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- local CoreGui = game:GetService("StarterGui") -- Variable of StarterGui
- CoreGui:SetCore("SendNotification", {
- Title = "ZOMBIE ATTAXK",
- Text = "lets kill some zombies",
- Duration = 8,
- })
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "made by:",
- Text = "lulaslollipop🍭",
- Icon = "rbxthumb://type=Asset&id=9863339777&w=150&h=150",
- Duration = 5
- })
- local Library = loadstring(game:HttpGet("https://pastebin.com/raw/vff1bQ9F"))()
- local Window = Library.CreateLib("Lollypop | Zombie Attaxk | V1.1", "BloodTheme")
- local Tab = Window:NewTab("Main")
- local a = Tab:NewSection("Main Or Kombat")
- local Weapons = Window:NewTab("mod gun")
- local b = Weapons:NewSection("guns are more Overpowered")
- local Visual = Window:NewTab("Visual")
- local c = Visual:NewSection("See things That nobody else kan")
- local Player = Window:NewTab("Players")
- local d = Player:NewSection("make urself overpowered")
- local Misc = Window:NewTab("misxellaneous")
- local e = Misc:NewSection("random useful stuff")
- local Credit = Window:NewTab("Kredits")
- local f = Credit:NewSection("KREDITS: AdvancedFalling Team")
- local f = Credit:NewSection("YellowGreg, Wspboy12, MMSVon")
- c:NewButton("zombie esp", "see zombie", function()
- local BillboardGui = Instance.new('BillboardGui') -- Makes Billboardgui
- local TextLabel = Instance.new('TextLabel',BillboardGui)
- BillboardGui.Name = "esp"
- BillboardGui.AlwaysOnTop = true -- if its on top or not
- BillboardGui.Size = UDim2.new(0, 50, 0, 50) -- size of it
- BillboardGui.StudsOffset = Vector3.new(0,0,0)
- TextLabel.BackgroundTransparency = 1 -- transparency
- TextLabel.Size = UDim2.new(3, 5, 3, 5) -- size
- TextLabel.TextColor3 = Color3.new(1, 0, 0) -- color
- TextLabel.TextScaled = false -- if the text is scaled or not
- game:GetService("RunService").RenderStepped:Connect(function()
- for i,v in pairs(game.Workspace.enemies:GetDescendants()) do
- if v.Parent.Name == "HumanoidRootPart" and v.Parent:FindFirstChild("esp")==nil then
- TextLabel.Text = v.Parent.Parent.Name
- BillboardGui:Clone().Parent = v.Parent
- end
- end
- end)
- end)
- b:NewButton("equip all guns", "al guns", function()
- for _,Thing in pairs(game.ReplicatedStorage.Guns:GetChildren()) do
- if Thing:IsA("Tool") then
- Thing.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end)
- b:NewButton("equipall knives", "idk", function()
- for _,Thing in pairs(game.ReplicatedStorage.Knives:GetChildren()) do
- if Thing:IsA("Tool") then
- Thing.Parent = game.Players.LocalPlayer.Backpack
- end
- end
- end)
- b:NewButton("btools", "it kinda a weapon but does not hurt", function()
- loadstring(game:HttpGet("https://pastebin.com/raw/T0qaXjAR", true))()
- end)
- d:NewButton("infinite jump", "no limits", function()
- local InfiniteJumpEnabled = true
- game:GetService("UserInputService").JumpRequest:connect(function()
- if InfiniteJumpEnabled then
- game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
- end
- end)
- end)
- d:NewButton("gravity", "yea float like in the moon", function()
- game.Workspace.Gravity = 3
- end)
- a:NewToggle("wallbang", "bruh", nil, function(State)
- getgenv().WALLBANG = State
- local OldNameCall = nil
- OldNameCall = hookmetamethod(game, "__namecall", function(self, ...)
- local Args = {...}
- if getnamecallmethod() == "FindPartOnRayWithIgnoreList" and getgenv().WALLBANG then
- table.insert(Args[2], workspace.map)
- end
- return OldNameCall(self, ...)
- end)
- end)
- a:NewButton("wallbang(newer Version)", "BRUH", function()
- getgenv().Wallbang = true
- -- normal patxhed wallbang
- local mt = getrawmetatable(game)
- local namecallold = mt.__namecall
- setreadonly(mt, false)
- mt.__namecall = newcclosure(function(self, ...)
- local Args = {...}
- NamecallMethod = getnamecallmethod()
- if getgenv().Wallbang and tostring(NamecallMethod) == "FindPartOnRayWithIgnoreList" then
- table.insert(Args[2], workspace.Map)
- end
- return namecallold(self, ...)
- end)
- -- WALLBANG BYPASS
- loadstring(game:HttpGet("https://pastebin.pl/view/raw/93ee6b4f", true))() -- credits to bolts and the 3 bakers and Finny for this
- setreadonly(mt, true)
- end)
- a:NewButton("kill platforms", "idk ok", function()
- plr = game:service'Players'.LocalPlayer
- char = plr.Character
- root = char.HumanoidRootPart
- iszombie = false
- platform = Instance.new('Part', workspace)
- platform.Size = Vector3.new(100,0,100)
- platform.Anchored = true
- platform.Position = Vector3.new(555,555,555)
- root.CFrame = platform.CFrame * CFrame.new(0,4,0)
- if workspace:FindFirstChild(plr.Name) then
- iszombie = false
- warn'You are not a zombie!'
- else
- iszombie = true
- warn'You are a zombie!'
- end
- wait(.5)
- if not iszombie then
- for _, a in pairs(workspace.enemies:children()) do
- for _, b in pairs(a:children()) do
- if b:IsA'Part' then
- b.Anchored = true
- b.CFrame = root.CFrame * CFrame.new(2,0,2)
- end
- end
- end
- elseif iszombie then
- for _, a in pairs(game:service'Players':GetPlayers()) do
- if a.Character then
- for _, b in pairs(a.Character:children()) do
- if b:IsA'Part' and a.Name ~= plr.Name then
- b.Anchored = true
- b.CFrame = root.CFrame * CFrame.new(2,0,2)
- end
- end
- end
- end
- end
- end)
- a:NewButton("godmode(Updated)","The lokal Player Will Be Invinxible",function()
- game.Players.LocalPlayer.Character.Humanoid:Remove()
- Instance.new('Humanoid', game.Players.LocalPlayer.Character)
- game:GetService("Workspace")[game.Players.LocalPlayer.Name]:FindFirstChildOfClass(
- 'Humanoid').HipHeight = 2
- end)
- a:NewButton("silent aim", "not trying to be suspixious lol", function()
- local oPlBfNRNfyJz = game.Players.LocalPlayer;local ZtYjkXDgMlxc = "Head";local dAociCiEvJMB = function()local QInaUnazu = math.huge;local J8IhabzuN = nil;for iUIhaztYUbnZ,uUhsabzyuG in next, game.Workspace:GetDescendants() do if uUhsabzyuG:FindFirstChild(ZtYjkXDgMlxc) and oPlBfNRNfyJz.Character:FindFirstChild(ZtYjkXDgMlxc) and not uUhsabzyuG:FindFirstChild('Guns') and uUhsabzyuG.Parent.Name ~= "deadenemies" then local IIhzabUtd = (uUhsabzyuG:FindFirstChild(ZtYjkXDgMlxc).Position-oPlBfNRNfyJz.Character.Head.Position).magnitude;if IIhzabUtd < QInaUnazu then QInaUnazu = IIhzabUtd;J8IhabzuN = uUhsabzyuG;end;end;end;return J8IhabzuN;end;local GtsZsUbJOuJk = oPlBfNRNfyJz:GetMouse();local tZcInsImQQfX = getrawmetatable(game);local sCtxkbklLnmy = tZcInsImQQfX.__index;setreadonly(tZcInsImQQfX,false);tZcInsImQQfX.__index = newcclosure(function(hFcjBtZBXthW,tGNxqMIMabVS)if hFcjBtZBXthW == GtsZsUbJOuJk and tostring(tGNxqMIMabVS) == "Hit" then return dAociCiEvJMB():FindFirstChild(ZtYjkXDgMlxc).CFrame;end;return sCtxkbklLnmy(hFcjBtZBXthW,tGNxqMIMabVS)end)setreadonly(tZcInsImQQfX,true)
- end)
- a:NewButton("large hitbox", "Big Hitbox in blue", function()
- _G.HeadSize = 25
- local enemies = workspace.enemies
- while wait() do
- for _,v in next, enemies:GetChildren() do
- if v.Name ~= game:GetService('Players').LocalPlayer.Name then
- pcall(function()
- v.HumanoidRootPart.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
- v.HumanoidRootPart.Material = "Neon"
- v.HumanoidRootPart.BrickColor = BrickColor.new("Really blue")
- v.HumanoidRootPart.Transparency = 0.7
- v.HumanoidRootPart.CanCollide = false
- end)
- end
- end
- end
- end)
- a:NewButton("autofarm kill zombies","dont equip your gun (will kill zombies auto)",function()
- local groundDistance = 9
- local Player = game:GetService("Players").LocalPlayer
- local function getNearest()
- local nearest, dist = nil, 99999
- for _,v in pairs(game.Workspace.BossFolder:GetChildren()) do
- if(v:FindFirstChild("Head")~=nil)then
- local m =(Player.Character.Head.Position-v.Head.Position).magnitude
- if(m<dist)then
- dist = m
- nearest = v
- end
- end
- end
- for _,v in pairs(game.Workspace.enemies:GetChildren()) do
- if(v:FindFirstChild("Head")~=nil)then
- local m =(Player.Character.Head.Position-v.Head.Position).magnitude
- if(m<dist)then
- dist = m
- nearest = v
- end
- end
- end
- return nearest
- end
- _G.farm2 = true
- Player.Chatted:Connect(function(m)
- if(m==";autofarm false")then
- _G.farm2 = false
- elseif(m==";autofarm true")then
- _G.farm2 = true
- end
- end)
- _G.globalTarget = nil
- game:GetService("RunService").RenderStepped:Connect(function()
- if(_G.farm2==true)then
- local target = getNearest()
- if(target~=nil)then
- game:GetService("Workspace").CurrentCamera.CFrame = CFrame.new(game:GetService("Workspace").CurrentCamera.CFrame.p, target.Head.Position)
- Player.Character.HumanoidRootPart.CFrame = (target.HumanoidRootPart.CFrame * CFrame.new(0, groundDistance, 9))
- _G.globalTarget = target
- end
- end
- end)
- spawn(function()
- while wait() do
- game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0,0,0)
- game.Players.LocalPlayer.Character.Torso.Velocity = Vector3.new(0,0,0)
- end
- end)
- while wait() do
- if(_G.farm2==true and _G.globalTarget~=nil and _G.globalTarget:FindFirstChild("Head") and Player.Character:FindFirstChildOfClass("Tool"))then
- local target = _G.globalTarget
- game.ReplicatedStorage.Gun:FireServer({["Normal"] = Vector3.new(0, 0, 0), ["Direction"] = target.Head.Position, ["Name"] = Player.Character:FindFirstChildOfClass("Tool").Name, ["Hit"] = target.Head, ["Origin"] = target.Head.Position, ["Pos"] = target.Head.Position,})
- wait()
- end
- end
- end)
- d:NewTextBox("Walkspeed","Changes the walkspeed", function(e)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=e
- end)
- d:NewTextBox("jump power","xhanges the jumppower", function(e)
- game.Players.LocalPlayer.Character.Humanoid.JumpPower=e
- end)
- e:NewButton("anti-afk","BRRRR", function()
- local vu = game:GetService("VirtualUser")
- game:GetService("Players").LocalPlayer.Idled:connect(function()
- vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- wait(1)
- vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
- end)
- end)
- e:NewButton("anti lag", "nomo lag", function()
- for _, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("BasePart") and not v.Parent:FindFirstChild("Humanoid") then
- v.Material = Enum.Material.SmoothPlastic
- if v:IsA("Texture") then
- v:Destroy()
- end
- end
- end
- end)
- f:NewKeybind("Toggle", "Open", Enum.KeyCode.LeftControl, function()
- Library:ToggleUI()
- end)
- f:NewButton("kopy diskord user", "diskord", function()
- setclipboard("rrixh")
- end)
- --Propertie--
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextButton = Instance.new("TextButton")
- local Frame2 = Instance.new("Frame")
- local TextButton2 = Instance.new("TextButton")
- ScreenGui.Parent = game.CoreGui
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.fromRGB(0,255,0)
- Frame.Position = UDim2.new(0, 0, 0.40, 0)
- Frame.Size = UDim2.new(0, 90, 0, 30)
- Frame.Active = true
- Frame.Draggable = true
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.fromRGB(0,255,0)
- TextButton.Size = UDim2.new(0, 90, 0, 30)
- TextButton.Font = Enum.Font.GothamBold
- TextButton.Text = "OPEN"
- TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextButton.TextSize = 22.000
- TextButton.MouseButton1Click:connect(function()
- Frame.Visible = false
- Frame2.Visible = true
- local vim = game:service("VirtualInputManager")
- vim:SendKeyEvent(true, "LeftControl", false, game)
- end)
- Frame2.Parent = ScreenGui
- Frame2.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- Frame2.Position = UDim2.new(0, 0, 0.40, 0)
- Frame2.Size = UDim2.new(0, 90, 0, 30)
- Frame2.Active = true
- Frame2.Draggable = true
- TextButton2.Parent = Frame2
- TextButton2.BackgroundColor3 = Color3.fromRGB(255,0,0)
- TextButton2.Size = UDim2.new(0, 90, 0, 30)
- TextButton2.Font = Enum.Font.GothamBold
- TextButton2.Text = "KLOSE"
- TextButton2.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextButton2.TextSize = 22.000
- TextButton2.MouseButton1Click:connect(function()
- Frame2.Visible = false
- Frame.Visible = true
- local vim = game:service("VirtualInputManager")
- vim:SendKeyEvent(true, "LeftControl", false, game)
- end)
- Frame.Parent.Active = true
- Frame.Parent.Draggable = true
- ---end--
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