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Dark_EccentricYT

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Jun 9th, 2018
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  1. wait(2)
  2. Player = game.Players.LocalPlayer
  3. Mouse = Player:GetMouse()
  4. Character = Player.Character
  5. Humanoid = Character.Humanoid
  6. local Idle = false
  7. local rad = math.rad
  8. local attack = false
  9. local attacktype = 1
  10. local hitted = false
  11. Character:FindFirstChild'Animate':Destroy()
  12. Humanoid.WalkSpeed = 5
  13. Humanoid.Animator.Parent = nil
  14. Character.Shirt.ShirtTemplate = "rbxassetid://274888950"
  15. Character.Pants.PantsTemplate = "rbxassetid://274889075"
  16. Character.Head.face.Texture = "rbxassetid://461020415"
  17. Instance.new("ForceField",Character).Visible = false
  18. Humanoid.JumpPower = 120
  19. Humanoid.BodyDepthScale.Value = 1
  20. Humanoid.BodyHeightScale.Value = 1.10
  21. Humanoid.BodyWidthScale.Value = 1.03
  22. Humanoid.HeadScale.Value = 1
  23. Humanoid.MaxHealth = 5000
  24. wait(0.01)
  25. Humanoid.Health = 5000
  26. v3 = Vector3.new
  27. bc = BrickColor.new
  28.  
  29.  
  30.  
  31. for i,v in pairs(Character:children()) do
  32. if v:IsA("Hat") then
  33. v:Destroy()
  34. end
  35. end
  36. for i,v in pairs(Character:children()) do
  37. if v:IsA("Accessory") then
  38. v:Destroy()
  39. end
  40. end
  41. for i,v in pairs(Character:children()) do
  42. if v:IsA("Hair") then
  43. v:Destroy()
  44. end
  45. end
  46.  
  47. --This controls the framerate the script runs at. (make sure to keep it at 1/60 for 60 animation)
  48.  
  49.  
  50.  
  51.  
  52. ArtificialHB = Instance.new("BindableEvent", script)
  53. ArtificialHB.Name = "Heartbeat"
  54.  
  55. script:WaitForChild("Heartbeat")
  56.  
  57. frame = 1 / 60
  58. tf = 0
  59. allowframeloss = false
  60. tossremainder = false
  61. lastframe = tick()
  62. script.Heartbeat:Fire()
  63.  
  64. game:GetService("RunService").Heartbeat:connect(function(s, p)
  65. tf = tf + s
  66. if tf >= frame then
  67. if allowframeloss then
  68. script.Heartbeat:Fire()
  69. lastframe = tick()
  70. else
  71. for i = 1, math.floor(tf / frame) do
  72. script.Heartbeat:Fire()
  73. end
  74. lastframe = tick()
  75. end
  76. if tossremainder then
  77. tf = 0
  78. else
  79. tf = tf - frame * math.floor(tf / frame)
  80. end
  81. end
  82. end)
  83.  
  84. function swait(num)
  85. if num == 0 or num == nil then
  86. ArtificialHB.Event:wait()
  87. else
  88. for i = 0, num do
  89. ArtificialHB.Event:wait()
  90. end
  91. end
  92. end
  93.  
  94. ---------------------------------------------------body
  95. local LeftUpperArm = Character.LeftUpperArm
  96. local LeftShoulder = Character.LeftUpperArm.LeftShoulder
  97. local LeftLowerArm = Character.LeftLowerArm
  98. local LeftElbow = Character.LeftLowerArm.LeftElbow
  99. --------------------------------------------------------
  100. local LeftUpperLeg = Character.LeftUpperLeg
  101. local LeftHip = Character.LeftUpperLeg.LeftHip
  102. local LeftLowerLeg = Character.LeftLowerLeg
  103. local LeftKnee = Character.LeftLowerLeg.LeftKnee
  104. ----------------------------------------------------------
  105. local RightUpperArm = Character.RightUpperArm
  106. local RightShoulder = Character.RightUpperArm.RightShoulder
  107. local RightLowerArm = Character.RightLowerArm
  108. local RightElbow = Character.RightLowerArm.RightElbow
  109. ----------------------------------------------------------
  110. local RightUpperLeg = Character.RightUpperLeg
  111. local RightHip = Character.RightUpperLeg.RightHip
  112. local RightLowerLeg = Character.RightLowerLeg
  113. local RightKnee = Character.RightLowerLeg.RightKnee
  114. ----------------------------------------------------------
  115. local UpperTorso = Character.UpperTorso
  116. local LowerTorso = Character.LowerTorso
  117. local Root = Character.LowerTorso.Root
  118. --------------------------------------------
  119. local Head = Character.Head
  120. local Neck = Character.Head.Neck
  121. local RootPart = Character.HumanoidRootPart
  122. local LeftHand = Character.LeftHand
  123. local RightHand = Character.RightHand
  124. local LeftFoot = Character.LeftFoot
  125. local RightFoot = Character.RightFoot
  126. local Waist = Character.UpperTorso.Waist
  127. -------------------------------------------Aura
  128. local canfly1 = false
  129. local canfly = true
  130. local flying1 = true
  131. ---
  132. local kicharging = false
  133. local ki = 100
  134. local kigo = 2.3
  135. ---
  136.  
  137.  
  138. local ColorsArray = {ColorSequenceKeypoint.new(0, Color3.new(0/255,170/255,255/255)),ColorSequenceKeypoint.new(1, Color3.new(0/255,170/255,255/255))}
  139.  
  140. --
  141. function newRay(start,face,range,wat)
  142. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  143. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  144. return rey,hit,pos
  145. end
  146.  
  147. ---
  148. local Hair = Instance.new("Part",Character)
  149. Hair.Size = Vector3.new(1,1,1)
  150. Hair.Material = "SmoothPlastic"
  151. Hair.BrickColor = BrickColor.new("Really black")
  152. Hair.CanCollide = false
  153. local Hair2 = Instance.new("SpecialMesh",Hair)
  154. Hair2.MeshId = "rbxassetid://560180459"
  155. Hair2.Scale = Vector3.new(6.7, 6.7, 6.7)
  156. local Hair3 = Instance.new("Weld",Hair)
  157. Hair3.Part0 = Character.Head
  158. Hair3.Part1 = Hair
  159. Hair3.C0 = CFrame.new(0, 0.8, 0.64)
  160.  
  161. --
  162.  
  163. ---
  164.  
  165. local RbxUtility = LoadLibrary("RbxUtility")
  166. local Create = RbxUtility.Create
  167. function RemoveOutlines(part)
  168. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  169. end
  170. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  171. if hit.Parent == nil then
  172. return
  173. end
  174. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  175. for _, v in pairs(hit.Parent:children()) do
  176. if v:IsA("Humanoid") then
  177. h = v
  178. end
  179. end
  180. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  181. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  182. return
  183. end
  184. local c = Create("ObjectValue")({
  185. Name = "creator",
  186. Value = game:service("Players").LocalPlayer,
  187. Parent = h
  188. })
  189. game:GetService("Debris"):AddItem(c, 0.5)
  190. if HitSound ~= nil and HitPitch ~= nil then
  191. CreateSound(HitSound, hit, 1, HitPitch)
  192. end
  193. local Damage = math.random(minim, maxim)
  194. local blocked = false
  195. local block = hit.Parent:findFirstChild("Block")
  196. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  197. blocked = true
  198. block.Value = block.Value - 1
  199. print(block.Value)
  200. end
  201. if blocked == false then
  202. h.Health = h.Health - Damage
  203. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  204. else
  205. h.Health = h.Health - Damage / 2
  206. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  207. end
  208. if Type == "Knockdown" then
  209. local hum = hit.Parent.Humanoid
  210. hum.PlatformStand = true
  211. coroutine.resume(coroutine.create(function(HHumanoid)
  212. swait(1)
  213. HHumanoid.PlatformStand = false
  214. end), hum)
  215. local angle = hit.Position - Property.Position + Vector3.new(0, 0, 0).unit
  216. local bodvol = Create("BodyVelocity")({
  217. velocity = angle * knockback,
  218. P = 5000,
  219. maxForce = Vector3.new(8000, 8000, 8000),
  220. Parent = hit
  221. })
  222. local rl = Create("BodyAngularVelocity")({
  223. P = 3000,
  224. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  225. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  226. Parent = hit
  227. })
  228. game:GetService("Debris"):AddItem(bodvol, 0.5)
  229. game:GetService("Debris"):AddItem(rl, 0.5)
  230. elseif Type == "Normal" then
  231. local vp = Create("BodyVelocity")({
  232. P = 500,
  233. maxForce = Vector3.new(math.huge, 0, math.huge),
  234. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  235. })
  236. if knockback > 0 then
  237. vp.Parent = hit.Parent.Torso
  238. end
  239. game:GetService("Debris"):AddItem(vp, 0.5)
  240. elseif Type == "Impale" then
  241. local Spike = CreateSpike(Services.Workspace, "Ice Spike", "Pastel light blue", Vector3.new(1, 1, 1), "Neon", 0.7, Vector3.new(1, 25, 1))
  242. Spike.Anchored = true
  243. Spike.Rotation = Vector3.new(math.random(-10, 10), 0, math.random(-10, 10))
  244. Spike.Position = hit.Parent.Torso.Position
  245. for i = 1, 5 do
  246. IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1)
  247. end
  248. Services.Debris:AddItem(Spike, 4)
  249. CFuncs.Sound.Create("http://www.roblox.com/asset/?id=268249319", Spike, 0.8, 2)
  250. hit.Parent.Humanoid.PlatformStand = true
  251. swait(1)
  252. hit.Parent.Humanoid.PlatformStand = false
  253. elseif Type == "Up" then
  254. local bodyVelocity = Create("BodyVelocity")({
  255. velocity = Vector3.new(0, 20, 0),
  256. P = 5000,
  257. maxForce = Vector3.new(8000, 8000, 8000),
  258. Parent = hit
  259. })
  260. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  261. local bodyVelocity = Create("BodyVelocity")({
  262. velocity = Vector3.new(0, 20, 0),
  263. P = 5000,
  264. maxForce = Vector3.new(8000, 8000, 8000),
  265. Parent = hit
  266. })
  267. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  268. elseif Type == "Snare" then
  269. local bp = Create("BodyPosition")({
  270. P = 900,
  271. D = 1000,
  272. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  273. position = hit.Parent.Torso.Position,
  274. Parent = hit.Parent.Torso
  275. })
  276. game:GetService("Debris"):AddItem(bp, 1)
  277. elseif Type == "Slowness" then
  278. local SpeedSave = hit.Parent.Humanoid.WalkSpeed
  279. for i = 1, 25 do
  280. hit.Parent.Humanoid.WalkSpeed = 4
  281. IcePartFunk(hit.Parent.Torso, 0.55, 0.1, 1)
  282. end
  283. wait(4)
  284. hit.Parent.Humanoid.WalkSpeed = SpeedSave
  285. elseif Type == "FireDmg" then
  286. for i = 1, math.random(60, 150) do
  287. BlockEffect(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 20, 20, 20, 1.5, 1.5, 1.5, 0.05, 3)
  288. BlockEffect(BrickColor.new("Gold"), hit.Parent.Torso.CFrame, 20, 20, 20, 2, 2, 2, 0.05, 3)
  289. BlockEffect(BrickColor.new("Really black"), hit.Parent.Torso.CFrame, 0, 0, 0, 2, 2, 2, 0.035, 3)
  290. wait(0.1)
  291. MagniDamage(hit.Parent.Torso, 12304, 1, 8, 0, "Normal")
  292. end
  293. elseif Type == "Freeze" then
  294. local bp = Create("BodyPosition")({
  295. P = 900,
  296. D = 1000,
  297. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  298. position = hit.Parent.Torso.Position,
  299. Parent = hit.Parent.Torso
  300. })
  301. game:GetService("Debris"):AddItem(bp, 4)
  302. for i = 1, 25 do
  303. IcePartFunk(hit.Parent.Torso, 1, 1.5, 2)
  304. end
  305. elseif Type == "Freeze2" then
  306. local BodPos = Create("BodyPosition")({
  307. P = 50000,
  308. D = 1000,
  309. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  310. position = hit.Parent.Torso.Position,
  311. Parent = hit.Parent.Torso
  312. })
  313. local BodGy = Create("BodyGyro")({
  314. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  315. P = 20000,
  316. Parent = hit.Parent.Torso,
  317. cframe = hit.Parent.Torso.CFrame
  318. })
  319. hit.Parent.Torso.Anchored = true
  320. coroutine.resume(coroutine.create(function(Part)
  321. swait(1.5)
  322. Part.Anchored = false
  323. end), hit.Parent.Torso)
  324. game:GetService("Debris"):AddItem(BodPos, 3)
  325. game:GetService("Debris"):AddItem(BodGy, 3)
  326. end
  327. local debounce = Create("BoolValue")({
  328. Name = "DebounceHit",
  329. Parent = hit.Parent,
  330. Value = true
  331. })
  332. game:GetService("Debris"):AddItem(debounce, Delay)
  333. c = Instance.new("ObjectValue")
  334. c.Name = "creator"
  335. c.Value = Player
  336. c.Parent = h
  337. game:GetService("Debris"):AddItem(c, 0.5)
  338. end
  339. end
  340. function ShowDamage(Pos, Text, Time, Color)
  341. local Rate = 0.033333333333333
  342. if not Pos then
  343. local Pos = Vector3.new(0, 0, 0)
  344. end
  345. local Text = Text or ""
  346. local Time = Time or 2
  347. if not Color then
  348. local Color = Color3.new(1, 0, 1)
  349. end
  350. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  351. EffectPart.Anchored = true
  352. local BillboardGui = Create("BillboardGui")({
  353. Size = UDim2.new(3, 0, 3, 0),
  354. Adornee = EffectPart,
  355. Parent = EffectPart
  356. })
  357. local TextLabel = Create("TextLabel")({
  358. BackgroundTransparency = 1,
  359. Size = UDim2.new(1, 0, 1, 0),
  360. Text = Text,
  361. TextColor3 = Color,
  362. TextScaled = true,
  363. Font = Enum.Font.ArialBold,
  364. Parent = BillboardGui
  365. })
  366. game.Debris:AddItem(EffectPart, Time + 0.1)
  367. EffectPart.Parent = game:GetService("Workspace")
  368. delay(0, function()
  369. local Frames = Time / Rate
  370. for Frame = 1, Frames do
  371. wait(Rate)
  372. local Percent = Frame / Frames
  373. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  374. TextLabel.TextTransparency = Percent
  375. end
  376. if EffectPart and EffectPart.Parent then
  377. EffectPart:Destroy()
  378. end
  379. end)
  380. end
  381. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  382. for _, c in pairs(workspace:children()) do
  383. local hum = c:findFirstChild("Humanoid")
  384. if hum ~= nil then
  385. local head = c:findFirstChild("Head")
  386. if head ~= nil then
  387. local targ = head.Position - Part.Position
  388. local mag = targ.magnitude
  389. if magni >= mag and c.Name ~= Player.Name then
  390. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  391. end
  392. end
  393. end
  394. end
  395. end
  396. function MagniKILL(Part, magni, knock, Type)
  397. for _, c in pairs(workspace:children()) do
  398. local hum = c:findFirstChild("Humanoid")
  399. if hum ~= nil then
  400. local head = c:findFirstChild("Head")
  401. if head ~= nil then
  402. local targ = head.Position - Part.Position
  403. local mag = targ.magnitude
  404. if magni >= mag and c.Name ~= Player.Name then
  405. hum.Health = 0
  406. end
  407. end
  408. end
  409. end
  410. end
  411. local angles = CFrame.Angles
  412. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  413. local Part = Create("Part")({
  414. formFactor = FormFactor,
  415. Parent = Parent,
  416. Reflectance = Reflectance,
  417. Transparency = Transparency,
  418. CanCollide = false,
  419. Locked = true,
  420. BrickColor = BrickColor.new(tostring(BColor)),
  421. Name = Name,
  422. Size = Size,
  423. Material = Material
  424. })
  425. RemoveOutlines(Part)
  426. return Part
  427. end
  428. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  429. local Msh = Create(Mesh)({
  430. Parent = Part,
  431. Offset = OffSet,
  432. Scale = Scale
  433. })
  434. if Mesh == "SpecialMesh" then
  435. Msh.MeshType = MeshType
  436. Msh.MeshId = MeshId
  437. end
  438. return Msh
  439. end
  440. function CreateWeld(Parent, Part0, Part1, C0, C1)
  441. local Weld = Create("Weld")({
  442. Parent = Parent,
  443. Part0 = Part0,
  444. Part1 = Part1,
  445. C0 = C0,
  446. C1 = C1
  447. })
  448. return Weld
  449. end
  450. EffectModel = Instance.new("Model", Character)
  451. EffectModel.Name = "Effects"
  452. Effects = {
  453. Block = {
  454. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  455. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  456. prt.Anchored = true
  457. prt.CFrame = cframe
  458. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  459. game:GetService("Debris"):AddItem(prt, 10)
  460. if Type == 1 or Type == nil then
  461. table.insert(Effects, {
  462. prt,
  463. "Block1",
  464. delay,
  465. x3,
  466. y3,
  467. z3,
  468. msh
  469. })
  470. elseif Type == 2 then
  471. table.insert(Effects, {
  472. prt,
  473. "Block2",
  474. delay,
  475. x3,
  476. y3,
  477. z3,
  478. msh
  479. })
  480. else
  481. table.insert(Effects, {
  482. prt,
  483. "Block3",
  484. delay,
  485. x3,
  486. y3,
  487. z3,
  488. msh
  489. })
  490. end
  491. end
  492. },
  493. Sphere = {
  494. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  495. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  496. prt.Anchored = true
  497. prt.CFrame = cframe
  498. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  499. game:GetService("Debris"):AddItem(prt, 10)
  500. table.insert(Effects, {
  501. prt,
  502. "Cylinder",
  503. delay,
  504. x3,
  505. y3,
  506. z3,
  507. msh
  508. })
  509. end
  510. },
  511. Cylinder = {
  512. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  513. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  514. prt.Anchored = true
  515. prt.CFrame = cframe
  516. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  517. game:GetService("Debris"):AddItem(prt, 10)
  518. table.insert(Effects, {
  519. prt,
  520. "Cylinder",
  521. delay,
  522. x3,
  523. y3,
  524. z3,
  525. msh
  526. })
  527. end
  528. },
  529. Wave = {
  530. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  531. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  532. prt.Anchored = true
  533. prt.CFrame = cframe
  534. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  535. game:GetService("Debris"):AddItem(prt, 10)
  536. table.insert(Effects, {
  537. prt,
  538. "Cylinder",
  539. delay,
  540. x3,
  541. y3,
  542. z3,
  543. msh
  544. })
  545. end
  546. },
  547. Ring = {
  548. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  549. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  550. prt.Anchored = true
  551. prt.CFrame = cframe
  552. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  553. game:GetService("Debris"):AddItem(prt, 10)
  554. table.insert(Effects, {
  555. prt,
  556. "Cylinder",
  557. delay,
  558. x3,
  559. y3,
  560. z3,
  561. msh
  562. })
  563. end
  564. },
  565. Break = {
  566. Create = function(brickcolor, cframe, x1, y1, z1)
  567. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  568. prt.Anchored = true
  569. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  570. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  571. local num = math.random(10, 50) / 1000
  572. game:GetService("Debris"):AddItem(prt, 10)
  573. table.insert(Effects, {
  574. prt,
  575. "Shatter",
  576. num,
  577. prt.CFrame,
  578. math.random() - math.random(),
  579. 0,
  580. math.random(50, 100) / 100
  581. })
  582. end
  583. }
  584. }
  585. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  586. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  587. prt.Anchored = true
  588. prt.CFrame = cframe
  589. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  590. game:GetService("Debris"):AddItem(prt, 10)
  591. if Type == 1 or Type == nil then
  592. table.insert(Effects, {
  593. prt,
  594. "Block1",
  595. delay,
  596. x3,
  597. y3,
  598. z3,
  599. msh
  600. })
  601. elseif Type == 2 then
  602. table.insert(Effects, {
  603. prt,
  604. "Block2",
  605. delay,
  606. x3,
  607. y3,
  608. z3,
  609. msh
  610. })
  611. elseif Type == 3 then
  612. table.insert(Effects, {
  613. prt,
  614. "Block3",
  615. delay,
  616. x3,
  617. y3,
  618. z3,
  619. msh
  620. })
  621. end
  622. end
  623. function CreateSound(id, par, vol, pit)
  624. coroutine.resume(coroutine.create(function()
  625. local sou = Instance.new("Sound", par or workspace)
  626. sou.Volume = vol
  627. sou.Pitch = pit or 1
  628. sou.SoundId = id
  629. swait()
  630. sou:play()
  631. game:GetService("Debris"):AddItem(sou, 6)
  632. end))
  633. end
  634. function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  635. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  636. prt.Anchored = true
  637. prt.CFrame = cframe
  638. prt.Material = "Neon"
  639. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  640. game:GetService("Debris"):AddItem(prt, 10)
  641. coroutine.resume(coroutine.create(function(Part, Mesh)
  642. for i = 0, 6, delay do
  643. swait()
  644. Part.Transparency = i
  645. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  646. end
  647. Part.Parent = nil
  648. end), prt, msh)
  649. end
  650.  
  651.  
  652. function shoottraildd(mouse, partt, SpreadAmount, dmg) ---effects
  653. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  654. local MainPos = partt.Position
  655. local MainPos2 = mouse + SpreadVectors
  656. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  657. local speed = 1000
  658. local num = 1
  659. coroutine.resume(coroutine.create(function()
  660. repeat
  661. swait()
  662. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  663. local mag =(MainPos - pos).magnitude
  664. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -2.175, 0, -2.175, 0.15)
  665. MainPos = MainPos + MouseLook.lookVector * speed
  666. num = num - 1
  667. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  668. if hit ~= nil then
  669. num = 0
  670. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  671. refpart.Anchored = true
  672. refpart.CFrame = CFrame.new(pos)
  673. game:GetService("Debris"):AddItem(refpart, 2)
  674. end
  675. if num <= 0 then
  676. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  677. refpart.Anchored = true
  678. refpart.CFrame = CFrame.new(pos)
  679. if hit ~= nil then
  680. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  681. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  682. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  683. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  684. MagniDamage(refpart, 40, dmg, dmg, 0, "FireDmg")
  685. end
  686. game:GetService("Debris"):AddItem(refpart, 0)
  687. end
  688. until num <= 0
  689. end))
  690. end
  691. function shoottraildd2(mouse, partt, SpreadAmount)
  692. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  693. local MainPos = partt.Position
  694. local MainPos2 = mouse + SpreadVectors
  695. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  696. local speed = 1000
  697. local num = 1
  698. coroutine.resume(coroutine.create(function()
  699. repeat
  700. swait()
  701. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  702. local mag = (MainPos - pos).magnitude
  703. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -8.175, 0, -8.175, 0.15)
  704. MainPos = MainPos + MouseLook.lookVector * speed
  705. num = num - 1
  706. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  707. if hit ~= nil then
  708. num = 0
  709. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  710. refpart.Anchored = true
  711. refpart.CFrame = CFrame.new(pos)
  712. game:GetService("Debris"):AddItem(refpart, 2)
  713. end
  714. if num <= 0 then
  715. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  716. refpart.Anchored = true
  717. refpart.CFrame = CFrame.new(pos)
  718. if hit ~= nil then
  719. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  720. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05)
  721. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  722. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  723. MagniKILL(refpart, 80, 0, "Normal")
  724. end
  725. game:GetService("Debris"):AddItem(refpart, 0)
  726. end
  727. until num <= 0
  728. end))
  729. end
  730. function shoottraildd22(mouse, partt, SpreadAmount)
  731. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  732. local MainPos = partt.Position
  733. local MainPos2 = mouse + SpreadVectors
  734. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  735. local speed = 900
  736. local num = 1
  737. coroutine.resume(coroutine.create(function()
  738. repeat
  739. swait()
  740. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  741. local mag = (MainPos - pos).magnitude
  742. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -8.175, 0, -8.175, 0.15)
  743. MainPos = MainPos + MouseLook.lookVector * speed
  744. num = num - 1
  745. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  746. if hit ~= nil then
  747. num = 0
  748. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  749. refpart.Anchored = true
  750. refpart.CFrame = CFrame.new(pos)
  751. game:GetService("Debris"):AddItem(refpart, 2)
  752. end
  753. if num <= 0 then
  754. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  755. refpart.Anchored = true
  756. refpart.CFrame = CFrame.new(pos)
  757. if hit ~= nil then
  758. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  759. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 86.5, 86.5, 86.5, 0.05)
  760. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  761. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 87, 87, 87, 0.05)
  762. MagniKILL(refpart, 80, 0, "Normal")
  763. end
  764. game:GetService("Debris"):AddItem(refpart, 0)
  765. end
  766. until num <= 0
  767. end))
  768. end
  769. function shoottraildd3(mouse, partt, SpreadAmount, dmg)
  770. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  771. local MainPos = partt.Position
  772. local MainPos2 = mouse + SpreadVectors
  773. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  774. local speed = 200
  775. local num = 0
  776. coroutine.resume(coroutine.create(function()
  777. repeat
  778. swait()
  779. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  780. local mag = (MainPos - pos).magnitude
  781. Laser(BrickColor.new("White"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.375, 0, -0.375, 0.05)
  782. MainPos = MainPos + MouseLook.lookVector * speed
  783. num = num - 1
  784. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  785. if hit ~= nil then
  786. num = 0
  787. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  788. refpart.Anchored = true
  789. refpart.CFrame = CFrame.new(pos)
  790. BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  791. game:GetService("Debris"):AddItem(refpart, 2)
  792. end
  793. if num <= 0 then
  794. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  795. refpart.Anchored = true
  796. refpart.CFrame = CFrame.new(pos)
  797. if hit ~= nil then
  798. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  799. BlockEffect(BrickColor.new("White"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  800. BlockEffect(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  801. MagniDamage(refpart, 6, dmg, dmg, 0, "Slowness")
  802. end
  803. game:GetService("Debris"):AddItem(refpart, 0)
  804. end
  805. until num <= 0
  806. end))
  807. end
  808. function shoottraildd4(mouse, partt, SpreadAmount, dmg)
  809. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  810. local MainPos = partt.Position
  811. local MainPos2 = mouse + SpreadVectors
  812. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  813. local speed = 500
  814. local num = 1
  815. coroutine.resume(coroutine.create(function()
  816. repeat
  817. swait()
  818. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  819. local mag = (MainPos - pos).magnitude
  820. Laser(BrickColor.new("New Yeller"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -1.175, 0, -1.175, 0.15)
  821. MainPos = MainPos + MouseLook.lookVector * speed
  822. num = num - 1
  823. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  824. if hit ~= nil then
  825. num = 0
  826. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  827. refpart.Anchored = true
  828. refpart.CFrame = CFrame.new(pos)
  829. game:GetService("Debris"):AddItem(refpart, 2)
  830. end
  831. if num <= 0 then
  832. local refpart = CreatePart(EffectModel, "Neon", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  833. refpart.Anchored = true
  834. refpart.CFrame = CFrame.new(pos)
  835. if hit ~= nil then
  836. CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 2, 1)
  837. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 6.5, 6.5, 6.5, 0.05)
  838. BlockEffect(BrickColor.new("New Yeller"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  839. BlockEffect(BrickColor.new("Gold"), refpart.CFrame, 1, 1, 1, 7, 7, 7, 0.05)
  840. MagniDamage(refpart, 4, dmg, 40, 0, "Normal")
  841. end
  842. game:GetService("Debris"):AddItem(refpart, 0)
  843. end
  844. until num <= 0
  845. end))
  846. end
  847.  
  848. ---
  849. tp = true
  850. Mouse.KeyDown:connect(function(key)
  851. if key == "" then
  852. if tp == true then
  853. tp = true
  854. Character.Head.face.Parent = game.Lighting
  855.  
  856. Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0)
  857. game.Lighting.face.Parent = Character.Head
  858. wait(0)
  859.  
  860. tp = true
  861.  
  862.  
  863. end
  864. end
  865. end)
  866.  
  867.  
  868.  
  869.  
  870.  
  871. --used things
  872. vt = Vector3.new
  873. bc = BrickColor.new
  874. br = BrickColor.random
  875. local cam = game.Workspace.CurrentCamera
  876.  
  877.  
  878. --damage
  879. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  880. if hit.Parent==nil then
  881. return
  882. end
  883. h=hit.Parent:FindFirstChildOfClass("Humanoid")
  884. for _,v in pairs(hit.Parent:children()) do
  885. if v:IsA("Humanoid") then
  886. h=v
  887. end
  888. end
  889. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  890. h=hit.Parent.Parent:FindFirstChildOfClass("Humanoid")
  891. end
  892. if hit.Parent.className=="Hat" then
  893. hit=hit.Parent.Parent:findFirstChild("Head")
  894. end
  895. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  896. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  897. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  898. return
  899. end]]
  900. -- hs(hit,1.2)
  901. c=Instance.new("ObjectValue")
  902. c.Name="creator"
  903. c.Value=game:service("Players").LocalPlayer
  904. c.Parent=h
  905. game:GetService("Debris"):AddItem(c,.5)
  906. Damage=math.random(minim,maxim)
  907. -- h:TakeDamage(Damage)
  908. blocked=false
  909. block=hit.Parent:findFirstChild("Block")
  910. if block~=nil then
  911. print(block.className)
  912. if block.className=="NumberValue" then
  913. if block.Value>0 then
  914. blocked=true
  915. if decreaseblock==nil then
  916. block.Value=block.Value-1
  917. end
  918. end
  919. end
  920. if block.className=="IntValue" then
  921. if block.Value>0 then
  922. blocked=true
  923. if decreaseblock~=nil then
  924. block.Value=block.Value-1
  925. end
  926. end
  927. end
  928. end
  929. if blocked==false then
  930. -- h:TakeDamage(Damage)
  931. h.Health=h.Health-Damage
  932. showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red"))
  933. else
  934. h.Health=h.Health-(Damage/2)
  935. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  936. end
  937. if Type=="Knockdown" then
  938. Humanoid=hit.Parent.Humanoid
  939. Humanoid.PlatformStand=true
  940. coroutine.resume(coroutine.create(function(HHumanoid)
  941. swait(1)
  942. HHumanoid.PlatformStand=false
  943. end), Humanoid)
  944. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  945. hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  946. local bodvol=Instance.new("BodyVelocity")
  947. bodvol.velocity=angle*knockback
  948. bodvol.P=5000
  949. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  950. bodvol.Parent=hit
  951. rl=Instance.new("BodyAngularVelocity")
  952. rl.P=3000
  953. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  954. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  955. rl.Parent=hit
  956. game:GetService("Debris"):AddItem(bodvol,.5)
  957. game:GetService("Debris"):AddItem(rl,.5)
  958. elseif Type=="Normal" then
  959. bp=Instance.new("BodyVelocity")
  960. bp.P=100000
  961. bp.maxForce=Vector3.new(math.huge,0,math.huge)
  962. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  963. if KnockbackType==1 then
  964. bp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  965. elseif KnockbackType==2 then
  966. bp.velocity=Property.CFrame.lookVector*knockback
  967. end
  968. if knockback>0 then
  969. bp.Parent=hit.Parent.Torso
  970.  
  971. end
  972. game:GetService("Debris"):AddItem(bp,.5)
  973. elseif Type=="Up" then
  974. local bodyVelocity=Instance.new("BodyVelocity")
  975. bodyVelocity.velocity=vt(0,60,0)
  976. bodyVelocity.P=5000
  977. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  978. bodyVelocity.Parent=hit
  979. game:GetService("Debris"):AddItem(bodyVelocity,1)
  980. rl=Instance.new("BodyAngularVelocity")
  981. rl.P=3000
  982. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  983. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  984. rl.Parent=hit
  985. game:GetService("Debris"):AddItem(rl,.5)
  986. elseif Type=="Snare" then
  987. bp=Instance.new("BodyPosition")
  988. bp.P=2000
  989. bp.D=100
  990. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  991. bp.position=hit.Parent.Torso.Position
  992. bp.Parent=hit.Parent.Torso
  993. game:GetService("Debris"):AddItem(bp,1)
  994. elseif Type=="Target" then
  995. if Targetting==false then
  996. ZTarget=hit.Parent.Torso
  997. coroutine.resume(coroutine.create(function(Part)
  998. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  999. swait(1)
  1000. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  1001. end),ZTarget)
  1002. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  1003. targetgui=Instance.new("BillboardGui")
  1004. targetgui.Parent=ZTarget
  1005. targetgui.Size=UDim2.new(10,100,10,100)
  1006. targ=Instance.new("ImageLabel")
  1007. targ.Parent=targetgui
  1008. targ.BackgroundTransparency=1
  1009. targ.Image="rbxassetid://4834067"
  1010. targ.Size=UDim2.new(1,0,1,0)
  1011. cam.CameraType="Scriptable"
  1012. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1013. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1014. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1015. Targetting=true
  1016. RocketTarget=ZTarget
  1017. for i=1,Property do
  1018. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  1019. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  1020. swait()
  1021. end
  1022. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  1023. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1024. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1025. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  1026. end
  1027. Targetting=true
  1028. RocketTarget=true
  1029. targetgui.Parent=true
  1030. cam.CameraType="Custom"
  1031. end
  1032. end
  1033. debounce=Instance.new("BoolValue")
  1034. debounce.Name="DebounceHit"
  1035. debounce.Parent=hit.Parent
  1036. debounce.Value=true
  1037. game:GetService("Debris"):AddItem(debounce,Delay)
  1038. c=Instance.new("ObjectValue")
  1039. c.Name="creator"
  1040. c.Value=Player
  1041. c.Parent=h
  1042. game:GetService("Debris"):AddItem(c,.5)
  1043. CRIT=true
  1044. hitDeb=true
  1045. AttackPos=6
  1046. end
  1047. end
  1048.  
  1049. showDamage=function(Char,Dealt,du,Color)
  1050. m=Instance.new("Model")
  1051. m.Name=tostring(Dealt)
  1052. h=Instance.new("Humanoid")
  1053. h.Health=0
  1054. h.MaxHealth=0
  1055. h.Parent=m
  1056. c=Instance.new("Part")
  1057. c.Transparency=0
  1058. c.BrickColor=Color
  1059. c.Transparency = 1
  1060. c.Name="Head"
  1061. c.TopSurface=0
  1062. c.BottomSurface=0
  1063. c.formFactor="Plate"
  1064. c.Size=Vector3.new(1,.4,1)
  1065.  
  1066. local txt = Instance.new("BillboardGui", c)
  1067. txt.Adornee = c
  1068. txt.Name = "_status"
  1069. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1070. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1071. local text = Instance.new("TextLabel", txt)
  1072. text.Size = UDim2.new(10, 0, 7, 0)
  1073. text.FontSize = "Size12"
  1074. text.TextScaled = true
  1075. text.TextTransparency = 0.5
  1076. text.BackgroundTransparency = 1
  1077. text.TextTransparency = 0.5
  1078. text.TextStrokeTransparency = 0.5
  1079. text.Font = "SciFi"
  1080. text.TextStrokeColor3 = Color3.new(0,0,0)
  1081. v=Instance.new("Part")
  1082. v.Name = "ColorBrick"
  1083. v.Parent=c
  1084. v.FormFactor="Symmetric"
  1085. v.Anchored=true
  1086. v.CanCollide=false
  1087. v.BottomSurface="Smooth"
  1088. v.TopSurface="Smooth"
  1089. v.Size=Vector3.new(10,5,3)
  1090. v.Transparency=1
  1091. v.CFrame=c.CFrame
  1092. v.BrickColor=BrickColor.random()
  1093. v.Transparency=1
  1094. text.TextColor3 = t.BrickColor.Color
  1095. v.Shape="Block"
  1096. text.Text = tostring(Dealt)
  1097. ms=Instance.new("CylinderMesh")
  1098. ms.Scale=Vector3.new(.8,.8,.8)
  1099. --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  1100. local rndm=math.random(1,#hitsounds)
  1101. local r=rndm
  1102. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]--
  1103. if CRIT==true then
  1104. ms.Scale=Vector3.new(1,1.25,1)
  1105. end
  1106. ms.Parent=c
  1107. c.Reflectance=0
  1108. Instance.new("BodyGyro").Parent=c
  1109. c.Parent=m
  1110. if Char:findFirstChild("Head")~=nil then
  1111. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  1112. elseif Char.Parent:findFirstChild("Head")~=nil then
  1113. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  1114. end
  1115. f=Instance.new("BodyPosition")
  1116. f.P=200000
  1117. f.D=100
  1118. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1119. f.position=c.Position+Vector3.new(0,3,0)
  1120. f.Parent=c
  1121. game:GetService("Debris"):AddItem(m,.5+du)
  1122. c.CanCollide=false
  1123. m.Parent=workspace
  1124. c.CanCollide=false
  1125. end
  1126.  
  1127. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1128. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1129. end
  1130.  
  1131. function dmgstart(dmg,what)
  1132. hitcon = what.Touched:connect(function(hit)
  1133. local hum = hit.Parent:FindFirstChild("Humanoid")
  1134. if hum and not hum:IsDescendantOf(Character) then
  1135. hum:TakeDamage(dmg)
  1136. end
  1137. end)
  1138. end
  1139.  
  1140. function dmgstop()
  1141. hitcon:disconnect()
  1142. end
  1143. ------
  1144. hito = function(dm, X, c, dn, dp, dq)
  1145. for I,dr in pairs(workspace:GetChildren()) do
  1146. if dr:FindFirstChild("Humanoid") and dr:FindFirstChild("HumanoidRootPart") and dr ~= chr and (dr:FindFirstChild("HumanoidRootPart").Position - dm.Position).magnitude < X and dr:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1147. local ds = dr:FindFirstChild("Humanoid")
  1148. local dt = dr:FindFirstChild("HumanoidRootPart")
  1149. TakeDamage(ds, c)
  1150.  
  1151. ds.Parent:BreakJoints()
  1152. end
  1153. ds:SetStateEnabled(16, true)
  1154. delay(dn, function()
  1155. ds:SetStateEnabled(16, true)
  1156. end)
  1157. local du = Instance.new("StringValue")
  1158. du.Name = "alabo"
  1159. du.Parent = dt
  1160. game.Debris:AddItem(du, dn)
  1161. local dv = Instance.new("Part")
  1162. nooutline(dv)
  1163. dv.Size = Vector3.new(0.2, 0.2, 0.2)
  1164. dv.Transparency = 0.25
  1165. dv.Anchored = true
  1166. dv.CanCollide = false
  1167. dv.BrickColor = BrickColor.new("White")
  1168. dv.Material = "Neon"
  1169. dv.Locked = true
  1170. dv.CFrame = dt.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1171. dv.Parent = modz
  1172. local dw = Instance.new("SpecialMesh")
  1173. dw.MeshType = "Sphere"
  1174. dw.Scale = Vector3.new(0.5, 0.5, 0.5)
  1175. dw.Parent = dv
  1176. game.Debris:AddItem(dv, 1)
  1177. local dx = Instance.new("Model")
  1178. dx.Name = c
  1179. dx.Parent = workspace
  1180. game.Debris:AddItem(dx, 0.5 + c / 75)
  1181. local dy = Instance.new("Humanoid")
  1182. dy.MaxHealth = 0
  1183. dy.Parent = dx
  1184. local dz = Instance.new("Part")
  1185. dz.Name = "Head"
  1186. dz.Locked = true
  1187. dz.Size = Vector3.new(0.2, 0.2, 0.2)
  1188. dz.Position = dt.Position
  1189. dz.BrickColor = BrickColor.new("New Yeller")
  1190. dz.Material = "Neon"
  1191. dz.Transparency = 1
  1192. dz.CanCollide = false
  1193. dz.Parent = dx
  1194. local dA = Instance.new("BodyPosition")
  1195. dA.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1196. dA.P = 20000
  1197. dA.D = 300
  1198. dA.Position = dz.Position + Vector3.new(0, 5, 0)
  1199. dA.Parent = dz
  1200. local dB = Instance.new("CylinderMesh")
  1201. dB.Parent = dz
  1202. coroutine.resume(coroutine.create(function()
  1203. while dB do
  1204. swait()
  1205. dB.Scale = dB.Scale:lerp(Vector3.new(2.5 + c / 10, 1.25 + c / 35, 2.5 + c / 10), 0.4)
  1206. end
  1207. end))
  1208. if dp then
  1209. local dC = Instance.new("BodyVelocity")
  1210. dC.MaxForce = Vector3.new(999999999999, 9999999999999, 9999999999999)
  1211. dC.P = 9999999999
  1212. dC.Velocity = dp
  1213. dC.Parent = dt
  1214. game.Debris:AddItem(dC, dn)
  1215. end
  1216. if dq then
  1217. local dD = Instance.new("BodyAngularVelocity")
  1218. dD.MaxTorque = Vector3.new(99999, 999999, 999999)
  1219. dD.P = math.huge
  1220. dD.AngularVelocity = dq
  1221. dD.Parent = dt
  1222. game.Debris:AddItem(dD, dn)
  1223. end
  1224. local dE = Instance.new("Sound")
  1225. dE.Pitch = rd2(10, 11) / 10
  1226. dE.Volume = rd2(10, 13) / 10
  1227. dE.EmitterSize = 10
  1228. dE.SoundId = "rbxassetid://"
  1229. dE.Parent = dv
  1230. dE:Play()
  1231. coroutine.resume(coroutine.create(function()
  1232. for I = 1, 5 do
  1233. swait()
  1234. dv.Transparency = dv.Transparency + 0.175
  1235. dw.Scale = dw.Scale + Vector3.new(0.8 * c, 0.8 * c, 0.8 * c)
  1236. end
  1237. end))
  1238. end
  1239. end
  1240.  
  1241.  
  1242.  
  1243.  
  1244. function Del()
  1245. if not D then D = true
  1246. Idle = true
  1247.  
  1248. for i = 0,2,0.1 do
  1249. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(180),rad(0),rad(0)),.1) --LeftUpperArm
  1250. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(180),rad(0),rad(0)),.1)--RightUpperArm
  1251. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerArm
  1252. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  1253. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftUpperLeg
  1254. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  1255. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  1256. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  1257. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  1258. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1259. game:GetService("RunService").RenderStepped:wait()
  1260. end
  1261. local Sound = Instance.new("Sound",Character.UpperTorso)
  1262. Sound.SoundId = "rbxassetid://"
  1263. Sound.Volume = 10
  1264. Sound.Pitch = 1
  1265. Sound.Looped = false
  1266. Sound:Play()
  1267. wait(0.5)
  1268. local Bq = Instance.new("Part",UpperTorso)
  1269. Bq.Size = Vector3.new(1,1,1)
  1270. Bq.BrickColor = BrickColor.new("White")
  1271. Bq.Material = "Neon"
  1272. Bq.Anchored = false
  1273. Bq.CanCollide = false
  1274. Bq.Transparency = math.huge
  1275. Bq.CFrame = RootPart.CFrame*CFrame.new(0,0,-12)
  1276. local Bq2 = Instance.new("SpecialMesh",Bq)
  1277. Bq2.MeshType = "Sphere"
  1278. Bq2.Scale = Vector3.new(1,1,1)
  1279. Bq.Touched:connect(function(hit)
  1280. if hitted == false then
  1281. hitted = true
  1282.  
  1283.  
  1284. for i = 1,1000 do
  1285.  
  1286. game:GetService("RunService").RenderStepped:wait()
  1287. end
  1288. end
  1289. end)
  1290.  
  1291. local Fl = Instance.new("BodyVelocity",Bq)
  1292. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1293. Fl.velocity = Mouse.hit.lookVector*120
  1294. for i = 0,2,0.1 do
  1295. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(80),rad(0),rad(0)),.1) --LeftUpperArm
  1296. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(80),rad(0),rad(0)),.1)--RightUpperArm
  1297. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  1298. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  1299. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.1)--LeftUpperLeg
  1300. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.1)--RightUpperLeg
  1301. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  1302. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  1303. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-20),rad(0),rad(0)),.1)--Torso
  1304. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1305. game:GetService("RunService").RenderStepped:wait()
  1306. end
  1307. longpunch()
  1308. wait(0)
  1309. Idle = false
  1310. hitted = false
  1311. wait(2)
  1312. D = false
  1313. end
  1314. end
  1315. --
  1316. ------
  1317. function FindNearestTorso(Position,Distance,SinglePlayer)
  1318. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1319. local List = {}
  1320. for i,v in pairs(workspace:GetChildren())do
  1321. if v:IsA("Model")then
  1322. if v:findFirstChild("Torso")then
  1323. if v ~= Character then
  1324. if(v.Torso.Position -Position).magnitude <= Distance then
  1325. table.insert(List,v)
  1326. end
  1327. end
  1328. end
  1329. end
  1330. end
  1331. return List
  1332. end
  1333.  
  1334. ------
  1335. function superpunch()
  1336.  
  1337. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  1338. Sound.SoundId = "rbxassetid://157878578"
  1339. Sound.Pitch = 1
  1340. Sound.Looped = false
  1341. Sound.Volume = 10
  1342. Sound:play()
  1343. local rng = Instance.new("Part", Mouse)
  1344. rng.Anchored = true
  1345. rng.BrickColor = BrickColor.new("White")
  1346. rng.CanCollide = false
  1347. rng.FormFactor = 3
  1348. rng.Name = "Ring"
  1349. rng.Size = Vector3.new(1, 1, 1)
  1350. rng.Transparency = 0
  1351. rng.TopSurface = 0
  1352. rng.BottomSurface = 0
  1353. rng.CFrame = RootPart.CFrame
  1354. local rngm = Instance.new("SpecialMesh", rng)
  1355. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1356. local rng2 = rng:Clone()
  1357. rng2.Parent = Character
  1358. local rng2m = rng2.Mesh
  1359. local rng3 = rng:Clone()
  1360. rng3.Parent = Character
  1361. local rng3m = rng3.Mesh
  1362. local rng4 = rng:Clone()
  1363. rng4.Parent = Character
  1364. local rng4m = rng4.Mesh
  1365. local rng5 = rng:Clone()
  1366. rng5.Parent = Character
  1367. local rng5m = rng5.Mesh
  1368. local rng6 = rng:Clone()
  1369. rng6.Material = "Plastic"
  1370. rng6.Parent = Character
  1371. local rng6m = rng6.Mesh
  1372. rng6m.Scale = vt(2.5,2.5,2)
  1373. rng6m.MeshType = "FileMesh"
  1374. rng6m.MeshId = "rbxassetid://437347603"
  1375. local hita = rng6.Touched:connect(function(hit)
  1376. Damagefunc(hit,27,37,math.random(20,30),"Normal",RootPart,.2,1)
  1377. end)
  1378. rng2.CFrame = RootPart.CFrame
  1379. rng3.CFrame = RootPart.CFrame
  1380. rng4.CFrame = RootPart.CFrame
  1381. rng5.CFrame = RootPart.CFrame
  1382. rng6.CFrame = RootPart.CFrame
  1383. wait()
  1384. local Sound = Instance.new("Sound",rng6)--136847657
  1385. Sound.SoundId = "rbxassetid://136847657"
  1386. Sound.Pitch = 1
  1387. Sound.Looped = false
  1388. Sound.Volume = 10
  1389. Sound:play()
  1390. local scaler = 10/5
  1391. local scaler2 = 10/5
  1392. for i = 0,10,0.1 do
  1393. swait()
  1394. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  1395. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.25
  1396. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.5
  1397. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.75
  1398. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  1399. rng6.Size = rng6.Size + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2/2.5)
  1400. rng6.CFrame = rng3.CFrame
  1401. rng.Transparency = rng.Transparency + 0.1
  1402. rng2.Transparency = rng2.Transparency + 1.01
  1403. rng3.Transparency = rng3.Transparency + 0.01
  1404. rng4.Transparency = rng4.Transparency + 0.01
  1405. rng5.Transparency = rng5.Transparency + 0.01
  1406. rng6.Transparency = rng6.Transparency + 0.021
  1407. scaler = scaler - 0.125/5
  1408. scaler2 = scaler2 - 0.1/5
  1409. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5)
  1410. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1)
  1411. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5)
  1412. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1413. rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  1414. game:GetService("Debris"):AddItem(bv, 1)
  1415. end
  1416. hita:disconnect()
  1417. game:GetService("Debris"):AddItem(rng, 1)
  1418. game:GetService("Debris"):AddItem(rng2, 1)
  1419. game:GetService("Debris"):AddItem(rng3, 1)
  1420. game:GetService("Debris"):AddItem(rng4, 1)
  1421. game:GetService("Debris"):AddItem(rng5, 1)
  1422. attack = false
  1423. end
  1424.  
  1425.  
  1426. ----
  1427. ------
  1428. function wam()
  1429.  
  1430. local rng = Instance.new("Part", Mouse)
  1431. rng.Anchored = true
  1432. rng.BrickColor = BrickColor.new("White")
  1433. rng.CanCollide = false
  1434. rng.FormFactor = 3
  1435. rng.Name = "Ring"
  1436. rng.Size = Vector3.new(1, 1, 1)
  1437. rng.Transparency = 0
  1438. rng.TopSurface = 0
  1439. rng.BottomSurface = 0
  1440. rng.CFrame = RootPart.CFrame
  1441. local rngm = Instance.new("SpecialMesh", rng)
  1442. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1443. local rng2 = rng:Clone()
  1444. rng2.Parent = Character
  1445. local rng2m = rng2.Mesh
  1446. local rng3 = rng:Clone()
  1447. rng3.Parent = Character
  1448. local rng3m = rng3.Mesh
  1449. local rng4 = rng:Clone()
  1450. rng4.Parent = Character
  1451. local rng4m = rng4.Mesh
  1452. local rng5 = rng:Clone()
  1453. rng5.Parent = Character
  1454. local rng5m = rng5.Mesh
  1455. local rng6 = rng:Clone()
  1456. rng6.Material = "Plastic"
  1457. rng6.Parent = Character
  1458. local rng6m = rng6.Mesh
  1459. rng6m.Scale = vt(2.5,2.5,2)
  1460. rng6m.MeshType = "FileMesh"
  1461. rng6m.MeshId = "rbxassetid://0"
  1462. local hita = rng6.Touched:connect(function(hit)
  1463. Damagefunc(hit,1,1,math.random(2,2),"Normal",RootPart,.2,1)
  1464. end)
  1465. rng2.CFrame = RootPart.CFrame
  1466. rng3.CFrame = RootPart.CFrame
  1467. rng4.CFrame = RootPart.CFrame
  1468. rng5.CFrame = RootPart.CFrame
  1469. rng6.CFrame = RootPart.CFrame
  1470. wait()
  1471. local Sound = Instance.new("Sound",rng6)--136847657
  1472. Sound.SoundId = "rbxassetid://"
  1473. Sound.Pitch = 1
  1474. Sound.Looped = false
  1475. Sound.Volume = 10
  1476. Sound:play()
  1477. local scaler = 10/5
  1478. local scaler2 = 10/5
  1479. for i = 0,10,0.1 do
  1480. swait()
  1481. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  1482. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/2.25
  1483. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/3.2
  1484. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/3.9
  1485. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  1486. rng6.Size = rng6.Size + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2/2.5)
  1487. rng6.CFrame = rng3.CFrame
  1488. rng.Transparency = rng.Transparency + 0.1
  1489. rng2.Transparency = rng2.Transparency + 1.01
  1490. rng3.Transparency = rng3.Transparency + 0.01
  1491. rng4.Transparency = rng4.Transparency + 0.01
  1492. rng5.Transparency = rng5.Transparency + 0.01
  1493. rng6.Transparency = rng6.Transparency + 0.021
  1494. scaler = scaler - 0.125/5
  1495. scaler2 = scaler2 - 0.1/5
  1496. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/3.5, scaler2/3.5, 0.7)
  1497. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/3, scaler2/3, 0.7)
  1498. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0.7)
  1499. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1500. rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  1501. game:GetService("Debris"):AddItem(bv, 1)
  1502. end
  1503. hita:disconnect()
  1504. game:GetService("Debris"):AddItem(rng, 1)
  1505. game:GetService("Debris"):AddItem(rng2, 1)
  1506. game:GetService("Debris"):AddItem(rng3, 1)
  1507. game:GetService("Debris"):AddItem(rng4, 1)
  1508. game:GetService("Debris"):AddItem(rng5, 1)
  1509. attack = false
  1510. end
  1511.  
  1512.  
  1513. ----
  1514. ------
  1515. function fcpunch()
  1516.  
  1517.  
  1518. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  1519. Sound.SoundId = "rbxassetid://157878578"
  1520. Sound.Pitch = 1
  1521. Sound.Looped = false
  1522. Sound.Volume = 10
  1523. Sound:play()
  1524. local rng = Instance.new("Part", Mouse)
  1525. rng.Anchored = true
  1526. rng.BrickColor = BrickColor.new("White")
  1527. rng.CanCollide = false
  1528. rng.FormFactor = 3
  1529. rng.Name = "Ring"
  1530. rng.Size = Vector3.new(1, 1, 1)
  1531. rng.Transparency = 0
  1532. rng.TopSurface = 0
  1533. rng.BottomSurface = 0
  1534. rng.CFrame = RootPart.CFrame
  1535. local rngm = Instance.new("SpecialMesh", rng)
  1536. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1537. local rng2 = rng:Clone()
  1538. rng2.Parent = Character
  1539. local rng2m = rng2.Mesh
  1540. local rng3 = rng:Clone()
  1541. rng3.Parent = Character
  1542. local rng3m = rng3.Mesh
  1543. local rng4 = rng:Clone()
  1544. rng4.Parent = Character
  1545. local rng4m = rng4.Mesh
  1546. local rng5 = rng:Clone()
  1547. rng5.Parent = Character
  1548. local rng5m = rng5.Mesh
  1549. local rng6 = rng:Clone()
  1550. rng6.Material = "Plastic"
  1551. rng6.Parent = Character
  1552. local rng6m = rng6.Mesh
  1553. rng6m.Scale = vt(0,0,0)
  1554. rng6m.MeshType = "FileMesh"
  1555. rng6m.MeshId = "rbxassetid://0"
  1556. local hita = rng6.Touched:connect(function(hit)
  1557. Damagefunc(hit,70024207,20000500007,math.random(70000000,20000000000),"Normal",RootPart,.2,1)
  1558. end)
  1559. rng2.CFrame = RootPart.CFrame
  1560. rng3.CFrame = RootPart.CFrame
  1561. rng4.CFrame = RootPart.CFrame
  1562. rng5.CFrame = RootPart.CFrame
  1563. rng6.CFrame = RootPart.CFrame
  1564. wait()
  1565. local FZZ = Instance.new("ParticleEmitter",rng6)
  1566. FZZ.Texture = "rbxassetid://0"
  1567. FZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150))
  1568. FZZ.EmissionDirection = "Top"
  1569. FZZ.Speed = NumberRange.new(0)
  1570. FZZ.Size = NumberSequence.new(14,18)
  1571. FZZ.Drag = 2
  1572. FZZ.LockedToPart = true
  1573. FZZ.Lifetime = NumberRange.new(0.2)
  1574. FZZ.Rate = 1000
  1575. FZZ.LightEmission = 0.75
  1576. FZZ.Rotation = NumberRange.new(-100, 100)
  1577. FZZ.VelocitySpread = 70
  1578. local Sound = Instance.new("Sound",rng6)--136847657
  1579. Sound.SoundId = "rbxassetid://136847657"
  1580. Sound.Pitch = 1
  1581. Sound.Looped = false
  1582. Sound.Volume = 10
  1583. Sound:play()
  1584. local scaler = 10/5
  1585. local scaler2 = 10/5
  1586. for i = 0,10,0.1 do
  1587. swait()
  1588. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  1589. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.25
  1590. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.5
  1591. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.75
  1592. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  1593. rng6.Size = rng6.Size + Vector3.new(scaler2/0.9, scaler2/0.9, scaler2/0.9)
  1594. rng6.CFrame = rng3.CFrame
  1595. rng.Transparency = rng.Transparency + 0.1
  1596. rng2.Transparency = rng2.Transparency + 1.01
  1597. rng3.Transparency = rng3.Transparency + 0.01
  1598. rng4.Transparency = rng4.Transparency + 0.01
  1599. rng5.Transparency = rng5.Transparency + 0.01
  1600. rng6.Transparency = rng6.Transparency + 0.021
  1601. scaler = scaler - 0.125/5
  1602. scaler2 = scaler2 - 0.1/5
  1603. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/0.5, scaler2/0.5, 1)
  1604. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/0.6, scaler2/0.6, 1)
  1605. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/0.7, scaler2/0.7, 1)
  1606. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1607. rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  1608. game:GetService("Debris"):AddItem(bv, 1)
  1609. end
  1610. hita:disconnect()
  1611. game:GetService("Debris"):AddItem(rng, 1)
  1612. game:GetService("Debris"):AddItem(rng2, 1)
  1613. game:GetService("Debris"):AddItem(rng3, 1)
  1614. game:GetService("Debris"):AddItem(rng4, 1)
  1615. game:GetService("Debris"):AddItem(rng5, 1)
  1616. attack = false
  1617. FZZ:Destroy()
  1618. end
  1619. ------
  1620. function pew()
  1621.  
  1622. local rng = Instance.new("Part", Mouse)
  1623. rng.Anchored = true
  1624. rng.BrickColor = BrickColor.new("White")
  1625. rng.CanCollide = false
  1626. rng.FormFactor = 3
  1627. rng.Name = "Ring"
  1628. rng.Size = Vector3.new(1, 1, 1)
  1629. rng.Transparency = 0
  1630. rng.TopSurface = 0
  1631. rng.BottomSurface = 0
  1632. rng.CFrame = RootPart.CFrame
  1633. local rngm = Instance.new("SpecialMesh", rng)
  1634. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1635. local rng2 = rng:Clone()
  1636. rng2.Parent = Character
  1637. local rng2m = rng2.Mesh
  1638. local rng3 = rng:Clone()
  1639. rng3.Parent = Character
  1640. local rng3m = rng3.Mesh
  1641. local rng4 = rng:Clone()
  1642. rng4.Parent = Character
  1643. local rng4m = rng4.Mesh
  1644. local rng5 = rng:Clone()
  1645. rng5.Parent = Character
  1646. local rng5m = rng5.Mesh
  1647. local rng6 = rng:Clone()
  1648. rng6.Material = "Plastic"
  1649. rng6.Parent = Character
  1650. local rng6m = rng6.Mesh
  1651. rng6m.Scale = vt(2.5,2.5,2)
  1652. rng6m.MeshType = "FileMesh"
  1653. rng6m.MeshId = "rbxassetid://437347603"
  1654. local hita = rng6.Touched:connect(function(hit)
  1655. Damagefunc(hit,27,37,math.random(20,30),"Normal",RightHand,.2,1)
  1656. end)
  1657. rng2.CFrame = RightHand.CFrame
  1658. rng3.CFrame = RightHand.CFrame
  1659. rng4.CFrame = RightHand.CFrame
  1660. rng5.CFrame = RightHand.CFrame
  1661. rng6.CFrame = RightHand.CFrame
  1662. wait()
  1663. local scaler = 10/5
  1664. local scaler2 = 10/5
  1665. for i = 0,10,0.1 do
  1666. swait()
  1667. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  1668. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/1.4
  1669. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/1.6
  1670. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/2
  1671. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  1672. rng6.Size = rng6.Size + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2/2.5)
  1673. rng6.CFrame = rng3.CFrame
  1674. rng.Transparency = rng.Transparency + 0.1
  1675. rng2.Transparency = rng2.Transparency + 1.01
  1676. rng3.Transparency = rng3.Transparency + 0.01
  1677. rng4.Transparency = rng4.Transparency + 0.01
  1678. rng5.Transparency = rng5.Transparency + 0.01
  1679. rng6.Transparency = rng6.Transparency + 0.021
  1680. scaler = scaler - 0.125/5
  1681. scaler2 = scaler2 - 0.1/5
  1682. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5)
  1683. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1)
  1684. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5)
  1685. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1686. rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  1687. game:GetService("Debris"):AddItem(bv, 1)
  1688. end
  1689. hita:disconnect()
  1690. game:GetService("Debris"):AddItem(rng, 1)
  1691. game:GetService("Debris"):AddItem(rng2, 1)
  1692. game:GetService("Debris"):AddItem(rng3, 1)
  1693. game:GetService("Debris"):AddItem(rng4, 1)
  1694. game:GetService("Debris"):AddItem(rng5, 1)
  1695. attack = false
  1696. end
  1697. ------
  1698. function longpunch()
  1699.  
  1700.  
  1701. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  1702. Sound.SoundId = "rbxassetid://157878578"
  1703. Sound.Pitch = 1
  1704. Sound.Looped = false
  1705. Sound.Volume = 10
  1706. Sound:play()
  1707. local rng = Instance.new("Part", Mouse)
  1708. rng.Anchored = true
  1709. rng.BrickColor = BrickColor.new("White")
  1710. rng.CanCollide = false
  1711. rng.FormFactor = 3
  1712. rng.Name = "Ring"
  1713. rng.Size = Vector3.new(1, 1, 1)
  1714. rng.Transparency = 0
  1715. rng.TopSurface = 0
  1716. rng.BottomSurface = 0
  1717. rng.CFrame = RootPart.CFrame
  1718. local rngm = Instance.new("SpecialMesh", rng)
  1719. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1720. local rng2 = rng:Clone()
  1721. rng2.Parent = Character
  1722. local rng2m = rng2.Mesh
  1723. local rng3 = rng:Clone()
  1724. rng3.Parent = Character
  1725. local rng3m = rng3.Mesh
  1726. local rng4 = rng:Clone()
  1727. rng4.Parent = Character
  1728. local rng4m = rng4.Mesh
  1729. local rng5 = rng:Clone()
  1730. rng5.Parent = Character
  1731. local rng5m = rng5.Mesh
  1732. local rng6 = rng:Clone()
  1733. rng6.Material = "Plastic"
  1734. rng6.Parent = Character
  1735. local rng6m = rng6.Mesh
  1736. rng6m.Scale = vt(3.5,3.5,3)
  1737. rng6m.MeshType = "FileMesh"
  1738. rng6m.MeshId = "rbxassetid://437347603"
  1739. local hita = rng6.Touched:connect(function(hit)
  1740. Damagefunc(hit,27,37,math.random(20,30),"Normal",RootPart,.2,1)
  1741. end)
  1742. rng2.CFrame = RootPart.CFrame
  1743. rng3.CFrame = RootPart.CFrame
  1744. rng4.CFrame = RootPart.CFrame
  1745. rng5.CFrame = RootPart.CFrame
  1746. rng6.CFrame = RootPart.CFrame
  1747. wait()
  1748. local Sound = Instance.new("Sound",rng6)--136847657
  1749. Sound.SoundId = "rbxassetid://136847657"
  1750. Sound.Pitch = 1.1
  1751. Sound.Looped = false
  1752. Sound.Volume = 10
  1753. Sound:play()
  1754. local scaler = 10/5
  1755. local scaler2 = 10/5
  1756. for i = 0,10,0.1 do
  1757. swait()
  1758. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2
  1759. rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.15
  1760. rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.2
  1761. rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.25
  1762. rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5
  1763. rng6.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3)
  1764. rng6.CFrame = rng3.CFrame
  1765. rng.Transparency = rng.Transparency + 0.1
  1766. rng2.Transparency = rng2.Transparency + 1.01
  1767. rng3.Transparency = rng3.Transparency + 0.01
  1768. rng4.Transparency = rng4.Transparency + 0.01
  1769. rng5.Transparency = rng5.Transparency + 0.01
  1770. rng6.Transparency = rng6.Transparency + 0.021
  1771. scaler = scaler - 0.125/5
  1772. scaler2 = scaler2 - 0.1/5
  1773. rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5)
  1774. rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1)
  1775. rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5)
  1776. rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0)
  1777. rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9)
  1778. game:GetService("Debris"):AddItem(bv, 1)
  1779. end
  1780. hita:disconnect()
  1781. game:GetService("Debris"):AddItem(rng, 1)
  1782. game:GetService("Debris"):AddItem(rng2, 1)
  1783. game:GetService("Debris"):AddItem(rng3, 1)
  1784. game:GetService("Debris"):AddItem(rng4, 1)
  1785. game:GetService("Debris"):AddItem(rng5, 1)
  1786. attack = false
  1787. end
  1788.  
  1789.  
  1790. ----
  1791.  
  1792.  
  1793. function Pew()
  1794. if not D then D = false
  1795. Idle = true
  1796. for i = 0,2,0.1 do
  1797. swait()
  1798. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm
  1799. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  1800. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1801. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm
  1802. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1803. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  1804. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1805. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1806. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1807. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1808. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1809. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1810. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head
  1811. --game:GetService("RunService").RenderStepped:wait()
  1812. end
  1813. wait(0.7)
  1814.  
  1815. coroutine.resume(coroutine.create(function()
  1816. for i = 1,1000 do
  1817.  
  1818. game:GetService("RunService").RenderStepped:wait()
  1819. end
  1820.  
  1821. end))
  1822. for i = 0,2,0.1 do
  1823. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1) --LeftUpperArm
  1824. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1)--RightUpperArm
  1825. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1826. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  1827. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1828. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1829. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1830. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1831. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  1832. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1833. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1834. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1835. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1836. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  1837. game:GetService("RunService").RenderStepped:wait()
  1838. end
  1839. superpunch()
  1840. Idle = false
  1841. wait(0.7)
  1842. D = false
  1843. end
  1844. end
  1845.  
  1846.  
  1847. function fade(obj, dest, grow)
  1848. spawn(function()
  1849. local oldcf = obj.CFrame
  1850. for i = 0, 10 do
  1851. if grow then
  1852. obj.Size = obj.Size +Vector3.new(1,1,1)
  1853. obj.CFrame = oldcf
  1854. end
  1855. obj.Transparency = obj.Transparency +0.1
  1856. swait()
  1857. end
  1858. if dest then
  1859. obj:Destroy()
  1860. end
  1861. end)
  1862. end
  1863.  
  1864.  
  1865. function piu()
  1866. if not D then D = false
  1867. Idle = true
  1868. for i = 0,2,0.1 do
  1869. swait()
  1870. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm
  1871. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  1872. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1873. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm
  1874. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1875. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  1876. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1877. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  1878. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  1879. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0.6,0.3),.1)--Head
  1880. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1881. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1882. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1883. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1884. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head
  1885. --game:GetService("RunService").RenderStepped:wait()
  1886. end
  1887. local FZcharge = Instance.new("ParticleEmitter",RightHand)
  1888. FZcharge.Texture = "rbxassetid://31727915"
  1889. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  1890. FZcharge.EmissionDirection = "Bottom"
  1891. FZcharge.Speed = NumberRange.new(5)
  1892. FZcharge.Size = NumberSequence.new(2,1)
  1893. FZcharge.Drag = 2
  1894. FZcharge.LockedToPart = false
  1895. FZcharge.Lifetime = NumberRange.new(0.5)
  1896. FZcharge.Rate = 150
  1897. FZcharge.LightEmission = 0
  1898. FZcharge.Rotation = NumberRange.new(-100, 100)
  1899. FZcharge.VelocitySpread = 100
  1900. coroutine.resume(coroutine.create(function()
  1901. for i = 1,15 do
  1902. local HQ = Instance.new("Part",Character)
  1903. HQ.Size = Vector3.new(1,0,1)
  1904. HQ.BrickColor = BrickColor.new("White")
  1905. HQ.Material = "Neon"
  1906. HQ.Anchored = true
  1907. HQ.CanCollide = false
  1908. HQ.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  1909. local HQ2 = Instance.new("SpecialMesh",HQ)
  1910. HQ2.MeshId = "rbxassetid://20329976"
  1911. HQ2.Scale = Vector3.new(1,1,1)
  1912.  
  1913. coroutine.resume(coroutine.create(function()
  1914. for i = 1,200 do
  1915. HQ2.Scale = HQ2.Scale + Vector3.new(2,0,2)
  1916. HQ.Transparency = HQ.Transparency + 0.09
  1917. wait(0.00000000001)
  1918. end
  1919. end))
  1920. wait(0.3)
  1921. end
  1922. end))
  1923. coroutine.resume(coroutine.create(function()
  1924. for i = 1,12 do
  1925. local HQ = Instance.new("Part",RightHand)
  1926. HQ.Size = Vector3.new(1,1,1)
  1927. HQ.BrickColor = BrickColor.new("White")
  1928. HQ.Material = "Neon"
  1929. HQ.Anchored = true
  1930. HQ.CanCollide = false
  1931. HQ.Transparency = 0.4
  1932. HQ.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0)
  1933. local HQ2 = Instance.new("SpecialMesh",HQ)
  1934. HQ2.MeshType = "Sphere"
  1935. HQ2.Scale = Vector3.new(1,1,1)
  1936. local ZQW = Instance.new("Part",RightHand)
  1937. ZQW.Size = Vector3.new(1,1,1)
  1938. ZQW.BrickColor = BrickColor.new("White")
  1939. ZQW.Material = "Neon"
  1940. ZQW.Transparency = 0.4
  1941. ZQW.Anchored = true
  1942. ZQW.CanCollide = false
  1943. ZQW.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0)
  1944. local ZQW2 = Instance.new("SpecialMesh",ZQW)
  1945. ZQW2.MeshType = "Sphere"
  1946. ZQW2.Scale = Vector3.new(1,1,1)
  1947. local H = Instance.new("Part",RightHand)
  1948. H.Size = Vector3.new(1,1,1)
  1949. H.BrickColor = BrickColor.new("White")
  1950. H.CanCollide = false
  1951. H.Anchored = true
  1952. H.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  1953. local H2 = Instance.new("SpecialMesh",H)
  1954. H2.MeshId = "rbxassetid://9982590"
  1955. coroutine.resume(coroutine.create(function()
  1956. for i = 1,200 do
  1957. ZQW2.Scale = ZQW2.Scale + Vector3.new(0.3,0.3,0.3)
  1958. ZQW.Transparency = ZQW.Transparency + 0.1
  1959. HQ2.Scale = HQ2.Scale + Vector3.new(0.3,0.3,0.3)
  1960. HQ.Transparency = HQ.Transparency + 0.1
  1961. H2.Scale = H2.Scale + Vector3.new(0.3,0.3,0.3)
  1962. H.Transparency = H.Transparency + 0.2
  1963. wait(0.00000000001)
  1964. end
  1965. HQ:Destroy()
  1966. H2:Destroy()
  1967. H:Destroy()
  1968. HQ2:Destroy()
  1969. ZQW:Destroy()
  1970. ZQW2:Destroy()
  1971. end))
  1972. wait(0.3)
  1973. end
  1974. end))
  1975. wait(0.5)
  1976. wait(4.5)
  1977.  
  1978.  
  1979. for i = 0,1.5,0.1 do
  1980. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  1981. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  1982. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  1983. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  1984. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  1985. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  1986. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  1987. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  1988. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,5,1),.1)--Torso
  1989. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  1990. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  1991. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1992. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1993. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  1994. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  1995. game:GetService("RunService").RenderStepped:wait()
  1996. end
  1997.  
  1998.  
  1999. coroutine.resume(coroutine.create(function()
  2000. for i = 1,3 do
  2001. local HQ = Instance.new("Part",Character)
  2002. HQ.Size = Vector3.new(1,1,1)
  2003. HQ.BrickColor = BrickColor.new("White")
  2004. HQ.Material = "Neon"
  2005. HQ.Anchored = true
  2006. HQ.CanCollide = false
  2007. HQ.CFrame = RootPart.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2008. local HQ2 = Instance.new("SpecialMesh",HQ)
  2009. HQ2.MeshId = "rbxassetid://20329976"
  2010. HQ2.Scale = Vector3.new(1,1,1)
  2011.  
  2012. coroutine.resume(coroutine.create(function()
  2013. for i = 1,200 do
  2014. HQ2.Scale = HQ2.Scale + Vector3.new(20,20,20)
  2015. HQ.Transparency = HQ.Transparency + 0.09
  2016. wait(0.00000000001)
  2017. end
  2018. end))
  2019. wait(0.3)
  2020. end
  2021. end))
  2022. coroutine.resume(coroutine.create(function()
  2023. for i = 3,5 do
  2024. local HQ = Instance.new("Part",Character)
  2025. HQ.Size = Vector3.new(1,0,1)
  2026. HQ.BrickColor = BrickColor.new("White")
  2027. HQ.Material = "Neon"
  2028. HQ.Anchored = true
  2029. HQ.CanCollide = false
  2030. HQ.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  2031. local HQ2 = Instance.new("SpecialMesh",HQ)
  2032. HQ2.MeshId = "rbxassetid://20329976"
  2033. HQ2.Scale = Vector3.new(1,1,1)
  2034. local HQR = Instance.new("Part",Character)
  2035. HQR.Size = Vector3.new(1,0,1)
  2036. HQR.BrickColor = BrickColor.new("White")
  2037. HQR.Material = "Neon"
  2038. HQR.Anchored = true
  2039. HQR.CanCollide = false
  2040. HQR.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  2041. local HQR2 = Instance.new("SpecialMesh",HQR)
  2042. HQR2.MeshId = "rbxassetid://3270017"
  2043. HQR2.Scale = Vector3.new(1,1,1)
  2044.  
  2045. coroutine.resume(coroutine.create(function()
  2046. for i = 1,200 do
  2047. HQ2.Scale = HQ2.Scale + Vector3.new(7,0,7)
  2048. HQ.Transparency = HQ.Transparency + 0.09
  2049. HQR2.Scale = HQR2.Scale + Vector3.new(30,34,0)
  2050. HQR.Transparency = HQR.Transparency + 0.09
  2051. wait(0.00000000001)
  2052. end
  2053. HQ:Destroy()
  2054. HQ2:Destroy()
  2055. HQR:Destroy()
  2056. HQR2:Destroy()
  2057. end))
  2058. wait(0.3)
  2059. end
  2060. end))
  2061.  
  2062.  
  2063.  
  2064.  
  2065. FZcharge:Destroy()
  2066. killbrick2 = Instance.new("Part",Character)
  2067. killbrick2.Size = Vector3.new(80,80,9000)
  2068. killbrick2.Transparency = 1
  2069.  
  2070. killbrick2.CanCollide = true
  2071. wait(0.001)
  2072. killbrick2.CanCollide = false
  2073.  
  2074. killbrick2.Anchored = true
  2075.  
  2076. killbrick2.CFrame = RootPart.CFrame * CFrame.new(0,0,-1005)
  2077.  
  2078. killbrick2.Touched:connect(function(h)
  2079. local x = h.Parent:FindFirstChildOfClass("Humanoid")
  2080. if x then
  2081. if x.Parent.Name == game.Players.LocalPlayer.Name then
  2082. safe = true
  2083. else safe = false
  2084. end
  2085. if x then
  2086. if safe == false then
  2087. h.Parent.Torso.Velocity = CFrame.new(Character.Head.Position,h.Parent.Torso.Position).lookVector * 0
  2088. local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
  2089. bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 0, 0)
  2090.  
  2091.  
  2092. wait(0)
  2093. x.Parent:BreakJoints()
  2094. wait(1)
  2095. x.Parent:Destroy()
  2096. wait()
  2097. safe = true
  2098. end
  2099. end
  2100. end
  2101. end)
  2102. fcpunch()
  2103. wait(0.7)
  2104. Idle = false
  2105. killbrick2:Destroy()
  2106. wait(0.2)
  2107. D = false
  2108. end
  2109. end
  2110.  
  2111.  
  2112.  
  2113. function KickBoom()
  2114.  
  2115. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  2116. Sound.SoundId = "rbxassetid://142070127"
  2117. Sound.Pitch = 1
  2118. Sound.Looped = false
  2119. Sound.Volume = 10
  2120. Sound:play()
  2121. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  2122. Sound.SoundId = "rbxassetid://169628396"
  2123. Sound.Pitch = 1
  2124. Sound.Looped = false
  2125. Sound.Volume = 10
  2126. Sound:play()
  2127. local effspwn = Instance.new("Part")
  2128. local model = Instance.new("Model")
  2129. game.Debris:AddItem(model, 20)
  2130. model.Name = "smasheffects"
  2131. model.Parent = Character
  2132. effspwn.Name = "spwnr"
  2133. effspwn.Size = Vector3.new(1, 1, 1)
  2134. effspwn.Anchored = true
  2135. effspwn.CanCollide = false
  2136. effspwn.Transparency = 1
  2137. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2138. effspwn.Parent = model
  2139.  
  2140.  
  2141. for i = 1, 15 do
  2142. local gtrace = Instance.new("Part",game.Workspace)
  2143. gtrace.BrickColor = BrickColor.new("Grey")
  2144. gtrace.Material = "Slate"
  2145. gtrace.Size = Vector3.new(31,31,31)
  2146. gtrace.Anchored = true
  2147. gtrace.CanCollide = true
  2148. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2149. local gdisp = coroutine.wrap(function()
  2150. wait(12)
  2151. for i = 1, 9 do
  2152. wait(.1)
  2153. gtrace.Transparency = gtrace.Transparency + .1
  2154. end
  2155. gtrace:Destroy()
  2156. end)
  2157. gdisp()
  2158. end
  2159.  
  2160.  
  2161. for i,v in pairs(FindNearestTorso(UpperTorso.CFrame.p,50))do
  2162. if v:FindFirstChild('Humanoid') then
  2163. v.Humanoid:TakeDamage(math.random(12040,12040))
  2164. v.Humanoid.PlatformStand = true
  2165. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  2166. end
  2167. end
  2168.  
  2169.  
  2170. local H33 = Instance.new("Part",Character)
  2171. H33.Size = Vector3.new(1,1,1)
  2172. H33.BrickColor = BrickColor.new("White")
  2173. H33.CanCollide = false
  2174. H33.Anchored = true
  2175. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2176. local H233 = Instance.new("SpecialMesh",H33)
  2177. H233.MeshId = "rbxassetid://3270017"
  2178. local H333 = Instance.new("Part",Character)
  2179. H333.Size = Vector3.new(1,1,1)
  2180. H333.BrickColor = BrickColor.new("White")
  2181. H333.CanCollide = false
  2182. H333.Anchored = true
  2183. H333.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  2184. local H2333 = Instance.new("SpecialMesh",H333)
  2185. H2333.MeshId = "rbxassetid://3270017"
  2186. local H4 = Instance.new("Part",Character)
  2187. H4.Size = Vector3.new(1,1,1)
  2188. H4.BrickColor = BrickColor.new("White")
  2189. H4.CanCollide = false
  2190. H4.Anchored = true
  2191. H4.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.75)
  2192. local H24 = Instance.new("SpecialMesh",H4)
  2193. H24.MeshId = "rbxassetid://3270017"
  2194. coroutine.resume(coroutine.create(function()
  2195. for i = 1,200 do
  2196. H233.Scale = H233.Scale + Vector3.new(16,16,16)
  2197. H33.Transparency = H33.Transparency + 0.02
  2198. H2333.Scale = H2333.Scale + Vector3.new(17,17,17)
  2199. H333.Transparency = H333.Transparency + 0.02
  2200. H24.Scale = H24.Scale + Vector3.new(17,17,17)
  2201. H4.Transparency = H4.Transparency + 0.02
  2202. wait(0.00000000001)
  2203. end
  2204. end))
  2205.  
  2206.  
  2207. coroutine.resume(coroutine.create(function()
  2208. local shok = Instance.new("Part")
  2209. shok.Name = "shock3"
  2210. shok.BrickColor = BrickColor.new("Institutional white")
  2211. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2212. shok.Size = Vector3.new(1, 1, 1)
  2213. shok.Anchored = true
  2214. shok.Material = "Neon"
  2215. shok.Transparency = 0.35
  2216. shok.CanCollide = false
  2217. shok.Parent = model
  2218. game.Debris:AddItem(shok, 12)
  2219. local mesh = Instance.new("SpecialMesh")
  2220. mesh.MeshType = "FileMesh"
  2221. mesh.MeshId = "rbxassetid://"
  2222. mesh.Scale = Vector3.new(1, 1, 1)
  2223. mesh.Parent = shok
  2224. for e = 1, 15 do
  2225. wait()
  2226. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  2227. shok.Transparency = shok.Transparency + 0.004
  2228. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2229. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2230. end
  2231. for e = 1, 16 do
  2232. wait()
  2233. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2234. shok.Transparency = shok.Transparency + 0.004
  2235. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2236. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2237. end
  2238. for e = 1, 12 do
  2239. wait()
  2240. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2241. shok.Transparency = shok.Transparency + 0.06
  2242. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2243. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2244. end
  2245. end))
  2246.  
  2247.  
  2248. coroutine.resume(coroutine.create(function()
  2249. local shok = Instance.new("Part")
  2250. shok.Name = "shock3"
  2251. shok.BrickColor = BrickColor.new("Lily white")
  2252. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2253. shok.Size = Vector3.new(1, 1, 1)
  2254. shok.Anchored = true
  2255. shok.Material = "Neon"
  2256. shok.Transparency = 0.1
  2257. shok.CanCollide = false
  2258. shok.Parent = model
  2259. game.Debris:AddItem(shok, 12)
  2260. local mesh = Instance.new("SpecialMesh")
  2261. mesh.MeshType = "FileMesh"
  2262. mesh.MeshId = "rbxassetid://1095708"
  2263. mesh.Scale = Vector3.new(47, 47, 47)
  2264. mesh.Parent = shok
  2265. for e = 1, 15 do
  2266. wait()
  2267. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2268. shok.Transparency = shok.Transparency + 0.04
  2269. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2270. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2271. end
  2272. for e = 1, 16 do
  2273. wait()
  2274. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2275. shok.Transparency = shok.Transparency + 0.04
  2276. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2277. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2278. shok.BrickColor = BrickColor.new("Grey")
  2279. end
  2280. for e = 1, 12 do
  2281. wait()
  2282. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2283. shok.Transparency = shok.Transparency + 0.004
  2284. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2285. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2286. end
  2287. end))
  2288.  
  2289. coroutine.resume(coroutine.create(function()
  2290. local shok = Instance.new("Part")
  2291. shok.Name = "shock3"
  2292. shok.BrickColor = BrickColor.new("Institutional white")
  2293. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2294. shok.Size = Vector3.new(1, 1, 1)
  2295. shok.Anchored = true
  2296. shok.Material = "Neon"
  2297. shok.Transparency = 0.35
  2298. shok.CanCollide = false
  2299. shok.Parent = model
  2300. game.Debris:AddItem(shok, 12)
  2301. local mesh = Instance.new("SpecialMesh")
  2302. mesh.MeshType = "FileMesh"
  2303. mesh.MeshId = "rbxassetid://549734488"
  2304. mesh.Scale = Vector3.new(1, 1, 1)
  2305. mesh.Parent = shok
  2306. for e = 1, 15 do
  2307. wait()
  2308. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2309. shok.Transparency = shok.Transparency + 0.004
  2310. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2311. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2312. end
  2313. for e = 1, 16 do
  2314. wait()
  2315. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2316. shok.Transparency = shok.Transparency + 0.004
  2317. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2318. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2319. end
  2320. for e = 1, 12 do
  2321. wait()
  2322. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2323. shok.Transparency = shok.Transparency + 0.06
  2324. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2325. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2326. end
  2327. end))
  2328. end
  2329. --
  2330. function chow()
  2331.  
  2332. local Sound = Instance.new("Sound",hit)--136847657
  2333. Sound.SoundId = "rbxassetid://142070127"
  2334. Sound.Pitch = 1
  2335. Sound.Looped = false
  2336. Sound.Volume = 10
  2337. Sound:play()
  2338. local Sound = Instance.new("Sound",hit)--136847657
  2339. Sound.SoundId = "rbxassetid://169628396"
  2340. Sound.Pitch = 1
  2341. Sound.Looped = false
  2342. Sound.Volume = 10
  2343. Sound:play()
  2344. local effspwn = Instance.new("Part")
  2345. local model = Instance.new("Model")
  2346. game.Debris:AddItem(model, 20)
  2347. model.Name = "smasheffects"
  2348. model.Parent = Character
  2349. effspwn.Name = "spwnr"
  2350. effspwn.Size = Vector3.new(1, 1, 1)
  2351. effspwn.Anchored = true
  2352. effspwn.CanCollide = false
  2353. effspwn.Transparency = 1
  2354. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2355. effspwn.Parent = model
  2356.  
  2357.  
  2358. for i = 1, 15 do
  2359. local gtrace = Instance.new("Part",game.Workspace)
  2360. gtrace.BrickColor = BrickColor.new("Grey")
  2361. gtrace.Material = "Slate"
  2362. gtrace.Size = Vector3.new(31,31,31)
  2363. gtrace.Anchored = true
  2364. gtrace.CanCollide = true
  2365. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2366. local gdisp = coroutine.wrap(function()
  2367. wait(12)
  2368. for i = 1, 9 do
  2369. wait(.1)
  2370. gtrace.Transparency = gtrace.Transparency + .1
  2371. end
  2372. gtrace:Destroy()
  2373. end)
  2374. gdisp()
  2375. end
  2376.  
  2377.  
  2378. for i,v in pairs(FindNearestTorso(UpperTorso.CFrame.p,50))do
  2379. if v:FindFirstChild('Humanoid') then
  2380. v.Humanoid:TakeDamage(math.random(12040,12040))
  2381. v.Humanoid.PlatformStand = true
  2382. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250
  2383. end
  2384. end
  2385.  
  2386.  
  2387. local H33 = Instance.new("Part",Character)
  2388. H33.Size = Vector3.new(1,1,1)
  2389. H33.BrickColor = BrickColor.new("White")
  2390. H33.CanCollide = false
  2391. H33.Anchored = true
  2392. H33.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2393. local H233 = Instance.new("SpecialMesh",H33)
  2394. H233.MeshId = "rbxassetid://3270017"
  2395. local H333 = Instance.new("Part",Character)
  2396. H333.Size = Vector3.new(1,1,1)
  2397. H333.BrickColor = BrickColor.new("White")
  2398. H333.CanCollide = false
  2399. H333.Anchored = true
  2400. H333.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  2401. local H2333 = Instance.new("SpecialMesh",H333)
  2402. H2333.MeshId = "rbxassetid://3270017"
  2403. local H4 = Instance.new("Part",Character)
  2404. H4.Size = Vector3.new(1,1,1)
  2405. H4.BrickColor = BrickColor.new("White")
  2406. H4.CanCollide = false
  2407. H4.Anchored = true
  2408. H4.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.75)
  2409. local H24 = Instance.new("SpecialMesh",H4)
  2410. H24.MeshId = "rbxassetid://3270017"
  2411. coroutine.resume(coroutine.create(function()
  2412. for i = 1,200 do
  2413. H233.Scale = H233.Scale + Vector3.new(16,16,16)
  2414. H33.Transparency = H33.Transparency + 0.02
  2415. H2333.Scale = H2333.Scale + Vector3.new(17,17,17)
  2416. H333.Transparency = H333.Transparency + 0.02
  2417. H24.Scale = H24.Scale + Vector3.new(17,17,17)
  2418. H4.Transparency = H4.Transparency + 0.02
  2419. wait(0.00000000001)
  2420. end
  2421. end))
  2422.  
  2423.  
  2424. coroutine.resume(coroutine.create(function()
  2425. local shok = Instance.new("Part")
  2426. shok.Name = "shock3"
  2427. shok.BrickColor = BrickColor.new("Institutional white")
  2428. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2429. shok.Size = Vector3.new(1, 1, 1)
  2430. shok.Anchored = true
  2431. shok.Material = "Neon"
  2432. shok.Transparency = 0.35
  2433. shok.CanCollide = false
  2434. shok.Parent = model
  2435. game.Debris:AddItem(shok, 12)
  2436. local mesh = Instance.new("SpecialMesh")
  2437. mesh.MeshType = "FileMesh"
  2438. mesh.MeshId = "rbxassetid://"
  2439. mesh.Scale = Vector3.new(1, 1, 1)
  2440. mesh.Parent = shok
  2441. for e = 1, 15 do
  2442. wait()
  2443. mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1)
  2444. shok.Transparency = shok.Transparency + 0.004
  2445. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2446. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2447. end
  2448. for e = 1, 16 do
  2449. wait()
  2450. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2451. shok.Transparency = shok.Transparency + 0.004
  2452. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2453. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2454. end
  2455. for e = 1, 12 do
  2456. wait()
  2457. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2458. shok.Transparency = shok.Transparency + 0.06
  2459. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2460. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2461. end
  2462. end))
  2463.  
  2464.  
  2465. coroutine.resume(coroutine.create(function()
  2466. local shok = Instance.new("Part")
  2467. shok.Name = "shock3"
  2468. shok.BrickColor = BrickColor.new("Lily white")
  2469. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2470. shok.Size = Vector3.new(1, 1, 1)
  2471. shok.Anchored = true
  2472. shok.Material = "Neon"
  2473. shok.Transparency = 0.1
  2474. shok.CanCollide = false
  2475. shok.Parent = model
  2476. game.Debris:AddItem(shok, 12)
  2477. local mesh = Instance.new("SpecialMesh")
  2478. mesh.MeshType = "FileMesh"
  2479. mesh.MeshId = "rbxassetid://1095708"
  2480. mesh.Scale = Vector3.new(47, 47, 47)
  2481. mesh.Parent = shok
  2482. for e = 1, 15 do
  2483. wait()
  2484. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2485. shok.Transparency = shok.Transparency + 0.04
  2486. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2487. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2488. end
  2489. for e = 1, 16 do
  2490. wait()
  2491. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2492. shok.Transparency = shok.Transparency + 0.04
  2493. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2494. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2495. shok.BrickColor = BrickColor.new("Grey")
  2496. end
  2497. for e = 1, 12 do
  2498. wait()
  2499. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2500. shok.Transparency = shok.Transparency + 0.004
  2501. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2502. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2503. end
  2504. end))
  2505.  
  2506. coroutine.resume(coroutine.create(function()
  2507. local shok = Instance.new("Part")
  2508. shok.Name = "shock3"
  2509. shok.BrickColor = BrickColor.new("Institutional white")
  2510. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2511. shok.Size = Vector3.new(1, 1, 1)
  2512. shok.Anchored = true
  2513. shok.Material = "Neon"
  2514. shok.Transparency = 0.35
  2515. shok.CanCollide = false
  2516. shok.Parent = model
  2517. game.Debris:AddItem(shok, 12)
  2518. local mesh = Instance.new("SpecialMesh")
  2519. mesh.MeshType = "FileMesh"
  2520. mesh.MeshId = "rbxassetid://549734488"
  2521. mesh.Scale = Vector3.new(1, 1, 1)
  2522. mesh.Parent = shok
  2523. for e = 1, 15 do
  2524. wait()
  2525. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2526. shok.Transparency = shok.Transparency + 0.004
  2527. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2528. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2529. end
  2530. for e = 1, 16 do
  2531. wait()
  2532. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2533. shok.Transparency = shok.Transparency + 0.004
  2534. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2535. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2536. end
  2537. for e = 1, 12 do
  2538. wait()
  2539. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2540. shok.Transparency = shok.Transparency + 0.06
  2541. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2542. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2543. end
  2544. end))
  2545. end
  2546. --
  2547. Mouse.KeyDown:connect(function(k)
  2548. if k:byte() == 48 then
  2549.  
  2550.  
  2551. Humanoid.WalkSpeed = 200
  2552. end
  2553. end)
  2554.  
  2555. Mouse.KeyUp:connect(function(k)
  2556. if k:byte() == 48 then
  2557.  
  2558. Humanoid.WalkSpeed = 16
  2559. end
  2560. end)
  2561.  
  2562. --
  2563. function SeriousSlam()
  2564.  
  2565. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  2566. Sound.SoundId = "rbxassetid://142070127"
  2567. Sound.Pitch = 1
  2568. Sound.Looped = false
  2569. Sound.Volume = 10
  2570. Sound:play()
  2571. local Sound = Instance.new("Sound",Character.UpperTorso)--136847657
  2572. Sound.SoundId = "rbxassetid://169628396"
  2573. Sound.Pitch = 1
  2574. Sound.Looped = false
  2575. Sound.Volume = 10
  2576. Sound:play()
  2577. local effspwn = Instance.new("Part")
  2578. local model = Instance.new("Model")
  2579. game.Debris:AddItem(model, 20)
  2580. model.Name = "smasheffects"
  2581. model.Parent = Character
  2582. effspwn.Name = "spwnr"
  2583. effspwn.Size = Vector3.new(1, 1, 1)
  2584. effspwn.Anchored = true
  2585. effspwn.CanCollide = false
  2586. effspwn.Transparency = 1
  2587. effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2588. effspwn.Parent = model
  2589.  
  2590.  
  2591. for i = 1, 15 do
  2592. local gtrace = Instance.new("Part",game.Workspace)
  2593. gtrace.BrickColor = BrickColor.new("Grey")
  2594. gtrace.Material = "Slate"
  2595. gtrace.Size = Vector3.new(91,91,91)
  2596. gtrace.Anchored = true
  2597. gtrace.CanCollide = true
  2598. gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-240,240),-6,math.random(-240,240))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(76)),math.random(0,math.rad(90)),math.random(0,math.rad(360)))
  2599.  
  2600. local gdisp = coroutine.wrap(function()
  2601. wait(18)
  2602. for i = 1, 9 do
  2603. wait(.1)
  2604. gtrace.Transparency = gtrace.Transparency + .1
  2605. end
  2606. gtrace:Destroy()
  2607. end)
  2608. gdisp()
  2609. end
  2610.  
  2611.  
  2612.  
  2613. local exp = Instance.new("Explosion",Character)
  2614. exp.BlastRadius = 147.5
  2615. exp.BlastPressure = 200
  2616. exp.Position = Character.HumanoidRootPart.Position
  2617. exp.Visible = false
  2618.  
  2619.  
  2620.  
  2621.  
  2622.  
  2623. for i,v in pairs(FindNearestTorso(UpperTorso.CFrame.p,50))do
  2624. if v:FindFirstChild('Humanoid') then
  2625. v.Humanoid:TakeDamage(math.random(1129431924919202,1129431924919202))
  2626. v.Humanoid.PlatformStand = true
  2627. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
  2628. end
  2629. end
  2630.  
  2631.  
  2632.  
  2633. local H33 = Instance.new("Part",Character)
  2634. H33.Size = Vector3.new(1,1,1)
  2635. H33.BrickColor = BrickColor.new("White")
  2636. H33.CanCollide = false
  2637. H33.Anchored = true
  2638. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  2639. local H233 = Instance.new("SpecialMesh",H33)
  2640. H233.MeshId = "rbxassetid://3270017"
  2641. local H333 = Instance.new("Part",Character)
  2642. H333.Size = Vector3.new(1,1,1)
  2643. H333.BrickColor = BrickColor.new("White")
  2644. H333.CanCollide = false
  2645. H333.Anchored = true
  2646. H333.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  2647. local H2333 = Instance.new("SpecialMesh",H333)
  2648. H2333.MeshId = "rbxassetid://3270017"
  2649. local H4 = Instance.new("Part",Character)
  2650. H4.Size = Vector3.new(1,1,1)
  2651. H4.BrickColor = BrickColor.new("White")
  2652. H4.CanCollide = false
  2653. H4.Anchored = true
  2654. H4.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.75)
  2655. local H24 = Instance.new("SpecialMesh",H4)
  2656. H24.MeshId = "rbxassetid://3270017"
  2657. coroutine.resume(coroutine.create(function()
  2658. for i = 1,200 do
  2659. H233.Scale = H233.Scale + Vector3.new(36,36,36)
  2660. H33.Transparency = H33.Transparency + 0.02
  2661. H2333.Scale = H2333.Scale + Vector3.new(37,37,37)
  2662. H333.Transparency = H333.Transparency + 0.02
  2663. H24.Scale = H24.Scale + Vector3.new(37,37,37)
  2664. H4.Transparency = H4.Transparency + 0.02
  2665. wait(0.00000000001)
  2666. end
  2667. end))
  2668.  
  2669.  
  2670. coroutine.resume(coroutine.create(function()
  2671. local shok = Instance.new("Part")
  2672. shok.Name = "shock3"
  2673. shok.BrickColor = BrickColor.new("Institutional white")
  2674. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2675. shok.Size = Vector3.new(1, 1, 1)
  2676. shok.Anchored = true
  2677. shok.Material = "Neon"
  2678. shok.Transparency = 0.35
  2679. shok.CanCollide = false
  2680. shok.Parent = model
  2681. game.Debris:AddItem(shok, 12)
  2682. local mesh = Instance.new("SpecialMesh")
  2683. mesh.MeshType = "FileMesh"
  2684. mesh.MeshId = "rbxassetid://"
  2685. mesh.Scale = Vector3.new(1, 1, 1)
  2686. mesh.Parent = shok
  2687. for e = 1, 15 do
  2688. wait()
  2689. mesh.Scale = mesh.Scale + Vector3.new(15, 20.6, 15)
  2690. shok.Transparency = shok.Transparency + 0.004
  2691. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2692. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2693. end
  2694. for e = 1, 16 do
  2695. wait()
  2696. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2697. shok.Transparency = shok.Transparency + 0.004
  2698. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2699. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2700. end
  2701. for e = 1, 12 do
  2702. wait()
  2703. mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1)
  2704. shok.Transparency = shok.Transparency + 0.06
  2705. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2706. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2707. end
  2708. end))
  2709.  
  2710.  
  2711. coroutine.resume(coroutine.create(function()
  2712. local shok = Instance.new("Part")
  2713. shok.Name = "shock3"
  2714. shok.BrickColor = BrickColor.new("Lily white")
  2715. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2716. shok.Size = Vector3.new(1, 1, 1)
  2717. shok.Anchored = true
  2718. shok.Material = "Neon"
  2719. shok.Transparency = 0.1
  2720. shok.CanCollide = false
  2721. shok.Parent = model
  2722. game.Debris:AddItem(shok, 12)
  2723. local mesh = Instance.new("SpecialMesh")
  2724. mesh.MeshType = "FileMesh"
  2725. mesh.MeshId = "rbxassetid://1095708"
  2726. mesh.Scale = Vector3.new(67, 67, 47)
  2727. mesh.Parent = shok
  2728. for e = 1, 15 do
  2729. wait()
  2730. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2731. shok.Transparency = shok.Transparency + 0.04
  2732. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2733. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2734. end
  2735. for e = 1, 16 do
  2736. wait()
  2737. mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3)
  2738. shok.Transparency = shok.Transparency + 0.04
  2739. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2740. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2741. shok.BrickColor = BrickColor.new("Grey")
  2742. end
  2743. for e = 1, 12 do
  2744. wait()
  2745. mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3)
  2746. shok.Transparency = shok.Transparency + 0.004
  2747. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2748. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2749. end
  2750. end))
  2751.  
  2752. coroutine.resume(coroutine.create(function()
  2753. local shok = Instance.new("Part")
  2754. shok.Name = "shock3"
  2755. shok.BrickColor = BrickColor.new("Institutional white")
  2756. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2757. shok.Size = Vector3.new(1, 1, 1)
  2758. shok.Anchored = true
  2759. shok.Material = "Neon"
  2760. shok.Transparency = 0.35
  2761. shok.CanCollide = false
  2762. shok.Parent = model
  2763. game.Debris:AddItem(shok, 12)
  2764. local mesh = Instance.new("SpecialMesh")
  2765. mesh.MeshType = "FileMesh"
  2766. mesh.MeshId = "rbxassetid://549734488"
  2767. mesh.Scale = Vector3.new(1, 1, 1)
  2768. mesh.Parent = shok
  2769. for e = 1, 15 do
  2770. wait()
  2771. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2772. shok.Transparency = shok.Transparency + 0.004
  2773. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2774. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2775. end
  2776. for e = 1, 16 do
  2777. wait()
  2778. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2779. shok.Transparency = shok.Transparency + 0.004
  2780. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2781. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2782. end
  2783. for e = 1, 12 do
  2784. wait()
  2785. mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2)
  2786. shok.Transparency = shok.Transparency + 0.06
  2787. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2788. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2789. end
  2790. end))
  2791. end
  2792. --
  2793. ------
  2794. -------------------------------------------
  2795. function Jump()
  2796. if not D then D = true
  2797. Idle = true
  2798. for i = 0,2,0.1 do
  2799. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  2800. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  2801. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2802. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  2803. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  2804. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  2805. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  2806. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  2807. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  2808. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.5,0,0),.1)--Head
  2809. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2810. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2811. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2812. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2813. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.4,0,0),.1)--Head
  2814. game:GetService("RunService").RenderStepped:wait()
  2815. end
  2816. for i = 0,2,0.1 do
  2817. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  2818. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  2819. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2820. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  2821. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2822. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2823. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2824. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2825. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  2826. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0.5,0,0),.1)--Head
  2827. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2828. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2829. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2830. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2831. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.2,0,0),.1)--Head
  2832. game:GetService("RunService").RenderStepped:wait()
  2833. end
  2834. local sbs = Instance.new("BodyPosition", RootPart)
  2835. sbs.P = 3000
  2836. sbs.D = 1000
  2837. sbs.maxForce = Vector3.new(900000, 900000000, 900000)
  2838. sbs.position = RootPart.CFrame.p + Vector3.new(0, 400, 0)
  2839. local Sound = Instance.new("Sound",Character.UpperTorso)
  2840. Sound.SoundId = "rbxassetid://845572880"
  2841. Sound.Volume = 32
  2842. Sound.Pitch = 1
  2843. Sound.Looped = false
  2844. Sound:Play()
  2845. wait(0.5)
  2846. local Bq = Instance.new("Part",UpperTorso)
  2847. Bq.Size = Vector3.new(1,1,1)
  2848. Bq.BrickColor = BrickColor.new("White")
  2849. Bq.Material = "Neon"
  2850. Bq.Anchored = false
  2851. Bq.Transparency = math.huge
  2852. Bq.CanCollide = false
  2853. Bq.CFrame = RootPart.CFrame*CFrame.new(0,0,-12)
  2854. local Bq2 = Instance.new("SpecialMesh",Bq)
  2855. Bq2.MeshType = "Sphere"
  2856. Bq2.Scale = Vector3.new(1,1,1)
  2857. Bq.Touched:connect(function(hit)
  2858. if hitted == false then
  2859. hitted = true
  2860. Bq.Anchored = true
  2861.  
  2862. for i = 1,1000 do
  2863.  
  2864. Bq2.Scale = Bq2.Scale + Vector3.new(1,1,1)
  2865. Bq.Transparency = Bq.Transparency + 0.003
  2866. game:GetService("RunService").RenderStepped:wait()
  2867. end
  2868. end
  2869. end)
  2870. for i = 1,100 do
  2871. Bq2.Scale = Bq2.Scale + Vector3.new(0.1,0.1,0.1)
  2872. game:GetService("RunService").RenderStepped:wait()
  2873. end
  2874. Bq.Anchored = false
  2875. local Fl = Instance.new("BodyVelocity",Bq)
  2876. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2877. Fl.velocity = Mouse.hit.lookVector*120
  2878. wait(0.4)
  2879. Idle = false
  2880. hitted = false
  2881. sbs:remove()
  2882. wait(0.3)
  2883. D = false
  2884. end
  2885. end
  2886. ----
  2887. function Dash()
  2888. if not D then D = true
  2889. Idle = true
  2890. for i = 0,1,0.1 do
  2891. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  2892. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  2893. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2894. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  2895. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2896. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2897. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2898. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2899. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,5,1),.1)--Torso
  2900. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  2901. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2902. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2903. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2904. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2905. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  2906. game:GetService("RunService").RenderStepped:wait()
  2907. end
  2908. local bv = Instance.new("BodyVelocity")
  2909. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2910. bv.velocity = RootPart.CFrame.lookVector*250
  2911. bv.Parent = RootPart
  2912. game:GetService("Debris"):AddItem(bv, 1)
  2913. local Sound = Instance.new("Sound",Character.UpperTorso)
  2914. Sound.SoundId = "rbxassetid://"
  2915. Sound.Volume = 32
  2916. Sound.Pitch = 1
  2917. Sound.Looped = false
  2918. Sound:Play()
  2919. wait(0.5)
  2920. local Bq = Instance.new("Part",UpperTorso)
  2921. Bq.Size = Vector3.new(1,1,1)
  2922. Bq.BrickColor = BrickColor.new("White")
  2923. Bq.Material = "Neon"
  2924. Bq.Anchored = false
  2925. Bq.Transparency = math.huge
  2926. Bq.CanCollide = false
  2927. Bq.CFrame = RootPart.CFrame*CFrame.new(0,0,-12)
  2928. local Bq2 = Instance.new("SpecialMesh",Bq)
  2929. Bq2.MeshType = "Sphere"
  2930. Bq2.Scale = Vector3.new(1,1,1)
  2931. Bq.Touched:connect(function(hit)
  2932. if hitted == false then
  2933. hitted = true
  2934. Bq.Anchored = true
  2935.  
  2936. for i = 1,1000 do
  2937.  
  2938. Bq2.Scale = Bq2.Scale + Vector3.new(1,1,1)
  2939. Bq.Transparency = Bq.Transparency + 0.003
  2940. game:GetService("RunService").RenderStepped:wait()
  2941. end
  2942. end
  2943. end)
  2944. for i = 1,100 do
  2945. Bq2.Scale = Bq2.Scale + Vector3.new(0.1,0.1,0.1)
  2946. game:GetService("RunService").RenderStepped:wait()
  2947. end
  2948. Bq.Anchored = false
  2949. local Fl = Instance.new("BodyVelocity",Bq)
  2950. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2951. Fl.velocity = Mouse.hit.lookVector*150
  2952. wait(0.5)
  2953. Idle = false
  2954. hitted = false
  2955. wait(0.4)
  2956. D = false
  2957. end
  2958. end
  2959. ---
  2960. function Detroit()
  2961. if not D then D = false
  2962. Idle = true
  2963. for i = 0,2,0.1 do
  2964. swait()
  2965. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm
  2966. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  2967. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  2968. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm
  2969. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  2970. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  2971. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  2972. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  2973. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,0,0),.1)--Torso
  2974. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0.6,0.3),.1)--Head
  2975. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  2976. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2977. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2978. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  2979. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head
  2980. --game:GetService("RunService").RenderStepped:wait()
  2981. end
  2982. local Sound = Instance.new("Sound",Character.UpperTorso)
  2983. Sound.SoundId = "rbxassetid://"
  2984. Sound.Pitch = 1
  2985. Sound.Looped = false
  2986. Sound.Volume = 5
  2987. Sound:play()
  2988. wait(0.5)
  2989.  
  2990. coroutine.resume(coroutine.create(function()
  2991. for i = 1,1000 do
  2992.  
  2993. game:GetService("RunService").RenderStepped:wait()
  2994. end
  2995.  
  2996. end))
  2997. for i = 0,1,0.1 do
  2998. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  2999. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  3000. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3001. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  3002. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3003. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  3004. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3005. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  3006. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,5,1),.1)--Torso
  3007. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  3008. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3009. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3010. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3011. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3012. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  3013. game:GetService("RunService").RenderStepped:wait()
  3014. end
  3015. KickBoom()
  3016. wait(0.7)
  3017. Idle = false
  3018. wait(0.2)
  3019. D = false
  3020. end
  3021. end
  3022.  
  3023. function SeriousWam()
  3024. if not D then D = false
  3025. Idle = true
  3026. for i = 0,2,0.1 do
  3027. swait()
  3028. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm
  3029. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm
  3030. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3031. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm
  3032. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3033. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  3034. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3035. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3036. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,0,0),.1)--Torso
  3037. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0.6,0.3),.1)--Head
  3038. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3039. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3040. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3041. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3042. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head
  3043. --game:GetService("RunService").RenderStepped:wait()
  3044. end
  3045. local FZcharge = Instance.new("ParticleEmitter",RightHand)
  3046. FZcharge.Texture = "rbxassetid://31727915"
  3047. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  3048. FZcharge.EmissionDirection = "Top"
  3049. FZcharge.Speed = NumberRange.new(4)
  3050. FZcharge.Size = NumberSequence.new(2,1)
  3051. FZcharge.Drag = 2
  3052. FZcharge.LockedToPart = false
  3053. FZcharge.Lifetime = NumberRange.new(0.5)
  3054. FZcharge.Rate = 150
  3055. FZcharge.LightEmission = 0
  3056. FZcharge.Rotation = NumberRange.new(-100, 100)
  3057. FZcharge.VelocitySpread = 100
  3058. local Sound = Instance.new("Sound",Character.UpperTorso)
  3059. Sound.SoundId = "rbxassetid://"
  3060. Sound.Pitch = 1
  3061. Sound.Looped = false
  3062. Sound.Volume = 5
  3063. Sound:play()
  3064. wait(1.5)
  3065.  
  3066. coroutine.resume(coroutine.create(function()
  3067. for i = 1,1000 do
  3068.  
  3069. game:GetService("RunService").RenderStepped:wait()
  3070. end
  3071.  
  3072. end))
  3073. for i = 0,1,0.1 do
  3074. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  3075. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  3076. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3077. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  3078. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3079. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  3080. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3081. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  3082. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,5,1),.1)--Torso
  3083. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  3084. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3085. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3086. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3087. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3088. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  3089. game:GetService("RunService").RenderStepped:wait()
  3090. end
  3091. SeriousSlam()
  3092. wait(0.7)
  3093. Idle = false
  3094. wait(0.2)
  3095. FZcharge:Destroy()
  3096. D = false
  3097. end
  3098. end
  3099.  
  3100.  
  3101. function Push()
  3102. if not D then D = true
  3103. Idle = true
  3104. local Grab = Instance.new("Part",LeftHand)
  3105. Grab.Size = Vector3.new(6.4,6.4,6.4)
  3106. Grab.CanCollide = false
  3107. Grab.BrickColor = BrickColor.new("Deep orange")
  3108. Grab.Transparency = math.huge
  3109. local Grabo = Instance.new("Weld",Grab)
  3110. Grabo.Part0 = LeftHand
  3111. Grabo.Part1 = Grab
  3112. Grabo.C0 = CFrame.new(0,-1.1,0)
  3113. local SFXZ = Instance.new("Sound",UpperTorso)
  3114. SFXZ.SoundId = "rbxassetid://169259383"
  3115. SFXZ.Volume = 1
  3116. SFXZ.Pitch = 1.5
  3117. SFXZ.Looped = false
  3118. wait(0.01)
  3119. SFXZ:Play()
  3120.  
  3121. Grab.Touched:connect(function(hit)
  3122. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3123. Grab:Destroy()
  3124. hit.Parent.Humanoid:TakeDamage(35)
  3125.  
  3126. local SFXZ = Instance.new("Sound",UpperTorso)
  3127. SFXZ.SoundId = "rbxassetid://1056634201"
  3128. SFXZ.Volume = 3
  3129. SFXZ.Pitch = 1
  3130. SFXZ.Looped = false
  3131. wait(0.01)
  3132. SFXZ:Play()
  3133. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3134. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3135. Fl.velocity = UpperTorso.CFrame.lookVector*400
  3136. wait(0.05)
  3137. Fl:remove()
  3138. end
  3139. end)
  3140. for i = 0,2,0.1 do
  3141. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-80)),.4) --LeftUpperArm
  3142. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperArm
  3143. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(70),rad(0),rad(0)),.4)--LeftLowerArm
  3144. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightLowerArm
  3145. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftUpperLeg
  3146. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperLeg
  3147. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftLowerLeg
  3148. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperLeg
  3149. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Torso
  3150. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  3151.  
  3152. game:GetService("RunService").RenderStepped:wait()
  3153. end
  3154. for i = 0,2,0.1 do
  3155. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(-90),rad(-80)),.4) --LeftUpperArm
  3156. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperArm
  3157. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftLowerArm
  3158. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightLowerArm
  3159. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftUpperLeg
  3160. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperLeg
  3161. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftLowerLeg
  3162. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperLeg
  3163. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Torso
  3164. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  3165.  
  3166. game:GetService("RunService").RenderStepped:wait()
  3167. end
  3168. coroutine.resume(coroutine.create(function()
  3169. wait(0.5)
  3170. Grab:remove()
  3171. end))
  3172. Idle = false
  3173. wait(0)
  3174. D = false
  3175. end
  3176. end
  3177.  
  3178.  
  3179.  
  3180.  
  3181.  
  3182. function Down()
  3183. if not D then D = true
  3184. Idle = true
  3185. local Grab = Instance.new("Part",LeftHand)
  3186. Grab.Size = Vector3.new(6.6,6.6,6.6)
  3187. Grab.CanCollide = false
  3188. Grab.BrickColor = BrickColor.new("Deep orange")
  3189. Grab.Transparency = math.huge
  3190. local Grabo = Instance.new("Weld",Grab)
  3191. Grabo.Part0 = LeftHand
  3192. Grabo.Part1 = Grab
  3193. Grabo.C0 = CFrame.new(0,-1.1,0)
  3194. local SFXZ = Instance.new("Sound",UpperTorso)
  3195. SFXZ.SoundId = "rbxassetid://169259383"
  3196. SFXZ.Volume = 1
  3197. SFXZ.Pitch = 1.5
  3198. SFXZ.Looped = false
  3199. wait(0.01)
  3200. SFXZ:Play()
  3201.  
  3202. Grab.Touched:connect(function(hit)
  3203. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3204. Grab:Destroy()
  3205. hit.Parent.Humanoid:TakeDamage(80)
  3206. RootPart.Anchored = true
  3207. local SFXZ = Instance.new("Sound",UpperTorso)
  3208. SFXZ.SoundId = "rbxassetid://748050177"
  3209. SFXZ.Volume = 3
  3210. SFXZ.Pitch = 1
  3211. SFXZ.Looped = false
  3212. wait(0.01)
  3213. SFXZ:Play()
  3214. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3215. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3216. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, -590, 0)
  3217. wait(0.05)
  3218. Fl:remove()
  3219. wait(0.5)
  3220. RootPart.Anchored = false
  3221.  
  3222. end
  3223. end)
  3224. for i = 0,2,0.1 do
  3225. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1.0,1,.05)*CFrame.Angles(rad(150),rad(-90),rad(0)),.1) --LeftUpperArm
  3226. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1.0,1,.05)*CFrame.Angles(rad(150),rad(90),rad(0)),.1)--RightUpperArm
  3227. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(55),rad(0),rad(0)),.1)--LeftLowerArm
  3228. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(55),rad(0),rad(0)),.1)--RightLowerArm
  3229. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),.1)--LeftUpperLeg
  3230. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(-40),rad(0),rad(0)),.1)--RightUpperLeg
  3231. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-40),rad(0),rad(0)),.1)--LeftLowerLeg
  3232. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  3233. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(10),rad(0),rad(0)),.1)--Torso
  3234. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3235. game:GetService("RunService").RenderStepped:wait()
  3236. end
  3237. for i = 0,2.2,0.1 do
  3238. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(-1.3,0.6,.05)*CFrame.Angles(rad(100),rad(-90),rad(50)),.1) --LeftUpperArm
  3239. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(1.3,0.6,.05)*CFrame.Angles(rad(20),rad(100),rad(30)),.1)--RightUpperArm
  3240. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(25),rad(0),rad(0)),.1)--LeftLowerArm
  3241. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(35),rad(0),rad(0)),.1)--RightLowerArm
  3242. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(0)),.1)--LeftUpperLeg
  3243. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(0)),.1)--RightUpperLeg
  3244. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(0)),.1)--LeftLowerLeg
  3245. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(0)),.1)--RightUpperLeg
  3246. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-20),rad(10),rad(0)),.1)--Torso
  3247. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--Head
  3248. game:GetService("RunService").RenderStepped:wait()
  3249. end
  3250. coroutine.resume(coroutine.create(function()
  3251. wait(0.5)
  3252. Grab:remove()
  3253. end))
  3254. Idle = false
  3255. wait(0)
  3256. D = false
  3257. end
  3258. end
  3259.  
  3260.  
  3261.  
  3262. function Hit()
  3263. if not D then D = true
  3264. Idle = true
  3265. local Grab = Instance.new("Part",LeftHand)
  3266. Grab.Size = Vector3.new(3,3,3)
  3267. Grab.CanCollide = false
  3268. Grab.BrickColor = BrickColor.new("Deep orange")
  3269. Grab.Transparency = math.huge
  3270. local Grabo = Instance.new("Weld",Grab)
  3271. Grabo.Part0 = LeftHand
  3272. Grabo.Part1 = Grab
  3273. Grabo.C0 = CFrame.new(0,-1.1,0)
  3274. local SFXZ = Instance.new("Sound",UpperTorso)
  3275. SFXZ.SoundId = "rbxassetid://169259383"
  3276. SFXZ.Volume = 1
  3277. SFXZ.Pitch = 1.5
  3278. SFXZ.Looped = false
  3279. wait(0.01)
  3280. SFXZ:Play()
  3281.  
  3282. Grab.Touched:connect(function(hit)
  3283. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3284. Grab:Destroy()
  3285. hit.Parent.Humanoid:TakeDamage(35)
  3286.  
  3287. local SFXZ = Instance.new("Sound",UpperTorso)
  3288. SFXZ.SoundId = "rbxassetid://1050733875"
  3289. SFXZ.Volume = 3
  3290. SFXZ.Pitch = 1
  3291. SFXZ.Looped = false
  3292. wait(0.01)
  3293. SFXZ:Play()
  3294. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3295. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3296. Fl.velocity = UpperTorso.CFrame.lookVector*10
  3297. wait(0.05)
  3298. Fl:remove()
  3299. end
  3300. end)
  3301. for i = 0,2,0.1 do
  3302. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(90),rad(0),rad(20)),.5) --LeftUpperArm
  3303. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(-10),rad(0),rad(10)),.5)--RightUpperArm
  3304. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.5)--LeftLowerArm
  3305. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.5)--RightLowerArm
  3306. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftUpperLeg
  3307. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  3308. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  3309. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  3310. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--Torso
  3311. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--Head
  3312.  
  3313. game:GetService("RunService").RenderStepped:wait()
  3314. end
  3315. coroutine.resume(coroutine.create(function()
  3316. wait(0.5)
  3317. Grab:remove()
  3318. end))
  3319. Idle = false
  3320. Grab:Destroy()
  3321. wait(0)
  3322. D = false
  3323. end
  3324. end
  3325. function Strong()
  3326. if not D then D = true
  3327. Idle = true
  3328. local Grab = Instance.new("Part",LeftHand)
  3329. Grab.Size = Vector3.new(3,3,3)
  3330. Grab.CanCollide = false
  3331. Grab.BrickColor = BrickColor.new("Deep orange")
  3332. Grab.Transparency = math.huge
  3333. local Grabo = Instance.new("Weld",Grab)
  3334. Grabo.Part0 = LeftHand
  3335. Grabo.Part1 = Grab
  3336. Grabo.C0 = CFrame.new(0,-1.1,0)
  3337. local SFXZ = Instance.new("Sound",UpperTorso)
  3338. SFXZ.SoundId = "rbxassetid://169259383"
  3339. SFXZ.Volume = 1
  3340. SFXZ.Pitch = 1.5
  3341. SFXZ.Looped = false
  3342. wait(0.01)
  3343. SFXZ:Play()
  3344.  
  3345. Grab.Touched:connect(function(hit)
  3346. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3347. Grab:Destroy()
  3348. hit.Parent.Humanoid:TakeDamage(5455)
  3349.  
  3350. local SFXZ = Instance.new("Sound",UpperTorso)
  3351. SFXZ.SoundId = "rbxassetid://1050733875"
  3352. SFXZ.Volume = 3
  3353. SFXZ.Pitch = 1
  3354. SFXZ.Looped = false
  3355. wait(0.01)
  3356. SFXZ:Play()
  3357. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3358. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3359. Fl.velocity = UpperTorso.CFrame.lookVector*10
  3360. wait(0.05)
  3361. Fl:remove()
  3362. end
  3363. end)
  3364. for i = 0,0.6,0.1 do
  3365. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(90),rad(0),rad(20)),.5) --LeftUpperArm
  3366. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(-10),rad(0),rad(10)),.5)--RightUpperArm
  3367. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.5)--LeftLowerArm
  3368. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.5)--RightLowerArm
  3369. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftUpperLeg
  3370. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  3371. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  3372. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  3373. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--Torso
  3374. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--Head
  3375.  
  3376. game:GetService("RunService").RenderStepped:wait()
  3377. end
  3378. coroutine.resume(coroutine.create(function()
  3379. wait(0.5)
  3380. Grab:remove()
  3381. end))
  3382. Idle = false
  3383. Grab:Destroy()
  3384. wait(0)
  3385. D = false
  3386. end
  3387. end
  3388. function Desperate()
  3389. if not D then D = true
  3390. Idle = true
  3391. local Grab = Instance.new("Part",LeftHand)
  3392. Grab.Size = Vector3.new(3,3,3)
  3393. Grab.CanCollide = false
  3394. Grab.BrickColor = BrickColor.new("Deep orange")
  3395. Grab.Transparency = math.huge
  3396. local Grabo = Instance.new("Weld",Grab)
  3397. Grabo.Part0 = LeftHand
  3398. Grabo.Part1 = Grab
  3399. Grabo.C0 = CFrame.new(0,-1.1,0)
  3400. local SFXZ = Instance.new("Sound",UpperTorso)
  3401. SFXZ.SoundId = "rbxassetid://169259383"
  3402. SFXZ.Volume = 1
  3403. SFXZ.Pitch = 1.5
  3404. SFXZ.Looped = false
  3405. wait(0.01)
  3406. SFXZ:Play()
  3407.  
  3408. Grab.Touched:connect(function(hit)
  3409. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3410. Grab:Destroy()
  3411. hit.Parent.Humanoid:TakeDamage(3555555)
  3412.  
  3413. local SFXZ = Instance.new("Sound",UpperTorso)
  3414. SFXZ.SoundId = "rbxassetid://1050733875"
  3415. SFXZ.Volume = 3
  3416. SFXZ.Pitch = 1
  3417. SFXZ.Looped = false
  3418. wait(0.01)
  3419. SFXZ:Play()
  3420. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3421. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3422. Fl.velocity = UpperTorso.CFrame.lookVector*100
  3423. wait(0.05)
  3424. Fl:remove()
  3425. end
  3426. end)
  3427. for i = 0,0.2,0.1 do
  3428. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(90),rad(0),rad(20)),.5) --LeftUpperArm
  3429. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(-10),rad(0),rad(10)),.5)--RightUpperArm
  3430. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.5)--LeftLowerArm
  3431. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.5)--RightLowerArm
  3432. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftUpperLeg
  3433. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  3434. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  3435. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  3436. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--Torso
  3437. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--Head
  3438.  
  3439. game:GetService("RunService").RenderStepped:wait()
  3440. end
  3441. coroutine.resume(coroutine.create(function()
  3442. wait(0.5)
  3443. Grab:remove()
  3444. end))
  3445. Idle = false
  3446. Grab:Destroy()
  3447. wait(0)
  3448. D = false
  3449. end
  3450. end
  3451. function Up()
  3452. if not D then D = true
  3453. Idle = true
  3454.  
  3455. local Grab = Instance.new("Part",LeftHand)
  3456. Grab.Size = Vector3.new(5,5,5)
  3457. Grab.CanCollide = false
  3458. Grab.BrickColor = BrickColor.new("Deep orange")
  3459. Grab.Transparency = math.huge
  3460. local Grabo = Instance.new("Weld",Grab)
  3461. Grabo.Part0 = LeftHand
  3462. Grabo.Part1 = Grab
  3463. Grabo.C0 = CFrame.new(0,-1.1,0)
  3464. local SFXZ = Instance.new("Sound",UpperTorso)
  3465. SFXZ.SoundId = "rbxassetid://169259383"
  3466. SFXZ.Volume = 1
  3467. SFXZ.Pitch = 1.5
  3468. SFXZ.Looped = false
  3469. wait(0.01)
  3470. SFXZ:Play()
  3471.  
  3472. Grab.Touched:connect(function(hit)
  3473. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3474. Grab:Destroy()
  3475. hit.Parent.Humanoid:TakeDamage(15)
  3476.  
  3477. local SFXZ = Instance.new("Sound",UpperTorso)
  3478. SFXZ.SoundId = "rbxassetid://1050733875"
  3479. SFXZ.Volume = 3
  3480. SFXZ.Pitch = 1
  3481. SFXZ.Looped = false
  3482. wait(0.01)
  3483. SFXZ:Play()
  3484. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3485. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3486. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 400, 0)
  3487. wait(0.05)
  3488. Fl:remove()
  3489. end
  3490. end)
  3491. for i = 0,2,0.1 do
  3492. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(120),rad(0),rad(-10)),.1) --LeftUpperArm
  3493. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperArm
  3494. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.1)--LeftLowerArm
  3495. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  3496. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(20),rad(0),rad(0)),.1)--LeftUpperLeg
  3497. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  3498. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(0)),.1)--LeftLowerLeg
  3499. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-30),rad(0),rad(0)),.1)--RightUpperLeg
  3500. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-50),rad(0)),.1)--Torso
  3501. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(50),rad(0)),.1)--Head
  3502. game:GetService("RunService").RenderStepped:wait()
  3503. end
  3504. coroutine.resume(coroutine.create(function()
  3505. wait(0.5)
  3506. Grab:remove()
  3507. end))
  3508. Idle = false
  3509. wait(0)
  3510. D = false
  3511. end
  3512. end
  3513.  
  3514. function Fast()
  3515. if not D then D = true
  3516. Idle = true
  3517. local Grab = Instance.new("Part",LeftHand)
  3518. Grab.Size = Vector3.new(5,5,5)
  3519. Grab.CanCollide = false
  3520. Grab.BrickColor = BrickColor.new("Deep orange")
  3521. Grab.Transparency = math.huge
  3522. local Grabo = Instance.new("Weld",Grab)
  3523. Grabo.Part0 = LeftHand
  3524. Grabo.Part1 = Grab
  3525. Grabo.C0 = CFrame.new(0,-1.1,0)
  3526. local SFXZ = Instance.new("Sound",UpperTorso)
  3527. SFXZ.SoundId = "rbxassetid://169259383"
  3528. SFXZ.Volume = 1
  3529. SFXZ.Pitch = 1.5
  3530. SFXZ.Looped = false
  3531. wait(0.01)
  3532. SFXZ:Play()
  3533.  
  3534. Grab.Touched:connect(function(hit)
  3535. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  3536. Grab:Destroy()
  3537. hit.Parent.Humanoid:TakeDamage(85)
  3538.  
  3539. local SFXZ = Instance.new("Sound",UpperTorso)
  3540. SFXZ.SoundId = "rbxassetid://1050733875"
  3541. SFXZ.Volume = 3
  3542. SFXZ.Pitch = 1
  3543. SFXZ.Looped = false
  3544. wait(0.01)
  3545. SFXZ:Play()
  3546. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  3547. Fl.maxForce = Vector3.new(9000, 900000, 9000)
  3548. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 220, 0)
  3549. wait(0.05)
  3550. Fl:remove()
  3551. end
  3552. end)
  3553. for i = 0,0.2,0.1 do
  3554. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4) --LeftUpperArm
  3555. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(90),rad(80)),.4)--RightUpperArm
  3556. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftLowerArm
  3557. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightLowerArm
  3558. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftUpperLeg
  3559. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperLeg
  3560. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftLowerLeg
  3561. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperLeg
  3562. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Torso
  3563. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  3564. game:GetService("RunService").RenderStepped:wait()
  3565. for i = 0,0.2,0.1 do
  3566. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(-90),rad(-80)),.4) --LeftUpperArm
  3567. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperArm
  3568. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftLowerArm
  3569. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightLowerArm
  3570. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftUpperLeg
  3571. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperLeg
  3572. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftLowerLeg
  3573. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperLeg
  3574. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Torso
  3575. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  3576. game:GetService("RunService").RenderStepped:wait()
  3577. end
  3578.  
  3579.  
  3580. game:GetService("RunService").RenderStepped:wait()
  3581. end
  3582. coroutine.resume(coroutine.create(function()
  3583. wait(0.5)
  3584. Grab:remove()
  3585. end))
  3586. Idle = false
  3587. wait(0)
  3588. D = false
  3589. end
  3590. end
  3591. ----------------------------------------------------
  3592. Debounces = {
  3593. CanAttack = true;
  3594. NoIdl = false;
  3595. Slashing = false;
  3596. Slashed = false;
  3597. RPunch = false;
  3598. RPunched = false;
  3599. LPunch = false;
  3600. LPunched = false;
  3601. }
  3602. local Touche = {Character.Name, }
  3603. ----------------------------------------------------
  3604. function HasntTouched(plrname)
  3605. local ret = true
  3606. for _, v in pairs(Touche) do
  3607. if v == plrname then
  3608. ret = false
  3609. end
  3610. end
  3611. return ret
  3612. end
  3613.  
  3614. ---
  3615.  
  3616. local deb = false
  3617. local shot = 0
  3618. local kamehameha1 = false
  3619. local kamehameha2 = false
  3620. local kamehameha3 = false
  3621. local kamehameha4 = false
  3622. local kamehameha5 = false
  3623. local kamehameha6 = false
  3624. ----
  3625. if kamehameha1 == true then
  3626. Idle = true
  3627. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(60),rad(-60),rad(0)),.03) --LeftUpperArm
  3628. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(70),rad(80),rad(0)),.03)--RightUpperArm
  3629. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(50),rad(0),rad(0)),.1)--LeftLowerArm
  3630. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),.1)--RightLowerArm
  3631. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(30),rad(50),rad(0)),.1)--LeftUpperLeg
  3632. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(35),rad(0),rad(0)),.1)--RightUpperLeg
  3633. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--LeftLowerLeg
  3634. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(0)),.1)--RightLowerLeg
  3635. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-40),rad(-70),rad(-20)),.03)--Torso
  3636. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(20),rad(70),rad(-10)),.03)--Head
  3637.  
  3638. end
  3639. if kamehameha6 == true then
  3640. Idle = true
  3641. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(60),rad(-60),rad(0)),.1) --LeftUpperArm
  3642. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(70),rad(80),rad(0)),.1)--RightUpperArm
  3643. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(50),rad(0),rad(0)),.1)--LeftLowerArm
  3644. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),.1)--RightLowerArm
  3645. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(30),rad(50),rad(0)),.1)--LeftUpperLeg
  3646. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(35),rad(0),rad(0)),.1)--RightUpperLeg
  3647. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--LeftLowerLeg
  3648. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(0)),.1)--RightLowerLeg
  3649. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-40),rad(-70),rad(-20)),.1)--Torso
  3650. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(20),rad(70),rad(-10)),.1)--Head
  3651.  
  3652. end
  3653. if kamehameha5 == true then
  3654. Idle = true
  3655. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(60),rad(-60),rad(0)),.1) --LeftUpperArm
  3656. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p)*CFrame.Angles(rad(70),rad(80),rad(0)),.1)--RightUpperArm
  3657. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(50),rad(0),rad(0)),.1)--LeftLowerArm
  3658. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),.1)--RightLowerArm
  3659. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(30),rad(50),rad(0)),.1)--LeftUpperLeg
  3660. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(35),rad(0),rad(0)),.1)--RightUpperLeg
  3661. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--LeftLowerLeg
  3662. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(0)),.1)--RightLowerLeg
  3663. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-40),rad(-70),rad(-20)),.1)--Torso
  3664. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(20),rad(70),rad(-10)),.1)--Head
  3665.  
  3666. end
  3667. if kamehameha2 == true then
  3668. Idle = true
  3669. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(80),rad(0),rad(40)),.1) --LeftUpperArm
  3670. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p)*CFrame.Angles(rad(30),rad(0),rad(-40)),.1)--RightUpperArm
  3671. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  3672. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(30),rad(30),rad(20)),.1)--RightLowerArm
  3673. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(20),rad(0),rad(0)),.1)--LeftUpperLeg
  3674. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.1)--RightUpperLeg
  3675. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--LeftLowerLeg
  3676. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(-50),rad(0),rad(0)),.1)--RightLowerLeg
  3677. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(10),rad(0),rad(0)),.1)--Torso
  3678. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--Head
  3679. end
  3680.  
  3681. local auranum = 0
  3682. local auranum1 = 0
  3683. local auranum2 = 0
  3684. local auraon = true
  3685. local auracan3 = true
  3686. local onaura = false
  3687. local ssj = false
  3688. local ssj2 = false
  3689. local blue = false
  3690. local base = true
  3691. local kaio = true
  3692. local instinct = false
  3693.  
  3694.  
  3695.  
  3696.  
  3697.  
  3698. newaurabase = Instance.new("BillboardGui",LowerTorso)
  3699. newaurabase.Size = UDim2.new(20,0,20,0)
  3700. newaurabase.AlwaysOnTop = false
  3701. newaura = Instance.new("ImageLabel",newaurabase)
  3702. newaura.BackgroundTransparency = 1
  3703. newaurabase.ExtentsOffset = v3(0,0,3)
  3704. newaura.ImageTransparency = 1
  3705. newaura.ImageColor3 = Color3.fromRGB(255, 227, 10)
  3706. newaura.Size = UDim2.new(2,0,1,0)
  3707. newaura.Position = UDim2.new(-0.5,0,-0.2,0)
  3708. newaurabase2 = Instance.new("BillboardGui",LowerTorso)
  3709. newaurabase2.Size = UDim2.new(20,0,40,0)
  3710. newaurabase2.ExtentsOffset = v3(0,0,-3)
  3711. newaurabase2.AlwaysOnTop = false
  3712. newaura2 = Instance.new("ImageLabel",newaurabase2)
  3713. newaura2.BackgroundTransparency = 1
  3714. newaura2.ImageTransparency = 1
  3715. newaura2.ImageColor3 = Color3.fromRGB(255, 255, 0)
  3716. newaura2.Size = UDim2.new(2,0,1,0)
  3717. newaura2.Position = UDim2.new(-0.5,0,-0.4,0)
  3718.  
  3719.  
  3720.  
  3721. if onaura == true then
  3722. if ssj == true then
  3723. onaura =false
  3724. wait(0.1)
  3725. newaura.Image = "rbxassetid://639676034"
  3726. wait(0.1)
  3727. newaura.Image = "rbxassetid://639676268"
  3728. wait(0.1)
  3729. newaura.Image = "rbxassetid://639676527"
  3730. wait(0.1)
  3731. newaura.Image = "rbxassetid://639676855"
  3732. onaura =true
  3733. end
  3734. end
  3735.  
  3736. --
  3737. local multiplier = 0.5
  3738. ---
  3739. local BaseHair = Instance.new("Part",Character)
  3740. BaseHair.Size = Vector3.new(1,1,1)
  3741. BaseHair.Material = "SmoothPlastic"
  3742. BaseHair.BrickColor = BrickColor.new("Really black")
  3743. BaseHair.CanCollide = false
  3744. BaseHair.Transparency = 1
  3745. local BaseHair2 = Instance.new("SpecialMesh",BaseHair)
  3746. BaseHair2.MeshId = "rbxassetid://430733454"
  3747. BaseHair2.Scale = Vector3.new(8.36, 8.36, 8.36)
  3748. local BaseHair3 = Instance.new("Weld",BaseHair)
  3749. BaseHair3.Part0 = Character.Head
  3750. BaseHair3.Part1 = BaseHair
  3751. BaseHair3.C0 = CFrame.new(-0.06,0.90,-0.1)
  3752. ---
  3753.  
  3754.  
  3755. auranum = math.random(35,65)
  3756. auranum1 = math.random(-25,0)
  3757. auranum2 = math.random(10,25)
  3758. auranum3 = math.random(65,75)
  3759. auranum4 = math.random(-25,-15)
  3760.  
  3761.  
  3762. Mouse.KeyDown:connect(function(key)
  3763. if key == "e" then
  3764. Push()
  3765. end
  3766. end)
  3767. Mouse.KeyDown:connect(function(key)
  3768. if key == "r" then
  3769. Down()
  3770. end
  3771. end)
  3772.  
  3773. Mouse.KeyDown:connect(function(key)
  3774. if key == "p" then
  3775. base = true
  3776. ssj = false
  3777. ssj2 = false
  3778. blue = false
  3779. kaio = false
  3780. multiplier = 0.5
  3781. Hair.BrickColor = BrickColor.new("Really black")
  3782.  
  3783. Mouse.Button1Down:connect(function()
  3784. if attack == false and attacktype == 1 then
  3785. Hit()
  3786. attacktype = 2
  3787. elseif attack == false and attacktype == 2 then
  3788. Hit2()
  3789. attacktype = 3
  3790. elseif attack == false and attacktype == 3 then
  3791. Hit3()
  3792. attacktype = 1
  3793. end
  3794. end)
  3795. Character.Head.face.Texture = "rbxassetid://461020415"
  3796. Humanoid.MaxHealth = 5000
  3797. wait(0.01)
  3798. Humanoid.Health = 5000
  3799. Humanoid.JumpPower = 120
  3800. for i, v in pairs(UpperTorso:GetChildren()) do
  3801. if v:IsA('ParticleEmitter')then
  3802. v:Remove()
  3803. end
  3804. end
  3805. for i, v in pairs(Head:GetChildren()) do
  3806. if v:IsA('ParticleEmitter')then
  3807. v:Remove()
  3808. end
  3809. end
  3810. for i, v in pairs(UpperTorso:GetChildren()) do
  3811. if v:IsA("Sound") then
  3812. v:Remove()
  3813. end
  3814. end
  3815. for i, v in pairs(LowerTorso:GetChildren()) do
  3816. if v:IsA("PointLight") then
  3817. v:Remove()
  3818. end
  3819. end
  3820. Blue.Transparency = 1
  3821. SS2Hair.Transparency =1
  3822. SSHair.Transparency =1
  3823. wait(0.0001)
  3824. BaseHair.Transparency = 0
  3825. BaseHair2.Transparency = 0
  3826. BaseHair3.Transparency = 0
  3827. local Music3 = Instance.new("Sound",UpperTorso)
  3828. Music3.SoundId = "rbxassetid://550621034"
  3829. Music3.Pitch = 1
  3830. Music3.Looped = false
  3831. Music3.Volume = 2.2
  3832. wait(0.0001)
  3833. Music3:Play()
  3834.  
  3835.  
  3836.  
  3837. end
  3838. end)
  3839.  
  3840. function fade(obj, dest, grow)
  3841. spawn(function()
  3842. local oldcf = obj.CFrame
  3843. for i = 0, 10 do
  3844. if grow then
  3845. obj.Size = obj.Size +Vector3.new(1,1,1)
  3846. obj.CFrame = oldcf
  3847. end
  3848. obj.Transparency = obj.Transparency +0.1
  3849. swait()
  3850. end
  3851. if dest then
  3852. obj:Destroy()
  3853. end
  3854. end)
  3855. end
  3856.  
  3857.  
  3858.  
  3859.  
  3860. spiritballenergy = false
  3861. local spirit1 = false
  3862. local spirit2 = false
  3863. local new = Instance.new
  3864.  
  3865. function RenderStepped3()
  3866. if spiritballenergy == true then
  3867. wait(math.random(0.1,0.5))
  3868. ay = new("Part",Character)
  3869. ay.Name = "NewPart2"
  3870. ay.Size = v3(0.3,0.3,0.3)
  3871. ay.CanCollide = false
  3872. ay.Material = "Neon"
  3873.  
  3874. ay.BrickColor = bc("Cyan")
  3875.  
  3876. meshk = Instance.new("SpecialMesh",ay)
  3877. meshk.MeshType = "Sphere"
  3878.  
  3879. ay.Position = v3(999,999,999)
  3880. ay.CFrame = CFrame.new(RootPart.Position.x+math.random(-15,15),RootPart.Position.y-12,RootPart.Position.z+math.random(-15,15))
  3881. ys = Instance.new("BodyVelocity",ay)
  3882. ys.Name = "GO1"
  3883. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3884.  
  3885. ys.Velocity = v3(0,6,0)
  3886. game.Debris:AddItem(ay,4)
  3887. end
  3888. end
  3889.  
  3890.  
  3891. function wip()
  3892. if not D then D = true
  3893. Idle = true
  3894.  
  3895. for i = 0,2,0.1 do
  3896. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  3897. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  3898. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  3899. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  3900. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  3901. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3902. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  3903. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  3904. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  3905. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0.5,0,0),.1)--Head
  3906. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3907. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3908. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3909. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  3910. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.2,0,0),.1)--Head
  3911. game:GetService("RunService").RenderStepped:wait()
  3912. end
  3913. local sbs = Instance.new("BodyPosition", RootPart)
  3914. sbs.P = 3000
  3915. sbs.D = 1000
  3916. sbs.maxForce = Vector3.new(500000, 500000000, 500000)
  3917. sbs.position = RootPart.CFrame.p + Vector3.new(0, 20, 0)
  3918. wait(0.5)
  3919. spiritballenergy = true
  3920. for i = 0,2,0.1 do
  3921. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(180),rad(0),rad(0)),.1) --LeftUpperArm
  3922. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(180),rad(0),rad(0)),.1)--RightUpperArm
  3923. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--LeftLowerArm
  3924. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  3925. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftUpperLeg
  3926. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  3927. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  3928. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  3929. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  3930. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  3931. game:GetService("RunService").RenderStepped:wait()
  3932. end
  3933. wait(3)
  3934. local Bq = Instance.new("Part",UpperTorso)
  3935. Bq.Size = Vector3.new(1,1,1)
  3936. Bq.BrickColor = BrickColor.new("Cyan")
  3937. Bq.Material = "Neon"
  3938. Bq.Anchored = true
  3939. Bq.CFrame = RootPart.CFrame*CFrame.new(0,49,0)
  3940. local Bq2 = Instance.new("SpecialMesh",Bq)
  3941. Bq2.MeshType = "Sphere"
  3942. Bq2.Scale = Vector3.new(2,2,2)
  3943. Bq.Touched:connect(function(hit)
  3944. if hitted == false then
  3945. hitted = true
  3946. for i,v in pairs(FindNearestTorso(Bq.CFrame.p,100))do
  3947. if v:FindFirstChild('Humanoid') then
  3948. v.Humanoid:TakeDamage(math.random(16000000,170000000))
  3949. v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5
  3950. end
  3951. end
  3952. Bq.Anchored = true
  3953. local To = Instance.new("Part",Character)
  3954. To.Size = Vector3.new(1,1,1)
  3955. To.BrickColor = BrickColor.new("White")
  3956. To.CanCollide = false
  3957. To.Anchored = true
  3958. To.CFrame = Bq.CFrame*CFrame.new(0,0,0)
  3959. local To2 = Instance.new("SpecialMesh",To)
  3960. To2.MeshId = "rbxassetid://1051557"
  3961. To2.Scale = Vector3.new(1,1,1)
  3962. local Grab = Instance.new("Part",Character)
  3963. Grab.Size = Vector3.new(1,1,1)
  3964. Grab.BrickColor = BrickColor.new("White")
  3965. Grab.CanCollide = false
  3966. Grab.Anchored = true
  3967. Grab.Material = "Neon"
  3968. Grab.CFrame = Bq.CFrame*CFrame.new(0,0,0)
  3969. local Grab2 = Instance.new("SpecialMesh",Grab)
  3970. Grab2.MeshType = "Sphere"
  3971. Grab2.Scale = Vector3.new(70,70,70)
  3972. local Rin = Instance.new("Part",Character)
  3973. Rin.Size = Vector3.new(1,1,1)
  3974. Rin.BrickColor = BrickColor.new("White")
  3975. Rin.Anchored = true
  3976. Rin.CFrame = Bq.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  3977. local Rin2 = Instance.new("SpecialMesh",Rin)
  3978. Rin2.MeshId = "rbxassetid://3270017"
  3979. Rin2.Scale = Vector3.new(1,1,1)
  3980. for i = 1,1000 do
  3981. Rin2.Scale = Rin2.Scale + Vector3.new(2.5,2.5,0.1)
  3982. Rin.Transparency = Rin.Transparency + 0.003
  3983. To2.Scale = To2.Scale + Vector3.new(1.2,1,1.2)
  3984. To.Transparency = To.Transparency + 0.003
  3985. To.CFrame = To.CFrame*CFrame.Angles(0,0.3,0)
  3986. Bq.Transparency = Bq.Transparency + 0.003
  3987. Grab.Transparency = Grab.Transparency + 0.003
  3988. game:GetService("RunService").RenderStepped:wait()
  3989. end
  3990. end
  3991. end)
  3992. for i = 1,200 do
  3993. Bq2.Scale = Bq2.Scale + Vector3.new(0.4,0.4,0.4)
  3994. game:GetService("RunService").RenderStepped:wait()
  3995. end
  3996. Bq.Anchored = false
  3997. local Fl = Instance.new("BodyVelocity",Bq)
  3998. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3999. Fl.velocity = Mouse.hit.lookVector*100
  4000. for i = 0,2,0.1 do
  4001. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(80),rad(0),rad(0)),.1) --LeftUpperArm
  4002. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(80),rad(0),rad(0)),.1)--RightUpperArm
  4003. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  4004. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  4005. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.1)--LeftUpperLeg
  4006. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.1)--RightUpperLeg
  4007. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  4008. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  4009. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(-20),rad(0),rad(0)),.1)--Torso
  4010. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  4011. game:GetService("RunService").RenderStepped:wait()
  4012. end
  4013. wait(8)
  4014. Idle = false
  4015. hitted = false
  4016. sbs:remove()
  4017. wait(2)
  4018. D = false
  4019. end
  4020. end
  4021.  
  4022. local rock3 = false
  4023. local rock2 = false
  4024. local rock = false
  4025.  
  4026.  
  4027. function RenderStepped2()
  4028.  
  4029.  
  4030.  
  4031. if rock2 == true then
  4032. wait(0.1)
  4033.  
  4034. for i,v in pairs(Character:GetChildren()) do
  4035. if v:IsA("Part") then
  4036. if v.Name == "NewPart2" then
  4037. v.GO.Velocity = v3(0,-5,0)
  4038. end
  4039. end
  4040.  
  4041. end
  4042. rock2 = false
  4043. end
  4044. if rock3 == true then
  4045. wait(0.1)
  4046. for i,v in pairs(Character:GetChildren()) do
  4047. if v:IsA("Part") then
  4048. if v.Name == "NewPart2" then
  4049. v.GO.Velocity = v3(math.random(-80,80),math.random(0,20),math.random(-80,80))
  4050. end
  4051. end
  4052. end
  4053. rock3 = false
  4054. end
  4055. end
  4056.  
  4057. if rock == true then
  4058. wait(math.random(0.1,0.5))
  4059. ay = new("Part",Character)
  4060. ay.Name = "NewPart2"
  4061. ay.Size = v3(3.3,3.3,3.3)
  4062. ay.CanCollide = false
  4063. for i,v in pairs(workspace:GetChildren()) do
  4064. if v:IsA("Part") then
  4065. if v.Size.x > 150 then
  4066.  
  4067.  
  4068. ay.BrickColor = v.BrickColor
  4069. ay.Material = v.Material
  4070. ay.Transparency = v.Transparency
  4071. end
  4072. end
  4073. end
  4074. ay.Position = v3(999,999,999)
  4075. ay.CFrame = CFrame.new(RootPart.Position.x+math.random(-15,15),RootPart.Position.y-2,RootPart.Position.z+math.random(-15,15))
  4076. ys = Instance.new("BodyVelocity",ay)
  4077. ys.Name = "GO"
  4078. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4079.  
  4080. ys.Velocity = v3(0,6,0)
  4081. game.Debris:AddItem(ay,math.random(3,4))
  4082. end
  4083.  
  4084.  
  4085.  
  4086.  
  4087.  
  4088. RootPart.Touched:connect(function(hit)--dodge
  4089. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  4090. if h ~= nil then
  4091. if Humanoid.Health > 0 and instinct == true then
  4092. RootPart.CFrame = RootPart.CFrame * CFrame.new(0,0,-2.2)*CFrame.Angles(math.rad(0),math.rad(180),math.rad(0))
  4093. script.Parent.Humanoid.Health = script.Parent.Humanoid.MaxHealth
  4094. local ay = math.random(1,2)
  4095. if ay == 1 then
  4096. RootPart.CFrame = RootPart.CFrame * CFrame.new(-8.2,0,0)
  4097. else
  4098. RootPart.CFrame = RootPart.CFrame * CFrame.new(0,0,7.3)
  4099. end
  4100. end
  4101. end
  4102. end)
  4103.  
  4104. tp = true
  4105.  
  4106. Mouse.KeyDown:connect(function(k)
  4107. if k == "1" then
  4108. if tp == true then
  4109. tp = false
  4110. local Must = Instance.new("Sound",UpperTorso)
  4111. Must.SoundId = "rbxassetid://1055279036"
  4112. Must.Pitch = 0.99
  4113. Must.Volume = 1.2
  4114. Must.Looped = false
  4115. wait(0)
  4116. Must:Play()
  4117. Zanzoken = Instance.new("Part",Character)
  4118. Zanzoken.Anchored = true
  4119. Zanzoken.CanCollide = false
  4120. Zanzoken.Position = v3(999,999,999)
  4121. Zanzoken.CFrame = LowerTorso.CFrame
  4122. game.Debris:AddItem(Zanzoken,0.5)
  4123. Zanzoken.Transparency = 1
  4124. wait()
  4125. idk = Instance.new("BillboardGui",Zanzoken)
  4126. idk.Size = UDim2.new(10,0,15,0)
  4127. idk.AlwaysOnTop = false
  4128. idk1 = Instance.new("ImageLabel",idk)
  4129. idk1.BackgroundTransparency = 1
  4130. idk.ExtentsOffset = v3(0,0,0)
  4131. idk1.ImageTransparency = 0
  4132. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  4133. idk1.Size = UDim2.new(2,0,1,0)
  4134. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  4135. idk1.Image = "rbxassetid://319554883"
  4136. wait(0)
  4137. Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0)
  4138. wait(0)
  4139. Zanzoken = Instance.new("Part",Character)
  4140. Zanzoken.Anchored = true
  4141. Zanzoken.CanCollide = false
  4142. Zanzoken.Position = v3(999,999,999)
  4143. Zanzoken.CFrame = LowerTorso.CFrame
  4144. game.Debris:AddItem(Zanzoken,0.5)
  4145. Zanzoken.Transparency = 1
  4146. wait()
  4147. idk = Instance.new("BillboardGui",Zanzoken)
  4148. idk.Size = UDim2.new(10,0,15,0)
  4149. idk.AlwaysOnTop = false
  4150. idk1 = Instance.new("ImageLabel",idk)
  4151. idk1.BackgroundTransparency = 1
  4152. idk.ExtentsOffset = v3(0,0,0)
  4153. idk1.ImageTransparency = 0
  4154. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  4155. idk1.Size = UDim2.new(2,0,1,0)
  4156. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  4157. idk1.Image = "rbxassetid://319554883"
  4158.  
  4159. wait(0.4)
  4160. tp = true
  4161.  
  4162.  
  4163. end
  4164. end
  4165. end)
  4166.  
  4167.  
  4168. Mouse.KeyDown:connect(function(key)
  4169. if key == "h" then
  4170. Idle = true
  4171. ssj = true
  4172. ssj2 = false
  4173. blue = false
  4174. base = false
  4175. multiplier = 3
  4176.  
  4177. local H = Instance.new("Part",UpperTorso)
  4178. H.Size = Vector3.new(1,1,1)
  4179. H.BrickColor = BrickColor.new("Cyan")
  4180. H.CanCollide = false
  4181. H.Material = "Neon"
  4182. H.Anchored = true
  4183. H.CFrame = RootPart.CFrame*CFrame.new(0,8.1,0)*CFrame.Angles(0,1.55,0)
  4184. local H2 = Instance.new("SpecialMesh",H)
  4185. H2.MeshId = "rbxassetid://569384034"
  4186. H2.Scale = Vector3.new(2.5,2.5,2.5)
  4187. RootPart.Anchored = true
  4188. local Music2 = Instance.new("Sound",UpperTorso)
  4189. Music2.SoundId = "rbxassetid://917377181"
  4190. Music2.Pitch = 1
  4191. Music2.Looped = false
  4192. Music2.Volume = 3.2
  4193. wait(0.0001)
  4194. Music2:Play()
  4195. local Music3 = Instance.new("Sound",UpperTorso)
  4196. Music3.SoundId = "rbxassetid://891397456"
  4197. Music3.Pitch = 1
  4198. Music3.Looped = false
  4199. Music3.Volume = 3.2
  4200. wait(0.0001)
  4201. Music3:Play()
  4202. coroutine.resume(coroutine.create(function()
  4203. for i = 1,4 do
  4204. local HQ = Instance.new("Part",Character)
  4205. HQ.Size = Vector3.new(1,0,1)
  4206. HQ.BrickColor = BrickColor.new("Cyan")
  4207. HQ.Material = "Neon"
  4208. HQ.Anchored = true
  4209. HQ.CanCollide = false
  4210. HQ.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  4211. local HQ2 = Instance.new("SpecialMesh",HQ)
  4212. HQ2.MeshId = "rbxassetid://20329976"
  4213. HQ2.Scale = Vector3.new(1,1,1)
  4214. local HQ5 = Instance.new("Part",Character)
  4215. HQ5.Size = Vector3.new(1,0,1)
  4216. HQ5.BrickColor = BrickColor.new("Cyan")
  4217. HQ5.Material = "Neon"
  4218. HQ5.Anchored = true
  4219. HQ5.CanCollide = false
  4220. HQ5.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  4221. local HQ6 = Instance.new("SpecialMesh",HQ5)
  4222. HQ6.MeshId = "rbxassetid://20329976"
  4223. HQ6.Scale = Vector3.new(1,1,1)
  4224.  
  4225. coroutine.resume(coroutine.create(function()
  4226. for i = 0,5,0.1 do
  4227. HQ2.Scale = HQ2.Scale + Vector3.new(2,0,2)
  4228. HQ.Transparency = HQ.Transparency + 0.09
  4229. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0.3,0)
  4230. HQ6.Scale = HQ6.Scale + Vector3.new(2,0,2)
  4231. HQ5.Transparency = HQ5.Transparency + 0.09
  4232. HQ5.CFrame = HQ5.CFrame*CFrame.Angles(0,-0.3,0)
  4233. wait(0.00000000001)
  4234. end
  4235. end))
  4236. wait(0.3)
  4237. end
  4238. end))
  4239.  
  4240.  
  4241.  
  4242. for i = 0,10,0.1 do
  4243. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-20)),.1) --LeftUpperArm
  4244. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(20)),.1)--RightUpperArm
  4245. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(70),rad(0),rad(0)),.1)--LeftLowerArm
  4246. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(70),rad(0),rad(0)),.1)--RightLowerArm
  4247. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-10)),.1)--LeftUpperLeg
  4248. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(10)),.1)--RightUpperLeg
  4249. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  4250. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  4251. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  4252. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Head
  4253. H.CFrame = H.CFrame*CFrame.Angles(0,0.3,0)
  4254. game:GetService("RunService").RenderStepped:wait()
  4255. end
  4256. H:Destroy()
  4257. wait(0)
  4258.  
  4259. local Music7 = Instance.new("Sound",UpperTorso)
  4260. Music7.SoundId = "rbxassetid://1035030726"
  4261. Music7.Pitch = 1
  4262. Music7.Looped = false
  4263. Music7.Volume = 5.2
  4264. wait(0.0001)
  4265. Music7:Play()
  4266. local SS = Instance.new("Part",UpperTorso)
  4267. SS.Size = Vector3.new(1,1,1)
  4268. SS.BrickColor = BrickColor.new("New Yeller")
  4269. SS.CanCollide = false
  4270. SS.Material = "Neon"
  4271. SS.Anchored = true
  4272. SS.CFrame = RootPart.CFrame*CFrame.new(0,12,0)*CFrame.Angles(0,1.55,0)
  4273. local SS2 = Instance.new("SpecialMesh",SS)
  4274. SS2.MeshId = "rbxassetid://569384034"
  4275. SS2.Scale = Vector3.new(4.5,4.5,4.5)
  4276. coroutine.resume(coroutine.create(function()
  4277. for i = 1,5 do
  4278. local HQ = Instance.new("Part",Character)
  4279. HQ.Size = Vector3.new(1,0,1)
  4280. HQ.BrickColor = BrickColor.new("New Yeller")
  4281. HQ.Material = "Neon"
  4282. HQ.Anchored = true
  4283. HQ.CanCollide = false
  4284. HQ.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  4285. local HQ2 = Instance.new("SpecialMesh",HQ)
  4286. HQ2.MeshId = "rbxassetid://20329976"
  4287. HQ2.Scale = Vector3.new(1,1,1)
  4288. local HQ5 = Instance.new("Part",Character)
  4289. HQ5.Size = Vector3.new(1,0,1)
  4290. HQ5.BrickColor = BrickColor.new("New Yeller")
  4291. HQ5.Material = "Neon"
  4292. HQ5.Anchored = true
  4293. HQ5.CanCollide = false
  4294. HQ5.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  4295. local HQ6 = Instance.new("SpecialMesh",HQ5)
  4296. HQ6.MeshId = "rbxassetid://20329976"
  4297. HQ6.Scale = Vector3.new(1,1,1)
  4298.  
  4299. coroutine.resume(coroutine.create(function()
  4300. for i = 1,200 do
  4301. HQ2.Scale = HQ2.Scale + Vector3.new(4,0,4)
  4302. HQ.Transparency = HQ.Transparency + 0.09
  4303. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0.3,0)
  4304. HQ6.Scale = HQ6.Scale + Vector3.new(4,0,4)
  4305. HQ5.Transparency = HQ5.Transparency + 0.09
  4306. HQ5.CFrame = HQ5.CFrame*CFrame.Angles(0,-0.3,0)
  4307. wait(0.00000000001)
  4308. end
  4309. end))
  4310. wait(0.3)
  4311. end
  4312. end))
  4313. local HQ = Instance.new("Part",RootPart)
  4314. HQ.Size = Vector3.new(1,1,1)
  4315. HQ.BrickColor = BrickColor.new("New Yeller")
  4316. HQ.Material = "Neon"
  4317. HQ.Anchored = true
  4318. HQ.CanCollide = false
  4319. HQ.Transparency = 0.4
  4320. HQ.CFrame = RootPart.CFrame*CFrame.new(0,0,0)
  4321. local HQ2 = Instance.new("SpecialMesh",HQ)
  4322. HQ2.MeshType = "Cylinder"
  4323. HQ2.Scale = Vector3.new(120,1.2,1.2)
  4324. local HQ23 = Instance.new("Part",RootPart)
  4325. HQ23.Size = Vector3.new(1,1,1)
  4326. HQ23.BrickColor = BrickColor.new("New Yeller")
  4327. HQ23.Material = "Neon"
  4328. HQ23.Anchored = true
  4329. HQ23.CanCollide = false
  4330. HQ23.Transparency = 0.4
  4331. HQ23.CFrame = RootPart.CFrame*CFrame.new(0,0,0)
  4332. local HQ22 = Instance.new("SpecialMesh",HQ23)
  4333. HQ22.MeshType = "Cylinder"
  4334. HQ22.Scale = Vector3.new(90,1.2,1.2)
  4335. local ZO = Instance.new("Part",RootPart)
  4336. ZO.Size = Vector3.new(1,1,1)
  4337. ZO.BrickColor = BrickColor.new("New Yeller")
  4338. ZO.Material = "Neon"
  4339. ZO.Anchored = true
  4340. ZO.CanCollide = false
  4341. ZO.Transparency = 0.4
  4342. ZO.CFrame = RootPart.CFrame*CFrame.new(0,0,0)
  4343. local ZO2 = Instance.new("SpecialMesh",ZO)
  4344. ZO2.MeshType = "Cylinder"
  4345. ZO2.Scale = Vector3.new(80,1.2,1.2)
  4346. local BO = Instance.new("Part",RootPart)
  4347. BO.Size = Vector3.new(1,1,1)
  4348. BO.BrickColor = BrickColor.new("New Yeller")
  4349. BO.Material = "Neon"
  4350. BO.Anchored = true
  4351. BO.CanCollide = false
  4352. BO.Transparency = 0.4
  4353. BO.CFrame = RootPart.CFrame*CFrame.new(0,0,0)
  4354. local BO2 = Instance.new("SpecialMesh",BO)
  4355. BO2.MeshType = "Cylinder"
  4356. BO2.Scale = Vector3.new(70,1.2,1.2)
  4357.  
  4358.  
  4359. Hair.BrickColor = BrickColor.new("Daisy orange")
  4360. wait(0.01)
  4361. Humanoid.MaxHealth = 50000
  4362. wait(0.01)
  4363. Humanoid.Health = 50000
  4364. Humanoid.JumpPower = 300
  4365. Character.Head.face.Texture = "rbxassetid://1108357707"
  4366. newaura2.ImageTransparency = 0
  4367. lig = Instance.new("PointLight",LowerTorso)
  4368. lig.Color=Color3.new(255, 255, 0)
  4369. lig.Range = 12
  4370. local Aura = Instance.new('ParticleEmitter')
  4371. Aura.Name = "Aura"
  4372. Aura.Texture = "rbxassetid://411939841"
  4373. Aura.Parent = UpperTorso
  4374. Aura.LightEmission = 1
  4375. Aura.Transparency = NumberSequence.new(0.2,1)
  4376. Aura.Color = ColorSequence.new(BrickColor.new("Daisy orange").Color)
  4377. Aura.Size = NumberSequence.new(0.2,8)
  4378. Aura.LockedToPart = true
  4379. Aura.Lifetime = NumberRange.new(1.5)
  4380. Aura.Rate = 50
  4381. Aura.Speed = NumberRange.new(1.3)
  4382. Aura.EmissionDirection = "Top"
  4383. Aura.Rotation = NumberRange.new(-8, 8)
  4384.  
  4385. for i = 0,18,0.1 do
  4386. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-15)),.1) --LeftUpperArm
  4387. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(15)),.1)--RightUpperArm
  4388. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),.1)--LeftLowerArm
  4389. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),.1)--RightLowerArm
  4390. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--LeftUpperLeg
  4391. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--RightUpperLeg
  4392. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  4393. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  4394. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(10),rad(0),rad(0)),.1)--Torso
  4395. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),.1)--Head
  4396. SS.CFrame = SS.CFrame*CFrame.Angles(0,0.3,0)
  4397. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0.2,0.1)
  4398. HQ23.CFrame = HQ23.CFrame*CFrame.Angles(0.2,0.2,0)
  4399. ZO.CFrame = ZO.CFrame*CFrame.Angles(0,-0.3,0)
  4400. BO.CFrame = BO.CFrame*CFrame.Angles(0.2,-0.2,0.3)
  4401. game:GetService("RunService").RenderStepped:wait()
  4402. end
  4403. SS:Destroy()
  4404. Music3:Destroy()
  4405. Idle = false
  4406. BO:Destroy()
  4407. ZO:Destroy()
  4408. HQ23:Destroy()
  4409. HQ:Destroy()
  4410. local Music3 = Instance.new("Sound",UpperTorso)
  4411. Music3.SoundId = "rbxassetid://891397456"
  4412. Music3.Pitch = 1
  4413. Music3.Looped = true
  4414. Music3.Volume = 2.2
  4415. wait(0.0001)
  4416. Music3:Play()
  4417.  
  4418.  
  4419. RootPart.Anchored = false
  4420.  
  4421. end
  4422. end)
  4423.  
  4424.  
  4425.  
  4426.  
  4427. Mouse.KeyDown:connect(function(key)
  4428. if key == "m" and blue == true then
  4429.  
  4430. local Music5 = Instance.new("Sound",UpperTorso)
  4431. Music5.SoundId = "rbxassetid://874183151"
  4432. Music5.Pitch = 1
  4433. Music5.Looped = false
  4434. Music5.Volume = 3.6
  4435. wait(0.0001)
  4436. Music5:Play()
  4437. coroutine.resume(coroutine.create(function()
  4438. for i = 1,1 do
  4439. local ZQW = Instance.new("Part",Character)
  4440. ZQW.Size = Vector3.new(1,1,1)
  4441. ZQW.BrickColor = BrickColor.new("Cyan")
  4442. ZQW.Material = "Neon"
  4443. ZQW.Anchored = true
  4444. ZQW.CanCollide = false
  4445. ZQW.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)
  4446. local ZQW2 = Instance.new("SpecialMesh",ZQW)
  4447. ZQW2.MeshType = "Sphere"
  4448. ZQW2.Scale = Vector3.new(1,1,1)
  4449.  
  4450. coroutine.resume(coroutine.create(function()
  4451. for i = 1,200 do
  4452. ZQW2.Scale = ZQW2.Scale + Vector3.new(8,8,8)
  4453. ZQW.Transparency = ZQW.Transparency + 0.07
  4454. wait(0.00000000001)
  4455. end
  4456. end))
  4457. wait(0.3)
  4458. end
  4459. end))
  4460.  
  4461.  
  4462. local Music4 = Instance.new("Sound",UpperTorso)--908226507
  4463. Music4.SoundId = "rbxassetid://600060450"
  4464. Music4.Pitch = 1
  4465. Music4.Looped = true
  4466. Music4.Volume = 1.6
  4467. wait(0.0001)
  4468. Music4:Play()
  4469.  
  4470.  
  4471. local Aura = Instance.new('ParticleEmitter')
  4472. Aura.Name = "Aura"
  4473. Aura.Texture = "rbxassetid://1083580077"
  4474. Aura.Parent = UpperTorso
  4475. Aura.LightEmission = 0.7
  4476. Aura.Transparency = NumberSequence.new(0.2,1)
  4477. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  4478. Aura.Size = NumberSequence.new(0.2,11)
  4479. Aura.LockedToPart = true
  4480. Aura.Lifetime = NumberRange.new(1.5)
  4481. Aura.Rate = 50
  4482. Aura.Speed = NumberRange.new(1.3)
  4483. Aura.EmissionDirection = "Top"
  4484. Aura.Rotation = NumberRange.new(-8, 8)
  4485. end
  4486. end)
  4487.  
  4488. Mouse.KeyDown:connect(function(key)
  4489. if key == "n" then
  4490. for i, v in pairs(UpperTorso:GetChildren()) do
  4491. if v:IsA('ParticleEmitter')then
  4492. v:Remove()
  4493. end
  4494. end
  4495. for i, v in pairs(Head:GetChildren()) do
  4496. if v:IsA('ParticleEmitter')then
  4497. v:Remove()
  4498. end
  4499. end
  4500. for i, v in pairs(UpperTorso:GetChildren()) do
  4501. if v:IsA("Sound") then
  4502. v:Remove()
  4503. end
  4504. end
  4505. end
  4506. end)
  4507.  
  4508.  
  4509.  
  4510. Mouse.KeyDown:connect(function(key)
  4511. if key == "y" and base == true and ssj == false then
  4512. Idle = true
  4513. ssj = false
  4514. ssj2 = false
  4515. blue = true
  4516. base = false
  4517. multiplier = 450
  4518.  
  4519. local H = Instance.new("Part",UpperTorso)
  4520. H.Size = Vector3.new(1,1,1)
  4521. H.BrickColor = BrickColor.new("Cyan")
  4522. H.CanCollide = false
  4523. H.Material = "Neon"
  4524. H.Anchored = true
  4525. H.CFrame = RootPart.CFrame*CFrame.new(0,8.1,0)*CFrame.Angles(0,1.55,0)
  4526. local H2 = Instance.new("SpecialMesh",H)
  4527. H2.MeshId = "rbxassetid://569384034"
  4528. H2.Scale = Vector3.new(2.5,2.5,2.5)
  4529. RootPart.Anchored = true
  4530. local Music2 = Instance.new("Sound",UpperTorso)
  4531. Music2.SoundId = "rbxassetid://917377181"
  4532. Music2.Pitch = 1
  4533. Music2.Looped = false
  4534. Music2.Volume = 3.2
  4535. wait(0.0001)
  4536. Music2:Play()
  4537. local Music3 = Instance.new("Sound",UpperTorso)
  4538. Music3.SoundId = "rbxassetid://891397456"
  4539. Music3.Pitch = 1
  4540. Music3.Looped = false
  4541. Music3.Volume = 3.2
  4542. wait(0.0001)
  4543. Music3:Play()
  4544. coroutine.resume(coroutine.create(function()
  4545. for i = 1,5 do
  4546. local HQ = Instance.new("Part",Character)
  4547. HQ.Size = Vector3.new(1,0,1)
  4548. HQ.BrickColor = BrickColor.new("Cyan")
  4549. HQ.Material = "Neon"
  4550. HQ.Anchored = true
  4551. HQ.CanCollide = false
  4552. HQ.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  4553. local HQ2 = Instance.new("SpecialMesh",HQ)
  4554. HQ2.MeshId = "rbxassetid://20329976"
  4555. HQ2.Scale = Vector3.new(1,1,1)
  4556. local HQ5 = Instance.new("Part",Character)
  4557. HQ5.Size = Vector3.new(1,0,1)
  4558. HQ5.BrickColor = BrickColor.new("Cyan")
  4559. HQ5.Material = "Neon"
  4560. HQ5.Anchored = true
  4561. HQ5.CanCollide = false
  4562. HQ5.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  4563. local HQ6 = Instance.new("SpecialMesh",HQ5)
  4564. HQ6.MeshId = "rbxassetid://20329976"
  4565. HQ6.Scale = Vector3.new(1,1,1)
  4566.  
  4567. coroutine.resume(coroutine.create(function()
  4568. for i = 0,6,0.1 do
  4569. HQ2.Scale = HQ2.Scale + Vector3.new(2,0,2)
  4570. HQ.Transparency = HQ.Transparency + 0.09
  4571. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0.3,0)
  4572. HQ6.Scale = HQ6.Scale + Vector3.new(2,0,2)
  4573. HQ5.Transparency = HQ5.Transparency + 0.09
  4574. HQ5.CFrame = HQ5.CFrame*CFrame.Angles(0,-0.3,0)
  4575. wait(0.00000000001)
  4576. end
  4577. end))
  4578. wait(0.3)
  4579. end
  4580. end))
  4581.  
  4582.  
  4583.  
  4584. for i = 0,16,0.1 do
  4585. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-20)),.1) --LeftUpperArm
  4586. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(20)),.1)--RightUpperArm
  4587. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(70),rad(0),rad(0)),.1)--LeftLowerArm
  4588. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(70),rad(0),rad(0)),.1)--RightLowerArm
  4589. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-10)),.1)--LeftUpperLeg
  4590. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(10)),.1)--RightUpperLeg
  4591. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  4592. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  4593. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  4594. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Head
  4595. H.CFrame = H.CFrame*CFrame.Angles(0,0.3,0)
  4596. game:GetService("RunService").RenderStepped:wait()
  4597. end
  4598. H:Destroy()
  4599. wait(0)
  4600.  
  4601. local Music7 = Instance.new("Sound",UpperTorso)
  4602. Music7.SoundId = "rbxassetid://1019285316"
  4603. Music7.Pitch = 1
  4604. Music7.Looped = false
  4605. Music7.Volume = 5.2
  4606. wait(0.0001)
  4607. Music7:Play()
  4608. local SS = Instance.new("Part",UpperTorso)
  4609. SS.Size = Vector3.new(1,1,1)
  4610. SS.BrickColor = BrickColor.new("Toothpaste")
  4611. SS.CanCollide = false
  4612. SS.Material = "Neon"
  4613. SS.Anchored = true
  4614. SS.CFrame = RootPart.CFrame*CFrame.new(0,12,0)*CFrame.Angles(0,1.55,0)
  4615. local SS2 = Instance.new("SpecialMesh",SS)
  4616. SS2.MeshId = "rbxassetid://569384034"
  4617. SS2.Scale = Vector3.new(4.5,4.5,4.5)
  4618. coroutine.resume(coroutine.create(function()
  4619. for i = 1,11 do
  4620. local HQ = Instance.new("Part",Character)
  4621. HQ.Size = Vector3.new(1,0,1)
  4622. HQ.BrickColor = BrickColor.new("Toothpaste")
  4623. HQ.Material = "Neon"
  4624. HQ.Anchored = true
  4625. HQ.CanCollide = false
  4626. HQ.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  4627. local HQ2 = Instance.new("SpecialMesh",HQ)
  4628. HQ2.MeshId = "rbxassetid://20329976"
  4629. HQ2.Scale = Vector3.new(1,1,1)
  4630. local HQ5 = Instance.new("Part",Character)
  4631. HQ5.Size = Vector3.new(1,0,1)
  4632. HQ5.BrickColor = BrickColor.new("Toothpaste")
  4633. HQ5.Material = "Neon"
  4634. HQ5.Anchored = true
  4635. HQ5.CanCollide = false
  4636. HQ5.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  4637. local HQ6 = Instance.new("SpecialMesh",HQ5)
  4638. HQ6.MeshId = "rbxassetid://20329976"
  4639. HQ6.Scale = Vector3.new(1,1,1)
  4640. local ZQW = Instance.new("Part",Character)
  4641. ZQW.Size = Vector3.new(1,1,1)
  4642. ZQW.BrickColor = BrickColor.new("Cyan")
  4643. ZQW.Material = "Neon"
  4644. ZQW.Anchored = true
  4645. ZQW.CanCollide = false
  4646. ZQW.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)
  4647. local ZQW2 = Instance.new("SpecialMesh",ZQW)
  4648. ZQW2.MeshType = "Sphere"
  4649. ZQW2.Scale = Vector3.new(1,1,1)
  4650.  
  4651. coroutine.resume(coroutine.create(function()
  4652. for i = 1,200 do
  4653. HQ2.Scale = HQ2.Scale + Vector3.new(4,0,4)
  4654. HQ.Transparency = HQ.Transparency + 0.09
  4655. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0.3,0)
  4656. HQ6.Scale = HQ6.Scale + Vector3.new(4,0,4)
  4657. HQ5.Transparency = HQ5.Transparency + 0.09
  4658. HQ5.CFrame = HQ5.CFrame*CFrame.Angles(0,-0.3,0)
  4659. ZQW2.Scale = ZQW2.Scale + Vector3.new(8,8,8)
  4660. ZQW.Transparency = ZQW.Transparency + 0.07
  4661. wait(0.00000000001)
  4662. end
  4663. end))
  4664. wait(0.3)
  4665. end
  4666. end))
  4667. local HQ = Instance.new("Part",RootPart)
  4668. HQ.Size = Vector3.new(1,1,1)
  4669. HQ.BrickColor = BrickColor.new("Cyan")
  4670. HQ.Material = "Neon"
  4671. HQ.Anchored = true
  4672. HQ.CanCollide = false
  4673. HQ.Transparency = 0.4
  4674. HQ.CFrame = RootPart.CFrame*CFrame.new(0,0,0)
  4675. local HQ2 = Instance.new("SpecialMesh",HQ)
  4676. HQ2.MeshType = "Cylinder"
  4677. HQ2.Scale = Vector3.new(190,1.2,1.2)
  4678. local HQ23 = Instance.new("Part",RootPart)
  4679. HQ23.Size = Vector3.new(1,1,1)
  4680. HQ23.BrickColor = BrickColor.new("Cyan")
  4681. HQ23.Material = "Neon"
  4682. HQ23.Anchored = true
  4683. HQ23.CanCollide = false
  4684. HQ23.Transparency = 0.4
  4685. HQ23.CFrame = RootPart.CFrame*CFrame.new(0,0,0)
  4686. local HQ22 = Instance.new("SpecialMesh",HQ23)
  4687. HQ22.MeshType = "Cylinder"
  4688. HQ22.Scale = Vector3.new(190,1.2,1.2)
  4689. local ZO = Instance.new("Part",RootPart)
  4690. ZO.Size = Vector3.new(1,1,1)
  4691. ZO.BrickColor = BrickColor.new("Cyan")
  4692. ZO.Material = "Neon"
  4693. ZO.Anchored = true
  4694. ZO.CanCollide = false
  4695. ZO.Transparency = 0.4
  4696. ZO.CFrame = RootPart.CFrame*CFrame.new(0,0,0)
  4697. local ZO2 = Instance.new("SpecialMesh",ZO)
  4698. ZO2.MeshType = "Cylinder"
  4699. ZO2.Scale = Vector3.new(180,1.2,1.2)
  4700. local BO = Instance.new("Part",RootPart)
  4701. BO.Size = Vector3.new(1,1,1)
  4702. BO.BrickColor = BrickColor.new("Cyan")
  4703. BO.Material = "Neon"
  4704. BO.Anchored = true
  4705. BO.CanCollide = false
  4706. BO.Transparency = 0.4
  4707. BO.CFrame = RootPart.CFrame*CFrame.new(0,0,0)
  4708. local BO2 = Instance.new("SpecialMesh",BO)
  4709. BO2.MeshType = "Cylinder"
  4710. BO2.Scale = Vector3.new(150,1.2,1.2)
  4711.  
  4712.  
  4713. Hair.BrickColor = BrickColor.new("Cyan")
  4714. wait(0.01)
  4715. Humanoid.MaxHealth = 5000000000000
  4716. wait(0.01)
  4717. Humanoid.Health = 5000000000000
  4718. Humanoid.JumpPower = 300
  4719. Character.Head.face.Texture = "rbxassetid://262534270"
  4720. newaura2.ImageTransparency = 0
  4721. lig = Instance.new("PointLight",LowerTorso)
  4722. lig.Color=Color3.new(0, 255, 255)
  4723. lig.Range = 12
  4724.  
  4725.  
  4726. for i = 0,18,0.1 do
  4727. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-15)),.1) --LeftUpperArm
  4728. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(15)),.1)--RightUpperArm
  4729. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),.1)--LeftLowerArm
  4730. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),.1)--RightLowerArm
  4731. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--LeftUpperLeg
  4732. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--RightUpperLeg
  4733. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  4734. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  4735. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(10),rad(0),rad(0)),.1)--Torso
  4736. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),.1)--Head
  4737. SS.CFrame = SS.CFrame*CFrame.Angles(0,0.3,0)
  4738. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0.2,0.1)
  4739. HQ23.CFrame = HQ23.CFrame*CFrame.Angles(0.2,0.2,0)
  4740. ZO.CFrame = ZO.CFrame*CFrame.Angles(0,-0.3,0)
  4741. BO.CFrame = BO.CFrame*CFrame.Angles(0.2,-0.2,0.3)
  4742. game:GetService("RunService").RenderStepped:wait()
  4743. end
  4744. SS:Destroy()
  4745. Music3:Destroy()
  4746. Idle = false
  4747. BO:Destroy()
  4748. ZO:Destroy()
  4749. HQ23:Destroy()
  4750. HQ:Destroy()
  4751. local Music2 = Instance.new("Sound",UpperTorso)--908226507
  4752. Music2.SoundId = "rbxassetid://907538836"
  4753. Music2.Pitch = 1
  4754. Music2.Looped = false
  4755. Music2.Volume = 4.2
  4756. wait(0.0001)
  4757. Music2:Play()
  4758.  
  4759. local Music3 = Instance.new("Sound",UpperTorso)--908226507
  4760. Music3.SoundId = "rbxassetid://908226507"
  4761. Music3.Pitch = 1
  4762. Music3.Looped = true
  4763. Music3.Volume = 0.1
  4764. wait(0.0001)
  4765. Music3:Play()
  4766.  
  4767.  
  4768. local Music4 = Instance.new("Sound",UpperTorso)--908226507
  4769. Music4.SoundId = "rbxassetid://600060450"
  4770. Music4.Pitch = 1
  4771. Music4.Looped = true
  4772. Music4.Volume = 1.6
  4773. wait(0.0001)
  4774. Music4:Play()
  4775.  
  4776.  
  4777. local Aura = Instance.new('ParticleEmitter')
  4778. Aura.Name = "Aura"
  4779. Aura.Texture = "rbxassetid://1083580077"
  4780. Aura.Parent = UpperTorso
  4781. Aura.LightEmission = 0.7
  4782. Aura.Transparency = NumberSequence.new(0.2,1)
  4783. Aura.Color = ColorSequence.new(BrickColor.new("White").Color)
  4784. Aura.Size = NumberSequence.new(0.2,11)
  4785. Aura.LockedToPart = true
  4786. Aura.Lifetime = NumberRange.new(1.5)
  4787. Aura.Rate = 50
  4788. Aura.Speed = NumberRange.new(1.3)
  4789. Aura.EmissionDirection = "Top"
  4790. Aura.Rotation = NumberRange.new(-8, 8)
  4791.  
  4792.  
  4793. RootPart.Anchored = false
  4794.  
  4795. Mouse.Button1Down:connect(function()
  4796. if attack == false and attacktype == 1 then
  4797. Strong()
  4798. attacktype = 2
  4799. elseif attack == false and attacktype == 2 then
  4800. Strong2()
  4801. attacktype = 3
  4802. elseif attack == false and attacktype == 3 then
  4803. Strong3()
  4804. attacktype = 1
  4805. end
  4806. end)
  4807. wait(2121)
  4808. DZ = false
  4809.  
  4810.  
  4811. end
  4812. end)
  4813.  
  4814.  
  4815.  
  4816.  
  4817.  
  4818. Mouse.KeyDown:connect(function(key)
  4819. if key == "j" and ssj == true then
  4820. Idle = true
  4821. ssj = false
  4822. ssj2 = true
  4823. blue = false
  4824. base = false
  4825. multiplier = 4
  4826.  
  4827. local H = Instance.new("Part",UpperTorso)
  4828. H.Size = Vector3.new(1,1,1)
  4829. H.BrickColor = BrickColor.new("New Yeller")
  4830. H.CanCollide = false
  4831. H.Material = "Neon"
  4832. H.Anchored = true
  4833. H.CFrame = RootPart.CFrame*CFrame.new(0,9.1,0)*CFrame.Angles(0,1.55,0)
  4834. local H2 = Instance.new("SpecialMesh",H)
  4835. H2.MeshId = "rbxassetid://569384034"
  4836. H2.Scale = Vector3.new(3.5,3.5,3.5)
  4837. RootPart.Anchored = true
  4838. local Music2 = Instance.new("Sound",UpperTorso)
  4839. Music2.SoundId = "rbxassetid://917377181"
  4840. Music2.Pitch = 1
  4841. Music2.Looped = false
  4842. Music2.Volume = 3.2
  4843. wait(0.0001)
  4844. Music2:Play()
  4845. local Music3 = Instance.new("Sound",UpperTorso)
  4846. Music3.SoundId = "rbxassetid://891397456"
  4847. Music3.Pitch = 1
  4848. Music3.Looped = false
  4849. Music3.Volume = 3.2
  4850. wait(0.0001)
  4851. Music3:Play()
  4852. coroutine.resume(coroutine.create(function()
  4853. for i = 1,20 do
  4854. local HQ = Instance.new("Part",Character)
  4855. HQ.Size = Vector3.new(1,0,1)
  4856. HQ.BrickColor = BrickColor.new("New Yeller")
  4857. HQ.Material = "Neon"
  4858. HQ.Anchored = true
  4859. HQ.CanCollide = false
  4860. HQ.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  4861. local HQ2 = Instance.new("SpecialMesh",HQ)
  4862. HQ2.MeshId = "rbxassetid://20329976"
  4863. HQ2.Scale = Vector3.new(1,1,1)
  4864. local HQ5 = Instance.new("Part",Character)
  4865. HQ5.Size = Vector3.new(1,0,1)
  4866. HQ5.BrickColor = BrickColor.new("Gold")
  4867. HQ5.Material = "Neon"
  4868. HQ5.Anchored = true
  4869. HQ5.CanCollide = false
  4870. HQ5.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  4871. local HQ6 = Instance.new("SpecialMesh",HQ5)
  4872. HQ6.MeshId = "rbxassetid://20329976"
  4873. HQ6.Scale = Vector3.new(1,1,1)
  4874.  
  4875. coroutine.resume(coroutine.create(function()
  4876. for i = 0,20,0.1 do
  4877. HQ2.Scale = HQ2.Scale + Vector3.new(4,0,4)
  4878. HQ.Transparency = HQ.Transparency + 0.09
  4879. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0.3,0)
  4880. HQ6.Scale = HQ6.Scale + Vector3.new(2,0,2)
  4881. HQ5.Transparency = HQ5.Transparency + 0.09
  4882. HQ5.CFrame = HQ5.CFrame*CFrame.Angles(0,-0.3,0)
  4883. wait(0.00000000001)
  4884. end
  4885. end))
  4886. wait(0.3)
  4887. end
  4888. end))
  4889.  
  4890.  
  4891.  
  4892. for i = 0,38,0.1 do
  4893. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-20)),.1) --LeftUpperArm
  4894. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(20)),.1)--RightUpperArm
  4895. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(70),rad(0),rad(0)),.1)--LeftLowerArm
  4896. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(70),rad(0),rad(0)),.1)--RightLowerArm
  4897. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-10)),.1)--LeftUpperLeg
  4898. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(10)),.1)--RightUpperLeg
  4899. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  4900. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  4901. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  4902. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),1)--Head
  4903. H.CFrame = H.CFrame*CFrame.Angles(0,0.3,0)
  4904. game:GetService("RunService").RenderStepped:wait()
  4905. end
  4906. H:Destroy()
  4907. wait(0)
  4908.  
  4909. local Music7 = Instance.new("Sound",UpperTorso)
  4910. Music7.SoundId = "rbxassetid://1035030726"
  4911. Music7.Pitch = 1
  4912. Music7.Looped = false
  4913. Music7.Volume = 5.2
  4914. wait(0.0001)
  4915. Music7:Play()
  4916. local SS = Instance.new("Part",UpperTorso)
  4917. SS.Size = Vector3.new(1,1,1)
  4918. SS.BrickColor = BrickColor.new("New Yeller")
  4919. SS.CanCollide = false
  4920. SS.Material = "Neon"
  4921. SS.Anchored = true
  4922. SS.CFrame = RootPart.CFrame*CFrame.new(0,12,0)*CFrame.Angles(0,1.55,0)
  4923. local SS2 = Instance.new("SpecialMesh",SS)
  4924. SS2.MeshId = "rbxassetid://569384034"
  4925. SS2.Scale = Vector3.new(4.5,4.5,4.5)
  4926. coroutine.resume(coroutine.create(function()
  4927. for i = 1,11 do
  4928. local HQ = Instance.new("Part",Character)
  4929. HQ.Size = Vector3.new(1,0,1)
  4930. HQ.BrickColor = BrickColor.new("New Yeller")
  4931. HQ.Material = "Neon"
  4932. HQ.Anchored = true
  4933. HQ.CanCollide = false
  4934. HQ.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  4935. local HQ2 = Instance.new("SpecialMesh",HQ)
  4936. HQ2.MeshId = "rbxassetid://20329976"
  4937. HQ2.Scale = Vector3.new(1,1,1)
  4938. local HQ5 = Instance.new("Part",Character)
  4939. HQ5.Size = Vector3.new(1,0,1)
  4940. HQ5.BrickColor = BrickColor.new("New Yeller")
  4941. HQ5.Material = "Neon"
  4942. HQ5.Anchored = true
  4943. HQ5.CanCollide = false
  4944. HQ5.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0)
  4945. local HQ6 = Instance.new("SpecialMesh",HQ5)
  4946. HQ6.MeshId = "rbxassetid://20329976"
  4947. HQ6.Scale = Vector3.new(1,1,1)
  4948.  
  4949. coroutine.resume(coroutine.create(function()
  4950. for i = 1,200 do
  4951. HQ2.Scale = HQ2.Scale + Vector3.new(8,0,8)
  4952. HQ.Transparency = HQ.Transparency + 0.09
  4953. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0.3,0)
  4954. HQ6.Scale = HQ6.Scale + Vector3.new(4,0,4)
  4955. HQ5.Transparency = HQ5.Transparency + 0.09
  4956. HQ5.CFrame = HQ5.CFrame*CFrame.Angles(0,-0.3,0)
  4957. wait(0.00000000001)
  4958. end
  4959. end))
  4960. wait(0.3)
  4961. end
  4962. end))
  4963. local HQ = Instance.new("Part",RootPart)
  4964. HQ.Size = Vector3.new(1,1,1)
  4965. HQ.BrickColor = BrickColor.new("New Yeller")
  4966. HQ.Material = "Neon"
  4967. HQ.Anchored = true
  4968. HQ.CanCollide = false
  4969. HQ.Transparency = 0.4
  4970. HQ.CFrame = RootPart.CFrame*CFrame.new(0,0,0)
  4971. local HQ2 = Instance.new("SpecialMesh",HQ)
  4972. HQ2.MeshType = "Cylinder"
  4973. HQ2.Scale = Vector3.new(120,1.2,1.2)
  4974. local HQ23 = Instance.new("Part",RootPart)
  4975. HQ23.Size = Vector3.new(1,1,1)
  4976. HQ23.BrickColor = BrickColor.new("New Yeller")
  4977. HQ23.Material = "Neon"
  4978. HQ23.Anchored = true
  4979. HQ23.CanCollide = false
  4980. HQ23.Transparency = 0.4
  4981. HQ23.CFrame = RootPart.CFrame*CFrame.new(0,0,0)
  4982. local HQ22 = Instance.new("SpecialMesh",HQ23)
  4983. HQ22.MeshType = "Cylinder"
  4984. HQ22.Scale = Vector3.new(90,1.2,1.2)
  4985. local ZO = Instance.new("Part",RootPart)
  4986. ZO.Size = Vector3.new(1,1,1)
  4987. ZO.BrickColor = BrickColor.new("New Yeller")
  4988. ZO.Material = "Neon"
  4989. ZO.Anchored = true
  4990. ZO.CanCollide = false
  4991. ZO.Transparency = 0.4
  4992. ZO.CFrame = RootPart.CFrame*CFrame.new(0,0,0)
  4993. local ZO2 = Instance.new("SpecialMesh",ZO)
  4994. ZO2.MeshType = "Cylinder"
  4995. ZO2.Scale = Vector3.new(80,1.2,1.2)
  4996. local BO = Instance.new("Part",RootPart)
  4997. BO.Size = Vector3.new(1,1,1)
  4998. BO.BrickColor = BrickColor.new("New Yeller")
  4999. BO.Material = "Neon"
  5000. BO.Anchored = true
  5001. BO.CanCollide = false
  5002. BO.Transparency = 0.4
  5003. BO.CFrame = RootPart.CFrame*CFrame.new(0,0,0)
  5004. local BO2 = Instance.new("SpecialMesh",BO)
  5005. BO2.MeshType = "Cylinder"
  5006. BO2.Scale = Vector3.new(70,1.2,1.2)
  5007.  
  5008. Hair.BrickColor = BrickColor.new("New Yeller")
  5009. Humanoid.MaxHealth = 100000
  5010. wait(0.01)
  5011. Humanoid.Health = 100000
  5012. Humanoid.JumpPower = 350
  5013. Character.Head.face.Texture = "rbxassetid://1108357707"
  5014. newaura2.ImageTransparency = 0
  5015. lig = Instance.new("PointLight",LowerTorso)
  5016. lig.Color=Color3.new(255, 255, 0)
  5017. lig.Range = 12
  5018. for i, v in pairs(LowerTorso:GetChildren()) do
  5019. if v:IsA('ParticleEmitter') then
  5020. v:Remove()
  5021. end
  5022. end
  5023. local Aura = Instance.new('ParticleEmitter')
  5024. Aura.Name = "Aura"
  5025. Aura.Texture = "rbxassetid://411939841"
  5026. Aura.Parent = UpperTorso
  5027. Aura.LightEmission = 1
  5028. Aura.Transparency = NumberSequence.new(0.2,1)
  5029. Aura.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  5030. Aura.Size = NumberSequence.new(0.2,8)
  5031. Aura.LockedToPart = true
  5032. Aura.Lifetime = NumberRange.new(1.5)
  5033. Aura.Rate = 50
  5034. Aura.Speed = NumberRange.new(1.3)
  5035. Aura.EmissionDirection = "Top"
  5036. Aura.Rotation = NumberRange.new(-8, 8)
  5037. local Aura2 = Instance.new('ParticleEmitter')
  5038. Aura2.Name = "Aura"
  5039. Aura2.Texture = "rbxassetid://749313320"
  5040. Aura2.Parent = UpperTorso
  5041. Aura2.LightEmission = 1
  5042. Aura2.Transparency = NumberSequence.new(0.2,1)
  5043. Aura2.Color = ColorSequence.new(BrickColor.new("White").Color)
  5044. Aura2.Size = NumberSequence.new(4)
  5045. Aura2.LockedToPart = true
  5046. Aura2.Lifetime = NumberRange.new(0.1)
  5047. Aura2.Rate = 20
  5048. Aura2.Speed = NumberRange.new(0)
  5049. Aura2.EmissionDirection = "Top"
  5050. Aura2.Rotation = NumberRange.new(-360, 360)
  5051. for i = 0,18,0.1 do
  5052. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-15)),.1) --LeftUpperArm
  5053. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(15)),.1)--RightUpperArm
  5054. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),.1)--LeftLowerArm
  5055. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),.1)--RightLowerArm
  5056. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--LeftUpperLeg
  5057. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.1)--RightUpperLeg
  5058. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  5059. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  5060. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(10),rad(0),rad(0)),.1)--Torso
  5061. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),.1)--Head
  5062. SS.CFrame = SS.CFrame*CFrame.Angles(0,0.3,0)
  5063. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0.2,0.1)
  5064. HQ23.CFrame = HQ23.CFrame*CFrame.Angles(0.2,0.2,0)
  5065. ZO.CFrame = ZO.CFrame*CFrame.Angles(0,-0.3,0)
  5066. BO.CFrame = BO.CFrame*CFrame.Angles(0.2,-0.2,0.3)
  5067. game:GetService("RunService").RenderStepped:wait()
  5068. end
  5069. SS:Destroy()
  5070. Music3:Destroy()
  5071. Idle = false
  5072. BO:Destroy()
  5073. ZO:Destroy()
  5074. HQ23:Destroy()
  5075. HQ:Destroy()
  5076. local Music3 = Instance.new("Sound",UpperTorso)
  5077. Music3.SoundId = "rbxassetid://550623222"
  5078. Music3.Pitch = 1
  5079. Music3.Looped = true
  5080. Music3.Volume = 2.2
  5081. wait(0.0001)
  5082. Music3:Play()
  5083.  
  5084.  
  5085. RootPart.Anchored = false
  5086.  
  5087. end
  5088. end)
  5089.  
  5090.  
  5091. SoundFolder = Instance.new("Folder",Character)
  5092. SoundFolder.Name = "SoundFolder"
  5093. punchsound1 = Instance.new("Sound",UpperTorso)
  5094. punchsound1.Volume = 1.2
  5095. punchsound1.Name = "punchsound1"
  5096. punchsound1.Looped = false
  5097. punchsound1.SoundId = "rbxassetid://137579113"
  5098. StrongPunch = Instance.new("Sound",UpperTorso)
  5099. StrongPunch.Volume = 1.6
  5100. StrongPunch.Name = "StrongPunch"
  5101. StrongPunch.Looped = false
  5102. StrongPunch.SoundId = "rbxassetid://441202925"
  5103. StrongPunch = Instance.new("Sound",UpperTorso)
  5104. StrongPunch.Volume = 1.6
  5105. StrongPunch.Name = "StrongPunch"
  5106. StrongPunch.Looped = false
  5107. StrongPunch.SoundId = "rbxassetid://441202925"
  5108. StrongPunch1 = Instance.new("Sound",UpperTorso)
  5109. StrongPunch1.Volume = 1.6
  5110. StrongPunch1.Name = "StrongPunch"
  5111. StrongPunch1.Looped = false
  5112. StrongPunch1.SoundId = "rbxassetid://441202925"
  5113. StrongPunch2 = Instance.new("Sound",UpperTorso)
  5114. StrongPunch2.Volume = 1.6
  5115. StrongPunch2.Name = "StrongPunch"
  5116. StrongPunch.Looped = false
  5117. StrongPunch2.SoundId = "rbxassetid://441202925"
  5118. Zano = Instance.new("Sound",UpperTorso)
  5119. Zano.Volume = 6
  5120. Zano.Name = "Zano"
  5121. Zano.Looped = false
  5122. Zano.SoundId = "rbxassetid://744770874"
  5123. GroundImpact = Instance.new("Sound",UpperTorso)
  5124. GroundImpact.Volume = 8
  5125. GroundImpact.Name = "GroundImpact"
  5126. GroundImpact.Looped = false
  5127. GroundImpact.SoundId = "rbxassetid://165970126"
  5128. Break = Instance.new("Sound",UpperTorso)
  5129. Break.Volume = 5
  5130. Break.Name = "Bonebreak"
  5131. Break.Looped = false
  5132. Break.SoundId = "rbxassetid://314390675"
  5133. local new = Instance.new
  5134.  
  5135.  
  5136.  
  5137. local flying1 = true
  5138.  
  5139.  
  5140. if flying1 == true and canfly == true and nill == true then
  5141. idle = false
  5142. walk = false
  5143. canjump = false
  5144. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(0),rad(0),rad(-20)),0.1) --LeftUpperArm
  5145. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(0),rad(0),rad(20)),0.1)--RightUpperArm
  5146. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--LeftLowerArm
  5147. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightLowerArm
  5148. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),0.1)--LeftUpperLeg
  5149. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperLeg
  5150. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(-30),rad(0),rad(0)),0.1)--LeftLowerLeg
  5151. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--RightUpperLeg
  5152. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--Torso
  5153. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1)--Head
  5154.  
  5155. end
  5156. if flying1 == true and canfly == true and foward == true then
  5157.  
  5158. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(-20),rad(0),rad(-10)),0.05) --LeftUpperArm
  5159. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(-20),rad(0),rad(10)),0.05)--RightUpperArm
  5160. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)--LeftLowerArm
  5161. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)--RightLowerArm
  5162. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)--LeftUpperLeg
  5163. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)--RightUpperLeg
  5164. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)--LeftLowerLeg
  5165. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)--RightUpperLeg
  5166. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05)--Torso
  5167. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(40),rad(0),rad(0)),0.01)--Head
  5168.  
  5169. end
  5170.  
  5171. local ctrl = {f = 0, b = 0, l = 0, r = 0}
  5172. local lastctrl = {f = 0, b = 0, l = 0, r = 0}
  5173. local maxspeed = 120
  5174. local speed = 0
  5175. function Fly()
  5176. local Atch1 = Instance.new("Attachment",UpperTorso)Atch1.Position = Vector3.new(0,2,0)
  5177. local Atch2 = Instance.new("Attachment",UpperTorso)Atch2.Position = Vector3.new(0,-2.5,0)
  5178. local Trail = Instance.new("Trail",Character)Trail.Attachment0 = Atch1 Trail.Attachment1 = Atch2
  5179. Trail.Texture = "rbxassetid://22636887" Trail.Lifetime = 0.9 Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5180. Trail.Color = ColorSequence.new(ColorsArray) Trail.LightEmission = 5
  5181. local bg = Instance.new("BodyGyro", LowerTorso)
  5182. bg.P = 9e4
  5183. bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  5184. bg.cframe =LowerTorso.CFrame
  5185. local bv = Instance.new("BodyVelocity", LowerTorso)
  5186. bv.velocity = Vector3.new(0,0.1,0)
  5187. bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
  5188. repeat wait()
  5189. Humanoid.PlatformStand = true
  5190. if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
  5191. speed = speed+.90+(speed/maxspeed)
  5192. if speed > maxspeed then
  5193. speed = maxspeed
  5194. end
  5195. elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
  5196. speed = speed-1
  5197. if speed < 0 then
  5198. speed = 0
  5199. end
  5200. end
  5201. if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
  5202. bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  5203. lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
  5204. elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
  5205. bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
  5206. else
  5207. bv.velocity = Vector3.new(0,0.1,0)
  5208. end
  5209. bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
  5210. until not flying
  5211. ctrl = {f = 0, b = 0, l = 0, r = 0}
  5212. lastctrl = {f = 0, b = 0, l = 0, r = 0}
  5213. speed = 0
  5214. bg:Destroy()
  5215. bv:Destroy()
  5216. Trail:Destroy()
  5217. Atch1:Destroy()
  5218. Atch2:Destroy()
  5219. Humanoid.PlatformStand = false
  5220. end
  5221. Mouse.KeyDown:connect(function(key)
  5222. if key:lower() == "g" then
  5223. if flying then flying = false
  5224. flying1 = false
  5225. Idle = true
  5226. walk = false
  5227. canjump = true
  5228. else
  5229. wait(0.1)
  5230. flying1 = true
  5231. flying = true
  5232. Fly()
  5233. end
  5234. elseif key:lower() == "w" then
  5235. ctrl.f = 1
  5236. nill = false
  5237. foward = true
  5238. elseif key:lower() == "s" then
  5239. ctrl.b = -1
  5240. elseif key:lower() == "a" then
  5241. ctrl.l = -1
  5242. elseif key:lower() == "d" then
  5243. ctrl.r = 1
  5244. end
  5245. end)
  5246. Mouse.KeyUp:connect(function(key)
  5247. if key:lower() == "w" then
  5248. ctrl.f = 0
  5249. nill = true
  5250. foward = false
  5251. elseif key:lower() == "s" then
  5252. ctrl.b = 0
  5253. elseif key:lower() == "a" then
  5254. ctrl.l = 0
  5255. elseif key:lower() == "d" then
  5256. ctrl.r = 0
  5257. end
  5258. end)
  5259. Fly()
  5260. local kiblastdone = true
  5261. local kiblast1 = false
  5262. local kiblast2 = false
  5263. local kiblast3 = false
  5264. local kiblast4 = false
  5265. local new = Instance.new
  5266. function hurt(hit, dmg)
  5267. if hit.Parent then
  5268. if hit.Parent.Name == "box" then print("bocks!11") hit.Parent:Destroy() end
  5269. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  5270. if hum then
  5271. if hum.Parent.Name ~= Player.Name then
  5272. if dmg == "Kill" or hum.Health > math.huge then
  5273. hit.Parent:BreakJoints()
  5274. return true
  5275. else
  5276. if math.random(0, 100) == 50 then
  5277. hum.Health = hum.Health - dmg*multiplier*2
  5278. else
  5279. hum.Health = hum.Health -dmg*multiplier
  5280. end
  5281. return true
  5282. end
  5283. end
  5284. end
  5285. end
  5286. end
  5287.  
  5288. function punch(hit, dmg)
  5289. if hit.Parent then
  5290. if hit.Parent.Name == "box" then print("bocks!11") hit.Parent:Destroy() end
  5291. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  5292. if hum then
  5293. if hum.Parent.Name ~= Player.Name then
  5294. if dmg == "Kill" or hum.Health > 10000000000000000000000000000000000000000000000000000000000000000000000000000 then
  5295. hit.Parent:BreakJoints()
  5296. return true
  5297. else
  5298. if math.random(0, 100) == 50 then
  5299. hum.Health = hum.Health - dmg*multiplier*3.5
  5300. else
  5301. hum.Health = hum.Health -dmg*multiplier
  5302. end
  5303. return true
  5304. end
  5305. end
  5306. end
  5307. end
  5308. end
  5309.  
  5310.  
  5311. function smack(hit, dmg)
  5312. if hit.Parent then
  5313. if hit.Parent.Name == "box" then print("bocks!11") hit.Parent:Destroy() end
  5314. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  5315. if hum then
  5316. if hum.Parent.Name ~= Player.Name and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  5317. if dmg == "Kill" or hum.Health > 10000000000000000000000000000000000000000000000000000000000000000000000000000 then
  5318. hit.Parent:BreakJoints()
  5319. return true
  5320. else
  5321. if math.random(0, 100) == 50 then
  5322. hum.Health = hum.Health - dmg*multiplier*8
  5323. else
  5324. hum.Health = hum.Health -dmg*multiplier
  5325. end
  5326. return true
  5327. end
  5328. end
  5329. end
  5330. end
  5331. end
  5332.  
  5333.  
  5334. function kamehurt(hit, dmg)
  5335. if hit.Parent then
  5336. if hit.Parent.Name == "box" then print("bocks!11") hit.Parent:Destroy() end
  5337. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  5338. if hum then
  5339. if hum.Parent.Name ~= Player.Name then
  5340. if dmg == "Kill" or hum.Health > math.huge then
  5341. hit.Parent:BreakJoints()
  5342. return true
  5343. else
  5344. if math.random(0, 100) == 50 then
  5345. hum.Health = hum.Health - dmg*multiplier*400
  5346. else
  5347. hum.Health = hum.Health -dmg*multiplier
  5348. end
  5349. return true
  5350. end
  5351. end
  5352. end
  5353. end
  5354. end
  5355.  
  5356.  
  5357.  
  5358. function spirithurt(hit, dmg)
  5359. if hit.Parent then
  5360. if hit.Parent.Name == "box" then print("bocks!11") hit.Parent:Destroy() end
  5361. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  5362. if hum then
  5363. if hum.Parent.Name ~= Player.Name then
  5364. if dmg == "Kill" or hum.Health > 10000000000000000000000000000000000000000000000000000000000000000000000000000 then
  5365. hit.Parent:BreakJoints()
  5366. return true
  5367. else
  5368. if math.random(0, 100) == 50 then
  5369. hum.Health = hum.Health - dmg*multiplier*8000
  5370. else
  5371. hum.Health = hum.Health -dmg*multiplier
  5372. end
  5373. return true
  5374. end
  5375. end
  5376. end
  5377. end
  5378. end
  5379.  
  5380. Mouse.KeyDown:connect(function(key)
  5381. if key == "x" then
  5382. Up()
  5383. end
  5384. end)
  5385.  
  5386.  
  5387.  
  5388.  
  5389.  
  5390. Mouse.KeyDown:connect(function(key)
  5391. if key == "b" then
  5392. Idle = true
  5393. if Debounces.CanAttack == true then
  5394. Debounces.CanAttack = false
  5395. Debounces.on = true
  5396. Debounces.NoIdl = true
  5397. RootPart.Anchored = true
  5398. for i = 0,4,0.1 do
  5399. RootPart.CFrame = CFrame.new(RootPart.Position,Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  5400. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.50,-0,0),.1) --LeftUpperArm
  5401. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.50,0,0),.1)--RightUpperArm
  5402. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--LeftLowerArm
  5403. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,1,0),.1)--RightLowerArm
  5404. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  5405. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  5406. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.6,0,0),.1)--LeftLowerLeg
  5407. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  5408. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  5409. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.1)--Head
  5410. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  5411. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  5412. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  5413. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  5414. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  5415. game:GetService("RunService").RenderStepped:wait()
  5416. end
  5417.  
  5418.  
  5419. local Grab = Instance.new("Part",RootPart)
  5420. Grab.Size = Vector3.new(5,5,5)
  5421. Grab.CanCollide = false
  5422. Grab.Anchored = true
  5423. Grab.BrickColor = BrickColor.new("Deep orange")
  5424. Grab.Transparency = math.huge
  5425. local Grabo = Instance.new("Weld",Grab)
  5426. Grabo.Part0 = RootPart
  5427. Grabo.Part1 = Grab
  5428. Grabo.C0 = CFrame.new(0,-1.1,0)
  5429.  
  5430. Grab.Touched:connect(function(hit)
  5431.  
  5432.  
  5433. if hit.Name ~= "Grab" then
  5434. hurt(hit, 5)
  5435. end
  5436. end)
  5437.  
  5438. coroutine.resume(coroutine.create(function()
  5439. for i = 1,2 do
  5440. local HQ = Instance.new("Part",UpperTorso)
  5441. HQ.Size = Vector3.new(1,1,1)
  5442. HQ.BrickColor = BrickColor.new("Plum")
  5443. HQ.Material = "Neon"
  5444. HQ.Anchored = true
  5445. HQ.CanCollide = false
  5446. HQ.Transparency = 0.4
  5447. HQ.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)
  5448. local HQ2 = Instance.new("SpecialMesh",HQ)
  5449. HQ2.MeshType = "Sphere"
  5450. HQ2.Scale = Vector3.new(1,1,1)
  5451. local ZQW = Instance.new("Part",UpperTorso)
  5452. ZQW.Size = Vector3.new(1,1,1)
  5453. ZQW.BrickColor = BrickColor.new("Plum")
  5454. ZQW.Material = "Neon"
  5455. ZQW.Anchored = true
  5456. ZQW.CanCollide = false
  5457. ZQW.CFrame = Character.LeftHand.CFrame*CFrame.new(0,0,0)
  5458. local ZQW2 = Instance.new("SpecialMesh",ZQW)
  5459. ZQW2.MeshId = "rbxassetid://9982590"
  5460. ZQW2.Scale = Vector3.new(1,1,1)
  5461. local H = Instance.new("Part",UpperTorso)
  5462. H.Size = Vector3.new(1,1,1)
  5463. H.BrickColor = BrickColor.new("Plum")
  5464. H.CanCollide = false
  5465. H.Anchored = true
  5466. H.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  5467. local H2 = Instance.new("SpecialMesh",H)
  5468. H2.MeshId = "rbxassetid://9982590"
  5469. coroutine.resume(coroutine.create(function()
  5470. for i = 1,6 do
  5471. ZQW2.Scale = ZQW2.Scale + Vector3.new(0.2,0.2,0.2)
  5472. ZQW.Transparency = ZQW.Transparency + 0.1
  5473. HQ2.Scale = HQ2.Scale + Vector3.new(3,3,3)
  5474. HQ.Transparency = HQ.Transparency + 1
  5475. H2.Scale = H2.Scale + Vector3.new(0.2,0.2,0.2)
  5476. H.Transparency = H.Transparency + 0.1
  5477. wait(0.00000000001)
  5478. end
  5479. HQ:Destroy()
  5480. H2:Destroy()
  5481. H:Destroy()
  5482. HQ2:Destroy()
  5483. ZQW:Destroy()
  5484. ZQW2:Destroy()
  5485. end))
  5486. wait(0.3)
  5487. end
  5488. end))
  5489. wait(0.3)
  5490.  
  5491.  
  5492. Debounces.on = false
  5493. Debounces.Here = false
  5494. shot = shot + 1
  5495.  
  5496. ki = ki - 10
  5497. local rng = Instance.new("Part",RootPart)
  5498. rng.Anchored = true
  5499. rng.BrickColor = BrickColor.new("Plum")
  5500. rng.CanCollide = false
  5501. rng.FormFactor = 3
  5502. rng.Name = "Ring"
  5503. rng.Size = Vector3.new(8,8,8)
  5504. rng.Transparency = 0.35
  5505. rng.TopSurface = 0
  5506. rng.BottomSurface = 0
  5507. rng2 = rng:clone()
  5508. rng3 = rng2:clone()
  5509. rng4 = rng2:clone()
  5510. local rngm = Instance.new("SpecialMesh", rng)
  5511. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  5512. rngm.Scale = Vector3.new(1,1,1)
  5513. rngm2 = rngm:clone()
  5514. rngm2.Scale = Vector3.new(1,1,1)
  5515. rngm3=rngm2:clone()
  5516. rngm3.Parent = rng3
  5517. rngm3.Scale = Vector3.new(1,1,1)
  5518. rngm4 = rngm2:clone()
  5519. rngm4.Parent = rng4
  5520. rngm4.Scale = Vector3.new(1,1,1)
  5521. local bem = Instance.new("Part",RootPart)
  5522. bem.Anchored = true
  5523. bem.Position = bem.Position + Vector3.new(0,0,150)
  5524. bem.BrickColor = BrickColor.new("Plum")
  5525. bem.CanCollide = false
  5526. bem.Material = "Neon"
  5527. local bem2 = Instance.new("Part",RootPart)
  5528. bem2.Anchored = true
  5529. bem2.Position = bem.Position + Vector3.new(0,0,150)
  5530. bem2.BrickColor = BrickColor.new("White")
  5531. bem2.CanCollide = false
  5532. bem2.Material = "Neon"
  5533. local aura = Instance.new("ParticleEmitter",bem)
  5534. aura.Size = NumberSequence.new(11)
  5535. aura.Lifetime = NumberRange.new(0.5)
  5536. aura.LightEmission = 1
  5537. aura.Texture = "http://www.roblox.com/asset/?id="
  5538. aura.Speed = NumberRange.new(0)
  5539. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  5540. aura.Rate = 400
  5541. bem.FormFactor = 3
  5542. bem.Name = "Beam" .. shot
  5543. bem.Size = Vector3.new(13,13,13)
  5544. bem.Transparency = 0.35
  5545. bem.TopSurface = 0
  5546. bem.BottomSurface = 0
  5547. local bemm2 = Instance.new("SpecialMesh", bem2)
  5548. bemm2.MeshType = 4
  5549. bemm2.Scale = Vector3.new(1, 1, 1)
  5550. bem2.FormFactor = 3
  5551. bem2.Name = "Beam" .. shot
  5552. bem2.Size = Vector3.new(11,11,11)
  5553. bem2.Transparency = 0.35
  5554. bem2.TopSurface = 0
  5555. bem2.BottomSurface = 0
  5556. local bemm = Instance.new("SpecialMesh", bem)
  5557. bemm.MeshType = 4
  5558. bemm.Scale = Vector3.new(1, 1, 1)
  5559. local out = Instance.new("Part",Character)
  5560. out.Anchored = true
  5561. out.BrickColor = BrickColor.new("Plum")
  5562. out.CanCollide = false
  5563. out.FormFactor = 3
  5564. out.Name = "Out"
  5565. out.Material = "Neon"
  5566. out.Size = Vector3.new(16,16,16)
  5567. out.Transparency = 0.35
  5568. out.TopSurface = 0
  5569. out.BottomSurface = 0
  5570. local outm = Instance.new("SpecialMesh", out)
  5571. outm.MeshType = 3
  5572. outm.Scale = Vector3.new(1, 1, 1)
  5573. local out2 = Instance.new("Part",Character)
  5574. out2.Anchored = true
  5575. out2.BrickColor = BrickColor.new("White")
  5576. out2.CanCollide = false
  5577. out2.FormFactor = 3
  5578. out2.Name = "Out"
  5579. out2.Material = "Neon"
  5580. out2.Size = Vector3.new(13,13,13)
  5581. out2.Transparency = 0.35
  5582. out2.TopSurface = 0
  5583. out2.BottomSurface = 0
  5584. local outm2 = Instance.new("SpecialMesh", out2)
  5585. outm2.MeshType = 3
  5586. outm2.Scale = Vector3.new(1, 1, 1)
  5587. local outau = Instance.new("Part",Character)
  5588. outau.Anchored = true
  5589. outau.BrickColor = BrickColor.new("White")
  5590. outau.CanCollide = false
  5591. outau.FormFactor = 3
  5592. outau.Name = "Out"
  5593. outau.Material = "Neon"
  5594. outau.Size = Vector3.new(0.1,0.1,0.1)
  5595. outau.Transparency = 0.35
  5596. outau.TopSurface = 0
  5597. outau.BottomSurface = 0
  5598. local outm2au = Instance.new("SpecialMesh", outau)
  5599. outm2au.MeshType = 3
  5600. outm2au.Scale = Vector3.new(1, 1, 1)
  5601. local outau2 = Instance.new("Part",Character)
  5602. outau2.Anchored = true
  5603. outau2.BrickColor = BrickColor.new("White")
  5604. outau2.CanCollide = false
  5605. outau2.FormFactor = 3
  5606. outau2.Name = "Out"
  5607. outau2.Material = "Neon"
  5608. outau2.Size = Vector3.new(0.1,0.1,0.1)
  5609. outau2.Transparency = 0.35
  5610. outau2.TopSurface = 0
  5611. outau2.BottomSurface = 0
  5612. local outm2au2 = Instance.new("SpecialMesh", outau2)
  5613. outm2au2.MeshType = 3
  5614. outm2au2.Scale = Vector3.new(1, 1, 1)
  5615. local outl = Instance.new("Part",Character)
  5616. outl.Anchored = true
  5617. outl.BrickColor = BrickColor.new("Plum")
  5618. outl.CanCollide = false
  5619. outl.FormFactor = 3
  5620. outl.Name = "Out"
  5621. outl.Material = "Neon"
  5622. outl.Size = Vector3.new(26,26,26)
  5623. outl.Transparency = 0.35
  5624. outl.TopSurface = 0
  5625. outl.BottomSurface = 0
  5626. local outml = Instance.new("SpecialMesh", outl)
  5627. outml.MeshType = 3
  5628. outml.Scale = Vector3.new(1, 1, 1)
  5629. local out2l = Instance.new("Part",Character)
  5630. out2l.Anchored = true
  5631. out2l.BrickColor = BrickColor.new("White")
  5632. out2l.CanCollide = false
  5633. out2l.FormFactor = 3
  5634. out2l.Name = "Out"
  5635. out2l.Material = "Neon"
  5636. out2l.Size = Vector3.new(21,21,21)
  5637. out2l.Transparency = 0.35
  5638. out2l.TopSurface = 0
  5639. out2l.BottomSurface = 0
  5640. local outm2l = Instance.new("SpecialMesh", out2l)
  5641. outm2l.MeshType = 3
  5642. outm2l.Scale = Vector3.new(1, 1, 1)
  5643. local bnd = Instance.new("Part", RootPart)
  5644. bnd.Anchored = true
  5645. bnd.BrickColor = BrickColor.new("Plum")
  5646. bnd.CanCollide = false
  5647. bnd.Material = "Neon"
  5648. bnd.FormFactor = 3
  5649. bnd.Name = "Bend"
  5650. bnd.Size = Vector3.new(10,10,10)
  5651. bnd.Transparency = 1
  5652. bnd.TopSurface = 0
  5653. bnd.BottomSurface = 0
  5654. local bndm = Instance.new("SpecialMesh", bnd)
  5655. bndm.MeshType = 3
  5656. bndm.Scale = Vector3.new(1,1,1)
  5657. local Chow = Instance.new('ParticleEmitter')
  5658. Chow.Name = "Aura"
  5659. Chow.Texture = "rbxassetid://779576004"
  5660. Chow.Parent = outau
  5661. Chow.LightEmission = 1
  5662. Chow.Transparency = NumberSequence.new(1,0.2,1)
  5663. Chow.Color = ColorSequence.new(BrickColor.new("Plum").Color)
  5664. Chow.Size = NumberSequence.new(22)
  5665. Chow.LockedToPart = true
  5666. Chow.Lifetime = NumberRange.new(0.2)
  5667. Chow.Rate = 100
  5668. Chow.Rotation = NumberRange.new(-360, 360)
  5669. Chow.Speed = NumberRange.new(0.3)
  5670. Chow.EmissionDirection = "Top"
  5671. local Chow2 = Instance.new('ParticleEmitter')
  5672. Chow2.Name = "Aura"
  5673. Chow2.Texture = "rbxassetid://779576004"
  5674. Chow2.Parent = outau2
  5675. Chow2.LightEmission = 1
  5676. Chow2.Transparency = NumberSequence.new(1,0.1,1)
  5677. Chow2.Color = ColorSequence.new(BrickColor.new("Plum").Color)
  5678. Chow2.Size = NumberSequence.new(40)
  5679. Chow2.LockedToPart = true
  5680. Chow2.Lifetime = NumberRange.new(0.2)
  5681. Chow2.Rate = 200
  5682. Chow2.Rotation = NumberRange.new(-360, 360)
  5683. Chow2.Speed = NumberRange.new(0.3)
  5684. Chow2.EmissionDirection = "Top"
  5685. local Atch1 = Instance.new("Attachment",out2l)Atch1.Position = Vector3.new(0,2,0)
  5686. local Atch2 = Instance.new("Attachment",out2l)Atch2.Position = Vector3.new(0,-2.5,0)
  5687. local Trail = Instance.new("Trail",Character)Trail.Attachment0 = Atch1 Trail.Attachment1 = Atch2
  5688. Trail.Texture = "rbxassetid://22636887" Trail.Lifetime = 1.7 Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  5689. Trail.Color = ColorSequence.new(ColorsArray) Trail.LightEmission = 5
  5690. local To = Instance.new("Part",Character)
  5691. To.Size = Vector3.new(1,1,1)
  5692. To.BrickColor = BrickColor.new("White")
  5693. To.CanCollide = false
  5694. To.Anchored = true
  5695. To.CFrame = RootPart.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  5696. local To2 = Instance.new("SpecialMesh",To)
  5697. To2.MeshId = "rbxassetid://1051557"
  5698. To2.Scale = Vector3.new(1,1,1)
  5699. local Rin = Instance.new("Part",Character)
  5700. Rin.Size = Vector3.new(1,1,1)
  5701. Rin.BrickColor = BrickColor.new("White")
  5702. Rin.Anchored = true
  5703. Rin.CFrame = out.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  5704. local Rin2 = Instance.new("SpecialMesh",Rin)
  5705. Rin2.MeshId = "rbxassetid://3270017"
  5706. Rin2.Scale = Vector3.new(1,1,1)
  5707. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5708. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5709. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5710. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5711. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5712. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5713. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5714. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5715. bnd.CFrame = bem.CFrame * CFrame.new(0,0,0)
  5716. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  5717. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  5718. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  5719. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  5720. Debounces.Shewt = true
  5721. local Music2 = Instance.new("Sound",UpperTorso)
  5722. Music2.SoundId = "rbxassetid://977360812"
  5723. Music2.Pitch = 1
  5724. Music2.Looped = false
  5725. Music2.Volume = 3.2
  5726. wait(0.0001)
  5727. Music2:Play()
  5728. coroutine.wrap(function()
  5729. for i = 1, 20, 0.2 do
  5730. rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2)
  5731. rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2)
  5732. rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2)
  5733. rng.Transparency = i/20
  5734. rng3.Transparency = 1/24
  5735. rng4.Transparency = i/26
  5736. wait()
  5737. end
  5738. wait(5.0)
  5739. rng:Destroy()
  5740. end)()
  5741. if Debounces.Shewt == true then
  5742. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  5743. hit = ht.Parent
  5744. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  5745. if HasntTouched(hit.Name) == true and deb == false then
  5746. deb = true
  5747. coroutine.wrap(function()
  5748. hit:FindFirstChild("Humanoid").PlatformStand = true
  5749. hit:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 100
  5750. hit.Parent:FindFirstChild("Humanoid")
  5751. end)()
  5752. table.insert(Touche, hit.Name)
  5753. deb = false
  5754. end
  5755. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  5756. if HasntTouched(hit.Parent.Name) == true and deb == false then
  5757. deb = true
  5758. coroutine.wrap(function()
  5759. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5)
  5760. hit.Parent:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 100
  5761. end)()
  5762. table.insert(Touche, hit.Parent.Name)
  5763. deb = false
  5764. for i, v in pairs(Touche) do
  5765. print(v)
  5766. end
  5767. end
  5768. end
  5769. end)
  5770. end
  5771. for i = 0, 1000, 25 do
  5772. bem.Size = Vector3.new(i, 14,14)
  5773. bem2.Size = Vector3.new(i, 8,8)
  5774. Grab.Size = Vector3.new(i, 14,14)
  5775. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5776. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5777. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -9) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  5778. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  5779. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  5780. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  5781. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 -(i/1), 0) * CFrame.Angles(0, 0, math.rad(90))
  5782. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 -(i/1), 0) * CFrame.Angles(0, 0, math.rad(90))
  5783. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 -(i/1), 0) * CFrame.Angles(0, 0, math.rad(90))
  5784. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  5785. bnd.Size = Vector3.new(10,10,10)
  5786. bndm.Scale = Vector3.new(10,10,10)
  5787. Rin2.Scale = Rin2.Scale + Vector3.new(2.5,2.5,0.1)
  5788. Rin.Transparency = Rin.Transparency + 1
  5789. To2.Scale = To2.Scale + Vector3.new(1.2,1,1.2)
  5790. To.Transparency = To.Transparency + 0.02
  5791. To.CFrame = To.CFrame*CFrame.Angles(0,0.3,0)
  5792. if i % 10 == 0 then
  5793. local newRng = rng2:Clone()
  5794. newRng.Parent = RootPart
  5795. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  5796. local newRngm = rngm2:clone()
  5797. newRngm.Parent=newRng
  5798. coroutine.wrap(function()
  5799. for i = 1, 10, 0.2 do
  5800. newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3)
  5801. newRng.Transparency = i/10
  5802. wait()
  5803. end
  5804. wait(0)
  5805. newRng:Destroy()
  5806. end)()
  5807. end
  5808. wait()
  5809. end
  5810. wait(0)---bem.Transparency = bem.Transparency + 0.009
  5811. Debounces.Shewt = false
  5812. out:Destroy()
  5813. out2:Destroy()
  5814. bnd:Destroy()
  5815. bem:Destroy()
  5816. bem2:Destroy()
  5817. To:Destroy()
  5818. To2:Destroy()
  5819. Music2:Destroy()
  5820. out2l:Destroy()
  5821. outl:Destroy()
  5822. outau:Destroy()
  5823. outau2:Destroy()
  5824. Trail:Destroy()
  5825. Atch1:Destroy()
  5826. Grab:Destroy()
  5827. Grabo:Destroy()
  5828. RootPart.Anchored = false
  5829. Debounces.Ready = false
  5830. for i, v in pairs(Touche) do
  5831. table.remove(Touche, i)
  5832. end
  5833. wait()
  5834. table.insert(Touche, Character.Name)
  5835. Debounces.NoIdl = false
  5836. if Debounces.CanAttack == false then
  5837. Debounces.CanAttack = true
  5838. end
  5839. end
  5840. end
  5841. Idle = false
  5842. Humanoid.WalkSpeed = 16
  5843. end)
  5844.  
  5845.  
  5846. Mouse.KeyDown:connect(function(key)
  5847. if key == "c" then
  5848. Idle = true
  5849. if Debounces.CanAttack == true then
  5850. Debounces.CanAttack = false
  5851. Debounces.on = true
  5852. Debounces.NoIdl = true
  5853. local Music2 = Instance.new("Sound",UpperTorso)
  5854. Music2.SoundId = "rbxassetid://1112364900"
  5855. Music2.Pitch = 1
  5856. Music2.Looped = false
  5857. Music2.Volume = 3.2
  5858. wait(0.0001)
  5859. Music2:Play()
  5860.  
  5861.  
  5862. local Bq = Instance.new("Part",Character)
  5863. Bq.Size = Vector3.new(0.2,0.2,0.2)
  5864. Bq.BrickColor = BrickColor.new("New Yeller")
  5865. Bq.Material = "Neon"
  5866. Bq.Anchored = true
  5867. Bq.CanCollide = false
  5868. Bq.Transparency = 0.6
  5869. Bq.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  5870. local Bq2 = Instance.new("SpecialMesh",Bq)
  5871. Bq2.MeshType = "Sphere"
  5872. Bq2.Scale = Vector3.new(3.8,3.8,3.8)
  5873. local HQ = Instance.new("Part",Bq)
  5874. HQ.Size = Vector3.new(1,1,1)
  5875. HQ.BrickColor = BrickColor.new("New Yeller")
  5876. HQ.Material = "Neon"
  5877. HQ.Anchored = true
  5878. HQ.CanCollide = false
  5879. HQ.Transparency = 0.4
  5880. HQ.CFrame = Bq.CFrame*CFrame.new(0,0,0)
  5881. local HQ2 = Instance.new("SpecialMesh",HQ)
  5882. HQ2.MeshType = "Cylinder"
  5883. HQ2.Scale = Vector3.new(120,1.2,1.2)
  5884. local HQ23 = Instance.new("Part",Bq)
  5885. HQ23.Size = Vector3.new(1,1,1)
  5886. HQ23.BrickColor = BrickColor.new("New Yeller")
  5887. HQ23.Material = "Neon"
  5888. HQ23.Anchored = true
  5889. HQ23.CanCollide = false
  5890. HQ23.Transparency = 0.4
  5891. HQ23.CFrame = Bq.CFrame*CFrame.new(0,0,0)
  5892. local HQ22 = Instance.new("SpecialMesh",HQ23)
  5893. HQ22.MeshType = "Cylinder"
  5894. HQ22.Scale = Vector3.new(90,1.2,1.2)
  5895. local ZO = Instance.new("Part",Bq)
  5896. ZO.Size = Vector3.new(1,1,1)
  5897. ZO.BrickColor = BrickColor.new("New Yeller")
  5898. ZO.Material = "Neon"
  5899. ZO.Anchored = true
  5900. ZO.CanCollide = false
  5901. ZO.Transparency = 0.4
  5902. ZO.CFrame = Bq.CFrame*CFrame.new(0,0,0)
  5903. local ZO2 = Instance.new("SpecialMesh",ZO)
  5904. ZO2.MeshType = "Cylinder"
  5905. ZO2.Scale = Vector3.new(80,1.2,1.2)
  5906. local BO = Instance.new("Part",Bq)
  5907. BO.Size = Vector3.new(1,1,1)
  5908. BO.BrickColor = BrickColor.new("New Yeller")
  5909. BO.Material = "Neon"
  5910. BO.Anchored = true
  5911. BO.CanCollide = false
  5912. BO.Transparency = 0.4
  5913. BO.CFrame = Bq.CFrame*CFrame.new(0,0,0)
  5914. local BO2 = Instance.new("SpecialMesh",BO)
  5915. BO2.MeshType = "Cylinder"
  5916. BO2.Scale = Vector3.new(70,1.2,1.2)
  5917. local Grab = Instance.new("Part",RootPart)
  5918. Grab.Size = Vector3.new(5,5,5)
  5919. Grab.CanCollide = false
  5920. Grab.Anchored = true
  5921. Grab.BrickColor = BrickColor.new("Deep orange")
  5922. Grab.Transparency = math.huge
  5923. local Grabo = Instance.new("Weld",Grab)
  5924. Grabo.Part0 = RootPart
  5925. Grabo.Part1 = Grab
  5926. Grabo.C0 = CFrame.new(0,-1.1,0)
  5927.  
  5928. Grab.Touched:connect(function(hit)
  5929.  
  5930.  
  5931.  
  5932. if hit.Name ~= "Grab" then
  5933. kamehurt(hit, 10)
  5934. end
  5935. end)
  5936.  
  5937. RootPart.Anchored = true
  5938. for i = 0,20,0.1 do
  5939. RootPart.CFrame = CFrame.new(RootPart.Position,Vector3.new(Mouse.Hit.p.X, Mouse.Hit.p.Y, Mouse.Hit.p.Z))
  5940. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(120),rad(0),rad(-120)),.1) --LeftUpperArm
  5941. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(120),rad(0),rad(120)),.1)--RightUpperArm
  5942. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  5943. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  5944. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftUpperLeg
  5945. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  5946. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerLeg
  5947. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  5948. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  5949. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  5950. Bq2.Scale = Bq2.Scale + Vector3.new(0.5,0.5,0.5)
  5951. HQ.CFrame = HQ.CFrame*CFrame.Angles(0,0.2,0.1)
  5952. HQ23.CFrame = HQ23.CFrame*CFrame.Angles(0.2,0.2,0)
  5953. ZO.CFrame = ZO.CFrame*CFrame.Angles(0,-0.3,0)
  5954. BO.CFrame = BO.CFrame*CFrame.Angles(0.2,-0.2,0.3)
  5955. game:GetService("RunService").RenderStepped:wait()
  5956. end
  5957. wait(0)
  5958. Bq:Destroy()
  5959. Music2:Destroy()
  5960.  
  5961.  
  5962. Debounces.on = false
  5963. Debounces.Here = false
  5964. shot = shot + 1
  5965.  
  5966.  
  5967. local rng = Instance.new("Part",RootPart)
  5968. rng.Anchored = true
  5969. rng.BrickColor = BrickColor.new("New Yeller")
  5970. rng.CanCollide = false
  5971. rng.FormFactor = 3
  5972. rng.Name = "Ring"
  5973. rng.Size = Vector3.new(8,8,8)
  5974. rng.Transparency = 0.35
  5975. rng.TopSurface = 0
  5976. rng.BottomSurface = 0
  5977. rng2 = rng:clone()
  5978. rng3 = rng2:clone()
  5979. rng4 = rng2:clone()
  5980. local rngm = Instance.new("SpecialMesh", rng)
  5981. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  5982. rngm.Scale = Vector3.new(1,1,1)
  5983. rngm2 = rngm:clone()
  5984. rngm2.Scale = Vector3.new(1,1,1)
  5985. rngm3=rngm2:clone()
  5986. rngm3.Parent = rng3
  5987. rngm3.Scale = Vector3.new(1,1,1)
  5988. rngm4 = rngm2:clone()
  5989. rngm4.Parent = rng4
  5990. rngm4.Scale = Vector3.new(1,1,1)
  5991. local bem = Instance.new("Part",RootPart)
  5992. bem.Anchored = true
  5993. bem.Position = bem.Position + Vector3.new(0,0,150)
  5994. bem.BrickColor = BrickColor.new("New Yeller")
  5995. bem.CanCollide = false
  5996. bem.Material = "Neon"
  5997. local bem2 = Instance.new("Part",RootPart)
  5998. bem2.Anchored = true
  5999. bem2.Position = bem.Position + Vector3.new(0,0,150)
  6000. bem2.BrickColor = BrickColor.new("White")
  6001. bem2.CanCollide = false
  6002. bem2.Material = "Neon"
  6003. local aura = Instance.new("ParticleEmitter",bem)
  6004. aura.Size = NumberSequence.new(11)
  6005. aura.Lifetime = NumberRange.new(0.5)
  6006. aura.LightEmission = 1
  6007. aura.Texture = "http://www.roblox.com/asset/?id="
  6008. aura.Speed = NumberRange.new(0)
  6009. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  6010. aura.Rate = 400
  6011. bem.FormFactor = 3
  6012. bem.Name = "Beam" .. shot
  6013. bem.Size = Vector3.new(13,13,13)
  6014. bem.Transparency = 0.35
  6015. bem.TopSurface = 0
  6016. bem.BottomSurface = 0
  6017. local bemm2 = Instance.new("SpecialMesh", bem2)
  6018. bemm2.MeshType = 4
  6019. bemm2.Scale = Vector3.new(1, 1, 1)
  6020. bem2.FormFactor = 3
  6021. bem2.Name = "Beam" .. shot
  6022. bem2.Size = Vector3.new(11,11,11)
  6023. bem2.Transparency = 0.35
  6024. bem2.TopSurface = 0
  6025. bem2.BottomSurface = 0
  6026. local bemm = Instance.new("SpecialMesh", bem)
  6027. bemm.MeshType = 4
  6028. bemm.Scale = Vector3.new(1, 1, 1)
  6029. local out = Instance.new("Part",Character)
  6030. out.Anchored = true
  6031. out.BrickColor = BrickColor.new("New Yeller")
  6032. out.CanCollide = false
  6033. out.FormFactor = 3
  6034. out.Name = "Out"
  6035. out.Material = "Neon"
  6036. out.Size = Vector3.new(46,46,46)
  6037. out.Transparency = 0.35
  6038. out.TopSurface = 0
  6039. out.BottomSurface = 0
  6040. local outm = Instance.new("SpecialMesh", out)
  6041. outm.MeshType = 3
  6042. outm.Scale = Vector3.new(1, 1, 1)
  6043. local out2 = Instance.new("Part",Character)
  6044. out2.Anchored = true
  6045. out2.BrickColor = BrickColor.new("White")
  6046. out2.CanCollide = false
  6047. out2.FormFactor = 3
  6048. out2.Name = "Out"
  6049. out2.Material = "Neon"
  6050. out2.Size = Vector3.new(40,40,40)
  6051. out2.Transparency = 0.35
  6052. out2.TopSurface = 0
  6053. out2.BottomSurface = 0
  6054. local outm2 = Instance.new("SpecialMesh", out2)
  6055. outm2.MeshType = 3
  6056. outm2.Scale = Vector3.new(1, 1, 1)
  6057. local outl = Instance.new("Part",Character)
  6058. outl.Anchored = true
  6059. outl.BrickColor = BrickColor.new("New Yeller")
  6060. outl.CanCollide = false
  6061. outl.FormFactor = 3
  6062. outl.Name = "Out"
  6063. outl.Material = "Neon"
  6064. outl.Size = Vector3.new(57,57,57)
  6065. outl.Transparency = 0.35
  6066. outl.TopSurface = 0
  6067. outl.BottomSurface = 0
  6068. local outml = Instance.new("SpecialMesh", outl)
  6069. outml.MeshType = 3
  6070. outml.Scale = Vector3.new(1, 1, 1)
  6071. local out2l = Instance.new("Part",Character)
  6072. out2l.Anchored = true
  6073. out2l.BrickColor = BrickColor.new("White")
  6074. out2l.CanCollide = false
  6075. out2l.FormFactor = 3
  6076. out2l.Name = "Out"
  6077. out2l.Material = "Neon"
  6078. out2l.Size = Vector3.new(49,49,49)
  6079. out2l.Transparency = 0.35
  6080. out2l.TopSurface = 0
  6081. out2l.BottomSurface = 0
  6082. local outm2l = Instance.new("SpecialMesh", out2l)
  6083. outm2l.MeshType = 3
  6084. outm2l.Scale = Vector3.new(1, 1, 1)
  6085. local outau = Instance.new("Part",Character)
  6086. outau.Anchored = true
  6087. outau.BrickColor = BrickColor.new("White")
  6088. outau.CanCollide = false
  6089. outau.FormFactor = 3
  6090. outau.Name = "Out"
  6091. outau.Material = "Neon"
  6092. outau.Size = Vector3.new(0.1,0.1,0.1)
  6093. outau.Transparency = 0.35
  6094. outau.TopSurface = 0
  6095. outau.BottomSurface = 0
  6096. local outm2au = Instance.new("SpecialMesh", outau)
  6097. outm2au.MeshType = 3
  6098. outm2au.Scale = Vector3.new(1, 1, 1)
  6099. local outau2 = Instance.new("Part",Character)
  6100. outau2.Anchored = true
  6101. outau2.BrickColor = BrickColor.new("White")
  6102. outau2.CanCollide = false
  6103. outau2.FormFactor = 3
  6104. outau2.Name = "Out"
  6105. outau2.Material = "Neon"
  6106. outau2.Size = Vector3.new(0.1,0.1,0.1)
  6107. outau2.Transparency = 0.35
  6108. outau2.TopSurface = 0
  6109. outau2.BottomSurface = 0
  6110. local outm2au2 = Instance.new("SpecialMesh", outau2)
  6111. outm2au2.MeshType = 3
  6112. outm2au2.Scale = Vector3.new(1, 1, 1)
  6113. local bnd = Instance.new("Part", RootPart)
  6114. bnd.Anchored = true
  6115. bnd.BrickColor = BrickColor.new("New Yeller")
  6116. bnd.CanCollide = false
  6117. bnd.Material = "Neon"
  6118. bnd.FormFactor = 3
  6119. bnd.Name = "Bend"
  6120. bnd.Size = Vector3.new(10,10,10)
  6121. bnd.Transparency = 1
  6122. bnd.TopSurface = 0
  6123. bnd.BottomSurface = 0
  6124. local bndm = Instance.new("SpecialMesh", bnd)
  6125. bndm.MeshType = 3
  6126. bndm.Scale = Vector3.new(1,1,1)
  6127. local Chow = Instance.new('ParticleEmitter')
  6128. Chow.Name = "Aura"
  6129. Chow.Texture = "rbxassetid://779576004"
  6130. Chow.Parent = outau
  6131. Chow.LightEmission = 1
  6132. Chow.Transparency = NumberSequence.new(1,0.2,1)
  6133. Chow.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  6134. Chow.Size = NumberSequence.new(40)
  6135. Chow.LockedToPart = true
  6136. Chow.Lifetime = NumberRange.new(0.2)
  6137. Chow.Rate = 100
  6138. Chow.Rotation = NumberRange.new(-360, 360)
  6139. Chow.Speed = NumberRange.new(0.3)
  6140. Chow.EmissionDirection = "Top"
  6141. local Chow2 = Instance.new('ParticleEmitter')
  6142. Chow2.Name = "Aura"
  6143. Chow2.Texture = "rbxassetid://779576004"
  6144. Chow2.Parent = outau2
  6145. Chow2.LightEmission = 1
  6146. Chow2.Transparency = NumberSequence.new(1,0.1,1)
  6147. Chow2.Color = ColorSequence.new(BrickColor.new("New Yeller").Color)
  6148. Chow2.Size = NumberSequence.new(60)
  6149. Chow2.LockedToPart = true
  6150. Chow2.Lifetime = NumberRange.new(0.2)
  6151. Chow2.Rate = 200
  6152. Chow2.Rotation = NumberRange.new(-360, 360)
  6153. Chow2.Speed = NumberRange.new(0.3)
  6154. Chow2.EmissionDirection = "Top"
  6155. local Atch1 = Instance.new("Attachment",out2l)Atch1.Position = Vector3.new(0,2,0)
  6156. local Atch2 = Instance.new("Attachment",out2l)Atch2.Position = Vector3.new(0,-2.5,0)
  6157. local Trail = Instance.new("Trail",Character)Trail.Attachment0 = Atch1 Trail.Attachment1 = Atch2
  6158. Trail.Texture = "rbxassetid://22636887" Trail.Lifetime = 1.7 Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6159. Trail.Color = ColorSequence.new(ColorsArray) Trail.LightEmission = 5
  6160. local To = Instance.new("Part",Character)
  6161. To.Size = Vector3.new(2,1,2)
  6162. To.BrickColor = BrickColor.new("New Yeller")
  6163. To.CanCollide = false
  6164. To.Anchored = true
  6165. To.Material = "Neon"
  6166. To.CFrame = RootPart.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  6167. local To2 = Instance.new("SpecialMesh",To)
  6168. To2.MeshId = "rbxassetid://569384034"
  6169. To2.Scale = Vector3.new(10,10,10)
  6170. local Rin = Instance.new("Part",Character)
  6171. Rin.Size = Vector3.new(1,1,1)
  6172. Rin.BrickColor = BrickColor.new("White")
  6173. Rin.Anchored = true
  6174. Rin.CFrame = out.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  6175. local Rin2 = Instance.new("SpecialMesh",Rin)
  6176. Rin2.MeshId = "rbxassetid://3270017"
  6177. Rin2.Scale = Vector3.new(1,1,1)
  6178. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6179. outau.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6180. outau2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6181. out2.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6182. outl.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6183. out2l.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6184. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  6185. bnd.CFrame = bem.CFrame * CFrame.new(0,0,0)
  6186. bem2.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  6187. Grab.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  6188. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  6189. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  6190. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  6191. Debounces.Shewt = true
  6192. local Music2 = Instance.new("Sound",UpperTorso)
  6193. Music2.SoundId = "rbxassetid://1117288204"
  6194. Music2.Pitch = 1
  6195. Music2.Looped = false
  6196. Music2.Volume = 7.2
  6197. wait(0.0001)
  6198. Music2:Play()
  6199. coroutine.wrap(function()
  6200. for i = 1, 20, 0.2 do
  6201. rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2)
  6202. rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2)
  6203. rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2)
  6204. rng.Transparency = i/20
  6205. rng3.Transparency = 1/24
  6206. rng4.Transparency = i/26
  6207. wait()
  6208. end
  6209. wait(5.0)
  6210. rng:Destroy()
  6211. end)()
  6212. if Debounces.Shewt == true then
  6213. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  6214. hit = ht.Parent
  6215. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  6216. if HasntTouched(hit.Name) == true and deb == false then
  6217. deb = true
  6218. coroutine.wrap(function()
  6219. hit:FindFirstChild("Humanoid").PlatformStand = true
  6220. end)()
  6221. table.insert(Touche, hit.Name)
  6222. deb = false
  6223. end
  6224. coroutine.wrap(function()
  6225. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  6226. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5)
  6227. wait(0.4)
  6228. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  6229. end)()
  6230. table.insert(Touche, hit.Parent.Name)
  6231. deb = false
  6232. for i, v in pairs(Touche) do
  6233. print(v)
  6234. end
  6235. end
  6236. end)
  6237. end
  6238. for i = 0, 1700, 23 do
  6239. bem.Size = Vector3.new(i, 37,37)
  6240. bem2.Size = Vector3.new(i, 27,27)
  6241. Grab.Size = Vector3.new(i, 37,37)
  6242. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  6243. outau.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  6244. out2.CFrame = RootPart.CFrame * CFrame.new(0, 0, -18) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  6245. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  6246. bem2.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  6247. Grab.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  6248. outl.CFrame = out.CFrame * CFrame.new(0, -5.2 -(i/1), 0) * CFrame.Angles(0, 0, math.rad(90))
  6249. out2l.CFrame = out.CFrame * CFrame.new(0, -5.2 -(i/1), 0) * CFrame.Angles(0, 0, math.rad(90))
  6250. outau2.CFrame = out.CFrame * CFrame.new(0, -5.2 -(i/1), 0) * CFrame.Angles(0, 0, math.rad(90))
  6251. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  6252. bnd.Size = Vector3.new(10,10,10)
  6253. bndm.Scale = Vector3.new(10,10,10)
  6254. To.Transparency = To.Transparency + 0.012
  6255. To.CFrame = To.CFrame*CFrame.Angles(0,0.3,0)
  6256. if i % 10 == 0 then
  6257. local newRng = rng2:Clone()
  6258. newRng.Parent = RootPart
  6259. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  6260. local newRngm = rngm2:clone()
  6261. newRngm.Parent=newRng
  6262. coroutine.wrap(function()
  6263. for i = 1, 10, 0.2 do
  6264. newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3)
  6265. newRng.Transparency = i/10
  6266. wait()
  6267. end
  6268. wait(0)
  6269. newRng:Destroy()
  6270. end)()
  6271. end
  6272. wait()
  6273. end
  6274. wait(0)---bem.Transparency = bem.Transparency + 0.009
  6275. Debounces.Shewt = false
  6276. out:Destroy()
  6277. out2:Destroy()
  6278. bnd:Destroy()
  6279. bem:Destroy()
  6280. bem2:Destroy()
  6281. To:Destroy()
  6282. To2:Destroy()
  6283. Music2:Destroy()
  6284. out2l:Destroy()
  6285. outl:Destroy()
  6286. outau:Destroy()
  6287. outau2:Destroy()
  6288. Trail:Destroy()
  6289. Atch1:Destroy()
  6290. Grab:Destroy()
  6291. Grabo:Destroy()
  6292. RootPart.Anchored = false
  6293. Debounces.Ready = false
  6294. for i, v in pairs(Touche) do
  6295. table.remove(Touche, i)
  6296. end
  6297. wait()
  6298. table.insert(Touche, Character.Name)
  6299. Debounces.NoIdl = false
  6300. if Debounces.CanAttack == false then
  6301. Debounces.CanAttack = true
  6302. end
  6303. end
  6304. end
  6305. Idle = false
  6306. Humanoid.WalkSpeed = 16
  6307. end)
  6308.  
  6309.  
  6310. Mouse.KeyDown:connect(function(key)
  6311. if key == "" then
  6312. Idle = true
  6313. if Debounces.CanAttack == true then
  6314. Debounces.CanAttack = false
  6315. Debounces.on = true
  6316. Debounces.NoIdl = true
  6317.  
  6318.  
  6319.  
  6320. Debounces.on = false
  6321. Debounces.Here = false
  6322. shot = shot + 1
  6323.  
  6324.  
  6325. local rng = Instance.new("Part",RootPart)
  6326. rng.Anchored = true
  6327. rng.BrickColor = BrickColor.new("New Yeller")
  6328. rng.CanCollide = false
  6329. rng.FormFactor = 3
  6330. rng.Name = "Ring"
  6331. rng.Size = Vector3.new(8,8,8)
  6332. rng.Transparency = 0.35
  6333. rng.TopSurface = 0
  6334. rng.BottomSurface = 0
  6335. rng2 = rng:clone()
  6336. rng3 = rng2:clone()
  6337. rng4 = rng2:clone()
  6338. local rngm = Instance.new("SpecialMesh", rng)
  6339. rngm.MeshId = "http://www.roblox.com/asset/?id=0"
  6340. rngm.Scale = Vector3.new(1,1,1)
  6341. rngm2 = rngm:clone()
  6342. rngm2.Scale = Vector3.new(1,1,1)
  6343. rngm3=rngm2:clone()
  6344. rngm3.Parent = rng3
  6345. rngm3.Scale = Vector3.new(1,1,1)
  6346. rngm4 = rngm2:clone()
  6347. rngm4.Parent = rng4
  6348. rngm4.Scale = Vector3.new(1,1,1)
  6349. local bem = Instance.new("Part",RootPart)
  6350. bem.Anchored = true
  6351. bem.Position = bem.Position + Vector3.new(0,0,150)
  6352. bem.BrickColor = BrickColor.new("New Yeller")
  6353. bem.CanCollide = false
  6354. bem.Material = "Neon"
  6355. local aura = Instance.new("ParticleEmitter",bem)
  6356. aura.Size = NumberSequence.new(11)
  6357. aura.Lifetime = NumberRange.new(0.5)
  6358. aura.LightEmission = 1
  6359. aura.Texture = "http://www.roblox.com/asset/?id="
  6360. aura.Speed = NumberRange.new(0)
  6361. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  6362. aura.Rate = 400
  6363. bem.FormFactor = 3
  6364. bem.Name = "Beam" .. shot
  6365. bem.Size = Vector3.new(0,0,0)
  6366. bem.Transparency = 0.35
  6367. bem.TopSurface = 0
  6368. bem.BottomSurface = 0
  6369. local bemm = Instance.new("SpecialMesh", bem)
  6370. bemm.MeshType = 3
  6371. bemm.Scale = Vector3.new(1, 1, 1)
  6372. local out = Instance.new("Part",Character)
  6373. out.Anchored = true
  6374. out.BrickColor = BrickColor.new("New Yeller")
  6375. out.CanCollide = false
  6376. out.FormFactor = 3
  6377. out.Name = "Out"
  6378. out.Material = "Neon"
  6379. out.Size = Vector3.new(61,61,61)
  6380. out.Transparency = 1
  6381. out.TopSurface = 0
  6382. out.BottomSurface = 0
  6383. local outm = Instance.new("SpecialMesh", out)
  6384. outm.MeshType = 3
  6385. outm.Scale = Vector3.new(1, 1, 1)
  6386. local bnd = Instance.new("Part", RootPart)
  6387. bnd.Anchored = true
  6388. bnd.BrickColor = BrickColor.new("New Yeller")
  6389. bnd.CanCollide = false
  6390. bnd.Material = "Neon"
  6391. bnd.FormFactor = 3
  6392. bnd.Name = "Bend"
  6393. bnd.Size = Vector3.new(10,10,10)
  6394. bnd.Transparency = 1
  6395. bnd.TopSurface = 0
  6396. bnd.BottomSurface = 0
  6397. local bndm = Instance.new("SpecialMesh", bnd)
  6398. bndm.MeshType = 3
  6399. bndm.Scale = Vector3.new(1,1,1)
  6400. out.CFrame = UpperTorso.CFrame * CFrame.new(0, 0, 0)
  6401. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  6402. bnd.CFrame = bem.CFrame * CFrame.new(0,0,0)
  6403. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  6404. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  6405. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  6406. Debounces.Shewt = true
  6407. coroutine.wrap(function()
  6408. for i = 1, 20, 0.2 do
  6409. rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2)
  6410. rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2)
  6411. rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2)
  6412. rng.Transparency = i/20
  6413. rng3.Transparency = 1/24
  6414. rng4.Transparency = i/26
  6415. wait()
  6416. end
  6417. wait(5.0)
  6418. rng:Destroy()
  6419. end)()
  6420. if Debounces.Shewt == true then
  6421. RootPart:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  6422. hit = ht.Parent
  6423. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  6424. if HasntTouched(hit.Name) == true and deb == false then
  6425. deb = true
  6426. coroutine.wrap(function()
  6427. hit:FindFirstChild("Humanoid").PlatformStand = true
  6428. hit:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 180
  6429. hit.Parent:FindFirstChild("Humanoid")
  6430. hit.Parent.Humanoid:TakeDamage(2123333900)
  6431. end)()
  6432. table.insert(Touche, hit.Name)
  6433. deb = false
  6434. end
  6435. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  6436. if HasntTouched(hit.Parent.Name) == true and deb == false then
  6437. deb = true
  6438. coroutine.wrap(function()
  6439. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  6440. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5)
  6441. hit.Parent:FindFirstChild("Torso").Velocity = Character.Head.CFrame.lookVector * 180
  6442. wait(0.4)
  6443. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  6444. end)()
  6445. table.insert(Touche, hit.Parent.Name)
  6446. deb = false
  6447. for i, v in pairs(Touche) do
  6448. print(v)
  6449. end
  6450. end
  6451. end
  6452. end)
  6453. end
  6454. for i = 0,2,0.1 do
  6455. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  6456. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.22,0,0),.1)--RightUpperArm
  6457. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  6458. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--RightLowerArm
  6459. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  6460. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  6461. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  6462. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  6463. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  6464. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.4,0,0),.1)--Head
  6465. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  6466. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  6467. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  6468. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  6469. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--Head
  6470. game:GetService("RunService").RenderStepped:wait()
  6471. end
  6472. for i = 0, 300, 5 do
  6473. bem.Size = Vector3.new(i, 12,12)
  6474. out.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  6475. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  6476. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  6477. bnd.Size = Vector3.new(10,10,10)
  6478. bndm.Scale = Vector3.new(10,10,10)
  6479. if i % 10 == 0 then
  6480. local newRng = rng2:Clone()
  6481. newRng.Parent = RootPart
  6482. newRng.CFrame = RootPart.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  6483. local newRngm = rngm2:clone()
  6484. newRngm.Parent=newRng
  6485. coroutine.wrap(function()
  6486. for i = 1, 10, 0.2 do
  6487. newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3)
  6488. newRng.Transparency = i/10
  6489. wait()
  6490. end
  6491. for i = 1,20 do
  6492. bem.Transparency = bem.Transparency + 0.01
  6493. out.Transparency = out.Transparency + 0.01
  6494. end
  6495. wait(0)
  6496. newRng:Destroy()
  6497. pt:Destroy()
  6498. pt2:Destroy()
  6499. end)()
  6500. end
  6501. wait()
  6502. end
  6503. wait(0)---bem.Transparency = bem.Transparency + 0.009
  6504. Debounces.Shewt = false
  6505. out:Destroy()
  6506. bnd:Destroy()
  6507. bem:Destroy()
  6508. Debounces.Ready = false
  6509. for i, v in pairs(Touche) do
  6510. table.remove(Touche, i)
  6511. end
  6512. wait()
  6513. table.insert(Touche, Character.Name)
  6514. Debounces.NoIdl = false
  6515. if Debounces.CanAttack == false then
  6516. Debounces.CanAttack = true
  6517. end
  6518. end
  6519. end
  6520. Idle = false
  6521. end)
  6522.  
  6523.  
  6524.  
  6525. function unused()
  6526. if not D then D = true
  6527. Idle = true
  6528. local Grab = Instance.new("Part",RightHand)
  6529. Grab.Size = Vector3.new(3,3,3)
  6530. Grab.CanCollide = false
  6531. Grab.BrickColor = BrickColor.new("Deep orange")
  6532. Grab.Transparency = math.huge
  6533. local Grabo = Instance.new("Weld",Grab)
  6534. Grabo.Part0 = RightHand
  6535. Grabo.Part1 = Grab
  6536. Grabo.C0 = CFrame.new(0,-1.1,0)
  6537. coroutine.resume(coroutine.create(function()
  6538. for i = 1,3 do
  6539. local HQ = Instance.new("Part",RightHand)
  6540. HQ.Size = Vector3.new(1,1,1)
  6541. HQ.BrickColor = BrickColor.new("White")
  6542. HQ.Material = "Neon"
  6543. HQ.Anchored = true
  6544. HQ.CanCollide = false
  6545. HQ.Transparency = 0.4
  6546. HQ.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0)
  6547. local HQ2 = Instance.new("SpecialMesh",HQ)
  6548. HQ2.MeshType = "Sphere"
  6549. HQ2.Scale = Vector3.new(1,1,1)
  6550. local ZQW = Instance.new("Part",RightHand)
  6551. ZQW.Size = Vector3.new(1,1,1)
  6552. ZQW.BrickColor = BrickColor.new("New Yeller")
  6553. ZQW.Material = "Neon"
  6554. ZQW.Transparency = 0.4
  6555. ZQW.Anchored = true
  6556. ZQW.CanCollide = false
  6557. ZQW.Position = v3(999,999,999)
  6558. ZQW.CFrame = RootPart.CFrame*CFrame.new(0, 0, 0)*CFrame.new(0,0,0)*CFrame.Angles(0,300,0)
  6559. local ZQW2 = Instance.new("SpecialMesh",ZQW)
  6560. ZQW2.MeshType = "Cylinder"
  6561. ZQW2.Scale = Vector3.new(1,1,1)
  6562. local H = Instance.new("Part",RightHand)
  6563. H.Size = Vector3.new(1,1,1)
  6564. H.BrickColor = BrickColor.new("White")
  6565. H.CanCollide = false
  6566. H.Anchored = true
  6567. H.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  6568. local H2 = Instance.new("SpecialMesh",H)
  6569. H2.MeshId = "rbxassetid://9982590"
  6570. coroutine.resume(coroutine.create(function()
  6571. for i = 1,200 do
  6572. ZQW2.Scale = ZQW2.Scale + Vector3.new(30,1,120)
  6573. ZQW.Transparency = ZQW.Transparency + 0.009
  6574. HQ2.Scale = HQ2.Scale + Vector3.new(0.4,45,0.4)
  6575. HQ.Transparency = HQ.Transparency + 1
  6576. H2.Scale = H2.Scale + Vector3.new(0.3,0.3,0.3)
  6577. H.Transparency = H.Transparency + 0.2
  6578. wait(0.00000000001)
  6579. end
  6580. HQ:Destroy()
  6581. H2:Destroy()
  6582. H:Destroy()
  6583. HQ2:Destroy()
  6584. ZQW:Destroy()
  6585. ZQW2:Destroy()
  6586. end))
  6587. wait(0.3)
  6588. end
  6589. end))
  6590. local SFXZ = Instance.new("Sound",UpperTorso)
  6591. SFXZ.SoundId = "rbxassetid://169259383"
  6592. SFXZ.Volume = 1
  6593. SFXZ.Pitch = 1.5
  6594. SFXZ.Looped = false
  6595. wait(0.01)
  6596. SFXZ:Play()
  6597. Grab.Touched:connect(function(hit)
  6598. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  6599. Grab:Destroy()
  6600. hit.Parent.Humanoid:TakeDamage(30)
  6601. local SFXZZ = Instance.new("Sound",hit)
  6602. SFXZZ.SoundId = "rbxassetid://1056625824"
  6603. SFXZZ.Volume = 2.5
  6604. SFXZZ.Pitch = 1
  6605. SFXZZ.Looped = false
  6606. wait(0.01)
  6607. SFXZZ:Play()
  6608. local H = Instance.new("Part",Character)
  6609. H.Size = Vector3.new(1,1,1)
  6610. H.BrickColor = BrickColor.new("White")
  6611. H.CanCollide = false
  6612. H.Anchored = true
  6613. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  6614. local H2 = Instance.new("SpecialMesh",H)
  6615. H2.MeshId = "rbxassetid://3270017"
  6616. local H3 = Instance.new("Part",Character)
  6617. H3.Size = Vector3.new(1,1,1)
  6618. H3.BrickColor = BrickColor.new("White")
  6619. H3.CanCollide = false
  6620. H3.Anchored = true
  6621. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  6622. local H23 = Instance.new("SpecialMesh",H3)
  6623. H23.MeshId = "rbxassetid://3270017"
  6624. local H33 = Instance.new("Part",Character)
  6625. H33.Size = Vector3.new(1,1,1)
  6626. H33.BrickColor = BrickColor.new("White")
  6627. H33.CanCollide = false
  6628. H33.Anchored = true
  6629. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  6630. local H233 = Instance.new("SpecialMesh",H33)
  6631. H233.MeshId = "rbxassetid://20329976"
  6632. local H2 = Instance.new("SpecialMesh",H)
  6633. H2.MeshId = "rbxassetid://3270017"
  6634. local H5 = Instance.new("Part",Character)
  6635. H5.Size = Vector3.new(1,1,1)
  6636. H5.BrickColor = BrickColor.new("White")
  6637. H5.CanCollide = false
  6638. H5.Anchored = true
  6639. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  6640. local H25 = Instance.new("SpecialMesh",H5)
  6641. H25.MeshId = "rbxassetid://3270017"
  6642. local Hi = Instance.new("Part",hit)
  6643. Hi.Size = Vector3.new(1,1,1)
  6644. Hi.BrickColor = BrickColor.new("White")
  6645. Hi.CanCollide = false
  6646. Hi.Anchored = true
  6647. Hi.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  6648. local Hi2 = Instance.new("SpecialMesh",Hi)
  6649. Hi2.MeshId = "rbxassetid://3270017"
  6650. coroutine.resume(coroutine.create(function()
  6651. for i = 1,200 do
  6652. H2.Scale = H2.Scale + Vector3.new(6,6,6)
  6653. H.Transparency = H.Transparency + 0.09
  6654. H23.Scale = H23.Scale + Vector3.new(8,8,8)
  6655. H3.Transparency = H3.Transparency + 0.09
  6656. H233.Scale = H23.Scale + Vector3.new(6,6,6)
  6657. H33.Transparency = H3.Transparency + 0.09
  6658. H25.Scale = H25.Scale + Vector3.new(6,6,6)
  6659. H5.Transparency = H5.Transparency + 0.09
  6660. Hi2.Scale = Hi2.Scale + Vector3.new(6,6,6)
  6661. Hi.Transparency = Hi.Transparency + 0.09
  6662. wait(0.00000000001)
  6663. end
  6664. end))
  6665. local SFXZ = Instance.new("Sound",UpperTorso)
  6666. SFXZ.SoundId = "rbxassetid://447041606"
  6667. SFXZ.Volume = 6
  6668. SFXZ.Pitch = 1
  6669. SFXZ.Looped = false
  6670. wait(0.01)
  6671. SFXZ:Play()
  6672. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  6673. Fl.maxForce = Vector3.new(9000000, 9000000000, 9000000)
  6674. Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 580, 0)
  6675. wait(0.05)
  6676. Fl:remove()
  6677. local ry,ht,ps=nil,nil,nil
  6678. while ht==nil do
  6679. ry,ht,ps=newRay(hit.CFrame*CFrame.new(0,-1,0),hit.CFrame*CFrame.new(0,-2,0),4.1,{hit})
  6680. wait()
  6681. end
  6682. for i = 1, 15 do
  6683. local gtrace = Instance.new("Part",game.Workspace)
  6684. gtrace.BrickColor = BrickColor.new("Grey")
  6685. gtrace.Material = "Slate"
  6686. gtrace.Size = Vector3.new(31,31,31)
  6687. gtrace.Anchored = true
  6688. gtrace.CanCollide = true
  6689. gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  6690. local gdisp = coroutine.wrap(function()
  6691. wait(12)
  6692. for i = 1, 9 do
  6693. wait(.1)
  6694. gtrace.Transparency = gtrace.Transparency + .1
  6695. end
  6696. gtrace:Destroy()
  6697. end)
  6698. gdisp()
  6699. end
  6700. local SFXZ = Instance.new("Sound",hit)
  6701. SFXZ.SoundId = "rbxassetid://539294959"
  6702. SFXZ.Volume = 10
  6703. SFXZ.Pitch = 1
  6704. SFXZ.Looped = false
  6705. wait(0.01)
  6706. SFXZ:Play()
  6707. local SFXZ = Instance.new("Sound",hit)
  6708. SFXZ.SoundId = "rbxassetid://180120107"
  6709. SFXZ.Volume = 10
  6710. SFXZ.Pitch = 1
  6711. SFXZ.Looped = false
  6712. wait(0.01)
  6713. SFXZ:Play()
  6714. local SFXZ = Instance.new("Sound",hit)
  6715. SFXZ.SoundId = "rbxassetid://315775189"
  6716. SFXZ.Volume = 10
  6717. SFXZ.Pitch = 1
  6718. SFXZ.Looped = false
  6719. wait(0.01)
  6720. SFXZ:Play()
  6721. local SFXZ = Instance.new("Sound",hit)
  6722. SFXZ.SoundId = "rbxassetid://157878578"
  6723. SFXZ.Volume = 10
  6724. SFXZ.Pitch = 1
  6725. SFXZ.Looped = false
  6726. wait(0.01)
  6727. SFXZ:Play()
  6728. hit.Parent:BreakJoints()
  6729. local H = Instance.new("Part",Character)
  6730. H.Size = Vector3.new(1,1,1)
  6731. H.BrickColor = BrickColor.new("White")
  6732. H.CanCollide = false
  6733. H.Anchored = true
  6734. H.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  6735. local H2 = Instance.new("SpecialMesh",H)
  6736. H2.MeshId = "rbxassetid://3270017"
  6737. local H3 = Instance.new("Part",Character)
  6738. H3.Size = Vector3.new(1,1,1)
  6739. H3.BrickColor = BrickColor.new("White")
  6740. H3.CanCollide = false
  6741. H3.Anchored = true
  6742. H3.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  6743. local H23 = Instance.new("SpecialMesh",H3)
  6744. H23.MeshId = "rbxassetid://3270017"
  6745. local H33 = Instance.new("Part",Character)
  6746. H33.Size = Vector3.new(1,1,1)
  6747. H33.BrickColor = BrickColor.new("White")
  6748. H33.CanCollide = false
  6749. H33.Anchored = true
  6750. H33.CFrame = hit.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  6751. local H233 = Instance.new("SpecialMesh",H33)
  6752. H233.MeshId = "rbxassetid://20329976"
  6753. local H2 = Instance.new("SpecialMesh",H)
  6754. H2.MeshId = "rbxassetid://3270017"
  6755. local H5 = Instance.new("Part",Character)
  6756. H5.Size = Vector3.new(1,1,1)
  6757. H5.BrickColor = BrickColor.new("White")
  6758. H5.CanCollide = false
  6759. H5.Anchored = true
  6760. H5.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  6761. local H25 = Instance.new("SpecialMesh",H5)
  6762. H25.MeshId = "rbxassetid://3270017"
  6763. local Hi = Instance.new("Part",hit)
  6764. Hi.Size = Vector3.new(1,1,1)
  6765. Hi.BrickColor = BrickColor.new("White")
  6766. Hi.CanCollide = false
  6767. Hi.Anchored = true
  6768. Hi.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  6769. local Hi2 = Instance.new("SpecialMesh",Hi)
  6770. Hi2.MeshId = "rbxassetid://3270017"
  6771. coroutine.resume(coroutine.create(function()
  6772. for i = 1,200 do
  6773. H2.Scale = H2.Scale + Vector3.new(14,14,14)
  6774. H.Transparency = H.Transparency + 0.03
  6775. H23.Scale = H23.Scale + Vector3.new(14,14,14)
  6776. H3.Transparency = H3.Transparency + 0.03
  6777. H233.Scale = H23.Scale + Vector3.new(14,14,14)
  6778. H33.Transparency = H3.Transparency + 0.03
  6779. H25.Scale = H25.Scale + Vector3.new(14,14,14)
  6780. H5.Transparency = H5.Transparency + 0.03
  6781. Hi2.Scale = Hi2.Scale + Vector3.new(6,6,6)
  6782. Hi.Transparency = Hi.Transparency + 0.03
  6783. wait(0.00000000001)
  6784. end
  6785. end))
  6786. end
  6787. end)
  6788. for i = 0,2,0.1 do
  6789. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  6790. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.22,0,0),.1)--RightUpperArm
  6791. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  6792. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--RightLowerArm
  6793. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  6794. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  6795. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  6796. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  6797. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  6798. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.4,0,0),.1)--Head
  6799. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  6800. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  6801. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  6802. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  6803. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--Head
  6804. game:GetService("RunService").RenderStepped:wait()
  6805. end
  6806. coroutine.resume(coroutine.create(function()
  6807. wait(0.5)
  6808. Grab:remove()
  6809. end))
  6810. Idle = false
  6811. wait(0.1)
  6812. D = false
  6813. end
  6814. end
  6815.  
  6816.  
  6817. function TargetSelect(person)
  6818. local dd=coroutine.wrap(function()
  6819. if targetted ~= person then
  6820. targetted = person
  6821. for i = 0, 2, 0.1 do
  6822. swait()
  6823. end
  6824. end
  6825. end)
  6826. dd()
  6827. end
  6828.  
  6829. Mouse.KeyDown:connect(function(key)
  6830. if key == 'f' then
  6831. HomingAttack()
  6832. end
  6833. end)
  6834.  
  6835.  
  6836. Mouse.KeyDown:connect(function(key)
  6837. if key == 'v' then
  6838. GodFist()
  6839. end
  6840. end)
  6841.  
  6842. Mouse.KeyDown:connect(function(key)
  6843. if key == 'q' then
  6844. LockOn()
  6845. end
  6846. end)
  6847.  
  6848. function LockOn()
  6849. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  6850. TargetSelect(Mouse.Target.Parent)
  6851. end
  6852. end
  6853.  
  6854.  
  6855.  
  6856.  
  6857. function HomingAttack()
  6858.  
  6859.  
  6860.  
  6861.  
  6862. if targetted == nil then
  6863.  
  6864. end
  6865.  
  6866.  
  6867. local Music2 = Instance.new("Sound",UpperTorso)
  6868. Music2.SoundId = "rbxassetid://1055279036"
  6869. Music2.Pitch = 1
  6870. Music2.Looped = false
  6871. Music2.Volume = 3.2
  6872. wait(0.0001)
  6873. Music2:Play()
  6874. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,1.5,3.1)
  6875. Zanzoken = Instance.new("Part",RootPart)
  6876. Zanzoken.Anchored = true
  6877. Zanzoken.CanCollide = false
  6878. Zanzoken.Position = v3(999,999,999)
  6879. Zanzoken.CFrame = RootPart.CFrame
  6880. game.Debris:AddItem(Zanzoken,0.5)
  6881. Zanzoken.Transparency = 1
  6882. wait()
  6883. idk = Instance.new("BillboardGui",Zanzoken)
  6884. idk.Size = UDim2.new(10,0,15,0)
  6885. idk.AlwaysOnTop = false
  6886. idk1 = Instance.new("ImageLabel",idk)
  6887. idk1.BackgroundTransparency = 1
  6888. idk.ExtentsOffset = v3(0,0,0)
  6889. idk1.ImageTransparency = 0
  6890. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  6891. idk1.Size = UDim2.new(2,0,1,0)
  6892. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  6893. idk1.Image = "rbxassetid://319554883"
  6894. wait()
  6895. Zanzoken = Instance.new("Part",Character)
  6896. Zanzoken.Anchored = true
  6897. Zanzoken.CanCollide = false
  6898. Zanzoken.Position = v3(999,999,999)
  6899. Zanzoken.CFrame = RootPart.CFrame
  6900. game.Debris:AddItem(Zanzoken,0.5)
  6901. Zanzoken.Transparency = 1
  6902. wait()
  6903. idk = Instance.new("BillboardGui",Zanzoken)
  6904. idk.Size = UDim2.new(20,0,20,0)
  6905. idk.AlwaysOnTop = false
  6906. idk1 = Instance.new("ImageLabel",idk)
  6907. idk1.BackgroundTransparency = 1
  6908. idk.ExtentsOffset = v3(0,0,0)
  6909. idk1.ImageTransparency = 0
  6910. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  6911. idk1.Size = UDim2.new(2,0,1,0)
  6912. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  6913. idk1.Image = "rbxassetid://319554883"
  6914. Humanoid.Health = Humanoid.Health + 300
  6915.  
  6916.  
  6917. end
  6918.  
  6919.  
  6920.  
  6921. function GodFist()
  6922.  
  6923. local FlyAt = Instance.new("Attachment",UpperTorso)FlyAt.Position = Vector3.new(0,2,0)
  6924. local FlyAt2 = Instance.new("Attachment",UpperTorso)FlyAt2.Position = Vector3.new(0,-2.5,0)
  6925. local Speed = Instance.new("Trail",Character)Speed.Attachment0 = FlyAt Speed.Attachment1 = FlyAt2
  6926. Speed.Texture = "rbxassetid://22636887" Speed.Lifetime = 0.9 Speed.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  6927. Speed.Color = ColorSequence.new(ColorsArray) Speed.LightEmission = 5
  6928.  
  6929. local bv = Instance.new("BodyVelocity")
  6930. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  6931. bv.velocity = RootPart.CFrame.lookVector*250
  6932. bv.Parent = RootPart
  6933. local Aura = Instance.new('ParticleEmitter')
  6934. Aura.Name = "Aura"
  6935. Aura.Texture = "rbxassetid://411939841"
  6936. Aura.Parent = UpperTorso
  6937. Aura.LightEmission = 1
  6938. Aura.Transparency = NumberSequence.new(0.2,1)
  6939. Aura.Color = ColorSequence.new(BrickColor.new("Cyan").Color)
  6940. Aura.Size = NumberSequence.new(5,9)
  6941. Aura.LockedToPart = true
  6942. Aura.Lifetime = NumberRange.new(0.3)
  6943. Aura.Rate = 150
  6944. Aura.Speed = NumberRange.new(2.3)
  6945. Aura.EmissionDirection = "Top"
  6946. Aura.Rotation = NumberRange.new(-80, 80)
  6947. local Grab = Instance.new("Part",RightHand)
  6948. Grab.Size = Vector3.new(4,4,4)
  6949. Grab.CanCollide = false
  6950. Grab.BrickColor = BrickColor.new("Deep orange")
  6951. Grab.Transparency = math.huge
  6952. local Grabo = Instance.new("Weld",Grab)
  6953. Grabo.Part0 = RightHand
  6954. Grabo.Part1 = Grab
  6955. Grabo.C0 = CFrame.new(0,-1.1,0)
  6956. local SFXZ = Instance.new("Sound",UpperTorso)
  6957. SFXZ.SoundId = "rbxassetid://1056625824"
  6958. SFXZ.Volume = 1
  6959. SFXZ.Pitch = 1
  6960. SFXZ.Looped = false
  6961. wait(0.01)
  6962. SFXZ:Play()
  6963. Grab.Touched:connect(function(hit)
  6964. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  6965. Grab:Destroy()
  6966. RootPart.Anchored = true
  6967. hit.Parent.Humanoid:TakeDamage(75)
  6968. bv:Destroy()
  6969. local SFXZ = Instance.new("Sound",UpperTorso)
  6970. SFXZ.SoundId = "rbxassetid://748050516"
  6971. SFXZ.Volume = 3
  6972. SFXZ.Pitch = 1
  6973. SFXZ.Looped = false
  6974. wait(0.01)
  6975. SFXZ:Play()
  6976. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  6977. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  6978. Fl.velocity = UpperTorso.CFrame.lookVector*10
  6979. wait(0.05)
  6980. Fl:remove()
  6981. end
  6982. end)
  6983. for i = 0,4,0.1 do
  6984. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm
  6985. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm
  6986. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  6987. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm
  6988. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  6989. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  6990. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  6991. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg
  6992. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,5,1),.1)--Torso
  6993. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head
  6994. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  6995. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  6996. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  6997. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  6998. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head
  6999. game:GetService("RunService").RenderStepped:wait()
  7000. end
  7001. bv:Destroy()
  7002. RootPart.Anchored = false
  7003. Aura.Enabled = false
  7004. Grab:Destroy()
  7005. FlyAt:Destroy()
  7006. end
  7007.  
  7008.  
  7009.  
  7010. function HomingAttackUI()
  7011.  
  7012.  
  7013. --local GGyro = Instance.new("BodyPosition")
  7014. --for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 100)) do
  7015. --if v:FindFirstChild('Head') then
  7016. --end
  7017. --end
  7018.  
  7019.  
  7020. if targetted == nil then
  7021.  
  7022. end
  7023.  
  7024.  
  7025. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,1.5,3.1)
  7026. Humanoid.Health = Humanoid.Health + 1000
  7027.  
  7028.  
  7029. end
  7030.  
  7031.  
  7032. function Away()
  7033. if not D then D = true
  7034. Idle = true
  7035. local Grab = Instance.new("Part",LeftHand)
  7036. Grab.Size = Vector3.new(3,3,3)
  7037. Grab.CanCollide = false
  7038. Grab.BrickColor = BrickColor.new("Deep orange")
  7039. Grab.Transparency = math.huge
  7040. local Grabo = Instance.new("Weld",Grab)
  7041. Grabo.Part0 = LeftHand
  7042. Grabo.Part1 = Grab
  7043. Grabo.C0 = CFrame.new(0,-1.1,0)
  7044. local SFXZ = Instance.new("Sound",UpperTorso)
  7045. SFXZ.SoundId = "rbxassetid://169259383"
  7046. SFXZ.Volume = 1
  7047. SFXZ.Pitch = 1.5
  7048. SFXZ.Looped = false
  7049. wait(0.01)
  7050. SFXZ:Play()
  7051. Grab.Touched:connect(function(hit)
  7052. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  7053. Grab:Destroy()
  7054. hit.Parent.Humanoid:TakeDamage(20)
  7055. local FZcharge = Instance.new("ParticleEmitter",hit)
  7056. FZcharge.Texture = "rbxassetid://31727915"
  7057. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  7058. FZcharge.EmissionDirection = "Bottom"
  7059. FZcharge.Speed = NumberRange.new(5)
  7060. FZcharge.Size = NumberSequence.new(10,0)
  7061. FZcharge.Drag = 2
  7062. FZcharge.LockedToPart = false
  7063. FZcharge.Lifetime = NumberRange.new(3)
  7064. FZcharge.Rate = 150
  7065. FZcharge.LightEmission = 0
  7066. FZcharge.Rotation = NumberRange.new(-100, 100)
  7067. FZcharge.VelocitySpread = 100
  7068. local SFXZZ = Instance.new("Sound",hit)
  7069. SFXZZ.SoundId = "rbxassetid://1056625824"
  7070. SFXZZ.Volume = 2.5
  7071. SFXZZ.Pitch = 1
  7072. SFXZZ.Looped = false
  7073. wait(0.01)
  7074. SFXZZ:Play()
  7075. local H = Instance.new("Part",Character)
  7076. H.Size = Vector3.new(1,1,1)
  7077. H.BrickColor = BrickColor.new("White")
  7078. H.CanCollide = false
  7079. H.Anchored = true
  7080. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  7081. local H2 = Instance.new("SpecialMesh",H)
  7082. H2.MeshId = "rbxassetid://3270017"
  7083. local H3 = Instance.new("Part",Character)
  7084. H3.Size = Vector3.new(1,1,1)
  7085. H3.BrickColor = BrickColor.new("White")
  7086. H3.CanCollide = false
  7087. H3.Anchored = true
  7088. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  7089. local H23 = Instance.new("SpecialMesh",H3)
  7090. H23.MeshId = "rbxassetid://3270017"
  7091. local H33 = Instance.new("Part",Character)
  7092. H33.Size = Vector3.new(1,1,1)
  7093. H33.BrickColor = BrickColor.new("White")
  7094. H33.CanCollide = false
  7095. H33.Anchored = true
  7096. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  7097. local H233 = Instance.new("SpecialMesh",H33)
  7098. H233.MeshId = "rbxassetid://20329976"
  7099. local H2 = Instance.new("SpecialMesh",H)
  7100. H2.MeshId = "rbxassetid://3270017"
  7101. local H5 = Instance.new("Part",Character)
  7102. H5.Size = Vector3.new(1,1,1)
  7103. H5.BrickColor = BrickColor.new("White")
  7104. H5.CanCollide = false
  7105. H5.Anchored = true
  7106. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  7107. local H25 = Instance.new("SpecialMesh",H5)
  7108. H25.MeshId = "rbxassetid://3270017"
  7109. local Hi = Instance.new("Part",hit)
  7110. Hi.Size = Vector3.new(1,1,1)
  7111. Hi.BrickColor = BrickColor.new("White")
  7112. Hi.CanCollide = false
  7113. Hi.Anchored = true
  7114. Hi.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  7115. local Hi2 = Instance.new("SpecialMesh",Hi)
  7116. Hi2.MeshId = "rbxassetid://3270017"
  7117. coroutine.resume(coroutine.create(function()
  7118. for i = 1,200 do
  7119. H2.Scale = H2.Scale + Vector3.new(6,6,6)
  7120. H.Transparency = H.Transparency + 0.09
  7121. H23.Scale = H23.Scale + Vector3.new(8,8,8)
  7122. H3.Transparency = H3.Transparency + 0.09
  7123. H233.Scale = H23.Scale + Vector3.new(6,6,6)
  7124. H33.Transparency = H3.Transparency + 0.09
  7125. H25.Scale = H25.Scale + Vector3.new(6,6,6)
  7126. H5.Transparency = H5.Transparency + 0.09
  7127. Hi2.Scale = Hi2.Scale + Vector3.new(6,6,6)
  7128. Hi.Transparency = Hi.Transparency + 0.09
  7129. wait(0.00000000001)
  7130. end
  7131. end))
  7132. local SFXZ = Instance.new("Sound",UpperTorso)
  7133. SFXZ.SoundId = "rbxassetid://447041606"
  7134. SFXZ.Volume = 6
  7135. SFXZ.Pitch = 1
  7136. SFXZ.Looped = false
  7137. wait(0.01)
  7138. SFXZ:Play()
  7139. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  7140. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  7141. Fl.velocity = UpperTorso.CFrame.lookVector*680
  7142. wait(0.05)
  7143. Fl:remove()
  7144. wait(1.1)
  7145. FZcharge.Rate = 0
  7146. end
  7147. end)
  7148. for i = 0,0.5,0.3 do
  7149. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1.55),.1) --LeftUpperArm
  7150. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperArm
  7151. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--LeftLowerArm
  7152. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  7153. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  7154. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  7155. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  7156. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  7157. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  7158. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  7159. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7160. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7161. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7162. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  7163. game:GetService("RunService").RenderStepped:wait()
  7164. end
  7165. for i = 0,0.5,0.1 do
  7166. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1),.1) --LeftUpperArm
  7167. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperArm
  7168. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  7169. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  7170. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  7171. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  7172. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  7173. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  7174. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  7175. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  7176. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7177. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7178. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7179. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head
  7180. game:GetService("RunService").RenderStepped:wait()
  7181. end
  7182. coroutine.resume(coroutine.create(function()
  7183. wait(0.5)
  7184. Grab:remove()
  7185. end))
  7186. Idle = false
  7187. wait(0.1)
  7188. D = false
  7189. end
  7190. end
  7191.  
  7192.  
  7193. function Hit2()
  7194. if not D then D = true
  7195. Idle = true
  7196. local Grab = Instance.new("Part",RightHand)
  7197. Grab.Size = Vector3.new(3,3,3)
  7198. Grab.CanCollide = false
  7199. Grab.BrickColor = BrickColor.new("Deep orange")
  7200. Grab.Transparency = math.huge
  7201. local Grabo = Instance.new("Weld",Grab)
  7202. Grabo.Part0 = RightHand
  7203. Grabo.Part1 = Grab
  7204. Grabo.C0 = CFrame.new(0,-1.1,0)
  7205. local SFXZ = Instance.new("Sound",UpperTorso)
  7206. SFXZ.SoundId = "rbxassetid://169259383"
  7207. SFXZ.Volume = 1
  7208. SFXZ.Pitch = 1.5
  7209. SFXZ.Looped = false
  7210. wait(0.01)
  7211. SFXZ:Play()
  7212. Grab.Touched:connect(function(hit)
  7213. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  7214. Grab:Destroy()
  7215. hit.Parent.Humanoid:TakeDamage(35)
  7216. local SFXZ = Instance.new("Sound",UpperTorso)
  7217. SFXZ.SoundId = "rbxassetid://1050733875"
  7218. SFXZ.Volume = 3
  7219. SFXZ.Pitch = 1
  7220. SFXZ.Looped = false
  7221. wait(0.01)
  7222. SFXZ:Play()
  7223. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  7224. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  7225. Fl.velocity = UpperTorso.CFrame.lookVector*10
  7226. wait(0.05)
  7227. Fl:remove()
  7228. end
  7229. end)
  7230. for i = 0,2,0.1 do
  7231. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(-10)),.5) --LeftUpperArm
  7232. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(90),rad(0),rad(-20)),.5)--RightUpperArm
  7233. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.5)--LeftLowerArm
  7234. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.5)--RightLowerArm
  7235. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftUpperLeg
  7236. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  7237. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  7238. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  7239. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--Torso
  7240. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head
  7241. game:GetService("RunService").RenderStepped:wait()
  7242. end
  7243. coroutine.resume(coroutine.create(function()
  7244. wait(0.5)
  7245. Grab:remove()
  7246. end))
  7247. Idle = false
  7248. Grab:Destroy()
  7249. wait(0)
  7250. D = false
  7251. end
  7252. end
  7253. function Hit3()
  7254. if not D then D = true
  7255. Idle = true
  7256. local Grab = Instance.new("Part",LeftFoot)
  7257. Grab.Size = Vector3.new(3,3,3)
  7258. Grab.CanCollide = false
  7259. Grab.BrickColor = BrickColor.new("Deep orange")
  7260. Grab.Transparency = math.huge
  7261. local Grabo = Instance.new("Weld",Grab)
  7262. Grabo.Part0 = LeftFoot
  7263. Grabo.Part1 = Grab
  7264. Grabo.C0 = CFrame.new(0,-1.1,0)
  7265. local SFXZ = Instance.new("Sound",UpperTorso)
  7266. SFXZ.SoundId = "rbxassetid://169259383"
  7267. SFXZ.Volume = 1
  7268. SFXZ.Pitch = 1.5
  7269. SFXZ.Looped = false
  7270. wait(0.01)
  7271. SFXZ:Play()
  7272. Grab.Touched:connect(function(hit)
  7273. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  7274. Grab:Destroy()
  7275. hit.Parent.Humanoid:TakeDamage(35)
  7276. local SFXZ = Instance.new("Sound",UpperTorso)
  7277. SFXZ.SoundId = "rbxassetid://1050733875"
  7278. SFXZ.Volume = 3
  7279. SFXZ.Pitch = 1
  7280. SFXZ.Looped = false
  7281. wait(0.01)
  7282. SFXZ:Play()
  7283. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  7284. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  7285. Fl.velocity = UpperTorso.CFrame.lookVector*10
  7286. wait(0.05)
  7287. Fl:remove()
  7288. end
  7289. end)
  7290. for i = 0,2,0.1 do
  7291. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(-10)),.3) --LeftUpperArm
  7292. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(-10),rad(0),rad(10)),.3)--RightUpperArm
  7293. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(10),rad(0),rad(0)),.3)--LeftLowerArm
  7294. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(10),rad(0),rad(0)),.3)--RightLowerArm
  7295. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(100),rad(0),rad(0)),.5)--LeftUpperLeg
  7296. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  7297. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(20),rad(0),rad(0)),.5)--LeftLowerLeg
  7298. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  7299. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-30),rad(0)),.3)--Torso
  7300. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(30),rad(0)),.3)--Head
  7301. game:GetService("RunService").RenderStepped:wait()
  7302. end
  7303. coroutine.resume(coroutine.create(function()
  7304. wait(0.5)
  7305. Grab:remove()
  7306. end))
  7307. Idle = false
  7308. Grab:Destroy()
  7309. wait(0.1)
  7310. D = false
  7311. end
  7312. end
  7313.  
  7314. function Strong2()
  7315. if not D then D = true
  7316. Idle = true
  7317. local Grab = Instance.new("Part",RightHand)
  7318. Grab.Size = Vector3.new(3,3,3)
  7319. Grab.CanCollide = false
  7320. Grab.BrickColor = BrickColor.new("Deep orange")
  7321. Grab.Transparency = math.huge
  7322. local Grabo = Instance.new("Weld",Grab)
  7323. Grabo.Part0 = RightHand
  7324. Grabo.Part1 = Grab
  7325. Grabo.C0 = CFrame.new(0,-1.1,0)
  7326. local SFXZ = Instance.new("Sound",UpperTorso)
  7327. SFXZ.SoundId = "rbxassetid://169259383"
  7328. SFXZ.Volume = 1
  7329. SFXZ.Pitch = 1.5
  7330. SFXZ.Looped = false
  7331. wait(0.01)
  7332. SFXZ:Play()
  7333. Grab.Touched:connect(function(hit)
  7334. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  7335. Grab:Destroy()
  7336. hit.Parent.Humanoid:TakeDamage(5455)
  7337. local SFXZ = Instance.new("Sound",UpperTorso)
  7338. SFXZ.SoundId = "rbxassetid://1050733875"
  7339. SFXZ.Volume = 3
  7340. SFXZ.Pitch = 1
  7341. SFXZ.Looped = false
  7342. wait(0.01)
  7343. SFXZ:Play()
  7344. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  7345. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  7346. Fl.velocity = UpperTorso.CFrame.lookVector*10
  7347. wait(0.05)
  7348. Fl:remove()
  7349. end
  7350. end)
  7351. for i = 0,0.6,0.1 do
  7352. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(-10)),.5) --LeftUpperArm
  7353. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(90),rad(0),rad(-20)),.5)--RightUpperArm
  7354. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.5)--LeftLowerArm
  7355. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.5)--RightLowerArm
  7356. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftUpperLeg
  7357. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  7358. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  7359. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  7360. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--Torso
  7361. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head
  7362. game:GetService("RunService").RenderStepped:wait()
  7363. end
  7364. coroutine.resume(coroutine.create(function()
  7365. wait(0.5)
  7366. Grab:remove()
  7367. end))
  7368. Idle = false
  7369. Grab:Destroy()
  7370. wait(0)
  7371. D = false
  7372. end
  7373. end
  7374. function Strong3()
  7375. if not D then D = true
  7376. Idle = true
  7377. local Grab = Instance.new("Part",LeftFoot)
  7378. Grab.Size = Vector3.new(3,3,3)
  7379. Grab.CanCollide = false
  7380. Grab.BrickColor = BrickColor.new("Deep orange")
  7381. Grab.Transparency = math.huge
  7382. local Grabo = Instance.new("Weld",Grab)
  7383. Grabo.Part0 = LeftFoot
  7384. Grabo.Part1 = Grab
  7385. Grabo.C0 = CFrame.new(0,-1.1,0)
  7386. local SFXZ = Instance.new("Sound",UpperTorso)
  7387. SFXZ.SoundId = "rbxassetid://169259383"
  7388. SFXZ.Volume = 1
  7389. SFXZ.Pitch = 1.5
  7390. SFXZ.Looped = false
  7391. wait(0.01)
  7392. SFXZ:Play()
  7393. Grab.Touched:connect(function(hit)
  7394. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  7395. Grab:Destroy()
  7396. hit.Parent.Humanoid:TakeDamage(5455)
  7397. local SFXZ = Instance.new("Sound",UpperTorso)
  7398. SFXZ.SoundId = "rbxassetid://1050733875"
  7399. SFXZ.Volume = 3
  7400. SFXZ.Pitch = 1
  7401. SFXZ.Looped = false
  7402. wait(0.01)
  7403. SFXZ:Play()
  7404. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  7405. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  7406. Fl.velocity = UpperTorso.CFrame.lookVector*10
  7407. wait(0.05)
  7408. Fl:remove()
  7409. end
  7410. end)
  7411. for i = 0,0.6,0.1 do
  7412. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(-10)),.3) --LeftUpperArm
  7413. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(-10),rad(0),rad(10)),.3)--RightUpperArm
  7414. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(10),rad(0),rad(0)),.3)--LeftLowerArm
  7415. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(10),rad(0),rad(0)),.3)--RightLowerArm
  7416. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(100),rad(0),rad(0)),.5)--LeftUpperLeg
  7417. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  7418. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(20),rad(0),rad(0)),.5)--LeftLowerLeg
  7419. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  7420. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-30),rad(0)),.3)--Torso
  7421. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(30),rad(0)),.3)--Head
  7422. game:GetService("RunService").RenderStepped:wait()
  7423. end
  7424. coroutine.resume(coroutine.create(function()
  7425. wait(0.5)
  7426. Grab:remove()
  7427. end))
  7428. Idle = false
  7429. Grab:Destroy()
  7430. wait(0.1)
  7431. D = false
  7432. end
  7433. end
  7434.  
  7435.  
  7436.  
  7437. function Desperate2()
  7438. if not D then D = true
  7439. Idle = true
  7440. local Grab = Instance.new("Part",RightHand)
  7441. Grab.Size = Vector3.new(3,3,3)
  7442. Grab.CanCollide = false
  7443. Grab.BrickColor = BrickColor.new("Deep orange")
  7444. Grab.Transparency = math.huge
  7445. local Grabo = Instance.new("Weld",Grab)
  7446. Grabo.Part0 = RightHand
  7447. Grabo.Part1 = Grab
  7448. Grabo.C0 = CFrame.new(0,-1.1,0)
  7449. local SFXZ = Instance.new("Sound",UpperTorso)
  7450. SFXZ.SoundId = "rbxassetid://169259383"
  7451. SFXZ.Volume = 1
  7452. SFXZ.Pitch = 1.5
  7453. SFXZ.Looped = false
  7454. wait(0.01)
  7455. SFXZ:Play()
  7456. Grab.Touched:connect(function(hit)
  7457. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  7458. Grab:Destroy()
  7459. hit.Parent.Humanoid:TakeDamage(3555555)
  7460. local SFXZ = Instance.new("Sound",UpperTorso)
  7461. SFXZ.SoundId = "rbxassetid://1050733875"
  7462. SFXZ.Volume = 3
  7463. SFXZ.Pitch = 1
  7464. SFXZ.Looped = false
  7465. wait(0.01)
  7466. SFXZ:Play()
  7467. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  7468. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  7469. Fl.velocity = UpperTorso.CFrame.lookVector*100
  7470. wait(0.05)
  7471. Fl:remove()
  7472. end
  7473. end)
  7474. for i = 0,0.6,0.1 do
  7475. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(-10)),.5) --LeftUpperArm
  7476. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(90),rad(0),rad(-20)),.5)--RightUpperArm
  7477. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(60),rad(0),rad(0)),.5)--LeftLowerArm
  7478. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(0)),.5)--RightLowerArm
  7479. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftUpperLeg
  7480. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  7481. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--LeftLowerLeg
  7482. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--RightUpperLeg
  7483. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.2)--Torso
  7484. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.3)--Head
  7485. game:GetService("RunService").RenderStepped:wait()
  7486. end
  7487. coroutine.resume(coroutine.create(function()
  7488. wait(0.5)
  7489. Grab:remove()
  7490. end))
  7491. Idle = false
  7492. Grab:Destroy()
  7493. wait(0)
  7494. D = false
  7495. end
  7496. end
  7497. function Desperate3()
  7498. if not D then D = true
  7499. Idle = true
  7500. local Grab = Instance.new("Part",LeftFoot)
  7501. Grab.Size = Vector3.new(3,3,3)
  7502. Grab.CanCollide = false
  7503. Grab.BrickColor = BrickColor.new("Deep orange")
  7504. Grab.Transparency = math.huge
  7505. local Grabo = Instance.new("Weld",Grab)
  7506. Grabo.Part0 = LeftFoot
  7507. Grabo.Part1 = Grab
  7508. Grabo.C0 = CFrame.new(0,-1.1,0)
  7509. local SFXZ = Instance.new("Sound",UpperTorso)
  7510. SFXZ.SoundId = "rbxassetid://169259383"
  7511. SFXZ.Volume = 1
  7512. SFXZ.Pitch = 1.5
  7513. SFXZ.Looped = false
  7514. wait(0.01)
  7515. SFXZ:Play()
  7516. Grab.Touched:connect(function(hit)
  7517. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  7518. Grab:Destroy()
  7519. hit.Parent.Humanoid:TakeDamage(3555555)
  7520. local SFXZ = Instance.new("Sound",UpperTorso)
  7521. SFXZ.SoundId = "rbxassetid://1050733875"
  7522. SFXZ.Volume = 3
  7523. SFXZ.Pitch = 1
  7524. SFXZ.Looped = false
  7525. wait(0.01)
  7526. SFXZ:Play()
  7527. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  7528. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  7529. Fl.velocity = UpperTorso.CFrame.lookVector*100
  7530. wait(0.05)
  7531. Fl:remove()
  7532. end
  7533. end)
  7534. for i = 0,0.6,0.1 do
  7535. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(rad(-10),rad(0),rad(-10)),.3) --LeftUpperArm
  7536. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(rad(-10),rad(0),rad(10)),.3)--RightUpperArm
  7537. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(10),rad(0),rad(0)),.3)--LeftLowerArm
  7538. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(rad(10),rad(0),rad(0)),.3)--RightLowerArm
  7539. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(rad(100),rad(0),rad(0)),.5)--LeftUpperLeg
  7540. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  7541. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(rad(20),rad(0),rad(0)),.5)--LeftLowerLeg
  7542. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  7543. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-30),rad(0)),.3)--Torso
  7544. Neck.C0 = Neck.C0:lerp(CFrame.new(Neck.C0.p)*CFrame.Angles(rad(0),rad(30),rad(0)),.3)--Head
  7545. game:GetService("RunService").RenderStepped:wait()
  7546. end
  7547. coroutine.resume(coroutine.create(function()
  7548. wait(0.5)
  7549. Grab:remove()
  7550. end))
  7551. Idle = false
  7552. Grab:Destroy()
  7553. wait(0.1)
  7554. D = false
  7555. end
  7556. end
  7557.  
  7558. function HitS()
  7559. if not D then D = true
  7560. Idle = true
  7561. local Grab = Instance.new("Part",LeftHand)
  7562. Grab.Size = Vector3.new(6,6,6)
  7563. Grab.CanCollide = false
  7564. Grab.BrickColor = BrickColor.new("Deep orange")
  7565. Grab.Transparency = math.huge
  7566. local Grabo = Instance.new("Weld",Grab)
  7567. Grabo.Part0 = LeftHand
  7568. Grabo.Part1 = Grab
  7569. Grabo.C0 = CFrame.new(0,-1.1,0)
  7570. local FZcharge = Instance.new("ParticleEmitter",LeftHand)
  7571. FZcharge.Texture = "rbxassetid://31727915"
  7572. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  7573. FZcharge.EmissionDirection = "Bottom"
  7574. FZcharge.Speed = NumberRange.new(0)
  7575. FZcharge.Size = NumberSequence.new(1,0)
  7576. FZcharge.Drag = 2
  7577. FZcharge.LockedToPart = false
  7578. FZcharge.Lifetime = NumberRange.new(1)
  7579. FZcharge.Rate = 150
  7580. FZcharge.LightEmission = 0.2
  7581. FZcharge.Rotation = NumberRange.new(-100, 100)
  7582. FZcharge.VelocitySpread = 100
  7583. local SFXZ = Instance.new("Sound",UpperTorso)
  7584. SFXZ.SoundId = "rbxassetid://169259383"
  7585. SFXZ.Volume = 1
  7586. SFXZ.Pitch = 1.5
  7587. SFXZ.Looped = false
  7588. wait(0.01)
  7589. SFXZ:Play()
  7590. Grab.Touched:connect(function(hit)
  7591. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  7592. Grab:Destroy()
  7593. local H = Instance.new("Part",Character)
  7594. H.Size = Vector3.new(1,1,1)
  7595. H.BrickColor = BrickColor.new("White")
  7596. H.CanCollide = false
  7597. H.Anchored = true
  7598. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  7599. local H2 = Instance.new("SpecialMesh",H)
  7600. H2.MeshId = "rbxassetid://3270017"
  7601. local H3 = Instance.new("Part",Character)
  7602. H3.Size = Vector3.new(1,1,1)
  7603. H3.BrickColor = BrickColor.new("White")
  7604. H3.CanCollide = false
  7605. H3.Anchored = true
  7606. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  7607. local H23 = Instance.new("SpecialMesh",H3)
  7608. H23.MeshId = "rbxassetid://3270017"
  7609. local H33 = Instance.new("Part",Character)
  7610. H33.Size = Vector3.new(1,1,1)
  7611. H33.BrickColor = BrickColor.new("White")
  7612. H33.CanCollide = false
  7613. H33.Anchored = true
  7614. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  7615. local H233 = Instance.new("SpecialMesh",H33)
  7616. H233.MeshId = "rbxassetid://20329976"
  7617. local H2 = Instance.new("SpecialMesh",H)
  7618. H2.MeshId = "rbxassetid://3270017"
  7619. local H5 = Instance.new("Part",Character)
  7620. H5.Size = Vector3.new(1,1,1)
  7621. H5.BrickColor = BrickColor.new("White")
  7622. H5.CanCollide = false
  7623. H5.Anchored = true
  7624. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  7625. local H25 = Instance.new("SpecialMesh",H5)
  7626. H25.MeshId = "rbxassetid://3270017"
  7627. coroutine.resume(coroutine.create(function()
  7628. for i = 1,200 do
  7629. H2.Scale = H2.Scale + Vector3.new(9,9,9)
  7630. H.Transparency = H.Transparency + 0.09
  7631. H23.Scale = H23.Scale + Vector3.new(9,9,9)
  7632. H3.Transparency = H3.Transparency + 0.09
  7633. H233.Scale = H23.Scale + Vector3.new(8,8,8)
  7634. H33.Transparency = H3.Transparency + 0.09
  7635. H25.Scale = H25.Scale + Vector3.new(8,8,8)
  7636. H5.Transparency = H5.Transparency + 0.09
  7637. wait(0.00000000001)
  7638. end
  7639. end))
  7640. local SFXZ = Instance.new("Sound",UpperTorso)
  7641. SFXZ.SoundId = "rbxassetid://447041606"
  7642. SFXZ.Volume = 1
  7643. SFXZ.Pitch = 1
  7644. SFXZ.Looped = false
  7645. wait(0.01)
  7646. SFXZ:Play()
  7647. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  7648. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  7649. Fl.velocity = UpperTorso.CFrame.lookVector*350
  7650. local exp = Instance.new("Explosion",Character)
  7651. exp.BlastRadius = 13
  7652. exp.BlastPressure = 100
  7653. exp.Position = Character.HumanoidRootPart.Position
  7654. exp.Visible = false
  7655. hit.Parent:BreakJoints()
  7656. wait(1.3)
  7657. hit.Parent:Destroy()
  7658. wait(0.05)
  7659. Fl:remove()
  7660. end
  7661. end)
  7662. for i = 0,2,0.1 do
  7663. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1),.1) --LeftUpperArm
  7664. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperArm
  7665. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  7666. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  7667. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  7668. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  7669. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  7670. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  7671. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  7672. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  7673. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7674. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7675. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7676. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head
  7677. game:GetService("RunService").RenderStepped:wait()
  7678. end
  7679. coroutine.resume(coroutine.create(function()
  7680. wait(0.5)
  7681. Grab:remove()
  7682. end))
  7683. Idle = false
  7684. FZcharge:Destroy()
  7685. wait(0.1)
  7686. D = false
  7687. end
  7688. end
  7689. function Hit2S()
  7690. if not D then D = true
  7691. Idle = true
  7692. local Grab = Instance.new("Part",RightHand)
  7693. Grab.Size = Vector3.new(6,6,6)
  7694. Grab.CanCollide = false
  7695. Grab.BrickColor = BrickColor.new("Deep orange")
  7696. Grab.Transparency = math.huge
  7697. local Grabo = Instance.new("Weld",Grab)
  7698. Grabo.Part0 = RightHand
  7699. Grabo.Part1 = Grab
  7700. Grabo.C0 = CFrame.new(0,-1.1,0)
  7701. local FZcharge = Instance.new("ParticleEmitter",RightHand)
  7702. FZcharge.Texture = "rbxassetid://31727915"
  7703. FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248))
  7704. FZcharge.EmissionDirection = "Bottom"
  7705. FZcharge.Speed = NumberRange.new(0)
  7706. FZcharge.Size = NumberSequence.new(1,0)
  7707. FZcharge.Drag = 2
  7708. FZcharge.LockedToPart = false
  7709. FZcharge.Lifetime = NumberRange.new(1)
  7710. FZcharge.Rate = 150
  7711. FZcharge.LightEmission = 0.2
  7712. FZcharge.Rotation = NumberRange.new(-100, 100)
  7713. FZcharge.VelocitySpread = 100
  7714. local SFXZ = Instance.new("Sound",UpperTorso)
  7715. SFXZ.SoundId = "rbxassetid://169259383"
  7716. SFXZ.Volume = 1
  7717. SFXZ.Pitch = 1.5
  7718. SFXZ.Looped = false
  7719. wait(0.01)
  7720. SFXZ:Play()
  7721. Grab.Touched:connect(function(hit)
  7722. if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
  7723. Grab:Destroy()
  7724. local H = Instance.new("Part",Character)
  7725. H.Size = Vector3.new(1,1,1)
  7726. H.BrickColor = BrickColor.new("White")
  7727. H.CanCollide = false
  7728. H.Anchored = true
  7729. H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55)
  7730. local H2 = Instance.new("SpecialMesh",H)
  7731. H2.MeshId = "rbxassetid://3270017"
  7732. local H3 = Instance.new("Part",Character)
  7733. H3.Size = Vector3.new(1,1,1)
  7734. H3.BrickColor = BrickColor.new("White")
  7735. H3.CanCollide = false
  7736. H3.Anchored = true
  7737. H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0)
  7738. local H23 = Instance.new("SpecialMesh",H3)
  7739. H23.MeshId = "rbxassetid://3270017"
  7740. local H33 = Instance.new("Part",Character)
  7741. H33.Size = Vector3.new(1,1,1)
  7742. H33.BrickColor = BrickColor.new("White")
  7743. H33.CanCollide = false
  7744. H33.Anchored = true
  7745. H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0)
  7746. local H233 = Instance.new("SpecialMesh",H33)
  7747. H233.MeshId = "rbxassetid://20329976"
  7748. local H2 = Instance.new("SpecialMesh",H)
  7749. H2.MeshId = "rbxassetid://3270017"
  7750. local H5 = Instance.new("Part",Character)
  7751. H5.Size = Vector3.new(1,1,1)
  7752. H5.BrickColor = BrickColor.new("White")
  7753. H5.CanCollide = false
  7754. H5.Anchored = true
  7755. H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0)
  7756. local H25 = Instance.new("SpecialMesh",H5)
  7757. H25.MeshId = "rbxassetid://3270017"
  7758. coroutine.resume(coroutine.create(function()
  7759. for i = 1,200 do
  7760. H2.Scale = H2.Scale + Vector3.new(9,9,9)
  7761. H.Transparency = H.Transparency + 0.09
  7762. H23.Scale = H23.Scale + Vector3.new(9,9,9)
  7763. H3.Transparency = H3.Transparency + 0.09
  7764. H233.Scale = H23.Scale + Vector3.new(8,8,8)
  7765. H33.Transparency = H3.Transparency + 0.09
  7766. H25.Scale = H25.Scale + Vector3.new(8,8,8)
  7767. H5.Transparency = H5.Transparency + 0.09
  7768. wait(0.00000000001)
  7769. end
  7770. end))
  7771. local SFXZ = Instance.new("Sound",UpperTorso)
  7772. SFXZ.SoundId = "rbxassetid://447041606"
  7773. SFXZ.Volume = 1
  7774. SFXZ.Pitch = 1
  7775. SFXZ.Looped = false
  7776. wait(0.01)
  7777. SFXZ:Play()
  7778. local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
  7779. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  7780. Fl.velocity = UpperTorso.CFrame.lookVector*350
  7781. local exp = Instance.new("Explosion",Character)
  7782. exp.BlastRadius = 13
  7783. exp.BlastPressure = 100
  7784. exp.Position = Character.HumanoidRootPart.Position
  7785. exp.Visible = false
  7786. hit.Parent:BreakJoints()
  7787. wait(1.3)
  7788. hit.Parent:Destroy()
  7789. wait(0.05)
  7790. Fl:remove()
  7791. end
  7792. end)
  7793. for i = 0,2,0.1 do
  7794. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1) --LeftUpperArm
  7795. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1)--RightUpperArm
  7796. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  7797. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  7798. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  7799. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  7800. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  7801. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  7802. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  7803. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  7804. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7805. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7806. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7807. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head
  7808. game:GetService("RunService").RenderStepped:wait()
  7809. end
  7810. coroutine.resume(coroutine.create(function()
  7811. wait(0.5)
  7812. Grab:remove()
  7813. end))
  7814. Idle = false
  7815. FZcharge:Destroy()
  7816. wait(0.1)
  7817. D = false
  7818. end
  7819. end
  7820. function Hm()
  7821. if not DZ then DZ = true
  7822. Idle = true
  7823. for i = 1,10 do
  7824. swait()
  7825. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  7826. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  7827. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  7828. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  7829. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  7830. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  7831. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  7832. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  7833. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  7834. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.5,0,0),.1)--Head
  7835. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  7836. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7837. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7838. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7839. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.4,0,0),.1)--Head
  7840. game:GetService("RunService").RenderStepped:wait()
  7841. end
  7842.  
  7843.  
  7844.  
  7845. for i = 1,2 do
  7846. swait()
  7847. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  7848. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  7849. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  7850. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  7851. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  7852. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  7853. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  7854. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  7855. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  7856. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.5,0,0),.1)--Head
  7857. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  7858. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7859. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7860. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7861. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.4,0,0),.1)--Head
  7862. --game:GetService("RunService").RenderStepped:wait()
  7863. end
  7864. wait(0.3)
  7865.  
  7866. for i = 1,2 do
  7867. swait()
  7868. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  7869. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  7870. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  7871. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  7872. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  7873. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  7874. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  7875. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  7876. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  7877. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.5,0,0),.1)--Head
  7878. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  7879. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7880. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7881. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7882. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.4,0,0),.1)--Head
  7883. --game:GetService("RunService").RenderStepped:wait()
  7884. end
  7885. wait(0.4)
  7886.  
  7887. for i = 1,0.2 do
  7888. swait()
  7889. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm
  7890. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm
  7891. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm
  7892. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm
  7893. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg
  7894. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg
  7895. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg
  7896. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg
  7897. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso
  7898. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.5,0,0),.1)--Head
  7899. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  7900. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7901. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7902. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7903. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.4,0,0),.1)--Head
  7904. --game:GetService("RunService").RenderStepped:wait()
  7905. end
  7906. Humanoid.MaxHealth = 5000000000000000000000000000000000000000
  7907. wait(0.01)
  7908. Humanoid.Health = 4300000000000000000000000000000000000000
  7909. Idle = false
  7910. local Sound = Instance.new("Sound",UpperTorso)
  7911. Sound.SoundId = "rbxassetid://"
  7912. Sound.Pitch = 1
  7913. Sound.Looped = true
  7914. Sound.Volume = 5
  7915. Sound:play()
  7916. Character.Head.face.Texture = "rbxassetid://444037452"
  7917. Humanoid.WalkSpeed = 25
  7918.  
  7919. Mouse.Button1Down:connect(function()
  7920. if attack == false and attacktype == 1 then
  7921. HitS()
  7922. attacktype = 2
  7923. elseif attack == false and attacktype == 2 then
  7924. Hit2S()
  7925. attacktype = 1
  7926. end
  7927. end)
  7928. wait(2121)
  7929. DZ = false
  7930. end
  7931. end
  7932.  
  7933.  
  7934.  
  7935.  
  7936.  
  7937. Mouse.Button1Down:connect(function()
  7938. if attack == false and attacktype == 1 then
  7939. Hit()
  7940. attacktype = 2
  7941. elseif attack == false and attacktype == 2 then
  7942. Hit2()
  7943. attacktype = 3
  7944. elseif attack == false and attacktype == 3 then
  7945. Hit3()
  7946. attacktype = 1
  7947. end
  7948. end)
  7949.  
  7950.  
  7951.  
  7952.  
  7953. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  7954. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  7955. end
  7956.  
  7957.  
  7958. local sine = 0
  7959. local change = 1
  7960. local val = 0
  7961. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  7962. local velderp=RootPart.Velocity.y
  7963. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  7964.  
  7965.  
  7966.  
  7967.  
  7968.  
  7969. --idle
  7970. game:service'RunService'.RenderStepped:connect(function()
  7971. if Humanoid.MoveDirection.x == 0 and Idle == false then
  7972. change = 1
  7973. for i = 1,1 do
  7974. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0-.01*math.sin(tick()*3),0)*CFrame.Angles(0.2,0,0),.1) --LeftUpperArm
  7975. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0-.00*math.sin(tick()*3),0)*CFrame.Angles(0.2,0,-0),.1)--RightUpperArm
  7976. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.1+0.1*math.sin(tick()*3),0,0),.1)--LeftLowerArm
  7977. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.1+0.1*math.sin(tick()*3),0,0),.1)--RightLowerArm
  7978. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg
  7979. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  7980. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg
  7981. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg
  7982. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso
  7983. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0-.03*math.sin(tick()*3),0,0),.1)--Head
  7984. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  7985. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7986. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7987. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  7988. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0-.005*math.sin(tick()*3),0)*CFrame.Angles(0,0,0),.1)--Head
  7989. game:GetService("RunService").RenderStepped:wait()
  7990. end
  7991. --walk
  7992. for i = 1,2000 do
  7993. if Humanoid.MoveDirection.x > 0 and Idle == false or Humanoid.MoveDirection.x < 0 and Idle == false then
  7994. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-0.5*math.sin(tick()*8),0,0),.1) --LeftUpperArm
  7995. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0+0.5*math.sin(tick()*8),0,0),.1)--RightUpperArm
  7996. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0+0.0*math.cos(tick()*8),0,0),.1)--LeftLowerArm
  7997. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-0.0*math.cos(tick()*8),0,0),.1)--RightLowerArm
  7998. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-0.6*math.sin(tick()*8),0,0.1),.1)--LeftUpperLeg
  7999. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0+0.6*math.sin(tick()*8),0,-0.1),.1)--RightUpperLeg
  8000. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0+0.6*math.cos(tick()*8),0,0),.1)--LeftLowerLeg
  8001. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-0.6*math.cos(tick()*8),0,0),.1)--RightUpperLeg
  8002. Root.C0 = Root.C0:lerp(CFrame.new(0,0-.1*math.sin(tick()*8),0)*CFrame.Angles(-0.1,0,0),.1)--Torso
  8003. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.1)--Head
  8004. RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  8005. LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  8006. RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  8007. LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  8008. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head
  8009. game:GetService("RunService").RenderStepped:wait()
  8010. end
  8011. end
  8012. end
  8013. end)
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