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Zarcus

Rex Titan(Edited)

Aug 18th, 2016
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  1. --Made by OpTic Null--
  2. -- based off of light titan--
  3. local p = game.Players.LocalPlayer
  4. local char = p.Character
  5. local mouse = p:GetMouse()
  6. local larm = char["Left Arm"]
  7. local rarm = char["Right Arm"]
  8. local lleg = char["Left Leg"]
  9. local rleg = char["Right Leg"]
  10. local hed = char.Head
  11. local torso = char.Torso
  12. local hum = char.Humanoid
  13. local cam = game.Workspace.CurrentCamera
  14. local root = char.HumanoidRootPart
  15. local deb = false
  16. local shot = 0
  17. local l = game:GetService("Lighting")
  18. local rs = game:GetService("RunService").RenderStepped
  19. local stanceToggle = "Normal"
  20. math.randomseed(os.time())
  21. hum.WalkSpeed = 7
  22. char.Health:Destroy()
  23. hum.MaxHealth = 999999999
  24. wait(0.1)
  25. hum.Health = 999999999
  26. ----------------------------------------------------
  27. pcall(function()char.Shirt:Destroy()
  28. char.Pants:Destroy()
  29. end)
  30. shirt = Instance.new("Shirt", char)
  31. shirt.Name = "Shirt"
  32. pants = Instance.new("Pants", char)
  33. pants.Name = "Pants"
  34. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=251185106"
  35. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=251177371"
  36. ----------------------------------------------------
  37. Debounces = {
  38. on = false;
  39. ks = false;
  40. CanAttack = true;
  41. CanJoke = true;
  42. NoIdl = false;
  43. Slashing = false;
  44. Slashed = false;
  45. Grabbing = false;
  46. Grabbed = false;
  47. }
  48. local Touche = {char.Name, }
  49. ----------------------------------------------------
  50. function lerp(a, b, t) -- Linear interpolation
  51. return a + (b - a)*t
  52. end
  53.  
  54. function slerp(a, b, t) --Spherical interpolation
  55. dot = a:Dot(b)
  56. if dot > 0.99999 or dot < -0.99999 then
  57. return t <= 0.5 and a or b
  58. else
  59. r = math.acos(dot)
  60. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  61. end
  62. end
  63.  
  64. function matrixInterpolate(a, b, t)
  65. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  66. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  67. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  68. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  69. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  70. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  71. local t = v1:Dot(v2)
  72. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  73. return CFrame.new()
  74. end
  75. return CFrame.new(
  76. v0.x, v0.y, v0.z,
  77. v1.x, v1.y, v1.z,
  78. v2.x, v2.y, v2.z,
  79. v3.x, v3.y, v3.z)
  80. end
  81. ----------------------------------------------------
  82. function genWeld(a,b)
  83. local w = Instance.new("Weld",a)
  84. w.Part0 = a
  85. w.Part1 = b
  86. return w
  87. end
  88. function weld(a, b)
  89. local weld = Instance.new("Weld")
  90. weld.Name = "W"
  91. weld.Part0 = a
  92. weld.Part1 = b
  93. weld.C0 = a.CFrame:inverse() * b.CFrame
  94. weld.Parent = a
  95. return weld;
  96. end
  97. ----------------------------------------------------
  98. function Lerp(c1,c2,al)
  99. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  100. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  101. for i,v in pairs(com1) do
  102. com1[i] = v+(com2[i]-v)*al
  103. end
  104. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  105. end
  106. ----------------------------------------------------
  107. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  108. local wld = Instance.new("Weld", wp1)
  109. wld.Part0 = wp0
  110. wld.Part1 = wp1
  111. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  112. end
  113. ----------------------------------------------------
  114. for i,v in pairs(char:children()) do
  115. if v:IsA("Hat") then
  116. v:Destroy()
  117. end
  118. end
  119. for i,v in pairs(hed:children()) do
  120. if v:IsA("Sound") then
  121. v:Destroy()
  122. end
  123. end
  124. ----------------------------------------------------
  125. function HasntTouched(plrname)
  126. local ret = true
  127. for _, v in pairs(Touche) do
  128. if v == plrname then
  129. ret = false
  130. end
  131. end
  132. return ret
  133. end
  134. ----------------------------------------------------
  135. larm.Size = larm.Size * 2
  136. rarm.Size = rarm.Size * 2
  137. lleg.Size = lleg.Size * 2
  138. rleg.Size = rleg.Size * 2
  139. torso.Size = torso.Size * 2
  140. hed.Size = hed.Size * 2
  141. root.Size = root.Size * 2
  142. ----------------------------------------------------
  143. newWeld(torso, larm, -1.5, 0.5, 0)
  144. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  145. newWeld(torso, rarm, 1.5, 0.5, 0)
  146. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  147. newWeld(torso, hed, 0, 1.5, 0)
  148. newWeld(torso, lleg, -0.5, -1, 0)
  149. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  150. newWeld(torso, rleg, 0.5, -1, 0)
  151. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  152. newWeld(root, torso, 0, -1, 0)
  153. torso.Weld.C1 = CFrame.new(0, -1, 0)
  154. ----------------------------------------------------
  155. game:service'InsertService':LoadAsset(250395631):children()[1].Parent=char
  156. char.HoodedAssassin.Handle.Mesh.Scale = char.HoodedAssassin.Handle.Mesh.Scale * 2.5
  157. char.HoodedAssassin.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
  158. hed.face.Texture = "rbxassetid://127498555"
  159. z=Instance.new('Decal',hed)
  160. z.Face = 'Front'
  161. z.Texture='rbxassetid://50696198'
  162. hed.BrickColor = BrickColor.new("Royal purple")
  163. lite = Instance.new("PointLight", torso)
  164. lite.Brightness = 14
  165. lite.Range = 10
  166. lite.Color = Color3.new(1, 0, 0)
  167. --[[local hed2 = hed:Clone()
  168. hed2.CanCollide = false
  169. hed2.Parent = char
  170. hed2:ClearAllChildren()
  171. hed2.Transparency = 1
  172. hed2.Name = "DARP"
  173. local w = Instance.new("Weld",hed2)
  174. w.Part0 = hed
  175. w.Part1 = hed2
  176. w.C0 = CFrame.new(0,0,-0.175)
  177. z=Instance.new("SurfaceGui",hed2)
  178. z.Enabled = true
  179. z.Face = "Front"
  180. z.Adornee = hed2
  181. z.CanvasSize = Vector2.new(100,100)
  182. local face = Instance.new("ImageLabel",z)
  183. face.Size = UDim2.new(1,-30,1,0)
  184. face.Position = UDim2.new(0,15,0,0)
  185. face.BackgroundTransparency = 1
  186. face.Image='rbxassetid://46282671']]--
  187. ----------------------------------------------------
  188. ----------------------------------------------------
  189.  
  190. z = Instance.new("Sound", char)
  191. z.SoundId = "rbxassetid://301431390"--242463565
  192. z.Looped = true
  193. z.Pitch = 1
  194. z.Volume = 10
  195. wait(.01)
  196. z:Play()
  197. ----------------------------------------------------
  198. local m = Instance.new("Model")
  199. m.Name = "Absolution"
  200. p1 = Instance.new("Part", m)
  201. p1.BrickColor = BrickColor.new("Gold")
  202. p1.FormFactor = Enum.FormFactor.Custom
  203. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  204. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  205. p1.CanCollide = false
  206. p1.Locked = true
  207. p1.Elasticity = 0
  208. p1.BottomSurface = Enum.SurfaceType.Smooth
  209. p1.TopSurface = Enum.SurfaceType.Smooth
  210. b1 = Instance.new("SpecialMesh", p1)
  211. b1.MeshType = Enum.MeshType.Wedge
  212. b1.Name = "Mesh"
  213. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  214. p2 = Instance.new("Part", m)
  215. p2.BrickColor = BrickColor.new("Royal purple")
  216. p2.FormFactor = Enum.FormFactor.Custom
  217. p2.Size = Vector3.new(1, 2.9000001, 1)
  218. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  219. p2.CanCollide = false
  220. p2.Locked = true
  221. p2.Elasticity = 0
  222. p2.BottomSurface = Enum.SurfaceType.Smooth
  223. p2.TopSurface = Enum.SurfaceType.Smooth
  224. b2 = Instance.new("BlockMesh", p2)
  225. b2.Name = "Mesh"
  226. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  227. p3 = Instance.new("Part", m)
  228. p3.BrickColor = BrickColor.new("Gold")
  229. p3.FormFactor = Enum.FormFactor.Custom
  230. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  231. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  232. p3.CanCollide = false
  233. p3.Locked = true
  234. p3.Elasticity = 0
  235. p3.BottomSurface = Enum.SurfaceType.Smooth
  236. p3.TopSurface = Enum.SurfaceType.Smooth
  237. b3 = Instance.new("SpecialMesh", p3)
  238. b3.MeshType = Enum.MeshType.Wedge
  239. b3.Name = "Mesh"
  240. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  241. p4 = Instance.new("Part", m)
  242. p4.BrickColor = BrickColor.new("Gold")
  243. p4.FormFactor = Enum.FormFactor.Custom
  244. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  245. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  246. p4.CanCollide = false
  247. p4.Locked = true
  248. p4.Elasticity = 0
  249. p4.BottomSurface = Enum.SurfaceType.Smooth
  250. p4.TopSurface = Enum.SurfaceType.Smooth
  251. b4 = Instance.new("SpecialMesh", p4)
  252. b4.MeshType = Enum.MeshType.Wedge
  253. b4.Name = "Mesh"
  254. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  255. p5 = Instance.new("Part", m)
  256. p5.BrickColor = BrickColor.new("Gold")
  257. p5.FormFactor = Enum.FormFactor.Custom
  258. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  259. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  260. p5.CanCollide = false
  261. p5.Locked = true
  262. p5.Elasticity = 0
  263. p5.BottomSurface = Enum.SurfaceType.Smooth
  264. p5.TopSurface = Enum.SurfaceType.Smooth
  265. b5 = Instance.new("SpecialMesh", p5)
  266. b5.MeshType = Enum.MeshType.Wedge
  267. b5.Name = "Mesh"
  268. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  269. p6 = Instance.new("Part", m)
  270. p6.Name = "Handle"
  271. p6.BrickColor = BrickColor.new("Royal purple")
  272. p6.FormFactor = Enum.FormFactor.Custom
  273. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  274. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  275. p6.CanCollide = false
  276. p6.Locked = true
  277. p6.Elasticity = 0
  278. p6.BottomSurface = Enum.SurfaceType.Smooth
  279. p6.TopSurface = Enum.SurfaceType.Smooth
  280. b6 = Instance.new("BlockMesh", p6)
  281. b6.Name = "Mesh"
  282. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  283. p7 = Instance.new("Part", m)
  284. p7.BrickColor = BrickColor.new("Gold")
  285. p7.FormFactor = Enum.FormFactor.Custom
  286. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  287. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  288. p7.CanCollide = false
  289. p7.Locked = true
  290. p7.Elasticity = 0
  291. p7.BottomSurface = Enum.SurfaceType.Smooth
  292. p7.TopSurface = Enum.SurfaceType.Smooth
  293. b7 = Instance.new("SpecialMesh", p7)
  294. b7.MeshType = Enum.MeshType.Wedge
  295. b7.Name = "Mesh"
  296. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  297. p8 = Instance.new("Part", m)
  298. p8.BrickColor = BrickColor.new("Gold")
  299. p8.FormFactor = Enum.FormFactor.Custom
  300. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  301. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  302. p8.CanCollide = false
  303. p8.Locked = true
  304. p8.Elasticity = 0
  305. p8.BottomSurface = Enum.SurfaceType.Smooth
  306. p8.TopSurface = Enum.SurfaceType.Smooth
  307. b8 = Instance.new("SpecialMesh", p8)
  308. b8.MeshType = Enum.MeshType.Wedge
  309. b8.Name = "Mesh"
  310. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  311. p9 = Instance.new("Part", m)
  312. p9.BrickColor = BrickColor.new("Royal purple")
  313. p9.FormFactor = Enum.FormFactor.Custom
  314. p9.Size = Vector3.new(1, 1.07999957, 1)
  315. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  316. p9.CanCollide = false
  317. p9.Locked = true
  318. p9.Elasticity = 0
  319. p9.BottomSurface = Enum.SurfaceType.Smooth
  320. p9.TopSurface = Enum.SurfaceType.Smooth
  321. b9 = Instance.new("BlockMesh", p9)
  322. b9.Name = "Mesh"
  323. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  324. p10 = Instance.new("Part", m)
  325. p10.BrickColor = BrickColor.new("Royal purple")
  326. p10.FormFactor = Enum.FormFactor.Custom
  327. p10.Size = Vector3.new(1, 1.41999948, 1)
  328. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  329. p10.CanCollide = false
  330. p10.Locked = true
  331. p10.Elasticity = 0
  332. p10.BottomSurface = Enum.SurfaceType.Smooth
  333. p10.TopSurface = Enum.SurfaceType.Smooth
  334. b10 = Instance.new("BlockMesh", p10)
  335. b10.Name = "Mesh"
  336. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  337. p11 = Instance.new("Part", m)
  338. p11.BrickColor = BrickColor.new("Royal purple")
  339. p11.FormFactor = Enum.FormFactor.Custom
  340. p11.Size = Vector3.new(1, 1.50999951, 1)
  341. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  342. p11.CanCollide = false
  343. p11.Locked = true
  344. p11.Elasticity = 0
  345. p11.BottomSurface = Enum.SurfaceType.Smooth
  346. p11.TopSurface = Enum.SurfaceType.Smooth
  347. b11 = Instance.new("BlockMesh", p11)
  348. b11.Name = "Mesh"
  349. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  350. p12 = Instance.new("Part", m)
  351. p12.Name = "BladeCenter"
  352. p12.BrickColor = BrickColor.new("Gold")
  353. p12.Material = Enum.Material.Concrete
  354. p12.FormFactor = Enum.FormFactor.Symmetric
  355. p12.Size = Vector3.new(1, 2, 2)
  356. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  357. p12.CanCollide = false
  358. p12.Locked = true
  359. p12.BottomSurface = Enum.SurfaceType.Smooth
  360. p12.TopSurface = Enum.SurfaceType.Smooth
  361. b12 = Instance.new("SpecialMesh", p12)
  362. b12.MeshType = Enum.MeshType.Brick
  363. b12.Name = "Mesh"
  364. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  365. p13 = Instance.new("Part", m)
  366. p13.BrickColor = BrickColor.new("Royal purple")
  367. p13.FormFactor = Enum.FormFactor.Custom
  368. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  369. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  370. p13.CanCollide = false
  371. p13.Locked = true
  372. p13.Elasticity = 0
  373. p13.BottomSurface = Enum.SurfaceType.Smooth
  374. p13.TopSurface = Enum.SurfaceType.Smooth
  375. b13 = Instance.new("BlockMesh", p13)
  376. b13.Name = "Mesh"
  377. b13.Scale = Vector3.new(1, 1, 0.400000006)
  378. p14 = Instance.new("Part", m)
  379. p14.BrickColor = BrickColor.new("Royal purple")
  380. p14.FormFactor = Enum.FormFactor.Custom
  381. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  382. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  383. p14.CanCollide = false
  384. p14.Locked = true
  385. p14.Elasticity = 0
  386. p14.BottomSurface = Enum.SurfaceType.Smooth
  387. p14.TopSurface = Enum.SurfaceType.Smooth
  388. b14 = Instance.new("BlockMesh", p14)
  389. b14.Name = "Mesh"
  390. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  391. p15 = Instance.new("Part", m)
  392. p15.BrickColor = BrickColor.new("Royal purple")
  393. p15.FormFactor = Enum.FormFactor.Custom
  394. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  395. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  396. p15.CanCollide = false
  397. p15.Locked = true
  398. p15.Elasticity = 0
  399. p15.BottomSurface = Enum.SurfaceType.Smooth
  400. p15.TopSurface = Enum.SurfaceType.Smooth
  401. b15 = Instance.new("BlockMesh", p15)
  402. b15.Name = "Mesh"
  403. b15.Scale = Vector3.new(1, 1, 0.400000006)
  404. p16 = Instance.new("Part", m)
  405. p16.BrickColor = BrickColor.new("Royal purple")
  406. p16.FormFactor = Enum.FormFactor.Custom
  407. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  408. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  409. p16.CanCollide = false
  410. p16.Locked = true
  411. p16.Elasticity = 0
  412. p16.BottomSurface = Enum.SurfaceType.Smooth
  413. p16.TopSurface = Enum.SurfaceType.Smooth
  414. b16 = Instance.new("BlockMesh", p16)
  415. b16.Name = "Mesh"
  416. b16.Scale = Vector3.new(1, 1, 0.400000006)
  417. p17 = Instance.new("Part", m)
  418. p17.BrickColor = BrickColor.new("Royal purple")
  419. p17.FormFactor = Enum.FormFactor.Custom
  420. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  421. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  422. p17.CanCollide = false
  423. p17.Locked = true
  424. p17.Elasticity = 0
  425. p17.BottomSurface = Enum.SurfaceType.Smooth
  426. p17.TopSurface = Enum.SurfaceType.Smooth
  427. b17 = Instance.new("BlockMesh", p17)
  428. b17.Name = "Mesh"
  429. b17.Scale = Vector3.new(1, 1, 0.400000006)
  430. p18 = Instance.new("WedgePart", m)
  431. p18.BrickColor = BrickColor.new("Gold")
  432. p18.Name = "BladePart1"
  433. p18.Material = Enum.Material.Concrete
  434. p18.Name = "Wedge"
  435. p18.FormFactor = Enum.FormFactor.Symmetric
  436. p18.Size = Vector3.new(1, 4, 2)
  437. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  438. p18.CanCollide = false
  439. p18.Locked = true
  440. p18.BottomSurface = Enum.SurfaceType.Smooth
  441. p18.TopSurface = Enum.SurfaceType.Smooth
  442. b18 = Instance.new("SpecialMesh", p18)
  443. b18.MeshType = Enum.MeshType.Wedge
  444. b18.Name = "Mesh"
  445. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  446. p19 = Instance.new("WedgePart", m)
  447. p19.BrickColor = BrickColor.new("Gold")
  448. p19.Name = "BladePart2"
  449. p19.Material = Enum.Material.Concrete
  450. p19.Name = "Wedge"
  451. p19.FormFactor = Enum.FormFactor.Symmetric
  452. p19.Size = Vector3.new(1, 4, 2)
  453. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  454. p19.CanCollide = false
  455. p19.Locked = true
  456. p19.BottomSurface = Enum.SurfaceType.Smooth
  457. p19.TopSurface = Enum.SurfaceType.Smooth
  458. b19 = Instance.new("SpecialMesh", p19)
  459. b19.MeshType = Enum.MeshType.Wedge
  460. b19.Name = "Mesh"
  461. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  462. p20 = Instance.new("Part", m)
  463. p20.BrickColor = BrickColor.new("Royal purple")
  464. p20.FormFactor = Enum.FormFactor.Custom
  465. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  466. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  467. p20.CanCollide = false
  468. p20.Locked = true
  469. p20.Elasticity = 0
  470. p20.BottomSurface = Enum.SurfaceType.Smooth
  471. p20.TopSurface = Enum.SurfaceType.Smooth
  472. b20 = Instance.new("BlockMesh", p20)
  473. b20.Name = "Mesh"
  474. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  475. p21 = Instance.new("Part", m)
  476. p21.BrickColor = BrickColor.new("Gold")
  477. p21.FormFactor = Enum.FormFactor.Custom
  478. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  479. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  480. p21.CanCollide = false
  481. p21.Locked = true
  482. p21.Elasticity = 0
  483. p21.BottomSurface = Enum.SurfaceType.Smooth
  484. p21.TopSurface = Enum.SurfaceType.Smooth
  485. b21 = Instance.new("SpecialMesh", p21)
  486. b21.MeshType = Enum.MeshType.Wedge
  487. b21.Name = "Mesh"
  488. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  489. w1 = Instance.new("Weld", p1)
  490. w1.Name = "Part_Weld"
  491. w1.Part0 = p1
  492. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  493. w1.Part1 = p2
  494. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  495. w2 = Instance.new("Weld", p2)
  496. w2.Name = "Part_Weld"
  497. w2.Part0 = p2
  498. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  499. w2.Part1 = p3
  500. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  501. w3 = Instance.new("Weld", p3)
  502. w3.Name = "Part_Weld"
  503. w3.Part0 = p3
  504. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  505. w3.Part1 = p4
  506. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  507. w4 = Instance.new("Weld", p4)
  508. w4.Name = "Part_Weld"
  509. w4.Part0 = p4
  510. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  511. w4.Part1 = p5
  512. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  513. w5 = Instance.new("Weld", p5)
  514. w5.Name = "Part_Weld"
  515. w5.Part0 = p5
  516. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  517. w5.Part1 = p6
  518. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  519. w6 = Instance.new("Weld", p6)
  520. w6.Name = "Part_Weld"
  521. w6.Part0 = p6
  522. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  523. w6.Part1 = p7
  524. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  525. w7 = Instance.new("Weld", p7)
  526. w7.Name = "Part_Weld"
  527. w7.Part0 = p7
  528. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  529. w7.Part1 = p8
  530. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  531. w8 = Instance.new("Weld", p8)
  532. w8.Name = "Part_Weld"
  533. w8.Part0 = p8
  534. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  535. w8.Part1 = p9
  536. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  537. w9 = Instance.new("Weld", p9)
  538. w9.Name = "Part_Weld"
  539. w9.Part0 = p9
  540. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  541. w9.Part1 = p10
  542. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  543. w10 = Instance.new("Weld", p10)
  544. w10.Name = "Part_Weld"
  545. w10.Part0 = p10
  546. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  547. w10.Part1 = p11
  548. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  549. w11 = Instance.new("Weld", p11)
  550. w11.Name = "Part_Weld"
  551. w11.Part0 = p11
  552. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  553. w11.Part1 = p12
  554. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  555. w12 = Instance.new("Weld", p12)
  556. w12.Name = "Part_Weld"
  557. w12.Part0 = p12
  558. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  559. w12.Part1 = p13
  560. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  561. w13 = Instance.new("Weld", p13)
  562. w13.Name = "Part_Weld"
  563. w13.Part0 = p13
  564. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  565. w13.Part1 = p14
  566. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  567. w14 = Instance.new("Weld", p14)
  568. w14.Name = "Part_Weld"
  569. w14.Part0 = p14
  570. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  571. w14.Part1 = p15
  572. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  573. w15 = Instance.new("Weld", p15)
  574. w15.Name = "Part_Weld"
  575. w15.Part0 = p15
  576. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  577. w15.Part1 = p16
  578. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  579. w16 = Instance.new("Weld", p16)
  580. w16.Name = "Part_Weld"
  581. w16.Part0 = p16
  582. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  583. w16.Part1 = p17
  584. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  585. w17 = Instance.new("Weld", p17)
  586. w17.Name = "Wedge_Weld"
  587. w17.Part0 = p17
  588. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  589. w17.Part1 = p18
  590. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  591. w18 = Instance.new("Weld", p18)
  592. w18.Name = "Wedge_Weld"
  593. w18.Part0 = p18
  594. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  595. w18.Part1 = p19
  596. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  597. w19 = Instance.new("Weld", p19)
  598. w19.Name = "Part_Weld"
  599. w19.Part0 = p19
  600. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  601. w19.Part1 = p20
  602. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  603. w20 = Instance.new("Weld", p20)
  604. w20.Name = "Part_Weld"
  605. w20.Part0 = p20
  606. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  607. w20.Part1 = p21
  608. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  609. m.Parent = char
  610. m:MakeJoints()
  611. ----------------------------------------------------
  612. local cor = Instance.new("Part", char.Absolution)
  613. cor.Name = "Thingy"
  614. cor.Locked = true
  615. cor.BottomSurface = 0
  616. cor.CanCollide = false
  617. cor.Size = Vector3.new(1, 13, 1)
  618. cor.Transparency = 1
  619. cor.TopSurface = 0
  620. corw = Instance.new("Weld", cor)
  621. corw.Part0 = rarm
  622. corw.Part1 = cor
  623. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  624. corw.C1 = CFrame.new(0, 0, 0)
  625. weld1 = Instance.new("Weld", char.Absolution)
  626. weld1.Part0 = cor
  627. weld1.Part1 = p6
  628. weld1.C0 = CFrame.new(0, 0, 0)
  629. ----------------------------------------------------
  630. hitb = Instance.new("Part", char.Absolution)
  631. hitb.Name = "Thingy2"
  632. hitb.Locked = true
  633. hitb.BottomSurface = 0
  634. hitb.CanCollide = false
  635. hitb.Size = Vector3.new(0, 8, 6)
  636. hitb.Transparency = 1
  637. hitb.TopSurface = 0
  638. weld2 = Instance.new("Weld", char.Absolution)
  639. weld2.Part0 = hitb
  640. weld2.Part1 = p12
  641. weld2.C0 = CFrame.new(0, .6, 1)
  642. ----------------------------------------------------
  643. local m = Instance.new("Model")
  644. m.Name = "Claw"
  645. p1 = Instance.new("Part", m)
  646. p1.BrickColor = BrickColor.new("Royal purple")
  647. p1.FormFactor = Enum.FormFactor.Custom
  648. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  649. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  650. p1.CanCollide = false
  651. p1.Locked = true
  652. p1.BottomSurface = Enum.SurfaceType.Smooth
  653. p1.TopSurface = Enum.SurfaceType.Smooth
  654. b1 = Instance.new("BlockMesh", p1)
  655. b1.Name = "Mesh"
  656. p2 = Instance.new("WedgePart", m)
  657. p2.BrickColor = BrickColor.new("Royal purple")
  658. p2.Name = "Wedge"
  659. p2.FormFactor = Enum.FormFactor.Custom
  660. p2.Size = Vector3.new(3, 1, 0.5)
  661. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  662. p2.CanCollide = false
  663. p2.Locked = true
  664. p2.BottomSurface = Enum.SurfaceType.Smooth
  665. p2.TopSurface = Enum.SurfaceType.Smooth
  666. p3 = Instance.new("Part", m)
  667. p3.BrickColor = BrickColor.new("Royal purple")
  668. p3.FormFactor = Enum.FormFactor.Custom
  669. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  670. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  671. p3.CanCollide = false
  672. p3.Locked = true
  673. p3.BottomSurface = Enum.SurfaceType.Smooth
  674. p3.TopSurface = Enum.SurfaceType.Smooth
  675. b2 = Instance.new("BlockMesh", p3)
  676. b2.Name = "Mesh"
  677. p4 = Instance.new("WedgePart", m)
  678. p4.BrickColor = BrickColor.new("Royal purple")
  679. p4.Name = "Wedge"
  680. p4.FormFactor = Enum.FormFactor.Custom
  681. p4.Size = Vector3.new(3, 1, 0.5)
  682. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  683. p4.CanCollide = false
  684. p4.Locked = true
  685. p4.BottomSurface = Enum.SurfaceType.Smooth
  686. p4.TopSurface = Enum.SurfaceType.Smooth
  687. p5 = Instance.new("Part", m)
  688. p5.BrickColor = BrickColor.new("Royal purple")
  689. p5.FormFactor = Enum.FormFactor.Custom
  690. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  691. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  692. p5.CanCollide = false
  693. p5.Locked = true
  694. p5.BottomSurface = Enum.SurfaceType.Smooth
  695. p5.TopSurface = Enum.SurfaceType.Smooth
  696. b3 = Instance.new("BlockMesh", p5)
  697. b3.Name = "Mesh"
  698. p6 = Instance.new("Part", m)
  699. p6.BrickColor = BrickColor.new("Royal purple")
  700. p6.FormFactor = Enum.FormFactor.Custom
  701. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  702. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  703. p6.CanCollide = false
  704. p6.Locked = true
  705. p6.BottomSurface = Enum.SurfaceType.Smooth
  706. p6.TopSurface = Enum.SurfaceType.Smooth
  707. b4 = Instance.new("BlockMesh", p6)
  708. b4.Name = "Mesh"
  709. p7 = Instance.new("Part", m)
  710. p7.BrickColor = BrickColor.new("Royal purple")
  711. p7.FormFactor = Enum.FormFactor.Custom
  712. p7.Size = Vector3.new(3, 1, 1.20000005)
  713. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  714. p7.CanCollide = false
  715. p7.Locked = true
  716. p7.BottomSurface = Enum.SurfaceType.Smooth
  717. p7.TopSurface = Enum.SurfaceType.Smooth
  718. b5 = Instance.new("BlockMesh", p7)
  719. b5.Name = "Mesh"
  720. p8 = Instance.new("Part", m)
  721. p8.BrickColor = BrickColor.new("Gold")
  722. p8.FormFactor = Enum.FormFactor.Symmetric
  723. p8.Size = Vector3.new(1, 1, 1)
  724. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  725. p8.CanCollide = false
  726. p8.Locked = true
  727. b6 = Instance.new("SpecialMesh", p8)
  728. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  729. b6.TextureId = ""
  730. b6.MeshType = Enum.MeshType.FileMesh
  731. b6.Name = "Mesh"
  732. b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  733. p9 = Instance.new("Part", m)
  734. p9.BrickColor = BrickColor.new("Royal purple")
  735. p9.FormFactor = Enum.FormFactor.Custom
  736. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  737. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  738. p9.CanCollide = false
  739. p9.Locked = true
  740. p9.BottomSurface = Enum.SurfaceType.Smooth
  741. p9.TopSurface = Enum.SurfaceType.Smooth
  742. b7 = Instance.new("BlockMesh", p9)
  743. b7.Name = "Mesh"
  744. p10 = Instance.new("Part", m)
  745. p10.BrickColor = BrickColor.new("Gold")
  746. p10.FormFactor = Enum.FormFactor.Symmetric
  747. p10.Size = Vector3.new(1, 1, 1)
  748. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  749. p10.CanCollide = false
  750. p10.Locked = true
  751. b8 = Instance.new("SpecialMesh", p10)
  752. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  753. b8.TextureId = ""
  754. b8.MeshType = Enum.MeshType.FileMesh
  755. b8.Name = "Mesh"
  756. b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  757. p11 = Instance.new("Part", m)
  758. p11.BrickColor = BrickColor.new("Royal purple")
  759. p11.FormFactor = Enum.FormFactor.Custom
  760. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  761. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  762. p11.CanCollide = false
  763. p11.Locked = true
  764. p11.BottomSurface = Enum.SurfaceType.Smooth
  765. p11.TopSurface = Enum.SurfaceType.Smooth
  766. b9 = Instance.new("BlockMesh", p11)
  767. b9.Name = "Mesh"
  768. p12 = Instance.new("Part", m)
  769. p12.BrickColor = BrickColor.new("Royal purple")
  770. p12.FormFactor = Enum.FormFactor.Custom
  771. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  772. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  773. p12.CanCollide = false
  774. p12.Locked = true
  775. p12.BottomSurface = Enum.SurfaceType.Smooth
  776. p12.TopSurface = Enum.SurfaceType.Smooth
  777. b10 = Instance.new("BlockMesh", p12)
  778. b10.Name = "Mesh"
  779. p13 = Instance.new("Part", m)
  780. p13.BrickColor = BrickColor.new("Royal purple")
  781. p13.FormFactor = Enum.FormFactor.Custom
  782. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  783. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  784. p13.CanCollide = false
  785. p13.Locked = true
  786. p13.BottomSurface = Enum.SurfaceType.Smooth
  787. p13.TopSurface = Enum.SurfaceType.Smooth
  788. b11 = Instance.new("BlockMesh", p13)
  789. b11.Name = "Mesh"
  790. p14 = Instance.new("Part", m)
  791. p14.BrickColor = BrickColor.new("Gold")
  792. p14.FormFactor = Enum.FormFactor.Symmetric
  793. p14.Size = Vector3.new(1, 1, 1)
  794. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  795. p14.CanCollide = false
  796. p14.Locked = true
  797. b12 = Instance.new("SpecialMesh", p14)
  798. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  799. b12.TextureId = ""
  800. b12.MeshType = Enum.MeshType.FileMesh
  801. b12.Name = "Mesh"
  802. b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  803. p15 = Instance.new("Part", m)
  804. p15.BrickColor = BrickColor.new("Medium stone grey")
  805. p15.Transparency = 1
  806. p15.Name = "ArmPart"
  807. p15.FormFactor = Enum.FormFactor.Custom
  808. p15.Size = Vector3.new(2, 1, 1)
  809. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  810. p15.CanCollide = false
  811. p15.Locked = true
  812. p15.BottomSurface = Enum.SurfaceType.Smooth
  813. p15.TopSurface = Enum.SurfaceType.Smooth
  814. b13 = Instance.new("BlockMesh", p15)
  815. b13.Name = "Mesh"
  816. p16 = Instance.new("Part", m)
  817. p16.BrickColor = BrickColor.new("Royal purple")
  818. p16.FormFactor = Enum.FormFactor.Custom
  819. p16.Size = Vector3.new(3, 1, 2.4000001)
  820. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  821. p16.CanCollide = false
  822. p16.Locked = true
  823. p16.BottomSurface = Enum.SurfaceType.Smooth
  824. p16.TopSurface = Enum.SurfaceType.Smooth
  825. b14 = Instance.new("BlockMesh", p16)
  826. b14.Name = "Mesh"
  827. p17 = Instance.new("Part", m)
  828. p17.BrickColor = BrickColor.new("Royal purple")
  829. p17.FormFactor = Enum.FormFactor.Custom
  830. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  831. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  832. p17.CanCollide = false
  833. p17.Locked = true
  834. p17.BottomSurface = Enum.SurfaceType.Smooth
  835. p17.TopSurface = Enum.SurfaceType.Smooth
  836. b15 = Instance.new("BlockMesh", p17)
  837. b15.Name = "Mesh"
  838. p18 = Instance.new("Part", m)
  839. p18.BrickColor = BrickColor.new("Gold")
  840. p18.FormFactor = Enum.FormFactor.Symmetric
  841. p18.Size = Vector3.new(1, 1, 1)
  842. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  843. p18.CanCollide = false
  844. p18.Locked = true
  845. b16 = Instance.new("SpecialMesh", p18)
  846. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  847. b16.TextureId = ""
  848. b16.MeshType = Enum.MeshType.FileMesh
  849. b16.Name = "Mesh"
  850. b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  851. p19 = Instance.new("Part", m)
  852. p19.BrickColor = BrickColor.new("Gold")
  853. p19.FormFactor = Enum.FormFactor.Symmetric
  854. p19.Size = Vector3.new(1, 1, 1)
  855. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  856. p19.CanCollide = false
  857. p19.Locked = true
  858. b17 = Instance.new("SpecialMesh", p19)
  859. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  860. b17.TextureId = ""
  861. b17.MeshType = Enum.MeshType.FileMesh
  862. b17.Name = "Mesh"
  863. b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  864. p20 = Instance.new("Part", m)
  865. p20.BrickColor = BrickColor.new("Royal purple")
  866. p20.FormFactor = Enum.FormFactor.Custom
  867. p20.Size = Vector3.new(3, 1, 2.4000001)
  868. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  869. p20.CanCollide = false
  870. p20.Locked = true
  871. p20.BottomSurface = Enum.SurfaceType.Smooth
  872. p20.TopSurface = Enum.SurfaceType.Smooth
  873. b18 = Instance.new("BlockMesh", p20)
  874. b18.Name = "Mesh"
  875. p21 = Instance.new("Part", m)
  876. p21.BrickColor = BrickColor.new("Royal purple")
  877. p21.FormFactor = Enum.FormFactor.Custom
  878. p21.Size = Vector3.new(3, 1, 1.19999993)
  879. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  880. p21.CanCollide = false
  881. p21.Locked = true
  882. p21.BottomSurface = Enum.SurfaceType.Smooth
  883. p21.TopSurface = Enum.SurfaceType.Smooth
  884. b19 = Instance.new("BlockMesh", p21)
  885. b19.Name = "Mesh"
  886. p22 = Instance.new("WedgePart", m)
  887. p22.BrickColor = BrickColor.new("Royal purple")
  888. p22.Name = "Wedge"
  889. p22.FormFactor = Enum.FormFactor.Custom
  890. p22.Size = Vector3.new(3, 1, 0.5)
  891. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  892. p22.CanCollide = false
  893. p22.Locked = true
  894. p22.BottomSurface = Enum.SurfaceType.Smooth
  895. p22.TopSurface = Enum.SurfaceType.Smooth
  896. p23 = Instance.new("Part", m)
  897. p23.BrickColor = BrickColor.new("Royal purple")
  898. p23.FormFactor = Enum.FormFactor.Custom
  899. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  900. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  901. p23.CanCollide = false
  902. p23.Locked = true
  903. p23.BottomSurface = Enum.SurfaceType.Smooth
  904. p23.TopSurface = Enum.SurfaceType.Smooth
  905. b20 = Instance.new("BlockMesh", p23)
  906. b20.Name = "Mesh"
  907. p24 = Instance.new("WedgePart", m)
  908. p24.BrickColor = BrickColor.new("Royal purple")
  909. p24.Name = "Wedge"
  910. p24.FormFactor = Enum.FormFactor.Custom
  911. p24.Size = Vector3.new(3, 1, 0.5)
  912. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  913. p24.CanCollide = false
  914. p24.Locked = true
  915. p24.BottomSurface = Enum.SurfaceType.Smooth
  916. p24.TopSurface = Enum.SurfaceType.Smooth
  917. p25 = Instance.new("Part", m)
  918. p25.BrickColor = BrickColor.new("Gold")
  919. p25.FormFactor = Enum.FormFactor.Symmetric
  920. p25.Size = Vector3.new(1, 1, 1)
  921. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  922. p25.CanCollide = false
  923. p25.Locked = true
  924. p25.BottomSurface = Enum.SurfaceType.Smooth
  925. p25.TopSurface = Enum.SurfaceType.Smooth
  926. b21 = Instance.new("SpecialMesh", p25)
  927. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  928. b21.TextureId = ""
  929. b21.MeshType = Enum.MeshType.FileMesh
  930. b21.Name = "Mesh"
  931. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  932. p26 = Instance.new("Part", m)
  933. p26.BrickColor = BrickColor.new("Royal purple")
  934. p26.FormFactor = Enum.FormFactor.Symmetric
  935. p26.Size = Vector3.new(1, 1, 1)
  936. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  937. p26.CanCollide = false
  938. p26.Locked = true
  939. p26.BottomSurface = Enum.SurfaceType.Smooth
  940. p26.TopSurface = Enum.SurfaceType.Smooth
  941. b22 = Instance.new("SpecialMesh", p26)
  942. b22.MeshType = Enum.MeshType.Brick
  943. b22.Name = "Mesh"
  944. w1 = Instance.new("Weld", p1)
  945. w1.Name = "Wedge_Weld"
  946. w1.Part0 = p1
  947. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  948. w1.Part1 = p2
  949. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  950. w2 = Instance.new("Weld", p2)
  951. w2.Name = "Part_Weld"
  952. w2.Part0 = p2
  953. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  954. w2.Part1 = p3
  955. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  956. w3 = Instance.new("Weld", p3)
  957. w3.Name = "Wedge_Weld"
  958. w3.Part0 = p3
  959. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  960. w3.Part1 = p4
  961. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  962. w4 = Instance.new("Weld", p4)
  963. w4.Name = "Part_Weld"
  964. w4.Part0 = p4
  965. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  966. w4.Part1 = p5
  967. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  968. w5 = Instance.new("Weld", p5)
  969. w5.Name = "Part_Weld"
  970. w5.Part0 = p5
  971. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  972. w5.Part1 = p6
  973. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  974. w6 = Instance.new("Weld", p6)
  975. w6.Name = "Part_Weld"
  976. w6.Part0 = p6
  977. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  978. w6.Part1 = p7
  979. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  980. w7 = Instance.new("Weld", p7)
  981. w7.Name = "Part_Weld"
  982. w7.Part0 = p7
  983. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  984. w7.Part1 = p8
  985. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  986. w8 = Instance.new("Weld", p8)
  987. w8.Name = "Part_Weld"
  988. w8.Part0 = p8
  989. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  990. w8.Part1 = p9
  991. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  992. w9 = Instance.new("Weld", p9)
  993. w9.Name = "Part_Weld"
  994. w9.Part0 = p9
  995. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  996. w9.Part1 = p10
  997. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  998. w10 = Instance.new("Weld", p10)
  999. w10.Name = "Part_Weld"
  1000. w10.Part0 = p10
  1001. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  1002. w10.Part1 = p11
  1003. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  1004. w11 = Instance.new("Weld", p11)
  1005. w11.Name = "Part_Weld"
  1006. w11.Part0 = p11
  1007. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  1008. w11.Part1 = p12
  1009. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  1010. w12 = Instance.new("Weld", p12)
  1011. w12.Name = "Part_Weld"
  1012. w12.Part0 = p12
  1013. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1014. w12.Part1 = p13
  1015. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1016. w13 = Instance.new("Weld", p13)
  1017. w13.Name = "Part_Weld"
  1018. w13.Part0 = p13
  1019. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1020. w13.Part1 = p14
  1021. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1022. w14 = Instance.new("Weld", p14)
  1023. w14.Name = "ArmPart_Weld"
  1024. w14.Part0 = p14
  1025. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1026. w14.Part1 = p15
  1027. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1028. w15 = Instance.new("Weld", p15)
  1029. w15.Name = "Part_Weld"
  1030. w15.Part0 = p15
  1031. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1032. w15.Part1 = p16
  1033. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1034. w16 = Instance.new("Weld", p16)
  1035. w16.Name = "Part_Weld"
  1036. w16.Part0 = p16
  1037. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1038. w16.Part1 = p17
  1039. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1040. w17 = Instance.new("Weld", p17)
  1041. w17.Name = "Part_Weld"
  1042. w17.Part0 = p17
  1043. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1044. w17.Part1 = p18
  1045. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1046. w18 = Instance.new("Weld", p18)
  1047. w18.Name = "Part_Weld"
  1048. w18.Part0 = p18
  1049. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1050. w18.Part1 = p19
  1051. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1052. w19 = Instance.new("Weld", p19)
  1053. w19.Name = "Part_Weld"
  1054. w19.Part0 = p19
  1055. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1056. w19.Part1 = p20
  1057. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1058. w20 = Instance.new("Weld", p20)
  1059. w20.Name = "Part_Weld"
  1060. w20.Part0 = p20
  1061. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1062. w20.Part1 = p21
  1063. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1064. w21 = Instance.new("Weld", p21)
  1065. w21.Name = "Wedge_Weld"
  1066. w21.Part0 = p21
  1067. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1068. w21.Part1 = p22
  1069. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1070. w22 = Instance.new("Weld", p22)
  1071. w22.Name = "Part_Weld"
  1072. w22.Part0 = p22
  1073. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1074. w22.Part1 = p23
  1075. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1076. w23 = Instance.new("Weld", p23)
  1077. w23.Name = "Wedge_Weld"
  1078. w23.Part0 = p23
  1079. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1080. w23.Part1 = p24
  1081. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1082. w24 = Instance.new("Weld", p24)
  1083. w24.Name = "Part_Weld"
  1084. w24.Part0 = p24
  1085. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1086. w24.Part1 = p25
  1087. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1088. w25 = Instance.new("Weld", p25)
  1089. w25.Name = "Part_Weld"
  1090. w25.Part0 = p25
  1091. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1092. w25.Part1 = p26
  1093. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1094. m.Parent = char
  1095. m:MakeJoints()
  1096. ----------------------------------------------------
  1097. local cor2 = Instance.new("Part", char.Claw)
  1098. cor2.Name = "Thingy"
  1099. cor2.Locked = true
  1100. cor2.BottomSurface = 0
  1101. cor2.CanCollide = false
  1102. cor2.Size = Vector3.new(2, 1, 1)
  1103. cor2.Transparency = 1
  1104. cor2.TopSurface = 0
  1105. corw2 = Instance.new("Weld", cor2)
  1106. corw2.Part0 = larm
  1107. corw2.Part1 = cor2
  1108. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1109. corw2.C1 = CFrame.new(0, 0, 0)
  1110. weld2 = Instance.new("Weld", char.Claw)
  1111. weld2.Part0 = cor2
  1112. weld2.Part1 = char.Claw.ArmPart
  1113. weld2.C0 = CFrame.new(0, 0, 0)
  1114. ----------------------------------------------------
  1115. function weld5(part0, part1, c0, c1)
  1116. weeld=Instance.new("Weld", part0)
  1117. weeld.Part0=part0
  1118. weeld.Part1=part1
  1119. weeld.C0=c0
  1120. weeld.C1=c1
  1121. return weeld
  1122. end
  1123. ----------------------------------------------------
  1124. function newRay(start,face,range,wat)
  1125. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1126. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1127. return rey,hit,pos
  1128. end
  1129. ----------------------------------------------------
  1130. mod5 = Instance.new("Model",char)
  1131.  
  1132. function FindNearestTorso(Position,Distance,SinglePlayer)
  1133. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1134. local List = {}
  1135. for i,v in pairs(workspace:GetChildren())do
  1136. if v:IsA("Model")then
  1137. if v:findFirstChild("Torso")then
  1138. if v ~= char then
  1139. if(v.Torso.Position -Position).magnitude <= Distance then
  1140. table.insert(List,v)
  1141. end
  1142. end
  1143. end
  1144. end
  1145. end
  1146. return List
  1147. end
  1148.  
  1149. function Landing()
  1150. part=Instance.new('Part',mod5)
  1151. part.Anchored=true
  1152. part.CanCollide=false
  1153. part.FormFactor='Custom'
  1154. part.Size=Vector3.new(.2,.2,.2)
  1155. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1156. part.Transparency=.7
  1157. part.BrickColor=BrickColor.new('Royal purple')
  1158. mesh=Instance.new('SpecialMesh',part)
  1159. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1160. mesh.Scale=Vector3.new(10,5,10)
  1161.  
  1162. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1163. if v:FindFirstChild('Humanoid') then
  1164. v.Humanoid:TakeDamage(math.random(20,30))
  1165. v.Humanoid.PlatformStand = true
  1166. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1167. end
  1168. end
  1169.  
  1170. coroutine.resume(coroutine.create(function()
  1171. for i=0,3.8,0.05 do
  1172. wait()
  1173. part.CFrame=part.CFrame
  1174. part.Transparency=i
  1175. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1176. end
  1177. part.Parent = nil
  1178. end))
  1179. end
  1180. ----------------------------------------------------
  1181. mod4 = Instance.new("Model",char)
  1182.  
  1183. ptez = {0.7, 0.8, 0.9, 1}
  1184.  
  1185. function FindNearestTorso(Position,Distance,SinglePlayer)
  1186. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1187. local List = {}
  1188. for i,v in pairs(workspace:GetChildren())do
  1189. if v:IsA("Model")then
  1190. if v:findFirstChild("Torso")then
  1191. if v ~= char then
  1192. if(v.Torso.Position -Position).magnitude <= Distance then
  1193. table.insert(List,v)
  1194. end
  1195. end
  1196. end
  1197. end
  1198. end
  1199. return List
  1200. end
  1201.  
  1202. function GroundPound()
  1203. part=Instance.new('Part',mod4)
  1204. part.Anchored=true
  1205. part.CanCollide=false
  1206. part.FormFactor='Custom'
  1207. part.Size=Vector3.new(.2,.2,.2)
  1208. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1209. part.Transparency=.7
  1210. part.BrickColor=BrickColor.new('Royal purple')
  1211. mesh=Instance.new('SpecialMesh',part)
  1212. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1213. mesh.Scale=Vector3.new(3,3,3)
  1214. part2=Instance.new('Part',mod4)
  1215. part2.Anchored=true
  1216. part2.CanCollide=false
  1217. part2.FormFactor='Custom'
  1218. part2.Size=Vector3.new(.2,.2,.2)
  1219. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1220. part2.Transparency=.7
  1221. part2.BrickColor=BrickColor.new('Really red')
  1222. mesh2=Instance.new('SpecialMesh',part2)
  1223. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1224. mesh2.Scale=Vector3.new(3,1.5,3)
  1225. x = Instance.new("Sound",char)
  1226. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1227. x.Pitch = ptez[math.random(1,#ptez)]
  1228. x.Volume = 1
  1229. wait(.1)
  1230. x:Play()
  1231. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1232. if v:FindFirstChild('Humanoid') then
  1233. v.Humanoid:TakeDamage(math.random(8,15))
  1234. end
  1235. end
  1236. coroutine.resume(coroutine.create(function()
  1237. for i=0,0.62,0.13 do
  1238. wait()
  1239. part.CFrame=part.CFrame
  1240. part.Transparency=i
  1241. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1242. part2.CFrame=part2.CFrame
  1243. part2.Transparency=i
  1244. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1245. end
  1246. part.Parent=nil
  1247. part2.Parent=nil
  1248. x:Destroy()
  1249. end))
  1250. end
  1251. ----------------------------------------------------
  1252. mod=Instance.new('Model',char)
  1253.  
  1254. function charge()
  1255. hed.Velocity=hed.CFrame.lookVector*200
  1256. part=Instance.new('Part',mod)
  1257. part.Anchored=true
  1258. part.CanCollide=false
  1259. part.FormFactor='Custom'
  1260. part.Size=Vector3.new(.2,.2,.2)
  1261. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1262. part.Transparency=.7
  1263. part.BrickColor=BrickColor.new('Gold')
  1264. mesh=Instance.new('SpecialMesh',part)
  1265. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1266. mesh.Scale=Vector3.new(10,5,10)
  1267. part2=part:clone()
  1268. part2.Parent=mod
  1269. part2.BrickColor=BrickColor.new('Gold')
  1270. mesh2=mesh:clone()
  1271. mesh2.Parent=part2
  1272. mesh2.Scale=Vector3.new(20,10,20)
  1273. part3=part2:clone()
  1274. part3.Parent = mod
  1275. part3.BrickColor=BrickColor.new('Royal purple')
  1276. mesh3=mesh2:clone()
  1277. mesh2.Parent=part3
  1278. mesh3.Scale=Vector3.new(30,15,30)
  1279. coroutine.resume(coroutine.create(function()
  1280. for i=0,1,0.1 do
  1281. wait()
  1282. part.CFrame=part.CFrame
  1283. part.Transparency=i
  1284. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1285. part2.CFrame=part2.CFrame
  1286. part2.Transparency=i
  1287. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1288. part3.CFrame=part3.CFrame
  1289. part3.Transparency=i
  1290. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1291. end
  1292. part.Parent=nil
  1293. part2.Parent=nil
  1294. part3.Parent = nil
  1295. end))
  1296. end
  1297. ----------------------------------------------------
  1298. function FindNearestTorso(Position,Distance,SinglePlayer)
  1299. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1300. local List = {}
  1301. for i,v in pairs(workspace:GetChildren())do
  1302. if v:IsA("Model")then
  1303. if v:findFirstChild("Torso")then
  1304. if v ~= char then
  1305. if(v.Torso.Position -Position).magnitude <= Distance then
  1306. table.insert(List,v)
  1307. end
  1308. end
  1309. end
  1310. end
  1311. end
  1312. return List
  1313. end
  1314.  
  1315. mod3 = Instance.new("Model",rleg)
  1316.  
  1317. function Stomp()
  1318. part=Instance.new('Part',mod3)
  1319. part.Anchored=true
  1320. part.CanCollide=false
  1321. part.FormFactor='Custom'
  1322. part.Size=Vector3.new(.2,.2,.2)
  1323. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1324. part.Transparency=.7
  1325. part.BrickColor=BrickColor.new('Bright green')
  1326. mesh=Instance.new('SpecialMesh',part)
  1327. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1328. mesh.Scale=Vector3.new(25,25,25)
  1329. part2=part:clone()
  1330. part2.Parent=mod3
  1331. part2.BrickColor=BrickColor.new('Bright green')
  1332. mesh2=mesh:clone()
  1333. mesh2.Parent=part2
  1334. mesh2.Scale=Vector3.new(15,15,15)
  1335. part3=part:clone()
  1336. part3.Parent=mod3
  1337. part3.TopSurface=0
  1338. part3.BottomSurface=0
  1339. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1340. mesh3=Instance.new('SpecialMesh',part3)
  1341. mesh3.MeshType = 3
  1342. mesh3.Scale=Vector3.new(12,12,12)
  1343. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1344. if v:FindFirstChild('Humanoid') then
  1345. v.Humanoid:TakeDamage(math.random(20,60))
  1346. v.Humanoid.PlatformStand = true
  1347. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1348. end
  1349. end
  1350. coroutine.resume(coroutine.create(function()
  1351. for i=0,3.8,0.05 do
  1352. wait()
  1353. part.CFrame=part.CFrame
  1354. part.Transparency=i
  1355. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1356. part2.CFrame=part2.CFrame
  1357. part2.Transparency=i
  1358. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1359. part3.CFrame=part3.CFrame
  1360. part3.Transparency=i
  1361. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1362. end
  1363. end))
  1364. end
  1365. ----------------------------------------------------
  1366.  
  1367. local acos = math.acos
  1368. local sqrt = math.sqrt
  1369. local Vec3 = Vector3.new
  1370. local fromAxisAngle = CFrame.fromAxisAngle
  1371.  
  1372. local function toAxisAngle(CFr)
  1373. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1374. local Angle = math.acos((R00+R11+R22-1)/2)
  1375. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1376. A = A == 0 and 0.00001 or A
  1377. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1378. B = B == 0 and 0.00001 or B
  1379. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1380. C = C == 0 and 0.00001 or C
  1381. local x = (R21-R12)/sqrt(A)
  1382. local y = (R02-R20)/sqrt(B)
  1383. local z = (R10-R01)/sqrt(C)
  1384. return Vec3(x,y,z),Angle
  1385. end
  1386.  
  1387. function ApplyTrig(Num,Func)
  1388. local Min,Max = Func(0),Func(1)
  1389. local i = Func(Num)
  1390. return (i-Min)/(Max-Min)
  1391. --[[if Func == "sin" then
  1392. return (math.sin((1-Num)*math.pi)+1)/2
  1393. elseif Func == "cos" then
  1394. return (math.cos((1-Num)*math.pi)+1)/2
  1395. end]]
  1396. end
  1397.  
  1398. function LerpCFrame(CFrame1,CFrame2,Num)
  1399. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1400. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1401. end
  1402.  
  1403. function Crater(Torso,Radius)
  1404. Spawn(function()
  1405. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1406. local Ignore = {}
  1407. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1408. if v.Character ~= nil then
  1409. Ignore[#Ignore+1] = v.Character
  1410. end
  1411. end
  1412. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1413. if Hit == nil then return end
  1414. local Parts = {}
  1415. for i = 1,360,10 do
  1416. local P = Instance.new("Part",Torso.Parent)
  1417. P.Anchored = true
  1418. P.FormFactor = "Custom"
  1419. P.BrickColor = Hit.BrickColor
  1420. P.Material = Hit.Material
  1421. P.TopSurface = "Smooth"
  1422. P.BottomSurface = "Smooth"
  1423. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1424. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1425. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1426. if math.random(0,5) == 0 then -- rubble
  1427. local P = Instance.new("Part",Torso.Parent)
  1428. P.Anchored = true
  1429. P.FormFactor = "Custom"
  1430. P.BrickColor = Hit.BrickColor
  1431. P.Material = Hit.Material
  1432. P.TopSurface = "Smooth"
  1433. P.BottomSurface = "Smooth"
  1434. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1435. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1436. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1437. end
  1438. end
  1439. for i = 0,1,0.05 do
  1440. for i2,v in pairs(Parts) do
  1441. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1442. end
  1443. wait(0.02)
  1444. end
  1445. for i,v in pairs(Parts) do
  1446. if v[1].Size.X > 2.1 then
  1447. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1448. end
  1449. v[1].Anchored = false
  1450. end
  1451. for i = 0,1,0.05 do
  1452. for i2,v in pairs(Parts) do
  1453. v[1].Transparency = i
  1454. if i == 1 then
  1455. v[1]:Destroy()
  1456. elseif i >= 0.25 then
  1457. v[1].CanCollide = false
  1458. end
  1459. end
  1460. wait(0.02)
  1461. end
  1462. Parts = nil
  1463. end)
  1464. end
  1465.  
  1466. ----------------------------------------------------
  1467. mouse.KeyDown:connect(function(key)
  1468. if key == "r" then
  1469. larm.BrickColor = BrickColor.new("Gold")
  1470. rarm.BrickColor = BrickColor.new("Gold")
  1471. if Debounces.CanAttack == true then
  1472. Debounces.CanAttack = false
  1473. Debounces.on = true
  1474. Debounces.NoIdl = true
  1475. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1476. hit = ht.Parent
  1477. if ht and hit:IsA("Model") then
  1478. if hit:FindFirstChild("Humanoid") then
  1479. if hit.Name ~= p.Name then
  1480. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1481. Debounces.Slashed = true]]--
  1482. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1483. wait(1)
  1484. --Debounces.Slashed = false
  1485. --end
  1486. end
  1487. end
  1488. elseif ht and hit:IsA("Hat") then
  1489. if hit.Parent.Name ~= p.Name then
  1490. if hit.Parent:FindFirstChild("Humanoid") then
  1491. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1492. Debounces.Slashed = true]]--
  1493. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1494. wait(1)
  1495. --Debounces.Slashed = false
  1496. end
  1497. end
  1498. end
  1499. end)
  1500. q = Instance.new("Sound",hed)
  1501. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1502. q.Pitch = 0.85
  1503. q.Looped = false
  1504. q1 = Instance.new("Sound",hed)
  1505. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1506. q1.Pitch = 0.85
  1507. q1.Looped = false
  1508. q:Play()
  1509. q1:Play()
  1510. for i = 1,20 do
  1511. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1512. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1513. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1514. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1515. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1516. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1517. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1518. if Debounces.on == false then break end
  1519. wait()
  1520. end
  1521. n = Instance.new("Sound",hed)
  1522. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1523. n.Pitch = 0.94
  1524. n.Looped = false
  1525. n1 = Instance.new("Sound",hed)
  1526. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1527. n1.Pitch = 0.94
  1528. n1.Looped = false
  1529. n:Play()
  1530. n1:Play()
  1531. b = Instance.new("Sound",hed)
  1532. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1533. b.Pitch = 0.94
  1534. b.Looped = false
  1535. b1 = Instance.new("Sound",hed)
  1536. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1537. b1.Pitch = 0.94
  1538. b1.Looped = false
  1539. b:Play()
  1540. b1:Play()
  1541. for i = 1,26 do
  1542. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1543. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1544. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1545. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1546. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1547. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1548. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1549. if Debounces.on == false then break end
  1550. wait()
  1551. end
  1552. wait(.5)
  1553. to:disconnect()
  1554. q:Destroy()
  1555. q1:Destroy()
  1556. n:Destroy()
  1557. n1:Destroy()
  1558. larm.BrickColor = BrickColor.new("Royal purple")
  1559. rarm.BrickColor = BrickColor.new("Royal purple")
  1560. if Debounces.CanAttack == false then
  1561. Debounces.CanAttack = true
  1562. Debounces.on = false
  1563. Debounces.NoIdl = false
  1564. end
  1565. end
  1566. end
  1567. end)
  1568. ----------------------------------------------------
  1569. mouse.KeyDown:connect(function(key)
  1570. if key == "q" then
  1571. larm.BrickColor = BrickColor.new("Gold")
  1572. rarm.BrickColor = BrickColor.new("Gold")
  1573. if Debounces.CanAttack == true then
  1574. Debounces.CanAttack = false
  1575. Debounces.on = true
  1576. Debounces.NoIdl = true
  1577. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1578. hit = ht.Parent
  1579. if ht and hit:IsA("Model") then
  1580. if hit:FindFirstChild("Humanoid") then
  1581. if hit.Name ~= p.Name then
  1582. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1583. Debounces.Slashed = true]]--
  1584. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1585. wait(1)
  1586. --Debounces.Slashed = false
  1587. --end
  1588. end
  1589. end
  1590. elseif ht and hit:IsA("Hat") then
  1591. if hit.Parent.Name ~= p.Name then
  1592. if hit.Parent:FindFirstChild("Humanoid") then
  1593. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1594. Debounces.Slashed = true]]--
  1595. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1596. wait(1)
  1597. --Debounces.Slashed = false
  1598. end
  1599. end
  1600. end
  1601. end)
  1602. for i = 1, 20 do
  1603. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1604. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1605. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1606. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1607. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1608. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1609. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1610. if Debounces.on == false then break end
  1611. wait()
  1612. end
  1613. z = Instance.new("Sound",hed)
  1614. z.SoundId = "rbxassetid://160069154"
  1615. z.Looped = false
  1616. z.Pitch = .9
  1617. z1 = Instance.new("Sound",hed)
  1618. z1.SoundId = "rbxassetid://160069154"
  1619. z1.Looped = false
  1620. z1.Pitch = .9
  1621. wait(0.01)
  1622. z:Play()
  1623. z1:Play()
  1624. for i = 1, 12 do
  1625. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1629. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1630. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1631. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1632. if Debounces.on == false then break end
  1633. wait()
  1634. end
  1635. for i = 1, 12 do
  1636. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1637. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1638. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1639. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1640. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1641. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1642. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1643. if Debounces.on == false then break end
  1644. wait()
  1645. end
  1646. z = Instance.new("Sound",hed)
  1647. z.SoundId = "rbxassetid://168586621"
  1648. z.Looped = false
  1649. z.Pitch = 1
  1650. z1 = Instance.new("Sound",hed)
  1651. z1.SoundId = "rbxassetid://168586621"
  1652. z1.Looped = false
  1653. z1.Pitch = 1
  1654. wait(0.01)
  1655. z:Play()
  1656. z1:Play()
  1657. for i = 1, 12 do
  1658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1660. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1661. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1664. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1665. if Debounces.on == false then break end
  1666. wait()
  1667. end
  1668. to:disconnect()
  1669. larm.BrickColor = BrickColor.new("Royal purple")
  1670. rarm.BrickColor = BrickColor.new("Royal purple")
  1671. if Debounces.CanAttack == false then
  1672. Debounces.CanAttack = true
  1673. Debounces.on = false
  1674. Debounces.NoIdl = false
  1675. end
  1676. end
  1677. end
  1678. end)
  1679. ----------------------------------------------------
  1680. Sit = false
  1681. mouse.KeyDown:connect(function(key)
  1682. if key == "v" then
  1683. if Sit == false then
  1684. Sit = true
  1685. hum.WalkSpeed = 0.001
  1686. stanceToggle = "Sitting"
  1687. elseif Sit == true then
  1688. Sit = false
  1689. hum.WalkSpeed = 7
  1690. stanceToggle = "Normal"
  1691. end
  1692. end
  1693. end)
  1694. ----------------------------------------------------
  1695. mouse.KeyDown:connect(function(key)
  1696. if key == "t" then
  1697. if Debounces.CanAttack == true then
  1698. Debounces.CanAttack = false
  1699. Debounces.on = true
  1700. Debounces.NoIdl = true
  1701. for i = 1, 20 do
  1702. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1708. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1709. if Debounces.on == false then break end
  1710. wait()
  1711. end
  1712. Spawn(function()
  1713. local Parts = {}
  1714. for Y = -5,5 do
  1715. local P = Instance.new("Part",char)
  1716. P.Anchored = true
  1717. P.FormFactor = "Custom"
  1718. P.CanCollide = false
  1719. P.Size = Vector3.new(1,2,1)
  1720. P.TopSurface = "SmoothNoOutlines"
  1721. P.BottomSurface = "SmoothNoOutlines"
  1722. P.BrickColor = BrickColor.new("Royal purple")
  1723. P.Name = tostring(Y)
  1724. local i = (Y+5)/(10)
  1725. i = 1-math.cos(math.pi*i-(math.pi/2))
  1726. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1727. --[[P.Touched:connect(function(ht)
  1728. local hit = ht.Parent
  1729. if hit:FindFirstChild("Humanoid") then
  1730. hit.Humanoid:TakeDamage(math.random(20,50))
  1731. end
  1732. end)]]--
  1733. s = Instance.new("Sound",P)
  1734. s.SoundId = "rbxassetid://228343271"
  1735. s.Volume = .7
  1736. s.Pitch = 0.9
  1737. s:Play()
  1738. P.Touched:connect(function(ht)
  1739. hit = ht.Parent
  1740. if ht and hit:IsA("Model") then
  1741. if hit:FindFirstChild("Humanoid") then
  1742. if hit.Name ~= p.Name then
  1743. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1744. Debounces.Slashed = true]]--
  1745. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1746. hit:FindFirstChild("Humanoid").PlatformStand = true
  1747. wait(1)
  1748. --Debounces.Slashed = false
  1749. --end
  1750. end
  1751. end
  1752. elseif ht and hit:IsA("Hat") then
  1753. if hit.Parent.Name ~= p.Name then
  1754. if hit.Parent:FindFirstChild("Humanoid") then
  1755. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1756. Debounces.Slashed = true]]--
  1757. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1758. hit:FindFirstChild("Humanoid").PlatformStand = true
  1759. wait(1)
  1760. --Debounces.Slashed = false
  1761. --end
  1762. end
  1763. end
  1764. end
  1765. end)
  1766. Parts[#Parts+1] = P
  1767. end
  1768. local BREAKIT = false
  1769. local CParts = {}
  1770. local Rocks = {}
  1771. local LastPos = nil
  1772. for i = 1,70 do
  1773. for i2,v in pairs(Parts) do
  1774. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1775. local cf = v.CFrame
  1776. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1777. v.CFrame = cf
  1778. v.Transparency = v.Transparency+0.02
  1779. if v.Transparency >= 0.975 then BREAKIT = true end
  1780. if v.Name == "0" then
  1781. local Ignore = {}
  1782. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1783. if v.Character ~= nil then
  1784. Ignore[#Ignore+1] = v.Character
  1785. end
  1786. end
  1787. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1788. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1789. if Hit ~= nil then
  1790. if #Rocks == 0 then
  1791. for i = 1,5 do
  1792. local P = Instance.new("Part",char)
  1793. Rocks[#Rocks+1] = P
  1794. P.Anchored = true
  1795. P.FormFactor = "Custom"
  1796. P.BrickColor = Hit.BrickColor
  1797. P.Material = Hit.Material
  1798. P.TopSurface = "Smooth"
  1799. P.BottomSurface = "Smooth"
  1800. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1801. end
  1802. end
  1803. for i,P in pairs(Rocks) do
  1804. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1805. end
  1806. local P = Instance.new("Part",char)
  1807. CParts[#CParts+1] = {P,tick()}
  1808. P.Anchored = true
  1809. P.FormFactor = "Custom"
  1810. P.BrickColor = Hit.BrickColor
  1811. P.Material = Hit.Material
  1812. P.TopSurface = "Smooth"
  1813. P.BottomSurface = "Smooth"
  1814. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1815. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1816. Pos = Pos.p
  1817. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1818. local P = P:Clone()
  1819. CParts[#CParts+1] = {P,tick()}
  1820. P.Parent = char
  1821. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1822. Pos = Pos.p
  1823. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1824. if LastPos ~= nil then
  1825. local P = P:Clone()
  1826. CParts[#CParts+1] = {P,tick()}
  1827. P.Parent = char
  1828. P.BrickColor = BrickColor.new("Royal purple")
  1829. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1830. Pos = Pos.p
  1831. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1832. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1833. --P.Velocity = Vector3.new(0,-1000,0)
  1834. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1835. end
  1836. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1837. end
  1838. end
  1839. end
  1840. if BREAKIT then break end
  1841. wait(0.002)
  1842. end
  1843. for i,v in pairs(Rocks) do
  1844. CParts[#CParts+1] = {v,tick()}
  1845. end
  1846. for i,v in pairs(Parts) do
  1847. v:Destroy()
  1848. end
  1849. Parts = nil
  1850. while true do
  1851. local t = tick()
  1852. local p = nil
  1853. for i,v in pairs(CParts) do
  1854. if t-v[2] > 4 then
  1855. v[1].Transparency = v[1].Transparency+0.05
  1856. if v[1].Transparency >= 1 then
  1857. v[1]:Destroy()
  1858. CParts[i] = nil
  1859. end
  1860. end
  1861. p = v
  1862. end
  1863. if p == nil then break end
  1864. wait(0.002)
  1865. end
  1866. for i,v in pairs(CParts) do
  1867. v:Destroy()
  1868. end
  1869. CParts = {}
  1870. end)
  1871. for i = 1, 20 do
  1872. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1873. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1874. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1875. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1876. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1877. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1878. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1879. if Debounces.on == false then break end
  1880. wait()
  1881. end
  1882. if Debounces.CanAttack == false then
  1883. Debounces.CanAttack = true
  1884. Debounces.on = false
  1885. Debounces.NoIdl = false
  1886. end
  1887. end
  1888. end
  1889. end)
  1890. ----------------------------------------------------
  1891. mouse.KeyDown:connect(function(key)
  1892. if key == "e" then
  1893. larm.BrickColor = BrickColor.new("Gold")
  1894. rarm.BrickColor = BrickColor.new("Gold")
  1895. if Debounces.CanAttack == true then
  1896. Debounces.CanAttack = false
  1897. Debounces.on = true
  1898. Debounces.NoIdl = true
  1899. for i = 1, 18 do
  1900. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1901. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1902. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1903. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1904. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1905. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1906. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1907. if Debounces.on == false then break end
  1908. wait()
  1909. end
  1910. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1911. local rng = Instance.new("Part", char.Absolution.Handle)
  1912. rng.Anchored = true
  1913. rng.BrickColor = BrickColor.new("Royal purple")
  1914. rng.CanCollide = true
  1915. rng.FormFactor = 3
  1916. rng.Name = "Ring"
  1917. rng.Size = Vector3.new(1, 1, 1)
  1918. rng.CanCollide = false
  1919. rng.Transparency = 0.35
  1920. rng.TopSurface = 0
  1921. rng.BottomSurface = 0
  1922. rng.CFrame = HandCF
  1923. local rngm = Instance.new("SpecialMesh", rng)
  1924. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1925. rngm.Scale = Vector3.new(1, 1, 2)
  1926. x = Instance.new("Sound", hed)
  1927. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1928. x.Looped = false
  1929. x.Pitch = .7
  1930. x.Volume = 1
  1931. x1 = Instance.new("Sound", hed)
  1932. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1933. x1.Looped = false
  1934. x1.Pitch = .7
  1935. x1.Volume = 1
  1936. x:Play()
  1937. x1:Play()
  1938. rngto = rng.Touched:connect(function(ht)
  1939. hit = ht.Parent
  1940. if ht and hit:IsA("Model") then
  1941. if hit:FindFirstChild("Humanoid") then
  1942. if hit.Name ~= p.Name then
  1943. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1944. Debounces.Slashed = true]]--
  1945. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1946. hit:FindFirstChild("Humanoid").PlatformStand = true
  1947. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1948. --Debounces.Slashed = false
  1949. --end
  1950. end
  1951. end
  1952. elseif ht and hit:IsA("Hat") then
  1953. if hit.Parent.Name ~= p.Name then
  1954. if hit.Parent:FindFirstChild("Humanoid") then
  1955. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1956. Debounces.Slashed = true]]--
  1957. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1958. hit:FindFirstChild("Humanoid").PlatformStand = true
  1959. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1960. --Debounces.Slashed = false
  1961. end
  1962. end
  1963. end
  1964. end)
  1965. coroutine.wrap(function()
  1966. for i = 1, 60, 2 do
  1967. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1968. rng.Size = rngm.Scale
  1969. rng.CFrame = HandCF
  1970. rng.Transparency = i/60
  1971. wait()
  1972. end
  1973. wait()
  1974. rng:Destroy()
  1975. end)()
  1976. for i = 1, 18 do
  1977. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1978. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1979. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1980. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1981. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1982. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1983. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1984. if Debounces.on == false then break end
  1985. wait()
  1986. end
  1987. larm.BrickColor = BrickColor.new("Royal purple")
  1988. rarm.BrickColor = BrickColor.new("Royal purple")
  1989. x:Destroy()
  1990. x1:Destroy()
  1991. if Debounces.CanAttack == false then
  1992. Debounces.CanAttack = true
  1993. Debounces.on = false
  1994. Debounces.NoIdl = false
  1995. end
  1996. end
  1997. end
  1998. end)
  1999. ----------------------------------------------------
  2000. mouse.KeyDown:connect(function(key)
  2001. if key == "y" then
  2002. if Debounces.CanAttack == true then
  2003. Debounces.CanAttack = false
  2004. Debounces.on = true
  2005. Debounces.NoIdl = true
  2006. for i = 1, 15 do
  2007. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2008. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2009. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2010. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2011. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2012. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2013. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2014. if Debounces.on == false then break end
  2015. wait()
  2016. end
  2017. x = Instance.new("Sound",char)
  2018. x.SoundId = "rbxassetid://228343271"
  2019. x.Pitch = 1
  2020. x.Volume = .8
  2021. wait(.1)
  2022. x:Play()
  2023. Debounces.on = false
  2024. Debounces.Here = false
  2025. shot = shot + 1
  2026. local rng = Instance.new("Part", char)
  2027. rng.Anchored = true
  2028. rng.BrickColor = BrickColor.new("Royal purple")
  2029. rng.CanCollide = false
  2030. rng.FormFactor = 3
  2031. rng.Name = "Ring"
  2032. rng.Size = Vector3.new(1, 1, 1)
  2033. rng.Transparency = 0.35
  2034. rng.TopSurface = 0
  2035. rng.BottomSurface = 0
  2036. rng2 = rng:clone()
  2037. rng3 = rng2:clone()
  2038. rng4 = rng2:clone()
  2039. local rngm = Instance.new("SpecialMesh", rng)
  2040. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2041. rngm.Scale = Vector3.new(10, 10, 1)
  2042. rngm2 = rngm:clone()
  2043. rngm2.Scale = Vector3.new(5, 5, 1)
  2044. rngm3=rngm2:clone()
  2045. rngm3.Parent = rng3
  2046. rngm3.Scale = Vector3.new(8, 8, 1)
  2047. rngm4 = rngm2:clone()
  2048. rngm4.Parent = rng4
  2049. rngm4.Scale = Vector3.new(6, 6, 1)
  2050. local bem = Instance.new("Part", char)
  2051. bem.Anchored = true
  2052. bem.BrickColor = BrickColor.new("Royal purple")
  2053. bem.CanCollide = false
  2054. bem.FormFactor = 3
  2055. bem.Name = "Beam" .. shot
  2056. bem.Size = Vector3.new(1, 1, 1)
  2057. bem.Transparency = 0.35
  2058. bem.TopSurface = 0
  2059. bem.BottomSurface = 0
  2060. local bemm = Instance.new("SpecialMesh", bem)
  2061. bemm.MeshType = 4
  2062. bemm.Scale = Vector3.new(1, 4, 4)
  2063. local out = Instance.new("Part", char)
  2064. out.Anchored = true
  2065. out.BrickColor = BrickColor.new("Royal purple")
  2066. out.CanCollide = false
  2067. out.FormFactor = 3
  2068. out.Name = "Out"
  2069. out.Size = Vector3.new(4, 4, 4)
  2070. out.Transparency = 0.35
  2071. out.TopSurface = 0
  2072. out.BottomSurface = 0
  2073. local outm = Instance.new("SpecialMesh", out)
  2074. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2075. outm.Scale = Vector3.new(4, 4, 4)
  2076. local bnd = Instance.new("Part", char)
  2077. bnd.Anchored = true
  2078. bnd.BrickColor = BrickColor.new("Royal purple")
  2079. bnd.CanCollide = false
  2080. bnd.FormFactor = 3
  2081. bnd.Name = "Bend"
  2082. bnd.Size = Vector3.new(1, 1, 1)
  2083. bnd.Transparency = 1
  2084. bnd.TopSurface = 0
  2085. bnd.BottomSurface = 0
  2086. local bndm = Instance.new("SpecialMesh", bnd)
  2087. bndm.MeshType = 3
  2088. bndm.Scale = Vector3.new(8, 8, 8)
  2089. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2090. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2091. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2092. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2093. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2094. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2095. Debounces.Shewt = true
  2096. coroutine.wrap(function()
  2097. for i = 1, 20, 0.2 do
  2098. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2099. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2100. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2101. rng.Transparency = i/20
  2102. rng3.Transparency = 1/16
  2103. rng4.Transparency = i/12
  2104. wait()
  2105. end
  2106. wait()
  2107. rng:Destroy()
  2108. end)()
  2109. if Debounces.Shewt == true then
  2110. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2111. hit = ht.Parent
  2112. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2113. if HasntTouched(hit.Name) == true and deb == false then
  2114. deb = true
  2115. coroutine.wrap(function()
  2116. hit:FindFirstChild("Humanoid").PlatformStand = true
  2117. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2118. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2119. end)()
  2120. table.insert(Touche, hit.Name)
  2121. deb = false
  2122. end
  2123. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2124. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2125. deb = true
  2126. coroutine.wrap(function()
  2127. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2128. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2129. wait(1)
  2130. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2131. end)()
  2132. table.insert(Touche, hit.Parent.Name)
  2133. deb = false
  2134. for i, v in pairs(Touche) do
  2135. print(v)
  2136. end
  2137. end
  2138. end
  2139. end)
  2140. end
  2141. for i = 0, 260, 8 do
  2142. bem.Size = Vector3.new(i, 2, 2)
  2143. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2144. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2145. bnd.Size = Vector3.new(1,1,1)
  2146. bndm.Scale = Vector3.new(8,8,8)
  2147. if i % 10 == 0 then
  2148. local newRng = rng2:Clone()
  2149. newRng.Parent = char
  2150. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2151. local newRngm = rngm2:clone()
  2152. newRngm.Parent=newRng
  2153. coroutine.wrap(function()
  2154. for i = 1, 10, 0.2 do
  2155. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2156. newRng.Transparency = i/10
  2157. wait()
  2158. end
  2159. wait()
  2160. newRng:Destroy()
  2161. end)()
  2162. end
  2163. wait()
  2164. end
  2165. wait()
  2166. Debounces.Shewt = false
  2167. bem:Destroy()
  2168. out:Destroy()
  2169. bnd:Destroy()
  2170. Debounces.Ready = false
  2171. for i, v in pairs(Touche) do
  2172. table.remove(Touche, i)
  2173. end
  2174. wait()
  2175. table.insert(Touche, char.Name)
  2176. Debounces.NoIdl = false
  2177. if Debounces.CanAttack == false then
  2178. Debounces.CanAttack = true
  2179. end
  2180. end
  2181. end
  2182. end)
  2183. ----------------------------------------------------
  2184. sidz = {"231917888", "231917845", "231917806"}
  2185. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2186. mouse.KeyDown:connect(function(key)
  2187. if key == "f" then
  2188. larm.BrickColor = BrickColor.new("Gold")
  2189. rarm.BrickColor = BrickColor.new("Gold")
  2190. if Debounces.CanAttack == true then
  2191. Debounces.CanAttack = false
  2192. Debounces.on = true
  2193. Debounces.NoIdl = true
  2194. for i = 1, 10 do
  2195. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2196. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2197. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2198. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2199. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2200. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2201. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2202. if Debounces.on == false then break end
  2203. wait()
  2204. end
  2205. z = Instance.new("Sound",char)
  2206. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2207. z.Pitch = ptz[math.random(1,#ptz)]
  2208. z.Volume = 1
  2209. z1 = Instance.new("Sound",char)
  2210. z1.SoundId = z.SoundId
  2211. z1.Pitch = z.Pitch
  2212. z1.Volume = 1
  2213. wait(1)
  2214. z:Play()
  2215. z1:Play()
  2216. Stomp()
  2217. for i = 1, 20 do
  2218. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2219. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2220. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2221. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2222. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2223. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2224. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2225. if Debounces.on == false then break end
  2226. wait()
  2227. end
  2228. if Debounces.CanAttack == false then
  2229. Debounces.CanAttack = true
  2230. Debounces.on = false
  2231. Debounces.NoIdl = false
  2232. larm.BrickColor = BrickColor.new("Royal purple")
  2233. rarm.BrickColor = BrickColor.new("Royal purple")
  2234. end
  2235. end
  2236. end
  2237. end)
  2238. ----------------------------------------------------
  2239. mouse.KeyDown:connect(function(key)
  2240. if key == "g" then
  2241. larm.BrickColor = BrickColor.new("Gold")
  2242. rarm.BrickColor = BrickColor.new("Gold")
  2243. if Debounces.CanAttack == true then
  2244. Debounces.CanAttack = false
  2245. Debounces.on = true
  2246. Debounces.NoIdl = true
  2247. chrg = lleg.Touched:connect(function(ht)
  2248. hit = ht.Parent
  2249. if ht and hit:IsA("Model") then
  2250. if hit:FindFirstChild("Humanoid") then
  2251. if hit.Name ~= p.Name then
  2252. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2253. Debounces.Slashed = true]]--
  2254. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2255. hit:FindFirstChild("Humanoid").PlatformStand = true
  2256. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2257. --Debounces.Slashed = false
  2258. --end
  2259. end
  2260. end
  2261. elseif ht and hit:IsA("Hat") then
  2262. if hit.Parent.Name ~= p.Name then
  2263. if hit.Parent:FindFirstChild("Humanoid") then
  2264. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2265. Debounces.Slashed = true]]--
  2266. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2267. hit:FindFirstChild("Humanoid").PlatformStand = true
  2268. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2269. --Debounces.Slashed = false
  2270. end
  2271. end
  2272. end
  2273. end)
  2274. for i = 1, 14 do
  2275. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2276. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2277. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2278. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2279. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2280. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2281. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2282. if Debounces.on == false then break end
  2283. wait()
  2284. end
  2285. charge()
  2286. z = Instance.new("Sound",char)
  2287. z.SoundId = "rbxassetid://200632875"
  2288. z.Volume = 1
  2289. z.Pitch = .8
  2290. z1 = Instance.new("Sound",char)
  2291. z1.SoundId = "rbxassetid://200632875"
  2292. z1.Volume = 1
  2293. z1.Pitch = .9
  2294. z:Play()
  2295. z1:Play()
  2296. wait(1)
  2297. z:Destroy()
  2298. z1:Destroy()
  2299. chrg:disconnect()
  2300. if Debounces.CanAttack == false then
  2301. Debounces.CanAttack = true
  2302. Debounces.on = false
  2303. Debounces.NoIdl = false
  2304. larm.BrickColor = BrickColor.new("Royal purple")
  2305. rarm.BrickColor = BrickColor.new("Royal purple")
  2306. end
  2307. end
  2308. end
  2309. end)
  2310. ----------------------------------------------------
  2311. pt = {0.7, 0.8, 0.9}
  2312. mouse.KeyDown:connect(function(key)
  2313. if key == "h" then
  2314. if Debounces.CanJoke == true then
  2315. Debounces.CanJoke = false
  2316. u = Instance.new("Sound")
  2317. u.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2318. u.Parent = char
  2319. u.Looped = false
  2320. u.Pitch = pt[math.random(1,#pt)]
  2321. u.Volume = 1
  2322. u2 = Instance.new("Sound")
  2323. u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2324. u2.Parent = char
  2325. u2.Looped = false
  2326. u2.Pitch = u.Pitch
  2327. u2.Volume = 1
  2328. wait(.01)
  2329. u:Play()
  2330. u2:Play()
  2331. wait(6)
  2332. u:Destroy()
  2333. u2:Destroy()
  2334. if Debounces.CanJoke == false then
  2335. Debounces.CanJoke = true
  2336. end
  2337. end
  2338. end
  2339. end)
  2340. ----------------------------------------------------
  2341. mouse.KeyDown:connect(function(key)
  2342. if key == "l" then
  2343. if Debounces.CanJoke == true then
  2344. Debounces.CanJoke = false
  2345. z = Instance.new("Sound",char)
  2346. z.SoundId = "rbxassetid://233774928"
  2347. z.Pitch = .76
  2348. z.Volume = 1
  2349. wait()
  2350. z:Play()
  2351. wait(6)
  2352. z:Destroy()
  2353. if Debounces.CanJoke == false then
  2354. Debounces.CanJoke = true
  2355. end
  2356. end
  2357. end
  2358. end)
  2359. ----------------------------------------------------
  2360. mouse.KeyDown:connect(function(key)
  2361. if key == "j" then
  2362. if Debounces.CanJoke == true then
  2363. Debounces.CanJoke = false
  2364. z = Instance.new("Sound",char)
  2365. z.SoundId = "rbxassetid://135017456"
  2366. z.Pitch = .76
  2367. z.Volume = 1
  2368. wait()
  2369. z:Play()
  2370. wait(6)
  2371. z:Destroy()
  2372. if Debounces.CanJoke == false then
  2373. Debounces.CanJoke = true
  2374. end
  2375. end
  2376. end
  2377. end)
  2378. ----------------------------------------------------
  2379. mouse.KeyDown:connect(function(key)
  2380. if key == "n" then
  2381. if Debounces.CanJoke == true then
  2382. Debounces.CanJoke = false
  2383. z = Instance.new("Sound",char)
  2384. z.SoundId = "rbxassetid://130792236"
  2385. z.Pitch = .76
  2386. z.Volume = 1
  2387. wait()
  2388. z:Play()
  2389. wait(6)
  2390. z:Destroy()
  2391. if Debounces.CanJoke == false then
  2392. Debounces.CanJoke = true
  2393. end
  2394. end
  2395. end
  2396. end)
  2397. ----------------------------------------------------
  2398. mouse.KeyDown:connect(function(key)
  2399. if key == "k" then
  2400. if Debounces.CanJoke == true then
  2401. Debounces.CanJoke = false
  2402. z = Instance.new("Sound",char)
  2403. z.SoundId = "rbxassetid://135014184"
  2404. z.Pitch = .76
  2405. z.Volume = 1
  2406. wait()
  2407. z:Play()
  2408. wait(4)
  2409. z:Destroy()
  2410. if Debounces.CanJoke == false then
  2411. Debounces.CanJoke = true
  2412. end
  2413. end
  2414. end
  2415. end)
  2416. ----------------------------------------------------
  2417. mouse.KeyDown:connect(function(key)
  2418. if key == "x" then
  2419. if Debounces.CanAttack == true then
  2420. Debounces.CanAttack = false
  2421. Debounces.NoIdl = true
  2422. Debounces.on = true
  2423. Debounces.ks = true
  2424. for i = 1, 10 do
  2425. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2427. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2428. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2429. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2430. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2431. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2432. if Debounces.on == false then break end
  2433. wait()
  2434. end
  2435. z = Instance.new("Sound",hed)
  2436. z.SoundId = "rbxassetid://169445092"
  2437. z.Volume = 1
  2438. wait(0.1)
  2439. z:Play()
  2440. kik = rleg.Touched:connect(function(ht)
  2441. hit = ht.Parent
  2442. if ht and hit:IsA("Model") then
  2443. if hit:FindFirstChild("Humanoid") then
  2444. if hit.Name ~= p.Name then
  2445. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2446. Debounces.Slashed = true]]--
  2447. if Debounces.ks==true then
  2448. z = Instance.new("Sound",hed)
  2449. z.SoundId = "rbxassetid://169380525"
  2450. z.Volume = 1
  2451. z:Play()
  2452. Debounces.ks=false
  2453. end
  2454. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2455. hit:FindFirstChild("Humanoid").PlatformStand = true
  2456. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2457. --Debounces.Slashed = false
  2458. --end
  2459. end
  2460. end
  2461. elseif ht and hit:IsA("Hat") then
  2462. if hit.Parent.Name ~= p.Name then
  2463. if hit.Parent:FindFirstChild("Humanoid") then
  2464. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2465. Debounces.Slashed = true]]--
  2466. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2467. hit:FindFirstChild("Humanoid").PlatformStand = true
  2468. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2469. --Debounces.Slashed = false
  2470. --end
  2471. end
  2472. end
  2473. end
  2474. end)
  2475. for i = 1, 8 do
  2476. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2477. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2478. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2479. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2480. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2481. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2482. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2483. if Debounces.on == false then break end
  2484. wait()
  2485. end
  2486. kik:disconnect()
  2487. if Debounces.CanAttack == false then
  2488. Debounces.CanAttack = true
  2489. Debounces.on = false
  2490. Debounces.NoIdl = false
  2491. end
  2492. end
  2493. end
  2494. end)
  2495. ----------------------------------------------------
  2496. mouse.KeyDown:connect(function(key)
  2497. if key == "c" then
  2498. if Debounces.CanAttack == true then
  2499. Debounces.CanAttack = false
  2500. Debounces.NoIdl = true
  2501. Debounces.on = true
  2502. SIDZ = {"231917744", "231917742"}
  2503. PTZ = {0.7, 0.8, 0.9, 1}
  2504. for i = 1, 20 do
  2505. wait()
  2506. for i,v in pairs(char.Absolution:children()) do
  2507. if v:IsA("Part") or v:IsA("WedgePart") then
  2508. v.Transparency = v.Transparency + 0.05
  2509. end
  2510. end
  2511. end
  2512. function FindNearestTorso(Position,Distance,SinglePlayer)
  2513. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2514. local List = {}
  2515. for i,v in pairs(workspace:GetChildren())do
  2516. if v:IsA("Model")then
  2517. if v:findFirstChild("Torso")then
  2518. if v ~= char then
  2519. if(v.Torso.Position -Position).magnitude <= Distance then
  2520. table.insert(List,v)
  2521. end
  2522. end
  2523. end
  2524. end
  2525. end
  2526. return List
  2527. end
  2528. GroundPound()
  2529. for i = 1, 5 do
  2530. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2531. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2532. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2533. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2534. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2535. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2536. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2537. if Debounces.on == false then break end
  2538. wait()
  2539. end
  2540. GroundPound()
  2541. for i = 1, 5 do
  2542. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2543. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2544. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2545. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2546. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2547. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2548. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2549. if Debounces.on == false then break end
  2550. wait()
  2551. end
  2552. GroundPound()
  2553. for i = 1, 5 do
  2554. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2555. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2556. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2557. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2558. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2559. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2560. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2561. if Debounces.on == false then break end
  2562. wait()
  2563. end
  2564. GroundPound()
  2565. for i = 1, 5 do
  2566. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2567. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2568. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2569. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2570. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2571. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2572. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2573. if Debounces.on == false then break end
  2574. wait()
  2575. end
  2576. GroundPound()
  2577. for i = 1, 5 do
  2578. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2579. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2580. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2581. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2582. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2583. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2584. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2585. if Debounces.on == false then break end
  2586. wait()
  2587. end
  2588. GroundPound()
  2589. for i = 1, 5 do
  2590. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2591. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2592. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2593. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2594. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2595. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2596. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2597. if Debounces.on == false then break end
  2598. wait()
  2599. end
  2600. for i = 1, 18 do
  2601. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2602. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2603. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2604. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2605. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2606. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2607. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2608. if Debounces.on == false then break end
  2609. wait()
  2610. end
  2611. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2612. if v:FindFirstChild('Humanoid') then
  2613. v.Humanoid:TakeDamage(math.random(20,60))
  2614. v.Humanoid.PlatformStand = true
  2615. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2616. end
  2617. end
  2618. x = Instance.new("Sound",char)
  2619. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2620. x.Pitch = PTZ[math.random(1,#PTZ)]
  2621. x.Volume = 1
  2622. wait(0.1)
  2623. x:Play()
  2624. Crater(hed,20)
  2625. for i = 1, 14 do
  2626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2628. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2632. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2633. if Debounces.on == false then break end
  2634. wait()
  2635. end
  2636. if Debounces.CanAttack == false then
  2637. Debounces.CanAttack = true
  2638. Debounces.on = false
  2639. Debounces.NoIdl = false
  2640. for i = 1, 20 do
  2641. wait()
  2642. for i,v in pairs(char.Absolution:children()) do
  2643. if v:IsA("Part") or v:IsA("WedgePart") then
  2644. v.Transparency = v.Transparency - 0.05
  2645. end
  2646. end
  2647. end
  2648. end
  2649. end
  2650. end
  2651. end)
  2652. ----------------------------------------------------176349813
  2653. mouse.KeyDown:connect(function(key)
  2654. if key == "b" then
  2655. hum.WalkSpeed = 0.01
  2656. if Debounces.CanAttack == true then
  2657. Debounces.CanAttack = false
  2658. Debounces.NoIdl = true
  2659. Debounces.on = true
  2660. for i = 1,20 do
  2661. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2662. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2663. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2664. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2665. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2666. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2667. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2668. if Debounces.on == false then break end
  2669. wait()
  2670. end
  2671. wait(1)
  2672. v = Instance.new("Sound")
  2673. v.SoundId = "rbxassetid://181384451"
  2674. v.Parent = char
  2675. v.Looped = false
  2676. v.Pitch = 1.04
  2677. v.Volume = 1
  2678. wait(.01)
  2679. v:Play()
  2680.  
  2681. if Daytime == true then
  2682. Daytime = false
  2683. l.TimeOfDay = 24
  2684. else
  2685. Daytime = true
  2686. l.TimeOfDay = 12
  2687. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2688. end
  2689.  
  2690. local Shockwave = function()
  2691. local rng1 = Instance.new("Part", char)
  2692. rng1.Anchored = true
  2693. rng1.BrickColor = BrickColor.new("Royal purple")
  2694. rng1.CanCollide = false
  2695. rng1.FormFactor = 3
  2696. rng1.Name = "Ring"
  2697. rng1.Size = Vector3.new(1, 1, 1)
  2698. rng1.Transparency = 0.35
  2699. rng1.TopSurface = 0
  2700. rng1.BottomSurface = 0
  2701. local rngm1 = Instance.new("SpecialMesh", rng)
  2702. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2703. rngm1.Scale = Vector3.new(10, 10, 1)
  2704. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2705. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2706. Wave.Name = "Shockwave"
  2707. Wave.BrickColor = BrickColor.new("Royal purple")
  2708. Wave.Size = Vector3.new(1, 1, 1)
  2709. Wave.Shape = "Ball"
  2710. Wave.CanCollide = false
  2711. Wave.Anchored = true
  2712. Wave.TopSurface = 0
  2713. Wave.BottomSurface = 0
  2714. Wave.Touched:connect(function(hit)
  2715. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2716. local Occlude = true
  2717. local NotOccludes = {
  2718. char.Name;
  2719. "Wings";
  2720. "Scythe";
  2721. "Thingy";
  2722. "Thingy2"; -- put all of the names in a table pls
  2723. }
  2724. for i,v in pairs(NotOccludes) do
  2725. if hit.Parent.Name == v then
  2726. Occlude = false
  2727. end
  2728. end
  2729. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2730. if Occlude then
  2731. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2732. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2733. end
  2734. end
  2735. end)
  2736.  
  2737. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2738.  
  2739. coroutine.wrap(function()
  2740. for i = 1, 20, 0.2 do
  2741. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2742. rng1.Transparency = i/20
  2743. wait()
  2744. end
  2745. wait()
  2746. rng1:Destroy()
  2747. end)()
  2748.  
  2749. Delay(0, function()
  2750.  
  2751. if Daytime == false then
  2752. for i = 1, 50, 1 do
  2753. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2754. Wave.CFrame = char.Torso.CFrame
  2755. local t = i / 50
  2756. Wave.Transparency = t
  2757. wait()
  2758. end
  2759. else
  2760. for i = 1, 50, 1 do
  2761. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2762. Wave.CFrame = char.Torso.CFrame
  2763. local t = i / 50
  2764. Wave.Transparency = t
  2765. wait()
  2766. end
  2767. end
  2768. Wave:Destroy()
  2769. end)
  2770. Delay(0, function()
  2771. while wait() do
  2772. if Wave ~= nil then
  2773. Wave.CFrame = char.Torso.CFrame
  2774. else
  2775. break
  2776. end
  2777. end
  2778. end)
  2779. end
  2780. Shockwave()
  2781. for i = 1, 15 do
  2782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2788. if Debounces.on == false then break end
  2789. wait()
  2790. end
  2791. for i = 1, 15 do
  2792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2794. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2795. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2796. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2797. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2798. if Debounces.on == false then break end
  2799. wait()
  2800. end
  2801. for i = 1, 15 do
  2802. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2803. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2804. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2805. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2806. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2807. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2808. if Debounces.on == false then break end
  2809. wait()
  2810. end
  2811. for i = 1, 15 do
  2812. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2813. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2814. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2815. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2816. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2817. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2818. if Debounces.on == false then break end
  2819. wait()
  2820. end
  2821. for i = 1, 15 do
  2822. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2823. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2824. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2825. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2826. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2827. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2828. if Debounces.on == false then break end
  2829. wait()
  2830. end
  2831. for i = 1, 15 do
  2832. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2833. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2834. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2835. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2836. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2837. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2838. if Debounces.on == false then break end
  2839. wait()
  2840. end
  2841. wait(1.4)
  2842. Debounces.NoIdl = false
  2843. hum.WalkSpeed = 5
  2844. Debounces.on = false
  2845. wait()
  2846. if Debounces.CanAttack == false then
  2847. Debounces.CanAttack = true
  2848. v:Destroy()
  2849. end
  2850. end
  2851. end
  2852. end)
  2853. ----------------------------------------------------
  2854. mouse.KeyDown:connect(function(key)
  2855. if key == "m" then
  2856. hum.WalkSpeed = 0
  2857. if Debounces.CanAttack == true then
  2858. Debounces.CanAttack = false
  2859. Debounces.on = true
  2860. Debounces.NoIdl = true
  2861. --[[x = Instance.new("Sound",char)
  2862. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2863. x.Looped = false
  2864. x.Pitch = 1.1
  2865. x.Volume = 1
  2866. x:Play()
  2867. x2 = Instance.new("Sound",char)
  2868. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2869. x2.Looped = false
  2870. x2.Pitch = .7
  2871. x2.Volume = 1
  2872. wait(.1)
  2873. x:Play()
  2874. x2:Play()
  2875. for i = 1, 20 do
  2876. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2877. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2878. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2879. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2880. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2881. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2882. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2883. if Debounces.on == false then break end
  2884. wait()
  2885. x:Destroy()
  2886. x2:Destroy()
  2887. end
  2888. wait(1)]]--
  2889. local rng = Instance.new("Part", char)
  2890. rng.Anchored = true
  2891. rng.BrickColor = BrickColor.new("Royal purple")
  2892. rng.CanCollide = false
  2893. rng.FormFactor = 3
  2894. rng.Name = "Ring"
  2895. rng.Size = Vector3.new(1, 1, 1)
  2896. rng.Transparency = 0.35
  2897. rng.TopSurface = 0
  2898. rng.BottomSurface = 0
  2899. rng.Position = torso.Position - Vector3.new(0,2,0)
  2900. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2901. local rngm = Instance.new("SpecialMesh", rng)
  2902. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2903. rngm.Scale = Vector3.new(1, 1, 2)
  2904. x = Instance.new("Sound",char)
  2905. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2906. x.Looped = false
  2907. x.Pitch = .7
  2908. x.Volume = 1
  2909. x:Play()
  2910. coroutine.wrap(function()
  2911. for i = 1, 60, 2 do
  2912. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2913. rng.Transparency = i/60
  2914. wait()
  2915. end
  2916. wait()
  2917. rng:Destroy()
  2918. end)()
  2919. hum.WalkSpeed = 50
  2920. BV = Instance.new("BodyVelocity", torso)
  2921. BV.maxForce = Vector3.new(0,200000,0)
  2922. BV.P = 100000
  2923. BV.velocity = Vector3.new(0,800,0)
  2924. for i = 1, 20 do
  2925. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2926. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2927. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2928. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2929. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2930. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2931. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2932. if Debounces.on == false then break end
  2933. wait()
  2934. end
  2935. x:Destroy()
  2936. BV:Destroy()
  2937. --[[for i = 1, 30 do
  2938. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2939. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2940. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2941. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2942. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2943. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2944. if Debounces.on == false then break end
  2945. wait()
  2946. end]]--
  2947. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2948. for i = 1, 30 do
  2949. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2950. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2951. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2952. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2953. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2954. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2955. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2956. if Debounces.on == false then break end
  2957. wait()
  2958. end
  2959. end
  2960. Debounces.on = false
  2961. Debounces.NoIdl = false
  2962. local ry,ht,ps=nil,nil,nil
  2963. while ht==nil do
  2964. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2965. wait()
  2966. end
  2967. z = Instance.new("Sound",char)
  2968. z.SoundId = "rbxassetid://142070127"
  2969. z.Volume = 1
  2970. wait(.1)
  2971. z:Play()
  2972. Landing()
  2973. hum.WalkSpeed = 8
  2974. if Debounces.CanAttack == false then
  2975. Debounces.CanAttack = true
  2976. end
  2977. end
  2978. end
  2979. end)
  2980. ----------------------------------------------------
  2981. Grab = false
  2982. mouse.KeyDown:connect(function(key)
  2983. if key == "z" then
  2984. larm.BrickColor = BrickColor.new("Gold")
  2985. rarm.BrickColor = BrickColor.new("Gold")
  2986. Debounces.on = true
  2987. Debounces.NoIdl = true
  2988. if Grab == false then
  2989. gp = nil
  2990. con1=larm.Touched:connect(function(hit) -- this is grab
  2991. ht = hit.Parent
  2992. hum1=ht:FindFirstChild('Humanoid')
  2993. if hum1 ~= nil then
  2994. hum1.PlatformStand=true
  2995. gp = ht
  2996. Grab = true
  2997. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2998. asd.Parent = larm
  2999. asd.Name = "asd"
  3000. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  3001. elseif hum1 == nil then
  3002. con1:disconnect()
  3003. wait() return
  3004. end
  3005. end)
  3006. for i = 1, 18 do
  3007. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  3008. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  3009. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3010. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  3011. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3012. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3013. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3014. if Debounces.on == false then break end
  3015. wait()
  3016. end
  3017. con1:disconnect()
  3018. Debounces.on = false
  3019. Debounces.NoIdl = false
  3020. elseif Grab == true then
  3021. Grab = false
  3022. for i = 1, 20 do
  3023. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  3024. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  3025. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3026. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3027. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3028. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3029. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3030. if Debounces.on == false then end
  3031. wait()
  3032. end
  3033. if gp ~= nil then
  3034. for i,v in pairs(larm:GetChildren()) do
  3035. if v.Name == "asd" and v:IsA("Weld") then
  3036. v:Remove()
  3037. end
  3038. end
  3039. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3040. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3041. bv.P = 125000
  3042. bv.velocity = char.Head.CFrame.lookVector * 200
  3043. for i = 1, 12 do
  3044. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3045. if Debounces.on == false then end
  3046. wait()
  3047. end
  3048. ht=nil
  3049. Spawn(function()
  3050. wait(0.5)
  3051. bv:Destroy()
  3052. end)
  3053. Debounces.on = false
  3054. Debounces.NoIdl = false
  3055. elseif ht == nil then wait()
  3056. Grab = false
  3057. Debounces.on = false
  3058. Debounces.NoIdl = false
  3059. end
  3060. end
  3061. end
  3062. end)
  3063. ----------------------------------------------------
  3064. mouse.KeyDown:connect(function(key)
  3065. if string.byte(key) == 52 then
  3066. char.Humanoid.WalkSpeed = 21
  3067. end
  3068. end)
  3069. mouse.KeyUp:connect(function(key)
  3070. if string.byte(key) == 52 then
  3071. char.Humanoid.WalkSpeed = 5
  3072. end
  3073. end)
  3074. ----------------------------------------------------
  3075. local animpose = "Idle"
  3076. local lastanimpose = "Idle"
  3077. local sine = 0
  3078. local change = 1
  3079. local val = 0
  3080. local ffing = false
  3081. ----------------------------------------------------
  3082. --[[x = Instance.new("Sound", char)
  3083. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3084. x.Looped = true
  3085. x.Volume = 1
  3086. x.Pitch = 1
  3087. local footsteps = false]]--
  3088. -------------------------------
  3089. game:GetService("RunService").RenderStepped:connect(function()
  3090. --[[if char.Humanoid.Jump == true then
  3091. jump = true
  3092. else
  3093. jump = false
  3094. end]]
  3095. char.Humanoid.FreeFalling:connect(function(f)
  3096. if f then
  3097. ffing = true
  3098. else
  3099. ffing = false
  3100. end
  3101. end)
  3102. sine = sine + change
  3103. if jumpn == true then
  3104. animpose = "Jumping"
  3105. elseif ffing == true then
  3106. animpose = "Freefalling"
  3107. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3108. animpose = "Idle"
  3109. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3110. animpose = "Walking"
  3111. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3112. animpose = "Running"
  3113. end
  3114. if animpose ~= lastanimpose then
  3115. sine = 0
  3116. if Debounces.NoIdl == false then
  3117. if animpose == "Idle" then
  3118. for i = 1, 2 do
  3119. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3120. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3121. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3122. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3123. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3124. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3125. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3126. end
  3127. elseif animpose == "Walking" then
  3128. for i = 1, 2 do
  3129. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3130. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3131. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3132. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3133. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3134. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3135. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3136. end
  3137. elseif animpose == "Running" then
  3138. for i = 1, 2 do
  3139. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3140. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3141. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3142. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3143. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3144. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3145. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3146. end
  3147. wait()
  3148. end
  3149. else
  3150. end
  3151. end
  3152. lastanimpose = animpose
  3153. if Debounces.NoIdl == false then
  3154. if animpose == "Idle" then
  3155. if stanceToggle == "Normal" then
  3156. change = 0.5
  3157. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3158. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3159. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3160. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3161. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3162. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3163. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3164. elseif stanceToggle == "Sitting" then
  3165. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3166. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3167. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3168. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3169. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3170. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3171. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3172. end
  3173. elseif animpose == "Walking" then
  3174. if stanceToggle == "Normal" then
  3175. change = 1
  3176. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3177. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3178. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3179. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3180. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3181. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3182. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3183. end
  3184. elseif animpose == "Running" then
  3185. change = 1
  3186. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3187. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3188. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3189. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3190. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3191. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3192. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3193. end
  3194. end
  3195. --[[if animpose == "Walking" then
  3196. if footsteps == false then
  3197. x:Play()
  3198. footsteps = true
  3199. end
  3200. x.Pitch = 1.1
  3201. elseif animpose == "Idle" then
  3202. x:Stop()
  3203. footsteps = false
  3204. elseif animpose == "Running" then
  3205. x.Pitch = 1.2
  3206. if footsteps == false then
  3207. x:Play()
  3208. footsteps = true
  3209. end
  3210. end]]--
  3211. end)
  3212. game.Players.LocalPlayer.Humanoid.MaxHealth = 999999999
  3213. wait()
  3214. game.Players.LocalPlayer.Humanoid.Health = 999999999
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