122918529, -6.33458185e-05, -1, -0.00015322215, 1, -7.02052494e-05, 1, 0.000167557693, 0.000139970332)
- Part18.BottomSurface = Enum.SurfaceType.Weld
- Part18.TopSurface = Enum.SurfaceType.Weld
- Part18.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part18.Position = Vector3.new(-24.4999733, 13.1012783, 9.00035191)
- Part18.Orientation = Vector3.new(0, -89.9899979, -0.00999999978)
- Part18.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part19.Parent = Model1
- Part19.Material = Enum.Material.DiamondPlate
- Part19.BrickColor = BrickColor.new("Light stone grey")
- Part19.Rotation = Vector3.new(-179.98999, -0.00999999978, 180)
- Part19.FormFactor = Enum.FormFactor.Symmetric
- Part19.Size = Vector3.new(2, 19, 1)
- Part19.CFrame = CFrame.new(-26.9996872, 13.1007051, 11.5007133, -1, -6.33452073e-05, -0.000137204435, -7.0206821e-05, 1, 0.000153222281, 0.000154256253, 0.000167558828, -1)
- Part19.BottomSurface = Enum.SurfaceType.Weld
- Part19.TopSurface = Enum.SurfaceType.Weld
- Part19.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part19.Position = Vector3.new(-26.9996872, 13.1007051, 11.5007133)
- Part19.Orientation = Vector3.new(-0.00999999978, -179.98999, 0)
- Part19.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part20.Parent = Model1
- Part20.Material = Enum.Material.DiamondPlate
- Part20.BrickColor = BrickColor.new("Light stone grey")
- Part20.Rotation = Vector3.new(0.00999999978, 0.00999999978, 0)
- Part20.FormFactor = Enum.FormFactor.Symmetric
- Part20.Size = Vector3.new(2, 19, 1)
- Part20.CFrame = CFrame.new(-27.0001621, 13.1014776, 6.50069761, 1, -6.47246852e-05, 0.000140646531, 6.88283326e-05, 1, -0.000156110415, -0.000150816835, 0.000164668687, 1)
- Part20.BottomSurface = Enum.SurfaceType.Weld
- Part20.TopSurface = Enum.SurfaceType.Weld
- Part20.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part20.Position = Vector3.new(-27.0001621, 13.1014776, 6.50069761)
- Part20.Orientation = Vector3.new(0.00999999978, 0.00999999978, 0)
- Part20.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part21.Parent = Model1
- Part21.Material = Enum.Material.DiamondPlate
- Part21.BrickColor = BrickColor.new("Light stone grey")
- Part21.Rotation = Vector3.new(0.00999999978, 90, 0)
- Part21.FormFactor = Enum.FormFactor.Symmetric
- Part21.Size = Vector3.new(2, 19, 1)
- Part21.CFrame = CFrame.new(-29.4999123, 13.1009121, 9.0011301, -0.000122919795, -6.33452146e-05, 1, 0.000153223271, 1, 7.02046382e-05, -1, 0.000167558814, -0.000139971598)
- Part21.BottomSurface = Enum.SurfaceType.Weld
- Part21.TopSurface = Enum.SurfaceType.Weld
- Part21.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part21.Position = Vector3.new(-29.4999123, 13.1009121, 9.0011301)
- Part21.Orientation = Vector3.new(0, 90.0099945, 0.00999999978)
- Part21.Color = Color3.new(0.898039, 0.894118, 0.87451)
- WedgePart22.Parent = Model1
- WedgePart22.Material = Enum.Material.DiamondPlate
- WedgePart22.BrickColor = BrickColor.new("Black")
- WedgePart22.Rotation = Vector3.new(0.00999999978, 90, 0)
- WedgePart22.CanCollide = false
- WedgePart22.FormFactor = Enum.FormFactor.Symmetric
- WedgePart22.Size = Vector3.new(2, 7, 2)
- WedgePart22.CFrame = CFrame.new(-29.0006409, 26.1009712, 9.00318813, -0.000137849682, -6.10899588e-05, 1, 0.000151451037, 1, 7.07102809e-05, -1, 0.000171566004, -0.000161783042)
- WedgePart22.BackSurface = Enum.SurfaceType.Weld
- WedgePart22.BottomSurface = Enum.SurfaceType.Weld
- WedgePart22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart22.Position = Vector3.new(-29.0006409, 26.1009712, 9.00318813)
- WedgePart22.Orientation = Vector3.new(0, 90.0099945, 0.00999999978)
- WedgePart22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part23.Parent = Model1
- Part23.Material = Enum.Material.DiamondPlate
- Part23.BrickColor = BrickColor.new("Black")
- Part23.Rotation = Vector3.new(-179.98999, -0.00999999978, 180)
- Part23.CanCollide = false
- Part23.FormFactor = Enum.FormFactor.Symmetric
- Part23.Size = Vector3.new(2, 7, 2)
- Part23.CFrame = CFrame.new(-27.0005093, 26.1010933, 9.00295734, -1, -5.97969338e-05, -0.000128342159, -6.80372177e-05, 1, 0.000157775823, 0.000148834835, 0.000175000547, -1)
- Part23.BottomSurface = Enum.SurfaceType.Weld
- Part23.TopSurface = Enum.SurfaceType.Weld
- Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part23.Position = Vector3.new(-27.0005093, 26.1010933, 9.00295734)
- Part23.Orientation = Vector3.new(-0.00999999978, -179.98999, 0)
- Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Script24.Name = "Stop"
- Script24.Parent = Part23
- table.insert(cors,sandbox(Script24,function()
- function onTouched(hit)
- script.Parent.Parent.engine:Remove()
- end
- script.Parent.Touched:connect(onTouched)
- end))
- WedgePart25.Parent = Model1
- WedgePart25.Material = Enum.Material.DiamondPlate
- WedgePart25.BrickColor = BrickColor.new("Black")
- WedgePart25.Rotation = Vector3.new(-179.98999, -0.00999999978, 180)
- WedgePart25.CanCollide = false
- WedgePart25.FormFactor = Enum.FormFactor.Symmetric
- WedgePart25.Size = Vector3.new(2, 7, 2)
- WedgePart25.CFrame = CFrame.new(-27.0004444, 26.1007843, 11.00284, -1, -5.89301271e-05, -0.000126117971, -6.85492705e-05, 1, 0.00015620733, 0.000150051448, 0.000176321133, -1)
- WedgePart25.BackSurface = Enum.SurfaceType.Weld
- WedgePart25.BottomSurface = Enum.SurfaceType.Weld
- WedgePart25.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart25.Position = Vector3.new(-27.0004444, 26.1007843, 11.00284)
- WedgePart25.Orientation = Vector3.new(-0.00999999978, -179.98999, 0)
- WedgePart25.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart26.Parent = Model1
- WedgePart26.Material = Enum.Material.DiamondPlate
- WedgePart26.BrickColor = BrickColor.new("Black")
- WedgePart26.Rotation = Vector3.new(0.00999999978, -90, 0)
- WedgePart26.CanCollide = false
- WedgePart26.FormFactor = Enum.FormFactor.Symmetric
- WedgePart26.Size = Vector3.new(2, 7, 2)
- WedgePart26.CFrame = CFrame.new(-25.0006409, 26.1012344, 9.00260353, 0.000144684745, -6.46481276e-05, -1, -0.000156190072, 1, -7.42701814e-05, 1, 0.00017630613, 0.000168617174)
- WedgePart26.BackSurface = Enum.SurfaceType.Weld
- WedgePart26.BottomSurface = Enum.SurfaceType.Weld
- WedgePart26.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart26.Position = Vector3.new(-25.0006409, 26.1012344, 9.00260353)
- WedgePart26.Orientation = Vector3.new(0, -89.9899979, -0.00999999978)
- WedgePart26.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart27.Parent = Model1
- WedgePart27.Material = Enum.Material.DiamondPlate
- WedgePart27.BrickColor = BrickColor.new("Black")
- WedgePart27.Rotation = Vector3.new(0.00999999978, 0.00999999978, 0)
- WedgePart27.CanCollide = false
- WedgePart27.FormFactor = Enum.FormFactor.Symmetric
- WedgePart27.Size = Vector3.new(2, 7, 2)
- WedgePart27.CFrame = CFrame.new(-27.0009308, 26.1013985, 7.00277758, 1, -6.03089502e-05, 0.000131574576, 6.71704693e-05, 1, -0.000159096147, -0.000148626539, 0.00017343185, 1)
- WedgePart27.BackSurface = Enum.SurfaceType.Weld
- WedgePart27.BottomSurface = Enum.SurfaceType.Weld
- WedgePart27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- WedgePart27.Position = Vector3.new(-27.0009308, 26.1013985, 7.00277758)
- WedgePart27.Orientation = Vector3.new(0.00999999978, 0.00999999978, 0)
- WedgePart27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part28.Parent = Model1
- Part28.Material = Enum.Material.DiamondPlate
- Part28.Rotation = Vector3.new(-89.9899979, 0, 0.00999999978)
- Part28.FormFactor = Enum.FormFactor.Plate
- Part28.Size = Vector3.new(2, 0.400000006, 1)
- Part28.CFrame = CFrame.new(-28.000021, 4.70195627, 2.79944277, 1, -0.000151231448, -6.74141993e-05, 7.15172719e-05, 0.000141357275, 1, -0.000161402306, -1, 0.000149916727)
- Part28.BottomSurface = Enum.SurfaceType.Weld
- Part28.RightSurface = Enum.SurfaceType.Weld
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Position = Vector3.new(-28.000021, 4.70195627, 2.79944277)
- Part28.Orientation = Vector3.new(-90, 0.00999999978, 0)
- Decal29.Parent = Part28
- Decal29.Texture = "http://www.roblox.com/asset/?id=35822220"
- Decal29.Face = Enum.NormalId.Top
- Part30.Name = "D"
- Part30.Parent = Model1
- Part30.Material = Enum.Material.DiamondPlate
- Part30.BrickColor = BrickColor.new("Bright green")
- Part30.Rotation = Vector3.new(-89.9899979, 0, 0.00999999978)
- Part30.FormFactor = Enum.FormFactor.Plate
- Part30.Size = Vector3.new(1, 0.400000006, 1)
- Part30.CFrame = CFrame.new(-25.5006065, 5.70354319, 2.79971027, 1, -0.00011691104, -5.52735146e-05, 6.21309882e-05, 0.000143118319, 1, -0.00013396547, -1, 0.000157453047)
- Part30.BottomSurface = Enum.SurfaceType.Weld
- Part30.RightSurface = Enum.SurfaceType.Weld
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part30.Position = Vector3.new(-25.5006065, 5.70354319, 2.79971027)
- Part30.Orientation = Vector3.new(-90, 0.00999999978, 0)
- Part30.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Decal31.Parent = Part30
- Decal31.Texture = "http://www.roblox.com/asset/?id=17436124"
- Decal31.Face = Enum.NormalId.Top
- ClickDetector32.Parent = Part30
- Decal33.Parent = Part30
- Decal33.Texture = "http://www.roblox.com/asset/?id=22575134"
- Decal33.Face = Enum.NormalId.Top
- Part34.Parent = Model1
- Part34.Material = Enum.Material.DiamondPlate
- Part34.Rotation = Vector3.new(-179.98999, -0.00999999978, 180)
- Part34.FormFactor = Enum.FormFactor.Plate
- Part34.Size = Vector3.new(10, 0.400000006, 2)
- Part34.CFrame = CFrame.new(-25.9997845, 3.00190783, 3.99886084, -1, -7.28557206e-05, -0.000164802594, -7.69569378e-05, 1, 0.000118436015, 0.000174974295, 0.000126997387, -1)
- Part34.BottomSurface = Enum.SurfaceType.Weld
- Part34.RightSurface = Enum.SurfaceType.Weld
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.Position = Vector3.new(-25.9997845, 3.00190783, 3.99886084)
- Part34.Orientation = Vector3.new(-0.00999999978, -179.98999, 0)
- Part35.Parent = Model1
- Part35.Material = Enum.Material.DiamondPlate
- Part35.BrickColor = BrickColor.new("Bright red")
- Part35.Rotation = Vector3.new(-179.98999, -0.00999999978, 180)
- Part35.FormFactor = Enum.FormFactor.Symmetric
- Part35.Size = Vector3.new(6, 2, 2)
- Part35.CFrame = CFrame.new(-26.9998055, 4.20182848, 3.99936676, -1, -5.98430051e-05, -0.000132326721, -6.39413047e-05, 1, 0.00012548425, 0.000142499659, 0.000134041271, -1)
- Part35.BottomSurface = Enum.SurfaceType.Weld
- Part35.TopSurface = Enum.SurfaceType.Weld
- Part35.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part35.Position = Vector3.new(-26.9998055, 4.20182848, 3.99936676)
- Part35.Orientation = Vector3.new(-0.00999999978, -179.98999, 0)
- Part35.Color = Color3.new(0.768628, 0.156863, 0.109804)
- WedgePart36.Parent = Model1
- WedgePart36.Material = Enum.Material.DiamondPlate
- WedgePart36.BrickColor = BrickColor.new("Bright red")
- WedgePart36.Rotation = Vector3.new(0.00999999978, 90, 0)
- WedgePart36.FormFactor = Enum.FormFactor.Symmetric
- WedgePart36.Size = Vector3.new(2, 10, 2)
- WedgePart36.CFrame = CFrame.new(-29.0002251, 10.2017326, 4.00054026, -0.000150876425, -6.66284395e-05, 1, 0.000153242523, 1, 7.07332583e-05, -1, 0.000161801814, -0.000161046599)
- WedgePart36.BackSurface = Enum.SurfaceType.Weld
- WedgePart36.BottomSurface = Enum.SurfaceType.Weld
- WedgePart36.Color = Color3.new(0.768628, 0.156863, 0.109804)
- WedgePart36.Position = Vector3.new(-29.0002251, 10.2017326, 4.00054026)
- WedgePart36.Orientation = Vector3.new(0, 90.0099945, 0.00999999978)
- WedgePart36.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part37.Name = "t1"
- Part37.Parent = Model1
- Part37.Material = Enum.Material.DiamondPlate
- Part37.BrickColor = BrickColor.new("Bright red")
- Part37.Rotation = Vector3.new(-179.98999, -0.00999999978, 180)
- Part37.CanCollide = false
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.Size = Vector3.new(2, 1, 3)
- Part37.CFrame = CFrame.new(-27.0001316, 14.7017336, 4.50101137, -1, -5.70436678e-05, -0.000121459205, -6.11423675e-05, 1, 0.000140000237, 0.000131631692, 0.000148556195, -1)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.FrontSurface = Enum.SurfaceType.Weld
- Part37.LeftSurface = Enum.SurfaceType.Weld
- Part37.RightSurface = Enum.SurfaceType.Weld
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part37.Position = Vector3.new(-27.0001316, 14.7017336, 4.50101137)
- Part37.Orientation = Vector3.new(-0.00999999978, -179.98999, 0)
- Part37.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part38.Parent = Model1
- Part38.Material = Enum.Material.DiamondPlate
- Part38.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part38.FormFactor = Enum.FormFactor.Plate
- Part38.Size = Vector3.new(10, 0.400000006, 2)
- Part38.CFrame = CFrame.new(-31.9991169, 3.00095844, 7.99990416, 0.00016819642, -7.42158591e-05, -1, -0.000121285528, 1, -7.55968722e-05, 1, 0.000124147831, 0.000171580847)
- Part38.BottomSurface = Enum.SurfaceType.Weld
- Part38.RightSurface = Enum.SurfaceType.Weld
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.Position = Vector3.new(-31.9991169, 3.00095844, 7.99990416)
- Part38.Orientation = Vector3.new(0, -89.9899979, -0.00999999978)
- Part39.Parent = Model1
- Part39.Material = Enum.Material.DiamondPlate
- Part39.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part39.FormFactor = Enum.FormFactor.Plate
- Part39.Size = Vector3.new(2, 0.400000006, 1)
- Part39.CFrame = CFrame.new(-24.5002193, 4.00231218, 1.99875283, 0.000149530169, -6.67345666e-05, -1, -0.000125560211, 1, -7.3557414e-05, 1, 0.000139821772, 0.000166492377)
- Part39.BottomSurface = Enum.SurfaceType.Weld
- Part39.RightSurface = Enum.SurfaceType.Weld
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.Position = Vector3.new(-24.5002193, 4.00231218, 1.99875283)
- Part39.Orientation = Vector3.new(0, -89.9899979, -0.00999999978)
- TrussPart40.Parent = Model1
- TrussPart40.Material = Enum.Material.DiamondPlate
- TrussPart40.BrickColor = BrickColor.new("Bright red")
- TrussPart40.Rotation = Vector3.new(-179.98999, -0.00999999978, 180)
- TrussPart40.CFrame = CFrame.new(-21.9997368, 1.80220163, 3.99797773, -1, -6.60549049e-05, -0.000164803976, -6.74383191e-05, 1, 0.000138384465, 0.000168188271, 0.000141245138, -1)
- TrussPart40.BackSurface = Enum.SurfaceType.Smooth
- TrussPart40.BottomSurface = Enum.SurfaceType.Weld
- TrussPart40.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart40.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart40.RightSurface = Enum.SurfaceType.Smooth
- TrussPart40.TopSurface = Enum.SurfaceType.Weld
- TrussPart40.Color = Color3.new(0.768628, 0.156863, 0.109804)
- TrussPart40.Position = Vector3.new(-21.9997368, 1.80220163, 3.99797773)
- TrussPart40.Orientation = Vector3.new(-0.00999999978, -179.98999, 0)
- TrussPart40.Color = Color3.new(0.768628, 0.156863, 0.109804)
- TrussPart41.Parent = Model1
- TrussPart41.Material = Enum.Material.DiamondPlate
- TrussPart41.BrickColor = BrickColor.new("Bright red")
- TrussPart41.Rotation = Vector3.new(-179.98999, -0.00999999978, 180)
- TrussPart41.CFrame = CFrame.new(-31.9997368, 1.80151951, 3.99967527, -1, -6.60549049e-05, -0.000164803976, -6.74383191e-05, 1, 0.000138384465, 0.000168188271, 0.000141245138, -1)
- TrussPart41.BackSurface = Enum.SurfaceType.Smooth
- TrussPart41.BottomSurface = Enum.SurfaceType.Weld
- TrussPart41.FrontSurface = Enum.SurfaceType.Smooth
- TrussPart41.LeftSurface = Enum.SurfaceType.Smooth
- TrussPart41.RightSurface = Enum.SurfaceType.Smooth
- TrussPart41.TopSurface = Enum.SurfaceType.Weld
- TrussPart41.Color = Color3.new(0.768628, 0.156863, 0.109804)
- TrussPart41.Position = Vector3.new(-31.9997368, 1.80151951, 3.99967527)
- TrussPart41.Orientation = Vector3.new(-0.00999999978, -179.98999, 0)
- TrussPart41.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part42.Name = "Tip"
- Part42.Parent = Model1
- Part42.Material = Enum.Material.Neon
- Part42.BrickColor = BrickColor.new("Lime green")
- Part42.Reflectance = 0.5
- Part42.Rotation = Vector3.new(0.00999999978, -90, 0)
- Part42.FormFactor = Enum.FormFactor.Plate
- Part42.Size = Vector3.new(2, 0.400000006, 2)
- Part42.CFrame = CFrame.new(-27.0001392, 29.8010902, 9.00358391, 0.000116036856, -6.05880559e-05, -1, -0.000156111608, 1, -6.88262007e-05, 1, 0.000173335604, 0.000136529488)
- Part42.BottomSurface = Enum.SurfaceType.Weld
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(0, 1, 0)
- Part42.Position = Vector3.new(-27.0001392, 29.8010902, 9.00358391)
- Part42.Orientation = Vector3.new(0, -89.9899979, -0.00999999978)
- Part42.Color = Color3.new(0, 1, 0)
- Script43.Name = "BrickDeath"
- Script43.Parent = Part42
- Script43.Disabled = true
- table.insert(cors,sandbox(Script43,function()
- while true do
- c = game.Workspace:GetChildren()
- for i =1,#c do
- if ((c[i].className == "Part" or c[i].className == "TrussPart" or c[i].className == "WedgePart" or c[i].className == "Seat" or c[i].className == "VehicleSeat") and c[i].Locked == false and c[i].Name ~= script.Parent.Name and c[i].Name ~= "Glow" and (c[i].Position - script.Parent.Position).magnitude < script.Size.Value) then
- c[i].Material = Enum.Material.CorrodedMetal
- c[i].Anchored = false
- c[i]:BreakJoints()
- end
- if (c[i].className == "Model") then
- end
- g = c[i]:GetChildren()
- for j =1,#g do
- if ((g[j].className == "Part" or g[j].className == "TrussPart" or g[j].className == "WedgePart" or g[j].className == "Seat" or g[j].className == "VehicleSeat") and g[j].Locked == false and g[j].Name ~= script.Parent.Name and g[j].Name ~= "Glow" and (g[j].Position - script.Parent.Position).magnitude < script.Size.Value) then
- g[j].Material = Enum.Material.CorrodedMetal
- g[j].Anchored = false
- g[j]:BreakJoints()
- end
- if (g[j].className == "Model") then
- end
- t = g[j]:GetChildren()
- for s =1,#t do
- if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Locked == false and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < script.Size.Value) then
- t[s].Material = Enum.Material.CorrodedMetal
- t[s].Anchored = false
- t[s]:BreakJoints()
- end
- if (t[s].className == "Model") then
- end
- a = t[s]:GetChildren()
- for z =1,#a do
- if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Locked == false and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < script.Size.Value) then
- a[z].Material = Enum.Material.CorrodedMetal
- a[z].Anchored = false
- a[z]:BreakJoints()
- end
- if (a[z].className == "Model") then
- end
- p = a[z]:GetChildren()
- for l =1,#p do
- if ((p[l].className == "Part" or p[l].className == "TrussPart" or p[l].className == "WedgePart" or p[l].className == "Seat" or p[l].className == "VehicleSeat") and p[l].Locked == false and p[l].Name ~= script.Parent.Name and p[l].Name ~= "Glow" and (p[l].Position - script.Parent.Position).magnitude < script.Size.Value) then
- p[l].Material = Enum.Material.CorrodedMetal
- p[l].Anchored = false
- p[l]:BreakJoints()
- end
- end
- end
- end
- end
- end
- wait(.3)
- end
- end))
- Script44.Name = "HumanoidDeath"
- Script44.Parent = Part42
- Script44.Disabled = true
- table.insert(cors,sandbox(Script44,function()
- while true do
- c = game.Workspace:GetChildren()
- for i =1,#c do
- if (c[i].className == "Model") then
- end
- g = c[i]:GetChildren()
- for j =1,#g do
- if (g[j].className == "Zombie" and g[j].Parent:FindFirstChild("Torso") and g[j].Parent:FindFirstChild("ForceField") == nil) then
- if ((g[j].Parent.Torso.Position - script.Parent.Position).magnitude < script.Size.Value) then
- g[j].Parent:BreakJoints()
- end end
- if (g[j].className == "Part" and g[j].Parent:FindFirstChild("Torso") and g[j].Parent:FindFirstChild("ForceField") == nil) then
- if ((g[j].Position - script.Parent.Position).magnitude < script.Size.Value) then
- g[j].Material = Enum.Material.CorrodedMetal
- g[j].Anchored = false
- g[j]:BreakJoints()
- end end
- t = g[j]:GetChildren()
- for s =1,#t do
- if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Locked == false and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < script.Size.Value) then
- t[s].Material = Enum.Material.CorrodedMetal
- t[s].Anchored = false
- t[s]:BreakJoints()
- end
- if (t[s].className == "Model") then
- end
- a = t[s]:GetChildren()
- for z =1,#a do
- if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Locked == false and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < script.Size.Value) then
- a[z].Material = Enum.Material.CorrodedMetal
- a[z].Anchored = false
- a[z]:BreakJoints()
- end
- if (a[z].className == "Model") then
- end
- end
- end
- end
- end
- wait(.3)
- end
- end))
- NumberValue45.Name = "BombSize"
- NumberValue45.Parent = Part42
- NumberValue45.Value = 200
- SpecialMesh46.Parent = Part42
- SpecialMesh46.Scale = Vector3.new(1, 5, 1)
- SpecialMesh46.MeshType = Enum.MeshType.Sphere
- SpecialMesh46.Scale = Vector3.new(1, 5, 1)
- NumberValue47.Name = "NukeSize"
- NumberValue47.Parent = Part42
- NumberValue47.Value = 250
- Script48.Name = "Touch"
- Script48.Parent = Part42
- table.insert(cors,sandbox(Script48,function()
- debounce = true
- function activate(hit)
- if debounce == false then return end
- debounce = false
- script.Parent.Anchored = true
- script.Parent.Transparency = 1
- wait(0.05)
- Boom2 = Instance.new("Explosion")
- Boom2.BlastRadius = 40
- Boom2.Parent = game.Workspace
- Boom2.Position = script.Parent.Position
- wait(0.5)
- main = Instance.new("Part")
- main.Shape = "Ball"
- main.BrickColor = BrickColor.new(script.Parent.NukeColor.Value)
- main.Transparency = 0.3
- main.TopSurface = "Smooth"
- main.BottomSurface = "Smooth"
- main.Anchored = true
- main.CanCollide = false
- main.Size = Vector3.new(4, 4, 4)
- main.Name = "Main"
- main.Parent = script.Parent
- main.CFrame = CFrame.new(script.Parent.Position)
- h = script.Parent.HumanoidDeath:clone()
- size1 = Instance.new("NumberValue")
- size1.Value = "2.8999999999999999"
- size1.Name = "Size"
- size1.Parent = h
- h.Disabled = false
- h.Parent = main
- b = script.Parent.BrickDeath:clone()
- size2 = Instance.new("NumberValue")
- size2.Value = "2.8999999999999999"
- size2.Name = "Size"
- size2.Parent = b
- b.Disabled = false
- b.Parent = main
- Mesh1 = Instance.new("SpecialMesh")
- Mesh1.MeshType = "Sphere"
- Mesh1.Scale = Vector3.new(0, 0, 0)
- Mesh1.Parent = main
- glow = Instance.new("Part")
- glow.Anchored = true
- glow.CanCollide = false
- glow.Size = Vector3.new(4, 1.2, 4)
- glow.Transparency = 1
- glow.Name = "Glow"
- glow.TopSurface = "Smooth"
- glow.BottomSurface = "Smooth"
- glow.Parent = script.Parent
- glow.CFrame = CFrame.new(main.Position)
- local decal = Instance.new("Decal")
- decal.Face = 1
- decal.Texture = "http://www.roblox.com/asset/?version=1&id=1280730"
- decal.Parent = glow
- local bottomDecal = decal:Clone()
- bottomDecal.Face = 4
- bottomDecal.Parent = glow
- Mesh2 = Instance.new("SpecialMesh")
- Mesh2.MeshType = "Brick"
- Mesh2.Scale = Vector3.new(1, 1, 1)
- Mesh2.Parent = glow
- for i = 1, script.Parent.NukeSize.Value do --How big it's gonna be! O.o
- Mesh1.Scale = Mesh1.Scale + Vector3.new(.64, .64, .64)
- Mesh2.Scale = Mesh2.Scale + Vector3.new(.84, 0, .84)
- size1.Value = size1.Value +1.500
- size2.Value = size2.Value +1.500
- wait()
- end
- for i =1, 7 do
- wait(2)
- main.Transparency = main.Transparency +.1
- end
- wait(2)
- script.Parent.Parent:Remove()
- end
- script.Parent.Touched:connect(activate)
- end))
- Script49.Name = "READ!!!"
- Script49.Parent = Part42
- Script49.Disabled = true
- table.insert(cors,sandbox(Script49,function()
- -- This is proberly the first only mesh made Nuclear bomb that makes no lag when growing--
- --The way this works is it breaks the joints of anything that ISNT Locked & a SpawnLocation!
- --This is used by a distance script that rapidly increasing with the same distance of the mesh growing instead of a growing touch brick
- --It has 2 scripts
- --1. 'BrickDeath' is break the joints of anything in it's path in the Workspace
- --2. 'HumanoidDealth' this one personly kill any Humanoid className's in the area, that means Players, Humanoids, Zombies, Aliens, etc...
- -- The script also has a anti-kill part if the humanoid has a ForceField!
- --To change how big the Explosion is change the 'NukeSize' Value!
- --To change the colour of the Nuke change the 'NukeColor' Value!
- --Credit to Starbattle! :)
- end))
- Color3Value50.Name = "NukeColor"
- Color3Value50.Parent = Part42
- Color3Value50.Value = Color3.new(0, 1, 0)
- Part51.Name = "Regen"
- Part51.Parent = Model0
- Part51.Material = Enum.Material.DiamondPlate
- Part51.BrickColor = BrickColor.new("Bright violet")
- Part51.Rotation = Vector3.new(0.00999999978, 0.00999999978, 0)
- Part51.Anchored = true
- Part51.CanCollide = false
- Part51.FormFactor = Enum.FormFactor.Plate
- Part51.Size = Vector3.new(4, 0.400000006, 1)
- Part51.CFrame = CFrame.new(-29.000082, 0.201890945, 2.49899292, 1, -8.06218741e-05, 0.000201196424, 8.06558674e-05, 1, -0.000168939907, -0.000201182804, 0.000168956118, 1)
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.Color = Color3.new(0.419608, 0.196078, 0.486275)
- Part51.Position = Vector3.new(-29.000082, 0.201890945, 2.49899292)
- Part51.Orientation = Vector3.new(0.00999999978, 0.00999999978, 0)
- Part51.Color = Color3.new(0.419608, 0.196078, 0.486275)
- ClickDetector52.Name = "Click"
- ClickDetector52.Parent = Part51
- ClickDetector52.MaxActivationDistance = 10
- Script53.Parent = Part51
- table.insert(cors,sandbox(Script53,function()
- local a = script.Parent.Parent.Rocket:clone()
- local deb = false
- function chng()
- if deb == true then return end
- deb = true
- local new = a:clone()
- script.Parent.Parent.Rocket:Remove()
- new.Parent = script.Parent.Parent
- new:MakeJoints()
- script.Parent.BrickColor = BrickColor.new(21)
- wait(6)
- script.Parent.BrickColor = BrickColor.new("Bright violet")
- deb = false
- end
- script.Parent.Click.MouseClick:connect(chng)
- end))
- Decal54.Parent = Part51
- Decal54.Texture = "http://www.roblox.com/asset/?id=45960454"
- Decal54.Face = Enum.NormalId.Top
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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