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- --[[Sensay, the best Girl ever! By XXUNORIBOASXX |EDIT!]]--
- wait(1 / 60)
- Effects = { }
- local Player = game.Players.localPlayer
- local Character = Player.Character
- local Humanoid = Character.Humanoid
- local Mouse = Player:GetMouse()
- local LeftArm = Character["Left Arm"]
- local RightArm = Character["Right Arm"]
- local LeftLeg = Character["Left Leg"]
- local RightLeg = Character["Right Leg"]
- local Head = Character.Head
- local Torso = Character.Torso
- local Camera = game.Workspace.CurrentCamera
- local RootPart = Character.HumanoidRootPart
- local RootJoint = RootPart.RootJoint
- local attack = false
- local Anim = 'Idle'
- local attacktype = 1
- local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- local velocity = RootPart.Velocity.y
- local sine = 0
- local change = 1
- local Create = LoadLibrary("RbxUtility").Create
- local m = Create("Model"){
- Parent = Character,
- Name = "WeaponModel",
- }
- Humanoid.Animator.Parent = nil
- Character.Animate.Parent = nil
- local newMotor = function(part0, part1, c0, c1)
- local w = Create('Motor'){
- Parent = part0,
- Part0 = part0,
- Part1 = part1,
- C0 = c0,
- C1 = c1,
- }
- return w
- end
- function clerp(a, b, t)
- return a:lerp(b, t)
- end
- RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
- NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
- local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
- local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
- local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
- RootJoint.C1 = CFrame.new(0, 0, 0)
- RootJoint.C0 = CFrame.new(0, 0, 0)
- Torso.Neck.C1 = CFrame.new(0, 0, 0)
- Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
- local rarmc1 = RW.C1
- local larmc1 = LW.C1
- local rlegc1 = RH.C1
- local llegc1 = LH.C1
- local resetc1 = false
- function PlayAnimationFromTable(table, speed, bool)
- RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
- RW.C0 = clerp(RW.C0, table[3], speed)
- LW.C0 = clerp(LW.C0, table[4], speed)
- RH.C0 = clerp(RH.C0, table[5], speed)
- LH.C0 = clerp(LH.C0, table[6], speed)
- if bool == true then
- if resetc1 == false then
- resetc1 = true
- RootJoint.C1 = RootJoint.C1
- Torso.Neck.C1 = Torso.Neck.C1
- RW.C1 = rarmc1
- LW.C1 = larmc1
- RH.C1 = rlegc1
- LH.C1 = llegc1
- end
- end
- end
- local co1 = 8
- local co2 = 10
- local co3 = 12
- local co4 = 35
- local cooldown1 = 0
- local cooldown2 = 0
- local cooldown3 = 0
- local cooldown4 = 0
- local skillcolorscheme = BrickColor.new("Hot pink").Color
- local scrn = Instance.new("ScreenGui", Player.PlayerGui)
- makeframe = function(par, trans, pos, size, color)
- local frame = Instance.new("Frame", par)
- frame.BackgroundTransparency = trans
- frame.BorderSizePixel = 0
- frame.Position = pos
- frame.Size = size
- frame.BackgroundColor3 = color
- return frame
- end
- makelabel = function(par, text)
- local label = Instance.new("TextLabel", par)
- label.BackgroundTransparency = 1
- label.Size = UDim2.new(1, 0, 1, 0)
- label.Position = UDim2.new(0, 0, 0, 0)
- label.TextColor3 = Color3.new(255, 255, 255)
- label.TextStrokeTransparency = 0
- label.FontSize = Enum.FontSize.Size32
- label.Font = Enum.Font.SourceSansLight
- label.BorderSizePixel = 0
- label.TextScaled = true
- label.Text = text
- end
- framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
- framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
- framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
- framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
- bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
- bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
- bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
- bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
- text1 = Instance.new("TextLabel", framesk1)
- text1.BackgroundTransparency = 1
- text1.Size = UDim2.new(1, 0, 1, 0)
- text1.Position = UDim2.new(0, 0, 0, 0)
- text1.TextColor3 = Color3.new(255, 255, 255)
- text1.TextStrokeTransparency = 0
- text1.FontSize = Enum.FontSize.Size18
- text1.Font = Enum.Font.SourceSansLight
- text1.BorderSizePixel = 0
- text1.TextScaled = true
- text1.Text = "[Z]\n Gate of Love"
- text2 = Instance.new("TextLabel", framesk2)
- text2.BackgroundTransparency = 1
- text2.Size = UDim2.new(1, 0, 1, 0)
- text2.Position = UDim2.new(0, 0, 0, 0)
- text2.TextColor3 = Color3.new(255, 255, 255)
- text2.TextStrokeTransparency = 0
- text2.FontSize = Enum.FontSize.Size18
- text2.Font = Enum.Font.SourceSansLight
- text2.BorderSizePixel = 0
- text2.TextScaled = true
- text2.Text = "[X]\n Kawaii Portal"
- text3 = Instance.new("TextLabel", framesk3)
- text3.BackgroundTransparency = 1
- text3.Size = UDim2.new(1, 0, 1, 0)
- text3.Position = UDim2.new(0, 0, 0, 0)
- text3.TextColor3 = Color3.new(255, 255, 255)
- text3.TextStrokeTransparency = 0
- text3.FontSize = Enum.FontSize.Size18
- text3.Font = Enum.Font.SourceSansLight
- text3.BorderSizePixel = 0
- text3.TextScaled = false
- text3.Text = "[C]\n Kawaii Time Blast"
- text4 = Instance.new("TextLabel", framesk4)
- text4.BackgroundTransparency = 1
- text4.Size = UDim2.new(1, 0, 1, 0)
- text4.Position = UDim2.new(0, 0, 0, 0)
- text4.TextColor3 = Color3.new(255, 255, 255)
- text4.TextStrokeTransparency = 0
- text4.FontSize = Enum.FontSize.Size18
- text4.Font = Enum.Font.SourceSansLight
- text4.BorderSizePixel = 0
- text4.TextScaled = true
- text4.Text = "[V]\n Awakening"
- ArtificialHB = Create("BindableEvent", script){
- Parent = script,
- Name = "Heartbeat",
- }
- script:WaitForChild("Heartbeat")
- frame = 1 / 30
- tf = 0
- allowframeloss = false
- tossremainder = false
- lastframe = tick()
- script.Heartbeat:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- script.Heartbeat:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- script.Heartbeat:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end)
- function swait(num)
- if num == 0 or num == nil then
- ArtificialHB.Event:wait()
- else
- for i = 0, num do
- ArtificialHB.Event:wait()
- end
- end
- end
- function RemoveOutlines(part)
- part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
- end
- CFuncs = {
- ["Part"] = {
- Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
- local Part = Create("Part"){
- Parent = Parent,
- Reflectance = Reflectance,
- Transparency = Transparency,
- CanCollide = false,
- Locked = true,
- BrickColor = BrickColor.new(tostring(BColor)),
- Name = Name,
- Size = Size,
- Material = Material,
- }
- RemoveOutlines(Part)
- return Part
- end;
- };
- ["Mesh"] = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh){
- Parent = Part,
- Offset = OffSet,
- Scale = Scale,
- }
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end;
- };
- ["Mesh"] = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh){
- Parent = Part,
- Offset = OffSet,
- Scale = Scale,
- }
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end;
- };
- ["Weld"] = {
- Create = function(Parent, Part0, Part1, C0, C1)
- local Weld = Create("Weld"){
- Parent = Parent,
- Part0 = Part0,
- Part1 = Part1,
- C0 = C0,
- C1 = C1,
- }
- return Weld
- end;
- };
- ["Sound"] = {
- Create = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local S = Create("Sound"){
- Volume = vol,
- Pitch = pit or 1,
- SoundId = id,
- Parent = par or workspace,
- }
- wait()
- S:play()
- game:GetService("Debris"):AddItem(S, 6)
- end))
- end;
- };
- ["ParticleEmitter"] = {
- Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
- local fp = Create("ParticleEmitter"){
- Parent = Parent,
- Color = ColorSequence.new(Color1, Color2),
- LightEmission = LightEmission,
- Size = Size,
- Texture = Texture,
- Transparency = Transparency,
- ZOffset = ZOffset,
- Acceleration = Accel,
- Drag = Drag,
- LockedToPart = LockedToPart,
- VelocityInheritance = VelocityInheritance,
- EmissionDirection = EmissionDirection,
- Enabled = Enabled,
- Lifetime = LifeTime,
- Rate = Rate,
- Rotation = Rotation,
- RotSpeed = RotSpeed,
- Speed = Speed,
- VelocitySpread = VelocitySpread,
- }
- return fp
- end;
- };
- CreateTemplate = {
- };
- }
- New = function(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- ChainGun = New("Model",Character,"ChainGun",{})
- Handle = New("Part",ChainGun,"Handle",{BrickColor = BrickColor.new("Cocoa"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(4, 1, 0.560000062),CFrame = CFrame.new(-17.5700035, 4.43000364, 34.829998, -5.88595867e-07, 0, 0.999999344, 0, 1, 0, -0.999999464, 0, 6.03497028e-07),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.337255, 0.141176, 0.141176),})
- Mesh = New("SpecialMesh",Handle,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
- moter = New('Motor',Handle,'mot',{Part0 = RightArm, Part1 = Handle,})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(3.98000002, 0.560000002, 0.200000003),CFrame = CFrame.new(-17.5700035, 4.43000364, 34.829998, -1.78068672e-06, 0, 0.999998033, 0, 1, 0, -0.999998391, 0, 1.79558776e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),C1 = CFrame.new(0, 0, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.349999994, 0.200000003),CFrame = CFrame.new(-17.5700035, 4.43000507, 34.7549973, -1.22782092e-06, 6.36006143e-06, 0.999998689, 1, -1.58324947e-05, 1.22792324e-06, 1.58324801e-05, 0.999998927, -3.97585882e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(3.5, 3.5, 3.5),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.22784138e-06, 1, 1.58324983e-05, 5.16797581e-06, -1.58324947e-05, 1, 1, 1.22792324e-06, -5.16795626e-06),C1 = CFrame.new(0.0750007629, 1.43051147e-06, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Cocoa"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.5700073, 4.43000507, 32.8650093, -1.22782092e-06, 6.36006143e-06, 0.999998689, 1, -1.58324947e-05, 1.22792324e-06, 1.58324801e-05, 0.999998927, -3.97585882e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.337255, 0.141176, 0.141176),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(2.79999995, 2.79999995, 2.79999995),MeshType = Enum.MeshType.Sphere,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1.22784138e-06, 1, 1.58324983e-05, 5.16797581e-06, -1.58324947e-05, 1, 1, 1.22792324e-06, -5.16795626e-06),C1 = CFrame.new(1.96498871, 1.43051147e-06, -1.90734863e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.579999983, 0.579999983),CFrame = CFrame.new(-17.5700073, 4.43000364, 32.8499641, 0.999998689, 0, 2.61515106e-06, 0, 1, 0, -2.30967146e-07, 0, 0.999998927),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -1.42306089e-06, 0, 1, 0, 1.42306089e-06, 0, 1),C1 = CFrame.new(1.98003387, 0, -1.90734863e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 2, 0.200000003),CFrame = CFrame.new(-17.5699997, 4.44500351, 36.8799477, 0.999998689, 0, 2.61515106e-06, 0, 1, 0, -2.30967146e-07, 0, 0.999998927),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -1.42306089e-06, 0, 1, 0, 1.42306089e-06, 0, 1),C1 = CFrame.new(-2.04994965, 0.0149998665, 1.90734863e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.74000001, 0.200000003),CFrame = CFrame.new(-17.5699997, 5.73500299, 36.7599487, 0.999998689, -8.94436084e-07, 2.45743604e-06, -2.67076553e-14, 0.939691782, 0.34202078, -2.30967146e-07, -0.342020422, 0.939690828),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -2.67076553e-14, -1.42306089e-06, -4.86716431e-07, 0.939691782, -0.34202078, 1.33723859e-06, 0.34202078, 0.939691782),C1 = CFrame.new(-1.92995071, 1.30499935, 1.90734863e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.93999994, 0.200000003),CFrame = CFrame.new(-17.5699997, 5.76979113, 37.4737663, 0.999998689, 2.45743604e-06, -8.94429377e-07, -8.8201061e-12, -0.34201929, -0.939690948, -2.30951457e-07, 0.939697921, -0.342017472),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -8.8201061e-12, -1.42304521e-06, 1.33723029e-06, -0.34201929, 0.939698875, -4.86713247e-07, -0.939690948, -0.342017829),C1 = CFrame.new(-2.64376831, 1.33978748, 1.90734863e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 3.07999992, 0.200000003),CFrame = CFrame.new(-17.5699959, 5.85731888, 39.7943306, 0.999998689, 2.52603354e-06, 6.76845389e-07, -6.04627546e-12, 0.258820117, -0.965925515, -2.30957596e-07, 0.965924442, 0.258819818),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -6.04627546e-12, -1.42305134e-06, 1.37456311e-06, 0.258820117, 0.965925515, 3.68308434e-07, -0.965925515, 0.258820117),C1 = CFrame.new(-4.9643364, 1.42731524, 3.81469727e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.93999994, 0.200000003),CFrame = CFrame.new(-17.5699959, 5.88979101, 42.1537514, 0.999998689, 2.45743604e-06, -8.94429377e-07, -8.8201061e-12, -0.34201929, -0.939690948, -2.30951457e-07, 0.939697921, -0.342017472),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -8.8201061e-12, -1.42304521e-06, 1.33723029e-06, -0.34201929, 0.939698875, -4.86713247e-07, -0.939690948, -0.342017829),C1 = CFrame.new(-7.32375717, 1.45978737, 3.81469727e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.74000001, 0.200000003),CFrame = CFrame.new(-17.5699978, 3.1227951, 36.7599487, -0.999998689, -4.07720677e-07, 1.12019984e-06, 0, -0.939692378, -0.342021108, -1.19209221e-06, -0.34202075, 0.939691424),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.939692378, -0.342021108, 0, -0.342021108, 0.939692378),C1 = CFrame.new(-1.92995071, -1.30720854, 3.81469727e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.93999994, 0.200000003),CFrame = CFrame.new(-17.5700016, 3.08800626, 37.4737663, -0.999998689, 1.12020166e-06, -4.07715675e-07, 0, 0.342016906, 0.939693809, -1.19209221e-06, 0.939692795, -0.342016548),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.342016906, 0.939693749, 0, 0.939693809, -0.342016906),C1 = CFrame.new(-2.64376831, -1.34199739, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.42999983, 0.200000003),CFrame = CFrame.new(-17.5699921, 5.6078763, 43.0885849, 0.999998689, 1.10516498e-06, -2.37015297e-06, -2.70633255e-11, -0.906311929, -0.422609955, -2.30966577e-07, 0.422609687, -0.906311274),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, -2.70633255e-11, -1.42306033e-06, 6.01375575e-07, -0.906311929, 0.422610164, -1.28974693e-06, -0.422609955, -0.906312227),C1 = CFrame.new(-8.2585907, 1.17787266, 5.7220459e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 3.07999992, 0.200000003),CFrame = CFrame.new(-17.5699921, 3.00213027, 39.7943306, -0.999998689, 1.15147259e-06, 3.08536073e-07, 0, -0.258818984, 0.965925872, -1.19209221e-06, 0.965924799, 0.258818686),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.258818984, 0.965925872, 0, 0.965925872, 0.258818984),C1 = CFrame.new(-4.9643364, -1.42787337, 7.62939453e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.93999994, 0.200000003),CFrame = CFrame.new(-17.569994, 2.96965814, 42.1537514, -0.999998689, 1.12020166e-06, -4.07715675e-07, 0, 0.342016906, 0.939693809, -1.19209221e-06, 0.939692795, -0.342016548),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.342016906, 0.939693749, 0, 0.939693809, -0.342016906),C1 = CFrame.new(-7.32375717, -1.46034551, 5.7220459e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.36999989, 0.200000003),CFrame = CFrame.new(-17.5699921, 3.26848149, 43.0747452, 0.999998689, -5.96046448e-07, -1.03238222e-06, 0, -0.866025209, 0.500000238, 1.19209221e-06, -0.499999732, -0.866024494),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.866025209, -0.500000298, 0, 0.500000238, -0.866025448),C1 = CFrame.new(-8.24475098, -1.16152215, 5.7220459e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 2.33000016, 0.200000003),CFrame = CFrame.new(-17.5699959, 4.46000004, 38, 0.999998689, 0, 2.61515106e-06, 0, 1, 0, -2.30967146e-07, 0, 0.999998927),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -1.42306089e-06, 0, 1, 0, 1.42306089e-06, 0, 1),C1 = CFrame.new(-3.17000198, 0.0299963951, 5.7220459e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 2.33000016, 0.200000003),CFrame = CFrame.new(-17.5699959, 4.46000004, 38.9999962, 0.999998689, 0, 2.61515106e-06, 0, 1, 0, -2.30967146e-07, 0, 0.999998927),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -1.42306089e-06, 0, 1, 0, 1.42306089e-06, 0, 1),C1 = CFrame.new(-4.17000198, 0.0299963951, 5.7220459e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 2.96000004, 0.200000003),CFrame = CFrame.new(-17.5699921, 4.44499969, 39.9999924, 0.999998689, 0, 2.61515106e-06, 0, 1, 0, -2.30967146e-07, 0, 0.999998927),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -1.42306089e-06, 0, 1, 0, 1.42306089e-06, 0, 1),C1 = CFrame.new(-5.16999817, 0.0149960518, 7.62939453e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 3.55999994, 0.200000003),CFrame = CFrame.new(-17.5699921, 4.44499969, 40.9999924, 0.999998689, 0, 2.61515106e-06, 0, 1, 0, -2.30967146e-07, 0, 0.999998927),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -1.42306089e-06, 0, 1, 0, 1.42306089e-06, 0, 1),C1 = CFrame.new(-6.16999817, 0.0149960518, 7.62939453e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 3.01999998, 0.200000003),CFrame = CFrame.new(-17.5699921, 4.41499996, 41.9999924, 0.999998689, 0, 2.61515106e-06, 0, 1, 0, -2.30967146e-07, 0, 0.999998927),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -1.42306089e-06, 0, 1, 0, 1.42306089e-06, 0, 1),C1 = CFrame.new(-7.16999817, -0.0150036812, 7.62939453e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 2.29999995, 0.200000003),CFrame = CFrame.new(-17.5699883, 4.50500011, 42.9999924, 0.999998689, 0, 2.61515106e-06, 0, 1, 0, -2.30967146e-07, 0, 0.999998927),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -1.42306089e-06, 0, 1, 0, 1.42306089e-06, 0, 1),C1 = CFrame.new(-8.16999817, 0.0749964714, 9.53674316e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 2.93000007, 0.200000003),CFrame = CFrame.new(-17.5699959, 4.45999956, 37.1199989, 0.999998689, 0, 2.61515106e-06, 0, 1, 0, -2.30967146e-07, 0, 0.999998927),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -1.42306089e-06, 0, 1, 0, 1.42306089e-06, 0, 1),C1 = CFrame.new(-2.29000092, 0.0299959183, 5.7220459e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Orb = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.5, 0.5, 0.5),CFrame = CFrame.new(-17.5699883, 4.44500017, 43.5999908, 0.999998689, 0, 2.61515106e-06, 0, 1, 0, -2.30967146e-07, 0, 0.999998927),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Orb,"Mesh",{Scale = Vector3.new(0.899999976, 1, 1),MeshType = Enum.MeshType.Sphere,})
- mot = New("Motor",Orb,"mot",{Part0 = Orb,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, -1.42306089e-06, 0, 1, 0, 1.42306089e-06, 0, 1),C1 = CFrame.new(-8.76999664, 0.0149965286, 9.53674316e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.75999975, 0.649999976),CFrame = CFrame.new(-17.569994, 5.64342165, 43.5422401, 0.999998808, -2.18181231e-05, -7.8267376e-06, -2.30893493e-05, -0.906313241, -0.422606468, 4.51504729e-06, 0.422605962, -0.906312346),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1.00000012, -2.30893493e-05, 3.32295895e-06, -2.23219395e-05, -0.906313241, 0.422606438, -6.74633793e-06, -0.422606468, -0.9063133),C1 = CFrame.new(-8.71224594, 1.21341801, 3.81469727e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("White"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.69999981, 0.649999976),CFrame = CFrame.new(-17.5699863, 3.23866868, 43.5076904, -0.999998689, 2.75269522e-05, 2.56494095e-05, 3.66638887e-05, 0.866020799, 0.500009358, -1.08333415e-05, 0.500009179, -0.866019547),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 3.66638887e-05, -9.64125957e-06, 2.69309312e-05, 0.866020799, 0.500009775, 2.66818206e-05, 0.500009358, -0.866020501),C1 = CFrame.new(-8.67769623, -1.19133496, 1.14440918e-05, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.439999878, 0.200000003),CFrame = CFrame.new(-17.5700054, 4.42921877, 32.519558, 0.999998689, 2.45744423e-06, -8.94410618e-07, 3.19962841e-11, -0.342022896, -0.939691603, -2.30964872e-07, 0.93969065, -0.342022538),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.889999986, 1, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 3.19962841e-11, -1.42305862e-06, 1.33724711e-06, -0.342022896, 0.939691603, -4.86688521e-07, -0.939691603, -0.342022896),C1 = CFrame.new(2.31044006, -0.000784873962, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.46999985, 0.200000003),CFrame = CFrame.new(-17.5700054, 4.34591246, 32.246315, 0.999998689, 1.84918849e-06, 1.8491935e-06, 8.32611671e-12, 0.707105517, -0.707108021, -2.30966691e-07, 0.707107306, 0.707104802),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 8.32611671e-12, -1.42306044e-06, 1.00625186e-06, 0.707105517, 0.707108021, 1.00625982e-06, -0.707108021, 0.707105517),C1 = CFrame.new(2.58368301, -0.0840911865, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.46999985, 0.200000003),CFrame = CFrame.new(-17.5700054, 4.49591208, 32.006321, 0.999998689, 8.94442621e-07, -2.45733236e-06, 5.56618536e-11, -0.939693332, -0.342015773, -2.30871649e-07, 0.342015415, -0.939692378),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 5.56618536e-11, -1.4229654e-06, 4.86728936e-07, -0.939693332, 0.342015773, -1.3371332e-06, -0.342015773, -0.939693332),C1 = CFrame.new(2.82367706, 0.065908432, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 1.75999975, 0.200000003),CFrame = CFrame.new(-17.5700054, 4.12595749, 31.2979736, 0.999998689, 2.00353497e-06, 1.68117901e-06, 2.27693264e-11, 0.642785609, -0.766045928, -2.31251249e-07, 0.766047835, 0.642783463),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 2.27693264e-11, -1.423345e-06, 1.09033579e-06, 0.642785609, 0.76604867, 9.14922339e-07, -0.766045928, 0.642784178),C1 = CFrame.new(3.53202629, -0.304046154, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.740000129, 1.54999995, 0.200000003),CFrame = CFrame.new(-17.5700035, 5.01500368, 35.5799828, -1.78068672e-06, 0, 0.999998033, 0, 1, 0, -0.999998391, 0, 1.79558776e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),C1 = CFrame.new(-0.749984741, 0.585000038, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.740000129, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.5700035, 5.89236212, 35.0303612, -3.70406201e-06, 5.3814997e-06, 0.999998689, 0.76603961, 0.642794132, -6.21743482e-07, -0.642792702, 0.766037583, -4.119202e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -2.93779703e-06, 0.76603961, -0.642793417, 4.46831655e-06, 0.642794132, 0.766038418, 1, -6.21743482e-07, -5.3112999e-06),C1 = CFrame.new(-0.200363159, 1.46235847, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.07000005, 0.439999998, 0.200000003),CFrame = CFrame.new(-17.5700035, 6.02000427, 35.5649872, -1.78068672e-06, 0, 0.999998033, 0, 1, 0, -0.999998391, 0, 1.79558776e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),C1 = CFrame.new(-0.734989166, 1.59000063, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.740000129, 0.470000029, 0.200000003),CFrame = CFrame.new(-17.5700035, 6.00500488, 35.5799828, -1.78068672e-06, 0, 0.999998033, 0, 1, 0, -0.999998391, 0, 1.79558776e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),C1 = CFrame.new(-0.749984741, 1.57500124, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.800000131, 0.410000026, 0.200000003),CFrame = CFrame.new(-17.5700035, 6.03500462, 35.6099815, -1.78068672e-06, 0, 0.999998033, 0, 1, 0, -0.999998391, 0, 1.79558776e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),C1 = CFrame.new(-0.779983521, 1.60500097, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.37, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.5700035, 6.14000463, 35.5649834, -1.78068672e-06, 0, 0.999998033, 0, 1, 0, -0.999998391, 0, 1.79558776e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),C1 = CFrame.new(-0.734985352, 1.71000099, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.740000129, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.5700035, 5.89236212, 36.0803604, -4.64715549e-06, -4.5925276e-06, 0.999998689, -0.766047359, 0.642785788, -6.07926495e-07, -0.642785072, -0.766046524, -4.12102554e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -3.88090075e-06, -0.766047359, -0.642785788, -3.67933353e-06, 0.642785788, -0.766047359, 1, -6.07926495e-07, -5.31312344e-06),C1 = CFrame.new(-1.2503624, 1.46235847, 0, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.4800053, 6.23000479, 35.5199852, -6.50375887e-06, 0.42261833, 0.906307161, 6.21807885e-07, 0.906306744, -0.422619224, -0.999998927, -1.1774639e-06, -3.99639339e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31167416e-06, 6.21807885e-07, -1, 0.422618866, 0.906306744, -1.68126633e-06, 0.906308353, -0.422619224, -5.07680215e-06),C1 = CFrame.new(-0.689987183, 1.80000114, 0.0899982452, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.4500046, 6.260005, 35.5199852, -6.50375887e-06, 0.42261833, 0.906307161, 6.21807885e-07, 0.906306744, -0.422619224, -0.999998927, -1.1774639e-06, -3.99639339e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31167416e-06, 6.21807885e-07, -1, 0.422618866, 0.906306744, -1.68126633e-06, 0.906308353, -0.422619224, -5.07680215e-06),C1 = CFrame.new(-0.689987183, 1.83000135, 0.119998932, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.4200039, 6.29000521, 35.5199852, -6.50375887e-06, 0.42261833, 0.906307161, 6.21807885e-07, 0.906306744, -0.422619224, -0.999998927, -1.1774639e-06, -3.99639339e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31167416e-06, 6.21807885e-07, -1, 0.422618866, 0.906306744, -1.68126633e-06, 0.906308353, -0.422619224, -5.07680215e-06),C1 = CFrame.new(-0.689987183, 1.86000156, 0.149999619, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.3900032, 6.32000542, 35.5199852, -6.50375887e-06, 0.42261833, 0.906307161, 6.21807885e-07, 0.906306744, -0.422619224, -0.999998927, -1.1774639e-06, -3.99639339e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31167416e-06, 6.21807885e-07, -1, 0.422618866, 0.906306744, -1.68126633e-06, 0.906308353, -0.422619224, -5.07680215e-06),C1 = CFrame.new(-0.689987183, 1.89000177, 0.180000305, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.3600025, 6.35000563, 35.5199852, -6.50375887e-06, 0.42261833, 0.906307161, 6.21807885e-07, 0.906306744, -0.422619224, -0.999998927, -1.1774639e-06, -3.99639339e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31167416e-06, 6.21807885e-07, -1, 0.422618866, 0.906306744, -1.68126633e-06, 0.906308353, -0.422619224, -5.07680215e-06),C1 = CFrame.new(-0.689987183, 1.92000198, 0.210000992, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.3300018, 6.38000584, 35.5199852, -6.50375887e-06, 0.42261833, 0.906307161, 6.21807885e-07, 0.906306744, -0.422619224, -0.999998927, -1.1774639e-06, -3.99639339e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31167416e-06, 6.21807885e-07, -1, 0.422618866, 0.906306744, -1.68126633e-06, 0.906308353, -0.422619224, -5.07680215e-06),C1 = CFrame.new(-0.689987183, 1.95000219, 0.240001678, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.3300018, 6.41000605, 35.5199852, -6.50375978e-06, 2.23517873e-07, 0.999999046, 6.21825166e-07, 0.999999821, -4.54485416e-07, -0.999998927, 6.21823233e-07, -4.1195799e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31167507e-06, 6.21825166e-07, -1, 2.23517418e-07, 0.999999821, 6.21823688e-07, 1.00000036, -4.54485416e-07, -5.31167825e-06),C1 = CFrame.new(-0.689987183, 1.9800024, 0.240001678, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.3300018, 6.44000626, 35.5199852, -6.50375978e-06, 2.23517873e-07, 0.999999046, 6.21825166e-07, 0.999999821, -4.54485416e-07, -0.999998927, 6.21823233e-07, -4.1195799e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31167507e-06, 6.21825166e-07, -1, 2.23517418e-07, 0.999999821, 6.21823688e-07, 1.00000036, -4.54485416e-07, -5.31167825e-06),C1 = CFrame.new(-0.689987183, 2.01000261, 0.240001678, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.3600025, 6.47000647, 35.5199852, -6.50372294e-06, -0.422630906, 0.906300485, 6.21840684e-07, 0.906301796, 0.422631413, -0.999998927, 2.30462183e-06, -3.47073592e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31163823e-06, 6.21840684e-07, -1, -0.422631443, 0.906301796, 2.80844051e-06, 0.906301677, 0.422631413, -4.55113604e-06),C1 = CFrame.new(-0.689987183, 2.04000282, 0.210000992, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.3900032, 6.50000668, 35.5199852, -6.50372294e-06, -0.422630906, 0.906300485, 6.21840684e-07, 0.906301796, 0.422631413, -0.999998927, 2.30462183e-06, -3.47073592e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31163823e-06, 6.21840684e-07, -1, -0.422631443, 0.906301796, 2.80844051e-06, 0.906301677, 0.422631413, -4.55113604e-06),C1 = CFrame.new(-0.689987183, 2.07000303, 0.180000305, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.4200039, 6.53000689, 35.5199852, -6.50372294e-06, -0.422630906, 0.906300485, 6.21840684e-07, 0.906301796, 0.422631413, -0.999998927, 2.30462183e-06, -3.47073592e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31163823e-06, 6.21840684e-07, -1, -0.422631443, 0.906301796, 2.80844051e-06, 0.906301677, 0.422631413, -4.55113604e-06),C1 = CFrame.new(-0.689987183, 2.10000324, 0.149999619, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.4500046, 6.5600071, 35.5199852, -6.50372294e-06, -0.422630906, 0.906300485, 6.21840684e-07, 0.906301796, 0.422631413, -0.999998927, 2.30462183e-06, -3.47073592e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31163823e-06, 6.21840684e-07, -1, -0.422631443, 0.906301796, 2.80844051e-06, 0.906301677, 0.422631413, -4.55113604e-06),C1 = CFrame.new(-0.689987183, 2.13000345, 0.119998932, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.6557045, 6.23000431, 35.519989, 1.19209221e-06, -0.422619462, -0.90630579, 0, 0.906306982, -0.422619998, 0.999998927, -5.03801971e-07, -1.08040149e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.422619998, 0.906306982, 0, -0.906306982, -0.422619998, 0),C1 = CFrame.new(-0.689990997, 1.80000067, -0.0857009888, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.685709, 6.260005, 35.5199738, 1.19209221e-06, -0.422619462, -0.90630579, 0, 0.906306982, -0.422619998, 0.999998927, -5.03801971e-07, -1.08040149e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.422619998, 0.906306982, 0, -0.906306982, -0.422619998, 0),C1 = CFrame.new(-0.689975739, 1.83000135, -0.11570549, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.7157078, 6.29000521, 35.5199814, 1.19209221e-06, -0.422619462, -0.90630579, 0, 0.906306982, -0.422619998, 0.999998927, -5.03801971e-07, -1.08040149e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.422619998, 0.906306982, 0, -0.906306982, -0.422619998, 0),C1 = CFrame.new(-0.689983368, 1.86000156, -0.145704269, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.7457066, 6.32000494, 35.5199852, 1.19209221e-06, -0.422619462, -0.90630579, 0, 0.906306982, -0.422619998, 0.999998927, -5.03801971e-07, -1.08040149e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.422619998, 0.906306982, 0, -0.906306982, -0.422619998, 0),C1 = CFrame.new(-0.689987183, 1.8900013, -0.175703049, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.7757034, 6.35000515, 35.5199738, 1.19209221e-06, -0.422619462, -0.90630579, 0, 0.906306982, -0.422619998, 0.999998927, -5.03801971e-07, -1.08040149e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.422619998, 0.906306982, 0, -0.906306982, -0.422619998, 0),C1 = CFrame.new(-0.689975739, 1.92000151, -0.205699921, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.805706, 6.38000536, 35.5199738, 1.19209221e-06, -0.422619462, -0.90630579, 0, 0.906306982, -0.422619998, 0.999998927, -5.03801971e-07, -1.08040149e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.422619998, 0.906306982, 0, -0.906306982, -0.422619998, 0),C1 = CFrame.new(-0.689975739, 1.95000172, -0.235702515, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.805706, 6.41000605, 35.5199738, 1.19209221e-06, 0, -0.999998689, 0, 1, 0, 0.999998927, 0, -1.19209221e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.689975739, 1.9800024, -0.235702515, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.805706, 6.44000626, 35.5199738, 1.19209221e-06, 0, -0.999998689, 0, 1, 0, 0.999998927, 0, -1.19209221e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0),C1 = CFrame.new(-0.689975739, 2.01000261, -0.235702515, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.7757034, 6.47000599, 35.5199738, 1.19209221e-06, 0.422630399, -0.906300664, 0, 0.906301856, 0.422630936, 0.999998927, 5.03815045e-07, -1.08039535e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.422630936, 0.906301856, 0, -0.906301856, 0.422630936, 0),C1 = CFrame.new(-0.689975739, 2.04000235, -0.205699921, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.7457066, 6.5000062, 35.5199852, 1.19209221e-06, 0.422630399, -0.906300664, 0, 0.906301856, 0.422630936, 0.999998927, 5.03815045e-07, -1.08039535e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.422630936, 0.906301856, 0, -0.906301856, 0.422630936, 0),C1 = CFrame.new(-0.689987183, 2.07000256, -0.175703049, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.7157078, 6.53000736, 35.5199814, 1.19209221e-06, 0.422630399, -0.906300664, 0, 0.906301856, 0.422630936, 0.999998927, 5.03815045e-07, -1.08039535e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.422630936, 0.906301856, 0, -0.906301856, 0.422630936, 0),C1 = CFrame.new(-0.689983368, 2.10000372, -0.145704269, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.685709, 6.5600071, 35.5199738, 1.19209221e-06, 0.422630399, -0.906300664, 0, 0.906301856, 0.422630936, 0.999998927, 5.03815045e-07, -1.08039535e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.422630936, 0.906301856, 0, -0.906301856, 0.422630936, 0),C1 = CFrame.new(-0.689975739, 2.13000345, -0.11570549, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.6557083, 6.59000731, 35.5199738, 1.19209221e-06, 0.422630399, -0.906300664, 0, 0.906301856, 0.422630936, 0.999998927, 5.03815045e-07, -1.08039535e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.422630936, 0.906301856, 0, -0.906301856, 0.422630936, 0),C1 = CFrame.new(-0.689975739, 2.16000366, -0.0857048035, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.4800053, 6.59000731, 35.5199852, -6.50372294e-06, -0.422630906, 0.906300485, 6.21840684e-07, 0.906301796, 0.422631413, -0.999998927, 2.30462183e-06, -3.47073592e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31163823e-06, 6.21840684e-07, -1, -0.422631443, 0.906301796, 2.80844051e-06, 0.906301677, 0.422631413, -4.55113604e-06),C1 = CFrame.new(-0.689987183, 2.16000366, 0.0899982452, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.6257076, 6.62000751, 35.5199738, 1.19209221e-06, 0.422630399, -0.906300664, 0, 0.906301856, 0.422630936, 0.999998927, 5.03815045e-07, -1.08039535e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.422630936, 0.906301856, 0, -0.906301856, 0.422630936, 0),C1 = CFrame.new(-0.689975739, 2.19000387, -0.0557041168, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.510006, 6.62000751, 35.5199852, -6.50372294e-06, -0.422630906, 0.906300485, 6.21840684e-07, 0.906301796, 0.422631413, -0.999998927, 2.30462183e-06, -3.47073592e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31163823e-06, 6.21840684e-07, -1, -0.422631443, 0.906301796, 2.80844051e-06, 0.906301677, 0.422631413, -4.55113604e-06),C1 = CFrame.new(-0.689987183, 2.19000387, 0.0599975586, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.5957069, 6.65000772, 35.5199738, 1.19209221e-06, 0.422630399, -0.906300664, 0, 0.906301856, 0.422630936, 0.999998927, 5.03815045e-07, -1.08039535e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.422630936, 0.906301856, 0, -0.906301856, 0.422630936, 0),C1 = CFrame.new(-0.689975739, 2.22000408, -0.0257034302, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.5400066, 6.65000772, 35.5199852, -6.50372294e-06, -0.422630906, 0.906300485, 6.21840684e-07, 0.906301796, 0.422631413, -0.999998927, 2.30462183e-06, -3.47073592e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31163823e-06, 6.21840684e-07, -1, -0.422631443, 0.906301796, 2.80844051e-06, 0.906301677, 0.422631413, -4.55113604e-06),C1 = CFrame.new(-0.689987183, 2.22000408, 0.0299968719, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- Part = New("Part",ChainGun,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.27999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-17.5700073, 6.68000793, 35.5199852, -6.50377069e-06, -1.33812246e-05, 0.999998689, 6.21829599e-07, 1, 1.33812428e-05, -0.999998927, 6.21883885e-07, -4.11958081e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.200000003, 0.200000003),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -5.31168598e-06, 6.21829599e-07, -1, -1.33812428e-05, 1, 6.2190054e-07, 1, 1.33812428e-05, -5.31167871e-06),C1 = CFrame.new(-0.689987183, 2.25000429, -3.81469727e-06, -5.88595867e-07, 0, -0.999999464, 0, 1, 0, 0.999999344, 0, 6.03497028e-07),})
- ChainRing = New("Model",Character,"ChainRing",{})
- Handle2 = New("Part",ChainRing,"Handle2",{BrickColor = BrickColor.new("Hot pink"),Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.6200104, 11.5099583, 3.11000085, 1.00001562, 1.78816322e-07, 0, 1.78816322e-07, 1.00001574, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- roter = New("Motor",Handle2,"mot",{Part0 = RootPart, Part1 = Handle2,})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(2.63000011, 0.200000003, 0.200000003),CFrame = CFrame.new(-29.41502, 10.0399342, 3.11000085, 0.642796516, 0.766058803, 0, -0.766058624, 0.642796874, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.642786622, -0.766046703, 0, 0.766046703, 0.642786622, 0, 0, 0, 1),C1 = CFrame.new(-0.794996262, -1.47000122, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(2.63000011, 0.200000003, 0.200000003),CFrame = CFrame.new(-27.8249874, 10.0399284, 3.11000085, 0.642797887, -0.766059041, 0, 0.766059458, 0.642797649, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.642786384, 0.76604563, 0, -0.766045511, 0.642786264, 0, 0, 0, 1),C1 = CFrame.new(0.79501152, -1.47000694, 0, 1.00000215, 0, 0, 0, 1.00000215, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.680000186, 0.200000003, 0.200000003),CFrame = CFrame.new(-27.1563683, 11.257308, 3.11000085, -0.422622919, -0.906323969, 0, 0.90632391, -0.422623634, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -0.422615737, 0.906307757, 0, -0.906307757, -0.422615737, 0, 0, 0, 1),C1 = CFrame.new(1.46361923, -0.252646446, 0, 1.00000215, 1.49011612e-07, 0, 1.78813934e-07, 1.00000226, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(1.76000011, 0.200000003, 0.200000003),CFrame = CFrame.new(-27.1445808, 12.4067326, 3.11000085, 0.173653856, -0.984824061, 0, 0.984824479, 0.1736532, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.173650444, 0.984806657, 0, -0.984806657, 0.173650444, 0, 0, 0, 1),C1 = CFrame.new(1.47540665, 0.896759987, 0, 1.00000215, 1.49011612e-07, 0, 1.78813934e-07, 1.00000226, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.680000186, 0.200000003, 0.200000003),CFrame = CFrame.new(-30.1159077, 11.2573071, 3.11001706, 0.422622919, 0.906325281, 0, 0.906325698, -0.422622442, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.422615141, 0.906309307, 0, 0.906309307, -0.422615141, 0, 0, 0, -1),C1 = CFrame.new(-1.4958744, -0.2526474, 1.62124634e-05, 1.00000215, 1.49011612e-07, 0, 1.78813934e-07, 1.00000226, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(1.76000011, 0.200000003, 0.200000003),CFrame = CFrame.new(-30.1277008, 12.4067307, 3.11000848, -0.173652843, 0.984825015, 0, 0.984825075, 0.173653558, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -0.173650086, 0.984807491, 0, 0.984807491, 0.173650086, 0, 0, 0, -1),C1 = CFrame.new(-1.50766754, 0.896759033, 7.62939453e-06, 1.00000215, 1.49011612e-07, 0, 1.78813934e-07, 1.00000226, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(2.63000011, 0.200000003, 0.200000003),CFrame = CFrame.new(-29.4150181, 14.1862621, 3.11001515, 0.642797589, 0.766059279, 0, 0.766059875, -0.642797291, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.642785966, 0.766045868, 0, 0.766045868, -0.642785966, 0, 0, 0, -1),C1 = CFrame.new(-0.794996262, 2.6762619, 1.43051147e-05, 1.00000215, 1.49011612e-07, 0, 1.78813934e-07, 1.00000226, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(2.63000011, 0.200000003, 0.200000003),CFrame = CFrame.new(-27.8249855, 14.1862755, 3.11001515, 0.642797112, -0.766059756, 0, -0.766059518, -0.642797887, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.642785966, -0.766045868, 0, -0.766045868, -0.642785966, 0, 0, 0, -1),C1 = CFrame.new(0.79501152, 2.6762743, 1.43051147e-05, 1.00000215, 1.49011612e-07, 0, 1.78813934e-07, 1.00000238, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(2.69000006, 0.200000003, 0.200000003),CFrame = CFrame.new(-27.2249718, 9.409935, 3.11000085, 3.13921305e-07, -1.00001788, 0, 1.00001812, -4.01345659e-07, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1),C1 = CFrame.new(1.39501762, -2.09999084, 0, 1.00000226, 1.78813934e-07, 0, 1.78813934e-07, 1.00000238, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(1.28000009, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.2449837, 8.91491413, 3.11000085, 3.13921305e-07, -1.00001788, 0, 1.00001812, -4.01345659e-07, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1),C1 = CFrame.new(0.375020981, -2.59500313, 0, 1.00000226, 1.78813934e-07, 0, 1.78813934e-07, 1.00000238, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.800000072, 0.200000003, 0.200000003),CFrame = CFrame.new(-27.7949696, 9.60492611, 3.11000085, 3.13921305e-07, -1.00001788, 0, 1.00001812, -4.01345659e-07, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1),C1 = CFrame.new(0.825027466, -1.90500259, 0, 1.00000226, 1.78813934e-07, 0, 1.78813934e-07, 1.00000238, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(2, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.9049911, 8.43490505, 3.11000085, 3.13921305e-07, -1.00001788, 0, 1.00001812, -4.01345659e-07, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1),C1 = CFrame.new(-0.284975052, -3.07500458, 0, 1.00000226, 1.78813934e-07, 0, 1.78813934e-07, 1.00000238, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.470000029, 0.200000003, 0.200000003),CFrame = CFrame.new(-29.4750023, 9.88992786, 3.11000085, 3.13921305e-07, -1.00001788, 0, 1.00001812, -4.01345659e-07, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1),C1 = CFrame.new(-0.854978561, -1.62000465, 0, 1.00000226, 1.78813934e-07, 0, 1.78813934e-07, 1.00000238, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(2.05999994, 0.200000003, 0.200000003),CFrame = CFrame.new(-29.9850178, 9.66492271, 3.11000085, 3.13921305e-07, -1.00001788, 0, 1.00001812, -4.01345659e-07, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1),C1 = CFrame.new(-1.36498642, -1.84500599, 0, 1.00000226, 1.78813934e-07, 0, 1.78813934e-07, 1.00000238, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(2.41999984, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.5749931, 10.5349388, 3.11000085, 1.00002122, 3.05479659e-07, 0, 4.09789692e-07, 1.00002146, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000334, 5.21540642e-08, 0, -5.21540642e-08, 1.00000334, 0, 0, 0, 1),C1 = CFrame.new(0.0450172424, -0.975004196, 0, 1.00000226, 1.78813934e-07, 0, 1.78813934e-07, 1.00000238, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(2.77999997, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.6049919, 11.7649603, 3.11000085, 1.00002122, 3.05479659e-07, 0, 4.09789692e-07, 1.00002146, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000334, 5.21540642e-08, 0, -5.21540642e-08, 1.00000334, 0, 0, 0, 1),C1 = CFrame.new(0.0150184631, 0.254998207, 0, 1.00000226, 1.78813934e-07, 0, 1.78813934e-07, 1.00000238, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(3.17000008, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.6199913, 12.9349976, 3.11000085, 1.00000334, -5.21540642e-08, 0, 5.21540642e-08, 1.00000334, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000334, 5.21540642e-08, 0, -5.21540642e-08, 1.00000334, 0, 0, 0, 1),C1 = CFrame.new(1.90734863e-05, 1.42501736, 0, 1.00000894, 1.78815128e-07, 0, 1.78815128e-07, 1.00000906, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(1, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.6199913, 13.7750683, 3.11000085, 1.00001895, -5.215486e-08, 0, 4.09788754e-07, 1.00001907, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.00000334, 5.21540642e-08, 0, -5.21540642e-08, 1.00000334, 0, 0, 0, 1),C1 = CFrame.new(1.90734863e-05, 2.26507473, 0, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.610000014, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.4106064, 13.5704002, 3.11000085, 0.766055226, -0.64279902, 0, 0.642799377, 0.766055048, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.766043246, 0.642789006, 0, -0.642789006, 0.766043246, 0, 0, 0, 1),C1 = CFrame.new(0.209400177, 2.06040955, 0, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.790000021, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.8804379, 13.5725517, 3.11000085, 0.766058028, 0.642798543, 0, -0.64280057, 0.766055524, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.766046047, -0.642790675, 0, 0.642788529, 0.766043246, 0, 0, 0, 1),C1 = CFrame.new(-0.26042366, 2.06256104, 0, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.610000014, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.4106064, 13.9859161, 3.11002469, 0.766055167, -0.642799199, 0, -0.642799079, -0.766055465, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.766043186, -0.642789185, 0, -0.642789185, -0.766043186, 0, 0, 0, -1),C1 = CFrame.new(0.209400177, 2.47591877, 2.38418579e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.790000021, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.8804379, 13.9837608, 3.11001897, 0.76605612, 0.642798066, 0, 0.642798424, -0.766055942, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.76604414, 0.642788053, 0, 0.642788053, -0.76604414, 0, 0, 0, -1),C1 = CFrame.new(-0.26042366, 2.47376347, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.790000021, 0.200000003, 0.200000003),CFrame = CFrame.new(-27.6503983, 14.4337788, 3.11001897, 0.76605612, 0.642798066, 0, 0.642798424, -0.766055942, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.76604414, 0.642788053, 0, 0.642788053, -0.76604414, 0, 0, 0, -1),C1 = CFrame.new(0.969596863, 2.92377377, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.640000045, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.6104336, 15.4388113, 3.11001897, -2.84616613e-06, 1.00002468, 0, 1.0000248, 3.20380241e-06, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -2.84612179e-06, 1.00000906, 0, 1.00000906, 2.84612179e-06, 0, 0, 0, -1),C1 = CFrame.new(0.00957679749, 3.92879105, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.640000045, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.7004356, 15.9788208, 3.11001897, -0.342028886, 0.93970567, 0, 0.93970567, 0.342029303, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -0.342023551, 0.939691007, 0, 0.939691007, 0.342023551, 0, 0, 0, -1),C1 = CFrame.new(-0.0804252625, 4.46879292, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.640000045, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.6104298, 16.3688354, 3.11001897, 0.707117796, 0.707122028, 0, 0.707122386, -0.707117677, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.707106769, 0.707111001, 0, 0.707111001, -0.707106769, 0, 0, 0, -1),C1 = CFrame.new(0.00957870483, 4.85880184, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.640000045, 0.200000003, 0.200000003),CFrame = CFrame.new(-28.4304237, 16.8188477, 3.11001897, -5.09641632e-06, 1.00001562, 0, 1.00001574, 5.45404964e-06, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -5.09633674e-06, 1, 0, 1, 5.09633674e-06, 0, 0, 0, -1),C1 = CFrame.new(0.189582825, 5.30880642, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.790000021, 0.200000003, 0.200000003),CFrame = CFrame.new(-27.4703922, 14.9437971, 3.11001897, -0.173649967, 0.984819591, 0, 0.984819591, 0.173650339, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -0.173647255, 0.984804213, 0, 0.984804213, 0.173647255, 0, 0, 0, -1),C1 = CFrame.new(1.14959908, 3.43378448, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.790000021, 0.200000003, 0.200000003),CFrame = CFrame.new(-27.2903862, 15.5138159, 3.11001897, 0.707119286, 0.707116365, 0, 0.707116723, -0.707119167, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.707108259, 0.707105339, 0, 0.707105339, -0.707108259, 0, 0, 0, -1),C1 = CFrame.new(1.3296032, 4.00379467, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.790000021, 0.200000003, 0.200000003),CFrame = CFrame.new(-27.0203781, 15.4538126, 3.11001897, -0.0871620402, -0.996209919, 0, -0.996210039, 0.0871616825, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -0.0871606767, -0.996194363, 0, -0.996194363, 0.0871606693, 0, 0, 0, -1),C1 = CFrame.new(1.59960747, 3.94379234, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.790000021, 0.200000003, 0.200000003),CFrame = CFrame.new(-29.6604652, 14.4337769, 3.11001897, -0.766059339, 0.642794132, 0, 0.642794013, 0.766059637, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -0.766047359, 0.642784119, 0, 0.642784119, 0.766047359, 0, 0, 0, -1),C1 = CFrame.new(-1.04043961, 2.92377281, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.790000021, 0.200000003, 0.200000003),CFrame = CFrame.new(-29.8104706, 14.9437981, 3.11001897, 0.258820981, 0.965941489, 0, 0.965941727, -0.258820653, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.258816928, 0.965926409, 0, 0.965926409, -0.258816928, 0, 0, 0, -1),C1 = CFrame.new(-1.19044304, 3.43378544, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.790000021, 0.200000003, 0.200000003),CFrame = CFrame.new(-29.7204666, 15.693819, 3.11001897, -2.23520897e-06, 1.00001585, 0, 1.00001597, 2.59284207e-06, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -2.23517418e-06, 1.00000024, 0, 1.00000024, 2.23517418e-06, 0, 0, 0, -1),C1 = CFrame.new(-1.10043907, 4.18379498, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
- Part = New("Part",ChainRing,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.790000021, 0.200000003, 0.200000003),CFrame = CFrame.new(-30.0804844, 15.8138256, 3.11001897, -0.866037071, -0.500011444, 0, -0.500011861, 0.866036952, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.768628, 0.156863, 0.109804),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -0.86602354, -0.500003636, 0, -0.500003636, 0.86602354, 0, 0, 0, -1),C1 = CFrame.new(-1.46045113, 4.30379963, 1.8119812e-05, 1, -1.78813508e-07, 0, 1.78813522e-07, 1, 0, 0, 0, 1),})
- for i,v in pairs(ChainGun:children'') do
- if v:IsA("Part") then
- v.CanCollide = false
- end
- end
- for i,v in pairs(ChainRing:children'') do
- if v:IsA("Part") then
- v.CanCollide = false
- end
- end
- function rayCast(Position, Direction, Range, Ignore)
- return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
- end
- FindNearestTorso = function(pos)
- local list = (game.Workspace:children())
- local torso = nil
- local dist = 1000
- local temp, human, temp2 = nil, nil, nil
- for x = 1, #list do
- temp2 = list[x]
- if temp2.className == "Model" and temp2.Name ~= Character.Name then
- temp = temp2:findFirstChild("Torso")
- human = temp2:findFirstChild("Humanoid")
- if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
- local dohit = true
- if dohit == true then
- torso = temp
- dist = (temp.Position - pos).magnitude
- end
- end
- end
- end
- return torso, dist
- end
- function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
- if hit.Parent == nil then
- return
- end
- local h = hit.Parent:FindFirstChild("Humanoid")
- for _, v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h = v
- end
- end
- if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
- if hit.Parent:findFirstChild("DebounceHit") ~= nil then
- if hit.Parent.DebounceHit.Value == true then
- return
- end
- end
- local c = Create("ObjectValue"){
- Name = "creator",
- Value = game:service("Players").LocalPlayer,
- Parent = h,
- }
- game:GetService("Debris"):AddItem(c, .5)
- if HitSound ~= nil and HitPitch ~= nil then
- CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
- end
- local Damage = math.random(minim, maxim)
- local blocked = false
- local block = hit.Parent:findFirstChild("Block")
- if block ~= nil then
- if block.className == "IntValue" then
- if block.Value > 0 then
- blocked = true
- block.Value = block.Value - 1
- print(block.Value)
- end
- end
- end
- if blocked == false then
- h.Health = h.Health - Damage
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Hot pink").Color)
- else
- h.Health = h.Health - (Damage / 2)
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Hot pink").Color)
- end
- if Type == "Knockdown" then
- local hum = hit.Parent.Humanoid
- hum.PlatformStand = true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand = false
- end), hum)
- local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
- local bodvol = Create("BodyVelocity"){
- velocity = angle * knockback,
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- local rl = Create("BodyAngularVelocity"){
- P = 3000,
- maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
- angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodvol, .5)
- game:GetService("Debris"):AddItem(rl, .5)
- elseif Type == "Normal" then
- local vp = Create("BodyVelocity"){
- P = 500,
- maxForce = Vector3.new(math.huge, 0, math.huge),
- velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
- }
- if knockback > 0 then
- vp.Parent = hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp, .5)
- elseif Type == "Up" then
- local bodyVelocity = Create("BodyVelocity"){
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodyVelocity, .5)
- elseif Type == "DarkUp" then
- coroutine.resume(coroutine.create(function()
- for i = 0, 1, 0.1 do
- swait()
- Effects.Block.Create(BrickColor.new("Hot pink"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
- end
- end))
- local bodyVelocity = Create("BodyVelocity"){
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodyVelocity, 1)
- elseif Type == "Snare" then
- local bp = Create("BodyPosition"){
- P = 2000,
- D = 100,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso,
- }
- game:GetService("Debris"):AddItem(bp, 1)
- elseif Type == "Freeze" then
- local BodPos = Create("BodyPosition"){
- P = 50000,
- D = 1000,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso,
- }
- local BodGy = Create("BodyGyro") {
- maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
- P = 20e+003,
- Parent = hit.Parent.Torso,
- cframe = hit.Parent.Torso.CFrame,
- }
- hit.Parent.Torso.Anchored = true
- coroutine.resume(coroutine.create(function(Part)
- swait(1.5)
- Part.Anchored = false
- end), hit.Parent.Torso)
- game:GetService("Debris"):AddItem(BodPos, 3)
- game:GetService("Debris"):AddItem(BodGy, 3)
- end
- local debounce = Create("BoolValue"){
- Name = "DebounceHit",
- Parent = hit.Parent,
- Value = true,
- }
- game:GetService("Debris"):AddItem(debounce, Delay)
- c = Create("ObjectValue"){
- Name = "creator",
- Value = Player,
- Parent = h,
- }
- game:GetService("Debris"):AddItem(c, .5)
- end
- end
- function ShowDamage(Pos, Text, Time, Color)
- local Rate = (1 / 30)
- local Pos = (Pos or Vector3.new(0, 0, 0))
- local Text = (Text or "")
- local Time = (Time or 2)
- local Color = (Color or Color3.new(1, 0, 1))
- local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
- EffectPart.Anchored = true
- local BillboardGui = Create("BillboardGui"){
- Size = UDim2.new(3, 0, 3, 0),
- Adornee = EffectPart,
- Parent = EffectPart,
- }
- local TextLabel = Create("TextLabel"){
- BackgroundTransparency = 1,
- Size = UDim2.new(1, 0, 1, 0),
- Text = Text,
- Font = "SciFi",
- TextColor3 = Color,
- TextScaled = true,
- Parent = BillboardGui,
- }
- game.Debris:AddItem(EffectPart, (Time))
- EffectPart.Parent = game:GetService("Workspace")
- delay(0, function()
- local Frames = (Time / Rate)
- for Frame = 1, Frames do
- wait(Rate)
- local Percent = (Frame / Frames)
- EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
- TextLabel.TextTransparency = Percent
- end
- if EffectPart and EffectPart.Parent then
- EffectPart:Destroy()
- end
- end)
- end
- function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
- for _, c in pairs(workspace:children()) do
- local hum = c:findFirstChild("Humanoid")
- if hum ~= nil then
- local head = c:findFirstChild("Torso")
- if head ~= nil then
- local targ = head.Position - Part.Position
- local mag = targ.magnitude
- if mag <= Magnitude and c.Name ~= Player.Name then
- Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
- end
- end
- end
- end
- end
- EffectModel = Create("Model"){
- Parent = Character,
- Name = "Effects",
- }
- Effects = {
- Block = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- if Type == 1 or Type == nil then
- table.insert(Effects, {
- prt,
- "Block1",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- elseif Type == 2 then
- table.insert(Effects, {
- prt,
- "Block2",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- end;
- };
- Cylinder = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end;
- };
- Head = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end;
- };
- Sphere = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end;
- };
- Elect = {
- Create = function(cff, x, y, z)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
- prt.Anchored = true
- prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
- prt.CFrame = CFrame.new(prt.Position)
- game:GetService("Debris"):AddItem(prt, 2)
- local xval = math.random() / 2
- local yval = math.random() / 2
- local zval = math.random() / 2
- local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
- table.insert(Effects, {
- prt,
- "Elec",
- 0.1,
- x,
- y,
- z,
- xval,
- yval,
- zval
- })
- end;
- };
- Ring = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end;
- };
- Wave = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end;
- };
- Break = {
- Create = function(brickcolor, cframe, x1, y1, z1)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
- prt.Anchored = true
- prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- local num = math.random(10, 50) / 1000
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Shatter",
- num,
- prt.CFrame,
- math.random() - math.random(),
- 0,
- math.random(50, 100) / 100
- })
- end;
- };
- Fire = {
- Create = function(brickcolor, cframe, x1, y1, z1, delay)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Fire",
- delay,
- 1,
- 1,
- 1,
- msh
- })
- end;
- };
- FireWave = {
- Create = function(brickcolor, cframe, x1, y1, z1)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- local d = Create("Decal"){
- Parent = prt,
- Texture = "rbxassetid://26356434",
- Face = "Top",
- }
- local d = Create("Decal"){
- Parent = prt,
- Texture = "rbxassetid://26356434",
- Face = "Bottom",
- }
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "FireWave",
- 1,
- 30,
- math.random(400, 600) / 100,
- msh
- })
- end;
- };
- Lightning = {
- Create = function(p0, p1, tym, ofs, col, th, tra, last)
- local magz = (p0 - p1).magnitude
- local curpos = p0
- local trz = {
- -ofs,
- ofs
- }
- for i = 1, tym do
- local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
- local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
- local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
- li.Material = "Neon"
- if tym == i then
- local magz2 = (curpos - p1).magnitude
- li.Size = Vector3.new(th, th, magz2)
- li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
- table.insert(Effects, {
- li,
- "Disappear",
- last
- })
- else
- do
- do
- li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
- curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
- game.Debris:AddItem(li, 10)
- table.insert(Effects, {
- li,
- "Disappear",
- last
- })
- end
- end
- end
- end
- end
- };
- EffectTemplate = {
- };
- }
- Shoot = function(orgpos)
- rand = 1.5
- spread = Vector3.new((math.random(-1, 0) + math.random()) * rand, (math.random(-1, 0) + math.random()) * rand, (math.random(-1, 0) + math.random()) * rand) * (orgpos - Mouse.Hit.p).magnitude / 100
- local MouseLook = CFrame.new((orgpos + Mouse.Hit.p) / 2, Mouse.Hit.p + spread)
- Effects.Sphere.Create(BrickColor.new("Hot pink"), CFrame.new(orgpos), 5, 5, 5, 3, 3, 3, 0.1)
- table.insert(Effects, {MouseLook.lookVector, "Shoot", 1000, orgpos, 5, 7, 0, 1, 40})
- end
- Shoot2 = function(orgpos)
- rand = 1.5
- spread = Vector3.new((math.random(-1, 0) + math.random()) * rand, (math.random(-1, 0) + math.random()) * rand, (math.random(-1, 0) + math.random()) * rand) * (orgpos - Mouse.Hit.p).magnitude / 100
- local MouseLook = CFrame.new((orgpos + Mouse.Hit.p) / 2, Mouse.Hit.p + spread)
- Effects.Sphere.Create(BrickColor.new("Hot pink"), CFrame.new(orgpos), 5, 5, 5, 3, 3, 3, 0.1)
- table.insert(Effects, {MouseLook.lookVector, "Shoot2", 1000, orgpos, 5, 7, 0, 1, 10})
- end
- --[[function attackone()
- attack = true
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- }, .3, false)
- end
- attack = false
- end--]]
- local TrailDeb=false
- local TorsoColor=BrickColor.new('Hot pink')
- function attackone()
- attack = true
- if TrailDeb==false then
- TrailDeb=true
- end
- coroutine.wrap(function()
- local Old = Orb.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Orb.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, 0, -0, 0.866024733, -0.0868243128, -0.492405146, 0, 0.984807909, -0.173648208, 0.500001192, 0.150383636, 0.852867961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(4.65661287e-07, 1.47721314, -0.260471493, 0.965433002, 0.0435782447, 0.256982863, -0.0673066378, 0.994170427, 0.0842715353, -0.251810282, -0.0986551791, 0.962737918) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.53021789, 0.594403028, 0.0885293782, -0.0741114989, 0.164925575, 0.983517885, 0.9725492, 0.23009561, 0.0347003788, -0.220580131, 0.959091008, -0.177451164) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.969035268, 0.229489803, 1.30150247, 0.866024733, -0.353555053, 0.353553653, -0.0868243128, 0.590025663, 0.802703083, -0.492405146, -0.725857735, 0.480279624) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.883012652, -1.8776772, 0.86867255, 0.866024733, -0.129410133, 0.48296389, -0.0868243128, 0.91232878, 0.400147021, -0.492405146, -0.388470203, 0.778863311) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.898013353, -2.06605554, -0.199668944, 0.866024733, 0, 0.500001192, -0.0868243128, 0.984807909, 0.150383636, -0.492405146, -0.173648208, 0.852867961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.0812854767, -0.954301715, 0.162270784, -0.0606845655, -0.0623298027, -0.996208668, 0.938857555, 0.335319132, -0.078170687, 0.338920057, -0.94004333, 0.0381701738) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- MagnitudeDamage(Orb, 10, 5, 10, 0, "Normal", "231917784", 1)
- CFuncs.Sound.Create("rbxassetid://191395631", Torso, 1, 1)
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(2.98023224e-07, -4.75905836e-07, -0.540002406, 0.543518007, 0.171012118, 0.821793139, -0.34073025, 0.939690292, 0.0298057795, -0.767133772, -0.296209097, 0.569005847) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.0990913585, 1.43656528, -0.12389046, 0.91343224, -0.378332824, -0.150031865, 0.406891465, 0.857192636, 0.315697014, 0.00916817784, -0.349413544, 0.93692404) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.90117931, 1.29691708, -0.0305492878, -0.300590932, -0.795972526, 0.525429368, 0.952541292, -0.222760528, 0.207474604, -0.0480989367, 0.562856436, 0.825154006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.34804928, 0.344868541, 0.892827868, 0.502970099, -0.365162492, -0.783377647, 0.86430335, 0.214344189, 0.45501551, 0.00175791979, -0.905932426, 0.423418581) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.81712866, -1.438146, -0.98771888, 0.543518007, -0.719116569, -0.43296966, 0.171012118, 0.599856317, -0.781620145, 0.821793139, 0.350780547, 0.449009001) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.119638011, -2.16927218, -0.0778902322, 0.924968541, -0.34073025, 0.168393552, 0.340732694, 0.939690292, 0.0298072845, -0.168393463, 0.0298057795, 0.985278964) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.0123586208, -1.91615725, 0.263663024, -0.060685467, -0.0623308234, -0.996208727, 0.998155117, -0.00641664723, -0.0604023859, -0.00262736296, -0.998037457, 0.0626052171) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- if TrailDeb==true then
- TrailDeb=false
- end
- attack = false
- end
- function attacktwo()
- attack = true
- if TrailDeb==false then
- TrailDeb=true
- end
- coroutine.wrap(function()
- local Old = Orb.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Orb.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-5.36441803e-07, 4.55183908e-08, 0.300003588, 0.941115975, -0.025192406, -0.337144107, 0.0291016493, 0.999555051, 0.00654565869, 0.336829096, -0.0159716662, 0.941430628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.128349617, 1.49705565, -0.020522058, 0.894042194, -0.0509328544, 0.445078164, -0.0420640595, 0.979581654, 0.19659625, -0.446002662, -0.194486678, 0.873647094) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.74095631, 0.465236872, -0.869919479, -0.0352500677, -0.651642561, 0.757706761, 0.997902691, 0.0182414763, 0.0621124581, -0.0542968325, 0.758307338, 0.649632692) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.361103594, 0.449042916, -1.4281143, -0.0292660426, -0.986950099, -0.158343196, -0.999481559, 0.0267104134, 0.0182435401, -0.0137760816, 0.158792332, -0.987220705) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.498834729, -2.01172543, -0.563135087, 0.941115975, 0.0290991515, 0.336829305, -0.025192406, 0.999556243, -0.0159639865, -0.337144107, 0.00653859554, 0.941430569) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.387287438, -1.99321759, 0.550883889, 0.908178449, -0.11547029, 0.402341396, -0.0237045363, 0.945467949, 0.324851841, -0.417911708, -0.30456093, 0.85591656) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.2795946, -1.822721, 0.186003134, -0.0869854987, -0.00116179883, -0.996209085, 0.963409722, 0.254393011, -0.0844183341, 0.253525615, -0.967101216, -0.0210090708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- MagnitudeDamage(Orb, 10, 5, 10, 0, "Normal", "231917784", 1)
- CFuncs.Sound.Create("rbxassetid://231917871", Torso, 1, 1)
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-4.02331352e-07, 7.21774995e-08, 0.300005496, 0.495447546, -0.0251924209, 0.868272543, -0.00139270863, 0.999555051, 0.0297961645, -0.868639767, -0.0159716439, 0.495191813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.0424982607, 1.49705565, 0.122835971, 0.59447813, 0.182687923, -0.783088446, -0.0420640782, 0.979581654, 0.19659625, 0.803010643, -0.0839317963, 0.590025663) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-2.04317999, 0.521613598, -0.477470994, 0.0473519638, 0.758637786, 0.649793506, 0.997902513, -0.00718055665, -0.064336285, -0.0441419855, 0.651474118, -0.75738585) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.357161462, 0.475145578, -0.85351181, 0.00848504528, 0.982036293, -0.188515663, -0.999477267, 0.00244417135, -0.0322538204, -0.0312135592, 0.188688546, 0.981541753) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.641203523, -2.01172543, 0.393467307, 0.495447546, -0.00138618646, -0.868639648, -0.0251924209, 0.999556243, -0.0159639642, 0.868272543, 0.0297924764, 0.495191991) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.609768271, -1.99321759, -0.285742104, 0.569268644, 0.279883176, -0.77304846, -0.023704553, 0.945467949, 0.324851841, 0.821810067, -0.166603208, 0.544859231) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.073654592, -0.643426299, 0.150703505, 0.0783440918, 0.0378110409, -0.996209145, 0.643145144, 0.761607528, 0.0794851407, 0.761726081, -0.646934628, 0.035349533) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- if TrailDeb==true then
- TrailDeb=false
- end
- attack = false
- end
- function attackthree()
- attack = true
- if TrailDeb==false then
- TrailDeb=true
- end
- coroutine.wrap(function()
- local Old = Orb.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Orb.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "Neon"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = TorsoColor
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-3.12196789e-07, -1.31927663e-07, -0.0299978107, 0.99966979, -0.0251922924, 0.00507520512, 0.0251076445, 0.999555051, 0.0161041431, -0.00547864754, -0.015971398, 0.999857545) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.0668265894, 1.4961741, 0.17428869, 0.998325408, -0.0161302201, -0.0555636361, -0.00728491414, 0.917665064, -0.397289515, 0.0573971756, 0.397028685, 0.916010201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.788443446, 1.73354805, 1.08216858, -0.774115384, 0.594560802, -0.217353076, -0.36600998, -0.700505972, -0.612639844, -0.516508698, -0.394701034, 0.759887457) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.834139347, 1.62634587, 0.951546431, -0.765861034, -0.608857751, 0.206758901, 0.341955394, -0.65797019, -0.670926034, 0.544539809, -0.443133771, 0.712115824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.422094196, -2.00376296, -0.479757875, 0.99966979, 0.0251077116, -0.00547845429, -0.0251922924, 0.999556243, -0.0159637183, 0.00507520512, 0.0160966516, 0.999857545) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.552673995, -1.99417591, 0.44519189, 0.996343315, -0.00433868961, 0.0853306353, -0.023704445, 0.94546783, 0.324852109, -0.0820868313, -0.325687051, 0.941907644) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.11609, -1.23552489, 0.329689622, 0.302113861, -0.551543117, -0.777512968, 0.0729655027, -0.799853921, 0.59574306, -0.95047462, -0.236713886, -0.201403543) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- MagnitudeDamage(Orb, 10, 5, 10, 0, "Normal", "231917784", 1)
- CFuncs.Sound.Create("rbxassetid://231917871", Torso, 1, 0.8)
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(1.7741695e-07, -0.989998102, -0.14999783, 0.999670267, -0.0243547112, -0.00820096675, 0.0251076072, 0.857584059, 0.513729692, -0.0054787118, -0.513766587, 0.857912958) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.0675677285, 1.54743779, -0.0170404911, 0.998330176, 0.0435413271, -0.0381011628, -0.0350081101, 0.97889328, 0.201373696, 0.0460654721, -0.199705184, 0.978772998) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.764586985, 0.9685148, -1.12856793, -0.761222243, 0.623820066, -0.177173033, 0.0403231084, 0.318210959, 0.947161853, 0.647236705, 0.713855982, -0.26738438) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.857570648, 0.935886621, -1.22840905, -0.770940006, -0.585258722, 0.251246572, 0.23156403, 0.109917879, 0.966589868, -0.593321562, 0.803362131, 0.0507839024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.441418469, -0.805988789, -1.10928738, 0.999670267, 0.0244831778, 0.00780912163, -0.0243547112, 0.999572933, -0.0161420405, -0.00820096675, 0.0159456432, 0.999839306) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.543527782, -1.98991549, 0.623230815, 0.996343732, -0.0723876506, 0.0453900769, 0.0205146242, 0.71837759, 0.695350409, -0.0829419792, -0.691877425, 0.717235088) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.042029202, -1.43125439, 0.541925907, 0.63784188, -0.140576109, -0.757229328, 0.642844915, -0.444304228, 0.623974681, -0.42415601, -0.884778082, -0.193027169) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- if TrailDeb==true then
- TrailDeb=false
- end
- attack = false
- end
- function attackfour()
- attack = true
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(3.18468665e-07, 5.63362846e-07, 0.0300006829, 0.999670267, -0.0251922086, 0.0050747334, 0.0251074806, 0.999554515, 0.0161249265, -0.00547870388, -0.0159921497, 0.999857485) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.0235671401, 1.46940899, 0.113392413, 0.788000524, -0.0255226009, -0.615146339, -0.321789414, 0.834733963, -0.446845442, 0.524887145, 0.550063431, 0.649559081) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.52989757, 1.19022751, 0.117444217, -0.761235297, -0.45164457, 0.465337396, 0.35852167, -0.891059756, -0.278341979, 0.540355146, -0.0450502485, 0.840230644) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.123021543, 0.888263583, -0.916592121, -0.0472075902, -0.636278689, -0.770014286, -0.4423953, -0.677828729, 0.587225974, -0.895577192, 0.368372232, -0.249488011) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.421012908, -2.03469586, -0.420290232, 0.999670267, 0.0245344415, -0.00764613599, -0.0251922086, 0.994357347, -0.103048928, 0.0050747334, 0.103207603, 0.994647563) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.55500716, -2.0565567, 0.594165564, 0.99634397, -0.0117582968, 0.0846274048, -0.0237040501, 0.913562238, 0.406006992, -0.0820863992, -0.406528533, 0.909943342) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.174105197, -0.564532042, 0.157770634, -0.371590257, 0.840992987, -0.393257618, 0.885887861, 0.447902173, 0.120774016, 0.277711004, -0.303503692, -0.911461592) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- CFuncs.Sound.Create("rbxassetid://231917871", Torso, 1, 0.7)
- for i = 0, 1, 0.1 do
- swait()
- Effects.Block.Create(BrickColor.new('Hot pink'), Orb.CFrame, 15, 15, 15, -.5, -.5, -.5, .1)
- PlayAnimationFromTable({
- CFrame.new(3.18468665e-07, 5.63362846e-07, 0.0300006829, 0.999670267, -0.0251922086, 0.0050747334, 0.0251074806, 0.999554515, 0.0161249265, -0.00547870388, -0.0159921497, 0.999857485) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.186357498, 1.46412241, 0.114454783, 0.891800523, 0.385008037, -0.237618819, -0.377724946, 0.922680795, 0.0773657858, 0.249032632, 0.0207597781, 0.968273401) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.50214159, -0.0301094055, -0.472308815, 0.990465105, -0.104984298, -0.0892088711, -0.0344924256, 0.437938005, -0.898343086, 0.133379847, 0.892854512, 0.430141151) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.40977329, 0.437335908, -1.70099795, -0.548278153, -0.569968104, -0.611987829, -0.80899775, 0.176030114, 0.560835123, -0.211929932, 0.802589953, -0.557616234) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.421012908, -2.03469586, -0.420290232, 0.999670267, 0.0245344415, -0.00764613599, -0.0251922086, 0.994357347, -0.103048928, 0.0050747334, 0.103207603, 0.994647563) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.55500716, -2.0565567, 0.594165564, 0.99634397, -0.0117582968, 0.0846274048, -0.0237040501, 0.913562238, 0.406006992, -0.0820863992, -0.406528533, 0.909943342) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.358605027, -1.66042435, -0.855942845, 0.143088847, -0.040629223, -0.988875389, 0.846930087, 0.522003829, 0.101102322, 0.512089252, -0.851974905, 0.109103031) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- Shoot(Orb.Position)
- CFuncs.Sound.Create("rbxassetid://144844438", Torso, 1, 1)
- for i = 0, 1, 0.065 do
- swait()
- RootPart.Velocity = RootPart.CFrame.lookVector * -30
- PlayAnimationFromTable({
- CFrame.new(3.18468665e-07, 5.63362846e-07, 0.0300006829, 0.999670267, -0.0251922086, 0.0050747334, 0.0251074806, 0.999554515, 0.0161249265, -0.00547870388, -0.0159921497, 0.999857485) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.186361864, 1.46412063, 0.114457041, 0.891800225, 0.248511627, -0.378068268, -0.377723396, 0.868929982, -0.319823205, 0.249034628, 0.428024054, 0.868779659) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.49688184, -0.0454624295, 0.487554491, 0.990465105, -0.0783182159, -0.113341272, -0.0344924703, 0.655523837, -0.754385233, 0.133379683, 0.751102328, 0.646573126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.369967639, 0.45698595, -1.70495772, -0.548278153, -0.569968104, -0.611987829, -0.80899775, 0.176030114, 0.560835123, -0.211929932, 0.802589953, -0.557616234) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.421012908, -2.03469586, -0.420290232, 0.999670267, 0.0245344415, -0.00764613599, -0.0251922086, 0.994357347, -0.103048928, 0.0050747334, 0.103207603, 0.994647563) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.55500716, -2.0565567, 0.594165564, 0.99634397, -0.0117582968, 0.0846274048, -0.0237040501, 0.913562238, 0.406006992, -0.0820863992, -0.406528533, 0.909943342) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.389953047, -1.65382099, -1.79161239, 0.146853164, 0.0236493424, -0.988871276, 0.315023392, 0.946542263, 0.0694194138, 0.937657237, -0.32171002, 0.131552577) * CFrame.new(0 + math.random(-0.5, 0.5), 0 + math.random(-0.5, 0.5), 0 + math.random(-0.5, 0.5)) * CFrame.Angles(0, 0, 0), 0.3)
- end
- attack = false
- end
- function BladeGun_Skills_Z()
- attack = true
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-1.90921128e-07, 3.05939466e-07, 0.0300010741, 0.937646747, -0.0251921713, 0.346675605, 0.0180783551, 0.999554753, 0.023739323, -0.347119272, -0.0159917735, 0.937684715) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.060937278, 1.46941054, 0.0984866098, 0.958603501, 0.0424180292, -0.281567067, -0.0531344712, 0.998120904, -0.0305312425, 0.279742658, 0.0442282967, 0.959056079) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.86928844, 0.446507454, -0.00424733758, 0.537605166, -0.798375726, -0.271253377, 0.0788174123, 0.367869556, -0.926531196, 0.839508712, 0.476729274, 0.260692775) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.71967602, 0.451031744, 0.010969162, -0.121566162, 0.455353558, -0.881972432, -0.870451689, 0.378110081, 0.315192431, 0.477006078, 0.80603236, 0.350397408) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.539369941, -2.03469658, -0.250948042, 0.937646747, -0.0122441184, -0.347374111, -0.0251921713, 0.994357586, -0.103048578, 0.346675605, 0.105374262, 0.932047725) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.724752426, -2.05655694, 0.368510425, 0.964331925, 0.127991661, -0.231694818, -0.0237040464, 0.913562298, 0.406007439, 0.263633311, -0.386033744, 0.884010971) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.132472485, -0.721761823, -0.486741453, -0.164538085, 0.34861511, 0.922713995, -0.984982729, -0.00843010843, -0.172454745, -0.0523408651, -0.937228203, 0.344765186) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- roter.C0 = clerp(roter.C0, CFrame.new(0.740410328, 8.56448936, -0.889671087, -0.93765825, -0.130316362, 0.322237164, 0.0251926482, 0.899158835, 0.436923593, -0.346679807, 0.417803526, -0.839798272) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(9.31322575e-09, 5.38126187e-07, 0.0300007388, 0.821789384, -0.0251920503, -0.569234431, 0.0298152119, 0.999554753, -0.00119284645, 0.569011033, -0.0159915779, 0.822174489) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.0457235239, 1.46941054, 0.106406137, 0.778981149, 0.0605594181, 0.62411648, -0.0531343631, 0.998120904, -0.0305310376, -0.624792159, -0.00937890075, 0.780735135) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.45947194, 0.436534405, -0.125831947, 0.996043205, -0.0674113035, 0.0579645336, 0.0788176209, 0.367869645, -0.926531136, 0.0411370397, 0.92743212, 0.371724784) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.96312416, 0.688126028, -0.598357022, -0.0734335855, 0.586926103, -0.806304276, -0.981924891, -0.183971003, -0.0444882922, -0.174447834, 0.788462818, 0.589826703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.940248489, -2.05819178, 0.622831047, 0.821789384, -0.301947862, 0.483206242, -0.0251920503, 0.827956915, 0.560220957, -0.569234431, -0.472556561, 0.672799408) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.00148666, -2.03161454, -0.477541775, 0.769071817, 0.14023076, 0.623591959, -0.023704106, 0.981223166, -0.191419289, -0.63872534, 0.13243328, 0.757953823) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- roter.C0 = clerp(roter.C0, CFrame.new(-1.99916005, 1.31817198, -3.24322772, -0.821799457, -0.0694481581, -0.565549135, 0.0251925364, 0.987167597, -0.1578255, 0.569241405, -0.143948331, -0.809484184) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.132470399, -0.721760213, -0.486740708, -0.164538085, 0.34861511, 0.922713995, -0.984982729, -0.00843010843, -0.172454745, -0.0523408651, -0.937228203, 0.344765186) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- for i = 1, 3 do
- swait(7)
- Shoot2(Handle2.Position)
- end
- attack = false
- end
- function BladeGun_Skills_X()
- attack = true
- Humanoid.WalkSpeed = 0
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, -0, 0, 0.906309128, -3.44760238e-08, -0.422617674, 0.109381765, 0.965927184, 0.234570831, 0.40821746, -0.258820236, 0.875425994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.177549243, 1.52652717, 0.025831461, 0.906309128, -0.036833711, 0.421009421, -3.44760238e-08, 0.996195734, 0.0871559232, -0.422617674, -0.0789896101, 0.902858675) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.37230265, 1.47940063, 0.174419314, 0.758739829, -0.323748529, -0.565249383, 0.262021244, -0.642771602, 0.719859123, -0.596381485, -0.694287956, -0.402865022) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.38395941, 0.0155316126, 0.581395149, 0.906309128, -0.144544274, 0.397130758, -3.44760238e-08, 0.939693928, 0.342021465, -0.422617674, -0.309975922, 0.851650834) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.47932145, -2.08713627, -0.155195042, 0.906309128, -0.036833711, 0.421009421, -3.44760238e-08, 0.996195734, 0.0871559232, -0.422617674, -0.0789896101, 0.902858675) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.867862165, -1.80761206, -0.678036571, 0.906309128, 0.109381765, 0.40821746, -3.44760238e-08, 0.965927184, -0.258820236, -0.422617674, 0.234570831, 0.875425994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.147619322, -0.935598552, 0.084167257, 0.124698356, -0.0247261673, -0.991891861, 0.201830864, -0.978156924, 0.049756825, -0.971450686, -0.206397444, -0.116986498) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- roter.C0 = clerp(roter.C0, CFrame.new(0.056743443, -2.5746305, -6.00278473, 0.998976886, -0.0429677106, -0.0149509832, 0.0138221355, -0.0264544375, 0.999554396, -0.0433444344, -0.998738706, -0.0258328356) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- CFuncs.Sound.Create("rbxassetid://191395657", Torso, 1, 1)
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, 0, 0, 0.965924144, -0.066985555, 0.250007033, -0.0669929981, 0.868306696, 0.491482854, -0.250005037, -0.491483837, 0.8342309) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.0402864143, 1.71364641, -0.225177407, 0.965924144, 0.166367561, -0.198274702, -0.066985555, 0.900642157, 0.429375231, 0.250007033, -0.401462406, 0.881096244) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.05303204, 2.0347054, -0.643366516, 0.83177942, 0.422601402, 0.359932005, 0.514570534, -0.830219209, -0.214366794, 0.208230779, 0.363516182, -0.908017814) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.67550623, 0.0149709284, 0.477646023, 0.965924144, 0.198269516, -0.166372418, -0.066985555, 0.812396288, 0.579245329, 0.250007033, -0.548362613, 0.797994494) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.729451299, -1.54892683, -1.23336673, 0.965924144, 0.0225541443, -0.257840693, -0.066985555, 0.984038353, -0.164864391, 0.250007033, 0.176518083, 0.952017307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.573980749, -2.14544845, -0.35715887, 0.965924144, 0.129409373, -0.224151284, -0.066985555, 0.961516738, 0.266455352, 0.250007033, -0.242360741, 0.937420845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.00556352735, -1.05714011, 0.141131043, 0.295135438, 0.471320271, -0.831119657, -0.133058369, -0.841110945, -0.524241269, -0.946149766, 0.265307069, -0.185528606) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- roter.C0 = clerp(roter.C0, CFrame.new(0.056743443, -2.5746305, -6.00278473, 0.998976886, -0.0429677106, -0.0149509832, 0.0138221355, -0.0264544375, 0.999554396, -0.0433444344, -0.998738706, -0.0258328356) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- MagnitudeDamage(Handle2, 20, 5, 10, 0, "Normal", "231917784", 1)
- CFuncs.Sound.Create("rbxassetid://588737825", Torso, 1, 1)
- Effects.Block.Create(BrickColor.new('White'), Handle2.CFrame, 20, 20, 20, 7, 7, 7, .05)
- Effects.Sphere.Create(BrickColor.new('White'), Handle2.CFrame, 25, 25, 25, 7, 7, 7, .05)
- Effects.Sphere.Create(BrickColor.new('White'), Handle2.CFrame, 25, 25, 25, 2, 2, 2, .01)
- for i = 1, math.random(1, 3) do
- local hit, pos = rayCast(RootPart.Position, RootPart.CFrame * CFrame.fromEulerAnglesXYZ(0, 5, 0).lookVector, 220, Character)
- local mag = (RootPart.Position - pos).magnitude
- Effects.Cylinder.Create(BrickColor.new("White"), Handle2.CFrame * CFrame.Angles(1.57, 0, 0), 6, 99999, 6, -0.5, 1, -0.5, 0.1)
- local cf2 = Handle2.Position + Vector3.new(math.random(-1500, 1500) / 100, 100, math.random(-1500, 1500) / 100)
- local hit2, pos2 = rayCast(cf2, CFrame.new(cf2, cf2 - Vector3.new(0, 1, 0)).lookVector, 999, Character)
- if hit2 ~= nil then
- local d1 = CFuncs.Part.Create(workspace, "Neon", 0, 0.5, "White", "Effect", Vector3.new())
- d1.Anchored = true
- d1.CFrame = CFrame.new(pos2)
- game:GetService("Debris"):AddItem(d1, 5)
- local msh = CFuncs.Mesh.Create("CylinderMesh", d1, "nil", "nil", Vector3.new(0, 0, 0), Vector3.new(30, 5, 30))
- local d2 = d1:Clone()
- d2.Parent = d1
- d2.CFrame = CFrame.new(d1.Position)
- d2.BrickColor = BrickColor.new("Hot pink")
- d2.Mesh.Scale = Vector3.new(0, 5, 0)
- table.insert(Effects, {
- d1,
- "QuadShot",
- d2,
- d2.Mesh,
- 0
- })
- end
- end
- Humanoid.WalkSpeed=16
- attack = false
- end
- function BladeGun_Skills_C()
- attack = true
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(-1.1920929e-07, -0.0299996901, -0.420001984, 0.538662851, -0.0858403966, -0.83813715, 0.0287436713, 0.996089458, -0.0835443214, 0.842031121, 0.0209110864, 0.539023697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.15073891, 1.46244419, -0.210862488, 0.538662851, 0.028749628, 0.842035651, -0.0858403966, 0.996095181, 0.0209043454, -0.83813715, -0.0835410804, 0.539027333) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.69953728, 0.606906414, -0.0792044476, 0.877730012, -0.338879734, -0.338749141, 0.458308786, 0.387494683, 0.799875617, -0.139798135, -0.857326448, 0.495427102) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.74252212, 0.4192397, 0.0899396986, 0.603795528, 0.79006201, -0.10598734, -0.0934158564, -0.0619135424, -0.993700325, -0.791646779, 0.609892607, 0.0364212207) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.17669964, -1.9634093, 0.575534523, 0.538662851, -0.519228935, 0.663508654, -0.0858403966, 0.74960649, 0.656293571, -0.83813715, -0.410476774, 0.359214306) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.710999489, -1.95571971, 0.0177646875, 0.53853184, -0.109213009, 0.835497618, -0.133691624, 0.967929125, 0.212696806, -0.831931531, -0.226243019, 0.506659687) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.251279354, -0.0239786953, -0.922831178, -0.208821416, -0.515432656, -0.831097484, 0.184591919, -0.855331123, 0.484081298, -0.960374773, -0.0523273647, 0.273756087) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- roter.C0 = clerp(roter.C0, CFrame.new(0.029029265, 1.46659124, -3.68357182, 0.998977005, -0.0072626425, 0.0449116938, 0.0138227353, 0.988974273, -0.147523075, -0.0433450453, 0.147992939, 0.988038361) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- CFuncs.Sound.Create("rbxassetid://191395657", Torso, 1, 3)
- CFuncs.Sound.Create("rbxassetid://191395657", Torso, 1, 2)
- CFuncs.Sound.Create("rbxassetid://191395657", Torso, 1, 1)
- Effects.Block.Create(BrickColor.new('White'), Torso.CFrame, 60, 60, 60, 1, 1, 1, .05)
- Effects.Ring.Create(BrickColor.new('White'), Torso.CFrame * CFrame.Angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 4, 4, 4, 1, 1, 1, .05)
- Effects.Ring.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.new(0, 0, -15), 1, 1, 150, 1, 1, 0, 0.07)
- RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -30)
- MagnitudeDamage(Torso, 15, 10, 20, 5, "Normal", "231917784", 1)
- Effects.Block.Create(BrickColor.new('White'), Torso.CFrame, 60, 60, 60, -1, -1, -1, .05)
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(7.35744834e-07, -0.0299995989, -0.420002729, 0.0235940311, -0.0951897427, -0.995182753, 0.241504684, 0.966517091, -0.0867223144, 0.9701159, -0.238293916, 0.045792345) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.150572181, 1.47367299, -0.107239835, 0.0235940311, -0.191104874, 0.981289983, -0.0951897427, 0.976671457, 0.19249393, -0.995182753, -0.0979498476, 0.00485217199) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.50725472, 0.34975189, 0.484843522, 0.785339892, -0.597245216, 0.162928253, 0.264045, 0.561196625, 0.784435511, -0.559935212, -0.573027551, 0.598429978) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.505135536, 0.420970172, -0.866184831, 0.528345764, -0.783009231, -0.328261018, -0.108687028, 0.321073294, -0.940797269, 0.842050791, 0.532741249, 0.08453428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.12509775, -2.23353243, -0.08124616, 0.0235940311, -0.587916076, 0.808579504, -0.0951897427, 0.803806663, 0.587223053, -0.995182753, -0.0908227861, -0.0369984843) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.28901172, -1.710531, 0.0627191737, 0.014096587, -0.210277945, 0.977542996, -0.142184153, 0.967282891, 0.210121021, -0.989743114, -0.141952768, -0.0162630752) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.323720038, -0.75050658, -0.910621941, -0.208821416, -0.515432656, -0.831097484, 0.184591919, -0.855331123, 0.484081298, -0.960374773, -0.0523273647, 0.273756087) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- roter.C0 = clerp(roter.C0, CFrame.new(0.0290194452, 1.466627, 6.21643066, 0.998977005, -0.0072626425, 0.0449116938, 0.0138227353, 0.988974273, -0.147523075, -0.0433450453, 0.147992939, 0.988038361) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- attack = false
- end
- function BladeGun_Skills_V()
- attack = true
- Humanoid.WalkSpeed = 0
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, 0, 0, 0.965924144, -0.066985555, 0.250007033, -0.0669929981, 0.868306696, 0.491482854, -0.250005037, -0.491483837, 0.8342309) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.0402864143, 1.71364641, -0.225177407, 0.965924144, 0.166367561, -0.198274702, -0.066985555, 0.900642157, 0.429375231, 0.250007033, -0.401462406, 0.881096244) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.61563993, 0.65039444, 0.291960001, 0.83177948, -0.353679389, -0.427849591, 0.514571548, 0.780382216, 0.355274856, 0.208233312, -0.515669346, 0.83109802) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.28589022, 0.450911492, -0.910866618, 0.965924144, -0.16637221, -0.198269516, -0.066985555, 0.579245567, -0.812396169, 0.250007033, 0.79799366, 0.548362613) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.729451299, -1.54892683, -1.23336673, 0.965924144, 0.0225541443, -0.257840693, -0.066985555, 0.984038353, -0.164864391, 0.250007033, 0.176518083, 0.952017307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.573980749, -2.14544845, -0.35715887, 0.965924144, 0.129409373, -0.224151284, -0.066985555, 0.961516738, 0.266455352, 0.250007033, -0.242360741, 0.937420845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.170814216, -1.09018171, -0.00308489799, -0.208821803, -0.515432, -0.831100106, 0.184592724, -0.855330646, 0.484081089, -0.96037358, -0.0523298681, 0.273756981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- roter.C0 = clerp(roter.C0, CFrame.new(0.056765493, -2.78462291, -5.22276974, 0.998976886, -0.0429684184, -0.0149509544, 0.0138223348, -0.0264487378, 0.999554813, -0.0433450714, -0.998738885, -0.025827121) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- ref = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, BrickColor.new("Hot pink"), "Reference", Vector3.new())
- ref.Anchored = true
- ref.CFrame = CFrame.new(Handle2.Position)
- CFuncs.Sound.Create("rbxassetid://402981977", Torso, 1, 1)
- CFuncs.Sound.Create("rbxassetid://402981977", Torso, 1, 0.45)
- for i = 0, 1, 0.01 do
- swait()
- Effects.Wave.Create(BrickColor.new('White'), CFrame.new(ref.Position) * CFrame.Angles(0, math.random(-50, 50), 0), 0, 3, 0, 0.8, -0.08, 0.8, .045)
- PlayAnimationFromTable({
- CFrame.new(0, 0, -0, 0.993180454, -0.116599798, 0.000130699016, 0.105145372, 0.895129919, -0.433232129, 0.050397858, 0.43029207, 0.901280999) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.00179485208, 1.52835512, -0.0971450955, 0.993180454, 0.116592169, 0.00124015287, -0.116599798, 0.993104279, 0.0116834044, 0.000130699016, -0.0117484331, 0.99992156) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.68458974, 0.71312499, 0.497334868, 0.852838099, -0.508720756, -0.117793009, 0.222395271, 0.149760693, 0.963387847, -0.472452611, -0.847805679, 0.240856856) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.39685941, 0.965057492, -1.11493134, 0.993180454, -0.0481509008, -0.106193081, -0.116599798, -0.409122795, -0.905000746, 0.000130699016, 0.911208212, -0.411944896) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.302931517, -1.70655704, 1.16394341, 0.993180454, 0.081567131, 0.0833203569, -0.116599798, 0.693977416, 0.710494995, 0.000130699016, -0.715361476, 0.698751926) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.744678259, -2.05466962, 0.190431014, 0.993180454, 0.116593048, 0.00123960897, -0.116599798, 0.993111849, 0.0116787553, 0.000130699016, -0.0117437243, 0.999930739) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .1, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.170814008, -1.09018195, -0.00308397412, -0.208821803, -0.515432, -0.831100106, 0.184592724, -0.855330646, 0.484081089, -0.96037358, -0.0523298681, 0.273756981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
- roter.C0 = clerp(roter.C0, CFrame.new(0.0260012746, 11.2296925, -6.17995691, 0.998976886, -0.00332032004, 0.0453732014, 0.013822211, 0.97235471, -0.233153865, -0.0433445498, 0.233542651, 0.971380234) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.1)
- end
- for i = 0, 1, 0.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, 0, -0, 0.993180454, -0.116599798, 0.000130699016, 0.105145372, 0.895129919, -0.433232129, 0.050397858, 0.43029207, 0.901280999) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.00179207977, 1.52837884, -0.0971462727, 0.993180454, 0.115037143, -0.0190249048, -0.116599798, 0.980053544, -0.160946578, 0.000130699016, 0.16206634, 0.986778557) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.68458974, 0.71312499, 0.497334868, 0.852838099, -0.508720756, -0.117793009, 0.222395271, 0.149760693, 0.963387847, -0.472452611, -0.847805679, 0.240856856) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.8554467, 1.17593014, -0.790531576, 0.736328304, 0.668241143, -0.106192879, 0.206842631, -0.371735275, -0.905003905, -0.644229352, 0.644413054, -0.411939472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.318050593, -1.57747197, 1.43432915, 0.993180454, 0.0481507964, 0.1061932, -0.116599798, 0.409121901, 0.905001819, 0.000130699016, -0.911207855, 0.411944032) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.734096408, -1.96432292, 0.379705191, 0.993180454, 0.112299584, 0.0313744694, -0.116599798, 0.956251204, 0.26832214, 0.000130699016, -0.27015236, 0.962813735) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.170814008, -1.09018195, -0.00308397412, -0.208821803, -0.515432, -0.831100106, 0.184592724, -0.855330646, 0.484081089, -0.96037358, -0.0523298681, 0.273756981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- roter.C0 = clerp(roter.C0, CFrame.new(0.0432631671, 11.2403889, -7.48848343, 0.998976886, -0.0255622994, 0.0376336016, 0.0138223097, 0.95866096, 0.284253985, -0.043344181, -0.283442885, 0.958011389) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- for i = 0, 1, 0.1 do
- swait()
- Effects.Wave.Create(BrickColor.new('White'), CFrame.new(ref.Position) * CFrame.Angles(0, math.random(-50, 50), 0), 17, 3, 17, -0.5, -0.08, -0.5, .045)
- PlayAnimationFromTable({
- CFrame.new(-4.86150384e-07, -0.389999807, -0.420003116, 0.860053003, -0.50940454, -0.028572632, 0.307675779, 0.473161578, 0.825502217, -0.406995147, -0.718766451, 0.563675225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.128468737, 1.45205796, 0.0283481479, 0.860053003, 0.472759217, 0.191850692, -0.50940454, 0.816737473, 0.271003187, -0.028572632, -0.330806494, 0.943262935) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.58160591, -0.444467962, -0.116675317, 0.974805474, -0.0166608095, -0.222439334, 0.0216204524, 0.99956876, 0.0198816061, 0.22201246, -0.0241898, 0.974743605) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.65217805, 0.699884057, -1.31171477, 0.95146364, 0.271618187, 0.144709647, 0.0233721733, 0.405071557, -0.913986444, -0.306872934, 0.873006821, 0.379062414) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.0201758556, -1.84947681, -0.882713318, 0.860053003, 0.497304797, -0.114005581, -0.50940454, 0.824477077, -0.246463597, -0.028572632, 0.270046741, 0.962423027) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.00554776, -0.344432056, -1.3781358, 0.874876738, 0.268504977, 0.403101802, 0.136160642, 0.662361741, -0.736706197, -0.464806288, 0.699423671, 0.542922795) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(-0.170818388, -1.09018159, -0.00308395922, -0.208821803, -0.515432, -0.831100106, 0.184592724, -0.855330646, 0.484081089, -0.96037358, -0.0523298681, 0.273756981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- roter.C0 = clerp(roter.C0, CFrame.new(0.0567936972, -2.72456431, -6.69285631, 0.998976886, -0.0429674946, -0.0149513241, 0.0138222929, -0.0264574327, 0.999554515, -0.0433441959, -0.998740971, -0.0258374028) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- MagnitudeDamage(Handle2, 30, 50, 70, 20, "Normal", "231917784", 1)
- CFuncs.Sound.Create("rbxassetid://588737825", Torso, 1, 2)
- CFuncs.Sound.Create("rbxassetid://588737825", Torso, 1, 1)
- CFuncs.Sound.Create("rbxassetid://588737825", Torso, 1, 0.75)
- Effects.Block.Create(BrickColor.new('White'), Handle2.CFrame, 20, 20, 20, 7, 7, 7, .03)
- Effects.Sphere.Create(BrickColor.new('White'), Handle2.CFrame, 25, 25, 25, 7, 7, 7, .03)
- Effects.Sphere.Create(BrickColor.new('White'), Handle2.CFrame, 25, 25, 25, 2, 2, 2, .0099)
- Effects.Ring.Create(BrickColor.new('White'), Handle2.CFrame * CFrame.Angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0, .5, .5, 0, .01)
- Effects.Ring.Create(BrickColor.new('White'), Handle2.CFrame * CFrame.Angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 24, 24, 0, 2.5, 2.5, 0, .03)
- game:GetService("Debris"):AddItem(ref, 0.5)
- Humanoid.WalkSpeed=16
- attack = false
- end
- Mouse.Button1Down:connect(function()
- if attack == false and attacktype == 1 then
- attacktype = 2
- attackone()
- elseif attack == false and attacktype == 2 then
- attacktype = 3
- attacktwo()
- elseif attack == false and attacktype == 3 then
- attacktype = 4
- attackthree()
- elseif attack == false and attacktype == 4 then
- attacktype = 1
- attackfour()
- end
- end)
- Mouse.KeyDown:connect(function(k)
- k = k:lower()
- if attack == false and k == 'z' and co1 <= cooldown1 then
- cooldown1 = 0
- BladeGun_Skills_Z()
- elseif attack == false and k == 'x' and co2 <= cooldown2 then
- cooldown2 = 0
- BladeGun_Skills_X()
- elseif attack == false and k == 'c' and co3 <= cooldown3 then
- cooldown3 = 0
- BladeGun_Skills_C()
- elseif attack == false and k == 'v' and co4 <= cooldown4 then
- cooldown4 = 0
- BladeGun_Skills_V()
- end
- end)
- updateskills = function()
- if cooldown1 <= co1 then
- cooldown1 = cooldown1 + 0.033333333333333
- end
- if cooldown2 <= co2 then
- cooldown2 = cooldown2 + 0.033333333333333
- end
- if cooldown3 <= co3 then
- cooldown3 = cooldown3 + 0.033333333333333
- end
- if cooldown4 <= co4 then
- cooldown4 = cooldown4 + 0.033333333333333
- end
- end
- while true do
- swait()
- updateskills()
- bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
- bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
- bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
- bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
- for i, v in pairs(Character:GetChildren()) do
- if v:IsA("Part") then
- v.Material = "SmoothPlastic"
- elseif v:IsA("Accessory") then
- v:WaitForChild("Handle").Material = "SmoothPlastic"
- end
- end
- Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- velocity = RootPart.Velocity.y
- sine = sine + change
- local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
- if RootPart.Velocity.y > 1 and hit == nil then
- Anim = "Jump"
- if attack == false then
- RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- end
- elseif RootPart.Velocity.y < -1 and hit == nil then
- Anim = "Fall"
- if attack == false then
- RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
- end
- elseif Torsovelocity < 1 and hit ~= nil then
- Anim = "Idle"
- if attack == false then
- change = 1
- PlayAnimationFromTable({
- CFrame.new(-9.53674316e-07, -0.0010537894, -0.0324325003, 1, 0, 0, 0, 0.997894645, 0.0648569763, 0, -0.0648569763, 0.997894645) * CFrame.new(0, 0+0.1*math.cos(sine/10), 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0, 1.50386989, -0.0598796606, 1, 0, 0, 0, 0.958671391, 0.284515977, 0, -0.284515977, 0.958671391) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.50000739, -0.300005704, 2.98023224e-07, 0.76604116, 0.166366801, -0.620889008, 1.4975667e-06, 0.965925395, 0.258820951, 0.642791688, -0.198268414, 0.739938319) * CFrame.new(0, 0+0.1*math.cos(sine/10), 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-1.49999976, -0.2808626, 0.62868309, 0.98480773, 0.163175792, 0.0593925603, -0.173648551, 0.925414622, 0.336829543, -3.22237611e-07, -0.342025697, 0.939690769) * CFrame.new(0, 0+0.1*math.cos(sine/10), 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.500001788, -1.98444307, -0.239488736, 0.965925038, -0.0225577932, -0.257835686, -1.11758709e-08, 0.996199548, -0.0871563032, 0.258819908, 0.0841866657, 0.962254584) * CFrame.new(0, 0-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.499998003, -1.99998999, 1.07735395e-05, 0.965925395, -1.2665987e-07, 0.258820623, 2.04890966e-08, 1.00000012, 4.39584255e-07, -0.258820653, -4.17232513e-07, 0.965925455) * CFrame.new(0, 0-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.327336133, -0.906970263, 0.109111704, -0.639123559, 0.0842482001, 0.76447916, 0.306082904, 0.939747095, 0.152326331, -0.705582559, 0.331348211, -0.626393199) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+0.1*math.cos(sine/10)), 0, 0), 0.3)
- roter.C0 = clerp(roter.C0, CFrame.new(0.367304951, 8.42658901, 2.98724675, -0.999685884, 0.0251076967, 0.00547870388, 0.0251927804, 0.999570251, 0.0159921497, -0.00507480977, 0.0161251798, -0.999857485) * CFrame.new(0, 0 + 0.25 * math.cos(sine/20), 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- elseif Torsovelocity > 2 and hit ~= nil then
- Anim = "Walk"
- if attack == false then
- PlayAnimationFromTable({
- CFrame.new(1.29034743e-06, -0.149999261, -0.149998173, 0.999669909, -0.0200805757, -0.0160364676, 0.0251074433, 0.630149364, 0.776067913, -0.0054785246, -0.776214302, 0.630445421) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.0604321025, 1.4149797, 0.124764085, 0.998329818, 0.00384637201, -0.057730291, -0.0486525893, 0.595819831, -0.801644027, 0.0313136205, 0.803107262, 0.595007479) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(1.5078367, 0.00606283545, 0.448829889, -0.761235058, -0.628824472, -0.158470735, -0.183485538, 0.44323647, -0.877428293, 0.621991277, -0.638843238, -0.45278728) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(-0.214069888, 0.647720754, -1.06019831, -0.0472132899, -0.966771483, 0.251244277, 0.401679903, 0.211916417, 0.890923083, -0.914562345, 0.142983302, 0.378327191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0.417711586, -1.89271104, -0.899140298, 0.999669909, 0.0245344192, -0.00764595438, -0.0200805757, 0.560099542, -0.82818234, -0.0160364676, 0.828062296, 0.560407221) * CFrame.new(0, 0, 0 + 1.27 * math.cos(sine/3)) * CFrame.Angles(math.rad(0 - 55 * math.cos(sine/3)), 0, 0),
- CFrame.new(-0.552882433, -1.91543007, -0.88795048, 0.99634397, 0.0251086187, 0.0816676021, 0.0476450324, 0.630152941, -0.775009096, -0.0709224045, 0.776065946, 0.62665236) * CFrame.new(0, 0, 0 - 1.27 * math.cos(sine/3)) * CFrame.Angles(math.rad(0 + 55 * math.cos(sine/3)), 0, 0),
- }, .3, false)
- moter.C0 = clerp(moter.C0, CFrame.new(0.028677091, -1.00983465, 0.0240312368, -0.496644348, 0.840994835, 0.21468772, 0.867723823, 0.486802727, 0.100388899, -0.0200816393, 0.23614651, -0.97151494) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
- roter.C0 = clerp(roter.C0, CFrame.new(0.367304951, 8.42658901, 2.98724675, -0.999685884, 0.0251076967, 0.00547870388, 0.0251927804, 0.999570251, 0.0159921497, -0.00507480977, 0.0161251798, -0.999857485) * CFrame.new(0, 0 + 0.25 * math.cos(sine/20), 0) * CFrame.Angles(0, 0, 0), 0.3)
- end
- end
- if 0 < #Effects then
- for e = 1, #Effects do
- if Effects[e] ~= nil then
- local Thing = Effects[e]
- if Thing ~= nil then
- local Part = Thing[1]
- local Mode = Thing[2]
- local Delay = Thing[3]
- local IncX = Thing[4]
- local IncY = Thing[5]
- local IncZ = Thing[6]
- if Thing[2] == "Shoot" then
- local Look = Thing[1]
- local Increase = 0
- local hit, pos = rayCast(Thing[4], Look, 15, Character)
- local mag = (Thing[4] - pos).magnitude
- Thing[9] = Thing[9] + 1
- Thing[5] = Thing[5] + 0.2
- Thing[6] = Thing[6] + 0.2
- Increase = Increase + 2
- Effects.Block.Create(BrickColor.new("Hot pink"), CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), Thing[9], Thing[9], Thing[9], -0.06, 0, -0.06, 0.065)
- Thing[4] = Thing[4] + Look * 5
- Thing[3] = Thing[3] - 3
- if hit ~= nil then
- Thing[3] = 0
- ref = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, BrickColor.new("Hot pink"), "Reference", Vector3.new())
- ref.Anchored = true
- ref.CFrame = CFrame.new(pos)
- MagnitudeDamage(ref, 10, 10, 15, 0, "Normal", "http://www.roblox.com/asset/?id=300916057", 1)
- Effects.Block.Create(BrickColor.new("Hot pink"), CFrame.new(pos), Increase, Increase, Incrase, 4, 4, 4, 0.01)
- Effects.Block.Create(BrickColor.new("Hot pink"), CFrame.new(pos), Increase, Increase, Incrase, 5, 5, 5, 0.017)
- CFuncs.Sound.Create("rbxassetid://300916057", ref, 1, 2)
- game:GetService("Debris"):AddItem(ref, 1)
- end
- if Thing[3] <= 0 then
- table.remove(Effects, e)
- end
- end
- do
- if Thing[2] == "Shoot2" then
- local Look = Thing[1]
- local Increase = 0
- local hit, pos = rayCast(Thing[4], Look, 15, Character)
- local mag = (Thing[4] - pos).magnitude
- Thing[9] = Thing[9] + 1
- Thing[5] = Thing[5] + 0.2
- Thing[6] = Thing[6] + 0.2
- Increase = Increase + 2
- Effects.Block.Create(BrickColor.new("Hot pink"), CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), Thing[9], Thing[9], Thing[9], -0.06, 0, -0.06, 0.065)
- Thing[4] = Thing[4] + Look * 5
- Thing[3] = Thing[3] - 3
- if hit ~= nil then
- Thing[3] = 0
- ref = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, BrickColor.new("Hot pink"), "Reference", Vector3.new())
- ref.Anchored = true
- ref.CFrame = CFrame.new(pos)
- MagnitudeDamage(ref, 10, 10, 15, 0, "Normal", "http://www.roblox.com/asset/?id=300916057", 1)
- Effects.Block.Create(BrickColor.new("Hot pink"), CFrame.new(pos), Increase, Increase, Increase, 4, 4, 4, 0.04)
- Effects.Block.Create(BrickColor.new("Hot pink"), CFrame.new(pos), Increase, Increase, Increase, 5, 5, 5, 0.05)
- CFuncs.Sound.Create("rbxassetid://300916057", ref, 1, 2)
- game:GetService("Debris"):AddItem(ref, 1)
- end
- if Thing[3] <= 0 then
- table.remove(Effects, e)
- end
- end
- do
- do
- if Thing[2] == "FireWave" then
- if Thing[3] <= Thing[4] then
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
- Thing[3] = Thing[3] + 1
- Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
- else
- Part.Parent = nil
- table.remove(Effects, e)
- end
- end
- if Thing[2] ~= "Shoot" and Thing[2] ~= "Shoot2" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
- if Thing[1].Transparency <= 1 then
- if Thing[2] == "Block1" then
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Block2" then
- Thing[1].CFrame = Thing[1].CFrame
- Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Fire" then
- Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Cylinder" then
- Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Kawaii" then
- Mesh = Thing[7]
- Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Elec" then
- Mesh = Thing[10]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Disappear" then
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Shatter" then
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
- Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
- Thing[6] = Thing[6] + Thing[5]
- elseif Thing[2] == "QuadShot" then
- if Thing[5] < 30 then
- Thing[5] = Thing[5] + 1.5
- Thing[4].Scale = Vector3.new(Thing[5], 5, Thing[5])
- else
- refda = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Hot pink"), "Reference", Vector3.new())
- refda.Anchored = true
- refda.CFrame = CFrame.new(Thing[1].Position)
- game:GetService("Debris"):AddItem(refda, 1)
- CFuncs.Sound.Create("148636758", refda, 1, 1)
- MagnitudeDamage(refda, 20, 15, 25, math.random(5, 10), "Normal", "315748999", 1)
- Effects.Cylinder.Create(BrickColor.new("White"), CFrame.new(refda.Position), 3, 9999, 3, 1, 1, 1, 0.1)
- for i = 1, 3 do
- Effects.Sphere.Create(BrickColor.new("White"), CFrame.new(refda.Position), 10, 10, 10, 4 * i, 4 * i, 4 * i, 0.045 + i * 0.03)
- end
- Thing[1].Parent = nil
- table.remove(Effects, e)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- else
- Part.Parent = nil
- table.remove(Effects, e)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
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