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- local plr = game.Players.LocalPlayer
- local char = plr.Character
- while true do
- wait()
- if Enabled == true then
- if char then
- local tool = workspace:FindFirstChild("Grenade 2")
- local tool2 = workspace:FindFirstChild("Throwing Knife")
- local tool3 = workspace:FindFirstChild("Steel Sword")
- local tool4 = workspace:FindFirstChild("Holloween Dagger")
- if tool2 then
- local OriginalPos = char.HumanoidRootPart.CFrame
- char.HumanoidRootPart.CFrame = tool2.Handle.CFrame
- wait()
- char.HumanoidRootPart.CFrame = OriginalPos
- elseif tool then
- local OriginalPos = char.HumanoidRootPart.CFrame
- char.HumanoidRootPart.CFrame = tool.Handle.CFrame
- wait()
- char.HumanoidRootPart.CFrame = OriginalPos
- elseif tool3 then
- local OriginalPos = char.HumanoidRootPart.CFrame
- char.HumanoidRootPart.CFrame = tool3.Handle.CFrame
- wait()
- char.HumanoidRootPart.CFrame = OriginalPos
- elseif tool4 then
- local OriginalPos = char.HumanoidRootPart.CFrame
- char.HumanoidRootPart.CFrame = tool4.Handle.CFrame
- wait()
- char.HumanoidRootPart.CFrame = OriginalPos
- end
- end
- end
- end
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