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- local plr = script.Parent.Parent.Parent.Parent
- repeat wait() until plr and plr.Character and plr.Character:findFirstChild("HumanoidRootPart") and plr.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local torso = plr.Character.HumanoidRootPart
- local flying = false
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 1000
- local speed = 50
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- else
- speed = 50
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- speed = 50
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- speed = 50
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- plr.Character.Humanoid.StateChanged:Connect(function(o,n)
- if n == Enum.HumanoidStateType.Running then
- ctrl.f = 1
- else
- ctrl.f = 0
- end
- end)
- script.Parent.TextButton.MouseButton1Click:Connect(function()
- if flying then
- flying = false
- speed = 50
- else
- flying = true
- Fly()
- end
- end)
- end
- coroutine.wrap(NQWSTGE_fake_script)()
- local function RAQA_fake_script() -- Frame.Buttons
- local script = Instance.new('LocalScript', Frame)
- local Trigger = script.Parent.MiniTrext
- local IsMini = false
- function CreateTween(Instance,Style,Direction,Time,table,RepeatCount,CanRepeat,Delay)
- local ts = game:GetService("TweenService")
- local TweenInfo = TweenInfo.new(Time,Style,Direction,RepeatCount,CanRepeat,Delay)
- local Tween = ts:Create(Instance,TweenInfo,table)
- repeat wait() until Tween ~= nil
- return Tween
- end
- Trigger.MouseButton1Click:Connect(function()
- if IsMini then
- CreateTween(script.Parent,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0.5,{Size = UDim2.new(0.265, 0,0.1, 0)},0,false,0.1):Play()
- IsMini = false
- Trigger.Text = "-"
- else
- CreateTween(script.Parent,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0.5,{Size = UDim2.new(0.265, 0,0.042, 0)},0,false,0.1):Play()
- IsMini = true
- Trigger.Text = "+"
- end
- end)
- script.Parent.Delete.MouseButton1Click:Connect(function()
- script.Parent.Parent:Destroy()
- end)
- end
- coroutine.wrap(RAQA_fake_script)()
- local function TKVUMP_fake_script() -- Frame.Drag Gui
- local script = Instance.new('LocalScript', Frame)
- local UserInputService = game:GetService("UserInputService")
- local gui = script.Parent
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- update(input)
- end
- end)
- end
- coroutine.wrap(TKVUMP_fake_script)()
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